Yamaha Audio DB50XG User Manual

Owner’s Manual
Mode d’emploi
2
GENERAL
INTRODUCTION
Thank you for purchasing the Yamaha DB50XG Sound Daughter Board—a daughter board which attaches to any Creative Labs SoundBlaster™ or any sound card which has a WaveBlaster™ expansion port, to upgrade its sound from FM to high quality wavetable synthesis.
Featuring Yamaha’s professional quality AWM2 tone generation technology—which uses high fidelity samples, or wave­forms, of musical instrument and other sounds—the DB50XG contains 676 Normal Voices and 21 Drum Voices (percussion sets), features 16 Parts and maximum 32-note polyphony, and is fully compatible with Windows and DOS applications and games software that support the GM (General MIDI) System Level 1 standard format.
The DB50XG also features Yamaha’s new XG-MIDI technology—an exciting breakthrough which not only provides consid­erably more Voices than the standard GM selection, but also lets you play more Voices at once, and features a variety of digital effects (11 Reverb effects, 11 Chorus effects, and 42 Variation effects) to add unprecedented dimension to your computer’s sound.
A special CD-ROM bundled with the daughter board includes songs (in both MIDI and audio formats) and SMF “MIDI clips” which showcase the amazing sonic dimensions of XG, as well as a demo version of Yamaha Visual Arranger software.
This Owner’s Manual covers installation and use of the DB50XG, as well as all relevant MIDI information. To ensure proper installation and use of the hardware and software, and in order to enjoy many years of great sound and performance from your DB50XG, please read this manual carefully, and be sure to keep it in a safe place for future reference.
PACKAGE CONTENTS
The DB50XG package includes the items listed below, so before beginning, please take a moment to make sure you have everything you need.
• DB50XG Sound Daughter Board
• Owner’s Manual
• CD-ROM (includes MIDI data as well as stereo audio tracks of XG demonstr ation songs plus “MIDI clips”, and a demo version of Yamaha’s Visual Arranger software)
NOTICE
If you want to edit the existing MIDI files or create a MIDI song from scratch using various voices and effects from the DB50XG, you are required to use an external sequencer which is capable of editing the system exclusive messages and transmit the parameter changes such as XG System On to the DB50XG. See page 10 for more information on the system exclusive messages.
TABLE OF CONTENTS
Daughter Board Installation...........................2
Setting Up MIDI Mapper................................3
About the GM and XG................................... 3
DB50XG Overview and Features.................. 4
About MIDI ....................................................6
MIDI Data Format..........................................7
MIDI Data Tables ......................................... 27
XG Normal Voice List .................................. 32
TG300B Normal Voice List ..........................34
XG Drum Voice List..................................... 36
TG300B Drum Voice List.............................37
Effect Type List............................................ 38
Effect Parameter List................................... 39
Effect Data Value Assign Table ...................42
Specifications ..............................................43
1
Daughter Board Installation
The DB50XG plugs directly into the sound cards listed below, as well as any sound card with a WaveBlaster expansion port. If your sound card is not on the list, please refer to the owner’s manual for your sound card to see if it contains a MIDI expansion port.
Creative Labs
• SoundBlaster 16 Basic
• SoundBlaster 16
• SoundBlaster 16 ASP
• SoundBlaster 16 SCSI-2
• SoundBlaster 16 MULTICD
• SoundBlaster AWE 32 (NOTE: The DB50XG cannot be connected to the
SoundBlaster Value Edition sound card.)
* The sound cards listed above are compatible with the DB50XG; however, specifications are subject to change without
notice.
Aztech
• Sound Galaxy NX PRO 16
• Sound Galaxy NX PRO 16 Extra
Televideo
• TeleSound Pro 16
Reveal
• Sound FX 16
Installation Pr ocedure
1. Turn off the computer and unplug its AC power cord.
CAUTION: Do not attempt to install your daugh­ter board while the computer is plugged in. This can cause a serious shock hazard!
2. Remove the top cover of the computer. (For details,
please refer to your computer’s owner’s manual.)
6. Reinsert the sound card into the computer’s expansion
slot.
7. Replace the top cover of the computer.
3. Remove your existing sound card from the computer’s
expansion slot.
4. Carefully remove the DB50XG daughter board from
the anti-static bag.
IMPORTANT: Before touching the daughter board, first touch a metal surface to discharge any static electricity which may be in your body, since such static electricity can cause serious damage to your DB50XG. Also, do not touch the inside surfaces of your daughter board in order to prevent possible interference with or damage to the circuitry.
5. Carefully line up the DB50XG daughter board with the
sound card and slowly but steadily guide it into the sound card’s expansion port, also inserting the DB50XG’ s plas­tic spacers into the corresponding holes to affix the daughter board to the sound card. To prevent breaking or damaging the daughter board during installation, do not use excessive force when attaching it to the sound card.
DB50XG
Plastic spacers
Daughter board
Expansion port
Sound card
2
Setting Up MIDI Mapper
MIDI Mapper lets you select the DB50XG to play MIDI data.
Procedure
1. Double click the [MIDI Mapper] icon in the Control Panel window. The MIDI Mapper window appears.
2. Select [Setups], and click the [
* The actual name of the MIDI map may be different depending on which sound card you are using.
(NOTE: For DOS users, select the “WaveBlaster” or the one which corresponds to the WaveBlaster.)
] button in the dialog box. A list appears. Choose [(All) MIDI OUT]* from the list.
About the GM and XG
GENERAL
GM
GM (General MIDI) is an addition to the MIDI standard which ensures that any GM-compatible music data can be accurately played by any GM-compatible tone generator, regardless of maker. The GM mark is affixed to all software and hardware products that support the General MIDI standard. The DB50XG supports “GM System Level 1”.
XG
XG is a new MIDI format created by Yamaha which significantly improves and expands upon the General MIDI standard by providing a greater variety of high-quality Voices plus considerably en­hanced effect operation—while being fully compatible with GM.
3
DB50XG Overview and Features
The DB50XG has 32-note polyphony and is 16-Part multitimbral, which means it can play up to 16 different instrument Parts (one Part per each of the 16 MIDI chan­nels), each Part having its own Voice. Up to 16 different Voices can be sounded simultaneously. The DB50XG features both XG and TG300B performance modes. Normally the DB50XG plays in XG mode. How­ever, since it automatically recognizes which mode to se­lect based on incoming MIDI data, you can easily change the mode by MIDI System Exclusive messages that you program in sequencer data, at the head of your composi­tion.
Please note the following:
• Starting up your computer will automatically initialize all DB50XG settings, or parameter values.
• Since the DB50XG requires about half a second to change modes when it receives a mode change mes­sage, be sure to insert at least one blank measure at the top in order to allow enough time for the mode to change before your actual music data begins.
XG Mode
In XG mode the DB50XG will play XG-compatible multitimbral data, as well as multitimbral data created for the GM System Level 1 format.
In XG mode the DB50XG can:
• Play up to 16 Parts.
• Choose from 480 Normal Voices and 11 Drum Voices.
TG300B Mode
In TG300B mode the DB50XG will play multitimbral music data created for TG300B-compatible tone genera­tors. TG300B mode also provides compatibility with the GM System Level 1 format.
In TG300B mode the DB50XG can:
• Play up to 16 Parts.
• Choose from 579 Normal Voices and 10 Drum Voices.
Voices and Elements
A DB50XG Voice can be made up of one or two elements (i.e., sounds), depending on the complexity of the Voice. Many Voices are made up of only one element. Two-ele­ment Voices are made up of two one-element Voices, and may be configured in a variety of ways. The number of elements in use determines the maximum number of simultaneous notes (polyphony) which the DB50XG can play at any given time, depending on the amount of incoming MIDI Note data. For details about the number of elements used in each Voice, see the XG Nor­mal Voice List on page 32.
Normal Voices and Drum Voices
The DB50XG has two types of Voices—Normal Voices and Drum Voices. (In this Owner’s Manual, in general the word Voice refers to a Normal Voice.) The distinction between a Normal Voice and a Drum Voice is as follows:
• A Normal Voice is simply a pitched Voice which can be played on a musical scale from low to high, such as a piano or trumpet. The DB50XG has 676 Normal Voices.
• A Drum Voice is a complete set of drum and other per­cussion sounds, each sound having a fixed pitch. Each sound is assigned to a specific MIDI Note number (which also corresponds to a key on a MIDI keyboard). The DB50XG has 21 Drum Voices.
Maximum Polyphony
The DB50XG can play a maximum of 32 notes polyphony at once. However, the actual number of notes that will play at any given time is determined by the number of elements in use across the 16 Parts. For example, if you use only one-element Voices, you can achieve the full 32 notes maximum polyphony. If you use one or more two-element Voices, however, maximum po­lyphony will be reduced accordingly. The DB50XG is a last-note-priority tone generator, which means that if it receives more than 32 notes of MIDI Note data at any time, earlier (first) notes will automatically cut off to accommodate the most recent (last) incoming notes.
Part Priority
Each of the DB50XG’s 16 Parts corresponds to each of the 16 MIDI channels (1 – 16). If incoming Note data exceeds the maximum polyphony, the DB50XG will prioritize which Parts are played first, in the following order, from higher priority to lower:
• Channel 10 (Drum Part), 1, 2, 3, 4, 5, 6, 7, 8, 9, 11, 12, 13, 14,15, 16.
Therefore, if you are creating your own music data using sequencer software, you should assign your most impor­tant Parts (such as melody and bass) to higher priority MIDI channels (i.e., lower MIDI channel numbers) in order to preserve the integrity of your composition. Note that with the GM System Level 1, the Drum Part is always assigned to MIDI channel 10.
4
DB50XG Overview and Features
Element Reserve
The DB50XG has an Element Reserve feature that lets you reserve a specified number of notes for certain Parts, in order to keep notes from being “stolen” from those Parts by other Parts if incoming MIDI Note data exceeds maxi­mum available polyphony. For example, if you specify an Element Reserve value of “10” for Part 1, then Part 1 will always keep 10 elements for itself. You can set Element Reserve values with MIDI System Exclusive messages (see XG Native Parameter Change on page 11, and <Table 1 - 4> on page 28).
Selecting V oices
The DB50XG not only contains the 128 basic GM Voices and GM drum set, but many variation Voices as well—to give you access to a total of 676 Normal Voices and 21 Drum Voices. In XG mode, the basic 128 GM Voices can be accessed by selecting Program numbers 1 – 128. Other Voices can be accessed by selecting both bank numbers and Program Change numbers. The Voice bank can be selected via MIDI Control Change Bank Select (MSB and LSB) messages. In XG mode, the MSB value determines the Voice type (Normal, Drum), while the LSB value actually selects the bank (excluding the SFX bank). When the DB50XG is in TG300B mode, the Voice banks can be selected with appropriate MSB numbers, as LSB is fixed. Lists of all available Voices along with bank and program numbers are provided on pages 32 – 37. Note that the 128 MIDI Program Change numbers consist of 0 through 127, whereas the 128 DB50XG program num­bers consist of 1 through 128. Depending on the sequenc­ing hardware and software you use, you may have to con­vert the DB50XG program numbers to the appropriate Pro­gram Change numbers.
* For more information about Bank Select and Program
Change messages, see About MIDI, page 6.
Effect Types
The DB50XG features dozens of extremely versatile digi­tal effects generated by Yamaha’ s advanced Digital Signal Processing (DSP) technology—which add a completely new dimension to your computer’s sound. There are three distinct effect types, or effect sections, each of which include a variety of individual effects. There are 11 Reverb type effects, 1 1 Chorus type effects, and 42 Varia­tion type effects. For a complete list of effects, see the Ef­fect Type List on page 38. Reverb, Chorus and Variation effect types are configured, or routed, in one of two ways—to be either a System Ef­fect or an Insertion Effect. The difference is as follows:
• SYSTEM EFFECT
- Applies the designated effect to all 16 Parts.
• INSERTION EFFECT
- Applies the designated ef fect to only one specific Part.
Reverb and Chorus effect types are dedicated System Ef­fects, and therefore are applied to the overall “mix”. The V ariation ef fect type, however , can be configured as either a System Effect or an Insertion Effect. To designate effect types and parameter values via MIDI messages, see XG Native Parameter Change, page 11.
5
About MIDI
What is MIDI?
MIDI is an acronym that stands for Musical Instrument Digital Interface, which allows electronic musical instru­ments to “communicate” with each other, by sending and
MIDI Messages Received by the DB50XG
receiving compatible Note, Control Change, Program Change and various other types of MIDI data, or messages.
The DB50XG is controlled by various types of incoming MIDI messages which automatically determine play mode, select MIDI channels, Voices and effects, change param­eter values, and of course play the Voices specified for the various Parts—complete with all the subtle nuances and powerful dynamics of expression that the composer origi­nally intended. Below is an explanation of the various types of MIDI messages which the DB50XG can receive.
Key On/Key Off
Key On/Key Off messages, also called Note messages, tell the DB50XG which notes to play, the Velocity value (de­pending on how hard the keys are struck) at which to play them, and how long to play them—i.e., when to start (On) and stop (Off) playing each note.
Control Change
Control Change messages let you select a Voice bank, con­trol volume, panning, modulation, portamento time, bright­ness and various other controller parameters, through spe­cific Control Change numbers which correspond to each of the various parameters.
Program Change
Program Change messages tell the DB50XG which Voice to select for each Part. You can insert Program Change
messages at any desired location in a song. Combining Bank Select numbers let you select various Voices from the hun­dreds of Voices available in the DB50XG.
Pitch Bend
Pitch Bend messages are continuous controller messages that allow the pitch of designated notes to be raised or low­ered by a specified amount over a specified duration.
Channel Aftertouch
Channel Aftertouch is a pressure sensing function which lets you control various functions by how hard you press the keys, over the entire channel.
Polyphonic Aftertouch
Polyphonic Aftertouch is a pressure sensing function which lets you control various functions by how hard you press the keys, for each individual key.
System Exclusive
System Exclusive messages control various functions of the DB50XG, including master volume and master tuning, play mode (XG or TG300B), effect type and various other parameters specifically related to the DB50XG.
Decimal - Hexadecimal Conversion Chart
Many MIDI messages listed in the MIDI Data Format section, beginning on page 7, are expressed in hexadeci­mal numbers. The chart below lists the corresponding decimal number for each hexadecimal number. (Hexa­decimal numbers may include the letter “H” as a suffix.)
Dec Hex Dec Hex Dec Hex Dec Hex Dec Hex Dec Hex Dec Hex Dec Hex
0
00
1
01
2
02
3
03
4
04
5
05 06
6 7
07
8
08 09
9
10
0A
11
0B
12
0C
13
0D
14
0E
15
0F
16 17 18 19 20 21 22 23 24 25 26 27 28
30311E
10 11 12 13 14 15 16 17 18 19 1A 1B 1C
1D29
1F
20
32 33 34 35 36 37 38 39 40 41 42 43 44
45 46 47
48
21
49
22
50 51
23 24
52
25
53
26
54
27
55 56
28
57
29
58
2A
59
2B 2C
60
2D
61 62
2E
63
2F
6
64
30
65
31
66
32 33
67 68
34 35
69 70
36
71
37
72
38
73
39 3A
74
3B
75 76
3C
77
3D
78
3E
79
3F
80
40
81
41
82
42
83
43
84
44
85
45
86
46
87
47 48
88
49
89
4A
90
4B
91 92
4C
93
4D 4E
94 95
4F
96
50 51
97 98
52 53
99
100
54
101
55 56
102
57
103
58
104
59
105
5A
106 107
5B
108
5C
109
5D
110
5E
111
5F
112
60 61 62 63 64
65 66 67
68 69 6A 6B 6C
6D
6E 6F
113 114 115 116 117 118 119
120 121 122 123 124 125 126 127
70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E 7F
MIDI Data Format
By sending various types of MIDI messages you can directly control and change the settings on the DB50XG. Please refer to the owner’s manual of your software and hardware for information about how to transmit MIDI mes­sages to the DB50XG.
1. CHANNEL MESSAGES
1.1 Key On / Key Off
Messages which are generated when the keyboard is played. Reception note range = C-2 (0) – G8 (127), C3 = 60 Velocity range = 1 – 127 (Only the Key On velocity is received) Key On: Generated when a key is pressed. Key Off: Generated when a key is released. Each message includes a specific note number which corresponds to the key which is pressed, plus a velocity value based on how hard the key is struck. If the Multi Part parameter Rcv NOTE MESSAGE (page 29) = OFF for a specific Part, that Part will ignore Key On and Key Off messages. If the Drum Setup parameter Rcv NOTE OFF (page 30) = OFF, the Drum Part will ignore Key Off messages. If the Drum Setup parameter Rcv NOTE ON = OFF (page 30), the Drum Part will ignore Key On messages.
1.2 Control Change
Messages which control volume, panning, and other controller parameters. Each type of Control Change message is assigned to a specific control number. If the Multi Part parameter for each Control Change Receive (page 29, nn30 – nn40) = OFF, that Part will ignore the specific Control Change message.
1.2.1 Bank Select
Messages which select variation Voice bank numbers.
CNTRL# PARAMETER DATA RANGE
0 Bank Select MSB 0:Normal, 63:User Voices,
64:SFX, 126:SFX Kit, 127:Drum
32 Bank Select LSB 0…127 You can select the Voice banks with MSB and LSB numbers.
MSB and LSB functions differently depending on the play mode. In XG mode, MSB numbers select Voice type (Normal Voice or Drum Voice), and LSB numbers select Voice banks. In TG300B mode, LSB is fixed, and MSB numbers select V oice banks. (See Normal Voice List, Drum Voice List, from page 32.) A new bank selection will not become effective until the next Program Change message is received.
1.2.2 Modulation
Messages which control vibrato depth.
CNTRL# PARAMETER DATA RANGE
1 Modulation 0…127 A setting of 0 = vibrato off, and a setting of 127 = maximum
vibrato.
1.2.3 Portamento Time
Messages which control the duration of portamento, or a con­tinuous pitch glide between successively played notes.
CNTRL# PARAMETER DATA RANGE
5 Portamento Time 0…127 When the parameter 1.2.9 Portamento = ON, values will ad-
just the speed of pitch change. A setting of 0 = minimum portamento time, and 127 = maxi­mum portamento time.
1.2.4 Data Entry
Messages which set the value for the parameter specified by RPN/NRPN.
CNTRL# PARAMETER DATA RANGE
6 Data Entry MSB 0…127 38 Data Entry LSB 0…127
Parameter value is determined by combining MSB and LSB.
1.2.5 Main Volume
Messages which control the volume of each Part.
CNTRL# PARAMETER DATA RANGE
7 Main Volume 0…127 A setting of 0 = minimum volume, and 127 = maximum vol-
ume.
1.2.6 Pan
Messages which control the stereo panning position of each Part.
CNTRL# PARAMETER DATA RANGE
10 Pan 0…127 A setting of 0 = extreme left position, and 127 = extreme right
position.
1.2.7 Expression
Messages which control intonation expression of each Part.
CNTRL# PARAMETER DATA RANGE
11 Expression 0…127 A setting of 0 = minimum expression volume, and 127 = maxi-
mum expression volume.
1.2.8 Hold1
Messages which control sustain on/off.
CNTRL# PARAMETER DATA RANGE
64 Hold1 0…127 Settings between 0 – 63 = sustain off, and settings between 64
– 127 = sustain on.
1.2.9 Portamento
Messages which control portamento on/off.
CNTRL# PARAMETER DATA RANGE
65 Portamento 0…127 Settings between 0 – 63 = portamento off, and settings be-
tween 64 – 127 = portamento on. The parameter 1.2.3 Portamento Time controls the portamento speed.
7
MIDI Data Format
1.2.10 Sostenuto
Messages which control sostenuto on/off.
CNTRL# PARAMETER DATA RANGE
66 Sostenuto 0…127 Holding specific notes and then pressing and holding the
sostenuto pedal will sustain those notes as you play subse­quent notes, until the pedal is released. Settings between 0 – 63 = sostenuto off, and settings between 64 – 127 = sostenuto on.
1.2.11 Soft Pedal
Messages which control soft pedal on/off.
CNTRL# PARAMETER DATA RANGE
67 Soft Pedal 0…127 Notes played while holding the soft pedal will be dampened.
Settings between 0 – 63 = soft pedal off, and settings between 64 – 127 = soft pedal on.
1.2.12 Harmonic Content
Messages which adjust the resonance set for each Voice.
CNTRL# PARAMETER DATA RANGE
71 Harmonic Content The value set here is an offset value which will be added to or
subtracted from the Voice data. Higher values will result in a more characteristic, resonant sound. Depending on the Voice, the effective range may be narrower than the range available for adjustment.
0…127 (0:-64, 64:+0, 127:+63)
1.2.13 Release Time
Messages which adjust the envelope release time set for each Voice.
CNTRL# PARAMETER DATA RANGE
72 Release Time The value set here is an offset value which will be added to or
subtracted from the Voice data.
0...127 (0:-64, 64:+0, 127:+63)
1.2.14 Attack Time
Messages which adjust the envelope attack time set for each Voice.
CNTRL# PARAMETER DATA RANGE
73 Attack Time The value set here is an offset value which will be added to or
subtracted from the Voice data.
0...127 (0:-64, 64:+0, 127:+63)
1.2.15 Brightness
Messages which adjust the filter cutoff frequency set for each Voice.
CNTRL# PARAMETER DATA RANGE
74 Brightness The value set here is an offset value which will be added to or
subtracted from the Voice data. Lower values will result in a softer sound. Depending on the Voice, the effective range may be narrower than the range available for adjustment.
0...127 (0:-64, 64:+0, 127:+63)
8
1.2.16 Portamento Control
Messages which apply a portamento between the currently­sounding note and the subsequent note.
CNTRL# PARAMETER DATA RANGE
84 Portamento Control 0...127 Portamento Control is transmitted specifying the Note On Key
of the currently-sounding note. Specify a Portamento Source Key number between 0 – 127. When a Portamento Control message is received, the currently sounding pitch will change with a Portamento Time of 0 to the next Key On key on the same channel. For example, the following settings would apply a portamento from note C3 to C4.
90 3C 7F ........ C3 = Key On
B0 54 3C ........ Source Key number set to C3
90 48 7F ........ C4 = Key On (When C4 = on, C3 is raised
by a portamento to C4.)
Even if the Multi Part parameter Rcv PORTAMENTO (page
29) = OFF, the Portamento Control message will be received .
1.2.17 Effect1 Depth (Reverb Send Level)
Messages which adjust the send level for the Reverb effect.
CNTRL# PARAMETER DATA RANGE
91 Effect1 Depth 0...127
1.2.18 Effect3 Depth (Chorus Send Level)
Messages which adjust the send level for the Chorus effect.
CNTRL# PARAMETER DATA RANGE
93 Effect3 Depth 0...127
1.2.19 Effect4 Depth (Variation Effect Send Level)
Messages which adjust the send level for the Variation effect.
CNTRL# PARAMETER DATA RANGE
94 Effect4 Depth 0...127 If Variation Connection (page 28) = 1 (System), this message
sets the send level for the Variation effect. If Variation Connection = 0 (Insertion), this has no effect.
1.2.20 Data Increment / Decrement (for RPN)
Messages which increase or decrease the MSB value of Pitch Bend Sensitivity, Fine Tune, or Coarse Tune in steps of 1.
CNTRL# PARAMETER DATA RANGE
96 RPN Increment 0...127 97 RPN Decrement 0...127
The data byte is ignored. When the maximum value or minimum value is reached, the value will not be incremented or decremented further. (Incrementing the Fine Tune will not cause the Coarse T une to be incremented.)
1.2.21 NRPN (Non-Registered Parameter Number)
Messages which adjust a V oice’ s vibrato, filter , EG, drum setup or other parameter settings.
CNTRL# PARAMETER DATA RANGE
98 NRPN LSB 0...127 99 NRPN MSB 0...127
First send the NRPN MSB and NRPN LSB to specify the pa­rameter which is to be controlled. Then use Data Entry to set the value of the specified parameter.
* Note that once the NRPN has been set for a channel, sub-
sequent data entry will be recognized as the same NRPN’s
MIDI Data Format
value change. Therefore, after you use the NRPN, you should set a Null (7FH, 7FH) value to avoid an unex­pected result.
The following NRPN numbers can be received.
NRPN MSB LSB MSB
01H 08H mmH Vibrato Rate
01H 09H mmH Vibrato Depth
01H 0AH mmH Vibrato Delay
01H 20H mmH Filter Cutoff Frequency
01H 21H mmH Filter Resonance
01H 63H mmH EG Attack Time
01H 64H mmH EG Decay Time
01H 66H mmH EG Release Time
14H rrH mmH Drum Filter Cutoff Frequency
15H rrH mmH Drum Filter Resonance
16H rrH mmH Drum EG Attack Rate
17H rrH mmH Drum EG Decay Rate
18H rrH mmH Drum Instrument Pitch Coarse
19H rrH mmH Drum Instrument Pitch Fine
1AH rrH mmH Drum Instrument Level
1CH rrH mmH Drum Instrument Pan
1DH rrH mmH Drum Instrument Reverb Send Level
1EH rrH mmH Drum Instrument Chorus Send Level
1FH rrH mmH Drum Instrument Variation Send Level
MSB 14H–1FH (for Drum) is valid only if the Multi Part pa­rameter (page 28) PART MODE = DRUMS 1 or DRUMS2 for that channel. (If PART MODE = DRUM, no values will be changed.)
DATA ENTRY
PARAMETER NAME and VALUE RANGE
mm : 00H - 40H - 7FH (-64 - 0 - +63)
mm : 00H - 40H - 7FH (-64 - 0 - +63)
mm : 00H - 40H - 7FH (-64 - 0 - +63)
mm : 00H - 40H - 7FH (-64 - 0 - +63)
mm : 00H - 40H - 7FH (-64 - 0 - +63)
mm : 00H - 40H - 7FH (-64 - 0 - +63)
mm : 00H - 40H - 7FH (-64 - 0 - +63)
mm : 00H - 40H - 7FH (-64 - 0 - +63)
mm : 00H - 40H - 7FH (-64 - 0 - +63) rr : drum instrument note number
mm : 00H - 40H - 7FH (-64 - 0 - +63) rr : drum instrument note number
mm : 00H - 40H - 7FH (-64 - 0 - +63) rr : drum instrument note number
mm : 00H - 40H - 7FH (-64 - 0 - +63) rr : drum instrument note number Applies to both Decay1 and 2.
mm : 00H - 40H - 7FH (-64 - 0 - +63) rr : drum instrument note number
mm : 00H - 40H - 7FH (-64 - 0 - +63) rr : drum instrument note number
mm : 00 - 7F (0 - max) rr : drum instrument note number
mm : 00H - 40H - 7FH
(random, left - center - right)
rr : drum instrument note number
mm : 00H - 7FH (0 - max) rr : drum instrument note number
mm : 00H - 7FH (0 - max) rr : drum instrument note number
mm : 00H - 7FH (0 - max) rr : drum instrument note number
1.2.22 RPN (Registered Parameter Number)
Messages which offset, or add or subtract values from a Part’s pitch bend sensitivity, tuning, or other parameter settings.
CNTRL# PARAMETER DATA RANGE
100 RPN LSB 0...127 (Default:7FH) 101 RPN MSB 0...127 (Default:7FH)
* Note that once the RPN has been set for a channel, subse-
quent data entry will be recognized as the same RPN’ s value change. Therefore after you use the RPN, you should set a Null (7FH, 7FH) value to avoid an unexpected result.
The following RPN numbers can be received.
RPN MSB LSB MSB LSB
00H 00H mmH - - Pitch Bend Sensitivity
00H 01H mmH 11H Fine Tuning
00H 02H mmH - - Coarse Tuning
7FH 7FH - - - - RPN null
DATA ENTRY
PARAMETER NAME and VALUE RANGE
mm : 00 - 18H (0 - 24 chromatic steps) Assignable in chromatic steps up to 2 octaves Default : 02H LSB value is ignored.
mm : 00H - 40H - 7FH (-64-0-+63)
mm : 28H - 40H - 58H (-24 - +24 chromatic steps) LSB value is ignored.
Cancels RPN and NRPN numbers.
1.2.23 Channel Mode Messages
The following Channel Mode Messages can be received.
2nd BYTE 3rd BYTE MESSAGE
120 0 All Sounds Off 121 0 Reset All Controllers 123 0 All Notes Off 124 0 Omni Off 125 0 Omni On 126 0 ~ 16 Mono 127 0 Poly
1.2.23.1 All Sounds Off
Terminates all sounds currently sounding on the specified channel. However, the status of channel messages such as Note On and Hold On is maintained.
1.2.23.2 Reset All Controllers
The values of the following controllers will be reset to the defaults.
CONTROLLER VALUE
Pitch Bend Change ±0 (center) Channel Aftertouch 0 (off) Polyphonic Aftertouch 0 (off) Modulation 0 (off) Expression 127 (max) Hold1 0 (off) Portamento 0 (off) Sostenuto 0 (off) Soft Pedal 0 (off) Portamento Control cancels the Portamento Source
Key Number that was received
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MIDI Data Format
RPN number not specified; internal
data will not change
NRPN number not specified; internal
data will not change
1.2.23.3 All Notes Off
Terminates all notes currently on for the specified channel. However, if Hold1 or Sostenuto is on, notes will continue sounding until these are turned off.
1.2.23.4 Omni Off
Performs the same function as when an All Notes Off mes­sage is received.
1.2.23.5 Omni On
Performs the same function as when an All Notes Off mes­sage is received.
1.2.23.6 Mono
Performs the same function as when an All Sounds Off message is received, and if the 3rd byte (mono number) is in the range of 0 – 16, sets the corresponding channel to Mono Mode (Mode 4 : m = 1).
1.2.23.7 Poly
Performs the same function as when an All Sounds Off message is received, and sets the corresponding channel to Poly Mode (Mode 3).
1.3 Program Change
Messages for Voice selection. With a combination of Bank Select, you can select not only basic Voice numbers, but also variation Voice bank numbers. If the Multi Part parameter Rcv PROGRAM CHANGE (page 29) = OFF, that Part will not receive Program Change messages.
1.4 Pitch Bend
Messages for pitch bend wheel values. If the Multi Part parameter Rcv PITCH BEND CHANGE (page
29) = OFF, that Part will not receive Pitch Bend messages.
1.5 Channel Aftertouch
Messages which let you control various functions by the pressure you apply to the keys after the initial striking of the keys, over the entire channel. If the Multi Part parameter Rcv CHANNEL AFTER TOUCH (page
29) = OFF, that Part will not receive Channel Aftertouch.
1.6 Polyphonic Aftertouch
Messages which let you control various functions by the pressure you apply to the keys after the initial striking of the keys, for each individual key. If the Multi Part parameter Rcv POL YPHONIC AFTER TOUCH (page 34) = OFF, that Part will not receive Polyphonic Aftertouch. Effective range is between note numbers 36 – 97.
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2. SYSTEM EXCLUSIVE MESSAGES
System Exclusive messages control various functions of the DB50XG, including master volume and master tuning, play mode, effect type and various other parameters.
* The device number of the DB50XG is fixed to “All”.
2.1 Parameter Change
The DB50XG receives the following parameter change messages.
[ UNIVERSAL REALTIME MESSAGE ]
1) Master Volume
[ UNIVERSAL NON REALTIME MESSAGE ]
1) General MIDI Mode On
[ XG NATIVE PARAMETER CHANGE ]
1) XG System on
2) XG System Data parameter change
3) Multi Effect1 Data parameter change
4) Multi Part Data parameter change
5) Drums Setup Data parameter change
[ OTHER ]
1) Master tuning
2) TG300 System Data Parameter change
3) TG300 Multi Effect Data parameter change
4) TG300 Multi Part Data parameter change
2.1.2 Universal Realtime Messages
2.1.2.1 Master Volume
11110000 F0 Exclusive status 01111111 7F Universal Real Time 01111111 7F ID of target device 00000100 04 Sub-ID #1=Device Control
00000001 01 Sub-ID #2=Master Volume 0sssssss ss* Volume LSB 0
ttttttttt tt
11110111 F7 End of Exclusive
or,
11110000 F0 Exclusive status 01111111 7F Universal Real Time 0xxxnnnn xn 00000100 04 Sub-ID #1=Device Control
00000001 01 Sub-ID #2=Master Volume 0sssssss ss Volume LSB
ttttttttt tt
0 11110111 F7 End of Exclusive
When received, the Volume MSB will be effective for the System Parameter MASTER VOLUME (page 27).
* “ss” is the hexadecimal expression of 0sssssss; same as
for “tt”, “aa”, etc.
Message
Volume MSB
Device Number, xxx = irrelevant
Message
Volume MSB
2.1.3 Universal Non-Realtime Messages
2.1.3.1 General MIDI Mode On
11110000 F0 Exclusive status 01111110 7E Universal Non-Real Time 01111111 7F ID of target device 00001001 09 Sub-ID #1=General MIDI
00000001 01 Sub-ID #2=General MIDI On 11110111 F7 End of Exclusive
or,
Message
MIDI Data Format
11110000 F0 Exclusive status 01111110 7E Universal Non-Real Time 0xxxnnnn xn 00001001 09 Sub-ID #1=General MIDI
00000001 01 Sub-ID #2=General MIDI On 11110111 F7 End of Exclusive
When General MIDI Mode On is received, the play mode will be changed to XG mode. When this happens, the DB50XG will receive the MIDI messages which compatible with GM System Level 1, and consequently will not receive NRPN and Bank Select mes­sages. Since approximately 50ms is required to execute this mes­sage, be sure to leave an appropriate interval before the sub­sequent message.
Device Number, xxx = irrelevant
Message
2.1.4 XG Native Parameter Change
With the Parameter Change messages as listed below , you can change the characteristic of a Voice, such as by Effect T ype or effect parameter, transpose, tuning, and others.
11110000 F0 Exclusive status 01000011 43 YAMAHA ID 0001nnnn 1n* Device Number 01001100 4C XG Model ID 0aaaaaaa aa Address High 0aaaaaaa aa Address Mid 0aaaaaaa aa Address Low 0ddddddd dd Data | | 11110111 F7 End of Exclusive
* Any number is OK since the device number for the
DB50XG is fixed to “All”.
For parameters with data size of 2 or 4, transmit the appropri­ate number of data bytes. When sending the parameter change messages consecutively, be sure to leave an appropriate interval (if the time base is 480, ca 5 unit) between the messages.
EXAMPLE OF PARAMETER CHANGE
1. To change Variation Effect type to Echo, first check the
Effect Type List (page 38) to identify the MSB and LSB numbers; for Echo Variation Effect type numbers are MSB = 07, LSB = 00. Next, check the address in <Table 1 - 3> (page 28) for the VARIATION TYPE parameter; in this case the address is High, Mid, Low = 02, 01, 40, respectively. Apply these to the 2.1.4 XG Native Parameter Change list as follows:
11110000 F0 Exclusive status 01000011 43 YAMAHA ID 0001nnnn 1n Device Number 01001100 4C XG Model ID
00000010 02 Address High 00000001 01 Address Mid 01000000 40 Address Low 00000111 07 Data (VARIATION TYPE MSB) 00000000 00 Data (VARIATION TYPE LSB)
11110111 F7 End of Exclusive
When this data is received, the DB50XG will change the effect type to Echo.
2. To change the effect Dry/Wet balance of Echo to 50% each, first check the Effect Parameter List (page 39), pa-
rameter number 10, to identify the Dry(50%)/W et(50%); in this case the Dry=Wet value is 64 (hexadecimal 40). Next, check the address in <Table 1 - 3> (page 28) for the VARIATION PARAMETER 10; in this case the address is High, Mid, Low = 02, 01, 54, respectively. Apply these to the 2.1.4 XG Native Parameter Change list as follows:
11110000 F0 Exclusive status 01000011 43 YAMAHA ID 0001nnnn 1n Device Number 01001100 4C XG Model ID
00000010 02 Address High 00000001 01 Address Mid 01010100 54 Address Low 01000000 40 Data (MSB) actual value 00000000 00 Data (LSB) 00 fixed
11110111 F7 End of Exclusive
When this data is received, the DB50XG will change the effect Dry/Wet balance to 50% each.
Be sure to allow enough time for the procedure to take place by inserting an empty measure at the top of the song for every channel.
2.1.4.1 XG System On
11110000 F0 Exclusive status 01000011 43 YAMAHA ID 0001nnnn 1n Device Number 01001100 4C XG Model ID 00000000 00 Address High 00000000 00 Address Mid 01111110 7E Address Low 00000000 00 Data 11110111 F7 End of Exclusive
When this data is received, the DB50XG will switch to XG mode and all the parameters will be initialized accordingly, and XG-compatible messages such as NRPN and Bank Se­lect messages can be received. Since approximately 50ms is required to execute this mes­sage, be sure to leave an appropriate interval before the sub­sequent message.
TG300B Reset
F0 41 1n 42 12 40 00 7F 00 41 F7
n=device number
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MIDI Data Format
2.1.4.2 XG System Data parameter change
See tables <1 - 1> and <1 - 2> (page 27).
2.1.4.3 Multi Effect1 Data parameter change
See tables <1 - 1> and <1 - 3> (page 27).
2.1.4.4 Multi Part Data parameter change
See tables <1 - 1> (page 27) and <1 - 4> (page 28).
2.1.4.5 Drums Setup Data parameter change
See tables <1 - 1> (page 27) and <1 - 5> (page 30) . If a Drum Setup Reset parameter change message (page 27)
is received, the Drum Setup parameter values will be ini­tialized. Selecting a Drum Set will cause the Drum Setup parameter values to be initialized.
2.1.5 Other parameter changes
2.1.5.1 Master Tuning
11110000 F0 Exclusive status 01000011 43 YAMAHA ID 0001nnnn 1n Device Number 00100111 27 Model ID 00110000 30 Sub ID2 00000000 00 00000000 00 0mmmmmmm mm Master Tune MSB 01111111 11 Master Tune LSB Occccccc cc irrelevant 11110111 F7 End of Exclusive
This message simultaneously changes the pitch of all chan­nels.
2.2 Bulk Dump
The DB50XG receives the following bulk dump data.
[ XG NATIVE ]
1) XG System Data
2) Multi Effect1 Data
3) Multi Part Data
4) Drums Setup Data
[ QS300 NATIVE ]
1) QS300 User Normal Voice Data
2.2.1 XG Native Bulk Dump
11110000 F0 Exclusive status 01000011 43 YAMAHA ID 0000nnnn 0n Device Number 01001100 4C XG Model ID 0bbbbbbb bb ByteCount 0bbbbbbb bb ByteCount 0aaaaaaa aa Address High 0aaaaaaa aa Address Mid 0aaaaaaa aa Address Low 0ddddddd dd Data | | | | 0ccccccc cc Check-sum 11110111 F7 End of Exclusive
For the Address and Byte Count, refer to the supplementary tables.
The Check Sum is the value that results in a value of 0 for the lower 7 bits when the Start Address, Byte Count, Data, plus the Check Sum itself are added.
2.2.1.1 XG System Data bulk dump
See tables <1 - 1> and <1 - 2> (page 27).
2.2.1.2 Multi Effect1 Data bulk dump
See tables <1 - 1> and <1 - 3> (page 27).
2.2.1.3 Multi Part Data bulk dump
See tables <1 - 1> (page 27) and <1 - 4> (page 28).
2.2.1.4 Drums Setup Data bulk dump
See tables <1 - 1> (page 27) and <1 - 5> (page 30).
2.2.2 QS300 Native Bulk Dump
Up to 32 Voices created by the QS300 can be saved in the DB50XG’s User Memory by bulk dump messages. (Effective only when the XG mode is active.) QS300 User Voices are stored in Bank MSB = 63, LSB = 00. Program Change numbers for User Voices are 1 – 32.
11110000 F0 Exclusive status 01000011 43 YAMAHA ID 0000nnnn 0n Device Number 01001011 4B QS300 Model ID 0bbbbbbb bb ByteCount 0bbbbbbb bb ByteCount 0aaaaaaa aa Address High 0aaaaaaa aa Address Mid 0aaaaaaa aa Address Low 0ddddddd dd Data | | | | 0ccccccc cc Check-sum 11110111 F7 End of Exclusive
* Because of possible differences in number of elements, some
QS300 Voices may sound slightly different.
2.2.2.1 QS300 User Normal V oice Data bulk dump
See tables <2 - 1> and <2 - 2> (page 30).
3. REALTIME MESSAGES
3.1 Active Sensing
Once FE has been received, if no MIDI data is subsequently received for longer than an interval of approximately 300msec, the DB50XG will perform the same function as when ALL SOUNDS OFF, ALL NOTES OFF, and RESET ALL CON­TROLLERS messages are received, and will then return to a status in which FE is not monitored.
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Mode d’emploi
13
Précautions
N’exposez pas la carte-fille en plein soleil ou dans en
endroit très humide, chaud, poussiéreux ou soumis à de fortes vibrations.
Avant de toucher la carte-fille, prenez soin de toucher
une surface métallique afin de décharger toute électri­cité statique qui pourrait s’être accumulée dans votre corps.
Quand vous tenez la carte-fille, ne touchez pas la partie
intérieure de la plaquette de circuit et n’appuyez pas sur celle-ci; évitez tout contact de la carte avec de l’eau ou tout autre liquide.
Avant d’installer la carte-fille sur une carte sonore, dé-
branchez le connecteur d’alimentation de votre ordina­teur.
* Windows® et MS-DOS sont des marques déposées de Microsoft® Corporation. * SoundBlaster et WaveBlaster sont des marques de fabrique de Creative Labs, Inc. * Les noms de société et les noms de produits apparaissant dans ce Mode d’emploi sont les marques déposées
ou les marques de fabrique de leurs entreprises respectives et ils sont ici reconnus comme tels.
Avant de raccorder l’ordinateur à d’autres dispositifs,
coupez l’interrupteur d’alimentation de chacun des équi­pements.
Yamaha ne saurait être tenu responsable de la perte de
données, provoquée par une défaillance de l’ordinateur ou une erreur de manipulation par l’utilisateur.
La carte-fille ne contient aucune pièce réparable par
l’utilisateur; dès lors, ne touchez jamais la partie inté­rieure de la plaquette de circuit et ne modifiez ses cir­cuits électroniques en aucune façon car ceci pourrait provoquer des secousses électriques ou endommager la carte-fille.
Yamaha ne saurait être tenu responsable des dommages provoqués par un entretien et une utilisation incorrects de la carte-fille.
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