THQ Dawn of War Dark Crusade User Manual

HOT KEYS
Global Commands
Ping Ctrl + P Toggle Ping Type Ctrl + E Command Queue Hold Shift Pause Game Pause Display Pause Menu F10 Objectives Menu F11 Diplomacy Menu F12 Allied Chat Enter
Chat to All Shift + Enter or Ctrl + Enter
Engagement Stances
Hold Area F1 Stand Ground F2 Burn Down F3 Cease Fire F4 Attack F5
Weapon Stances
Assault Stance F6 Ranged Stance F7
Unit Commands
Stop Q Move V Attack Move A Attack Melee Z Build B Attach/Detach T Attack Ground G Scuttle Delete Unload N Reinforce R Leader L Repair E
Multiple Selection Hotkeys
Focus on Primary Selection Ctrl + Tab Next Primary Selection Tab Previous Primary Selection Shift + Tab Remove Selection Hold Control
+ Click Unit
Camera Commands
Default Camera Backspace Camera Rotation Hold Alt +
Move Mouse Zoom in/out Middle Mouse
Scroll Wheel
Don't Lose This Number! This CD key is required to fully use this product!
108313
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1. READ THE FOLLOWING TERMS AND CONDITIONS CAREFULLY BEFORE INSTALLING THIS SOFTWARE ON YOUR PERSONAL COMPUTER. THIS SOFTWARE LICENSE AGREEMENT IS A LEGAL AGREEMENT BETWEEN YOU (AN INDIVIDUAL OR A SINGLE ENTITY "YOU") ON THE ONE HAND, AND THQ INC. AND ITS SUBSIDIARIES AND AFFILIATES (COLLECTIVELY REFERRED TO AS "THQ") ON THE OTHER HAND, FOR THE SOFTWARE PRODUCT ENTITLED "WARHAMMER 40,000 DAWN OF WAR DARK CRUSADE," WHICH INCLUDES COMPUTER SOFTWARE AND ANY ASSOCIATED MEDIA, PRINTED MATERIALS, AND/OR "ONLINE" OR ELECTRONIC DOCUMENTATION (TOGETHER CALLED THE "SOFTWARE"). BY INSTALLING, COPYING, OR OTHERWISE USING THE SOFTWARE (OR, IN THE EVENT YOU HAVE PURCHASED THE SOFTWARE AS CONTAINED ON A CD-ROM, BY OPENING THE PACKAGING MATERIALS THEREOF), YOU ACKNOWLEDGE THAT YOU HAVE READ THIS SOFTWARE LICENSE AGREEMENT AND AGREE TO BE BOUND BY ITS TERMS. THE SOFTWARE IS LICENSED, NOT SOLD, TO YOU FOR USE ONLY UNDER THE TERMS OF THIS AGREEMENT. IF YOU DO NOT AGREE TO THE TERMS OF THIS SOFTWARE LICENSE AGREEMENT, DO NOT INSTALL OR USE THE SOFTWARE AND DELETE ALL COPIES IN YOUR POSSESSION.
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HQ reserves the right, at its own expense, to assume the exclusive defense
and control of any matter otherwise subject to indemnification by you hereunder, and in such event, you shall have no further obligation to provide indemnification for such matter.
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Warhammer 40,000 Dawn of War Dark Crusade -- Copyright © Games Workshop Limited 2006. Dawn of War, the Dawn of War logo, Dawn of War: Dark Crusade and the Dawn of War: Dark Crusade logo, GW, Games Workshop, Space Marine, 40K, Warhammer, Warhammer 40,000 Device, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products, illustrations and images from the Dawn of War game and the Warhammer 40,000 universe are either ®, TM and/or © Games Workshop Ltd 2000-2006, variably registered in the UK and other countries around the world, and used under license. All Rights Reserved. Source Code for the Dawn of War game © 2006 THQ Inc. All Rights Reserved. The FreeType Project is copyright © 1996-2000 by David Turner, Robert Wilhelm, and Werner Lemberg. All rights reserved. This product contains software technology licensed from GameSpy Industries, Inc. © 1999-2006 GameSpy Industries, Inc. All rights reserved. NVIDIA, the NVIDIA Logo, GeForce and "The Way It's Meant to be Played" Logo are registered trademarks and/or trademarks of NVIDIA Corporation in the United States and other countries. Portions of this software are included under license © 2005 Scaleform Corporation. All rights reserved. THQ, Relic Entertainment and their respective logos are trademarks and/or registered trademarks of THQ Inc. All other trademarks, logos and copyrights are property of their respective owners.
TABLE OF CONTENTS
INTRODUCTION . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2
NEW UNITS & STRATEGIES! . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2
GETTING STARTED . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3
INSTALLATION . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3
ENTER THE CD KEY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3
UPDATES AND PATCHES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3
TROUBLESHOOTING . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3
PLAYING THE GAME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
THE MAIN MENU . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
CAMPAIGN . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
SKIRMISH . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .5
ONLINE GAME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .5
GAME OPTIONS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .5
SINGLE-PLAYER CAMPAIGN . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .6
THE DARK CRUSADE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .6
STARTING THE CAMPAIGN . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .6
THE CAMPAIGN MAP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .7
ACTING ON THE CAMPAIGN MAP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .7
COMMANDER HONOR GUARD . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .8
WARGEAR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .8
DEFENDING YOUR PROVINCES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .9
WINNING THE GAME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .9
LOSING THE GAME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .9
NECRONS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10
NECRON UNITS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .11
NECRON VEHICLES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .12
NECRON BUILDINGS AND STRUCTURES . . . . . . . . . . . . . . . . . . . . . . . . . . .13
NECRON UNIT ABILITIES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .14
THE TAU EMPIRE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .16
TAU EMPIRE UNITS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .16
TAU EMPIRE VEHICLES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .18
TAU EMPIRE BUILDINGS AND STRUCTURES . . . . . . . . . . . . . . . . . . . . . . . .19
TAU EMPIRE UNIT ABILITIES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .20
NEW UNITS FOR EXISTING RACES . . . . . . . . . . . . . . . . . . . . . .22
CHAOS SPACE MARINES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .22
ELDAR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .22
IMPERIAL GUARD . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .23
ORKS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .23
SPACE MARINES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .23
CREDITS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .24
LIMITED WARRANTY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .29
1
NEW UNITS & STRATEGIES!
3
Kronus, a planet on the outer edges of the Imperium of Man, has been conquered by the Tau Empire. This young, yet technologically advanced race, has swept through the eastern fringe of the galaxy with almost unstoppable force, and inducting other races they’ve encountered. Efficient and powerful, the Tau Empire's Fire Warriors are almost without rival. But other powers have their eyes on Kronus as well. Lying dormant under the planet’s surface for 60 million years, the terrible and fearsome Necrons have begun to awaken from their eons-long slumber. The almost invincible armies of the Necrons fight for one simple purpose: to destroy all life. They fight without emotion or remorse, their enemies falling quickly to their massive armies and unholy weaponry. Only once all life in the galaxy has been purged will the Necrons find satisfaction. But, resistance to their terrible genocide will be strong.
Word of the Necron threat on Kronus has spread quickly throughout the galaxy, however, and the other major powers have arrived to stake their claim on the valuable planet. The stage is set for a war of terrible proportions, with seven different races vying for complete control of the planet. Will the fearsome Necrons scourge the planet of all life? Will the Tau somehow drive off the other six races, and preserve their fledgling colony?
The Dark Crusade is about to begin…
INTRODUCTION
2
GETTING STARTED
INSTALLATION
Insert the Warhammer 40,000: Dawn of War - Dark Crusade CD-ROM Disc One into your CD-ROM drive. When the Start-Up screen appears, click Install and follow the instructions on the screen.
If the Start-Up screen does not appear, double-click on the My Computer icon on your desktop, then double-click the CD-ROM drive containing the Dark Crusade CD-ROM. Locate and double-click on Setup.exe to launch the Start screen. Click Install and follow the instructions on the screen.
ENTER CD KEY
You will be asked to enter the unique CD key located on the inside of your tray liner. You must have a valid CD key to complete the installation process and play the game.
Protect your CD key -- do not give it to anyone else or allow anyone else to use it. Put the game case in a safe, secure place; it will be required if you need to reinstall the game.
UPDATES AND PATCHES
To get the latest patches and updates to this game, log into Dawn of War Online, by clicking on the “Multiplayer” button from the Main Menu, then selecting “Online.” Patches may also be available online through the technical support website, but for the latest and most complete update solution, use the autopatch feature. This autopatch feature updates your current version of Warhammer 40,000: Dawn of War - Dark Crusade to the latest version.
DIRECTX 9.0c REQUIRED
You are required to have DirectX version 9.0c (included on the installation CD) or later to play Dark Crusade.
TROUBLESHOOTING
Please refer to the Readme.txt file included on the CD for the latest information regarding troubleshooting and technical support.
WWaarrhhaammmmeerr®® 4400,,000000:: DDaawwnn ooff WWaarr -- DDaarrkk CCrruuss aadd ee
adds exciting new units and gameplay
features that expand the battlefields of the 41st Millennium.
There are two new races to play, the
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and the
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. The Tau Empire, a highly technological race, are adept at long-ranged attacks, and are best suited towards a patient and almost methodical approach to battle. The Tau can also utilize the powers of the Kroot and the Vespid, two races inducted to the Tau ideology of the Greater Good.
The Necrons are an ancient race fighting for a single purpose: the destruction of all life. They have lain dormant under the surface of Kronus for 60 million years, but the presence of the Tau has finally awakened the Necrons from their unholy rest. They bring to the battlefield a fierce mix of infantry and the unique ability to reassemble their defeated, making them seemingly invincible.
The newest updates for this exciting installment in the Warhammer 40,000 saga include
• Two new races, each with all-new and powerful units, structures and abilities, bringing the
total to seven unique, playable races.
• New units and abilities for all the existing Dawn of War races (Chaos Space Marines, Eldar,
Imperial Guard, Orks, and Space Marines).
• A new Campaign mode that puts you in the command role of any of the seven playable races,
each of which is battling for control of the planet Kronus. The mode features 18 new Skirmish maps to conquer, and emphasizes both strategy and reward. Conquered areas of the planet can be reinforced with troops to make them harder to invade, while victories reward you with Wargear, special spoils of war that not only change the physical appearance of your particular commander, but also greatly enhance his abilities.
• Experience a more diverse and in-depth view of the world of Warhammer 40,000 from the
perspective of your chosen race.
THE MAIN MENU
The Main menu is where you launch a Tutorial session, start a new Single-Player campaign, engage in a CPU Skirmish, start or find an Online game, change the Game Options, and view the Warhammer 40,000: Dawn of War - Dark Crusade Credits. You can also press F10 to activate a limited menu when playing the game.
• Click
CCaa mm ppaaiigg nn
to play a new Single-Player Campaign.
• Click
SSkk ii rrmm ii ss hh
to play a new Single-Player Skirmish game.
• Click on
MMuull ttiippll aayy eerr
to play a LAN game over your Local Area Network or to play an Online
game through GameSpy.
• Click
OO ppttiioo nnss
to change the game's options.
• Click
CCrreeddiittss
to view the Credits for Warhammer 40,000: Dawn of War - Dark Crusade.
• Click
QQ uuiitt
to quit playing Warhammer 40,000: Dawn of War - Dark Crusade and return to
Windows.
CAMPAIGN
The Single-Player Campaign of Warhammer 40,000: Dawn of War - Dark Crusade offers up a new and exciting way to experience the fervor of battle. You can choose to play as any of seven different factions, including the two new races: the Necrons and the Tau Empire. Battle against rival factions as you each try to take control of key territory sectors on Kronus. Crush your opponents through sheer might, and utilize the spoils of war to upgrade your commander with powerful new abilities.
Full details on the Single-Player Campaign are on page 6.
4
5
PLAYING THE GAME
SKIRMISH
Skirmish allows you to play against computer-controlled opponents on a variety of different multiplayer maps. You can also access the Tutorial here.
ONLINE GAME
Clicking Multiplayer from the Main Menu offers the following options for multiplayer online gaming:
LLAA NN
-- Host/Join a game on your Local Area Network.
OO nnlliinn ee
-- Host/Join an online game through the Dark Crusade Multiplayer Lobby, which
provides multiplayer gaming features such as automatching, ladder ranking, etc.
DD iirreecctt HHoosstt
– Host a Direct Host game, which allows other players to directly connect to your
network for a multiplayer game.
DD iirreecctt JJooiinn
– Join a Direct Host game, which allows you to connect to another player’s
network for a multiplayer game.
GAME OPTIONS
CCOONNTT RR OOLL SS
Modify options such as Help Text appearance, mouse scroll speed, and unit responses.
GG RRAAPPHH IICC SS
Modify graphical options such as screen resolution and texturing details.
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ooff WWaarr -- DDaarrkk
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all eeffffeeccttss aanndd ttoo aacchhiieevvee rreeaall--ttiimmee
pp eerrffoorrmmaannccee ffoo rr aa ggrreeaa tt ggaammee ppllaayyiinngg ee xxpp eerriieenn ccee .. TThh ee gg aamm ee wwaass ll aar
rggeellyy ddee vvee ll ooppeedd
aann dd tteesstteedd oonn NNVVII DD IIAA®® GGeeFFoorrccee FFXX ,, 66 SSeerriiee ss,, aanndd 77 SSeerriieess ggrraa pphhiiccss ccaa rrddss aanndd tthhee iinntte
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THE CAMPAIGN MAP
The major interface for the single-player campaign is the overall Campaign Map. This map shows you all 25 of the provinces on Kronus, and allows you to launch attacks, move your army around the map, reinforce your provinces and more.
Clicking on a province brings key information about that region in the right-hand panel. It also allows you to target that province.
The Campaign Map provides you with a variety of critical information:
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Each of the seven armies are represented on the map by the figure of their commander. You can only attack provinces adjacent to your army, so where each army is defines the strategic landscape.
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This is the main resource for large-scale strategy. It represents the resources you command to help your conquest, both by exploiting local resources, and from allied forces off-world. Each province gives you a certain amount of Planetary Requisition each turn, and you can spend this resource to reinforce your provinces and augment your attacks.
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Each province has a rating (from 1 to 15, listed in a small shield) for its overall military strength. This represents the overall level of opposition you can expect when attacking this province. The Military Strength of your provinces is determined by the amount of reinforcements you have stationed there (see below) and which buildings you built when attacking the province. The enemy similarly will reinforce to raise the Military Strength of their provinces.
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Conquering a province awards you a special bonus. For some this bonus is a squad for your Honor Guard (see p. XX). Other provinces grant you special abilities, such as being able to attack distant provinces or move twice in a single turn.
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Seven provinces are special and marked with the banners of their owners. These are the home provinces of each race. Conquering a stronghold defeats that race in the campaign.
ACTING ON THE CAMPAIGN MAP
Action in the single-player campaign is divided into turns. Each turn you may make 1 move on the map, as well as take several other actions. Possible actions on your turn include:
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You may attack any enemy province adjacent to the province where your army begins the turn. Provinces you can target are marked with a red arrow. To attack simply select the targeted province and click "Attack." (This takes you to a confirmation screen where you can review your attack and back out if you wish.)
You carry out attacks on a unique battle map for each province. If you can defeat the defenders, you will take over the province.
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If an adjacent province is one you already control, you may simply move your army there instead of attacking (presumably to set up an attack in a later turn). Provinces where you can move are marked with a green arrow. To move simply select your destination province and click "Move."
7
Warhammer 40,000: Dawn of War – Dark Crusade offers you the chance to conquer the entire world of Kronus in its single-player campaign. Take on the role of one of seven commanders, using strategy and skill at battle to drive out the six other races vying for this world.
THE DARK CRUSADE
As described at the beginning of this manual, the Planet Kronus is the site of a massive conflict between seven armies. The Tau Empire and the Necrons are both fighting over this world, but so are many others. This fearsome seven-way war will be remembered in the Imperial histories as the Dark Crusade.
The seven factions vying for control are:
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Eliphas the Inheritor, a Dark Apostle of the Word Bearer legion has
come to remake Kronus in the twisted image of the Chaos Gods.
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Farseer Taldeer of Craftworld Ulthwé has foreseen the return of the genocidal Necrons.
Now that they have awoken on Kronus, she trusts no others to stop them.
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Governor Lukas Alexander and his 1st Kronus Regiment have come to free
the world from alien domination and restore it to the Imperium of Man.
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The Necron Lord of Kronus has awoken to find his tomb world infested with the
living. He will wipe it clean as a tribute to his fearsome god, the Nightbringer.
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Warlord Gorgutz 'Ead 'Unter sees Kronus as another prize for his Waaagh! No one is
tougher or meaner than an Ork, and no Ork is tougher or meaner than Gorgutz.
SSppaacc ee MMaarrii nneess::
Brother-Captain Davian Thule of the Blood Raven chapter has arrived to carry out a great purge. Dark secrets and holy relics lurk on this alien-infested planet and he must protect them.
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Shas'o Kais, military commander of Tau forces on Kronus, fights to keep this world in the Tau Empire. While others fight for greed, pride or conquest, he fights for the Greater Good.
You can play the Dark Crusade campaign as any one of these races. Each has its own story to tell, which will unfold as you conquer the planet.
STARTING THE CAMPAIGN
Start the
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by clicking New on the campaign menu (accessed from the overall main menu). You can then choose your overall difficulty level. This choice will influence the resiliency of your own and enemy units throughout the campaign.
You then get to choose which race you will play. You can play as any of the seven available races, and can certainly try the campaign as different races at different times. You cannot
switch races within the campaign, but you can maintain several saved campaigns (each with a different race).
SINGLE PLAYER CAMPAIGN
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