ALL NEW! SUPERSTAR ABILITIES
Each Superstar has their own unique set of abilities that they can rely on and
utilize to emerge victorious from any match. Below is a brief description of the
abilities and how to use them. Remember, you can view each Superstar’s set
of abilities on the Superstar Select Screen by pressing _.
Referee Shield - Press and hold A when positioned near the referee to hide
behind him. Release A to shove the referee at your opponent.
Dirty Pin - Perform a pin near the ropes to perform a dirty pin.
Springboard Dives – Move L toward the ropes + X. To perform a
springboard attack off the turnbuckle, walk/run toward the turnbuckle and press
X.
Outside Dives – Able to perform running/stationary dives to the outside of the
ring. Run/stand toward an opponent positioned outside of the ring and move L
toward the outside opponent and press X.
Evasive Dodge – Hold ] or x + move L in any direction to evade
adversaries with this fleet-footed maneuver.
Steal Taunt – Hold ` + press l (any direction) to steal an opponent’s
taunt. If the taunt is successfully performed, your opponent will suffer a mild
momentum loss.
Move Theft – Hold ` + press Y to steal an opponent’s finishing move (must
have a full momentum meter). You can also steal an opponent’s signature
move if you have a stored signature move icon. You must be in your opponent’s
correct move situation.
Hardcore Resurrection – This allows your Superstar to regenerate a small
amount of limb damage as a result of self-inflicted bleeding. Press Y while
holding a chair. This ability can only be used once per match, so make wise
use of it. Also, if bloodied by an opponent you’ll be rewarded with a full
momentum meter.
KO – Perform a finishing move on a critically injured opponent to knock them
out cold. The opponent’s limb damage meter needs to be completely red in
order to KO them.
Hammer Throw – Hold B to perform a more powerful variation of the Irish
Whip maneuver.
Fan Favorite – Rally the crowd behind you in order to gain an advantage over
your opponent. Press l (any direction) when your momentum is at max. Your
opponent will suffer a persistent loss of momentum as a result.
Ladder Match Specialist – Your Superstar is able to remove the suspended
belt faster than others.
Table Match Specialist – Superstars with this ability are able to double stack
tables for double the damage. To double stack tables, approach a set table
while holding another table and press A.
Steel Cage Match Specialist – This allows your Superstar to escape out of
the cage quicker than others.
Durability – When prompted, hold Y to regenerate a slight amount of limb
damage.
Object Specialist – Able to perform weapon grapples and other weapon
specific actions like the conchairto, chair guillotine, etc. While holding a foreign
object, move C up/down/left/right.
Lock Pick – When prompted, press Y to power out of a struggle submission
move. Be forewarned, using this ability will cost your Superstar a small amount
of momentum.
Kip-Up – When prompted, press Y to perform a last minute comeback while in
the throes of defeat. This ability can only be triggered from a grounded position.
This ability can only be used once per match.
Resiliency – Superstars with this ability are tough as nails to defeat by pin and
submission as they are able to absorb and endure an inordinate amount of
pain.
Possum Pin – Press x to reverse a pin attempt and ensnare your opponent
within a possum pin.
Submission Specialists – Superstars with this ability are able to submit
opponents using non-finisher struggle submission moves. However, all
Superstars, regardless of their ability move-set, can submit an opponent so
long as they have a struggle submission move assigned as their finishing or
signature move.