Tiger Electronics Lazer Tag IRT-2X Tagger 71985, Lazer Tag Team Ops IRT-2X Tagger, 71985 Instructions Manual

®
*
INDOOR
OUTDOOR
IRT-2X TAGGER is compatible with all LAZER TAG TEAM OPS TAGGER units.
AGES 8+
71985
IRT-2X TAGGER™*
TIGER recommends ENERGIZER® batteries for ideal performance.
Thank you for purchasing the LAZER TAG IRT-2X TAGGER. Please be sure to read and follow all instructions carefully before using this product.
Requires 6 x 1.5V “AA” or R6 size batteries (not included). Alkaline batteries recommended. Phillips/cross head screwdriver (not included) needed to insert batteries.
NOTE: Not for nighttime play.
FIND 6 HIDDEN LAZER TAG [CODES]
THROUGHOUT THIS BOOK.
Log-on to lazertag.com and enter your codes to unlock secret bonus game strategies!
Quick Start Guide..........................................................................1
Helpful Hints and Introduction ...................................................2
Battery Installation Information................................................ 3
TAGGER Unit Illustration .............................................................. 4
TAGGER Buttons.............................................................................5
LCD Screen......................................................................................6
LAZER TAG Code Of Conduct...................................................... 6
LAZER TAG Game Features.........................................................7
Programmable Games..................................................................9
How to Host a Game of LAZER TAG ......................................10
How to Join a Game of LAZER TAG........................................12
To Use Dual IRT-2X TAGGER units in a
Game of LAZER TAG....................................................................14
Ending the Game in Dual TAGGER Mode...............................16
End of Game Debriefing and Scoring.....................................17
Ending Games Early ....................................................................18
11 Pre-Programmed Games ......................................................18
Classic LAZER TAG......................................................................18
TABLE OF CONTENTS
Custom LAZER TAG.....................................................................19
2 and 3 Team Custom LAZER TAG .........................................19
Hunt the TAG MASTER ...............................................................20
Respawn Games...........................................................................21
Respawn.........................................................................................22
2 and 3 Team Respawn.............................................................22
Zone Games ..................................................................................22
Own the Zone ...............................................................................23
2 and 3 Teams Own the Zone .................................................24
1
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For a quick, “Grab & Go” game of LAZER TAG, simply follow these steps:
1. Press the TRIGGER to wake your TAGGER up.
2. Verify that the power-up SFX are played, and “LTAG” appears on the LCD screen.
3. Press the Trigger to start the Classic LAZER TAG “LTAG” game. All players should press their triggers together, so that everybody starts at the same time.
4. The LCD Screen will display a 10-second countdown during which time the players should take their desired positions.
5. At T-0 the TAGGER will say “GOOD LUCK” and the game will begin.
6. Aim and get tagging!
The Classic LAZER TAG game is an “individuals” game, which means that all other players are your opponents. The winner is the last player not tagged out. Each player has unlimited reloads, 15 seconds of shields, and is tagged out after receiving 10 tags from other players.
QUICK START GUIDE
After a player is tagged out, their Game Timer will continue to run for another four minutes. The tagged-out player may switch between the Game Timer display and the time at which he was tagged-out by using the INC and DEC buttons. Any player who has cheated by restarting their TAGGER in mid-game will have a much lower Game Time than anyone else, so players can check each others’ timers to ensure no player has done this.
A TAGGER will go to sleep if there is no activity for four minutes after being tagged out. To maintain your game timer longer than this, press OK once a minute or so until the game is over for all players, then you can compare timers.
Classic LAZER TAG is not a Hosted game, so it does not require Hosting and Joining the way the other more advanced games do. It also does not support Debriefing and Scoring at the end of the game.
To turn your TAGGER off, press 2nd F + CANCEL.
If you’d like to start another game, just press the TRIGGER!
IMPORTANT NOTE: If
your TAGGER is functioning improperly or stops functioning, try pressing the Reset Button.
2
Thank you for purchasing the LAZER TAG IRT-2X TAGGER™*! Step into LAZER TAG – where video game action comes to life!™* LAZER TAG combines extreme team competition with hi-tech accuracy. Assemble your team and lead them into The Ultimate Game of Electronic Tag™* to become the Tag Master™*!
Please be sure to read and follow all instructions carefully before using this product. Before you can begin playing with your LAZER TAG IRT-2X TAGGER you must first install batteries.
1. For Zone Games, set the Indoor/Outdoor Switch to “Outdoor” for a larger zone, or “Indoor” for a smaller zone.
2. During general use, the Indoor/Outdoor Switch should be set at “Outdoor.” If you experience stray or incidental tags when playing in an enclosed area, switch the Indoor/ Outdoor switch to “Indoor” to minimize reflective signals.
HELPFUL HINTS
INDOOR
OUTDOOR
TAGGER RIGHT SIDE VIEW
Indoor/Outdoor
Switch
TAGGER LEFT SIDE VIEW
Sight
Sight
4. Tags can be registered from a distance, even if it exceeds your lock-on and verification capabilities. This means you can sometimes score a long distance tag without audio/ visual verification. Even if your TAGGER is not locking on to its target, it is often worth attempting a long distance tag in excess of 100 feet using the manual sight alone.
3. There are two sights on the top of the TAGGER Unit to assist in accurate launching of tags. Line up your target by using the two sights for increased accuracy in targeting.
Be the TAG MASTER!
Think you’ve got what it takes to be the TAG MASTER? Prove it by being the winner in your first game of LAZER TAG! Earn this title and you will have the privileges of being the host for the next game!
Using a Phillips/cross head screwdriver, loosen the screw in the battery compartment cover of each TAGGER (screw stays attached to cover). Remove cover and battery tray. Insert 6 x 1.5V “AA” or R6 size batteries (not included) into tray. Alkaline batteries recommended. Insert tray, replace cover and tighten screw.
TO INSERT BATTERIES
IMPORTANT: BATTERY INFORMATION
Please retain this information for future reference. Batteries should be replaced by an adult.
CAUTION:
1. Always follow the instructions carefully. Use only batteries specified and be sure to insert item correctly by matching the + and – polarity markings.
2. Do not mix old batteries and new batteries or standard (carbon-zinc) with alkaline batteries.
3. Remove exhausted or dead batteries from the product.
4. Remove batteries if product is not to be played with for a long time.
5. Do not short circuit the supply terminals.
6. Should this product cause, or be affected by, local electrical interference, move it away from other electrical equipment. Reset (switching off and back on again or removing and re-inserting batteries) if necessary.
7. RECHARGEABLE BATTERIES: Do not mix these with any other types of batteries. Always remove from the product before recharging. Recharge batteries under adult supervision. DO NOT RECHARGE OTHER TYPES OF BATTERIES.
CAUTION: TO AVOID BATTERY LEAKAGE
1. Be sure to insert the batteries correctly and always follow the toy and battery manufacturers’ instructions;
2. Do not mix old batteries and new batteries or alkaline, standard (carbon-zinc) or rechargeable (nickel-cadmium) batteries;
3. Always remove weak or dead batteries from the product.
3
4
INDOOR
OUTDOOR
TAGGER RIGHT SIDE
TAGGER LEFT SIDE
TAGGER REAR VIEW
Shield Button
Receiving Tube
TAGGER WITH THUNDER PACK PORT
Screw Mount
Speaker
Launching Tube
LCD Screen
OK Button
Decrease/ -10 Button
Cancel Button
2ndF Button
Reset Button
Battery Door
Indoor/Outdoor
Switch
Trigger
Accessory
Track
IFF Beacon and
Receiver Dome
Sights
Increase/ +10 Button
Accessory Track
Thunder Pack™*
Thunder Pack™* Port
The following buttons are used to enter information into your TAGGER before, during, and after the game. Each button has two functions: its Main Function and its Second Function. In addition, some buttons such as the INC and DEC do different things during the actual game than they do during the set-up, Hosting/Joining, and Post-Game displays.
2nd F
Hold this button down and quickly press then release any of the other buttons to perform that button’s Second Function. Pressing and holding 2nd F for more than 2 seconds at any time during an actual game mutes or un-mutes the sound effects.
INC
During the game set-up and post-game displays, this will select the next item in a list of options, or increase a number value by
1. Second Function: 2nd F + INC = Increases the number value by 10. During the games, INC changes the in-game data display while 2nd F + INC increases the LCD contrast.
DEC
During the game set-up and post-game displays, this will select
BUTTONS
the previous item in a list of options, or decrease a number value by 1. Second Function: 2nd F + DEC= Decreases the number value by 10. During the games, DEC changes the in-game data display while 2nd F + DEC decreases the LCD contrast.
OK
Enters the selected option or value. Second Function: Starts or ends the game immediately (only the Host can do this).
CANCEL
Cancels the value or option just selected and backs-up a step. Second Function: 2nd F + CANCEL= Quits the game and turns the TAGGER off during game set-up and post-game displays. To cancel a game and turn the TAGGER off in the middle of a game, you must hold the SHIELD button and TRIGGER while holding 2nd F and pressing CANCEL.
INDOOR/OUTDOOR SWITCH
Decreases the intensity of the tag signal for use indoors so that you don’t accidentally “splatter” your teammates with reflecting tags.
5
Alpha-Numeric Display (with dual 7-segment numeric display)
LCD SCREEN
VISUAL CONFIRMATION SYMBOLS
TAGGED by another player.
LOCKED-ON to another player.
SCORED a hit on another player.
DANGER from a nearby hostile player.
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LAZER TAG Players follow a strict code of conduct when playing LAZER TAG. The following is the OFFICIAL LAZER TAG CODE OF CONDUCT that should be strictly adhered to in every game of LAZER TAG.
Rule 1: LAZER TAG is a non-contact sport This means no physical contact between you and other players – EVER!
Rule 2: No covering the Receiver Dome This means do not use anything to cover up the Receiver Dome thereby preventing you from receiving tags. If you want to avoid being tagged, you must use your defensive shields or take cover behind something.
Rule 3: Equipment Failure means Disqualification In the event that your TAGGER fails to work, you are disqualified and must wait until the end of the game to join the next one. Please check your TAGGER carefully before entering a game to ensure that it is working properly.
LAZER TAG® CODE OF CONDUCT
7
Common to all LAZER TAG games are:
•Lock-On – Your on your LCD screen will blink to indicate
that there is another player in your sight. Tag your opponent when you are locked-on.
•IFF – (Identification, Friend or Foe) You will hear the sounds
“bee-bee-beep, bee-bee-beep” if the player you are locked-on to is someone you should be tagging (your enemy), or “poonk-poonk­poonk” if they are someone you should not be tagging (your teammate).
•Proximity – You will hear “Danger” if your enemy is nearby.
LAZER TAG® GAME FEATURES
•Reloads – Your IRT-2X TAGGER has an Automatic Reload
feature so there is no need to worry about reloading! You cannot launch tags while reloading, but you can raise shields to avoid being tagged.
•Shields – You can raise defensive shields, lasting up to 10
seconds each by pressing the SHIELD button once to raise the shield and again to lower the shield. When your shields are raised, your opponents cannot tag you, you cannot launch any tags, and no other player can get a lock-on to you or any IFF info about you. When shields are raised “SHLD” is displayed along with the maximum number of seconds left in the shield. There is a mandatory 2-second cool down period between lowering and raising your shield again, during which the TAGGER displays “SHDS:” and the total number of shields seconds left in the game.
•Single Tag vs. Burst Tag – The IRT-2X TAGGER features
two distinct ways of launching tags on your opponent. Tap the TRIGGER to launch a Single Tag or hold down the TRIGGER to launch a rapid three tag Burst.
•T-Minus – The counter that counts down to start a game.
•Team Tags – The Host can choose whether tags from your
own teammates will or will not affect you. Make sure you ask whether the TAG MASTER has selected Team tags or not!
Rule 4: LAZER TAG is a Game Players must remember that LAZER TAG is only a game. It is designed purely for recreational use and for fun. Not having fun is against the code.
Rule 5: Lazer Tag is a Team Sport Although LAZER TAG is a highly competitive sport, in many of the games you must consider the success of the team first. Players will win and lose as teams, not individuals. There’s no “I” in “TEAM!”
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