If your console's Stereo Line Input Module printed circuit boards
are version SLE-4D, then the following component changes will
apply to the SLE-4C schematics included in this manual:
(1) C70 & C73 capacitor values are changed from 22uF to 100uF.
(2) C71 & C87 capacitor values are changed from 100uF to 22uF.
(3) Integrated circuit U12 (Type 4053) will be implemented differently:
Pins 4, 9, 3 & 5 are now unused (i.e., grounded out) and Pins 14, 11, 13 &
12 are employed instead (i.e., 10K resistor R102 now feeds pin 14, pin 13
feeds capacitor C44, pin 11 feeds pin 9 of U3, and pin 12 goes to ground).
SL-2 Stereo Line Input Module Schematic (SP-42 Console only):
EQ switches "SW2" and "SW4" are not loaded.
GP Group Module Schematic:
If your console is equipped with the optional mix-minus monitor
bus: level control CR2 ("Send 2") is jumper-bypassed and resistor R55
becomes 10KΩ.
If your console has more than one studio module: jumper J6 becomes
a 10KΩ resistor and resistor R55 becomes 20KΩ.
Stereo Line Input Schematic (SL-4, SL-42, SL-44, SL-48):
R21 resistor changed from 1K 5% to 4.7K 5%.
Stereo Line Input Schematic (SLE-42, SLE-44, SLE-48):
The SW15 position numbers for Phantom Power and TB To Studio are
incorrectly shown. Phantom Power is position 3, and TB To Studio is
position 4.
SP-4 / Apr 00
Module Removal Tools
Your Wheatstone audio console is equipped with two "module
extractor tools" which are mounted in the front panel of the
console mainframe.
All modules are held into the console mainframe by two mounting
screws (top and bottom) which, when removed, leave specially threaded
holes that accept the two extractor tools.
To remove a module faceplate from the mainframe:
Remove the top and bottom module mounting screws, unscrew the
extractor tools from the mainframe, and screw each tool into a module
mounting hole. Use only four or five turns (do not over-insert!). Using the
extractor tools as handles, pull the module straight up out of the
mainframe.
Table of Contents
CONSOLE OVERVIEW
Series Description............................................................................ 1-1
SP-42/44/48 features table............................................................... 1-2
The Wheatstone SP-40 console series is a dual purpose design intended for
applications where the console will be used for both production work and onair applications. As such, its module layout has characteristics similar to both
traditional on-air boards and production models. Generally speaking, the
lower half of a typical input module emulates on-air control layout, while the
upper half contains equalization and send controls. This hybrid architecture
allows both production and on-air personnel to easily learn and operate all
models of the series.
There are three models: the SP-42 (intended for 2-track use), the SP-44 (4track) and the SP-48 (8-track). All models are similar in layout, but differ
primarily in the number of outputs available. The standard model is the SP-44.
SP-44 Four-track Production Console
This console comes equipped with four subgroups, two stereo outputs
(Program and Audition), one mono sum output (Program L+R), one mixminus output, three auxiliary sends and cue. Intended to interface with a fourtrack tape recorder (the subgroup outputs feed the recorder; multitrack playback
is normally through the subgroups' tape inputs), the console may be ordered
with 16 or 24 input channels. The mainframe includes VU meters for the
subgroups, Program (left & right), Audition (left & right), and Mono (Program
L+R). Group VUs can also meter the three sends and mix-minus, via front
panel switching on the subgroup modules. A control room monitor module is
standard equipment. The mainframe has room for five accessory modules
(three on the right and two on the left).
SP-4 / Dec 92
Page 1 - 1
C
SP-40 CONSOLE SERIES FEATURES
SP-42
SP-44
SP-48
MAINFRAME POSITIONS
16
24/33
35
INPUTS1216/24
24
GROUPS48
CONTROL ROOM MODULE
YYY
STEREO PROGRAM OUT
YYY
STEREO AUDITION OUT
YYY
MONO SUM (PGM L+R) OUT
Y
Y
MIX-MINUS OUT
Y
Y
CUEYY
Y
SEND BUSSES
233
TIMERYY
Y
GROUP METERS
4
8
PROGRAM METERS (L & R)
YYY
AUDITION METERS (L & R)
YYY
SEND METERS (switched w/Group VUs 1-3)
Y
Y
MIX-MINUS METER (switched w/Group VU 4)
Y
Y
LEFTHAND ACCESSORY POSITIONS
22RIGHTHAND ACCESSORY POSITIONS
233
ONSOLE OVERVIEW
C
ONSOLE OVERVIEW
SP-48 Eight-track Production Console
This is the 8-track version of the console series. It is identical with the SP44 except it has eight subgroup channels instead of four. This also means there
are an additional four VU meters housed in the mainframe. The SP-48 comes
with 24 inputs.
SP-42 Two-track Transfer Console
This compact unit (26 by 26 inches) has 12 inputs and is designed to interface
directly to a 2-track tape machine. It has two stereo outputs (Program and
Audition), two auxiliary sends and cue. Four VU meters (Program and
Audition left and right) are included. The mainframe includes a control room
monitor module and has room for two accessory modules (righthand frame
positions only).
SP-4 / Dec 92
SP-40 Series Standard Features Listing by Console Model
Page 1 - 2
N
05101520
30
40
50
60
70
0
1/2
3
CUE
L
dB
A / B LINE
1K / 500
05101520
30
40
50
60
70
0
0
1/2
3
CUE
GAIN
05101520
30
40
50
60
70
0
0
CUE
GAIN
1
2
PHASE
100 / 50
N
05101520
30
40
50
60
70
0
0
1/2
3
CUE
L
ML- 2
100 / 50
N
05101520
30
40
50
60
70
0
CUE
1K / 500
100 / 50
05101520
30
40
50
60
70
0
0
1/2
3
CUE
GAIN
ON
OFF
OFF
ON
OFF
OFF
ON
OFF
OFF
3
2
1
MIC / LINE
6
11
14
10K / 5K
11
500
400
6
11
14
3
2
1
3
2
1
A
S
S
I
G
N
0
GAIN
PHASE
16
-dB+
-dB+
16
-dB+
EQ IN
0
PRE IN
0
PGM
AUD
LR
C
ONSOLE OVERVIEW
ML- 4
654
7
M
8
I
C
9
10
LINE
TRIM
L
303
H
6
I
11
G
14
H
16
dB
303
5K2K
M
Hz
11
I
D
7K
8K
303
6
L
O
11
W
14
16
5
64
7
8
9
S
10
1
E
N
654
D
7
S
8
9
10
2
C
P
A
3
2
1
MIC / LINE
6
11
14
10K / 5K
11
500
400
6
11
14
3
2
1
3
2
1
A
S
S
I
G
N
0
GAIN
PHASE
16
-dB+
-dB+
100 / 50
16
-dB+
EQ IN
S1
PRE IN
0
PGM
AUD
LR
B
U
S
654
7
8
9
10
LINE
TRIM
303
6
11
14
16
303
5K2K
Hz
11
7K
8K
303
6
11
14
16
5
64
7
8
PAN
9
S2
LEVEL
654
7
8
9
10
C
P
A
1
2
3
4
ML- 48
654
7
M
I
C
H
I
G
H
M
I
D
L
O
W
S
E
N
D
S
3
2
1
MIC / LINE
6
11
14
10K / 5K
11
500
400
6
11
14
3
2
1
3
2
1
A
S
S
I
G
N
0
GAIN
16
-dB+
-dB+
16
-dB+
EQ IN
PRE IN
0
PGM
AUD
LR
B
U
S
M
8
I
C
9
10
LINE
TRIM
303
H
6
I
11
G
14
H
16
dB
303
5K2K
M
Hz
11
I
D
7K
8K
303
6
L
O
11
W
14
16
5
64
7
8
PAN
9
S
S2S1
LEVEL
E
N
654
D
7
S
8
9
10
C
P
A
1 / 2
3 / 4
5 / 6
7 / 8
SL- 2
A / B LINE
6
11
14
6
11
14
6
11
14
3
2
1
3
2
1
A
S
S
I
G
N
16
-dB+
1K / 500
16 16
-dB+
16
-dB+
EQ IN
0
PRE IN
0
PGM
AUD
LR
LT
RT
B
303
6
11
14
16
303
6
11
14
303
6
11
14
16
5
64
7
8
9
10
654
7
8
9
10
C
B
A
L
SL- 4
LT
RT
B
H
I
G
H
M
I
D
L
O
W
S
E
N
D
S
11
11
11
A
S
S
I
G
N
6
14
6
14
6
14
3
2
1
3
2
1
16
-dB+
16 16
-dB+
16
-dB+
EQ IN
5
PRE IN
0
PGM
AUD
C
LR
B
U
S
303
6
11
14
16
303
6
11
14
303
6
11
14
16
64
7
8
BAL
9
S2S1
LEVEL
654
7
8
9
10
B
A
L
1 / 2
3 / 4
SL- 48
LT
RT
B
A / B LINE
10K / 5K
H
I
G
H
M
I
D
L
O
W
S
E
N
D
S
11
14
11
14
11
14
2
2
A
S
S
I
G
N
6
16
6
16 16
6
16
EQ IN
3
1
PRE IN
3
1
0
LR
B
U
S
-dB+
-dB+
-dB+
5
PGM
AUD
C
303
H
6
I
11
G
14
H
16
303
6
M
11
I
D
14
303
6
L
O
11
W
14
16
64
7
8
BAL
9
S
S2S1
LEVEL
E
N
654
D
7
S
8
9
10
B
A
L
1 / 2
3 / 4
5 / 6
7 / 8
SP-4 / Dec 92
0
ON
Mono Input
SP-42
0
ON
Mono Input
SP-44
Mono Input
SP-48
Stereo Input
SP-42
Stereo Input
SP-44
Input Modules – SP-40 Series Audio Consoles
ON
Stereo Input
SP-48
Page 1 - 3
C
ONSOLE OVERVIEW
STANDARD MODULES
Mono Mic/Line Input (ML-48)
This module brings mic signals into the console; when switched to line input
it is used to play individual tracks from the multi-track machine.
Familiar PGM and AUD switches are provided for on-air application and
rapid learning curves. They also make easy work of routine 2–track transfers
and dubs. Bus assign switches are also provided for 8–track production
sessions. Additionally, there is an internal dipswitch feeding a mix-minus
bus—perfect for call-in production work. A powerful three-band equalizer
permits total creative freedom (the EQ may be switch bypassed). The panpot
pans between the left and right PGM and AUD buses or Odd and Even pairs
on the bus assign switches. Three auxiliary sends are provided. Sends 1 and
2 appear on a concentric knob pair (Level and Pan 1/2); they may be switched
pre or post. Send 3 can be internally selected pre or post. A CUE switch (w/
LED) is also provided. CUE is automatically released when the channel on
button is activated or when CUE is pressed again. CUE may be programmed
to automatically interrupt control room or headphone feeds.
Other features include dipswitch selected phantom power, a phase reverse
switch and a mic/line selector switch. Separate mic gain and line trim controls
are provided.
The lower section of the module includes a P&G fader. Channel ON/OFF
switches interface to the console’s dipswitch programmed logic system, which
allows remote channel on, off, tally and cough. Console command functions
include control room and studio mute, and timer restart. Of course, control
room and studio tally relays are included. These permit an on-air type
production environment as well as direct-to-air capability.
SP-4 / Dec 92
Stereo Line Input (SL–48)
This module is used for stereo sources such as CDs, tape recorders, and
cassette players. Its A/B source selector switch doubles the module’s input
capacity. Calibration procedures are made easy with the multi-turn front panel
gain trims. The 3-band EQ section (with switchable center frequencies)
provides reciprocal curves, allowing easy removal of previously applied
equalization—a real plus for last minute afterthoughts. EQ bypass is provided.
Assign switches route signal to the stereo and 8-track machine in stereo
pairs, and are provided with a balance control. The SP-48’s unique stereo/
mono send section provides for mono or stereo effects. Pre/post selector
switches increase production flexibility. Like the mono mic module, a
sophisticated automatic CUE system is included. A P&G stereo fader provides
smooth, troublefree mixing.
Channel ON/OFF buttons are coupled to an on-air type machine and console
logic system. Each color-coded button is illuminated. For long life and low
maintenance, on/off lamps are solid state. When channel on status is selected,
external machines, such as carts and CDs, may be started and can in turn send
channel on/off commands back to the console. The logic system may be
dipswitch selected to command control room and studio mute, and timer
restart. A local or external ready command may signal back to the module.
Page 1 - 4
C
05101520
3040506070
0
0
CUE
VU
GAIN
N
1
1
GROUPS
1
2
R
R
TAPE TO PAN
CUE
CUE
2
1
G2
G1
PGM
1
2
05101520
3040506070
0
0
CUE
VU
GAIN
N
3
GROUPS
TAPE TO PAN
CUE
CUE
4
3
REC
REC
G4
G3
PGM
3
05101520
3040506070
0
CUE
GAIN
N
5
T
A
P
E
L
E
V
E
L
GROUPS
TAPE TO PAN
6
5
G6
G5
PGM
05101520
3040506070
0
0
CUE
GAIN
A
N
7
GROUPS
TAPE TO PAN
7
7
G8
G7
PGM
AUD
PGM
AUD
TAPE
AUD
05101520
3040506070
0
0
PGM
MASTER
AUD
AUD
TAPE
AUD
A
U
D
05101520
3040506070
0
PGM
MASTER
CUE
CUE
1
2
GP- 4
654
7
3
S
E
8
2
1
2
2
2
3
1
G1 / S1
G2 / S2
3
1
3
1
A
S
S
I
G
N
0
0
GRP
SND
0
0
2
C
LR
C
N
9
D
10
654
7
S
E
8
N
9
D
10
S1
S2
G1
VU
G2
G1
G2
654
7
T
8
A
P
9
10
E
L
654
E
7
V
8
E
9
L
10
P
P
M
A
S
T
E
R
S
GP- 4
654
7
3
S
E
8
2
1
3
2
1
2
3
2
1
3
1
A
S
S
G
N
G3 / S3
G4 / M–
I
0
0
GRP
SND
0
3
0
4
C
LR
C
N
9
D
10
654
7
M
8
X
M
9
10
S3
M–
G3
VU
G4
G3
G4
654
7
T
8
A
P
9
10
E
L
654
E
7
V
8
E
9
L
10
P
P
P
A
M
A
S
T
E
R
S
P
A
GP- 4
3
2
1
3
2
1
A
S
S
G
N
0
0
I
LR
GP- 4
G5
VU
G6
G5
G6
654
7
8
9
10
5
654
7
8
9
10
6
P
P
C
P
A
C
3
2
1
3
2
1
A
S
S
G
N
0
0
I
LR
G7
VU
G8
G7
G8
654
7
T
8
A
P
9
10
E
7
L
654
E
7
V
8
E
9
L
10
8
P
P
C
P
C
M
A
S
T
E
R
S
GAIN
SM- 2
654
7
3
8
2
9
1
10
0
654
7
3
8
2
9
1
10
0
PGM
VU
PGM
654
7
3
8
2
9
1
10
0
MASTER
ONSOLE OVERVIEW
SM- 4
S
E
N
D
654
GAIN
3
2
1
10
0
MASTER
PGM
VU
PGM
654
3
2
1
10
0
MASTER
S
E
N
D
LT
RT
LT
RT
LT
RT
LT
RT
A
U
D
M
7
P
O
G
8
N
M
9
O
LT
RT
MONO
LT
RT
LT
RT
LT
RT
7
8
9
LR
2
MIX
REC
MIX
REC
G1
G2
LR
4
MIX
MIX
G3
G4
34
LR
6
R
R
MIX
R
REC
MIX
R
REC
G5
G6
56
0
LR
8
MIX
REC
MIX
REC
G7
G8
78
R
R
BUS
T
T
BUS
PGM
T
T
0
SP-4 / Dec 92
Group #1
SP-44/48
Group #2
SP-44/48
Group #3
SP-48 only
Group #4
SP-48 only
Stereo Master
SP-42
Stereo Master
SP-44/48
Group & Output Modules – SP-40 Series Audio Consoles
Page 1 - 5
C
ONSOLE OVERVIEW
Group Modules (GP)
These modules provide the record outputs to the tape recorder during the
multi-track lay-up, and provide subgrouping functions during mixdown sessions.
Each fader (two to a panel) controls the level of one track sent to the multitrack recorder. By acting as a record level to the tape recorder modulation levels
can be precisely controlled from one fader, rather than having to adjust
individual or groups of different faders, thus greatly improving productivity
and avoiding the chance of losing the mix balance.
Once the eight tracks are recorded, the mixdown session can be handled in
one of two ways. First, Bus/tape switches are switched to select the tape
playback signals, which are routed through the group faders and their associated panpots to the PGM stereo output. In the second method the bus/tape
switch is left in Bus mode and the mic/line modules are switched to line input
(which are also connected to the tape machines playback); signals are then
routed from the input module, grouped to the subgroups, and then mixed to the
stereo output. This leaves the operator the choice of fast layups or more
involved sessions when you’re looking for that major market polish.
A CUE switch allows quick checking of the recording or subgroup signal.
The pan off switch allows the groups to operate independently of the stereo mix
for mix-minus, IFB, or bilingual production requirements, or in applications
where it is desirable to feed the multi-track while simultaneously using the
stereo PGM buses for other applications, such as dubbing or even live use.
Master level controls for the three auxiliary sends and the internal mix-minus
bus are located at the top of the first two group modules. Front panel gain and
VU multi-turn trimmers allow easy calibration.
SP-4 / Dec 92
Stereo Master Output (SM–4)
This module provides master output level control for the PGM, AUD and
PGM mono sum outputs. PGM master is provided with a stereo P&G fader that
would normally be used as the record level control to your 2–track master or
output level to your on-air feed. A pair of bus/tape switches are provided that
allow you to bring the input of your 2–track back to the module so you may
easily check your completed recordings. The AUD and PGM mono outputs are
both provided with conductive plastic rotary level controls. Front panel multiturn gain and VU trims allow easy calibration.
Control Room Monitor (CR-4)
This standard module handles source and level controls to the control room,
headphone and cue circuits. The source selector can pick up the PGM, AUD,
and MONO buses as well as two external balanced line inputs, such as tape
recorders or air returns. The CUE circuit can be programmed to interrupt the
control room or headphone feeds for automatic operation. A high quality
conductive plastic headphone level control is provided to assure reliable
operation. The under- counter headphone jack is driven by a built-in power
amplifier to assure plenty of drive. An external headphone I/O port is also
provided for an external power amp if desired. The CR pot is conductive plastic
and drives an electronically balanced output.
Page 1 - 6
CUE
HDPN
CR
CR- 2
TB
STUDIO
TB
CUE
HDPN
CR
TB
STUDIO
TB
MON
C
T
C
T
C
T
C
T
AUTO
TIMER
AUTO
TIMER
CR- 4
SC- 2
SC- 4
C
ONSOLE OVERVIEW
EXT1
EXT2
PGM
AUD
3
2
1
0
RESTART
S
O
U
R
C
E
S
E
L
E
EXT1
EXT2
PGM
AUD
S
O
U
R
C
E
S
E
L
E
EXT1
EXT2
PGM
AUD
S
O
U
R
C
E
S
E
L
E
EXT1
EXT2
PGM
AUD
S
O
U
R
C
E
S
E
L
E
MON
654
7
8
9
10
S
S
T
T
A
O
R
P
T
R
E
S
E
T
H
O
L
D
3
2
1
0
RESTART
654
7
8
9
10
S
S
T
T
A
O
R
P
T
R
E
S
E
T
H
O
L
D
654
7
3
8
2
9
1
10
0
654
7
3
8
2
9
1
10
0
SP-4 / Dec 92
5
6
4
7
3
8
2
9
1
10
0
5
6
4
7
3
1
0
SP-42
8
9
10
2
Control Room
5
6
4
7
3
8
2
9
1
10
0
5
6
4
7
3
1
0
SP-44/48
8
9
10
2
Control Room
5
6
4
3
2
1
10
0
Studio (opt.)
SP-42
7
8
9
5
6
4
7
3
2
9
1
10
0
Studio (opt.)
SP-44/48
8
Monitor Modules – SP-40 Series Audio Consoles
Page 1 - 7
U
R
C
E
L
E
C
T
LS- 4SPN-4
RECORD
TRIM
ON
OFF
0
5
101520
30
40
50607000
AUD
MXM
CALL 1
CALL 2
CUE CALLER
BUSY
PRIVACY
TR- 4ICM- 4
TR- 4
C
ONSOLE OVERVIEW
EXT
A
S
S
I
G
N
READY
MIC
PGM
1
2
S
O
S
E
>>
<<
PLAY
REC
STOP
MIC
NULL
INTERCOM
SP-4 / Dec 92
>>
<<
PLAY
REC
STOP
Stereo SelectorTape RemoteSuperphoneIntercom
Accessory Modules – SP-40 Series Audio Consoles
Page 1 - 8
C
ONSOLE OVERVIEW
The following programmable functions are available: CUE may be programmed to interrupt HDPN or CR monitor; HDPN interrupt receives the CUE
signal; CR interrupt provides a split feed, with PGM on left and CUE on the
right (interrupts are dipswitch-selectable). This module also includes a control
room mute circuit, which may be activated from an appropriately pre-programmed input channel, and also includes an on-air tally relay. This module
also houses the optional timer control panel. Controls include timer START/
STOP, RESET and HOLD buttons. An AUTO-RESTART enable switch links
the timer to automatically restart from pre-programmed input channels.
OPTIONAL MODULES
Studio Module (SC–4)
The optional studio control module is provided with a source selector similar
to the CR module, a conductive plastic studio level control (with electronically
balanced output) and a talkback-to-studio circuit. The TB switch routes the
announcer’s mic to the studio output and also an external TB out port. The TB
level control is used to preset the TB level to the studio independently of the
studio level pot. This module also includes a studio mute circuit, which may
be activated from an appropriately pre-programmed input channel. An on-air
tally relay is included.
SP-4/Dec 92
SP-4 / June 93
Stereo Line Selector (LS–4)
A source select switchbank with 6 stereo inputs and one stereo output. The
output may be fed (via the module’s standard DB-25 I/0 connectors) to any line
input module, control room or studio module to increase its input source
capacity.
Tape Remote Module (TR–4)
Available in two versions: Full Function (FF-2, with full control of two
machines) and Start/Stop (SS-6, six pairs of start/stop buttons for control of six
different machines). All buttons have LED indicators.
Superphone Module (SPN–4)
This module provides a new way of handling telephone segments: when a
phone segment is desired, the announcer simply activates the module, and all
mute, level and combining functions are handled automatically. It automatically selects the announcer’s mic and mix-minus sources with a press of its ON
button and allows conferencing between two callers (each on their own fader)
and the station’s microphones. Caller CUE switches provide a quick way to
preview the callers, or even conduct the segment through the console’s cue
speaker. The PGM assign switch permits live talk-ins. An AUD input switch
allows callers to receive any additional channels that have been assigned to the
AUD bus. The MXM internal programming switches can be preset for your
Page 1 - 9
C
ONSOLE OVERVIEW
normal talk segment, so the operator would hit the ON button and his mic and
the MXM signals would be routed to the callers. It even has a balanced external
input port—handy for remotes.
The module has logic circuitry linked to its ON/OFF switches that can start
and stop an external tape machine, initiate record, activate cue, mute control
room and studio, and restart the console timer—all from channel ON/OFF
switches. It provides separate multitrack tape recorder feeds that route announcer mics and program material to track 1, a composite announcer and caller
sum to track 2, and callers only to tracks 3 & 4. By splitting the mics from the
callers, the operator can edit by using simple track punch-ins rather than razor
edits.
Intercom Module (ICM–4)
This module is a major advance beyond the simple control room talkback
button. The operator can communicate with the studio (as with traditional TB),
but he can also talk with other studios and control rooms throughout the entire
station complex. It is part of an integrated intercom system; a family of modules
available for all Wheatstone radio consoles, plus a rackmount version for
equipment room installation. It also interfaces with the Wheatstone TS-500
Talent Station.
When a call button is pressed, the anxnouncer mic is routed to any one of six
destinations. The operator at the receiving end will hear the caller’s voice
through the cue speaker (unless, of course, he’s on-the-air) and he can answer
hands free to the initiating caller. A tally lamp at the receiving end illuminates
to indicate which intercom station is initiating the call. The privacy button will
mute the announcer’s mic. Each module is self-powered from its host console,
and a simple daisy chain interface is all that’s required for installation.
SP-4/Dec 92
SP-4 / June 93
Page 1 - 10
ON
ON
OFF
ON TALLY
OFF TALLY
COUGH
TB
A - COMMON
B - COMMON
CUE
ON
OFF
IN
PATCH
OUT
MIC
H
L
LINE
H
L
ON
OFF
START
STOP
READY
COMMON
CUE
ON
OFF
H
LT
L
A
H
RT
L
H
LT
L
B
H
RT
L
START
STOP
REC READY
COMMON
EXT
IN
MIC
IN
MIX
MINUS
Monitor
AUD
Monitor
HYBRID
1 IN
HYBRID
2 IN
SUPER
PHONE
OFFTBCOUGH
TO MIC CHANNEL LOGIC PORT
LOGIC
F
H
L
H
L
+48v
D
I
P
A / B LOGIC
A
B
S
E
L
E
C
T
A
D
E
R
GAIN
M / L
SW
TRIM
LOGIC
FOR A & B
SEPARATE
EQ -IN
L
TRIM
E
Q
TRIM
R
STEREO LINE INPUT
ON
OFF
LOGIC
REC
READY
SW
H
L
H
L
L
R
H
L
H
L
EXT
TRIM
MIC
TRIM
MXM
ON SW
AUD
ON SW
CALL 1
FADER
CALL 2
FADER
CALL 1
CUE SW
CALL 2
CUE SW
DIP SW
PRE
POST
ON
FET SW
PHASE
EQ
SW
EQ -IN
MIC / LINE INPUT
DIP SW
∑
O
N
F
F
E
A
T
D
S
E
W
R
DIP SW
PGM
SW
MICS to
∑
CUE LOGIC
REMOTE
CONTROLS
CR MUTE
STUDIO MUTE
TIMER RESTART
MIX-MINUS
TB TO STUDIO
CUE LOGIC
SEND
1 / 2
J
SEND
3
PAN
LOCAL READY
CR MUTE
TIMER RESTART
MIX-MINUS
CUE LOGIC
PRE
SEND
POST
1 / 2
SEND
3
J
∑
L
B
A
L
R
CR MUTE
CR MUTE W/PGM
STUDIO MUTE
STUDIO MUTE W/PGM
TIMER RESTART
CUE LOGIC ENABLE
TRIM
PGM
TRIM
TRIM
TRIM
TRIM
TRIM
MIC
CUE
FET SW
PAN
L
PGM
R
AUD
J
CUE
FET SW
PAN
L
PGM
AUD
R
ON
FET SW
COMPOSITE
OUT
MICS TO
TRK 1
CALLERS
TO TRK
3 & 4
TO HYBRID
TO HYBRID
1 - 2
3 - 4
5 - 6
7 - 8
1
2
CUE
MUTE
FET SW
HDPN
INTRPT
SW
CR
INTRPT
FET SW
TB MUTE
FET SW
TB
SW
STUDIO
/TB
INTRPT
∑
FET SW
To Other Stations
CALL LINES
FM
AM
NEWS
PROD
BOOTH
ENG
L
EXT 1
R
L
EXT 2
R
L
EXT 3
R
L
EXT 4
R
L
EXT 5
R
L
EXT 6
R
LINE SELECT
CUE
OUT
LT
HDPN
JACK
RT
H
LT
CR
OUT
RT
ON-AIR
TALLY
OPTO
EXTERNAL
TB OUT
LT
STUDIO
OUT
RT
STUDIO
TALLY
OPTO
EDIT
L
H
L
H
L
H
L
M
U
T
E
M
U
T
E
>>
<<
PLAY
REC
STOP
EDIT
>>
<<
PLAY
REC
L
R
STOP
TAPE
REMOTE
L
E
V
E
L
STEREO
MASTER
SENDS
CAL
CAL
GAIN
TO PAN
H
L
GAIN
GAIN
GAIN
GAIN
CUE LOGIC
H
L
H
L
GAIN
TAPE
TO PAN
SW
TAPE
SW
VU
MONO
VU
VU
VU
VU
SEND
SEND
VU
VU
PGM
H
L
PGM
OUT
L
H
H
L
AUD
OUT
L
H
1
OUT
2
OUT
TAPE
OUT
H
L
TAPE
OUT
H
L
CUE
LEVEL
H
L
L
EXT 1
H
R
L
H
L
L
EXT 2
H
R
L
H
L
H
L
H
L
H
L
DIPSW
TO
CUE
SPKR
TB MIC
IN
H
L
LINE IN
I/O PORT
2-WAY
AUDIO
PGM
AUD
MONO
CUE
LOGIC
MUTE
LOGIC
L
EXT 1
R
L
EXT 2
R
PGM
AUD
MONO
MUTE
LOGIC
TRIM
J
L
H
LT
RT
LT
RT
CLOCK
S / S
RESET
HOLD
AUTO
HDPN
LEVEL
CR
LT
L
E
V
E
L
RT
CR MONITOR
DIP SW
CUE MUTE
ENABLE
SPLIT CUE
CUE TO HDPN
STUDIO
LT
RT
LOGIC
LISTEN
FET SW
PRIVACY
SWITCH
TALK
FET SW
TIMER
∑
TB
LEVEL
L
E
V
E
L
STUDIO MONITOR
∑
MIC
NULL
INTERCOM
LEVEL
BUS /
TAPE
BUS/
TAPE
SEND 1
CUE SW
SEND 2
CUE SW
LEVEL
LEVEL
GROUP
/SEND
VU SW
GROUP
FADER
CAL
CAL
F
A
D
E
R
CAL
CAL
CAL
MONO
∑
PROGRAM
H
L
TAPE
IN
H
L
1
2
3
4
AUDITION
TAPE
IN
H
L
H
L
CHANNEL 1
PAN
PGM
SW
GROUP
/SEND
VU SW
GROUP
FADER
TAPE
LEVEL
H
L
TAPE IN
CHANNEL 2
PAN
PGM
SW
TAPE
LEVEL
H
L
TAPE IN
GROUP MASTER #1
SP-40 CONSOLE SERIES
SYSTEM FLOW DIAGRAM
System Flow Diagram — SP-44 (48) Series Audio Console
Page 1 - 11
ON
OFF
ON TALLY
OFF TALLY
COUGH
TB
A - COMMON
B - COMMON
CUE
ON
OFF
IN
PATCH
OUT
MIC
H
L
LINE
H
L
ON
OFF
START
STOP
READY
COMMON
CUE
ON
OFF
H
LT
A
H
RT
H
LT
B
H
RT
START
STOP
REC READY
COMMON
EXT
IN
MIC
IN
MIX
MINUS
Monitor
AUD
Monitor
HYBRID
1 IN
HYBRID
2 IN
SUPER
PHONE
ON
L
L
L
L
OFFTBCOUGH
TO MIC CHANNEL LOGIC PORT
H
L
H
L
GAIN
D
I
P
TRIM
+48v
SEPARATE
A / B LOGIC
A
B
L
S
TRIM
E
TRIM
L
E
R
C
T
OFF
LOGIC
REC
READY
SW
H
L
H
L
L
R
H
L
H
L
DIP SW
LOGIC
PRE
POST
F
A
ON
D
FET SW
E
R
M / L
SW
EQ
EQ -IN
PHASE
SW
MIC / LINE INPUT
DIP SW
LOGIC
FOR A & B
∑
EQ -IN
E
Q
O
N
L
F
F
E
A
T
D
S
E
W
R
R
STEREO LINE INPUT
PGM
SW
DIP SW
MICS to
PGM
∑
CUE LOGIC
ON
EXT
TRIM
MIC
TRIM
MXM
ON SW
AUD
ON SW
CALL 1
FADER
CALL 2
FADER
CALL 1
CUE SW
CALL 2
CUE SW
REMOTE
CONTROLS
CR MUTE
STUDIO MUTE
TIMER RESTART
MIX-MINUS
TB TO STUDIO
CUE LOGIC
SEND
1
J
SEND
2
L
PAN
R
LOCAL READY
CR MUTE
TIMER RESTART
MIX-MINUS
CUE LOGIC
PRE
SEND
POST
1
SEND
2
J
L
∑
R
B
A
L
CR MUTE
CR MUTE W/PGM
STUDIO MUTE
STUDIO MUTE W/PGM
TIMER RESTART
CUE LOGIC ENABLE
TRIM
TRIM
COMPOSITE
TRIM
TRIM
TRIM
TRIM
MIC
CUE
CUE
FET SW
FET SW
PGM
AUD
CUE
FET SW
PGM
AUD
ON
FET SW
OUT
MICS TO
TRK 1
CALLERS
TO TRK
3 & 4
TO HYBRID
1
TO HYBRID
2
PROGRAM
H
L
TAPE
IN
H
L
AUDITION
H
L
TAPE
IN
H
L
BUS /
TAPE
BUS/
TAPE
SEND 1
CUE SW
SEND 2
CUE SW
LEVEL
LEVEL
CAL
F
A
D
E
R
CAL
CAL
L
E
V
E
L
CAL
STEREO
MASTER
GAIN
GAIN
GAIN
GAIN
CUE LOGIC
SENDS
H
L
H
L
VU
H
L
PGM
OUT
L
H
VU
VU
H
L
AUD
OUT
L
H
VU
SEND
1
OUT
SEND
2
OUT
CUE
LEVEL
H
L
L
EXT 1
H
R
L
H
L
L
EXT 2
H
R
L
LT
RT
LT
RT
PGM
AUD
CUE
LOGIC
MUTE
LOGIC
H
L
L
EXT 1
H
R
L
H
L
L
EXT 2
H
R
L
PGM
AUD
HDPN
LEVEL
CR
LT
L
E
V
E
L
RT
CR MONITOR
DIP SW
CUE MUTE
ENABLE
SPLIT CUE
CUE TO HDPN
TB
LEVEL
STUDIO
LT
L
E
V
E
L
RT
∑
CUE
MUTE
FET SW
HDPN
INTRPT
SW
RT
CR
INTRPT
FET SW
TB MUTE
FET SW
TB
SW
STUDIO
/TB
INTRPT
∑
FET SW
LT
M
U
T
E
EXTERNAL
M
U
T
E
HDPN
JACK
LT
CR
OUT
RT
ON-AIR
TALLY
OPTO
TB OUT
LT
STUDIO
OUT
RT
CUE
OUT
H
L
H
L
H
L
H
L
STUDIO MONITOR
STUDIO
TALLY
OPTO
EDIT
>>
<<
PLAY
REC
STOP
EDIT
>>
<<
PLAY
REC
STOP
TAPE
REMOTE
DIPSW
TO
CUE
SPKR
TB MIC
IN
H
L
LINE IN
I/O PORT
2-WAY
AUDIO
CLOCK
MUTE
LOGIC
TRIM
J
S / S
RESET
HOLD
AUTO
L
H
LOGIC
LISTEN
FET SW
PRIVACY
SWITCH
TALK
FET SW
TIMER
To Other Stations
∑
MIC
NULL
INTERCOM
L
R
L
R
L
R
L
R
L
R
L
R
LINE SELECT
CALL LINES
FM
AM
NEWS
PROD
BOOTH
ENG
EXT 1
EXT 2
EXT 3
EXT 4
EXT 5
EXT 6
L
R
SP-42 AUDIO CONSOLE
SYSTEM FLOW DIAGRAM
System Flow Diagram — SP-42 Audio Console
Page 1 - 12
Installation
CHAPTER CONTENTS
Placing the Console ......................................................................... 2-1
Console and Cut-out Dimensions .................................................... 2-1
Console Power Supply .................................................................... 2-2
Further Grounding Details .......................................................... 2-4
PLACING THE CONSOLE
SP-40 series consoles come shipped in two parts: a cardboard carton
containing the rackmount power supply and its connecting cable, and a wooden
crate containing the console itself. The wooden crate also contains a small
package (the console connector kit: DB-25 I/O connector hoods and an AMP
brand insulation displacement crimp tool). Begin the installation by unpacking
and locating these items. Set the connector kit aside for later (its use is
discussed in the next chapter).
SP-40 consoles are designed to be dropped into a countertop cut-out. The
drawing and table below call out the various console dimensions and required
cut-out sizes.
SP-4 / Dec 92
25.7
1.1
5.2
1.4
SP-40 S
M
AINFRAME DIMENSIONS
ERIES CONSOLE
CW
20.3
MAINFRAME CW CUT–OUT
48
(24 inputs) 55 20.5 x 53.2
SP–
44
(24 inputs) 52 20.5 x 50.2
SP–
44
(16 inputs) 38.4 20.5 x 36.6
SP–
42
(12 inputs) 26.4 20.5 x 24.6
SP–
Bear in mind that final console placement should take into consideration
avoiding proximity to any electromagnetic fields, such as large power transformers, motors, and flourescent lighting fixtures.
Make the required cut-out, and lower the unpacked console into place.
5.3
9.3
4.0
Page 2 - 1
The power feed recommended
in the text is often installed and
referred to in studios as an
"isolated AC ground" outlet.
It is usually orange in color.
I
NSTALLATION
THE CONSOLE POWER SUPPLY
The console power supply is a standard 19" rackmount unit. It should be
mounted in an adjacent equipment rack within 15 feet (but preferably no closer
than 3 feet) of the console. The mounting location should allow proper air
circulation around the unit. Avoid locating any high gain equipment (such as
phono preamps, tape recorders, etc.) too near the power supply, to avoid
magnetic interference into that equipment.
The power supply is fitted with a 3-wire grounded AC cord that should be
plugged into a clean 120V AC outlet (that is, an AC source that feeds only the
control room audio gear). This AC source should be a separate feed from those
powering lighting, air-conditioning, or any other non-audio machinery. The
third pin ground wire of the AC source should be tied to the central system
ground point (see SYSTEM GROUND below).
With the power supply in place, plug in the AC power cord. Note the power
supply uses a 3-amp slo-blo fuse (back of chassis). The five LED indicators on
the supply's front panel should light up (PHANTOM, +V, –V, +5V, and +24V).
Unplug the power supply and connect it to the console, using the supplied
multi-conductor cable. Note the cable plugs into the back of the supply chassis
and into the bottom of the console (righthand end). With the console connected,
re-energize the power supply. The display indicators should again light; the
console's VU meters should light up, and individual module ON/OFF switches
and green CUE LEDs will power up randomly.
SP-4 / April 95
SP-4/Dec 92
Dual Failsafe Supply
Your console may have been ordered with a dual failsafe option; in this case
you will have two separate rackmount supplies with a single combiner panel
that mounts between them. If this is the case, then connect both supplies to the
combiner panel with the two short cables supplied, and connect the combiner
panel to the console with the regular long cable. Note that both supplies must
be energized for the failsafe function to work.
The first major installation step is to make sure the console is properly
grounded. Once this is accomplished, audio and control connections (next
chapter) may be made.
Unplug the power supply, and proceed with the next section, "System
Ground".
Page 2 - 2
I
CONSOLE
AC BREAKER
BOX
EQUIPMENT RACK
EFFECTS RACK
GROUNDING SCHEME
SYSTEM GROUND
Safety requirements dictate that a positive connection from the console
mainframe to electrical ground be made in the completed installation.
The system ground serves two important purposes:
(1) Provide a zero signal reference point for the entire audio system;
(2) Assure safety from electrical shock.
There exist two terms that one encounters in a discussion of ground:
(A) EARTH GROUND, which is usually a heavy copper rod driven into
the soil adjacent to the building (around 6 feet down) or a connection
to the copper water pipes leading into the building. Either is
acceptable, unless, of course, the water pipe is plastic.
(B) THE POWER COMPANY EARTH CONDUCTOR that enters the
building at the power line breaker box; this conductor should be
(and is often by code) tied to the above-mentioned earth ground at
one point. This point is the SYSTEM EARTH GROUND.
MIC PANEL
NSTALLATION
Tie the console mainframe
ground to the system earth
ground. Tie every piece of
equipment in the entire audio
system to the console
mainframe ground.
2-TRACK
MULTI-TRACK
POWER COMPANY
EARTH GROUND
COPPER ROD
3–5 ft.
GND
HEAVY
(#4 or #6)
COPPER
WIRE
SOIL
3-wire ground or separate wire run from chassis
DEVICE 1
DEVICE 2
etc.
DEVICE N
HIGH POWER
CONSOLE POWER SUPPLY
CONTROL ROOM POWER AMP
STUDIO POWER AMP
OTHER
TYPICAL SYSTEM
The grounding point on SP-40 consoles is a terminal lug strip located on the
bottom of the mainframe, near the power connector. This is the central
grounding point for the console mainframe. TIE THE CONSOLE
MAINFRAME TO THE SYSTEM EARTH GROUND. TIE EVERY PIECE
OF EQUIPMENT IN THE ENTIRE AUDIO SYSTEM TO THE CONSOLE
MAINFRAME GROUND. If the system earth ground point is inaccessible, tie
the console ground mainframe ground to the power company earth conductor
at the main breaker box.
SP-4 / Dec 92
Page 2 - 3
The aforementioned "isolated
AC ground" (orange studio
outlet; see page 2-2) can also
be used to accomplish the
required grounding.
Each piece of equipment should be connected by its own ground wire
(usually the round third pin on the AC cord). This means that every AC outlet
must have a separate conductor run to the console ground lug terminal; the
outlets cannot be daisy-chained as is normally encountered in commercial and
residential AC systems. Any equipment not supplied with 3-wire AC cables
must have individual ground wires (16 gauge or larger) connected to their
chassis grounds and then run to the console mainframe ground.
Further Grounding Details
Check all equipment to be absolutely certain that each unit is power
transformer isolated from the AC mains to prevent safety hazards.
It is assumed that in each piece of audio equipment the audio ground and the
chassis are tied together at some point. Any piece of equipment lacking a
grounded chassis is likely to be prone to interference problems.
Locate all unbalanced audio equipment in the same rack if possible, to
minimize chassis ground potential differences. It may also be helpful to
insulate each piece of unbalanced equipment from its mounting rails in the rack
by means of nylon 10-32 screws and insulating washers between rails and
faceplates.
Once the system is properly grounded, you may proceed with the audio
and control input/output connections (next chapter).
SP-4 / Dec 92
Page 2 - 4
C
ONSOLE
Console I/O Connections
CHAPTER CONTENTS
General .........................................................................................................3-2
AMP Tool Connector System ....................................................................3-2
Balanced vs Unbalanced I/O Connections.................................................3-3
All audio and control I/O connections to SP-40 series consoles are made
through DB-25 multipin connectors located on the bottom of the console
mainframe. All input and group module mainframe positions have one DB25 I/O connector each; output and control room monitor modules, as well as
all accessory module positions, have two each.
The Insulation Displacement Connector System
The I/O wiring interface system is based on insulation displacement
technology. A special AMP wiring tool is included with each console; it is
auto-indexing, and allows individual wire connections to be positively made
with a single squeeze of the tool's trigger. The trigger action is ratchet
controlled, and will not release until a full connection is made. Once
released, the DB-25 connector held in the tool's jaw automatically indexes to
the next connector pin. The technology is such that no stripping, soldering
or tinning of wire ends is required; all that is needed is for the twenty-five
wires destined for the connector be snub cut and laid out in order (although
tubing should be used on bare drain wires).An empty DB-25 connector is
SP-4 / Dec 92
The AMP tool insulation displacement connector system. Note the right angle hood with selflocking tabs. The tool, DB-25 connectors (with gold plated pins) and latching hoods are supplied
with each console.
inserted into the tool, indexed to the first pin, and the wires are inserted one by one
into the jaw and the trigger squeezed.In this way a single multipin connector can
be completely wired up in a minute or two.
In the event of a wiring error, connector pins may easily be removed from the
shell with the wire still attached, and inserted into the correct position. Observe the
side of the connector, with the metal part down.You'll see a row of "Vees"—simply
Page 3 - 2
C
ONSOLE
press the top of the vee together with a scribe or other sharp instrument; this will
unlock the pin from the shell, and it can be removed and inserted into the correct
position. Spread the vee apart to lock the pin in the new position. It should never
be necessary to discard a connector due to a wiring error.
Note that mating right angle hoods for each connector are also supplied with
the console. These have locking tabs that hold the connectors securely to the
bottom of the console mainframe.
I/O C
ONNECTIONS
Factory Programming
As supplied from the factory, the console requires no logic connections to
function. Therefore an orderly installation begins with the audio wiring. Once
proper audio operation is verified (i.e., no ground loops),proceed with the
control wiring.
Refer to the Module I/O Pinout text to connect the console to your equipment. Recommended setup is to have all microphone inputs connected to the
first channels (mono mic/line type), with the remaining input channels used as
stereo line inputs. It is good practice to group input types together. For
example, if you have three cart machines, connect them to the inputs of three
successive stereo line modules.
Stereo line inputs are factory programmed to restart the console's digital
timer whenever a channel ON switch is pressed. This feature may be deactivated if desired (see "stereo line module dipswitch controlled functions",
page 3-8)
Consoles are normally supplied with all mic channels pre-programmed to
mute the control room speakers, so you won’t hear anything from the controlroom speakers or CUE if any mic channels are turned ON. This mute
function can be re-programmed (see "mono mic/line module dipswitch controlled
functions", page 3-6).
Note the console's microphone inputs are provided with insert points for
external processing. If you do not wish to use these patch points, it will be
necessary to bridge them at the appropriate connector(s) before signal will
pass. See "mono mic/line module audio connections" for details (page 3-5).
SP-4 / Dec 92
Balanced vs Unbalanced I/O Connections
Probably the most-asked questions about installing a console have to do with
connecting unbalanced equipment at the inputs and outputs. By now everyone
knows (or should know) that balanced inputs and outputs are highly desirable
- they have an intrinsic ability to reject hum, noise, crosstalk, and RF, even if
the shielding and grounding leave something to be desired. Telephone companies
routinely pack hundreds of balanced lines into one cable, with no shielding,
next to AC power lines and street lights, and if good balance is maintained, the
individual circuits are completely free of noise and crosstalk.
Not all equipment used in stations is balanced, however, and the most costeffective devices often don’t have +4 dBu output levels, either. Because of
these realities, all Audioarts consoles are designed to accept balanced or
unbalanced sources with levels as low as -10 dBu.
Page 3 - 3
The ability to use output HIGH or
Unbalanced
Source
Output
SP-40 CONSOLE OUTPUTS
SP-40 CONSOLE INPUTS
LOW permits an easy phase reversal of the console's output signals, should this be desired.
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Connecting unbalanced inputs is simple - wire to the console with typical
shielded two conductor cable (like Belden 9451), just as if you were connecting
a balanced source. At the unbalanced machine’s output, connect the black wire
(LOW) to the shield. This “pseudo-balanced” connection has proven to be the
simplest and most trouble-free way to go. Another plus is that the wiring need
not be changed out if a balanced output machine is subsequently installed in that
position. If the machine has a -10 dBu output, don’t hesitate to turn your input
trimmers as high as is needed.
SP-40 consoles use a new type of balanced output circuit, which behaves
exactly like the secondary of a high-quality transformer, with no center tap - this
output is both balanced and floating. Either the HIGH or LOW side of the output
should be strapped to ground, with the output taken from the other side.(Normally
you’d strap LOW to ground, and take HIGH to feed your unbalanced equipment.)
This type of self-compensating active-balanced output has been tried before,
but it required costly hand-matching of resistors to maintain stability and low
distortion. The 2142 balanced line driver IC uses laser-trimming of the on-chip
resistors, under computer control, to achieve the desired results at a realistic
price. A major advantage over the discrete component designs is the ability to
replace the IC without the need for hand-picking resistors to restore the
performance of the circuit. If lightning ever strikes in your neighborhood, you
know that n
othing is totally immune to a close hit. It’s comforting to know that
you can simply unplug the left or right Program output stage, and swap in
another (let’s say, for example, from an Audition output or a group module
Send output), and be back up and running in minutes.
Pin 25 - MIC INPUT, SHIELD
Pin 12 - MIC INPUT, LOW
Pin 24 - MIC INPUT, HIGH
Pin 11 - LINE INPUT, SHIELD
Pin 23 - LINE INPUT, LOW
Pin 10 - LINE INPUT, HIGH
Pin 22 - PATCH INSERT OUT, SHIELD
Pin 9 - PATCH INSERT OUT, LOW
Pin 21 - PATCH INSERT OUT, HIGH
Pin 8 - PATCH INSERT IN, SHIELD
Pin 20 - PATCH INSERT IN, LOW
Pin 7 - PATCH INSERT IN, HIGH
If you do not intend to use the electronically balanced insert
patch loop, bridge pin 21 to pin 7 and pin 9 to pin 20 to preserve
the signal path gain structure.
Pin 19 - AUDIO COMMON
Pin 6 - AUDIO COMMON
Pin 13 - AUDIO COMMON
SP-4/Dec 92
Mono Mic/Line Module Control Ports
The following control functions, listed by pin number, are available at the DB25 I/O connector of each mono mic/line input module:
PIN 16: ON - When user-supplied circuitry provides a closure to DIGITAL
COMMON (Pin 18; see below) this port turns the module ON.
PIN 3: OFF - When user-supplied circuitry provides a closure to DIGITAL
COMMON (Pin 18; see below) this port turns the module OFF.
PIN 1: COUGH - When user-supplied circuitry provides a momentary
closure to DIGITAL COMMON (Pin 18; see below) this port turns the module
OFF for as long as the closure is maintained.
PIN 14: TALKBACK - When user-supplied circuitry provides a momentary
closure to DIGITAL COMMON (Pin 18; see below) this port sends the module's
signal to the console's cue/talkback bus for as long as the closure is maintained.
PIN 18: DIGITAL COMMON - Used for remote ON, OFF, COUGH and
TALKBACK functions (see preceding).
NOTE: You can program the above remote functions to follow
the module's MIC/LINE switch if desired; instead of providing
a closure to Pin 18 (DIGITAL COMMON), make a closure to
either Pin 17 (MIC LOGIC COMMON) or Pin 4 (LINE LOGIC
COMMON).
PIN 17: MIC LOGIC COMMON - Used for remote ON, OFF, COUGH and
TALKBACK functions (see preceding).
Page 3 - 5
Mix-minus assign is available only
on SP-44 and SP-48 consoles.
SP-42 consoles do not have a
mix-minus ACN bus.
View of typical MLE-4 PCB
mounted 4-position dipswitch. In
this case position 2 has been
activated. Assuming this is
dipswitch #15, the module is now
programmed to automatically
mute control room whenever it is
turned ON.
OFF ON
1
2
3
4
Note that a position is ON when
the righthand side of the rocker
switch is pressed DOWN; a
position is OFF when the
lefthand side is DOWN.
ST MUTE
CR MUTE
PHANTOM
TALKBACK
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PIN 4: LINE LOGIC COMMON - Used for remote ON, OFF, COUGH
and TALKBACK functions (see preceding).
PIN 15: ON LAMP TALLY - This logic control pin provides sink for an
external tally lamp by going "low" when the module is ON. See mono mic/line
input module schematic (page 5-3) for details.
PIN 2: OFF LAMP TALLY - This logic control pin provides sink for an
external tally lamp by going "low" when the module is OFF. See mono mic/
line input module schematic (page 5-3) for details.
PIN 5: +5V DIG - Used for ON and OFF TALLY functions (see preceding).
There are two 4-position dipswitches on the printed circuit board of each
mono mic/line input module. They may be user-programmed to provide the
following functions:
Programmable Dipswitch "SW14"
Position 1: PRE FADER - When activated, takes the module's SEND 3
signal tap before the channel fader. Follows channel ON/OFF.
Position 2: POST FADER - When activated, takes the module's SEND 3
signal tap after the channel fader. Follows channel ON/OFF.
NOTE: Positions 1 and 2 are mutually exclusive; that is,
activate one or the other, but not both.
Position 3: MIX-MINUS - When activated, sends the module's signal to the
console's mix-minus bus. (The mix-minus signal tap is factory-programmed
post fader.)
Position 4: RESTART - When activated, automatically sets the console's
digital timer to zero and starts a count whenever the module's ON switch is
pressed.
Programmable Dipswitch "SW15"
Position 1: ST MUTE - When activated, automatically mutes talkback out
and the console's studio output whenever that input module is turned ON and
MIC is selected as the input source. This is used to prevent feedback from the
studio announcer's mic. Note the studio tally relay is also activated.
Position 2: CR MUTE - When activated, automatically mutes the console's
control room and cue speaker output whenever that input module is turned ON
and MIC is selected as the input source. This is to prevent feedback from the
CR announcer's mic. Also mutes CUE and activates the control room monitor
module's TALLY relay, which may be used to control a user powered "On-Air"
light.
Position 3: PHANTOM PWR - When activated, sends +48V phantom
power to the microphone input pins.
Position 4: TALKBACK TO STUDIO - When activated, sends the module's
signal to the console's talkback bus. When the console's TALKBACK button
(on the optional studio monitor module) is pushed, the signal is routed to the
console's talkback output and the studio speakers are interrupted. Note the
talkback feed is taken pre-fader, pre-ON/OFF, so it is not necessary for the
module to be ON in order to talk back to the studio.
SP-4/Dec 92
SP-4 / Apr 00
Once the dipswitch settings have been made, check that each ML-4 input
module dipswitch is correctly programmed before continuing.
Page 3 - 6
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STEREO LINE INPUT MODULE (SL-4)
Stereo Line Module Audio Connections (Upper DB-25 Connector )
Pin 25 - LINE A INPUT LEFT, SHIELD
Pin 12 - LINE A INPUT LEFT, LOW
Pin 24 - LINE A INPUT LEFT, HIGH
Pin 11 - LINE A INPUT RIGHT, SHIELD
Pin 23 - LINE A INPUT RIGHT, LOW
Pin 10 - LINE A INPUT RIGHT, HIGH
Pin 22 - LINE B INPUT LEFT, SHIELD
Pin 9 - LINE B INPUT LEFT, LOW
Pin 21 - LINE B INPUT LEFT, HIGH
Pin 8 - LINE B INPUT RIGHT, SHIELD
Pin 20 - LINE B INPUT RIGHT, LOW
Pin 7 - LINE B INPUT RIGHT, HIGH
Pin 13 - AUDIO COMMON
SP-4 / Dec 92
Stereo Line Module Control Ports
The following control functions, listed by pin number, are available at the DB25 I/O connector of each stereo line input module:
PIN 16: "A" ON - When user-supplied circuitry provides a closure to
DIGITAL COMMON (Pin 1; see below) this port turns the module ON.
PIN 3: "A" OFF - When user-supplied circuitry provides a closure to
DIGITAL COMMON (Pin 1; see below) this port turns the module OFF.
PIN 19: "B" ON - When user-supplied circuitry provides a closure to
DIGITAL COMMON (Pin 1; see below) this port turns the module ON.
PIN 6: "B" OFF - When user-supplied circuitry provides a closure to
DIGITAL COMMON (Pin 1; see below) this port turns the module OFF.
PIN 1: DIGITAL COMMON - Used for remote ON and OFF functions
(see preceding).
PIN 15: "A" START - Provides a closure via the LOGIC COMMON pin
(see below) when the module's ON switch is pressed. Used to start remote
source machines (cart and tape machines, CD players, etc.).
PIN 2: "A" STOP - Provides a closure via the LOGIC COMMON pin (see
below) when the module's OFF switch is pressed. Used to stop remote source
machines (cart and tape machines, CD players, etc.).
PIN 18: "B" START - Provides a closure via the LOGIC COMMON pin
(see below) when the module's ON switch is pressed. Used to start remote
source machines (cart and tape machines, CD players, etc.).
PIN 5: "B" STOP - Provides a closure via the LOGIC COMMON pin (see
below) when the module's OFF switch is pressed. Used to stop remote source
machines (cart and tape machines, CD players, etc.).
PIN 4: LOGIC COMMON
External START and STOP functions will follow the module's A/B
source selector switch when provided with a closure to this pin.
Page 3 - 7
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PIN 14: READY "A" - Used to light the indicator lamp in the module's OFF
button with an external source machine. The switch lamp then functions as a
tally for the machine. The machine's READY (or tally) lines must also be
hooked up to DIGITAL COMMON (Pin 1) to complete the lamp circuit.
PIN 17: READY "B" - Used to light the indicator lamp in the module's OFF
button with an external source machine. The switch lamp then functions as a
tally for the machine. The machine's READY (or tally) lines must also be
hooked up to DIGITAL COMMON (Pin 1) to complete the lamp circuit.
NOTE: There is a PCB mounted dipswitch ("SW15") on stereo
line modules with a LOCAL READY programming position
on it. When the position (#1 on the switch) is activated the
module's OFF SW indicator lamp will light whenever the
module is turned OFF. If the dipswitch position is de-activated,
then the lamp will light only from an external machine.
Stereo Line Module Dipswitch Controlled Functions
There are two 4-position dipswitches on the printed circuit board of each
stereo line input module. They may be user-programmed to provide the
following functions:
Mix-minus assign is available
only on SP-44 and SP-48 consoles. SP-42 consoles do not
have a mix-minus ACN bus.
OFF ON
1
2
3
4
View of typical PCB mounted
4-position dipswitch. Note that a
position is ON when the
righthand side of the rocker
switch is pressed DOWN; a position is OFF when the left-hand
side is DOWN.
Programmable Dipswitch "SW14"
Position 1: PRE FADER - When activated, takes the module's SEND 3
signal tap before the channel fader. Follows channel ON/OFF.
Position 2: POST FADER - When activated, takes the module's SEND 3
signal tap after the channel fader. Follows channel ON/OFF.
NOTE: Positions 1 and 2 are mutually exclusive; that is,
activate one or the other, but not both.
Position 3: MIX-MINUS - When activated, sends a summed (L+R) version
of the module's signal to the console's mix-minus bus. (The mix-minus signal
tap is factory-programmed post fader.)
Position 4 is not used.
Programmable Dipswitch "SW15"
Position 1: LOCAL READY - When activated the module's OFF SW
indicator lamp will light whenever the module is turned OFF. If the dipswitch
position is de-activated, then the OFF SW lamp will light only from an external
machine. See Pin 14 ("Ready") above.
Position 2: CUE DROPOUT - When activated, causes the module's CUE
function to be dis-engaged whenever the module's ON SW is pressed.
Position 3: RESTART - When activated, automatically sets the console's
digital timer to zero and starts a count whenever the module's ON switch is
pressed.
Position 4: CR MUTE - When activated, causes the console's control room
output to be muted whenever the module is ON. The console cue speaker is also
muted (though this may be bypassed; see dipswitch 8, position 4, on control
room monitor module schematic, page 5-10), and the console tally opto relay
is activated.
SP-4 / Dec 92
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GROUP MODULE (GP-4)
SP-40 series group module complements vary according to console model
number. SP-42 consoles have no group modules at all. SP-44 consoles have
two group modules; each module houses circuitry for two subgroup channels.
SP-48 consoles have four group modules for a total of eight subgroup channels.
Thus the pinouts that follow will vary according to which group module you
are connecting to. On an SP-44 console I/O pin #15 will be "group 1 output
high" for the first group module and "group 3 output high" for the second group
module. Likewise Sends 1 and 2 on the first group module become send 3 and
mix-minus on the second module. Note that on SP-48 consoles the last two
group modules do not have send or mix-minus outputs at all. The pins
associated with these outputs would be "no connection".
Group Module Audio Connections (Upper DB-25 Connector)
Pin 25 - TAPE 1 INPUT, SHIELD
Pin 12 - TAPE 1 INPUT, LOW
Pin 24 - TAPE 1 INPUT, HIGH
Pin 11 - TAPE 2 INPUT, SHIELD
Pin 23 - TAPE 2 INPUT, LOW
Pin 10 - TAPE 2 INPUT, HIGH
Pin 16 - GROUP 1(3/5/7) OUT, SHIELD
Pin 3 - GROUP 1(3/5/7) OUT, LOW
Pin 15 - GROUP 1(3/5/7) OUT, HIGH
Pin 2 - GROUP 2(4/6/8) OUT, SHIELD
Pin 14 - GROUP 2(4/6/8) OUT, LOW
Pin 1 - GROUP 2(4/6/8) OUT, HIGH
Pin 19 - SEND 1(3) OUT, SHIELD
Pin 6 - SEND 1(3) OUT, LOW
Pin 18 - SEND 1(3) OUT, HIGH
Pin 5 - SEND 2(MIX-MINUS) OUT, SHIELD
Pin 17 - SEND 2(MIX-MINUS) OUT, LOW
Pin 4 - SEND 2(MIX-MINUS) OUT, HIGH
Pins 8,22 - AUDIO COMMON
Pins 7,9,20,21 - NO CONNECTION
SP-4 / Dec 92
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MASTER OUTPUT MODULE (SM-4 or SM-2)
SP-40 series output modules have two DB-25 I/O connectors: Upper ("UDB"; for inputs) and Lower ("L-DB"; for outputs).
Pin 25 - PROGRAM OUT LT, SHIELD
Pin 12 - PROGRAM OUT LT, LOW
Pin 24 - PROGRAM OUT LT, HIGH
Pin 11 - PROGRAM OUT RT, SHIELD
Pin 23 - PROGRAM OUT RT, LOW
Pin 10 - PROGRAM OUT RT, HIGH
Pin 22 - AUDITION OUT LT, SHIELD
Pin 9 - AUDITION OUT LT, LOW
Pin 21 - AUDITION OUT LT, HIGH
Pin 8 - AUDITION OUT RT, SHIELD
Pin 20 - AUDITION OUT RT, LOW
Pin 7 - AUDITION OUT RT, HIGH
Pin 19 - SEND 1 OUT, SHIELD*
Pin 6 - SEND 1 OUT, LOW*
Pin 18 - SEND 1 OUT, HIGH*
Pin 5 - PROGRAM MONO (SEND 2*) OUT, SHIELD
Pin 17 - PROGRAM MONO (SEND 2*) OUT, LOW
Pin 4 - PROGRAM MONO (SEND 2*) OUT, HIGH
Pins 2,16 - AUDIO COMMON
Pins 1,3,14,15 - NO CONNECTION
SP-4 / Dec 92
*SP-42 consoles only
Page 3 - 10
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CONTROL ROOM MONITOR MODULE (CR-4)
Control Room Module Audio Connections
Lower DB-25 Connector
Pin 25 - EXTERNAL LINE 1 IN LEFT, SHIELD
Pin 12 - EXTERNAL LINE 1 IN LEFT, LOW
Pin 24 - EXTERNAL LINE 1 IN LEFT, HIGH
Pin 11 - EXTERNAL LINE 1 IN RIGHT, SHIELD
Pin 23 - EXTERNAL LINE 1 IN RIGHT, LOW
Pin 10 - EXTERNAL LINE 1 IN RIGHT, HIGH
Pin 22- EXTERNAL LINE 2 IN LEFT, SHIELD
Pin 9 - EXTERNAL LINE 2 IN LEFT, LOW
Pin 21 - EXTERNAL LINE 2 IN LEFT, HIGH
Pin 8- EXTERNAL LINE 2 IN RIGHT, SHIELD
Pin 20 - EXTERNAL LINE 2 IN RIGHT, LOW
Pin 7 - EXTERNAL LINE 2 IN RIGHT, HIGH
Pin 19 - CR OUTPUT LEFT, SHIELD
Pin 6 - CR OUTPUT LEFT, LOW
Pin 18 - CR OUTPUT LEFT, HIGH
Pin 5 - CR OUTPUT RIGHT, SHIELD
Pin 17 - CR OUTPUT RIGHT, LOW
Pin 4 - CR OUTPUT RIGHT, HIGH
Control Room Output is electronically balanced, low source
impedance; load impedance is 600Ω or greater.
The On-Air Tally opto is activated by input module ON
switches that have been programmed to Mute CR (page 3-6).
Pin 2 - N/C
Control Room Module Dipswitch Controlled Functions
There is a PCB-mounted 4-position dipswitch on the printed circuit board of
the control room monitor module. It may be user-programmed to provide three
special functions:
OFF ON
1
2
3
4
View of typical PCB mounted
4-position dipswitch. Note that a
position is ON when the
righthand side of the rocker
switch is pressed DOWN; a position is OFF when the left-hand
side is DOWN.
Control Room Module Programmable Dipswitch "SW8"
Position 1: SPLIT CUE - When activated, causes CUE mode to interrupt the
console's regular control room output. How the signal is interrupted depends
on four programming jumpers ("J1 thru J4") on the CR PCB. These jumpers
allow a summed (L+R) version of the regular program (determined by the
SOURCE SELECT switchbank on the module) to be sent to one side of the CR
monitor stereo output, while CUE is sent to the other. See control room monitor
module schematic (page 5-10) for exact details. NOTE that consoles are
normally programmed at the factory for CUE to appear on the right channel,
while L+R source select sum appears on the left.
Position 2: HDPN - When activated, causes CUE mode to interrupt the
console's headphone output. The headphone signal (which follows the CR
module source select switchbank) is replaced by CUE in both left and right
channels. OPERATIONAL NOTE: the headphone level control is bypassed,
and the CUE level is determined by the setting of the CUE master control level
pot.
Position 3: unused
Position 4: CUE MUTE ENABLE - When activated, CR mute logic (see
page 3-6) will mute the console's Cue signal.
SP-4 / Dec 92
Page 3 - 12
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OPTIONAL STUDIO MONITOR MODULE (SC-4)
Studio Module Audio Connections (Lower DB-25 Connector)
Pin 25 - EXTERNAL LINE 1 IN LEFT, SHIELD
Pin 12 - EXTERNAL LINE 1 IN LEFT, LOW
Pin 24 - EXTERNAL LINE 1 IN LEFT, HIGH
Pin 11 - EXTERNAL LINE 1 IN RIGHT, SHIELD
Pin 23 - EXTERNAL LINE 1 IN RIGHT, LOW
Pin 10 - EXTERNAL LINE 1 IN RIGHT, HIGH
Pin 22- EXTERNAL LINE 2 IN LEFT, SHIELD
Pin 9 - EXTERNAL LINE 2 IN LEFT, LOW
Pin 21 - EXTERNAL LINE 2 IN LEFT, HIGH
Pin 8- EXTERNAL LINE 2 IN RIGHT, SHIELD
Pin 20 - EXTERNAL LINE 2 IN RIGHT, LOW
Pin 7 - EXTERNAL LINE 2 IN RIGHT, HIGH
Pin 19 - STUDIO OUTPUT LEFT, SHIELD
Pin 6 - STUDIO OUTPUT LEFT, LOW
Pin 18 - STUDIO OUTPUT LEFT, HIGH
Pin 5 - STUDIO OUTPUT RIGHT, SHIELD
Pin 17 - STUDIO OUTPUT RIGHT, LOW
Pin 4 - STUDIO OUTPUT RIGHT, HIGH
Studio Output is electronically balanced, low source impedance;
load impedance is 600Ω or greater.
The On-Air Tally 2 opto is activated by mono mic/line input
module ON switches that have been programmed to Mute
Studio. See page 3-6.
Pin 2 - N/C
Studio Module Programmable Talkback Interrupt Jumpers
When the module's TALKBACK switch is pressed, the TB signal interrupts
the console's regular studio monitor output. How the signal is interrupted
depends on four programming jumpers ("J1 thru J4") on the module's PCB.
These jumpers allow a summed (L+R) version of the regular program
(determined by the SOURCE SELECT switchbank on the module) to be sent
to one side of the studio monitor stereo output, while TB is sent to the other.
See studio monitor module schematic (page 5-12) for exact details. NOTE that
consoles are normally programmed at the factory for TB to appear on the right
channel, while L+R source select sum appears on the left. NOTE that the TB
interrupt signal level is determined by the TB level control, NOT the STUDIO
level pot.
Page 3 - 13
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OPTIONAL SUPERPHONE MODULE (SPN-4)
Superphone Module Audio Connections
Upper DB-25 connector (inputs)
Ext input high is pin #24
Ext input low is pin #12
Ext input shield is pin #25
Mic input high is pin #10
Mic input low is pin #23
Mic input shield is pin #11
The mic input is intended for medium level signals; such as
those found at a mic input module insert point
Hybrid 1 input high is pin #21
Hybrid 1 input low is pin #9
Hybrid 1 shield is pin #22
Hybrid 2 high is pin #7
Hybrid 2 low is pin #20
Hybrid 2 shield is pin #8
Audio Common is on pins 19,5,16 and 2
Pins 18,6,4,17,15,3,1 and 14 are N/C
Lower DB-25 connector (outputs)
Composite output high is pin #24
Composite output low is pin #12
Composite output shield is pin #25
The Composite Output is the sum of ALL inputs to the
Superphone module. It may be connected directly to a recorder
input if desired.
Mics to Track 1 output high is pin #10
Mics to Track 1 output low is pin #23
Mics to Track 1 output shield is pin #11
Caller Sum output high is pin #21
Caller Sum output low is pin #9
Caller Sum output shield is pin #22
Hybrid 1 output high is pin #7
Hybrid 1 output low is pin #20
Hybrid 1 output shield is pin #8
Hybrid 2 output high is pin #18
Hybrid 2 output low is pin #6
Hybrid 2 output shield is pin #19
SP-4/Dec 92
SP-4 / April 96
Superphone Module Control Connections
Lower DB-25 connector
The superphone module ON and OFF switches can be used to start and stop a
remote tape recorder. A RECORD READY switch is also provided. DB-25
control pin numbers are as follows:
Control logic COMMON is pins #4 and #17
STOP is pins #3 and #16
START (PLAY) is pins #2 and #15
RECORD READY is pins #1 and #14
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OPTIONAL ICM-4 INTERCOM MODULE
Intercom Module INPUT AUDIO connections
Upper DB-25 connector
Balanced line in/out high is pin #15
Balanced line in/out low is pin #3
Balanced line in/out shield is pin #16
Optional speaker output high is pin #1
Optional speaker output low is pin #14
Optional speaker output shield is pin #2
Intercom Module OUTPUT AUDIO connections
Lower DB-25 connector
Balanced line in/out high is pin #15
Balanced line in/out low is pin #3
Balanced line in/out shield is pin #16
Intercom Module CONTROL connections
Upper DB-25 connector
External digital + power feed is pin #10
External digital common is pin #23
Station call line 1 is pin #4
Station call line 2 is pin #17
Station call line 3 is pin #18
Station call line 4 is pin #6
Station call line 5 is pin #7
Station call line 6 is pin #20
External +V feed is pin #24
External -V feed is pin #12
Additional audio commons at pins #5, 8, 11, 19, 22 & 25
Intercom Module REDUNDANT CONTROL connections
Lower DB-25 connector
External digital + power feed is pin #10
External digital common is pin #23
Station call line 1 is pin #4
Station call line 2 is pin #17
Station call line 3 is pin #18
Station call line 4 is pin #6
Station call line 5 is pin #7
Station call line 6 is pin #20
External +V feed is pin #24
External -V feed is pin #12
Additional audio commons at pins #5, 8, 11, 19, 22 & 25
SP-4 / Dec 92
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OPTIONAL STEREO LINE SELECT MODULE (LS-4)
Upper DB-25 Audio Connections
Pin 24 - LINE 1 IN LT high
Pin 12 - LINE 1 IN LT low
Pin 25 - LINE 1 IN LT shield
Pin 10 - LINE 1 IN RT high
Pin 23 - LINE 1 IN RT low
Pin 11 - LINE 1 IN RT shield
Pin 21 - LINE 2 IN LT high
Pin 9 - LINE 2 IN LT low
Pin 22 - LINE 2 IN LT shield
Pin 7 - LINE 2 IN RT high
Pin 20 - LINE 2 IN RT low
Pin 8 - LINE 2 IN RT shield
Pin 18 - LINE 3 IN LT high
Pin 6 - LINE 3 IN LT low
Pin 19 - LINE 3 IN LT shield
Pin 4 - LINE 3 IN RT high
Pin 17 - LINE 3 IN RT low
Pin 5 - LINE 3 IN RT shield
Pin 15 - LINE 4 IN LT high
Pin 3 - LINE 4 IN LT low
Pin 16 - LINE 4 IN LT shield
Pin 1 - LINE 4 IN RT high
Pin 14 - LINE 4 IN RT low
Pin 2 - LINE 4 IN RT shield
SP-4 / Dec 92
Lower DB-25 Audio Connections
Pin 24 - LINE 5 IN LT high
Pin 12 - LINE 5 IN LT low
Pin 25 - LINE 5 IN LT shield
Pin 10 - LINE 5 IN RT high
Pin 23 - LINE 5 IN RT low
Pin 11 - LINE 5 IN RT shield
Pin 21 - LINE 6 IN LT high
Pin 9 - LINE 6 IN LT low
Pin 22 - LINE 6 IN LT shield
Pin 7 - LINE 6 IN RT high
Pin 20 - LINE 6 IN RT low
Pin 8 - LINE 6 IN RT shield
Pin 15 - OUTPUT LT high
Pin 3 - OUTPUT LT low
Pin 16 - OUTPUT LT shield
Pin 1 - OUTPUT RT high
Pin 14 - OUTPUT RT low
Pin 2 - OUTPUT RT shield
Note that individual module controls and general uses are explained in the
earlier chapter "Console Overview". The following notes are provided as
additional information regarding console operation.
FADER AND LEVEL CONTROLS
Normally, the faders will be run at the “in-hand” setting indicated by the darts
on the fader scale, corresponding to about 12 dB below maximum fader setting. If
you find yourself continually running a channel with the fader all the way to the top,
the signal source is probably at too low a level. If the source has its own level
control, that control may need to be turned up.
Except for the headphone level, the console’s output level controls will generally
be run at a 2 o’clock setting. If this results in the control room speaker amplifier
having to be run close to minimum, then turn the console’s CR level control down
some, or use external pads to attenuate the input signal to the power amplifier.
Run the headphone level at a setting that is comfortable for you, but remember,
If there is no headphone output check to make sure no input
module CUE switches are activated, as they will automatically
interrupt the regular headphone
program.
LOUD SOUNDS CAN DAMAGE YOUR HEARING. Remember that a signal
source may be at a higher level than you think it is. Be careful when switching
channels ON or into CUE, especially if they will be heard in the headphones.
NOTE the CUE level control bypasses headphone volume settings for channels
that are in CUE. If CUE is turned up, you could get hit with very loud signals, even
if the headphone level control is turned down.
SP-4 / July 92
INPUT ASSIGN & MONITOR SELECT SWITCHES
The console is provided with two stereo output busses. The busses are utilized
by assigning input channels to them. For example: An input module is assigned
to AUD if the AUD button for that channel is down. Further, the AUD bus is
selected by the control room monitor speakers when the AUD source select button
on the CR-4 module is down. Because of these two actions, the input channel signal
is heard in the control room speakers.
The PGM, (or Program) bus is generally used for the on-air signal. For example,
if the commercial spot recorded on the cart machine connected to channel 7 is
supposed to be heard on the air, then channel 7 should be assigned to PGM. On the
other hand, if you have two studio mics that should both be on-air, those two
channels should be assigned to PGM.
Even though, at a particular time, only one or two inputs may be assigned to the
PGM bus, the other inputs may still be used. For example, while a channel 2 studio
mic is on-air, with a CD being played on channel 6 as background to the studio mic,
the operator can assign the tape recorder on channel 9 to the AUD (or Audition) bus,
with AUD then being selected at the CR (Control Room), so the operator can locate
a certain song on the tape without interfering with the on-air signal. Note that input
module CUE functions may also be used for the same purpose (see below).
The on-air signal from a modulation monitor or a high-quality tuner can be
connected to one of the EXT (External) inputs of the CR module, to allow the
operator to hear monitor off-air by using the EXT selector for that module.
Page 4 - 1
O
PERATIONAL NOTES
CUEING
In addition to the assignment features described above, the console has an
additional mono CUE bus that can be used by the operator when he or she needs
to be sure that, for example, the cart machine on channel 7 is set to play the right
jingle. Channel 7 CUE button is pushed, and the associated LED lights. The
material on that channel appears at the console CUE output, and (if so
programmed) also on the headphones. Meanwhile, the on-air signal is
uninterrupted. Once the cart selection is verified, the CUE button is pressed
again to take the channel out of CUE. At the proper time, the channel ON button
is pushed. If the external logic to the cart is connected to the module logic port,
pushing the ON button will also activate the cart machine. Note it is not
necessary for the module fader to be up to activate channel ON functions.
SENDS
The console's send bus outputs allow input channel signals to be used for
specialized purposes without interfering with normal output and subgroup
routing operations. Typical uses might be for feeds to processing or effects
devices, communication links, remote monitors, dedicated sub-mixes, mixminus work, etc.
SUBGROUPS
The console's group modules (SP-44 and SP-48 consoles only) are designed
to be used as individual track outputs for multi-track tape recording. Track
playbacks may be easily accomplished by front panel BUS/TAPE switching
for each subgroup channel. It is also possible to bring track playbacks to
individual input modules, which permits the addition of EQ during playback.
Normally this routing is done through the line inputs of mono mic/line modules
or Line Source B of stereo line inputs.
TALKBACK
On consoles equipped with an optional SC-4 Studio Monitor Module, the
console's Talkback bus allows the operator's microphone to act as an outgoing
intercom signal. By programming the input module controlling this microphone
to feed the TB bus (see page 3-6), whenever the console TB button is pressed
that microphone's signal will be sent to the console's Talkback output. This
output can then be used to feed a remote amp/speaker (or headphone, telephone
hybrid, or order wire).
Upper DB I/O edgecard connector pins. Odd pins 1
(bottom) thru 13 (top) are on
the component side (shown).
Even pins 2 (bottom) thru 14
(top) are on the solder side
of the card. These feed a
DB-25 multipin connector
mounted on the bottom pan
of the console mainframe.
SP-40 series input and group
modules have one I/O connector per module; output,
control room monitor and all
accessory modules each two
I/O connectors. (The sec-
ond connector will be located
directly beneath the one
shown.)
Upper bus connector pins
(50). Even pins 2 (top) thru
50 (bottom) are on the component side (shown). Odd
pins 1 (top) thru 49 (bottom)
are on the solder side of the
card.
4-position programming dipswitch
Fuse link resistors (3.3Ω)
These may be identified on
each module by their standoffs (see page 6-2).
Lower bus connector pins
(50). Even pins 2 (top) thru
50 (bottom) are on the component side (shown). Odd
pins 1 (top) thru 49 (bottom)
are on the solder side of the
card.
Other Details.................................................................................... 6-3
Technical information for the console is contained on the schematic
drawings. Installation and hook up information is summarized in the text
of this manual (see "Installation" and "Console I/O Connections" chapters).
BASIC TROUBLESHOOTING PROCEDURES
If you have encountered difficulty in testing your installation, check the
items listed below before opening the console. Note that some items may seem
very obvious; it is often the most obvious things that we overlook.
1. Check that the AC power source for the console is live, and that the console
power cable is connected to the AC source.
2. Make sure that the sources you are using to test the console installation
are producing normal, line level signals. For example, if a cart machine is the
source, is the cart playing? Is the output of it connected to the console?
3. When checking for sound from the control room speakers, is the amplifier
on? Is the amplifier volume turned up to a normal level? Are the speakers
connected to the amplifier outputs?
4. If you have checked external devices and connections, and feel that the
problem is within the console, double check all wiring before attempting to
troubleshoot the console itself.
SP-4 / Dec 92
NOTE: THE FOLLOWING PRECAUTIONS SHOULD BE TAKEN WHILE TROUBLESHOOTING OR TESTING A “LIVE” (I.E., POWERED-UP) CONSOLE.
(1) Use extreme care when removing or replacing modules, to prevent shorting
switchboard traces against an exposed metal surface. If a module must be
removed, but remain connected while troubleshooting, place a piece of cardboard or other non-conducting material across the console where the module
will be placed. This will prevent shorting, and also avoid scratching or marring
the faceplates.
(2) Be extremely careful when using meter or oscilloscope test probes, to avoid
shorting a test point to an adjacent connection. This is especially important
when probing a pin 7 op-amp output, since the adjacent pin 8 is at 18 volts.
(3) NEVER remove or insert an integrated circuit while the console is powered up.
Page 6 - 1
T
ROUBLESHOOTING
INTEGRATED CIRCUITS
The audio circuits of the console consist almost entirely of plug-in IC opamps. The types called out in the schematic drawings and parts lists are chosen
for optimum performance; in an emergency situation other types of known
matching pin-out and capability can be temporarily substituted. Some useful
troubleshooting hints for these circuits follow.
(1) Resistors and capacitors, including electrolytic capacitors, have a vanishingly small failure rate in this equipment.
(2) Do not attempt to put any significance to the fact that you can measure
very low signal levels on the inverting or "minus" input of an op-amp stage.
Due to the large open-loop gain of the typical op-amp, the inverting input of an
amplifier, configured as an inverter with its non-inverting input grounded, acts
as a “virtual ground,” and signal levels at this point can be expected to be
extremely low. However, a circuit fault could result in a large signal level at
the inverting input, so it may be worth checking.
(3) When one of these ICs fails, it commonly swings its output to one of the
power supply rails. This should be a first check when a bad IC is suspected.
Measure the output pin of the IC directly (as opposed to measuring after a
coupling capacitor) under a no-signal condition and look for a large DC offset
at the output. Note that this test is not valid for those op-amps used in non-audio
circuits such as integrators and relay drivers.
(4) The capacitive loading effect of a test probe may occasionally cause
oscillations in a high gain amplifier circuit. For this reason it is advisable, when
using meter probes to measure DC voltage in an amplifier circuit, to isolate the
“hot” lead from the circuit under test with a 10K resistor. This introduces a
slight measurement error, depending on the meter input impedance, but this
error is slight compared to the error that occurs if the amplifier is oscillating.
If signal tracing with an oscilloscope, use a low capacity probe.
(5) Because of the feedback loop in the op-amp circuit, sometimes a signal
can be measured or heard even when the IC is defective or even removed.
Generally this signal will become more and more distorted as the level
increases; also the gain of the affected path will be incorrect. Don’t assume that
because you can observe an output signal the IC must be working properly.
(6) This console has self-compensating active-balanced outputs on its main
output channels (i.e., SENDS, GROUPS, Program, Audition and Mono
OUTPUTS plus optional Superphone module outputs). These circuits behave
exactly like the secondary of a high-quality transformer, with no center tap—
the output is both balanced and floating. When connecting unbalanced
equipment, either the HIGH or LOW side of the console output should be
strapped to ground, with the output taken from the other side. (Normally you'd
strap LOW to ground, and take HIGH to feed your unbalanced equipment; but
the ability to use output HIGH or LOW permits an easy phase reversal of the
console's output signals should this be desired).
(7) All of the console modules pick up their power supply voltage from the
main distribution busses by means of small value (typically 3.3Ω) resistors.
These resistors are provided to limit the current drawn by the module under
fault conditions and prevent a module level fault from becoming a console level
fault. These resistors will generally become open circuits when an IC fails,
often with no visual indication. Whenever a fault if suspected check the voltage
SP-4 / Dec 92
SP-4 / May 96
Page 6 - 2
T
ROUBLESHOOTING
on the module side of these resistors. If one needs replacement (there are extras
in the spare parts kit) be sure to stand it up from the circuit card as it can become
hot enough to burn the card under fault conditions. When all of the circuits in
a module indicate the same fault (all outputs have no audio and a large DC
value, or all meters are pegged under no signal conditions, etc.) it is generally
due to one of these fusing resistors being open. Do not defeat the protection
offered by these resistors by replacing them with wires. In a pinch any low
value 1/4 watt resistor can be used.
OTHER DETAILS
In general, SP-40 consoles are rugged and user friendly. I/O connections can
be unplugged or plugged in while powered up with no damage, provided the
precautions described above concerning removal and replacement of modules
are carefully followed. Occasionally, this will cause a transient in the logic
system that may be sufficient to affect a channel’s ON/OFF status, but this is
rare. (Note that mic module ON/OFF status and CUE switches power up
randomly when the console is energized; this is normal, and does not indicate
anything wrong with the logic system.)
If the power cable is being unplugged from the mainframe or the power
supply, be sure to first turn the power off to avoid arcing the connector pins.
The Lexan panel overlays are durable, and can be easily cleaned with Windex.
If they become burned or torn through carelessness they can be replaced;
consult Wheatstone for details. Care should be taken with the plexiglas
covering the VU meters, as it is easily scratched. Fader knobs should beremoved or installed only when the fader is at the end of its travel, to avoid
"bowing" the internal fader structure.
SP-4 / Dec 92
Wheatstone maintains an active program of user support and technical
assistance. You are encouraged to call the factory with any questions,
problems, ideas, or suggestions regarding your SP-4 console.
Page 6 - 3
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