The Sony Ericsson Z600 White Paper is designed
to give the reader a deeper technical understanding of how the Z600 is designed, and of how it
interacts with other media. This document will
make it easier to integrate the Z600 with the IT and
communications solutions of a company or organization.
People who can benefit from this document
include:
• Corporate buyers
• IT Professionals
• Software developers
• Support engineers
• Business decision-makers
More information, useful for product, service and
application developers, is published at
http://www.SonyEricsson.com/developer, which
contains up-to-date information about tech n olo gies, products and tools.
This White Paper is published by:
Sony Ericsson Mobile Communications AB, SE-
2003. All rights reserved. You are hereby granted
a license to download and/or print a copy of this
document.
Any rights not expressly granted herein are
reserved.
Second edition (September 2003) R2A
Publication number EN/LZT 108 6812
This document is published by Sony Ericsson
Mobile Communications AB, without any
warranty*. Improvements and changes to this text
necessitated by typographical errors, inaccuracies
of current information or improvements to
programs and/or equipment, may be made by
Sony Ericsson Mobile Communications AB at any
time and without notice. Such changes will,
however, be incorporated into new editions of this
document are to be regarded as temporary
reference copies only.
*All implied warranties, including without limitation
the implied warranties of merchantability or fitness
for a particular purpose, are excluded. In no event
shall Sony Ericsson or its licensors be liable for
incidental or consequential damages of any
nature, including but not limited to lost profits or
commercial lost, arising out of the use of the
information in this document.
2September 2003
Contents
Purpose of this document .....................................................................................2
Key functions and features .......................................................................................6
Two displays ..........................................................................................................6
Built-in camera ......................................................................................................6
WAP browser technical data ...............................................................................67
WAP Operator technical data ..............................................................................69
GPRS technical data ...........................................................................................73
Built-in GSM data modem technical data ...........................................................76
E-mail client technical data ............... ... .... ... ........................................................76
USSD technical data ...........................................................................................78
Image format technical data ................................................................................78
Images – downloading to phone .........................................................................78
SyncML technical data ...................................... ... .... ... ... ... ..................................80
Infrared transceiver technical data ......................................................................80
White PaperZ600
4September 2003
White PaperZ600
Product overview
Z600 is a dynamic and easy to use high-en d mobile
phone. It offers complete imaging and messaging
capabilities that allow family and friends to capture,
share and preserve those special moments.
Designed for fun-loving people, the Z600 features a
distinctive clam shell body cloaked in vibrant,
youthful colours. This visual statement is complemented by extensive functionality and offers the
user endless possibilites in mobile communications.
Z600 features an active flip, two displays and its
built-in camera makes taking a picture quick and
easy. Pictures can be used as wallpapers, in multimedia messages and in the phone book.
5September 2003
Key functions and features
Two displays
White Paper Z600
The Z600 features two displays. When in the open
position, the user can enjoy the ultimate viewing
experience afforded by the 65,536 full colour LCD.
The LCD has 128x160 pixels and is a 2” film diode
(TFD) type which is driven by a diode as opposed
to a transistor. The display has a 16 bits pixel memory depth. Camera pictures, picture messages and
gaming are all enhanced by the crisp, sharp colours afforded by the TFD. The screen also offers
the user maximum information with the least scr olling.
Built-in camera
The built-in camera is capable of taking still pictures up to common image format (CIF) resolution
(352x 288 pixels) and 24 bit colour depth. The lens
is recessed into the front co ver of the Z600. The
viewfinder will fill up the whole screen, irrespective
of the resolution at which the picture is taken. A
dedicated hardware button provides fast access to
the camera application.
When in the closed position, a status display with
91x29 pixels is visible. This black & white display
has a blue background and lets you see who is
calling when a call comes in and also shows information such as time, network and battery status.
ing that all of the free storag e is available for the
camera application and using the current settings
for size and quality. Approximate JPEG file sizes
are 20 kbytes for CIF.
Saved images may be viewed in the image viewer
application, and are available for use by other
applications in Z600 such as MMS and e-mail.
Images are stored in the phone’s filing system and
are therefor e available for o ther applications to use .
The number of images that can be s t ored depends
on the available file space, which is shared with
other applications. The viewfinder will give an estimation of the number of images remaining, assum-
QuickShare
The Sony Ericsson QuickShareTM is the smartest,
fastest and easiest way to share images. By combining several imaging features and capabilities in
the Z600, QuickShare
with two rapid clicks and then in four further steps
send it anywhere in the world.
TM
TM
lets you take a picture
The camera is optimised for ‘point-and-shoot’
speed. The first press on the Commun iCam but ton
will switch on the viewfinder. Each subsequent
press on the button will then act as a shutter
release and take a picture.
It is also possible to exchange pictures directly
over Bluetooth connections and even drag and
drop pictures to and from the Z600 and a PC.
6September 2003
Exchangeable front and back covers
White PaperZ600
Exchangeable front and back covers are available
as accessories. These covers come in an array of
wonderful colours that allow the user to change the
look of their Z600.
Whether it’s to complement an outfit with colour
coordination, make a pleasant change to your
existing phone, or simply match the way you feel,
Z600 exchangeable covers offer endless possiblities.
New and innovative user interface
The Z600 has a new, innovative user interface
which enables the user to manage the phone in an
easy and efficient way. Combined with attractive
graphics in a wide variety of styles, the new user
interface gives the user a new and stimul ating
experience.
The development of the new user interface is
founded on usability tests performed on a wide
range of mobile phones - Sony Ericsson phones a s
well as competitors’. The result is a new interface
that is easier and quicker to use than the vast
majority in products on the market.
The keys to efficiency
The lay out of the keys is one of the many new and
improved elements in the Z600, helping the user to
find functions and features in the phone quickly
and easily. Conveniently and ergonomically
grouped together on the front, the two soft keys, a
navigation key, the back key and the “C” key enable the user to navigate, select and perform
actions.
7September 2003
Actions and options
The left and right soft keys perform the actions
shown immediately above these keys in the display. The most frequently used actions are always
available on the left soft key. Other actions are
accessibleon the right soft key, directly on the key
or via the More list. Since most of the common
actions are carried out by the left soft key, the back
key is conveniently placed immediately under it.
Back and delete
The Back key enables the user to go back one step
at the time. It makes it easy to find the way back,
but more importantly gives the possibility to
recover from mistakes. To pr ess and hold the Back
key is an instant return to stand by.
The “C” key is used to delete items and to turn off
sounds:
White Paper Z600
• Press and hold in Stand by - activate silent
mode
• Press and hold during ongoing call - mute
• Normal press during incoming call - mute ring
More Features
The key features in the phone are easily accessible,
and the main menu is reached by a press with the
navigation key in stand by. It is also accessible during an ongoing call, which allows for multitasking an air time generator. The main menu gives an
overview of all functions and features in the phone.
Actions in the Z600 are always carried out in the
most efficient way, and ther e is always a visible status bar at the top of the display. The status bar
extends the usage of non voice features by displaying icons and indicators of ongoing actions.
The already popular Themes in Sony Ericsson
mobile phones have been further developed and
improved in the Z600, enabling the user to personalize the phone with pictures, colours, wallpapers,
etc. The Themes and all their features are displayed
in the large 65k colour screen, which gives a unique
user experience.
8September 2003
White PaperZ600
Technologies in detail
Pictures
Pictures is the Z600’s image viewer. It enables you
to view and organise your photographs, including
pictures taken by the built-in camera plus images
loaded from elsewhere, such as received via eMail. Pictures supports image types JPEG, GIF,
Animated GIFs and WBMP.
Pictures can be viewed in thumbnail and full screen
mode. Thumbnail images may be ordered by name,
date, size or type. In full screen mode the user can
browse through the images and rename or delete
them. It is also possible to send them as e-mail,
MMS messages or via Bluetooth and infrared. Sim-
ply select a picture, add a message and send just
like an SMS message or build a slide show with
several images and your favourite sound clips.
Pictures of loved ones can be saved in Contacts.
When a contact calls (or the user calls that contact), the picture is displayed with the details of the
call. This is known as Picture Phone Book.
Pictures may be loaded up to the Internet. Sony
Ericsson Mobile Internet has an on-line album enabling you to share pictures and video clips:
wap.sonyericsson.com
Multimedia in Z600
Graphics
Graphics (tables, charts, diagrams and layouts)
have a major impact on the way we work. The Z600
supports JPEG (max 640x480), GIF (max 160x120 ),
WBMP (max 320x320) and animated GIFs. With
MMS, the user can personalize the appearance of
the display – for example the background colours
and the background picture.
9September 2003
White Paper Z600
F
m
Audio
With the sound recorder function in the Z600, it is
easy to make a voice recording, for example a personal rendition of “Happy Birthday”. The audio
function in the Z600 also allows downloading of
sounds and melodies.
Themes
With themes, the user can change the appearance
of the display, for example the background colours
and the background picture. The phone comes
with a number of pre-defined pictures, and it is
possible to download additional themes. The maximum number of themes is limited only by the
amount of memory.
MMS (Multimedia Messaging Service)
One of the key features in the Z600 is the Multimedia Messaging Service (MMS), this is expected to
become the preferred messaging method of mobile
terminal users, since there are virtually no limits to
the content of an MMS transmission. An MMS
message (also known as a Picture Message) from
the Z600 can contain text, pictures, graphics, animations, images, audio clips and ring melodies. For
more detailed information, see “Multimedia mes-saging service” on page 53. For third-party developers’ information, please visit
www.SonyEricsson.com/developer and look for the
MMS Developers’ guidelines.
Defined and specified by 3GPP as a standard for
third generation implementation, MMS completes
the potential of messaging. Sending digital postcards and PowerPoint-style presentations is
expected to be among the most popular user applications of MMS. Eagerly awaited by young users in
particular, MMS is projected to fuel the growth of
related market segments by as much as forty percent.
igure 1. An MMS message can contain images,
usic, audio and graphics.
Using the Wireless Application Protocol (WAP) as
bearer technology and powered by th e h igh- speed
transmission technologies EDGE, GPRS and UMTS
(W-CDMA), Multimedia Messaging allows users to
send and receive messages that look like PowerPoint-style presentations. The messages may
include any combination of text, graphics, photographic images, speech and music clips. MMS
messaging will serve as the default mode of messaging on all terminals, making total content
exchange second nature. From utility to sheer fun,
it offers benefits at every level and to every kind of
user.
10September 2003
MMS objects
White PaperZ600
Although MMS is a direct descendant of SMS, the
difference in content is dramatic. The size of an
average SMS message is about 140 bytes, while
the maximum size of an MMS message is limited
only by the memory. That is why the key word to
describe Picture Message content is rich. Complete with words, sounds and images, MMS content is endowed with the user’s ideas, feelings and
personality. An MMS message can contain one or
more of the following:
Text
As with SMS and EMS, an MMS message can consist of normal text. The text can consist of up to
1000 characters. The main difference between an
EMS and MMS message is that in an MMS message, text can be accompanied not only by simple
pixel images or melodies but by photographic
images, graphics, audio clips and in the future,
video sequences.
Templates
The Z600 comes with a number of MMS predefined templates, for example templates for birthday cards, meeting requests etc.
Audio
MMS provides the ability to send and receive full
sound (iMelody and AMR) messages. Not only can
users share a favourite song or ring signal with a
friend, they can also use the mobile phone to
record sound and send it along with a message.
Because sound includes speech as well as music,
this extra dimension of an MMS message makes
for enhanced immediacy of expression and communication. Rather than sending a downloaded
birthday jingle in EMS, for example, a user can
send a clip of his or her own personal rendition of
“Happy Birthday”.
Mobile picture transmission als o offers inestimable
utility in business applications, from sending onsite pictures of a construction project to capturing
and storing an interesting design concept for later
review. Editing a picture by adding text allows
users to create their own electronic postcards, an
application that is expected to substantially cut into
the traditional postcard-sending market.
Themes (downloaded or pre-defined) can be
exchanged via MMS.
SMIL presentations
SMIL stands for Synchronized Multimedia Integration Language and is pronounced “smile”. SMIL in
the Z600 allows the user to the create and transmit
PowerPoint-style presentations on the mobile
device. SMIL is an advanced XML-based protocol,
and Sony Ericsson MMS supports a subset of this
protocol. Using a simple media editor, users can
incorporate audio and animated GIFs along with
still images, animations and text to assemble full
multimedia presentations.
The idea of SMIL is to allow the user to customize
the page timing in PowerPoint-style presentations.
The user can decide in which order the image and
text will be displayed, as well as for how long the
images and text lines are to be shown in the display
PIM communication with MMS
With MMS in the Z600, it is easy to send and
receive business cards, calendar entries and notes.
Business card (vCard)
With MMS in the Z600, the user can send a business card.
Pictures and themes
By using the built-in digital camera in the Z600
users can take a snapshot and immediately send it
to a recipient. The ability to send pictures is one of
the most exciting attributes of MMS, as it allows
users to share meaningful moments with friends,
family and colleagues.
Calendar entry (vCal)
With the vCal function the user can enclose a vCal
entry when sending a meeting request via MMS.
Notes
The Z600 supports vNote. Notes can be sent via
MMS.
11September 2003
Benefits
White Paper Z600
Essentially enabling the mobile terminal to serve as
image processor and conveyor, Multimedia Messaging accommodates the exchange of important
visual information as readily as it facilitates fun.
Business and leisure usage of MMS will be dynamically merged, resulting in enhanced personal efficiency for users and increased network activity for
operators. In short, MMS affords total usage for
total communication
Because MMS uses WAP as its bearer technology
and is being standardized by 3GPP, it has wide
industry support and offers full interoperability,
which is a major benefit to service providers and
end users. Ease-of-use resulting from both the
gradual steps of the messaging evolution and the
continuity of user experience gained from interoperability is assured.
The MMS server, through which MMS messages
are sent, supports flexible addressing (to both normal phone numbers (MSISDN) and e-mail
accounts), which makes user interface more
friendly and allows greater control for operators.
The MMS server, moreover, is responsible for the
instant delivery feature of MMS.
acts with the application being run on the MMSenabled terminal to provide various messaging
services. WAP is used as bearer of an MMS message between the MMS-C and the MMS client
(application). The WAP Gateway is used for delivery
and retrieval of messages.
MMS technical features
The MMS standard, just like SMS, offers store-andforward transmission (instant delivery) of messages, rather than a mailbox-type model. MMS is a
person-to-person communications solution, mea ning that the user gets the message directly into the
mobile phone. He or she doesn’t have to call the
server to get the message downloaded to the
mobile phone. Unlike SMS, the MMS standard
uses WAP as its bearer protocol. MMS will take
advantage of the high speed data transport technologies EDGE and GPRS and support a variety of
image, video and audio formats to facilitate a complete communication experience.
Architecture
The MMS Centre (MMS-C) is comprised of the
MMS Server, the MMS Proxy-Relay and the MMS
Store. The MMS Centre is the central element of
the MMS network architecture, providing storage
and operational support, enabling instant delivery
of multimedia messages from terminal-to-terminal
and terminal-to-e-mail, and supporting flexible
addressing. The centre’s MMS Proxy-Relay inter-
12September 2003
White PaperZ600
Figure 2. The architecture of MMS
Message conversion
The MMS-C is able to perform limited message
conversion - for example, from MMS to SMS - so
that processing and air time is not wasted in sending messages to mobile terminals that do not have
adequate capability to receive them. It also handles
service aspects such as store and forward, guaranteed delivery, subscriber preferences, operator
constraints, and billing information. The MMS-C
also vouches for high quality messaging, e.g. by
format conversion. This means that the MMS-C
recognizes which formats are supported in the
mobile phone, and adapts the MMS messages to
these formats.
OTA configuration
Users can easily get MMS into their phone. MMS
supports OT A, meaning that the user does not have
to configure the settings manually. The configuration is done by the operator.
EMS (Enhanced Messaging Service)
EMS uses existing SMS infrastructure and industry
standards, keeping investments to a minimum for
operators and providing a familiar user interface
and compatibility with existing phones.
Sounds and melodies
EMS gives the user the ability to send and receive
melodies. These can be pre-defined sounds,
downloaded from the Internet, received in SMS
messages or composed by the user on the phone
keypad or a PC.
13September 2003
White Paper Z600
Several sounds and melodies can be inserted in
one message, and they can be combined with pictures.
Pictures and animations
Phones supporting EMS include a set of predefined animations. New pictures and animations
can be downloaded from the Internet or received in
SMS messages.
Messaging using EMS
Concatenated messages
A part of the EMS standard is the support for concatenated messages, which means that the phone
is able to automatically combine several messages
both when creating and receiving EMS. This is useful to be able to build and display messages with
rich content since the amount of information in
each SMS is limited by the SMS standards.
Compatible with SMS standards
Users will find EMS as easy to use as SMS. At the
moment 15 billion SMS messages, are sent every
month worldwide. Roughly 80% of this traffic is
user-to-user i.e. mobile phone users sending short
messages to each other using the keypad of the
phone to enter text. The remaining 20% is shared
by downloads and notifications of different kinds.
Huge business potential
Network operators can now enhance their services
and attract more customers by offering pictures,
animations, ring signals and melodies for downlo ad
at their portals. Operators can charge more per
EMS message since it contains more data. Thereby
EMS adds more value to the operators and to the
end users.
Pictures can be created and edited in the phone
using a built-in Picture Editor. Several pictures can
be inserted in one message, and they can be combined with sounds and melodies.
now stable and complete as part of the 3rd Generation Partnership Project (3GPP) technical specification.
EMS dynamics
An EMS message can be sent to a mobile phone
that does not support EMS, or only supports part
of EMS. All the EMS elements i.e. text formatting,
pictures, animations and sounds are located in the
message header . The EMS contents will be ignor ed
by a receiving phone that does not support the
standard. Only the text message will be displayed
to the receiver. This is true consumer-friendly
standardization.
Examples of EMS contents and
applications
A wide range of contents, applications and services may be developed. Below is a list of examples
and areas where messaging can be enhanced with
EMS.
User-to-user message
Messages usually originating from the keypad of a
mobile phone can include pictures, animations,
melodies, formatted text with EMS.
Standards
The Enhanced Messaging Service (EMS) was first
submitted to the standards committees by Ericsson. Ericsson presented the outline structure of
EMS to the relevant ETSI/ 3GPP committees. The
major mobile phone manufacturers and most operators are actively contributing to the 3GPP standards. Hence the EMS standard has evolved and is
Vo ice and e-mail notifications
Notifying mobile phone users that they have new
voice or fax mail messages waiting - including
icons or melodies with EMS.
14September 2003
White PaperZ600
Unified messaging
The user typically receives a sh ort message notifying them that they have a new message in their unified messaging box, with icons or formatted text
further enhancing the message.
Internet e-mail alerts
An Internet e-mail alert is provided in the form of a
short message that typically details the sender of
the e-mail, the subject field and first few words of
the e-mail message, and in this case formatted text
is excellent to identify message elements.
Ring signals
Downloading ring signals from the Internet
News & commercials
World news illustrated, sports scores and news
headlines, finance and stock mark e t n ews wi th diagrams and tickers, commercial product promotions, weather reports with maps, tunes from TV
commercials as ring signals.
Info & entertainment
Ring signals, e-greetings, football club logo, jokeof-the-day illustrated by pictures or sound, horoscopes, movie related animation or theme so ng, TV
show promotions, music artist promotions, lottery
results, food and drinks pictures and recipes,
mood-related pictures.
call centres providing answers to questions about a
product, vehicle positioning combining EMS with
Global Positioning System (GPS) position information, job dispatch with delivery addresses for sales
or courier package delivery, using EMS in a retail
environment for credit card authorization, remote
monitoring of machines for service and maintenance purposes.
Using WAP, WAP and SMS for download
Already today services exis t on the Internet where
users can create melodies, an d v iew ico ns an d pic tures, subscribe to entertainment and informations
services. These may develop further in the future to
support access via PC over the Internet, from the
phone using WAP and even with an SMS request
interface.
Corporate
Flight schedules, pre-installed corporate logos,
map snippets and travel info, company branded
icons and ring signals, corporate e-mail notifica tions, affinity programmes where companies notify
customers of product updates e tc., banks notifying
customers about new services and interest rates,
15September 2003
Java
J2ME
CLDC
Sandbox
JAR file
resource
MIDP Application
running on
MIDP /CL DC/ kVM
Persistent
Storage
User Interface
HTTP/
Dat agram
White Paper Z600
Internet
Services and pages
with response in
HTML format
Other networked
devices (datagram
communication)
The Z600 supports J2ME CLDC/MIDP. It is ready to
run applications written for handheld computers
and mobile phones.
Applications are easily downloaded directly to the
Z600 using the browser, or may be installed from a
connected PC. Applications such as the currency
converter can obtain the latest exchange rates
from the Mobile Internet and then ma ke up-to-d ate
calculations. It is also possible to access and
download data from a company server.
Z600 supports JSR-135 allowing control of the
synthesizer for MIDI, I-melody and Tone sequence
playback.
Sandbox security concept
J2ME/CLDC uses a sandbox security concept
which includes a number of system components
working together to ensure that untrusted applications cannot gain access to system resource.
Selection keys
When executing a MIDP application a lower portion
of the screen is reserved for displaying selection
keys associated with the application. The appearance of this soft key area at runtime depends on
which base class the displayed application is
derived from.The left soft key is for the first command in the command list and the right soft key is
for the “More” list and “Help”.
Optional download features
The browser can download JAR/JAD files from
WAP and HTML pages provided that the server
supports the actual file types. Z600 can also download JAD/JAR files from ordinary WAP servers provided that they support the mime type for each of
the file types.
Supported protocols
The Z600 supports “Sun OTA recommended practice for J2ME CLDC/MIDP” and ordinary MIDP 1.0
applications without extension API’s.
Sony Ericsson Online Support
Some online resources are available to all developers for free. All that is needed is to register as an
Ericsson Mobility World Community member. After
registration, access is granted to selected technical
product information and development tools as well
as limited access to interactive and static online
support resources.
16September 2003
White PaperZ600
General informationNote: For more information see “Java in Sony Eric-
Implementation
CLDC1.0
MIDP1.0
JSR135
SupportOver the Air Recom-
mended Practice
PermissionsNet Access
Memory
Heap size (RAM)256 KB
Max no.of applications 50
Size of applicationsApproximately 60 KB
sson mobile phones” at www.SonyEricsson.com/
developer
File system sizeUp to 2 MB
Number of simultaneous
executing applications
One
Games
Z600 has four games pre-loaded and more can be
easily downloaded. The games download is made
possible by a true virtual machine. The Sony Ericsson portal for downloading of free games for the
Z600 is accessible with only one key press in the
games menu. The openness of the downloadable
games solution is dedicated to provide an
enhanced gaming experience.
Downloadable games can fully take advantage of
the phone´s interfaces, such as TCP/IP, SMS/MMS,
32 voices polyphonic sounds, and vibrator. The virtual machine executes the downloading of games
for the optimal game experience. The user can
download an unlimited number of games as long
as the file system allows it, i e until the phone memory is full.
The downloading concept includes certification of
the games, which makes it possible to create a revenue chain and favourable business opportunities
for network operators and content providers. The
virtual machine uses true sandbox technology for
the highest level of security.
mophun ™
mophun™ is a software based ga ming console fo r
mobile terminals. It offers the user optimized
graphics and interaction access to ensure the best
possible gaming experience.
mophun
revenue for operat ors.
™ gamelets will drive traffic and increase
mophun RTE
The mophun™ runtime environment consists of a
virtual machine that requires less than 40kb of
memory. Its small size means that it can fit inside
the instruction cache of the host CPU. It has a
native code interface that requires as little as 10
machine instructions (depending on the host system) overhead for calls to native functions.
17September 2003
White Paper Z600
Gaming API
The gaming API provides all the functionality a
game requires. It provides platform independent
video access, input, sound and communication. It
also features a query interface that lets you adapt a
game to the capabilities of the device. The API
consists of 100% native code that ensures the best
possible performance.
Because different platforms have varying capabilities, this gaming API has been created with differentiators such as a built in sprite engine, map
engine, differen t color depth t iles and t ranspar e ncy
support etc. With this gaming API it is possible to
isolate code and data into modules that can be
loaded according to the capabilities of various platforms. It is possible to have both grayscale and
color graphics resources but only load the specific
resources that are compatible with the surrounding
system. Games that do not provide multiple
resources are not a problem because the mop-
hun
™ system automatically handles the conver-
sions. Indeed, future extensions even include a 3D
API.
Certification and deployment
Each game must be certified by Synergenix Interactive AB before it can be run on a mobile phone.
This ensures there is no offensive content, that the
game is of sufficient quality and that the gameplay
and functionality conform to settled standards.
A game file can be downloaded via WAP or cable
from an operator’s page or from any publisher’s
WAP page. If the download is supposed to be in
one session, the file size should be less that 60 000
bytes.
Game file sizes
Each game has its own directory in the file system.
A game directory in the Z600 can contain up to 16
different files but together they may not exceed an
aggregate of 480 000 bytes.The maximum size of
files for downloading depends on the size of the
WAP gateway. When provisioning mophun games
that are larger than the WAP gateway limitation, the
games may be split up in portions and reassembled on the mobile terminal.
Secure gamelets
mophun™ gamelets are executed in a secure
sandbox environment that eliminates any possibility of illegal actions. A secure layer exists between
the mophun
interfaces. Security is furt he r enha nc ed as result of
the gamelets having to be digitally signed before
execution on the mobile terminal is possible.
Gamelets are signed in the publishing pr ocess after
being screened for malicious content.
™ application and the “real” system
Software development kit
The mophun™ SDK is built with GNU tools using
open standards. It is non-proprietary and is offered
to developers completely free of charge. Games
are written in C/C++ or assembler and the kit was
built by game developers. A general PC can be
used to both write and test the software without
any need to access the real device. Source level
debugging is available for both the Linux and Windows versions of the SDK.
Emulation profiles for the target mophun
bled mobile terminal are included in the SDK. It
also ships with a full set of binary utilities for manipulation and handling of code, data and resources.
™ ena-
Functions
Send/receive via TCP/IP linkYes
Send/receive via SMSYes
Send/receive via BluetoothYes
Send/receive via infraredYes
Vibrator on/offYes
Backlight on/offYes
Colour supportYes
Certification control of gamesYes
True sandbox technologyYes
True file supportYes
Sprite detection collisionYes
Built-in Unicode including ChineseYes
Getting started
In order to receive the mophun™ SDK developers
must go to http:// www.mophun.com
load the free software. Developers will also benefit
and down-
18September 2003
from the full support package that is available at
http://www.SonyEricsson.com/developer
thing needed to begin developing games for Son yEricsson mobile phones is available at these sites
free of charge.
Every-
Game controls
Use the navigation key to move up, down, left or
right and to select an item, or use the keys as follows:
left and up
left
left and down down
up
select or fire
White PaperZ600
right and up
right
right and down
Press once to
go back one
level in the
menus. Press
and hold to
return to standby. Exit the
game.
Select the
options that
might appear in
the display
immediately
above these
keys.
Delete numbers, letters or
an item from a
list.
Other useful key functions:
• Press
• Press
• Press
Note: The above text and control panel does not
apply to Java games.
START to start a new game.
EXITto finish a game.
MORE to delete, view game info, or view
memory status.
MIDI - Musical Instrument Digital Interface
The Z600 contains an advanced MIDI composer
that allows the user to compose melodies and ring
signals in polyphonic sound. A MIDI signal or file
does not contain any music. It contains binary data
(information) of how a melody is played and when
this data reaches a synthesizer, the synthesizer will
translate the binary data to mus ic, when connected
to an amplifier with speakers so that the sound
becomes audible.
The development from the iMelody format to the
MIDI format means a revolution to the sound quality. The MIDI files are small, and perfect for mobile
devices, which have limited storage capacity.
MIDI is a specification for a communications protocol principally used to control electronic musical
instruments. MIDI is today a well known standard
used by musicians, composers and arrangers.
Composing
You can compose and edit melodies to use as ring
signals. A melody consists of four tracks - Drums, Basses, Chords and Accents. A track contains a
number of music blocks. The blocks consist of prearranged sounds with different characteristics. The
blocks are grouped into Intro, Verse, Chorus, and
19September 2003
Break, depending on where in the melody they fit
in. You compose a melody by adding music bloc ks
to the tracks.
Polyphonic ring signals
White Paper Z600
Protocol
The Z600 has a hardware synthesizer chip, built
into the mobile phone. The software controls the
MIDI files, and makes sure they fit into the hardware chip. It is possible to modify the dynamics,
and it is possible to make the sound escalate, start
quietly and grow louder.
The Z600 Sony Ericsson mobile phone completely
supports the MIDI 1.0 detailed specification. Please
visit http://www.midi.org/ for more information.
Excellent sound quality – 32voices
The human ear can hear sounds from approximately 20 Hz up to 20 KHz. In most GSM mobile
phones, the speech sound range is from 300 Hz to
3400 Hz, which is good enough for speaking, but
quite poor for music. The Z600 can handle up to
15000 Hz, equivalent to an FM stereo radio, which
means excellent sound quality.
Z600 has a dedicated speaker to ensure the best
possible sound quality. This speaker is situated on
the back of the phone ensuring no discomfort is f elt
if a second call is rece ived during an ongoing call. It
also ensures louder ring signals and removes the
need for escalating rings signals.
The quality of the sound heard from the speakers
depends on many different things, for example on
the synthesizer, the amplifier, or the speakers. An
important factor for sound quality is the number of
voices. The human ear cannot separate each voice
if the number of voices increases above about 16,
then the voices merge t ogether. But the nuances in
the music increase, and the music is experienced
as more sophisticated if the number of voices
increases. Many modern sound modules in synthesizers used by musicians have 16, 24 or 32 note
polyphony. The number of voices used in the Z600
is 32, which gives excellent sound quality.
Wavetable synthesis
Sony Ericsson has chosen to implement the
Wavetable synthesis, which consists of sampled
real instruments, which gives a much higher qua lity
than the FM-synthesis. Especially the treble is mor e
distinguished.
Touch correct feature
The so called “Touch correct” feature makes
dynamic compression possible. This equalizes the
amplitude of the instruments included in the MIDI
file, which greatly improves the sound quality,
especially in melodies with big differences in a mplitude.
Bluetooth™ wireless technology
The Z600 features built-in Bluetooth wireless technology. Its short-range radio link operates in the
globally available 2.4 GHz radio frequency band,
ensuring fast and secure communications up to a
range of 10 metres.
Bluetooth wireless technology is designed to be
fully functional even in noisy radio frequency environments. All data transfer is protected by
advanced error-correction methods, ensuring a
high level of data security. Bluetooth wireless technology facilitates instant connections, which are
maintained even when the devices are not within
line of sight. High-quality voice transmission is provided under adverse conditions, making it possible
to use a headset connection to the Z600 at all
times.
20September 2003
White PaperZ600
Ericsson was a founding partner of the Bluetooth
Special Interest Group (SIG). Bluetooth wireless
technology devices that are expected to be available in the near future, include:
• Headsets for wireless voice transmission and
remote call control
• PCs, laptops, PDAs, palmpads for data transfer,
synchronization etc.
•PC cards for Bluetooth wireless technology in
laptops and PDAs
• MP3 music player
• Other phones for exchanging business cards,
ring signals, playing games etc.
• Digital still and motion video cameras
• Printers, hard disks and other storage devices
• Handheld scanners for text, barcodes and
images
• Household appliances with built-in logic, as well
as games and entertainment devices
• Access points in hotel lobbies and airports for
connecting to computer networks and the Internet
• Car handsfree solutions
Using Bluetooth wireless technology in the Z600
Key benefits include:
• True wireless connection
• Cable replacement for connecting to headsets,
computers, networks, printers and other
devices.
• Secure and fast
• Data connection with a Bluetooth PC/laptop
turns the phone into a modem for connecting to
the Internet and for data transfer (faster than
infrared or cable).
• The Z600 identifies and maintains several
devices in a pairing list.
• Radio link
• No line of sight required; the phone can remain
in a briefcase or in a pocket, as long as no solid
objects are in between (whereas infrared
requires line of sight).
•Synchronization
• Fast synchronization, even without line of sight,
of calendar and phone book with PC/lapt op and
PDA, and quick exchange of business cards,
calendar events and melodies with other
phones and devices.
Synchronize calendar and phone book
In everyday life, access to a n updated calendar and
addresses of friends and business colleagues is
greatly appreciated. To be truly mobile, users must
be able to carry their important information with
them. Equipping mobile phones with Personal
Information Manager (PIM) programs such as calendars, to-do lists and address books gives users
access to their most important data anywhere and
anytime. The information is kept updated by synchronizing with the information at the office or at
home.
Hierarchical phone book with contacts
The Z600 features a hierarchical phone book. For
every contact, details such as name, home, work
and mobile numbers, pager number, e-mail
21September 2003
White Paper Z600
address and other information can be stored. The
hierarchical phone book in the Z600 is compatible
with most groupware and agenda programs, such
as Microsoft Outlook, enabling smooth local synchronization of contact information between the
phone and a PC, via cable, Bluetooth wire less
technology or IR. For remote synchronization of
Contacts and Calendar over WAP, the Z600 supports SyncML.
SyncML, an open standard for remote synchronization
in the Z600
SyncML – background
The SyncML Initiative Ltd. was founded by Ericsson, IBM, Lotus, Motorola, Matsushita, Nokia,
Palm Inc., Psion and Starfish Software in February
2000. Supported by more than 60 software and
hardware developers, the SyncML Initiative Ltd.
seeks to develop and promote a globally open
standard for remote synchronization, called SyncML. Unlike many other synchronization p latforms,
SyncML is an open industry specification that
offers universal interoperability. Because it uses a
common language, called XML, for specifying the
messages that synchronize devices and applications, SyncML has been called the only truly futureproof platform for enabling reliable and immediate
update of data. The benefit for the e nd user is that
SyncML can be used almost anywhere and in a
wide variety of devices, regardless of application or
operating system.
special challenges of wireless synchronization,
such as relatively low connection reliability and
high network latency. SyncML supports synchronization over WAP, fixed networks, infrared, cable or
Bluetooth wireless technology.
In the Z600 SyncML enables synchronization over
WAP – an ultimate solution for travellers.
What is SyncML?
SyncML is the common language for synchronizing
all devices and applications over any network. SyncML leverages Extensible Markup Language (XML),
making SyncML a truly future-proof platform. With
SyncML any personal information, such as e-mail,
calendars, to-do lists, contact information and
other relevant data, will be consistent, accessible
and up to date, no matter where the information is
stored. For example, a calendar entry made to a
mobile device on a business trip is equally available
to a secretary in a network calenda r. SyncML is the
ultimate choice for remote synchronization.
In the Z600 SyncML supports remote synchronization of the calendar and phone book, designed for
the requirements of the wireless world
SyncML is designed specifically with the wireless
world’s tight requirements in mind. SyncML minimizes the use of bandwidth and can deal with the
22September 2003
White PaperZ600
Benefits of a common synchronization
protocol
End users
Today’s user of mobile devices probably uses a different synchronization product with every device.
Each technology can synchronize only a few applications, or is limited to a particular type of ne twork
connection. This arrangement is expensive to
install, confusing to configure and operate, and
costly to administer. With SyncML, users will be
able to buy devices that synchr onize with a br oader
range of data.
Device manufacturers
Device manufacturers will benefit from a common
protocol that will make the device interoperable
with a broader range of applications, services, and
network and transmission technologies.
Service providers
Service providers moving into the growth area of
application hosting are particularly concerned that
a proliferation of synchronization technologies will
make it impossible to deploy and support their customers in a cost-effective manner. To support the
range of data types and devices in use today, service providers must install and configure multiple
server infrastructures, maintain and support that
infrastructure, and maintain compatibility and performance. The alternative now available, to use a
single solution for data connectivity, involves the
risk of a tight coupling to a propriety solution. With
SyncML, they will be able to provide connectivity to
a wider selection of applications.
Application developers
Choosing to support multiple synchronization technologies enables an application to support more
types of devices and networked data , bu t th at
choice comes at a cost. With SyncML, application
developers will be able to develop an application
that can connect to a more diverse set of devices
and network data.
23September 2003
Network operators
As multiple applications that need remote synchronization over WAP are developed, there will be an
automatic growth of r evenue for netwo rk operators.
Local synchronization
White Paper Z600
Open standard
Synchronization is possible with almost any groupware or office program, since the synchronization
method complies with the open standard IrMC 1.1,
as specified by the Infrared Data Association – reference http://www.ird a.org. IrMC 1.1 brings
together the following standards:
• vCard 2.1 for address book information
• vCalendar 1.0 for appointment and to-do
information
• ObEx (Object Exchange) for data exchange
Bluetooth wireless technology or
infrared
The Z600 synchronizes using the same protocol,
regardless of connection type. It connects via Blue-tooth wireless technology, infrared or cable. The
cable is connected either directly to the phone or to
the desktop charger.
Automatic synchronization
When infrared or Bluetooth wireless technology is
switched on in the phone, the synchronization
process starts automati cally, as soon as the phone
is within range of a compatible port on a PC or
handheld device (a suitable synchronization program must be running on the device).
Intelligent process
A synchronization engine performs the task of synchronizing. For local synchronization, the synchronization engine is an application that runs on the
desktop computer. The synchronization engine
compares, updates and resolves conflicts to
ensure that the information in the phone is the
same as that in the computer.
Local synchronization software and the
Z600
PCs equipped with XTNDConnect For Sony Ericsson will perform synchronization with Microsoft
Outlook. For other groupware environments (Lotus
Notes, etc.), the full version of XTNDConnect PC is
required. By using Bluetooth wireless technology,
infrared, USB or the RS 232 Cable, you can easily
perform a fast, local synchronization.
Integration between XTNDConnect For Sony Ericsson and Microsoft Outlook provides an embedded
menu for one-key synchronization.
To enhance functionality and compatibility further,
the synchronization software can easily be
upgraded.
The number of units that can talk to each other is
unlimited. One phone can be partner with several
PCs. This ensures that information from both the
work PC and the home PC can be synchronized
with the phone. For users that have both a desktop
PC and a laptop (free version XTNDConnect PC) or
a PDA (free version XTNDConnect PC), it is an efficient way to synchronize data with the phone. This
way, data can also be transferred between PCs to
keep them in sync.
If the synchronization software is upgraded to a full
version of XTNDConnect PC, one PC can be partnered with several different phones. This is vital if,
for example, each member in a work group has his/
her own Z600, and needs to synchronize with a PC.
It makes it easy, for example, to download a common company phone directory to the phone book
in each company mobile phone. With the full version of the synchronization software, other phone
types and handheld devices, such as PDAs and
Windows CE computers, can also be synchronized.
24September 2003
White PaperZ600
XTNDConnect for Sony Ericsson
This synchronization software can be downloadedfrom www.SonyEricsson.com/developer and provides a powerful set of functions:
• Z600 phone book and calendar synchronization
with Microsoft Outlook.
• An embedded synchronization in Microsoft Outlook, providing one-key synchronizat ion and
allowing the user to control the synchronization
process with easy-to-use settings.
• PC applications supported by XTNDConnect
For Sony Ericsson:
• Microsoft Outlook 97, 98, 2000
• Platforms for using XTNDConnect For Sony
Ericsson:
• Windows 98, Me (Millennium Edition), Windows
NT 4.0 and 2000.
• Pentium II recommended
• 64 MB RAM recommended (minimum 32 MB)
• Other requirements:
• 20 MB free hard disk space
• Bluetooth wireless technology , infrar ed, or cable
connection
• Support is handled by Sony Ericsson.
XTNDConnect PC
All users of the Z600 can easily upgrade to the full
version of the synchronization software. A number
of features and supported applications will then be
added, including XTNDConnect Phone Viewer.
• Phone book and calendar synchronization for
the Z600.
• XTNDConnect Phone Viewer for easy data
entry. All data can be created, viewed and
edited on a PC.
• PC applications supported by XTNDConnect
PC (full upgraded version):
• Microsoft Outlook 97, 98, 2000
• Lotus Notes 4.5, 4.6, R5
• Lotus Organizer 4.1, 5.0, 97, 97 GS, 6.0
• Symantec ACT! 3.05, 4.0, 2000
• NetManage Ecco Pro 4.0
• GoldMine 3.0, 4.0 (StandardEdition)
• Platforms for using XTNDConnect PC:
• Windows 98, Me (Millennium Edition), Windows
NT 4.0, 2000 and XP.
• Pentium II recommended
• 64 MB RAM recommended (minimum 32 MB)
• Other requirements:
• 20 MB free hard disk space
• Bluetooth wireless technology , infrared, or cable
connection
• An embedded synchronization in Microsoft Outlook, providing one-key synchronization and
allowing the user to control the synchronization
process with easy-to-use settings.
• Handheld devices supported include the Z600,
palm-sized and handheld devices using Windows CE and PalmOS/ Casio Personal Organizers.
WAP services
The Z600 has a WAP br owser, supporting WAP 2.0
(WML 1.3). WAP 2.0 optimizes usage of higher
bandwidths and packet-based connection s of
wireless networks.
Using the WAP browser
The WAP browser in the Z600 is compliant with
WAP 2.0 and includes WTLS class 3 as well as
mechanisms for digital signatures. It supports WML
and XHTML. The WAP browser in the Z600 is also
designed to access information such as timetables,
share prices, exchange rates, Internet banking and
other interactive services.
The built-in WAP browser in the Z600 gives the
user portable, fast and secure access to a wide
variety of services, including personalized services,
with new opportunities for business, individuals
and service providers.
Direct Links
There are direct links in the menu system for easy
download of e.g. pictures and melodies from WAP
sites.
25September 2003
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