330 Encinal Street
Santa Cruz, CA 95060-2101
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fax: 831-466-3775
Email Inquiries
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World Wide Web
www.uaudio.com
Notice: This manual provides general information, preparation for use,
installation and operating instructions for the Universal Audio UAD Powered
Plug-Ins.
The information contained in this manual is subject to change without notice.
Universal Audio, Inc. makes no warranties of any kind with regard to this
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Trademarks: UAD-1, Powered Plug-Ins, LA-2A, 1176, EX-1, DM-1, RS-1,
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of Kind of Loud Technologies, LLC. Other company and product names
mentioned herein are trademarks of their respective owners.
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Available ranges for the Band Frequency parameter 164
Amp Type List and Descriptions 188
Cabinet Abbreviation Descriptions 190
List of Cabinet Types 190
Phasor LFO Types and Descriptions 193
Mod Filter: Mod Types and Descriptions 197
Mod Filter: Filter Types and Descriptions 197
Mod Delay LFO Types and Descriptions 205
Mod Delay Mode Menu List 205
Echo Mode Menu List 207
Available RS-1 Shapes 216
RE-201 Mode Selector Positions 227
UAD Powered Plug-Ins Manual- 14 -List of Tables
CHAPTER 1
Introduction
Welcome
Thank you for purchasing UAD Powered Plug-Ins™, the most powerful combination of digital signal processing hardware and high-quality software plugins available for host-based Windows and Macintosh digital audio workstations!
Thanks to the UAD™ DSP card, Powered Plug-Ins offer a new level of power
and complexity not found with host-based plugins. By reducing the burden on
your computer’s CPU, your host application will be able to deliver more
tracks, automation, and native effects.
The UAD Powered Plug-Ins bundle gives the native user a fully professional
suite of plugins including EQ, compression, modulation, delay, and more,
and features our acclaimed RealVerb Pro™, DreamVerb™, and Plate 140 reverbs. Also included are our Vintage Compressor™ Plug-Ins, the 1176LN™,
LA-2A™, and Fairchild 670. We've combined the best of our analog expertise with our digital signal processing capabilities to deliver emulations that
capture every nuance of these classic compressors. Nigel™ offers the latest
generation of guitar processing technology integrated into a complete multieffects plugin solution. The Cambridge EQ offers precise tonal manipulation
with an ‘analog’ sound. The Pultec EQP-1A Program Equalizer and MEQ-5
Midrange Equalizer have legendary sound that is revered by mastering engineers worldwide, and our Precision Mastering Series™ ensures your audio is
production ready. Our modeling is so accurate, Universal Audio is the only
company endorsed by the original manufacturers to create faithful reproductions of classic Roland/Boss and AMS-Neve hardware.
At the heart of the Powered Plug-Ins package is the revolutionary UAD DSP
card. Because of its high precision data path, floating point processing, highspeed memory, and hardware dithering, the UAD delivers outstanding, distortion-free, high-resolution sound quality.
The UAD features a ground-breaking super-DSP chip with a proprietary audio
engine. Unlike other DSP cards (which juggle DSP tasks between multiple
chips), the UAD uses a single, unpartitioned processor, allowing for more sophisticated plug-in algorithms.
UAD Powered Plug-Ins Manual- 15 - Introduction
Features
• No-compromise professional audio quality
• UltraDither™ hardware algorithm provides maximum signal quality
• Artifact-free smoothing on all parameters (no zipper noise)
• All parameters can be automated
• Distortion free, high-resolution signal path due to floating point processor
• Single, unpartitioned super-computing DSP chip provides optimal performance and flexibility
• Up to 32-bit, 192kHz resolutions are supported, limited only by the host application
UAD PCI DSP
Card
Vintage
Compressors
• UltraDither™ supported in hardware for all plug-ins
• Floating point processor for maximum dynamic range
• Bus mastering DMA (direct memory access) for minimal host load and maximum sustained host-card transfer rate
• Fully compliant with PCI 2.1 (and higher) specification
• 7" form factor (PCI short card)
• Up to four cards supported with automatic load balancing
• PCI/PCI-X (UAD-1) and PCI Express/PCIe (UAD-1e) versions available
Fairchild 670
• The ultimate vintage compressor/limiter
• Highly usable, incredibly musical sonic characteristics
• Precision emulation of actual circuitry and performance
• Complete absence of audible thumps often associated with other limiters
• Extremely fast attack times
• Program dependent release times available
• Lateral/Vertical (sum and difference) processing for vinyl mastering
• Comprehensive interface for in-depth parameter editing
• 21 room shapes
• 48 room filtering materials
• Unique “Air” medium for blending with materials
• Level ramping for early reflections and late-field reverberations
• 5-band equalizer with dedicated shelving bands
• Diffusion control for late-field reverberations
• Real-time Shape and Materials blending offers dynamic sound
• Built-in preset management
• Mono or Stereo operation
RealVerb Pro
• Design custom rooms, controlling shape, size, and materials
• Adjust room sizes from 1 to 99 meters
• 15 room shapes
UAD Powered Plug-Ins Manual- 20 - Introduction
• 36 room materials
• Independent stereo placement of direct path, early reflections, and late-field
reverberations, as well as control over the perceived source position
• Realtime morphing between presets
• Control intensity and timing of early reflections and late-field reverberation
• Diffusion control for late-field reverberations
• Blend between two different room shapes and sizes
• Blend between two different room materials and adjust relative thickness
• Mono or Stereo operation
CS-1™ Channel
Strip
EX-1™ Equalizer/Compressor
• Mono or Stereo operation
• 5 band fully parametric EQ
• Switchable Hi or Low pass/shelving/peaking on bands 1, 2, 4, & 5
• Attack (0.05ms – 100ms)
• Release (30ms – 2.25 seconds)
• Either EQ or compression may be bypassed in realtime for improved processor efficiency
DM-1™ Delay Modulator
• Mono or Stereo operation
• 2400ms maximum delay per channel
• Multiple modulation waveforms with adjustable phase, including quadrature, in-phase and out of phase
• Mode selector provides all popular forms of chorus, flanging, and echo
RS-1™ Reflection Engine
• Mono or Stereo operation
• 300ms maximum pre-delay per channel
• Adjustable room size from 1–99 meters
• Wide range of delay presets including single echo, pattern echo and spatial room simulations
UAD Powered Plug-Ins Manual- 21 - Introduction
• Room shapes/simulations developed in conjunction with NASA scientists
• Special effects include forward and reverse gated reverb
Nigel• Preflex advanced guitar processor with user updatable amp models
• Continuously variable morphing between any two amp types
• Gate/Compressor for noise and dynamics control
• Phasor capable of modern and classic sounds such as those produced by
the Mutron Bi-Phase, Small Stone and MXR series of phasors
• Mod Filter capable of wah, auto-wah, and envelope follower effects, modeled after the Mutron III and other popular filters
• Tremolo with Classic, Shimmer™, VariTrem™, and Fade modes
• Fade-in for gorgeous swells and reverse tape effects
• Modulated Delay capable of chorus, flange and vibrato; can be synchronized to the Trem/Fade module for unprecedented new sounds
• Echo Delay with 1200ms of stereo delay time
• No-compromise professional audio quality
• All parameters are MIDI controllable with full automation
• Unlimited presets can be saved and loaded as desired
• Artifact-free smoothing on all parameters (no zipper noise)
Preflex• Exciting guitar processing technology offers dynamic sonic possibilities
• Pre and post Lo, Mid, and High equalization controls
• Color and Bent controls modify frequency and gain characteristics in interesting and musically useful ways
• Amp type menu provides a starting point for the “classic” guitar tones
• Selectable speaker cabinet emulation for complete tonal control
• Real-time component-level morphing between any two amp types
• Threshold control for Gate
• Threshold, Ratio, Attack, and Release controls for Compressor
• Separate on/off controls for each Preflex submodule for maximum flexibility
and UAD DSP efficiency
UAD Powered Plug-Ins Manual- 22 - Introduction
Roland CE-1• Reproduction of famous Chorus Ensemble in partnership with Roland
• Faithful to original Boss CE-1 hardware in every regard
• Chorus and vibrato modes
Roland
• Accurate model of unique Dimension D chorus effect
Dimension D
• Designed for subtle chorus and spatial effects
• Entrusted by Roland for accurate analog modeling
• Identical look, controls, and operation of its analog counterpart
Roland RE-201• Meticulous model of original Roland RE-201 Space Echo
• Tape echo modeling, complete with saturation, wow & flutter, and splice
• Incredible tape oscillation effects and spring reverb emulation
• Entrusted by Roland for accurate analog modeling
• Original features like Mode Selector, Intensity and “Dub” switch
• Digital only features like tempo sync, effects pan, and tape select
• Tape loops modeled from original Roland tape loops
• User selectable tape loops from New to Distressed
• Spring modeled from the commonly updated “Accutronics” tank
UAD Powered Plug-Ins Manual- 23 - Introduction
System Requirements
UAD Powered Plug-Ins require the following hardware and software:
All Platforms: • 100 MB of available hard disk space
• 256 MB of RAM (512 MB is strongly recommended)
• Available PCI or PCI-X slot for each UAD-1 card
• Available PCI Express (PCIe) slot for each UAD-1e card
• 1024 x 768 or higher resolution monitor
• CD drive or internet connection for software installation
• An AGP or PCI Express graphics video adapter
(PCI graphics not supported)
• Internet connection required for registration and obtaining optional plugins
• Additional platform-specific requirements are listed below
Windows
platform:
Mac OS X
platform:
• Microsoft Windows 2000, Windows XP (Pro and Home only), or Windows
Server 2003
• VST compatible host application software, such as Steinberg Cubase or Nuendo
• Mac OS X 10.4.0 or higher
• VST version requires VST-compatible host software, such as Steinberg Cubase or Nuendo
• Audio Units version requires AU-compatible host software, such as Apple
Logic Pro or MOTU Digital Performer
• Processor upgrade cards are not officially supported
UAD Powered Plug-Ins Manual- 24 - Introduction
Manual Conventions
Cross-Platform
Solution
UAD Powered Plug-Ins is a cross-platform solution for both Windows and Mac
OS X-based computers. The UAD hardware card can be installed into either
platform; it is the exact same hardware for both platforms. Operation of the
plugins are practically identical regardless of the host system platform and application. However, certain platform-specific instructions will differ according
to the host system you are using.
HeadingsInstructions in this guide that are platform-specific will be indicated with a
heading in red letters. Instructions that are identical regardless of platform are
not differentiated.
WindowsInstructions specific to the Windows platform will use this red Windows
heading.
Mac OSInstructions specific to the Macintosh platform will use this red Mac OS
heading.
Screen ShotsScreenshots in this manual may be taken from the Windows and/or Mac OS
version of the software, and are used interchangeably when the content and
functionality of the screenshot is the same on both platforms. Slight variations
in the appearance of a screenshot between operating systems are inevitable.
When the content of and function of the software represented in a screenshot
is identical on both platforms, no differentiation is made in the screenshot title.
If there is a significant difference between platforms, screenshots from both
platforms are included.
UAD Powered Plug-Ins Manual- 25 - Introduction
CHAPTER 2
Installation
Refer to the QuickStart Guide
Software installation and removal for each of the various platforms and operating systems has its own particular procedures. Please refer to the QuickStart
Guide documentation that is included in the software bundle and the support
pages on our website for complete instructions on how to install and remove
the software on each system.
The QuickStart Guide can be found on the product CD-ROM and it is placed
into the Powered Plug-Ins Tools folder during software installation. The QuickStart Guide, and other important technical information, is online at:
For best results, the Powered Plug-Ins software should be installed before
installing the UAD card. See the QuickStart Guide for instructions.
Instructions for hardware installation follows in a following section.
About PCI and PCI Express
PCI or PCI-X should not be confused with PCI Express (also known as PCIe).
PCIe is not compatible with PCI or PCI-X because PCIe uses a completely different connector.
UAD-1 and UAD-1e
Note: IMPORTANT! The UAD-1 will ONLY work in PCI and PCI-X slots, and
the UAD-1e will ONLY work in PCIe slots.
However, if a computer system has both PCI/PCI-X and PCIe slots, the UAD–1
and UAD–1e can both be installed and used simultaneously as a multicard
system. The UAD drivers are the same for both cards.
UAD Powered Plug-Ins Manual- 26 - Installation
Installing the UAD Hardware
After installing the UAD Powered Plug-Ins software, install the UAD DSP
card(s). Hardware installation is the same for all platforms.
To install the UAD DSP card(s):
1. Turn off your computer.
2. Open the computer case. If necessary, refer to the computer manufacturer’s
documentation for instructions.
3. Remove the rear slot cover and screw of the lowest-numbered available ex-
pansion slot.
4. Before handling the UAD card, discharge any static electricity by touching
the outer casing of the power supply.
5. Remove the UAD card from its protective anti-static bag. Do not touch the
gold edge connector contacts.
6. Hold the card gently by the top edges, and line up its connector with the slot
inside the computer.
Figure 1. UAD card installation
7. When the connector and slot are aligned, press the card into the slot with
firm, even pressure. The card should “pop” into place. The top of the slot on
the motherboard should be flush and parallel with the edge of the UAD
card.
8. Secure the card with the previously removed screw.
9. Replace the computer case
Hardware installation is now complete.
UAD Powered Plug-Ins Manual- 27 - Installation
CHAPTER 3
Using UAD Powered Plug-Ins
Overview
Once the UAD card and Powered Plug-Ins have been properly installed, the
UAD Powered Plug-Ins are accessed and used just like any host-based plugin.
All UAD Powered Plug-Ins can run concurrently with each other and with hostbased plugins simultaneously, in any combination.
Most UAD Powered Plug-Ins support up to 32-bit, 192KHz operation (exceptions: Plate 140, Precision Multiband, Nigel, and Roland RE-201 cannot run
at 192kHz). Resolution is limited only the by resolution of the host application.
Please note that Powered Plug-Ins running at 96KHz use twice as much UAD
DSP resources than those used at 48KHz, and so forth.
Adjusting
Parameters
Text EntryParameter values can be modified directly with text entry. To enter a param-
The parameter settings for each of the UAD Powered Plug-Ins can be adjusted
to achieve a desired effect. Parameter values are easily modified by dragging
sliders, rotating knobs, clicking switches and buttons, or by selecting values in
a pop-up menu. The function of all parameters are detailed in later chapters.
The parameter adjustment style can be Circular, Relative Circular, or Linear.
For more information, see “User Interface Settings” on page 41.
Note: To increase resolution when adjusting rotary controls in circular and
relative circular modes, increase the radius of the mouse relative to the knob
while dragging (i.e. move the mouse farther away from the knob while dragging).
eter value using text entry, single-click the parameter value text. The text value
will highlight indicating it is ready to receive a new value. Type in a new
value, then press Return, Enter, or Tab, or click outside of the text box. Press
Esc if you want to revert to the prior setting without entering the new value.
Values entered via text entry are rounded to the closest significant digit. If an
entered value is out of range, it will be ignored.
To enter time values, the units must be specified. m =milliseconds, and s = seconds. Examples: 400 milliseconds = .400s or 400m; 1.5 seconds = 1.5s or
1500m.
UAD Powered Plug-Ins Manual- 28 - Using UAD Powered Plug-Ins
Scroll WheelIf your mouse has a scroll wheel, it can be used to adjust knob and slider con-
trols if the host application supports this functionality (not many do). Place the
mouse cursor over any knob or slider control to increment or decrement the
parameter value with the scroll wheel. This feature cannot be supported under
Mac OS due to a limitation of the operating system software.
Keyboard
Control
(Mac OS)
If you control-click a control it selects that control for keyboard control. This is
useful for when you're in circular mode, and you want to fine-adjust a control.
Normally, clicking on a control in this mode makes the value jump to where
you clicked. Control-clicking will select the control so that you can use the keyboard to adjust it, without making its value jump first.
ShortcutsTable 1 lists the keyboard shortcuts that are available for modifying parame-
ter values. When using keyboard shortcuts, the last edited control will be modified (or, on Mac OS, you can use control-click to select a different control as
the target for keyboard shortcuts without changing the control's value).
Note: Not all host applications support sending keystrokes to plugins.
Table 1. Keyboard shortcuts
Keyboard Action:Result:
Control + Click Parameter (Mac OS only)Select parameter for keyboard control
(without changing its value)
Shift + DragFine Control
UpArrow
RightArrow
Shift + PageUp
Increment Fine
DownArrow
LeftArrow
Shift + PageDown
Shift + UpArrow
Shift + RightArrow
PageUp
Shift + DownArrow
Shift + LeftArrow
PageDown
HomeMaximum
EndMinimum
Control + Click parameter (Windows)
Modifier* + Click parameter (Mac OS)
(*Modifier key set in Configuration Window)
Control + Shift + Click parameter (Windows)
Modifier* + Shift + Click parameter (Mac OS)
(*Modifier key set in Configuration Window)
UAD Powered Plug-Ins Manual- 29 - Using UAD Powered Plug-Ins
Decrement Fine
Increment coarse
Decrement coarse
Toggle initial editor setting (the value when the
editor window was last opened)
Revert to initial editor setting (the value when the
editor window was last opened)
AutomationEvery UAD Powered Plug-In parameter can be automated if this feature is sup-
ported by the host application. Each host application has its own particular
methods for automation. Consult the host application documentation for specific instructions on using automation with the application.
Powered Plug-Ins reduce their UAD DSP load when bypassed or disabled, but
not their memory load. This feature allows for automatable load balancing of
DSP power, and keeps the track delay constant to avoid on/off clicks.
Note: If there is not enough DSP available when automating, the plugin may
not turn on.
UAD Powered Plug-Ins Manual- 30 - Using UAD Powered Plug-Ins
Launching a UAD Powered Plug-In
Each host application has its own particular methods for instantiating (launching) a plugin. Consult the host application documentation for specific instructions on loading and using plugins with the application.
Steinberg
Cubase SX &
Nuendo SX
BIAS vBox
(Mac OS)
Figure 2. Launching a UAD Powered Plug-In in Steinberg Cubase and Nuendo
Figure 3. Launching a UAD Powered Plug-In in BIAS vBox
UAD Powered Plug-Ins Manual- 31 - Using UAD Powered Plug-Ins
UAD DSP Performance Meter Application
OverviewThe UAD Performance Meter is an application that displays the current CPU
and memory status of the UAD DSP hardware card in realtime. Its small floating window enables you to monitor the resource load of the UAD, while simultaneously using your host application.
It also contains system information and configuration windows that enable
you to confirm the UAD is functioning properly, check the version of the software drivers, and adjust the UAD buffers.
If multiple UAD cards are installed, the displayed CPU and memory usage is
the total for all installed cards. Usage statistics of individual cards can be
viewed using the System Information window (see page 36).
Launching the
Meter
Windows
Figure 4. The UAD Performance Meter application window (Windows)
Figure 5. The UAD Performance Meter application window (Mac OS)
To launch the UAD Performance Meter application in Windows:
1. Double-click the UAD Meter shortcut that was placed on the Desktop during
installation. OR,
2. Access the application from the Start Menu at Programs/UAD Powered
Plug-Ins/UAD Meter. OR,
3. Double-click the executable file on the hard drive located at C:Program
UAD Powered Plug-Ins Manual- 32 - Using UAD Powered Plug-Ins
Launching the
To launch the UAD Performance Meter application in Mac OS:
Meter
Mac OS
1. Single-click the UAD Meter alias that was placed in the Dock during instal-
lation. OR,
2. Double-click the UAD Meter application file that was installed to
Applications>Powered Plug-Ins Tools folder during installation.
Accessing Meter Functions
The UAD DSP Performance Meter view mode, System Information Window,
and Configuration Window functions are accessed from the System menu
(Windows) or the File menu (Mac OS). After clicking the System or File menu
with the mouse, the available functions are listed in the menu.
WindowsOpen the system menu by clicking the small icon at the upper left of the
UAD DSP Performance Meter window, or the alternate system menu on the
right side of the Meter window, just above the Disable menu.
Figure 6. System menu for the UAD Performance Meter (Windows)
Figure 7. Alternate system menu for the Meter (Windows)
UAD Powered Plug-Ins Manual- 33 - Using UAD Powered Plug-Ins
Mac OSThe File menu is available when the UAD DSP Performance Meter is in the
foreground. You can easily bring the Meter to the foreground by clicking its
icon in the Dock.
Figure 8. File Menu for UAD Performance Meter (Mac OS)
Using the Meter
The UAD DSP Performance Meter can be launched or quit at any time. It does
not need to be open or active to use UAD Powered Plug-Ins. It is completely
independent of any other applications and does not require a host application. Move the Performance Meter to a convenient location on your screen by
dragging its window title bar.
Always On Top
(Windows)
The CPU gauge indicates the percentage of UAD DSP that is currently in use.
It indicates the total available UAD DSP statistics, regardless of the number of
UAD cards that are installed. When UAD plugins are disabled, DSP requirements are decreased.
The Memory gauge indicates the percentage of UAD memory that is currently
in use. It indicates the total available UAD memory available, regardless of
the number of UAD cards that are installed. When UAD plugins are disabled,
memory requirements are not decreased. In this case, memory remains
loaded so that reverb tails and delay lines are not cut off when the plugin is
disabled.
The Performance Meter window can be set to a normal or ‘Always On Top’
view mode. In normal mode, the window can be covered by windows of the
foreground application. When in ‘Always on top’ mode, the Performance
Meter window always floats on top of other windows, even when other applications are in the foreground, so you can always see the meter and access
the Enable Menu. This setting is saved when the meter is quit.
UAD Powered Plug-Ins Manual- 34 - Using UAD Powered Plug-Ins
Note: Always On Top mode is always active in Mac OS X.
Enable Menu
(Windows)
On/Off Button
(Mac OS)
The Enable Menu allows you to disable all UAD
Powered Plug-Ins that are currently running. This enables you to add new plugins for offline processing
if the UAD is low on DSP, or easily compare the
sound of the processed and unprocessed audio.
When the menu displays “Enabled” all UAD plugins are active. Select “Disable current” from the menu to disable the active plugins. New UAD plugins
can then be added. Select “Enable all” to re-activate all UAD plugins.
The On/Off button allows you to disable all UAD Powered Plug-Ins that are currently running. This enables you
to add new plugins for offline processing if the UAD is low
on DSP, or easily compare the sound of the processed
and unprocessed audio.
When the button displays “On” all UAD plugins are active. Click the button
to disable the active plugins. New UAD plugins can then be added. Click the
button again to reactivate the plugins.
UAD Powered Plug-Ins Manual- 35 - Using UAD Powered Plug-Ins
UAD System Information Window
The UAD System Information window (Figure 9 on page 37 and Figure 10 on
page 38) displays the version of the UAD software drivers in use by the UAD
hardware and also allows you to confirm that the card is working properly.
When the window displays UAD Status: OK and UAD DSP: OK, the card is
operating properly. The number of UAD plugins loaded on the card(s) is also
displayed here.
If more than one UAD card is installed, information for each of the cards is displayed. The card that has the lowest DSP usage will receive the next plugin
load.
Important: The version of the UAD Drivers and the Powered Plug-Ins files
must match. If they don’t, a “driver mismatch” error will occur when attempting to process audio. If this occurs, you must reinstall the latest UAD Powered
Plug-Ins software. Refer to the QuickStart Guide for instructions
Card EnabledIndividual UAD cards can be disabled using the Card Enabled function. This
can be useful, for example, if creating a session on a system with multiple
cards that will be transferred to a system with fewer cards or to streamline the
performance of the host system when multiple cards are not needed.
For additional information regarding the use of multiple cards, see “Multiple
Cards” on page 64.
Note: For optimum results, quit any host applications using UAD plugins be-
fore disabling/enabling cards.
In Mac OS, the current UAD plugin latency is displayed in the System Information window. In Windows, this information is displayed in the Configuration window (page 45). The latency is usually twice the hardware buffer size.
WindowsClick a card column to view more information about that card in the status
area. If a card has errors, the error information for that card is automatically
displayed in the status area without having to click its card column.
UAD Powered Plug-Ins Manual- 36 - Using UAD Powered Plug-Ins
System Info
(Windows)
Figure 9. The UAD System Information window (Windows)
UAD Powered Plug-Ins Manual- 37 - Using UAD Powered Plug-Ins
System Info
(Mac OS)
Figure 10. The UAD System Information window (Mac OS)
UAD Powered Plug-Ins Manual- 38 - Using UAD Powered Plug-Ins
UAD Configuration Window
The UAD Configuration Window (Figure 12 on page 45 and Figure 11 on
page 44) displays additional information about the UAD card and is also
used to modify some UAD settings.
Latency
Calculator
DMA Settings
(Windows)
The number of active UAD Powered Plug-Ins, the sample rate, and the current
buffer size are displayed. The window uses this information to calculate and
display the resulting latency in milliseconds. In Mac OS, the latency calculator
is displayed in the System Information window.
Configuring Extra Buffers
Extra Buffers are required when “Buffer Size” displayed in the UAD Configuration Window is smaller than the actual ASIO buffer size selected for the active ASIO hardware device.
Note: Extra Buffers are not required for Cubase/Nuendo version 2 or
higher, Logic Audio, or Mac OS.
This situation may occur when users of Steinberg Cubase and Nuendo select
ASIO buffer sizes of 2048 samples or greater, or when UAD Powered plugIns are used with a DirectX wrapper. If the situation is not corrected, the use
of UAD Powered Plug-Ins will introduce excess host CPU load.
To configure the UAD for Cubase and Nuendo large ASIO buffer size support:
1. Launch the UAD Performance Meter.
2. Open the system menu by clicking the icon at the upper left of the Perfor-
mance Meter and select the ‘Configuration’ option.
3. Increase the Extra Buffers control until “New latency” matches the current
buffer size of the ASIO device.
4. Reset the ASIO device using one of the following methods:
•Close the re-open the session
•Stop then restart the audio engine
•Modify or reset the audio device settings
5. The “Current latency” display should now match the “New latency” dis-
play. Configuration of Extra Buffers is complete.
UAD Powered Plug-Ins Manual- 39 - Using UAD Powered Plug-Ins
DSP SettingsThese controls limit the maximum UAD CPU load before no more plugins will
be processed by the UAD.
Limit CPU LoadWithout UAD Powered Plug-Ins installed, overloading the host system with na-
tive (host based) plugins can cause dropouts and possibly system lockup.
Steinberg hosts, for example, provide a switch that allows you to trade latency for stability when the system is overloaded. Similarly, the UAD DSP load
cannot exceed 100% without unpredictable behavior.
With the Limit CPU Load feature, the UAD CPU can also be limited so the load
cannot exceed 100%, thereby increasing overall system stability in high load
situations. With very heavy UAD loads, CPU load limiting may also improve
host CPU performance.
There are many variables that affect DSP load (sample rate, bit depth, buffer
size, parameter values, mono/stereo, automation, host system, etc). Although
these variables are taken into account, the resulting measurement cannot be
absolutely accurate. This is due to variations in system configurations, specifically PCI bus loading which is impossible to predict. Systems that are heavily
loaded due to the presence of other devices or suboptimal configuration may
cause additional DSP loading that cannot be predicted by the plugin load calculator. The CPU load limit should be reduced in this case.
It is possible for certain (non-typical) conditions to be met where another
UAD plugin can’t be added, even when the UAD Meter says you should have
CPU available when compared to the CPU Load Limit value.
Limit CPU Load
UAD CPU Load Limiting is enabled when this box is checked.
CPU Load Limit
This setting controls the maximum UAD CPU when load limiting is enabled. It
has no affect when CPU load limiting is off.
Note: When Limit CPU Load is enabled and the CPU Load Limit is exceeded
when instantiating a new UAD plugin, the plugin that was just added will be
disabled. Even though its interface will load, it will not process audio.
UAD Powered Plug-Ins Manual- 40 - Using UAD Powered Plug-Ins
User Interface
Settings
Controls Mode
This setting determines how Powered Plug-In parameter knobs respond to adjustment. Three control modes are offered: Circular, Relative Circular, and Linear.
Note: To increase resolution when in adjusting rotary controls in circular and
relative circular modes, increase the radius of the mouse relative to the knob
while dragging (i.e. move the mouse farther away from the knob while dragging in a circular motion).
Circular (jump)
In Circular mode, the software knobs behave similar to physical knobs. Values are changed by clicking on the knob then rotating in a circular direction.
When the edge of the knob is clicked, the parameter value jumps to the
mouse position.
Relative Circular (grab)
Relative Circular mode operates similar to Circular mode, but the knob value
does not jump to the mouse position when clicked. Instead, the knob value is
modified relative to its original value.
In this mode you can click anywhere on the knob to make an adjustment originating at the original value. You don’t have to click on the current knob position.
Linear (slider)
In Linear mode, the knob is adjusted by dragging horizontally or vertically instead of by rotating. This behavior is similar to moving a slider.
Use Host Mode
When Use Host Mode is checked, the control mode set within the host application preferences is used if this feature is supported by the host. This setting
forces the host to override the control mode set in the UAD user interface settings.
UAD Powered Plug-Ins Manual- 41 - Using UAD Powered Plug-Ins
Note: When Use Host Mode is checked, the UAD Meter user interface set-
tings have no effect unless control mode is NOT supported by the host.
Modifier Key
(Mac OS)
The Modifier Key drop-menu allows you to specify which modifier key will be
used for the “set to last saved value” keyboard shortcut. It also affects the “select + click” modifier. This feature is not supported under Windows. For a
complete list of keyboard shortcuts, see “Shortcuts” on page 29.
PCI Bus SettingsMIN_GNT is a low-level system setting that affects PCI bandwidth. The default
value of 64 is recommended for most systems. If you are experiencing crackles or dropouts, our technical support team may recommend a different value.
Important: System performance can be adversely affected by changing this
setting. This parameter DOES NOT AFFECT AUDIO LATENCY in any way!
AMD-8131
Mode
If your computer uses the AMD-8131 PCI controller chipset, check the “AMD8131 Compatible” box. This will improve UAD performance on these systems. For the new setting to take affect, you must reset the ASIO device using
one of the following methods:
•Close the re-open the session
•Stop then restart the audio engine
•Modify or reset the audio device settings
Note: Do not enable AMD-8131 Mode unless your computer uses this PCI
controller chipset. AMD-8131 Compatible Mode is only required when the
card is attached directly to an AMD-8131 PCI bus. If the UAD is in an external
PCI expansion chassis, this mode should be disabled (unchecked).
Macintosh G5 Systems
The AMD-8131 chipset is used in most Macintosh G5 systems. The UAD software automatically determines when it is running on a G5 with AMD-8131
and sets the mode appropriately. If the UAD is in an external PCI expansion
chassis, AMD-8131 mode should be unchecked.
UAD Powered Plug-Ins Manual- 42 - Using UAD Powered Plug-Ins
Misc Settings
(Mac OS)
Release all DSP resources on AudioUnit bypass
Some Audio Unit hosts dynamically bypass plugins when they are not being
used during playback, for example when no audio is present at the current
playback position. As of version 3.9.0, UAD plugins are no longer unloaded/reloaded each time the host performs this dynamic bypass. Instead,
the UAD plugins stay loaded on the card, which reduces playback glitches.
Checking the “Release all DSP resources on AudioUnit bypass” option will unload UAD plugins from the card during dynamic bypassing. When the option
is checked, UAD DSP usage may be reduced during dynamic bypassing, but
the possibility of glitching during playback is increased.
Note: This setting affects the Mac OS X Audio Units platform only.
Force Logic Live Mode
When UAD v4.3.0 (and higher) and Logic 7.2.1 (and higher) are used together and this setting is checked, all Logic tracks with UAD plugins are
forced into "Live Mode" and latency is reduced. Reduced latency is useful for
tracking when Logic's Software Monitoring feature is active.
When Live Mode is active, UAD latency is twice the hardware I/O buffer
size. In Logic versions prior to 7.2.1 (and later versions when live mode is disabled), UAD latency is determined by the larger of the hardware I/O buffer
size and the Process Buffer Range setting within Logic. Since the minimum Process Buffer Range setting ("Small") in Logic 7 corresponds to 512 samples,
this means the minimum possible UAD latency is 1024 samples (the current latency is displayed in the UAD Meter System Information window) when Live
Mode is inactive.
Note: On dual processor machines Live Mode forces all plugins on tracks
with UAD plugins (and any aux/busses fed by those tracks) to run on one processor only. To allow host plugins to run on both processors under these conditions, deactivate this setting.
UAD Powered Plug-Ins Manual- 43 - Using UAD Powered Plug-Ins
Configuration
Window
(Mac OS)
Figure 11. The UAD System Configuration window (Mac OS)
UAD Powered Plug-Ins Manual- 44 - Using UAD Powered Plug-Ins
Configuration
Window
(Windows)
Figure 12. The UAD System Configuration window (windows)
UAD Powered Plug-Ins Manual- 45 - Using UAD Powered Plug-Ins
Delay Compensation
Compensation
Overview
When UAD Powered Plug-Ins are used, audio data to be processed by a Powered Plug-In is sent by the host application to the UAD card. The audio is then
processed by the UAD card and sent back to the host application.
This back-and-forth shuffling of audio data produces a latency (delay) in the
audio signal being processed. Latency time is determined by the sample rate,
the hardware device driver (ASIO or similar) buffer setting, and the Extra Buffers (if any) in the UAD Configuration window.
If this latency is not compensated, the processed audio will not be perfectly
synchronized with unprocessed audio. Fortunately, most host applications automatically compensate for this latency when plugins are used on track inserts
by simply turning on the “Plugin Delay Compensation” or similar Preferences
setting. Some hosts even provide “Full Plugin Delay Compensation” throughout the entire signal path, including sends, groups, and buses.
Important: Delay compensation is fully automatic and requires no user in-
tervention when UAD Powered Plug-Ins are used in hosts that support “Full Plugin Delay Compensation.”
Host PDC
Implementation
Table 2 below lists the current implementation of plugin delay compensation
(PDC) in the officially supported UAD host applications.
Sony ACID Pro 5WindowsDigidesign Pro Tools LEWin / Mac
Sony Sound Forge 8WindowsImage-Line FL StudioWindows
Ableton Live 5Win / MacCelemony MelodyneWin / Mac
Cakewalk Sonar 5WindowsTascam GigaStudio 3Windows
Magix Samplitude 7 & 8WindowsMOTU Digital Performer 4.12Macintosh
Mackie Tracktion 1 & 2WindowsBIAS Peak 4Macintosh
Adobe Audition 2WindowsApple WaveburnerMacintosh
Apple Logic 7.1MacintoshApple GaragebandMacintosh
MOTU Digital Performer 4.5MacintoshApple SoundtrackMacintosh
Pro Tools TDM HD 6.7MacintoshApple Final Cut ProMacintosh
BIAS Peak Pro 5Macintosh
Spark XL 2.8Macintosh
UAD Powered Plug-Ins Manual- 46 - Using UAD Powered Plug-Ins
Important: The following sections about delay compensation apply only
when using hosts that do NOT implement full plugin delay compensation. See
“Host PDC Implementation” on page 46.
Depending on the host application implementation, the delay compensation
feature may not provide automatic compensation when UAD Powered PlugIns are inserted on sends, groups, or buses. In this situation, the solution is to
use the UAD Delay Compensator plugin (“UAD Delay Compensator plugin”
on page 48).
UAD DelayComp should not be used in situations where the host application
provides delay compensation automatically, such as on track inserts. Some
host applications provide fully automatic delay compensation throughout the
entire signal path. UAD DelayComp is not needed at all in such hosts (see
Table 2 on page 46).
These explanations of delay compensation apply primarily to playback only.
For more information about using UAD Powered Plug-Ins for live performance
and during recording, see “Live Processing” on page 59.
Host Application
Settings
For information about using UAD Powered Plug-Ins on audio tracks while simultaneously running MIDI tracks, see “UAD Track Advance” on page 56.
For optimum results, the “Plugin Delay Compensation” option setting should
be enabled in the host application. This will provide automatic latency compensation when UAD plugins are used on track inserts (and
sends/groups/buses if full compensation is supported), so the UAD DelayComp will not have to be used. This option is usually found in the audio or plugin preferences window. The specific location of the setting for this option
within some popular applications is as follows:
(Project independent; session file must be open to configure)
• Ableton Live: Options>Delay Compensation
UAD Delay Compensator plugin
DelayComp
Overview
When to use
DelayComp
The UAD Delay Compensator (DelayComp for short) is a simple plugin which
can be used to synchronize unprocessed tracks with those that are processed
by UAD Powered Plug-Ins. It provides a mechanism of delay compensation for
situations when the host application does not implement automatic plugin latency compensation, such as on sends, groups, and buses (see Table 2 on
page 46).
The UAD Delay Compensator acts as a dummy UAD Powered Plug-In, automatically introducing the necessary amount of latency for tracks which are
NOT processed by UAD Powered Plug-Ins. It requires no DSP from the host
CPU or the UAD card and allows you specify the number of UAD Powered
Plug-Ins instances you wish to compensate.
Figure 13. The UAD Delay Compensator plugin window
UAD DelayComp should be used whenever unprocessed audio tracks are
played alongside audio tracks that are assigned to a send/group/bus that is
using a UAD plugin(s). In this scenario, inserting a UAD DelayComp plugin
on the UNPROCESSED track(s) will automatically re-synchronize the audio.
VSTiCubase and Nuendo currently do not automatically compensate for latency
on MIDI virtual instrument (VSTi) tracks. Therefore, UAD DelayComp should
also be used on non-VSTi tracks when VSTi’s are in use.
Note: Check out our UAD DelayComp Examples on the UAD Powered Plug-
Ins CD-ROM (or download them from our website) for “real-world” examples
formatted for several popular host applications.
UAD Powered Plug-Ins Manual- 48 - Using UAD Powered Plug-Ins
Plugs ParameterThe DelayComp Plugs parameter value to be used on an unprocessed track or
tracks is simply the number of UAD Powered Plug-Ins that are being used in sequence on the send, group, or bus.
For example, if three separate sends are used and each send has one instance of UAD plugins, the Delay Compensator Plugs value for the unprocessed tracks would be one. However, if one send/group/bus is used that has
three instances of UAD Powered Plug-Ins stacked up, the Delay Compensator
Plugs value for the dry tracks would be three.
Note: The Delay Compensator “Plugs” value matches the total of UAD Pow-
ered Plug-Ins used serially (stacked one above another in series), NOT the total number of UAD Powered Plug-Ins used.
Samples
parameter
Grouping Tracks
Requiring
DelayComp
The Samples parameter shifts the audio with single-sample accuracy in either
direction. It is provided mainly for compensation of the Pultec EQ (“Compen-
sating for Pultec EQ” on page 51), Precision Limiter (“Compensating for Pre-
cision Limiter” on page 52), Precision Equalizer (“Compensating for Precision
Equalizer” on page 53), and Precision Multiband (“Compensating for Precision Multiband” on page 54). However, it can be used anytime minute shift-
ing of audio is desired. Audio can be shifted up to 128 samples in either direction.
The UAD DelayComp plugin is generally used on track inserts. However,
when many tracks require delay compensation, instead of placing individual
Delay Compensator plugins on each track you may find it easier to send the
output of each unprocessed tracks to a bus or group. Then simply put one
UAD Delay Compensator on that bus or group.
UAD Powered Plug-Ins Manual- 49 - Using UAD Powered Plug-Ins
DelayComp Examples
Important: Delay compensation is fully automatic and requires no user in-
tervention when UAD Powered Plug-Ins are used in hosts that support full plugin delay compensation. See “Host PDC Implementation” on page 46.
InsertSituation: You have a song with bass, drums, and guitar. You want a room
simulator on the guitar so you put an RS-1 on an insert of the guitar track. Result: All tracks are perfectly aligned.
Solution: None needed. Delay compensation on track inserts is handled automatically by most host applications.
SendSituation: You have a song with bass, drums, guitar, and 2 vocal tracks. You
want a fantastic reverb on the vocals so you send both vocal tracks to the UAD
RealVerb Pro via an effect send. Result: The RealVerb Pro effect return plays
late in relation to the dry tracks.
Solution: Send the output of all the tracks (including the dry vocal tracks but
NOT the RealVerb Pro return) to a different send/group/bus and put one
UAD DelayComp with a Plugs value of 1 on this send/group/bus that contains the dry tracks. Keep the Sample value at zero.
Group/BusSituation: You have a song with bass, drums, guitar, and 2 vocal tracks. You
want a smoother vocal blend so you put both vocal tracks on a group/bus for
compression with the infamous LA2A. Result: The vocal tracks play late in relation to the instrument tracks.
Solution: Send the output of the unprocessed instrument tracks (but not the vocal tracks or LA2A return) to a different group/bus and put one DelayComp
with a Plugs value of 1 on this group/bus that contains the unprocessed
tracks. Keep the Sample value at zero.
Note: Check out our UAD DelayComp Examples on the UAD Powered Plug-
Ins CD-ROM (or download them from our website) for “real-world” examples
formatted for several popular host applications.
UAD Powered Plug-Ins Manual- 50 - Using UAD Powered Plug-Ins
Compensating for Pultec EQ
The UAD Pultec and UAD Pultec-Pro equalizers use an internal sample rate of
192kHz to achieve their magic quality. This upsampling results in a slightly
larger latency than other UAD plugins. Therefore, they require slightly more
compensation to remain perfectly synchronized with other tracks. Specifically, they require an extra 13 samples of compensation when the session
sample rate is below 100kHz.
Therefore, when using the DelayComp or TrackAdv plugin to manually compensate for a Pultec EQ, enter a Samples value of 13 (in addition to the appropriate “Plugs” value) for each instance of Pultec and Pultec-Pro. The keyboard shortcuts PageUp/PageDown and Shift+Arrow automatically add the
13-sample Pultec value for your convenience.
Important: Compensating for Pultec and Pultec-Pro is not required if the
host application supports full plugin delay compensation throughout the signal path, or when it is used only on the outputs. See “Host PDC Implementa-
tion” on page 46.
Pultec
Group/Bus
Example
Note: When running audio at or above 100kHz resolution, no Pultec upsam-
pling is performed. In this case, leave the Samples value at zero.
Situation: You have a song with bass, drums, guitar, and 2 vocal tracks. You
want a fat, warm vocal blend so you put both vocal tracks on a group/bus
and apply one instance of Pultec EQ to the vocal bus. Result: The vocal tracks
play late in relation to the instrument tracks.
Solution: Send the output of the unprocessed instrument tracks (but not the vocal tracks or the Pultec return) to a different group/bus, and put one DelayComp with a Plugs value of 1 and a Samples value of 13 on this group/bus
that contains the dry non-vocal tracks. If you put 2 Pultec EQ’s stacked in series on the vocal bus, the unprocessed bus DelayComp Plugin value would be
2, and the Samples value would be 26.
Note: UAD Pultec-Pro only requires one compensation per instance. For ex-
ample, if using both MEQ-5 and EQP-1A within a single Pultec-Pro, only one
instance compensation is required.
UAD Powered Plug-Ins Manual- 51 - Using UAD Powered Plug-Ins
Compensating for Precision Limiter
The Precision Limiter has a 1.5ms look-ahead window to ensure clipping does
not occur. This look-ahead function results in a slightly larger latency than
other UAD plugins. This is not normally an issue because the Precision Limiter
is designed to be used for program material on the output bus, where latency
is not a consideration. However, if the Precision Limiter is used elsewhere in
the signal chain and the host does not automatically compensate for latency
at that point in the signal chain, it requires slightly more compensation to remain perfectly synchronized with other tracks.
Therefore, when using the DelayComp or TrackAdv plugin to manually compensate for the Precision Limiter, enter the Samples value from Table 3 below
(in addition to the appropriate Plugs value) for each instance of Precision Limiter. Since the maximum Samples value in one DelayComp instance is 128,
more than one DelayComp instance will be required (in series) if the sample
rate is 88.2kHz or higher.
Important: Compensating for Precision Limiter is not required if the host ap-
plication supports full plugin delay compensation throughout the entire signal
path, or when it is used only on the outputs. See “Host PDC Implementation”
on page 46.
Precision Limiter
Group/Bus
Examples
The compensation value to use depends on the session sample rate. Use the
Table 3 values in DelayComp to compensate for Precision Limiter latency
Situation: You have a song with bass, drums, guitar, and 2 horn tracks. The
session is running at 44.1kHz.You want to maximize the level for the horns so
you put both horn tracks on a group/bus and apply one instance of Precision
Limiter to the horn bus. Result: The horn tracks play late in relation to the other
instrument tracks.
UAD Powered Plug-Ins Manual- 52 - Using UAD Powered Plug-Ins
Solution: Send the output of the unprocessed instrument tracks (but not the
horn tracks or the Precision Limiter return) to a different group/bus, and put
one DelayComp with a Plugs value of 1 and a Sample value of 64 on this
group/bus that contains the dry non-horn tracks. If you put 2 Precision Limiters
stacked in series on the horn bus, the unprocessed bus DelayComp Plugs
value would be 2, and the Sample value would be 128.
Here’s another example with the same situation, but with a session sample
rate of 96kHz. Solution: Send the output of the unprocessed instrument tracks
(but not the horn tracks or the Precision Limiter return) to a different
group/bus. Insert one DelayComp with a Plugs value of 1and a Samples
value of 128, and another DelayComp with a Plugs value of 0 and a Samples
value of 12 (i.e. 140 – 128) on the group/bus that contains the dry non-horntracks. The latency of both groups/buses is now the same, so the playback
timing is correctly aligned.
Note: You can keep it simple: Use the Precision Limiter only on outputs (as its
design was intended), or only in hosts that have full plugin delay compensation!
Compensating for Precision Equalizer
The Precision Equalizer uses an internal sample rate of 192kHz to facilitate its
amazing sonic quality. This upsampling results in a slightly larger latency than
other UAD plugins. Therefore, it requires slightly more compensation to remain perfectly synchronized with other tracks. This is not normally an issue because the Precision Equalizer is designed to be used for program material on
the output bus, where latency is not a consideration. However, if the Precision
Equalizer is used elsewhere in the signal chain and the host does not automatically compensate for latency at that point in the signal chain, it requires
slightly more compensation to remain perfectly synchronized with other
tracks.
Therefore, when using the DelayComp or TrackAdv plugin to manually compensate for the Precision Equalizer, enter the Samples value from Table 4 on
page 54 (in addition to the appropriate “Plugs” value) for each instance of
Precision Equalizer.
Important: Compensating for Precision Equalizer is not required if the host
application supports full plugin delay compensation throughout the entire signal path, or when it is used only on the outputs. See “Host PDC Implementa-
tion” on page 46.
UAD Powered Plug-Ins Manual- 53 - Using UAD Powered Plug-Ins
The compensation value to use depends on the session sample rate. Use the
following values to compensate for Precision Equalizer latency when using it
on track inserts or buses.
Situation: You have a song with bass, drums, guitar, and 4 string tracks. You
want to change the EQ for all the strings so you put the string tracks on a
group/bus and apply one instance of Precision Equalizer to the string bus. Result: The string tracks play late in relation to the other instrument tracks.
Solution: Send the output of the unprocessed instrument tracks (but not the
string tracks or the Precision Equalizer return) to a different group/bus, and
put one DelayComp with a Plugs value of 1 and a Sample value from Table 4
on page 54 on this group/bus that contains the dry non-string tracks. If you
put 2 Precision Equalizers stacked in series on the string bus, the unprocessed
bus DelayComp Plugs value would be 2, and the Sample value would be
twice the chart value.
Compensating for Precision Multiband
The Precision Multiband requires a large processing buffer to perform its
sonic wonders. This buffer results in a significantly larger latency than other
UAD plugins. This is not normally an issue because the Precision Multiband is
designed to be used for program material on the output bus, where latency is
not a consideration. However, if the Precision Multiband is used elsewhere in
the signal chain AND the host does NOT automatically compensate for latency at that point in the signal chain, the latency must be manually compensated.
Important: Compensating for Precision Multiband latency is not required if
the host application supports full plugin delay compensation throughout the
entire signal path, or when it is used only on the outputs. See “Host PDC Im-
plementation” on page 46.
UAD Powered Plug-Ins Manual- 54 - Using UAD Powered Plug-Ins
The Precision Multiband latency depends on the session sample rate. Latency
values are listed in Table 5 below.
Session Sample RatePrecision Multiband Latency Value
44.1kHz15,360 Samples
48kHz16,896 Samples
88.2kHz30,720 Samples
96kHz33,792 Samples
176.4kHz(not supported)
192kHz(not supported)
Because manually compensating for Precision Multiband latency in hosts that
don’t support full plugin delay compensation can be complicated, to avoid
timing errors in these hosts we generally recommend using Precision Multiband only on outputs, so no manual compensation is required.
The FormulaTo manually compensate for Precision Multiband latency when used on
groups/buses in hosts that don’t support full PDC, use the following formula:
L1 ÷ L2 = UAD DelayComp(s) value
Where “L1” is the Precision Multiband latency from Table 5, and “L2” is the
latency from the UAD Meter System Information window (note that at least
one UAD plugin must be running in the host to obtain a valid value).
This formula will arrive at the DelayComp Plugs parameter value (whole number result), or Plugs plus Samples value (non-whole number result) needed for
compensation. Since the maximum Plugs/Samples value in one DelayComp
instance is 10/128, more than one DelayComp instance will be required (in
series) if the Plugs/Samples value exceeds 10/128, which can happen at
lower buffer sizes and/or higher sample rates.
Precision
Multiband
Group/Bus
Examples
Situation: You have a session with bass, drums, piano, and 2 vocal tracks.
The session is running at 44.1kHz and your I/O buffer is set to 512 samples.
You want to tighten up the rhythm section so you put the bass, drum, and piano tracks on a group/bus and apply one instance of Precision Multiband to
the rhythm section group/bus. Result: The rhythm section plays late in relation
to the vocal tracks.
UAD Powered Plug-Ins Manual- 55 - Using UAD Powered Plug-Ins
Solution: Send the output of the vocal tracks (but not the rhythm tracks or the
Precision Multiband return) to a different group/bus. Then enter the numbers
into the formula:
15,360 ÷ 1,024 = 15
Now put one DelayComp with a Plugs value of 10, and another DelayComp
with a Plugs value of 5 on the group/bus that contains the vocal tracks. The
latency of both groups/buses is now the same, so the playback timing is correctly aligned.
Here’s another example with the same track setup, but with a session sample
rate of 48kHz and an I/O buffer size of 1024 samples. Use the formula to arrive:
16,896 ÷ 2048 = 8.25
When a non-whole number results from the formula, the Samples parameter
must be used in addition to the Plugs parameter. The Samples value to use is
the fraction (in this case 0.25) times the UAD latency (from the UAD System
Info window, in this case 2048). Therefore in this example, the total Samples
value is 512. To finish the example:
Insert one DelayComp with a Plugs value of 8 and a Samples value of 128,
and three more DelayComps with a Plugs value of 0 and a Samples value of
128 each on the group/bus that contains the vocal tracks. The four Samples
values sum to 512 samples, which is 0.25 of one Plugs value (2048 x .25 =
512). The latency of both groups/buses is now the same, so the playback tim-
ing is correctly aligned.
Note: You can keep it simple: Use the Precision Multiband only on outputs
(as its design was intended), or only in hosts that have full plugin delay compensation!
UAD Track Advance
OverviewThe previous discussions on delay compensation (see “Delay Compensation”
on page 46) apply mainly when using only audio tracks. When MIDI tracks
are played simultaneously alongside audio tracks, a different (but related)
synchronization issue can arise.
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Let’s say you have a MIDI track and an audio track with a UAD plugin on the
audio track insert. In this scenario, the host application will automatically
compensate for latency and no use of the UAD DelayComp or UAD Track Advance is required.
However, if the audio track is sent to a send/group/bus and that
send/group/bus has a UAD plugin on it, the audio track will be delayed in
relation to the MIDI track because the host does not compensate for latency
automatically on groups/buses (unless full-path latency compensation is implemented in the host). If the MIDI track was an audio track, you would use the
UAD DelayComp on it to compensate for the latency. But you can’t put a UAD
DelayComp on a MIDI track, so what to do?
Enter the UAD Track Advance plugin (TrackAdv for short). It operates just like
the DelayComp plugin, but backwards. Instead of delaying unprocessed
tracks, it shifts them forward. It does this by reporting to the host application
that a track has a UAD plugin on it, so the host compensates for the latency.
However, the track audio is not actually processed by the UAD so the net result is that the audio plays early.
When to use
TrackAdv
How to use
TrackAdv
Figure 14. The UAD Track Advance plugin window
Note: The Track Advance plugin only works in hosts that support partial
UAD TrackAdv should be used whenever MIDI tracks are played alongside
audio tracks that are assigned to a send/group/bus that is using UAD plugin(s).
Important: UAD TrackAdv should not be used in host applications that pro-
vide full plugin delay compensation throughout the entire signal path. UAD
TrackAdv or DelayComp is not needed at all in such hosts. See “Host PDC Im-
plementation” on page 46.
UAD TrackAdv is designed to be used on audio track inserts of tracks that are
assigned to a send/group/bus that has one or more UAD plugins applied. By
first advancing the audio with TrackAdv on the track insert then processing
the same track on a send/group/bus that has a UAD plugin, the “net latency
result” is zero and the audio will be perfectly aligned with the MIDI tracks.
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Plugs parameterThe TrackAdv Plugs parameter value to be used on a track insert is simply the
number of UAD plugins that are being used in sequence on the send, group,
or bus that the track is assigned to.
For example, if three separate sends are used and each send return has one
instance of UAD plugins, the TrackAdv Plugin value for the audio tracks insert
would be one. However, if one send/group/bus is used that has three instances of UAD Powered Plug-Ins stacked up, the TrackAdv Plugs value for the
tracks inserts would be three.
Note: The TrackAdv “Plugs” value on the track insert matches the total of
UAD Powered Plug-Ins used serially (stacked one above another in series) on
the send/group/bus that the track is assigned to, NOT the total number of
UAD Powered Plug-Ins used.
Samples
parameter
The Samples parameter shifts the audio with single-sample accuracy in either
direction. It is provided mainly for compensation of the Pultec EQ (“Compen-
sating for Pultec EQ” on page 51 for more information). However, it can be
used anytime minute shifting of audio is desired. Audio can be shifted up to
128 samples in either direction.
Note: The keyboard shortcuts PageUp/PageDown and Shift+Arrow auto-
matically add the 13-sample Pultec value for your convenience.
TrackAdv Examples
InsertSituation: You have one track with MIDI and one track with audio. You put a
UAD plugin on the audio track. Result: All tracks are perfectly aligned.
Solution: None needed. Delay compensation on track inserts is handled automatically by most host applications.
SendSituation: You have a song with drums and guitar on audio tracks, and a MIDI
bass line. You want a cohesive room reverb on the audio tracks so you send
them to the UAD RealVerb Pro via an effect send. Result: The RealVerb Pro effect return plays late in relation to the MIDI track.
Solution: Put a TrackAdv plugin on the track insert of the audio tracks with a
Plugs value of 1. If you had an 1176LN and a RealVerb Pro on the send return, the TrackAdv Plugs value would be 2. Keep the Sample value at zero.
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Group/BusSituation: You have a song with 2 vocals on audio tracks, and a MIDI piano.
You want a smoother vocal blend so you put both vocal tracks on a
group/bus for compression with the infamous LA2A. Result: The vocal tracks
play late in relation to the MIDI track.
Solution: Put a TrackAdv with a Plugin value of 1 on the track inserts of the vocal tracks. Keep the Sample value at zero.
Situation: You have a song with drums, guitar, and 2 separate vocals on audio tracks, and a MIDI bass line. You want a smoother vocal blend so you put
both vocal tracks on a group/bus for compression with the 1176LN. Result:
The vocal tracks play late in relation to the instrument tracks.
Solution: Put a TrackAdv with a Plugin value of 1 on the track inserts of the vocal tracks. Keep the Sample value at zero. Note that the DelayComp plugin
is not need at all in this situation.
Live Processing
The previous discussion of delay compensation applies primarily to playback
and mixing of existing tracks. During recording (tracking), the primary concern usually centers around getting the absolute lowest possible latency out of
your hardware and software combination. The lower the latency is, the closer
you can get to a realtime, “ears match the fingers” performance situation in
the digital environment where some latency is unavoidable.
Minimizing realtime latency is simply a matter of setting the hardware device
driver (ASIO or similar) buffer setting as low as possible before system overloads or diminished audio quality (such as distortion) occurs. The manufacturer of the sound output device in use may offer additional tips for optimizing
latency on systems that use their hardware.
Note: Keep in mind the latency for each instance of UAD Powered Plug-Ins
is equal to twice the current buffer size of the host system. This is because audio needs to travel to the UAD card, then back again. For example, with a
buffer size of 256 samples, one Powered Plug-In will introduce 512 samples
of latency, and two Powered Plug-Ins in succession will introduce 1024 samples of latency.
UAD Powered Plug-Ins Manual- 59 - Using UAD Powered Plug-Ins
DSP Usage
The UAD card features an on-board CPU and 4 MB of memory for processing
Powered Plug-Ins. The host system memory and CPU are never used for Powered Plug-Ins processing. However, there will always be a small amount of
load on the host CPU induced by PCI data transfer and user interface operations. This is unavoidable when using a DSP card.
• UAD CPU usage is proportional to the host application sample rate and sys-
tem PCI bus speed. Therefore, more plugins can be used simultaneously in
a 44.1K session than in a 96K session, and likewise a higher speed PCI bus
will use less CPU load than a slower bus.
• Bypassing individual components will conserve CPU. For example, bypass-
ing the compressor in the EX-1 when only the EQ is in use, and/or bypassing any of the unused bands of the EX-1 EQ will use less UAD CPU.
• The UAD CPU resources required by each successive UAD Powered Plug-In
instance will slightly decrease.
• A chart showing expected plugin counts can be found on our website:
As of version 4.0, the time-based parameters of several UAD Powered PlugIns can be synchronized to the tempo of the host application using the Tempo
Sync feature.
When Tempo Sync is activated, the time-based parameters that are available
for synchronization are changed to note duration values, and will sync to the
tempo of the host application using the displayed note value.
Figure 15. The Tempo Sync feature within UAD DM-1L
Note: Not all host applications support Tempo Sync. In such hosts, the tempo
sync features will not function.
UAD Powered Plug-Ins Manual- 60 - Using UAD Powered Plug-Ins
Tempo Sync
Plugins
Tempo Sync is supported in the following plugins: Roland RE-201, UAD Nigel
and submodules (Phasor, ModFilter, TremFade, ModDelay, Echo), and UAD
CS-1 and submodules (DM-1, DM-1L, RS-1).
ActivationTo activate Tempo Sync, click the “Sync” button within the plugin interface.
The Sync button “LED” will illuminate and the time parameters will change
from a time-based display to a note value (see Figure 15).
Note: When Tempo Sync is activated, the plugin will automatically switch
the time or rate parameter(s) to the nearest available note value(s) given the
range of the parameter in question and the current tempo.
Available Note
Values
The note values that are available for selection are listed in Table 6 on
page 61. The values are listed in musical notation as a division of measures.
For example 1/4 = one quarter note, 1/1 = one whole note, 4/1 = four
whole notes, and so forth.
The available note values were chosen to allow syncing to tempo in odd time
signatures as well the common 4/4 time signature.
LFO rate parameters have their note values listed from longest to shortest,
since long note values correspond to slow LFO rates.
A quarter note is always a quarter note, independent of the time signature. In
different time signatures a quarter note can represent different numbers of musical beats (e.g. 6/8 ) or different fractions of a bar (e.g. 5/4). For example,
say the time signature is 6/8 and the delay time tempo sync note value is
1/4. If a sound occurs on beat one of the measure then its delay will occur on
beat 3, which is 1/4 note (i.e. two 8th notes) later.
Note: The “beat” value in a sequencer's BPM tempo setting always refers to
a quarter note, independent of time signature.
UAD Powered Plug-Ins Manual- 61 - Using UAD Powered Plug-Ins
Range LimitsSome parameters in Tempo Sync mode cannot access the entire note value
range in Table 4, because their maximum values would always be out of
range above certain note values (assuming a maximum usable tempo of 300
BPM; 250BPM for Roland RE-201). These parameter limits are:
• DM-1, RS-1 time – 300ms: maximum 1/4D
• DM-1L time – 2400ms: maximum 3/1
• Nigel Echo time – 1200ms: maximum 1/1D
• Nigel Tremolo fade in/onset – 4000ms: maximum 5/1
• Roland RE-201 Head 1 range: 5/32 – 1/64
• Roland RE-201 Head 2 range: 1/4 – 1/32
• Roland RE-201 Head 3 range: 1/2T – 1/32D
Entering ValuesIn addition to adjusting the parameter knob, the two following methods can
be used for entering Tempo Sync values.
Arrow Keys
After clicking the parameter to select it, the arrow keys can be used to scroll
through available note values.
Text Entry
Direct text entry is also available (see “Text Entry” on page 28). Any notation
values can be entered (fraction or decimal), and the values are automatically
converted to the nearest appropriate setting.
For example: If 3/4 or 6/8 is entered using text entry, 1/2D is displayed because a dotted half note equals three quarter notes, which is the duration of
one measure in a time signature of 3/4 or 6/8. If 12/8 is entered with text
entry, 1/1D is displayed because a dotted whole note equals six quarter
notes, which is the duration of one measure in a time signature of 12/8 (or
two measures in a time signature of 3/4 or 6/8).
This means you can create a tempo sync duration of one measure for any time
signature by simply typing in the time signature (assuming there is a match in
the beat table).
Similarly, if 1/12 is entered with text entry, 1/8T is displayed because an
eighth note triplet is equivalent to one-twelfth of a measure (if in 4/4 time).
UAD Powered Plug-Ins Manual- 62 - Using UAD Powered Plug-Ins
Out of rangeWhen a parameter note value is out of range of the current tempo note value,
the note value is displayed in parentheses on a red background (see
Figure 16).
Figure 16. Tempo Sync note value display
Modes with
Tempo Sync
The UAD DM-1 and UAD DM-1L plugins (and DM-1 within CS-1) have a
Mode menu (see “Mode Pop-up Menu” on page 213) that switches the plugin
operation between delay, chorus, and flanger mode.
In these plugins, when the Mode is set to DualDelay and PingPong, the delay
Time and modulation Rate parameters are simultaneously available for
Tempo Sync.
However, when the plugin is set to a Chorus or Flanger mode, only the Rate
is available for Tempo Sync. This enables the more typical and musical chorus/flange effect by only syncing the modulation Rate to the tempo while the
delay time remains constant.
In UAD Nigel (and the submodules within Nigel), there are several ModFilter
modes that cannot be tempo-synchronized. Additionally, ModDelay does not
sync to tempo when the LFO is set to one of the “Trem” types. In these cases,
the Sync enable switch is greyed out and cannot be enabled.
Additionally, the UAD Nigel/TremFade Fade In and Onset parameters have
a setting of “None” which allows you to set these parameters to the corresponding normal “None” value when in Tempo Sync mode. The Rate parameter has an “Off” setting which corresponds to a normal value of 0 Hz.
Roland RE-201
Tempo Sync
When the RE-201is in Tempo Sync
mode, note values can be imprecise
due to the fixed tape head relationships. Values that are imprecise approximations (but are within the available
delay time range) are displayed with a “+” or “–“ symbol. The leading head
in the current mode is accurately synced; the other values are based on the
fixed tape head relationship. Note that when a parameter note value is out of
range of the current tempo note value, the note value flashes (instead of in parentheses on a red background as in Figure 16).
UAD Powered Plug-Ins Manual- 63 - Using UAD Powered Plug-Ins
Multiple Cards
When multiple UAD cards are installed in the host computer, the CPU and
memory load of the cards are automatically balanced dynamically in realtime. With multiple cards there is no major difference in operating procedures, except that more Powered Plug-Ins can be loaded in the session.
Note: For information about authorizing copy-protected plugins on multiple
cards, see “Authorizing Multiple Cards” on page 67.
Power
Requirement
Up to four UAD cards can be installed simultaneously in the host computer.
Each UAD card uses a maximum of 14 watts of 5 volt power from the PCI bus.
The PCI specification provides for up to 25W per device, however some host
systems don't provide (or require) this much power.
Important: If insufficient power is available to the UAD cards, unpredict-
able behavior may result.
Multicard UseThe UAD card that has the lowest resource usage will receive the next Pow-
ered Plug-In load. Note that an individual UAD plugin cannot be split across
two (or more) UAD cards.
For example, let’s say you have two UAD cards installed, the UAD Meter displays 90%, you load another UAD plugin that requires 6% CPU, yet you get
a “plugin unable to load” message. This would occur if both cards are already at 95% (the meter shows the total available CPU, not the per-card
CPU), so a 6% plugin can’t load.
System Info
Window
UAD CPU and memory resources used for each installed card, and the ability
to enable/disable individual cards, is displayed in the System Information
window (see page 37).
Disabling CardsIndividual UAD cards can be disabled using the Card Enabled function (see
page 36). This can be useful, for example, if creating a session on a system
with multiple cards that will be transferred to a system with fewer cards.
Note: For optimum results, quit any applications using UAD plugins before
disabling/enabling cards.
If a Powered Plug-In is loaded on a card then that card is subsequently disabled, an error message will be displayed. This occurs because a plugin is assigned to a card when it is first instantiated. It stays assigned to the same card
until it is de-instantiated (i.e. removed from the insert slot).
UAD Powered Plug-Ins Manual- 64 - Using UAD Powered Plug-Ins
Host CPUUsing more than one card can cause a slight increase in host CPU require-
ments, so disabling unused cards can help you squeeze in a bit more host performance if you need it. Using additional devices on the PCI bus requires host
resources, so running 15 UAD plugins on three cards at five plugins per card
may require more host CPU than running the same 15 UAD plugins on one
card.
For example, if you are trying to minimize latency during tracking by using a
smaller buffer size (which will increase host CPU) and need a bit more host
CPU, disabling one or more UAD cards during tracking may give the extra
pinch of host CPU you need. The buffer size can then be increased and the
UAD card(s) re-enabled for mixing.
Optional Plug-Ins
OverviewThe UAD Powered Plug-Ins software installation bundles always includes ev-
ery component that is part of the current software version, such as drivers, plugins, UAD Meter application, and documentation. Version 4.3 includes 12
optional copy-protected plugins that can be authorized for an additional fee.
DreamVerb, Plate 140, Cambridge, Fairchild, Pultec-Pro, Precision Limiter,
Precision Equalizer, Precision Multiband, Roland CE-1, Roland Dimension D,
Roland RE-201, Neve 1073/1073SE, and Neve 1081/1081SE (also UAD
1176LN and UAD LA-2A with Project PAK) require authorization for unlimited
use. Without authorization, these plugins can be enabled to run for 14 days
without functional limitations in a timed demo mode (see “Demo Mode” on
page 71).
UAD PAKThe UAD cards are available in a variety of retail packages. The UAD-1 card
comes with the Ultra PAK, Studio PAK, and Project PAK. The UAD-1e card
comes with the Expert PAK and Express PAK.
The difference between each PAK (besides the UAD card itself) is the selection
of plugins that are included. Each PAK has either a set of included plugins, or
a voucher system that you use to specify the specific plugins you want. For a
list of specific plugins or vouchers that are included with each PAK, please
visit: http://www.uaudio.com/support/software/UAD/charts.html
To authorize the PAK plugins or redeem the voucher, create your account at
my.uaudio.com. Ultra PAK and Studio PAK licenses are issued automatically
and can be downloaded after entering your hardware identification number(s) into your my.uaudio.com account.
UAD Powered Plug-Ins Manual- 65 - Using UAD Powered Plug-Ins
Note: The Mackie UAD-1 card includes licenses for UAD 1176LN and UAD
LA-2A, but the Project PAK card does not.
PurchasingTo authorize the plugin for permanent unlimited use, an authorization license
key is purchased on the internet via our web-based online store. To purchase
authorizations, go to:
• http://my.uaudio.com/store/
ProcessTo purchase a plugin, you must have an account on our secure web server at
my.uaudio.com (your account ID is your email address). You enter your information, including UAD hardware identification number(s), into your account.
Plugins can then be securely purchased with a valid credit card or personal
check.
After payment is received, a “.reg” settings file containing the authorization
key(s) can then be downloaded directly from your personalized account
pages at my.uaudio.com. On the PC, this file is loaded into the host computer
containing the UAD card by simply double-clicking the file. On Mac OS, this
file is dragged onto the UAD Meter application icon (not the DSP/Memory
bar graph window!) or loaded using the “Load Settings File” menu item from
within the Meter.
.reg
Authorization
Key File
The specific details of the authorization process is detailed later in this section
(see “Plug-In Authorization Procedure” on page 72).
The .reg file contains the authorization key(s) that allow a plugin to run on the
authorized cards, and is independent of the machine and operating system.
The authorizations can be used on multiple machines if the card is moved
around (for example, if a PCI expansion chassis is shared between a laptop
and desktop machine). These authorizations will remain valid even if the plugin software is subsequently replaced with the same or newer version, or if
any host system hardware or operating system changes are made.
The .reg files contain only the Hardware ID and authorization codes that enable a plugin to run on specific UAD card(s). It does not contain other system
information that restrict use of the cards or authorized plugins.
Note: It is the UAD hardware that is authorized, not the software plugin.
UAD Powered Plug-Ins Manual- 66 - Using UAD Powered Plug-Ins
If the UAD card is installed into a different system, the same (already acquired) .reg file must be loaded into the different computer and the card becomes authorized to run the plugin on that system. The same UAD and its associated .reg file can be loaded into an unlimited number of computer
systems (including Windows and Mac systems, as the card and key file are
cross-platform).
Important: The .reg settings file contains the authorization key for the spe-
cific UAD card. It is required every time the card needs to be authorized, such
as if it is installed into a different computer. Back it up and keep it in a safe
place!
Important: The optional plugins are contained within the UAD software in-
staller, not the .reg key file. Download and install the latest UAD software version to ensure the optional plugins that you are authorizing are installed.
Mac OSIn Mac OS X, once a card is authorized and it is used with a different System
or CPU, you can copy the com.uaudio.uad.plist file (inside Library:Preferences) into the current Library:Preferences instead of loading the .reg file.
Order
Fulfillment
Timing
Purchasing and downloading plugin authorizations is a completely automatic
process. Purchased plugin authorization keys can now be downloaded within
minutes of payment verification.
Note: We recommend you do not wait until the last day of demo period to
purchase plugin authorizations, in case there is a unexpected delay in obtaining authorizations.
Authorizing Multiple Cards
When you buy a copy-protected plugin, your purchase is valid for up to four
UAD cards. However, the authorization key is tied to the specific Hardware
IDs entered during purchase. If you have four cards when you purchase the
plugin, your .reg file will authorize all four cards. If you have one card during
purchase then later acquire another card(s), you will need to acquire a new
.reg file containing the authorization for the new card(s). However, there is no
charge for the new .reg file containing the additional authorizations. Your
purchase buys authorizations for a maximum of four cards.
UAD Powered Plug-Ins Manual- 67 - Using UAD Powered Plug-Ins
Each individual card must be authorized in order to run copy-protected plugins. If one card is authorized then another card is added without obtaining
a new .reg file, the copy-protected plugin will only load on the authorized
card. To obtain a new .reg key file for additional cards, visit my.uaudio.com
on the internet.
If two cards are authorized at the same time then one is removed, the remaining card stays authorized. If you install an authorized card into another system or want to use it with a different OS partition on the same system, you will
need to reapply any .reg files containing the card's authorizations on the new
system or OS partition.
UAD Powered Plug-Ins Manual- 68 - Using UAD Powered Plug-Ins
Authorizations Window
The Authorizations window (Figure 17) is accessed within the UAD Meter application.
Figure 17. The UAD Authorizations window
UAD Powered Plug-Ins Manual- 69 - Using UAD Powered Plug-Ins
On Windows systems, access the Authorizations window from the System
Menu or alternate system menu. On Mac OS, use the File Menu. See “Access-
ing Meter Functions” on page 33” for specific instructions.
Hardware IDs
This section of the window is where the unique hardware identification numbers of all installed cards are displayed. These ID numbers are required to obtain the authorization key.
The Copy button can be used to copy the hardware ID text to the operating
system clipboard. This text can then be pasted into the web form.
Authorizations
The status of each authorizable plugin and function is displayed in this area.
A “Start demo” button is present if any UAD demo timer has not been started.
When the Start demo button is clicked, it checks to see if any UAD plugins are
running and if they are, a message instructing you to quit the host application
is displayed. The demo cannot be started if any UAD plugins are running.
UAD Powered Plug-Ins Manual- 70 - Using UAD Powered Plug-Ins
Demo Mode
If demo mode has never been activated and a copy-protected plugin is
started, the message “Close the program and run the UAD Meter to start the
timed demo” appears. If you click Cancel, the plugin interface appears and
can be manipulated but audio is not processed by the plugin.
Once the demo mode is activated, the plugin will run without functional limitations for 14 days. Demo mode can only be activated one time. Once the
demo period has expired, demo mode cannot be activated again on the
same UAD card.
Important: The 14 day demo period can only be activated once, and can-
not be stopped or restarted during this period! We recommend you do not activate demo mode until you have the opportunity to thoroughly check out its
sound and functionality.
Demo ActivationTo activate demo mode:
1. Ensure UAD Powered Plug-Ins version 4.0 or higher is already installed and
configured properly (see “Installation” on page 26).
2. Quit all open VST, DirectX, MAS, and Audio Units host applications.
3. Launch the UAD Meter application (page 33).
4. When the UAD Meter is in the foreground, select “Authorizations...” from
the System Menu (Windows; page 33) or File Menu (Mac OS; page 34).
The Authorizations window (Figure 17 on page 69) appears.
5. Click the Start Demo button. A confirmation window appears and the timed
demo can be activated or demo activation can be cancelled.
The timed demo is activated for 14 days.
Important: Demo mode relies on the computer system date and time. Ma-
nipulating the system clock can result in a decreased demo period.
UAD Powered Plug-Ins Manual- 71 - Using UAD Powered Plug-Ins
Plug-In Authorization Procedure
This section details how to acquire and load the plugin authorization file.
Please read the overview (page 65) before proceeding with authorization.
The procedure is slightly different under Windows and Mac OS; it is detailed
separately per platform.
Note: It is the UAD hardware that is authorized, not the plugin file.
Important: The .reg settings file contains the authorization key for the spe-
cific UAD card. It is required every time the card needs to be authorized, such
as if it is installed into a different computer or OS. Back it up and keep it in a
safe place!
Authorization
Procedure
(Windows)
To authorize a UAD card to run a copy protected plugin under Windows:
1. Ensure UAD Powered Plug-Ins version 4.0 or higher is already installed and
configured properly (see “Installation” on page 26). Prior versions do not
contain all the optional plugins.
2. Quit all open VST and DirectX host applications.
3. Launch the UAD Meter application (page 32).
4. When the UAD Meter is in the foreground, select “Authorizations...” from
the System Menu (page 33). The Authorizations window appears.
5. Click the Copy button within the Hardware IDs window. The Hardware IDs
text is copied to the system clipboard.
6. Go to the following URL on the internet:
•http://my.uaudio.com/store/
7. Follow the instructions on the web pages. You can paste the Hardware ID
text if it is in the clipboard. The ID text must match EXACTLY.
8. After payment is received, a link to the .reg file is provided.
9. The .reg settings file containing the authorization key for the UAD is then
downloaded directly from your account page at the web store.
10. Save the .reg file to disk, then double-click the resulting .reg settings file on
the disk. Click “Yes” to automatically update the windows registry. The
UAD card is authorized to run the copy protected plugin.
11. Back up the .reg settings file containing the authorization key and keep it
in a safe place for future authorizations!
The authorization procedure for Windows is complete.
UAD Powered Plug-Ins Manual- 72 - Using UAD Powered Plug-Ins
Authorization
Procedure
(Mac OS)
To authorize a UAD card to run a copy protected plugin under Mac OS:
1. Ensure UAD Powered Plug-Ins version 4.0 or higher is already installed and
configured properly (see “Installation” on page 26). Prior versions do not
contain all the optional plugins.
1. Quit all open VST and Audio Units host applications, then launch the
UAD Meter application (page 33).
2. When the UAD Meter is in the foreground, select “Authorizations...” from
the File Menu (page 34). The Authorizations window appears.
3. Click the Copy button within the Authorizations window. The Hardware IDs
text is copied to the system clipboard.
4. Go to the following URL on the internet:
•http://my.uaudio.com/store/
5. Follow the instructions on the web page(s). You can paste the Hardware ID
text if it is in the clipboard. The ID text must match EXACTLY.
6. After payment is received, a link to the .reg file is provided. The .reg set-
tings file containing the authorization key for the UAD is then downloaded
directly from your account page at the web store.
7. Save the .reg file to disk (control-click the link to view the save menu).
8. Load the resulting .reg settings file using one of the following techniques:
•Drag and drop the file onto the UAD Meter application icon or its
alias (NOT the CPU/Memory bar graph window!).
•Select “Load Settings...” from the File Menu within the UAD Meter,
navigate to the location of the file on disk, then click Open.
9. The UAD card is authorized to run the plugin.
10. Back up the .reg settings file containing the authorization key and keep it
in a safe place for future authorizations!
The authorization procedure for Mac OS is complete.
Important: The .reg settings file contains the authorization key for the spe-
cific UAD card. It is required every time the card needs to be authorized, such
as if it is installed into a different computer or OS. Back it up and keep it in a
safe place!
Note: If the UAD Registry file (in Mac OS X it is Library/Prefer-
ences/com.uaudio.uad.plist) is moved or deleted, you will lose your authorization(s) and the .reg authorization key will need to be reloaded.
UAD Powered Plug-Ins Manual- 73 - Using UAD Powered Plug-Ins
CHAPTER 4
RealVerb Pro
Overview
RealVerb Pro uses complex spatial and spectral reverberation technology to
accurately model an acoustic space. What that gets you is a great sounding
reverb with the ability to customize a virtual room and pan within the stereo
spectrum.
Room Shape and
Material
Resonance,
Timing and
Diffusion
Stereo
Soundfield
Panning
RealVerb Pro provides two graphic menus each with preset Room Shapes and
Materials. You blend the shapes and material composition and adjust the
room size according to the demands of your mix. Controls are provided to adjust the thickness of the materials – even inverse thickness for creative effects.
Through some very clever engineering, the blending of room shapes, size and
materials may be performed in real-time without distortion, pops, clicks or zipper noise. Once you've created your custom room presets, you can even
morph between two presets in real-time, with no distortion.
RealVerb Pro also includes intuitive graphic control over equalization, timing
and diffusion patterns. To maximize the impact of your recording, we put independent control over the direct path, early reflections and late-field reverberation in your hands.
Capitalizing on the psychoacoustic technology that went into the design of
RealVerb 5.1, we have incorporated some of those principals into RealVerb
Pro. Our proprietary Stereo Soundfield Panning allows you to spread and
control the signal between stereo speakers creating an impression of center
and width. The ability to envelop your listener in a stereo recording is an entirely new approach to reverb design.
Don't rely on your old standby. Let RealVerb Pro bring new quality and space
to your recordings!
UAD Powered Plug-Ins Manual- 74 - RealVerb Pro
RealVerb Pro Background
Source
Input
Pan
Direct Path
Wet/Dry
Mix
Early
Reflections
Late-
Field
Reverb
Pans &
Distance
Gain
Output
Gain &
Mute
EQ
Delay
Delay
Figure 18. RealVerb Pro signal flow
Figure 18 illustrates the signal flow for RealVerb Pro. The input signal is equal-
ized and applied to the early reflection generator and the late-field reverberation unit. The resulting direct path, early reflection, and late-field reverberation are then independently positioned in the soundfield.
Figure 19. The RealVerb Pro plugin window
UAD Powered Plug-Ins Manual- 75 - RealVerb Pro
The RealVerb Pro user interface is similarly organized (see Figure 19). Reflected energy equalization is controlled with the Resonance panel. The pattern of early reflections (their relative timing and amplitudes) is determined by
the room shapes and sizes in the Shape panel; early reflection predelay and
overall energy is specified at the top of the Timing panel. The Material panel
is used to select relative late-field decay rates as a function of frequency. The
overall late field decay rate is chosen along with the room diffusion, late-field
predelay, and late-field level at the bottom of the Timing panel. Finally, the Positioning panel contains controls for the placement of the source, early reflections, and late-field reverberation.
Spectral Characteristics
The Shape and Material panels specify the room shape, room size, room material and thickness. These room properties affect the spectral characteristics
of the room’s reflections.
Shape and SizeThe pattern of early reflections in a reverb is determined by the room shape
and size. RealVerb Pro lets you specify two room shapes and sizes that can
be blended to create a hybrid of early reflection patterns. There are 15 room
shapes available, including several plates, springs, and classic rooms; room
sizes can be adjusted from 1–99 meters. The two rooms can be blended from
0–100%. All parameters can be adjusted dynamically in real time without
causing distortion or other artifacts in the audio.
First shape
First shape
selector
pop-up
menu
First shape
size control
Figure 20. RealVerb Pro Shape panel
UAD Powered Plug-Ins Manual- 76 - RealVerb Pro
Second
shape
Blending bar
Second shape
selector pop-
up menu
Second
shape size
control
To configure the room shape and size:
1. Select a room shape from the first (left) pop-up menu. The selected shape
appears in the left side of the Shape circle. Adjust the room size with the top
horizontal slider.
2. Select a room shape from the second (right) pop-up menu. The selected
shape appears in the right side of the Shape circle. Adjust the room size
with the bottom horizontal slider.
3. Blend the early reflection patterns of the two rooms by dragging the Blend-
ing bar. The relative percentages of the two rooms appear above their popup menus. Drag to the right to emphasize the first room shape; drag to the
left to emphasize the second room shape. To use only one room shape,
drag the Blending bar so the shape is set to 100%.
The resulting early reflection pattern is displayed at the top of the Timing
panel (see Figure 23 on page 83), where each reflection is represented by a
yellow vertical line with a height indicating its arrival energy, and a location
indicating its arrival time.
Material and
Thickness
The material composition of an acoustical space affects how different frequency components decay over time. Materials are characterized by their absorption rates as a function of frequency—the more the material absorbs a
certain frequency, the faster that frequency decays. RealVerb Pro lets you
specify two room materials with independent thicknesses, which can be
blended to create a hybrid of absorption and reflection properties. For example, to simulate a large glass house, a blend of glass and air could be used.
There are 24 real-world materials provided, including such diverse materials
as brick, marble, hardwood, water surface, air, and audience. Also included
are 12 artificial materials with predefined decay rates. The thickness of the
materials can be adjusted to exaggerate or invert their absorption and reflection properties. For a description of the different room materials, see “About
the Materials” on page 79.
UAD Powered Plug-Ins Manual- 77 - RealVerb Pro
First material
S
econd
material
Blending bar
First material
selector pop-
up menu
First material
Thickness
control
Figure 21. RealVerb Pro Material panel
Second material
selector pop-up
menu
Second material
Thickness control
Note: While materials are used to control decay rates as a function of fre-
quency, the overall decay rate of the late-field reverberation is controlled from
the Timing panel (see Figure 23 on page 83).
To configure the room material and thickness:
1. Select a room material from the first (left) pop-up menu. The selected mate-
rial appears in the left side of the Material circle.
2. Adjust the thickness for the first material with the top horizontal slider:
• A default thickness of +100% yields normal, real-world decays for the material.
• Thicknesses beyond the default (up to +200%) exaggerate how the frequencies are absorbed and reflected.
• Negative thicknesses invert the response of the material. If the material normally absorbs high frequencies (causing them to decay quickly) and reflects
low frequencies (causing them to decay slowly), a negative thickness will instead absorb low frequencies (causing them to decay quickly) and reflect high
frequencies (causing them to decay slowly).
• A thickness of 0% yields decay rates that are not affected by the material.
3. Select a material from the second (right) pop-up menu. The selected mate-
rial appears in the right side of the Material circle. Adjust the material thickness with the bottom horizontal slider.
UAD Powered Plug-Ins Manual- 78 - RealVerb Pro
4. Blend the absorption properties of the two materials by dragging the Blend-
ing bar. The relative amount of each material, expressed as a percentage,
appears above their respective pop-up menu. Drag the Blending bar to the
right to emphasize the first material, and drag it to the left to emphasize the
second material. To use only one room material, drag the Blending bar so
the material is set to 100%.
About the
Materials
Some materials absorb high frequencies and reflect low frequencies, while
other materials absorb low frequencies and reflect high frequencies. This
characteristic is determined by the material surface and density.
Fiberglass, for example, absorbs high frequencies. When high frequencies
strike fiberglass they bounce around inside the fibers and lose much of their
energy.
At a thickness of 100%, fiberglass rolls off the high frequencies, a little bit
each millisecond. After a while the high frequencies dissipate and the low frequencies linger. If we were to take fiberglass and increase its thickness to
+200%, the high frequencies would roll off even faster. At +200%, this high
frequency decay happens at twice its normal rate, producing a very heavy reverberant tail. At -200%, a very “sizzly” late field is created.
Some materials, such as plywood, naturally absorb low frequencies while reflecting high frequencies. Since plywood is usually very flat with little surface
texture to capture high frequencies, high frequencies tend to be reflected. At
+100%, the reverberation produced is very sizzly and increasingly bright. At
-100%, it is very heavy.
Keeping this in mind, if you look at the graphics in the material control panel,
you can get a sense of how chosen materials, material blend, and thickness
will affect the decay rate as a function of frequency. Hard materials that have
lots of small cavities (Brick, Gravel, Plaster on Brick) and soft materials (Carpet, Grass, Soil) tend to absorb high frequencies. Flat, somewhat flexible materials (Heavy Plate Glass, Hardwood, Seats) tend to reflect high frequencies.
Marble is the one material that tends to uniformly reflect all frequencies.
You probably noticed the artificial materials the top of the Materials menu.
These are materials designed to have predictable behavior and can be very
handy for achieving a desired reverberation preset when you know what decay rates you desire. All these materials preferentially absorb high frequencies; they give the selected decay time at low frequencies, and a much shorter
decay time at high frequencies. The frequency in each graphic is the transi-
UAD Powered Plug-Ins Manual- 79 - RealVerb Pro
tion frequency, the frequency at which the decay rate is halfway between the
low-frequency and high-frequency values. At 100% thickness, the ratio of lowfrequency to high-frequency decay times is 10:1. This means that the high frequencies will decay 10 times faster than the low frequencies. At 200% thickness, this is multiplied by two (high frequencies decay at 20x the rate of the
low frequencies). At negative 100%, the sense of low frequency and high frequency is swapped —low frequencies decay 10 times faster than the high frequencies.
Many hardware and software reverbs tend to compensate for the high frequency absorption that air provides. RealVerb Pro instead provides “Air” as
a material. If you do not choose to use Air as one of the materials, you can
effectively compensate for the high frequency absorption properties of air
with the Resonance filters. Set the right-hand Transition Frequency slider to
4.794 kHz, and bring the level down about –10 dB to –15 dB for large to
huge rooms, and down about –4 dB to –9 dB for small to medium rooms.
To help you out, the following lists classify the materials under two headings:
those that tend to reflect high frequencies, and those that tend to absorb them.
They are listed in order of their transition frequencies, from lowest to highest.
Table 7. Materials with high-frequency absorption
AudienceFiberglass
CelluloseGrass
DraperyPlaster on Brick
Plaster on Concrete BlockWater Surface
SoilSand
GravelBrick
Paint on Concrete BlockAir
Carpet
Table 8. Materials with high-frequency reflection
Heavy Plate GlassSeats
PlywoodMarble
HardwoodConcrete Block
Glass WindowLinoleum
Cork
UAD Powered Plug-Ins Manual- 80 - RealVerb Pro
Resonance (Equalization)
The Resonance panel has a three-band parametric equalizer that can control
the overall frequency response of the reverb, affecting its perceived brilliance
and warmth. By adjusting its Amplitude and Band-edge controls, the equalizer can be configured as shelf or parametric EQs, as well as hybrids between the two.
Amplitude controls,
first and second bands
Band Edge control,
second band
Figure 22. RealVerb Pro Resonance panel
To configure the reverb’s Resonance as a parametric EQ:
1. Drag the Band Edge controls horizontally for the second and third bands to
Amplitude control,
third band
Band Edge control,
third band
the desired frequencies. The first band is preset to 16 Hz. The frequencies
for all three bands are indicated in the text fields at the bottom of the Resonance panel.
2. Adjust the amplitude of the bands (from –60 dB to 0 dB) by dragging their
Amplitude controls either up or down. The amplitude values for all three
bands are indicated in the text fields at the bottom of the Resonance panel.
The shape of the EQ curve is displayed in the Resonance graph.
To configure the reverb’s Resonance as a high-shelf EQ:
1. Drag the Amplitude control for the second EQ band all the way down.
2. Drag the Amplitude controls for the first and third bands all the way up, to
equal values.
UAD Powered Plug-Ins Manual- 81 - RealVerb Pro
3. Adjust the Band-edge controls for the second and third bands so they are
adjacent to each other. To raise the frequency for the high-shelf, drag to the
right with the Band-edge control for the second band. To lower the frequency for the high-shelf, drag to the left with the Band-edge control for the
third band.
4. To attenuate the frequencies above the shelf frequency, drag the Amplitude
controls for the first and second bands up or down. For a true shelf EQ,
make sure these amplitudes are set to equal values.
To configure the reverb’s Resonance as a low-shelf EQ:
1. Drag the Amplitude control for the second EQ band all the way up.
2. Drag the Amplitude controls for the first and third bands all the way down,
to equal values.
3. Adjust the Band-edge controls for the second and third bands so they are
adjacent to each other. To raise the frequency for the low-shelf, drag to the
right with the Band-edge control for the second band. To lower the frequency for the low-shelf, drag to the left with the Band-edge control for the
third band.
Timing
4. To attenuate the frequencies below the shelf frequency, drag the Amplitude
controls for the first and second bands up or down. For a true shelf EQ,
make sure these amplitudes are set to equal values.
The Timing panel offers control over the timing and relative energies of the
early reflections and late-field reverberations. These elements affect the reverb’s perceived clarity and intimacy. The early reflections are displayed at
the top of the Timing panel, with controls for Amplitude and Pre-delay. The
late-field reverberations are displayed at the bottom, with controls for Amplitude, Pre-delay, and Decay Time. To illustrate the relation between both reverb components, the shape of the other is represented as an outline in both
sections of the Timing panel (see Figure 23).
UAD Powered Plug-Ins Manual- 82 - RealVerb Pro
Amplitude
control
Predelay
control
Amplitude
Control
Predelay
control
Decay Time
control
Figure 23. RealVerb Pro Timing panel
To adjust the timing of the early reflections:
1. Drag the Amplitude control for the early reflections up or down (from
Early
Reflections
display
Late-Field
Reverbera-
tions display
Diffusion
control
–80 dB to 0 db) to affect the energy of the reflections. The Amplitude value
is indicated in the text field at the bottom of the Timing panel.
2. Drag the Predelay control for the early reflections left or right (from
1–300 milliseconds) to affect the delay between the dry signal and the onset of early reflections. The Pre-delay time is indicated in the text field at the
bottom of the Timing panel.
Note: The length in time of the early reflections cannot be adjusted from the
Timing panel, and instead is determined by the reverb’s shape and size (see
Figure 20).
To adjust the timing of the late-field reverberations:
1. Drag the Amplitude control for the late-field reverberations up or down
(from –80 dB to 0 db) to affect the energy of the reverberations. The Amplitude value is indicated in the text field at the bottom of the Timing panel.
2. Drag the Predelay control for the late-field reverberations left or right (from
1–300 milliseconds) to affect the delay between the dry signal and the onset of late-field reverberations. The Predelay time is indicated in the text field
at the bottom of the Timing panel.
UAD Powered Plug-Ins Manual- 83 - RealVerb Pro
Positioning
3. Drag the Decay Time control for the late-field reverberations left or right
(from 0.10–96.00 seconds) to affect the length of the reverb tail. The Decay
Time is indicated in the text field at the bottom of the Timing panel.
4. To affect how quickly the late-field reverberations become more dense, ad-
just the Diffusion control at the right of Late Reflection display in the Timing
panel. The higher the Diffusion value (near the top of the display), the more
rapidly a dense reverb tail evolves.
One of the unique features of RealVerb Pro is the ability to separately position
the direct path, early reflections, and late-field reverberation. The Position
panel (see Figure 24) provides panning controls for each of these reverb components. In addition, a proprietary Distance control adjusts perceived source
distance. These controls allow realistic synthesis of acoustic spaces—for instance listening at the entrance of an alley way, where all response components arrive from the same direction, or listening in the same alley next to the
source, where the early reflections and reverberation surround the listener.
Figure 24. RealVerb Pro Positioning panel
To pan the direct (dry) signal:
1. Drag the Direct slider left or right. A value of <100 pans the signal hard
left; a value of 100> pans the signal hard right. A value of <0> places the
signal in the center of the stereo field.
UAD Powered Plug-Ins Manual- 84 - RealVerb Pro
Set the positioning for the early reflection or late-field reverberation with any of the
following methods:
1. Drag the left and right slider handles to adjust the stereo width. The length
of the blue slider is adjusted. For a full stereo signal, drag the left handle all
the way to left, and right handle all the way to the right.
2. Drag the blue center of the slider left or right to set the positioning of the sig-
nal. If you drag all the way to the left or right, the stereo width is adjusted.
For a mono signal panned hard left or right, drag the slider all the way to
the left or right.
Distance RealVerb Pro allows you to control the distance of the perceived source with
the Distance control in the Positioning panel (see Figure 24). In reverberant
environments, sounds originating close to the listener have a different mix of
direct and reflected energy than those originating further from the listener.
To adjust the distance of the source:
1. Drag the Distance slider to the desired percentage value. Larger percent-
ages yield a source that is further away from the listener. A value of 0%
places the source as close as possible to the listener.
Wet/Dry MixThe wet and dry mix of the reverb is controlled from the Mix slider in the Po-
sitioning panel (see Figure 24). The two buttons above this slider labeled “D”
and “W” represent Dry and Wet; clicking either will create a 100% dry or
100% wet mix.
UAD Powered Plug-Ins Manual- 85 - RealVerb Pro
Levels
The Levels panel lets you adjust the Input Gain and Output Gain for
RealVerb Pro. These levels are adjusted by dragging the sliders to the desired
values. You can mute the input signal by clicking the Mute button.
Figure 25. RealVerb Pro Levels panel
Morphing
All RealVerb Pro controls vary continuously using proprietary technology to
smoothly transition between selected values. This capability enables RealVerb
Pro to morph among presets by transitioning between their parameter sets.
This approach is in contrast to the traditional method of morphing by crossfading between the output of two static reverberators. The method employed
by RealVerb Pro produces more faithful, physically meaningful intermediate
states.
Figure 26. RealVerb Pro Morphing panel
Figure 26 depicts the Morphing Panel. Click the Morphing Mode button to en-
able Morphing mode. When RealVerb Pro is in morphing mode, the other RealVerb Pro spectral controls are grayed out and cannot be edited. In morphing mode, two presets are selected using the pull-down menus. Once the
desired presets are selected in the pull-down menus, the morphing slider is
used to morph from one preset to the other.
UAD Powered Plug-Ins Manual- 86 - RealVerb Pro
When in Morphing mode, non user-adjustable controls will change their ap
,
x
pearance and will no longer be accessible. When inserted on a Send effect
the ‘W’ button automatically turns on (to keep the mix at 100% wet).
On an insert effect, the Mix will change back and forth between the two mi
values of each preset.
Figure 27. RealVerb Pro in Morphing mode
UAD Powered Plug-Ins Manual- 87 - RealVerb Pro
RealVerb Pro Preset Management
Factory PresetsIn the preset menu there are thirty factory presets that can be changed by the
user. Any modification to a preset will be saved even if you change presets.
If you want to return all the presets to their default settings, select “Reset all to
Defaults” at the bottom of the presets menu.
Edits to any and all presets in the list are maintained separately within each
instance of a plugin in a session.
Using Host
Most host applications include their own method of managing plugin presets.
Application
Management
For example, the currently selected preset is saved in Cubase/Nuendo when
“Save Effect” is used. Morphing parameters and the solo/mute buttons (wet,
dry, input) are not saved.
All presets and programs are saved in Cubase/Nuendo when “Save Bank”
is used. They are also saved in the session file for each instance of the plugin.
Editing the name in Cubase/Nuendo modifies the current preset's name. The
new name will appear in all preset select lists, and will be saved with the session, bank or effect.
RealVerb Pro Preset List
Table 9. RealVerb Pro Presets
Acoustic GuitarHairy Snare
Apartment LivingHigh Ceiling Room
Big AmbienceJazz Club
Big Bright HallLarge Bathroom
Big Cement RoomLarge Dark Hall
Big Empty StadiumLong Tube
Big SnareMedium Drum Room
Big Warm HallNice Vocal 1
CathedralNice Vocal 2
ChurchSlap Back
Dark AmbienceSmall Bright Room
Drums in a VatSmall Dark Room
EternitySparkling Hall
Far Away SourceTight Spaces
Ghost VoiceWooden Hall
UAD Powered Plug-Ins Manual- 88 - RealVerb Pro
CHAPTER 5
DreamVerb
Overview
DreamVerb™, Universal Audio’s flagship stereo reverb plug-in, draws on the
unparalleled flexibility of RealVerb Pro. Its intuitive and powerful interface lets
you create a room from a huge list of different materials and room shapes.
These acoustic spaces can be customized further by blending the different
room shapes and surfaces with one another, while the density of the air can
be changed to simulate different ambient situations.
DreamVerb also features a flexible 5-band active EQ and unique level ramping for the early and late reflections for ultra-realistic dynamic room simulation. And with Universal Audio’s proprietary smoothing algorithm, all parameters can be adjusted with automation or in real-time without distortion, pops,
clicks, or zipper noise.
DreamVerb provides two graphic menus for selecting preset room shapes.
The shapes can be blended according to the demands of your mix. Room materials are selected with two graphic menus containing preset Materials. A
third menu specifies the air density for further spectral control. As with the
room shapes, the materials and air can be blended as desired.
DreamVerb also includes intuitive graphic control over equalization, timing
and diffusion patterns. To maximize the impact of your recording, we put independent control over the direct path, early reflections, and late-field reverberation in your hands.
Capitalizing on the psychoacoustic technology that went into the design of
RealVerb Pro, we have incorporated some of these principles into DreamVerb. Our proprietary Stereo Soundfield Panning allows you to spread and
control the signal between stereo speakers creating an impression of center
and width. The ability to envelop your listener in a stereo recording is an entirely new approach to reverb design.
UAD Powered Plug-Ins Manual- 89 - DreamVerb
Screenshot
Figure 28. The DreamVerb plugin window
Signal Flow
Figure 29 illustrates the signal flow for DreamVerb. The input signal is equal-
ized then delay lines are applied to the early reflection and late field generators. The resulting direct path, early reflection, and late-field reverberation
are then independently positioned in the soundfield.
Source
Input
Gain &
Mute
EQ
Delay
Delay
Direct Path
Early
Reflections
LateField
Reverb
Pan
Pans &
Distance
Wet/Dry
Mix
Gain
Output
Figure 29. DreamVerb signal flow
UAD Powered Plug-Ins Manual- 90 - DreamVerb
The DreamVerb user interface (Figure 28 on page 90) is similarly organized.
Reflected energy equalization is controlled with the Resonance panel. The
pattern of early reflections (their relative timing and amplitudes) is determined
by the room shapes in the Shape panel (Figure 32 on page 93). Early reflection pre-delay, slope, timing, and amplitude are specified in the Reflections
panel (Figure 34 on page 98). The Materials panel (Figure 33 on page 95) is
used to select relative late-field decay rates as a function of frequency. The
late-field predelay, decay rate, room diffusion, slope, and level is specified in
the Reverberation panel (Figure 35 on page 99). Finally, the Positioning panel
(Figure 36 on page 101) contains controls for the placement of the source,
early reflections, and late-field reverberation.
Resonance (Equalization) Panel
The Resonance panel (Figure 30 on page 92) is a five-band equalizer that can
control the overall frequency response of the reverb, effecting its perceived
brilliance and warmth. By adjusting its Amplitude and band Edge controls,
the equalizer can be configured as shelving or parametric EQs, as well as hybrids between the two.
The EQ curve effects the signal feeding both the early reflections and the late
field reverberations, but not the direct path.
Bands 1 and 5 are configured as shelving bands. Bands 2, 3, and 4 also
have an Edge control for adjusting its bandwidth.
Generally speaking, a lot of high-frequency energy results in a brilliant reverberation, whereas a good amount of low-frequency content gives a warm reverberation.
Note: The values for the EQ parameters are displayed in the text fields at the
bottom of the Resonance panel. The values can also be entered directly using
the text entry method.
UAD Powered Plug-Ins Manual- 91 - DreamVerb
Bypass switchBand Amplitude
control bats
Band 1 (low
shelving) control
Figure 30. DreamVerb Resonance panel
Band 2, 3, and 4
Edge control bats
Band 5 (high
shelving) control
BypassThe equalizer can be disabled with this switch. When the switch is off (black
instead of grey), the other resonance controls have no effect. This switch has
no effect on the direct signal path.
Band AmplitudeEach of the five bands has its own amplitude (gain) control. The amplitude
range of each band is -30dB to +20dB.
To adjust the amplitude of bands 2, 3, and 4, grab its control bat and drag
vertically or use the direct text entry method. For bands 1 and 5, drag the
horizontal line (these do not have a control bat).
Band EdgeBands 2, 3, and 4 have an Edge control. This parameter effects the band-
width of the band. To adjust the band edge, grab its control bat and drag horizontally or use the direct text entry method.
The effect of the band edge on the filter sound can depend upon the settings
of the adjacent bands. For example, the sonic effect of this parameter is more
pronounced if the amplitude of adjacent bands is significantly different than
that of the band whose edge is being adjusted.
UAD Powered Plug-Ins Manual- 92 - DreamVerb
ShelvingThe simplest (and often most practical) use of the equalizer is for low and/or
high frequency shelving. This is achieved by dragging the left-most or rightmost horizontal line (the ones without control bats) up or down, which boosts
or cuts the energy at these frequencies.
Drag these control handles up or down for shelving EQ.
Figure 31. DreamVerb Resonance Shelving Bands
Shape Panel
The parameters in the Shape panel, in conjunction with the Materials panel
(Figure 33 on page 95), effect the spatial characteristics of the reverb.
The pattern of early reflections in a reverb is determined by the room shape(s)
and the ER start and end points. Two shapes can be blended from 0–100%.
All parameters can be adjusted dynamically in real time without causing distortion or other artifacts in the audio. 21 shapes are available, including various plates, springs, rooms, and other acoustic spaces.
Note: The Shape parameters effect only the early reflections. They have no
effect on the late field reverberation.
First shape
display
Second
shape
display
First shape
percentage
Figure 32. DreamVerb Shape panel
First shape
selector
menu
Blending bar
Second shape
selector menu
Second shape
percentage
UAD Powered Plug-Ins Manual- 93 - DreamVerb
Shape MenusDreamVerb lets you specify two room shapes that can
be blended to create a hybrid of early reflection patterns. The first and second shape each have their own
menu. The available shapes are the same for each of
the two shape menus.
The first shape is displayed in the upper area of the
Shape panel, and the second shape is displayed in the
lower area.
To select a first or second shape, click its shape pop-up
selector menu to view the available shapes, then drag
to the desired shape and release.
Shape Blending
Bar
The Shape Blending Bar (see Figure 32 on page 93) is used to blend the two
shapes together at any ratio. The two shapes are not just mixed together with
this parameter; the early reflections algorithm itself is modified by blending.
Blend the early reflection patterns of the two rooms by dragging the Blending
Bar. Drag the bar to the bottom to emphasize the first shape; drag to the top
to emphasize the second shape.
The relative percentages of the two rooms appear at the bottom of the Shape
panel. To use only one room shape, drag the Blending Bar so a shape is set
to 100%.
The resulting early reflection pattern is displayed at the top of the Reflections
panel (Figure 34 on page 98), where each reflection is represented by a yellow vertical line with a height indicating its arrival energy, and a location indicating its arrival time.
UAD Powered Plug-Ins Manual- 94 - DreamVerb
Materials Panel
The parameters in the Materials panel, in conjunction with the Shape panel
(Figure 32 on page 93) and Reverberation panel (Figure 35 on page 99) effect the spatial characteristics of the reverb.
The material composition of an acoustical space effects how different frequency components decay over time. Materials are characterized by their absorption rates as a function of frequency—the more the material absorbs a
certain frequency, the faster that frequency decays.
Note: While materials are used to control decay rates as a function of fre-
quency, the overall decay rate of the late-field reverberation is controlled from
the Reverberation panel (see Figure 35 on page 99).
24 real-world materials are provided, including such diverse materials as
brick, marble, hardwood, water surface, and audience. Also included are 24
artificial materials with predefined decay rates, and seven air densities.
Note: The parameters in the Materials panel always effect the late-field re-
verberations. However, the materials parameters effect the early reflections
ONLY if the “Filtering” parameter in the Reflections panel (Figure 34 on
page 98) is set to a non-zero value.
Air Density
selector menu
First material
display
Solid materials
Blending Bar
First material
selector menu
2nd material
percentage
Figure 33. DreamVerb Materials panel
Air percentage
Air Density
display
Air Blending
Bar
Second
material
display
First material
percentage
Second material
selector menu
UAD Powered Plug-Ins Manual- 95 - DreamVerb
Materials MenusDreamVerb lets you specify two room materials, which
can be blended to create a hybrid of absorption and reflection properties. The first and second room material
each has its own menu. The available materials are the
same for each of the two materials menus.
The first material is displayed in the lower left area of the
Materials panel, and the second material is displayed in
the lower right area.
To select the first or second material, click its material
pop-up selector menu to view the available materials,
then drag to the desired material and release.
For a discussion of the various materials, see “About the
Materials” on page 79.
In addition to the “perfect” materials marked with a K,
DreamVerb provides “J” materials that are not found in
RealVerb Pro. These perform the inverse of the “K” materials. The materials marked with a J preferentially absorb
low frequencies; they give the selected decay time at
high frequencies, and a much shorter decay time at low
frequencies.
Air Density
Menu
DreamVerb allows you to specify the density of the air in
the reverberant space with this menu, enabling another
dimension of sonic control.
The more dense the air is, the more it
absorbs high frequencies. At the top
of the Air Density menu is Ideal Gas,
where no frequencies are absorbed.
The air quality increases in density
with each selection as you go down
the menu.
Inverse Air and Inverse Thick Fog absorb more low frequencies instead of
high frequencies.
UAD Powered Plug-Ins Manual- 96 - DreamVerb
Materials
Blending Bars
The Materials Blending Bars (see Figure 33 on page 95) are used to blend the
three materials together at any ratio. The materials are not just mixed together
with the bars; the reverberation algorithm itself is modified by blending.
Materials Blending
Blend the two materials by dragging the vertical Blending Bar horizontally.
Drag the bar to the right to emphasize the first material; drag to the left to emphasize the second material.
The relative percentages of the two materials appear next to each menu in the
Materials panel. To use only one material, drag the Blending Bar so a material is set to 100%.
Air Blending
Blend the air density with the materials by dragging the horizontal Blending
Bar vertically. Drag the bar to the top to emphasize the solid materials; drag
to the bottom to emphasize the air.
The percentage of air used appears next to the Air Density menu. To use only
solid materials, drag the horizontal Blending Bar to the top so air is set to 0%.
To use only air, drag the horizontal Blending Bar to the bottom so air is set to
100%.
Reflections Panel
The Reflections panel (Figure 34 on page 98) offers control over the timing
and relative energies of the reverb early reflections (ER). These parameters effect the reverb’s perceived clarity and intimacy. Each early reflection is visually represented by a yellow vertical line with a height indicating its arrival energy and a location indicating its arrival time.
Unique to DreamVerb is independent control of the amplitude at the early reflection start and end points which facilitates envelope shaping of the reflections. This allows the ability to fade-in or fade-out the reflections to more accurately emulate acoustic environments or for special effects.
Note: The values for the Start and End bats are displayed in the text fields at
the bottom of the Reflections panel. These values can also be entered directly
using the text entry method.
UAD Powered Plug-Ins Manual- 97 - DreamVerb
ER End control
bat (time &
amplitude)
Bypass
switch
Materials
Filtering
control bat
ER Start control
bat (predelay &
amplitude)
Figure 34. DreamVerb Reflections panel
Late-field
relative timing
display
BypassThe early reflections can be disabled with this switch. When the switch is off
(black instead of grey), the other Reflections controls have no effect. This
switch has no effect on the direct signal path.
Reflections StartThis bat controls two early reflections start parameters. Dragging the bat hor-
izontally controls the ER predelay (the delay between the dry signal and the
onset of the ER). Dragging it vertically controls the amplitude of the reflections
energy at the ER start time.
Reflections EndThis bat controls two ER end point parameters. Dragging the bat horizontally
controls the ER end time (the time at which the ER is no longer heard). Dragging it vertically controls the amplitude of the reflections energy at the end
point.
FilteringThis parameter determines the amount of filtering from the Materials panel to
be applied to the early reflections. The Materials effect upon the ER is most
pronounced when Filtering is set 100%.
Note: The parameters in the Materials panel have no effect on the early re-
flections unless this parameter value is above 0%.
UAD Powered Plug-Ins Manual- 98 - DreamVerb
Late-Field
Relative Timing
To highlight the relative timing relationship between the early reflections and
late-field reverberation components, the shape and timing of the late-field is
represented as an outline in the Reflections panel. The shape of this outline is
modified by parameters in the Reverberations panel, not the Reflections
panel.
Reverberation Panel
The Reverberation panel (Figure 35) contains the parameters that control the
late-field (LF) reverb tail for DreamVerb.
The primary spectral characteristics of the late-field reverberation is determined by the parameters in the Materials panel (page 95) in conjunction with
the Reverberation panel settings.
Note: The values for the late-field controls are displayed in the text fields at
the bottom of the Reverberations panel. These values can also be entered directly using the text entry method.
Bypass
switch
Early reflections
relative timing
display
Late-field
start time
control bat
Figure 35. DreamVerb Reverberation panel
Amplitude
and Slope
control bat
Diffusion
control
Decay Time
control bat
BypassThe late-field reverberations can be disabled with this switch. When the
switch is off (black instead of grey), the other Reflections controls have no effect. This switch has no effect on the direct signal path.
UAD Powered Plug-Ins Manual- 99 - DreamVerb
Late-Field StartThis parameter defines when the late-field reverb tail begins (the delay be-
tween the dry signal and the onset of the LF) in relation to the dry signal.
Amplitude &
Slope
This bat controls two late-field parameters. Dragging the bat vertically controls the maximum amplitude of the LF reverb energy. Dragging it horizontally
controls the LF slope (fade-in) time.
Decay TimeThis control effects the length of the reverb tail. Drag the bat to the left for a
short decay, or to the right for a long decay.
DiffusionThis slider effects how quickly the late-field reverberations become more
dense. The higher the Diffusion value, the more rapidly a dense reverb tail
evolves.
ER Relative
Timing
To highlight the relative timing relationship between the early reflections and
late-field reverberation components, the shape and timing of the early reflections is represented as an outline in the Reverberation panel. The shape of this
outline is modified by parameters in the Reflections panel, not the Reverberation panel.
Positioning Panel
DreamVerb has the ability to separately position the direct path, early reflections, and late-field reverberation. The Positioning panel (Figure 36 on
page 101) provides panning controls for each of these reverb components. In
addition, a proprietary Distance control adjusts perceived source distance.
These controls allow realistic synthesis of acoustic spaces—for instance listening at the entrance of an alley way, where all response components arrive
from the same direction, or listening in the same alley next to the source,
where the early reflections and reverberation surround the listener.
Note: When DreamVerb is used in a mono-in/mono-out configuration, all
Positioning controls except Distance are unavailable for adjustment.
UAD Powered Plug-Ins Manual- 100 - DreamVerb
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