2 5 2 Gr a n i t e St r e e t • C o r o n a , C A 9 28 7 9
8 0 0 . 7 5 5 . 5 0 6 1 • 9 0 9 . 5 2 0 . 9 6 9 9
www.worr.com ww w . w g p c h a t . c o m
WO R R GA M E PR O DU C TS , I NC .
AU T OC O CK E R® OWN E RS M AN U A L
TM
WO R R G AM E P R OD U CT S , I NC .
25 2 G r an i te St r ee t
Co r o na , C a 9 28 7 9- 1 2 83
Te l : ( 90 9 ) 5 20 - 99 6 9
To l l F re e : ( 80 0 ) 7 55 - 50 6 1
Fa x : ( 90 9 ) 5 20 - 96 9 9
WARNING. This is not a toy. Misuse may cause serious injury or death. Eye protection designed specifically for paintball must be worn by the user and persons
within range. Recommend 18 years or older to purchase. Persons under 18
must have adult supervision. READ OWNERʼS MANUAL BEFORE USING.
Bud Orr has been revolutionizing the world of paintball since 1985. This
unassuming gentle giant is quite possibly the single most influential innovator in the paintball industry. Interestingly enough, Budʼs contributions
might never have happened, were it not for his daughter. After having
been introduced to the sport by his daughter Lynne, Bud was able to
incorporate his knowledge of mechanics with his newfound passion for
the sport of paintball.
Budʼs Background in mechanics and pneumatics began to develop at a
very early age. Amazingly, Bud built his first car at age 12, a soap box
racer with an engine that ran 11 miles per hour. He also completed work
on his first custom built Harley while in the seventh grade. In April of 1975
Bud was actually featured in
Four Wheeler
Magazine as the designer and
builder of the first ever V8 powered Toyota 4-wheel drive super mini pickup
truck. Bud also served in the United States Air Force, where he worked
as a mechanic. After leaving active duty in the Air Force, Bud continued
to serve his country proudly in the civilian sector as a naval ship surveyor.
Budʼs natural interest in mechanics had always led him to create new and
interesting ways to modify and improve just about anything. That lifelong
interest in mechanics in turn led Bud to his next successful undertaking
of designing and building custom off-road vehicles professionally. Budʼs
knack for molding and forming raw metal into superior quality products
was in practice long before Bud ever laid hands on a paintball marker. His
reputation for attention to detail and quality craftsmanship set into motion
events that would soon change the world of paintball.
It was when he picked up his first paintball marker in 1985 that the wheels
in Budʼs mind began to turn. Budʼs understanding of the markers at the
time, coupled with his ability to modify anything and everything he could
get his hands on, eventually led to the creation of what is now the modern
day Autococker®.
For Bud, paintball became an instant and profound interest. By the Friday
following his first experience at the Sat Cong Village (S.C. Village) field,
Bud had not only purchased his own gun, but also successfully customized
it with his “DC-9” system (named after itʼs similarity in appearance to the
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Autoc oc k e r® M arker M an u a l
DC-9 airplane tail) of double 2.5oz CO2 cartridges, which gave him over
200 shots between air changes. A feat that at the time was unheard of. By
todayʼs standards this may not seem like a big deal, however in the early
days of paintball the average marker would be lucky to offer 15 shots.
Budʼs innovative ideas and unique customizing drew much attention from
the other players at his home field. As a result, Budʼs newfound reputation
as a “Paintgun Smith” had several players requesting Bud to customize
their markersʼ as well. Within a few months the demand for Budʼs talent
was increasing by leaps and bounds. Subsequently, he soon found himself hauling a trailer full of equipment to S.C. Village every weekend for
a couple of years. Bud continued customizing markers more often than
actually playing with them. In the spring of 1987 Bud moved into a permanent shop at S.C. Village in order to service the constant and steady
stream of between-game players needing a tank filled or a gun repaired,
or wanting one of his custom modifications.
This small shop was part of the beginning of what is now known as WGP
(Worr Game Products). Yet again the demand for budʼs services and
products forced him to expand, and move from his home garage where
the Sniper was created into a single space in an industrial complex.
There Bud began mass production of the Sniper. In 1990 Bud followed
up the Sniper with the introduction of the worldʼs first ever Autococker®.
By the time Bud had introduced his trademark Autococker®, the single
space he started out with had expanded to include the entire complex.
Most recently in July of 2002, WGPʼs expansion has taken it to a 72,000
square foot facility in Corona, California. This expansion has admittedly
been made possible to the hundreds of thousands of loyal customers that
WGP has had over the years. Customers for which the WGP family is
humbly thankful for.
WGPʼs first company motto was, “No job too tough... From mild to wild,”
and although WGPʼs products have evolved over the years, Bud remains
true to his original motto. WGPʼs development has been a gradual and
trying process, but one full of excitement and innovation. The dream born
in his garage has now developed in to what is undoubtedly the leader in
the world of quality paintball markers. As well as a company dedicated
to quality craftsmanship, and committed to excellence and superior customer service.
Your Autococker® Marker is not a toy. It should be used only by adults or with adult
supervision. Respect other peoplesʼ property and when using the Autococker®
Marker, obey all local, state and federal laws. When entering a paintball field,
become aware of their rules and regulations.
It is very important to have the proper paintball protection before going to the
paintball field for play. This includes and is not limited to eye, head, throat, and
body protection. All protection used should be designed for the sport of paintball,
e.g.: eye gear designed specifically for paintball usage.
Always have a barrel plug in place and keep the safety ON when handling your
marker. When repairing or cleaning your marker first remove barrel and gas cylinder, then depressurize your marker by pointing in safe direction and dry-firing.
Always treat the paintball marker as if it were loaded.
When handling the marker, always keep your fingers or any other objects away
from the trigger assembly to avoid accidental discharges. Make sure when carrying or transporting the marker, to keep the muzzle pointed downward with a barrel
blocking device in place.
Before transporting your marker through public areas, such as airports, or bus
and trains stations, call ahead for regulatory information regarding the carrying
and transporting of such an item.
Remember, the Autococker® paintball marker should never be pointed or fired at
anyone, and should only be used at a supervised, licensed and insured paintball
field.
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Autoc oc k e r® M arker M an u a l
III. Safety Tips
• Treat every marker as if it were loaded.
• Never look down the barrel of a paintball marker.
• Keep your finger off the trigger until ready to shoot.
• Never shoot a person not wearing proper protection.
• Never point the marker at anything you donʼt wish to shoot.
• Keep the marker on safe until ready to shoot.
• Keep the barrel blocking device in/on the markerʼs muzzle when not shooting.
• Always remove paintballs and propellant source before disassembly.
• After removing propellant source, point marker in safe direction and discharge
until marker is degassed.
• Store the marker unloaded and degassed in a secure place.
• Follow warnings listed on propellant source for handling and storage.
• Do not shoot at fragile objects such as windows.
• Every person within range must wear eye, face and ear protection designed
specifically to stop paintballs.
• Always measure your markerʼs velocity before playing paintball and never
shoot at velocities in excess of 300 feet per second.
• Never engage in vandalism.
• Do not modify your markers air system or regulators in any way.
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Autoc oc k e r® M arker M an u a l
IV. Preparing for Usage
1. Screw barrel onto marker
2. Place barrel blocking device properly onto the marker
CAUTION: Always wear paintball approved eye and face protection
when dealing with a pressurized paintball marker.
3. Pull the cocking rod back until it latches into place
4. Connect the air source to the ASA (air system adapter.)
Note: Make sure to always get your cylinders filled by authorized, skilled
and knowledgeable technicians for the correct fill limits of each
cylinder. Do not try to refill cylinders by yourself. Do not use
cylinders that have not been properly maintained or that are
damaged. It is very important that caution be exercised when
refilling or attaching CO2 cylinders.
5. Attach the loader to the feed port of the marker
Note: Use only 0.68 caliber paintballs in your Worr Games Products
Autococker® marker. All WGP Autococker® Markers are timed and
tested prior to leaving the factory.
Before field use, ensure the velocity is in compliance with field safety guidelines.
General field velocity limits are usually between 250 fps to 300 fps (fps = feet per
second.) Your paintball markers velocity should never exceed 300 fps. Observe
and abide by all local laws, regulations and field safety guidelines pertaining to
use of paintball markers.
CAUTION:Do not put any part of your body directly in back of the
cocking block when you activate the trigger.
The first part of the trigger pull lowers the sear, which releases the hammer. The
hammer strikes the valve, which allows gas to flow through the bolt and down the
barrel, propelling a ball out. As you continue to pull the trigger, the 3 way shifts
the flow of air from the rear to the front of the ram. The incoming air drives the
ram rearward which causes the pump arm to push the bolt, cocking rod, and cocking
block backwards. Note that the bolt and cocking assembly will remain in the
rearward position until the trigger is fully released. This action allows a ball to drop
into the breach and at the same time completes the re-cocking process. At this
point, the marker has completed one full cycle and is once again ready for use.
Note: If you are using a CO2 tank in a horizontal orientation to power
your Autococker® marker, you must have an ANTI-SIPHON tube
installed in the cylinder prior to use.
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