Yamaha Audio CS6x, CS6R User Manual

OWNER’S MANUAL
OWNER’S MANUAL
PRODUCT SAFETY MARKINGS: Yamaha electronic products may
have either labels similar to the graphics shown below or molded/stamped facsimiles of these graphics on the enclosure. The explanation of these graphics appears on this page. Please observe all cautions indicated on this page and those indicated in the safety instruction section.
CAUTION
RISK OF ELECTRIC SHOCK
DO NOT OPEN
CAUTION: TO REDUCE THE RISK OF ELECTRIC SHOCK, DO NOT REMOVE
COVER (OR BACK). NO USER-SERVICEABLE
PARTS INSIDE. REFER SERVICING TO
QUALIFIED SERVICE PERSONNEL.
The exclamation point within the equilateral triangle is intended to alert the user to the presence of important operating and maintenance (servicing) instructions in the literature accompanying the product.
The lightning flash with arrowhead symbol, within the equilateral triangle, is intended to alert the user to the presence of uninsulated “dangerous voltage” within the product’s enclosure that may be of sufficient magnitude to constitute a risk of electrical shock.
IMPORTANT NOTICE: All Yamaha electronic products are tested and approved by an independent safety testing laboratory in order that you may be sure that when it is properly installed and used in its normal and customary manner, all foreseeable risks have been eliminated. DO NOT modify this unit or commission others to do so unless specifically authorized by Yamaha. Product performance and/or safety standards may be diminished. Claims filed under the expressed warranty may be denied if the unit is/has been modified. Implied warranties may also be affected.
Battery Notice: This product MAY contain a small non-rechargable battery which (if applicable) is soldered in place. The average life span of this type of battery is approximately five years. When replacement becomes necessary, contact a qualified service representative to perform the replacement.
Warning: Do not attempt to recharge, disassemble, or incinerate this type of battery. Keep all batteries away from children. Dispose of used batteries promptly and as regulated by applicable laws. Note: In some areas, the servicer is required by law to return the defective parts. However, you do have the option of having the servicer dispose of these parts for you.
Disposal Notice: Should this product become damaged beyond repair, or for some reason its useful life is considered to be at an end, please observe all local, state, and federal regulations that relate to the disposal of products that contain lead, batteries, plastics, etc.
NOTICE: Service charges incurred due to lack of knowledge relating to how a function or effect works (when the unit is operating as designed) are not covered by the manufacturer’s warranty, and are therefore the owners responsibility. Please study this manual carefully and consult your dealer before requesting service.
NAME PLATE LOCATION: The graphic below indicates the location of the name plate. The model number, serial number, power requirements, etc., are located on this plate. You should record the model number, serial number, and the date of purchase in the spaces provided below and retain this manual as a permanent record of your purchase.
CS6x
AC INLET
POWER ON OFF
3.3V
CARD
SPECIFICATIONS SUBJECT TO CHANGE: The information contained in this manual is believed to be correct at the time of printing. However, Yamaha reserves the right to change or modify any of the specifications without notice or obligation to update existing units.
ENVIRONMENTAL ISSUES: Yamaha strives to produce products that are both user safe and environmentally friendly. We sincerely believe that our products and the production methods used to produce them, meet these goals. In keeping with both the letter and the spirit of the law, we want you to be aware of the following:
CS6R
AC INLET
Model
Serial No.
Purchase Date
MIDI OUT
THRU IN
HOST SELECT
OUTPUT
TO HOST
INDIVIDUAL OUTPUT
2
1
R
L MONO
PC-1PC-2
Mac
MIDI
92-469- 1 (rear)
PRECAUTIONS
PLEASE READ CAREFULLY BEFORE PROCEEDING
* Please keep these precautions in a safe place for future reference.
WARNING
Always follow the basic precautions listed below to avoid the possibility of serious injury or even death from electrical shock, short-circuiting, damages, fire or other hazards. These precautions include, but are not limited to, the following:
• This instrument contains no user-serviceable parts. Do not attempt to disassemble or modify the internal components in any way.
• Do not expose the instrument to rain, use it near water or in damp or wet conditions, or place containers on it containing liquids which might spill into any openings.
• If the power cord or plug becomes frayed or damaged, or if there is a sudden loss of sound during use of the instrument, or if any unusual smells or smoke should appear to be caused by it, immediately turn off the power switch, disconnect the electric plug from the outlet, and have the instrument inspected by qualified Yamaha service personnel.
• Only use the voltage specified as correct for the instrument. The required voltage is printed on the name plate of the instrument.
• Always connect the three-pin attachment plug to a properly grounded power source. (For more information about the main power supply, see page 12.)
• Before cleaning the instrument, always remove the electric plug from the outlet. Never insert or remove an electric plug with wet hands.
• Check the electric plug periodically and remove any dirt or dust which may have accumulated on it.
CAUTION
Always follow the basic precautions listed below to avoid the possibility of physical injury to you or others, or damage to the instrument or other property. These precautions include, but are not limited to, the following:
• Do not place the power cord near heat sources such as heaters or radiators, and do not excessively bend or otherwise damage the cord, place heavy objects on it, or place it in a position where anyone could walk on, trip over, or roll anything over it.
• When removing the electric plug from the instrument or an outlet, always hold the plug itself and not the cord. Pulling by the cord can damage it.
• Do not connect the instrument to an electrical outlet using a multiple­connector. Doing so can result in lower sound quality, or possibly cause overheating in the outlet.
• Remove the electric plug from the outlet when the instrument is not to be used for extended periods of time, or during electrical storms.
• Before connecting the instrument to other electronic components, turn off the power for all components. Before turning the power on or off for all components, set all volume levels to minimum. Also, be sure to set the volumes of all components at their minimum levels and gradually raise the volume controls while playing the instrument to set the desired listening level.
• Do not expose the instrument to excessive dust or vibrations, or extreme cold or heat (such as in direct sunlight, near a heater, or in a car during the day) to prevent the possibility of panel disfiguration or damage to the internal components.
• Do not use the instrument near other electrical products such as televisions, radios, or speakers, since this might cause interference which can affect proper operation of the other products.
• Do not place the instrument in an unstable position where it might accidentally fall over.
• Before moving the instrument, remove all connected cables.
• When cleaning the instrument, use a soft, dry cloth. Do not use paint thinners, solvents, cleaning fluids, or chemical-impregnated wiping cloths. Also, do not place vinyl, plastic or rubber objects on the instrument, since this might discolor the panel or keyboard.
• Do not rest your weight on, or place heavy objects on the instrument, and do not use excessive force on the buttons, switches or connectors.
• Use only the stand/rack specified for the instrument. When attaching the stand or rack, use the provided screws only. Failure to do so could cause damage to the internal components or result in the instrument falling over.
• Do not operate the instrument for a long period of time at a high or uncomfortable volume level, since this can cause permanent hearing loss. If you experience any hearing loss or ringing in the ears, consult a physician.
REPLACING THE BACKUP BATTERY
• This instrument contains a non rechargeable internal backup battery which permits internal data to remain stored even when the power is off. When the backup battery needs replacing, the message "Change internal battery." will display in the LCD. When this happens, immediately back up your data, then have qualified Yamaha service personnel replace the backup battery.
• Do not attempt to replace the backup battery yourself, in order to prevent the possible serious hazards. Always have qualified Yamaha service personnel replace the backup battery.
• Never place the backup battery in a location that a child can reach, since a child might accidentally swallow the battery. If this should happen, consult a physician immediately.
SAVING USER DATA
• Always save data to a Memory Card (SmartMedia) frequently, in order to help prevent the loss of important data due to a malfunction or user operating error.
Yamaha cannot be held responsible for damage caused by improper use or modifications to the instrument, or data that is lost or destroyed.
Always turn the power off when the instrument is not in use.
(2)-6

Introduction

Thank you for purchasing the Yamaha CS6x/CS6R Control Synthesizer. Your new CS6x/CS6R synthesizer incorporates the highly-acclaimed AWM2 synthesis engine, allowing the creation of super-realistic sounds. It also supports optional Plug-in Boards that provide other synthesis engines of your choice, enabling the production of cutting edge synthesizer sounds. You can play all these sounds using the synthesizer’s automatic playback facilities such as the built-in Arpeggiator and Sequencer. Using the Phrase Clip feature, you can record real sounds or audio from a CD, then play them back across the keyboard as you would a musical instrument.
Other features include Effects, Scenes (for storing sounds created with the Control Knobs on the front panel), and Control Sets (for controlling various sound parameters in real time using different controllers). These features make this synthesizer ideal for every kind of live performance or studio work. When editing a sound, you can use the [PAGE] knob to switch between screens and five other knobs plus the [DATA] knob for changing parameter values. This makes the process of editing sounds much easier and smoother. To make the most use of your synthesizer, you are encouraged to read through this manual. After reading the manual, please keep it in a convenient and safe place for future reference.
About This Manual
This manual is basically divided into two sections:
Basics Section (Page 6)
Explains how to get started with the synthesizer, its overall structure, and how to use its main features and functions.
Reference Section (Page 74)
Explains the parameters in the synthesizer’s various Modes.
Package Contents
• Owner’s Manual (this book)
• Data List
• AC Power cord
• Memory Card (SmartMedia)
• Burglarproof Lock (Page 171)
• Installation Guide
• CD-ROM (TOOLS for S80 & CS6x/CS6R)
The Included CD-ROM
Application software and Phrase Clip audio files for your synthesizer are included on this CD-ROM. The Voice Editor application lets you edit your synthesizer’s sounds through a graphical user interface. The Card Filer application lets you exchange data between your synthesizer and computer. Details are given in the separate Installation Guide or the on-line manuals included with the software.
Never attempt to play back the track1, in which the application software is located, on an audio CD player. Doing so may result in damage to your hearing as well as to your CD player/audio speakers.
Copying of the commercially available music sequence data and/or digital audio files is strictry prohibited except for your personal use.
The illustrations and LCD screens as shown in this owner’s manual are for instructional purposes only, and may appear somewhat different from those on your instrument.
The company names and product names in this Owner’s Manual are the trademarks or registered trademarks of their respective companies.
4

Table of Contents

Basics Section
Appendix
Reference Section
Voice Mode
Performance Mode
Phrase Clip Mode
Sequence Play Mode
Utility Mode
Card Mode
Basics Section
The Controls & Connectors ................................6
Before Use ........................................................12
Power Supply ........................................................12
Connections ..........................................................13
Powering Up..........................................................19
Basic Operations ..............................................21
Selecting a Mode ..................................................21
Selecting a Screen ................................................23
Entering Data........................................................24
Demo Playback ................................................26
Voices and Performances ..................................27
Playing a Voice......................................................27
Playing a Performance..........................................29
An Overview of the CS6x/CS6R ....................31
Controller Section ................................................31
Sequencer Section ................................................31
Tone Generator Section ......................................32
Effects Section ......................................................34
About the Modes ..............................................35
Voices ................................................................36
An Overview of Voices/Waves ............................37
Waves ....................................................................38
Performances ....................................................39
Easy Real-time Editing ....................................40
Ideal for Playing Live ......................................41
1 Arpeggiator ........................................................42
2 Scene Controls (CS6x) ......................................45
3 Using Controllers ..............................................47
4 Phrase Clips ......................................................53
5 Other Useful Features ......................................59
Voice Edit..........................................................60
Effects....................................................................65
Using as a Master Keyboard
(Performance Mode) ........................................67
Using as a Multitimbral Tone Generator
(Performance Mode) ........................................72
Reference Section
Voice Mode........................................................74
Voice Play..............................................................74
Voice Edit ..............................................................78
Voice Job Mode ..................................................115
Voice Store ..........................................................116
Performance Mode ........................................117
Performance Play ..............................................117
Performance Edit ..............................................121
Performance Job Mode ......................................140
Performance Store ..............................................141
Phrase Clip Mode............................................142
Phrase Clip Play..................................................142
Phrase Clip Record ............................................143
Phrase Clip Edit..................................................146
Phrase Clip Job Mode ........................................154
Clip Kit Store ......................................................160
Sequence Play Mode ......................................161
Utility Mode....................................................163
Utility Job Mode ................................................170
Card Mode ......................................................171
Appendix
About the Plug-in Boards (Optional) ............177
Display Messages ............................................181
Troubleshooting..............................................182
Specifications ..................................................185
Index ..............................................................186
5
FOOT
VOLUM
PHONES INDIVIDUAL OUTPUT
21
OUTPUT
L
/
MONO R
A
/
D INPUT
GAIN
LINE 1MIC
/
LINE 2
OCTAVE
VOLUME
DOWN UP
CUTOFF RESONANCE
ATTACK
1 2
DECAY S
CONTROL
R
FILTER EFFE
EG
SCENE PAN
GATE TIME
ON
/
OFF
ON
/
OFF
HOLD
PORTAMENTO
PHRA
SEQ P
ARPEGGIO
P
T
CUTOFF RESONANCE
ATTACK
1 2
DECAY SUSTAIN
CONTROL PAN
RELEASE
REVERB CHORUS
FILTER EFFECT
EG
SCENE PAN
1 [VOLUME] Knob (Page 20)
Adjusts the master volume. Turn the knob clockwise to raise the output level from the OUTPUT L/R jacks and the PHONES jack.
2 OCTAVE [UP] and [DOWN] keys (Page 28) (CS6x only)
Press either of these keys to shift the note range of the keyboard up or down in octaves. Press them together to returns to the standard range (0).
3 PITCH bend wheel (Page 47) (CS6x only)
Controls the pitch bend effect. You can also assign other functions to this controller.
4 MODULATION wheel (Page 47) (CS6x only)
Controls the modulation effect. You can also assign other parameters functions to this controller.
5 Ribbon Controller (Page 48) (CS6x only)
Touch and slide your finger horizontally across the controller’s surface to continuously change a specific parameter’s value. You can also assign various functions to this controller.
6-1 FILTER knobs (Page 40)
These two knobs offer dynamic and real-time tonal changes to a sound.
6-6 [PAN] knob (Page 59)
Use this knob to adjust the stereo pan position of the current sound (i.e., the sound’s position in the stereo image).
6-2 EFFECT knobs (Page 40)
These knobs respectively control depths(send level) of the Reverb and Chorus effects.
6-3 EG knobs (Page 40)
These four knobs control variances in pitch, tone, and volume.
6-4 PORTAMENTO controls (Page 59)
This section consists of the PORTAMENTO [ON/OFF] key and a knob for adjusting Portamento Time. With Portamento enabled, there will be a smooth transition in pitch from one note to the next. The Portamento Time is the speed of the transition.
6-5 SCENE controls (Page 46)
Pressing either SCENE key ([1] or [2]) to recall the stored knob settings. The LED for the key of the current Scene is lit. The [CONTROL] knob can be used to create a smooth transition between two Scenes. You can also set up the Modulation Wheel or a Foot Controller to like the SCENE [CONTROL] knob (Page 46).
6-1 6-2
6-3
6-4
6-5 6-6 6-7
CS6x
Basics
Section
Basics
Section

Basics Section

The Controls & Connectors

Front Panel
6
MIDIHOST SELECTTO HOSTBREATH
FOOT
SWITCH
FOOT
CONTROLLER
OUTIN THRU
SUSTAIN
VOICE PERFORM
UTILITY CARD
EDIT
COMPARE
JOB
STORE
MODE
GATE TIME
ON
/
OFF
PLAY
/
STOP
REC
ON
/
OFF
HOLD
PORTAMENTO PHRASE CLIP
SEQ PLAY
ARPEGGIO
PITCH
TEMPO
PAN
RELEASE
PLAY
/
STOP
REC
EMPO
CARD
3.3V
ELEMENTPARTPAGE
SHIFT
CURSOR
VOICE
PERFORM
PHRASE CLIP
UTILITY
CARD
REC
JOB
STORE
EDIT COMPARE
SEQ PLAY
EF BYPASS
PLAY STOP
GAIN
VOLUME
BREATH PHONES
LINE1
MIC
LINE 2
A D INPUT
SYSTEM BA
6-7 ARPEGGIO controls (Page 42)
Press the [ON/OFF] key to enable or disable the Arpeggiator. The Arpeggiator plays according to the arpeggio settings for each Voice or Performance. Use the [GATE TIME] knob to adjust the playback length of each note in the arpeggio (Page 42). Press the [HOLD] key (its LED will light) to have the Arpeggiator continue playback even after you release the notes. To stop the arpeggio, press the HOLD key again (the LED turn off).
6-8 PHRASE CLIP controls (Page 53)
Press the PHRASE CLIP key to enter Phrase Clip Play Mode (the LED will light). Then press the [REC] key to enter Phrase Clip Record Mode. In this Mode, you can record a Phrase Clip (waveform data) using an external microphone, then treat the sound as a musical instrument. The [PITCH] knob changes the Phrase Clip’s pitch (or its tempo if the Phrase Clip is rhythmic). With the CS6R, you can play back (audition) the sound by pressing the PHRASE CLIP key in Phrase Clip Mode at note C3 and with a velocity of 127
6-9 SEQ controls (Pages 26, 161)
Press the [SEQ] key to enter Sequence Play Mode. Here, you can play a MIDI file from Memory Card. Use the [PLAY/STOP] key to start or stop playback of the currently selected file. You can use the [TEMPO] knob to adjust the playback speed.
6 Sound Control knobs (Page 40) (CS6x only)
You can modify the effects and tones in real time using these. There are knobs for Filter Cutoff Frequency and Resonance, the time parameter of the Envelope Generator (EG), and Reverb and Chorus effects. Other controls are related to the Arpeggiator, Portamento, Phrase Clip, and Sequencer.
7 MODE keys (Page 21)
Press these to keys to select Voice, Performance, Utility or other Modes. With the CS6R, you can play back (audition) the Voice at note C3 and with a velocity of 127 by pressing the [VOICE] key in Voice Play Mode. Similarly, in Performance Play Mode, pressing the [PERFORM] key plays back Voices for the Parts (Layer Switch set to "on") at note C3 with a velocity value of 127.
6-8
6-9
CS6R
71 6-8 6-9
Basics
Section
7
Basics
Section
Basics
Section
THRU
DEC
/
NO INC/YES
EXIT ENTER
EF BYPASS
MASTER KEYBOARD
SYSTEM
CURSOR
A B C 1 2
SHIFT PAGE PART/ELEMENT DATA
CARD
3.3V
8 LCD (Liquid Crystal Display)
This is a backlit 2-line display.
) [PAGE] knob (Page 23)
Switches between screens in each Mode. Each Mode includes several screens.
! Knobs [A], [B], [C], [1] and [2] (Page 24)
In each Play Mode, these knobs mainly control the functions respectively assigned to them. In each Edit Mode, each knob is used to enter a value for the associated parameter shown in the display. Depending on the operation or the screen you are working in, these knobs will function differently. Knobs [A] to [C] can be assigned to system control functions (Page 165). Knobs [1] and [2] can be assigned control functions that affect Voices (Page 84).
@ [DATA] knob (Page 25)
Use this to increase or decrease the value of the parameter at which the cursor is positioned.
# [EF BYPASS] key (Page 66)
Enables/dsiables the Effect Bypass. Press the key (its LED will light) to bypass the effects used with the current Voice or Performance. The bypassed effects (Reverb, Chorus, or Insertion) are specified in Utility Mode (Page 164).
$ [MASTER KEYBOARD] key (pages 67, 121) (CS6x only)
The S80 keyboard can work as MIDI master keyboard in Performance mode. When the key is pressed and switched on (the LED will light), the keyboard can play and control multiple MIDI sound modules connected to the S80.
% [EXIT] key (Page 23)
The menus and screens of the S80 have a hierarchical structure. Press this key exit from the current screen and return to the previous level in the hierarchy.
9 [SHIFT] key (Page 23)
In Voice or Performance Play Mode, a screen for viewing or setting the Octave parameter and the MIDI Transmit channel (Page 23) is shown when you press the [SHIFT] key. In any of the Edit Modes, when pressing this key while turning the [PAGE] knob, a menu screen is displayed and you can quickly switch between Edit Mode screens (Page
23). If while holding this key you turn one of Knobs [A] ~ [D], [1] ~ [2], [DATA] knob, or press either [INC/YES] or [DEC/NO] key, you can move the cursor without a parameter value being changed (Page 24).
CS6x
8
Basics
Section
POWER
BANK
PROGRAM
PART
A B C D E F G H
1 2 3 4 1 2 3 4
ELEMENT SELECT ELEMENT ON
/
OFF
1 2 3 4 5 6 7 8
9 10 11 12 13 14 15 16
GENERAL QED ARPEGGIO CONTROL COM LFO EFFECT
OSC PITCH FILTER AMPLITUDE LFO EQ PLG
MEMORY
PRE1
INT EXT
PLG1 PLG2
PRE2
DRUM
DRUM
POWER
PLG1INTPRE1
PLG2EXTPRE2
EXIT
DATA
ELEMENTPARTPAGE
SHIFT
CURSOR
VOICE
ENTER
DEC NO
INC YES
DRUM DRUM
MEMORY
ON
OFF
PERFORM
PHRASE CLIP
UTILITY
CARD
REC
JOB
STORE
EDIT COMPARE
SEQ PLAY
EF BYPASS
PLAY STOP
SYSTEM BA
21
C
^ [ENTER] key (Pages 24, 25)
While selecting a Memory or Bank for Voice or Performance, press this key to determine such a memory location. Also, use this key to execute a Job or a Store operation.
& [DEC/NO] key (Page 24)
Use this to decrease the value of the parameter at which the cursor is positioned. Also use it to cancel a Job or a Store operation.
* [INC/YES] key (Page 24)
Use this to increase the value of the parameter at which the cursor is positioned. Also use it to execute a Job or a Store operation.
( MEMORY keys (Pages 27, 29, 75, 119)
Using one of these keys, you can select a Voice or Performance Memory. Press the [ENTER] key ^ to select the Memory. In Performance Mode, the [INT], [EXT], [PLG1] and [PLG2] keys can be used to select the Phrase Clip Part, A/D Part, Plug-in 1 Part and Plug-in 2 Part. The [PRE1] and [PRE2] keys select “Common” (for all Parts).
º BANK [A] to [H] keys (Pages 75, 119)
Each key selects a Voice or Performance Bank. Each Bank contains sixteen Voices or Performances. In Voice Edit Mode, each of the BANK [A] to [D] keys selects a Voice’s Element (ELEMENT SELECT) while each of the BANK [E] to [H] keys turns the associated Voice’s Element on or off (ELEMENT ON/OFF). When you activate Master Keyboard Mode by pressing the [MASTER KEYBOARD] key $, these keys can respectively select Zones 1 to 4 if the Master Keyboard Mode setting is “4zone” in Performance Edit Mode.
¡
PROGRAM/PART [1] to [16] keys (Pages 76, 119)
Each key selects a Voice or Performance from the current Bank. In Voice Edit Mode, each PROGRAM/PART key selects an associated edit menu. In Performance Mode, these keys select Parts [1] to [16], respectively.
# 9 ) ! @ & *
8 ( % ^
CS6R
9
Basics
Section
Basics
Section
Rear Panel
CARD
3.3V
AC INLET
POWER
ON OFF
CARD
3.3V
GAIN
VOLUME
BREATH PHONES
LINE1
MIC
LINE 2
A D INPUT
POWER
ON
OFF
AC INLET
1 POWER switch (Page 19)
Use this to switch the synthesizer on or off.
) FOOT CONTROLLER jack
(Pages 18, 48) (CS6x only)
An optional foot controller (FC7, etc.) can be connected here. Using the foot controller, you can control tones, pitches, volumes or the like by foot.
! FOOT VOLUME jack
(Pages 18, 48) (CS6x only)
An optional foot controller (FC7, etc.) can be connected here. You can control the output level from the instrument by foot. In Utility Mode, you can select Volume or Expression for this controller.
@ INDIVIDUAL OUTPUT 1 and 2 jacks (Page 13)
Line level audio signals are output from the synthesizer via these phone jacks (1/4" mono phone plug). The output is separated from that at the OUTPUT L/MONO and R jacks. In Performance Mode, you can specify which Parts can be output from these separate outputs.
2 AC INLET terminal (Page 12)
Plug the female end of the supplied AC power cord in here before plugging it into an AC wall outlet.
3 CARD slot (Page 171)
Insert a Memory Card here to transfer various data to/from the instrument. Read carefully the precautions on use of a Memory Card (Page 171) before using a card.
4 MIDI IN, OUT, and THRU connectors (Page 15)
MIDI IN receives MIDI messages from an external MIDI device. Use this connector to control the synthesizer from an external MIDI device. MIDI OUT sends out MIDI messages generated by the synthesizer, such as notes played on the keyboard or panel control/knob variations, to an external MIDI sound module or device. MIDI THRU just reflects the MIDI messages received at MIDI IN. Connect other MIDI devices here.
CS6x
CS6R
$ % ^ 1 2
& 3
10
Basics
Section
MIDI OUTTHRU IN
HOST SELECT
Mac
PC-1PC-2
MIDI
TO HOST
BREATH
SUSTAIN
FOOT
SWITCH
FOOT
CONTROLLER
FOOT
VOLUME
INDIVIDUAL OUTPUT
1
2
OUTPUT
R L MONO
PHONES LINE 1 MIC
LINE 2
A D INPUT
GAIN
OUTPUT
R
L MONO
TO HOST
MIDI OUT
THRU IN
INDIVIDUAL OUTPUT
1
2
HOST SELECT
Mac
PC-1PC-2
MIDI
8 FOOT SWITCH
jack (Pages 18, 48)
Connect an optional Foot switch (FC4 or FC5) here. Using the foot switch, you can control of a range of on or off a specific function by foot, as assigned on the instrument. (Pages 53, 165)
9 SUSTAIN jack
(Pages 18, 48)
An optional Foot Switch (FC4 or FC5) can be connected here. You can use the Foot Switch as a damper pedal on the acoustic piano or for a sustained effect.
$ PHONES jack (Page 13)
Connect a pair of headphones here.
# OUTPUT L/MONO and R jack (Page 13)
Line level audio signals are output via these phone jacks. For monophonic output, use just the L/MONO jack.
^ GAIN knob
(Pages 73, 144
)
Use this to adjust the input gain of the audio signals at the A/D INPUT jacks. You may need to adjust this depending on the type of device (microphone, other instrument output, etc.) connected when using a A/D Input part.
% A/D INPUT jacks (Page 14)
External audio signals can be input via these phone jacks. Use these when recording Phrase Clips by connecting a microphone or other audio equipment. To record a monophonic line level signal, you use LINE 1. Use MIC/LINE 2 to record a microphone level signal. To record a stereo line level signal, use both jacks. However, stereo signals are merged into a monophonic signal internally when recording.
5 HOST SELECT switch (Page 16)
Select the type of computer connected to the synthesizer via the TO HOST connector .
6 TO HOST terminal
Connect a computer here using an optional serial computer cable (Page 16).
7 BREATH jack (Pages 18, 48)
Connect an optional breath controller BC3 here. You can use the Breath Controller to change the output level or tone of the sounds according to the strength of your breath.
4 5 6 @ #
11

Before Use

Power cord
(included)
CS6x/CS6R
rear panel
AC INLET terminal
Basics
Section
This section explains how to connect to an AC power source, audio and MIDI devices, and a computer system. Only switch the synthesizer on after you have made all the necessary connections. It is recommended that you read this section before using the synthesizer.

Power Supply

1Make sure that the instrument’s POWER switch is at the OFF position. 2Connect the supplied power cord to the AC INLET terminal on the instrument’s rear panel. 3Connect the other end of the power cord to an AC outlet. Make sure the synthesizer meets the
voltage requirement for the country or region in which it is being used.
Make sure your CS6x/CS6R is rated for the AC voltage supplied in the area in which it is to be used (as listed on the rear panel). Connecting the unit to the wrong AC supply can cause serious damage to the internal circuitry and may even pose a shock hazard!
Use only the AC power cord supplied with the CS6x/CS6R. If the supplied cord is lost or damaged and needs to be replaced, contact your Yamaha dealer. The use of an inappropriate replacement can pose a fire and shock hazard!
The type of AC power cord provided with the CS6x/CS6R may be different depending on the country in which it is purchased (a third prong may be provided for grounding purposes). Improper connection of the grounding conductor can create the risk of electrical shock. Do NOT modify the plug provided with the CS6x/CS6R. If the plug will not fit the outlet, have a proper outlet installed by a qualified electrician. Do not use a plug adapter which defeats the grounding conductor.
12
Basics
Section

Connections

Connecting to External Audio Equipment
Since the synthesizer has no built-in speakers, you need to monitor its sound output via external audio equipment. Alternatively, you could use a pair of headphones. There are several methods of connecting to external audio equipment, as described in the following illustrations.
The CS6R also needs an external MIDI controller such as a keyboard, though this is not necessary when using the internal sequencer. For MIDI connections, see the next section.
Connecting Stereo Powered Speakers
A pair of powered speakers can accurately produce the instrument’s rich sounds with their own pan and effect settings. Connect your powered speakers to the OUTPUT L/MONO and R jacks on the rear panel.
Powered speaker (Left) Powered speaker (Right)
OUTPUT
L/MONO
PHONES
OUTPUT R
CS6R
Headphones
Headphones
Powered speaker (Left) Powered speaker (Right)
INPUTINPUT INPUTINPUT
PHONES
OUTPUT
L/MONO
OUTPUT R
C
CS6x
When using just one powered speaker, connect it to the OUTPUT L/MONO jack on the rear panel.
Connecting to a Mixer
There are extra audio outputs in addition to the OUTPUT (L/MONO and R) jacks. These four outputs can connect to a mixer for separately controlling the outputs of up to four Parts in Performance Mode (Page 117). You can specify the output routing of each Part in Performance Edit Mode (Page 133).
13
Basics
Section
Speaker
Speaker
Amplifier
OUTPUT L
INDIVIDUAL
OUTPUT1
R
INDIVIDUAL OUTPUT2
R
Headphones
PHONES
OUTPUT L
INDIVIDUAL
OUTPUT1
Amplifier
L
Mixer
12345678910111213141516LR
OUTPUT L /
MONO
R
C
R
INDIVIDUAL OUTPUT2
R
Mixer
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 L R
OUTPUT L /
MONO
PHONES
L
R
CS6R
CS6x
Headphones
Connecting a pair of headphones does not affect audio output from the OUTPUT (L/MONO and R) jacks. You can monitor the same sounds via headphones and at the OUTPUT jacks. However, you cannot monitor the sounds from INDIVIDUAL OUTPUT 1 and 2 with headphones.
Connecting a Microphone or Other Audio Equipment
You can record or import external sounds or waveform data and use them as instrument sounds (Phrase Clips, see Page 142). When recording from an external audio source, connect a microphone or the audio source to the A/D INPUT (LINE 1 and MIC/LINE 2) jacks.
CD Player or other audio equipment
(merged to mono internally)
RL
Microphone
(mono devices)
MIC/LINE2 LINE1
C
CS6x
LINE 1 and MIC/LINE 2 can receive monophonic signals. To input a monophonic line level signal to the instrument, use only LINE 1. Use MIC/LINE 2 to input a microphone level signal. When you input stereo line signals, use both jacks. However, these stereo signals are internally merged into a monophonic signal for use in a later process.
After the above connections are complete, you are ready to set up for recording. When starting a recording, you may need to adjust the input gain of the audio source using the GAIN knob. Details about Phrase Clips, including how to adjust the input gain, are given on Page 142.
If you choose the wrong type of input source (Pages 130, 144), you may possibly damage your hearing and/or any connected audio equipment. Make sure you set this parameter correctly.
Before connecting a device to the A/D INPUT jack, always turn the GAIN knob all the way down.
Do not use both LINE1 and MIC/LINE2 at the same time except for when you want to input stereo line level signals, which will be mixed into a mono signal on the instrument. If you fail to do so, the external device connected may be damaged.
You can connect an external audio source to the A/D Input Part and use it as a Part in a Performance. Details are given on Pages 73, 130.
CD Player or other audio equipment
(merged to mono internally)
RL
Microphone
(mono devices)
MIC/LINE2 LINE1
14
CS6R
Basics
Section
Connecting External MIDI Equipment
MIDI IN
MIDI OUTMIDI IN
MIDI OUT
External MIDI
sequencer
CS6x/CS6R
C
HOST SELECT
PC-2 PC-1
MIDI Mac
MIDI OUT
MIDI IN
External MIDI keyboard
or synthesizer
CS6x/CS6R
C
HOST SELECT
PC-2 PC-1
MIDI Mac
You can connect an external MIDI device using a MIDI cable (available separately) and control it from this synthesizer. You can also use an external MIDI keyboard or sequencer to control the synthesizer’s internal sounds. This section introduces several different applications of MIDI.
The HOST SELECT switch on the rear panel should be set to “MIDI.” Otherwise, MIDI information will not be transmitted from the synthesizer’s MIDI OUT connector.
Controlling from an External MIDI Keyboard
HOST SELECT
PC-2 PC-1
MIDI Mac
C
CS6x/CS6R
External MIDI keyboard
or synthesizer
MIDI OUT
MIDI IN
The CS6R has no built-in keyboard so the above MIDI connection lets you play it in realtime.
Controlling an External MIDI Keyboard
Recording and Playback using an External MIDI Sequencer
15
Basics
Section
Controlling Another MIDI Device via MIDI THRU
TO
HOST
Serial cable
HOST SELECT
PC-2 PC-1
MIDI Mac
Apple Macintosh
PS422 (Modem or Printer port)
CS6x/CS6R
C
IBM PC/AT and compatibles
RS-232C
(DB9)
IBM
Personal System/V
PS/V
Personal System/V
TO
HOST
Serial cable
HOST SELECT
PC-2 PC-1
MIDI Mac
CS6x/CS6R
C
External MIDI
sequencer
MIDI OUT
MIDI IN
External MIDI
synthesizer
MIDI THRU
C
MIDI OUT
MIDI IN
External MIDI synthesizer
HOST SELECT
PC-2 PC-1
MIDI Mac
MIDI IN
CS6x/CS6R
With the above MIDI connections, you can send MIDI data from the MIDI OUT connector while MIDI data from the external sequencer can be sent to an external MIDI synthesizer via the MIDI THRU jack.
The MIDI cable should be no greater than 15 meters in length, and there should be no more than three devices in a MIDI chain (chained in series via each unit’s MIDI THRU). To connect more units, use a MIDI Thru Box for parallel connections. You may encounter errors if the MIDI cables are too long or if too many devices are chained together via their MIDI THRU connectors.
Connecting to a Personal Computer
When a computer is connected, it can be used to control the synthesizer and to transfer synthesizer data to/from computer via MIDI. With the included Voice Editor program, for instance, you can edit the synthesizer’s Voices. Using another program – Card Filer – you can transfer files between the computer and the Memory Card inserted in the synthesizer’s CARD slot. There are two ways to connect your synthesizer to a computer:
1: Serial connection (the computer’s serial port to the synthesizer’s TO HOST terminal)
2: MIDI connection (the computer’s MIDI interface or external MIDI interface to the
synthesizer’s MIDI IN and OUT)
Different computers require different connections, as follows.
1: Serial Port to TO HOST
IBM PC/AT
Macintosh
16
Basics
Section
2: MIDI Interface to MIDI IN and OUT
Using the computer’s MIDI interface
HOST SELECT
PC-2 PC-1
MIDI Mac
MIDI IN
Serial cable
MIDI OUT
C
CS6x/CS6R
Using an external MIDI interface
PS/V
MIDI
IBM
OUT
MIDI
IN
Computer with MIDI interface
Personal System/V
Personal System/V
HOST SELECT
PC-2 PC-1
MIDI Mac
MIDI IN MIDI OUT
C
CS6x/CS6R
MIDI Interface
MIDI OUT
MIDI IN
Computer
You will need to an appropriate MIDI application (sequencer, editor, etc.) for your computer platform.
17
Basics
Section
Connecting Various Controllers
CS6x
CARD
3.3V
VOICE
PERFORM
PHRASE CLIP
UTILITY
CARD REC
JOB
STORE
EDIT COMPARE
SEQ PLAY
EF BYPASS
PLAY STOP
GAIN
VOLUME
BREATH PHONES
LINE1
MIC
LINE 2
A D INPUT
HOST SELECT
Mac
PC-1PC-2
MIDI
TO HOST
BREATH
SUSTAIN
FOOT
SWITCH
FOOT
CONTROLLER
FOOT
VOLUME
INDIVIDUAL OUTPUT
1
2
OUTPUT
R L MONO
PHONES LINE1 MIC
LINE 2
A D INPUT
GAIN
CS6R
BREATH
BC3
FOOT SWITCH
FC4
or
FC5
FC4
or
FC5
FC7 FC7BC3
FOOT CONTROLLER
FOOT VOLUME
BREATH
SUSTAIN
The CS6x has several controller jacks on the rear panel, including FOOT SWITCH, SUSTAIN, FOOT CONTROLLER, FOOT VOLUME and BREATH. You can connect optional controllers like a Foot Switch (the FC4 or FC5), Foot Controller (the FC7) and Breath Controller (BC3, etc.) to control tone, volume, pitch and other parameters. The CS6R only has a Breath Controller connector on its front panel, but other controls (equivalent to the CS6x) may be available using external MIDI controllers.
Details about how to these controllers are given on Page 47.
18
Basics
Section

Powering Up

VCE Play) PRE1:001(A01)[Sq:Generation] EQLow-Q EQMid-G EQHi-G FLT-Rez HPF
CS6x
POWER
PLG1INTPRE1
PLG2EXTPRE2
EXIT ENTER
DEC NO
INC YES
DRUM DRUM
MEMORY
ON
OFF
AC INLET
POWER
ON OFF
CS6R
Power-on Procedure
When you have made all the necessary connections between your synthesizer and any other devices, make sure that all volume settings are turned down all the way to zero. Then turn on the every device in your setup in the order of MIDI masters (senders), MIDI slaves (receivers), then audio equipment (mixers, amplifiers, speakers, etc.). This ensures the smooth flow of signals from the first device to the last (first MIDI, then audio).
When powering down the setup, first turn down the volume for each audio devices, then switch off each device in the reverse order (first audio devices, then MIDI).
When the CS6x/CS6R as MIDI receiver:
POWER
ON!!
C
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 L R
MIDI sender Audio equipment (first mixer, then amplifier)
CS6x/CS6R
(MIDI receiver)
Switching the CS6x/CS6R On
Before you switch your synthesizer on or off, first turn down the volume of any audio equipment connected to it.
1Press the POWER switch.
2A splash screen is displayed briefly. 3The Voice or Performance Play Mode screen appears next.
19
If you have a Memory Card inserted in the instrument’s CARD slot or an optional Plug-in Board
Basics
Section
installed, you may see other screens before the Voice or Performance Play Mode screen is displayed.
If a previously used Memory Card is inserted in the CARD slot, you will see a screen while files in EXT Memory are being loaded.
If a new Memory Card (one never used on the instrument) is inserted in the CARD slot, you will see a screen while a basic file is being created in EXT Memory.
If you have a Plug-in Board installed, you will see a screen that confirms the presence of the Plug-in Board.
The final screen after the power-on sequence may change depending on the Power On Mode setting available Utility Mode (Page 164).
4Turn up the amplifier’s volume as necessary.
5Turn the synthesizer’s [VOLUME] knob clockwise to set an appropriate volume level.
About Memory Cards
You can save various kinds of data - Voice, Performance, Phrase Clip, Plug-in, Sequence Chain and so on - onto Memory Card. The built-in CARD slot can accept 3.3-volt Memory Cards (SmartMedia), and there is a Memory Card supplied with this synthesizer.
Before using a Memory Card, read through precautions on how to handle it (Page 171).
• Formatting a Memory Card
You cannot use a new Memory Card to save files immediately. The card must be formatted in Card Mode (Page 176) beforehand. The Memory Card supplied with the synthesizer is already formatted and contains Demo Song files.
• Saving and Loading Data
You can save various kinds of data as files on a formatted Memory Card. Each file on the card can be loaded when required. You can save and load data such as System, Voice, Performance, Phrase Clip, Plug-in, Sequence Chain or the like. Since Phrase Clips or Sequence Chain data are held temporarily in the synthesizer’s buffer memory and will be lost once you switch it off, you need to save such data onto the Memory Card first. Details about formatting a Memory Card, saving and loading data, and the recognized file types are given on Page 172.
20
Basics
Section

Basic Operations

VOICE PERFORM
UTILITY CARD
EDIT
COMPARE
JOB
STORE
MODE
PLAY
/
STOP
REC
PHRASE CLIP
SEQ PLAY
PITCH
TEMPO
1
6
4
3
8
2
7
5
9
PFM Play) INT:001(A01) [--:Init Perf ] EQLow-G EQMid-G EQHi-G ------- -------
VCE Play) PRE1:001(A01) [Sq:Generation] EQLow-G EQMid-G EQHi-G FLT-Rez HPF
PCLP Play) 1(A01) [--:Init Voice] EQLow-G EQMid-G EQHi-G ------- -------
GEN Name) Ctgry a-Z 0-? Cursor Common [--:Init Perf ]
GEN Name) Ctgry a-Z 0-? Cursor C 1234 [Pf:Init Voice]
This section gives some basic explanations about operating the synthesizer.

Selecting a Mode

There are several operation Modes — Voice Play Mode, Performance Play Mode, Phrase Clip Mode, etc. — each of which enables you to work efficiently with the synthesizer’s various functions.
An overview of each Mode is given on Page 35.
There are separate Play Modes for Voices, Performances and Phrase Clips. To enter each of these Modes, use the appropriate MODE key ([VOICE] for Voice Play Mode, [PERFORM] for Performance Play Mode). To enter or exit Phrase Clip Mode, press the PHRASE CLIP key. (Note that this key is not found among the MODE keys.) There are also separate Edit and Job Modes for Voices, Performances and Phrase Clips. To enter Edit or Job Mode, simply press the [EDIT] or [JOB] key while in each respective Play Mode. Similarly, pressing the [STORE] key in Voice, Performance or Phrase Clip (Play or Edit) Mode takes you into Store Mode where you can store Voices, Performances or Phrase Clips. Other Modes include Utility Mode where you can specify system settings, Card Mode where you can perform tasks related to the Memory Card, and Sequence Mode where you can play back MIDI song files or create a sequence chain. (Press the [UTILITY] key for Utility Mode, the [CARD] key for Card Mode and the [SEQ] key for Sequence Mode.)
Play Modes
3 Phrase Clip Play Mode (Page 142)
1 Voice Play Mode (Page 74)
Press the [VOICE] key (its LED will light) to enter Voice Play Mode. To exit to another Mode, simply press the respective key for that Mode.
Press the [PHRASE CLIP] key (its LED will light) to enter Phrase Clip Play Mode. To exit to another Mode, simply press the respective key for that Mode. If you press the [REC] key while in Phrase Clip Play Mode, the Record screen in Phrase Clip Mode is displayed.
2 Performance Play Mode (Page 117)
Press the [PERFORM] key (its LED will light) to enter Performance Mode. To exit to another Mode, simply press the respective key for that Mode.
When in each Play Mode, you can swiftly switch to each respective Edit Mode by simply pressing the [EDIT] key (its LED will light).
Edit Modes
4 Voice Edit Mode (Page 78)
Press the [EDIT] key in Voice Play Mode. To exit to another Mode, simply press the respective key for that Mode or press the [EXIT] key to return to Voice Play Mode.
4 Performance Edit Mode (Page 121)
Press the [EDIT] key while in Performance Play Mode. To exit to another Mode, simply press the respective for that Mode or press the [EXIT] key to return to Performance Play Mode.
21
Basics
Section
4
PFM Initialize)  Job Current Perform
VCE Initialize)  Job Current Voice
GEN Name) Ctgry a-Z 0-? Cursor Common [--:Init Perf ]
Save) Type File A-? Cursor Card all ***[NEWF ILE .S2A]
MSTR TG) Vol No teShift Tune Sys 127 +63 +102.3c
UTIL Factory Set) Job
PCLP Status)Free Used CardFree
4.0MB 0KB( 0%)-X›---.-MB
Phrase Clip Edit Mode (Page
146)
Press the [EDIT] key while in Phrase Clip Play Mode. To exit to another Mode, simply press the respective key for that Mode or press the [EXIT] key to return to Phrase Clip Play Mode.
Job Modes
When in each Play Mode, you can swiftly switch to each respective Job Mode by simply pressing the [JOB] key (its LED will light).
5 Voice Job Mode (Page 115)
Press the [JOB] key in Voice Play Mode. To exit to another Mode, simply press the respective key for that Mode or press the [EXIT] key to return to Voice Play Mode.
5 Performance Job Mode (Page 140)
Press the [JOB] key while in Performance Play Mode. To exit to another Mode, simply press the respective for that Mode or press the [EXIT] key to return to Performance Play Mode.
5 Phrase Clip Job Mode (Page 154)
Press the [JOB] key while in Phrase Clip Play Mode. To exit to another Mode, simply press the respective key for that Mode or press the [EXIT] key to return to Phrase Clip Play Mode.
5 Utility Job Mode (Page 170)
Press the [JOB] key in Utility Mode. To exit to another Mode, press the respective key for that Mode or press the [EXIT] key to return to Utility Mode.
Other Modes
6 Utility Mode (Page 163)
Press the [UTILITY] key (its LED will light) to enter Utility Mode. To exit to another Mode, simply press the respective key for that Mode.
7 Card Mode (Page 171)
Press the [CARD] key (its LED will light) to enter Card Mode. To exit to another Mode, simply press the respective key for that Mode.
8 Sequence Play Mode (Page 161)
Press the SEQ key (its LED will light) to enter Sequence Play Mode. To exit to another Mode, simply press the respective key for that Mode.
SEQ) File:[ ] Perf Chain00 001 ⁄= 120 M eas=001 INT:128
When MIDI system exclusive messages are received from an external MIDI device, the LED for the currently selected Play Mode (VOICE, PERFORM or PHRASE CLIP) will blink.
9 Store Modes (Pages 116, 141, 160)
When in each Play or Edit Mode, you can swiftly switch to each respective Store Mode by simply pressing the [STORE] key. To exit to another Mode, simply press the respective key for that Mode or press the [EXIT] key to return to Play Mode.
VCE [Sq:Generation] > [Pf:Slamming ] Store INT:001(A01)
Another storage way of Voice, Performance and Phrase Clip is to memorize these settings as Scene 1 and 2. See Page 45 for more information (CS6x only).
22
Basics
Section

Selecting a Screen

SHIFT PAGE
PART
/
ELEMENT
DATA
A B C 1 2
(Oct= +3) PRE1:128(H16) [Pf:GrandPiano] (Tch= 1)
LFO Depth) EL1234
Indicator
SHIFT PAGE A B
VCE Srch) PRE1: Memory
Next screenPrevious screen
You can switch between screens using the [PAGE] knob and pressing [SHIFT], PROGRAM/PART, [EXIT] and [ENTER] keys.
[PAGE] Knob
Usually, there are several screens and sub-screens in each Mode. Use the [PAGE] knob to switch between screens.
Some Modes have more screens. In this case, you can use the [PAGE] knob while holding down the [SHIFT] key to switch to a specific screen. For example, if you use the [PAGE] knob while holding down the [SHIFT] key in Voice Edit Mode, the following screen is shown. Select a specific item using the cursor (), then release the [SHIFT] key to switch to the parameter screen for that item.
Cursor
GENíOther) Com:>GEN≥QED> ARP>CTL>LFO>EFF EL1234 Elem:>OSC>PCH> FLT>AMP>LFO>EQ
As shown below, the “¥” indicator is displayed to the left of the screen if there are more screens before and after that which you are currently viewing. At the first in a series of screens, you will see the “” indicator meaning that there are more screens to follow, but none before it. At the last screen, you will see the “µ” indicator meaning that there are no more screens to follow.
SHIFT PAGE
A B C 1 2
/
ELEMENT
PART
DATA
The [SHIFT] key also has other functions, as described in other sections in this manual.
PROGRAM/PART keys
With the CS6x, in Voice Edit Mode, PROGRAM/PART keys can be used to select the items shown under the keys and to switch to their screens.
1 2 3 4 5 6 7 8
GENERAL QED ARPEGGIO CONTROL COM LFO EFFECT
9 10 11 12 13 14 15 16
OSC PITCH FILTER AMPLITUDE LFO EQ PLG
PROGRAM
PART
[EXIT] Key
[SHIFT] Key
If you hold down the [SHIFT] key in Voice Play Mode, you can modify the parameters on screen as follows.
Press the [EXIT] key to move up (exit) in the hierarchical structure and return to the previous screen.
EF
MASTER KEYBOARD
BYPASS
EXIT ENTER
DEC/NO INC/YES
The [EXIT] key also has other more functions, as described in other sections in this manual.
23
Basics
Section
[ENTER] Key
SHIFT PAGE
PART
/
ELEMENT
DATA
A B C 1 2
OSCíOut) Level Delay InsEF EL1234 ≥ 96 0 ins2
SHIFT PAGE
PART
/
ELEMENT
DATA
A B C 1 2
OSCíOut) Level Delay InsEF EL1234 ≥ 96 0 ins2
DEC/NO INC/YES
DEC/NO INC/YES
SHIFT PAGE
PART
/
ELEMENT
DATA
A B C 1 2
OSCíOut) Level Delay InsEF EL1234 96 ≥ 0 ins2
Normally, the [ENTER] key is used to apply parameter settings. In some cases, however, the following screen appears prompting you to press the [ENTER] key.
EF
MASTER
BYPASS
KEYBOARD
EXIT ENTER
DEC/NO INC/YES
EFFíEF1) Ctgry Type [ENTER] C 1234 MOD Tremolo to Edit
The [ENTER] key has other functions, as described in other sections in this manual.

Entering Data

You can use the knobs to directly alter their respective parameters on the screen. Alternatively, you can also move the cursor () to a parameter and set its value using the [INC/YES] and [DEC/NO] keys, or the [DATA] knob.
Moving the Cursor
By using a knob ([A], [B], [C], [1] or [2]) while holding down the [SHIFT] key, you can move the cursor () to the respective parameter on the screen without affecting its value.
[INC/YES] and [DEC/NO] Keys
You can use the [INC/YES] key to increment a parameter setting by one step, or the [DEC/NO] key to decrement it. If you hold down either key, the value is continuously changed.
You can also use these keys to answer “YES” or “NO” when a confirmation message is displayed.
Knobs [A], [B], [C], [1] and [2]
Each parameter in a screen is normally associated with a knob ([A], [B], [C], [1] or [2]) below the display. When you use one of these knobs, the cursor () moves to its respective parameter and you can change its value. For instance, you can use Knob [B] at the following screen to change the Level setting. Turn the knob clockwise to increase the value and anti-clockwise to decrease it.
Moving the Cursor
By pressing the [INC/YES] or [DEC/NO] key while holding down the [SHIFT] key, you can move the cursor between parameters on the screen without affecting their values.
24
Basics
Section
[DATA] Knob
DEC/NO INC/YES
EXIT ENTER
EF BYPASS
MASTER KEYBOARD
SHIFT PAGE
PART
/
ELEMENT
DATA
A B C 1 2
OSCíOut) Level Delay InsEF EL1234 ≥ 96 0 ins2
SHIFT PAGE
PART
/
ELEMENT
DATA
A B C 1 2
OSCíOut) Level Delay InsEF EL1234 ≥ 96 0 ins2
127
Volume
1 Volume (absolute)
0
Volume
offset added -10
Actual velocity
offset added +10
2 Velocity offset (relative)
0
-64
Offset
+64
QEDíLevel) Vol Pan RevSend ChoSend C 1234 127 C 127 127
0~127
GEN Other) Mode Assign MicroTuning  C 1234 poly single 31:Indian
mono/poly
Use this knob to change the value of the parameter at which the cursor is positioned. Turn the knob clockwise to increment the value one click (step) at a time, or turn it anti-clockwise decrement it.
Moving the Cursor
Turn the [DATA] knob clockwise or anti­clockwise while holding down the [SHIFT] key to move the cursor to a parameter in the screen without affecting its value.
Types of Parameters (Absolute and Relative)
There are many ways to set parameters. Some parameters require you to directly enter numerical settings or alphabetic characters. With others, you can choose from a number of available settings. Furthermore, some types of parameters are “absolute” whereas others are “relative.”
For example, the absolute parameter in the following illustration can be set to either “mono” or “poly.” For other absolute parameters such as Volume, the setting can be any value between zero and 127. The Volume setting has a linear, one-to-one relationship with the actual volume, as shown in the graph on the left.
However, relative parameters do not follow the same relationship. The graph on the bottom shows the role of the Velocity Offset parameter. The value you have set here, known as an “offset,” is added to, or subtracted from, the actual value. With Velocity Offset, the specified offset value is added to, or subtracted from, the actual velocity of the notes you play on the keyboard. Sometimes, these types of relative parameters are set as a percentage.
[ENTER] Key
Use this key to apply a setting (when it is blinking, for example). The [ENTER] key is also used when executing a Job or Store operation, as described in other sections of this manual.
25
Basics
Section

Demo Playback

Several demo songs are supplied with this synthesizer. You can play them back as follows.
Make sure synthesizer is ready for playback. Details are given in the section “Before Use” on Page 12.
At the “SEQ Demo” screen, any data in the instrument’s internal memory (System, Internal Voices, Phrase Clip or the like) will be overwritten by the data for the demo song. Important data should be saved to Memory Card (Page 171) beforehand.
There are other demo song files provided on the included Memory Card. You can play them back in a normal Sequence Play operation after you load “all” data file from the Card (Page 174). Refer to page 162 for details.
1Press the SEQ PLAY key to enter Sequence Play Mode. You will see the following screen.
SEQ Demo)<< Are you sure? [YES]/[NO] >> System,IntVoice,PClip will be changed.
There are two screens in Sequence Play Mode. Use the [PAGE] knob to switch to the screen shown above.
2Press the [INC/YES] key to enter the SEQ Demo screen.
Demo song name
SEQ Demo) Song:[DEMOSONG]  ≥ 001 ⁄= 120
Demo song number Playback tempo
To cancel demo playback, press the [DEC/NO] key.
3Press the [PLAY/STOP] key to start playback of the song. 4Press the [PLAY/STOP] key again to stop playback.
At the end of the song, playback is automatically looped back to the beginning.
You can change the playback tempo using the [TEMPO] knob or Knob [C]. To use the song’s original tempo, select a tempo value of “***.”
Details about Sequence Play Mode (and demo playback from Memory Card), are given on Page 161.
26
Basics
Section

Voices and Performances

DEC/NO INC/YES
EXIT ENTER
EF BYPASS
MASTER KEYBOARD
MEMORY
PRE1
INT
DRUM
EXT
PLG1 PLG2
PRE2
DRUM
VOICE PERFORM
UTILITY CARD
EDIT
COMPARE
JOB
STORE
MODE
VCE Play) PRE1:128(H16)[Pf: GrandPiano] EQ Low EQ Mid EQ Hi Cut off RevTime
CURSOR
SHIFT PAGE PART
/
ELEMENT DATA
SYSTEM A B C 1 2
1 [VOICE] key 2 MEMORY key3 [DEC/NO]
and
[INC/YES]
keys
3 [DATA] knob
VCE Play) PRE1:001(A01)[Sq:Generation] EQLow-G EQMid-G EQHi-G FLT-Rez HPF
VOICE PERFORM
UTILITY CARD
EDIT
COMPARE
JOB
STORE
MODE
PRE2 (Preset 2)
Bank A~H
1~16
Voice
EXT (External)
Bank A~H
1~16
Voice
PRE1 (Preset 1)
Bank A~H
1~16
Voice
INT (Internal)
Bank A~H
1~16
Voice
PLG1 (Plug-in 1)
Bank A~D
1~16
Voice
PLG2 (Plug-in 2)
Bank A~D
1~16
Voice
MEMORY
PRE1
INT
DRUM
EXT
PLG1 PLG2
PRE2
DRUM

Playing a Voice

Based on an AWM2 synthesis engine, this synthesizer offers various kinds of preset Voices (256 Normal Voices and 8 Drum Voices). You can also create your original Voices and store them into the instrument’s internal memory (INT) or an external Memory Card (EXT). The internal and external memory can each contain up to 128 Normal Voices and 2 Drum Voices. You can freely select and play Voices from both groups of memories, as explained in the following.
1 Press the [VOICE] key
The [VOICE] key LED will light, showing that you are now in Voice Play Mode. The following appears in the display.
At this point, you can play the Voice (named on the screen) via keyboard.
2 Press a MEMORY key to select a Voice Memory
There are six Voice Memories: PRE1 (Preset 1), PRE2 (Preset 2), INT (Internal), EXT (External), PLG1 (Plug-in 1), and PLG2 (Plug-in 2). Within each Voice Memory are several Banks (up to eight, A to H) in which the Voices are stored. The following illustration shows how Voices are stored in a Voice Memory.
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Basics
Section
The Drum Voices are held in separate areas of
DEC/NO INC/YES
EXIT ENTER
EF BYPASS
MASTER KEYBOARD
SHIFT PAGE
PART
/
ELEMENT
DATA
A B C 1 2
VCE Play) PRE1:128(H16) [Pf:GrandPiano] EQ Low EQ Mid EQ Hi Cutoff RevTime
each Memory, and are accessed as follows.
• To access the Preset Drum Memories (PRE:DR1 ~ DR8):
Press the MEMORY [PRE2] key while holding down the MEMORY [PRE1] key.
• To access the User Drum Memories (INT:DR1/2, EXT:DR1/2):
Press the MEMORY [EXT] key while holding down the MEMORY [INT] key.
Now you can play a selected Voice when you play the keyboard on the CS6x or the external keyboard connected to the CS6R. Try auditioning other Voices.
Details about selecting Voices using the [DATA] knob or the [DEC/NO] and [INC/YES] keys are given on Page 76.
You can also select Voices using a combination of BANK and PROGRAM/PART keys (CS6x), or using the Category Search feature. Details about selecting Voices are given on Page 75.
MEMORY
PRE1
PRE2
DRUM
INT
EXT
DRUM
PLG1 PLG2
To access Preset Drum Voices (PRE:DR1 ~ DR8)
To access User Drum Voices (INT:DR1/2, EXT:DR1/2)
PRE1 and PRE2 (Preset 1 and 2) are stored in internal Read Only Memory (ROM) and contain preset Voices which are never overwritten. INT (internal) is stored in Random Access Memory (RAM) and contains the factory default Voices. These can be overwritten, but can be recalled from the original factory settings at any time if required.
EXT (external) is stored on a Memory Card inserted in the CARD slot. If there is no Memory Card inserted and you attempt to select an EXT Voice, “---
--” will be displayed and no sound will be produced. With a Memory Card inserted, you can select and play EXT Voices. PLG1 or PLG2 Voices can only be selected if a Plug-in Board is installed.
3 Select a Voice Number
Octave Shifting (CS6x only)
If you need to raise or lower the keyboard note range for the Voice, you can use the OCTAVE [UP] key to raise the range by an octave and the OCTAVE [DOWN] key to lower it by an octave. You can shift the note range by up to three octaves in either direction. The current octave setting is shown in the left corner of the display while the OCTAVE [UP] or [DOWN] key is being held down. For instance, if you press the OCTAVE [UP] key twice (+2), you will actually play note C5 by pressing note C3 on the keyboard (i.e., the note you play is shifted up two octaves). To return to the standard octave range (0), press the OCTAVE [UP] and [DOWN] keys simultaneously.
You can have the current octave setting shown in the display while holding down the [SHIFT] key. Use this feature for confirmation.
OCTAVE
DOWN UP
using the [DATA] knob or the [INC/YES] and [DEC/NO] keys
Turn the [DATA] knob clockwise or press the [INC/YES] key to increment the Voice Number. Turn it anti-clockwise or press the [DEC/NO] key to decrement the Voice Number.
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(Oct= -3) PRE1:001(A01)[Sq:Generation] EQLow-G EQMid-G EQHi-G FLT-Rez HPF
If a note is shifted beyond G8 (MIDI note number 127), it will automatically be shifted to the octave below. For instance, note G#8 will be played as G#7.
OCTAVE [UP] and [DOWN] keys are linked to the “Coarse/Fine” parameter (Page 90) in the PCH Tune screen of Voice Edit Mode, and also the “Oct” parameter (Page 163) in the MSTR Kbd screen of Utility Mode. The OCTAVE [UP] and [DOWN] keys may not function if these parameters also have been set to shift the range.
You can also use the OCTAVE [UP] and [DOWN] keys in Performance Play Mode.
Basics
Section

Playing a Performance

DEC/NO INC/YES
EXIT ENTER
EF BYPASS
MASTER KEYBOARD
MEMORY
PRE1
INT
DRUM
EXT
PLG1 PLG2
PRE2
DRUM
VOICE PERFORM
UTILITY CARD
EDIT
COMPARE
JOB
STORE
MODE
PFM Play) INT:128(H16)[Pf: Init Perf ] EQ Low EQ Mid EQ Hi Cut off RevTime
CURSOR
SHIFT PAGE PART
/
ELEMENT DATA
SYSTEM A B C 1 2
1 [PERFORM] key 2 MEMORY key3 [DEC/NO]
and
[INC/YES]
keys
3 [DATA]
knob
PFM Play) INT:001(A01)[--:Init Perf ] EQ Low EQ Mid EQ Hi -1 +0
VOICE PERFORM
UTILITY CARD
EDIT
COMPARE
JOB
STORE
MODE
In Performance Play Mode, you can select and play any of 128 internal and 64 external (Memory Card) Performances. A Performance is a set of Voices used with the built-in (or an external) sequencer. Performances also let you set the synthesizer up for multitimbral operation. Each Performance can contain up to 16 Parts assigned to different Voices, plus extra Parts for Phrase Clip, A/D INPUT and Plug-in Boards. If the Layer Switch (Page 133) parameter is switched on for any Parts, those Parts can be play in unison. Also, you can assign multiple Parts to different MIDI channels so that they can be played or be controlled individually using the built-in (or an external) sequencer. Up to 128 Performances can be stored in the internal memory and up to 64 on Memory Card. These Performance settings are available in Performance Edit Mode (Page 121). Here, we will show how to get started with Performance Play after selecting a Performance.
1
Press the [PERFORM] key
The [PERFORM] key LED will light, showing that you are now in Performance Play Mode. The following appears in the display.
At this point, you can play the Performance (named on the screen) via keyboard.
2 Press a MEMORY key to select a Performance Memory
There are two Performance Memories: INT (internal) and EXT (External). The INT memory is divided into eight Banks (A to H) of 8 Performances. The EXT memory is divided into four Banks (A to D) of 4 Performances.
MEMORY
PRE1
PRE2
INT (Internal)
Bank A~H
1~16
Performance Performance
DRUM
INT
DRUM
PLG1 PLG2
INT (internal) is stored in internal Random Access Memory (RAM) and contains factory default Performances. These can be overwritten but can recalled at any time.
EXT (external) is stored on a Memory Card (RAM) inserted in the CARD slot. If there is no Memory Card inserted and you attempt to select an EXT Performance, “-----” will be displayed and no sound will be produced. With a Memory Card inserted, you can select and play EXT Performances.
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EXT
EXT (External)
Bank A~D
1~16
Basics
Section
3 Select a Performance Number using the [DATA] knob or the [INC/YES] and [DEC/NO] keys
Turn the [DATA] knob clockwise or press the [INC/YES] key to increment the Performance Number. Turn it anti-clockwise or press the [DEC/NO] key to decrement the Performance Number.
PFM Play) INT:001(A01) [--:Init Perf ] EQLow-G EQMid-G EQHi-G ------- -------
SHIFT PAGE
A B C 1 2
/
ELEMENT
PART
EF
MASTER KEYBOARD
BYPASS
EXIT ENTER
DEC/NO INC/YES
DATA
You can now play Parts in the Performance via the keyboard. If the Layer Switch parameter is switched on for any Parts, those Parts can be play in unison. Now try selecting other Performances.
Details about selecting Performances using the [DATA] knob or the [DEC/NO] and [INC/YES] keys are given on Page 76.
You can also select Performances using a combination of BANK and PROGRAM/PART keys (CS6x), or using the Category Search feature. Details about selecting Performances are given on Page 119.
On selection, a Performance may take a few seconds to become ready since the settings for multiple Parts are applied.
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