Yamaha RX120 User Manual

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TM
APRIL
1988
e
YAMAHA
®
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April1988
4
5
RX5
RX5
-
-..
-
"Ultra
John
by
"Mega-Gated BD" edits by
6 3 INSECTS
A new DX7 voice created by Tom Bajores.
-
-
Snare"
John
and
"ELhi-hat/ closed," two new
M. Lehmkuhl.
M. Lehmkuhl.
---
and
"Techno-ZAP," two new
~
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Volume
RXS
4,
Number Issue
voice edits
RXS
voice
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#31
Editor
Tom Darter
Operations
Sibyl Darter
Editorial Board
Charles Feilding
4
Bob Rick Hewitt Mark Koenig J.P. Lincoln
Phil Moon Jim Smerdel Steve Thatcher
Cover
Jim Hagopian
Dee Dee Cawley
Frye
Photograph
7
8
MOVINGKEYS
A new DX7 voice created by Kent Sparling.
AIPON2
A new DX7 voice created by David Levin.
9 ANOLGBELL
A new DX7 voice created
10
12
15
18 Hot Tips
19 Back Issues
©1988 Yamaha Music Corporation USA. electronically, mechanically, photocopying, recording,
RX120
An
introduction to Yamaha's newest digital rhythm
programmer.
TX16W
Part one TX16W
QX5/FB,01
Using QXS macros to expand By
Steve Ahola.
Reader tips for
Important information for all AfterTouch readers.
No
part
of
digital wave filtering sampler.
of
this publication may
or
otherwise, without
by
David Forbus.
By
Tom Darter.
a detailed, two-part guide to using
By
Scott
the
versatility
the
FB-01, SPX90, and more.
be
reproduced, stored in a recrieval system, or transmitted in any form the
prior written permtssion
of
Yamaha lnternattonal Corporation.
of
the
Yamaha
Plunkett.
the
FB-01.
or
by
any means,
AFTERTOUCH lished monthly. Third class postage paid at Long Prairie, MN and additional points
of SUBSCRIPTIONS: Address subscription respondence to AFTER­TOUCH, Northridge,
7938. Send form 3579 to P.O. Box 7938, Northridge, 91327-7938.
Vol.
4 No.
entry.
P.O.
CA
POSTMASTER:
4/
AFTERTOUCH 3
is
Box
91327-
pub-
Free.
cor-
7938,
CA
ANewRX5
Voice Edit
ByJohnM.
Lehmkuhl.
Vo1ce
JOB •
Name:
Ultra
Snare
PARAMETER
Origin:
RANGE
lnt-SD
NEW
2
VALUE
Notes: Adjust
the
even
more
European
Bend
Range
far a more type
of
sound.
down
02 03/1 03/2 03/3
03/4 03/5 03/6 04/1 04/2 OS
06
P1tch Attack Decay 1
Rate
Rate Decay 1 Leve 1 Decay 2 Re
1 ease Gate Bend
Rate Rate
Time
Rate
Bend Range
lnst
Level
Sound Loop
-3600-
1 -
2400
99
1 ~ 99
1 ~ 60 1 -
99
1 -
99
100 ~ 6500
-60­1 -
60
60
0-31
OFF I ON
+0400
84
99
60 59 60 6500
21
-03
29
ON
cent
ms
.
ANewRX5
Voice Edit
ByJohnM.
Lehmkuhl.
Notes: This
is
close
in
sound
to
Roland
TR-808
To
get
"ELhi-hatlopen,"
copy
the
"ELhi-hatl
voice
to
one
tions,
to
assign above and 2 I 4 to the
(
-15)."
4 AITERTOUCH/Vol. 4 No. 4
of
use
Key
the
Copy
the
"EUi-hatl closed,"
then
use
Key
change
Copy
to
"38,39
Hi
Hats.
closed"
the
Copy
Assign]ob
to
the
Assign
the
Decay
the
loca-
01
key
]ob
on
Voice
JOB •
02
03/1 03/2 03/3 03/4 03/S
03/6
04/1
04/2
OS
06
Name:
ELh1-hat/closed
PARAMETER
P1tch Attack Decay 1 Decay 1 Leve 1 Decay 2 Re
1 ease
Gate
Time
Bend
Bend Range
lnst
Level
sound
Rate
Rate
Rate Rate
Rate
Loop
Origin:
RANGE
-3600­1 ­1 ­1 -
1
-99
1 -
100-
-60­1 -
0-
OFF I ON
2400 99 99 60
99 6500
60
60 31
Crt-Cstnt
NEW
+2300
99
53 01 54 60 6500 06 +60
29
ON
VALUE
cent
ms
Voice Name:
JOB •
02
03/1 03/2
03/3 03/4 03/S
03/6
04/1 04/2
OS
Mega-Gated
PARAMETER
P1tch
Attack
Decay 1
Rate
Rate Decay 1 Leve 1 Decay 2 Re
1 ease
Rate
Rate
Gate T1me Bend
Rate
Bend Range
lnst
Level
BD
Origin:
RANGE
-3600 ~ 2400
1
~
99 1 ~ 99 1
,.
60 1 ~ 99
1 ~ 99
100-6500
-60 ~ 60 1 ~ 60
0 ~ 31
lnt-BD
NEW
2
VALUE
-1150
95
15 01 01
48
0150
31
+02
29
cent
ms
ANewRX5
Voice Edit
ByJohnM. Lehmkuhl.
Notes: Adjust
the
control
Decay 1 Rate
the
length
of
the
to
Gate.
06
Voice Name:
JOB •
02 03/1 03/2 03/3 03/4 03/S 03/6
04/1 04/2 OS
Sound Loop
Techno-ZAP
PARAMETER
P1tch Attack
Decay 1
Rate
Rate
Decay 1 Leve 1
Decay 2 Re
1 ease
Rate
Rate Gate T1me Bend
Rate
Bend Range
lnst
Level
OFF I ON
Origin:
RANGE
-3600­1 ~ 99 1 ~ 99
1 ~ 60 1 ~ 99
1
~
100-
-60 ~ 60 1 ~ 60
0 ~ 31
2400
99 6500
ON
Crt-China
NEW
+2400
99
34
59
44 60 6500
12
-39
29
VALUE
cent
ms
ANewRX5
Voice Edit
ByJohnM. Lehmkuhl.
Notes: Adjust
the the
"ZAP."
Decay 2 Rate
length
and
change
the
pitch
to
of
06
Sound Loop
OFF I ON
ON
I
Vol.
4 No.
4/
AFTERTOUCH 5
DX7
3
INSECTS.
ANewDX7
Voice Bajores.
By
Tom
SINE
WAVE
13
SPEED
0
DELAY
I'M)
99
IWD
ON
SYNC
0
0
PMS
~
KEY
TRANSPOSE
~
OSC.SYNC
Notes: The
lowest
(drone),
middle C gives
2
(chirp),
gives
insect 3 (buzz)
If
properly combination ing
imitation
night
in
the
key
gives
insect
and
the
highest
.
performed,
yields a convinc­of a
summer
wilderness.
insect
this
key
(CONTR<l.I.ER)
MODWHEB.
FOOT
CClNllla.
BREATH
CONTRa.
AFTERTOUCH
FRBJUENCY I DETUNE
I
27.16Hz
ENVB.OPE
R1 IR2
99
L1
99 99 99
CURVE
L
R
CPO
FREQUENCY I DETIJNE
2138Hz
R1 IR2
99
u
99 99 99
CURVE
L
R I
OPo
I"'
47
IL2
11.3
K~RDSCAUIG
BREAKPOINT
I
-L
I l L I
I
-L
I I R I 0
I
OUTPUTLEVEL I VELOCITY
2
1
ENVB.OPE
47
.IL2
11.3
K~RDSCALING
BREAKPOINT
I
-L
-L
I
OUTPUT
90
I"'
I I L I I I R I
87
RANGE
0 0 0 0
lAM\
0
DATA
IA4
llA
IRS
0
)
0
DEPTH
0
0
99 99
A-1
~
lAMS
DATA
IA4
llA
0
0
IRS I o
DEPTH
0
99
0
o
99 99
C1
LEVEL I VELOCITY
I
AMPlll\JDE
PITCH
OFF OFF OFF OFF
FRECUEHCY
229.1Hz
R1 IR2
99
L1
99
CURVE
L
R l
OPO
4
FRECUe«:Y I DETIJNE
9333Hz
R1
99
u
99
CURVE
L R I
OPO
3
OFF OFF OFF OFF
I
ENVB.OPE
99
IL2
99 99
KEYBDARD
BREAKPOINT
I
-L
-L
j R 0
·I
OUTPUT
ENVaOPE
IR2
99
IL2
99 99
KEYBOARD
BREAKPOINT
J
-L
-L
I
OUTPUT
ALGORITHM
EGBIAS
OFF OFF OFF OFF
DEl\JNE
\"M\
0
DATA
I"'
IA4
99
llA
0
SCALING
IRS I
DEPTH
0
0
99
11.3
I I L I 0
A-1 I I
LEVB. I VELOCITY
99
~
JAMSo
0
DATA
IA3
IR4 IL4
0
SCALING
#5
IRS
I 0
DEPTH
/99
99
0 5
99 99
IL3
/ I L
C6
I I R I
LEVB. I VB.OCITY
65
I I
FREQUENCY I DETIJNE
97.72Hz
R1 IR2
99
L1
)L2
99
CURVE
L
I
R I
CPO
6
FREQUENCY I DEl\JNE
4074Hz
R1 IR2
49
L1
IL2
99
CURVE
L I R I
OPo
lAMS
DATA
IA4
99
IL4
0
0
IRS I 0
DEPTH
0
o
'
ENVB.OPE
I"'
80
99
11.3
99
99
KEYBDAAD
SCALING
BREAKPOINT
-L
I I L I 0
A-1
-L
I I R I 0
I
OUTPUTLEVB. I VELOCITY
85
~
\MIS
OAT"
IR4
99
IL4 I
O
IRS
0
DEPTH
99 99
0
o
ENVB.OPE
I"'
80
99
11.3
0 0 0
KEYBOARD
SCALING
BREAKPOINT
-L
I I L I
C3
-L
I I R I
I
OUTPUT
LEVEL I VELOCITY
99
5
6 AFfERTOUCH/Vol. 4 No. 4
DX7
SINE
WAVE
BREAlH
FREOOENCY I DETUNE
10.00Hz
R1
64
L1
99 99 99
CURVE
L I R
OP•
2
FREOUENCY
1.00
R1
55
L1
99 99
CURVE
L I R I
OP•
1
IR1
IL1
(CONTRa.LER)
MOO
WHEEL
FOOT
CONTROL
CONTROL
AFTER
TOUCH
ENVELOPE
IR2
IR3
99 99
IL2
lu
KEYBOARD
BREAKPOINT
-L
I I L I 0
I
-L
I 1 R l 0
I
OUTPUT
56
I
DETUNE
ENVELOPE
IR2
IR3
99 99
IL2
lu
KEYBOARD
BREAKPOINT
-L
I I L I 0
-L
I I R I
1
OUTPUT
99
44
SPEED
45 47
-7
SCALNG
A-1
LEVEL I VELOCITY
~
-7
99
SCALNG
G3
LEVEL I VELOCITY
I
DO.TA
IR4
74
lu
DO.TA
IR4
58
lu
0 4
DELAY
R2
99
l2
50
PITCH
RANGE
99
0 0 0
lAMS
IRS
I
0
0
lAMS
IRS
1
0
0
R3
L3
ENVELOPE
0
2
OEPn-t
2
2
OEPn-t
99
I'M)
99 50
PITCH
OFF OFF OFF OFF
35
AMD
IR4
99
IL4
50
AMPLITUDE
ON OFF OFF OFF OFF
FREClU91CY
1.00
Rl
IR2
99
99 99
L1
IL2 IL3
99
99 99
CURVE
L I
-L
R I
-L
OPO
I
4
FREClUB<CY
1.318Hz
Rl
IR2
90
99
L1
ll2
99
99
KEYBOARD
CURVE
L
I
-L
I
-L
R
OPO
I
3
ALGORITHM
OFF
SYNC
~
I
KEY
I
ENVELOPE
KEYBOARD
OUTPUT
ENVB.OPE
OUTPUT
~
OSC.SYNC
EGBIAS
OFF OFF
OFF
I
DETUNE
0
DATA
IR3
t J
32
IL4
SCALING
BREAKPOINT
I I L l 0
A·1
I I R I 0
LEVEL I VELOCITY
78
~
I
DETUNE
o
DATA
IR3
IR4
99
41 0
IL3
IL4
99
SCALING
BREAKPOINT
I I L l
A-1
I I R l 0
LEVEL
JVB..OCITY
99
I
PMS
TRANSPOSE
lAMS
0
...
I
0
DEPlH
0
lAMS
1
J
...
I
0
DEPlH
0
0
#6
0
FREQUENCY I DETUNE
2.455Hz
Rl
91
L1
99
CURVE
L I
R
OP•
6
FREQUENCY
1.00
Rl
96
L1
99
CURVE
L
R I
OP•
5
_i
+5
ENVELOPE
IR2
IR3
99
47 47
Jl2
r
99 99
KEYBOARD
SCALING
BREAKPOINT
-L
I l L I 0
A-1
j -E j j R j
I
OUTPUT
LEVEL I VELOCITY
83
1
I DElUNE
+7
ENVB..OPEGA.TA
lR2
IR3
76
80
ll2
IL3
0
99
KEYBO\RO
SCALING
BREAKPOINT
I
-L
I I L l
G3
-L
I I R I 0
I
OUTPUT
LEVB. I
99
I
DO.TA
IR4
J•
IR4
4
IL
lAMS
J
0
lAMS
J
47
0
VELOCITY
0
1
...
DEPTH
7
0
...
I
DEPTH
0
0
99
1
3
MOVING KEYS. DX7
ANew
Voice
..
By
Kent Sparling.
Notes: This
sound
is
qualities
strings. It
for
chord
the
speed
by
adjusting
Fine
#6.
The
volume
Ops.
#3-4. Season
nonimitative,
of horn, organ,
makes a good
sketches,
and
its
of
"move-
the
Mod
Ops.
#3
wheel
#
Fre-
and
1-2
ofOp. for
con-
to
with and pad has
a nice animation of
own.
Change
ment''
quency Op. trols
4
and
taste!
Vol.
4 No.
4/
AFTERTOUCH 7
DX7
AIPON 2. ANewDX7
Voice
David Levin.
By
TRI
WAVE
32
0
0 0
ON
SYNC
PMS
~
KEY TRANSPOSE
~
OSC.SYNC
Notes: This
patch
some
of
work
on
waves.
While
this
patch dependent a
similar
patch
is
subtle
in
the
middle
is
based
Bill
Schottstaedt'
complex
not a
has
similar
changes
perception.
and
octaves.
loosely
on
s
modulating
"piano,
time-
that
evoke
This
best
played
CONTROLLER
MOO
WHEEL
FOOT
CONTRa..
BREATH
CONTRa.
AFTERTQ.JQ-t
"
RANGE
PITCH
0
OFF OFF
0
OFF
0
OFF OFF OFF
0
OFF
FREOJENCY I
1.00
AI
81
L1
99
CURVE
L R I
01'1
3
FAEOUENCY
1.00
A1
80
Lt
99 94
CURVE
L
R l
OP•
2
AMPLITUDE
OFF
OFF
ENV~LOPo
IA2
IR3
74
IL2 I'"'
92
K
EYBOAAD
BREAKPOINT
I
+L
I I L I
·L
I I R J
l
OUTPUT
I~E
ENVELOPE
JA2
IA3
68
IL2
I'"'
KEYBOARD
BREAKPOINT
I
+L
I I L I 6
·L
l l R j
I
OUTPUT
85
EGBIAS
OFF OFF
OFF
DE'T\..HE
lAMS
0
DATA
lA<
18
35
IL4
30
0
SCALING
C3
LEVELl
VELOCITY
70
~
lAMS
DATA
lA<
0
30
IL4
30
0
SCALI'IG
G4
LEVEL I VELOCITY
0
IRS I
DEPlH
2
0
IRS I
DEPlH
54
4
5
11 68
4
FREQUENCY
AI
88
L1
99 95
CURVE
01'10
FREQUENCY
At
83
L1
99
CURVE
01'10
1.00
IA2
26
J.
L I
R j
l
6
1.00
IA2
19
r J'"'
90
L
l . L j
R I
l
5
·L I G3
·L
-L
l~E
ENVELOPE
IR3
J'"'
KEYBOARD SCALING
BREAKPOINT
j j R j
OUTPUT
J~E
ENVELOPE
IR3
KEYBOARD SCALING
BREAKPOINT
I
OUTPUT
_1
J""'
0
DATA
lA<
18
0 0
IRS
4 7 4
r 1
DEPlH
l L J 0
30
LEVEL I VELOCITY
40
3
1
JAMSo
DATA
lA<
JL4
"I
B.
IRS
50
J 1
L l 0
R I 71
l
VB..OCITY
DEPlH
4
27
0 0
A#3l
LEV
83
3
8 AFTERTOUCH/Vol. 4 No. 4
FREQUENCY
5.00
m
IA2 IA3
83
L1
ll2
99
CURVE
L
l
R I
Of'•
1
~
I
DETUNE
+1
ENVELOPE
DATA
18 90
·L
-L
JA<
16
I'"'
IL4
0 0
KEYBOARD
SCALING
BREAKPOINT
I I L I 0
A#3
I I R I
I
OUTPUT
LEVEL l VELOCITY
99
I
lAMS
JAS
48
0
I 3
DEPlH
10
4
ALGORITHM #4
FAEOUe.ICY
5.00
A1
IA2 IA3
88
L1
IL2
99
CURVE
L I
R 1
01'10
4
1
l
DETLNE
·1
ENVELOPE
DATA
28
90
K
-L
·L
l
CXJTPUT
lA<
27
I'"'
IL4
0 0
EYBOAAD
SCALING
BREAKPOINT
I l L l 0
A·1
l l R l 0
LEVEL I VELOCITY
98
l
J
JAMSo
IRS
55
3
l
DEPlH
3
DX7
ANOLG BELL. DX7
David
ANew
Voice
Forbus.
By
CONTROLLER
MOO
WHEEl.
FOOT
CONTRa.
BREATH
CONTRa.
AFTERlOUCH
FRECUENCY I DETLt<E
0.50
Rl
98
L1
99
CURVE
L I
R l
OPt
2
IR2
IL2
0
ENVB.OPE
IR3
12
71
IL3
0
32
KEYBOARD
SCALING
BREAKPOINT
·L
I I L I 0
·L
I
A-11
I
OUTPUT
LEVEL I VELOCITY
78
DATA
IR4
ILO
RANGE
0 0 0 0
lAMS
IRS
28
I
0
R I 0
0
2
DEPTH
0
PITCH
OFF OFF OFF OFF
AMPLITUDE
OFF OFF OFF OFF
FREOUB'«:V
0.50
R1
IR2 IR3 IR4
99
12
L1
IL2 IL3
99
CURVE
L I
R l
OPt
4
OFF
SYNC
KEY
EGBIAS
OFF OFF OFF OFF
JD~
ENVELOPE
DATA
71
0
KEYBOARD
·L
·L
I
ILO
32
SCALING
BREAKPOINT
I I L I 0
A·1
I l R I 0
OUTPUT
LEVB. I
75
6
PMS
~
TRANSPOSE
~
OSC.SVNC
lAMS
IRS
28
I
0
VELOCITY
0
2
DEPTH
0
FREQUENCY
0.50
Rl
t
98
L1
IL2
99
CURVE
L
I
I
R
OPt
6
I
OETU~E
'
ENVB.OPE
DA.TA
1R3
1 2 71
IL3
0
32
KEYBOARD
SCALING
BAEAKPOtNT
·L
I I L I
A-1
·L
I I R I 0
I
OUTPUT
LEVB. I
78
lAMS
1R4
28
IL4 I
0
VELOCITY
r
0
0
2
DEPTH
0
Notes: This
bell
patch
has
a
texture
than
ciated
with
good
for
music
Tangerine
4
con'' era.
Dream's
those
digital
in
different
most synths. the
style
"Rubi-
asso-
It
is
of
ENVB.OPE
IR2
IR3
33
IL2
IL3
0
KEYBOARD
BREAKPOINT
I
·L
I l L I 0
I
·L
I I R I 0
I
OUTPUT
99
~
71 32
A-1
LEVEL I VELOCITY
I
FREQUENCY J DETUNE
1.000Hz
Rl
95
L1
99
CURVE
L
R
OPt
1
o
DATA
IR4
ILO
SCALING
JAMSo
25
0
IRS I 2
DEPTH
0
FREOUB'«:V
10.00Hz
Rl
95
Ll
CURVE
OPt
..
I
DETLt<E
ENVB.OPE
IR2
IR3 IR4
33
71
t t t J
99
0
32
KEYBOARD
BREAKPOINT
L
l
·L
I I L I 0
R I
3
A·1
·L
I I R I 0
l
OUTPUT
99
ALGORITHM #5
~
JAMS 0
o
DATA
IRS
25
0
SCALING
DEPTH
LEVEL l VB.OCITY
I
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Vol.
4 No.
4/
AITERTOUCH 9
RX120
An
lntro
.. duction To Yamaha's Newest Rhythm grammer. Tom Darter.
RX
120
programmer
digital
Digital
Pro
By
rhythm
.
..
AMAHA'S programmer takes a different approach
Y
the
creation of electronic drum
parts .
It
is
inexpensive drum machine plete with a large repertoire covering a wide range of requiring
pattern structure,
preset patterns, which
number of programmable song structures.
designed for a specific purpose,
bodies a number On
basic other
programming basic rhythm patterns into
unit-this
writer/musicians
preset rhythmic patterns, which can be used to create structures.
Voices
plement
including acoustic and electronic drum sounds,
percussion instruments, sound effects,
before beginning
As
with
the
one rhythm hand,
other
In
a wide variety
And
The
RX120 comes equipped with a full com-
NEW
RX120 digital rhythm
and
percussion
designed for musicians who
that of
of
musical styles. Instead
the
musician
the
RX120 provides a wide variety of
all
electronic
of
hand,
patterns
it
is
basic work has already been done.
words, the RX120 provides song-
Patterns
of
38
sampled
to
create each stylistic
the
creation
can
be combined into a
musical
carefully chosen tradeoffs:
it
is
not
possible to program
into
the
not
necessary
with
a large
of
programmable
percussive
want
comes com-
preset
patterns,
of
the
RX120 em-
unit; on
to
spend time
repertoire
sounds,
and
a song
devices
to
an
the
the
of
song
two
FM
percussion voices. (For a complete list of these voices, see number diagram.)
The
unit
permanent
ROCK1 ROCK2 ROCK3 ROCK4 ROCKS POP1 POP2 POP3 ROCKN'ROLL FUNK 16BEAT 1 16BEAT 2 16BEAT 3 16BEAT 4 16BEAT 5 DISCO DISCO SHUFFLE 1 SHUFFLE 2 SHUFFLE3 REGGAE SAMBA SALSA MERENGUE
the
accompanying MIDI note
contains
(ROM) memory,
1 2
.
40
preset
as
follows:
patterns
in
10 AITERTOUCH/Vol. 4 No. 4
MAMBO
CHACHA
RHUMBA BEGUINE TANGO BOSSANOVA WALTZ 1 WALTZ2 JAZZ WALTZ MARCH COUNTRY TWIST SWING SLOW
JAZZ MEDIUM JAZZ BALLAD
This
list
doesn't
tell
the
complete story, though: Each one of these preset patterns fea­tures three basic variations, plus two fill-ins,
one break, one intra, and one ending, for a total of eight of
these options,
ways
to
play each preset. Given all
the
unit actually contains a
total of 320 preset patterns.
Since patterns are
unit's
front
panel
keys; instead, it has pattern keys. There front-panel key for each patterns, plus the various
Songs
And
other
pattern
MIDI
In addition to
ory,
the RX120 also contains 20 memory loca-
not
programmable, the
does
not
have
instrument
one
of
the
forty basic
keys to call up each
options.
the
40 preset patterns in mem-
one
is
of
tions to program and store your songs. Each
song memory can be up to can
therefore
contain
500 bars long, and
500 different
patterns
designations.
The
unit also has full MIDI implementation.
As with
other
Yamaha digital rhythm program­mers, the RX120's sampled percussion voices can be played from a MIDI keyboard. Each of the 38 sounds number your MIDI keyboard
RX120's sounds will respond to changes in
(see
is
assigned its own MIDI note
the
accompanying diagram). If
is
velocity sensitive, the
ve-
locity with changes in volume.
And, even though the RX120
patterns played
on
it via an external MIDI key-
cannot
record
board, these velocity-sensitive keyboard perfor­mances sequencer. by tially played using
can
be stored into
Then,
the
sequencer, recreating
the
the
an
external MIDI
RX120
can
be "played"
the
patterns ini-
external MIDI keyboard.
In
other
words,
the
RX120
can
be used
inexpensive MIDI percussion tone generator.
The
Yamaha RX120 digital rhythm program-
mer weighs just 3.25 pounds.
It
is
available now at authorized Yamaha music dealers for a sug­gested retail price
of
$350.00. For more infor-
mation, write to: Yamaha Music Corporation USA, P.O. Box 6600, Buena Park,
a
Digital Musical Instruments Division,
CA
90622-6600.
Instrument
Bass Drum 1 Bass Drum 2 Snare Drum 1 Snare Drum 2 Snare Drum 3 Rim
Shot
1
Rim
Shot
2 Tom 1 Tom 2 D2 Tom 3 C2
Electric Tom 1 Electric Tom 2 Electric Tom 3 High-hat High-hat High-hat Ride 1 Ride 2 (edge) Crash China Cowbell
Claps Timbale Timbale Tambourine B3
Conga High
Conga
Conga
Bongo
Bongo Agogo Agogo Whistle Shaker
Cuica High
Cuica
FM Percussion 1
FM Percussion 2 B4
(cup)
High Low
High Low
High
Low
High
Low
Low
Open Closed Pedal
Mute Open
Note Number
A1
G#1
E2
C#2
B1 D#2. A#1
F2
G1
F#1
F1 B2 A2
A#2
D3
D#3
C3
C#3
G2
F#2 54
A#3
A3
F#3
F3
E3
G#3
G3 67
D#4
D4
F#4
G#2 56
F4
E4
A#4
45 44 52 49 47 51 46 53 50, 48 43 42 41 59 57 58 62 63 60 61 55
70 69 71 66 65 64 68
75 74 78
77
76 82 83
as
an
This
chart
note
numbers
RX
120' s percussion
shows
assigned
the
MIDI
to
the
voices.
Vol.
4 No. 4/AFTERTOUCH
11
TX16W
A
Detailed
Guide
The TX16WSam pler,
To
Using
Yamaha
Part 1.
..
By
Scott Plunkett.
EARNING A NEW basically a two-step process: First, you play
L
through to get begin
to learning a new musical instrument, such Yamaha you're finding your look some the
instrument a little bit easier. After you've mastered digging a little deeper to find those tures-the
tion while you were taking your first samples.
This two-part clinic
techniques
familiar with the Yamaha TX16W and are ready
to
explore some cedures in this article have been collected from TX16W out
of
your sampler with
For those of you who aren't acquainted with
the
TX16W, check out
in
the
November 1987 issue of After Touch, and
then
read
an
idea
this clinic familiar with ductions to each section
better idea
they work.
Memory Statistics
One
is
the
TX16W
of
(Mb)
6 Mb with
With
the sample up sampling rate; with 6 Mb you 2 minutes at the 33k rate.
As a convenience, memory in shown of
blocks instead
and disk memory
INTERNAL
Empty
Mb available loaded.
Filter table file= 976 blocks.
are loaded with the system disk.
the
general picture, and
explore
TX16W
the
users to help you get
of
of
the
amount
comes with a generous 1.5 megabytes
memory, which
in
the
RAM=
unit).
the
sampler,
way
of
the
small details
basic system, though, it's worth
ones
that
for those
of
its unique features.
the
tips
in the unit's capabilities. Even though is
mainly for users who are already the
TX16W, there are brief intro-
of
what
features you'll find and how
biggest concerns
of
the
addition
standard
to
1.5Mb
21
seconds
more manageable form
of
is
allocated
MEMORY
12340 blocks (in a standard 1.5
This
is
when
nothing
PIECE
subtleties.
is
around, it's easy
didn't quite get your atten-
is
a collection
of
you
the
the
introduction article
the following article
that
memory
can
of
extra memory cards.
of memory, you can
of
number
the
amount
of
music
then
you
The
process
very similar. While
that
make using
"subtle" fea-
of
who
are getting
the
most music
least effort.
will give your a
with
any sampler
available.
be expanded
sound at
can
sample nearly
the
TX16W
of
of
bytes. Internal
as
follows:
of
but
the
The
16 filter tables
You
as
to
over-
tips and
The
pro-
to
The
the
33k
number
memory
system
can
of
the
get
de-
to
is
is
is
lete any to though, your ability to use filters, you know what you're doing,
Available
1.5 Mb table files are loaded, this memory
SINGLE DISK
New
room available
Maximum
disk= can can't contains. This means disk will be needed to save everything internal memory. If you want to put all of your work limit the amount 8300 blocks. that blocks. saved to disk, the disk space. mance, voice and timbre, filter, and system files all take up room don't cause they are initially loaded with tem check available RAM.
Voice & Timbre
mance disk= Each time you save one
it
space.
Checking Available
Any
nal memory you have left, hold down ENTER and TX16W display will show you
blocks used
able. This
ing
making intelligent decisions about
of samples you
most
modes,
or
all of
them
from your system disk
make
room
for
samples.
that
deleting filter tables will limit
so
until you're sure
don't
RAM=
disk=
about 8300 blocks. Even though you
expand
change how much information a disk
this
The
internal memory
take up room in internal memory be-
and therefore aren't included when you
21
takes up
11364 blocks (in a standard
unit).
After
the
system
is
the
that
you have available for samples.
7582 blocks. This
on
a newly formatted disk.
internal
the
memory
on
a single disk, you'll have to
of
memory you use to about
There
number
first
-The second reason
on
disk=
blocks; System
is
so
976 blocks
on
the
indicated
works
that
disk=
53
is
the
memory
of
the TX16W, you
that
more
are a couple of reasons
instead
the
filter tables aren't
that
don't
take up
is
on
disks,
but
96 blocks; Perfor-
blocks;
on
disk=
of
these files
amount
RAM
time you want to know how much inter-
press
the
"-"
(minus)
and
the
number
is
your most important ally in avoid-
the
"Wave Memory Full!" message
can
take. Since it works in al-
every
one
of
the
TX16W's
check
often, especially
button.
the
of
blocks still avail-
Remember,
try this.
and
filter
amount of
amount of
to
single
than
one
in
the
of
7582
are used in
that
perfor-
apparently
the
sys-
Filter
number of
the
when
on
21
blocks.
to
disk,
of
disk
The
and
number
operating
you're
12 AFTERTOUCH/Vol. 4 No. 4
sampling or working in
if
Similarly,
fit
on
a disk, you
you want
Memory job (Utility, job 4, press twice) to look disk.
The
the
display.
at
unused disk memory will be shown
Initializing Waves
The
TX16W has a special wave edit buffer where new samples reside editing takes place. edit
buffer
with memory when you're ready to edit them. advantage of this system
from a bad edit by instantly reloading
the
wave edit buffer.
to
find
can
use
the
the
amount
To
Open
of
Memory
and
You
normally load
samples from
is
that
out
if a file will
Unused
Disk
YES/+
space left
where sample
the
wave
internal
you
can
the
wave
recover
stored
on
in
The
wave from internal memory instead of having to wait
for
a lengthy reload from disk.
Working with
the
wave edit buffer
is
fairly straightforward, but there are two points you should keep in mind:
1)
The
wave edit buffer memory RAM.
share
This
means stored in internal wave memory and the edit buffer takes up double
from
and
the internal wave
the
same
that
any
wave
the
available
that's
is
also
in
amount
of
RAM.
2)
The
wave edit buffer should be treated
single entity. Even though you
16
waves in
the
buffer, you
can
can't
individually
delete them.
If
you
don't
keep the first rule in mind, you'll soon find yourself facing the dreaded Memory Full!" message when you try new sample. This usually happens
few
already stored a more samples in
samples
the
wave edit buffer (although
and
when
have a
this can happen with just a couple of very long samples).
You
can
make room
in
wave memory by using the Initialize function (Utility, job 5) to delete waves, individual waves destroying
the
waves will be deleted together (remem-
all ber rule 2, above). entire wave edit buffer
but
any
in
the edit buffer will wind up
the
sample you want
You
attempt
could
and
to initialize
to
store, since
initialize
sample again, but you can usually save yourself this trouble by lowing these steps:
1)
Save the waves in internal memory
(Utility, job 3).
edit
to
to
as
up to
"Wave store a
you've
few
the
fol-
disk
2)
Initialize any or all
of
the
internal waves
(Utility, job 5).
3)
Store
the
waves in the wave edit buffer to 1 a
internal wave memory (Utility, job 1).
4)
Initialize
the
wave
edit
buffer
job 5).
the
5) Load
original waves back to
wave memory from the disk (Utility, job 2).
You'll probably never have to deal with this procedure if you often
(using But, even if you forget you
can
avoid problems by making sure you
initialize
the
check
the
procedure
wave
your available memory
outlined
to
check
edit
buffer
through editing your samples.
Up
The
Backing
When first load sounds.
the
the
The
System
TX16W
system disk before you can load
system disk operating instructions for with
the
filter tables. Since it's critical
have
an
operating system disk, it's a good idea to make a copy immediately, so away your
original
though you're making
Disk
is
turned on, you must
contains
the
TX16W, along
that
for safe
an
keeping.
exact duplicate system disk, the procedure for backing it up slightly different from the usual disk copy:
a
I)
Copy
the
system disk using
the command (Utility, job 6). It will appear a full disk copy filter tables will
is
taking place, but only the
end
up
on
the
disk.
2) Use
the
Save System Program job (Utility,
job 4, press
YES/+
1 once} to that's currently in the system disk. saving
When
to
disk, you can use this
TX16W
the
system
put
system disk.
put
Before you
disk, make sure
off
the
TX16W,
new system disk.
should load
Disk
Formatting
Before you
away your original system
that
your new copy works. Turn
turn
as
normal.
it back
The
on
system and filter tables
Shortcuts
can
use a new 3.
5"
and
disk, you need
to format it for use in the TX16W. first go to press the
the
Format job (Utility, job 4) and
YES/ + 1
button
to begin formatting,
(Utility,
the
internal
above).
the
memory,
when
the
that
you
can
Disk Copy
destination
the system
onto
your new
is
finished
as
your new
insert the
When
you're
basic
you
put
Even
of
the
is
that
you
Vol.
4 No.
4/
AFTERTOUCH 13
TX16W
the
display will ask you
disk.
Once
the tine off insert
formatted
disk in this process, so you
some
procedure:
1) Leave a previously
2) Move
if When
the
to formatting procedure over in order another out another again,
You disks
Changing
the
system disk, it will
the
blank
TX16W
disk
swapping
TX16W's disk drive mat
job (Utility, job 4). If you have a disk
samples
memory protect tab to that your samples.
button The disk instead.
You
you
display flashes
believe
your
can repeat this procedure for
in
get into with all
there's
the
cursor
to TX16W and
will ask you to insert a blank disk
can
use
want you're done formatting your first disk,
that
disk. All you really need
newly
blank disk.
the
TX16W
as
you like.
Individual Files
CmuUwd
TX16W
disk.
disk
the
drive, make sure
no
danger
to
Go
start
the
will skip asking for the system
another
to
format
"END,"
you have
formatted
When
will format
to
insert the system
gets the formatting rou-
then
ask you to
As
it
turns
out,
any
can
fill in for the system
can
save yourself
with
the
following
formatted
when
is
up (this
of
your sample disks), so
of
accidentally ruining
and
formatting
disk formatting shortcut
more
which may lead you
to
In A Setup
disk
you go to
is
a good
press the
procedure.
than
start
to
disk
and
you press
the
as
in
the
the
For-
that
the
habit
Yes/
+ 1
one
disk.
the
whole
to
format
do
is
take
insert
YES/+
new disk.
many new
change to a performance,
new performance file to disk
the
setup.
with
save
the though, because entire disk, when only a single parameter may
been
have
another change later, you'll have to save
setup again. Before you get caught up
less
"save setup, change parameter, save setup" routine, try your new file into
of
1)
Make sure you store your newly edited per-
formance (Utility, job 1).
2)
Go
to
and
check
that
you want to
mance.
remember exactly how it's spelled and where the
letters are placed.
Go
to
3)
and
scroll to Enter saw in cursor
new
file
the
performance file
the
setup, so make sure
with your changes.
1
You
can use
any
of
the file types in a setup-performance, voice and timbre, filter, system. thing
to
remember exact same number as
the
setup file.
The
entire setup again. This wastes time,
the
changed.
the
following method to just insert
the
the
Disk Load display (Utility, job 2) the
number
Look
the
Disk Save display (Utility, job 3)
the
the
same number
the
Disk
to
Go
and press YES/ + 1 to put your
on
disk. Remember, this will replace
the
same technique for replacing
and
want to save
so
obvious way to do it
TX16W
contain
at
Load
is and
has to rewrite
If
you decide
existing setup.
and
name your new perfor-
the
name
Save Performance job.
and
name
display. Move
that
was
that
The
that
you have to use the
name for your new
the
that
it loads
is
to
the
to
make
the
in
an
end-
of
the setup
closely
previously in
you're happy
and
that
you
the
important
file
14
AITERTOUCH/Vol. 4 No. 4
When
you save a setup,
the
TX16W tables) are saved way to save and load all your work, and lets you avoid
the
mances, voices
The
only disadvantage
longer
to file types are involved) load just
Sooner or later you'll probably run
scenario: You'll load a setup,
(except
problem
save
and
one
of
to
and
the
the
entire contents
the
system
disk.
This
of
separately loading perfor-
timbres, waves, and filters.
is
that
load a setup (since all
than
file
types.
and
is
a convenient
it takes
it does
to
make
filter
much
of
save or
into
a small
of
the
this
This
is
the
end
of
the
clinic.
Next
month
you'll learn a technique for creating new voices to
create voice layering, uses dynamic while, have fun trying learned this
convincing
the
filters
expression
month.
and
and
and
a method
to
first part
timbres quickly, a way
ensemble sounds using
velocity
performances. out
of
the
TX16W
of
crossfading curves
the things you've
that
to
add
Mean-
QXS/FB~Ol
HE
MACRO
tal sequence recorder
T
powerful tools. I have discovered a number uses for one thing, they can be used to increase the flexibility live performance situations. However, before describing these applications, I will explaining some QXS's macros.
the
of
FEATURE
macro memories
the
FB-01
digital tone module
of
the basic functions
of
the
is
one
in
the QXS; for
QXS digi-
of
its most
start
of
of
in
by
the
Inserting Macros
I read through the QXS owners manual two times looking for specific instructions insert macros into recorded tracks but
not
fully
explained ual), and never did find them. I eventually ured out how to do it, and thought I'd share it with
my
fellow readers.
The
Event Edit function for a particular macro Enter
the
Event Edit mode by pressing SHIFT and TEMPO keys, and locate sure where you want the macro to begin using the
F3
(
<)
and
F4 ( >) {if at all possible); otherwise, choose one close to it, and pressing the whatever.
The "M" of the first line; once again, use the and which you want is
done, press the cursor to the second line. Use keys to scroll through you locate once more, and use the F3/F4 keys to choose the specific macro number.
To execute and warning here: Pressing the SHIFT and START keys to create the macro call. takes, you may want to label the RECORD, STOP, tive STOP=
QX5 Macros
One
then
enter the "Change" mode by
the
F1
(Job)
event
listed
cursor should now be blinking
F4 ( >)
keys to set this to the exact beat
the
the
"MACRO."
the
STOP/CONTINUE
will erase whatever event you started from
and START buttons with their respec-
Edit
mode
Insert; and
And
use
of
the
on
page 3
is
used,
is
inserted into Track #
keys. Find the exact beat
key.
It
is a
note, a measure,
macro to begin.
F2
{cursor) key once to move
the
10 event names until
Then
insertion, press the SHIFT
keys.
To
functions:
START=
The
FB-01
QXS macro call feature
on
how to
{as
illustrated
of
the
man-
fig-
and
the
call
1.
the
the
mea-
doesn't matter if
or
on
the
F3
(
<)
on
Once
that
the
F3/F4
press the
avoid such mis-
REC
Replace.
One
=Delete;
F2
note
key
of
described above System Exclusive messages to an allows an unlimited number of Configurations to be stored and recalled. (The store only 16, quickly.) Changing the Configuration in the middle of a song than
changing only the voices with Program
Change messages.
To record QXS, you need to FB-01's MIDI port.
Once tion you want to save, press the FB-01 SYSTEM SETUP
Dump xxxxxx." Use the - 1 I + 1 buttons to
select:
"#x TEM SETUP reads:
"#x
At
this point, set up the QXS for REALTIME Recording, making sure and
ON. of"-" to begin ing begins, press FB-01 to begin 01's display reads: "Dump/completed!", press the cease recording.
edit its timing, press the buttons mode. labelled: the System Exclusive message to start at of the track, "clocks" you must move it back message reads: the Clock Move job to move the track back this number
pressing SHIFT and TRACK. Press key until the display reads:
...
ber, which mined START key to execute
Configuration dump, starting at the top track. mode to confirm this: back Track # contains music data. Before doing this, change the
for Track
STOP/CONTINUE
To verify
on
You
of
To do this, enter the Track Edit mode
"Use
the
in
Track
You
FB-01
that
I find very useful
which
an
OUT
you have come up with a Configura-
button
Dump
button
sure?
CONFIG."
(The
display should
the
countdown, and, after the record-
the
that
the
the
QXS to
should find
"EXCL 001 240(FO)."
so
"M-0001-01-00/96."
clocks.
F3
(
<)
is
the number
the
previous paragraph. Press
#1
should
may want to re-enter
1,
along with another track
setup to a different Configuration. As
may be used up very
can
be a lot more dramatic
FB-01 Configuration
run
a MIDI cable from the
port to the QXS's MIDI IN
until
the
display reads:
CONFIG."
again,
so
that
Track # 1 show"*"
#1)
Press the START button
the
+ 1 /YES
data dump.
button
dump was recorded,
SHIFT
enter
one
first calculate
"8>CLOCK
key to enter a
of
clocks you deter-
the
clock move.
now
contain
The
final test
is
to send
FB-01, which
FB-01 itself can
on
"#x
Press the SYS-
that
the display
is
clear
instead
button
on
the Event Edit
or
You
the
so
the
Once
the
the QXS to
and
TEMPO
more
will want
the
number of
that
the
Then
the
F1
negative
an
Event Edit
is
on
and
events
first
(Job)
MOV
num-
FB-01
of
to play
that
the
the
FB-
top
use
by
the
the
UsingQX5
Macros
Expand
Versatility
The
Steve Ahola.
to
FB
To
The
Of
..
o
1.
By
Vol.
4 No. 4/AFTERTOUCH
15
QXS/FB--01
soon
as
the
FB-01
receives Configuration should change just recorded
Perhaps it should be mentioned here FB-01 will receive and respond to data dumps in any of its normal Play "MIDI Data Receive" mode for the
dump Track at any point in section
(At lute necessity the
contents
ory
locations. notebook and include entries.)
on
the
"works,"
#1
with a blank macro,
the
song (as explained in
of
this article).
this point, I ought
of
keeping
of
the
QXS track
I use a
the
QXS.
modes-there
you
can
to
mention
an
small
the
date
C-mued
data dump,
to
the
one
that
is
no
special
the
FB-01. If
now
exchange
to
be called forth
the
the
abso-
up-to-date log
and
macro mem-
spiral-
bound
and
time
of
the
you
the
first
of
all
dump
successfully. accidently lose your new Configuration or erase an old Configuration you wanted
It
should also be noted
tion
dump calls
tions,
not
the
this
means
selected are
#2
and you later change the contents of these banks, the Configuration dump will call forth the
new voices originally saved. For mended voices from (The
saving Voice Banks
you can select voices in Banks # 1 and # 2 with no
problem.)
is
in
that
the
material below discusses the possibility of
By
doing
so, you
to
that
the
forth
specific memory loca-
actual voices themselves.
that,
if
the
voices you
the
user-defined Banks
stored
you use this technique to store
permanent ROM Banks
in
that
on
macros; if
the
locations you
reason, it
won't
save.
Configura-
What
#1
is
recom-
#3-7.
that
is
done,
have
and
Operational Details
In
the material above, I omitted a to make the scroll through the most cases, you will toggled data dumps, settings such Configuration. "System setting number with this feature, since each
only
code unique exception to FB-01s dently, in which case you would assign separate System
comfortable using
this article, it would probably be a good idea store your new Configuration temporarily the memory locations, before beginning procedure outlined earlier. SYSTEM reads: using
then button would recommend using one particular loca-
tion, like storage, until
the
instructions easier to follow.
FB-01, using
status
ON
on
to
to System Exclusive messages addressed to a
that
channel
Another
FB-01
#xx
the
read: "xx sure? xx." Pushing
will execute
the
SYSTEM SETUP button,
the
various functions to check
of
"Combine"
for
both
as
this will load voice function
as
the
QXS; it
"1"
on
to that you wanted to control indepen-
numbers to each
note
itself,
SETUP
Config/ stor xx," and enter a number
data entry buttons.
#16,
the
and
"System
want
"Combine"
transmitting and receiving
Pitchbend
ch#"
is
customary to set this
all
of
your MIDI equipment
that
particular
rule would be if you
on
the FB-01: Until you are
the
techniques described
in
one
of
its 16 user-defined
To
button
for temporary Configuration
QXS has recorded
until
the
storage operation. I
few
details
ch
#."
Range
unit
do this, press
with
must
match
will respond
model.
of
them.
the
the
The
display will
the
had
display
+ 1/YES
the
On
to
the
One
two
QXS
data
In
be
the
in to
on
the
When
QXS, the tempo should be set
mate tempo range FB-01 data dump. Data recorded at mm = 40 may overload the FB-01 buffer if it back
Configuration change may
necessary, you "clocks" between will mm mm
The mines its proper placement within the song. The
before
new Configuration. 01 QXS transmits a note together. the the thin the
Another is
the setup includes back System Exclusive messages, rearrange goes directly to the signal nect OUT
recording
at
mm
= 300;
work
properly.
= 40,
the
= 300,
the
length
dump
should
the
beat
may be shifting gears,
(or notes) may be delayed or skipped al-
You optimum placement, so it doesn't chop off previous
out
Configuration change.
FB-01 MIDI
note
any affected parts immediately before
factor
routing of
the
on
to
the RX21.
a spare MIDI cable to the
port, and plug
the
data
dump
onto
the
to
the
approxi-
of
the song
in
could
each
messages are 7 clocks apart; with
interval
of
the
total data dump also deter-
be executed a few clocks
the FB-01
If
this
Note
may need to experiment to find
either. If necessary, you could
to
be considered
the
MIDI cables.
an
RX21, which does
MIDI chain:
the
FB-01 MIDI IN port, with
THRU
that
that
will use the
is
played
the
opposite case, the
not
be smooth. If
adjust event (One
is
the
number
so
that
the dump
example:
68 clocks.)
is
to begin using the
is
not
done,
so
to
speak, when the
On
message, and
the
QXS MIDI
port passing the MIDI
You
may want to con-
FB-01
into
the
with
the
on
playback
My
MIDI
not
echo
so
I had to
OUT
MIDI
QXS MIDI
FB-
that
of
16 AFfERTOUCH/Vol. 4
No.4
IN
port
as
needed
dumps.
Musical Applications
In
practice, described than seem. applications of these techniques.
Switching Configurations song you switch voices (as possible using Program Change eight-instrument ment combination in between. stereo
levels,
single Configuration macro.
gets around many Change messages the Change using the same MIDI channel, which problem if you like to double up parts same channel, using your synthesizer or tone generator to augment
So Configurations from these techniques to record voice For each song all #1 then
can
it age (the FB-01 itself has ture). Customizing voice Banks
be very helpful scroll quickly through
use (using
01 board). Similarly, you Configuration memory setups using
both
performances.
Some helpful even if your MIDI setup doesn't include an has a MIDI bulk data dump feature, you experiment with recording
QX5, and
in
this article
these technical instructions have made it
This
section
can
be a very powerful tool.
messages), but you
setup with
pan
locations, keyboard splits, volume
or
LFO settings, all by
same voice
messages will affect all
far,
I have only mentioned recording voice
of
the voices you plan to use into voice Banks
and
#2,
record this
be stored
without
either
or
the
Program
for
permanent
of
these techniques
FB-01. If your synthesizer
then
for
recording
the
execution
is
a lot less complicated
will discuss
can
mono
setup
8-note
of
bank
or
performance, you could load
in whatever order you want, and
data
on
in
live performances,
having
the
-1/
enter
polyphony, or
You
the
limitations
(i.e.,
new
on
the
FB-01, and Program
the
the
FB-0
with
the
cassette for
no
cassette storage fea-
the
voices you
to
change
+ 1 buttons
Change
buttons
can
load
storage and for particular
the
the
Event Edit
FB-01
data
of
the
techniques
the
general
in
the
middle of a
Not
only
can
switch from
to
a one-instru-
to
any
can
also switch
the
insertion
Using this
of
voices must be
instruments
FB-01 voices).
1;
you
can
bank
QX5, from where
permanent
#1
and
voice
on
on
and
and
tips may be
or
tone
dumps
of
method
Programs
can
be a
on
another
also use
setups.
stor-
#2
can
as
you
can
want
Banks
your
your key-
save all 16
the
QX5,
generator
can
on
your
Search
an
in
the
to
FB-
mode to see if you "caught" anything. If you
did, these techniques may help you expand
existing storage unit.
One
tip
is
setup Program Changes. For example, if you switch voices throughout a song, record essary) a 13-bar macro to gram beginning having to insert, into macros. If you decide to switch to a brighter one, you will have only macro Changes to locate final track.
a
a different voice for chorus; edit.
ture should perhaps be mentioned A particularly tricky riff and the verse/ chorus structure the which gives you complete freedom the
to generate a skeleton track
sures, and use
intra, verse, chorus, bridge,
This
that
overdub more creative parts
tracks
mechanical. I find this very helpful
up with separate
same song, without having
involve all, tional memory storage locations, is the of tions
be
using macros for
to
the
brass voice
Change
the
song, you will have to insert only four
to
once
The
more traditional uses
then song.
verse
song linearly.
To do this, use
technique works well
don't
to
The
most basic use
the
but
"merely" uses
a very powerful feature. Having worked with
QX21 for a year (with only 2 tracks capable
being stored
on
the
The
QX5
used to expand
and
recall capabilities
that
is
helpful
a brass ensemble for a 12-bar chorus
back
of
the
edit,
You
may decide instead
again, you have only
inserted into
And
if you
and
the
the
the
change from verse to verse; you could
keep
short
Event Edit insertion
on
QX5 are very impressive.
is
a very powerful tool, which
in
practically
at
least some
(and
edit as nec-
with
a Program
at
the
top,
and
another
to
the
original voice
13th
measure.
say,
eight Program Changes
rather
Event Edit mode to insert
the
cassette),
the
than
and
edit
the
final two bars
can
the
appropriate places
haven't
of
a song, you
chorus to separate macros,
Measure Edit
sound
and long versions
of
the
versatility
Rather
the
four
in
a very complex
one
of
the
at
be step recorded,
yet decided
in
"Create"
of
perhaps 120 mea-
and
ending macros.
with
the
onto
from
to
redo everything.
the
macros
technique
macros as 32 addi-
which
the
40 storage loca-
of
the
of
that
any
QX5
of
your
Change
Pro-
at
than
brass voice
one
simple
Program
to
switch to
of
macro
macro fea-
this point.
can
copy
arranging
basic parts
other
QX5
being
too
in
coming
of
doesn't
by itself
can
the
FB-0
the
the
to
in
the
job
the
the
at
1.
Vol.
4 No. 4/ AITERTOUCH
17
Hot
Tips
Reader Tips For
The
ffi
SPX90,
And
More.
..
Ol,
Converting the
FB-01
By
Jerry
I find
the
OX
01. I do this FB-01 parameter value ranges. To do this I simple proportion. For example, if the output
level
as
follows:
X
(127
99
is
This works out
(127
Therefore, "X" off
to
output level for
I
use eters, substituting 31 or above formula (depending
01 value), and also substituting for the 99
above formula (depending mum ballpark for the sound just the values slightly for cially
I realize
the
different resolutions their total range does give me a good starting point for using DXlOO-style voices
SPX90
By
Bill
One
Reverb & often used ahead thus allowing only those signals with sufficient amplitude to "open" ambient treatment. adjusting
instrument levels of (and your mixer's effects send level), you
DX100-Style
J.
Miller
that
I am able
100,
DX2
7,
and DX21 for use
by
changing the values to fit the
on
a DX100 operator
-:-
12
7 =
80
-:-
is
the
maximum
the
maximum
to
be:
X 80)
-:-
99 = X
is
equal to 102.6, which rounds
103.
103
is
the
the
same formula for
value).
the
of
of
This
ADSR
&
Thompson
the
the
values).
that
this
on
RX
Series
my favorite programs
Gate
(preset
Gated
Reverb, it positions
reverb processor in
threshold level
Patches
to
convert patches for
is
99
output
output
the
corresponding operator
FB-01.
15
on
on
usually gets me
of
the patch. I the
method
of
the two instruments, but it
on
my FB-01.
Interaction
#20).
the
gate and receive
In
other
the
rhythm programmer
For
Use
on
my
use
80,
the
formula
for
the
FB-01, and
for
the
DX100.)
the
other
param-
for
the
12
7 in the
the
maximum
in
the
DXlOO
best sounds (espe-
doesn't recognize
the
values within
on
Unlike
the
words,
of
the
maxi-
into
then
the SPX90
the
more
the
signal path,
by
carefully
SPX
and
On
FB-
FB-
the
the ad-
gate
the
the
can
is
have the reverb only triggered the
snare
and
toms, while allowing the hi-hat,
shaker, and cowbell to remain "dry." In fact,
setting the accent levels for each instrument
with this in mind will prevent level from getting beats
introduce
notes:
a
is
1) Getting the kick (BD) level without engaging difficult, ments to 0 track using a program (such return the levels the "Reverb &
open reverb, any and all sounds present pulse will get getting the reverb use that that beat, especially ism to of remember
instruments
tom), while ally to open sufficient level to kick it a drummer and a percussionist have only four hands between them. Especially with intense ambience,
SPX90, starting from the Reverb &
(#20):
The
the
note
so I turn
and
of
the
YMClO), usually with a different SPX
kick from the drum mix, and reinstate the
Gate"
2)
When
the
gate,
the
RX's Clear
overlap with
not
having
the
programming; the same
kick/
snare
in
less
Here
are some example settings for
Reverb Time: 2.0 High:
0.6
Delay: 22.0
HPF:
80Hz
LPF:
Thru Trg Level: Hold: 484 Release: 44 MIDI Trg: OFF
Trigger Level
Hold
and
durations.
the
the
effect. Two
the
the
levels
record the kick
MT2X (after printing a sync track
as
"Early Reflection"); then, I
to
their previous state, remove
program.
the
SPX receives enough level to
thus
providing
the
treatment. In order to avoid
on
the hi-hat, for instance,
button
the
snare.Jn
the
hat
on
16th-note feels, lends real-
overlap.
this
arrangement
on
one
beat
not
having enough level individu-
the
gate, can combine to produce
is
more. Happy tracks!
ms
71
ms
ms
is
the critical tweak. Adjust
Release for different tempos and
by
(for instance)
the
reverb, while accented
ambience
and snare
One
off.
is
of
the other instru-
by
itself onto one
input
on
to erase any events
general, I find
on
other
is
(say,
rimshot
Bear in mind, even
unaccented
important
hot
enough
frequently
to
the
that
clock
the same
is
often true
thing
that
two
and
the
Gate
preset
to
18
AFTERTOUCH!Vol. 4
No.4
Back
Issues
.
INCE
S
AfterTouch index in sue, requests from readers for back issues have jumped cially surprising because requests for back issues have been heavy we
first announced their availability.
Unfortunately, requests has depleted our stock the case of
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This fulfill back issue requests: out a back issue when mail out.
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This
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There
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We
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the
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Send
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are
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AITERTOUCH!Vol. 4 No. 4
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