Tannoy Z600 User Manual

Z600
September 2003
Preface
Purpose of this document
White Paper Z600
The Sony Ericsson Z600 White Paper is designed to give the reader a deeper technical understand­ing of how the Z600 is designed, and of how it interacts with other media. This document will make it easier to integrate the Z600 with the IT and communications solutions of a company or organi­zation.
People who can benefit from this document include:
• Corporate buyers
• IT Professionals
• Software developers
• Support engineers
• Business decision-makers
More information, useful for product, service and application developers, is published at http://www.SonyEricsson.com/developer, which contains up-to-date information about tech n olo ­gies, products and tools.
This White Paper is published by: Sony Ericsson Mobile Communications AB, SE-
221 88 Lund, Sweden Phone:+46 46 19 40 00 Fax: +46 46 19 41 00 www.SonyEricsson.com/
© Sony Ericsson Mobile Communications AB,
2003. All rights reserved. You are hereby granted a license to download and/or print a copy of this document. Any rights not expressly granted herein are reserved.
Second edition (September 2003) R2A Publication number EN/LZT 108 6812
This document is published by Sony Ericsson Mobile Communications AB, without any warranty*. Improvements and changes to this text necessitated by typographical errors, inaccuracies of current information or improvements to programs and/or equipment, may be made by Sony Ericsson Mobile Communications AB at any time and without notice. Such changes will, however, be incorporated into new editions of this document are to be regarded as temporary reference copies only.
*All implied warranties, including without limitation the implied warranties of merchantability or fitness for a particular purpose, are excluded. In no event shall Sony Ericsson or its licensors be liable for incidental or consequential damages of any nature, including but not limited to lost profits or commercial lost, arising out of the use of the information in this document.
2 September 2003
Contents
Purpose of this document .....................................................................................2
Key functions and features .......................................................................................6
Two displays ..........................................................................................................6
Built-in camera ......................................................................................................6
QuickShareTM ...................... .................................................................... .............6
Exchangeable front and back covers ....................................................................7
New and innovative user interface ........... ... ... ... .................................................... 7
Pictures ........................... ................................... .................................... ................ 9
Multimedia in Z600 ...................................... ... ... ... .......................................... .... ...9
MMS (Multimedia Messaging Service) ................................................................10
MMS objects ........................ ... .... ... ... ... ...............................................................11
Benefits ........................... ................................... .................................... .............. 12
EMS (Enhanced Messaging Service) ...................................................................13
Messaging using EMS .........................................................................................14
Java .....................................................................................................................16
Games .................................................................................................................17
MIDI - Musical Instrument Digital Interface .........................................................19
Polyphonic ring signals ................................ ... ... ... .... ... ... .....................................20
Bluetooth™ wireless technology .................................................... .... .................20
Using Bluetooth wireless technology in the Z600 ...............................................21
Synchronize calendar and phone book ...............................................................21
SyncML, an open standard for remote synchronization in the Z600 ..................22
Local synchronization ............................................................... ... ........................24
WAP services .................................. ... ... .... ... ....................................... ... ... ... ... .....25
Bearer type characteristics ..................................................................................27
Gateway characteristics ......................................................................................27
Security using the WAP ..................................................... .... ... ...........................28
Configuration of WAP settings ............................................................................28
Push services .......................................................................................................29
cHTML support .................................. ... .... ... ....................................... ... ... ... ... .... .30
Mobile Internet ............................. ... ... ... .... ... ... ..................................................... 3 0
Data connections .................................................................................................30
Mobile positioning ....................................... ... ... ... .... ... ........................................30
General Packet Radio Services ...........................................................................31
Using GPRS in the Z600 ......................................................................................31
Modem and AT commands ................................................... ... ... ........................32
GSM data communication ...................................................................................32
AT commands support ........................................................................................33
Online Developer Resources ...............................................................................33
Sony Ericsson Developer Support .......................................................................34
Infrared transceiver ..............................................................................................34
Connection via infrared ........................................................................................34
Network-dependent features ...............................................................................41
SIM application toolkit .........................................................................................42
SIM AT services supported by the Z600 ........................ ... .... ... ... ........................43
User interaction with SIM AT ...............................................................................46
Security and M-commerce technical data ..........................................................47
Terminology and abbreviations ...........................................................................47
Related information .............................................................................................50
White Paper Z600
3 September 2003
Technical specifications ..................................................... ... .... ... ... ... .....................51
General technical data ....................... ... .... ... ... .......................................... ... ........52
Exterior description ..............................................................................................52
Ambient temperatures .........................................................................................53
Supported Man-Machine Interface (MMI) languages ..........................................53
Current consumption, talk and standby times .................. .... ... ... ... .....................54
Speech coding .....................................................................................................54
Cell broadcast service .........................................................................................54
Short message service ................ ... .....................................................................56
Enhanced message service .................................................................................58
Multimedia message service ................ .... .......................................... ... ... ... ........60
Bluetooth technical data .............................. ........................................................62
Performance and technical characteristics .........................................................62
Tone and percussion maps in the Z600 ..............................................................63
Percussion map ...................................................................................................66
WAP browser technical data ...............................................................................67
WAP Operator technical data ..............................................................................69
GPRS technical data ...........................................................................................73
Built-in GSM data modem technical data ...........................................................76
E-mail client technical data ............... ... .... ... ........................................................76
USSD technical data ...........................................................................................78
Image format technical data ................................................................................78
Images – downloading to phone .........................................................................78
SyncML technical data ...................................... ... .... ... ... ... ..................................80
Infrared transceiver technical data ......................................................................80
White Paper Z600
4 September 2003
White Paper Z600
Product overview
Z600 is a dynamic and easy to use high-en d mobile phone. It offers complete imaging and messaging capabilities that allow family and friends to capture, share and preserve those special moments.
Designed for fun-loving people, the Z600 features a distinctive clam shell body cloaked in vibrant, youthful colours. This visual statement is comple­mented by extensive functionality and offers the user endless possibilites in mobile communica­tions.
Z600 features an active flip, two displays and its built-in camera makes taking a picture quick and easy. Pictures can be used as wallpapers, in multi­media messages and in the phone book.
5 September 2003
Key functions and features
Two displays
White Paper Z600
The Z600 features two displays. When in the open position, the user can enjoy the ultimate viewing experience afforded by the 65,536 full colour LCD. The LCD has 128x160 pixels and is a 2” film diode (TFD) type which is driven by a diode as opposed to a transistor. The display has a 16 bits pixel mem­ory depth. Camera pictures, picture messages and gaming are all enhanced by the crisp, sharp col­ours afforded by the TFD. The screen also offers the user maximum information with the least scr oll­ing.
Built-in camera
The built-in camera is capable of taking still pic­tures up to common image format (CIF) resolution (352x 288 pixels) and 24 bit colour depth. The lens is recessed into the front co ver of the Z600. The viewfinder will fill up the whole screen, irrespective of the resolution at which the picture is taken. A dedicated hardware button provides fast access to the camera application.
When in the closed position, a status display with 91x29 pixels is visible. This black & white display has a blue background and lets you see who is calling when a call comes in and also shows infor­mation such as time, network and battery status.
ing that all of the free storag e is available for the camera application and using the current settings for size and quality. Approximate JPEG file sizes are 20 kbytes for CIF.
Saved images may be viewed in the image viewer application, and are available for use by other applications in Z600 such as MMS and e-mail.
Images are stored in the phone’s filing system and are therefor e available for o ther applications to use . The number of images that can be s t ored depends on the available file space, which is shared with other applications. The viewfinder will give an esti­mation of the number of images remaining, assum-
QuickShare
The Sony Ericsson QuickShareTM is the smartest, fastest and easiest way to share images. By com­bining several imaging features and capabilities in
the Z600, QuickShare with two rapid clicks and then in four further steps send it anywhere in the world.
TM
TM
lets you take a picture
The camera is optimised for ‘point-and-shoot’ speed. The first press on the Commun iCam but ton will switch on the viewfinder. Each subsequent press on the button will then act as a shutter release and take a picture.
It is also possible to exchange pictures directly over Bluetooth connections and even drag and drop pictures to and from the Z600 and a PC.
6 September 2003
Exchangeable front and back covers
White Paper Z600
Exchangeable front and back covers are available as accessories. These covers come in an array of wonderful colours that allow the user to change the look of their Z600.
Whether it’s to complement an outfit with colour coordination, make a pleasant change to your existing phone, or simply match the way you feel, Z600 exchangeable covers offer endless possibli­ties.
New and innovative user interface
The Z600 has a new, innovative user interface which enables the user to manage the phone in an easy and efficient way. Combined with attractive graphics in a wide variety of styles, the new user interface gives the user a new and stimul ating experience.
The development of the new user interface is founded on usability tests performed on a wide range of mobile phones - Sony Ericsson phones a s well as competitors’. The result is a new interface that is easier and quicker to use than the vast majority in products on the market.
The keys to efficiency
The lay out of the keys is one of the many new and improved elements in the Z600, helping the user to find functions and features in the phone quickly and easily. Conveniently and ergonomically grouped together on the front, the two soft keys, a navigation key, the back key and the “C” key ena­ble the user to navigate, select and perform actions.
7 September 2003
Actions and options
The left and right soft keys perform the actions shown immediately above these keys in the dis­play. The most frequently used actions are always available on the left soft key. Other actions are accessible on the right soft key, directly on the key or via the More list. Since most of the common actions are carried out by the left soft key, the back key is conveniently placed immediately under it.
Back and delete
The Back key enables the user to go back one step at the time. It makes it easy to find the way back, but more importantly gives the possibility to recover from mistakes. To pr ess and hold the Back key is an instant return to stand by.
The “C” key is used to delete items and to turn off sounds:
White Paper Z600
• Press and hold in Stand by - activate silent mode
• Press and hold during ongoing call - mute
• Normal press during incoming call - mute ring
More Features
The key features in the phone are easily accessible, and the main menu is reached by a press with the navigation key in stand by. It is also accessible dur­ing an ongoing call, which allows for multitasking ­an air time generator. The main menu gives an overview of all functions and features in the phone.
Actions in the Z600 are always carried out in the most efficient way, and ther e is always a visible sta­tus bar at the top of the display. The status bar extends the usage of non voice features by dis­playing icons and indicators of ongoing actions.
The already popular Themes in Sony Ericsson mobile phones have been further developed and improved in the Z600, enabling the user to person­alize the phone with pictures, colours, wallpapers, etc. The Themes and all their features are displayed in the large 65k colour screen, which gives a unique user experience.
8 September 2003
White Paper Z600
Technologies in detail
Pictures
Pictures is the Z600’s image viewer. It enables you to view and organise your photographs, including pictures taken by the built-in camera plus images loaded from elsewhere, such as received via e­Mail. Pictures supports image types JPEG, GIF, Animated GIFs and WBMP.
Pictures can be viewed in thumbnail and full screen mode. Thumbnail images may be ordered by name, date, size or type. In full screen mode the user can browse through the images and rename or delete them. It is also possible to send them as e-mail, MMS messages or via Bluetooth and infrared. Sim-
ply select a picture, add a message and send just like an SMS message or build a slide show with several images and your favourite sound clips.
Pictures of loved ones can be saved in Contacts. When a contact calls (or the user calls that con­tact), the picture is displayed with the details of the call. This is known as Picture Phone Book.
Pictures may be loaded up to the Internet. Sony Ericsson Mobile Internet has an on-line album ena­bling you to share pictures and video clips: wap.sonyericsson.com
Multimedia in Z600
Graphics
Graphics (tables, charts, diagrams and layouts) have a major impact on the way we work. The Z600 supports JPEG (max 640x480), GIF (max 160x120 ), WBMP (max 320x320) and animated GIFs. With
MMS, the user can personalize the appearance of the display – for example the background colours and the background picture.
9 September 2003
White Paper Z600
F m
Audio
With the sound recorder function in the Z600, it is easy to make a voice recording, for example a per­sonal rendition of “Happy Birthday”. The audio function in the Z600 also allows downloading of sounds and melodies.
Themes
With themes, the user can change the appearance of the display, for example the background colours and the background picture. The phone comes with a number of pre-defined pictures, and it is possible to download additional themes. The maxi­mum number of themes is limited only by the amount of memory.
MMS (Multimedia Messaging Service)
One of the key features in the Z600 is the Multime­dia Messaging Service (MMS), this is expected to become the preferred messaging method of mobile terminal users, since there are virtually no limits to the content of an MMS transmission. An MMS message (also known as a Picture Message) from the Z600 can contain text, pictures, graphics, ani­mations, images, audio clips and ring melodies. For more detailed information, see “Multimedia mes- saging service” on page 53. For third-party devel­opers’ information, please visit www.SonyEricsson.com/developer and look for the MMS Developers’ guidelines.
Defined and specified by 3GPP as a standard for third generation implementation, MMS completes the potential of messaging. Sending digital post­cards and PowerPoint-style presentations is expected to be among the most popular user appli­cations of MMS. Eagerly awaited by young users in particular, MMS is projected to fuel the growth of related market segments by as much as forty per­cent.
igure 1. An MMS message can contain images,
usic, audio and graphics.
Using the Wireless Application Protocol (WAP) as bearer technology and powered by th e h igh- speed transmission technologies EDGE, GPRS and UMTS (W-CDMA), Multimedia Messaging allows users to send and receive messages that look like Power­Point-style presentations. The messages may include any combination of text, graphics, photo­graphic images, speech and music clips. MMS messaging will serve as the default mode of mes­saging on all terminals, making total content exchange second nature. From utility to sheer fun, it offers benefits at every level and to every kind of user.
10 September 2003
MMS objects
White Paper Z600
Although MMS is a direct descendant of SMS, the difference in content is dramatic. The size of an average SMS message is about 140 bytes, while the maximum size of an MMS message is limited only by the memory. That is why the key word to describe Picture Message content is rich. Com­plete with words, sounds and images, MMS con­tent is endowed with the user’s ideas, feelings and personality. An MMS message can contain one or more of the following:
Text
As with SMS and EMS, an MMS message can con­sist of normal text. The text can consist of up to 1000 characters. The main difference between an EMS and MMS message is that in an MMS mes­sage, text can be accompanied not only by simple pixel images or melodies but by photographic images, graphics, audio clips and in the future, video sequences.
Templates
The Z600 comes with a number of MMS pre­defined templates, for example templates for birth­day cards, meeting requests etc.
Audio
MMS provides the ability to send and receive full sound (iMelody and AMR) messages. Not only can users share a favourite song or ring signal with a friend, they can also use the mobile phone to record sound and send it along with a message. Because sound includes speech as well as music, this extra dimension of an MMS message makes for enhanced immediacy of expression and com­munication. Rather than sending a downloaded birthday jingle in EMS, for example, a user can send a clip of his or her own personal rendition of “Happy Birthday”.
Mobile picture transmission als o offers inestimable utility in business applications, from sending on­site pictures of a construction project to capturing and storing an interesting design concept for later review. Editing a picture by adding text allows users to create their own electronic postcards, an application that is expected to substantially cut into the traditional postcard-sending market.
Themes (downloaded or pre-defined) can be exchanged via MMS.
SMIL presentations
SMIL stands for Synchronized Multimedia Integra­tion Language and is pronounced “smile”. SMIL in the Z600 allows the user to the create and transmit PowerPoint-style presentations on the mobile device. SMIL is an advanced XML-based protocol, and Sony Ericsson MMS supports a subset of this protocol. Using a simple media editor, users can incorporate audio and animated GIFs along with still images, animations and text to assemble full multimedia presentations.
The idea of SMIL is to allow the user to customize the page timing in PowerPoint-style presentations. The user can decide in which order the image and text will be displayed, as well as for how long the images and text lines are to be shown in the dis­play
PIM communication with MMS
With MMS in the Z600, it is easy to send and receive business cards, calendar entries and notes.
Business card (vCard)
With MMS in the Z600, the user can send a busi­ness card.
Pictures and themes
By using the built-in digital camera in the Z600 users can take a snapshot and immediately send it to a recipient. The ability to send pictures is one of the most exciting attributes of MMS, as it allows users to share meaningful moments with friends, family and colleagues.
Calendar entry (vCal)
With the vCal function the user can enclose a vCal entry when sending a meeting request via MMS.
Notes
The Z600 supports vNote. Notes can be sent via MMS.
11 September 2003
Benefits
White Paper Z600
Essentially enabling the mobile terminal to serve as image processor and conveyor, Multimedia Mes­saging accommodates the exchange of important visual information as readily as it facilitates fun. Business and leisure usage of MMS will be dynam­ically merged, resulting in enhanced personal effi­ciency for users and increased network activity for operators. In short, MMS affords total usage for total communication
Because MMS uses WAP as its bearer technology and is being standardized by 3GPP, it has wide industry support and offers full interoperability, which is a major benefit to service providers and end users. Ease-of-use resulting from both the gradual steps of the messaging evolution and the continuity of user experience gained from interop­erability is assured.
The MMS server, through which MMS messages are sent, supports flexible addressing (to both nor­mal phone numbers (MSISDN) and e-mail accounts), which makes user interface more friendly and allows greater control for operators. The MMS server, moreover, is responsible for the instant delivery feature of MMS.
acts with the application being run on the MMS­enabled terminal to provide various messaging services. WAP is used as bearer of an MMS mes­sage between the MMS-C and the MMS client (application). The WAP Gateway is used for delivery and retrieval of messages.
MMS technical features
The MMS standard, just like SMS, offers store-and­forward transmission (instant delivery) of mes­sages, rather than a mailbox-type model. MMS is a person-to-person communications solution, mea n­ing that the user gets the message directly into the mobile phone. He or she doesn’t have to call the server to get the message downloaded to the mobile phone. Unlike SMS, the MMS standard uses WAP as its bearer protocol. MMS will take advantage of the high speed data transport tech­nologies EDGE and GPRS and support a variety of image, video and audio formats to facilitate a com­plete communication experience.
Architecture
The MMS Centre (MMS-C) is comprised of the MMS Server, the MMS Proxy-Relay and the MMS Store. The MMS Centre is the central element of the MMS network architecture, providing storage and operational support, enabling instant delivery of multimedia messages from terminal-to-terminal and terminal-to-e-mail, and supporting flexible addressing. The centre’s MMS Proxy-Relay inter-
12 September 2003
White Paper Z600
Figure 2. The architecture of MMS
Message conversion
The MMS-C is able to perform limited message conversion - for example, from MMS to SMS - so that processing and air time is not wasted in send­ing messages to mobile terminals that do not have adequate capability to receive them. It also handles service aspects such as store and forward, guaran­teed delivery, subscriber preferences, operator constraints, and billing information. The MMS-C also vouches for high quality messaging, e.g. by format conversion. This means that the MMS-C
recognizes which formats are supported in the mobile phone, and adapts the MMS messages to these formats.
OTA configuration
Users can easily get MMS into their phone. MMS supports OT A, meaning that the user does not have to configure the settings manually. The configura­tion is done by the operator.
EMS (Enhanced Messaging Service)
EMS uses existing SMS infrastructure and industry standards, keeping investments to a minimum for operators and providing a familiar user interface and compatibility with existing phones.
Sounds and melodies
EMS gives the user the ability to send and receive melodies. These can be pre-defined sounds, downloaded from the Internet, received in SMS messages or composed by the user on the phone keypad or a PC.
13 September 2003
White Paper Z600
Several sounds and melodies can be inserted in one message, and they can be combined with pic­tures.
Pictures and animations
Phones supporting EMS include a set of pre­defined animations. New pictures and animations can be downloaded from the Internet or received in SMS messages.
Messaging using EMS
Concatenated messages
A part of the EMS standard is the support for con­catenated messages, which means that the phone is able to automatically combine several messages both when creating and receiving EMS. This is use­ful to be able to build and display messages with rich content since the amount of information in each SMS is limited by the SMS standards.
Compatible with SMS standards
Users will find EMS as easy to use as SMS. At the moment 15 billion SMS messages, are sent every month worldwide. Roughly 80% of this traffic is user-to-user i.e. mobile phone users sending short messages to each other using the keypad of the phone to enter text. The remaining 20% is shared by downloads and notifications of different kinds.
Huge business potential
Network operators can now enhance their services and attract more customers by offering pictures, animations, ring signals and melodies for downlo ad at their portals. Operators can charge more per EMS message since it contains more data. Thereby EMS adds more value to the operators and to the end users.
Pictures can be created and edited in the phone using a built-in Picture Editor. Several pictures can be inserted in one message, and they can be com­bined with sounds and melodies.
now stable and complete as part of the 3rd Gener­ation Partnership Project (3GPP) technical specifi­cation.
EMS dynamics
An EMS message can be sent to a mobile phone that does not support EMS, or only supports part of EMS. All the EMS elements i.e. text formatting, pictures, animations and sounds are located in the message header . The EMS contents will be ignor ed by a receiving phone that does not support the standard. Only the text message will be displayed to the receiver. This is true consumer-friendly standardization.
Examples of EMS contents and applications
A wide range of contents, applications and serv­ices may be developed. Below is a list of examples and areas where messaging can be enhanced with EMS.
User-to-user message
Messages usually originating from the keypad of a mobile phone can include pictures, animations, melodies, formatted text with EMS.
Standards
The Enhanced Messaging Service (EMS) was first submitted to the standards committees by Erics­son. Ericsson presented the outline structure of EMS to the relevant ETSI/ 3GPP committees. The major mobile phone manufacturers and most oper­ators are actively contributing to the 3GPP stand­ards. Hence the EMS standard has evolved and is
Vo ice and e-mail notifications
Notifying mobile phone users that they have new voice or fax mail messages waiting - including icons or melodies with EMS.
14 September 2003
White Paper Z600
Unified messaging
The user typically receives a sh ort message notify­ing them that they have a new message in their uni­fied messaging box, with icons or formatted text further enhancing the message.
Internet e-mail alerts
An Internet e-mail alert is provided in the form of a short message that typically details the sender of the e-mail, the subject field and first few words of the e-mail message, and in this case formatted text is excellent to identify message elements.
Ring signals
Downloading ring signals from the Internet
News & commercials
World news illustrated, sports scores and news headlines, finance and stock mark e t n ews wi th dia­grams and tickers, commercial product promo­tions, weather reports with maps, tunes from TV commercials as ring signals.
Info & entertainment
Ring signals, e-greetings, football club logo, joke­of-the-day illustrated by pictures or sound, horo­scopes, movie related animation or theme so ng, TV show promotions, music artist promotions, lottery results, food and drinks pictures and recipes, mood-related pictures.
call centres providing answers to questions about a product, vehicle positioning combining EMS with Global Positioning System (GPS) position informa­tion, job dispatch with delivery addresses for sales or courier package delivery, using EMS in a retail environment for credit card authorization, remote monitoring of machines for service and mainte­nance purposes.
Using WAP, WAP and SMS for download
Already today services exis t on the Internet where users can create melodies, an d v iew ico ns an d pic ­tures, subscribe to entertainment and informations services. These may develop further in the future to support access via PC over the Internet, from the phone using WAP and even with an SMS request interface.
Corporate
Flight schedules, pre-installed corporate logos, map snippets and travel info, company branded icons and ring signals, corporate e-mail notifica ­tions, affinity programmes where companies notify customers of product updates e tc., banks notifying customers about new services and interest rates,
15 September 2003
Java
J2ME CLDC Sandbox
JAR file resource
MIDP Application
running on
MIDP /CL DC/ kVM
Persistent Storage
User Interface
HTTP/ Dat agram
White Paper Z600
Internet
Services and pages with response in HTML format
Other networked devices (datagram communication)
The Z600 supports J2ME CLDC/MIDP. It is ready to run applications written for handheld computers and mobile phones.
Applications are easily downloaded directly to the Z600 using the browser, or may be installed from a connected PC. Applications such as the currency converter can obtain the latest exchange rates from the Mobile Internet and then ma ke up-to-d ate calculations. It is also possible to access and download data from a company server.
Z600 supports JSR-135 allowing control of the synthesizer for MIDI, I-melody and Tone sequence playback.
Sandbox security concept
J2ME/CLDC uses a sandbox security concept which includes a number of system components working together to ensure that untrusted applica­tions cannot gain access to system resource.
Selection keys
When executing a MIDP application a lower portion of the screen is reserved for displaying selection keys associated with the application. The appear­ance of this soft key area at runtime depends on which base class the displayed application is derived from.The left soft key is for the first com­mand in the command list and the right soft key is for the “More” list and “Help”.
Optional download features
The browser can download JAR/JAD files from WAP and HTML pages provided that the server supports the actual file types. Z600 can also down­load JAD/JAR files from ordinary WAP servers pro­vided that they support the mime type for each of the file types.
Supported protocols
The Z600 supports “Sun OTA recommended prac­tice for J2ME CLDC/MIDP” and ordinary MIDP 1.0 applications without extension API’s.
Sony Ericsson Online Support
Some online resources are available to all develop­ers for free. All that is needed is to register as an Ericsson Mobility World Community member. After registration, access is granted to selected technical product information and development tools as well as limited access to interactive and static online support resources.
16 September 2003
White Paper Z600
General information Note: For more information see “Java in Sony Eric-
Implementation
CLDC 1.0 MIDP 1.0 JSR 135 Support Over the Air Recom-
mended Practice
Permissions Net Access
Memory
Heap size (RAM) 256 KB Max no.of applications 50 Size of applications Approximately 60 KB
sson mobile phones” at www.SonyEricsson.com/ developer
File system size Up to 2 MB Number of simultaneous
executing applications
One
Games
Z600 has four games pre-loaded and more can be easily downloaded. The games download is made possible by a true virtual machine. The Sony Erics­son portal for downloading of free games for the Z600 is accessible with only one key press in the games menu. The openness of the downloadable games solution is dedicated to provide an enhanced gaming experience.
Downloadable games can fully take advantage of the phone´s interfaces, such as TCP/IP, SMS/MMS, 32 voices polyphonic sounds, and vibrator. The vir­tual machine executes the downloading of games for the optimal game experience. The user can download an unlimited number of games as long as the file system allows it, i e until the phone mem­ory is full.
The downloading concept includes certification of the games, which makes it possible to create a rev­enue chain and favourable business opportunities
for network operators and content providers. The virtual machine uses true sandbox technology for the highest level of security.
mophun ™
mophunis a software based ga ming console fo r mobile terminals. It offers the user optimized graphics and interaction access to ensure the best possible gaming experience.
mophun revenue for operat ors.
gamelets will drive traffic and increase
mophun RTE
The mophunruntime environment consists of a virtual machine that requires less than 40kb of memory. Its small size means that it can fit inside the instruction cache of the host CPU. It has a native code interface that requires as little as 10 machine instructions (depending on the host sys­tem) overhead for calls to native functions.
17 September 2003
White Paper Z600
Gaming API
The gaming API provides all the functionality a game requires. It provides platform independent video access, input, sound and communication. It also features a query interface that lets you adapt a game to the capabilities of the device. The API consists of 100% native code that ensures the best possible performance.
Because different platforms have varying capabili­ties, this gaming API has been created with differ­entiators such as a built in sprite engine, map engine, differen t color depth t iles and t ranspar e ncy support etc. With this gaming API it is possible to isolate code and data into modules that can be loaded according to the capabilities of various plat­forms. It is possible to have both grayscale and color graphics resources but only load the specific resources that are compatible with the surrounding system. Games that do not provide multiple resources are not a problem because the mop-
hun
system automatically handles the conver-
sions. Indeed, future extensions even include a 3D API.
Certification and deployment
Each game must be certified by Synergenix Inter­active AB before it can be run on a mobile phone. This ensures there is no offensive content, that the game is of sufficient quality and that the gameplay and functionality conform to settled standards.
A game file can be downloaded via WAP or cable from an operator’s page or from any publisher’s WAP page. If the download is supposed to be in one session, the file size should be less that 60 000 bytes.
Game file sizes
Each game has its own directory in the file system. A game directory in the Z600 can contain up to 16 different files but together they may not exceed an aggregate of 480 000 bytes.The maximum size of files for downloading depends on the size of the WAP gateway. When provisioning mophun games that are larger than the WAP gateway limitation, the games may be split up in portions and reassem­bled on the mobile terminal.
Secure gamelets
mophungamelets are executed in a secure sandbox environment that eliminates any possibil­ity of illegal actions. A secure layer exists between the mophun interfaces. Security is furt he r enha nc ed as result of the gamelets having to be digitally signed before execution on the mobile terminal is possible. Gamelets are signed in the publishing pr ocess after being screened for malicious content.
application and the “real” system
Software development kit
The mophunSDK is built with GNU tools using open standards. It is non-proprietary and is offered to developers completely free of charge. Games are written in C/C++ or assembler and the kit was built by game developers. A general PC can be used to both write and test the software without any need to access the real device. Source level debugging is available for both the Linux and Win­dows versions of the SDK.
Emulation profiles for the target mophun bled mobile terminal are included in the SDK. It also ships with a full set of binary utilities for manip­ulation and handling of code, data and resources.
ena-
Functions
Send/receive via TCP/IP link Yes Send/receive via SMS Yes Send/receive via Bluetooth Yes Send/receive via infrared Yes Vibrator on/off Yes Backlight on/off Yes Colour support Yes Certification control of games Yes True sandbox technology Yes True file support Yes Sprite detection collision Yes Built-in Unicode including Chinese Yes
Getting started
In order to receive the mophunSDK developers must go to http:// www.mophun.com load the free software. Developers will also benefit
and down-
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from the full support package that is available at http://www.SonyEricsson.com/developer thing needed to begin developing games for Son y­Ericsson mobile phones is available at these sites free of charge.
Every-
Game controls
Use the navigation key to move up, down, left or right and to select an item, or use the keys as fol­lows:
left and up
left
left and down down
up
select or fire
White Paper Z600
right and up
right
right and down
Press once to go back one level in the menus. Press and hold to return to stand­by. Exit the game.
Select the options that might appear in the display immediately above these keys.
Delete num­bers, letters or an item from a list.
Other useful key functions:
• Press
• Press
• Press
Note: The above text and control panel does not
apply to Java games.
START to start a new game. EXIT to finish a game. MORE to delete, view game info, or view
memory status.
MIDI - Musical Instrument Digital Interface
The Z600 contains an advanced MIDI composer that allows the user to compose melodies and ring signals in polyphonic sound. A MIDI signal or file does not contain any music. It contains binary data (information) of how a melody is played and when this data reaches a synthesizer, the synthesizer will translate the binary data to mus ic, when connected to an amplifier with speakers so that the sound becomes audible.
The development from the iMelody format to the MIDI format means a revolution to the sound qual­ity. The MIDI files are small, and perfect for mobile devices, which have limited storage capacity.
MIDI is a specification for a communications proto­col principally used to control electronic musical instruments. MIDI is today a well known standard used by musicians, composers and arrangers.
Composing
You can compose and edit melodies to use as ring signals. A melody consists of four tracks - Drums, Basses, Chords and Accents. A track contains a number of music blocks. The blocks consist of pre­arranged sounds with different characteristics. The blocks are grouped into Intro, Verse, Chorus, and
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Break, depending on where in the melody they fit in. You compose a melody by adding music bloc ks to the tracks.
Polyphonic ring signals
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Protocol
The Z600 has a hardware synthesizer chip, built into the mobile phone. The software controls the MIDI files, and makes sure they fit into the hard­ware chip. It is possible to modify the dynamics, and it is possible to make the sound escalate, start quietly and grow louder.
The Z600 Sony Ericsson mobile phone completely supports the MIDI 1.0 detailed specification. Please visit http://www.midi.org/ for more information.
Excellent sound quality – 32voices
The human ear can hear sounds from approxi­mately 20 Hz up to 20 KHz. In most GSM mobile phones, the speech sound range is from 300 Hz to 3400 Hz, which is good enough for speaking, but quite poor for music. The Z600 can handle up to 15000 Hz, equivalent to an FM stereo radio, which means excellent sound quality.
Z600 has a dedicated speaker to ensure the best possible sound quality. This speaker is situated on the back of the phone ensuring no discomfort is f elt if a second call is rece ived during an ongoing call. It also ensures louder ring signals and removes the need for escalating rings signals.
The quality of the sound heard from the speakers depends on many different things, for example on the synthesizer, the amplifier, or the speakers. An important factor for sound quality is the number of voices. The human ear cannot separate each voice if the number of voices increases above about 16, then the voices merge t ogether. But the nuances in the music increase, and the music is experienced as more sophisticated if the number of voices increases. Many modern sound modules in synthe­sizers used by musicians have 16, 24 or 32 note polyphony. The number of voices used in the Z600 is 32, which gives excellent sound quality.
Wavetable synthesis
Sony Ericsson has chosen to implement the Wavetable synthesis, which consists of sampled real instruments, which gives a much higher qua lity than the FM-synthesis. Especially the treble is mor e distinguished.
Touch correct feature
The so called “Touch correct” feature makes dynamic compression possible. This equalizes the amplitude of the instruments included in the MIDI file, which greatly improves the sound quality, especially in melodies with big differences in a mpli­tude.
Bluetooth™ wireless technology
The Z600 features built-in Bluetooth wireless tech­nology. Its short-range radio link operates in the globally available 2.4 GHz radio frequency band, ensuring fast and secure communications up to a range of 10 metres.
Bluetooth wireless technology is designed to be fully functional even in noisy radio frequency envi­ronments. All data transfer is protected by advanced error-correction methods, ensuring a
high level of data security. Bluetooth wireless tech­nology facilitates instant connections, which are maintained even when the devices are not within line of sight. High-quality voice transmission is pro­vided under adverse conditions, making it possible to use a headset connection to the Z600 at all times.
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White Paper Z600
Ericsson was a founding partner of the Bluetooth Special Interest Group (SIG). Bluetooth wireless technology devices that are expected to be availa­ble in the near future, include:
• Headsets for wireless voice transmission and remote call control
• PCs, laptops, PDAs, palmpads for data transfer, synchronization etc.
•PC cards for Bluetooth wireless technology in laptops and PDAs
• MP3 music player
• Other phones for exchanging business cards, ring signals, playing games etc.
• Digital still and motion video cameras
• Printers, hard disks and other storage devices
• Handheld scanners for text, barcodes and images
• Household appliances with built-in logic, as well as games and entertainment devices
• Access points in hotel lobbies and airports for connecting to computer networks and the Inter­net
• Car handsfree solutions
Using Bluetooth wireless technology in the Z600
Key benefits include:
• True wireless connection
• Cable replacement for connecting to headsets, computers, networks, printers and other devices.
• Secure and fast
• Data connection with a Bluetooth PC/laptop turns the phone into a modem for connecting to the Internet and for data transfer (faster than infrared or cable).
• The Z600 identifies and maintains several devices in a pairing list.
• Radio link
• No line of sight required; the phone can remain in a briefcase or in a pocket, as long as no solid objects are in between (whereas infrared requires line of sight).
•Synchronization
• Fast synchronization, even without line of sight, of calendar and phone book with PC/lapt op and PDA, and quick exchange of business cards, calendar events and melodies with other phones and devices.
Synchronize calendar and phone book
In everyday life, access to a n updated calendar and addresses of friends and business colleagues is greatly appreciated. To be truly mobile, users must be able to carry their important information with them. Equipping mobile phones with Personal Information Manager (PIM) programs such as cal­endars, to-do lists and address books gives users access to their most important data anywhere and
anytime. The information is kept updated by syn­chronizing with the information at the office or at home.
Hierarchical phone book with contacts
The Z600 features a hierarchical phone book. For every contact, details such as name, home, work and mobile numbers, pager number, e-mail
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White Paper Z600
address and other information can be stored. The hierarchical phone book in the Z600 is compatible with most groupware and agenda programs, such as Microsoft Outlook, enabling smooth local syn­chronization of contact information between the
phone and a PC, via cable, Bluetooth wire less technology or IR. For remote synchronization of Contacts and Calendar over WAP, the Z600 sup­ports SyncML.
SyncML, an open standard for remote synchronization in the Z600
SyncML – background
The SyncML Initiative Ltd. was founded by Erics­son, IBM, Lotus, Motorola, Matsushita, Nokia, Palm Inc., Psion and Starfish Software in February
2000. Supported by more than 60 software and hardware developers, the SyncML Initiative Ltd. seeks to develop and promote a globally open standard for remote synchronization, called Syn­cML. Unlike many other synchronization p latforms, SyncML is an open industry specification that offers universal interoperability. Because it uses a common language, called XML, for specifying the messages that synchronize devices and applica­tions, SyncML has been called the only truly future­proof platform for enabling reliable and immediate update of data. The benefit for the e nd user is that SyncML can be used almost anywhere and in a wide variety of devices, regardless of application or operating system.
special challenges of wireless synchronization, such as relatively low connection reliability and high network latency. SyncML supports synchroni­zation over WAP, fixed networks, infrared, cable or Bluetooth wireless technology.
In the Z600 SyncML enables synchronization over WAP – an ultimate solution for travellers.
What is SyncML?
SyncML is the common language for synchronizing all devices and applications over any network. Syn­cML leverages Extensible Markup Language (XML), making SyncML a truly future-proof platform. With SyncML any personal information, such as e-mail, calendars, to-do lists, contact information and other relevant data, will be consistent, accessible and up to date, no matter where the information is stored. For example, a calendar entry made to a mobile device on a business trip is equally available to a secretary in a network calenda r. SyncML is the ultimate choice for remote synchronization.
In the Z600 SyncML supports remote synchroniza­tion of the calendar and phone book, designed for the requirements of the wireless world
SyncML is designed specifically with the wireless world’s tight requirements in mind. SyncML mini­mizes the use of bandwidth and can deal with the
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White Paper Z600
Benefits of a common synchronization protocol
End users
Today’s user of mobile devices probably uses a dif­ferent synchronization product with every device. Each technology can synchronize only a few appli­cations, or is limited to a particular type of ne twork connection. This arrangement is expensive to install, confusing to configure and operate, and costly to administer. With SyncML, users will be able to buy devices that synchr onize with a br oader range of data.
Device manufacturers
Device manufacturers will benefit from a common protocol that will make the device interoperable with a broader range of applications, services, and network and transmission technologies.
Service providers
Service providers moving into the growth area of application hosting are particularly concerned that a proliferation of synchronization technologies will
make it impossible to deploy and support their cus­tomers in a cost-effective manner. To support the range of data types and devices in use today, serv­ice providers must install and configure multiple server infrastructures, maintain and support that infrastructure, and maintain compatibility and per­formance. The alternative now available, to use a single solution for data connectivity, involves the risk of a tight coupling to a propriety solution. With SyncML, they will be able to provide connectivity to a wider selection of applications.
Application developers
Choosing to support multiple synchronization tech­nologies enables an application to support more types of devices and networked data , bu t th at choice comes at a cost. With SyncML, application developers will be able to develop an application that can connect to a more diverse set of devices and network data.
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Network operators
As multiple applications that need remote synchro­nization over WAP are developed, there will be an automatic growth of r evenue for netwo rk operators.
Local synchronization
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Open standard
Synchronization is possible with almost any group­ware or office program, since the synchronization method complies with the open standard IrMC 1.1, as specified by the Infrared Data Association – ref­erence http://www.ird a.org. IrMC 1.1 brings together the following standards:
• vCard 2.1 for address book information
• vCalendar 1.0 for appointment and to-do information
• ObEx (Object Exchange) for data exchange
Bluetooth wireless technology or infrared
The Z600 synchronizes using the same protocol, regardless of connection type. It connects via Blue- tooth wireless technology, infrared or cable. The cable is connected either directly to the phone or to the desktop charger.
Automatic synchronization
When infrared or Bluetooth wireless technology is switched on in the phone, the synchronization process starts automati cally, as soon as the phone is within range of a compatible port on a PC or handheld device (a suitable synchronization pro­gram must be running on the device).
Intelligent process
A synchronization engine performs the task of syn­chronizing. For local synchronization, the synchro­nization engine is an application that runs on the desktop computer. The synchronization engine compares, updates and resolves conflicts to ensure that the information in the phone is the same as that in the computer.
Local synchronization software and the Z600
PCs equipped with XTNDConnect For Sony Erics­son will perform synchronization with Microsoft Outlook. For other groupware environments (Lotus Notes, etc.), the full version of XTNDConnect PC is required. By using Bluetooth wireless technology, infrared, USB or the RS 232 Cable, you can easily perform a fast, local synchronization.
Integration between XTNDConnect For Sony Erics­son and Microsoft Outlook provides an embedded menu for one-key synchronization.
To enhance functionality and compatibility further, the synchronization software can easily be upgraded.
The number of units that can talk to each other is unlimited. One phone can be partner with several PCs. This ensures that information from both the work PC and the home PC can be synchronized with the phone. For users that have both a desktop PC and a laptop (free version XTNDConnect PC) or a PDA (free version XTNDConnect PC), it is an effi­cient way to synchronize data with the phone. This way, data can also be transferred between PCs to keep them in sync.
If the synchronization software is upgraded to a full version of XTNDConnect PC, one PC can be part­nered with several different phones. This is vital if, for example, each member in a work group has his/ her own Z600, and needs to synchronize with a PC. It makes it easy, for example, to download a com­mon company phone directory to the phone book in each company mobile phone. With the full ver­sion of the synchronization software, other phone types and handheld devices, such as PDAs and Windows CE computers, can also be synchro­nized.
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White Paper Z600
XTNDConnect for Sony Ericsson
This synchronization software can be downloaded­from www.SonyEricsson.com/developer and pro­vides a powerful set of functions:
• Z600 phone book and calendar synchronization with Microsoft Outlook.
• An embedded synchronization in Microsoft Out­look, providing one-key synchronizat ion and allowing the user to control the synchronization process with easy-to-use settings.
• PC applications supported by XTNDConnect For Sony Ericsson:
• Microsoft Outlook 97, 98, 2000
• Platforms for using XTNDConnect For Sony Ericsson:
• Windows 98, Me (Millennium Edition), Windows NT 4.0 and 2000.
• Pentium II recommended
• 64 MB RAM recommended (minimum 32 MB)
• Other requirements:
• 20 MB free hard disk space
Bluetooth wireless technology , infrar ed, or cable connection
• Support is handled by Sony Ericsson.
XTNDConnect PC
All users of the Z600 can easily upgrade to the full version of the synchronization software. A number of features and supported applications will then be added, including XTNDConnect Phone Viewer.
• Phone book and calendar synchronization for the Z600.
• XTNDConnect Phone Viewer for easy data entry. All data can be created, viewed and edited on a PC.
• PC applications supported by XTNDConnect PC (full upgraded version):
• Microsoft Outlook 97, 98, 2000
• Lotus Notes 4.5, 4.6, R5
• Lotus Organizer 4.1, 5.0, 97, 97 GS, 6.0
• Symantec ACT! 3.05, 4.0, 2000
• NetManage Ecco Pro 4.0
• GoldMine 3.0, 4.0 (Standard­Edition)
• Platforms for using XTNDConnect PC:
• Windows 98, Me (Millennium Edition), Windows NT 4.0, 2000 and XP.
• Pentium II recommended
• 64 MB RAM recommended (minimum 32 MB)
• Other requirements:
• 20 MB free hard disk space
Bluetooth wireless technology , infrared, or cable connection
• An embedded synchronization in Microsoft Out­look, providing one-key synchronization and allowing the user to control the synchronization process with easy-to-use settings.
• Handheld devices supported include the Z600, palm-sized and handheld devices using Win­dows CE and PalmOS/ Casio Personal Organiz­ers.
WAP services
The Z600 has a WAP br owser, supporting WAP 2.0 (WML 1.3). WAP 2.0 optimizes usage of higher bandwidths and packet-based connection s of wireless networks.
Using the WAP browser
The WAP browser in the Z600 is compliant with WAP 2.0 and includes WTLS class 3 as well as mechanisms for digital signatures. It supports WML and XHTML. The WAP browser in the Z600 is also designed to access information such as timetables, share prices, exchange rates, Internet banking and other interactive services.
The built-in WAP browser in the Z600 gives the user portable, fast and secure access to a wide variety of services, including personalized services, with new opportunities for business, individuals and service providers.
Direct Links
There are direct links in the menu system for easy download of e.g. pictures and melodies from WAP sites.
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