The following voices are preset at the factory. Each voice has different settings which you can change by moving the
CONTROL knobs and other controllers. Each controller is assigned with its own unique settings. In general, AEG or FEG is
assigned to knobs 1 and 2, VCF Cutoff to knob 5, Resonance to knob 6, and Effects-related parameters to knobs 7 and 8,
respectively. Parameters assigned to other knobs were carefully selected for maximum effect. Depending on the settings
for each parameter, changes you make may not be distinctive.
Combination of arpeggio synth & synthpad. Use [ASSIGN] knobs
to control the arpeggio voice.
20
Fx
Earth
Sound effect layered with arpeggiated melody line and human
voice-type pad.
2
3
4
5
6
7
8
9
10
11
12
Terraform
Sq
Celluloid
Ba
MajorBrass
Br
Soar
Pd
Hardcore
Ba
Uni-Bass
Ba
MegaDrone
Ld
SyncLead
Ld
Legato
St
Alan
Sq
Mini
Ba
Hard sequence voice with pattern select. Keys C#1 to B2
correspond to User Patterns No. 1 to 23.
Dual voice layered with full-bodied bass and metallic sounds.
SINGLE mode is suitable for original tunes. Also try MONO and
LEGATO. Also good for Synth lead in the upper register.
Powerful analog brass sound. Use [RIBBON] controller to change
VCF Cutoff (horizontal) and Resonance (pressure).
Ethereal pad sound using arpeggiator.
Hard core acid sound. Use [RIBBON] controller for distortion
control.
Fat bass sound using DUAL UNISON with Legato.
Fat lead sound with moving filter.
Lead sound using "Sync." Try the [RIBBON] controller for effect.
Pad strings sound with slow attack.
Standard British progressive rock sound.
Classic analog synth bass with various sequence patterns. Keys
C#1 to B2 are correspond to User Patterns No. 25 to 47.
21
22
23
24
25
26
27
28
29
30
31
Vinnie
Co
Detroit
Co
Plastik
Co
ChinaTech
Co
Silence
Co
Dog Bass
Ba
Slum
Ba
Loud
Ba
MiniLow
Ba
Kickbass
Ba
Sub Sub
Ba
Nice Split of vintage arpeggio & synth lead.
Combination analog bass and analog effect sound.
Combination synth sound layered with analog drum sound and its
perfect fourth. Step Sequencer playes only while you hold the
keys since the Hold function is set to OFF.
Combination synth sound layered with analog drum sound and its
perfect fourth. Step Sequencer playes only while you hold the
keys since the Hold function is set to OFF.
Combination analog pad and analog lead sound.
Fat hip hop saw bass. Slide the edge back with the
[MODULATION] wheel.
Heavy analog bass with a characteristic attack. Select Scene 2
for a variation.
Hybrid analog and FM bass sound.
Analog bass sound with short filter decay. Use [ASSIGN] knobs to
change the envelope and filter settings.
Bass sound with a characteristic attack. Select Scene 2 to
produce a sharp bass drum attack.
Hollow sub bass sound.
Chemical
Se
13
SyncSweep
Pd
14
Caner
Sc
15
MorphEP
Pf
16
Doves
Sq
17
BPF Morph
Sq
18
Seismic
Sq
19
AURAL EXCITER® is a registered trademark of and used under license from Aphex Systems, Ltd.
Diving sweep sound. The rhythm in Scene 1 is created with the
FreeEG. This is disabled for Scene 2.
Use [RIBBON] or [MODULATION] wheel for sync pitch control.
Fat hook-line voice for dance & techno music. Try scene 2 with
[MODULATION] wheel.
Continuously changes between electric piano sound and pad
sound using "Sync" by Scene Control function.
Spacey sequence voice. Use [RIBBON] controller and [ASSIGN]
knobs for effect.
Sequence voice with band pass filter for special atmosphere.
Step Sequencer plays a combination of analog drum and analog
bass sounds. Free EG adds modulation for unique atmosphere.
2
32
33
34
35
36
37
38
Hardstep
Ba
Wonder
Ba
Duck Bass
Ba
Prophetic
Ba
Harmosync
Ba
Kangaroo
Ba
Acid 1
Ba
Slippery drum and bass sound. Use the [RIBBON] to control the
slip.
Analog bass sound suitable for melodic riffs.
Analog bass sound with wide dynamic range created by velocity.
Vintage analog style bass sound.
Contemporary acid sound. In Scene 2 the compressor drive is on
the [RIBBON]. Try Scene1 for a more harmonic effect.
Bouncey soft acid sound. Get happy with this one.
Hard acid sound number 1. Note that the feedback parameter
(knob 7) interacts with the resonance (knob 6).
Acid sound number 2. Twiddle those knobs for ultimate
experience.
62
Ld
OB-8
Thick detuned wave.
40
41
42
43
44
45
46
47
48
49
50
51
Acid 3
Ba
Soft Brass
Br
Hard Brass
Br
Bronze
Br
Fatty
Br
Quincy
Br
CS80 Brass
Br
Tangiers
Br
Brassmorph
Br
Analog
St
Lush
St
Chocolate
St
Harder acid sound. [RIBBON] controls distortion amount. Watch
the resonance.
Soft analog brass sound. Try the [RIBBON] controller.Sensitive synth lead voice. Use [RIBBON], [PITCH] wheel and
Bright & fat analog sawtooth synth sound. Scene 2 is a square
wave variation.
Unison brass sound with short decay changes. Open filter brass
with the [MODULATION] weel. The same voice with the oscillators
in octaves is in Scene 2.
Fat 70s style synth brass.Typical 80s Stevie Winwood type lead sound.
Gentle and cool synth brass sound. Use velocity to control
brightness.
Emulation of classic CS80 brass patch.Dangerous lead sound also great for percussive sequence lines.
Brass sound with fast attack. Great for house stabs.Soft sweep with tons of resonance.
[MODULATION] wheel gradually changes the sound between
filtrated brass sound (Scene 1) and projected brass sound
(Scene 2).
Bright analog synth strings. Use [MODULATION] wheel or
[RIBBON] for dark strings.
Rich PWmod string pad. Use the [RIBBON] to control brightness.
A slight variation, up an octave in pitch, is in Scene 2.
Orchestral sound layered with strings in different octaves.Pad with arpeggiated bells on top. Use the [RIBBON] to control
63
64
65
66
67
68
69
70
71
72
73
74
Lucky
Ld
Earth Lead
Ld
HardSync
Ld
Chick
Ld
Stevie
Ld
Floyd75
Ld
Synchromes
Ld
High Sweep
Pd
Ice Pad
Pd
Sprinkler
Pd
GreatMorph
Pd
Church Bel
Pd
Portamento lead sound created with a typical square wave. Turn
knob 3 to change the pulse width.
[MODULATION] wheel.
Fat synth lead sound with sync-envelope.
Dark analog synth lead. Turning knob 5 makes the sound
brighter.
Stacked over 4 octaves! Pink Floyd's "Wish You Were Here"
revisited.
Synth pad using Free EG for subtle trembles. A typical example of
how easy it is to create a voice by using Edge and Ring
Modulator.
Layered sound with fast arpeggiated sound and soft pad. The
soft pad can be changed drastically with [MODUALTION] wheel
and [RIBBON] controller.
Powerful pad sound suitable for progressive rock. Check the
drastic changes between Scene 1 and 2 using the
[MODULATION] wheel.
the volume of the bells.
52
53
54
55
56
57
58
59
60
61
Stringz
St
String Pad
St
Billy
Sc
Fetish
Sc
P-5 Compy
Sc
Stakka
Sc
Dust
Sc
WarmPoly
Sc
Rhubarb
Sc
Susy
Ld
Analog PWmod synth string pad. Scene 2 is a square wave
variation, with pulse width controlled by the [RIBBON].
Soft pad great for backing.Dark and thick analog synth pad sound. Scene 2 is an LFO
70s style poly synth sound. Use [ASSIGN] knobs for neat sound
variations.
Wasp-like sound for soundtracks with the sweet pleasure of pain.Modulated pluck sound with high string pad fading in over it. Use
Emulation of the classic Prophet 5 sound.Clear portamento pad sound.
Voice stacked with a major third.Analog strings pad sound with chorus effect.
Pizzicato synth sound.Powerful synth pad sound.
70s style poly synth. Use [ASSIGN] knobs for sound variations.Vocal type pad sound.
Fat portamento hook-voice for dance & techno.Sweep pad which can morph to Sample & Hold using the
Warm vintage "mini" synth lead voice.Thin pad which sits behind fat drums.
75
76
77
78
79
80
81
82
83
84
Deep Blue
Pd
Da Padd
Pd
Water Pad
Pd
Night Sky
Pd
Oberweich
Pd
PolyTen
Pd
PortPad
Pd
Sacred
Pd
Sweep&S/H
Pd
Slip
Pd
Synth pad sound with great sound projection.
sweep with BEF variation. The [RIBBON] controls LFO sweep
speed in Scene 2 over a wider range than knob 3 for a "watery"
effect.
Pad with upward BPF sweep. Use the [MODULATION] wheel to
change between the original version of the pad and a variation.
Use the [RIBBON] to control the brightness.
the [MODULATION] wheel to change the pitch of the pluck
sound. Middle positions include great voice variations. Use the
[RIBBON] to control volume of the strings.
Warm and wide poly synth sound with long filter attack.Sound effect which creates rhythms by matching the delay length
107
Fx
Heaven
to the Arpeggiator tempo.
86
87
88
89
90
91
92
93
94
95
96
Padbells
Co
DX E.Piano
Pf
Condenser
Pf
WhitneyEP
Pf
DrawOrgans
Or
16+2.2/3
Or
Garage
Or
House
Or
Pipes
Or
Hi Q Reso
Pc
Koan
Pc
Combination of bells with pad. Use [RIBBON] to fade the bells in
or out.
Bright FM electric piano sound.Sound which creates animal squeakings using the Free EG.
Condenser piano sound.Filter LFO sound effect great for trance music.
Electric piano with clean Whitney Houston sound.Pointy strobe-ish techno sound.
Clean organ with 4 drawbars. Use [MODULATION] wheel for
rotary speed and [ASSIGN] knobs for tone control.
Many organ sounds available with controllers.
Garage and ragga type small synth organ. Scene 2 has a more
percussive version.
House organ ideal for bouncey basslines.Sound effect combined with Arpeggiator and PEG.
Chiffer pipe organ sound that transforms into full organ when the
[MODULATION] wheel is increased. The [RIBBON] controls the
volume of the upper octave.
The immortal Kraftwerk invention.Use all controllers and go crazy!
Ring modulation style wind chimes.Sound effect producing completely different sounds in all pitches
108
109
110
111
112
113
114
115
116
117
118
Mars
Fx
Porpoise
Fx
Jack
Fx
Microdot
Fx
Polaris
Fx
RhythmCity
Fx
CyberBag
Fx
CyberClock
Se
Flutter
Se
Industrial
Se
Moment
Se
Typical vintage synth with high pass sweep.
Thick pad sound with creamy effect. Adjust knobs 2 and 7 if it's
too slow for ya.
A sequenced voice is triggered from B2 and below. Try using
single notes or octaves in the lower range of the keyboard. Play
chords from C3 and above. Change chords in time.
The [RIBBON] controls the brightness of the sequence.
Sound effect created with the FreeEG.
Soundd with special sweeping effect.
by applying FM modulation.
97
98
99
100
101
102
103
104
105
106
Woob
Pc
WelcomBk
Fx
Magic
Fx
Hypno
Fx
Soundtrack
Fx
Morphyum
Fx
WindString
Fx
Vangelizm
Fx
Chandelier
Fx
FreeEGRthm
Fx
Ambient percussion effect by ring modulation.Whimsical special effect sound using sync to create vocal
Great space pad sound. Use the [MODULATION] wheel to add
pitch modulation effects. Hold note A4 to recreate the beginning
of ELP's "Welcome Back My Friends" (Karn Evil 9).
Spacey pad with soft sync modulation.Distorted analog sequence great for techno music. Use the
Notes in the bottom octave of the keyboard play a sequence and
determine its pitch. Play single or double note melodies in the
upper keyboard. The Free EG does the rest.
Synth voice great for film music.Automatically plays with C sus 4. Get into it!
FX voice with pitch attack & sync. Free EG adds radically changing long cycle to the sequences of
FX pad sound expressing fast bowed sound of a violin using the
Arpeggiator.
Combination synth and analog pad sound using Arpeggiator.Typical percussive type analog synth great for arpeggios.
Bright analog sound effect using Arpeggiator.Percussive chill-out effect. Be cool.
Free EG and Arpeggiator extravaganza which procudes unusual
rhythms.
NOTE When Step Sequencer Keyboard Mode is set to "sel&norm" or "sel&shift", User Patterns can be played
We All Die
Se
119
Cactus
Sq
120
Overdrive
Sq
121
Omega
Sq
122
Csus4
Sq
123
TekkLine
Sq
124
Highway
Sq
125
Saturn
Sq
126
Poptart
Sq
127
VirtlScene
Sq
128
to the left of the Split point. User Patterns can also be selected by playing a note. In this case, when
you press the C1 key, the current Voice Pattern will be accessed. (See page 41.)
formants.
Analog sequence with complex Free EG modulations. Hold the
key for a long time.
[RIBBON] to control the filter.
Analog sequence with complex Free EG modulations. Hold the
key for a long time.
typical phrases.
Spacey sequence with strong phasing effect.
Play a tune along with the typical sequence line while changing
voices using the [MODULATION] wheel.
(Delay and Reverb can be
configured in a serial or
parallel connection)
Arpeggiator Type List
No. Param NameComments
1 UpOct1The chord (or phrase) ascends up 1 Octave.
2 UpOct2The chord (or phrase) ascends up 2 Octaves.
3 UpOct4The chord (or phrase) ascends up 4 Octaves.
4 DwOct1The chord (or phrase) descends down 1 Octave.
5 DwOct2The chord (or phrase) descends down 2 Octaves.
6 DwOct4The chord (or phrase) descends down 4 Octaves.
7 UpDwAOct1 The chord (or phrase) ascends up 1 Octave, then descends.
8 UpDwAOct2 The chord (or phrase) ascends up 2 Octaves, then descends.
9 UpDwAOct4 The chord (or phrase) ascends up 4 Octaves, then descends.
10 UpDwBOct1 The chord (or phrase) ascends up 1 Octave, then descends. (This is slightly different from type UpDwAOct1.)
11 UpDwBOct2 The chord (or phrase) ascends up 2 Octaves, then descends. (This is slightly different from type UpDwAOct2.)
12 UpDwBOct4 The chord (or phrase) ascends up 4 Octaves, then descends. (This is slightly different from type UpDwAOct4.)
13 RandmOct1Plays up and down randomly over 1 Octave, based on the chord you play.
14 RandmOct2Plays up and down randomly over 2 Octaves, based on the chord you play.
15 RandmOct4Plays up and down randomly over 4 Octaves, based on the chord you play.
16 Techno-ATypical techno sequence TYPE A. (Euro techno type.)
17 Techno-BTypical techno sequence TYPE B. (UK type with Velocity.)
18 Techno-CTypical techno sequence TYPE C. (Japan techno type.)
19 Techno-DTypical techno sequence TYPE D. (German techno type.)
20 DAHouseBacking sequence with House music feel. (Bass for left hand, Chord play for right hand.)
21 SyncopaASyncopation type sequence TYPE A.
22 SyncopaBSyncopation type sequence TYPE B. (Octave moves considerably.)
23 SyncoEchoSyncopated type echo.
24 TekkEchoAEcho with moving filter A.
25 TekkEchoBEcho with moving filter B.
26 PulseLineSequence mixed with bass line and sequence line.
27 BassLineAArpeggio phrase TYPE A for bass.
28 BassLineBArpeggio phrase TYPE B for bass. (With Velocity.)
29 BassLineCArpeggio phrase TYPE C for bass.
30 BassLineDArpeggio phrase TYPE D for bass.
DATA ENTRY INC
DATA ENTRY DEC
ASSIGNABLE CONTROLLER
Free EG Track
Parameter List
Param (LCD)
off
VCF Type
VCF Cutoff
Resonance
FEG Depth
FEG Attack
FEG Decay
FEG Sustin
FEG Releas
VCF Mod Dp
FEG VelSns
VCF KeyTrk
HPF Cutoff
AEG Attack
AEG Decay
AEG Sustin
AEG Releas
VCA Mod Dp
AEG VelSns
VCA Feedbk
VCA Volume
VCO1 Level
VCO2 Level
Ring Mod
NoiseLevel
Algorithm
Sync Pitch
SyncPit Dp
SyncPitSrc
SyncPmodSw
FM Depth
Param (LCD)
FM Source1
FM Source2
LFO1 Wave
LFO1 Speed
LFO1 Delay
LFO2 Speed
Scene Tune
PEG Decay
PEG Depth
PEG Sw
Port Time
VCO1 Wave
VCO1 Pitch
VCO1 Fine
VCO1 Edge
VCO1 PW
VCO1PWM Dp
VCO1PWMSrc
VCO1PmodDp
VCO2 Wave
VCO2 Pitch
VCO2 Fine
VCO2 Edge
VCO2 PW
VCO2PWM Dp
VCO2PWMSrc
VCO2PmodDp
VarEF D:W
Pitch Up
Pitch Down
9
Page 10
Control Matrix List And Free EG Track Parameter List
* 1. Adds or multiplies Control Matrix setting to Knob parameter settings. Also does so when the same parameter is selected for multiple Control Matrix settings.
* 2. Adds the value calculated in "Rate" (positive setting makes the EG faster), while the value is calculated in "Time" for the Knob parameters.
* 3. No effect for the Aural Exciter, Compressor, Distortion, Over Drive and Guitar Amp Simulator. However, Direct Control functions even for these effects.
Pitch Up2add
Pitch Down3add
PEG Depth5 mul
PEG Sw
Port Time6add
LFO1 Speed7add
LFO1 Delay8add
LFO2 Speed9add
Sync Pitch10add
SyncPit Dp11 mul
SyncPitSrc
SyncPmodSw
FM Depth12 mul
FM Source1
FM Source2
FEG Decay30add *2
FEG Sustin31add
FEG Releas32add *2
HPF Cutoff33add
VCF Type
VCF Cutoff34add
Resonance35add
FEG Depth36 mul
FEG VelSns
VCF KeyTrk
VCF Mod Dp37add
AEG Decay39add *2
AEG Sustin40add
AEG Releas41add *2
VCA Feedbk42 mul
VCA Volume43 mul
AEG VelSns
VCA Mod Dpadd
44
Data RangeVelData RangeKeyTrkData RangeData Value
CC
AT
xO
O
(-24) - (+24)
O
(-24) - (+24)
O
(-64) - (+63)
O
(-64) - (+63)
xxx
O
(-64) - (+63)
xxx
O
(-64) - (+63)
O
(-64) - (+63)
O
(-64) - (+63)
xxx
O
(-64) - (+63)
O
(-64) - (+63)
xxx
xxx
O
(-64) - (+63)
xxx
xxx
xxx
xxO
xxO
O
(-64) - (+63)
O
(-64) - (+63)
O
(-64) - (+63)
xxx
O
(-63) - (+63)
xxx
xxO
xxO
O
(-64) - (+63)
O
(-64) - (+63)
O
(-64) - (+63)
xxx
O
(-63) - (+63)
O
(-64) - (+63)
O
(-64) - (+63)
O
(-64) - (+63)
O
(-64) - (+63)
O
(-64) - (+63)
O
(-64) - (+63)
O
(-64) - (+63)
O
(-64) - (+63)
O
(-64) - (+63)
xxx
O
(-64) - (+63)
O
(-64) - (+63)
O
(-64) - (+63)
xxx
xxx
O
(-64) - (+63)
O
(-64) - (+63)
O
(-64) - (+63)
O
(-64) - (+63)
O
(-64) - (+63)
O
(-64) - (+63)
O
(-64) - (+63)
xxx
O
(-64) - (+63)
O
(-64) - (+63)
KeyRnd
(-64) - (+63)
xx
xx
O
(-64) - (+63)
O
(-64) - (+63)
O
(-64) - (+63)
O
(-64) - (+63)
O
(-64) - (+63)
O
(-64) - (+63)
O
(-64) - (+63)
O
(-64) - (+63)
O
(-64) - (+63)
O
(-64) - (+63)
xx
O
(-64) - (+63)
xx
O
(-64) - (+63)
xx
O
(-64) - (+63)
xx
O
(-64) - (+63)
O
(-64) - (+63)
O
(-64) - (+63)
O
(-64) - (+63)
O
(-64) - (+63)
O
(-64) - (+63)
xx
O
(-64) - (+63)
O
(-64) - (+63)
O
(-64) - (+63)
O
(-64) - (+63)
(Vel x)FEG VelSnsO
KeyRnd
(-64) - (+63)
xx
O
(-64) - (+63)
O
(-64) - (+63)
xx
O
(-64) - (+63)
xx
(Vel x)AEG VelSnsO
KeyRnd
(-64) - (+63)
xx
O
(-64) - (+63)
x
O
(-64) - (+63)1
O
(-64) - (+63)2
O
(-64) - (+63)4
O
(-64) - (+63)6
O
(-64) - (+63)7
O
(-64) - (+63)8
O
(-32) - (+32)10
O
(-64) - (+63)11
O
(-64) - (+63)14
(-64) - (+63)18
(-64) - (+63)19
O
(-64) - (+63)20
O
(-64) - (+63)22
(-64) - (+63)26
(-64) - (+63)27
O
(-64) - (+63)28
O
(-64) - (+63)30
O
(-64) - (+63)33
O
(-64) - (+63)34
O
(-64) - (+63)35
O
(-64) - (+63)36
O
(-64) - (+63)37
O
(-64) - (+63)38
O
(-64) - (+63)40
O
(-64) - (+63)41
(x)VCF KeyTrk
O
(-64) - (+63)44
(-64) - (+63)45
O
(-64) - (+63)49
O
(-64) - (+63)50
O
(-64) - (+63)52
(-64) - (+63)54
O
(-64) - (+63)---
3
5
9
12
13
15
16
17
21
23
24
25
29
31
32
39
42
43
46
47
48
51
53
55
56
10
Page 11
Many MIDI messages listed in the MIDI Data Format section are expressed in hexadecimal or binary numbers. Hexadecimal numbers
may include the letter “H” as a suffix. The letter “n” indicates a certain whole number.
The chart below lists the corresponding decimal number for each hexadecimal/binary number.
• For example, 144 - 159(Decimal)/9nH/1001 0000 - 1001 1111(Binary) indicate the note-on messages for the channels 1 through 16
respectively. 176 - 191/BnH/1011 0000 - 1011 1111 indicate the control change messages for the channels 1 through 16 respectively. 192 207/CnH/1100 0000 - 1100 1111 indicate the program change messages for the channels 1 through 16 respectively. 240/F0H/1111 0000 is
positioned at the beginning of data to indicate a system exclusive message. 247/F7H/1111 0111 is positioned at the end of the system
exclusive message.
• aaH(Hexadecimal)/0aaaaaaa(Binary) indicates the data addresses. The data address consists of High, Mid and Low.
STATUS1100nnnn(CnH)n = 0 ~ 15; MIDI TRANSMIT/RECEIVE CHANNEL
PROGRAM NUMBER 0pppppppp = 0 ~ 127
(3-1-4) CHANNEL AFTER TOUCH
STATUS1101nnnn(DnH)n = 0 ~ 15; MIDI TRANSMIT/RECEIVE CHANNEL
VALUE0vvvvvvvv = 0 ~ 127 AFTER TOUCH VALUE
(3-1-5) PITCH BEND CHANGE
STATUS1110nnnn(EnH)n = 0 ~ 15; MIDI TRANSMIT/RECEIVE CHANNEL
LSB0vvvvvvvPITCH BEND CHANGE LSB
MSB0vvvvvvvPITCH BEND CHANGE MSB
Transmitted with a resolution of 7 bits.
(3-1-6) CONTROL CHANGE
STATUS1011nnnn(BnH)n = 0 ~ 15; MIDI TRANSMIT/RECEIVE CHANNEL
CONTROL NUMBER 0ccccccc
CONTROL VALUE 0vvvvvvv
* TRANSMITTED CONTROL NUMBERS
c = 1MODULATION; v = 0 - 127*1
c = 4FOOT CONTROLLER; v = 0 - 127*1
c = 7MAIN VOLUME; v = 0 - 127*1
c = 12RIBBON Z CONTROLLER; v = 0 - 127*1
c = 13RIBBON X CONTROLLER; v = 0:-64 - 64:0 - 127:+63*1
c = 64SUSTAIN SWITCH; v = 0-63:OFF, 64-127:ON*1
c = 71HARMONIC CONTENT; v = 0 - 127
c = 72RELEASE TIME; v = 0 - 127
c = 73ATTACK TIME; v = 0 - 127
c = 74BRIGHTNESS; v = 0 - 127
c = 75DECAY TIME; v = 0 - 127
c = 00..95 ASSIGNABLE CONT; v = 0 - 127
* RECEIVED CONTROL NUMBER
c = 1MODULATION; v = 0 - 127
c = 4FOOT CONTROLLER; v = 0 - 127*1
c = 5PORTAMENTO TIME; v = 0 - 127
c = 6DATA ENTRY MSB; v = 0 - 127*2
c = 38DATA ENTRY LSB; v = 0 - 127*2
c = 7MAIN VOLUME; v = 0 - 127
c = 10EXPRESSION; v = 0 - 127
c = 12RIBBON Z CONTROLLER; v = 0 - 127*1
c = 13RIBBON X CONTROLLER; v = 0:-64 - 64:0 - 127:+63*1
c = 64SUSTAIN SWITCH; v = 0-63:OFF, 64-127:ON
c = 65PORTAMENTO SWITCH; v = 0-63:OFF, 64-127:ON
c = 71HARMONIC CONTENT; v = 0 - 127
k = 36(C1)~96(C6); when transmitting
k = 0(C-2)~127(G8); selectable when transposed
c = 72RELEASE TIME; v = 0 - 127
c = 73ATTACK TIME; v = 0 - 127
c = 74BRIGHTNESS; v = 0 - 127
c = 75DECAY TIME; v = 0 - 127
c = 91REVERB DEPTH; v = 0 - 127
c = 93CHORUS(VARIATION) DEPTH ; v = 0 - 127
c = 94DELAY DEPTH; v = 0 - 127
c = 96DATA ENTRY INC; v = 127*2
c = 97DATA ENTRY DEC; v = 127*2
c = 00..95ASSIGNABLE CONTROLLER ; v = 0 - 127
*1 Preset CONTROL CHANGE NUMBER at the factory. Can be changed.
*2 Used only when assigning the parameter with RPN numbers.
In addition, the following CONTROL NUMBERs will be transmitted/received when Control Change Mode 2 is selected. (These are unique
to the AN1x and therefore not in accordance with the MIDI 1.0 standard.)
c = 3SCENE SELECT; v = 0 - 127
c = 8LAYER MODE; v = 0 - 127
c = 9POLY/MONO MODE; v = 0 - 127
c = 14LFO RESET MODE; v = 0 - 127
c = 15LFO1 WAVE; v = 0 - 127
c = 16LFO1 SPEED; v = 0 - 127
c = 17LFO2 SPEED; v = 0 - 127
c = 18VCO1 PITCH MOD DEPTH; v = 0 - 127
c = 19VCF FILTER MOD DEPTH; v = 0 - 127
c = 20LFO1 DELAY; v = 0 - 127
c = 21VCO1 PITCH COARSE TUNE ; v = 0 - 127
c = 22VCO SYNC PITCH; v = 0 - 127
c = 23VCO SYNC PITCH DEPTH; v = 0 - 127
c = 24VCO SYNC PITCH SOURCE ; v = 0 - 127
c = 25PEG DEPTH; v = 0 - 127
c = 26PEG SWITCH; v = 0 - 127
c = 27PEG DECAY; v = 0 - 127
c = 28PEG SUSTAIN LEVEL; v = 0 - 127
c = 29FEG RELEASE; v = 0 - 127
c = 30VCF CUTOFF KBD TRACK; v = 0 - 127
c = 31AMP EG SUSTAIN LEVEL; v = 0 - 127
c = 33VCO ALGORITHM; v = 0 - 127
c = 34VCO SYNC PITCH MOD SW ; v = 0 - 127
c = 35FM DEPTH; v = 0 - 127
c = 36FM SOURCE1; v = 0 - 127
c = 37FM SOURCE2; v = 0 - 127
c = 39MIXER NOISE LEVEL; v = 0 - 127
c = 50VCO1 WAVE TYPE; v = 0 - 127
c = 51VCO2 WAVE TYPE; v = 0 - 127
c = 52VCO2 PITCH COARSE TUNE ; v = 0 - 127
c = 53VCO2 PITCH FINE TUNE; v = 0 - 127
c = 54VCO2 EDGE; v = 0 - 127
c = 55VCO2 PULSE WIDTH; v = 0 - 127
c = 56VCO2 PWM DEPTH; v = 0 - 127
c = 57VCO2 PITCH MOD DEPTH; v = 0 - 127
c = 58VCF HPF CUTOFF; v = 0 - 127
c = 59VCF FILTER TYPE; v = 0 - 127
c = 60FILTER EG VELOCITY SENS ; v = 0 - 127
c = 61AMP EG VELOCITY SENS; v = 0 - 127
c = 62VCA VOLUME; v = 0 - 127
c = 63VCA FEED BACK LEVEL; v = 0 - 127
c = 68MIXER VCO1 LEVEL; v = 0 - 127
c = 69MIXER VCO2 LEVEL; v = 0 - 127
c = 70RING MODULATOR LEVEL; v = 0 - 127
c = 76VCO1 EDGE; v = 0 - 127
c = 77VCO1 PITCH FINE TUNE; v = 0 - 127
c = 78VCO1 PULSE WIDTH; v = 0 - 127
c = 79VCO1 PWM DEPTH; v = 0 - 127
c = 80VCA AMP MOD DEPTH; v = 0 - 127
c = 81FILTER EG DEPTH; v = 0 - 127
c = 82FILTER EG ATTACK; v = 0 - 127
c = 83FILTER EG DECAY; v = 0 - 127
c = 85PORTAMENTO MODE; v = 0 - 127
c = 86VCO1 PWM SOURCE; v = 0 - 127
c = 87VCO2 PWM SOURCE; v = 0 - 127
c = 90ARPEGGIO/STEP SEQ SW; v = 0 - 127
(VCF FILTER RESONANCE)
(AMP EG RELEASE TIME)
(AMP EG ATTACK TIME)
(VCF FILTER CUTOFF)
MODULATION is used to control vibrato depth.
PORTAMENTO TIME sets the time it takes for the pitch to reach the next note played when PORTAMENTSWITCH (CONTROL #65) is set
to on. 0 is the minimum time and 127 is the maximum.
PANPOT position relatively changes accordiong to the preset value for each voice.
REVERB DEPTH controls reverb send level.
CHORUS DEPTH overwrites the Dry: Wet value of the Variation Effect directly for each voice.
DELAY DEPTH controls delay send level.
HARMONIC CONTENT adjusts the resonance preset for each voice. Setting a value adds to or subtracts from the center value 64 since it is
an offset parameter. Higher values produce more resonance. The effective range may be narrower than the range you can designate depending
on the selected voice.
RELEASE TIME adjusts the envelop release time preset for each voice. Setting a value adds to or subtracts from the center value 64 since it
is an offset parameter.
ATTACK TIME adjusts the envelop attack time preset for each voice. Setting a value adds to or subtracts from the center value 64 since it is
an offset parameter.
BRIGHTNESS adjusts the cutoff frequency preset for each voice. Setting a value adds to or subtracts from the center value 64 since it is an
offset parameter. Lower valnes produce a warmer sound. The effective range may be narrower than the range you can designate depending on
the selected voice.
(3-2) CHANNEL MODE MESSAGES
STATUS1011nnnn(BnH)n = 0 ~ 15 ;MIDI RECEIVE CHANNEL
CONTROL NUMBER0cccccccc = CONTROL NUMBER
CONTROL VALUE0vvvvvvvv = DATA VALUE
(3-2-1) ALL SOUND OFF(CONTROL NUMBER = 78H , DATA VALUE = 0)
All the sounds currently played including the channel messages such as note-on and hold-on in a certain channel are canceled when
receiving this message.
(3-2-2) RESET ALL CONTROLLERS(CONTROL NUMBER = 79H , DATA VALUE = 0)
Resets the values set for the following controllers.
PITCH BEND CHANGE0 (Center)
AFTER TOUCH0 (Minimum)
MODULATION0 (Minimum)
EXPRESSION127 (Maximum)
SUSTAIN SWITCH0 (Off)
12
Page 13
RPNNot assigned; no change
PORTAMENTO SWITCH0 (Off)
FOOT CONTROLLER0 (Minimum)
RIBBON X CONTROLLER64 (No effect)
RIBBON Z CONTROLLER0 (Minimum)
VOLUME127 (Maximum)
PAN64 (No effect)
REVERB DEPTH127 (Maximum)
CHORUS(VARIATION) DEPTHNo change
DELAY DEPTH127 (Maximum)
(3-2-3) ALL NOTE OFF(CONTROL NUMBER = 7BH , DATA VALUE = 0)
All the notes currently set to on in a certain channel are muted when receiving this message. However, if Hold 1 or Sostenute is on, notes
will continue sounding until these are turned off.
(3-2-4) OMNI MODE OFF(CONTROL NUMBER = 7CH , DATA VALUE = 0)
Performs the same function as when receiving ALL NOTES OFF.
(3-2-5) OMNI MODE ON(CONTROL NUMBER = 7DH , DATA VALUE = 0)
Performs the same function as when receiving ALL NOTES OFF. Not to change to OMNI ON.
(3-2-6) MONO(CONTROL NUMBER = 7EH , DATA VALUE = 0)
Performs the same function as when receiving ALL SOUNDS OFF. If the 3rd byte (mono) is within 0 through 16, the channel will be
Mode4 (m = 1).
(3-2-7) POLY(CONTROL NUMBER = 7FH , DATA VALUE = 0)
Performs the same function as when receiving ALL SOUNDS OFF. The channel will be Mode3.
(3-3) REGISTERED PARAMETER NUMBER
STATUS1011nnnn(BnH)n = 0 ~ 15; MIDI RECEIVE CHANNEL
LSB01100100(64H)
RPN LSB0pppppppp = RPN LSB(See chart below)
MSB01100101(65H)
RPN MSB0qqqqqqqq = RPN MSB(See chart below)
DATA ENTRY MSB00000110(06H)
DATA VALUE0mmmmmmmm = Data Value
DATA ENTRY LSB00100110(26H)
DATA VALUE0llllllll = Data Value
First, designate the parameter using RPN MSB/LSB numbers. Then, set its value with data entry MSB/LSB.
Once this code is received, the AN1x starts sensing. When no status data is received for over approximately 360 ms, MIDI receiving buffer will
be cleared, and the sounds currently played and the sustain switch are forcibly turned off. In this case, each control data will be reset to a certain
value.
(3-4-2) TIMING CLOCK(Receive only)
STATUS11111000(F8H)
Selects whether the tempo clock of the Arpeggiator, Step Sequencer and FreeEG is controlled by internal clock or the timing clock of an external
device via MIDI.
(3-5) SYSTEM EXCLUSIVE MESSAGE
(3-5-1) UNIVERSAL NON REALTIME MESSAGE
(3-5-1-1) IDENTITY REQUEST (Receive only)
F0H 7EH 0nH 06H 01H F7H
(3-5-1-2) IDENTITY REPLY(Transmit only)
F0H 7EH 7FH 06H 02H 43H 00H 41H ddH ddH 00H 00H 00H vvH F7H
dd;Device Number CodeÅ@AN1x: 1A 02
vv;TG Support Level AN1x: 7E
(3-5-2) UNIVERSAL REALTIME MESSAGE
(3-5-2-1) MIDI MASTER VOLUME
F0H 7FH 7FH 04H 01H llH mmH F7H
Sets the MASTER VOLUME value.
The value “mm” is used to set the master volume (the value “ll” will be ignored).
(3-5-3) PARAMETER CHANGE
(3-5-3-1) DX1 MASTER TUNING
F0H 43H 1nH 04H 40H ddH F7H
When AN1x receives the DX1 compatible format, MASTER TUNE in the System Data will be changed.
The value “dd” is used to set the master tuning.
dd = -64(00H) ~ 0(40H) ~ +63(7FH)
(3-5-3-2) PARMETER CHANGE
11110000F0Exclusive status
0100001143YAMAHA ID
0001nnnn1ndevice Number
010111005CModel ID
0aaaaaaaaaaaaaaAddress High
0aaaaaaaaaaaaaaAddress Mid
0aaaaaaaaaaaaaaAddress Low
0ddddddddddddddData
||
11110111F7End of Exclusive
For parameters with data size of 2, transmit the appropriate number of data bytes.
See MIDI Data Table for Address and Byte Count.
The following six types of data are transmitted/received.
System Data
Current Voice Common Data
Current Voice Scene1 Data
Current Voice Scene2 Data
Current Voice Scene Ctrl Data
Current Step SEQ Data
(3-5-4) BULK DUMP
11110000F0Exclusive status
0100001143YAMAHA ID
0000nnnn0ndevice Number
010111005CModel ID
0bbbbbbbbbbbbbbByteCount
0bbbbbbbbbbbbbbByteCount
0aaaaaaaaaaaaaaAddress High
0aaaaaaaaaaaaaaAddress Mid
0aaaaaaaaaaaaaaAddress Low
0000000000Data
||
0ccccccccccccccCheck-sum
11110111F7End of Exclusive
See MIDI Data Table for Address and Byte Count.
The Check sum is the value that results in a value of 0 for the lower 7 bits when the Byte Count, Start Address, Data and Check sum itself are
added.
The following eight types of data are transmitted/received.
System Data
Current Voice Common Data
Current Voice Scene1 Data
Current Voice Scene2 Data
Current Voice Scene Ctrl Data
Current Step SEQ Data
User Voice Data
User Step SEQ Data
(3-5-5) DUMP REQUEST
11110000F0Exclusive status
0100001143YAMAHA ID
0010nnnn2ndevice Number
010111005CModel ID
0aaaaaaaaaaaaaaAddress High
0aaaaaaaaaaaaaaAddress Mid
0aaaaaaaaaaaaaaAddress Low
11110111F7End of Exclusive
See MIDI Data Table for Address and Byte Count.
The following eight types of data are received.
System Data
Current Voice Common Data
Current Voice Scene1 Data
Current Voice Scene2 Data
Current Voice Scene Ctrl Data
Current Step SEQ Data
User Voice Data
User Step SEQ Data
(4) CONFIGURATION OF KEYBOARD, ARPEGGIATOR AND TONE GENERATOR
+-----------++--------------+
| MIDI IN || KEYBOARD |
+-----------++--------------+
00...7F Dly-Ef Param 1 LSBSee Effect Parameter ListDepends On Dly-Ef Type
34 2 00...7F Dly-Ef Param 2 MSBSee Effect Parameter ListDepends On Dly-Ef Type
00...7F Dly-Ef Param 2 LSBSee Effect Parameter ListDepends On Dly-Ef Type
36 2 00...7F Dly-Ef Param 3 MSBSee Effect Parameter ListDepends On Dly-Ef Type
00...7F Dly-Ef Param 3 LSBSee Effect Parameter ListDepends On Dly-Ef Type
38 2 00...7F Dly-Ef Param 4 MSBSee Effect Parameter ListDepends On Dly-Ef Type
00...7F Dly-Ef Param 4 LSBSee Effect Parameter ListDepends On Dly-Ef Type
3a 2 00...7F Dly-Ef Param 5 MSBSee Effect Parameter ListDepends On Dly-Ef Type
00...7F Dly-Ef Param 5 LSBSee Effect Parameter ListDepends On Dly-Ef Type
3c 2 00...7F Dly-Ef Param 6 MSBSee Effect Parameter ListDepends On Dly-Ef Type
00...7F Dly-Ef Param 6 LSBSee Effect Parameter ListDepends On Dly-Ef Type
Scene Ctrl(3)
dual-unison(3),split(4),
split-unison(5)
3e 2 00...7F Dly-Ef Param 7 MSBSee Effect Parameter ListDepends On Dly-Ef Type
00...7F Dly-Ef Param 7 LSBSee Effect Parameter ListDepends On Dly-Ef Type
40 1 00...0D Rev-Ef TypeSee Effect Type List00(=Hall 1)
41 1 00...00 Rev-Ef Return0...12700
42 2 00...7F Rev-Ef Param 1 MSBSee Effect Parameter ListDepends On Rev-Ef Type
00...7F Rev-Ef Param 1 LSBSee Effect Parameter ListDepends On Rev-Ef Type
44 2 00...7F Rev-Ef Param 2 MSBSee Effect Parameter ListDepends On Rev-Ef Type
00...7F Rev-Ef Param 2 LSBSee Effect Parameter ListDepends On Rev-Ef Type
46 2 00...7F Rev-Ef Param 3 MSBSee Effect Parameter ListDepends On Rev-Ef Type
00...7F Rev-Ef Param 3 LSBSee Effect Parameter ListDepends On Rev-Ef Type
48 2 00...7F Rev-Ef Param 4 MSBSee Effect Parameter ListDepends On Rev-Ef Type
00...7F Rev-Ef Param 4 LSBSee Effect Parameter ListDepends On Rev-Ef Type
4a 2 00...7F Rev-Ef Param 5 MSBSee Effect Parameter ListDepends On Rev-Ef Type
00...7F Rev-Ef Param 5 LSBSee Effect Parameter ListDepends On Rev-Ef Type
4c 2 00...7F Rev-Ef Param 6 MSBSee Effect Parameter ListDepends On Rev-Ef Type
00...7F Rev-Ef Param 6 LSBSee Effect Parameter ListDepends On Rev-Ef Type
4e 2 00...7F Rev-Ef Param 7 MSBSee Effect Parameter ListDepends On Rev-Ef Type
00...7F Rev-Ef Param 7 LSBSee Effect Parameter ListDepends On Rev-Ef Type
*1 : see other table (Ctrl Matrix Paramter List)
*2 : see other table (Arpeggio Type List)
*3 : become available only when Step Seq is selected and Kbd Mode =’ptn-sel&norm’ or ‘ptn-sel¬e-shift’
*4 : only when Arpeggio is selected
*5 : only when Step Seq is selected
*6 : except *7
*7 : only when Step Seq is selected and Kbd Mode = ‘ptn-sel&norm’ or ‘ptn-sel¬e-shift’
*8 : become available only when Step Seq is selected
*9 : see other table (Free EG Track Paramter List)
*10: only Bulk Dump (not transmitted and received as parameter change)
MIDI Data Table <1-4>
MIDI Parameter Change Table ( Current Voice Scene Buffer )
*4 : Osillator Sync = off
*5 : Osillator Sync = on
*6 : Vari-Ef Type = except *7,*8
*7 : Vari-Ef Type = Aural Exciter, Compressor
*8 : Vari-Ef Type = Distortion, Over Drive, Amp.Simulator
*9 : see other table (Ctrl Matrix Paramter List) and not exist in scene-ctrl buffer
MIDI Data Table <1-5>
MIDI Parameter Change Table ( Current Step SEQ Buffer)
1 01...03 Sync Pitch Mod Switchmaster(1),slave(2),both(3)03(both)
1 00...7F FM Depth-64...+6340(+0)
1 00...04 FM Source 1fixed(0),PEG(1),FEG(2),LFO1(3),00(fixed)
1 00...06 FM Source 2VCO2(0),VCO1(1),VCO1-sub(2),00(VCO2)
1 00...60 Step Seq Ctrl Change Nooff(0)...95,AT(60)00(off)
1 00...00 reserved0000
1 00...00 reserved0000
1 00...7F Step Seq Note No 1C-2(0)...G8(7F)C3(3C)
1 00...7F Step Seq Note No 2C-2(0)...G8(7F)C3(3C)
1 00...7F Step Seq Note No 3C-2(0)...G8(7F)C3(3C)
1 00...7F Step Seq Note No 4C-2(0)...G8(7F)C3(3C)
1 00...7F Step Seq Note No 5C-2(0)...G8(7F)C3(3C)
1 00...7F Step Seq Note No 6C-2(0)...G8(7F)C3(3C)
1 00...7F Step Seq Note No 7C-2(0)...G8(7F)C3(3C)
1 00...7F Step Seq Note No 8C-2(0)...G8(7F)C3(3C)
1 00...7F Step Seq Note No 9C-2(0)...G8(7F)C3(3C)
1 00...7F Step Seq Note No 10C-2(0)...G8(7F)C3(3C)
1 00...7F Step Seq Note No 11C-2(0)...G8(7F)C3(3C)
1 00...7F Step Seq Note No 12C-2(0)...G8(7F)C3(3C)
1 00...7F Step Seq Note No 13C-2(0)...G8(7F)C3(3C)
1 00...7F Step Seq Note No 14C-2(0)...G8(7F)C3(3C)
1 00...7F Step Seq Note No 15C-2(0)...G8(7F)C3(3C)
1 00...7F Step Seq Note No 16C-2(0)...G8(7F)C3(3C)
1 00...7F Step Seq Velocity 1rest(0),1...127100(64)
1 00...7F Step Seq Velocity 2rest(0),1...127100(64)
1 00...7F Step Seq Velocity 3rest(0),1...127100(64)
1 00...7F Step Seq Velocity 4rest(0),1...127100(64)
1 00...7F Step Seq Velocity 5rest(0),1...127100(64)
1 00...7F Step Seq Velocity 6rest(0),1...127100(64)
1 00...7F Step Seq Velocity 7rest(0),1...127100(64)
1 00...7F Step Seq Velocity 8rest(0),1...127100(64)
1 00...7F Step Seq Velocity 9rest(0),1...127100(64)
1 00...7F Step Seq Velocity 10rest(0),1...127100(64)
1 00...7F Step Seq Velocity 11rest(0),1...127100(64)
1 00...7F Step Seq Velocity 12rest(0),1...127100(64)
1 00...7F Step Seq Velocity 13rest(0),1...127100(64)
1 00...7F Step Seq Velocity 14rest(0),1...127100(64)
1 00...7F Step Seq Velocity 15rest(0),1...127100(64)
1 00...7F Step Seq Velocity 16rest(0),1...127100(64)
1 00...7F Step Seq Gate Time 11%(0)...100%(40)...200%(7F)94%(3C)
1 00...7F Step Seq Gate Time 21%(0)...100%(40)...200%(7F)94%(3C)
1 00...7F Step Seq Gate Time 31%(0)...100%(40)...200%(7F)94%(3C)
1 00...7F Step Seq Gate Time 41%(0)...100%(40)...200%(7F)94%(3C)
1 00...7F Step Seq Gate Time 51%(0)...100%(40)...200%(7F)94%(3C)
1 00...7F Step Seq Gate Time 61%(0)...100%(40)...200%(7F)94%(3C)
1 00...7F Step Seq Gate Time 71%(0)...100%(40)...200%(7F)94%(3C)
1 00...7F Step Seq Gate Time 81%(0)...100%(40)...200%(7F)94%(3C)
1 00...7F Step Seq Gate Time 91%(0)...100%(40)...200%(7F)94%(3C)
1 00...7F Step Seq Gate Time 101%(0)...100%(40)...200%(7F)94%(3C)
1 00...7F Step Seq Gate Time 111%(0)...100%(40)...200%(7F)94%(3C)
1 00...7F Step Seq Gate Time 121%(0)...100%(40)...200%(7F)94%(3C)
1 00...7F Step Seq Gate Time 131%(0)...100%(40)...200%(7F)94%(3C)
1 00...7F Step Seq Gate Time 141%(0)...100%(40)...200%(7F)94%(3C)
1 00...7F Step Seq Gate Time 151%(0)...1100%(40)...200%(7F)94%(3C)
1 00...7F Step Seq Gate Time 161%(0)...1100%(40)...200%(7F)94%(3C)
1 00...7F Step Seq Ctrl Change Value 1 0...1270(00)
1 00...7F Step Seq Ctrl Change Value 2 0...1270(00)
1 00...7F Step Seq Ctrl Change Value 3 0...1270(00)
1 00...7F Step Seq Ctrl Change Value 4 0...1270(00)
1 00...7F Step Seq Ctrl Change Value 5 0...1270(00)
1 00...7F Step Seq Ctrl Change Value 6 0...1270(00)
1 00...7F Step Seq Ctrl Change Value 7 0...1270(00)
1 00...7F Step Seq Ctrl Change Value 8 0...1270(00)
1 00...7F Step Seq Ctrl Change Value 9 0...1270(00)
1 00...7F Step Seq Ctrl Change Value 10 0...1270(00)
1 00...7F Step Seq Ctrl Change Value 11 0...1270(00)
1 00...7F Step Seq Ctrl Change Value 12 0...1270(00)
1 00...7F Step Seq Ctrl Change Value 13 0...1270(00)
1 00...7F Step Seq Ctrl Change Value 14 0...1270(00)
1 00...7F Step Seq Ctrl Change Value 15 0...1270(00)
1 00...7F Step Seq Ctrl Change Value 16 0...1270(00)
TOTAL SIZE 796
mm = 00 ~ 7F : User Voice 1 ~ User Voice 128
*1 : see other table (Ctrl Matrix Paramter List)
*2 : see other table (Arpeggio Type List)
*3 : become available only when Step Seq is selected and Kbd Mode =’ptn-sel&norm’ or ‘ptn-sel¬e-shift’
*4 : only when Arpeggio is selected
*5 : only when Step Seq is selected
*6 : except *7
*7 : only when Step Seq is selected and Kbd Mode = ‘ptn-sel&norm’ or ‘ptn-sel¬e-shift’
*8 : become available only when Step Seq is selected
*9 : see other table (Free EG Track Paramter List)
*10 : only Bulk Dump (not transmitted and received as parameter change)
*11 : Poly Mode = poly
*12 : Poly Mode = mono,legato
*13 : see other table (LFO1 Wave Type List)
*14 : Osillator Sync = off
*15 : Osillator Sync = on
*16 : Vari-Ef Type = except *7, *8
*17 : Vari-Ef Type = Aural Exciter, Compressor
*18 : Vari-Ef Type = Distortion, Over Drive, Amp.Simulator
*19 : see other table (Ctrl Matrix Paramter List) and not exist in scene-ctrl buffer
alternateB(3)
MIDI Data Table <1-7>
MIDI Parameter Change Table ( User Step SEQ Pattern : Only Bulk Dump )
Address Size DataPrameter NameDescriptionDefault
(H)(H) (H)value(H)
01 mm 00 1 00...09 Step Seq Base Unit3/8(0)...1/32(9)04(1/8)