G-303 Quick User Manual Document: G-30301
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1. It is necessary to select projectors with lens shift or keystone correction function for the image alignment
unless you can use G-501 model.
2. A normal projector can be chosen for 3D display (no need to have 3D ready). Usually, XGA resolution will
create acceptable 3D video quality. A projector with higher native resolution, output brightness and contrast
ratio will yield better performance similar to Movie Theater.
3. The output light from a projector with 3x LCD micro display (such as Epson) or LCOS (JVC or Sony) may
preserve polarization and the polarizer and glasses need to be carefully selected. Linear polarized system
can be used in most of Epson 3x LCD projectors. Optical spectrum type filter and glasses can be an
alternative in this case. DLP type projector is easier in polarizer and glasses selection.
4. The projector with throw ratio under 0.8 is not recommended because it will be more sensitive to the flatness
of the screen and create difficulty in image alignment. The throw ratio should be above 1:1 if spectrum filter
is used to avoid degrading of the 3D contrast ratio.
5. DLP projector for business purpose may use different color wheel for higher brightness but downgrade the
color performance. Please select video projector with HDMI or DVI input for home theater application.
6. For use in public area, the projectors with higher brightness should be considered. Projector with more than
3,000 lumens will be acceptable in limited ambient light presence. More than 4,000 lumens will create better
3D effect. Projector with full HD resolution and above 1,800 lumens will be recommended for home theater.
Other Important Tips for passive 3D display
1. The final brightness to the eyes will be reduced due to 3D polarizer and glasses. Passive 3D brightness to
the eyes will be about 2.0x if compared with the same projector used in active (shutter) 3D system.
2. Incorrect aspect ratio adjustment of signal source may cause abnormal 3D display when the 3D format is
Side by Side or Top-Bottom.
3. Pair the glasses and polarizer is required: If viewer wears 3D glasses and sees the light from lamp through
one polarizer via RH eye with different side, direction and angle, viewer will see below conditions:
i. If RH eye can see through the polarizer at any side, direction and angle, then this polarizer is not for RH
eye.
ii. If viewer can’t see through or only see minor light at some angle or direction, then it can be for RH eye
projector. The side faced to the eye should be pointed out to the screen and the polarizer should be
installed at the same angle as viewer sees minimum light through.
4. It is recommended to use only digital signal for input and output ports to avoid any issue due to image shift in
VGA auto alignment.
5. If 3D setting in Blue Ray is not correct, GeoBox will not be detected and 3D signal can’t be delivered to
GeoBox. Please set Blue Ray at auto 3D or 1080p@24Hz frame packing.
6. There are many kinds of 3D polarization system with different polarizing angles or directions. User needs to
check whether the glasses can match exactly with polarizer being used for the projectors.
7. Please note that head tilting and different viewing angles will affect crosstalk in passive 3D system.
8. In Side by Side or Top-Bottom 3D input mode, user may not see full OSD display from the video sources
(such as media player). Please set correct video source before implement 3D mode. User can press 2D/3D
shortcut to switch between 2D and 3D modes to see full OSD.