Reproduction or use of any portion of this manual, without express written permission from Tandy Corporation and/or its licensor, is prohibited. While reasonable efforts have been made in the preparation of this
manual to assure its accuracy, Tandy Corporation assumes no liability resulting from any errors in or omissions from this manual, or from the use of the information contained herein.
Tandy is a registered trademark of Tandy Corporation.
Sensation, Sensation logo, and SmartDrive are trademarks of Tandy Corporation.
AutoCAD, Autodesk, and AutoShade are registered trademarks of Autodesk, Inc.
Bell is a registered trademark of Bell Laboratories.
BETTY CROCKER is a registered trademark of General Mills, Inc.
Hayes is a registered trademark of Hayes Microcomputer Products, Inc.
IBM, OS/2, PC/XT/AT, Personal System/2, and PS/2 are registered trademarks of International Business
Machines Corporation.
Microsoft and MS-DOS are registered trademarks of Microsoft Corporation.
PRODIGY is a registered trademark and service mark of Prodigy Services Company.
Sendfax is a registered trademark of Sierra Semiconductor Corporation.
SIMM is a registered trademark of Wang Laboratories.
8S14/A is a trademark of International Business Machines Corporation.
America Online is a registered service mark of America Online, Inc.
Autodesk FLIC Animations compliments of Autodesk, Inc.
Cadvance is a trademark of Isicad, Inc.
Generic CADD is a trademark of Generic Software, Inc.
Hercules is a trademark of Hercules Computer Technology.
Intel, OverDrive, i486, i486 DX2, i486 SX and i487 SX are trademarks of Intel Corporation.
Phoenix is a trademark of Phoenix Technologies Ltd.
VersaCAD is a trademark of VersaCAD Corporation.
Windows is a trademark of Microsoft Corporation.
WordPerfect is a trademark of WordPerfect Corporation.
The FCC wants you to know...
This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to
Part 15 of FCC Rules. These limits are designed to provide reasonable protection against harmful radio and
TV interference in a residential installation. This equipment generates, uses, and can radiate radio frequency
energy and, if not installed in accordance with the instructions, may cause harmful interference to radio
communications. There is no guarantee that interference will not occur in a particular installation.
If this equipment does interfere with radio or television reception, which you can tell by turning the equipment off and on, you are encouraged to try to correct the interference. Use one or more of the following
measures:
• Reorient or relocate the receiving antenna.
• Increase the distance between the equipment and the radio/TV.
• Connect the equipment to an outlet that is on a different circuit from the one used for the radio^TV.
• Consult the dealer or an experienced radio/TV technician for help.
• Shielded cables must be used with this equipment. If you add or replace any cables, the new cables
must have shielding capabilities equal to or higher than those provided by the dealer.
Modifying or tampering with internal components can cause a malfunction and might invalidate the warranty and void your FCC authorization to operate this equipment.
Page 3
We have designed your modem to conform to federal regulations, so you can connect it to most telephone
lines.
However, each modem (and each device, such as a telephone, that you connect to the telephone line),
draws power from the telephone line. We refer to this power draw as the device's ringer equivalence number, or REN. The REN is shown on the label packed with your modem.
If you are using more than one device on the line, add up all the RENs. If the total is more than five, your
telephones might not ring. In rural areas, a total REN of three might impair ringer operation.
Your modem complies with Fart 68 of FCC Rules. You must, upon request, provide the FCC registration
number and the REN to your telephone company. Both numbers are shown on the label packed with the
modem.
Note: You must not connect your modem to:
® Coin-operated systems
• Party-line systems
• Most electronic key telephone systems
Modifying or tampering with your modem can cause a malfunction and might invalidate the modem's war-
ranty and void your FCC authorization to operate it. If your modem is not operating as it should, contact
your computer dealer for assistance.
Lightning
Your modem has protection circuits, which meet or exceed FCC requirements, to reduce the risk of damage
from surges in telephone and power line currents. However, lightning striking near or on these lines can
damage the modem.
Lightning damage is uncommon. However, if this concerns you or if you live in an area with frequent
and/or severe electrical storms, we suggest that you unplug your electronic equipment during the storms.
The load number (LN) assigned to each terminal device denotes the percentage of the total load to be connected to a telephone loop which is used by the device to prevent overloading. The termination on a loop
may consist of any combination of devices, subject only to the requirement that the total of the load num-
bers of all the devices does not exceed 100. Load Number: 20
The DOC wants you to know...
This digital apparatus does not exceed the Class B limits for radio noise emissions from digital apparatus set
out in the Radio Interference Regulations of the Canadian Department of Communications.
Le Ministers des Communications do Canada vous informe que ...
Le present appareil numerique n'emet pas de bruits radioelectriques depassant les limites applicables aux
appareils numeriques de la Class B prescrites dans le Reglement sur le brouillage radioelectrique edicte par
le Ministere des Communications du Canada.
The Canadian Department of Communications label identifies certified equipment. This certification means
that the equipment meets certain telecommunications network protective, operational, and safety require-
ments. The Department does not guarantee the equipment will operate to the user's satisfaction.
Before installing this equipment, users should ensure that it is permissible to be connected to the facilities of
the local telecommunications company. The equipment must also be installed using an acceptable method
of connection. The customer should be aware that compliance with the above conditions may not prevent
degradation of service in some situations.
Repairs to certified equipment should be made by an authorized Canadian maintenance facility designated
by the supplier. Any repairs or alterations made by the user to this equipment, or equipment malfunctions,
may give the telecommunications company cause to request the user to disconnect the equipment.
Users should ensure, for their own protection, that the electrical ground connections of the power utility,
telephone lines, and internal metallic water pipe system, if present, are connected together. This precaution
may be particularly important in rural areas.
Caution: Users should not attempt to make such connections themselves, but should contact the appropriate
electric inspection authority, or electrician, as appropriate.
Page 4
About This Manual
Now that you've purchased your Tandy SENSATION computer you are
probably anxious to begin using it. Be sure
read the first chapter, "Getting Started," so that you get your computer
set up correctly.
After setting up your computer, you are ready to begin using the multi-
tude
of
applications provided with your computer's WinMate program.
The WinMate's Basics section is an introduction to WinMate, helping
you understand what WinMate is and how to use your mouse to move
around among and within the applications.
to
take the time to carefully
General Conventions
When you have a basic understanding
ready to explore the many WinMate applications. The WinMate's Cate-
gories section contains chapters that provide step-by-step instructions
on using these various applications.
As you use your computer and see how
the "Upgrading the Computer" section
vides important information on the "inner workings"
For example, you'll discover what additional options you can add to
your computer.
The "Running the Utilities" section contains special utilities to help you
maximize your computer's multimedia capabilities.
This manual uses the following conventions
text that you are reading:
• Words printed in small bold capital letters represent keys on your
computer's keyboard. For example: ENTER.
Groups of keys are printed like this: SHIFT+FI. Press and hold the
keys in the order shown and then release them together.
of
how WinMate works, you are
it
works, you'll want to explore
in
this manual. This section pro-
of
your computer.
to
help you understand the
• Information that you should type or that is shown on the screen
printed in italics. For example:
From the desktop, choose the In Play category.
• You'll see this hourglass symbol at places
information includes technical concepts that you might not be familiar with.
in
the manual where the
About
This
Manual
is
- i
Page 5
Contents
Getting Started 1
Setting Up 2
Using the Basic System Components 9
WinMate1 s Basics 15
Introducing WinMate 16
On Your Mouse 18
Getting Around in WinMate 20
Using the Desktop 25
Getting Help 36
Using WinMate with Microsoft Works 42
The icons, or pictures, on the front panel serve as reminders of the
functions of the connectors and buttons:
Reset
Microphone/
Line-In
Headphone
Volume
Power
Page 10
The Sensation outputs sound through the computer speaker behind the
front panel unless you connect other output equipment such as headphones or mini speakers. You can connect headphones to enjoy your
computer's music features in privacy. You can also connect a micro-
phone to output your voice through the computer. See your computer
dealer to select a microphone, headphones, or mini speakers that fit the
7g-inch connectors on the front panel of the computer. Connect head-
phones and a microphone as shown:
Headphones
' Microphone
The microphone connector is also a line-in connector. Connecting a stereo Y-cable to the microphone/line-in connector enables you to attach a
line-in device such as a tape deck or CD player.
Setting
Up-3
Page 11
The Back Panel
Connect the keyboard, moose, and (optional) monitor as shown:
Phone Line/
Phone ^i
(RJ-11)
Joystick
UneOut Device
Device
y
ParalSeS
Printer
Serial
Device
Monitor
Keyboard
PS/2-Styte
Mouse
You can also connect the following options as shown in the preceding
illustration:
•
parallel and serial devices — let you connect a parallel device
such as a printer and a serial device such as a digitizer.
m
MIDI Instruments — let you play and record using the applica-
tions provided with the computer.
• joysticks — enable faster, easier action with certain computer
games. Attach a joystick Y-connector to use two joysticks for twoplayer action.
• phone line — lets you use FAX/data modem features such as voice
mail and send FAX.
• line-out devices (left and right) — let you output sound to linelevel audio devices such a stereo amplifier. To connect a line-out
device, plug a shielded patch cable with phono connectors into the
left and right line-out connectors. Then, connect the patch cable to
the TAPE or AUX input of a stereo amplifier/receiver.
4 - Setting Up
Page 12
See your computer dealer for more information about the peripherals
you can use with the Sensation.
Note: You can connect a multiple-frequency monitor to use more of
enhanced video modes for higher
resolutions.
After you review the monitor documentation, refer to "Switch Settings" in the "Adding Options"
chapter for information on setting the video switches. If you install an
8414/A-compatible adapter, you can also connect an 8514/A-compatible
monitor for
even
more high-resolution video mode support.
Use the following diagram to identify the icons on the back panel:
Phone Line
(RJ-11)
Line Out
MIDI
Joystick
Parallel
Printer
Serial
Keyboard
Mouse
Monitor
the
Setting Up-5
Page 13
Connecting MIDI Instruments
A MIDI cable is included with your computer. To connect a MIDI in-
strument such as a keyboard:
#
Connect one end of the cable to the 6-pin MIDI connector on the
back panel of the computer. Refer to the illustration in "The Back
Panel."
• Connect the cable labeled MIDI IN to the MIDI OUT connector of
the MIDI instrument.
This information is provided
for
advanced
users.
When you use the Sensation's synthesizer features with a MIDI instru-
• Connect the cable labeled MIDI OUT to the MIDI IN connector of
the instrument.
Note: You can use the THRU connector of
the
MIDI cable to connect sev-
eral MIDI instruments.
MIDI
Drivers
Optional peripherals such as printers and MIDI keyboards are controlled by drivers. A driver is a program that enables a peripheral to
WOrk with the
ment, you can select one the following MIDI driver operation modes:
• Base-level synthesizer (MIDI Channels 13-16; percussion on
Channel 16)
• Extended-level synthesizer (MIDI Channels 1-10; percussion on
Channel 10)
•
General MIDI synthesizer (MIDI Channels 1-16; percussion on
Channel 10)
Computer.
6 - Setting Up
Page 14
The default mode, base-level synthesizer, works well in most cases. If
you need to enhance synthesizer sound, use the following procedure to
select one of the other modes.
Note: Check your MIDI instrument documentation and Windows
documentation for additional MIDI information.
1.
From the Windows desktop, access the Main group.
2.
Double click on the Control Panel icon, then double click on the
Drivers icon. A list of options is displayed.
3.
Select Tandy Wave/MIDI Synthesizer and click on Setup. A list of
driver modes is displayed.
4.
Select the base-level, extended-level, or general mode for the MIDI
driver.
If necessary, repeat the above steps to select the mode that produces the
best synthesizer sound.
Connecting to a Phone Line
Connect your computer's internal FAX/data modem to a phone line as
shown:
Caution: Be careful not to insert the phone line connector into the fan
vents.
Setting Up-7
Page 15
Connecting the Power Cord
Plug the AC power cord Into the back of the computer and then into an
easily accessible AC wall outlet, or use a grounded power strip with
multiple outlets. The grounded power strip should be plugged into an
easily accessible AC wall outlet, as shown:
Power Cord
AC Wall
Outlet
OR
AC Power Strip
Caution: The power connection you choose must be grounded. Ground-
ing helps prevent power surges from shorting out electrical components in
your computer. To prevent unnecessary stress on the power
an AC outlet that is easily accessible.
Do
not use an outlet that powers
cable,
choose
heavy machinery.
If you replace the power cord or use an extension cord with the computer, use the following guidelines to choose a cord set:
• Cords must be UL- or CSA-listed.
• The cord set must consist of a minimum of 18 AWG, type SVT or
SJT three-conductor cord that is a maximum of 15 feet in length.
• Cord must include a parallel blade grounding-type attachment plug
rated 10 A, 125V.
8 -
Setting
Up
Page 16
Using the Basic
System Components
This chapter explains how
CD-ROM drive.
Power-On/Power-Off
Now you're ready
computer before turning on peripheral devices, such
the power button on the right side
power indicator lights when the computer is on.
to
begin using your Sensation computer. Turn on the
to
use the keyboard, diskette drive, and
of
the computer to turn
as a
printer. Press
it
on.
The
Power
—
Indicator
Power
Button
Caution: To prevent the computer from overheating during operation,
make sure there
is
adequate ventilation around the system unit.
Using the Basic System Components
- 9
Page 17
Keyboard Layout
There are several groups of keys on the keyboard included with your
computer. Your keyboard is similar to the one in the following
illustration:
Function Keys
Typewriter Keys
Special Function Keys
Arrow Keys Numeric Keys
Use the typewriter keys to enter text. The function keys, arrow keys,
and numeric keys work as defined by the applications. Refer to your
software documentation to learn more about using keys and key
combinations.
10- Using the Basic System Components
Page 18
Using the Diskette Drive
Your computer can read and write either 3Vi-inch, 720KB (standardcapacity) diskettes or the 3V£-inch,
which its diskette drive is specifically designed.
All diskettes must be formatted by MS-DOS before information can be
stored on them. Standard-capacity diskettes must be formatted with special formatting parameters that indicate the diskette capacity. Refer to
your MS-DOS documentation for information on these parameters.
To protect information on diskettes from accidental erasure, you can
write protect your diskettes. The write-protect tab is a small plastic tab
in the upper left corner on the back of the diskette. The diskette can be
written to as long as this tab is positioned so that the tab covers the
small square opening. To write protect the diskette, use your fingernail
or a pointed object to slide the tab so that the opening is visible.
Insert a diskette into the diskette drive as shown:
1.44MB
(high-capacity) diskettes for
Diskette Drive
Activity Indicator
3Vfc-lnch Diskette
Eject Button
Check that the diskette drive activity indicator light is off before you remove a diskette from the diskette drive. To remove a diskette, press the
diskette eject button. The diskette will slide partially out of the drive;
pull it out of the diskette drive, and store it in a safe place.
Using the Basic System Components -11
Page 19
Using the CD-ROM Drive
The way the laser beam inside the CD-ROM drive accesses the data on
a CD is in some ways similar to the way a record player needle moves
across a record.
Compact discs should be cared for in much the same way as records, although they are not as easily damaged. Always store your CDs in the
original case.
Maintaining Compact Discs
To maintain your CDs:
#
Avoid exposing your discs to direct sunlight and extremes in tem-
perature and humidity.
• Do not use household cleaners to clean your discs. Use a soft, dry,
lint-free cloth. Begin at the center of the disc and gently wipe outward, in a series of straight lines.
• Hold discs by the edges. Do not touch the flat surfaces of the disc.
#
Do not bend discs.
* Handle discs with clean hands only. Dust, grease and fingerprints
can damage discs.
12 - Using the Basic System Components
Page 20
Loading a CD
A compact disc can store up to 670MB of
data.
CDs are read-only
storage devices. You can access the data on them, but you cannot save
data to them.
To insert a CD into the disc tray:
1.
Turn on the computer.
2.
Open the CD-ROM drive by pressing on the front of the disc tray.
The disc tray slides partially out.
Disc
Tray
3.
Grasp the disc tray, and carefully pull until it is fully extended:
Disc Tray
Using the Basic System Components -13
Page 21
4.
Remove the CD from its case, and place the CD into the disc tray
with its label facing up:
Always handle dises
carefully, touching
only
the
edges.
Check that the disc
5.
Slide the disc tray
is
centered
in by
clicks into its original position:
Disc Tray
in
the tray.
pressing on the front
of
the tray until
it
You can now use your software
CD.
Refer to the "WinMate's Basics" section
14 - Using the Basic System Components
to
access the information stored on
for
information.
the
Page 22
WinMate's Basics
The chapters in this section help you get acquainted with the basic information you need to use WinMate — understanding what WinMate
is,
using your mouse to move around in the program, getting help when
you need it, and more.
How to Use the Chapters in this Section
If you have never used a computer before, you will want to read
through all the chapters. But,
mouse, you probably only need to read "Introducing WinMate," "Getting Around in WinMate," and "Getting Help."
if
you are familiar with computers and
a
WinMate's Basics
-15
Page 23
Introducing
WinMate
You have just purchased the latest innovation in computer technology.
Your computer has the capability to provide you with something you've
probably never seen in a home computer before — sound, speech, and
animation.
"Okay," you say. "What do I do with these features?" Well, the answer
is WinMate!
WinMate is an innovative software program that provides a myriad of
exciting applications that use these fascinating and fun multimedia fea-
tures.
But wait — there's more! In addition to Tandy's WinMate program, you
also get Microsoft® Windows, today's most popular graphical interface,
and Microsoft® Works for Windows, a program that combines word
processing, draw, spreadsheet, and database tools.
16 - Introducing WinMate
Page 24
This sounds like a lot — and it is — but, in this case, more does not
mean complicated. WinMate has been designed to combine all the
applications in these three programs into one easy-to-use location —
your WinMate desktop.
Your WinMate desktop gives you quick access to all the exciting appli-
cations that WinMate, Windows, and Works have to offer.
Moving around on the desktop is easy, but you might want to read the
"Getting Around in WinMate" chapter in this section for specific
information. If you are not familiar with using a mouse, be sure to read
the next chapter, "On Your Mouse...," before you proceed.
Introducing WinMate -17
Page 25
On Your Mouse...
Your computer comes to you with one
working with WinMate — a PS/2-style mouse. As you leam to use
mouse9 you'll quickly find that
your WinMate tasks.
All you have to do is plug
done so yet, simply insert the mouse plug into the indicated place on the
back
Note: If
in your
you try to use your
the x key.
If you are using a different kind
WinMate what kind
use the Windows Setup program. Be sure to see your Windows documentation for more information.
Making the Mouse Work
Using a mouse, you can move around on the screen by simply "pointing, clicking, and dragging."
of
your computer.
WinMate
mouse,
of
the most valuable features
it
is a very handy tool that speeds up
it
in and you're ready
is already displayed on the screen when you
be sure to exit WinMate and restart the computer before
mouse.
of
To exit WinMate, press ALT+F and then press
of
mouse,
mouse you are using. To do this, you'll need
to
go!
If
you must "set
you haven't
it
up" and tell
first
for
a
plug
to
IS - On Your
Mouse...
Pointing
You point to items on the screen by rolling the mouse around on a flat
surface. The mouse pointer (an arrow) moves on the screen, showing
you where you are. Clicking (pressing and quickly releasing) the left
mouse button lets you move the cursor to where you are pointing.
Double clicking (clicking twice in rapid succession) lets you choose the
item you are pointing
and
Clicking
Note» The cursor lets you know where you are on the screen. Sometimes
it's a highlight, and sometimes it's a blinking vertical or horizontal line.
at.
Page 26
Dragging
Dragging lets you highlight information. To do this, point to where you
want to start highlighting and hold down the left mouse button. While
holding down the button, move the mouse until you highlight all the information. Then, release the mouse button.
The more you practice using your mouse with WinMate, the easier it is
to use. You'll see exactly how the mouse works with WinMate in the
next section "Getting Around in WinMate."
We've provided a Techniques Box in this chapter that describes the
basic mouse movements. Also, in the illustration that follows, you can
see how to move your mouse. You'll soon discover the advantages of
using a mouse with WinMate!
Techniques Box
Mouse Basics
To Point: Move the mouse along a table top
until the tip of the pointer is where you want it.
To Click: Press and quickly release the left
mouse button.
To Double Click: Click the left mouse button
twice in rapid succession.
To Drag: Hold down the left button while moving the mouse.
Use the Mouse with Arrow Icons
Arrow icons (EH , H •
boxes and other appropriate places in some
applications. Click on an arrow icon to move
the cursor in the direction of the arrow.
Use the Mouse with Menus
1.
Point to the appropriate menu on the
menu bar.
2.
Click the mouse button.
3. Point to the option you want to choose.
4.
Double click the mouse button.
OR
1.
Point to the appropriate menu on the
menu bar.
or
ffl) aPP
ear
in =ist
2.
Hold down the left mouse button, drag the
mouse to open the menu, and highlight
the desired option.
3. Release the mouse button.
Use the Mouse with Dialog Boxes
• Point to the desired field or button, and
click.
If you click on a field that requires you to type
information, the cursor appears.
If you click on a button, the button is chosen.
If you click on a box, the box is selected.
Use the Mouse to Highlight
1.
Point to the place you want to begin
lighting.
2.
Hold down the left mouse button, and
drag the pointer to the end of the information you want to highlight.
3. Release the mouse button.
To remove the highlighting, simply click the
mouse button.
high-
On Your Mouse... - 19
Page 27
Getting Around in
WinMate
The main WinMate screen
series
of
screens (or "views") that organizes all
cations. Here is what the main desktop view looks like:
is
the desktop. The desktop
of
your WinMate appli-
is
actually
a
Opening WinMate's Doors
The boxes that you see on this main view
ferent categories
divided into categories so that you can more easily find them. These
category boxes are like "doors." When you choose one
by pointing to
view. This new view gives you a screen
bly additional doors).
20 - Getting Around in WinMate
of
the desktop represent
of
applications. Your WinMate applications are
of
these doors
it
and double clicking, you move to another desktop
of
application icons (or possi-
dif-
Page 28
For example, if you choose the In Play category from the main desktop
view, you will see this second view:
The icons on this screen represent the various applications in the cate-
gory you chose. When you select an icon (by double clicking on it), the
application opens and you can begin using it.
Telling WlnMate What You Want To Do
Menus
You'll notice that all your WinMate screens have a menu bar near the
top of the screen. This menu bar displays the menus for that application.
The menus let you give specific instructions to the application. For ex-
ample, here is the menu bar from the desktop's main view.
Getting Around in WinMate - 21
Page 29
If you want to close a menu
without selecting a com-
mand,
simply click any-
where outside the menu
box.
To open a menu on this menu bar, position the mouse pointer over one
of the menu names, and click. The menu opens. Here is what the File
Menu looks like:
What you see is a list of commands. These commands help you complete specific tasks.
Some menu commands might be shadowed. A shadowed command is one
that can't be used right now.
Selecting a command from the menu is as easy as opening the menu.
Simply point to the command you want to select, and click. The command is then performed.
Dialog Boxes
Sometimes when you select a command, the application needs some
additional information before performing the command. When more
information is needed, a dialog box appears on the screen. A dialog box
simply lets you give the application the additional information that it
needs.
Here is an example of a dialog box. This dialog box appears when you
choose the Run command from the File Menu shown earlier.
Moving around in a dialog box is as simple as pointing and clicking
your mouse.
22 - Getting Around in WinMate
Page 30
A cursor (or marker) shows
you where you are on the
screen.
Sometimes the cursor is a highlight, and sometimes it appears as a blinking
vertical line.
If you have questions about a
dialog box, dick on the box's
Help button to get additional
information.
You can put different types of Information into a dialog box. Some
boxes,
like this one, have edit fields where you type information. By
pointing to the box and clicking, you move the cursor to the field so
that you can begin typing.
Sometimes the dialog box might include buttons that, when you click
on them, give you additional choices or Information.
Sometimes you will see this arrow icon D . Clicking on this icon displays a box of selections that you can choose from. To choose a selection, simply point to it and click.
If there are more selections in a box than you can see at one time, you
will see these arrow Icons H 18 . Clicking on one of these arrow
icons will let you scroll through the additional selections in the box so
that you can choose one.
You will also see checkboxes In dialog boxes. These boxes are next to
options that you can choose. When you click on a checkbox, a check
(or x) appears. This Indicates that the option is on. To turn off (or unselect) one of these options, simply click on it again, and the mark disap-
pears.
When you finish adding information to a dialog box, click on OK. The
application can then perform the command you selected from the menu.
If you want to exit a dialog box without performing the command you
selected, click on Cancel
Task and Navigation Bars
Task Bar
Each WinMate screen has a task bar along the right side. This bar con-
tains icons that let you quickly choose the most common menu tasks by
simply clicking on an icon.
Navigation Bar
The bar at the bottom of each WinMate screen is the navigation bar.
Here Is a description of its four elements:
Finish Button
This button lets you exit the current application and return to the desk-
top.
If you click on this button from the desktop, you exit to MS-DOS.
Getting Around in WinMate - 23
Page 31
Clue
Area
This area gives you succinct information about various areas on the
screen. To access this information, press SHIFT*FI. Your mouse pointer
turns into a question mark. As you move this marker around the screen,
the information in the clue area changes. To return to your regular
mouse cursor, press
Identify Button
ESC.
When you click on this button, you are given the option of signing on
as a specific WinMate user.
Pause
Button
Clicking on this button gives you a list of all applications currently run-
ning. You can choose to open one of these applications without closing
your current application.
We've covered the basics you need to know about getting around in
WinMate. Remember, if you need help, use the Help Menu that appears
on the menu bar in every application.
Now you're ready to begin, and there are lots of exciting applications
in the WinMate's Categories section for you to explore.
24 -
Getting Around in WinMate
Page 32
Using the Desktop
Desktop Icons
Design icon
Exit icon
With WinMate's desktop,
applications.
that
you can
In
addition,
access
you
can access
you can
the
WinMate applications
design your
all the
various WinMate
own
desktops
you use
most
so
fre-
quently with speed and ease.
WinMate's desktop
is
the central point where you can access any WinMate application. WinMate's applications are organized into categories
so that
example, WinMate's games are organized into a category called
it
is easier
for
you to find the applications you want to use. For
In
Play.
When you first access WinMate, what you see
is
the desktop's main
view.
Graphics Man-
ager icon
GoTo icon
Run Program
Manager icon
Zoom icon
Using the Desktop - 25
Page 33
As you can see, WinMate's categories appear on this main view. When
you double click on a category (a door), another desktop view is displayed. This new view includes icons so that you can run applications.
For example, here is the desktop view you see when you select the In
Charge category.
When you use a door on
the desktop to access
another desktop view, you
might see another door that
takes you to another desktop view.
When you double click on an application icon, WinMate displays the
application. For example, if you double click on the Calendar icon, the
Calendar application is displayed.
Note: For
more
specific information about getting around in WinMate, be
sure to see "Getting Around in WinMate."
Another feature of WinMate's desktop, is that you can customize or design your own desktop views. Using this feature, you can design your
own desktop view so that you can access the desktop views or applications that you use most frequently.
In addition, you can also add interactive applications, such as WinMate's Month planner from the Calendar application. When an interactive application is on the desktop, you can add or change information in
that application directly from the desktop. This way you are not required to access the application itself to keep up with these items.
26 - Using the Desktop
Page 34
Creating a Desktop View
When you create a new desktop view, you can choose an existing view
as the basis for your new view.
1.
From the desktop, click on the View Menu's Create command.
A Graphics Manager screen appears.
2.
From the list on the left side of the screen, select the desktop view
you want to use as a basis for your new desktop view.
3.
Click on the File Menu's Select command.
OE
Click on the Select Icon.
Now you can add, delete, or change the view so that it Is customized
to suit you.
Adding an Application
When you add an application to a desktop view, an Icon, representing
the application, appears on the desktop. Then, when you double click
on that Icon from the desktop, the associated application Is displayed.
To add an application to a desktop view:
1.
Be sure the design screen Is displayed.
Note: To display the design screen, simply click on the View Menu's
sign
command, or click on the Design icon.
2.
Click on the Add Menu's Program command.
The Program dialog box appears.
3.
At the Command Line: prompt, type the appropriate path, Including
the execute command for the application you want to add.
Note: To search for a specific path, click on the
Browse
4.
At the Working Directory: prompt, type the appropriate directory
path for the application you want to add.
Note: To search for a specific path, click on the
Browse
dialog box.
button.
button.
For more information, see your Windows documentation.
For more Information, click on
Command
Working
Help
In the
Line:
field's
Directory:
Find Directory
De-
field's
Using the Desktop -27
Page 35
5.
[Optional] To add a sound, click on the Sound button.
The Sound Manager dialog box appears. For more information,
click on Help in the Sound Manager dialog box.
6. [Optional] If you want to change the graphic representation for the
application, click on the Browse button in the Current Graphic box.
A Graphics Manager screen appears.
7.
Select the graphic you want to display from the list on the left side
of the screen.
8. Click on the File Menu's Select command.
OR
Click on the Select icon.
9. Click on OK.
You can now move the area where the icon will appear and size it to
your liking. For more information about moving and sizing items on the
desktop, see "Move an item" and "Size a desktop item" in the Desktop
Quick Reference section.
Adding a Door
Doors are items you can place on the desktop that take you to another
desktop view. To add a door to a desktop view:
1.
Be sure the design screen is displayed.
Note: To display the design screen, simply click on the View Menu's
sign
command, or click on the Design icon.
2.
Click on the Add Menu's Door command.
De-
A Graphics Manager screen appears.
3.
Click on the door (desktop view) you want to add from the list on
the left side of the screen.
4.
Click on the File Menu's Select command.
OR
Click on the Select icon.
You can now move, size, or add an illustration to the door you have
created. You can also add a text field to identify the desktop view you
will access when you double click on the door. When you double click
on this door from the desktop, the desktop view you selected will appear.
28 - Using the Desktop
Page 36
Additional Desktop Design Features
In addition to adding applications and doors to a desktop view, there are
several other features that help you customize your desktop. For exam-
ple,
you might want to add a specific type of pattern or picture to be
used as a backdrop for a desktop view. Or, you might want to change
the color of the background on the desktop.
You can also draw your own items on the desktop using the options on
the Tools Menu. Using the line, ellipse, and rectangle tools, you can
draw your own pictures and shapes for desktop items.
For more information about adding these other items on the desktop, be
sure to see the appropriate task in the Desktop Quick Reference section,
or use WinMate's online help when you are using the desktop.
Using the Desktop - 29
Page 37
Desktop Quick Reference
Acid a backdrop to a desktop
1.
Be sure the design screen is displayed.
Note? To display the design screen, simply click on the
View Menu's Design command, or click on the Design
icon.
2.
Click on the Tools Menu's Backdrop command.
3.
Click on Add.
4.
[Optional] Click on the Preview button to see a
preview of the animation.
5.
Click on OK.
Note? There are some sample animations provided on
your compact data disc, courtesy of AUTODESK™,
Inc.
For more information on AUTODESK'S Multime-
dia products, call 1-800-879-4233.
A Graphics Manager screen appears.
4.
Select the backdrop you want to add from the list
on the left side of the screen.
5.
Click on the File Menu's Select command to re-
turn to the design screen.
OM
Click on the Select icon to return to the design
screen.
Add a door
1.
Be sure the design screen is displayed.
Notes To display the design screen, simply click on the
View Menu's Design command, or click on the Design
icon.
2.
Click on the Add Menu's Door command.
A Graphics Manager screen appears.
3.
Select the view you want to go to from the list on
the left side of the screen.
4.
Click on the File Menu's Select command to re-
turn to the design screen.
OR
Click on the Select icon.
Add an animation Item
1.
Be sure the design screen is displayed.
Notes To display the design screen, simply click on the
View Menu's Design command, or click on the Design
icon.
2.
Click on the Add Menu's Animation command.
3.
At the Animation: prompt, type the name of the
animation file you want to select.
Note? To search for a specific path, click on the Anima-
tion:
field's Browse button. For more information, see
your Windows documentation.
Add an application to a desktop
1.
Be sure the design screen is displayed.
Note: To display the design screen, simply click on the
View Menu's Design .command, or click on the Design
icon.
2.
Click on the Add Menu's Program command.
The Program dialog box appears.
3.
At the Command Line: prompt, type the appropri-
ate path, including the execute command, for the
application you want to add.
Notei To search for a specific path, click on the Com-mand Line: field's Browse button. For more informa-
tion, see your Windows documentation.
4.
At the Working Directory: prompt, type the ap-
propriate directory path for the application you
want to add.
Note? To search for a specific path, click on the Work-ing Directory: field's Browse button. For more information, click on Help in the Find Directory dialog
box.
5.
[Optional] To add a sound, click on the Sound
button.
The Sound Manager dialog box appears. For more
information, click on Help in the Sound Manager
dialog box.
6. [Optional] If you want to change the graphic representation for the application, click on the
Browse button in the Current Graphic box.
A Graphics Manager screen appears.
7.
Select the graphic you want to display from the
list on the left side of the screen.
8. Click on the File Menu's Select command.
OR
Click on the Select icon.
9. Click on OK.
30 - Using the Desktop
Page 38
Add an Illustration
L Be sure the design (or zoom) screen is displayed.
Notes To display the design screen, simply click on the
View Menu's
icon.
2.
Click on the Add Menu's Illustration command.
A Graphics Manager screen appears.
3.
Select the illustration you want to add from the
list on the left side of the screen.
4.
Click on the File Menu's Select command.
OR
Click on the Select icon.
Design
command,
or click on the Design
Add text on a desktop view
1.
Be sure the design screen is displayed.
Notes To display the design screen, simply click on the
View Menu's
icon.
2.
Click on the Tools Menu's Text command to
check it.
3o Using the mouse cursor, point to the place on the
design screen where you want to begin typing,
and, pressing the left mouse button, drag the box
to create the size text field you want.
The Text Properties dialog box appears.
4.
At the Text: prompt, type the text you want to ap-
pear on the desktop.
5.
[Optional] If you want the text to appear on a
single line, check the Single Line option.
6. If necessary, at the Vertical Justification box,
choose the appropriate option.
7.
At the Horizontal Justification box, choose the ap-
propriate option.
8. [Optional] If you want to change the text font,
click on the Fonts button.
Design
command, or click on the Design
Note: To display the design screen, simply click on the
View Menu's
icon.
2.
Click on the Tools Menu's Select command.
3.
Select the objects on the desktop that you want to
group together.
4.
Click on the Edit Menu's Group command.
5.
Click on the Align command.
The Align dialog box appears.
6. Select the desired alignment.
7.
Click on OK.
Design
command, or click on the Design
Break a group
1.
Be sure the design (or zoom) screen is displayed.
Note: To display the design screen, simply click on the
View Menu's
icon.
2.
Click on the Tools Menu's Select command.
3.
Select the group of objects you want to break up.
Note: To select more than one item, press the mouse
button, drag the select box around the items you want
to select, and then release the mouse button.
4.
Click on the Edit Menu's Group command.
5.
Click on the Break group command.
Design
command, or click on the Design
Change the background color
1.
Be sure the design (or zoom) screen is displayed.
Note: To display the design screen, simply click on the
View Menu's
icon.
2.
Click on the Tools Menu's Background color
command.
The Color dialog box is displayed.
3.
At the Basic Colors: or Custom Colors: prompt,
select the color you want to use for the desktop's
screen color.
Design
command, or click on the Design
The Font dialog box appears.
For more information about this dialog box, see
your Windows documentation.
9. Click on OK.
Align Items together
1.
Be sure the design (or zoom) screen is displayed.
4.
[Optional] At the Hue: prompt, highlight the cur-
rent number, and then type the desired setting.
Note : Hue is where the color appears along the color
spectrum, For
5.
[Optional] At the Sat: prompt, highlight the cur-
rent number, and then type the desired setting.
Note: The saturation (Sat) is the purity of a color's hue,
moving to the pure color from gray.
6. At the Lum: prompt, highlight the current number,
and then type the desired setting.
example,
purple is between blue and red.
Using the Desktop - 31
Page 39
Note: Luminosity (Lum) determines the brightness of a
color on a scale from black to white.
7.
[Optional] At the Red: prompt, highlight the cur-
rent number, and then type the number for the
amount of red you want in the color.
Note: The lower the number, the lower the amount of
red that appears in the color.
8. [Optional] At the Green: prompt, highlight the
current number, and then type the number for the
amount of green you want in the color.
Note: The lower the number, the lower the amount of
green that appears in the color.
9. [Optional] At the Blue: prompt, highlight the current number, and then type the number for the
amount of blue you want in the color.
Note: The lower the number, the lower the amount of
blue that appears in the color.
10.
If you want to add the color to your list of custom
colors, click on the Add to Custom Colors button.
11.
Click on OK.
2.
Select the desired desktop view from the list on
the left side of the screen.
3.
Click on the File Menu's Select command.
OR
Click on the Select icon.
Copy information
1.
Be sure the design (or zoom) screen is displayed.
Note: To display the design screen, simply click on the
View Menu's Design command, or click on the Design
icon.
2.
Highlight or select the information you want to
copy.
3.
Click on the Edit Menu's Copy command.
Create a new desktop view
1.
From the desktop, click on the View Menu's
Create command.
Change the home view
1.
From the desktop, display the view you want to
select as the home view.
Note: The home view is the desktop view that appears
when you first access WinMate.
2.
Click on the View Menu's Home View command.
3.
Click on the Set command.
Change the selected item's properties
1.
Be sure the design screen is displayed.
Note: To display the design screen, simply click on the
View Menu's Design command, or click on the Design
icon.
2.
Select the item you want to change.
3.
Click on the Edit Menu's Properties command.
A dialog box appears so that you can change the
properties for the selected item.
For more information, click on Help in the dialog
box that appears.
Change to a specific desktop view
1.
From the desktop, click on the View Menu's
Change command.
A Graphics Manager screen appears.
2.
From the list on the left side of the screen, select
the desktop view you want to use as a basis for
your new desktop view.
3.
Click on the File Menu's Select command.
OR
Click on the Select icon.
Delete a desktop item
1.
Be sure the design screen is displayed.
Note: To display the design screen, simply click on the
View Menu's Design command, or click on the Design
icon.
2.
Choose the Tools Menu's Select command.
3.
Select the item on the desktop you want to delete.
4.
Click on the Edit Menu's Cut command.
Display a monthly calendar
1.
Be sure the design screen is displayed.
Note: To display the design screen, simply click on the
View Menu's Design command, or click on the Design
icon.
2.
Click on the Add Menu's Month command.
A Graphics Manager screen appears.
32 - Using the Desktop
A monthly calendar appears on the design screen.
You can move and size this item just as you
would other desktop items.
Page 40
Display the design screen
• From the desktop, click on the Design icon.
OR
From the desktop, click on the View Menu's Design command.
Draw Items on the desktop
To draw lines on the desktop:
1.
Be sure the design (or zoom) screen is displayed.
Note: To display the design screen, simply click on the
View Menu's Design command, or click on the Design
icon.
2.
Click on the Tools Menu's Line command.
3.
Move the mouse cursor to the place where you
want to begin drawing the line.
4.
Press the mouse button and drag the mouse to
draw the line to the desired length, and then release the mouse button.
To draw a rectangle:
1.
Be sure the design (or zoom) screen is displayed.
Note: To display the design screen, simply click on the
View Menu's Design command, or click on the Design
icon.
2.
Click on the Tools Menu's Rectangle command.
3.
Move the mouse cursor to the place where you
want to begin drawing a rectangle.
4.
Press the mouse button and drag the mouse to
draw the rectangle to the desired size, and then release the mouse button.
To draw an ellipse:
1.
Be sure the design (or zoom) screen is displayed.
Note: To display the design screen, simply click on the
View Menu's Design command, or click on the Design
icon.
2.
Click on the Tools Menu's Ellipse command.
3.
Move the mouse cursor to the place where you
want to begin drawing the ellipse.
4.
Press the mouse button and drag the mouse to
draw the ellipse to the desired size, and then release the mouse button.
Exit Desktop
1.
From the desktop, click on the File Menu's Exit
command.
OR
Click on the Finish icon.
If you have changed any desktop information, the
Desktop dialog box appears. Continue with Step 2.
If no changes have been made to the desktop, the
system prompt appears.
2.
Click on the appropriate button.
Go to the home view
1.
From the desktop, click on the View Menu's
Home View command.
2.
Click on the Go To command.
OR
Click on the Go To icon.
Install another program
1.
From the desktop, click on the File Menu's Install
command.
The Install dialog box appears.
2.
At the Install Program: field, type the appropriate
drive designation and setup or install command.
(For example, if the program you want to install is
located in Drive A: and the installation command
is setup, type a:setup.)
Note; To search for a specific path, click on
Program
field's
Browse
button. For more information,
the Install
see your Windows documentation.
3.
Click on OK.
4.
Follow the prompts on the screen to install the
program.
Make a group
1.
Be sure the design (or zoom) screen is displayed.
Notei To display the design screen, simply click on the
View Menu's Design command, or click on the Design
icon.
2.
Click on the Tools Menu's Select command.
3.
Select the items you want to group together by
dragging the select box around them.
Note: To select more than one item, press the mouse
button, drag the select box around the items you want
to select, and then release the mouse button.
4.
Click on the Edit Menu's Group command.
5.
Click on the Make group command.
Using the Desktop - 33
Page 41
Move an Item
1.
Be sure the design (or zoom) screen is displayed.
Note: To display the design screen, simply click on the
View Menu's Design command, or click on the Design
icon.
2.
Click on the Tools Menu's Select command.
3.
Click on the item you want to move.
4.
Position the mouse cursor inside of the item you
want to move, and drag it to the desired location.
To move an item on top of another object:
1.
Be sure the design (or zoom) screen is displayed.
Note i To display the design screen, simply click on the
View Menu's Design command, or click on the Design
icon.
2.
Click on the Tools Menu's Select command.
3.
Click on the item you want to move.
4.
Click on the Edit Menu's Move to Top command.
To move an object under another object:
1.
Be sure the design (or zoom) screen is displayed.
Notes To display the design screen, simply click on the
View Menu's Design command, or click on the Design
icon.
2.
Click on the Tools Menu's Select command.
3.
Click on the item you want to move.
4.
Click on the Edit Menu's Move to Bottom com-
mand.
Reinsert Information
To reinsert (paste) Clipboard information on the current desktop view:
1.
Be sure the design (or zoom) screen is displayed.
Note: To display the design screen, simply click on the
View Menu's Design command, or click on the Design
icon.
2.
Click on the Edit Menu's Paste command.
The Clipboard information is reinserted on the
desktop view.
To reinsert (paste) Clipboard information on another
desktop view:
1.
Use the View Menu's Change command (on the
desktop) to display the desktop view where you
want to place the information.
2.
Be sure the design (or zoom) screen is displayed.
Note: To display the design screen, simply click on the
View Menu's Design command, or click on the Design
icon.
3.
Click on the Edit Menu's Paste command.
The Clipboard information is placed on the desktop view.
To reinsert (paste) Clipboard information into another
application:
1.
Display the desired file in the appropriate applica-
tion, using that application's Open command.
2.
Place the cursor where you want to insert the Clip-
board information.
3.
Click on the Edit Menu's Paste command.
The Clipboard information is inserted at the cursor
location or replaces the information you highlighted.
Remove a backdrop from a desktop
1.
Be sure the design (or zoom) screen is displayed.
Note : To display the design screen, simply click on the
View Menu's Design command, or click on the Design
icon.
2.
Click on the Tools Menu's Backdrop command.
3.
Click on the Remove command.
Remove information
1.
Be sure the design (or zoom) screen is displayed.
Note: To display the design screen, simply click on the
View Menu's Design command, or click on the Design
icon.
2.
Highlight or select the information you want to re-
move.
3.
Click on the Edit Menu's Cut command.
The highlighted information is removed from the
desktop view.
Return to the design screen
• From the zoom screen, click on the File Menu's
Exit command.
OR
Click on the Exit icon.
Return to the desktop
• From the design screen, click on the File Menu's
Exit command.
34 - Using the Desktop
Page 42
OR
Click on the Exit icon.
Run an application
Set home view to none
1.
From the desktop, choose the View Menu's Home
View command.
2.
Click on the None command.
To ran an application from an icon:
• From the desktop, double click on the icon for the
application you want to open.
To ran an application from the File Menu:
1.
From the desktop, click on the File Menu's Run
command.
The Run Program dialog box appears.
2.
At the Command Line: prompt, type the filename
for the program you want to ran.
Notes To search for a specific path, click on the Com-mand Line: field's Browse button. For more information, see your Windows documentation.
3.
If necessary, at the Working Directory: prompt,
type the path (including the directories) for the
program you want to ran.
Note* To search for a specific path, click on the Work-ing Directory: field's Browse button. For more information, click on the Help button in the FindDirectory dialog box.
4.
Click on OK.
Run Program Manager
• From the desktop, choose the File Menu's RunProgram Manager command.
OR
Click on the Run Program Manager icon.
The Windows Program Manager appears on the
screen.
Size a desktop Item
1.
Be sure the design (or zoom) screen is displayed.
Notes To display the design screen, simply click on the
View Menu's Design command, or click on the Design
icon.
2.
Click on the Tools Menu's Select command.
3.
Select the item you want to size.
4.
Using the mouse, point to the handle you want to
use to size the selected item.
5.
Drag the mouse to adjust the item to the desired
size.
6. Release the mouse button.
Specify the home view
1.
From the desktop, display the view you want to
select as the home view.
Note: Use the View Menu's
Change
command to select
the view you want.
2.
Click on the View Menu's Home View command.
3.
Click on the Set command.
Zoom In on an Item
1.
Be sure the design (or zoom) screen is displayed.
Note: To display the design screen, simply click on the
View Menu's Design command, or click on the Design
icon.
2.
Click on the Tools Menu's Select command.
Select Items on the desktop layout
1.
Be sure the design (or zoom) screen is displayed.
Notes To display the design screen, simply click on the
View Menu's Design command, or click on the Design
icon.
2.
Click on the Tools Menu's Select command.
3.
Click on the item you want to select.
Note? To select more than one item, press the mouse
button, drag the select box around the items you want
to select, and then release the mouse button.
3.
Select the item(s) you want to zoom in on.
4.
Click on the Edit Menu's Group command.
5.
Click on the Zoom command.
OR
Click on the Zoom icon.
Using the Desktop - 35
Page 43
Getting Help
Although WinMate Is easy to use, you might occasionally need more
specific information while you're in the middle of a certain task. WinMate's online Help is a quick way to find information about any task or
menu command. The Help system is built into the software and can be
accessed from any application while you're completing any task.
To get specific help on an area
of the screen, you can press
SHIFT+F1.
Your mouse marker
becomes a question mark. You
can then move the marker
around the screen and click on
a specific area. You are taken
directly into the most pertinent
help information for that particular area of the screen.
You can get help in an application by pressing the
FI
key or by choosing a command from the Help Menu. Or, if you're completing information in a dialog box and you need some extra help, just choose the Help
button in the dialog box.
When you access Help, you will see a screen similar to the one below.
36 - Getting Help
Page 44
You can use the scroll bar on the right side of the Help window to display additional information. Simply click on the up or down arrow icon
to scroll through the text.
See those underlined topics that appear green on your screen? When
you click on those topics, WinMate displays step by step information
for the task or topic you chose.
As you read through some Help topics, you might see specific words or
phrases that appear in green with a dotted underline. When you click on
these terms, WinMate displays a brief definition or additional information related to the task you are completing. When you're through
reading the definition, simply press any key or click the mouse button
to remove the definition box and return to the current Help topic.
When you're through using Help, simply choose the File Menu's Exit
command, or double click on the Control Menu icon.
About the Help Menu
Each application has a Help Menu that appears as the last menu on the
menu bar. When you choose a command from the Help Menu, Win-
Mate displays specific information related to that command. The com-
mands available on this menu include:
Contents — Displays a contents page for the current application.
Keyboard — Displays keyboard accelerator keys you can use with
the current application.
Menu Commands — Displays a list of topics so that you can get
quick information about a specific menu command.
Tasks and Topics — Displays a list of tasks and topics for the cur-
rent application.
Using Help — Displays information about how to use WinMate's
online Help system.
Tutorial — Displays an interactive tutorial for the current applica-
tion.
About — Displays copyright and version number information for
the current application.
Note: Some of
these
commands will not be available in each application.
Getting Help - 37
Page 45
Getting Around in Help
The four buttons that appear just below the menu bar in the Help window allow you to get around in
just the right information for the task you want to completes these but-
tons make it easy for you to return to the application's contents page or
return to a previously viewed topic.
Sizing the Help Window
Help*
In addition to helping you find
Contents — Displays the contents for the current Help file.
Search —Displays the Search dialog box so that you can find a
Help topic using keywords or
using the Search button, see "Search for a specific topic" in the Help
Quick Reference section.
Back — Backs you up through the topics you have already displayed.
History — Displays the History dialog box that contains a list of the
Help topics you have already viewed. The most recent Help topic
appears first in the list.
phrases.
For more information about
One feature of online Help is that you can keep the Help window dis-
played on the screen while you are working in your application. How-
ever, you might find that it is useful to resize the window so that you
can see more of the application screen you are using. To adjust the size
of the help window:
1.
Move the mouse pointer to the edge of the window so that the cur-
sor changes to a double arrow.
2.
Drag the mouse to adjust the window to the desired size.
Note: You might also want to resize the application's window using the
same method.
Now you can click on the application window to return to the application and still see the information in the Help window.
Note: Remember, you can always use the File Menu's Print
mand, in the Help window, to print the current Help
formation about printing Help topics, see "Print the current Help
the Help Quick Reference section.
topic.
Topic
com-
For more in-
topic"
in
58 - Getting Help
Page 46
Advanced Help Features
As you use Help to complete specific tasks in WinMate, you might
want to add your own notes to a Help topic. With the Edit Menu's
Annotate command, you can add your own notes to the current Help
topic.
the title of the topic. Then, you can click on the paperclip icon to dis-
play your note the next time you view the topic.
The bookmark feature In online Help lets you mark your place at a par-
ticular Help topic. Using the Bookmark Menu's Define command, you
can place a bookmark on the current topic. Then, when you access Help
again in the current application, you can use the Bookmark Menu to
locate the topic you marked.
For more specific Information about the annotate and bookmark features,
section.
Tutorials
Another help feature is WinMate's online tutorials. These tutorials,
which are provided for several applications, will help you learn the
basics that you'll need when using the applications.
When you use this feature, WinMate places a paperclip icon at
be sure to see the appropriate topics In the Help Quick Reference
You can get to these tutorials in two ways:
• From the desktop, choose the In the Know category and then double
click on the WinMate Tutorial icon.
OR
• From within an application, choose the Help Menu's Tutorial command. (If your current application does not have a tutorial, there
will not be a command on the Help Menu.)
Getting Help - 39
Page 47
Help Quick Reference
Annotate a Help topic
1.
Choose the Edit Menu's Annotate command.
2.
At the Annotation: box, type the note you want to
add to the current Help topic.
3.
Choose Save.
Back up through topics
• Click on the Back button at the top of the Help
screen.
Change an annotation
1.
Click on the paperclip icon beside the current Help
topic's title.
OR
Click on the Edit Menu's Annotate command.
2.
If necessary, click on the up or down arrow icon to
scroll through the note and make the appropriate
changes.
3.
Click on Save.
Copy Help information
1.
Click on the Edit Menu's Copy command.
2.
Highlight the text from the current Help topic that
you want to copy.
3.
Click on Copy.
Delete an annotation
1.
Click on the paperclip icon beside the current Help
topic's title.
OR
Click on the Edit Menu's Annotate command.
2.
Click on Delete.
Display a list of topics already viewed
1.
Click on the History button at the top of the Help
screen.
2.
Double click on the Help topic you want to dis-
play.
Note: To close the History dialog box, double click on
the Control Menu icon in the upper left corner of the
dialog box.
Display the contents
• Click on the Contents button at the top of the Help
screen.
Exit Help
• Click on the File Menu's Exit command.
Go to a specific bookmark
• At the Bookmark Menu, click on the Help topic
you want to go to.
Define a bookmark
1.
Click on the Bookmark Menu's Define command.
2.
If necessary, at the Bookmark Name: prompt, type
the title of the Help topic you want to mark.
3.
Click on OK.
Delete a bookmark
1.
Click on the Bookmark Menu's Define command.
2.
In the list box below the Bookmark Name: field,
select the Help topic you want to delete from the
bookmark list.
3.
Click on Delete.
4.
Click on OK.
40 - Getting Help
Keep Help on top of other screens
• Click on the Help Menu's Always on Top command.
When you are ready to turn off the Always on Top feature,
simply click on the Help Menu's Always on Top
command again to remove the checkmark.
Move around in Help
• Click on one of the Help buttons at the top of the
Help screen, or click on one of the green terms or
topics.
Open another Help file
1.
Click on the File Menu's Open command.
Page 48
2.
At the File Name: prompt, type the name of the
Help file you want to open.
2.
Scroll through the Annotation: box to read your
note.
OR
Click on the filename in the list box below the FileName: prompt.
Note: If you need to change to a different directory,
click on the appropriate directory in the Directories: list
box.
3.
Click on OK.
Print the current Help topic
• Click on the File Menu's Print Topic command.
Read an annotation
1.
Click on the paperclip icon beside the current Help
topic's title.
OR
Click on the Edit Menu's Annotate command.
3.
Click on Cancel.
Search for a specific topic
1.
Click on the Search button at the top of the Help
screen.
2.
In the first blank field, type a keyword or phrase
that relates to the topic you're looking for.
OR
Highlight a keyword or phrase that appears in the
list.
3.
Click on Show Topics.
4.
Highlight the topic you want to see.
5.
Click on Go To.
Scroll through a Help topic
• Click on the up or down arrow icon on the right
side of the Help screen.
Getting Help - 41
Page 49
Using WinMate with
Microsoft Works
Using WinMate and Microsoft Works, you can combine the power
of Works with the
WinMate and Microsoft Works have teamed up to provide you with
some new and innovative ways to use Microsoft Works' databases and
spreadsheets. Using the pre-designed Microsoft Works templates that
come with WinMate, you can sail through everyday tasks such as orga-
nizing your addresses and phone numbers, keeping your checkbook,
and tracking such things as your investments, household purchases, and
collections.
"home11 innovations of WinMate.
Although these templates are part of
WinMate's desktop.
When you choose an application from a category on the desktop that
a template, you go directly into Works, and the appropriate template
screen is displayed. You then have full access to all the features of
Works.
Getting Started with Works
Most
of
some very basic information about using Works.
information, check the Works documentation that came with WinMate.
Also,
be sure to use the Works Help Menu
specific menus or commands.
Works,
the templates are very easy to use, and this chapter gives you
you run them directly from
If
you need additional
if
you have questions about
is
42 - Using WinMate with Microsoft Works
Page 50
Accessing aTemplate
The templates
template, choose
The Other Templates Icon
gives
you a list
templates.
iist8 dick
plate,
and
of additional
Scroll through
on a
speafic
dick on
cifk template
the
When
tern-
OK. _._ .. ,
File Menu's Open Existing File command
file
if
Working with Templates
A template
You will find specific information
how these different types
The following explanation gives
different types
are in the In
one of
icon,
you
choose a template
you have more than
is
created
Control and
these categories
and it
one.
in
Works
as one of
database template (.wdb)
worksheet template (.wks)
word processing template (.wps)
of
templates work.
you a
of
templates.
In the
appears
Bank categories.
and
then double click
on the
to
screen,
open a specific template
three types:
in
your Works documentation
basic look
at how to use
To run a
on a spe-
you can use
on
these
Database Templates (.WDB)
If you
are
using a database template,
cords
and
scroll through your records.
Adding
If you
simply enter
SHIFT+TAB to
TAB
If
IH button
available blank record
Scrolling Through
The buttons
the records
m
• Press
m
New
Records
are
entering information
the
information
move between fields. When
again.
you
The
next blank record automatically appears.
have already entered records
in the
lower, left corner
at the end of
the
Records
Press
Press
in the
in
H or H to see the
H to
H to
lower, left comer
your template file.
display
display
on the
the
the
first available blank record
file.
you
on the
first record
blank template, pressing
in the
of
the screen
the file.
of
next record
first record
need
to
you
finish
template,
the screen
in the
in the
file.
know
how to add re-
in
your template,
TAB
the
last field, press
you can
to
display
let you
click
the
first
move through
indicated direction.
at the end of the
or
on the
Using WinMate with Microsoft Works
- 43
Page 51
As you scroll through the records, the number of the current record
appears on the lower, right portion of the screen.
Worksheet Templates (.WKS)
If you are using a worksheet template, you will be able to add numer-
ical information in specific fields. Follow the directions in each template. When you enter numerical information and then press ENTER or
an arrow key, Works automatically makes the necessary calculations for
you.
Word Processing Templates (.WPS)
A word processing template lets you type information into a document
as you would in any word processing program. The menu commands
give you access to such tasks as setting margins, editing your text,
searching and replacing text, formatting your document, plus much
more.
Creating New Templates
Using the Works templates that you find throughout WinMate will
probably give you some ideas for templates that you can create.
Remember, the Works program is easily available to you through WinMate.
To access the program itself so that you can create your own templates,
choose the Works icon in the Inside category.
You'll soon be putting your creative ideas to work with Works!
44 - Using WinMate with Microsoft Works
Page 52
r
WinMate
Categories
WinMate's many applications are grouped into categories on the desk-
top.
This makes
WinMate provides you with not only its own original applications, but
also access
need to remember whether an application
Works, because when you choose
top,
you go directly into that application, regardless
It's
in.
Using the Chapters In this Section
The WinMate's Categories section Is divided into the main desktop
categories. Each category includes
the type
lists the applications available
tion
tells you where
of
of
each.
it
to
Microsoft Windows and Microsoft Works. But, you don't
applications you will find In the category. This page also
The italicized information
to
s
easy to find the applications that you want to use.
is in
WinMate, Windows,
an
application from WinMate's desk-
of
which program
an
introductory page that explains
in
that category, giving a short descrip-
at
find documentation
the end
for
that specific application.
of
each description
or
Because WinMate
and Works, your WinMate manual does not include instructions
the applications that are available
the end
lowing sources:
Specific WinMate application chapter —
Mate application, you are directed
Using WinMate with Microsoft Works —
Works form, you are directed
Works" chapter In the WinMate Basics section. This chapter gives you
basic Information about Works and how to use It.
cific information, refer to your Works documentation that came with
WinMate,
Windows documentation
you are directed to refer to the Windows documentation that came with
WinMate. You can also use the Help Menu available In Windows.
of
each application's description directs you
or
is
made up
use the Help Menu available
of
to
— If
the application
applications from WinMate, Windows,
to
you. The italicized Information
to
the specific chapter in this manual
the "Using WinMate with Microsoft
to
one
of
the fol-
If
the application Is a Win-
If
the application
If
you need more spe-
in
Works.
is a
Windows application,
WinMate's Categories - 45
Is
actually
for all
at
a
Page 53
In
Charge
WInMatefs In Charge category contains applications that help you keep
your life organized.
Business Address Book — Keeps track of addresses and phone
numbers for your business clients or associates. {See the Using Win-
Mate with Microsoft Works chapter in the WinMate Basics section.)
Calendar — Keeps scheduled events, plus lots of extras like a
things-to-do list, people to call list, and more. (See the Calendar
chapter in this category.)
Clock — Displays the current time. (See your Windows documenta-
tion.)
Micro Kitchen Light — Provides a computerized version of the
Betty Crocker Cookbook. (See
with WinMate.)
the
Betty Crocker manual that came
Diary — Helps you keep a daily journal. (See the Diary chapter in
this category.)
Personal Address Book — Keeps track of addresses and phone
numbers for your family and friends. (See the Using WinMate with
Microsoft Works chapter in the WinMate Basics section.)
Phone Book Reader — Lets you access the large directory of 800
telephone numbers stored on CD-ROM. (See the Phone Book
er chapter in this category.)
Travel Planner — Helps you plan your trips, itinerary, expenses,
and more. (See the Travel Planner chapter in this category.)
Read-
46 - In Charge
Page 54
Calendar
With the Calendar application, you have your own electronic
scheduler to keep track of people you need to
to do, events you have
Use the desktop's In Charge category to access the Calendar applica-
tion.
When you open the Calendar application, this is what you see:
Calendar Scons
Daily icon
scheduled,
call,
things you need
and other calendar tasks.
Monthly icon
Weekly icon
Yearly icon
Calendar - 47
Page 55
Calendar provides a quick and easy way for you to keep up with schedules,
dates you want to remember (such as birthdays and anniversaries),
and other task information you might want to keep with your calendar.
WinMate's Calendar is designed like a time management "book" you
might carry with you to keep abreast of your activities and scheduled
events. Like most calendars that are available, you can design your
electronic Calendar so that you can organize task and schedule information to best suit your needs.
Switching Calendar Views
WinMate provides you with individual calendars. When different users
are specified in the Profiler application, WinMate also provides a calendar for each user. When you access the Calendar application, the calendar you see is determined by the currently signed on WinMate user.
When you open the Calendar application, the daily calendar view is displayed. You might, however, want to view a weekly, monthly or yearly
calendar on different occasions. For example, to change to the weekly
calendar view:
m
Click on the View Menu's Weekly command.
That's all there is to it! If you want to change to another view, simply
click on the appropriate command listed on the View Menu.
Calendar's Task Planners
When you first see your Caleadar application, you can see the
uled Events and Coming Attractions planners on your screen. These are
a couple of the task items available in this application.
The Scheduled Events planner can be used to enter and display sched-
uled activities you have planned. For example, maybe you have a dinner appointment scheduled from 7:00 p.m. to 9:00 p.m. You could enter
this information into the Scheduled Events planner as a reminder.
The Coming Attractions planner lets you see a brief description of
things you have planned in the next few days. That way, you can quickly look ahead at your scheduled activities.
Other task planners available in the Calendar application include:
Daily Notes — A place for you to jot quick reminders for the current
day.
Sched-
48 - Calendar
Page 56
People to Call — A list you can use so that you'll remember to give
specific people a call during the day.
Things to Do — The list that everyone uses to remember those tasks
that need to be done each day.
Displaying Calendar's Task Items
You can pick and choose which task items you want to display on your
calendar. To see how it's done, display the People to Call planner.
• Click on the Planners Menu's People to Call command.
If you want to display another task planner on your calendar, simply
choose the one you want to display from the Planners Menu.
Adding Information In a Task Item
Once you have a task area displayed on your screen, it's easy to add the
information you need. For now, let's add some information in the Peo-
ple to Call area you just displayed on your screen.
1.
Click on the maximize icon on the People to Call area.
Note: This step is optional. You can still work with the
task planner without enlarging it on your screen.
2.
If necessary, click on the New button.
The cursor appears in the description field.
3.
In the first field, type a reminder message about someone you want
to call.
4.
In the next field, type the phone number for the person you want to
call.
5.
Click on the New button again to display the message on the screen.
6. When you're ready to reduce the People to Call area, click on the
minimize icon on the People to Call window.
For more information about the other task items in Calendar, be sure to
see the Calendar Quick Reference section in this chapter.
People
to
Call
Calendar-49
Page 57
Adding an Annual Occasion
Many folks like to keep birthdays and anniversaries marked on their
calendar so that they can remember to pick up that special gift or card.
To add an annual occasion in Calendar:
1.
Click on the Occasion Menu's Add command.
The Add Annual Occasion dialog box appears.
2.
At the Date: prompt, type the date for the occasion (birthday, anni-
versary, and so on).
3.
At the Description: prompt, type a brief description of the occasion.
4.
Click on OK.
The occasion you have entered appears in the Coming Attractions
planner on your Calendar.
50 - Calendar
Page 58
Calendar Quick Reference
Add an annual occasion
1.
Click on the Occasion Menu's Add command.
The Add Annual Occasion dialog box appears.
2.
At the Date: prompt, type the date for the occa-
sion.
3.
At the Description: prompt, type a brief descrip-
tion of the occasion (birthday, anniversary, and so
on).
4.
Click on OK.
3.
If necessary, click on New to move the cursor to
the edit field.
4.
At the first description field, type the information
about the person you want to call.
5.
At the next field, type the phone number for the
person you need to call.
6. Click on New.
7.
If necessary, click on the minimize icon to reduce
the size of the People to Call area.
Add notes to Daily Notes
1.
Be sure the Daily Notes planner is displayed on
the calendar.
2.
[Optional] Click on the maximize icon to display
a larger Daily Notes area.
3.
If necessary, click on the screen where you want
to add the information, and type the information.
4.
If necessary, click on the minimize icon to reduce
the size of the Daily Notes area.
Add scheduled events
1.
Be sure the Scheduled Events planner is displayed
on the calendar.
2.
[Optional] Click on the maximize icon to display
a larger Scheduled Events area.
3.
At the start time field, type the beginning time for
your scheduled event.
4.
At the end time field, type the ending time for
your scheduled event.
5.
At the description field, type a brief description
for the scheduled event.
6. Click on New.
Add to the Things to Do list
1.
Be sure the Things to Do planner is displayed on
the calendar.
2.
[Optional] Click on the maximize icon to display
a larger Things to Do area.
3.
If necessary, click on New to move the cursor to
the edit field.
4.
At the description field, type a description of the
task you want to accomplish.
5.
Click on New.
6. If necessary, click on the minimize icon to reduce
the size of the Things to Do area.
Change an annual occasion
1.
Click on the Occasion Menu's Change command.
The Change Occasion dialog box appears.
2.
At the Occasions box, highlight the annual occa-
sion you want to change.
3.
At the Description: field, type the new
information.
4.
Click on OK.
7.
If necessary, click on the minimize icon to reduce
the size of the Scheduled Events area.
Add to the People to Call list
1.
Be sure the People to Call planner is displayed on
the calendar.
2.
[Optional] Click on the maximize icon to display
a larger People to Call area.
Change notes In Daily Notes
1.
Be sure the Daily Notes planner is displayed on
the calendar.
2.
[Optional] Click on the maximize icon to display
a larger Daily Notes area.
3.
Highlight the information you want to change, and
type the new information.
Calendar - 51
Page 59
4.
If necessary, click on the minimize icon to reduce
the size of the Daily Notes area.
Change Scheduled Events
1.
Be sure the Scheduled Events planner is displayed
on the calendar.
2.
[Optional] Click on the maximize icon to display
a larger Scheduled Events area.
3.
Click on the event you want to change.
4.
At the start time field, retype the beginning time
for your scheduled event.
5.
At the end time field, retype the ending time for
your scheduled event.
6. At the description field, retype a brief description
for the scheduled event.
7.
Click on New.
8. If necessary, click on the minimize icon to reduce
the size of the Scheduled Events area.
Change the Things to Do list
1.
Be sure the Things to Do planner is displayed on
the calendar.
2.
[Optional] Click on the maximize icon to display
a larger Things to Do area.
3.
Click on the item you want to change.
4.
At the description field, type a description of the
task you want to accomplish.
5.
Click on New.
6. If necessary, click on the minimize icon to reduce
the size of the Things to Do area.
Close the Coming Attractions area
• Click on the Planners Menu's Coming Attractions
command to uncheck it.
Close the Dally Notes area
• Click on the Planners Menu's Daily Notes command to uncheck it.
Change the number of days
Use this option to change the number of days you want
to appear in the Coming Attractions area.
1.
Click on the Options Menu's Number of Days
command.
2.
At the Enter Number of Days prompt, type the
number of days you want to appear in the Coming
Attractions area.
3.
Click on OK.
Change the People to Call list
1.
Be sure the People to Call planner is displayed on
the calendar.
2.
[Optional] Click on the maximize icon to display
a larger People to Call area.
3.
Click on the item you want to change.
4.
At the description field, retype the new informa-
tion you want to add.
5.
At the next field, retype the phone number for the
person you need to call.
6. Click on New.
7.
If necessary, click on the minimize icon to reduce
the size of the People to Call area.
Close the People to Call area
• Click on the Planners Menu's People to Call command to uncheck it.
Close the Scheduled Events area
• Click on the Planner Menu's Scheduled Events
command to uncheck it.
Close the Things to Do area
• Click on the Planners Menu's Things to Do command to uncheck it.
Copy Information
1.
Highlight the information you want to copy.
2.
Click on the Edit Menu's Copy command.
The highlighted information is copied to the Clip-
board.
Delete an annual occasion
1.
Click on the Occasion Menu's Delete command.
The Delete Occasion dialog box appears.
2.
At the Occasions box, highlight the annual occa-
sion you want to delete.
52 - Calendar
Page 60
3.
Click on Delete Occasion.
Delete from the People to Call list
1.
Be sure the People to Call planner Is displayed on
the calendar.
2.
[Optional] Click on the maximize icon to display
a larger People to Call area.
3.
Click on the item you want to delete,
4.
Click on Delete.
5.
If necessary, click on the minimize Icon to reduce
the size of the People to Call area.
Delete from the Things to Do list
1.
Be sure the Things to Do planner Is displayed on
the calendar.
Display a daily calendar
• Click on the View Menu's Daily command.
OR
Click on the Daily icon.
Display a monthly calendar
• Click on the View Menu's Monthly command.
OR
Click on the Monthly Icon.
Display a weekly calendar
• Click on the View Menu's Weekly command.
OR
Click on the Weekly icon.
2 [Optional] Click on the maximize icon to display
a larger Things to Do area.
3.
Click on the item you want to delete.
4.
Click on Delete.
5.
If necessary, click on the minimize icon to reduce
the size of the Things to Do area.
Delete notes from Dally Notes
1.
Be sure the Daily Notes planner is displayed on
the calendar.
2.
[Optional] Click on the maximize icon to display
a
larger
Daily Notes area.
3.
Highlight the information you want to delete.
4.
Press the DELETE key on your keyboard.
5.
If necessary, click on the minimize Icon to reduce
the size of the Daily Notes area.
Delete Scheduled Events
1.
Be sure the Scheduled Events planner is displayed
on the calendar.
Display a yearly calendar
• Click on the View Menu's Yearly command.
OR
Click on the Yearly icon.
Display Coming Attractions area
• Click on the Planners Menu's Coming Attractions
command.
Display Daily Notes area
• Click on the Planners Menu's Daily Notes command.
Display People to Call area
• Click on the Planners Menu's People to Call command.
Display Scheduled Events area
• Click on the Planners Menu's Scheduled Events
command.
2.
[Optional] Click on the maximize icon to display
a larger Scheduled Events area.
3.
Click on the event you want to delete.
4.
Click on Delete.
5.
If necessary, click on the minimize icon to reduce
the size of the Scheduled Events area.
Display the current weekfs daily notes
• Click on the Planners Menu's Daily Notes command.
Display the current weekfs events
• Click on the Planners Menu's Weekly Events command.
Calendar - 53
Page 61
Display Things to Do area
• Click on the Planners Menu's Things to Do command.
Remove information
1.
Highlight the information you want to remove.
2.
Click on the Edit Menu's Cut command.
Display today's calendar
• Click on the View Menu's Today's Date command.
Exit Calendar
• Click the File Menu's Exit command.
OR
Click on the Finish icon.
Include current day in Coming Attractions
planner
• Click on the Options Menu's Include Today command.
Print calendar information
1.
Click on the File Menu's Print command.
A dialog box appears for printing the type of calendar (daily, weekly, and so on) you have on your
screen.
2.
Complete the options in the dialog box.
For more information about the options available,
choose Help in the dialog box.
Note: When you print your scheduled events, any
annual occasions or personal holidays are also printed.
3.
Click on OK.
Reinsert information
1.
Place the cursor on the calendar where you want
to insert the information, or highlight the information you want to replace.
2.
Click on the Edit Menu's Paste command.
The Clipboard information is reinserted at the cursor location or replaces the information you highlighted.
The highlighted information is removed from the
calendar.
Set up your printer
1.
Click on the File Menu's Printer Setup command.
2.
[Optional] At the Printer box, select the appropri-
ate printer.
3.
[Optional] At the Orientation box, select the
appropriate page format.
4.
[Optional] At the Size: field, select the appropriate
paper size. (Click on the down arrow icon, and
then highlight the paper size.)
5.
[Optional] At the Source: field, select the
appropriate paper source for the printer you're
using. (Click on the down arrow icon and then
highlight the paper source.)
6. To specify additional printing options, such as
print reduction or enlargement and the printing
area, click on the Options button.
For more information about these advanced printing options, be sure to see Appendix A.
7.
Click on OK.
Undo your last edit
• Click on the Edit Menu's Undo command.
The last editing task is canceled and the appropri-
ate information is replaced or removed.
View a specific calendar date
1.
Click on the View Menu's Specific Date com-
mand.
2.
At the Enter a date: prompt, type the date for the
calendar you want to view.
3.
Click on OK.
Remove current day from Coming
Attractions
• Click on the Options Menu's Include Today command to uncheck it.
54 - Calendar
Page 62
Diary
Diary Scons
Calendar Day icon
Date icon
DeskMate's Diary application is a perfect "memory jogger" to help
you recall events, conversations and reactions. You can password-
protect your diary in the Profiler application so that what you
write is
From the desktop, choose the In Charge category and then double click
on the Diary icon.
for
your eyes only.
Diary icon
Speak icon
Diary's screen is arranged so that you can see the current month's
calendar and a "page" from your diary. You can change diary pages by
simply clicking on the days on the calendar.
Diary-55
Page 63
Creating a new diary
1.
2.
3.
The name you gave the diary appears on the left page of the diary.
When you want to open a different diary, simply click on the Diary
icon, and then choose the name.
Making a Diary entry
When you are ready to make an entry in your diary, click on a specific
date on the calendar and then click on the Diary Notes area. You're
ready to begin typing. As you type, the text automatically wraps to the
next line. Click on the maximize icon to see a full-screen view of the
Diary Notes area. When you are ready to return to the main Diary
screen, simply click on the minimize icon.
Click on the File Menu's New command.
The New Diary dialog box appears.
At the New Diary Name: field, type the name you would like to
give this diary (for example, Personal, Aerobics, Entertainment).
Click on the OK button.
56 - Diary
Page 64
Diary Quick Reference
Change the month
• Click on the previous month on the calendar.
• Click on the next month on the calendar.
Copy text In a diary
1.
Highlight the text you want to copy.
2.
Click on the Edit Menu's Copy command.
The information you highlighted is copied onto
the Clipboard.
See "Paste text into a diary" for more information.
Create a new Diary
1.
Click on the File Menu's New command.
The New Diary dialog box appears.
2.
At the New Diary Name: field, type the name for
your new diary.
3.
Click on OK.
A new diary appears, and the name you chose appears
on the left page of the diary.
Delete a diary
1.
Click on the File Menu's Delete command.
2.
Click on the diary you want to delete.
3.
Click on the OK button.
A message box appears asking if you are sure that
you want to delete the diary.
The Go to Date dialog box appears.
2.
Type the date you want to see.
3.
Click on OK
The calendar changes, and the Diary Notes for
that specific date appears.
Go to todayfs date
• Click on the Go To Menu's Today command.
The Diary Notes area for the current date appears.
Make a Diary entry
1.
Click on the desired date on the calendar.
2.
Click on the Diary Notes area.
3.
Type the text.
Notes To see a full-screen view of the Diary Notes
area, click on the maximize icon. To return to the main
Diary screen, click on the minimize icon.
Make the
1.
Display the appropriate Diary Notes area.
2.
Click on the Edit Menu's Speak command.
The Diary Notes area you chose is read by the
computer.
Diary Notes
speak
Open a diary
1.
Click on the Diary icon.
OR
4.
Click on OK.
Note: You cannot delete the current diary.
Enlarge the
• Click on the maximize icon in the top right
portion of the Diary Notes area to display the
notes on a full screen.
Note: When you are finished, click on the minimize
icon in the top right portion of the screen to return to
the calendar and Diary Notes screen.
Diary Notes
area
Go to a specific date
1.
Click on the Go To Menu's Specific Date
command.
Click on the File Menu's Open command.
The Open Diary dialog box appears.
2.
Click on the diary name that you want to open.
3.
Click on OK
The diary you specified appears.
Paste text Into a diary
1.
Display the Diary Notes for the appropriate date.
2.
Position the cursor in the Diary Notes area where
you want to place the information.
Diary - 57
Page 65
3.
Click on the Edit Menu's Paste command.
The information you last copied or cut from a
diary is copied to the current cursor position.
Print an entry from a diary
1.
Click on the File Menu's Print command.
The Print Diary dialog box appears.
2.
Click on the option that lets you print only the
diary notes for the current date or a range of dates.
3.
[Optional] Click on the Blank pages button if you
want to print pages for days that do not have
entries.
4.
If you chose to print a range of
starting and ending dates.
5.
Click on OK.
The Print dialog box appears.
6. Click on OK.
dates,
type the
Remove text from an entry
1.
Highlight the text you want to remove.
Select all Diary text
• Click on the Edit Menu's Select All command.
All text in the current day's Diary Notes area is
selected.
Set the page margins for printing
1.
Click on the File Menu's Margins command.
2.
Click on either Inches or Centimeters.
3.
Type the appropriate settings.
4.
Click on OK.
Set tip your printer
• Click on the File Menu's Print Setup command.
Refer to Appendix A for information about setting
printer options.
Undo an edit procedure
• Click on the Edit Menu's Undo command.
The last edit operation you performed is undone.
2.
Click on the Edit Menu's Cut command.
The text you highlighted is removed from the diary
and placed on the Clipboard.
See "Paste text into a diary" for more information
about reinserting text.
58-Diary
Page 66
PhonP
ft*~^fr &*&^$^^
Phone Book Reader Icons
Ca!i icon
Classification icon
You'll
ber. You
rectory of 800 numbers that came with WinMate.
Phone Book Reader Is
nient way
800 number directory*
To use this application choose the desktop's
then double click
that you will see:
never again have
can use the
to
find a number from
on
Phone Book Reader
an
application that gives you
the Phone Book Reader Icon. Here Is the screen
to
wonder
if
a company
to
all
the numbers available In the AT&T
In
has an 800
access
Charge category 5 and
the
an
easy and conve-
AT&T
num-
di-
Accessing a Specific Number
This simple screen lets you divide the 800 directory Into specific alphabetic ranges and business classifications so that you can more easily
find the number(s) you are looking
for.
Phone Book Reader - 59
Page 67
Follow these steps to find a number:
1.
Click on the Dial Menu's Select Heading command.
Be sure the Data Disc is in the
CD player when using Phone
Book.
2.
Scroll through the classification headings, and highlight the ap-
3.
Click on OK.
4.
Scroll through the list, and highlight the appropriate company.
The specifics about the company you chose appear In the box on the
right side of the screen. This box gives you not only the name and
address of the company but also the 800 number and the area that the
company services.
Calling an 8§§ Number
OR
Click on the classification Icon.
The Select Classification Heading dialog box appears.
propriate one.
A list of companies In the selected classification appears.
The name? address, 800 number, and service area of the selected
company appears on the right side of the screen.
Phone Book Reader will automatically call a number after you have
found the correct one.
To use this automatic calling feature, follow these Instructions:
1.
Access the Information about the company you want to call.
2.
Click on the Dial Menu's Prefix command.
The Phone Book dialog box appears.
3.
At the Dialing Prefix: field, enter the prefix number that your phone
uses.
Most home phones use the number
1.
If
you
are calling from within a
company, you might need to use the number 9 to gain outside access to
the phone
4.
Click on the Dial Menu's Call command.
line.
«_______
Your modem automatically dials the number for you.
60 - Phone Book Reader
Page 68
Phone Book Reader Quick Reference
Access a specific 800 number
1.
Click on the Dial Menu's Select Heading com-
mand.
OR
Click on the Classification icon.
The Select Classification Heading dialog box ap-
pears.
2.
Scroll through the classification headings, and
highlight the appropriate one.
3.
Click on OK.
A list of companies in the selected classification
appears.
4.
Scroll through the list, and highlight the appropri-
ate company.
The name, address, 800 number, and service area
for the selected company appear on the right side
of the screen.
Call an 800 number
1.
Access the information about the company you
want to call.
Be sure your phone prefix number is set correctly.
2.
Click on the Dial Menu's Call command.
Exit Phone Book Reader
• Click on the Dial Menu's Exit command.
OR
Click on the Finish icon.
Select a company classification
1.
Click on the Dial Menu's Select Heading com-
mand.
The Select Classification Heading dialog box ap-
pears.
2.
Scroll through the classifications, and highlight
the appropriate one.
3.
Click on OK.
Set your prefix number
1.
Click on the Dial Menu's Prefix command.
The Phone Book dialog box appears.
2.
At the Dialing Prefix field, enter the prefix num-
ber that your phone uses.
Most home phones use the number 1. If you are
calling from within a company, you might need to
use the number 9 to gain outside access to the
phone line.
Phone Book Reader - 61
Page 69
Travel Planner Icons
Addresses
icon
Call icon
Expenses
icon
Itinerary icon
The Travel Planner can help you plan for a trip right from your
computer. You can set your itinerary and plan for expenditures.
You can even organize your packing so that you know what you
need to take for each day. Using WinMate's Travel Planner can
help you make your business or strictly-for-pleasure trips much
more relaxing and enjoyable.
Choose the In Charge category from the desktop. Then, double click on
the Travel Planner icon to enter the Travel Planner application.
Journal icon
Packing List
icon
62 - Travel Planner
If you have never entered a trip in Travel Planner, you must first enter
information about a trip before you see the main Travel Planner screen.
Click on the OK button when the information is correct
Page 70
After you've entered a trip in the New Trip dialog box, you see the Des-
tination Planner dialog box.
Here, you'll add the various places you'll be visiting on your trip. See
"Adding a new trip" in this section for more information about adding
trips and destinations to Travel Planner.
Once you've added the destinations, you'll go directly to the main
screen.
This is an example of a Travel Planner screen. Your screen won't normally look like this one, but we've chosen the Planners Menu's Cascade
command to display the various categories that you can choose from.
Travel Planner - 63
Page 71
If you have entered multiple trips, you will see the last trip you were
planning. (The application stores the trips alphabetically.) See "Open a
trip"
in the Travel Planner Quick Reference for information about open-
ing another trip in the Travel Planner.
Planning your trip
After you've decided on destinations, you can really begin planning
your trip. Travel Planner has five categories, or Planners, to help your
trip plans progress smoothly and efficiently. You can either choose the
appropriate planner from the Planners Menu or choose the icon in the
task bar that represents the planner that you want to access.
Expenses — Enter travel expense information, a description of the ex-
pense and the actual dollar amount.
Itinerary — Enter the time and a brief description of your planned
events.
Journal — Keep a record of interesting facts about the trip.
Packing List — Jot down items that you need to remember to take on
your trip.
Adding a new trip
Addresses — Keep names, addresses, and phone numbers of people,
lodging, businesses, and so on.
1.
Click on the Trip Menu's New command.
The New Trip dialog box appears.
Note: If
the
add your
2.
Type the name of the trip in the Trip Name: field.
3.
Type the length of the trip in the Length of
4.
[Optional] If you know the dates you will begin and end your trip,
click on the Dates are known checkbox.
5.
[Optional] Enter the starting date for your trip in the top field.
The ending date is automatically calculated for you if you entered
an amount for the Length of
you can type another date in the bottom field.
you
New Trip
first
have not yet entered a trip in the Travel Planner application,
dialog box automatically appears. Follow the steps below to
trip to Travel Planner.
Trip:
field.
Trip:
field. If the date is not correct,
64 - Travel Planner
Page 72
6. Click on the OK button when all the information is correct.
The Destination Planner dialog box appears.
7.
Type the name of a place you plan to visit at the Destination: field.
8. Click on the Add button.
The destination you typed appears in the Planned Destinations:
box.
9. Repeat Steps 7 and 8 for additional destinations that you will visit
on your trip.
10.
Click on the OK button.
The name of the trip appears centered on the screen, below the
menu bar.
See the Travel Planner Quick Reference to learn how to use Travel
Planner's many useful features.
Travel Planner - 65
Page 73
TraYd Planner Quick Reference
Add a destination
1.
Be sure that the trip for which you want to add the
destination is displayed.
2.
Click on the Trip Menu's Destinations commando
The Destination Planner dialog box appears,
3.
Type the planned destination at the Destination:
field.
4.
Click on the Add button.
The destination you entered appears in the
Planned Destinations list box,
5.
Click on OK.
Add a new trip
1.
Click on the Trip Menu's New command.
The New Trip dialog box appears.
2.
Type the name of the trip at the Trip Name: field,
3.
Type the length of the trip (if known) at the
Length of
4.
[Optional] Click on the Dates are known check-
box if you know the specific dates of the trip.
5.
[Optional] Enter the starting date of your trip at
the top field.
6. [Optional] Enter the ending date of your trip in the
bottom field.
7.
Click on OK.
Trip:
field.
Call a phone number
1.
Click on the 800 Numbers Menu's Call command.
OR
Click oe the Call icon.
The Call dialog box appears.
2.
Type the number you want to call in the Phone
Number: field.
3.
Click on Call
Travel Planner automatically dials the number.
Change a trip name
1.
Be sure the trip you want to change is displayed.
2.
Click oe the Edit Menu's Trip Name command.
The Edit Trip dialog box appears.
3.
Change the appropriate information.
4.
Click on OK.
Change the Displayed Date
• Click oe the right page of the calendar in the top
left portion of the screen to move forward.
• Click oe the left page of the calendar in the top
left portion of the screen to move backward.
Change trip dates
1.
Be sure the trip you want to change is displayed.
Add more Information about a destination
1.
Display the appropriate destination.
2.
Click on the Destination: icon just above the Des-
tinations list box.
The More Information About (Destination) dialog
box appears.
3.
Type the information about the destination that
you want to include.
4.
Click on OK to add the information to Travel
Planner.
Note: Click on
text you typed.
66 - Travel Planner
the Speak
button if you want to hear the
2.
Click oe the Edit Menu's Trip Dates command.
The Edit Trip dialog box appears.
3.
Change the appropriate information.
4.
Click on OK,
Display a specific destination
1.
Be sure the appropriate trip is displayed.
2.
Click on the Destinations list box in the top right
portion of the screen.
3.
If necessary, scroll to find the correct destination.
4.
Click oe the desired destination.
Page 74
Display the almanac
1.
Insert the Data Disc into your CD ROM player.
2.
Click
3.
Follow
on the
Bookshelf Menu's Almanac com-
mand.
the
instructions
desired information.
on the
screen
to see the
Remove expenses from
1.
Click
2.
Click
ledger.
on the
entry
on
the Delete button.
Itinerary
the
you
ledger:
want
to
remove from
the
Display the atlas
1.
Insert the Data Disc into your CD ROM player.
2.
Click
3.
Follow
on the
Bookshelf Menu's Atlas command.
the
instructions
desired information.
on the
screen
to see the
Display the encyclopedia
1.
Insert the Data Disc into your CD ROM player.
2.
Click
3.
Follow
on the
Bookshelf Menu's Encyclopedia
command.
the
instructions
desired information.
on the
screen
to see the
Expenses
Display
• Click
• Click
Add expenses
1.
2.
3.
4.
5.
the
Expenses windows
on the
Planners Menu's Expenses command.
OR
on
the Expenses icon.
The Expenses window
to the
Display
Type a description
tion of Expense field.
Enter
field.
[Optional] Enter
the expense. (For example, type
tickets.)
The Total field automatically displays
amount.
Click
the
appropriate
the
dollar amount
on
the
New
is
displayed.
ledger:
day of
of
the expense
of
the expense
the
quantity (number
button.
the trip.
in
the Descrip-
2 for
in the
of
units)
two airline
the
Cost
of
correct
Display
• Click
• Click
Add Information
1.
2.
3.
Remove information from
1.
2.
an
itinerary:
on the
Planners Menu's Itinerary command.
OM
on the
Itinerary icon.
The Itinerary window appears.
to an
itinerary:
Display
Enter
vided.
Click
Click
Click
the
appropriate trip
the
information (Time
Event) about your itinerary
on
the
New
button.
on the
entry
you
itinerary.
on
Delete.
Journal
Display
•
Click
• Click
Add information
1.
2.
Remove information from
1.
2.
the
Journal:
on the
Planners Menu's Journal command.
OM
on
the Journal icon.
The Journal window
to
Display the appropriate trip
Type
Press DELETE
the
information
sheet
of
paper.
Note: You can click
full screen to write on.
Highlight the information
on
is
the journal:
as you
on
your keyboard.
day.
and
Description
in the
spaces pro-
an
itinerary:
want
to
remove from
displayed.
day.
would
on a
the maximize icon to display
the
Journal:
you
want
to
of
the
blank
remove.
a
Travel Planner
- 67
Page 75
Open an existing trip
1.
Click on the Trip Menu's Open commando
6. Click on the OK button when all the Information
is correct.
The Open Trip dialog box appears.
2.
Click on the name of the trip you want to open.
3.
Click on OK.
Packing list
Display a packing list:
• Click on the Planners Menu's Packing List command.
OR
• Click on the Packing Icon.
The packing list window appears.
Add Items to a packing list:
1.
Display the packing list for a specific day.
2.
Type the Items you want to include.
Remove items from a packing list:
1.
Highlight the Item(s) on the packing list that you
want to delete.
2.
Press DELETE on your keyboard.
Remove a planned destination
1.
Be sere to open the appropriate trip.
2.
Click on the Trip Menu's Destinations command.
The Destination Planner dialog box appears.
3.
Click on the location In the Planned Destinations
box that you want to remove.
4.
Click on the Remove icon.
The destination you chose and all the Information
you gathered for It, is removed from the Planned
Destinations box.
5.
Click on OK.
Remove a trip
1.
Click on the Trip Menu's Remove command.
The Remove Trip dialog box appears.
2.
Click on the name of the trip In the Trips Planned
box that you want to remove.
3.
Click on OK,
Print
Travel-
1.
Click on the Trip Menu's Print command.
The Print Planners dialog box appears.
2.
Click on the checkbox(es) next to the planner(s)
whose Information you want to print.
3.
Click on the Current Day button to print informa-
tion for the currently displayed trip date.
OR
Click on the All Days button to print Information
for the entire trip.
4.
Click on the Print each planner on a separate
page checkbox to print the information about each
of the planners you chose on a separate page.
5.
If you chose the All Days button, you can click on
the Print each day on a separate page checkbox
to print the dally Information about each day of
the chosen planner(s) on a separate page.
Planner Information
Set up your printer
• Click on the Trip Menu's Print Setup command.
Refer to Appendix A in this manual for Information about setting up your printer.
View phone numbers for reservations:
1.
Click on the 800 Numbers Menu.
2 Click on the type of numbers you want to see
(Airlines, Car Rental, Lodging, or Railroads).
3.
Scroll through the numbers until you find the one
you want.
4.
[Optional] To make a call, click on the number
you want to call.
5.
Click on the 800 Numbers Menu's Call command
to automatically dial the phone number you chose.
68 - Travel Planner
Page 76
View multiple Travel Planner windows
To overlap selected category windows:
1.
Click on the icon for each planner you want to
open.
2.
Click on the Planners Menu's Cascade command
The selected category windows appear overlapped
on the screen. The most recently opened category
is displayed on top.
To display selected categories In smaller windows^
1.
Click on the icon for each planner you waet to
open.
2.
Click on the Planners Menu's Tile command.
The selected category windows appear "stacked8'
on the screen in smaller windows.
Travel Planner - 69
Page 77
In
Control
WinMate's In Control category contains many special templates that
have been created using Microsoft Works. The templates in this category are designed to help you keep information that you might normally
store in a card file.
Note: See the "Using WinMate with Microsoft Works" chapter in the
WinMate Basics section for information about any of
category.
Antiques — Keeps a record of antiques, their value, history, etc.
Baseball Cards — Keeps your baseball card collection organized.
Books — Helps you keep an up-to-date list of your books.
Coins — Lets you organize your coin collection.
Football Cards — Keeps your football cards organized.
the
templates in this
Jewelry — Helps you keep a list of your jewelry, its value and
description.
Movies — Keeps an up-to-date list of all your movies.
Music — Helps you keep an up-to-date list of your music CDs and
tapes.
Stamps — Lets you organize your stamp collection.
Wine — Keeps track of your wines, their characteristics and vin-
tages.
Other Templates — Provide a large number of additional Works
templates that you can choose from.
Home Inventory — Helps you keep a record of important informa-
tion about items you purchase for your home.
Common Formulas — Solve everyday problems, such as, calculating miles per gallon and percentage discounts.
Unit Conversions — Converts one type of measurement to another
type of measurement.
70-In
Control
Page 78
In Play
WinMate's In Play category includes applications that will provide lots
of entertainment for your entire family. Regardless of whether you're
playing to relax and have fun or playing to learn or enhance your
knowledge, you'll enjoy these applications.
ABCs — Helps pre-school children learn letters and sounds. (Seethe ABCs chapter in this category.) (The ABCs Setup icon is specifically for parents.)
Hangman — Lets you play this popular word game, and have fun
while learning new words. (See the Hangman chapter in this cate-
gory.)
Math Drill — Lets your children increase their math skills while
having fun. (See the Math Drill chapter in this category.)
Mine Sweeper — Provides a challenging game of luck and strate-
gy as you attempt to walk through a mine field without stepping on
a mine.
(See
your Windows documentation.)
Music Box — Lets you play your own CDs while you work. {See
your Windows documentation.)
Puzzler — Lets you enjoy putting together a puzzle, or challenges
you to complete it in record time. (See the Puzzler chapter in this
category.)
Sierra Network — Gives you access to a number of fun and exciting games. (See the Sierra Network brochure that came with Win-
Mate.)
Solitaire — Lets you play this time-honored card game. (See your
Windows documentation.)
Type Defense — Lets you leam to type while protecting the world's
supply of trizagnitrons from invading aliens. (See the Type Defense
chapter in this category.)
In Play - 71
Page 79
ABCs
WinMate's ABCs application is a
learn the letters of the alphabet, begin to spell, learn word associations, and discover new words.
Use the desktop's In Play category to display the In Play application
icons.
Then, click on the ABCs icon to access the application.
When you open the ABCs application you see:
fun,
easy way for preschoolers to
72-ABCs
Page 80
ABCs Is an easy application for preschoolers to use because all of the
instructions are spoken for the child. When you're finished with the
ABCs game, click on the STOP sign to return to the desktop.
Four Ways to Play ABCs
The ABCs application provides four ways for children to learn letters
and words. To select a game, simply click on the game button that rep-
resents the game you want to play.
Letter Match Game — Lets your child match a lowercase letter to the
uppercase letter displayed on the screen.
Letter-Picture Game — Lets your child choose the picture that
matches the letter on the screen.
Letter Hunt Game — Lets your child choose the beginning letter for
the picture on the screen.
Word Hunt Game — Lets your child choose a word that matches the
picture on the screen.
Set up ABCs
It Is easy for parents to set up the ABC games for their children.
1.
Double click on the ABCs Setup Icon In the In Play category on the
desktop.
The ABCs Setup dialog box appears.
2.
At the Number of Questions to Ask box, type, in the appropriate
game fields, the number of questions you want each game to dis-
play.
Note: If
option for the appropriate game(s).
3.
[Optional] If you want to show a score at the end of each game,
check the Show Score checkbox.
4.
Click on Save.
Note: If
on
you
you
Default,
want to display all the questions available, check
want to reset the game settings to the default settings, click
and then click on
Save.
the All
ABCs-73
Page 81
Hangman
Need a break from your daily routine? Here's a chance to have
fun while you improve your vocabulary.
Hangman is a word game that has remained popular for years with
young and old alike. WeVe added a few Hbells and whistles59 that will
surely give you hours of enjoyable, educational entertainment. With
WInMate's version of Hangman, you'll enjoy a diversion from the
frustrations of your daily routine and hopefully add some words to your
vocabulary In the process.
To access Hangman from the desktop, double click on the In Play cate-
gory, and then double click on the Hangman Icon.
When you select Hangman, this is the first thing you see:
Hangman Icons
Give Up icon
High Scores icon
Hint icon
New Game icon
Start/Stop icon
74 - Hangman
Page 82
Defining the components of a game for each player
1.
Click on the Game Menu's New command.
The Game Setup dialog box appears,
2.
At the Player Name field, type the first player's name.
3.
At the Word List field, click on the H icon to see the levels of
play, and then click on the level you want to try. The level you
select will have a bearing on several factors concerning the playing
and scoring of the game:
Levels 1 and 2 — You see a graphic depicting the word. Hangman
prompts you to try a certain letter.
Levels 3 and 4 — Hangman prompts you with a letter that is NOT
in the word.
4.
At the Misses Allowed field, type the number of guesses you want
for each game.
Note: The maximum number of wrong guesses is 9.
5.
At the Rounds Per Game field, type the number of words you want
to guess for each game.
Selecting your victim
Note: The maximum number of
mum number of
6. Click on the OK button.
To enter information for additional players, simply repeat Steps 2
through 6 for each player.
1.
To select a victim, click on the Options Menu's Victim Type com-
mand.
A menu of the available victims appears.
words
for each round is 5.
words
for each round is 12. The mini-
Hangman - 75
Page 83
2.
Click on the victim you want to use.
Letting the hangman talk
To hear the hangman's voice, simply click on the Options Menu's Talk
command.
Challenging the hangman
1.
Click on the Game Menu's Start command.
2.
Click on the first letter you want to guess.
Be sure to insert your Data
Disc before starting the game. , .% , x , , ; .
jf ^ \tHQT yOU choose is one of the letters in the word, it appears in
the appropriate box(es) and remains shadowed so that you don t
choose it again. If the letter you choose is not in the word, part of
the victim appears, and you are one step closer to being hanged!
3.
Keep guessing letters until you guess the word or until the drawing
is complete.
Note: You can use the Hint icon to get clues (one letter at a time) to the
word
puzzle.
to reveal the word in its entirety.
If you're really stumped, simply click on the Give
Up
icon
If more than one person is playing the game, the winner is the player
who has the highest score. The high score is determined by solving the
word while receiving the fewest number of
of the screen there is a tally of the number of games won and lost, how
many hints were needed per round, and the overall score for each
player.
Good
luck!
hints.
Note that at the top
76 - Hangman
Page 84
Hangman Quick Reference
Admit you're stumped
• Click on the Give Up icon.
The entire word is revealed.
Camera! Lights! Action!
• Click on the Options Menu's Introduction com-
mand.
Hangman plays the animation skit before each
game when Introduction is checked.
Can he talk?
• Click on the Options Menu's Talk command.
Change the component(s) of the game
• Click on the New icon.
The Game Setup dialog box appears. Enter the in-
formation for the player(s) and click on the OK
button, or click on the Game Menu's New command.
Enter a player's name
1.
Click on the Games Menu's New command.
The Game Setup dialog box appears.
2.
At the Player Name field, type the name of the
player and click on OK.
The Game Setup dialog box appears.
2.
At the Rounds Per Game field, type the number of
words you want to guess for each game.
Notes The maximum number of words for each round
is 12. The minimum number of words for each round
is 5.
Say it again Sam
* Click on the Options Menu's Repeat command.
Select a victim
1.
Click on the Options Menu's Victim Type com-
mand.
A submenu of the available victims appears.
2.
Click on the name of the victim you want to use.
Select the degree of difficulty
1.
Click on the Games Menu's New command.
The Game Setup dialog box appears.
2.
At the Word List field, click on the ||| icon to
see the available levels of play.
3.
Click on the level you want to use.
The level you choose appears in the Word List field.
The level also determines the type of hint you receive.
Get a hint
• Click on the Hint icon.
Depending on the playing level you select, Hang-
man gives you a hint to help solve the word.
Limit your guesses
1.
Click on the Games Menu's New command.
The Game Setup dialog box appears.
2.
At the Misses Allowed field, type the number of
guesses you want for each word.
Notes The maximum number of wrong guesses is 9.
Rounds per game
1.
Click on the Games Menu's New command.
Sounds of the not-so-silent
* Click on the Options Menu's Sound command.
Start the game
* Click on the Game Menu's Start command, or
click on the Start icon.
Stop the game
* Click on the Stop icon.
View the top scores
* Click on the Game Menu's High Scores command,
or click on the High Score icon.
Your five highest scores and the scores for the top
five players appear.
Hangman - 77
Page 85
Math Drill
With WinMate's Math Drill, it's easy to set up different math drills
that are fun for children as they learn to add, subtract, multiply,
and divide.
Use the desktop's In Play category to display the In Play application
icons.
Then double click on the Math Drill icon to access the applica-
tion.
When you open the Math Drill application, this is what you see:
Math Drill Icons
High Scores icon
Horizontal icon
Left to Right icon
New icon
Repeat icon
Right to Left icon
Speak icon
Start icon
Stop icon
Vertical icon
The Math Drill application provides many different options for tailoring
math drills. You can specify the amount or number of math problems in
a drill and the type of problems (addition, subtraction, multiplication, or
division).
You can also specify other guidelines such as how many retries will be
allowed, and the picture you want displayed when Math Drill shows
you pictures along with the math problems. Math Drill can also keep a
"history" of each drill so that you can track your child's accuracy and
progress.
78-Math Drill
Page 86
Math Drill Rules
Set up a Math Drill
1.
Set op the math drill using the Drill Menu's New command.
2.
Click on the number buttons below the equation to answer the math
problem.
Math Drill tells you if you answered the problem correctly, and the next
equation is displayed.
When you finish a math drill, the Math Drill High Scores dialog box
appears to show you how well you did compared to other drills (if your
score makes the high score list). Click on OK to exit this dialog box.
Before you start a math drill, you need to specify the appropriate guidelines.
1.
Click on the Drill Menu's New command.
The Math Drill Setup dialog box appears.
2.
At the Drill Name: list box, select the type of math problems you
want the math drill to include.
3.
At the Number of Problems: prompt, type the number of equations
you want to appear in the math drill.
OR
Click on the up or down arrow icons to increase or decrease the value in the Number of Problems: field.
4.
At the Number of Retries: prompt, type the number of retries you
want Math Drill to allow.
OR
Click on the up or down arrow icons to increase or decrease the value in the Number of Retries: field.
5.
At the Picture List: prompt, select the picture you want Math Drill
to use when displaying pictures with math problems.
6. If you want to customize a drill, click on the Custom Setup button.
The Custom Drill Setup dialog box appears. For more information
about creating customized math drills, see "Customize a math drill"
in the Math Drill Quick Reference section.
7.
Click on OK.
Math Drill-79
Page 87
Start a Math Drill
Click on the Drill Menu's Start command.
OR
Click on the Start icon.
80-Math Drill
Page 88
Math Drill Quick Reference
Customize a math drill
1.
Click on the Drill Menu's New command.
For more information about the other options in
the Math Drill Setup dialog box, see "Set up a basic math drill."
2.
Click on the Custom Setup button.
The Custom Drill Setup dialog box appears.
3.
Select the type(s) of drill you want to create (Add,
Subtract, Multiply, or Divide).
Note: If some of the items are checked and you do not
want to use them, click on the item you want to
uncheck.
4.
Starting on the first line that you selected in Step
3,
type the smaller value for the first range of
numbers you want to use in the drill.
5.
In the second Range field, type a larger value to
complete the first range of numbers you want to
use in the math drill.
6. In the third Range field, type the smaller value for
the second range of numbers you want to include
in the math drill.
7.
In the fourth Range field, type a larger value to
complete the second range of numbers to include
in the math drill.
8. At the Custom Drill Name: prompt, type a name
for the math drill you have created.
Note: You might have to highlight
ready appears in this field and then type
9. Click on Save.
10.
Click on Quit to exit the Custom Drill Setup dia-
log box.
11.
Click on OK.
the
name that al-
the
new name.
Display horizontal math problems
• Click on the Options Menu's Horizontal command.
OR
Click on the Horizontal icon.
Display vertical math problems
• Click on the Options Menu's Vertical command.
OR
Click on the Vertical icon.
Enter an answer
• Click on the appropriate number buttons to enter
the answer.
OR
Type the numbers using the number keys on your
keyboard.
Note: For multiple digit answers, be sure to enter the
answer by typing the highlighted digit first.
Exit Math Drill
1.
Click on the File Menu's Exit command.
OR
Click on the Finish icon.
If you are in the middle of a math drill, the Con-
firm Drill Stop dialog box appears.
Note: If you are not currently running a math drill, you
will exit the Math Drill application and return to the
desktop.
2.
Click on Yes.
Display drill statistics
• Choose the Options Menu's Statistics command to
check it.
The statistics box is displayed at the top of the
screen. As each math problem is completed, the
statistics display is updated.
Remove a custom math drill
1.
Click on the Drill Menu's New command.
The Math Drill Setup dialog box appears.
2.
Click on the Custom Setup button.
The Custom Drill Setup dialog box appears.
3.
Click on the name of the custom math drill you
want to remove.
4.
Click on Remove.
The Confirm Remove dialog box appears.
Math Drill-81
Page 89
5.
Click on Yes.
6. Click on Quit to exit the Custom Drill Setup dialog box.
7.
Click on OK.
4.
Click on Quit to exit the Custom Drill Setup dia-
log box.
5.
At the Drill Name: list box on the Drill Setup dia-
log box, scroll to the end of the list and highlight
the Custom Drill option.
Remove the statistics box
• Click on the Options Menu's Statistics command
to uncheck it.
Repeat the last math problem
• Click on the Options Menu's Repeat command.
OR
Click on the Repeat icon.
Rotate the answer sequence
To use the right to left answer sequences
• Click on the Options Menu's Right to Left command.
OR
Click on the Right to Left icon.
For instance, for addition, subtraction, or multi-
plication you might want to be able to answer the
problems from right to left instead of left to right.
To use the left to right answer sequence:
• Click on the Options menu's Left to Right command.
OR
Click on the Left to Right icon.
For instance, for division problems you might
want to be able to answer the problems from left
to right instead of right to left.
Select a custom math drill
To select a math drill that you have already created:
1.
Click on the Drill Menu's New command.
The Math Drill Setup dialog box appears.
2.
Click on the Custom Setup button.
The Custom Drill Setup dialog box appears.
3.
Click on the name of the custom setup you want
to select in the list box on the left side of the dialog box.
6. Click on OK.
Set up a bask math drill
1.
Click on the Drill Menu's New command.
The Math Drill Setup dialog box appears.
2.
At the Drill Name: list box, select the type of
math problems you want the math drill to include.
3.
At the Number of Problems: prompt, type the
number of equations you want to appear in the
math drill.
OR
Click on the up or down arrow icons to increase or
decrease the value in the Number of Problems:
field.
4.
At the Number of Retries: prompt, type the num-
ber of retries you want Math Drill to allow.
OR
Click on the up or down arrow icons to increase or
decrease the value in the Number of Retries: field.
5.
At the Picture List: prompt, select the picture you
want Math Drill to use when displaying pictures
with the math problems.
6. If you want to customize the drill you have selected, click on the Custom Setup button.
The Custom Drill Setup dialog box appears. For
more information about creating customized math
drills,
see "Customize a math drill."
7.
Click on OK.
Show high scores
1.
Click on the Drill Menu's High Scores command.
OR
Click on the High Scores icon.
The Math Drill High Scores dialog box appears,
displaying a list of Math Drill's high scores.
2.
If you want to reset the scores to zero, click on
Reset Scores.
82-MathDrill
Page 90
The Confirm Reset dialog box appears. Click on
Yes.
3.
Click on OK.
Turn off introduction
• Click on the Options Menu's Introduction command to uncheck it.
Speak a math problem
• Click on the Options Menu's Speak command.
OR
Click on the Speak icon.
Start a math drill
• Click on the Drill Menu's Start command.
OR
Click on the Start icon.
Stop a math drill
1.
Click on the Drill Menu's Stop command.
OR
Click on the Stop icon.
2.
Click on Yes.
Turn off speaking
• Click on the Options Menu's Talk command to uncheck it.
Turn off the sound
• Click on the Options Menu's Sound command to
uncheck it.
Turn on introduction
• Click on the Options Menu's Introduction command to check it.
Turn on speaking
• Click on the Options Menu's Talk command to
check it. Math Drill then speaks each math prob-
lem in the drill.
Turn on the sound
• Click on the Options Menu's Sound command.
Math Drill-83
Page 91
Puzzler
Take a break and build a puzzle using WinMate's Puzzler application.
play a timed game by yourself or with a
Use the desktop's In Play category to display the In Play applications.
Then double click on the Puzzler icon to access the application.
When you open the Puzzler application, this is what you see:
Puzzler Scons
High Scores icon
With this game, you can relax and take your time, or you can
friend.
New icon
Start icon
Stop icon
84 - Puzzler
Page 92
Puzzler Rules
Puzzler is a fun jigsaw puzzle game that you can play when you're
ready for a break or recreation. The object of the game is simply to
complete the puzzle's picture by placing the pieces on the board. You
can complete the puzzle by making a game of it or by putting the pieces
together just as you would a regular jigsaw puzzle.
The object of the game is to place all the puzzle pieces on the board to
complete the picture. You can do this several different ways, for example:
• One player
• Player versus player
m
Timed game
If you are playing a timed game, the object is to complete the puzzle in
as short a time as possible.
To play the Puzzler game:
1.
If necessary, set up the game using the Game Menu's New com-
mand.
2.
Click on the start icon to start the game.
3.
Click on the puzzle piece you want to start with.
4.
Click on the game board where you want to place the puzzle piece.
5.
Repeat Steps 3 and 4 until the puzzle is complete.
Note: If
there will be no time constraints on the game.
If you are playing Puzzler against the clock, the final time will be recorded on the high scores table, along with the best game times.
Defining the Puzzler Settings
Before you begin, you might want to specify some of the options for
your game.
1.
Click on the Game Menu's New command.
OR
Click on the New icon.
you
set up the game to work the puzzle without any time limits,
The Game Setup dialog box appears.
2.
At the Puzzler Mode box, click on the mode you want to use.
3.
At the Game Type box, click on the type of game you want to play.
Puzzler - 85
Page 93
Starting the Game
4.
At the Level box, click on the desired game level.
5.
At the Player 1 Name: field, type the first player's name.
6. At the Player 2 Name: field, type the second player's name.
7.
Click on the OK button.
Click on the Game Menu's Start command.
OR
Click on the Start icon.
86-Puzzler
Page 94
Puzzler Quick Reference
Define puzzler settings
1.
Click on the Game Menu's New command.
OR
Click on the New icon.
The Game Setup dialog box appears.
2.
At the Puzzler Mode box, click on the mode you
want to use.
3.
At the Game Type box, click on the type of game
you want to play.
4.
At the Level box, click on the desired game level.
5.
At the Player 1 Name: field, type the first player's
name.
6. If necessay, at the Player 2 Name: field, type the
second player's name.
7.
Click on OK.
Exit Puzzler
• Click on the File Menu's Exit command.
OR
Show high scores
1.
Click on the Game Menu's High Scores command.
OR
Click on the High Scores icon.
The high scores dialog box appears, displaying a
list of Puzzler's high scores.
2.
[Optional] Click on Reset Scores to reset the
scores to zero.
The Confirm Reset dialog box appears. Click on
Yes to reset the scores.
3.
Click on the OK button.
Start the game
• Click on the Game Menu's Start command.
OR
Click on the Start icon.
Stop the current game
1.
Click on the Game Menu's Stop command.
Click on the Finish icon.
Select a picture
1.
Click on the Options Menu's Select Picture com-
mand.
A Graphics Manager screen appears.
2.
Highlight the name of the picture you want to se-
lect on the list.
3.
Click on the File Menu's Select command.
OR
Click on the Select icon.
Select random pictures
* Click on the Options Menu's Random Pictures
command to check it.
OR
Click on the Stop icon.
2.
Click on Yes.
Turn off introduction
• Click on the Options Menu's Introduction command to uncheck it.
Turn off random pictures
• Click on the Options Menu's Random Pictures
command to uncheck it.
Turn off sound effects
• Click on the Options Menu's Sound command to
uncheck it.
Turn off speaking
• Click on the Options Menu's Talk command to uncheck it.
Puzzler - 87
Page 95
Turn on introduction
• Click on the Options Menu's Introduction command.
Turn on sound effects
• Click on the Options Menu's Sound command to
check it.
Turn on speaking
• Click on the Options Menu's Talk command.
88-Puzzler
Page 96
Type Defense
Learning a new skill can be a lot of fun — especially when you're
learning
Type Defense is a fascinating arcade-style game that lets you take
a break from lessons and sharpen your typing skills. It actually reinforces typing accuracy — you have to type words correctly to get
points!
Use the desktop's In Play category to display the In Play application
icons.
cation.
When you open the Type Defense application, here's what you see:
Type Defense Scons
while
playing games.
Then, double click on the Type Defense icon to access the appli-
High Scores
icon
New icon
Start icon
Stop icon
Type Defense is a fun, easy game that is an entertaining way to practice
typing using all the typing keyboard keys. Whether you practice using
only the letter keys or the full keyboard, Type Defense provides a fun
challenge while increasing your typing speed and accuracy.
Type Defense - 89
Page 97
Type Defense Rules
The object of the game is to protect the supply of trizagnitrons from the
invading aliens. When you type a word (or sequence of letters) correctly, a bubble carries the aliens back to the mother ship.
Setting up a New Game
Before you can start, you need to tell Type Defense how you want to
play the game.
1.
Click on the Game Menu's New command.
2.
At the Word Level box, click on the right or left arrow to set the
3.
If you want the word level to automatically advance while you play
4.
At the Words Per Minute Goal: prompt, type a value for the number
The Game Setup dialog box appears.
word difficulty level.
Seaman is the lowest setting and Admiral is the highest.
the game, select the Auto-Advance checkbox.
of words per minute you want to type.
Starting the Game
5.
Click on OK.
1.
Click on the Game Menu's Start command.
OR
Click on the Start icon.
The Word Level dialog box appears.
2.
Click on OK.
90-Type Defense
Page 98
Type Defense Quick Reference
Exit Type Defense
• Click on the File Menu's Exit command.
OR
2.
Click on OK.
Notes As you complete each word level, the ConfirmGame End dialog box appears. Click on Yes to stop the
current game.
Click on the Finish icon.
Set up a new game
1.
Click on the Game Menu's New command.
The Game Setup dialog box appears.
2.
At the Word Level box, click on the right or left
arrow to set the word difficulty level.
3.
If you want the word level to automatically ad-
vance while you play the game, select the Auto-
Advance checkbox.
4.
At the Words Per Minute Goal: prompt, type the
number of words per minute you want to type.
5.
Click on OK.
Show high scores
1.
Click on the Game Menu's High Scores command.
OR
Click the High Scores icon.
The high score table dialog box appears, display-
ing a list of Type Defense's high scores.
Stop the current game
1.
Click on the Game Menu's Stop command.
OR
Click on the Stop icon.
2.
Click on Yes.
Turn off Introduction
• Click on the Options Menu's Introduction command to uncheck it.
Turn off sound
• Click on the Options Menu's Sound command to
uncheck it.
Turn off speaking
• Click on the Options Menu's Talk command to uncheck it.
Turn on Introduction
• Click on the Options Menu's Introduction com-
mand to check it.
2.
[Optional] Click on the Reset Scores to reset the
scores in this dialog box.
The Reset Personal Best dialog box appears. Click
on Yes to reset the scores.
3.
Click on the OK button.
Start the current game
1.
Click on the Game Menu's Start command.
OR
Click on the Start icon.
The Word Level dialog box appears.
Turn on sound
• Click on the Options Menu's Sound command to
check it.
Turn on speaking
• Click on the Options Menu's Talk command to
check it.
Type Defense - 91
Page 99
;r* "•:•>*" A^ "Vfto **? "VIA® 1^
WInMatefs In Print category provides applications that let you create
and custom design your own special signs, banners, and so on using
text, Illustrations, and graphics. There Is even a library of art so that you
don't have to create your own.
Banners — Lets you create banners of almost any length. (See the
Banners chapter in this category.)
Font Install — Gives you access to additional type fonts.
Graphics Manager — Gives you access to a library of art, from
clipart Illustrations to creations that you design. (See the Graphics
Manager chapter in this category.)
Greeting Cards — Lets you create your own cards for any occa-
sion. (See the Greeting Cards chapter in this category.)
Name Tags — Lets you design name tags for any type of event.
(See the Name Tags chapter in this category.)
Notices — Lets you create your own special signs, announcements,
bulletins, etc. (See the Notices chapter in this category.)
92-In Print
Page 100
Banners
Homecoming weekend wouldn't be homecoming without the "Go
Mighty Tigers" banners hanging from the auditorium and cafeteria
rafters. This year the booster club is sponsoring a "Show Your
Spirit" contest to decorate the entire school Guess which students
are guaranteed to have the most artistic and colorful entries?
Using the Banners application, you can design and print a banner. Depending on the option(s) you select, you can choose the color and fonts
of the text, whether the text will be bold, underlined, and/or italic, and
even how to align the text and graphics on the pages.
To access the Banners application from the desktop, double click on the
In Print category and then double click on the Banners icon.
When you access the Banners application, you see the following screen:
Banners icons
Design icon
Exit icon
Graphics Manager
icon
Print icon
Banners - 93
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