Vuze Camera
3D 360⁰ VR Camera
Key features
4K Stereoscopic 3D 360 Video and Photo
Lightweight and Easy to Use
Automatic VR generation with proprietary stitching technology in Humaneyes VR Studio
VR Video Compatible with Youtube, Facebook and any VR headset or mobile device.
The Vuze Camera is a 3D 360 VR camera – capturing full spherical videos and photos in stereoscopic 3D. The
footage needs to be stitched to a spherical format using a proprietary stitching technology developed for use with
the camera.
Vuze camera is provided together with Vuze Camera App and Humaneyes VR Studio. Vuze Camera App can be
used to remotely control the camera and manage media stored on the internal SD card. Humaneyes VR Studio is
used to edit captured media using spherical editing tools and to render and stitch media using proprietary
stitching technology.
The camera is available in four colors – yellow, black, blue and red.
Specifications
8 Sony FHD image sensors imx408
360⁰x180⁰ (Full Spherical)
Two Ambarella A9 video processors
Single button operation and remote-control mobile application
IP64 (Dust tight, splash proof)
Operating ambient temperature
Operating ambient humidity
Li-ion 3,700 mAh (3.8V) (non replaceable, rechargeable)
Inertial measurement units (IMU): Accelerometer, Gyroscope, Compass
USB 2 (for charging and data connection)
Replaceable Micro SD card, compatible with UHS 1 and above.
15 MB/sec or 10 MB/sec (configurable by app)
JPEG (over-under or side-by-side for 3D)
Four MEMS 48Hz microphones
Hardshell case, Mini-handle, Mini VR glasses, USB cable, Power adaptor (model
KSA29B0500200D5),Lens cleaning cloth
634041992675 / 0634041992675 (Black)
634041992682 / 0634041992682 (Yellow)
634041992699 / 0634041992699 (Blue)
634041992705 / 0634041992705 (Red)
Hardware Requirements
In order to run Humaneyes VR Studio software the following setup is advised:
Minimal:
Windows 8.1, CPU with AVX support, 4GB RAM, Integrated or discrete GPU with 2GB RAM, DirectX 11, OpenCL
1.2, and the most recent drivers
Recommended:
Windows 10, CPU with AVX support, 8 GB RAM or higher, Fast discrete GPU (NVIDIA,AMD) with 3GB RAM,
DirectX 11, OpenCL 1.2, and the most recent drivers.
The support for Mac OS will follow in summer 2017.