Vuzix Wrap 920AR User Manual

Wrap 920AR
Augmented Reality Eyewear
User Guide
Table of Contents
Overview ........................................................................................................... 6!
Using This Manual ............................................................................................ 9!
Installation Overview ....................................................................................... 12!
Peripheral Connections .................................................................................... 12!
Wrap Tracker 6TC ...................................................................................... 12!
Wrap Noise Isolating Earphones .................................................................. 13!
Media Player Connection ................................................................................ 13!
Windows Computer Connection ..................................................................... 16!
PC Hardware Connection ........................................................................... 16!
System Preparation ...................................................................................... 18!
Software Installation .................................................................................... 18!
Display Configuration ................................................................................. 21!
Windows 7 Display Setup ............................................................................ 21!
Tracker Calibration ...................................................................................... 22!
Control Box ..................................................................................................... 26!
Control Buttons ........................................................................................... 26!
Display Controls & Options ........................................................................ 28!
Battery Indicator .......................................................................................... 31!
Audio Level & Controls ............................................................................... 31!
PC Audio ..................................................................................................... 32!
Nose Bridge ................................................................................................. 32!
Tether Strap ................................................................................................. 33!
Focus Adjustment ........................................................................................ 33!
Cable Management ...................................................................................... 34!
Cleaning ...................................................................................................... 34!
Installation ................................................................................................... 39!
Degrees of Freedom ..................................................................................... 40!
VR Manager 3.0 .............................................................................................. 42!
Calibrator ........................................................................................................ 43!
Drift ............................................................................................................ 45!
Monitor ........................................................................................................... 46!
Extension Notes ........................................................................................... 46!
Enabling Extensions ..................................................................................... 47!
Detecting Installed Applications .................................................................. 48!
Enabling Extension ...................................................................................... 49!
Misc. Tools ...................................................................................................... 50!
Introduction .................................................................................................... 53!
Trial Period .................................................................................................. 54!
License Activation ........................................................................................ 54!
3ds Max User Paths ......................................................................................... 56!
Installing maxReality ....................................................................................... 57!
Uninstalling maxReality ............................................................................... 57!
3ds Max Setup & Configuration ..................................................................... 57!
maxReality Interface ........................................................................................ 59!
maxReality Tools ......................................................................................... 60!
Launch ......................................................................................................... 61!
Export VWD ............................................................................................... 61!
Special Effects Controls ............................................................................... 62!
Cameras ....................................................................................................... 62!
Current Camera ........................................................................................... 63!
Camera Options .......................................................................................... 63!
Camera Collision ......................................................................................... 66!
Attached Objects .......................................................................................... 66!
Portals .......................................................................................................... 67!
Add Key Object ........................................................................................... 67!
Select VWD ................................................................................................. 68!
Entry Camera .............................................................................................. 68!
Sounds ......................................................................................................... 68!
Background Sounds ..................................................................................... 69!
Attached Sounds .......................................................................................... 70!
Animations .................................................................................................. 72!
Add Key Object ........................................................................................... 73!
Animation Options ...................................................................................... 74!
Interactive Objects ....................................................................................... 76!
Objects ........................................................................................................ 76!
Movable Objects .......................................................................................... 77!
Objects ........................................................................................................ 77!
Blue Screen .................................................................................................. 78!
“Start” Menu ................................................................................................... 79!
Updates ....................................................................................................... 79!
maxReality Viewer Launch .......................................................................... 79!
Uninstalling maxReality ............................................................................... 79!
Introduction .................................................................................................... 81!
Using maxReality Viewer ................................................................................. 81!
First View Tutorials ..................................................................................... 82!
Marker Recognition ..................................................................................... 83!
AR / VR Modes ........................................................................................... 83!
Help & Status Display ................................................................................. 84!
Key Commands ............................................................................................... 85!
maxReality Viewer ....................................................................................... 85!
Hardware Configuration Keys ..................................................................... 86!
Software Configuration Keys ....................................................................... 87!
In-World Software Keys ............................................................................... 87!
Command Mode Operations ....................................................................... 88!
Fiduciary Markers ............................................................................................ 90!
Static Markers .............................................................................................. 90!
Marker Patterns ........................................................................................... 91!
Learning Marker Patterns ............................................................................. 93!
Moveable Markers ....................................................................................... 93!
Using Markers ............................................................................................. 94!
Marker Sets .................................................................................................. 94!
Vuzix Developer Program ................................................................................ 97!
Troubleshooting .............................................................................................. 97!
Support Services .............................................................................................. 99!
FCC Compliance .......................................................................................... 100!
Waste Electrical & Electronic Equipment (WEEE) ....................................... 100!
Introduction
Overview
Augmented reality bridges the gap between the real and digital worlds. The Wrap 920AR provides eyes through which to see those worlds.
The Wrap 920AR augmented reality eyewear from Vuzix Corporation are a wearable display that provides a visionary portal into the worlds of virtual, mixed and augmented reality from your true perspective. Its dual camera system capture real­world images in stereoscopic 3D, its near-eye display system provides a combined stereo image of the real-world video capture and computer generated content, stereo earphones add audio into the mixture and a 6 degree of freedom head tracker locks the were you look to what you see for a complete AR solution.
While developing the Wrap 920AR, Vuzix recognized that AR can and will be applied in many different ways and not all AR applications will use a common set of components. The versatility of the Wrap 920AR’s modular design works well in this regard, allowing you to customize your unit based upon your needs.
Below is a brief description of the Wrap 920AR’s major components, many of which are also available as separate products from Vuzix.
Wrap 920
The Wrap 920 video eyewear forms the base of the Wrap 920AR. It provides a 67­inch virtual display, as seen from 10 feet. The Wrap 920AR can be worn like a pair of sunglasses and used solely as a wearable 67-in display for viewing videos, or computer content. It supports standard 2D video and a simple change of its configuration, through an on-screen options menu, enables it to display any one of multiple stereoscopic 3D video formats. Removable earphones round out this product for the ultimate portable big-screen experience.
Wrap Stereo Camera Pair
The most visually apparent feature of the Wrap 920AR is its stereo camera pair mounted into the face of the eyewear. With dual cameras spaced to approximate the visual perspective of your eyes you can capture markers and similar objects or complete scenes in stereoscopic 3D.
Image capture is a key component in augmented and mixed reality. The Wrap cameras capture video 60 frames per second in 640 x 480 resolution and are recognized by your computer as independent USB webcams. No special or proprietary APIs are required to access and process what they capture.
Wrap VGA Adapter
A Wrap 920 is designed for flexible convenience. Out of the box it connects to virtually any media devices that supports composite (RCA) video – which is pretty much any non-computer media device. For computers, simply replace the eyewear’s battery powered Control Box with a Wrap VGA Adapter. The VGA adapter can be connected directly or through a standard gender-bender if you have a DVI or mini­DVI video port and power is drawn through a USB connection. This connection provides 2D and 3D stereoscopic video support when connected to virtually any make or model of Windows compatible graphics card able to support dual monitors. It works with desktop, notebook and laptop computers and comes complete with Vuzix VR Manager providing stereoscopic video drivers and instant VR compatibility with a wide assortment of games, simulators and other applications.
Wrap Tracker 6TC
Head tracking brings applications to life, placing you right in the middle of the action. The Wrap Tracker 6TC is the newest and most advanced tracker system available on the consumer market and it’s included with each Wrap 920AR. This tiny 6 DoF (degrees of freedom) capable tracker, with compass, plugs into a small port on the Wrap 920 and communicates head movement data through the Wrap eyewear and it VGA Adapter’s USB connection.
Software developers can utilize tracking examples provided in the Vuzix SDK or they can read raw tracker data.
Vuzix VR Manager™
VR Manager is a software application that provides tracker calibration, drivers for 3D stereoscopic video, and VR support for a wide variety of games, simulators and other applications.
maxReality™, Autodesk 3ds Max Plug-in (optional)
maxReality is a powerful plug-in for Autodesk 3ds Max. Together, 3ds Max and maxReality allow users to create virtual and augmented reality worlds, saved as VWD (Virtual World Descriptor) files. In addition to the 3ds Max capabilities maxReality enables support for ambient and 3D audio, animation and other special effects such as blue screening. The VWD files can be played back and viewed in 2D or 3D stereoscopic video using a freely distributed maxReality Viewer application.
Tip: maxReality can be installed as a 15 day trial version – Autodesk 3ds Max required.
maxReality Viewer
The maxReality Viewer is a free viewer application for playing maxReality creations, with or without Autodesk 3ds Max installed. The maxReality Viewer supports playback of VDW files in 2D and 3D stereoscopic video, movement between scenes, object interactivity, keyboard control and more.
Note: A Wrap 920AR is required to run the maxReality Viewer application and view VWD files.
Using This Manual
When reading a User Guide, especially for a product as diverse as the Wrap 920AR, you may be tempted to skip over certain portions or even entire sections. We have tried to make the important points visible and be easy to find through special formatting and related topic organization.
Experienced User Quick Start Guide
A Quick Start Guide is provided for experienced users. The Quick Start is intended to help you get up and running as quickly as possible and the rest of the Guide will sit and wait should you need it in the future.
Tips & Notations
Tips and important notations are formatted in a special way for easy recognition. We suggest that even when skimming a section that you stop and check out these notes.
Note: Tips and special notations are presented in this format.
Instruction Steps
Step-by-step instructions are preceded by bullet points and shown in a slightly bolder typeface. If you are skimming over install and setup procedures, these are the key points to watch for.
Do as directed by this instruction to avoid potential problems.
Double-click the Wrap 920AR software package to unpack it.
Read the “Readme.txt” file and follow any instructions it provides.
If your eyewear and all its cables are not connected to your computer, please
connect them now.
Note: Disable any previously installed 3rd party stereoscopic display drivers prior to proceeding.
If your system has any prior versions of VR Manager or Vuzix VR920 support software already
installed on your computer, use the Windows Programs and Features Control Panel to uninstall it before proceeding.
Double-click the “Setup.exe” application from the Wrap 920AR software
package folder.
The Setup program is a master installer application that runs the separate install applications for each of the appropriate components.
Follow the on-screen instructions to install the required software. The specific
steps and messages presented will vary by operating system.
Section 1
Wrap 920AR Setup & Install
Installation Overview
Though the Wrap 920AR is flexible and can be used in different configurations, its setup is fast and easy.
The Wrap 920AR can be setup in either of two ways, for connection to a media player or Windows based personal computer as your source device.
The first part of the instructions covers the installation of peripherals such as the head-tracker and earphones. These items are unaffected by your choice of a source device. Next, you choose your source device, a media player or a computer, and follow the instructions specific to that source.
Each source device utilizes different components but you can quickly and easily switch between sources at any time.
Peripheral Connections
Wrap Tracker 6TC
The Wrap Tracker is a 6 degree of freedom tracker with compass that plugs into the Wrap 920AR in the video display unit near the right temple hinge.
Plug your Wrap Tracker 6TC into the micro-port between the right
temple hinge and the right earphone port on the back of the display module.
Note: Although the Tracker connector looks much like a UBS micro-B port, it is not. Do not attempt to
connect a USB micro-B connector into this port and do not attach the Wrap Tracker 6TC to a USB micro-B cable or device.
See Section 4 “Wrap Tracker 6TC” for more information.
Wrap Noise Isolating Earphones
In addition to providing great sound quality, the earphones provided with your Wrap AR eyewear are noise isolating and removable.
The earphones come with three pairs noise isolators to allow you to choose the set that provides the best comfort and fit. The noise isolators simply slip on/off the audio post.
Plug an earphone into the audio ports on either side of the display module.
Your Wrap eyewear can be used with or without the earphones. To use the eyewear without the earphones:
Unplug the earphones from your Wrap AR eyewear and control volume using
the volume control provided by your media source.
See Section 2, “Wrap 920 Video Eyewear” for more information.
Media Player Connection
Note: If you are connecting your Wrap AR eyewear to a computer system, disregard this step and
proceed to “Windows Computer Connection”.
Wrap 920AR can be connected to virtually any media source with compatible audio/video connects. Your eyewear includes a composite (RCA style) cable set as well as a composite cable for Apple iPod, iPod touch, iPhone and iPad. Additional cables and accessories are available from the Vuzix website (www.vuzix.com).
Note: Various AR functions are not currently compatible with media players. Vuzix is working to
address this within the current media player hardware limitations. Check the Vuzix website periodically for new developments.
Your Wrap AR eyewear comes with two Control Boxes. The one used to connect to a Windows based PC has a VGA and a USB cable. The one illustrated below, without any attached cables, is used to connect to media players.
The media player Control Box serves two functions; it provides eyewear display and audio controls as well as power for your video eyewear from two (2) AA batteries (included).
To install the batteries:
Open the back of the media player Control Box and insert the two AA batteries.
o Pull the lid closure tab back and swing the door up to open the battery
compartment.
o Insert the batteries as indicated and then close the lid.
This Control Box provides two cable connectors. The rectangular port is for the cable coming from the video eyewear and the round port is for the cable going to your media player.
Plug the eyewear’s Multi-connect Cable from your eyewear into the matching
connector on the Battery/Control Box.
The black side of the connector tip and the Vuzix imprint face up toward the buttons on the Control Box.
Connect a Vuzix compatible composite cable into the Control Box port labeled
“AV”.
Note: Be sure to insert the connector fully into the AV connector. Partial insertion is a common error.
You can use the RCA style composite cable or the custom Apple composite cable provided. Additional cables are available from the Vuzix website (www.vuzix.com).
Connect the composite cable to your media player.
Note: The eyewear will automatically turn off if no video signal is received for approximately 30
seconds. Turn on your media player before your eyewear to prevent this.
Windows Computer Connection
For full support of your Wrap AR peripherals, you’ll want to connect your Wrap AR eyewear to a Windows based personal computer. Windows 7, Vista or XP (32-bit and 64-bit) are supported. Virtually any hardware configuration (netbook, laptop or desktop model) can be used as long as it support dual monitors.
Note: Though users have reported success connecting to other operating systems, some features and
components may not function as intended. Alternate operating systems are not supported at this time and they are not eligible for technical support.
PC Hardware Connection
When connecting your Wrap AR eyewear to a Windows based personal computer, the battery powered Control Box is not used and the Wrap VGA Adapter (the Control Box with the VGA and USB cables) is used in its place.
The Wrap AR eyewear has two cables. The cable with the larger connector and the chrome dot is the USB connector for the cameras. The smaller connector, with the Vuzix imprint, is the eyewear Multi-connect cable.
Connect the Wrap eyewear’s Multi-connect cable to rectangular port on the
Wrap VGA Adapter.
Connect the VGA cable from the Wrap VGA Adapter to an available video port
on your computer.
If your computer has a DVI video port, you can use the provided DVI to VGA Adapter. If your computer is equipped with another format of video connector, you will need to acquire an appropriate VGA adapter.
Connect the remaining two USB cables to USB 2.0 ports on your computer.
Note: If you are using a desktop computer you may find it convenient to add VGA and USB 2.0 cable
extensions.
The USB cable for the Wrap eyewear cameras provides data transfer and power for the camera. The Wrap Multi-connect cable audio, video and tracker data transfer as well as power for those components. If you are using a USB hub for connecting your eyewear, it must be USB 2.0 compliant and have an external power supply.
Tip: Although many of you will be tempted to look in the Wrap eyewear display now, you’ll likely see
nothing other than a blue screen at this time. This is perfectly normal. The proper video image
cannot be displayed until the appropriate drivers have been installed and the video configured correctly.
System Preparation
It is important that your system be properly prepared before you begin the software installation.
Tip: Following these few simple precaution will minimize the risk of conflicts and the time and
frustration required to find a resolution.
If you have any 3rd party stereoscopic display drivers installed, uninstall or
disable them before proceeding.
If your system has any prior versions of VR Manager or Vuzix iWear VR920
support software installed on your computer, use the Windows Programs and Features Control Panel to uninstall them before proceeding.
If you have a Vuzix SDK installed, uninstall it before proceeding. You can
reinstall the latest version after this installation has been completed.
You must have Autodesk 3ds Max (2010 or 2011) installed if you wish to use the
maxReality plugin.
Tip: If you wish to try maxReality but don’t have 3ds Max, you can download and use a trial version
from the Autodesk website.
Your Wrap eyewear, VGA Adapter and Wrap Camera Pair must all be connected
to your computer before proceeding with the software installation. Some drivers will not install if they are unable to find the appropriate hardware connected.
Software Installation
The Wrap 920AR software package is provided as a Digital Download, available
from the Vuzix website at:
www.vuzix.com/DD
Once you are on the above webpage a single click on the appropriate “download” link is all that’s required to receive the complete software package for your product. There are no codes to enter or forms to fill out and you always get the latest release of all the software components and documentation.
If you have not already done so, go to “www.vuzix.com/dd” and click the
“download” button associated with your Wrap AR product.
When the download is complete, double-click the file to decompress it.
The file is compressed in a “.zip” format. This enables a single click to download all the files packed together in a smaller size for faster download. A ZIP compatible compression program comes with Windows so the file will automatically decompress, leaving a single folder in the location you specify.
The decompressed folder contains the Wrap AR software, documentation, and support and resource files. It also contains a “Readme.txt” file that contains additional information any updated information that may not be in this User Guide.
Read the Readme.txt document now, if you have not already done so.
Wrap Master Installer
The Wrap software installer (setup.exe) combines several installation programs combined into a single package. When run, it will call each of the individual installation programs matching your system profile.
Vuzix VR Manager A Vuzix program that provides tracker calibration, virtual
reality 3D video and tracking support for a large number of applications and 3D stereoscopic video drivers.
DirectX A linked DirectX installer required to ensure the
correct DirectX version is installed.
Vimicro Camera Driver Drivers for the Wrap camera pair and “AMcap”, a
Microsoft DirectShow video capture utility.
maxReality An Autodesk 3ds Max plug-in that enables the
creation of interactive VR and AR worlds. If Autodesk 3DS Max is not installed on your computer, this portion of the software will not install.
maxReality Viewer An application for viewing maxReality creations
without the need for Autodesk 3ds Max. It will install, even if 3ds Max is not detected.
Open the decompressed software folder and run the “setup.exe” program.
During the installation process, the screens, options and buttons displayed will vary from one version of the Windows to the next. We suggest choosing the default options.
During the installation process you’ll be presented with a “Complete” and a “Custom” install option. The “Custom” option enables you to choose which components of some software are or are not installed. Unless you are familiar with the components and the potential ramifications of not installing them, we suggest choosing the “Complete” installation option.
The first installation will be for the Vuzix VR Manager software.
Select the “Complete” option to install all the provided programs and drivers.
During the VR Manager installation the DirectX, XNA installer will launch.
Allow the DirectX, XNA installation.
Next the Vimicro USB2.0 UVC PC Camera installer will launch followed by the maxReality installer.
The maxReality installer will determine if Autodesk 3ds Max is installed on your computer. If it is installed, both the maxReality plugin and maxReality Viewer application will install. If neither 3ds Max program is found, only the maxReality Viewer application will install.
This completes the software installation.
Initially maxReality will install as a trial version, usable for 15 days or 100 launches. If you purchased a maxReality License, you will be presented with a license activation screen when Autodesk 3ds Max load the maxReality plugin. Follow the activation instructions to remove the trial version limitations.
Display Configuration
Your display system must be configured correctly for the Wrap eyewear to display 2D and/or 3D video. Many video cards come with custom software for configuring display settings and this software is often easier to use and achieve the desired results than using the Window Control Panel. You can use either.
Following are the step-by-step directions for setting the display parameters using Windows 7 and its Control Panel. Some of the names and specific steps may vary when using an earlier version of Windows.
Windows 7 Display Setup
Right-click and open area of your desktop and select “Screen resolution”.
From the “Multiple displays:” drop list, select “Duplicate these displays”
Choose “1024x768” from the “Resolution:” drop list,
Click on “Advanced Settings”.
Select the “Monitor” tab.
Select a “Screen refresh rate:” of “60 Hertz”.
Set the Wrap 920 as the Primary Display.
Apply the changes and close the Control Panel.
You should now be able to see your desktop in the Wrap eyewear displays.
Tip: If you are using an older version of Windows the “Duplicate these displays” option may be
referred to as Mirror or Clone modes.
The Wrap 920AR supports display resolutions of 640x480, 800x600, and 1024x768, each at a 60 Hz refresh rate.
Tracker Calibration
The last step in the setup process is to calibrate the Wrap Tracker. Of course, if you have chosen not to connect your tracker at this time, you can by-pass this step.
Your Wrap Tracker uses multiple sensors for calculating movement and positioning, including magnetometers. Magnetometers are influenced by magnetic fields and certain electronic devices and therefore require an initial calibration and re­calibration whenever its operating environment changes. The Tracker also contains gyroscopic sensors and these require zeroing when initially used and whenever the Tracker is connected to a different computer system.
Note: Certain metals and electronic devices create electromagnetic fields that will influence the
Tracker. Typical examples include, metal framed buildings and speakers, including a sub-woofer sitting under your desk.
Note: For the best calibration results, the video display should be active during the calibration process
and its earphones anchored in the holder along the stems to maintain a consistent orientation as they too contain magnets.
Run the VR Manager application.
The first time VR Manager is run, it will sense the Tracker and advise that its Gyros require zeroing. The gyros zeroing process can also be initiated manually from the VR Manager’s “Misc. Tools” tab.
When the VR Manager’s Zero Gyros screen appears, place the Wrap eyewear on
your desk facing your computer and do not move them while the gyro zeroing process is being performed.
Follow the on-screen instructions.
Upon completion of the gyro zeroing process, the VR Manager program will complete loading and present you with its Calibration screen.
Press the “Begin Calibration” button.
Holding your eyewear, position them similar to where they would be when worn
– upright and facing your desktop computer monitor.
The following process will calibrate your tracker for the yaw, pitch and roll axis. X, Y and Z-axis tracking is not supported by VR Manager and is accessible only through direct tracking support applications.
Move your eyewear fully through each of the three axes.
Yaw and roll support a full 360º of movement whereas pitch is only 180º.
Pitch RollYaw
Note: Continue moving the eyewear through it full range of movement until the indicator bars stop
moving. The bars will not fill completely – this is normal.
When the indicator bars stop moving, press the “Lock Calibration” button.
Position the eyewear in the position where it will be used, upright, facing your
computer, and at eyelevel, and then press the “Set Zero” button.
The Set Zero button establishes the Tracker’s home or centered position. As you move your head you will see the indicators and values in the Yaw, Pitch and Roll indicators change to reflect movement and relative position to the Set Zero position.
Section 2
Wrap 920 Video Eyewear
Control Box
The Wrap 920AR includes two Control Boxes; one is battery powered for connecting to media players and the other includes hardwired USB and VGA cables for connecting to a Windows based personal computer. Both units look the same, other than cabling, and both employ the same control buttons.
Control Buttons
Menu Select Buttons
Adjustment Buttons
Power Off & Toggle View Button
Power On & Menu Button
The Wrap Control Box has two modes of operation; when the OSD (On Screen Display) is shown and when is it not displayed. The Control Buttons perform different tasks in each of these operating modes.
When the OSD is NOT displayed:
Menu Select Buttons Opens or displays the OSD.
Adjustment Buttons Adjusts Wrap earphone volume.
Power Off & Toggle View Double-press to toggle between the previous 2D and 3D
mode.
Press and hold to toggle between Straight and Cross-eye
3D Views.
Power On & Menu Button Press to turn power on (Media Player Control Box only).
Press to display the OSD. Press & hold to turn power off (Media Player Control
Box only).
Note: When using a Wrap VGA Adapter, unplug the eyewear’s USB connector if you wish to turn the
eyewear display off.
When the OSD IS displayed:
Menu Select Buttons Press to change OSD selection.
Adjustment Buttons Press to adjust the current OSD selection.
Power Off & Toggle Button Press to turn OSD display off.
Power On & Menu Button Press to cycle through OSD selections.
Display Controls & Options
The OSD varies slightly dependent upon the Control Box being used. The Media Player Control Box contains an additional Saturation Adjustment menu option and the VGA Control Box provides Horizontal and Vertical Screen Position options.
OSD Presets
A selection of preset configurations designed to allow for easy one-step setting for common viewing conditions.
U When this “User” setting is selected, the user selected display options
are saved and recalled when this option is selected again.
D “Default” resets the eyewear display to its default configuration.
1 A preset for viewing light content.
2 A preset for viewing medium content.
3 A preset for viewing dark content.
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PC The “PC” preset is configured for viewing computer-based content
using a Wrap VGA Adapter.
The functions of the following four options are self-evident. Their values are adjusted using the left and right arrow Adjustment Buttons.
Brightness Adjustment
Contrast Adjustment
Hue Adjustment
Saturation Adjustment
The Saturation Adjustment control is not present when a Wrap VGA Adapter Control Box is used.
Horizontal Alignment
Vertical Alignment
The screen position may vary when the Wrap 920AR is connected to different PCs and may require adjustment, the same as is sometimes required with a desktop monitor. As this is relevant to computer connections only, these control options are not available when using the Media Player Control Box.
Format Selection
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The Wrap 920AR eyewear supports standard 2D and multiple formats of stereoscopic 3D content.
2D This option is used for displaying all standard 2D content. It is the
default format option.
SxS For “Side-by-Side” content, such as used for many TV broadcasts and
Wrap stereoscopic 3D support for PC connections, use this format option. Side-by-side has become popular for a great deal of 3D content and is one of the base formats specified for HDMI 1.4.
R/G Three formats of anaglyph 3D video are supported. This option is for
content designed to use red and green filters.
R/B Anaglyph 3D format support for red and blue filters.
B/A Anaglyph 3D format support for blue and amber filters.
Frame and Field Sequential 3D video formats are not supported.
3D View
3D images and video can be composed in parallel or cross-eye views. In parallel view the left-camera image is shown on the left display where as cross-eye format crosses the images over.
With no industry standard for this the 3D View may change from one video to the next but a quick double-press of the Power Off & Toggle View Button makes adjustment fast and easy without requiring the OSD.
Auto 3D
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