Ultra electronic 3503-1004, 3503-1002 User Manual

Ultra Electronics Card Systems Quick Start Guide
MAGICARD Sprinter Flip
(inc. Mag Encoding option)
Quick Start Guide
Printer/Software Setup
Iss. 02 Dec 97
MAGICARD Sprinter Flip Page 1
3503-22-01
Quick Start Guide Ultra Electronics Card Systems
Setting up your MAGICARD Sprinter Flip
takes just three easy steps:
Unpack and install the printer
1.
A Preparing a Location for the Printer B Removing the Printer from the Box C Checking the Package Contents D Install the Dye Film E Load the Plastic Cards F Connect the Printer to a Power Supply G Test the Printer Operation H Install the Parallel Interface Cable
Load the supplied WINDOWS Driver software.
2.
Ix Install the WINDOWS Driver (WINDOWS 3.x) Iy Install the WINDOWS Driver (WINDOWS 95) J Printer Setup
Verify computer-to-printer operation.
3.
K Verifying Computer to Printer Communication in WINDOWS L In case of Difficulty M Important Cleaning procedures.
Note: The Ultra WEB site at http://www.ultra.co.uk contains comprehensive technical support information
including the latest downloadable software, WINDOWS Drivers, Technical Bulletins etc
Conventions
Throughout this guide, the following conventions are used to identify important information.
WARNING - Warning messages indicate where personal injury could result from not following the correct procedures.
CAUTION - Caution messages indicate where damage to equipment could result from not following the correct procedures.
NOTE - Notes convey important information that is identified within the text.
Page 2 MAGICARD Sprinter Flip
Ultra Electronics Card Systems Quick Start Guide
Preparing a Location
A clean, level surface.
Adequate space for:
- opening the Card Collection Door
- opening the Top Cover
- cable access at the rear.
- allowance for air circulation.
An adequately ventilated room.
for the Printer
A
Location Requirements for your printer:
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Quick Start Guide Ultra Electronics Card Systems
An adequate power supply.
Ambient temperature +10 to +30 deg C.
Relative Humidity 20/70% RH.
Protection from direct sunlight and
Card Collection Door
chemicals.
Protection from abrupt t emperature changes.
Top Cover
Page 4 MAGICARD Sprinter Flip
Ultra Electronics Card Systems Quick Start Guide
Removing the Printer
B
B
from the Box
1
Carefully open the box and remove any accessories.
3
2
Place on a smooth, level table and remove the polyethylene container.
Open the front door and remove the metal shipping clip from the chassis.
MAGICARD Sprinter Flip Page 5
Quick Start Guide Ultra Electronics Card Systems
Checking the
1
The MAGICARD Sprinter Flip
Package Contents
Locate each item as listed below:
CC
2
3
A Roll of Dye Film and a Take-up Core
(Only supplied as standard with certain Models)
The Card Cassette
Page 6 MAGICARD Sprinter Flip
Ultra Electronics Card Systems Quick Start Guide
A Power Cord with Molded Plug for your Country
4
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Quick Start Guide Ultra Electronics Card Systems
5
Envelope containing this Quick Start Guide and the PrintMAGIC WINDOWS Driver 3.5" floppy disk.
6
Envelope containing 5 Cleaning Cards and 1 Thermal Printhead Cleaning Pen.
Page 8 MAGICARD Sprinter Flip
Ultra Electronics Card Systems Quick Start Guide
Install the
1
2
Dye Film
D
3
Open the Printer Cover by lifting the "Dzus" fastener ring and turning a quarter turn anti-clockwi se. Remove the Dye Film carrier.
Replace the Film Carrier
Open the Dye Film package. Fit the dye film on the lower boss, observing t he
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Quick Start Guide Ultra Electronics Card Systems
correct orientation of the dye film. Fit the empty take-up core on the upper boss, observing the correct orientation of the notches on the Take-up Core.
Page 10 MAGICARD Sprinter Flip
Ultra Electronics Card Systems Quick Start Guide
4
Manually turn the Spur Gear until the slots on the core engage with t he lugs.
5
Turn the 'Dzus' Fastener 1/4 turn clockwise to lock in pl ace. Lay the ring flat against the panel
6
Pull about 6" of dye film off the roll of dye film, observing that it should be coming off the top of the roll, as per the label illustrations.
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Quick Start Guide Ultra Electronics Card Systems
7
Avoid touching the tip of the thermal printhead with your hands.
Feed the leading edge of the dye film over the tip of the Thermal Printhead and beneath the two guide bars, where fitted. (Refer to the diagram on the side).
8
Fasten the end of the dye film onto the Take-up Core with a small piece of adhesive tape, and wind on a couple of turns. Avoid creasing of the dye film and position it centrally on the core.
Page 12 MAGICARD Sprinter Flip
Ultra Electronics Card Systems Quick Start Guide
Load the
E
1
3a
Plastic Cards
2
Flex a stack of plastic cards, to make sure they are not 'stuck' together. Avoid touching the surfaces to be printed.
Remove the 'tacky' roller before each batch of 100 cards, by putting your fingers beneath it and "snapping" out t he left hand end of the roller. Remove surface dust by using a strip of 'Scotch' adhesive tape, and "snap" back into place.
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