Xerox FIERY XJ+ 525 Color Guide

Color Guide
FIERY XJ+ 525
Copyright © 1998 Electronics for Imaging, Inc. All rights reserved.
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The software described in this publication is furnished under license and may only be used or copied in accordance with the terms of such license. Patents: 5,666,436; 5,553,200; 5,543,940; 5,537,516; 5,517,334; 5,506,946; 5,424,754; 5,343,311; 5,212,546; 4,941,038; 4,837,722; 4,500,919
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Contents
Introduction
About this manual Tips for success
Chapter 1: Desktop Color Primer
The properties of color
The physics of color 1-1 CIE color model 1-2 Hue, saturation, and brightness 1-3 Additive and subtractive color systems 1-3
Printing techniques
Halftone and continuous tone devices 1-6
Using color effectively
A few rules of thumb 1-7 Color wheel 1-7 Color and text 1-8 Registration and trapping 1-9
Raster images and vector images Optimizing files for processing and printing
Resolution of raster images 1-10 Scaling 1-12
xiii
xiv
1-1
1-5
1-6
1-9
1-10
Workflow scenarios
Short-run color printing 1-13 Offset printing 1-14
1-13
viii Contents
Chapter 2: Color Management
Controlling printed color
Maintaining print device consistency 2-2 Print device gamut 2-3
Basics of color management
Color conversion 2-5
Fiery XJ color management
RGB Source 2-8 Rendering styles 2-9 CMYK Simulation 2-10 CMYK Simulation Method 2-10
Optional ICC color management for advanced users
Color management on Mac OS computers 2-11 Color management on Windows computers 2-13
Chapter 3: Working with Color in Applications
Working with color
Color reference pages 3-2
Office applications
Choosing colors in office applications 3-3 Resident calibration 3-4
2-1
2-4
2-6
2-11
3-1
3-2
PostScript applications
Choosing colors in PostScript applications 3-5 Resident calibration 3-7 CMYK simulation 3-7
3-4
ix Contents
Chapter 4: Printer Drivers and Print Options
What a printer driver does Adobe PostScript Printer Driver for Mac OS
Setting color management print options 4-2
Adobe PostScript Printer Driver for Windows 95
Setting color management print options 4-5
Adobe PostScript Printer Driver for Windows 3.1x
Setting color management print options 4-7
Microsoft PostScript Printer Driver for Windows NT 4.0
Chapter 5: Adobe Photoshop 4.0
Before you begin
With Windows versions of Photoshop 5-1 With Photoshop 2.5 for Mac OS 5-2
Defining colors Saving files for importing into other documents Selecting options when printing
Printing RGB images 5-4 Printing CMYK images 5-5
4-1 4-2
4-5
4-6
4-8
5-1
5-2 5-2 5-3
Chapter 6: Page Layout Applications
Working with page layout applications
Defining colors 6-1 Importing images 6-1 CMYK simulation and calibration 6-2
Adobe PageMaker 6.5 for Mac OS and Windows
Importing images 6-3 Selecting options when printing 6-4 For advanced users: Using PageMaker 6.5 Color Management 6-7
6-1
6-3
x Contents
QuarkXPress 4.02 for Mac OS and Windows
Importing images 6-10 Selecting options when printing 6-10
QuarkXPress 3.32 for Mac OS and Windows
Importing images 6-14 Selecting options when printing 6-14
Chapter 7: Illustration Applications
Working with illustration applications
Defining colors 7-1 Importing images 7-2 CMYK simulation and calibration 7-2
Adobe Illustrator 7.0 for Mac OS and Windows
Defining colors 7-3 Importing images 7-5 Selecting options when printing 7-5 Saving files for importing into other documents 7-6 For advanced users: Using Illustrator color management 7-7
Macromedia FreeHand 7.0 for Mac OS and Windows
Defining colors 7-8 Importing images 7-8 Selecting options when printing 7-9 Saving files for importing into other documents 7-11 For advanced users: Using FreeHand color management 7-11
6-10
6-14
7-1
7-3
7-8
CorelDRAW 7.0 for Windows
Defining colors 7-12 Importing images 7-13 Selecting options when printing 7-13 Saving files for importing into other documents 7-14 For advanced users: Using CorelDRAW color management 7-14
7-12
xi Contents
Chapter 8: Office Applications
Working with office applications
Defining colors 8-1 Working with imported files 8-1 Selecting options when printing 8-2 Calibration targets 8-2
Microsoft Office 97
8-1
8-3
Glossary
Bibliography
Index
xiii About this manual

Introduction

Welcome to the associated with printing to a Fiery XJ+ 525 Color Server™. It also contains application notes that explain how to print to the Fiery XJ™ from popular Mac OS and Windows applications.
This manual is one book in a set of documentation that also includes manuals for users and system administrators. All the other manuals should be available at your site— refer to them for a complete description of your documentation.
OTE
The term “Fiery XJ” is used to refer to the Fiery XJ+ 525 Color Server.
N
:
Color Guide
. This manual introduces you to the concepts and issues

About this manual

This manual is written for anyone who prints to a Fiery XJ using popular Mac OS and Windows applications. It goes beyond the mechanics of sending a print job and explains issues that affect the quality of the results, such as:
• Use of color in the document
• Resolution and file formats used for imported images
• Features of ColorWise™ color management performed by the Fiery XJ
• Effects of print option settings on printed color Because each application has different options that affect color printing, detailed appli-
cation notes are included. Words in bold (for example,
Glossary. The Bibliography at the end of this manual provides sources for further investigation of color printing issues.
The phrase “Fiery XJ color management” refers to the ColorWise color management system built into the Fiery XJ+ 525 Color Server.
additive color model
), are terms that appear in the
xiv Introduction

Tips for success

The built-in ColorWise color management system of the Fiery XJ ensures that every color job you print looks good. Regardless of the computer you work on, the application you use, and the type of color work you do, your Fiery XJ print device provides high-quality color output without any special effort on your part.
You can also customize the Fiery XJ color management system for particular types of projects or environments. The Fiery XJ provides total flexibility, allowing you to specify color settings on a job-by-job basis.
The following list summarizes the issues you should consider when you create and print a color document.
1. Maintain and calibrate your print device and Fiery XJ Color Server regularly.
(Chapter 2 and the
2. Use the Color Reference pages when choosing and defining RGB and CMYK colors in applications. Use the PANTONE Reference pages when choosing PANTONE spot colors from within your application’s PANTONE library.
(Chapter 3)
Job Management Guide
)
3. Save raster images at the optimal resolution for your print device.
(Chapter 1)
4. Choose the appropriate settings for these print options (described in Chapter 2):
RGB Source
(and, for a custom RGB source space, Gamma, Phosphors, and White
Point)—affects the output of all RGB data in your document (see page 2-8)
Rendering Style
—determines the type of color effect produced; for example, vibrant colors (such as for presentations) or accurate-match colors (such as for spot colors in logos) (see page 2-9)
Brightness
CMYK Simulation
—increases or decreases the brightness of all colors in the document
—lets you use your Fiery XJ print device as a proofing device for
offset press jobs (see page 2-10)
CMYK Simulation Method
—determines the method of simulation used (quick or full)
(see page 2-10)
Spot Color Matching
—determines how PANTONE library colors in your document
are printed (see page 2-10)
1-1 The properties of color
1

Chapter 1: Desktop Color Primer

This chapter covers concepts that are basic to printing in color, including:
• The properties of color
• Printing techniques
• Using color effectively
• Raster images and vector images
• Optimizing files for processing and printing
• Workflow scenarios
If you are already familiar with color theory and digital color printing, you can skip to the last section (page 1-10) for tips on optimizing your files for printing.

The properties of color

What we call “color” is really a perceptual ability unique to humans and a small number of animal species. Color theory is an attempt to systematize the properties of color perception, which by nature is relative and changeable. A color appears different depending on the other colors around it, and individuals vary in their abilities to perceive color.
This section introduces concepts that are basic to color theory. You will encounter some of these concepts (such as hue, saturation, and brightness) when you work with color in applications; others provide useful background information.
topic, so consider this a starting point for experimentation and further research.
Color is a complex

The physics of color

The human eye can see electromagnetic radiation at wavelengths between 400 nanometers (purplish blue) and 700 nanometers (red). This range is called the visible spectrum of light. We see pure Sunlight at midday, which we perceive as white or neutral light, is composed of light from across the visible spectrum in more or less equal proportions. Shining sunlight through a prism separates it into its spectral components, resulting in the familiar rainbow of colors (plate 1).
spectral light
as intensely saturated or pure colors.
1-2 Desktop Color Primer
1
Like the sun, most light sources we encounter in our daily environment emit a mixture of many light wavelengths, although the particular distribution of wavelengths can vary considerably. Light from a tungsten light bulb, for example, contains much less blue light than sunlight. Tungsten light appears white to the human eye which, up to a point, can adjust to the different light sources. However, color objects appear different under tungsten light than they do under sunlight because of the different spectral makeup of the two light sources.
The mixture of light wavelengths emitted by a light source is reflected selectively by different objects. Different mixtures of reflected light appear as different colors. Some of these mixtures appear as relatively saturated colors, but most appear to us as grays or impure hues of a color.

CIE color model

In the 1930s, the Commission Internationale de l’Eclairage (CIE) defined a standard
color space
communication of color information. This color space is based on research on the nature of color perception. The CIE chromaticity diagram (plate 2) is a two­dimensional model of color vision. The arc around the top of the horseshoe encompasses the pure, or spectral, colors from blue-violet to red. Although the CIE chromaticity diagram is not perceptually uniform—some areas of the diagram seem to compress color differences relative to others—it is a good tool for illustrating some interesting aspects of color vision.
, a way of defining colors in mathematical terms, to help in the
By mixing any two spectral colors in different proportions, we can create all the colors found on the straight line drawn between them in the diagram. It is possible to create the same gray by mixing blue-green and red light or by mixing yellow-green and blue­violet light. This is possible because of a phenomenon peculiar to color vision called
metamerism
different combinations of spectral light can produce the same perceived color.
Purple colors, which do not exist in the spectrum of pure light, are found at the bottom of the diagram. Purples are mixtures of red and blue light—the opposite ends of the spectrum.
. The eye does not distinguish individual wavelengths of light. Therefore,
1-3 The properties of color
1

Hue, saturation, and brightness

A color can be described in terms of three varying characteristics:
• Hue—tint (the qualitative aspect of a color—red, green, or orange)
• Saturation—the purity of the color
• Brightness—relative position between white and black.
While the CIE chromaticity diagram (plate 2) conveys hue and saturation, a three­dimensional color model is required to add the brightness component (plate 3).
Many computer applications include dialog boxes in which you choose colors by manipulating hue, saturation, and brightness. For example, Photoshop uses a square Color Picker (plate 4) which can be reconfigured according to your preference.

Additive and subtractive color systems

Color devices used in desktop publishing and printing colors using a set of primary colors that are combined to create other colors. There ar e two methods of creating a range of colors from a set of primary colors. Computer monitors and scanners use the Fiery XJ print devices and offset presses, use the
additive color model
simulate
. Printing technologies, including
subtractive color model
the range of visible
.
Additive (RGB) color
Color devices that use the additive color model make a range of colors by combining varying amounts of red, green, and blue light. These colors are called the
primaries
and blue light available. Black occurs wherever all three colors are absent. Grays are created by adding varying amounts of all three colors together. Combining varying amounts of any two of the additive primaries creates a third, saturated hue.
A familiar device that uses this color model is the computer monitor (plate 6). Monitors have red, green, and blue display a given color. Scanners create digital representations of colors by measuring their red, green, and blue components through colored filters.
(plate 5). White is created by adding the maximum amount of red, green,
phosphors that emit varying amounts of light to
additive
1-4 Desktop Color Primer
1
Subtractive (CMY and CMYK) color
The subtractive color model is used in color printing, and in color photographic prints and transparencies. While the additive color model simulates the visible spectrum of color by adding light of three primary hues, the subtractive color model uses a “white ” or neutral light source containing light of many wavelengths. Inks, toners, or other colorants are used to selectively absorb (subtract) certain wavelengths of light that otherwise would be reflected or transmitted by the media in question.
The subtractive primaries are cyan, magenta, and yello w; they absorb r ed, gr een, and blue light, respectively (plate 7). Combining any two subtractive primaries creates a new color that is relatively pure or saturated. For example, you can make red by combining magenta and yellow, which absorb green and blue light, respectively. White occurs when no colorant is applied. Combining all three subtractive primaries in theory yields black, but due to deficiencies of cyan, magenta, and yellow colorants, combining these three primaries actually yields a muddy brown. Black colorant is added to compensate for the deficiencies of cyan, magenta, and yellow colorants, and consequently color printing uses four process colors: Cyan, Magenta, Yellow, and blacK (CMYK). The use of black ink helps in producing rich solid blacks and also allows for improved rendition of black text.
The CMYK colorants used in offset printing and by your Fiery XJ print device are to some degree transparent. When one layer of colorant is applied on top of another, you see the effect of both. To create a range of intermediary colors, a method is required for varying the amount of each colorant that is applied. A technique called halftoning is used in offset printing, while color print devices typically use a proprietary system for applying ink or toner colors that is similar to halftoning.
1-5 Printing techniques
1

Printing techniques

Until recently, most color printing was done on printing presses using one of several printing techniques—offset lithography, flexography, and gravure, to name a few. All traditional printing techniques require lengthy preparation before a print run can take place. Short-run color printing, including Fiery XJ printing, eliminates most of this preparation. By streamlining the process of color printing, the Fiery XJ makes short print runs economically feasible.
In contemporary offset lithographic printing, digital files from desktop computers are output to an imagesetter, which creates film separations. The film is used to make a prepress proof, which is an accurate predictor of the final print job, allowing an opportunity to make corrections before going to press. Once the proof is approved, the printer makes plates from the film and runs the print job on the press.
computer
Desktop computer
With a Fiery XJ, you simply print the file. The Fiery XJ processes the P ostScript infor­mation in the file and sends four bitmaps (one each for cyan, magenta, yellow, and black) to the print engine. The ease of Fiery XJ printing makes possible experimenta­tion that would be too costly on press, allowing unlimited fine-tuning of color and design elements.
Imagesetter Film Proof PressDesktop Print run
Print device Color prints
1-6 Desktop Color Primer
1

Halftone and continuous tone devices

Halftoning is used in offset printing to print each process color at a different intensity, allowing millions of different colors to be reproduced using only the four process colors. Depending on the required intensity of a given color, ink is placed on paper in dots of different size. The grid of dots used for each ink color is called a screen. Halftone screens are aligned to unique angles designed to eliminate interference patterns called moiré that can arise with halftoning.
Some color print devices are commonly referred to as continuous tone (or “contone”) devices. They do not use traditional halftone screen patterns and angles. H owever, they do apply dots (in some cases very elongated dots or lines) of different sizes to paper in a process similar to halftoning.
Even if your color printing is done exclusively on the Fiery XJ, you will encounter concepts from offset printing if you use high-end graphics applications. For example, color controls in illustration applications such as Illustrator are geared toward specifying color for offset printing using process and spot colors. Many applications allow you to specify the screening used for each printing plate.

Using color effectively

The ability to print in color can greatly increase the effectiveness of your message, whether you are printing a presentation or a newsletter , or pr oofing an ad concept that will later be printed on press. Some potential benefits of using color include:
• Conveying information rapidly by using color cues
• Making use of the emotive aspects of different colors
• Increasing impact and message retention
Color can also be a source of distraction and discord if it is used poorly. This section outlines some tips and concepts that will prove useful as you approach designing color materials.
1-7 Using color effectively
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A few rules of thumb

Try some of the following strategies for creating successful color materials:
• Rather than applying colors indiscriminately, use color to aid comprehension. In presentations, graphs, and charts, use color to highlight patterns and emphasize differences.
• In general, fewer colors work better than many colors.
• Use red as an accent color. Red is particularly effective when used in otherwise monochromatic materials.
• Consider the tastes of your target audience when choosing colors.
• Keep a file of printed color pieces that appeal to you or strike you as effective. Refer to it for ideas when designing your own documents.

Color wheel

A color wheel (plate 8) is a helpful tool for understanding the interrelation of colors. The colors on one side of the color wheel, from magenta to yellow, appear to most people to be warm colors, while those on the other side, from green to blue, appear to be cool. The distance between two colors on the color wheel can help predict ho w they will appear when seen side by side.
Colors opposite one another on the wheel are called complements (plate 9), and create a striking contrast side by side. This can be the basis for a bold graphical design, but it is an effect you should use with discretion since it can be visually fatiguing. Other bold combinations to consider are split complements (a color and the two colors adjacent to its complement) and triads (three colors evenly spaced on the color wheel). Colors adjacent to one another on the color wheel result in subtle harmonies.
The color wheel simplifies color relationships for the purpose of clarity, showing only saturated or pure colors. Adding the myriad variations of each hue to the palette (more or less saturated, darker or lighter) creates a wealth of possibilities. Taking a pair of complements from the color wheel and varying the saturation and brightness of one or both colors produces a very different result from the pure complements. Combining a light tint of a warm color with a darker shade of its cooler complement often gives pleasing results. Combining a darker shade of a warm color with a light tint of its cooler complement produces an unusual effect you may like.
1-8 Desktop Color Primer
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Once you have mastered the concept of the color wheel, you have a good framework for experimenting with color combinations. Many books targeted at graphic designers show groups of preselected color combinations. Some are organized by themes or moods, and some are based on a custom color system such as PANTONE. The more you develop a critical facility for judging color combinations, the more you will be able to trust your own eye for color. The Bibliography at the back of this manual includes books on design.

Color and text

It is not a coincidence that the overwhelming majority of text you see is printed in black on white paper. Text in black on white is highly legible and is not fatiguing to read for extended periods. For many color materials, using black text on a white background and confining color to graphic elements and headings is a good choice.
Color text can add flair to documents printed on paper when used skillfully, and is widely used in presentations. When using color text, avoid dazzling text and background combinations created from primary complements, especially red and cyan or red and blue; they are visually fatiguing and hard to read. Color text is more legible when distinguished from its background by a difference in lightness—for example, dark blue text on a light beige background. In addition, using many different colors in a string of text makes for a confused appearance and is hard to read. However, using a single highlight color is an effective way to draw the reader’s eye to selected words. See plate 10 for color text samples.
When using color text, keep in mind that small font sizes typically do not print in color with the same sharpness as in black. In most applications, black text prints exclusively in black toner, while color text usually prints with two or more toners. Any misregistration between the different toners on paper causes color text to lose definition. You can make test prints to find the smallest point size at which color text prints clearly. When using high-end graphics applications that allow you to specify color as percentages of cyan, magenta, yellow, and black, you can create pure cyan or pure magenta text that prints with the same sharpness as black text. (Pure yello w text is extremely hard to read on anything but a dark or complementary background.)
1-9 Raster images and vector images
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Registration and trapping

With any print device, there is the possibility that the different toners may print slightly out of register, producing distracting gaps between objects. Trapping is the process of spreading one color slightly into adjacent colors to compensate for any misregistration that might occur when the file is printed. Depending on the job’s makeup, you may need to take trapping into consideration for best printed results. See the Bibliography for sources of information on trapping.
Some Fiery XJ systems include a Combine Separations print option. This option can be used with PageMaker and QuarkXPress to proof trapping, overprinting, and other four-color printing effects before creating film separations. With Combine Separations turned on, separations are printed in color on a single page. The Combine Separations print option also enables you to combine Desktop Color Separations (DCS) files to print at high resolution instead of printing the low-resolution master file. For more information, see the Printing Guide.

Raster images and vector images

Two broad categories of artwork can be printed from a personal computer to a color printer: raster and vector images (plate 11).
A raster image, also referred to as a bitmap, is composed of a grid of pixels, each assigned a particular color value. The grid, when sufficiently enlarged, resembles a mosaic made from square tiles. Examples of raster images include scans and images created in painting or pixel-editing applications, such as Photoshop and Painter.
The amount of information found in a raster depends on its resolution and bit depth. The resolution of a raster describes the density of the pixels and is specified in pixels per inch (ppi). The bit depth is the number of bits of information assigned to each pixel. Black and white rasters require only one bit of information per pixel. For photographic quality color, 24 bits of RGB color information are required per pixel, yielding 256 separate levels of red, green, and blue. For CMYK images, 32 bits per pixel are required.
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When printing raster artwork, the quality of the output depends on the resolution of the raster. If the raster’s resolution is too low, individual pixels become visible in the printed output as small squares. This effect is sometimes called “pixelation.”
In vector images, picture elements are defined mathematically as lines or curves between points—hence the term “vector.” Picture elements can have solid, gradient, or patterned color fills. Vector artwork is created in illustration and drawing applications such as Illustrator and CorelDRAW. Page layout applications such as QuarkXPress also allow you to create simple vector artwork with their drawing tools. PostScript fonts are vector-based as well.
V ector artwork is r esolution-independent; it can be scaled to any size without danger of pixels becoming visible in printed output.
Optimizing files for processing and printing
The following sections provide tips on how to create image files that produce the highest possible print quality while minimizing the processing time and disk space they require.

Resolution of raster images

While a 72 ppi raster image appears sharp on a monitor, the same image would likely appear pixelated when printed to the Fiery XJ. Color print devices are capable of much greater detail than monitors, and require correspondingly higher resolution image files. However , high-r esolution files can be large, and therefore cumbersome to transmit ov er a network, process for printing, store on disk, and edit.
Beyond a certain threshold, a higher image resolution greatly increases file size while having a minimal effect on output quality. The optimal image resolution depends on the resolution of the final print device. Aim for the resolution that optimizes both file size and output quality.
1-11 Optimizing files for processing and printing
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The resolution of a raster image, along with its bit depth and physical dimensions, determine its file size. The following table shows the file sizes of color raster images at different dimensions and resolutions.
File size at:
Image size 100 ppi 150 ppi 200 ppi 400 ppi
RGB/CMYK RGB/CMYK RGB/CMYK RGB/CMYK
3"
x 4" x 7"
5"
x 11"
8.5"
x 17"
11"
In this table, the shaded areas indicate that 200 ppi is typically the best trade-off between image quality and file size. However, higher resolutions (e.g., 250 to 300 ppi) may be needed for offset printing, when quality is of the utmost importance, or for images containing sharp diagonal lines.
To find the best image resolution for your purposes, make test prints of some raster artwork at different resolutions. Start with a high-resolution image (400 ppi) and save versions at progressively lower resolutions, down to 100 ppi, using a pixel-editing application such as Photoshop. Always save a copy of the original high-resolution version in case you need to revert to it. The high-resolution data cannot be recreated from a lower resolution version.
0.4/0.5 MB 0.8/1.0 MB 1.4/1.8 MB 5.5/7.3 MB
1.0/1.3 MB 2.3/3.0 MB 4.0/5.3 MB 16.0/21.4 MB
2.7/3.6 MB 6.0/8.0 MB 10.7/14.3 MB 42.8/57.1 MB
5.4/7.1 MB 12.0/16.1 MB 21.4/28.5 MB 85.6/114.1 MB
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Image quality
1-12 Desktop Color Primer
Print the files and examine the output. You will likely begin to see a marked deterioration in output quality at resolutions below 200 ppi, while above 200 ppi the improvement may be very subtle.
100 ppi 200 ppi 300 ppi 400 ppi
Image resolution
Raster images prepared for offset printing may need to be at higher resolutions than needed for proofing on your Fiery XJ.

Scaling

Ideally, each raster image should be saved at the actual size it will be placed into the document and at the optimal resolution for the print device. If the image resolution is correct for the print device, there is no quality advantage to be gained by scaling an image down to a percentage of its actual size. If you scale a large image down to a percentage of its actual size, you incur unnecessary file transfer time because the image data for the entire large image is sent to the printer . If an image is placed multiple times at a markedly different sizes in a document, save a separate version of the image at the correct size for each placement.
If you need to place an image at greater than 100% in a document, remember that the output image resolution is affected. For example, if you scale a 200 ppi image to 200%, the image is printed at 100 ppi.
1-13 Workflow scenarios
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Workflow scenarios
Color print jobs can be divided into two categories:
• Short-run print jobs for which the Fiery XJ is the final print device
• Offset print jobs being proofed on the Fiery XJ
For either type of job, issues of effective color usage, trapping, file optimization, and scaling are important ones. The areas of differ ence between the workflows for these two types of jobs are outlined in the following sections.

Short-run color printing

For short-run color jobs printed to the Fiery XJ:
• You can work in either the RGB color model or the CMYK color model (see the application notes). When working with RGB colors, you should take advantage of the color rendering capabilities of the Fiery XJ (see Chapter 2).
• When choosing or defining colors in your application, use the Fiery XJ color reference pages to be assured of predictable results (see Chapter 3).
• When printing, choose the appropriate settings for print options that affect color output (see Chapter 2).
• When printing, make sure the resident calibration on the Fiery XJ is the appropriate one for your job. The Fiery XJ includes a calibration target designed for your print device, but you can also create a custom target to achieve particular color effects (see Chapter 2 and the Job Management Guide, which describes Fiery XJ calibration).
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Offset printing

For jobs that will be proofed on the Fiery XJ in preparation for being printed on an offset press:
• Work in the CMYK color model only (see the application notes). All elements in your document, including placed images, must be in the CMYK color model to create film separations for printing.
• When choosing or defining colors in your application, use the Fiery XJ color reference pages to be assured of predictable results (see Chapter 3).
• If cost is a factor and the document does not contain CMYK images, consider using two or three PANTONE colors, instead of the standard four process colors (see Chapter 3). This reduces the number of film separations and printing plates needed to print the job.
• If your document contains high-resolution CMYK raster images, you can reduce processing time by saving the images in Encapsulated PostScript (EPS) format with Photoshop using Desktop Color Separations (DCS). A DCS image consists of five separate files—one for each of the CMYK color channels of the image, plus one low­resolution master composite file that you use for placement in the document (see your Photoshop documentation). The low-resolution master file provides a composite preview of the image for screen viewing and is used to print composites. DCS files do not use less disk space than single CMYK files, but they do reduce the amount of time needed to send image data to the printer. DCS files can be used to create film separations as well.
• Use the Combine Separations print option to check for trapping problems (see the Printing Guide).
• Choose the appropriate CMYK Simulation and CMYK Simulation Method settings (see Chapter 2).
2-1 Controlling printed color
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Chapter 2: Color Management

This chapter provides information on the factors involved in controlling and managing color output with the objective of achieving predictable color results, including:
• Controlling printed color
• Basics of color management
• Fiery XJ color management
• Optional ICC color management on Mac OS and Windows computers

Controlling printed color

When working with color materials, whether they be presentations, illustrations, or complicated page designs, you make aesthetic decisions about the colors you use. Once you have decided on your goal, you then need to realize it in print. Your color printing system becomes an ally in this creative process to the extent that you can get results that are predictable.
• If you have designed a brochure to print on the Fiery XJ, you want the printed colors to match the design specification.
• If you are printing presentations on the Fiery XJ, you want to preserve the vivid colors in the monitor display.
• If you are working with color that will print on press, you want the Fiery XJ output to match prepress proofs or PANTONE color swatches.
The type of print job and the final print device, Fiery XJ or offset press, determine the methodology you use to achieve optimal results.
No matter what your goals are, two hardwar e factors always impact color print output: print device consistency and the range of colors the print device can print, known as its gamut. These factors are covered briefly in this chapter. Creating successful color documents and presentations also requires an understanding of color management software as it is implemented by the Fiery XJ and on your desktop computer. Most of this chapter is devoted to discussing the various elements of color management that contribute to predictable color results.
2-2 Color Management
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Maintaining print device consistency

The factors described below affect print device consistency, as well as color fidelity and overall output quality.
Paper stock and toner
The paper and toner used by your print device can greatly affect printed color . F or best results, use the supplies recommended by the manufacturer of the print device.
Maintenance
Problems such as streaking and insufficient or excessive amounts of one or mor e toners arise when a print device does not receive periodic maintenance or needs major repairs. In addition to having it serviced regularly, monitor the condition of your print device by making standard test prints at regular intervals. You can do this easily by printing the Fiery XJ Test Page. Save the prints and show them to the service technician whenever output densities vary from the norm or other problems appear.
Calibration
Output from color print devices is subject to changes in temperature and humidity, and is prone to drift over time, with a resulting loss in color predictability. For this reason, regular service visits alone do not guarantee consistent results from a print device. Where color accuracy and consistency are crucial, regular calibration of the Fiery XJ and print device is necessary.
Calibration compares the measured toner densities from a color print device to a set of target densities and downloads a software correction to the Fiery XJ that keeps the densities consistent. Calibration also optimizes the Fiery XJ’s color response for use with the Fiery XJ color management system (see page 2-6).
A resident calibration target is specified during Fiery XJ calibration. The administrator or operator can create custom calibration targets as needed for the specific requirements of your site. For information on performing calibration, see the Job Management Guide, which describes Fiery XJ calibration.
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