Yamaha Audio PM1D Manager User Manual

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PM1D Manager for Windows
Operating manual
E
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Contents
About the “PM1D Manager for Windows operating manual” . . . . . . . . . . . . . . . . . . . . . . 3
Conventions in the “PM1D Manager for Windows operating manual” . . . . . . . . . . . . . . . 3
System requirements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
Installing PM1D Manager . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Uninstalling PM1D Manager. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Using the application . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .6
Starting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .6
Exiting. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
Basic operation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
Initialization procedure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
Screens unique to PM1D Manager . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
Upper part of the display (common to all screens) . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
Lower part of the display (common to all screens). . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
Lower part of the function menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
Communication between PM1D Manager and the console/engine . . . . . . . . . . . . . . . . . 10
System connection examples . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
Connections . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
Data communication method . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
Online operating procedure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
Offline operating procedure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
Cautions regarding data communication . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
Special considerations. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
USB MIDI Driver . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .17
Windows 98 & 98SE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
Windows Me. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
Windows 2000 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
Windows XP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
Troubleshooting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
About the specifications of this software
Specifications of this software and the material given in this manual are subject to change without notice.
Copyright
Copying or distributing this software and/or this manual in part or in whole using any method without the written permission of Yamaha Corporation is prohibited.
Tr a de m arks
Windows is a registered trademark of Microsoft Corporation in the United States and other countries. Pentium II is a registered trademark of Intel Corporation. Compact Flash™ is a trademark of SanDisk Corporation. Other company names and product names are trademarks and registered trademarks of their respective own­ers. Symbols such as ® and TM are not explicitly given in this document.
The illustrations and LCD screens as shown in this owner’s manual are for instructional purposes only, and may appear somewhat different from those on your instrument.
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About the “PM1D Manager for Windows operating manual”

About the “PM1D Manager for Windows operating manual”
PM1D Manager for Windows (subsequently referred to as “PM1D Manager”) is an application program that runs on a computer running Microsoft Windows (subse­quently referred to as the “PC”), providing the same operating environment as the software of the CS1D (subsequently referred to as the “console”).
By using PM1D Manager, you can create various types of settings even when you are away from the console, and use a memory card (*) or other means to load settings into the console at a later time. In addition, you can con­nect the console/engine (DSP1D-EX {DSP1D}) to your PC, and use it to control the entire system in the same way as from the console.
This manual explains only items that are specific to PM1D Manager; how to install the program, how to
connect your PC to the console/engine, and functional limitations of operations from the PC.
For details on basic operation in each screen, please refer to the “CS1D Reference Manual (Software)” contained in the CS1D Owner’s Manual.
For details on terminology and basic operation for Win­dows, please refer to the manual or Help files included with Windows.
*For details on the memory cards that can be used, refer to
“CS1D Operation Manual (Basic Operation)” p.144, and “CS1D Reference Manual (Hardware)” p.80 contained in the CS1D Owner’s Manual.

Conventions in the “PM1D Manager for Windows operating manual”

Distinguishing between the controls of the console and the knobs/buttons of the software
The names of controls on the console (switches, encoders) are enclosed in square brackets [ ] in order to distinguish them from the knobs and buttons that are displayed by the software.
Example: This is the same function as the DIRECT RECALL [1]–[12] switches in the SCENE MEM­ORY block of the console.
Va r ious icons
Hint
The left icon is used to indicate tips and ref­erence pages.
Particularly important items or operations you must use with care are marked by the left icon.

System requirements

The following system is required in order to start up PM1D Manager.
An IBM PC/AT compatible computer with at least a Pentium II 233 Mhz or equivalent CPU (Pentium II 350 Mhz or faster is recommended)
64 MB or more memory (128 MB or more is recom­mended)
Supported operating systems: Microsoft Windows 95 OSR2 or later / Microsoft Windows 98 / Microsoft Windows 98 Second Edition / Microsoft Windows Me / Microsoft Windows NT
4.0 Service Pack 6a or later / Microsoft Windows 2000 / Microsoft Windows XP Home Edition / Microsoft Windows XP Professional
*Microsoft Windows NT 3.51 and earlier versions
are not supported
* USB connection cannot be used in Microsoft
Windows 95 OSR2 / Microsoft Windows NT 4.0
Internet Explorer 4.0 or later must be installed
A display system with resolution of at least 800 x 600 pixels and 16 bit color (SVGA, High Color)
Hard disk free area of 10 MB or more
Mouse or other pointing device
CD-ROM drive
Serial port or USB port
*You will need an RS-232-C cable (cross-wired)
not exceeding 5 meters, or a USB cable not exceeding 3 meters.
An ATA compatible PC CARD slot / CF (Compact Flash) slot, or a PC CARD / CF card reader
Depending on your system and OS, a higher level of performance may be required. A higher level of per­formance may also be required if you are using a notebook PC.
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Installing PM1D Manager

This section explains how to install the PM1D Manager program.
Before you install the software, you must read the license agreement (licence_e.txt) found on the “PM1D SYSTEM SOFTWARE” CD-ROM. You may use the software on the CD-ROM only if you accept the terms of this license agreement.
If an older version of PM1D Manager is already installed, you must first uninstall it. (For the unin­stallation procedure, refer to p.5.)
Before you begin the installation, you must exit all applications and memory-resident programs.
1. Insert the “PM1D SYSTEM SOFTWARE” CD-ROM into your CD-ROM drive, and open the CD-ROM drive from “My Computer.”
The actual display will depend on your PC system.
2. Inside the “WIN” folder, double-click the “Setup” icon.
The opening screen of the installer will appear.
Depending on your PC system, you may be asked to restart the system during the installation process. If so, installation will continue automatically after you restart.
3. As directed by the instructions on the screen, click the “Next” button as needed to proceed to the next step.
4. When the “Select Installation Folder” screen appears, click the Browse button if necessary, spec­ify the installation folder, and proceed to the next step.
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Uninstalling PM1D Manager

Continue following the on-screen instructions, and installation will be completed.
Uninstalling PM1D Manager
There are two ways to uninstall PM1D Manager.
When installation is complete, a shortcut icon will be added to the Start menu and to the desktop.
Using “Add or remove an application”
1. From the Windows “Start” menu, select “Start”­“Settings”-“Control Panel.”
2. When the Control Panel opens, double-click the “A dd or remove applications” icon.
3. Select the “PM1D Manager” item, and click “Add or remove.”
PM1D Manager and related files will be deleted from the hard disk. (For details on the procedure, refer to your Windows manual.)
Using Setup.exe
1. Perform steps 1–3 of “Installing PM1D Manager.”
A screen will appear asking you to select either “Repair PM1D Manager” or “Remove PM1D Man­ager.”
2. Check the “Remove PM1D Manager” button, and click the “Finish” button.
The software will be uninstalled.
If you selected Repair PM1D Manager, the software will not be removed.
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2
1
2
3
4
5

Using the application

This section explains how to start and exit PM1D Manager, and how to perform basic operations.

Starting

You can use either of the following methods to start up PM1D Manager.
From the Windows “Start” menu, select “Start”­“Programs”-“YAMAHA PM1D System”-“PM1D Manager”
Double-click the PM1D Manager icon that was cre­ated during the installation.
It is not possible for multiple instances of PM1D Manager to be running simultaneously.

Exiting

You can use any of the following methods to exit PM1D Manager.
In the lower left of the Function menu screen, click the EXIT button.
Open the “File” menu and select “Exit.”
Click the “Close” button of the window.
Select “Close” from the “PM1D Manager” button in the task bar.
Press Alt+F4 from the keyboard.
A popup window will ask you to confirm that you want to exit. To exit the application, click the OK button.
If you are using PM1D Manager with an 800 pixel display, methods 2 4 cannot be used.
×
600
Hint
You may find it convenient to set your screen display resolution to 800 x 600, since PM1D Manager can start up in full-screen display mode. However in this case, the menu bar will not be displayed.
Hint
The next time PM1D Manager is started up, the state in which you exited will automatically be restored.

Basic operation

Operation in each screen is the same as on the console itself. Refer to “CS1D Reference Manual (Software)” contained in the CS1D Owner’s Manual. Mention of the console’s track pad should be read as referring to the mouse/pointing device of your PC.
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Initialization procedure

Using the application
If you want to initialize all current settings of the PM1D Manager and its scene memories and libraries, you can use the following procedure to restore the factory-set condition.
1. In the Function menu screen, click the OPTION button.
The Option settings popup window will appear.
2. According to the content that you want to initialize, click either the “Initialize All Memories” button or the “Initialize Current Memories” button.
3. To execute the initialization, click the OK button.
Memories that have been initialized cannot be recovered. Please use great care when performing this operation. Memory initialization can be performed only when offline.
Hint
For details on the Option popup window, refer to the explanation on p.9.
If you click the “Initialize All Memories” button
The current settings of the PM1D Manager, as well as the scene memories and the various libraries will be initialized to the factory-set condition.
If you click the “Initialize Current Memories” but­ton
The current settings of the PM1D Manager will be initialized. However, scene memories and the various libraries will not be affected.
When you press either of these buttons, a dialog box will appear, asking you to confirm the initialization.
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Screens unique to PM1D Manager

This section explains the screens that differ from the console and are unique to PM1D Manager.

Upper part of the display (common to all screens)

21
Connection status
This area of the PM1D Manager screen will indicate the status of the connection between the PC and con­sole or engine.
........... Indicates that a cable is con
nected between the console/ engine and the PC, but communication has not been established.
-
Connection destination / connection method
The connector (COM port name or USB port name) that is selected in the Communication Port (Option menu) of Communication Setup.

Lower part of the display (common to all screens)

...........Indicates that a cable is con
nected between the console/ engine and the PC, and that communication has been established. In this state, the PM1D system can be con­trolled from the PC.
...........Indicates that either the
cable is not connected, or that the other device is not powered-on.
-
1
2
2
RECALL button / MUTE button
Select the function of the DIRECT RECALL/MUTE MASTER 1–12 buttons ( 2 ) from the following two choices.
DIRECT RECALL
You can use the DIRECT RECALL/MUTE MAS­TER 1–12 buttons to directly recall the scenes assigned to direct recall numbers 1–12. For details on how to assign a scene to a direct recall number, refer to “CS1D Reference Manual (Software)” con­tained in the CS1D Owner’s Manual.
MUTE MASTER
You can use the DIRECT RECALL/MUTE MAS­TER 1–12 buttons to turn muting on/off for mute groups 1–12.
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21
Hint
These two buttons have the same function as the MODE button in the MUTE GROUP ASSIGN screen of the IN DCA/MUTE function and OUT DCA/MUTE function, and the MODE button in the DIRECT RECALL screen of the SCENE function.
DIRECT RECALL/MUTE MASTER 1–12 buttons
Depending on the setting of the RECALL button / MUTE button ( 1 ), these buttons function either as direct recall or mute master buttons.
These have the same function as the DIRECT RECALL [1]–[12] switches in the SCENE MEMORY block of the console.
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Lower part of the function menu

1 2 3 4
1 EXIT button
This button exits the PM1D Manager application.
This button has the same result as selecting “Exit” from the “File” menu in the menu bar, or clicking the “Close” button in the upper right of the PM1D Man­ager window.
2 OPTION button
This button is used to make communication-related settings or to initialize the memory. When you click this button, the Option popup window will appear.
1
3
4
Screens unique to PM1D Manager
2 Memory Setup
Here you can reset the current PM1D Manager settings and memories/libraries to the condition in which they were immediately following instal­lation. Each button has the following function.
Initialize All Memories button
When you click this button, the current settings of the PM1D Manager as well as the scene memo­ries and the various libraries will all be initialized to the factory-set condition.
Initialize Current Memories button
When you click this button, the current settings of the PM1D Manager will be initialized. (How­ever, the scene memories and the various libraries will not be affected.) The following data will be initialized.
•Current scene settings
•Current unit settings
•Current patch settings
•Name assigned in the NAME function of each function
•Setup data (internal parameters not stored in the scene)
Memory initialization can be performed only when offline.
2
1 Communication Setup
Communication Port
From the pulldown menu, select the port that will be used for communication.
Meter Request
Select whether the meter movements displayed in various screens of the console will also be dis­played in PM1D Manager. If this is turned ON, the console’s meter movements can also be viewed in PM1D Manager.
• Please be aware that if Meter Request is turned ON, the communication load will be higher.
•Depending on the PC system you are using and on the frequency of operations on the console, the load may exceed the allowable limit, causing communication with the PC to be terminated for safety’s sake, and placing PM1D Manager offline. If this occurs, turning Meter Request OFF may solve the problem.
•If you do not require meter display, we recom­mend that you turn Meter Request OFF.
3 OK button
When you click this button, the settings that you modified in Communication Setup will be final­ized, and the popup window will close.
4 CANCEL button
When you click this button, the settings that you modified in Communication Setup will be dis­carded, and the popup window will close.
3 ONLINE/OFFLINE button
This button initiates or terminates communication. When the button is on, PM1D Manager is online. When the button is off, PM1D Manager is offline.
If the console/engine and the PC are not connected by a cable, or if communication is not possible because the communication settings are inappropri­ate, the button will be grayed, and cannot be clicked.
4 ABOUT button
This button accesses a popup window that displays the PM1D Manager version number and other infor­mation about the software.
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Communication between PM1D Manager and the console/engine

If you connect the console/engine and the PC, you can use PM1D Manager as a supplementary controller for the system.
Online” refers to a state in which the console/
engine and the PC are connected by a cable, and data can be transferred to control the device immediately.
Offline” refers to a state in which the console/
engine and the PC are not connected by a cable and therefore are unable to communicate, or a state in which the cable is connected but communication has not begun.

System connection examples

Example 1: Standard mode (connect the PC
to the console)
Console×1, Engine×1
ENGINE
CONSOLE
(CS1D)
Example 2: Standard mode (connect the PC
to the engine)
(DSP1D)
In the online state, parameters (with some excep­tions) will be linked between the console/engine and the PC, allowing PM1D Manager to monitor the state of the system, operate it remotely, and act as a substitute in the event of device failure. The material that follows will explain various ways of setting up the system, and how data communications can be established and terminated.
ENGINE A
(DSP1D)
CONSOLE
(CS1D)
ENGINE B
(DSP1D)
The PC can only be connected to the engine that is
selected in Mirror mode. In this example, ENGINE B is used.
ENGINE
CONSOLE
(CS1D)
(DSP1D)
Example 3: Mirror mode (connect the PC to
the console)
Console×1, Engine×2 (mirror mode)
ENGINE A
(DSP1D)
CONSOLE
(CS1D)
ENGINE B
(DSP1D)
Example 4: Mirror mode (connect the PC to
the engine)
Console×1, Engine×2 (mirror mode)
The PC can only be connected to the engine that is
selected in Mirror mode. In this example, ENGINE A is used.
ENGINE A
(DSP1D)
CONSOLE
(CS1D)
ENGINE B
(DSP1D)
Example 5: Normal mode (connect the PC to
the engine)
Engine×1
ENGINE (DSP1D)
• Only one PC can be connected to a system. It is not possible to connect multiple PC’s to a system.
•Depending on the device to which the PC is con­nected, or depending on the structure of the sys­tem, the functionality of PM1D Manager may be partially limited. For details, refer to “PC connec­tions in a system that includes a console”
(p.16).
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System example 6: Dual Console mode
PC1
Communication between PM1D Manager and the console/engine
Console1
(CS1D)
PC2
Engine
(DSP1D)
•You can connect and use either PC1 or PC2 (not both).
•Even if a PC is connected to console 2, it cannot be used.
System example 7: Cascade connection
PC1
Console
Master system
PC2
(CS1D)
Engine
(DSP1D)
cascade
DSP1D
(ENGINE)
Console2
(CS1D)
Console
(CS1D)
Engine
(DSP1D)
PC3
Slave
system
PC4
•You can connect and use either PC1 or PC2 (not both), and PC3 or PC4 (not both).
•Even if there is no console, just an engine and PC can be used as a system.
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Connections

Connect the console/engine to your PC as shown in the following diagram. You can make connections in one of two ways: serial connection or USB connection.
CS1D/DSP1D
rear panel
1. Serial connection
RS-232-C
D-sub 9-pin (malemale)
2. USB connection
USB
Serial cable
PC serial port
cross cable
USB cable
USB port
PC

Data communication method

Use the following procedure to initiate communication.
1. Connect your PC to the console or engine, using either a serial connection or a USB connection.
Hint
When using USB connection, you must first install the USB driver. If you have not yet installed the USB driver, do so as described in “USB driver installation”
(p.17).
•When using USB connections, you must exit PM1D Manager before you power-on/off the console/engine or connect/disconnect cables. If you perform these actions before exiting, com­munication may become impossible until you restart your PC.
• USB connection is not guaranteed to be faster than serial connection. Depending on your sys­tem, serial connection may provide faster and more stable communication. If you were able to use serial connection with previous versions, we recommend that you continue using serial con­nection.
allow a PC connection with the connected console/ engine.
2. Power-on the connected console/engine.
3. Start up PM1D Manager, and click the OPTION button located in the lower left of the Function menu screen or the OPTION menu in the menu bar.
Click
Click
4. In the Communication Port field, select the port that you will be using, and click the OK button.
5. If the system includes a console, click the PERMIT button in the PC CONNECTION area of the con­sole’s SYSTEM CONNECTION screen. This will
For details, refer to “CS1D Reference Manual (Soft­ware)” contained in the CS1D Owner’s Manual SYS/ W.CLOCK function.
Hint
•If you are using Mirror mode, you can communi­cate only with the selected engine A or B. The PERMIT button for the unused engine cannot be turned on from the PC CONNECTION screen.
•If you are using Dual Console mode, you can communicate only with console 1. The console 2 PERMIT button will not appear in the PC CON­NECTION screen. Also, you cannot operate the various PERMIT buttons from console 2.
• Only one PC can be connected to a system. It is not possible to connect multiple PC’s to a system. The PERMIT button in the PC CONNECTION screen can be turned on either (not both) for the console or the engine that is being used (ENGINE A or B). If you are using cascade connection, master and slave are handled separately, so this is considered as two systems.
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Communication between PM1D Manager and the console/engine
6. In the Function menu screen, click the ONLINE/ OFFLINE button.
The following popup window will appear.
In this popup window you can select one of the fol­lowing two connection modes.
UPLOAD
The current settings of PM1D Manager will be transmitted to the console/engine, and then syn­chronized operation will begin.
DOWNLOAD
The current settings of the console/engine will be transmitted to PM1D Manager, and then synchro­nized operation will begin.
Whether PM1D Manager is online or offline can be verified by the state of the ONLINE/OFFLINE but­ton in the Function menu screen.
If you want to send data created within PM1D Man­ager to the console, save the PM1D Manager data on the PC to an ATA compatible PC flash storage card or CF (Compact Flash) card, and then insert this card into the PC ATA STORAGE CARD slot of the con­sole and load the data. The capability of uploading to a console will be supported in a future version. How­ever in the case of example 5 on p.10, uploading to the engine is possible with the current version.
In a state in which it is not possible to initiate com munications, the OFFLINE/ONLINE button will be grayed, and cannot be clicked. In this case, please check the cable connections and settings.
When you click either UPLOAD or DOWNLOAD in the “CONNECTION” popup window to select the connection mode, please check the following points.
•In the console’s SYS/W.CLOCK screen PC CON­NECTION area, make sure that the PERMIT but­ton of the device connected to the PC is turned on.
•Make sure that no popup window is displayed in the screen of the console.
•Make sure that no file is being loaded on the con­sole.
•Make sure that time code is not running in the system.
•Auto fading or manual fading are not in progress.
-
Offline
(connection not possible)
Hint
Offline
(connection possible)
Online
In this version of PM1D Manager, it is not possible to select uploading to a system that includes a console (examples 1–4 p.10).

Online operating procedure

If the console/engine and PC are connected correctly, and communication is possible, the OFFLINE symbol (see p.8) shown at the top of the PM1D Manager screen will change to the ONLINE symbol, indicating that PM1D Manager is online.
Now the PC and the entire system will be operate in tan­dem, and you can use PM1D Manager for supplemen­tary control of the system. However, some operations and parameters will not be linked, so please read p.15 and 16 for details.
If any of the above conditions are not satisfied, a popup window will appear, informing you that the PC cannot be connected to the other device, and the connection procedure will be aborted at step 4 above.
Communication may become unstable if the cable is too long. Use a cable no longer than 5 meters for serial connection, or a cable no longer than 3 meters for USB connection.
If time code is running when you attempt to initiate communication, communication will be aborted. Tr ansmit time code after switching to online mode.
While an important operation is being performed on the console, a popup window like the following will appear, and PM1D Manager will be temporarily inoperable. Please wait until the operation on the console has been completed.
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Offline operating procedure
To break communication between the online the con­sole/engine and the PC, click the OFFLINE/ONLINE button in the lower part of Function menu screen. The following popup window will appear, so click the OK button and you will switch to offline mode.
Immediately before PM1D Manager transitions from offline to online, all data is automatically backed up. (This is referred to as the recovery point.) When returning to the offline state, the scene mem­ories and all library data will return to the recovery point, regardless of the reason that the system went offline. In other words, the current scene will be maintained from its online state, but the scene memories and all library data will not be main­tained. Also, the DIRECT RECALL / MIDI CTRL CHANGE / TC EVENT functions will normally not be recovered. Be aware that this may produce set­tings that you do not expect.
Even if the user does not manually switch to the offline state, communication will forcibly be switched offline when one of the following occurs.
•When you exit PM1D Manager while online
•When permission for PC connection is canceled on the console
•When the console switches between engine A/B while the PC is connected to the engine (system example 4 on p.10)
•When a console is connected to a system that consisted of only an engine and a PC (system example 5 on p.10)
•When the cable connection is accidentally bro­ken, or if a communication time-out occurs for any reason (*)
•When processing cannot be performed in time because of an excessive amount of data being transferred (*)
•When the user cancels during an upload or download (*)
•When the SYSTEM CONFIGURATION of the console is switched to console 2 while the console and PC are still online (*)
* In these cases, PM1D Manager will attempt to return
all data on the PC to the recovery point, but it is possi­ble that the data has already been destroyed. You can either reload the data, or re-connect to the device with which you were communicating.
If the PC is connected to the engine in a system that includes a console (system example 4 on p.10), and if communication between the console and engine is bro­ken for some reason, the scene memory and all library data will return to the recovery point. If you are using the PC as a backup for the console, we recommend that you load the PC with same data as the console while the PC is still offline, so that the recovery point will be the same state as the console. Then make the connection.

Cautions regarding data communication

You should exit all Windows application software and resident software. Communication may be unstable if you fail to do so.
Do not perform the following operations while com­munication is occurring. Doing so may cause com­munication to be broken.
•Suspend/resume operations
• Starting up a screen saver (including automatic startup by timer)
•Connecting or disconnecting a memory card or USB device, etc.
14
If you are using a notebook PC, you may require a higher level of performance than described for the minimum level of system configuration (
If you are using a notebook PC, communication may
become unstable because of power-management set­tings in the Windows control panel or power-man­agement settings specific to your CPU (SpeedStep [Intel CPUs], PowerNow! [AMD CPUs], LongRun [Transmeta CPUs]). Please turn such functionality off, and use the notebook PC with its AC power adaptor connected.
p.3).
Page 15

Special considerations

Special considerations
This section notes various things you should be aware of concerning the parameters and operations in each screen.
PREFERENCE switch
CONFIRMATION ON/OFF
WARNING MESSAGES ON/OFF
GATE/COMP GR METER ON/OFF LINK
INTERNAL CALENDAR/CLOCK
Others
These settings are not linked with the console in the system, and therefore must be set indi­vidually.
Since this indicates the date of the PC, it is not linked with the console. Make this setting in the Windows [Control Panel]­[Date and time].
These functions are specific to the console, and do not exist in PM1D Manager. The SELECTED CH field in the AUTO DISPLAY area is not shown in PM1D Manager, but is always enabled.
SELECTED INPUT CHANNEL / SELECTED
OUTPUT CHANNEL
These settings are not linked with the console in the system, and can be set independently.
Hint
You can switch the channel directly by left-clicking or right-clicking SELECTED INPUT CHANNEL / SELECTED OUTPUT CHANNEL field located in the lower part of the screen.
MODULE FLIP / FADER FLIP
These functions are specific to the console, and do not exist in PM1D Manager.
If you recall a scene for which a fade time setting has been specified, the faders/pan in PM1D Manager will immediately indicate the value that is to be reached after fading, and will stop there. However, if you operate a fader while the fade time is being executed, the fade for that channel will be cancelled, and the fader will remain at the position to which you moved it.
If the PC and engine alone are online, Fader Start control is performed from PM1D Manager. Thus, even if the scene has a fader time setting, Fader Start will function immediately after scene recall occurs.
MIDI program changes / control changes
The MIDI ports of the PC cannot be used as MIDI inputs/outputs for the PM1D Manager software.
TC events
The setting can always be made, but since operation in response to incoming time code is performed by the console itself, the following restrictions apply.
Offline
Console exists in
Online
(*) It will not be possible to operate the EVENT RECALL-
ING button or TIME CODE IN button in the TC EVENT screen (MIDI/GPI/TC function).
the system Console does not
exist in the system
Function is valid (*) Function is valid
Function is invalid (*)
It is not possible to output time code directly from the PC. Nor can the CAPTURE button operated from the PC.
PREVIEW mode on/off (MEMORY screen)
This is not linked with the console in the system, and can be set independently.
Offline
Online
Fixed at Preview mode = off Preview mode can be turned
on/off
If you exit PM1D Manager with Preview mode turned on, the content (Preview mode content) that was displayed when you last exited) will be recovered. However at this time, the PREVIEW button will be turned off. In the same way if you go offline with Preview mode turned on, the contents that had been Preview-displayed when online will be handled as Preview mode = off.
Fade time operation
Due to functional limitations, realtime control and monitoring of the fade time is not possible on PM1D Manager. Thus, the manual fade function cannot be used.
Meters
The function of the meters will change as follows, depending on the online/offline status of PM1D Manager, and on the presence or absence of a con­sole.
Offline
Console exists in
Online
(*) Due to functional limitations, some meter data can be
displayed only for a single selected channel within the system. In such cases, the channel selected on the con­sole will be given priority. In order to avoid inconsistencies due to the fact that the selected channel is not linked between the PC and console, this type of meter will not be displayed on the PC.
Also, the meter will not be displayed on the PC.
the system Console does not
exist in the system
No meters will be dis­played.
Some meters will not be displayed. (*)
All meters will be dis­played.
15
Page 16
KEY IN CUE button (GATE PRM screen)
Operation will change as follows, depending on the online/offline state of PM1D Manager and on the presence or absence of a console.
Offline
Console exists in
Online
(*) In order to avoid inconsistencies due to the fact that
the selected channel is not linked between the PC and console, this will never be displayed on the PC.
the system Console does not
exist in the system
Operable Not displayed. (*)
Operable
SYSTEM CONFIGURATION in screens such as
the SYS/W.CLOCK function SYSTEM CON­NECTION screen and ENGINE SELECT
Operation will change as follows, depending on the online/offline state of PM1D Manager and on the presence or absence of a console.
Offline Online
Operable Not operable
For reasons of safety, the above settings will not be reflected in the connected device even if you select UPLOAD when initiating the connection. (Conversely, the setting of the connected device will be reflected on the PC.)
UNIQUE No. in the SYS/W.CLOCK function
SYSTEM CONNECTION screen
Operation will change as follows, depending on the online/offline state of PM1D Manager and on the presence or absence of a console.
Offline
Online
Console exists in the system
Console does not exist in the system
Not displayed Displayed / not setta-
ble Displayed / settable
DIGITAL I/O connector select button and PC
CONNECTION area in the SYS/W.CLOCK function SYSTEM CONNECTION screen
These functions are specific to the console, and do not exist in PM1D Manager.
MUTE MODE buttons in the lower part of the
display / DIRECT RECALL screen / MUTE GROUP ASSIGN screen
These are not linked with the console in the system, and can therefore be operated independently.
Simultaneous use with other serial communi-
cation software such as PM1DLOAD
PM1D Manager cannot be used simultaneously on the same port as other serial communication soft­ware such as PM1DLOAD.
Please exit all such software before starting PM1D Manager.
Simultaneous use with software that uses the
YAMAHA USB-MIDI driver
[Windows 98 / 98SE / Me]
Software (such as sequencers) that uses the MIDI port cannot be used simultaneously on the same port with the YAMAHA USB-MIDI Driver. They can be used simultaneously if they use different ports.
[Windows 2000 / XP]
The Windows 2000 / XP version of the YAMAHA USB-MIDI driver (currently version 1.61) does not have multi-client support, so even if a different port is used, simultaneous use with the drivers of other software is not possible.
PC connections in a system that includes a
console
If the system includes a console, connections with the PC are limited in the following ways.
It is not possible to select UPLOAD when initiating
the connection.
When online, the following items cannot be operated
from PM1D Manager. (However, they can be oper­ated from the console.)
•Load/save operations in the LOAD/SAVE screen (UTILITY function)
•STORE, TITLE EDIT, and APPLY EDIT button operations, changes to Scene Link, and Scene Sort in the MEMORY screen (SCENE function)
•STORE, TITLE EDIT, and APPLY EDIT button operations in the various libraries
• Startup/viewing/operations in the UNIT, PATCH, and NAME library popup windows
Hint
If you want to transfer data created on PM1D Man­ager to the console, store the PM1D Manager settings on the PC to an ATA compatible PC flash storage card or CD (Compact Flash) card. You can then insert this card into the PC ATA STORAGE CARD SLOT of the console and load the data into the con­sole.
LOAD/SAVE screen
The number of characters that can be used in a file­name is eight characters plus the filename extension (.PM1). If this number of characters is exceeded, the file cannot be recognized by PM1D Manager, and the file may not be displayed in the file list. Please be aware of this if you modify the filename in Windows.
16
Page 17

USB MIDI Driver

USB MIDI Driver
If you are connecting the console/engine to a USB port on your PC, you’ll need to install the Yamaha USB driver. If this driver is already installed, or if you will be using a serial connection (RS-232-C connector), you do not need to install the USB driver.
The procedure for installing the Yamaha USB driver
PC
PM1D
Manager
USB cable
Driver

Windows 98 & 98SE

CS1D/DSP1D
depends on the version of Windows that you are using.
Windows 98 & 98SE, see page 17
Windows Me, see page 18
Windows 2000, see page 18
Windows XP, see page 19
Windows 95 and NT 4.0 do not support USB. Please use a serial connection.
1. Start your PC and Windows, and insert the included CD-ROM into your PC’s CD-ROM drive.
2. Power-off the console/engine, and use a USB cable to connect the console/engine to the PC.
The USB connector of the console/engine is located in the PC CONTROL section of the rear panel.
3. Turn on the console/engine.
The Add New Hardware Wizard appears. If it doesn’t appear, try disconnecting and reconnecting the USB cable. Alternatively, open the Add New Hardware control panel.
5. Select “Search for the best driver for your device (Recommended),” and then click Next.
The following window appears.
6. Select “Specify a location,” and specify “D:\USBdrv_” (replacing “D” with the drive letter of your CD-ROM drive), and then click Next.
When the driver is located, “YAMAHA USB MIDI Driver” is displayed, as shown below.
7. Click Next.
You may be prompted to insert your Windows CD­ROM. Do not insert it! Click OK, and in the “Copy files from” section of the subsequent dialog box, enter “D:\USBdrv_” (replacing “D” with the drive letter of your CD-ROM drive), and then click OK.
The driver is installed, and the following window appears when the installation is complete.
4. Click Next.
The following window appears.
8. Click Finish, and then restart your PC.
17
Page 18

Windows Me

1. Start your PC and Windows, and insert the included CD-ROM into your PC’s CD-ROM drive.
2. Power-off the console/engine, and use a USB cable to connect the console/engine to the PC.
The USB connector of the console/engine is located in the PC CONTROL section of the rear panel.
3. Turn on the console/engine.
The Add New Hardware Wizard appears. If it doesn’t appear, try disconnecting and reconnecting the USB cable. Alternatively, open the Add New Hardware control panel.
4. Select “Automatic search for a better driver (Rec­ommended),” and then click Next.
Windows Me should be able to locate the driver automatically, in which case you can proceed to Step
5. If the driver cannot be located, select “Specify the location of the driver (Advanced),” click Next, spec­ify your CD-ROM drive (e.g., D:\USBdrv_), and then continue as prompted.
The following window appears when the installation is complete.
5. Click Finish, and then restart your PC.

Windows 2000

1. Start your PC and Windows, log on as the Adminis­trator, and then insert the included CD-ROM into your PC’s CD-ROM drive.
2. Go to My ComputerControl Panel SystemHardwareDriver SigningFile Signa-
ture Verification, select “Ignore-Install all files, regardless of file signature,” and then click OK.
3. Power-off the console/engine, and use a USB cable to connect the console/engine to the PC.
The USB connector of the console/engine is located in the PC CONTROL section of the rear panel.
4. Turn on the console/engine.
The Found New Hardware Wizard appears.
5. Click Next.
6. Select “Search for a suitable driver for my device (Recommended),” and then click Next.
7. In the subsequent window, select “CD-ROM drives” only, and then click Next.
You may be prompted to insert your Windows CD­ROM. Do not insert it! Click OK, and in the “Copy files from” section of the subsequent dialog box, enter “D:\USBdrv2k_” (replacing “D” with the drive letter of your CD-ROM drive), and then click OK.
The driver is installed, and the message “Completing the Found New Hardware Wizard” appears.
8. Click Finish, and then restart your PC.
18
Page 19

Windows XP

USB MIDI Driver
1. Power-on the PC, and when Windows starts up, log in using an account with Administrator privileges.
2. Insert the included CD-ROM into your PC’s CD­ROM drive.
3. Click the Start button, and then click Control Panel.
If the Control Panel window appears as shown below, click “Switch to Classic View” on the left side of the window in order to see all the control panels.

Troubleshooting

4. Go to System Hardware→Driver signatures→
Driver signature options, select “Ignore-Install software without asking for confirmation,” and then click OK.
5. Click OK to close the System Properties window, and then click the Close button to close the Control Panel window.
6. Power-off the console/engine, and use a USB cable to connect the console/engine to the PC.
The USB connector of the console/engine is located in the PC CONTROL section of the rear panel.
7. Turn on the console/engine.
The Found New Hardware Wizard appears.
8. Select “Install software automatically (recom­mended) (I),” and then click Next.
The driver is installed, and the message “Completing the Found New Hardware Wizard” appears.
9. Click Finish, and then restart your PC.
Cannot control the console/engine via USB
Have you installed the Yamaha USB MIDI driver (see
page 17)?
Is the USB cable connected correctly (see page 12)?
Have you correctly set the Communication Port in
the Option menu of PM1D Manager?
Cannot install the Yamaha USB MIDI Driver
Is the USB cable connected correctly (see page 12)?
Tr y disconnecting the USB cable, and then recon­necting it.
Windows: Is USB enabled? When the console/engine
is connected to your PC for the first time, if the Add New Hardware Wizard doesn’t appear, it may be because your PC’s USB controller is disabled. To check this, open the System control panel, click the Device Manager tab, and check for any crosses (x) or exclamation marks (!) next to the “Universal Serial Bus controllers” and “USB Root Hub” items. If these items do have these marks next to them, your USB controller is disabled. For information on enabling your USB controller, refer to your PC’s documenta­tion.
Windows: If for some reason installation of the
Yamaha USB Driver fails, the CS1D/DSP1D may be registered as an unknown device and you may not be able to reinstall the driver until the unknown device is deleted. In this case, open the System control panel, click the Device Manager tab, and select the “View devices by connection” option. If an item called “Other devices” appears in the list, click it. If there’s an item called “Unknown device,” select it and then click the Remove button. Disconnect the USB
cable, then reconnect it, and now try installing the driver again.
How to remove & reinstall the Yamaha USB MIDI Driver
Windows 98/Me: Presuming that the Yamaha USB
MIDI Driver was installed successfully, and that the console/engine has been recognized correctly, the driver can be removed from your PC as follows. Open the System control panel, click the Device Manager tab, select the “YAMAHA USB MIDI Driver,” and then click the Remove button. After deleting the following files, disconnect the USB cable, reconnect it, and then reinstall the driver again. Windows\Inf\Other\YAMAHACS1D.INF (or YA MAHADSP1D.INF)
Windows\System\Xgusb.drv
Windows\System\Ymidusb.sys
Improving performance
If your PC seems unresponsive, make sure it satisfies
the system requirements (see page 3).
Quit any other applications that you are not using.
Cannot suspend or resume your PC
Windows: Suspend will not work if there are any
MIDI applications open.
Windows 2000: Depending on the USB controller,
etc., on some systems, suspend and resume may not work properly. If the console/engine stops respond­ing, try disconnecting and reconnecting the USB cable.
19
Page 20
IP 20 M.D.G., Pro Audio & Digital Musical Instrument Division, Yamaha Corporation
Printed in Japan
© 2002 Yamaha Corporation
Page 21
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