Uncle Milton Garden of Fairy Friends User Manual

SCENE SET-UP
5+
2233
INSTRUCTION MANUAL
1
Install the Wallscape FX ActivatorTM on your Wall
Before installing your Activator, move the function sw itch on the back of the Activator from “Try Me” to “Play”. This will enable full special eects functionality.
The Activator should only be mounted on a vertical surface. For optimal results, place a nail or screw into the wall approximately 4 feet from the oor. Then, position the Activator onto the wall by placing the hang hole on the back of activator directly over the nail until securely in place.
Note: For rooms with ceilings higher than 8 feet, you may want to position the activator higher than 4 feet to ensure that the light suciently illuminates the wall and the ceiling.
2
Wall Decal Preparation
DO NOT SKIP THIS STEP
After removing the decals from the package, roll out the sheet and lay at for 24 – 48 hours until the sheet no longer wants to curl back up.
For best results apply the decals onto smooth, clean surfaces. The decals may not stick to heavily textured surfaces. Do not apply to fresh paint or wallpaper. Let the new paint/wallpaper dry for at least 3 weeks. Before applying the decals to wallpaper or other delicate surfaces, test one in an inconspicuous area. Keep the decals away from cribs and out of reach of young children to prevent choking hazard.
Battery Cover
36 inches
15 inches
Wallscape FX ActivatorTM Wallscape FX ActivatorTM
Hang Hole
TRY ME
Function Switch
PLAY
Scene Set-UpScene Set-Up
3
Create your Scene by placing the Wall Decals
To apply each decal, carefully peel it o from the sheet. Then, place and smooth the decal onto your wall in the desired location. To remove or reposition each decal, just carefully peel it o from the wall. Kids can follow the suggested scene layout or customize and create their own scene. For optimal function with the light eects, please note the following suggestions on wall decal placement:
• Begin with the lowest decal positioned 6 inches above the top of the Activator.
• Then, place the bottom of Tinker Bell’s shoes approximately 15 inches above the top of the Activator.
• Place all other decals around Tinker Bell but ideally no more than 36 inches above the top of the Activator. This will help to ensure that all decals are illuminated by the light cast.
4
On textured walls, periodically check the decals to make sure they are remaining at against the surface. Gently smooth any parts of the decal, that appear to be lifting o the surface. Repeat as needed until the decals remain at against the surface.
PRODUCT STYLES
MAY VARY
6 inches
Top of Wallscape
FX Activator
4 Feet
Floor
FOR BEST ILLUMINATION, USE IN A DARKENED ROOM.
SCENE ACTIVATION
Now you can activate your scene using dierent programming modes on the Activator as follows:
TRY ME (10 second demo)
This is the factory default program and is used for in store demonstration. It is not intended for home use and has limited functionality. For full functionality, move the function switch on the back of the Activator from “Try Me” to “Play”.
MODE 1 – FULL FUNCTIONALITY LIGHT & SOUND SHOW
Press the program button once to activate. This will enable full light and sound special eects including the following:
Nature and Pixie Dust sound eects
Light gently fading in and out, illuminating your wall and ceiling
Synchronized lights and sounds that bring the scene to life. In this mode, auto shut-o of the sound will occur approximately after 5 minutes and auto shut-o of the light will occur approximately after 10 minutes.
MODE 2 – LIGHT SHOW ONLY
Press the program button two times to activate. This will enable full light functionality but will not include any sound eects. Auto shut-o will occur approximately after 20 minutes.
Program Button
MANUAL SHUT-OFF
To manually turn o the Activator, press and hold down the program button for approximately two seconds until the light and sound turns o.
BATTERY REPLACEMENT
Tool required - Small Phillips head screwdriver Requires 3 AA/LR6 alkaline batteries.
1. Using a Phillips head screwdriver, remove the battery cover.
2. Insert 3 AA/LR6 alkaline batteries as indicated in the battery compartment and replace cover.
3. IMPORTANT! Switch the Activator to the PLAY position before hanging on the wall.
NOTE: This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment o and on, the user is encouraged to try to correct the interference by one or more of the following measures:
- Reorient or relocate the receiving antenna.
- Increase the separation between the equipment and receiver.
- Connect the equipment into an outlet on a circuit dierent from that to which the receiver is connected.
- Consult the dealer or an experienced radio/TV technician for help.
KEEP THESE INSTRUCTIONS FOR FUTURE REFERENCE — DO NOT DISCARD
Questions? Visit unclemilton.com
MANUFACTURED BY UNCLE MILTON INDUSTRIES, INC.
P.O. Box 6281, THOUSAND OAKS, CA 91359 USA
©2013 UMI. All rights reserved. ® and trademarks of Uncle Milton Industries, Inc. MADE IN CHINA
TM
designate
Battery Cover
This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions: (1) This device may not cause harmful interference, and (2) This device must accept any interference received, including interference that may cause undesired operation.
Caution: changes or modications not expressly approved by the party responsible for compliance could void the user’s authority to operate the equipment.
BATTERY SAFETY INFORMATION
• Non-rechargeable batteries are not to be recharged.
• Rechargeable batteries are to be removed from the toy before being charged.
• Rechargeable batteries are only to be charged under adult supervision.
• Dierent types of batteries or new and used batteries are not to be mixed.
• Batteries are to be inserted with the correct polarity.
• Exhausted batteries are to be removed from the toy.
• The supply terminals are not to be short-circuited.
• Do not mix old and new batteries.
• Do not mix alkaline, standard (carbon-zinc) or rechargeable (nickel-cadmium) batteries.
• Do not dispose of batteries in re. Battery may explode or leak.
TRY ME
Hang Hole
Function
PLAY
Switch
© Disney.
2233-0250-0513-V01
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