Welcome to Tiger’s version of FAMILY FEUD. Your game comes with an
electronic hand-held unit that includes theme music and sound effects from the
TV show, a game cartridge, and a booklet containing 1600 audience-surveyed
questions with responses (Figure 1).
Look for additional booklets and cartridges for use with your unit, each
containing 1600 new questions with responses.
Figure 1
1
1. INSERTING THE BATTERIES
Open the battery compartment cover on the back of the unit by pushing in the
direction of the arrows in Figure 2. Insert 4 “AA” (LR6) batteries according to
the +/- engravings on the inside of the compartment as shown in Figure 2.
To ensure proper function:
Battery installation should be done by an adult.
Do not mix new & old batteries.
Do not mix alkaline, standard or rechargeable batteries.
Non-rechargeable batteries are not to be recharged.
Rechargeable batteries are to be removed from the toy before being charged
(if removable).
Rechargeable batteries are only to be charged under adult supervision (if
removable).
Only batteries of the same or equivalent type as recommended are to be
used.
Batteries are to be inserted with the correct polarity.
Exhausted batteries are to be removed from the toy.
The supply terminals are not to be short circuited.
Tiger recommends
DURACELL
Batteries.
®
INSERTING THE BATTERIES
2
AA Batteries
INSERTING THE CARTRIDGE
Push to open
Battery
compartment
door
AA Batteries
Figure 2
3
INSERTING THE CARTRIDGE
Slide the cartridge, with the label facing up, into the cartridge compartment on
the back of the unit (Figure 3). You should feel the cartridge “click” into place.
Figure 3
4
INSERTING THE CARTRIDGE
2. CONTROL GUIDE (Figure 4)
Figure 4
ON
• to turn on the unit
OFF
• to turn off the unit
NOTE: the unit will turn off automatically after three minutes of non-use
CONTROL GUIDE
5
SOUND
• to turn on and turn off the sound
SCORE
• to check the players’ scores at the end of all rounds, except the first round
CLEAR
• to undo the answer choice typed in before START/ENTER is pressed
PLAYER 1
• to select a one-player game
• used by Player 1 to buzz in and attempt to gain control of the board
PLAYER 2
• to select a two-player game
• used by Player 2 to buzz in and attempt to gain control of the board
NUMBER KEYS (1 - 0)
• to select the choices (1 - 15) that correspond to the responses in the booklet
START/ENTER
• to start each round
• to confirm your response choices and player selections
NEXT
• to automatically begin the next round with the next question from the booklet
(cannot be used to start ROUND 1 or the BONUS ROUND)
CONTROL GUIDE
6
RESET
• to reset the unit. Press the small button using the tip of a ball point pen. Please
note: this will reset the game so that questions recently played may come up
again. This will reset the MAX SCORE and delete it from memory.
LED LIGHTS
• indicates player’s turn
• indicates which player has won the round
LCD SCREEN
• the screen that displays all of the information
LET’S PLAY THE FAMILY FEUD!
Please read all the instructions before attempting to play the game.
CONTROL GUIDE
7
3. BOOKLET
Be sure the Family Feud booklet is placed on its easel so that both players have
equal access to it. The booklet contains 1600 questions, 1 - 600 are regular round
and 601 - 1600 are bonus round. Fifteen responses are given for each regular
round question and five responses are given for each bonus round question. For
ROUND 1 and ROUND 2 there are six responses with point values to be found
and for ROUND 3 there are four responses with point values to be found. In the
BONUS ROUND, you are looking for the response with the highest point total
for five consecutive questions. (For the remainder of the instructions, any
response with point values will be referred to as a “correct response” and
any response without point values will be referred to as an “incorrect
response.”)
EXAMPLE:
• #469 appears on the LCD
• Find #469 in the booklet (Figure 5)
Figure 5
HOW TO PLAY
8
• 15 choices are available: 6 are correct
and 9 are incorrect
• The object is to find the response with
the highest point value so that you gain
control of the board.
4. TURN ON THE UNIT
Press the ON button to turn on the game. The Family Feud theme music will
play for approximately 5 seconds. You can let the song play in its entirety, press
SOUND to turn off the sound, or press START/ENTER to end the song. All
three options will guide you to player selection.
5. SELECT THE PLAYERS
PLAYER 1 will be flashing on the LCD screen after the theme music has
finished. Press either PLAYER 1 or PLAYER 2 to select the number of players
(Figure 6).
If you select PLAYER 1: you play against the computer.
If you select PLAYER 2: you play against another person.
NOTE: If you are playing by yourself, the computer is always PLAYER 2. If
you are playing against another person, decide before starting who will be
PLAYER 1 and PLAYER 2.
Figure 6
HOW TO PLAY
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If you want to play a one-player game and the LCD screen is flashing PLAYER
1, press START/ENTER to begin ROUND 1.
NOTE: You do not have to press the PLAYER 1 button if PLAYER 1 is
flashing on the LCD.
If you want to play a two-player game and the LCD is flashing PLAYER 1, press
PLAYER 2, then press START/ENTER to begin ROUND 1.
6. ROUND 1
ONE-PLAYER GAME - Press PLAYER 1 and then START/ENTER to begin
ROUND 1. A question number is displayed that corresponds to a question in the
booklet and the 90 second timer begins to count down (Figure 7).
Figure 7
HOW TO PLAY
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