Appendix A. Sound Design Reference...............................................................................................29
Appendix B. MIDI Implementation Chart..........................................................................................30
Appendix C. Remote Map....................................................................................................................32
The Legend User’s Manual - 3
1. Introduction
Thank you for choosing The Legend by Synapse Audio!
The Legend is an analog-modeling synthesizer plug-in, faithfully recreating the most iconic
synthesizer of all times.
Developed in cooperation with Bigtone Studios, The Legend marks new territory in analog
modeling technology. Every component, ranging from the voltage-controlled oscillators (VCOs),
voltage-controlled filter (VCF) and voltage-controlled amplifier (VCA), as well as all parts located
in between, have been modeled to an accuracy never seen before in software. Even the effects
originating from the power supply have been taken into account.
On top of all this, The Legend offers additional controls not found on the original hardware,
greatly enhancing its already impressive feature set. The most significant additions are the
Unison and Polyphonic modes, allowing for fat stereo sounds, as well as enabling polyphonic
play. Built around a vectorized core, The Legend is capable of synthesizing multiple voices for
the cost of little more than a single voice, making it one of the most efficient analog-modeling
plug-ins available today.
The Legend is available in VST, Audio Unit and Rack Extension formats.
The Legend User’s Manual - 4
2. Basic Operation
The Legend interface is divided in two pages: A front and a back panel. The front panel contains
the main sound parameters of The Legend, while the back panel hosts additional settings, such
as trimpots, CV connections, the pitch bend ranges and two effect processors, Delay and Reverb.
2.1. Patch Controls
The patch operation in The Legend RE is the same as in any other Reason device. To select
a patch, either click on the patch name, the folder icon or the arrow buttons. To save a patch,
click on the disk icon.
2.2. Controlling parameters
Knobs, faders, and numerical displays are
controlled by left-clicking on them, then
dragging the mouse up or down in vertical
direction (see fig. 2.4). Hold down Shift while
turning knobs to slow down the movement,
in order to set precise values. Use Ctrl+Click
to set knobs to their default position.Figure 2.4. Controlling parameters
2.3. Controlling by MIDI
Most controls of The Legend can be remote controlled via MIDI. The default controller
assignments follow common conventions and the MIDI standard as much as possible. To browse
the complete MIDI assignments please see Appendix B: MIDI Implementation Chart.
The Legend User’s Manual - 5
3. Sound parameters
3.1. Overview
Fig. 3.1 shows the overall signal flow of The Legend.
Oscillator 1
Oscillator 2
Global Feedback
Filter
Amp EnvelopeFilter Envelope
Oscillator 3
Noise
MixerAmplifier
Modulation Mix
Fig. 3.1. Signal Flow of The Legend
+
For its sound generation, The Legend uses three oscillators and a noise generator. Those four
sources are mixed and then processed by a wide range lowpass filter. The output of the filter
passes through an amplifier and is finally scaled in volume by the Master Volume control.
The filter and amplifier are controlled by two envelopes, the Filter and the Amp envelope.
The Legend contains a single modulation source, which is formed by a blend of Oscillator 3 and
the Noise Generator (the blend is controlled by the Modulation Mix knob). There is two
Modulation targets, the filter's cutoff frequency, and the pitch of all oscillators.
The Legend User’s Manual - 6
3.2. Front Panel
This chapter describes all sound parameters of The Legend, from the top-left to the bottom-right.
3.2.1. Pitch Bend (PB) and Modulation Wheel (MW)
This section reflects the current state of the Pitch-Bend and Modulation Wheels, typically
controlled via a MIDI controller. Note that the modulation wheel directly controls the amount
of modulation in The Legend, without any routing matrix in between. Therefore, the state of the
modulation wheel is saved with all patches, to ensure all presets sound just like the sound
designers intended it. The maximum amount of pitch bending, as well as the maximum amount
of modulation can be fine tuned on the back panel.
3.2.2. Controls
Glide
Glide is an important effect in Mono and Unison modes, where just a single voice is audible
at a time. When holding down a key then pressing another new key, the voice will glide smoothly
from the old pitch to the new pitch.
The Legend User’s Manual - 7
The Glide parameter adjusts how fast this transition takes place. When Glide is set to zero, the
transition is basically instantaneous.
Mod Mix
The Legend uses a blend of oscillator 3 and the noise generator for modulation. The Modulation
Mix knob controls the mix of both sources. Note that in order for modulation to be audible,
the modulation wheel needs to be set to a value above zero, and either the oscillator pitch
or filter must be enabled as a modulation target (see below).
OSC
When the OSC switch is turned on, modulation is enabled for the pitch of all oscillators.
FILTER
When the FILTER switch is turned on, modulation is enabled for the filter's cutoff frequency.
3.2.3. Tuning
Coarse
Adjusts the coarse tuning of the synthesizer in octaves, ranging from -2 to +2 octaves.
Fine
Adjusts the fine tuning of the synthesizer in cents. This parameter is useful to adjust the tuning
to a particular range of the keyboard. Analog synthesizers based on voltage-controlled oscillators
(VCOs) are usually out of tune, and this can be emulated in Legend via the back panel.
The Legend User’s Manual - 8
3.2.4. Output
Effects
The Effects switch enables or disables delay and reverb effects. The effect parameters can be
adjusted on the back panel (cf. next chapter).
Polyphony
The Polyphony switch controls how many voices are audible in The Legend. MONO is the classic
mode used by many analog synthesizers, which allows only a single note to be played at a time.
Often this mode is played in a mono-legato style with glide, smoothly gliding from one note
to another. UNISON is identical to MONO, except that four voices are played at the same time,
for a fatter and wider sound. POLY mode allows to play up to four notes simultaneously.
Detune (Unison mode)
In Unison mode, Detune controls the detuning of the four voices.
Spread (Unison and Poly modes)
In Unison mode, Spread controls the stereo panorama of the four Legend voices played
simultaneously, which allows for a very wide sound not possible with most analog hardware.
In Poly mode, Spread will pan the first and third voice to the left, the second and fourth voice
to the right. This is useful to give polyphonic sounds like a four-voice chord a sense of space.
Volume
Adjusts the Master Volume of the entire synthesizer.
The Legend User’s Manual - 9
3.2.5. Oscillators
The Legend uses three oscillators as the core of its synthesis, which produce periodic pitched
tones. All oscillators share the same sound parameters explained below.
Waveform
This switch sets the waveform shape.
The available waveform shapes are (from bottom left to top right):
● Triangle
● Sharktooth
● Ramp Up
● Ramp Down
● Square
● Wide Pulse
● Narrow Pulse
The Legend User’s Manual - 10
Range
Adjusts the pitch of the oscillator, in octaves. The labels 32', 16', 8' etc date back to octave pitches
in organ stops - in organs, they define the length of the organ pipes.
The LO setting yields a very low pitch, which can be useful either for special effects or when using
oscillator 3 as a modulation source.
Semi
Adjusts the pitch of the oscillator in semitones, the range is +/- 7 semitones.
Fine
Detuning two or three oscillators often result in a rich sound. While this can be accomplished
with the SEMI knob, its fairly wide range is a problem when precision is desired. This is where
the FINE knob comes in, it allows for small adjustments within only a semitone (+/- 50 cents).
Note that a yet higher tuning precision can be obtained by holding down Shift while turning the
knob with the mouse.
On/Off
Enables or disables the oscillator.
Keytrack
Oscillator 3 has an extra switch to enable or disable key tracking. Disabling key tracking means
that the oscillator will not react to MIDI notes played, i.e. the oscillator will maintain a steady
pitch. This is particularly useful when using oscillator 3 in LO mode as a modulator to produce
vibrato effects.
The Legend User’s Manual - 11
3.2.6. Mixer
The Mixer section contains the controls to mix the sound source in The Legend. Sound sources
include the three oscillators, as well as a noise generator.
Volume
Controls the volume of oscillators 1, 2 and 3.
Noise
Adjusts the volume of the noise generator. A switch just above the knob allows to switch between
WHITE and PINK noise. White noise is a type of noise that has a largely flat spectrum, i.e. bass,
mid and treble frequencies have equal magnitude. Pink Noise is similar to white noise, except
that treble frequencies are attenuated, giving the noise a different character. Note that Noise
is a modulation source in The Legend as well. Its shape is different from the audible noise,
however: High frequencies are further attenuated to produce a musically more pleasing result.
The Legend User’s Manual - 12
Drive
After all sound sources have been mixed, the composite signal is sent to the filter. The Drive
knob adjusts the level of the signal going into the filter. This is an important parameter for the
overall sound character, since the filter saturates or even distorts the signal at higher Drive levels.
Note that even a low Drive setting can result in audible saturation, if all three oscillators are
active. In cases where this is not desirable, simply lower the oscillator volumes.
Feedback
Some vintage synthesizers have a jack which mixes external sources to the filter input.
This feature can be used to route the master output back to the filter input, creating a feedback
loop that way. The results can be interesting and range from subtle saturation effects to chaos.
The Feedback knob in The Legend emulates this classic feedback loop, and allows to control
the amount of the output signal being fed back to the input. When set to zero, there is
no feedback.
3.2.7. Filter
After all sound sources have been mixed, the composite signal is sent to the filter section.
The raw composite signal coming from the mixer section is typically too bright to be useful,
especially when ramp or pulse waveforms are chosen. Most common sounds have a much darker
timbre, and this is where the filter section comes in. The Legend comes with a low- and
a bandpass filter. The most common filter mode is the lowpass filter, which attenuates
frequencies above a variable cutoff frequency (see fig. 3.2.7).
The Legend User’s Manual - 13
Cutoff
The Cutoff knob sets the cutoff frequency. The labels
Magnitude
around the knob indicate the approximate frequency
in Hz (without the filter envelope and no key tracking
Resonance
applied). When the knob is turned to the left,
the sound will become progressively darker. Turned
fully to the right, the sound coming from the mixer
will keep its full brightness. A special property of The
Legend’s filter is that it has a very wide range which
exceeds the audible audio range.
Cutoff frequency
Fig. 3.2.7. Lowpass filter response
Frequency
Resonance
This knob controls the filter resonance. Resonance in a filter creates a sharp peak around the
cutoff frequency, emphasizing those frequencies. When the resonance value is higher than
approximately 7.5, self-oscillation occurs. When the filter self-oscillates, it generates a sound
very similar to a sine wave, and requires no external input like an oscillator to make a sound.
12/24 dB switch
The filter can be toggled between an attenuation of 12dB and 24dB per octave. This affects how
quickly the high frequencies are attenuated above the cutoff frequency, either by 12 dB per
octave or 24 dB per octave. The classic vintage analog lowpass filter uses a slope of 24 dB,
however 12 dB can be very useful for brighter sounds.
LP/BP switch
The Legend offers two filter modes, a classic lowpass filter and a bandpass filter mode.
A bandpass filter attenuates frequencies above and below the cutoff frequency, a useful mode
to design sounds such as lead sounds with less bottom end.
The Legend User’s Manual - 14
Keytrack
Enabling the keytrack switches increases the cutoff frequency according to the key currently
played. Higher keys correspond to a higher cutoff frequency. The first switch enables 1/3rd
and the second switch 2/3rd of the keytracking. When both switches are enabled, full keytracking
is achieved (it means that moving an octave up approximately doubles the cutoff frequency).
3.2.8. Filter Envelope
An envelope controls a sound parameter
over time, starting from the instant a key
Level
is pressed (see fig. 3.2.8). The filter envelope
is designed specifically to modify the filter
cutoff frequency over time. Most sounds,
whether synthetic or acoustic, start out very
bright then become dark quickly. The filter
envelope achieves precisely this effect
AttackDecay
Key pressedKey released
Sustain
Time
Release
in combination with the lowpass filter.Fig. 3.2.8. The filter envelope
Envamt
Controls the amount of the filter envelope, which is added to the cutoff frequency.
Attack
The Attack knob sets the duration it takes for the envelope to reach its maximum value.
Most sounds use a setting near the minimum in order to create a snappy attack.
The Legend User’s Manual - 15
Decay
After reaching the peak, the decay stage commences. During the decay stage, the envelope falls
back to a lower level, the sustain level. The Decay parameter specifies the duration of the decay
stage, i.e. how long it takes to fall back to the sustain level.
Sustain
This parameter specifies the sustain level that is reached after the decay stage ends. The sustain
stage lasts as long as a key is depressed.
Release
The release stage is triggered whenever a key is released. The release parameter specifies
the duration it takes the envelope to hit zero. Note that when the sustain level is set to zero,
the release parameter may have no effect if the envelope has previously reached zero already.
Remarks
When triggering new notes, envelopes always continue from their current state. This behavior
results in a smooth glide from one note to the next in Mono-Legato mode. In Poly mode,
the smooth envelopes allow to play chords successively without clicks or other artifacts, despite
the limited polyphony.
A unique feature of the filter envelope in The Legend is that when Decay and Release times are
long, the envelope amount starts to build up. Hitting keys in quick succession thus yields
a brighter and brighter timbre, which makes the synth sound dynamic and responsive.
The Legend User’s Manual - 16
3.2.9. Amplitude Envelope
The amplitude envelope works just like the
filter envelope, but controls the volume of the
Level
sound, rather than its timbre (see fig. 3.2.9).
Attack
The Attack knob sets the duration it takes for
the envelope to reach its maximum value.
Most sounds use a setting near the minimum
in order to create a snappy attack.
AttackDecay
Key pressedKey released
Fig. 3.2.9. The amplitude envelope
Sustain
Time
Release
Decay
After reaching the peak, the decay stage commences. During the decay stage, the envelope falls
back to a lower level, the sustain level. The Decay parameter specifies the duration of the decay
stage, i.e. how long it takes to fall back to the sustain level.
Sustain
This parameter specifies the sustain level that is reached after the decay stage ends. The sustain
stage lasts as long as a key is depressed.
Release
The release stage is triggered whenever a key is released. The release parameter specifies
the duration it takes the envelope to hit zero. Note that when the sustain level is set to zero,
the release parameter may have no effect if the envelope has previously reached zero already.
The Legend User’s Manual - 17
3.3. Back Panel
3.3.1. Global
PB Range
The two Pitch Bend Range controls adjust the maximum amount of semitones the pitch wheel
will transpose up or down. Note that the controls operate just like all other knobs in The Legend,
i.e. they must be left-click/dragged to change their value.
Note Priority
The meaning of the Note Priority switch depends on whether Unison/Mono mode is selected
or the polyphonic Poly mode. In Mono and Unison modes, Last Note Priority means that a new
key that is depressed will always take precedence over other keys depressed before. Low Note
Priority will instead always play the lowest note. In Poly mode, up to four different notes can
sound at the same time.
Last Note Priority will simply activate the most common voice stealing mechanism here, which
is to take away voices only when necessary. For example if four keys are depressed, adding
a fifth key will remove one of the previous notes playing.
The other mode Low/RR (RR=Round Robin) will instead cycle through the voices one by one,
regardless of which keys are being depressed and what notes are currently playing. This mode
is useful when Pan Spread is used, because this way it becomes possible to alternate voices
between the left and right channels consistently.
The Legend User’s Manual - 18
The Note Priority switch has an effect on the Glide behavior, too. When in Mono or Unison mode,
Lowest mode priority will give precedence to the lowest note, hence gliding from a lower note
to a higher note is not possible. Choosing Last Note priority instead allows to glide both up and
down, and thus is probably a better choice. This is also true for Poly mode. When choosing Last
Note priority in Poly Mode, The Legend will try to glide towards the nearest note if possible,
for instance when playing two different chords successively, typically giving the best results.
In Round Robin mode, however, the poly glide behavior is less predictable, since the upcoming
voice is going to glide starting from whatever note it played previously.
Mono Mode
This mode determines how overlapping notes are treated in Mono and Unison modes. Set to
Retrigger, playing a new note will always restart the envelopes from the Attack stage. When set
to Legato, a new note will only trigger the envelopes if no note is currently being held. Otherwise,
The Legend will smoothly glide towards the new note, at a rate determined by the GLIDE knob.
Model Revision
The Legend offers two revisions to choose from. The difference between the two revisions
is mostly in how the oscillator board is modeled, and can be easily noticed on patches using the
Square, Wide or Narrow Pulse wave forms. Furthermore, the two revisions model part tolerances
for the filter and amplifier.
3.3.2. Modulation
This section allows to fine-tune the amount of modulation.
The Legend User’s Manual - 19
Pitch Range
The Pitch Range control allows to increase or decrease the effect the modulation wheel has on
the pitch. In order to have any effect, this parameter requires the OSC modulation to be enabled
on the front panel.
Cutoff Range
The Cutoff Range control allows to increase or decrease the effect the modulation wheel has on
the filter's cutoff frequency. In order to have any effect, this parameter requires the FILTER
modulation to be enabled on the front panel.
Shape
This knob allows to blend smoothly between a linear and an exponential response of
the modulation wheel. The effect is easiest to understand by opening a patch with modulation
applied and then moving the modulation wheel all the way up slowly.
3.3.3. Oscillators
This section allows to adjust the oscillator circuit and keyboard models employed in The Legend.
Key Tracking
The Legend is capable of emulating anything from an instrument that is substantially out of tune
(common for vintage synthesizers) to one with impeccable tuning, depending on personal
preference.
The Legend User’s Manual - 20
The two parameters Key Tracking and Drift allow to control tuning imperfections in The Legend.
Key Tracking determines how the tuning changes over the range of the whole keyboard. Set to
mid position (0), key tracking is accurate and all three oscillators will be tuned perfectly across
the entire keyboard. Choosing positive or negative values will cause notes to be slightly out of
tune relative to each other. The more distance between the notes, the stronger the detune effect.
Note that changing the Key Tracking knob typically requires to adjust the Fine Tune knob on the
front panel. When choosing large Key Tracking values like -5 or +5, the tuning across the whole
keyboard is off by quite a bit, and thus a patch should be fine-tuned to the desired range, for
example the bass range - otherwise The Legend may be out of tune when mixing it with other
instruments.
Drift
The Drift parameter controls random pitch changes over time, for each oscillator separately.
Set to zero, none of the oscillators will drift. The best way to find a suitable drift value is to enable
two oscillators set to the same volume, then sustain a note and listen to how the oscillators beat
over time.
3.3.4. Filter
Cutoff Range
This knob adjusts the Cutoff range of the filter. Positive values will increase the maximum possible
cutoff frequency, negative values will decrease it.
The Legend User’s Manual - 21
Resonance Range
This knob adjusts the Resonance range of the filter. Positive values will increase the maximum
possible resonance, negative values will decrease it. Increasing the resonance range will cause
the filter to self-oscillate earlier as the Resonance knob on the front panel is turned up.
Symmetry
Analog filter circuits exhibit asymmetric effects when driven into saturation, causing even-order
harmonics to appear at the filter output. The Legend faithfully emulates this behavior and allows
to adjust it with the Symmetry knob. When set to zero, there is no asymmetric effects and the
filter will only generate odd-order harmonics. In general it is recommended to use a non-zero
value for authentic analog sound.
3.3.5. Amplifier
Saturation
After a sound has passed through the filter, it runs through the amplifier stage, where
the amplitude envelope is applied to the sound. This stage is called voltage-controlled amplifier
(VCA) in analog synthesizer and saturates the signal The amount of saturation can be changed
by using the Saturation knob. Note that the effect can be subtle and depends on how much gain
has been applied previously via the Oscillator volume controls and the Filter Drive knob.
The Legend User’s Manual - 22
3.3.6. CV Inputs
Global
The Global CV inputs allow to modulate the Pitch and Modulation Wheel amounts, the Glide time,
the Modulation Mix parameter and the overall tuning of The Legend with a one octave range.
Oscillators
With the Oscillator CV inputs, the tuning and volume of each of the three oscillators can be
modulated. The tuning range is +/- 7 semi notes.
Mixer
The Mixer CV inputs allow to modulate the Noise Level, Global Feedback, and the Drive parameter
which determines the gain into the filter.
Filter
Using the Filter CV inputs, it is possible to modulate the filter's cutoff frequency, its resonance
and the filter envelope amount.
Output
This section hosts CV jacks to control the Detune and Spread parameters for the Unison mode,
as well as a jack to control the overall Volume of The Legend.
The Legend User’s Manual - 23
3.3.7. Performance
The Legend can respond to Velocity and Aftertouch by adjusting the controls in this section.
Velocity
Velocity can control either Volume or the filter's cutoff frequency by setting the switch
accordingly. The amount of velocity can be adjusted with the knob from 0 to 100. Set to zero,
Velocity has no impact on the volume or filter. This setting is the default and corresponds to the
typical behavior of vintage synthesizers.
Aftertouch
Aftertouch can control either the amount of modulation or the filter's cutoff frequency.
The amount of Aftertouch can be adjusted with the knob from 0 to 100. Set to zero, Aftertouch
has no impact on the modulation amount or filter. A value of zero is the default and corresponds
to the typical behavior of vintage synthesizers.
3.3.8. Power Supply
The Legend models the effects of the power supply on the sound. The mains frequency can
be switched between 50 Hz and 60 Hz.
The Legend User’s Manual - 24
3.3.9. Delay
Time
Sets the delay time in musical intervals (1 = half note, 1/8= eight note etc). All delay times have
two further variations marked "T" and "*". "T" denotes a triplet, whereas "*" extends the delay
time by +50%.
Feedback
The feedback parameter adjusts how often the echoes are repeated. The percentage specifies
the level change from one echo to the next, so 100% creates an infinite series of echoes, 50%
cuts the level of each subsequent echo in half, etc.
Width
The Width parameter blends echoes seamlessly from monophonic to full stereo. The stereo
echoes are of the ping-pong type, i.e. the echoes will alternate between the left and right channels.
Dry/Wet
Adjusts the amount of the delay effect, by blending between the dry and processed signals.
The Legend User’s Manual - 25
3.3.10. Reverb
A reverb effect is used to create the illusion of a sound being played back in a spatial environment
such as a living room, hall or cathedral. The reverb effect in Legend is designed to give best
results for synthetic sources, which are often more difficult to process than natural sounds.
Time
Allows to adjust the reverb time in seconds.
Color
The reverb in Legend is a two-band design, so bass and treble frequencies can reverberate with
different times. The Color parameter adjusts the bass reverb time, relative to the main reverb
time. Set to center position, the bass reverb time is equal to the treble reverb time.
Width
Adjusts the stereo width from mono (0%) to full stereo (100%).
Dry/Wet
Adjusts the amount of reverb, by blending between the dry and processed signals.
The Legend User’s Manual - 26
3.3.11. Filter Input
External sources (both mono and stereo) can be routed into The Legend using the Filter Input
jacks, in order to take advantage of its high-quality low-pass filter. The level of the signal can be
controlled with the Volume knob next to the input jacks.
In order for external audio to be processed, the Polyphony switch on the front panel must be
set to "Mono/Ext". Like in the hardware world, the audio signal is mixed on the oscillator stage,
before the filter and amplifier. Thus the filter, the amplifier and the envelopes can be used to
shape the incoming audio signal. This implies that a key must be depressed to hear something.
3.3.12. Sequencer Input
The sequencer inputs can be used to connect Reason's step sequencers (such as Matrix, RPG-8,
or Thor's) to program monophonic note sequences using Gate/CV signals. For best results, the
Polyphony mode switch on the front panel should be set to either "Mono/Ext" or "Unison".
The Note Priority switch on the back panel should be set to "Last".
The Legend User’s Manual - 27
3.3.13. Output
This section hosts the stereo output of The Legend. For monophonic applications, use the left
(L) connector.
The Legend User’s Manual - 28
Appendix A. Sound Design Reference
Ab.Author nameEmail or website
AT
DG
EX
IW
KS
MH
RH
ST
TK
XS
The K.P.Rausch Patch folder is based on the "Classics Patch Charts Series" by Klaus
P. Rausch, available on http://www.backintimerecords.de/bitr045.htm, and used
with permission from the author. Many thanks go to Ingo Weidner for porting over
the patch sheets to The Legend.
Aerotronic
David Goodwin
Daniel Thiel (eXode)
Ingo Weidner
Kevin Schroeder
Mark Holt
Richard Hoffmann
Solidtrax
Marc Hoppe (Teksonik)
Xenos Soundworks
http://www.soundcloud.com/aerotronic
-
https://soundcloud.com/exodesound
ingo_weidner@web.de
https://www.facebook.com/DejaVuSound
https://soundcloud.com/markholt
http://www.synapse-audio.com
http://www.solidtrax.nl
teksonik@outlook.com
http://xenossoundworks.com/
The Legend User’s Manual - 29
Appendix B. MIDI Implementation Chart
ParameterCC#ParameterCC#
ModWheel
Output Volume
Unison Spread
Unison Detune
Effects Active
Glide
Modulation Mix
Modulation OSC
Modulation FLT
Tuning Coarse
Tuning Fine
Osc 1 Active
Osc 1 Wave
Osc 1 Range
1
17
18
19
12
5
16
14
15
20
21
22
23
24
Osc 2 Active
Osc 2 Wave
Osc 2 Range
Osc 2 Semi
Osc 2 Fine
Osc 3 Active
Osc 3 KTRK
Osc 3 Wave
Osc 3 Range
Osc 3 Semi
Osc 3 Fine
Mixer Osc 1
Mixer Osc 2
Mixer Osc 3
25
26
27
42
43
28
31
29
30
44
45
46
47
48
Osc 1 Semi
Osc 1 Fine
40
41
Mixer Noise
Mixer Noise Type
The Legend User’s Manual - 30
49
50
MIDI Implementation Chart cdn.
ParameterCC#ParameterCC#
Mixer Drive
Mixer Feedback
Filter Type
Filter LP/BP
Filter Cutoff
Filter Resonance
Filter Env Amount
Filter Env Attack
Filter Env Decay
Filter Env Sustain
Filter Env Release
Filter KTRK 1
Filter KTRK 2
Amplifier Env Attack
51
52
70
84
74
71
77
80
81
82
83
78
79
73
Opts Mod Pitch Range
Opts Mod Shape
Opts Mod Cutoff Range
Opts Osc Keytracking
Opts Osc Drift
Opts Flt Cutoff Range
Opts Flt Reso Range
Opts Flt Symmetry
Opts Amt Saturation
Delay Time
Delay Feedback
Delay Width
Delay Dry/Wet
Reverb Time
111
112
113
114
115
116
117
118
119
86
88
90
92
85
Amplifier Env Decay
Amplifier Env Sustain
Amplifier Env Release
75
76
72
Reverb Color
Reverb Width
Reverb Dry/Wet
87
89
91
The Legend User’s Manual - 31
Appendix C. Remote Map
Synapse AudioThe Legend
Volume
Polyphony
Unison Spread
Unison Detune
Effects Active
Glide
Modulation Mix
Modulation Osc
Modulation Filter
Tuning Coarse
Tuning Fine
Oscillator 1 Active
Oscillator 1 Waveform
Oscillator 1 Range
0
0
0
0
0
0
100O
0
0
-2
-100
0
0
0
10
2
10
10
1
10
100N
1
1
2
100
1
6
5
Value
Value
Value
Value
Toggle
Value
Value
Toggle
Toggle
Value
Value
Toggle
Value
Value
ValueOutput
ValueOutput
ValueOutput
ValueOutput
ValueOutput
ValueOutput
ValueOutput
ValueOutput
ValueOutput
ValueOutput
ValueOutput
ValueOutput
ValueOutput
ValueOutput
Oscillator 1 Semi
Oscillator 1 Fine
-7
-50
7
50
Value
Value
The Legend User’s Manual - 32
ValueOutput
ValueOutput
Oscillator 2 Active
0
1
Toggle
ValueOutput
Oscillator 2 Waveform
Oscillator 2 Range
Oscillator 2 Semi
Oscillator 2 Fine
Oscillator 3 Active
Oscillator 3 Keytrack
Oscillator 3 Waveform
Oscillator 3 Range
Oscillator 3 Semi
Oscillator 3 Fine
Oscillator 1 Volume
Oscillator 2 Volume
Oscillator 3 Volume
Noise Amount
0
0
-7
-50
0
0
0
0
-7
-50
0
0
0
0
6
5
7
50
1
1
6
5
7
50
10
10
10
10
Value
Value
Value
Value
Toggle
Toggle
Value
Value
Value
Value
Value
Value
Value
Value
ValueOutput
ValueOutput
ValueOutput
ValueOutput
ValueOutput
ValueOutput
ValueOutput
ValueOutput
ValueOutput
ValueOutput
ValueOutput
ValueOutput
ValueOutput
ValueOutput
Noise Type
Drive Amount
Feedback Amount
0
0
0
1
10
10
Toggle
Value
Value
The Legend User’s Manual - 33
ValueOutput
ValueOutput
ValueOutput
Filter Type
0
1
Toggle
ValueOutput
Filter LP/BP
Filter Cutoff
Filter Resonance
Filter Envelope Amount
Filter Envelope Attack
Filter Envelope Decay
Filter Envelope Sustain
Filter Envelope Release
Filter Keytrack 1
Filter Keytrack 2
Amplifier Envelope Attack
Amplifier Envelope Decay
Amplifier Envelope Sustain
Amplifier Envelope Release
0
25
0
0
2
2
0
2
0
0
2
2
0
2
1
28000
10
10
35000
35000
10
35000
1
1
35000
35000
10
35000
Toggle
Value
Value
Value
Value
Value
Value
Value
Toggle
Toggle
Value
Value
Value
Value
ValueOutput
ValueOutput
ValueOutput
ValueOutput
ValueOutput
ValueOutput
ValueOutput
ValueOutput
ValueOutput
ValueOutput
ValueOutput
ValueOutput
ValueOutput
ValueOutput
The Legend User’s Manual - 34
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