
CONTENTS
I.
Features
II.
How to handle and maintain
III.
How to play 3
IV. Various optional settings
A.
B.
C. Volume
of this
Positions of dip switches
Setting the option (dip switches)
machine 1
this machine 2
controller
knob
V. TV monitor
Adjustment
A.
VI. Upright type parts catalog
A.
Component parts related to
B. Drawing of circuit
C. Fuses 7
D. Component parts related to cabinet (inside)
a) Operating
b) Door
c) Lever assembly
E.
Component parts related to
VII.
Table type parts catalog
A. Component
B. Component parts related
a) I
nside cabinet
b) Fuses
c) Operating panel
Vlli. Circuit board
A. Circuit board IC
Main circuit board IC location and parts list
a)
Sub-circuit board
b)
Sound circuit board IC
c)
Sub-circuit board
d)
Sub-circuit board
Wiring diagram
Sound block
Power
source block
(connector)
diagram
of
TV picture screen
board
panel assembly
assembly and parts
and
parts related to
assembly
location and parts list 15
(1)
(2)
block diagram
(2)
diagram
cabinet (outside) 6
mounting positions 7
list
parts list
switches in the cabinet
cabinet (outside)
cabinet (inside)
to
8013-V1
location and parts list
IC location and parts
IC location and parts
list
list 16
Block diagram
Schematic
Schematic
Main block
Postface
diagram
diagram
diagram 25,
(20"
(14"
color)
color)
4
4
4
5
5
5
6
8
8
9
10
11
12
12
13
13
14
14
15
15
17
19
20
21
22
22
22
23
24
26
27

REFERENCE
DRAWING
1 Positions of Dip
g.
2 Position of Volume
g.
Component Parts
3
g.
Circuit Board
4
g.
View of Circuit Board
Side
5
g.
Fuses in the Power Source Unit
6
g.
7 Fuses in the
g.
Component Parts Related to Cabinet (Inside)
8
g.
9 Operating
g.
10 Inside View
g.
11 Lever Assembly
g.
12 Component Parts Related to Switches
g.
13 Component Parts Related to Cabinet (Outside)
g.
14 Component Parts Related to Cabinet
g.
15 Fuses in the Power Source
g.
16 Fuses
g.
17 Operating Panel Assembly
g.
18 Main
g.
19 Sub-circuit
g.
20 Sound
g.
Sub-circuit Board
21
g.
the
in
Circuit
Circuit Board
Switches
Controller Knob
Related
to
Mounting Positions
Power Circuit Board
Panel
Assembly
of
Door Assembly
Circuit
Power
Board
Board
(1)
(2)
8013-V1
Cabinet (Outside) 6
Mounting
Positions
in the Cabinet
(Inside) 13
Unit
Board
4
5
7
7
7
7
8
8
9
10
11
12
14
14
14
15
16
17
19
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Since each component part
specify both the corresponding Fig. No. and part No. within
the Fig. when placing an order for
WHEN
ORDERING PARTS
is indicated by
it.
-
block, definitely
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f

II.
HOW
TO
HANDLE
AND MAINTAIN
THIS MACHINE
1. Since the
shake it
2. Install it at
temperature
Since
3.
4. Insert the power
Even if
5.
of
a circuit tester,
down
6. Make
than
performance
7. Make
8. Whenever
the
outlet,
UNIVERSAL's DEVIL
during transit and
location which is
a
rising,
the grounding terminal is visible,
the solid-state
the
IC.
the
sure
60°C,
the function
cannot
sure that the
connecting the
be sure to turn the
when carrying it about.
avoid
cord
etc., since the internal
machine is
be guaranteed.
connector, etc. is
much as possible
as
into the
outlet
module seems
well ventiated. If
normally
power cord of the
power off.
ZONE employs a color
not exposed to direct sunlight.
location near
a
sure to connect it to
be
turn
and
to be out of
and may
not
on the switch.
order, do not check
voltage of
the
temperature
be considered
disconnected.
solid-state
TV
the tester, etc.
reliable. If it
module
receiving set,
In order
a heater, etc.
a grounding conductor.
to prevent the inside
the circuit
be
careful
may sometimes
of the IC and
to,
or disconnecting
transistor is lower
exceeds
by
60°
not to
means
break
their
C,
it from,
9. Although
develop
the
products of
malfunctions
UNIVERSAL
when
used for long
are
manufactured
periods.
So, be
with the
sure to chek
utmost
this
care, they
machine
may
daily.

III.
HOW
TO
PLAY
1. A
2.
3.
4. The
fleet of
formation
missiles or dash.
When
remote
as
Scoring
working the lever move the
and symbols aimed at, and drive it in place
space devils floating in the far
to assault
last plane of the four-plane formation
the
position
highest
6
a
3,000
as
awards another spaceship.
pts
scorers
Destroy them
you.
possible, and
can register
carsor
®
away space. They
by using
began
can
you
their name on the screen
until it
reaches under either of the
by
high points.
score
using the fire
fire beam gun while dodging their
your
assaulting while turning, destroy
SCORE
will
come flying in
after the
button.
four-plane
a
it
end of the
alphabets, numerals
game.
30
at
By
60
300
200
100
60
_
T

IV.
VARIOUS OPTIONAL
POSITIONS
A.
OF DIP
MAIN CIRCUIT
Dip
SW
L,
ON
«
?
SETTING THE OPTION
B.
OFF
12 3 4
A
7 8
6
5
SWITCHES
BOARD
n the case of 2-way, turn
(I
4toOFF;
SW3,
In the
SW7,
(DIP
of 8P
case
are
8
not used.)
SWITCHES)
SETTINGS
dip switch,
(1-way, 2-way common
n
SUB-CIRCUIT
BOARD
(1)
8013-V1
Dip SW
B
ON
12
4 5 6 7
OFF
3
Fig.
1 Positions of Dip
nniTEESAL
version)
(Used in the
case of
2-wav
alone)
Switches
[Dip Switches A]
1. Change-over
setting of
the mode of game
(SW1)
Style
Table
Upright
2. Setting the number of LASER
for game (SW2)
Number
of
LASER SHIPS
2 Ships
Ships
3
Setting the game charge (Coin
3.
(SW3,
4)
Coin,
Credit
1 Coin
Coin
1
Coins
2
Set
Dip
2-way
4. Setting the required score for
additional LASER SHIP
Score for
2000
3000
5000
by
SW B
chute
using
points
points
points
1 Credit
2 Credits
1 Credit
for
Extra
No extra
SW1
OFF
ON
SW2
ON
OFF
SW3
ON
OFF
ON
OFF
(SW5,
SW5
ON
OFF
OFF
ON
SHIPS
& Credit)
SW4
ON
ON
OFF
OFF
an
6)
SW6
OFF
ON
OFF
ON
[Dip
Switches B]
*
a.
b.
Coin
in
Used
the case
At that time, be sure
Dip Switches
Right chute
Coin Credit
1 OFF OFF OFF OFF
2
3
4
5
2
2
2 3
3 1 ON OFF OFF OFF
3
3 3 ON OFF ON OFF
3
4 1
4
4 3
4 4
Left
2
2
2 3 OFF
3
3 2 ON OFF OFF ON
3
3
4
4 2 ON ON OFF ON
4 3
4 4 ON ON ON ON
1 OFF
2 OFF
2 ON OFF
4
2
chute (SW5,
Credit
1 OFF OFF OFF OFF
2 OFF OFF OFF ON
3
4 OFF OFF
5 OFF
1 OFF
2 OFF
1
3
4
1
of
2-way chute alone.
to turn SW3, 4
OFF.
A to
(SW1,2,
SW1 SW2 SW3 SW4
OFF OFF
OFF
OFF
OFF
OFF
3,4)
OFF ON
OFF
ON
OFF ON ON
ON OFF OFF
OFF
ON
ON OFF
ON
ON ON ON
OFF ON
OFF
ON
ON
ON ON OFF OFF
ON
ON
OFF
ON ON ON OFF
ON ON ON ON
6, 7, 8)
SW5 SW6 SW7 SW8
OFF OFF ON OFF
ON ON
OFF OFF
ON
OFF
ON
ON ON OFF
ON ON ON
OFF OFF
ON
OFF
ON
ON
ON OFF ON ON
ON
OFF OFF
ON
ON ON
ON
of
OFF
ON
ON
ON
ON
OFF
OFF
OFF
-4-

VI.
UPRIGHT TYPE
UHIirEfiSAL
PARTS CATALOG
A. COMPONENT PARTS RELATED
CABINET
TO
(OUTSIDE)
OUTSIDE
Ref. No.
CABINET PARTS
1 Title panel
2 Illustrated
3
4
5
6 Sticker for game rules
7
8 Cabinet proper
9 Knob 32-Dim.
10 Coin
Illustrated
CRT
box
Cash
Push
button (Fire)
indication panel
Name
glass A
glass B
door
LIST
Fig.
Component
3
Ref. No.
11
12 Caster
13
14
15 Push
16 Push button
17
18 Control lever
Title panel fixture
Coin slot
Main door
Operating indication panel
Parts
button
Related to
Name
player)
(1
players)
(2
(general name)
Cabinet (Outside)

niinss&L
B. DRAWING OF CIRCUIT
circuit
TV
circuit
Main
Sub-circuit board
board
board
Sound circuit board
Power
source
circuit board
Power source
unit
BOARD
MOUNTING
POSITIONS
The
can be
from
Container
sound
volume
controlled
this opening.
Before removing the TV
monitor, remove the
reinforcing lever at the
back door.
Main circuit board
Fig. 4 Circuit Board Mounting Positions
FUSES
C.
Fuses in
SB
Fuse
Fuse
Fuse
Fuse
the
power
TV use
3A 6.3V
5A
5A
source
table
for TV
100V,
for pilot
for the main use
unit
tap 100V
lamp
Fuses
Fig.
in the power
Side View
5
Mounting
Fuse
Fuse
Fuse
Fuse
of Circuit Board
Positions
circuit board
-3Afor+12V
—
-
for
3A
-
for
3A
-
for +5V
8A
+20V
-5V
Fig. 6
Fuses in
the Power Source Unit
Fig. 7 Fuses in
the Power Circuit Board