WORR G A M E P R O D U C T S . WorrframE O W N E R S
MANUAL
WARNING: This is not a toy. Misuse may cause serious injury
or death. Eye protection designed specifically for paintball must be worn
by the user and persons within range. Recommend 18 years or older to
purchase. 14 years old to use with adult supervision or 10 years old to use
on paintball fields meeting ASTM-standard F1777-02. READ OPERATION
Never shoot at anyone without proper protective
WARNING:
equipment for eyes, ears, throat and head, which must be worn at all times.
Eye protection must be designed specifically for paintball use. Failure to
follow these safety precautions may result in bodily injury including blindness and deafness.
If you have a problem, DO NOT RETURN TO PLACE
OF PURCHASE. Contact WGP for service. Do not
return to WGP without an RMA number.
Installation should only be done (if required) by a
trained paintball marker tech.
WO RR G AM E PR OD UC TS .
25 2 Gr an it e St re et
Co ro na , Ca 9 28 79 -1 28 3
To ll F re e: ( 80 0) 7 55 -5 06 1 ww w.w or r.c om , ww w.w gp pr es s. co m
Welcome to the world of the Electronic Cocker® marker, and thank you for your purchase of a new WorrframE. You will now be able to experience paintball at its highest
level.
Table of Contents
I. Rules of Safe Paintball Marker Handling
II. Preparing for Usage
III. Cleaning Your Marker
IV. Notes
V. Troubleshooting
VI. F.A.Q.
VII. Warranty
Colors and parts may vary from illustrations. Worr Game Products reserves the right
to change parts at any time. Worr Game Products, Autococker®, Cocker
Your WorrframE is not a toy. 18 years old to purchase. 14 years old to play with
adult supervision or 10 years old to use on paintball fields meeting ASTM-standard F1777-02. Respect other peoplesʼ property and when using this product,
obey all local, state and federal laws. When entering a paintball field, become
aware of their rules and regulations. It is very important to have the proper
paintball protection before going to the paintball field for play. This includes
and is not limited to eye, head, throat, and body protection. All protection used
should be designed for the sport of paintball, e.g.: eye gear designed specifically
for paintball usage.
Always have a barrel blocking device or barrel sock in place and keep the safety
ON or frame turned off when handling your marker. When repairing or cleaning
your marker first remove barrel and gas cylinder, then depressurize your marker
by pointing in safe direction and dry-firing. Always treat the paintball marker as
if it were loaded. When handling the marker, always keep your fingers or any
other objects away from the trigger assembly to avoid accidental discharges.
Make sure when carrying or transporting the marker, to keep the muzzle
pointed downward with a barrel blocking device in place. Before transporting
your marker through public areas, such as airports, or bus and trains stations,
call ahead for regulatory information regarding the carrying and transporting of
such an item.
Remember, the Autococker® marker should never be pointed or fired at anyone
without the proper paintball approved eye and face protection, and should only
be used at a supervised, licensed and insured paintball fields.
Note: A safe environment is an area where you and everyone within 200 yards
is wearing paintball approved safety goggles and equipment. Game area should
be within a netted area and meet ASTM-standard F1777-02.
Page 2
Wo r rfr am E Manu a l
I. Rules of Safe Paintball Marker Handling.
• Treat every marker as if it were loaded.
• Never look down the barrel of a paintball marker.
• Keep your finger off the trigger until ready to shoot.
• Never shoot a person not wearing proper protection.
• Never point the marker at anything you donʼt wish to shoot, even if it is not
loaded and there is no air source attached.
• Keep the marker on safe until ready to shoot.
• Keep the barrel blocking device in/on the marker when not shooting.
• Always remove paintballs and propellant source before disassembly.
• After removing propellant source, point marker in safe direction and
discharge until marker is degassed.
• Store the marker unloaded and degassed in a secure place.
• Follow warnings listed on propellant source for handling and storage.
• Do not shoot at fragile objects such as windows.
• Every person within range must wear eye, face and ear protection designed
specifically to stop paintballs.
• Always measure your markerʼs velocity before playing paintball and never
shoot at velocities in excess of 300 feet per second.
• Never engage in vandalism.
• Do not modify your markers air system or regulators in any way.
• Do not use any paintball marker for drive-by shootings.
• Faliure to follow these safety precautions may result in bodily injury including
blindness and death.
Page 3
Wo r rfr am E Manu a l
II. Preparing for Usage
1. Screw barrel onto marker
2. Place barrel blocking device properly onto the marker
WARNING:Always wear paintball approved eye and face protection
when dealing with a pressurized paintball marker.
3. Pull the cocking rod back until it latches into place
4. Make sure your barrel blocking device is secured to the marker.
5. Connect the tank to the ASA (air system adapter.)
Note: Make sure to always get your cylinders filled by authorized, skilled and
knowledgeable technicians for the correct fill limits of each cylinder.
Do not try to refill cylinders by yourself. Do not use cylinders that
have not been properly maintained or that are damaged. WGP rec omends compressed air. Always be sure to only use ASTM compliant
tanks for your marker. Always use caution when refilling, attaching
and handling any type of air tank.
6. Attach the loader to the feed port of the marker
Note: Use only 0.68 caliber paintballs in your Worr Game Products
Autococker
tested prior to leaving the factory.
Before field use, ensure the velocity is in compliance with field safety guidelines.
General field velocity limits are usually between 250-300 fps (feet per second).
Your paintball markers velocity should never exceed 300 fps. Observe and abide
by all local laws, regulations and field safety guidelines pertaining to the use of
paintball markers.
®
marker. All WGP Autococker® markers are timed and
Page 4
II. Preparing for Usage
1.-E frame 05- 134071-000
2.-E-Trigger 05- 133504-000
3.-Pin-Trigger E Sear- 132404-000
4.-DC Solenoid Retainer- 132449-000
5.-Solenoid DC Linear- 132296-000
6.-Set Screw -6/32 x 1/8- Multi use-132412-000
7.-Short E Trigger Screw 6/32 x 3/16 – 132414-000
8.-Screw E Grip 6/32 x 3/8 FHCS – 132487-000
9.-Screw E Trigger Frame 10/32 x ½ ss – 132440-000
10.-Screw PCBA 2.5 mm x 5.0 mm – 134047-000
11.-Grip Set E – Frame L/E logo – 133799-000
12.-Magnet .248 x .200 – 133797-000
13.-PCBA Assembly – 133660-000
14.-Sear Electronic – 133640-000
15.-Sear Spring Electronic – 132317-000
16.-Pin Sear 1/8 x ¾ - 134073-000
17.-Switch Panel – 133808-000
18.-W manifold black - 132859-000
19.-Gasket solenoid - 132451-000
20.- 5 way Electro-pneumatic - 132452-000
21.- Screw 5 way valve Retainer - 132450-000
22.- Barb Fitting 3mm - 133641-000
23.- O-Ring LPR/ram 010 - 132287-000
Wo r rfr am E Manu a l
Page 5
Wo r rfr am E Manu a l
II. Preparing for Usage
WARNING: Do not put any part of your body directly in back
of the cocking block when you activate the trigger.
Note: WGP suggests the use of compressed air when shooting
rapidly or in cold weather.
Note: Do not return to WGP without calling and getting
an RMA number first.
• Paintball industry approved protective gear (for face and eyes) must be worn at
all times while operating and performing adjustments on this marker.
• Do not insert objects into the space between the cocking block and the main
body of the marker at any point in time. Improper marker treatment may result
in damage to the marker and serious injury to the operator.
• Prior to beginning any work on your marker, check to make sure that all excess
pressure has been released by pointing the marker in a safe direction and
pulling the trigger. This is a necessary precaution due to the fact that the
marker may still contain pressure even after the removal of the gas source.
• Damages to the marker due to improper adjustments are NOT covered
under warranty. If you are uncertain, unable or do not know how to per form work on the marker, have adjustments and repairs made by WGP.
Page 6
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