Vertigo Sound VSC-3 Operation Manual

The Vertigo Sound VSC-3
Quad Discrete VCA Compressor
Operation Manual
Thank you for purchasing a Vertigo Sound Product.
The VSC-3 is the legal successor of the VSC-2, which now is a modern classic and can be
found in many top class studios around the world.
Vertigo Sound spent a lot of effort making a good product even better. The VSC-3 can do
The VSC-3 is still named Q D C because it’s topology stays the same.
It is so named, because it uses 4 VCAs built using only discrete components.
It’s design is a nod toward the best VCA based compressors of the 70s and 80s.
The Vertigo VCA is in fact named 1979. Some of the best features of these classic Compressors
have been complimented in the VSC.
This classic based topology is combined with a modern mastering grade signal path.
Some unique and innovative features lie beneath the bonnet, such as the ratio which increases with level in S mode.
The basic idea and concept of the VSC-3
The Vertigo Sound Limiter incorporates four discrete 1979 VCAs for two channels. Each channel
has one VCA in the Audio Path and another one inside the sidechain. In stereo mode both sidechains are active (they are not summed together) and the higher signal peak on any of both channels results in the compression of both (in Stereo SC Mode).
Therefore the VSC-3 is reacting also on out of phase signals  without image shift.
Moreover, the detector (a Peak Forward Design) of each channel works in such a way, that stereo compression can be achieved even without stereolinking. This precision makes the VSC-3 also the first choice for mastering applications. Although the VSC-3 was developed as a B C. Each channel provides all controls separately which makes it also a Must Have for processing while recording.
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Installation and Hook Up
The VSC-3 generates very little heat so it is not necessary to leave an empty space for ventilation above or below the unit. But: Discrete Vcas are sensitive for all heating influences (especially differences in temperature). Don’t put heat generating devices below and above inside your rack.
The unit can be used with either balanced or unbalanced sources and the outputs can be loaded either balanced or unbalanced:
output
The audio output is of the type electronically floating balanced with B B® or 1646 IC-Type.
The output load should not be less then 600 Ohms. If one of the output pin 2 or 3 is grounded, the signal
level on the other pin raises by + 6 dB.
Max Output Level is + 27 dbu at 600 Ohms.
input
The audio input is totally isolated by a C input
line transformer. The primary winding of the trans­former is wired to Pin 2 and Pin 3.
Max. Input Level is + 22 dbu.
Balanced IN /OUT
Pin 1 = Ground / Shiel d Pin 2 = Audio + ( hot ) Pin 3 = Audio – ( cold )
unBalanced IN /OUT
Pin 1 = Ground / Shiel d Pin 2 = Audio + ( hot ) Pin 3 = Audio Common / G round / S hield
The Threshold
Sets the level above which signals will be compressed or limited. Rotating the control clockwise raises the threshold. The Threshold is adjustable from – 22 to + 23 dBu. We incorporated a Zoom In b etween – 6 dBu and + 10 dBu to give you a more sensitive control and resolution between this commonly used Level Area.
Start with threshold fully clockwise. Then turn the control slowly anticlockwise until the right amount of compression is processed. Re-adjust setting if other parameters are changed.
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The Ratio
Sets the compression slope, which determines how the output signal will change in relation to the input signal once the input signal exceeds the threshold. The higher the ratio, the greater the compression, and the more squeezed the sound.
Examples
With a setting of 2 : 1, a 2 dB input change for signals above the threshold results in a 1 dB output change.
Use the S TT M for all applications where a harsh start of gain reduction or audible compression is unwanted. Please feel free to experiment ! Try e.g, on Snare !!! This characteristic comes close to the sound of some classic Opto-and variable MU Compressors.
Use both compressor channels for 1 Signal! Connect Output A to Input B and use it for processing a mono signal (e.g. vocals)-put channel A in Soft Mode and channel B to 8:1­Use channel B controls (Attack and Theshold) to create your own compression curves.
soft
This is not the commonly known soft knee characteristic !
Soft is better described with Tip Toe — a Ratio which increases with level — a Threshold related Ratio from 1 : 1 up to 8 : 1.
The compressor tiptoes into compression with very low ratios getting higher, analogue to the signal, providing an inaudible start of compression.
Medium to Hard Knee Characteristics
Hard knee or soft knee response: each type of response gives a different limiting action. The hard knee response is generally considered more severe but punchy and the soft knee response more musical but limp.
2 : 1 / 4 : 1 / 8 : 1 / 10 : 1/ Brick (40 : 1) = compressing from medium to hard knee Brick = Limit
Ratio selection switch compensates to provide equal loudness, allowing immediate comparison.
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The attack
The parameter A  of the peak detector sets how fast the limiter’s internal circuitry reacts to changes in input level. The longer the attack time, the more of a signal’s dynamics are let through before the limiting action kicks in. With slower attack times, the limiter responds more to average signal level. This produces a smoother sound that tends to retain dynamic character, but the trade-off is that the VSC-3 cannot react as rapidly to sudden level shifts.
There’s a right setting for all situations:
0,1 ms · 0,3 ms · 1,0 ms · 3,0 ms · 5,0 ms · 10,0 ms · 15,0 ms · 20,0 ms · 30,0 ms · 40,0 ms
Start from 10 ms setting. Shorter Attacks may be musical in soft mode. Just find your sound !
Put a big amount of compression (10 db gain reduction) onto your mix and search for the best musical and rhythm action of your compressor when changing the Attack setting ! Reduce the amount of gain reduction to a sensible amount (2–4 dB) with the threshold knob. Try this strategy with the release time and maybe jump back to this procedure (attack) again. This approach is close to using an EQ, where unwanted signals are spotted with a high boost when switching and sweeping through the frequency band.
Setting a longer attack time with a bass guitar allows more of the picking attack to come through. The Attack times can be set fast enough to use the VSC-3 as an overload protector but in common musical use slower attacks like 3 ms or higher leave transients unprocessed and offer a quite musical
squeezing.
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Examples
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