Swann Quad Starship Operating Instructions Manual

MODE 1
MODE 2
H
L
OK
More Rotors
Lights
Rotors
Power Socket
Charging/Power Lead
Operating Instructions
Quad Starship
Right
Stick
Power
Switch
Left
Stick
Throttle / Strang
Trim Controls
Directional /
Movement Trim
Controls
Congratulations on your
purchase of this remote control
Quad Starship from Swann! We
were going to tell you all about
how much fun these are, the
tricks you can do and how many
hours of enjoyment you’re
going to get out of it, but we gure that if we just talk about how to y it, you’ll discover the
fun for yourself!
NOTICE: Before using this
Quad Starship, read this operating guide carefully,
and obey all warnings and
caution labels.
Seriously, it’s no fun if
someone gets hurt.
MQUADST280401E
222
1. Charging the Quad Starship
Ensure the Quad Starship is turned OFF before attempting to charge it.
If left on, the Quad Starship won’t charge.
Disconnect the Charging/Power Lead from the Power Socket.
Connect the end of the Charging/Power Lead to the output of the USB charging cable.
Ensure that the Quad Starship is turned o.
Connect the USB plug on the charging cable to one of the following: a) a USB 2.0 (or later) port on your computer while the computer is on b) a stand-alone USB charger such as those used for cell phones or tablets
While charging, the USB plug on the charging lead will glow red. This light will go out
when the Quad Starship is fully charged and ready to y.
It’ll take 50 – 60 minutes to charge the Quad Starship from empty.
Don’t over-charge the Quad Starship, and don’t leave it connected to any charger for more than ninety
minutes. Always use a DC5V 500mA source (such as a standard USB 2.0 port). Don’t use USB hubs, USB
1.0 or USB 1.1 ports: these may not have enough current to properly charge the Quad Starship.
Inserting / replacing batteries in the controller:
The remote control requires 4 x AA batteries. To replace the batteries:
Read and obey all warnings and cautions in this booklet.
Open the battery compartment on the rear of the remote control.
Insert four (4) fresh alkaline batteries.
The correct polarity is marked inside the battery compartment.
Do not use rechargable batteries - they don’t have enough voltage to properly supply
the controller, and can cause erratic controller performance.
2. Pairing the Remote
The Quad Starship must be paired to the remote control to function - the two need to ‘agree’ on a frequency so that performance won’t be aected by nearby wireless devices. To pair the controller:
Ensure the Quad Starship is sitting at - if it’s turned on while at an angle, this can
disrupt the function of the auto-stabilization system.
Turn on the Quad Starship. The switch in next to the power lead on the underside.
The front-facing LEDs will light up, indicating that it’s powered on.
Turn on the remote control. If the controller is already on, turn it o and then on again.
It will beep quickly, several times signalling that it, too, is in pairing mode.
Once the remote control stops beeping then it’s paired and you’re ready to y!
(underside)
Preparing for Flight
3
Moving up and down: The Quad Starship moves up and down by varying the speed of its main rotors (you know, those things that spin). You can control how fast these spin by using the left stick on the controller. Pushing the stick up will increase the throttle.
To get good results, be gentle and subtle. Small adjustments made slowly and carefully are the best way to get the Quad Starship to y well. Be careful when easing o the throttle – if the Quad Starship stalls (that is, doesn’t have enough lift to stay in the air) it’ll fall, and might not be able to recover in time, even if you jam the throttle back on.
Rotation: To rotate the Quad Starship, move the right stick to either side. This will cause the rotors to change their speeds relative to one another, causing the body of the Quad Starship to spin on the spot.
Forward & Backwards: The right stick on the controller aects the Quad Starship’s direction of travel.
Pushing the right stick up will pitch the Quad Star­ship forwards. Whilst pitched in this way, the rotors will push the Quad Starship along forwards. The opposite is also true – moving the right stick down will pitch the Quad Starship backwards and move it in reverse.
Side to Side: By moving the left stick horizontally, you can strafe or ‘slide’ left and right without rotating the Quad Starship.
By using the left and right sticks at dierent angles and positions, you can design and execute some graceful, arcing turns. On the other hand, quick thrusts of the stick in dierent directions can create some unique tricks or stunts. Practice makes perfect!
Flip: Exactly what it sounds like - it makes the Quad Starship do a ip when you hold this button and move the left stick left or right or the right stick forward or back. Flipping requires a lot of space
to properly recover afterward: 6ft/2m+ above, below, to the side(s) and/or infront/behind.
Speed Select: Changes the speed at which the
Quad Starship will move. This will aect forwards, backwards and side-to-side movement, but won’t aect lift or turning speed.
FlipSpeed
Select
CAUTION: Do not touch
the running rotors.
Do not y above or near
someone’s head.
Adult supervision is
required at all times.
!
Basic Maneuvers
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