User Guide
Stratasys P750K
3D Printer System
English
Copyright
Trademarks
Copyrightȱ©ȱ 2015ȱ Stratasysȱ Ltd.ȱ Allȱ rightsȱ reserved.ȱ
Thisȱ documentationȱ containsȱ proprietaryȱ informationȱ ofȱ Stratasysȱ Ltd.ȱ Thisȱ informationȱ isȱ suppliedȱ
solelyȱ toȱ assistȱ authorizedȱ usersȱ ofȱ Stratasysȱ P750Kȱ 3Dȱ printingȱ systems.ȱ Noȱ partȱ ofȱ thisȱ documentȱ
mayȱ beȱ usedȱ forȱ otherȱ purposes,ȱ andȱ itȱ mayȱ notȱ beȱ disclosedȱ toȱ otherȱ parties.
eȱ specificationsȱ onȱ whichȱ thisȱ documentȱ isȱ basedȱ areȱ subjectȱ toȱ changeȱ withoutȱ notice.
Th
ȱ
Noȱ partȱ ofȱ thisȱ bookȱ mayȱ beȱ reproducedȱ inȱ anyȱ formȱ orȱ byȱ anyȱ means,ȱ norȱ storedȱ inȱaȱ databaseȱ orȱ
retrievalȱ system,ȱ withoutȱ priorȱ permissionȱ inȱ writingȱ fromȱ Stratasysȱ Ltd.
Ifȱ thisȱ documentȱ isȱ distributedȱ as
ȱ aȱ PDFȱ fi
le,ȱ youȱ mayȱ printȱ itȱ forȱ internalȱ use.
Theȱ followingȱ areȱ registeredȱ trademarksȱ ofȱ Stratasysȱ Ltd.:ȱ Stratasys®,ȱ Objet®,ȱ FullCure®.
Theȱ followingȱ areȱ trademarksȱ ofȱ Stratasysȱ Ltd.:ȱ Connex,ȱ Connex500,ȱ Connex350,ȱ Objet260ȱ Connex,ȱ
PolyJet,ȱ Objetȱ Studio,ȱ Jobȱ Manager.
Microsoftȱ andȱ Microsoftȱ XPȱ areȱ trademarksȱ ofȱ Microsoftȱ Corporation.
Allȱ namesȱ ofȱ productsȱ andȱ servicesȱ citedȱinȱ thisȱ bookȱ areȱ trademarksȱ orȱ registeredȱtrademarksȱofȱtheirȱ
respectiveȱ companies.ȱ
FCC Compliance
Theȱ equipmentȱ referredȱ toȱ inȱ thisȱguideȱ hasȱ beenȱ testedȱ andȱ foundȱ toȱ complyȱ withȱ theȱ limitsȱ forȱaȱ
ClassȱAȱ deviceȱ pursuantȱ toȱ partȱ 15ȱ ofȱ theȱ FCCȱ rules.ȱTheseȱlimitsȱprovideȱreasonableȱprotectionȱ
againstȱ harmfulȱ interferenceȱ whenȱ theȱ equipmentȱ isȱ operatedȱ inȱaȱ commercialȱ environment.ȱ Stratasysȱ
3Dȱ printingȱ systems
usedȱ inȱaccordanceȱ withȱ theȱ instructionȱ manual,ȱ mayȱ causeȱ harmfulȱ interferenceȱ toȱ radioȱ
communications.ȱ Operationȱ ofȱ thisȱ equipmentȱ inȱaȱ residentialȱ areaȱ isȱ likelyȱ toȱ causeȱ harmfulȱ
interference,ȱ inȱ whichȱ caseȱ theȱ userȱ willȱ beȱȱ requiredȱ to
Theȱ 3Dȱ printerȱ referredȱ toȱ inȱ thisȱ guideȱ containsȱaȱ transmitterȱ module,ȱ FCCȱ IDȱ YH6Ȭ DUPCAB.ȱ
NOTE
toȱ thisȱ equipment.ȱChangesȱ orȱ modificationsȱ notȱ expresslyȱapprovedȱ byȱStratasysȱ couldȱ voidȱ theȱuser’sȱ
authorityȱ toȱ operateȱ theȱ equipment.
Equipment Recycling
Inȱ theȱ Europeanȱ Union,ȱ thisȱ symbolȱ indicatesȱ thatȱ whenȱ theȱlastȱ userȱ wishesȱ toȱ discardȱaȱ product,ȱ itȱ
mustȱ beȱ sentȱ toȱ appropriateȱ facilitiesȱ forȱ recoveryȱ andȱ recycling.ȱ Forȱ informationȱ aboutȱ properȱ
disposal,ȱ checkȱ yourȱ purchaseȱ contract,ȱ orȱ contactȱ theȱ supplierȱ ofȱ theȱ equipment.
ȱȱ
ȱ
ȱ
ȱ
ȱ
ȱ
ȱ
ȱ
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ȱ
ȱ
Limitation of Liability
Theȱ product,ȱ softwareȱ orȱ servicesȱ areȱ beingȱ providedȱ onȱ anȱ “asȱ is”ȱ andȱ “asȱ available”ȱbasis.ȱExceptȱasȱ
mayȱ beȱ statedȱ specificallyȱ inȱ yourȱ contract,ȱ Stratasysȱ Ltd.ȱ expresslyȱ disclaimsȱ allȱ warrantiesȱ ofȱ anyȱ
kind,ȱ whetherȱ expressȱ orȱ implied,ȱ including,ȱ butȱ notȱ limitedȱ to,ȱ anyȱ impliedȱ warrantiesȱ ofȱ
merchantability,ȱ fitnessȱ forȱa
Youȱ understandȱ andȱ agreeȱ thatȱ Stratasysȱ Ltd.ȱ shallȱ notȱ beȱ liableȱ forȱ anyȱ direct,ȱ indirect,ȱ incidental,ȱ
special,ȱ consequentialȱorȱ exemplaryȱ damages,ȱ includingȱ butȱnotȱ limitedȱ to,ȱ damagesȱforȱlossȱ ofȱprofits,ȱ
goodwill,ȱ use,ȱ dataȱ orȱ otherȱ intangibleȱ lossesȱ (evenȱ ifȱ Stratasysȱ hasȱ beenȱ advisedȱ ofȱ
suchȱ damages),ȱ resultingȱ from:ȱ (i)ȱtheȱuseȱorȱtheȱinabilityȱ toȱ useȱ theȱproductȱorȱsoftware;ȱ (ii)ȱtheȱ costȱ ofȱ
procurementȱ ofȱ substituteȱ goodsȱ andȱ servicesȱ resultingȱ fromȱ anyȱ products,ȱ goods,ȱ data,ȱ software,ȱ
informationȱ orȱ servicesȱpurchased;ȱ (iii)ȱ unauthorizedȱ accessȱ toȱ orȱalterationȱ ofȱ yourȱ products,ȱ softwareȱ
orȱ data;ȱ (iv
software,ȱ orȱ services.ȱ
Theȱ textȱ andȱ drawingsȱ hereinȱ areȱ forȱ illustrationȱ andȱ referenceȱ only.ȱ Theȱ specificationsȱ onȱ whichȱ theyȱ
areȱ basedȱ areȱ subjectȱ toȱ change.ȱ Stratasysȱ Ltd.ȱ may,ȱ atȱ anyȱ timeȱ andȱ
thisȱ document.ȱ Stratasysȱ Ltd.,ȱ forȱ itselfȱ andȱ onȱ behalfȱ ofȱ itsȱ subsidiaries,ȱ assumesȱ noȱ liabilityȱ forȱ
technicalȱ orȱ editorialȱ errorsȱ orȱ omissionsȱ madeȱ herein,ȱ andȱ shallȱnotȱbeȱliableȱforȱincidental,ȱ
consequential,ȱ indirect,ȱ orȱ specialȱdamages,ȱ including,ȱ withoutȱlimitation,ȱlossȱofȱ use,ȱlossȱorȱ alterationȱ
ofȱ data,ȱ delays,ȱ orȱ lo
rate,ȱ useȱ andȱ canȱ radiateȱ radioȬ frequencyȱ energyȱ and,ȱ ifȱ notȱ installedȱ andȱ
ȱgene
ȱcorrect ȱth
e ȱinterference ȱat ȱhis ȱown ȱexpense. ȱ
:ȱStratasys ȱ is ȱ not ȱ responsible ȱ for ȱ radio ȱ or ȱ TV ȱ interference ȱ caused ȱ by ȱ unauthorized ȱ modification ȱ
ȱparticular ȱpu
rposeȱ andȱ nonȬ infringement.
theȱp
ossibilityȱ ofȱ
)ȱ statementsȱ orȱ conductȱ ofȱ anyȱ thirdȱ party;ȱ (v)ȱ anyȱ otherȱ matterȱ relatingȱ toȱ theȱ product,ȱ
withoutȱ notice,ȱ ma
keȱ changesȱ toȱ
stȱ profitsȱ orȱ savingsȱ arisingȱ fromȱ theȱ useȱ ofȱ thisȱ document.
DOC08010 Rev. A (DRAFT 1a)
Patents
Thisȱ productȱ isȱ coveredȱ byȱ oneȱ orȱ moreȱ ofȱ theȱ followingȱ U.S.ȱ patents:
5,386,500
6,259,962
6,569,373
6,658,314
6,850,334
7,183,335
7,209,797
7,225,045
7,364,686
7,369,915
7,479,510
7,500,846
7,604,768
7,628,857
7,658,976
7,725,209
Stratasysȱ Ltd.ȱ
http://www.stratasys.com
DOCȬ 08010
RevisionȱAȱ (DRAFTȱ 1a)
Juneȱ 2015
iv
Contents
1A b o u tȱThisȱGuide
Usingȱ Thisȱ Guide...............................................................................................................................1–2
Forȱ Moreȱ Information........................................................................................................................ 1–2
Termsȱ Usedȱ inȱ Thisȱ Guide................................................................................................................ 1–3
2 Safety
Safetyȱ Features ................................................................................................................................... 2–2
Symbolsȱ andȱ Warningȱ Labels .......................................................................................................... 2–3
Safetyȱ Guidelines...............................................................................................................................2–4
Printerȱ Installation.............................................................................................................................. 2–4
Printerȱ Operation................................................................................................................................ 2–4
UVȱ Radiation....................................................................................................................................... 2–4
Printerȱ Maintenance ........................................................................................................................... 2–4
Modelȱ andȱ Supportȱ Materials........................................................................................................... 2–5
UVȱ Lamps ............................................................................................................................................ 2–5
Firstȱ Aidȱ forȱ Workingȱ withȱ Printingȱ Materials.............................................................................. 2–6
Contactȱ withȱ Skin................................................................................................................................ 2–6
Contactȱ withȱ Eyes............................................................................................................................... 2–6
Ingestion............................................................................................................................................... 2–6
Inhalation ............................................................................................................................................. 2–6
Wasteȱ Disposal................................................................................................................................... 2–7
3 Introducingȱ theȱ Stratasysȱ P750Kȱ 3D Printingȱ System
Welcomeȱ toȱ Connex........................................................................................................................... 3–2
Workȱ Configurations.........................................................................................................................3–2
Sourceȱ Files......................................................................................................................................... 3–3
STLȱ Files............................................................................................................................................... 3–3
SLCȱ Files............................................................................................................................................... 3–3
Connexȱ Workflows............................................................................................................................ 3–4
Printingȱ Materials..............................................................................................................................3–5
Storage.................................................................................................................................................. 3–5
Shelfȱ Life............................................................................................................................................... 3–5
Exposureȱ toȱ Light................................................................................................................................ 3–5
Safetyȱ Considerations......................................................................................................................... 3–6
Disposal................................................................................................................................................ 3–6
Workȱ Environment............................................................................................................................3–6
Workstationȱ Requirements...............................................................................................................3–7
Preparingȱ Filesȱ forȱ Useȱ withȱ Objetȱ3Dȱ Printingȱ Systems............................................................. 3–8
Convertingȱ CADȱ Filesȱ toȱ STLȱ Format.............................................................................................. 3–8
Convertingȱ CADȱ Filesȱ toȱ SLCȱ Format .............................................................................................3–8
Objetȱ Studioȱ Software ....................................................................................................................... 3–9
4 Installingȱ Objetȱ Software
Howȱ toȱ Installȱ Softwareȱ forȱ theȱ Stratasysȱ 3D Printing System ................................................... 4–2
Howȱ toȱ Uninstallȱ Objetȱ Studio.........................................................................................................4–6
DOC08010 Rev. A (DRAFT 1)
Stratasys P750K User Guide
5U s i n gȱObjetȱStudio
Launchingȱ Objetȱ Studio ....................................................................................................................5–3
Windows®ȱ7ȱ Securityȱ Warning.........................................................................................................5–3
Objetȱ Studioȱ Interface .........................................................................................................................5–4
Ribbonȱ Commands..............................................................................................................................5–6
Objetȱ Studioȱ Commandsȱ Menu.........................................................................................................5–8
Modelȱ Treeȱ Pane..................................................................................................................................5–8
Preparingȱ Modelsȱ forȱ Production....................................................................................................5–9
OBJDFȱ Files:ȱ Overview.......................................................................................................................5–9
Model Files ...........................................................................................................................................5–9
Placingȱ Objectsȱ onȱ theȱ Buildȱ Tray...................................................................................................5–10
Openingȱ Objetȱ Trayȱ Files..................................................................................................................5–14
QuickȬ Accessȱ Modelȱ Commands....................................................................................................5–16
Copyingȱ andȱ Pastingȱ Objects...........................................................................................................5–17
Selectingȱ Objects................................................................................................................................5–18
Splittingȱ Objectsȱ intoȱ Components .................................................................................................5–19
ModelȬ Materialȱ Settings ...................................................................................................................5–20
Changingȱ theȱ Modelȱ Material..........................................................................................................5–21
Assigningȱaȱ Modelȱ Materialȱ toȱ Objects..........................................................................................5–22
Surfaceȱ Finish.....................................................................................................................................5–23
Coatingȱ Objects..................................................................................................................................5–23
Assigningȱ Propertiesȱ toȱ Hiddenȱ Objects........................................................................................5–24
Positioningȱ Objectsȱ onȱ theȱ Buildȱ Tray ..........................................................................................5–25
Automaticȱ Orientation......................................................................................................................5–25
Automaticȱ Placement........................................................................................................................5–26
Manualȱ Positioning...........................................................................................................................5–26
Modelȱ Orientation............................................................................................................................5–26
Manipulatingȱ Objectsȱ onȱ theȱ Buildȱ Tray ......................................................................................5–27
Positioningȱ Objectsȱ onȱ theȱZȬ Axis...................................................................................................5–27
Validȱ Objectȱ Placement.....................................................................................................................5–28
Usingȱaȱ Gridȱ toȱ Positionȱ Objects .....................................................................................................5–30
Measurementȱ Units...........................................................................................................................5–31
Settingȱ Modelȱ Dimensions...............................................................................................................5–32
Repositioningȱ Objects.......................................................................................................................5–32
Changingȱanȱ Object’sȱ Orientation...................................................................................................5–34
Groupingȱ andȱ Ungroupingȱ Objects................................................................................................5–36
Freezingȱ Modelȱ Orientation.............................................................................................................5–37
Displayȱ Options................................................................................................................................5–37
Viewingȱ Objects.................................................................................................................................5–37
Screenȱ Layout.....................................................................................................................................5–39
Trayȱ Perspective ................................................................................................................................5–39
Settingȱ Objectȱ Colors.........................................................................................................................5–41
Loadingȱ Largeȱ Files...........................................................................................................................5–41
Largeȱ Fileȱ Manipulation...................................................................................................................5–42
Zoomȱ Options....................................................................................................................................5–44
Handlingȱ Completedȱ Trays............................................................................................................5–45
Trayȱ Validation..................................................................................................................................5–45
Productionȱ Estimates........................................................................................................................5–46
Printingȱ Modes ..................................................................................................................................5–47
EȬ mailingȱ Objetȱ Digitalȱ Files............................................................................................................5–48
Printingȱ theȱ Trayȱ File........................................................................................................................5–48
Applyingȱ Additionalȱ Objetȱ Studioȱ Features................................................................................5–51
Dividingȱ Objects................................................................................................................................5–51
Choosingȱ theȱ Supportȱ Strength.......................................................................................................5–52
“Hollow”—ȱ Fillingȱ Modelsȱ withȱ Supportȱ Material......................................................................5–53
Displayingȱ theȱ Crossȱ Sectionȱ ofȱ Objects.........................................................................................5–54
Savingȱ theȱ Screenȱ Displayȱasȱanȱ Image File ..................................................................................5–55
Exportingȱ andȱ Importingȱ Objetȱ Buildȱ Trays .................................................................................5–56
vi
Customizingȱ Objetȱ Studio ..............................................................................................................5–57
Creatingȱaȱ Quickȱ Accessȱ Toolbar.................................................................................................... 5–57
Hidingȱ theȱ Ribbon ............................................................................................................................ 5–58
Displayȱ Colors................................................................................................................................... 5–59
Keyboardȱ Shortcuts.......................................................................................................................... 5–60
Settingȱ Userȱ Preferences .................................................................................................................. 5–61
Professionalȱ Modeȱ Features........................................................................................................... 5–62
Defaultȱ Settings.................................................................................................................................5–63
OpenGLȱ Driverȱ Configuration ....................................................................................................... 5–64
Gettingȱ Additionalȱ Objetȱ Studioȱ Assistance................................................................................ 5–66
Objetȱ Studioȱ Version,ȱ Materialȱ Moduleȱ andȱ Licensedȱ Features............................................... 5–66
Monitoringȱ andȱ Managingȱ Printȱ Jobs........................................................................................... 5–68
Jobȱ Managerȱ Screen.......................................................................................................................... 5–68
Settingȱ theȱ Printerȱ Connection........................................................................................................ 5–70
OffȬ lineȱ Mode .................................................................................................................................... 5–71
Settingȱ theȱ Remoteȱ PrinterȱConnectionȱ (Clientȱ Mode)................................................................ 5–73
Jobȱ Managerȱ Commands ................................................................................................................. 5–73
Configuringȱ Userȱ Alerts................................................................................................................... 5–76
Printingȱ theȱ Tray............................................................................................................................... 5–77
Additionalȱ Serverȱ Features.............................................................................................................. 5–77
6 Operatingȱ&ȱ Maintainingȱ theȱ Stratasysȱ P750Kȱ 3D Printer
Startingȱ theȱ Printer ............................................................................................................................ 6–2
Loadingȱ Modelȱ andȱ Supportȱ Cartridges........................................................................................ 6–4
Producingȱ Models.............................................................................................................................. 6–5
Preparingȱ theȱ Printer.......................................................................................................................... 6–5
Printerȱ Interfaceȱ Color Key................................................................................................................ 6–7
Printingȱ Indicators.............................................................................................................................. 6–8
Resumingȱ Productionȱ Afterȱ Printingȱ hasȱ Stopped....................................................................... 6–9
Changingȱ theȱ Printingȱ Material..................................................................................................... 6–11
Advancedȱ Settings............................................................................................................................ 6–14
Keepingȱ theȱ Printerȱ inȱ Idleȱ Mode.................................................................................................. 6–16
Shuttingȱ Downȱ theȱ Printer .............................................................................................................6–17
Maintainingȱ theȱ Printer...................................................................................................................6–19
Routineȱ Maintenanceȱ Schedule....................................................................................................... 6–19
UVȱ Lampȱ Check................................................................................................................................ 6–20
Cleaningȱ theȱ Printȱ Headsȱ andȱ theȱ Roller....................................................................................... 6–20
Cleaningȱ andȱ Replacingȱ theȱ Wiper ................................................................................................ 6–23
Patternȱ Test........................................................................................................................................ 6–25
Improvingȱ Printȱ Quality.................................................................................................................. 6–26
Cleaningȱ theȱ Rollerȱ Wasteȱ Collectorȱ andȱ Inspectingȱ theȱ Rollerȱ Scraper .................................. 6–27
Replacingȱ theȱ Rollerȱ
Aligningȱ theȱ Printȱ Heads................................................................................................................. 6–32
Optimizingȱ (Calibrating)ȱ Printȱ Heads........................................................................................... 6–35
Replacingȱ Print Heads...................................................................................................................... 6–42
Testingȱ andȱ Calibratingȱ theȱ UVȱ Lamps......................................................................................... 6–53
Calibratingȱ theȱ
Replacingȱ theȱ Odorȱ Filter ................................................................................................................ 6–61
Replacingȱ theȱ UVȱ Lamps................................................................................................................. 6–61
BuiltȬ inȱ Tests...................................................................................................................................... 6–66
Replacingȱ theȱ Wasteȱ Container....................................................................................................... 6–71
Cleaningȱ theȱ Exteriorȱ Panels ........................................................................................................... 6–73
Scraper........................................................................................................... 6–30
Loadȱ Cells............................................................................................................... 6–59
User Guide
7 Handlingȱ Printedȱ Models
Removingȱ Modelsȱ Afterȱ Printing.................................................................................................... 7–2
Removingȱ theȱ Supportȱ Material...................................................................................................... 7–2
DOC08010 Rev. A (DRAFT 1) vii
Stratasys P750K User Guide
PostȬ Printingȱ Treatmentȱ forȱ Modelsȱ Printedȱ withȱ Objetȱ VeroClear...........................................7–4
PhotoȬ Bleachingȱ Instructions.............................................................................................................7–4
Storingȱ Models ...................................................................................................................................7–5
viii
About This Guide
Usingȱ Thisȱ Guide................................................................................. 2
Forȱ Moreȱ Information.........................................................................2
Termsȱ Usedȱ inȱ Thisȱ Guide.................................................................. 3
DOC08010 Rev. A (DRAFT 1) 1–1
About This Guide
Using This Guide
Thisȱ userȱ guideȱ providesȱ instructionsȱ forȱ installing,ȱ operatingȱ andȱ
maintainingȱ Stratasysȱ 3Dȱprintingȱ systems.ȱ Itȱ explainsȱ howȱtoȱ useȱ features,ȱ
andȱ providesȱ practicalȱ examplesȱ toȱ guideȱ youȱ asȱ youȱ useȱ theȱ system.
Theȱ textȱ andȱ figuresȱ inȱ thisȱ guideȱ areȱ basedȱ onȱ theȱ 3Dȱprinter,ȱ printerȱ
softwareȱ versionȱ 85.1.0ȱ andȱ Objetȱ
Thisȱ guideȱ assumesȱ that—
• allȱ theȱ hardware,ȱ software,ȱ andȱ networkȱ componentsȱ ofȱ yourȱ Stratasysȱ
systemȱ areȱinstalled,ȱconfigured,ȱ andȱ operatingȱ correctly.
• theȱ operatorȱ hasȱaȱ workingȱ knowledgeȱ ofȱ theȱ Windows
For More Information
Visitȱ http://www.stratasys.com/ȱ forȱ moreȱ detailsȱ aboutȱ Objetȱprinterȱ
technology,ȱ productsȱ andȱ consumables,ȱ andȱ forȱ serviceȱ andȱ supportȱ
contacts.
Forȱ otherȱ documentsȱ thatȱ relateȱ toȱ Stratasysȱ P750Kȱ 3Dȱ printingȱ systems,ȱ
andȱ forȱ thisȱ documentȱ inȱ otherȱ languages,ȱ contactȱ yourȱ regionalȱ Stratasysȱ
Customerȱ Supportȱ office.
Ifȱ youȱ haveȱ anyȱquestionsȱ aboutȱ theȱ informationȱ presented
document,ȱ orȱifȱ youȱ haveȱ anyȱcommentsȱ orȱ suggestionsȱ forȱfutureȱ editions,ȱ
pleaseȱ sendȱaȱ messageȱ toȱcȬ support@stratasys.com.
Studioȱ softwareȱ versionȱ 9.2.
®
ȱPC ȱplatform.
ȱin ȱthis ȱ
1–2 DOC08010 Rev. A (DRAFT 1)
Stratasys P750K User Guide
Terms Used in This Guide
build ȱ tray Inȱ Objet ȱ Studio: ȱTheȱ surfaceȱ displayedȱ onȱ theȱ screenȱ thatȱ
representsȱ theȱ actualȱ buildȱ trayȱ inȱ theȱ printer.
In ȱ the ȱ printer: ȱ Theȱ surface ȱ upon ȱ which ȱ models ȱ are ȱ produced.
cleaning ȱ fluid Cleanserȱ for ȱ flushing ȱ material ȱ feed ȱ tubes ȱ and ȱ the ȱ printing ȱ
block,ȱ usedȱ toȱ completelyȱ removeȱModelȱ andȱ Supportȱ
materialȱ fromȱ theȱ system
materialȱ inȱ theȱprinterȱ andȱ beforeȱ longȬ termȱ shutdown.ȱ Theȱ
cleaningȱ fluidȱ isȱ suppliedȱ inȱ standardȱ materialȱ cartridges.
client/user ȱ workstation Theȱ workstation ȱ on ȱ which ȱ Objet ȱ software ȱ is ȱ installed, ȱ used ȱ
forȱ preparingȱ buildȱ traysȱ forȱ productionȱ onȱ Objetȱ printers.ȱ
(Thereȱ isȱ noȱ limitȱ toȱ theȱ numberȱ ofȱ
localȱ network.)
Connex™ Theȱ technology ȱ of ȱ printing ȱ models ȱ by ȱ jetting ȱ multiple ȱ
materialsȱ simultaneouslyȱ fromȱ theȱ printȱ heads.ȱ Thisȱ
technologyȱ enablesȱ Stratasysȱ P750Kȱ printersȱ toȱ printȱ inȱ
Digitalȱ Materialȱ mode.
ȱ beforeȱ loadingȱ anotherȱ typeȱ ofȱ
clientȱ workstationsȱ inȱ theȱ
Digital ȱ Material™ Combinationsȱ of ȱmodelȱ materials ȱ fabricated ȱ in ȱ the ȱprinterȱ
fromȱ theȱ twoȱ basicȱ modelȱmaterialsȱ installed.
Digitalȱ Materialȱ Mode The
host/serverȱ workstation The ȱworkstation ȱthat ȱinterfaces ȱdirectly ȱwith ȱthe ȱStratasys ȱ
Jobȱ Manager™ Theȱ partȱ ofȱ Objetȱ Studioȱ softwareȱ thatȱ managesȱ productionȱ
mixedȱ part Modelsȱ whoseȱ partsȱ areȱ printedȱ usingȱ moreȱ thanȱ oneȱ modelȱ
mixedȱ tray Aȱ buildȱ trayȱ containingȱ objects,ȱ eachȱ ofȱ whichȱ isȱ designedȱ toȱ
Modelȱ material Materialȱ usedȱ forȱ buildingȱ models.
Objetȱ Studio™ Theȱ softwareȱ withȱ whichȱ usersȱ prepareȱ jobsȱ forȱ producingȱ
OBJDFȱ (Objetȱ Digitalȱ Format) Theȱ extensionȱ ofȱa ȱ fileȱ thatȱ containsȱ informationȱ aboutȱ theȱ
ȱ printerȱ modeȱ usedȱ toȱ printȱ aȱ jobȱ usingȱ twoȱ differentȱ
modelȱ materials.ȱ(Thisȱ modeȱ canȱalsoȱ beȱ usedȱtoȱ eliminateȱtheȱ
needȱ forȱ performingȱ theȱ Materialȱ Replacementȱ procedureȱ
whenȱ printingȱ withȱaȱ singleȱ modelȱ material.)
printerȱ andȱ isȱ typicallyȱ positionedȱ nextȱ
jobsȱ beforeȱ theyȱ areȱ sentȱ toȱ theȱ Stratasysȱprinter.ȱ
material.
beȱ printedȱ usingȱaȱ differentȱ
models.
geometryȱ ofȱ anȱ objectȱand ȱ theȱ materialsȱ requiredȱ toȱ printȱ it.ȱ
objdf ȱfilesȱ areȱ createdȱ inȱ Objetȱ Studio.
modelȱ material.
toȱ it.
OBJTFȱ
DOC08010 Rev. A (DRAFT 1) 1–3
(Objet ȱ Tray ȱ Format) Theȱ extension ȱ of ȱaȱ file ȱ that ȱ contains ȱ all ȱ of ȱ the ȱ information ȱ
neededȱ forȱaȱ modelȬ printingȱ jobȱonȱ Objetȱ3Dȱ printers.ȱ Anȱobjtfȱ
fileȱ isȱ usedȱ toȱ sendȱaȱ printȱ jobȱ toȱ anȱ Objetȱ 3Dȱ printer.
About This Guide
OBJZF ȱ (Objet ȱZ ȱ Format) Theȱ extension ȱ of ȱaȱ compressed ȱ “wrapper” ȱ file ȱ containing ȱ all ȱ
ofȱ theȱfilesȱ usedȱ inȱanȱ Objetȱ Studioȱbuildȱ tray.ȱUsingȱobjzf ȱfiles,ȱ
aȱ printingȱ jobȱ canȱ beȱ savedȱ asȱ aȱ singleȱ file,ȱ forȱ convenientȱ
storageȱ andȱ transfer.
Objet™ȱ printer Theȱ Objetȱ 3Dȱprinter ȱ referredȱ toȱ inȱ thisȱ guide.
Printer
ȱ computer The ȱcomputerȱ insideȱ theȱ Stratasysȱ printerȱ thatȱ operatesȱ it.ȱ
(Thisȱ isȱ sometimesȱ referredȱ toȱ asȱ theȱ “embedded”ȱ computer.)
Printer ȱ interface TheȱGUIȱ (graphicalȱ userȱ interface)ȱ usedȱ forȱ controllingȱ theȱ
Stratasysȱ printer.
Printer ȱ software Softwareȱrunningȱ onȱ theȱ computerȱ insideȱ theȱ Stratasysȱ
printer,ȱ thatȱ controlsȱ allȱ printerȱ operations.
resin Theȱbase ȱsubstance ȱfrom ȱwhich
ȱphotopolymer ȱprinting ȱ
materialsȱ areȱ madeȱ forȱ useȱ inȱ Stratasysȱ printers.ȱ Inȱ Objetȱ
Studioȱ andȱ printerȬ applicationȱ screens,ȱ “resin”ȱ refersȱ toȱ
cartridgesȱ ofȱmodelȱ andȱ supportȱ materials.
SLC Aȱ file ȱ type ȱ used ȱ with ȱ Objet ȱsoftware.ȱ(Theseȱ filesȱ areȱ bitmapsȱ
ofȱ individualȱ slicesȱ ofȱ theȱ object.ȱ Forȱ moreȱ information,ȱ seeȱ
page 3Ȭ 3.)
STL Aȱ
fileȱ typeȱ usedȱ withȱ Objetȱsoftware.ȱ (Forȱ moreȱinformation,ȱ
seeȱ page 3Ȭ 3.)
Support ȱ material Materialȱ used ȱ for ȱ supporting ȱ the ȱ structure ȱ of ȱ models ȱ during ȱ
production.
1–4 DOC08010 Rev. A (DRAFT 1)
Safety
Safetyȱ Features............................................................................................. 2
Symbolsȱ andȱ Warningȱ Labels.................................................................... 3
Safetyȱ Guidelines......................................................................................... 4
Printerȱ Installation .........................................................................................4
Printerȱ Operation ...........................................................................................4
UVȱ Radiation ..................................................................................................4
Printerȱ Maintenance ......................................................................................4
Modelȱ andȱ Supportȱ Materials......................................................................5
UVȱ Lamps........................................................................................................5
Firstȱ Aidȱ forȱ Workingȱ withȱ Printingȱ Materials ....................................... 6
Wasteȱ Disposal............................................................................................. 7
DOC08010 Rev. A (DRAFT 1) 2–1
Safety
Safety Features
Stratasysȱ 3Dȱ printersȱ areȱ designedȱ toȱ complyȱ withȱ CEȱandȱFCCȱstandards.ȱ
Theyȱ areȱ equippedȱ withȱ theȱ followingȱ safetyȱ features:
Coverȱ Interlockȱ
Switch
Safetyȱ Lock Theȱ coverȱ isȱ lockedȱ whileȱ theȱ printerȱ isȱ
UVȱ Screeningȱ Theȱ transparentȱ sectionȱ ofȱ theȱ coverȱ blocksȱ
Circuitȱ Breaker Theȱ powerȱ toȱ theȱ printerȱisȱ turnedȱ offȱ inȱ caseȱ ofȱ
Theȱ powerȱ suppliedȱ toȱ theȱ UVȱ lampȱ andȱ theȱ
motionȱ motorsȱ isȱ turnedȱ offȱ whenȱ theȱ coverȱ isȱ
opened.
WARNING:ȱ Doȱ notȱ defeatȱ (override)ȱ theȱ
interlockȱ switch.ȱ Doingȱ soȱ couldȱ resultȱ inȱ
seriousȱ personalȱ injury.ȱIf ȱthe ȱinterlock ȱswitch ȱ
doesȱ notȱ functionȱ correctly,ȱ doȱ notȱ useȱ theȱ
printer,ȱ and
working.ȱ Theȱ lockȱ isȱ releasedȱ whenȱ theȱ printerȱ
revertsȱ toȱpause ȱ orȱstop ȱ mode.
WARNING:ȱ Doȱ notȱ defeatȱ (override)ȱ theȱ
safetyȱ lock.ȱ Doingȱ soȱ couldȱ resultȱ inȱ seriousȱ
personalȱ injury.ȱ
Ifȱ theȱ safetyȱ lockȱ doesȱ notȱ functionȱcorrectly,ȱ
notȱ useȱ theȱ printer,ȱ andȱ contactȱ yourȱ serviceȱ
provider.
harmfulȱ UVȱ radiation,ȱ allowingȱ theȱ operatorȱ toȱ
viewȱ theȱ modelȱ asȱ itȱ isȱ beingȱ made.
electricalȱ overcurrent.ȱ
ȱ contactȱ yourȱ serviceȱ provider.
doȱ
Note: The circuit breaker is only accessible to
service personnel.
UVȬLampȱ
Overheatingȱ
Protection
Groundedȱ Chassis Theȱ chassisȱ ofȱ theȱ printerȱ isȱ grounded,
Theȱ powerȱ suppliedȱ toȱ theȱ UVȱ lampȱ andȱ theȱ
motionȱ motorsȱ isȱ turnedȱ offȱ ifȱ theȱ temperatureȱ
aroundȱ theȱ lampȱ reachesȱ90ȱ °Cȱ (194ȱ °F).ȱ
AlabelonȱtheȱUVȬlampȱcoverȱindicatesȱifȱtheȱ
temperatureȱ hasȱ exceededȱ65ȱ °Cȱ (150ȱ °F).
ȱ toȱ
preventȱ electricalȱ shock.
Note: The power outlet must be properly
grounded, in accordance with the local
electric code, to provide this protection.
UV screen
If the Stratasys 3D printing system is not used as specified in this guide, the
safety features may not provide adequate protection.
2–2 DOC08010 Rev. A (DRAFT 1)
Symbols and Wa rning Labels
Thisȱ followingȱ tableȱ listsȱ theȱ warningȱ labelsȱ locatedȱ onȱ orȱ inȱ Stratasysȱ
printers.
Stratasys P750K User Guide
Warning
Symbol
Meaning Location Comments
Hazardȱ
(general)
Hotȱ surfaceȱ Onȱ theȱ printȬ headȱ
Highȱ voltageȱ Nearȱ theȱ UVȱ lampȱ
Ultravioletȱ
radiation
Onȱ theȱ nameȱ plateȱ
onȱ theȱ backȱ ofȱ theȱ
printer.
block.
connectors.
Nearȱ theȱ powerȬ
supplyȱ enclosures.
Nearȱ theȱ UVȱ lamps. Riskȱ ofȱ injuryȱ fromȱ
Readȱtheȱ instructionsȱ
inȱ thisȱ documentȱ
beforeȱ operatingȱ theȱ
printer.
Riskȱ ofȱburns.ȱ Doȱ notȱ
touchȱ thisȱ surfaceȱ
afterȱ printing.
Riskȱ ofȱ electricȱ
ultravioletȱ radiation.
shock.
DOC08010 Rev. A (DRAFT 1) 2–3
Safety
Safety Guidelines
Theȱ followingȱ generalȱ guidelines,ȱ togetherȱ withȱ theȱ instructionsȱ providedȱ
throughoutȱ thisȱ userȱ guide,ȱ ensureȱ userȱ safetyȱ whileȱoperatingȱ andȱ
maintainingȱ theȱ system.ȱIf ȱthe ȱsystem ȱis ȱnot ȱoperated ȱas ȱspecified, ȱthe ȱ
userȇsȱ safetyȱ mayȱ beȱ compromised.
Printer
Installation
Printer
Operation
¾ Installationȱandȱ removal ȱ of ȱ the ȱprinterȱ should ȱonlyȱ be ȱ done ȱbyȱqualifiedȱ
serviceȱ personnel.ȱ
¾ Connectȱ the ȱprinterȱ (and ȱ the ȱ UPS ȱ unit) ȱ to ȱ the ȱ electric ȱ outlet ȱ using ȱaȱ
powerȱ cordȱ thatȱ isȱ safetyȬ certified.
¾ Theȱ electricȱ outletȱ shouldȱ beȱ easilyȱ accessible,ȱ nearȱ theȱ printer.
¾ Neverȱ connectȱ theȱ powerȱ plugȱ toȱ anȱ outletȱ thatȱ doesȱ notȱ haveȱa ȱ groundȱ
(earth)ȱ wire,ȱ andȱ neverȱ disconnectȱ theȱ ground.ȱ Doingȱ soȱ mightȱ exposeȱ
theȱ operatorȱ toȱ seriousȱ dangerȱ fromȱ electricȱ shock.
¾ Theȱ followingȱ safetyȱ statementȱ isȱ followedȱ byȱ translationsȱ toȱ Finish,ȱ
Norwegian,ȱ Swedishȱ andȱ Danish,ȱ asȱ requiredȱ byȱ localȱ regulations:
“Theȱ machineȱ mustȱ beȱ connectedȱ toȱaȱ groundedȱ powerȱ outlet.”
FI:ȱ Laiteȱ onȱ liitettäväȱ suojakoskettimillaȱ varustettuunȱ pistorasiaan.
NO:ȱ Apparatetȱ måȱ tilkoplesȱjordet ȱ stikkontakt.
SE:ȱ Apparatenȱ skallȱ anslutasȱ tillȱ jordatȱ uttag.
DK:ȱ Apparatetsȱ stikpropȱ skalȱ tilsluttesȱ enȱ stikkontaktȱmedȱ jord,ȱ somȱ
giverȱ forbindelseȱ tilȱ stikproppensȱ jord.
¾ Leaveȱaȱ minimumȱ of ȱ 15 ȱ centimeters ȱ between ȱ ventilation ȱ openings ȱ and ȱ
wallsȱ orȱ otherȱ objects.
¾ Theȱ printer ȱ should ȱ only ȱ be ȱ operated ȱ by ȱ persons ȱ trained ȱ by ȱaȱ Stratasys ȱ
customerȬ supportȱ representative.
¾ Allȱ personnel ȱ operating ȱ or ȱmaintainingȱ the ȱprinterȱ should ȱ know ȱ the ȱ
locationȱ ofȱ firstȱaidȱ andȱemergencyȱ equipmentȱ andȱ howȱtoȱ useȱ it.ȱNeverȱ
blockȱ accessȱ toȱ thisȱequipment.
¾ Keepȱ fingersȱ andȱ otherȱ bodyȱ partsȱ clearȱ ofȱ theȱ printerȱ coverȱ whenȱ
closingȱ it.
¾ Neverȱ attemptȱ toȱ openȱ theȱ printerȱ coverȱ whileȱ itȱ isȱ working.
¾ Neverȱ overrideȱ theȱinterlock ȱ safetyȱ switch.
¾ Ifȱ theȱinterlock ȱ safetyȱ switchȱ everȱ fails,ȱdo ȱnot ȱuse ȱthe ȱprinter. ȱ
¾ Severalȱ partsȱ ofȱ theȱ printerȱ remainȱ extremelyȱ hotȱ evenȱ afterȱ itȱ hasȱ
stoppedȱ operating.ȱ Avoidȱ touchingȱ theȱ UVȱ lampsȱ andȱ theȱ printȱ block.
UV Radiation
Theȱ UVȱ lampsȱ usedȱ inȱ theȱprinterȱ emitȱ dangerousȱ radiation.ȱ
¾ Ifȱ theȱ UVȱ lampsȱ remainȱ onȱ whenȱ theȱ printerȱ isȱ open,ȱ doȱ notȱ stareȱ
directlyȱ atȱ theȱ UVȱ light.ȱ Shutȱ downȱ theȱprinterȱ andȱ callȱ yourȱ Stratasysȱ
serviceȱ provider.
Printer
Maintenance
¾ Serviceȱ operations ȱ should ȱ be ȱ performed ȱ only ȱ by ȱqualifiedȱ personnel ȱ
whoȱ haveȱ beenȱ instructedȱ inȱ relevantȱ safetyȱ precautions.
¾ Notifyȱ coȬ workersȱ andȱ thoseȱ whoȱ haveȱ accessȱ toȱ theȱ Stratasysȱ systemȱ
beforeȱ beginningȱ nonȬ routineȱ andȱ hazardousȱ work.
Report any potential dangers and safety-related accidents to your safety
officer or to other appropriate authorities.
2–4 DOC08010 Rev. A (DRAFT 1)
Stratasys P750K User Guide
Model and
Support
Materials
Modelȱ andȱ supportȱ materialsȱ areȱ madeȱ ofȱ chemicalȱ substances.ȱ Althoughȱ
precautionsȱ mustȱ beȱ takenȱ whenȱ handlingȱ theseȱ materialsȱ directly,ȱ allȱ
modelȱ andȱ supportȱ materialsȱ usedȱ byȱ theȱ Stratasysȱ systemȱ areȱ handledȱ inȱ
sealedȱ cartridges.ȱ Normally,ȱ operatorsȱ ofȱ theȱprinterȱ shouldȱ neverȱ beȱ
directlyȱ exposedȱ toȱ hazardousȱ materials.ȱ Inȱ theȱ unlikelyȱ event
spill,ȱ followȱ theȱ instructionsȱ thatȱ areȱ includedȱ withȱ theȱ printingȬ materialȱ
cartridgeȱ used.
ȱ ofȱ aȱ leakȱ orȱ
¾ Storeȱmodelȱ and ȱ support ȱmaterialsȱ indoors,ȱ in ȱaȱ dry ȱareaȱ with ȱ adequate ȱ
ventilation,ȱ betweenȱ 16Ȭ 27ȱ degreesȱ Celsiusȱ (60Ȭ 81ȱ degreesȱ Fahrenheit).ȱ
Neverȱ exposeȱ themȱ toȱ flames,ȱ heat,ȱ sparks,ȱ orȱ directȱ sunlight.
¾ Keepȱ modelȱ andȱ supportȱ materialsȱ awayȱ fromȱ areasȱ whereȱ foodȱ andȱ
drinkȱ areȱ stored,ȱ preparedȱ andȱ consumed.
¾ Uncuredȱ printingȱ materialȱ isȱ consideredȱ aȱ hazardousȱ substance,ȱ
requiringȱ certainȱprecautionsȱ whenȱ directlyȱ handlingȱit.ȱ Toȱ preventȱ skinȱ
irritation,ȱ wearȱneoprene ȱ orȱnitrile ȱgloves . ȱ Ifȱ thereȱ isȱ anyȱ chanceȱ thatȱ
modelȱ andȱ supportȱ materialsȱ mightȱ splashȱ intoȱ theȱ eyes,ȱ wearȱ safetyȱ
goggles.ȱ Prolongedȱ directȱ contactȱ withȱ printingȱ materialsȱ canȱ causeȱ
allergicȱ reaction.
anȱ
¾ Whenȱ handlingȱ UVȬ curedȱ modelsȱ thatȱ mayȱ notȱ beȱ completelyȱ curedȱ onȱ
theȱ surface,ȱ commonȱ latexȱ glovesȱ areȱ adequate.ȱ
¾ Toȱ prevent ȱ respiratory ȱ irritation, ȱ ventilate ȱ areas ȱ where ȱmodelȱ and ȱ
supportȱ materialsȱ areȱ used.ȱ Ifȱ theȱprinterȱ isȱ notȱ equippedȱ withȱ anȱ
exhaustȱ duct,ȱtheȱ roomȱventilationȱ systemȱshouldȱ replaceȱ theȱ airȱatȱ leastȱ
20ȱ timesȱ perȱ hour.ȱ
¾ Cleanȱ upȱ modelȬ materialȱ andȱ supportȬ materialȱ spillsȱ withȱ disposableȱ
towelsȱ orȱ otherȱ absorbent,ȱ nonȬ reusableȱ material,ȱ suchȱ asȱ sawdustȱ orȱ
activatedȱ charcoal.ȱ Rinseȱ theȱ spillȱ areaȱ withȱ denaturedȱ orȱisopropylȱ
alcoholȱ (IPA),ȱ followedȱ byȱ soapȱ andȱ water.ȱ Disposeȱ ofȱ theȱ absorbentȱ
materialȱ inȱ accordanceȱ withȱ localȱregulations.
¾ Doȱ notȱ washȱ contaminatedȱ clothingȱ atȱ home;ȱ clothingȱ shouldȱ beȱ
professionallyȱ laundered.
¾ Disposeȱ of ȱ contaminated ȱ shoes, ȱ belts ȱ and ȱ other ȱleatherȱ items ȱ in ȱ
accordanceȱ withȱ anyȱ applicableȱ regulations.ȱ Absorbedȱ printingȱ
materialȱ mayȱ reȬ exposeȱ theȱ userȱ whenȱ theseȱ itemsȱ areȱ worn.
UV Lamps
DOC08010 Rev. A (DRAFT 1) 2–5
UVȱ lampsȱ usedȱ byȱ theȱ printerȱ toȱ cureȱ printingȱ materialsȱ containȱaȱsmallȱ
amountȱ ofȱ mercury.ȱ Inȱ theȱunlikelyȱ eventȱ ofȱlampȱ breakage,ȱ avoidȱ inhalingȱ
mercuryȱ vapor,ȱ andȱ ventilateȱ theȱ room.ȱ Ifȱ theȱ lampȱ rupturesȱ (breaks)ȱ
duringȱ operation,ȱ leaveȱ theȱ roomȱ andȱ ventilateȱ itȱ thoroughlyȱ (forȱ aboutȱ 30ȱ
minutes).ȱ
Useȱ protective
components.ȱ Carefullyȱ removeȱ spilledȱ mercuryȱ withȱ aȱ methodȱ thatȱ
preventsȱ theȱ generationȱ ofȱ mercuryȱ vapor,ȱ suchȱ asȱaȱ syringe,ȱ packingȱ tapeȱ
orȱ paper.ȱ
Placeȱtheȱ brokenȱlamp,ȱ mercuryȱ andȱcontaminatedȱmaterialsȱinȱ anȱairȬ tight,ȱ
nonȬ metallicȱ container.ȱ Disposeȱ ofȱ theȱ
applicableȱ regulations.
ȱ glovesȱ toȱ preventȱ contactȱ withȱ mercuryȱ andȱ otherȱ lampȱ
containerȱ inȱ accordanceȱ withȱ
Safety
First Aid for Working with Printing Materials
Inȱ general,ȱ tryȱ toȱ avoidȱ directȱ contactȱ withȱ uncuredȱ printingȱ material.ȱ Ifȱ
skinȱ orȱ eyesȱ comeȱintoȱ contactȱ withȱ it,ȱ washȱ theȱ areaȱ immediatelyȱ andȱ
thoroughlyȱ withȱ water,ȱ andȱ followȱ theseȱ firstȬ aidȱinstructions.
The Material Safety Data Sheet (MSDS) that accompanies printing
materials contains important safety information. Keep this in an accessible
place where these materials are used and stored.
Contact with
Skin
Contact with
Eyes
Ifȱ uncuredȱ printingȱ materialȱ comesȱ inȱ contactȱ withȱ skin,ȱ washȱ theȱ affectedȱ
areaȱ immediatelyȱ andȱ thoroughlyȱ withȱ soapȱ andȱ coolȱ water,ȱ thenȱ removeȱ
contaminatedȱ clothing.ȱ Payȱ particularȱattentionȱ toȱ flushingȱ theȱ hair,ȱ ears,ȱ
noseȱ andȱ otherȱ partsȱ ofȱ theȱ bodyȱ thatȱ areȱ notȱ easilyȱ cleaned.ȱ
¾ Useȱ coolȱ waterȱ toȱ preventȱ skinȱ poresȱ fromȱ opening,ȱ soȱ thatȱ theȱ liquidȱ
materialȱdoesȱ notȱ easilyȱ penetrateȱ theȱ skin.ȱ
¾ Doȱ notȱ useȱ solventsȱ toȱ cleanȱ skin.ȱ
¾ Ifȱ largeȱ areasȱ ofȱ skinȱ haveȱ beenȱ exposed,ȱ orȱ ifȱ prolongedȱ contactȱ resultsȱ
inȱ blisters,ȱ seekȱ medicalȱattention.ȱ Inȱ anyȱ case,ȱ ifȱirritationȱpersists,ȱseekȱ
medicalȱ attention.
¾ Avoidȱ theȱ accidentalȱ transferȱ ofȱ printingȱ materialȱ fromȱ theȱ handsȱ toȱ
otherȱ areasȱ ofȱ theȱ body,ȱ especiallyȱ toȱ theȱ eyes.ȱ
¾ Ifȱ protectiveȱ creamȱ wasȱ used,ȱ doȱ notȱ reapplyȱ itȱ untilȱ theȱ skinȱ hasȱ beenȱ
completelyȱ cleansed.
Ifȱ uncuredȱ printingȱ materialȱ comesȱ inȱ contactȱ withȱ theȱ eyes,ȱ flushȱ
immediatelyȱ withȱ largeȱ amountsȱofȱ waterȱ forȱ 15ȱ minutesȱ andȱ seekȱmedicalȱ
attention.ȱ
¾ Avoidȱ sunlight,ȱ fluorescentȱ light,ȱ andȱ otherȱ sourcesȱ ofȱ ultravioletȱ
radiation.
Wearingȱ contactȱ lensesȱ whenȱ handlingȱ liquidȱ printingȱ materialsȱ isȱ notȱ
recommended.ȱ Ifȱ theȱ liquidȱ splashesȱ intoȱ theȱ eyesȱ whenȱ contactȱ lensesȱ areȱ
worn,ȱ immediatelyȱ removeȱ theȱ lensesȱ andȱ flushȱ theȱ eyesȱ withȱ water.ȱ
¾ Cleanȱ andȱ disinfectȱ theȱ contaminatedȱ lenses.
¾ Doȱ notȱ wearȱ contactȱ lensesȱ untilȱ eyeȱ irritationȱ disappears.
Ingestion
Inhalation
Ifȱ printingȱmaterialȱ isȱswallowed,ȱ referȱtoȱ theȱ instructionsȱincludedȱ withȱtheȱ
cartridge.ȱSeek ȱmedical ȱattention ȱimmediately.
Vaporsȱ fromȱ printingȱ materialsȱ canȱ beȱ irritatingȱ toȱ theȱ respiratoryȱ system.ȱ
Ifȱ respiratoryȱ irritationȱ occurs,ȱ exposeȱ theȱ victimȱ toȱ freshȱ airȱ immediately.
¾ Ifȱ the ȱ victim ȱ has ȱstoppedȱ breathing, ȱ perform ȱ artificial ȱ respiration ȱ or ȱ
cardiopulmonaryȱ resuscitation.ȱ
¾ Seekȱ medicalȱattention ȱ immediately.
¾ Keepȱ theȱ victimȱ warmȱ butȱ notȱ hot.ȱ
¾ Neverȱ feedȱ anythingȱ byȱ mouthȱ toȱ anȱ unconsciousȱ person.
¾ Oxygenȱ shouldȱ beȱ administeredȱ byȱ authorizedȱ personnelȱ only.
2–6 DOC08010 Rev. A (DRAFT 1)
Waste Disposal
Stratasys P750K User Guide
Fullyȱ curedȱ printedȱ modelsȱ canȱ beȱ disposedȱ ofȱ asȱ ordinaryȱ officeȱ trash.ȱ
However,ȱ specialȱ careȱ isȱ requiredȱ whenȱ handlingȱprinterȱ wasteȱ (uncuredȱ
printingȱ material).
Printing Materials
UV Lamps UVȱ lampsȱ usedȱ byȱ theȱ printerȱ toȱ cureȱ printingȱ materialsȱ containȱa ȱsmall ȱ
¾ Whenȱ removing ȱ the ȱ waste ȱ container ȱ from ȱ the ȱ Stratasys ȱprinter,ȱ wear ȱ
neopreneȱ orȱ nitrileȱ gloves.
¾ Toȱ preventȱ liquidȱ wasteȱ fromȱ splashingȱ intoȱ theȱ eyes,ȱ wearȱ safetyȱ
goggles.
¾ Liquidȱ wasteȱ fromȱ theȱ Stratasysȱ printerȱ isȱ classifiedȱ asȱ hazardousȱ
industrialȱ waste.ȱ Therefore,ȱ printingȬ materialȱ wasteȱ mustȱ beȱ packagedȱ
andȱ disposedȱ ofȱ inȱaȱ mannerȱ thatȱ preventsȱ humanȱ contactȱ withȱ itȱ andȱ
contaminationȱ ofȱ waterȱ sources.
¾ EmptyȱmodelȬ material ȱ and ȱ support Ȭ material ȱ cartridges ȱcontainȱ residue ȱ
ofȱ theirȱ contents.ȱ Someȱ leakageȱ ofȱ thisȱ residueȱ mayȱ occurȱ throughȱ theȱ
brokenȱ cartridgeȱ seal.ȱ Therefore,ȱhandleȱ andȱ storeȱ emptyȱ cartridgesȱ
withȱ care.ȱ
¾ Doȱ notȱ attemptȱ toȱ reuseȱ emptyȱ cartridges,ȱ andȱ doȱ notȱ punctureȱ them.
¾ Disposeȱ ofȱ usedȱ cartridgesȱ andȱ wasteȱ containersȱ inȱ accordanceȱ withȱ
localȱregulations.
¾ Discardȱ contaminatedȱ clothing,ȱ shoes,ȱ emptyȱ containers,ȱ etc.,ȱ inȱ
accordanceȱ withȱ anyȱ applicableȱ regulations.
amountȱ ofȱ mercury,ȱ andȱ areȱ consideredȱ “Universalȱ Waste.”ȱ Recycleȱ orȱ
discardȱ usedȱ lampsȱ inȱ accordanceȱ withȱ applicableȱ regulations.
Brokenȱ lamps:ȱ
Afterȱ ventilatingȱ theȱ area,ȱ useȱ protectiveȱ glovesȱ andȱ carefullyȱ removeȱ
spilledȱ mercuryȱ withȱ aȱ methodȱ thatȱ preventsȱ theȱ generationȱ ofȱ mercuryȱ
vapor,ȱ suchȱ asȱaȱ syringe,ȱ packingȱ tapeȱ orȱ paper.ȱ Placeȱ theȱ brokenȱ lamp,ȱ
mercuryȱ andȱcontaminatedȱmaterialsȱinȱ anȱairȬ tight,ȱnonȬ metallicȱcontainer.ȱ
Disposeȱ ofȱ theȱ containerȱ inȱ accordanceȱ withȱ applicableȱ regulations.
DOC08010 Rev. A (DRAFT 1) 2–7
Safety
2–8 DOC08010 Rev. A (DRAFT 1)
Introducing the Stratasys P750K
3D Printing System
Welcomeȱ toȱ Connex ....................................................................................2
Workȱ Configurations .................................................................................. 2
Sourceȱ Files................................................................................................... 3
STLȱ Files ..........................................................................................................3
SLCȱ Files..........................................................................................................3
Connexȱ Workflows...................................................................................... 4
Printingȱ Materials........................................................................................ 5
Storage .............................................................................................................5
Shelfȱ Life..........................................................................................................5
Exposureȱ toȱ Light...........................................................................................5
Safetyȱ Considerations....................................................................................6
Disposal...........................................................................................................6
Workȱ Environment...................................................................................... 6
Workstationȱ Requirements ........................................................................ 7
PreparingȱFilesȱ forȱ Useȱ withȱ Objetȱ 3Dȱ Printingȱ Systems ...................... 8
Convertingȱ CADȱ Filesȱ toȱ STLȱ Format.........................................................8
Convertingȱ CADȱ Filesȱ toȱ SLCȱ Format.........................................................8
Objetȱ Studioȱ Software................................................................................. 9
DOC08010 Rev. A (DRAFT 1) 3–1
Introducing the Stratasys P750K 3D Printing System
Welcome to Connex
Theȱ advancedȱ capabilitiesȱ ofȱ Connex™ȱ 3Dȱ printingȱ systemsȱ areȱ madeȱ
possibleȱ byȱ technologyȱ speciallyȱ developedȱ byȱ Stratasysȱ forȱ printingȱ
modelsȱ simultaneouslyȱ withȱ differentȱ modelȱ materials.ȱ
Withȱ Connexȱprinters,ȱ youȱ canȱ achieveȱtheȱ followingȱresultsȱ whenȱprintingȱ
3Dȱ models:
• Youȱ canȱ prepareȱ objectsȱ forȱ printingȱ withȱ twoȱ designatedȱ modelȱ
materialsȱ andȱ thenȱ printȱ themȱ atȱ theȱ sameȱ time.ȱ Thisȱ enablesȱ youȱ toȱ
assignȱ specificȱ mechanicalȱ andȱ colorȱ propertiesȱ toȱ objects.
• Youȱ canȱprintȱ partsȱ ofȱtheȱsameȱ model—simultaneously—withȱdifferentȱ
materialsȱ (orȱ materialȱ combinations).
• Youȱ canȱ printȱ objectsȱ thatȱ haveȱaȱ “coating”ȱ madeȱ fromȱaȱ differentȱ
materialȱ thanȱ theȱ mainȱ partȱ ofȱ theȱ object.
BecauseȱConnexȱ printersȱ canȱ beȱ loadedȱ withȱ differentȱ materials,ȱ youȱ canȱ
streamlineȱ andȱ economizeȱ theȱ processȱ ofȱ producingȱ models:
• Printingȱ modelsȱmadeȱ fromȱ differentȱ materialsȱ onȱ theȱ sameȱ buildȱ trayȱ
(“mixedȱ tray”),ȱ inȱ theȱ sameȱ printȱ job,ȱ eliminatesȱ theȱ timeȬ consumingȱ
needȱ andȱ expenseȱofȱ loadingȱanotherȱ material,ȱ flushingȱ theȱ system,ȱandȱ
sendingȱaȱ separateȱ jobȱ toȱ beȱ printed.
Objetȱ Studioȱenablesȱ youȱ toȱsplitȱ modelsȱ intoȱcomponentȱ partsȱ(“shells”)ȱ
youȱ canȱ isolate,ȱ manipulateȱ andȱ printȱ partsȱ ofȱaȱ model.ȱ Then,ȱ youȱ canȱ
assignȱ modelȱ materialsȱ andȱ otherȱ characteristicsȱ toȱ theȱ shells.ȱ However,ȱ
youȱ haveȱultimateȱ controlȱwhenȱ separatingȱmodelsȱintoȱshellsȱ byȱ preparingȱ
stl ȱfilesȱ withȱ yourȱ CADȱ software.
Figure 3-1: The Stratasys P750K 3D Printer
soȱ
Work Configurations
Theȱ Stratasysȱ3Dȱ printingȱsystemȱ canȱ beȱsetȱ upȱasȱaȱ singleȬ stationȱsystemȱ orȱ
asȱaȱmultiȬ stationȱ system.ȱWhenȱ connectedȱtoȱaȱlocalȱ computerȱnetwork,ȱtheȱ
systemȱ canȱ serveȱmultipleȱ users.ȱ Inȱ suchȱ configurations,ȱ eachȱ userȱ
workstationȱ (client)ȱ preparesȱ filesȱ withȱ Objetȱ Studioȱ softwareȱ forȱ
production.ȱAȱ serverȱ (host),
managerȱ thatȱ sendsȱ productionȱ jobsȱ toȱ theȱprinterȱ forȱ production.ȱ
Figure 3Ȭ2ȱ showsȱ theȱ printerȱ setȱ upȱ inȱaȱ multiȬ clientȱconfiguration.
Figure 3-2: Multi-client network configuration
Whenȱ installingȱ Objetȱ Studio,ȱ youȱ chooseȱ whetherȱ toȱ installȱ itȱ asȱaȱ clientȱ
stationȱ orȱ asȱaȱ masterȱ stationȱ (serverȱ orȱ standaloneȱ station).
Objetȱ Studioȱ arrangesȱ theȱ jobsȱ itȱreceivesȱ accordingȱ toȱ theirȱ priorities,ȱ
modelȬ materialȱ type,ȱ andȱ otherȱ factors.ȱ Inȱ multiȬ workstationȱ
configurations,ȱ theȱ operatorȱ ofȱ theȱ server—typicallyȱ theȱ productionȱ
administrator—hasȱ totalȱ controlȱ overȱ theȱ jobsȱ sentȱ toȱ theȱ 3Dȱprinter,ȱ andȱ
canȱ prioritizeȱ andȱ deleteȱ jobs,ȱ reviewȱ jobȱ historyȱ andȱ reprintȱaȱ job,ȱ andȱ soȱ
on.
ȱ typicallyȱ nextȱ toȱ theȱ 3Dȱ printer,ȱ actsȱ asȱ aȱ jobȱ
3–2 DOC08010 Rev. A (DRAFT 1)
Source Files
Stratasys P750K User Guide
Objetȱ 3Dȱ printingȱ systemsȱ produceȱ threeȬ dimensionalȱ modelsȱ designedȱ
withȱ mostȱ 3Dȱ CADȱ toolsȱ andȱ withȱ otherȱ jobȬ specificȱ 3Dȱ applications.ȱ
Stratasysȱ systemsȱ accept:
• STLȱFiles
• SLCȱ Files
Stratasysȱ systemsȱ featureȱ theȱ capabilityȱ ofȱ producingȱ differentȱ typesȱ ofȱ
modelȱ filesȱ simultaneously.
STL Files
SLC Files
STLȱ isȱ shortȱ forȱStandard ȱTriangulationȱ Language.ȱ Thisȱ languageȱ viewsȱ anyȱ
objectȱ asȱaȱ collectionȱ ofȱ surfaces,ȱandȱ describesȱ eachȱsurfaceȱ ofȱtheȱ objectȱ asȱ
aȱ collectionȱ ofȱ triangles.ȱ
Forȱ example,ȱaȱ squareȱ canȱ beȱ describedȱ asȱ twoȱ triangles;ȱaȱ cubeȱ (sixȱ
squares)ȱ asȱ 12ȱtriangles.ȱ Curvedȱ surfacesȱ needȱ moreȱ
them.ȱ Theȱhigherȱ theȱ toleranceȱ (forȱsmoothȱ surfaces),ȱ theȱmoreȱ trianglesȱareȱ
needed.ȱ Theȱresultȱ isȱthatȱ highȬ qualityȱobjectȱ descriptionsȱ meanȱveryȱheavyȱ
files.ȱ
Mostȱ CADȱ softwareȱ canȱ exportȱ STLȱ files.ȱ Theȱ Stratasysȱ systemȱ utilizesȱ
theseȱ filesȱ forȱ buildingȱ modelsȱ (rapidȱ prototyping),ȱ andȱ alsoȱ forȱ directlyȱ
making
STLȱ filesȱ canȱ beȱ ASCIIȱ (text)ȱ filesȱ orȱ binaryȱ files.ȱ Theȱ contentȱ ofȱ theȱ ASCIIȱ
fileȱ beginsȱ withȱ “solid”ȱ andȱ endsȱ withȱ “endȬ solid”ȱ (bothȱ lowerȱ case).ȱ
Betweenȱ theseȱ keywordsȱ isȱaȱlistȱ ofȱ theȱ trianglesȱ thatȱ describesȱ theȱ facesȱ ofȱ
theȱ solidȱmodel.ȱ Eachȱ triangle
fromȱ theȱ solid’sȱ surface,ȱ followedȱ byȱ itsȱXȬYȬZȱcoordinates.ȱTheseȱareȱ
expressedȱ asȱ Cartesianȱcoordinatesȱ andȱ areȱfloatingȬ pointȱ values.ȱ Theȱ
coordinatesȱ ofȱ allȱ trianglesȱ shouldȱ beȱ positiveȱ andȱ shouldȱ fallȱ withinȱ theȱ
volumeȱ ofȱ theȱ model.ȱ
SLCȱ isȱ shortȱ forȱStereoȬ Lithographyȱ Contour.ȱ SLCȱ filesȱ describeȱ twoȬ
dimensionalȱcontoursȱ ofȱtheȱ threeȬ dimensionalȱmodels.ȱ Theseȱcontourȱ linesȱ
areȱ polylines.ȱ
SLCȱ filesȱ areȱ ASCIIȱ (text)ȱ filesȱ thatȱ saveȱ modelsȱ asȱaȱ seriesȱ ofȱ slices.ȱ Thisȱ
meansȱ thatȱmodelsȱ basedȱ onȱ SLCȱfilesȱ cannotȱ beȱorientated;ȱ onlyȱtheirȱ
(size)ȱ andȱ positionȱ onȱ theȱ buildȱ trayȱ canȱ beȱ controlled.ȱ Forȱ thisȱ reason,ȱ theȱ
model’sȱ orientationȱ mustȱ beȱ suitableȱ forȱproductionȱ beforeȱ itȱisȱ savedȱ asȱanȱ
SLCȱ file.ȱ Becauseȱ ofȱ theȱ natureȱ ofȱ SLCȱ files,ȱ theȱappearanceȱ ofȱ modelsȱ inȱ
Objetȱ Studioȱ mayȱ beȱ differentȱ thanȱ theȱ solidȬ object
STLȱ files.
ȱmolds ȱfor ȱmass Ȭproducing ȱitems.
ȱdefines ȱaȱsingleȱnormalȱvectorȱdirectedȱawayȱ
trianglesȱ toȱ describeȱ
scaleȱ
ȱ imagesȱ displayedȱ fromȱ
DOC08010 Rev. A (DRAFT 1) 3–3
Introducing the Stratasys P750K 3D Printing System
Connex Workflows
WithȱConnexȱ 3Dȱ printingȱ systems,ȱ youȱ haveȱ greatȱ flexibilityȱ inȱ preparingȱ
modelȱ filesȱandȱ printingȱthem.ȱ Belowȱareȱ theȱ majorȱworkflowsȱ youȱ canȱuse.ȱ
Detailedȱ instructionsȱ forȱ implementingȱ theȱ listedȱ tasksȱ areȱ inȱ chapterȱ5ȱ
(“Usingȱ Objetȱ Studio”).
Stage Workflowȱ AW o r k f l o wȱBW o r k f l o wȱC
CADȱ program
• Designȱaȱ3Dȱ object.
• Designȱaȱ3Dȱ object.
• Designȱaȱ3Dȱ object.
Objetȱ Studio
Stratasysȱ Printer
Finishedȱ model
• Saveȱ itȱasȱaȱ singleȱstlȱ
file.
• Openȱ(Insert )ȱ theȱstl ȱ
file.
• Separateȱ theȱ objectȱ
intoȱ itsȱ componentsȱ
(“shells”).
• Saveȱ itȱasȱanȱ
assemblyȱ ofȱstl ȱ files.
• Openȱ(Insert )ȱ theȱstl ȱ
filesȱasȱanȱassembly.
• Assignȱ materialsȱ toȱ
theȱ assembly’sȱ
components.
• Assignȱ materialsȱ toȱ
theȱ components.
•ȱ Saveȱ theȱ objectȱasȱanȱobjdf ȱ fileȱ (optional).
•ȱ Saveȱ theȱ buildȱ tray.ȱ/ȱ Sendȱ theȱ buildȱ toȱ theȱ printer.
Modelsȱ areȱ producedȱ inȱ theȱprinter.
•ȱ Removeȱ theȱ supportȱ materialȱ fromȱ theȱ models.
• Openȱ(Insert )ȱanȱ
objdf ȱfile.ȱ
(objdf ȱ filesȱ containȱ
modelȬ materialȱ
information.)
Finishedȱ model.
Connexȱ workflows,ȱ fromȱ designȱ toȱ finishedȱ models
3–4 DOC08010 Rev. A (DRAFT 1)
Printing Materials
Stratasysȱ printersȱ produceȱ modelsȱ byȱ jettingȱ thinȱ layersȱ ofȱ printingȱ
materialsȱ onȱ theȱ buildȱ tray,ȱ untilȱ theȱ completeȱ modelȱ isȱformed.ȱ Twoȱ typesȱ
ofȱ materialȱ areȱ usedȱ inȱ thisȱ process:
• Modelȱ material—whichȱ makesȱ upȱ theȱ finishedȱ model
• Supportȱmaterial—whichȱfillsȱgapsȱandȱspacesȱinȱtheȱmodelȱduringȱ
For up-to-date information about PolyJet printing materials and their
properties, go to http://www.stratasys.com/materials/polyjet.
Stratasys P750K User Guide
printing,ȱ andȱ isȱ removedȱ afterȱ printing
Storage
Materialsȱ usedȱ forȱ printingȱ modelsȱ withȱ Stratasysȱ printersȱ areȱ madeȱ ofȱ
resins,ȱ whichȱ areȱ composedȱ ofȱ reactiveȱ monomersȱ andȱ oligomers.ȱ
Althoughȱ printingȱ materialsȱ areȱ suppliedȱ inȱ sealed,ȱ UVȬ proofȱ cartridges,ȱ
careȱ mustȱ beȱ takenȱ whenȱ storingȱ andȱ handlingȱ them.ȱ Followȱ theseȱ
guidelinesȱ toȱ protectȱ operatorsȱ andȱ theȱ environment,ȱ andȱ toȱ ensure
optimumȱ results.ȱ
ȱ
• Toȱ ensureȱ productȱ stability,ȱ doȱ notȱ allowȱ theseȱ materialsȱ toȱ comeȱ intoȱ
contactȱ withȱmetal.ȱPlasticsȱ madeȱ fromȱ monomerȬ solubleȱ substancesȱ
(suchȱ asȱ polystyreneȱ orȱ polyvinylȱ chloride)ȱ areȱ notȱ suitableȱ forȱ storingȱ
PolyJetȱ printingȱ materials.
• Whenȱ notȱ inȱ use,ȱ keepȱ materialȱ cartridgesȱ tightlyȱ sealedȱ toȱ preventȱ
contamination,ȱ theȱ effectsȱ ofȱ exposureȱ toȱ UVȱ radiation,ȱ andȱ accidentalȱ
spillage.ȱ
• Storeȱ materialȱ cartridgesȱ indoors,ȱ inȱaȱ dryȱ areaȱ withȱ adequateȱ
ventilation,ȱ betweenȱ 16–27ȱ degreesȱ Celsiusȱ(60–81ȱ degreesȱ Fahrenheit).ȱ
Ifȱ exposedȱ toȱ heatȱ orȱ flames,ȱ cartridgesȱ mightȱ burstȱ orȱ ignite.
• Signsȱ ofȱ prematureȱ polymerizationȱ inȱ materialȱ cartridgesȱ includeȱ
bulging,ȱ leaking,ȱ theȱ emissionȱ ofȱ heat,ȱ andȱ unusualȱ odor.ȱ Exposureȱ toȱ
heatȱ canȱ causeȱ resinȱ toȱ gelȱ inȱ theȱ cartridge.
• Makeȱ sureȱ thatȱ materialȱ cartridgesȱ areȱ storedȱ inȱ accordanceȱ withȱ allȱ
localȱ regulationsȱ andȱ otherȱ applicableȱ requirements.
Shelf Life
Exposure to
Light
DOC08010 Rev. A (DRAFT 1) 3–5
Materialsȱ usedȱ forȱ producingȱ modelsȱ haveȱaȱ limitedȱ shelfȱ life.ȱ Theȱ expiryȱ
dateȱ onȱ theȱ labelȱ isȱ validȱ whenȱ properlyȱ storedȱ inȱ anȱ undamaged,ȱ
unopenedȱ cartridge.ȱ Alwaysȱ rotateȱ yourȱ stock,ȱ soȱ thatȱ theȱ cartridgeȱ withȱ
theȱ earliestȱ dateȱ isȱ usedȱ first.
Ifȱ printingȱ materialsȱ areȱ notȱ inȱ theirȱ sealedȱ cartridges,ȱ makeȱ sureȱ toȱ shieldȱ
themȱ fromȱ sunlightȱ andȱ otherȱ sourcesȱ ofȱ UVȱ radiation,ȱ suchȱ asȱ fluorescentȱ
andȱ mercuryȬ vaporȱ lights.ȱ Exposureȱ toȱ UVȱ radiationȱ causesȱ anȱ increaseȱ inȱ
viscosityȱ and,ȱ eventually,ȱsolidification.
Introducing the Stratasys P750K 3D Printing System
Safety
Considerations
Beforeȱ beingȱ cured,ȱ resinsȱ areȱ hazardousȱ materials.ȱ Toȱ preventȱ possibleȱ
healthȱ hazards,ȱ followȱ theseȱ precautionsȱ regardingȱ printingȱ materials:ȱ
• Doȱ notȱ exposeȱ toȱ flames,ȱ heatȱ orȱ sparks.
• Preventȱ contactȱ withȱ skinȱ andȱ eyes.
• Ventilateȱ areasȱ whereȱ theyȱ areȱ handled.ȱ
• Keepȱ themȱ separateȱ fromȱ foodȱ andȱ drink.
Curedȱ plasticȱ parts,ȱ however,ȱ areȱ safe.ȱ Theyȱ canȱ beȱ handledȱ andȱ storedȱ
withoutȱ precautions.
Y ou can find more safety information about resins in “Safety Guidelines” on
page 2-4, and “First Aid for Working with Printing Materials” on page 2-6.
Disposal
Disposeȱ ofȱ cartridgesȱofȱmodelȱ andȱsupportȱ materialȱ inȱaccordanceȱ withȱ allȱ
applicableȱ lawsȱ andȱregulations.ȱ Ifȱ necessary,ȱ theȱ cartridgesȱ canȱ beȱ
disassembledȱ forȱ recycling.ȱ
Work Environment
Extremeȱ heatȱandȱ humidityȱconditionsȱ canȱadverselyȱaffectȱ theȱ operationȱofȱ
theȱ Stratasysȱ 3Dȱ printer.ȱ Useȱ ventilationȱ orȱ airȬ conditioningȱ systems,ȱ ifȱ
necessary,ȱ toȱ keepȱ theȱ workȱ areaȱ withinȱ theȱ followingȱ ranges:
• 18q –25qȱCȱ (64q –77qȱ F)
• 30%–70%ȱ relativeȱ humidity
3–6 DOC08010 Rev. A (DRAFT 1)
Workstation Requirements
Theȱ tableȱ belowȱ listsȱ theȱ requirementsȱ forȱ computerȱ componentsȱ onȱ
workstationsȱrunningȱ Objetȱ Studio.
Important:ȱȱ Makeȱ sureȱ thatȱ theȱ serverȱ workstationȱ isȱ setȱ upȱ withȱ
Administratorȱ privileges.
Computer Type Server workstation: Standard desktop PC
Processor Intel® Core™ i3 or better
Operating System Windows® 7 or Windows® 8, 64-bit
RAM 8 GB or more
Graphics Card
Optical Drive CD/DVD ROM
Hard-Disk Drive 80 GB or larger (minimum free space: 40 GB)
3
Stratasys P750K User Guide
Requirement
1
2
2
Open GL
®
Memory: 1 GB; 2 GB recommended for dental applications
For server workstation: VGA connector
4
Network Card
Mouse/Keyboard
Connection
Monitor Cable VGA connector
LAN TCP/IP
(2 for server workstation; 1 for client workstation)
Server workstation: USB
1
1
1. Forȱ systemsȱ usingȱaȱ KVMȱswitchboxȱ toȱ controlȱ bothȱ theȱ builtȬ inȱ
printerȱ computerȱ andȱ theȱ serverȱ workstationȱ withȱ sameȱ keyboardȬ
monitorȬ mouseȱ set:ȱ AllȬ inȬ oneȱ computer,ȱ wirelessȱ mouseȱ andȱ
wirelessȱ keyboardȱ cannotȱ beȱ used.
2. Aȱ 64Ȭ bitȱ operatingȱ systemȱ isȱ recommended,ȱ toȱ utilizeȱ8ȱ GBȱ ofȱ
memory.ȱ Objet Studioȱrunningȱ
onȱaȱ 32Ȭ bitȱ applicationȱ canȱ utilizeȱ
onlyȱ4ȱ GBȱ ofȱ memory.
3. Theȱ followingȱ graphicsȱ cardsȱ wereȱ testedȱ inȱ Stratasysȱ labs:
•ȱ NVIDIA®ȱQuadro®ȱFamily—FX570,ȱFX1700
•ȱ NVIDIA
•ȱ Intel
82852,ȱ 82855
•ȱ ATIȱ Radeon™ȱ HDȱ 5670,ȱ HDȱ 5970
•ȱ AMDȱ Radeon™ȱ E6760
®
ȱ GeForce ®ȱ Family—6200 ȱ TurboCache ™,ȱ 7300 ȱ GT, ȱ GTX ȱ 285
®
ȱ Expressȱ Chipset—82915G/GV,ȱ 82910GL,ȱ Q965,ȱ Q963,ȱ Q35,ȱ Q45,ȱ Q43,ȱ
4. Forȱ systemsȱ usingȱaȱ KVMȱ switchbox.ȱ Ifȱ theȱ serverȱ workstationȱ hasȱ
aȱ DVIȱ videoȱ connector,ȱaȱ VGAȱ adapterȱ isȱ needed.
DOC08010 Rev. A (DRAFT 1) 3–7
Introducing the Stratasys P750K 3D Printing System
Preparing Files for Use with Objet 3D Printing Systems
Beforeȱ usingȱ filesȱ withȱ Stratasysȱ 3Dȱ printingȱ systems,ȱ youȱ needȱ toȱ convertȱ
themȱ inȱyourȱ CADȱprogramȱ toȱaȱ fileȱformatȱ supportedȱbyȱ ObjetȱStudio.ȱ (Forȱ
anȱ explanationȱ ofȱ theseȱ fileȱ formats,ȱ seeȱ “Sourceȱ Files”ȱ onȱ page 3.)
Converting
CAD Files to
STL Format
Thisȱ procedureȱ mayȱ varyȱ slightly,ȱ dependingȱ onȱ theȱ CADȱ softwareȱ used,ȱ
butȱ theȱ followingȱ instructionsȱ generallyȱ apply.
To convert a file to STL format (in a CAD program):
1. Fromȱ theȱFile ȱ menu,ȱselectȱSave As .
2. Inȱ theȱSave ȱAs ȱ dialogȱ box,ȱ openȱ theȱSave ȱAs ȱType ȱ dropȬ downȱ listȱ andȱ
*.STL.
selectȱ
3. Clickȱ
Options ȱandȱsetȱ theȱ followingȱ parameters:
• Totalȱ Quality—approximatelyȱ 0.01ȱ mmȱ (deviationȱ toleranceȱ/ȱ
linearȬ dimensionȱ tolerance)
• Detailȱ Quality—approximatelyȱ 5°ȱ (angleȱ tolerance)
Note: Lowering these values produces more accurate models, but
results in larger files and longer loading and processing times. For this
reason, it is generally not recommended that you use lower values.
4. Inȱ theȱ fileȱ formatȱ option,ȱ chooseȱbinary ȱ orȱASCII .ȱ (Bothȱ binaryȱ andȱ
ASCIIȱ formatsȱ canȱ beȱ usedȱ inȱ Objetȱ Studio.ȱ However,ȱ binaryȱ filesȱ areȱ
smaller,ȱ soȱ thisȱ optionȱ isȱrecommended.)
5. Clickȱ
Afterȱ convertingȱ theȱmodelȱfiles,ȱitȱisȱrecommendedȱthatȱyouȱ checkȱthemȱ forȱ
defectsȱ inȱ anȱ STLȬ repairȱ applicationȱ (suchȱ asȱ Magics™,ȱ byȱ Materialise
beforeȱ openingȱ themȱ inȱ Objetȱ Studioȱ andȱ producingȱ theȱ model.
OK ȱorȱ Save .
®
)ȱ
Converting
CAD Files to
SLC Format
For more information, search for “CAD to STL” on www.stratasys.com.
Whenȱ convertingȱfilesȱtoȱ SLCȱformat,ȱ itȱisȱ recommendedȱthatȱyouȱ setȱaȱ layerȱ
thicknessȱ ofȱ 15ȱ micronsȱ(0.015ȱ mm).ȱSinceȱ SLCȱ filesȱ cannotȱ beȱorientatedȱ inȱ
Objetȱ Studio,ȱ itȱ isȱ importantȱ thatȱ modelsȱ areȱ properlyȱ orientatedȱ beforeȱ
beingȱ savedȱasȱ SLCȱ files.ȱConsiderationsȱ forȱ suitableȱ modelȱorientationȱ areȱ
explainedȱ in
ȱ “Modelȱ Orientation”ȱ onȱ page 5Ȭ 26.
3–8 DOC08010 Rev. A (DRAFT 1)
Objet Studio Software
Objetȱ Studioȱ softwareȱ forȱ theȱ Stratasysȱ 3Dȱ printingȱ systemȱ consistsȱ ofȱ twoȱ
mainȱ screens:
• Trayȱ Settingsȱ/ȱModelȱ Settings
• Jobȱ Manager
Tray Settings / Model Settings
Inȱ theȱTray ȱSettings ȱ andȱModel ȱSettings ȱ screens,ȱ youȱ prepareȱ sourceȱ filesȱ forȱ
productionȱ inȱ Stratasysȱ 3Dȱ printers.ȱObjetȱ Studioȱ offersȱ youȱaȱ wideȱ varietyȱ
ofȱ fileȬ preparationȱ options,ȱ butȱ alwaysȱ consistsȱ ofȱ theȱ followingȱ basicȱ
procedure:
1. Insertingȱ oneȱ orȱ moreȱ objectsȱ onȱ theȱbuild ȱtray
2. Positioningȱ theȱ object(s)ȱ onȱ theȱ tray
3. Configuringȱ objectȱ andȱ trayȱ parameters
4. Savingȱ theȱ trayȱ configurationȱ asȱ anȱobjtf ȱ (Objetȱ Trayȱ Format)ȱ file
5. Sendingȱ theȱobjtf ȱ fileȱ toȱ theȱ Stratasysȱ 3Dȱprinterȱ forȱ production
UsingȱObjetȱ Studioȱ toȱperformȱtheseȱ tasksȱisȱ describedȱinȱ detailȱinȱchapter 5,ȱ
“Usingȱ Objetȱ Studio.”
Stratasys P750K User Guide
Job Manager
TheȱJob ȱManager ȱ screenȱ isȱ differentȱ forȱ clientȱ workstationsȱ andȱ forȱ theȱ
computerȱ connectedȱ directlyȱ toȱ theȱ Stratasysȱ 3Dȱprinter.ȱ
• Inȱ Objetȱ Studioȱ installedȱ onȱ theȱ directlyȬ connectedȱ computerȱ (server),ȱ
theȱJob ȱManager ȱ screenȱ displaysȱ theȱ queueȱ andȱ statusȱ forȱ allȱ jobsȱ sentȱ toȱ
theȱ 3Dȱprinterȱ byȱ theȱ serverȱitselfȱ andȱ byȱ allȱ clientȱ computersȱ onȱ theȱ
network.ȱ Allȱ jobsȱ displayedȱ canȱ beȱ editedȱ andȱ manipulated.ȱ
• Inȱ Objetȱ Studioȱ installedȱ onȱ clientȱ computers,ȱ theȱ Jobȱ Managerȱ screenȱ
displaysȱ theȱ queueȱ andȱ statusȱ onlyȱ forȱ jobsȱ sentȱ toȱaȱ 3Dȱprinterȱ serverȱ
fromȱ thatȱ computer.ȱ Onlyȱ theseȱjobsȱ canȱ beȱ editedȱ andȱmanipulatedȱ
fromȱ theȱ clientȱ computer.
Client computers can be connected, via the local network, to different Objet
3D printers, but only to one at a time. The Job Manager screen displays the
status of the 3D printer to which the client is currently connected.
DOC08010 Rev. A (DRAFT 1) 3–9
Introducing the Stratasys P750K 3D Printing System
3–10 DOC08010 Rev. A (DRAFT 1)
Installing Objet Software
Howȱ toȱ Installȱ Softwar eȱforȱ theȱ Stratasysȱ 3D Printing System.....................2
DOC08010 Rev. A (DRAFT 1) 4–1
Installing Objet Software
How to Install Software for the Stratasys 3D Printing System
Theȱ Objetȱ Studioȱ setupȱ wizardȱ guidesȱ youȱ whenȱ installingȱ thisȱ software.ȱ
Objetȱ Studioȱ isȱ installedȱ onȱtheȱprinterȬ serverȱ (“host”)ȱ computer,ȱbutȱitȱcanȱ
alsoȱ beȱ installedȱ onȱ remote,ȱ “client”ȱ computersȱ andȱ onȱ computersȱ usedȱ toȱ
prepareȱ filesȱ forȱ printingȱ models,ȱ orȱ forȱ trainingȱ andȱdemonstrationȱ
purposes.ȱDuringȱinstallation,ȱ youȱchoose
(“host”)ȱ applicationȱ orȱ theȱ clientȱ application.ȱ
To install Objet software:
1. Insertȱ theȱ Objetȱ Studioȱ CDȱ intoȱ theȱ diskȱ drive.
2. RightȬ clickȱ theȱ
forȱ displayingȱ filesȱ onȱ theȱ computer).
3. Openȱ theȱ CDȬ driveȱ folderȱ andȱ selectȱSetup .
4. Ifȱ youȱ areȱ installingȱ anȱ Objetȱ Studioȱ upgrade,ȱ makeȱ sureȱ thatȱ yourȱ
printerȱ isȱ compatibleȱ withȱ itȱ byȱ checkingȱ theȱ listȱ displayed.
Start ȱbutton ȱ and ȱ select ȱ Exploreȱ(or ȱ use ȱ any ȱ otherȱmethod ȱ
ȱto ȱinstallȱeitherȱtheȱprinterȬserverȱ
Figure 4-1:Objet Studio compatibility check
5. Toȱ installȱ Objetȱ Studio,ȱ youȱ mustȱ agreeȱ toȱ theȱ licenseȱagreement.ȱ Afterȱ
readingȱ itsȱ terms,ȱ clickȱ
Yes ȱtoȱcontinue,ȱ orȱ No ȱtoȱ closeȱ theȱ wizard.
4–2 DOC08010 Rev. A (DRAFT 1)
Stratasys P750K User Guide
Ifȱ youȱ clickȱYes ,ȱ theȱ followingȱ screenȱ shouldȱ appear.ȱ
Figure 4-2: Objet Studio installation wizard—Welcome screen
6. ClickȱNext ȱ toȱ beginȱ installation.
7. Inȱ theȱSelect ȱFeatures ȱ screen,ȱ selectȱ theȱ requiredȱ installationȱ option.
Selectȱ
Objet Studio for a server computer...
• ifȱ youȱ areȱ installingȱ Objetȱ Studioȱ onȱ theȱ serverȱ (“host”)ȱ computer—
theȱ computerȱ directlyȱ connectedȱ toȱ anȱ Stratasysȱ printer.
• ifȱ youȱ areȱ installingȱ Objetȱ Studioȱ onȱaȱ standaloneȱ (offȬ line)ȱ
computer.
Selectȱ
Objet Studio for client workstations ifȱ youȱ areȱ installingȱ Objetȱ
Studioȱ onȱaȱ“client”ȱ workstation—aȱ remoteȱ computerȱ thatȱ preparesȱ
printȱ jobsȱ andȱ thenȱ sendsȱ themȱ toȱaȱ serverȱ computer.
Figure 4-3: Objet Studio configuration selection
DOC08010 Rev. A (DRAFT 1) 4–3
Installing Objet Software
8. Inȱ theȱSelect ȱInstallation ȱFolder ȱ screen,ȱ verifyȱ theȱ destinationȱ folderȱ andȱ
It is recommended that you do not change the default destination folder.
Click
Next.ȱ
clickȱ
Disk Space to check the space in the destination folder.
Figure 4-4: Objet Studio installation-folder selection
9. Inȱ theȱConfirm ȱInstallationȱscreen,ȱclickȱNext toȱbeginȱinstallation.ȱ
10. Inȱ theȱSelect ȱPrinter ȱType ȱ screen,ȱselectȱ theȱ Objetȱ 3Dȱprinterȱ usedȱ forȱ
producingȱ modelsȱ andȱ clickȱ
Figure 4-5: Printer selection
Next.
4–4 DOC08010 Rev. A (DRAFT 1)
Stratasys P750K User Guide
Installationȱ beginsȱandȱaȱ progressȱbarȱappears,ȱ showingȱtheȱ progressȱofȱ
theȱ installationȱ process.
Figure 4-6: Installation progress bar
Whenȱ theȱObjetȱ programȱinstallationȱ isȱ complete,ȱtheȱ finalȱ InstallShieldȱ
wizardȱ screenȱ appears.
Figure 4-7: Final installation screen
11. Restartȱ theȱ computerȱ toȱ completeȱ theȱ softwareȱ installation.
Note: If you installed the software from a CD or DVD, make sure to remove
it from the disk drive before restarting the computer.
Theȱ installationȱ processȱ endsȱ whenȱ theȱ appropriateȱ icon(s)ȱ appearȱ onȱ theȱ
computerȱ desktop:ȱ
• Objetȱ Studio
• Stopȱ Jobȱ Managerȱ (forȱ serversȱ andȱ standaloneȱ stations)
DOC08010 Rev. A (DRAFT 1) 4–5
Installing Objet Software
How to Uninstall Objet Studio
Ifȱ thereȱisȱ everȱaȱ needȱ toȱuninstallȱ theȱObjetȱ Studioȱ software,ȱ doȱnot ȱattemptȱ
toȱ doȱ soȱ fromȱ theȱ Windowsȱ Controlȱ Panel.ȱ (Thisȱdoesȱ notȱ completelyȱ
removeȱ allȱ softwareȱ components.)ȱ Instead—
¾ Fromȱ theȱStart ȱ menu,ȱ selectȱAll Programs > Objet Studio > Uninstall Objet
Studio.
4–6 DOC08010 Rev. A (DRAFT 1)
Using Objet Studio
Launchingȱ Objetȱ Studio......................................................................3
Windows®ȱ7ȱ Securityȱ Warning...........................................................3
Objetȱ Studioȱ Interface...........................................................................4
Ribbonȱ Commands ...............................................................................6
Objetȱ Studioȱ Commandsȱ Menu ..........................................................8
Modelȱ Treeȱ Pane....................................................................................8
Preparingȱ Modelsȱ forȱ Production..................................................... 9
OBJDFȱ Files:ȱ Overview.........................................................................9
Model Files.............................................................................................9
Placingȱ Objectsȱ onȱ theȱ Buildȱ Tray.....................................................10
Openingȱ Objetȱ Trayȱ Files ...................................................................14
QuickȬ Accessȱ Modelȱ Commands......................................................16
Copyingȱ andȱ Pastingȱ Objects ............................................................17
Selectingȱ Objects..................................................................................18
Splittingȱ Objectsȱ intoȱ Components...................................................19
ModelȬ Materialȱ Settings.....................................................................20
Changingȱ theȱ Modelȱ Material ...........................................................21
Assigningȱaȱ Modelȱ Materialȱ toȱ Objects............................................22
Surfaceȱ Finish.......................................................................................23
Coatingȱ Objects....................................................................................23
Assigningȱ Propertiesȱ toȱ Hiddenȱ Objects .........................................24
Positioningȱ Objectsȱ onȱ theȱ Buildȱ Tray ............................................ 25
Automaticȱ Orientation .......................................................................25
Automaticȱ Placement .........................................................................26
Manualȱ Positioning.............................................................................26
Modelȱ Orientation............................................................................. 26
Manipulatingȱ Objectsȱ onȱ theȱ Buildȱ Tray........................................27
Positioningȱ Objectsȱ onȱ theȱZȬ Axis ....................................................27
Validȱ Objectȱ Placement.......................................................................28
Usingȱaȱ Gridȱ toȱ Positionȱ Objects.......................................................30
Measurementȱ Units.............................................................................31
Settingȱ Modelȱ Dimensions.................................................................32
Repositioningȱ Objects.........................................................................32
Changingȱanȱ Object’sȱ Orientation.....................................................34
Groupingȱ andȱ Ungroupingȱ Objects..................................................36
Freezingȱ Modelȱ Orientation ..............................................................37
Displayȱ Options................................................................................. 37
Viewingȱ Objects...................................................................................37
Screenȱ Layout ......................................................................................39
Trayȱ Perspective..................................................................................39
Settingȱ Objectȱ Colors ..........................................................................41
Loadingȱ Largeȱ Files ............................................................................41
Largeȱ Fileȱ Manipulation.....................................................................42
Zoomȱ Options......................................................................................44
DOC08010 Rev. A (DRAFT 1) 5–1
HandlingȱCompletedȱ Trays ............................................................. 45
Trayȱ Validation ....................................................................................45
Productionȱ Estimates..........................................................................46
Printingȱ Modes....................................................................................47
EȬ mailingȱ Objetȱ Digitalȱ Files .............................................................48
Printingȱ theȱ Trayȱ File..........................................................................48
Applyingȱ Additionalȱ Objetȱ Studioȱ Features................................. 51
Dividingȱ Objects..................................................................................51
Choosingȱ theȱ Supportȱ Strength.........................................................52
“Hollow”—ȱ Fillingȱ Modelsȱ withȱ Supportȱ Material .......................53
Displayingȱ theȱ Crossȱ Sectionȱ ofȱ Objects ..........................................54
Savingȱ theȱ Screenȱ Displayȱasȱanȱ Image File....................................55
Exportingȱ andȱ Importingȱ Objetȱ Buildȱ Trays ...................................56
Customizingȱ Objetȱ Studio................................................................ 57
Creatingȱaȱ Quickȱ Accessȱ Toolbar......................................................57
Hidingȱ theȱ Ribbon...............................................................................58
Displayȱ Colors.....................................................................................59
Keyboardȱ Shortcuts ............................................................................60
Settingȱ Userȱ Preferences.....................................................................61
Professionalȱ Modeȱ Features............................................................. 62
Defaultȱ Settings ...................................................................................63
OpenGLȱ Driverȱ Configuration..........................................................64
Gettingȱ Additionalȱ Objetȱ Studioȱ Assistance ................................. 66
Objetȱ Studioȱ Version,ȱ Materialȱ Moduleȱ andȱ Licensedȱ Features. 66
Monitoringȱ andȱ Managingȱ Printȱ Jobs ............................................ 68
Jobȱ Managerȱ Screen ............................................................................68
Settingȱ theȱ Printerȱ Connection..........................................................70
OffȬ lineȱ Mode.......................................................................................71
Settingȱ theȱ Remoteȱ Printerȱ Connectionȱ (Clientȱ Mode)..................73
Jobȱ Managerȱ Commands ...................................................................73
Configuringȱ Userȱ Alerts.....................................................................76
Printingȱ theȱ Tray..................................................................................77
Additionalȱ Serverȱ Features................................................................77
5–2 DOC08010 Rev. A (DRAFT 1)
Launching Objet Studio
Afterȱ youȱ installȱ Objetȱ Studio,ȱaȱ launchȱ iconȱȱ appearsȱ onȱ theȱ
Windowsȱ desktop.ȱ Openȱtheȱ applicationȱ byȱdoubleȬ clickingȱ thisȱicon,ȱ orȱ byȱ
selectingȱ Objetȱ Studioȱ fromȱ theȱ
Stratasys P750K User Guide
Startȱmenu.
Windows® 7
Security
Warning
Dependingȱ onȱ theȱ Userȱ Accountȱ Controlȱ settingsȱ inȱ Windows®ȱ7,ȱyouȱ
mightȱ seeȱ theȱ followingȱ warningȱ whenȱ openingȱ Objetȱ Studio.
Figure 5-1: Security Warning
Ifȱ youȱ clickȱYes ,ȱ Objetȱ Studioȱ opens.ȱ However,ȱ thisȱ warningȱ messageȱ willȱ
appearȱ eachȱ timeȱ youȱ openȱ theȱ program,ȱ unlessȱ youȱ changeȱ theȱ Userȱ
Accountȱ Controlȱ settings.
To prevent the warning message from appearing again:
1. Clickȱ theȱlinkȱ atȱtheȱ bottomȱofȱ theȱ securityȱ warningȱ dialogȱ boxȱ(Change
when these notifications appear
2. Inȱ theȱUserȱ AccountȱControlȱ Settingsȱ screen,ȱ moveȱ theȱsliderȱtoȱ“Neverȱ
notify.”
).
Figure 5-2: Changing the User Account Control settings
3. ClickȱOK .
DOC08010 Rev. A (DRAFT 1) 5–3
Using Objet Studio
4. Inȱ theȱ followingȱ dialogȱ box,ȱ clickȱYes .
Figure 5-3: Confirming the change in the User Account Control settings
Objet Studio
Interface
Whenȱ Objetȱ Studioȱ opens,ȱ theȱTray ȱSettings ȱ screenȱ appears,ȱ showingȱ anȱ
emptyȱ buildȱ tray.ȱ
Figure 5-4: Objet Studio opening screen
Theȱ Objetȱ Studioȱ interfaceȱ consistsȱ ofȱ twoȱ mainȱ screens:
• Trayȱ Settings—forȱ arrangingȱ modelsȱ andȱ preparingȱ themȱ forȱ printing.
• Jobȱ Manager—forȱ monitoringȱ andȱ managingȱ printȱ jobs.
Thisȱ screenȱ isȱ describedȱ inȱ “Monitoringȱ andȱ Managingȱ Printȱ Jobs”ȱ onȱ
page 68.
Eachȱ screenȱ isȱ controlledȱ byȱ menusȱ andȱ iconsȱ onȱ itsȱ ownȱ ribbon.ȱ Anȱ
additionalȱ ribbon,ȱModel ȱSettings , ȱ displaysȱ controlsȱ forȱconfiguringȱ andȱ
manipulatingȱ selectedȱ models.
Objetȱ Studioȱ anticipatesȱ yourȱ workflowȱ byȱ displayingȱ
optionsȱ relevantȱ toȱ yourȱ currentȱ task.ȱ Forȱ example,ȱ whenȱ youȱ firstȱ openȱ
Objetȱ Studio,ȱ theȱModel ȱ Settingsȱ ribbonȱ isȱ disabledȱ untilȱ youȱ placeȱ aȱ modelȱ
onȱ theȱ buildȱ tray.ȱ Similarly,ȱ optionsȱ availableȱ fromȱ theȱ standardȱ toolbarȱ
menusȱ areȱ enabledȱ orȱ disabledȱ toȱ matchȱ theȱcurrentȱ workflow.
andȱ enablingȱ theȱ
5–4 DOC08010 Rev. A (DRAFT 1)
Stratasys P750K User Guide
Theȱ ribbon,ȱ colorsȱ used,ȱ andȱ severalȱ otherȱ interfaceȱ featuresȱ canȱ beȱ
customized.ȱ Howȱ toȱ changeȱ theȱappearanceȱ ofȱ theȱ interfaceȱ isȱ explainedȱ inȱ
“Customizingȱ Objetȱ Studio”ȱ onȱ page 57.
Instructions for using the commands for preparing models for production
and sending jobs to the printer, appear later in this chapter.
Figure 5-5: Tray Settings ribbon
Figure 5-6: Model Settings ribbon
DOC08010 Rev. A (DRAFT 1) 5–5
Using Objet Studio
Ribbon
Commands
Theȱ followingȱ tableȱ listsȱ theȱTray ȱSettings ȱ andȱModel ȱSettings ȱ ribbonȱ
commandȱgroups,ȱ andȱ showsȱ whenȱ theyȱ areȱ enabled,ȱ andȱ whereȱ theyȱ
appear.ȱ
Group Purpose When
enabled
Settingȱ displayȱ
colors.
Selectingȱ
perspectiveȱ andȱ
zoomȱ level.
Chooseȱ toȱ selectȱ
aȱ plane,ȱ
elements,ȱ orȱ
elementȱ groupsȱ
(assemblies).
Always.
Modelsȱ areȱonȱ
theȱ buildȱ tray.
Modelsȱ areȱonȱ
theȱ buildȱ tray.
Tray
Settings
Ribbon
Model
Settings
Ribbon
Changeȱ theȱ
perspectiveȱ ofȱ
theȱ activeȱ pane.
Assigningȱ
printingȱ
material(s).
Undoingȱ orȱ
redoingȱ actions.
Openingȱ andȱ
savingȱ files.
Modelsȱ areȱonȱ
theȱ buildȱ tray.
• Buildȱ trayȱ
isȱ empty.
• Modelsȱ areȱ
notȱ
selected.
Afterȱanȱ
actionȱ orȱ
objectȱ
selection.
Modelsȱ areȱ
notȱ selected
.
5–6 DOC08010 Rev. A (DRAFT 1)
Stratasys P750K User Guide
Group Purpose When
enabled
Placingȱ modelȱ
filesȱ onȱtheȱ buildȱ
.
tray
PreȬ build/buildȱ
commands.
Settingȱ modelȱ
dimensions.
ȱ
Cutting,ȱ
copying,ȱ pastingȱ
andȱ deletingȱ
models.
Moving,ȱrotatingȱ
andȱ resizingȱ
models.
Always.
Modelsȱ areȱonȱ
theȱ buildȱ tray.
Aȱ modelȱ isȱ
selected.
Aȱ modelȱ isȱ
selected.
Aȱ modelȱ isȱ
selected.
Tray
Settings
Ribbon
Model
Settings
Ribbon
• Assigningȱaȱ
materialȱ toȱaȱ
modelȱ orȱ
shell.
Aȱ modelȱ isȱ
selected.
• Separatingȱaȱ
modelȱ intoȱ
shells.
Assigningȱmodelȱ
finishȱ andȱ
settingȱ supportȱ
strength/
“hollow.”
Settingȱaȱmodel’sȱ
unitȱ ofȱ measureȱ
(millimetersȱ orȱ
inches).
To quickly identify an icon, move the cursor over it to display a tooltip. The
“Undo” and “Redo” tooltips change to reflect your last Objet Studio action.
After activating some of the ribbon commands (by clicking them), they remain
active until you click another button or until you press the Escape key.
Aȱ modelȱ isȱ
selected.
Aȱ modelȱ isȱ
selected.
DOC08010 Rev. A (DRAFT 1) 5–7
Using Objet Studio
Objet Studio
Commands
Menu
Clickingȱ theȱȱ iconȱ inȱ theȱ upperȬ leftȱ cornerȱ opensȱ theȱ Objetȱ Studioȱ
Commandsȱ menu.ȱ Thisȱ menuȱ displaysȱ basicȱ applicationȱ commandsȱ andȱ
options.
Figure 5-7: Objet Studio Commands menu
TheȱOptions buttonȱ opensȱaȱ dialogȱ boxȱ forȱ customizingȱ Objetȱ Studio.
Figure 5-8: Options dialog box
Model Tree
Pane
5–8 DOC08010 Rev. A (DRAFT 1)
TheȱModel ȱTree ȱ paneȱ listsȱ theȱ objectsȱ placedȱ onȱ theȱ buildȱ trayȱ inȱaȱ parentȬ
childȱ hierarchy.ȱ Byȱ default,ȱ theȱ paneȱ “floats”—ȱ thatȱ is,ȱ youȱ canȱ moveȱ itȱ toȱ
anotherȱ positionȱ onȱ theȱ screenȱ andȱ resizeȱ it.ȱ Alternatively,ȱ youȱ canȱ fixȱ itsȱ
positionȱ atȱ theȱ leftȱ ofȱ theȱ applicationȱ window,ȱ and
ȱ evenȱ hideȱ it.
Preparing Models for Production
Modelȱ preparationȱ involvesȱ theȱ followingȱ basicȱ steps:
1. Placeȱ objectsȱ orȱ assembliesȱ onȱ theȱ buildȱ tray.
2. Ifȱ necessary,ȱ manipulateȱ theȱ object’sȱ orientationȱ andȱ position.
3. Selectȱ theȱ materialsȱ andȱ modelȱfinish.
Justȱ asȱ Stratasysȱ printersȱ canȱ produceȱ differentȱ modelsȱ onȱ theȱ buildȱ trayȱ
usingȱ differentȱ materials,ȱ youȱ canȱ produceȱ componentsȱ ofȱaȱ modelȱ withȱ
different
file.ȱ Ifȱ theȱmodel’sȱcomponentȱ partsȱ wereȱ notȱsavedȱ inȱtheȱ CADȱsoftwareȱ asȱ
separateȱstl ȱ files,ȱ youȱ canȱ useȱ Objetȱ Studioȱ toȱ separateȱ theȱ modelȱ intoȱ
componentȱ parts.ȱ(Thisȱ isȱ describedȱinȱ “SplittingȱObjectsȱintoȱ
onȱ page 19ȱ andȱ inȱ “Dividingȱ Objects”ȱ onȱ page 51.)
ȱ materials.ȱ Toȱ doȱ this,ȱ eachȱ part ȱ of ȱ the ȱmodelȱ must ȱ be ȱ a ȱseparateȱstl ȱ
Stratasys P750K User Guide
Components”ȱ
OBJDF Files:
Overview
Anȱobjdf ȱ fileȱ describesȱ bothȱ theȱ geometryȱ ofȱaȱ singleȱ objectȱ andȱ theȱ
materials,ȱ andȱ finishȱ requiredȱ toȱ printȱ it.ȱ Theȱobjdf ȱ fileȱ canȱrepresentȱ anȱ
objectȱ thatȱ isȱaȱ singleȱstl ȱ file,ȱ orȱ anȱ objectȱ assembledȱ fromȱ componentȱstl ȱ
files.ȱ
Objetȱ Studioȱ enablesȱ youȱ toȱ splitȱ anȱstl ȱ fileȱ representing
intoȱ anȱ assemblyȱ ofȱ componentȱstl ȱ files,ȱ andȱ saveȱ theȱ assemblyȱ asȱ anȱobjdf ȱ
file.ȱ Eachȱ partȱ(stl ȱ file)ȱ describedȱ byȱ theȱobjdf ȱ fileȱ canȱ haveȱ itsȱ ownȱmodelȬ
materialȱ characteristic,ȱ soȱ thatȱ theȱ Stratasysȱprinterȱ producesȱ theȱ
componentȱ partsȱ fromȱ specificȱ materials.ȱ
Anotherȱ useȱ forȱobjdf
buildȱ trayȱ asȱ oneȱ unit,ȱ togetherȱ withȱ theirȱ relativeȱ positionsȱ andȱ materials.ȱ
Thisȱ isȱ especiallyȱ usefulȱ forȱ producingȱ modelsȱ inȱ theȱ futureȱ withȱ theȱ sameȱ
materials.ȱ Inȱ fact,ȱ whenȱ youȱ saveȱobjdf ȱ files,ȱ youȱ specifyȱ materialsȱ forȱ
printingȱ modelsȱ
printer.ȱTheȱ sameȱobjectȱ canȱ laterȱbeȱ placedȱonȱ buildȱtraysȱ forȱ printing.ȱEachȱ
timeȱ youȱ sendȱaȱ buildȱ trayȱ toȱ theȱprinter,ȱ youȱ decideȱ whetherȱ toȱ allowȱ
printingȱ withȱ substituteȱ materialsȱ orȱ onlyȱ withȱ theȱ materialsȱ specified.
Theȱ Connexȱversionȱ ofȱ
printȱ componentȱ partsȱ ofȱaȱmodelȱ assemblyȱ thatȱ wasȱ savedȱ asȱ anȱobjdf ȱ file,ȱ
sinceȱ eachȱ componentȱ isȱaȱ separateȱstl ȱ file.ȱ Thisȱ canȱ beȱ usefulȱ forȱ printingȱ
onlyȱ specificȱ partsȱ ofȱaȱ model.
Furtherȱ explanationsȱ ofȱobjdf ȱ files,ȱ andȱ theirȱ features,ȱ appearȱ
thisȱ chapter.
ȱ filesȱ isȱ forȱ savingȱ aȱ groupȱ ofȱ separateȱ objectsȱ onȱ theȱ
withoutȱregardȱ toȱ theȱ materialȱ cartridgesȱ loadedȱ inȱ theȱ
Objetȱ Studioȱenablesȱ youȱ toȱdisplay,ȱ manipulateȱandȱ
ȱ aȱ complexȱ objectȱ
throughoutȱ
Model Files
Toȱ produceȱ models,ȱ youȱ openȱ oneȱ orȱ moreȱmodelȱ filesȱ inȱ Objetȱ Studioȱ andȱ
positionȱ objectsȱ onȱtheȱ buildȱtray.ȱ Youȱ canȱ placeȱobjectsȱ onȱ theȱbuildȱ trayȱ inȱ
severalȱ ways:
• byȱ insertingȱ individual stl or slc filesȱ (orȱ anȱ assemblyȱ ofȱ stlȱ files).
• byȱ inserting anȱobjdf ȱ fileȱ (anȱ assembly).
• byȱ pastingȱ objectsȱ thatȱ youȱ copiedȱ toȱ theȱ Windowsȱ clipboard.
DOC08010 Rev. A (DRAFT 1) 5–9
Using Objet Studio
Placing
Objects on the
Build Tray
To place an object on the build tray:
1. Openȱ theȱInsert ȱ dialogȱ box—
• Fromȱ theȱObject ȱ menu,ȱselectȱInsert .
or—
• Onȱ theȱTray ȱSettings ȱ ribbon,ȱ clickȱ .
or—
• RightȬ clickȱ onȱ theȱ buildȱ tray,ȱ andȱ selectȱInsert fromȱ theȱ contextȱ
menu.
TheȱInsert ȱ dialogȱ boxȱ appears.
Figure 5-9: Insert dialog box
2. Inȱ theȱLook ȱin ȱ field,ȱ displayȱ theȱ appropriateȱ folder.
3. Inȱ theȱFiles ȱof ȱtype ȱ field,ȱselectȱ theȱ fileȱ typeȱ toȱ display.
4. Selectȱ theȱ desiredȱ file,ȱ andȱ makeȱ sureȱ thatȱ itȱ appearsȱ inȱ theȱFile ȱname ȱ
field.
Ifȱ theȱPreviewȱcheckȱboxȱisȱ selected,ȱ theȱ objectȱisȱdisplayedȱinȱ theȱ dialogȱ
box,ȱ asȱ
Youȱ canȱ openȱ severalȱstl ȱfilesȱtoȱplaceȱseveralȱmodelsȱonȱtheȱbuildȱtray.ȱ
Ifȱ youȱ selectȱmultipleȱstl ȱ filesȱ thatȱ makeȱ upȱ anȱ assembly,ȱ youȱ canȱ selectȱ
allȱ orȱ someȱ ofȱ theȱ parts.ȱ Toȱ printȱ theȱ entireȱ model,ȱ selectȱ allȱ ofȱ anȱ
assembly’sȱ componentȱstl ȱ files,ȱ
positionsȱ theȱ partsȱ asȱaȱ complete,ȱ integratedȱ modelȱ insteadȱ ofȱ asȱ
independentȱ parts.ȱ Theȱ effectsȱ ofȱ selectingȱ theȱAssembly ȱcheckȱ box—inȱ
bothȱ theȱ modelȱ treeȱ andȱ theȱ buildȱ trayȱ display—areȱ shownȱ inȱ theȱ
followingȱ figures.
5–10 DOC08010 Rev. A (DRAFT 1)
shownȱ inȱ figure 5Ȭ 9.
andȱ selectȱ theȱAssembly ȱ checkȱ box.ȱ Thisȱ
Stratasys P750K User Guide
Figure 5-10: Assembly c heck box selected—stl files are placed as an assembly
Figure 5-11: Assembly check box not selected—stl files are placed as parts
TheȱModel ȱSettings ȱ ribbonȱ isȱ displayedȱ whenȱ objectsȱ areȱ placedȱ onȱ theȱ
buildȱ tray.
5. Selectȱ anyȱ ofȱ theȱ followingȱ options,ȱ asȱ required:
• Units —Millimeters ȱ orȱinches ȱ forȱ theȱ object’sȱ unitsȱ ofȱ measure.
Theȱ 3Dȱ fileȱ containsȱ theȱ objectȇsȱ proportions,ȱ butȱ notȱ itsȱ unitsȱ ofȱ
measure.ȱ Therefore,ȱ makeȱ sureȱ toȱ correctlyȱ selectȱ eitherȱ
orȱ
inches ȱwhenȱ insertingȱ anȱ object.ȱ Otherwise,ȱ theȱ sizeȱ ofȱ theȱ objectȱ
onȱ theȱbuildȱ trayȱwillȱ beȱ eitherȱmuchȱ tooȱ largeȱorȱ muchȱ tooȱsmall.ȱ Toȱ
changeȱ theȱ measurementȱunitsȱofȱobjectsȱ alreadyȱ placedȱ onȱ theȱtray,ȱ
seeȱ “Measurementȱ Units”ȱ onȱ page 31.
millimetersȱ
• Number of copies —Howȱmanyȱcopiesȱ ofȱ thisȱ objectȱ toȱ placeȱ onȱ theȱ
buildȱ tray.
• Orient Automatically —Automaticallyȱ orientȱ objectsȱ onȱ theȱ buildȱ trayȱ
forȱ efficientȱ modelȱ building.
• Assembly —Markȱ thisȱ checkȱboxȱ ifȱ youȱ selectedȱmultipleȱstlȱfilesȱthatȱ
areȱ partȱ ofȱ anȱ assembly.
DOC08010 Rev. A (DRAFT 1) 5–11
Using Objet Studio
Note: The Extents values displayed in the Coordinates section of the Insert
dialog box, represent the maximum dimensions of the object on each
axis. These dimensions correspond to the virtual “bounding box”
surrounding the object see figure 5-50 on page 38).
6. Clickȱ
Insert.
Objetȱ Studioȱ placesȱ theȱ objectȱ onȱ theȱ buildȱ tray,ȱ andȱ inȱ theȱ modelȱ tree.
Model
Tree
pane
Model
Toolbar
Figure 5-12: Default screen layout
TheȱModel ȱSettings ȱ ribbonȱ isȱ displayedȱ whenȱ objectsȱ areȱ placedȱ onȱ theȱ
buildȱ tray.
Ifȱ theȱobjectȱ isȱoverȱaȱcertainȱ size,ȱ theȱLoadingȱ PlacedȱElementsȱdialogȱboxȱ
appears.
ȱ
Figure 5-13: Loading Placed Elements dialog box
You can speed up the opening of large files by changing the Large Files
settings—see “Loading Large Files” on page 41).
5–12 DOC08010 Rev. A (DRAFT 1)
Stratasys P750K User Guide
Openingȱobjdf ȱ Files
Beforeȱ placingȱobjdf ȱ filesȱ onȱ theȱ buildȱ tray,ȱ Objetȱ Studioȱ mustȱ extractȱ theȱ
componentȱstl ȱ filesȱ togetherȱ withȱ informationȱ aboutȱ theirȱ relativeȱ positionȱ
andȱ modelȱmaterials.ȱ Toȱ doȱ this,ȱObjetȱ Studioȱcreatesȱaȱ folderȱwithȱ theȱsameȱ
nameȱ asȱ theȱobjdf ȱ file,ȱ inȱ theȱ sameȱ location.
Figure 5-14: Insert dialog box (objdf file)
DOC08010 Rev. A (DRAFT 1) 5–13
Using Objet Studio
Opening Objet
Tray Files
Youȱ canȱopenȱ traysȱ thatȱwereȱ savedȱasȱobjtf ȱfiles.ȱ Thisȱ isȱuseful,ȱ forȱ example,ȱ
ifȱ youȱ savedȱaȱ trayȱ afterȱ preparingȱ itȱ forȱ printing,ȱ andȱ nowȱ youȱ wantȱ toȱ
makeȱ changesȱ beforeȱ printingȱ it.ȱ
To place an object saved as an Objet Tray File (objtf ) file on the build
tray:
1. Fromȱ theȱFile ȱ group,ȱ clickȱ .
or—
Fromȱ theȱ Objetȱ Studioȱ Commandsȱ menuȱ ,ȱ selectȱ
TheȱOpen ȱ dialogȱ boxȱ isȱ displayed.
Open.
Figure 5-15: Objet Tray File Open dialog box
2. Selectȱ theȱ desiredȱ file,ȱ andȱ makeȱ sureȱ thatȱ itȱ appearsȱ inȱ theȱFile ȱname ȱ
field.ȱ
Ifȱ theȱPreview ȱ checkȱ boxȱ isȱ selected,ȱ theȱ objectȱ isȱ displayed.
3. Clickȱ
The objtf file is actually a file containing instructions for printing—which stl
files to print and their position on the build tray. Because the objtf file
references the stl files used, they must remain in the same file location as
when the objtf file was saved.
Open.
Objetȱ Studioȱ opensȱ theȱ trayȱ file.
5–14 DOC08010 Rev. A (DRAFT 1)
Stratasys P750K User Guide
STL file loading
preference
Ifȱ thereȱ areȱ identicallyȱ namedȱstl ȱ filesȱ inȱ moreȱ thanȱ oneȱlocation,ȱ youȱ needȱ
toȱ ensureȱ thatȱ theȱ correctȱ componentȱstl ȱ filesȱ areȱ linkedȱ toȱ theȱobjtf ȱ file.ȱ Forȱ
example,ȱ ifȱ thereȱ areȱ identicallyȱ namedȱstl ȱ filesȱonȱ oneȱ driveȱ andȱ onȱaȱflashȱ
driveȱ (thisȱ canȱoccurȱ ifȱ you
ȱ copyȱ theȱ originalȱ filesȱ toȱaȱ working ȱ folder), ȱ you ȱ
canȱ setȱ theȱdefaultȱ locationȱ fromȱ whichȱ filesȱ areȱ loaded.
To set the Load Order:
1. Fromȱ theȱToolsȱmenu,ȱselectȱOptions .
or—
Inȱ theȱ Objetȱ Studioȱ Commandsȱ menuȱ ,ȱ clickȱ
Options.
2. Inȱ theȱOptions ȱ dialogȱ box,ȱ displayȱ theȱSettings ȱ tab.
Figure 5-16: Options dialog box, Settings tab
3. UnderȱLoad ȱSearchȱ Order,ȱ selectȱ anȱ option:
• Local —toȱ loadȱ filesȱ fromȱ theȱ locationȱ whereȱ theyȱ wereȱ lastȱ saved.
• Original —toȱ loadȱ filesȱ inȱ theirȱ originalȱlocation.
4. Clickȱ
OK.
DOC08010 Rev. A (DRAFT 1) 5–15
Using Objet Studio
Quick-Access
Model
Youȱ canȱ accessȱ commonȱ commandsȱ forȱ workingȱ withȱ objectsȱ onȱ theȱ buildȱ
trayȱ withȱ theȱ convenientȱ Modelȱ Toolbarȱ andȱ contextȱ menus.
Commands
Model Toolbar Selectȱ an ȱ object ȱinȱ the ȱ tray ȱtoȱ display ȱtheȱ Model ȱ Toolbar ȱ that ȱ contains ȱ icons ȱ
toȱ performȱcommonȱ tasks.
Figure 5-17: Model Toolbar
Theȱ tableȱ belowȱ describesȱ theȱ Modelȱ Toolbarȱ icons.
Icon Description
Appliesȱaȱ matteȱ finishȱ toȱ theȱ model.
Appliesȱaȱ glossyȱ finishȱ toȱ theȱ model.
Opensȱ theȱAdvanced ȱPropertiesȱdialogȱboxȱforȱ settingȱ theȱ
GridȱStyleȱ andȱ theȱ Hollowȱ option.
Right-click model
menu
Enablesȱ draggingȱ anȱ objectȱ (seeȱ page 5Ȭ 32).
Opensȱ theȱTransformȱdialogȱboxȱforȱchangingȱtheȱ
object’sȱ positionȱ andȱ scale.
Togglesȱ theȱ Lockȱ Modelȱ Orientationȱ
Allowsȱ youȱ toȱ chooseȱ theȱ printingȱ materials.
Enablesȱ youȱ toȱ applyȱaȱ coatingȱ toȱ theȱ model,ȱ orȱ changeȱ
theȱ coatingȱ previouslyȱ applied.
setting.
Ifȱ youȱ rightȬ clickȱ onȱ anȱ object,ȱaȱ popȬ upȱ contextȱ menuȱ isȱ displayedȱ fromȱ
whichȱ youȱ canȱ alsoȱselectȱ theȱ modelȱfinish,ȱ changeȱ itsȱ positionȱ andȱ scale,ȱ
andȱ setȱ theȱGrid ȱStyle ȱ andȱHollow ȱ options.
Y ou can also c reate a Quick Access toolbar with your most commonly used
icons grouped together . See “Creating a Quick Access Toolbar” on page 57.
5–16 DOC08010 Rev. A (DRAFT 1)
Stratasys P750K User Guide
Copying and
Pasting
Objects
Ifȱ youȱ needȱ toȱ duplicateȱ objectsȱ onȱ theȱ buildȱ tray,ȱ youȱ canȱ insertȱ theȱ sameȱ
objectȱ fromȱ itsȱ fileȱ moreȱ thanȱ once.ȱ Anȱ easierȱ way,ȱ however ,ȱ isȱ toȱ copyȱ andȱ
pasteȱ theȱ object.ȱ Youȱ canȱ copyȱ objectsȱ fromȱ theȱ buildȱ trayȱ orȱ theȱ modelȱ
tree—individualȱorȱmultipleȱpartsȱ orȱassemblies.ȱThe
inȱ theȱ Windowsȱ clipboardȱ untilȱ youȱ pasteȱ themȱ ontoȱ theȱ buildȱ tray.ȱ
Youȱ canȱalsoȱ copyȱ objectsȱfromȱ oneȱ trayȱandȱ pasteȱ themȱontoȱ another,ȱinȱ theȱ
sameȱ wayȱ asȱ youȱ copyȱ textȱ fromȱ oneȱ documentȱ andȱ pasteȱ itȱintoȱ anotherȱ
one.ȱ However,ȱ Objetȱ Studioȱ allowsȱ onlyȱ
eachȱ buildȱ trayȱ youȱ needȱtoȱ workȱ withȱ (atȱ theȱ sameȱ time),ȱ youȱ mustȱopenȱaȱ
separateȱ Objetȱ Studioȱ window,ȱ byȱrunningȱ theȱ applicationȱ againȱ (fromȱ theȱ
WindowsȱStart ȱ menu).
Having multiple Objet Studio windows open can be convenient when you
need to manipulate or configure objects before inserting them in your
production build tray . For example, if you need to change the model material
of an object (saved as an objdf file) to match the model material already
used in the production build tray, you must do so before inserting the
object—on another tray. Copying and pasting also allows you to use objects
already configured on previously-used build trays for newer projects.
Youȱ performȱ theȱCopy ȱ andȱ Pasteȱ commandsȱ asȱ inȱ otherȱ Windowsȱ
applications:
oneȱ trayȱ toȱ beȱ openȱ atȱaȱ time.ȱ Forȱ
ȱ objectsȱcopiedȱ remainȱ
• fromȱ theȱ rightȬ clickȱ contextȱ menu.
• byȱ usingȱ keyboardȱ shortcutsȱ(Ctrl+Cȱ andȱ Ctrl+V,ȱ respectively).
TheȱPaste ȱSpecial ȱ commandȱ (fromȱ theȱ object’sȱ rightȬ clickȱ contextȱ menu)ȱ
enablesȱ youȱ toȱ placeȱ duplicateȱ objectsȱ evenȱ moreȱ efficiently:
• Youȱ canȱ specifyȱ theȱ numberȱ ofȱ duplicatesȱ toȱ placeȱ onȱ theȱ buildȱ trayȱ atȱ
once.
• Youȱ canȱ setȱ theȱ distance,ȱ onȱ eachȱ axis,ȱ betweenȱ theȱ duplicateȱ objects.
• Youȱ canȱ manipulateȱ mirrorȱ imagesȱ ofȱ theȱ originalȱ object,ȱ andȱ flipȱ themȱ
onȱ selectedȱ axes.
Figure 5-18: Paste Special dialog box
DOC08010 Rev. A (DRAFT 1) 5–17
Using Objet Studio
Selecting
Objects
Toȱ manipulateȱ anȱ objectȱ onȱ theȱ buildȱ trayȱ orȱ assignȱ characteristicsȱ toȱ itȱ
(modelȱ material,ȱ buildingȱ styleȱ etc.),ȱ youȱ mustȱ firstȱselectȱ theȱ object.ȱ Youȱ
selectȱ anȱ objectȱ byȱ clickingȱ it,ȱ eitherȱ onȱ theȱ trayȱ orȱ inȱ theȱ modelȱ tree.ȱ Itsȱ
imageȱ onȱ theȱ buildȱ trayȱ changesȱ colorȱ (toȱ lightȱ blue,
ȱ byȱ default)ȱ andȱ itsȱ
nameȱ isȱhighlightedȱ inȱ theȱ modelȱ tree.ȱ Youȱ canȱ selectȱmultipleȱ objectsȱ byȱ
drawingȱaȱ boxȱ aroundȱ themȱ withȱ theȱ mouseȱ cursor,ȱ orȱ byȱ pressingȱ theȱ
orȱ
Shiftȱkeys ȱwhile ȱclicking ȱadditional ȱobjects.
Ctrlȱ
Alternatively,ȱ selectȱ orȱ deȬ selectȱ objectsȱ usingȱ theȱ followingȱ Editȱ menuȱ
commands:
• Select All
• Invert Selection
• Undo Select object
Figure 5-19: Edit menu
Sometimes,ȱ youȱ needȱ toȱ selectȱ individualȱ elementsȱ ofȱ anȱ assembly.ȱ Otherȱ
times,ȱ youȱ needȱ toȱ selectȱ theȱ entireȱ assembly.ȱ TheȱSelection ȱ iconȱ displayedȱ
onȱ theȱ ribbonȱ determinesȱ whatȱ willȱ beȱ selectedȱ whenȱ youȱ clickȱ onȱ theȱ
model:
ȱ orȱ
To change the selection action:
1. Onȱ theȱTray ȱSettings ȱ orȱModel ȱSettings ȱ ribbon—
a. Clickȱ theȱSelection ȱ icon:ȱȱ orȱ .
b. Onȱ theȱ flyoutȱ toolbar,ȱ clickȱ theȱ appropriateȱ icon:
Select Element
Select Group
Figure 5-20: Selection flyout toolbar
5–18 DOC08010 Rev. A (DRAFT 1)
Stratasys P750K User Guide
Splitting
Objects into
Components
Youȱ canȱconvertȱaȱcomplexȱ objectȱtoȱanȱ assemblyȱ ofȱcomponentȱ parts.ȱ Toȱ doȱ
so,ȱ youȱ splitȱtheȱstl ȱfileȱ thatȱ representsȱ theȱobjectȱintoȱaȱ groupȱofȱ separateȱstl ȱ
files,ȱ eachȱ oneȱ representingȱaȱ component.ȱ (Thisȱ isȱ referredȱ toȱ inȱ theȱ Objetȱ
Studioȱ interfaceȱ asȱseparatingȱ theȱ objectȱ intoȱshells
modelȱ materialȱ toȱ eachȱstl ȱ file,ȱ andȱ youȱ canȱ saveȱ theȱ newlyȬ createdȱ
assemblyȱ asȱ anȱobjdf ȱ file.
.)ȱ Youȱ canȱ thenȱ assignȱaȱ
To split an object into an assembly of component parts:
1. Ifȱtheȱobjectȱ isȱnotȱ displayed,ȱplaceȱ itȱ onȱtheȱ buildȱtrayȱbyȱ insertingȱitsȱstl ȱ
fileȱ (seeȱ “Placingȱ Objectsȱ onȱ theȱ Buildȱ Tray”ȱ onȱ page 10).
Theȱ objectȱappears—onȱ theȱ buildȱ trayȱandȱ inȱ theȱ modelȱtreeȱpane—asȱaȱ
singleȱ part.ȱ Itȱ isȱassigned,ȱ byȱ default,ȱ theȱ“primary”ȱ modelȱ material.ȱ (Ifȱ
Objetȱ Studioȱ isȱ configuredȱ withȱaȱ secondaryȱmaterial,ȱ youȱ canȱ assignȱ
it—orȱaȱdigital ȱmaterial —toȱ theȱ entireȱ object.ȱ Thisȱ isȱ explainedȱ inȱ
“ModelȬ Materialȱ Settings”ȱ onȱ page 20.)
Figure 5-21: Object placed on the build tray from a single stl file
Note: There is no need to resize or arrange the object on the build tray at
this time.
2. Withȱ theȱ objectȱ selected:
• Fromȱ theȱObject ȱ menu,ȱselectȱSeparate into Shells .
or—
• Onȱ theȱ ribbon,ȱ clickȱ .
Aȱ dialogȱ boxȱ opensȱ inȱ whichȱ youȱ canȱ specifyȱ whereȱ toȱ saveȱ theȱ
componentȱstl ȱfiles.ȱ (Byȱdefault,ȱ Objetȱ Studioȱ offersȱtoȱ saveȱtheȱ newȱfilesȱ
inȱaȱ folderȱ inȱ theȱ sameȱ locationȱ asȱ theȱ originalȱstl ȱ file.)
Figure 5-22: Folder selection for saving stl files after splitting into shells
3. ClickȱOK .
Objetȱ Studioȱsplitsȱtheȱ objectȱintoȱ anȱassemblyȱ ofȱcomponentȱ parts,ȱeachȱ
aȱ separateȱstl ȱ fileȱ (“shell”).
DOC08010 Rev. A (DRAFT 1) 5–19
Using Objet Studio
Theȱ objectȱ appears—onȱ theȱ buildȱ trayȱ andȱ inȱ theȱ modelȱ tree—asȱ anȱ
assemblyȱ ofȱpartsȱ (“shells”).ȱYouȱ canȱ assignȱ eachȱpartȱaȱdifferentȱ modelȱ
materialȱ (Thisȱ isȱ explainedȱ inȱ “ModelȬ Materialȱ Settings”ȱ onȱ page 20).ȱ
Figure 5-23: Object after being converted to an assembly of component parts
Model-Material
Settings
Beforeȱ placingȱ objectsȱ onȱ theȱ buildȱ trayȱ inȱ Objetȱ Studio,ȱ youȱ shouldȱ payȱ
attentionȱ toȱ theȱ materialȱ selectionȱ settingsȱ onȱ theȱTray ȱSettings ȱ ribbon.
Figure 5-24: Material selection settings
• Byȱ default,ȱ theȱ materialȱ selectionȱ settingsȱ onȱ theȱ ribbonȱ correspondȱ toȱ
theȱ modelȱ cartridgesȱ loadedȱ inȱ theȱ printer.
• Theȱ materialȱ displayedȱ onȱ theȱ topȱ (VeroBlack,ȱ inȱ theȱ figureȱ above)ȱ isȱ
consideredȱ theȱprimary ȱ modelȱ materialȱ (“ModelȬ 1”).ȱ Itȱ isȱ assignedȱ toȱ
objectsȱ thatȱ doȱnotȱ haveȱaȱ materialȱassignmentȱ whenȱ youȱ placeȱ themȱonȱ
theȱ buildȱ tray.ȱ Forȱ example,ȱ sinceȱstl ȱ filesȱ doȱ notȱ containȱ informationȱ
aboutȱ theȱ model
materialȱ toȱ them.ȱ Also,ȱ ifȱ youȱ tryȱ toȱ insertȱobjdf ȱ filesȱ whoseȱ assignedȱ
materialsȱ areȱ notȱ recognizedȱ byȱ yourȱ versionȱ ofȱ Objetȱ Studio,ȱ youȱ canȱ
insertȱ theȱ fileȱ byȱ substitutingȱ theȱ primaryȱ modelȱ materialȱ forȱ theȱ
missingȱ materials.
ȱ material,ȱ Objetȱ Studioȱ assignsȱ theȱ primaryȱ modelȱ
• SelectȱSingle Material ȱ ifȱ youȱ wantȱ toȱ printȱ usingȱ onlyȱ oneȱ material—ȱ ofȱ
theȱ materialȱdropȬ downȱ menusȱcontainȱ theȱ sameȱmaterial.ȱ Ifȱyouȱ decideȱ
toȱ printȱ withȱ multipleȱ materials,ȱ theȱ materialȱ inȱ theȱ topȱ dropȬ downȱ
menuȱ remainsȱ assignedȱ toȱ theȱ objectȱ untilȱ youȱselectȱ anotherȱ material.
• Ifȱ youȱinsertȱ anȱobjdf ȱ fileȱ intoȱ anȱ emptyȱ buildȱ tray,ȱandȱtheȱmodelȬ
materialȱ assignmentȱdoesȱ notȱ matchȱ theȱ settingsȱ onȱ theȱTray ȱ Settingsȱ
ribbon,ȱ theseȱsettingsȱ areȱchangedȱ automatically.ȱ However,ȱ ifȱthereȱ isȱ anȱ
objectȱ alreadyȱ onȱ theȱ buildȱ trayȱ whoseȱ materialsȱ doȱ notȱ matchȱ theȱ
materialȱ assignmentȱ in
theȱ tray.ȱ Toȱ printȱ thisȱ object,ȱ youȱ haveȱ theȱ followingȱ options:
Insteadȱ of ȱprintingȱ it ȱonȱ the ȱsameȱ build ȱtray,ȱ print ȱtheȱ new ȱ object ȱ as ȱaȱ
separateȱ job.
Changeȱ theȱ materialsȱ assignedȱ toȱ objectsȱ onȱ theȱ buildȱ trayȱ toȱ matchȱ
thoseȱ assignedȱ toȱ theȱ newȱ objectȱ (seeȱ “Changingȱ theȱ Modelȱ
Material”ȱ andȱ “Assigningȱaȱ Modelȱ Materialȱ toȱ Objects,”ȱ below).
Changeȱ theȱ materialsȱ assignedȱ toȱ theȱ newȱ objectȱ beforeȱ insertingȱ it,ȱ
so ȱthere ȱis ȱno ȱconflict ȱwith ȱthe ȱsettings ȱon ȱthe ȱTray ȱSetting s ȱ ribbon.
ȱthe ȱobjdf ȱfile,ȱyou ȱcannot ȱplace ȱthe ȱnewȱobjectȱonȱ
To change the materials assigned to an object before inserting it:
1. Openȱ anotherȱ Objetȱ Studioȱ window,ȱ byȱ runningȱ theȱapplicationȱ fromȱ
theȱ WindowsȱStart ȱ menu.
2. Insertȱ theȱ newȱ objectȱ(objdf ȱ file)ȱintoȱ theȱ emptyȱ buildȱ tray.
5–20 DOC08010 Rev. A (DRAFT 1)
Stratasys P750K User Guide
3. Changeȱ theȱ materialȱ selectionȱ settingsȱ onȱ theȱTray ȱSettings ȱ ribbonȱ toȱ
thoseȱ usedȱ onȱ theȱ otherȱ buildȱ tray.
4. Assignȱ materialsȱ toȱ theȱ objectȱ (seeȱ “Assigningȱaȱ Modelȱ Materialȱ toȱ
Objects”ȱ onȱ page 22).
5. Selectȱ theȱ objectȱ andȱ copyȱ it.
6. Displayȱ theȱ otherȱ Objetȱ Studioȱ window,ȱ andȱ pasteȱ theȱ objectȱ ontoȱ theȱ
buildȱ tray.
Changing the
Model Material
Note:
Y ou can save the object with the new materials either as a new objdf
file, or by saving the original file with the changes.
Whenȱ youȱ designȱaȱ buildȱtrayȱ inȱ ObjetȱStudio,ȱ youȱ canȱ useȱmodelȱ materialsȱ
thatȱ mightȱ notȱ beȱcurrentlyȱ installedȱ inȱ theȱ printer.ȱ Becauseȱ theȱinstalledȱ
materialsȱareȱdisplayedȱbyȱdefault,ȱ changeȱtheȱ materialȱselectionȱ settingsȱonȱ
theȱTray ȱSettings ȱ ribbon,ȱ ifȱ necessary.
Figure 5-25: Selecting a new model material
DOC08010 Rev. A (DRAFT 1) 5–21
Using Objet Studio
Assigning a
Model Material
to Objects
Youȱ canȱ assignȱ anyȱ ofȱ theȱ availableȱȱ toȱ objectsȱ onȱ theȱ buildȱ tray.ȱ
To assign a model material to objects:
1. Selectȱ anȱ objectȱ onȱ theȱ buildȱ trayȱ (seeȱ “Selectingȱ Objects”ȱ onȱ page 18).
Whenȱ anȱobjectȱ isȱ selected,ȱitsȱ properties—includingȱmodelȱ materials—
areȱ displayedȱ onȱ theȱ Modelȱ Toolbarȱ andȱ onȱ theȱ ribbon.
Ribbon
Model Toolbar
Figure 5-26: Object properties, on ribbon and Model Toolbar
2. Displayȱ theȱ materialȱ dropȬ downȱlistȱ andȱ selectȱ theȱ desiredȱ material.
Figure 5-27: Menu for assigning materials to objects
Whenȱ youȱ deȬ selectȱ theȱ objectȱ onȱ theȱ buildȱ tray,ȱ itȱ isȱ displayed,ȱ byȱ
default,ȱ withȱ theȱ colorȱ ofȱ theȱ materialȱ youȱ selected.ȱ Inȱ theȱ sameȱ way ,ȱ
youȱ canȱ assignȱ modelȱ materialsȱ toȱ eachȱ ofȱ theȱ independentȱ objectsȱ onȱ
theȱ buildȱ tray.
To separate an object into independent, component parts (each an stl file),
see “Splitting Objects into Components” on page 19.
5–22 DOC08010 Rev. A (DRAFT 1)
Stratasys P750K User Guide
Surface Finish
Coating
Objects
Modelsȱ canȱ beȱ printedȱ withȱ aȱ matteȱ orȱ glossyȱ surfaceȱ finish.ȱ Toȱ createȱ aȱ
matteȱ finish,ȱ theȱ printerȱ surroundsȱ modelsȱ withȱaȱ thinȱ layerȱ ofȱ supportȱ
material.ȱ
To set the model finish:
1. Selectȱ theȱ model.
2. Selectȱ
Matte ȱȱ orȱGlossy ȱ in ȱ one ȱ of ȱ the ȱ following ȱ places:
• Modelȱ Settingsȱribbon,ȱ Optionsȱ group
• Modelȱ Toolbar
• rightȬ clickȱ contextȱ menuȱ (whenȱ selectingȱ theȱ model)
Youȱ canȱ configureȱ Objetȱ Studioȱ toȱ distinguishȱ betweenȱ objects’ȱ surfaceȱ
finishȱ onȱ theȱ buildȱ trayȱ byȱ color.ȱToȱ configureȱ howȱ Objetȱ Studioȱ displaysȱ
objects,ȱ seeȱ“Settingȱ Objectȱ Colors”ȱ onȱ page 41.
Youȱ canȱ printȱ compositeȱ modelsȱ whereȱ theȱ surfaceȱ layerȱ isȱaȱ differentȱ
materialȱ thanȱ theȱ inside.ȱ Thisȱ canȱ beȱ usefulȱ toȱ achieveȱ uniqueȱ mechanicalȱ
andȱ texturalȱ characteristics.ȱ Thisȱ techniqueȱ isȱ calledȱ “coating.”ȱ
To coat an object with a different model material:
1. Selectȱ anȱ objectȱ onȱ theȱ buildȱ tray.
2. Onȱ theȱ Modelȱ Toolbarȱ orȱ theȱModel ȱSettings ȱ ribbon,ȱ clickȱ .
TheȱCoat ȱwith ȱ dialogȱ boxȱ opens.
3. Selectȱ
Coat With ȱand,ȱ fromȱ theȱ dropȬ downȱ list,ȱ selectȱ theȱ coatingȱ
material.
Figure 5-28: Coating material selected
4. Inȱ theȱThickness ȱ field,ȱ enterȱaȱ coatingȱ thicknessȱ betweenȱ 0.3ȱ andȱ3ȱ
millimeters.
Note: The coating thickness does not affect the external dimensions of the
object, which remain unchanged. The coating layer replaces part of
the main model material.
5. Clickȱ
Note: When you de-select objects, they are displayed, by default, with
DOC08010 Rev. A (DRAFT 1) 5–23
Apply.
colors representing the model-material. Even after adding a coating
to an object, its color remains that of the main material, not the color
of the coating material.
Using Objet Studio
To inspect, modify or remove the coating applied to an object:
1. Onȱ theȱ Modelȱ Toolbarȱ orȱ theȱModel ȱSettings ȱ ribbon,ȱ clickȱ .
TheȱCoat ȱwith ȱ dialogȱ boxȱ opens.
2. Performȱ oneȱ ofȱ theȱ followingȱ actions—
• Changeȱ theȱ coatingȱ settings,ȱ andȱ clickȱApply.
• Toȱ removeȱ theȱ coating,ȱ clearȱ theȱCoatȱWith ȱcheckȱboxȱandȱclickȱApply.
• Toȱ keepȱ theȱ currentȱ coatingȱ settings,ȱ clickȱApply ȱ orȱCancel .
Assigning
Properties to
Hidden
Objects
Toȱ enableȱ youȱ toȱ assignȱ materialsȱ andȱ otherȱ propertiesȱ toȱ partsȱ ofȱ objectsȱ
thatȱ areȱ hiddenȱ fromȱ viewȱ onȱ theȱ buildȱ trayȱ display,ȱ youȱ canȱ temporarilyȱ
turnȱ offȱ theȱ displayȱ ofȱ someȱ objects.ȱ
To prevent the display of objects:
1. RightȬ clickȱ anȱ object,ȱ eitherȱ onȱ theȱ buildȱ trayȱ orȱ inȱ theȱ modelȱ tree.
2. Fromȱ theȱ menuȱ thatȱ opens,ȱ selectȱ oneȱ ofȱ theȱ followingȱ options—
• Hide ,ȱ toȱ causeȱ theȱ selectedȱ objectȱ toȱ disappear.
• Hide Others ,ȱ toȱ causeȱ allȱotherȱ objectsȱ onȱ theȱ buildȱtrayȱ toȱdisappear,ȱ
soȱ thatȱ onlyȱ theȱ selectedȱ objectȱ isȱ displayed.
Alternately,ȱ youȱ canȱ clearȱ theȱ checkȱ boxȱ nextȱ toȱ theȱ nameȱ ofȱ theȱ
objectȱ inȱ theȱ modelȱ treeȱ toȱ causeȱ thatȱ objectȱ toȱ disappear.
Figure 5-29: All objects displayed Figure 5-30: Outer object hidden
5–24 DOC08010 Rev. A (DRAFT 1)
Positioning Objects on the Build Tray
Toȱ produceȱ modelsȱ efficientlyȱ andȱ withȱ theȱ requiredȱ finish,ȱ itȱ isȱ importantȱ
toȱ carefullyȱ positionȱ objectsȱ onȱ theȱ buildȱ tray.ȱ Objetȱ Studioȱ supportsȱ theȱ
automaticȱpositioningȱ ofȱ objects.ȱHowever,ȱ youȱ shouldȱcheckȱ toȱmakeȱsureȱ
thatȱ theȱ objectsȱ areȱ orientatedȱ optimallyȱ forȱ yourȱ needs,ȱ accordingȱ toȱ theȱ
considerationsȱ explainedȱ inȱ “Model
Twoȱ thingsȱ thatȱ affectȱ theȱpositioningȱ ofȱ objectsȱ onȱ theȱ buildȱ trayȱ areȱ
orientation ȱandȱ placement .ȱ You ȱ can ȱ let ȱ Objet ȱ Studio ȱ determine ȱ the ȱ optimum ȱ
orientationȱ andȱ position,ȱ orȱ youȱ canȱ controlȱ them.
Stratasys P750K User Guide
ȱOrientation” ȱon ȱpage 26.
Automatic
Orientation
Byȱ default,ȱ Objetȱ Studioȱ automaticallyȱ orientsȱ objects,ȱ whenȱ placedȱ onȱ theȱ
buildȱ tray,ȱ forȱ theȱ shortestȱ printingȱ time.ȱ (Youȱ canȱ laterȱ changeȱ theȱ
orientationȱ manually.)ȱ However,ȱ youȱ canȱ cancelȱ automaticȱ orientationȱ
whenȱ placingȱ anȱ objectȱ onȱ theȱ buildȱ tray.
To place an object on the build tray without automatic orientation:
Inȱ theȱInsert ȱ dialogȱbox,ȱ makeȱ sureȱOrient ȱAutomatically ȱ isȱnot ȱ selected.
¾
Figure 5-31: Orient Automatically option disabled
You can change the default setting, so that automatic orientation is not
applied unless you select the Orient Automatically check box each time you
place an object on the build tray. To do this, see “Default Settings” on
page 63.
DOC08010 Rev. A (DRAFT 1) 5–25
Using Objet Studio
Automatic
Placement
Manual
Positioning
Afterȱ placingȱ severalȱ objectsȱ onȱ theȱ buildȱ tray,ȱ youȱ canȱ letȱ Objetȱ Studioȱ
arrangeȱ themȱ beforeȱ printing.ȱ Thisȱ ensuresȱ thatȱ theȱ objectsȱ areȱ positionedȱ
properly,ȱ andȱ thatȱ theyȱ willȱ beȱprintedȱ inȱ theȱ shortestȱ timeȱ andȱ withȱaȱ
minimumȱ ofȱ material.
To automatically arrange objects on the build tray:
Onȱ theȱTray ȱSettings ȱ ribbon,ȱ clickȱ .
¾
or—
Fromȱ theȱTools ȱ menu,ȱ select
Theȱ effectsȱ ofȱ automaticȱpositioningȱ areȱ shownȱ inȱ theȱfiguresȱ below.
Figure 5-32: Tray before objects are properly arranged
Figure 5-33: Tray arrangement after applying Automatic Placement
Automatic Placement.
¾ For best results, arrange the tray with Automatic Placement, on the Tray
Settings ribbon, even if you inserted the objects with the Orient
Automatically option.
¾ The physical characteristics of each type of Model material you use can
affect the positioning of objects on the tray. Therefore, select materials
before running Automatic Placement .
Youȱ canȱ changeȱtheȱ positionȱ ofȱ objectsȱ onȱ theȱbuildȱ tray—evenȱ ifȱ theyȱ wereȱ
insertedȱ withȱ theȱOrient ȱAutomatically ȱ option.ȱ Considerationsȱ forȱ
positioningȱ objectsȱ areȱ presentedȱ inȱ “Modelȱ Orientation,”ȱ below.ȱ Toolsȱ forȱ
changingȱ theȱpositionȱ ofȱobjectsȱ areȱpresentedȱ inȱ “Manipulatingȱ Objectsȱonȱ
theȱ Buildȱ Tray”ȱ onȱ page 27.
Model Orientation
Theȱ orientationȱ ofȱ modelsȱ onȱ theȱ buildȱ trayȱ affectsȱ howȱ quicklyȱ andȱ
efficientlyȱ theyȱ willȱ beȱ producedȱ byȱ theȱ 3Dȱprinter,ȱ whereȱ andȱ howȱ muchȱ
supportȱ materialȱisȱ used,ȱ andȱwhetherȱ orȱnotȱ modelȱ partsȱwillȱ haveȱaȱ glossyȱ
finish.ȱ Therefore,ȱ youȱ shouldȱ considerȱ aȱ varietyȱ ofȱ factorsȱ whenȱ decidingȱ
how
X-Y-Z Rule
Thisȱ ruleȱ considersȱaȱ modelȇsȱ outerȱ dimensions.
¾ Sinceȱ theȱ printȱ headsȱmoveȱ backȱ andȱforthȱ alongȱ theȱ XȬ axis,ȱtheȱ printingȱ
¾ Anyȱ surfacesȱ thatȱ comeȱinto ȱ contactȱ withȱ supportȱ materialsȱ becomeȱ
¾ Sinceȱ modelsȱ areȱ builtȱ up,ȱ onȱ theȱZ Ȭ axis,ȱ inȱ 16Ȭȱ orȱ 30Ȭ micronȱ layersȱ
¾ Sinceȱ theȱ printȱ headsȱ measureȱ aboutȱ2 ȱ inchesȱ (5ȱ centimeters)ȱ onȱ theȱ
ȱ toȱ placeȱ modelsȱ onȱ theȱ tray,ȱ using ȱ the ȱ following ȱpositioningȱ rules. ȱ
timeȱ alongȱ thisȱ axisȱ isȱ relativelyȱ short,ȱ comparedȱ toȱ printingȱtimeȱ alongȱ
theȱYȬaxisȱandȱZȬ axis.ȱ Fromȱthisȱ pointȱofȱ view,ȱ itȱisȱ advisableȱ toȱplaceȱ theȱ
objectȇsȱlargest ȱ dimensionȱ alongȱ theȱXȬ axis.
matte.
(accordingȱ toȱ theȱ printingȱ mode),ȱ itȱ isȱ veryȱ timeȬ consumingȱ toȱ printȱaȱ
tallȱ object.ȱ Fromȱ thisȱ pointȱ ofȱ view,ȱ itȱ isȱ advisableȱ toȱ placeȱ theȱ objectȇsȱ
smallest ȱdimensionȱ alongȱ theȱ ZȬ axis.
YȬaxis,ȱ modelsȱ measuringȱ lessȱ thanȱ thisȱ (onȱ theȱYȬaxis)ȱareȱprintedȱinȱ
oneȱ pass.ȱ Fromȱ thisȱ pointȱ ofȱ view,ȱ itȱ isȱ advisableȱ toȱ placeȱ theȱ objectȇsȱ
intermediate ȱdimensionȱ alongȱ theȱ YȬaxis.
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Tall-Left Rule
Thisȱ ruleȱ considersȱ modelsȱ where,ȱ afterȱ beingȱ orientatedȱ onȱ theȱ buildȱ trayȱ
accordingȱ toȱ otherȱ considerations,ȱ oneȱ sideȱ isȱ tallerȱ thanȱ theȱ other.
¾ Sinceȱ the ȱ print ȱ heads ȱ move ȱ along ȱ the ȱXȬ axis ȱ from ȱ left ȱ to ȱ right, ȱ taller ȱ
sectionsȱ onȱ theȱ rightȱ requireȱ theȱ printȱ headsȱ toȱ scanȱ unnecessarilyȱ fromȱ
theȱ leftȱ untilȱ reachingȱ them.ȱ If,ȱ onȱ theȱ otherȱ hand,ȱ theȱ tallerȱsectionsȱ areȱ
positionedȱ onȱ theȱ leftȱ ofȱ theȱ tray,ȱ theȱ printȱ headsȱ only
modelȱ untilȱ printingȱ theseȱsections—onceȱ theȱ lowerȱ partsȱ haveȱ beenȱ
completed.ȱ Therefore,ȱ youȱ shouldȱ positionȱ theȱ tallerȱ sideȱ ofȱ theȱ model,ȱ
whenȱ possible,ȱon ȱthe ȱleft .
The following rules are based on the fact that support material is not
required on the top of the printed model.
ȱhave ȱto ȱscan ȱthe ȱ
Recess-Up Rule
Thisȱ ruleȱ considersȱ modelsȱ containingȱ surfaceȱ recesses.
¾ Recessesȱ inȱ theȱ surfaceȱ (likeȱ hollows,ȱ drillȱ holes,ȱ etc.)ȱ should,ȱ whenȱ
possible,ȱ beȱ positionedȱface Ȭup .
Fine-Surface Rule
Thisȱ ruleȱ considersȱ modelsȱ thatȱ haveȱ oneȱ sideȱ onȱ whichȱ thereȱ areȱ fineȱ
detailsȱ (likeȱ theȱ keypadȱ sideȱ ofȱaȱ telephone).
¾ Theȱ sideȱ ofȱ theȱ modelȱ containingȱ fineȱ detailsȱ should,ȱ whenȱ possible,ȱ beȱ
positionedȱface Ȭup . ȱ Thisȱ resultsȱ inȱaȱsmoothȱfinish.
Avoid Support-Material Rule
Thisȱ ruleȱ considersȱ modelsȱ thatȱ haveȱ largeȱ holesȱ orȱ hollows,ȱ openȱ onȱ atȱ
leastȱ oneȱ sideȱ (likeȱaȱ pipeȱ orȱaȱ container).
¾ Itȱ may ȱ be ȱ advantageous ȱ to ȱ print ȱaȱ model ȱ standingȱ up ,ȱ so ȱ support ȱ
materialȱdoesȱ notȱ fillȱ theȱ hollow,ȱ evenȱ thoughȱ printingȱ theȱmodelȱ lyingȱ
downȱ wouldȱ beȱ muchȱ faster.
Manipulating Objects on the Build Tray
Positioning
Objects on the
Z-Axis
Whenȱ youȱ useȱ theȱ automaticȱpositioningȱ optionȱ toȱ arrangeȱ objectsȱ onȱ theȱ
buildȱ trayȱ (seeȱ “Automaticȱ Orientation”ȱ onȱ page 25),ȱ theȱ objectsȱ areȱ
positionedȱ directlyȱ onȱ theȱ tray.ȱ Ifȱ youȱ doȱ notȱinsertȱ objectsȱ withȱ automaticȱ
positioning,ȱ theyȱ oftenȱ appearȱ eitherȱ aboveȱ orȱ belowȱ theȱ tray.
In practice, the Strat asys system prints all models on the build tray on a onemillimeter bed of support material. The importance of positioning objects
directly on the build tray with Objet Studio is to correctly display the objects
on the screen.
To position objects directly on the tray:
1. Selectȱ theȱ object.
2. Fromȱ theȱObject ȱ menu,ȱselectȱ
Lay On.
DOC08010 Rev. A (DRAFT 1) 5–27
Using Objet Studio
To ensure that objects are always positioned directly on the tray:
1. Fromȱ theȱToolsȱmenu,ȱselectȱOptions ,ȱandȱdisplayȱtheȱ Settingsȱtab.
Figure 5-34: Options dialog box, Settings tab
Valid Object
Placement
2. Inȱ theȱAutomaticȱLay ȱ Onȱ (Gravity)ȱsection,ȱ selectȱAlways .ȱ
Other Z-axis options (in the Automatic Lay On section):
• When under the tray —Theȱ displayȱ ofȱ objectsȱ thatȱ areȱ belowȱ theȱ buildȱ
trayȱ isȱ automaticallyȱ changedȱ soȱ thatȱ theȱ objectȱ isȱ atȱ trayȱ level.
• Never —Theȱ displayȱ ofȱ objectsȱ thatȱ areȱ aboveȱ orȱ belowȱ theȱ buildȱ trayȱ isȱ
notȱ changed.
Youȱ canȱ ensureȱthatȱ modelsȱ doȱnotȱ overlapȱwhenȱ youȱ positionȱ themȱ onȱtheȱ
buildȱ tray,ȱ andȱ thatȱ theyȱ doȱ notȱ extendȱ beyondȱ theȱ tray.ȱ
To ensure valid object placement:
1. Fromȱ theȱToolsȱmenu,ȱselectȱConstraints Settings .
Figure 5-35: Constraints Settings dialog box
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Stratasys P750K User Guide
2. SelectȱDynamic check ȱ toȱ identify—
• invalidȱ objectȱ placementȱ whileȱ placingȱ objects—On ȱDrop ȱ selected.
• invalidȱ objectȱ placementȱ afterȱ movingȱ objects—While ȱDrag ȱ selected.
• objectsȱ placedȱ beyondȱ theȱ tray’sȱ boundaries—Outsideȱ Trayȱ selected.
• objectsȱ thatȱ overlap—Objectȱ Collisionȱ selected.
Even if you do not use Dynamic Check when placing objects on the build
tray, Objet Studio automatically checks if there is a problem with the
positioning of objects on the tray before sending it to the printer. You can
also manually check for problems after positioning objects (see “Tray
Validation” on page 45).
Note: Because of the unique characteristics of each type of model material
and finish, always check valid placement after changing the material/
finish. Remember that Objet Studio calculates the space occupied by
an object including the “bounding box” surrounding it (see
figure 5-50 on page 38).
DOC08010 Rev. A (DRAFT 1) 5–29
Using Objet Studio
Using a Grid to
Position
Objects
Displayingȱaȱ gridȱ onȱ theȱ imageȱ ofȱ theȱ buildȱ trayȱ canȱ beȱ usefulȱ whenȱ
positioningȱ objects.ȱ Toȱ useȱ theȱ gridȱ features,ȱ selectȱ theȱ followingȱ menuȱ
options.ȱ
Menu Option Result
Toolsȱ>ȱ Grid Displaysȱaȱ gridȱ onȱ theȱ buildȱ tray.
Toolsȱ>ȱ Snapȱ toȱ grid Whenȱmovingȱ theȱ object,ȱitȱ alignsȱwithȱ theȱ nearestȱ
gridȱ line.
Toolsȱ>ȱ Optionsȱ>ȱ
Grid
Youȱ canȱ reviewȱ andȱ configureȱ gridȱ settings—andȱ applyȱ them—fromȱ theȱ
Options ȱdialogȱ box.
Enablesȱ youȱ toȱ changeȱ theȱ gridȱ originȱ
(XȬȱ andȱYȬaxisȱmeetingȱpoint)ȱandȱappearance.
To view and change grid settings:
1. Fromȱ theȱToolsȱmenu,ȱselectȱOptions ,ȱandȱdisplayȱtheȱ Gridȱtab.
Theȱcurrentȱ gridȱ settingsȱ areȱ displayed.
Figure 5-36: Options dialog box, Grid tab
2. Asȱ required,ȱ changeȱ theȱ settings,ȱ andȱselectȱ orȱ clearȱ theȱcheckȱ boxes.
3. Clickȱ
5–30 DOC08010 Rev. A (DRAFT 1)
Applyȱor ȱ OK.
Stratasys P750K User Guide
Measurement
Units
3Dȱ filesȱ containȱ anȱ objectȇsȱ proportions,ȱ butȱ notȱ itsȱ unitsȱ ofȱ measure.ȱ
Therefore,ȱ makeȱ sureȱ toȱ correctlyȱ selectȱ eitherȱ millimetersȱ orȱ inchesȱ whenȱ
insertingȱ anȱobject.ȱ Otherwise,ȱtheȱ sizeȱofȱ theȱobjectȱ onȱtheȱ buildȱ trayȱwillȱ beȱ
eitherȱ muchȱ tooȱ largeȱ orȱ muchȱ tooȱ small.ȱ
To set the measurement units when inserting an object:
Inȱ theȱInsert ȱ dialogȱbox,ȱUnits ȱ field,ȱ selectȱMillimeter ȱ orȱInch :
¾
Figure 5-37: Units field in the Insert dialog box
To change measurement units for a selected object from the
Model Settings ribbon:
1. Openȱ theȱUnits ȱ flyoutȱ toolbar.
Figure 5-38: Units flyout toolbar
2. Selectȱ theȱ measurementȱ unitsȱ desired.
To change measurement units for a selected object from the standard
toolbar:
1. Fromȱ theȱObject ȱ menu,ȱselectȱChange Units.
Figure 5-39: Model Units dialog box
2. Inȱ theȱModel ȱUnits ȱ dialogȱ box,ȱ changeȱ theȱ settingȱ andȱ clickȱOK .
DOC08010 Rev. A (DRAFT 1) 5–31
Using Objet Studio
Setting Model
Dimensions
Repositioning
Objects
Youȱ canȱ changeȱ anȱ object’sȱ dimensionsȱ byȱ changingȱ itsȱ sizeȱ onȱ theȱXȬ,ȱYȬ,ȱ
andȱZȬ axes,ȱ fromȱ theȱDimensions ȱ groupȱ onȱ theȱModel ȱSettings ȱ ribbon.
Figure 5-40: Dimensions on the Model Settings ribbon
• IfȱUniform ȱScale ȱ isȱ enabled,ȱ changingȱ theȱ object’sȱ dimensionȱ onȱ oneȱ axisȱ
affectsȱ theȱ otherȱ dimensions,ȱ proportionately.
• Afterȱ changingȱaȱ measurement,ȱ pressȱ Enterȱ orȱ clickȱ inȱ anotherȱ fieldȱ inȱ
theȱDimensions ȱ group.
Note: Y ou can change the height of the objects on the build tray only if this
is allowed by the Objet Studio settings (see “Positioning Objects on
the Z-Axis” on page 27).
Youȱ canȱ manuallyȱ moveȱ andȱ rotateȱ anȱ objectȱ onȱ theȱ buildȱ trayȱ withȱ theȱ
arrowȱ keys,ȱ orȱ byȱ draggingȱ itȱ withȱ theȱ mouse.
To manually manipulate an object:
1. Selectȱ anȱ objectȱ byȱ clickingȱ itȱ onȱ theȱ buildȱ tray,ȱ orȱ inȱ theȱmodelȱ treeȱ
pane.ȱ
2. Clickȱȱ onȱ theȱ Modelȱ Toolbar,ȱ orȱ onȱ theȱModel ȱSettings ȱ ribbon.
Aȱ frameȱ appearsȱ aroundȱ theȱ object,ȱ andȱ theȱ cursorȱ changesȱ toȱ indicateȱ
thatȱ theȱ objectȱ canȱ beȱ moved.
Figure 5-41: Manually moving an object
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Stratasys P750K User Guide
3. Ifȱ youȱ clickȱonȱaȱ cornerȱ ofȱ theȱframe,ȱ theȱ cursorȱchangesȱtoȱindicateȱ thatȱ
theȱ objectȱ canȱ beȱrotated.
Figure 5-42: Manually rotating an object
4. Manipulateȱ theȱ objectȱ withȱ theȱ arrowȱ keysȱ orȱ withȱ theȱ mouse.
Using the Transform
Dialog Box
Youȱcanȱmakeȱpreciseȱchangesȱtoȱ anȱobjectȱ byȱchangingȱ theȱpropertiesȱ inȱtheȱ
Transform ȱdialogȱ box.
To access the Transform dialog box (when an object is selected):
• Clickȱȱ onȱ theȱ Modelȱ Toolbarȱ orȱ onȱ theȱModel ȱSettings ȱ ribbon.
• Fromȱ theȱ rightȬ clickȱ contextȱ menu,ȱ selectȱTransform.
• Fromȱ theȱObject ȱ menu,ȱselectȱTransform .
Figure 5-43: Transform dialog box
To change an object with the Transform dialog box:
Changeȱ anyȱ ofȱtheȱvalues,ȱ thenȱ clickȱApplyȱtoȱseeȱ howȱtheȱ objectȱ changesȱ
¾
onȱ theȱ buildȱ tray.ȱ
Note: The changed values remain in the dialog box after clicking Apply.
Therefore, you can make small changes to values in the dialog box to see
how the object changes on screen each time you click Apply.
To reset all of the values in the dialog box:
ClickȱReset .
¾
Note:
The object does not change. Any changes previously applied remain.
To undo all changes made with the Transform dialog box:
¾
ClickȱCancel Actions .
After closing the Transform dialog box, clicking Undo (on the Model Settings
ribbon or from the Edit menu) cancels all changes made with the dialog box.
DOC08010 Rev. A (DRAFT 1) 5–33
Using Objet Studio
Changing an
Object’s
Orientation
Thereȱ areȱ severalȱ methodsȱ forȱ changingȱ theȱ orientationȱ ofȱ objectsȱ onȱ theȱ
buildȱ tray.
To rotate an object:
Selectȱ theȱ objectȱ andȱ useȱ theȱObject ȱ menuȱ optionsȱ (seeȱ alsoȱ
¾
“Repositioningȱ Objects”ȱ onȱ page 32).
To re-align an object’s plane:
1. Onȱ theȱTray ȱSettings ȱ orȱModel ȱSettings ȱ ribbon—
a. Clickȱ theȱ iconȱ inȱ theȱSelection ȱgroup:ȱȱ orȱ .
b. Onȱ theȱ flyoutȱ toolbar,ȱ clickȱ theȱSelect ȱPlane ȱ icon:
or —
Fromȱ theȱToolsȱmenu,ȱselectȱ
Plane Alignment > Select Plane.
2. Clickȱ onȱ partȱ ofȱ anȱ objectȱ onȱ theȱ buildȱ tray.
Theȱ selectedȱ planeȱ isȱ displayed.
Figure 5-44: Aligning by plane
Alignment
toolbar
Selected
plane
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3. Onȱ theȱ Alignmentȱ toolbar,ȱ clickȱ anȱ appropriateȱ iconȱ toȱ changeȱ theȱ
alignment.ȱ
or—
Fromȱ theȱToolsȱmenu,ȱselectȱ
Plane Alignment,ȱ andȱ selectȱ anȱ alignmentȱ
option.
Figure 5-45: Tools menu, Plane Alignment options
To cancel plane selection after re-aligning objects on the build tray:
Onȱ theȱTray ȱSettings ȱ orȱModel ȱSettings ȱ ribbon—
¾
a. Clickȱ theȱ iconȱ inȱ theȱSelection ȱgroup:ȱȱ orȱ .
b. Onȱ theȱ flyoutȱ toolbar,ȱ clickȱ theȱSelect ȱElement ȱ orȱSelect ȱGroupȱicon:
or —
¾ Fromȱ the ȱTools ȱ menu, ȱselectȱ Plane Alignment > Select Plane .
To flip an object 180 degrees on any axis:
1. Selectȱ theȱ object.
2. Fromȱ theȱObject ȱ menu,ȱselectȱ
Flip > Flip X / Flip Y / Flip Z.
To make precise changes to the object’s orientation on any axis:
1. Selectȱ theȱ object.ȱ
2. Displayȱ theȱTransformȱdialogȱboxȱ(seeȱfigure 5Ȭ43ȱonȱpage 33).
3. Changeȱ theȱ
Rotate ȱparametersȱ forȱ eachȱ axis.
DOC08010 Rev. A (DRAFT 1) 5–35
Using Objet Studio
Grouping and
Ungrouping
Objects
Youȱ canȱmanipulateȱtwoȱ orȱmoreȱ objectsȱ onȱ theȱ buildȱtray,ȱ atȱtheȱ sameȱ time.
• Selectingȱmultipleȱ objects
Manipulatingȱ doneȱ toȱ oneȱ objectȱ affectsȱ allȱ selectedȱ objects.ȱ Forȱ
example,ȱ turningȱ oneȱobjectȱ onȱ itsȱ axisȱ causesȱallȱ selectedȱ objectsȱ toȱturnȱ
onȱ theirȱ respectiveȱ axes.
• Convertingȱ theȱ objectsȱ toȱ anȱ assembly
Separateȱ objectsȱ becomeȱ partsȱ ofȱ oneȱ unit.ȱ Forȱ example,ȱ turningȱ theȱ
assemblyȱ onȱ itsȱ axisȱ causesȱ allȱ itsȱcomponentȱ partsȱ toȱ turnȱ asȱ oneȱ unit.
To convert objects to an assembly:
1. Selectȱ theȱ objectsȱ (seeȱ “Selectingȱ Objects”ȱ onȱ page 18)
2. Fromȱ theȱObject ȱ menu,ȱselectȱ
Inȱ theȱmodelȱ tree,ȱ theȱ objectsȱ nowȱ appearȱ asȱ childrenȱ ofȱaȱ parentȱ
(assembly).ȱ
Group to Assembly.
Figure 5-46: Assembly in the model tree
Afterȱ creatingȱ anȱ assembly,ȱ youȱ canȱ saveȱ itȱ asȱ anȱobjdf ȱfile,ȱforȱreȬuse.ȱ
(Savingȱ theȱ assemblyȱ isȱ notȱ necessaryȱ forȱ manipulatingȱ andȱ printingȱ it.)
To save an assembly:
1. Selectȱ theȱ assemblyȱ (eitherȱ onȱ theȱ buildȱ trayȱ orȱ inȱ theȱmodelȱ tree).
2. Fromȱ theȱ Objetȱ Studioȱ Commandsȱ menuȱ
3. Inȱ the
Save ȱ As ȱdialogȱbox,ȱ select ȱ the ȱobjdf ȱ format,ȱ choose ȱaȱ location,ȱ
nameȱ theȱ file,ȱ andȱ clickȱ
Save.
, selectȱ Save As.
To separate assemblies into individual objects (stl files):
1. Selectȱ theȱ assemblyȱ (eitherȱ onȱ theȱ buildȱ trayȱ orȱ inȱ theȱmodelȱ tree).
2. Fromȱ theȱObject ȱ menu,ȱselectȱ
Inȱ theȱmodelȱ tree,ȱ theȱ elementsȱ areȱ notȱ partsȱ ofȱ anȱ assembly.
Ungroup.
Figure 5-47: Separate objects in the model tree
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Freezing Model
Orientation
Display Options
Viewing
Objects
Ifȱ youȱmanipulateȱ anȱ objectȱ onȱtheȱbuildȱtray,ȱ youȱ canȱ freezeȱ itsȱ orientationȱ
soȱ thatȱ itȱ doesȱ notȱ changeȱ whenȱ youȱ positionȱ itȱ automaticallyȱ (seeȱ
“Au t omati c ȱ Placement”ȱ onȱ page 26).
To freeze an object:
1. Selectȱ anȱ objectȱ onȱ theȱ buildȱ tray.
2. Onȱ theȱModel ȱSettings ȱribbon,ȱ inȱ theȱManipulate ȱgroup,ȱ orȱ onȱ theȱ Modelȱ
Toolbar,ȱ clickȱ .
To unfreeze an object:
Selectȱ theȱ objectȱ andȱ clickȱȱ (toȱ deȬ selectȱ it).
¾
Fromȱ theȱView ȱ menu,ȱ youȱ canȱ changeȱ theȱ wayȱ objectsȱ areȱ displayed.ȱ Theȱ
defaultȱ methodȱ forȱ displayingȱ modelsȱ onȱ theȱ buildȱ trayȱ isȱ asȱ solidȱ
(“shaded”)ȱ objects.ȱ
Figure 5-48: Tray and model displayed in Shaded view
Theȱ otherȱ displayȱ optionsȱ areȱWireFrame ȱ andȱPoints .
To display the build tray in WireFrame view:
Fromȱ theȱView ȱ menu,ȱselectȱWireFrame .
¾
Figure 5-49: Tray and model displayed in WireFrame view
To revert to the shaded view:
¾
Fromȱ theȱView ȱ menu,ȱselect Shaded .
DOC08010 Rev. A (DRAFT 1) 5–37
Using Objet Studio
To display objects as boxes, showing their maximum dimensions
instead of their shape:
Fromȱ theȱView ȱ menu,ȱselect Display Bounding Box .
¾
Figure 5-50: Model displayed with bounding box
To display the area around objects needed for support material (to
produce a matte finish):
¾
Fromȱ theȱView ȱ menu,ȱselect Display Thickening Box .
Figure 5-51: Model displayed with thickening box
To display the maximum build height:
Fromȱ theȱView ȱ menu,ȱselectȱDisplay Tray 3D Box .
¾
Figure 5-52: Tray 3D Box
To display objects without the build tray:
¾
Fromȱ theȱView ȱ menu,ȱ clearȱ (deȬ select)ȱ theȱDisplay ȱTray ȱ option.
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Screen Layout
Tray
Perspective
Objetȱ Studioȱ automaticallyȱ adjustsȱ theȱ defaultȱ screenȱ layoutȱ toȱ displayȱ theȱ
optimumȱ viewsȱ ofȱ theȱ buildȱ trayȱ andȱ theȱmodelȱ tree.ȱ Youȱ canȱ viewȱ modelsȱ
fromȱ differentȱ perspectivesȱ byȱ changingȱ theȱ screenȱ layout.
To change the screen layout:
¾
Onȱ theȱView ȱ flyoutȱ toolbar,ȱ selectȱSingle View,ȱ orȱ4 Views .
Figure 5-53: Screen layout icons
Single View ȱisȱtheȱdefaultȱscreenȱlayout.
4 Views ȱȱ displaysȱperspective ,ȱtop ,ȱfront ȱ andȱright ȱ views.
Figure 5-54: Single-view screen layout
Figure 5-55: 4-view screen layout
Theȱ defaultȱperspectiveȱofȱ theȱbuildȱ trayȱisȱ “isometric.”ȱ Youȱ canȱ changeȱtheȱ
perspectiveȱ ofȱ theȱ activeȱ windowȱ withȱ oneȱ ofȱ tenȱ options.
To change the perspective of the build tray in the active window:
1. Onȱ theȱTray ȱSettings ȱ ribbon,ȱ openȱ theȱPerspective ȱ flyoutȱ toolbar.
Figure 5-56: Perspective flyout toolbar
2. Clickȱ theȱ iconȱ thatȱ representsȱ theȱ desiredȱ perspective.
DOC08010 Rev. A (DRAFT 1) 5–39
Using Objet Studio
Tray Positioning Toȱ view ȱ the ȱ tray ȱ and ȱ models ȱ from ȱ different ȱ directions, ȱ you ȱ can ȱ move ȱ the ȱ
trayȱ aroundȱ theȱ screenȱ andȱ changeȱ itsȱ displayȱ angle.
To move the tray in the Objet Studio screen:
Pressȱ theȱ mouseȱ wheelȱ whileȱ movingȱ theȱ mouse.
¾
Figure 5-57: Tray after moving it in the Objet Studio display
To manually rotate the tray:
Pressȱ Altȱ andȱ pressȱ theȱ mouseȱ wheelȱ whileȱ movingȱ theȱ mouse.
¾
Figure 5-58: Tray after rotating it upside-down
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Setting Object
Colors
Loading Large
Files
Theȱ colorȱ ofȱ objectsȱ onȱ theȱ buildȱ trayȱ canȱindicateȱ howȱ theyȱ areȱ printed.ȱ
Objetȱ Studioȱ enablesȱ youȱ toȱ chooseȱ theȱ colorȱ displayȱ soȱ thatȱ youȱ canȱ easilyȱ
seeȱ theȱ material,ȱ surfaceȱ andȱ coatingȱ ofȱ objects.
To choose how colors are applied on the display:
¾
Onȱ theȱModel ȱSettings ȱ ribbon,ȱ inȱ theȱColors ȱgroup,ȱ selectȱ oneȱ ofȱ theȱ
optionsȱ fromȱ theȱ flyoutȱ toolbar.
Color Indicates Model material
Color indicates Model surface
Color indicates if coating is used
Figure 5-59: Colors display options
Before sending a build tray to the printer, or when you perform tray
validation , Objet Studio checks if there is a problem with the stl files or the
positioning of objects on the tray. If so, the affected objects are displayed
with special colors (see “Tray Validation” on page 45).
Veryȱ largeȱstl ȱ filesȱ canȱ beȱ slowȱ toȱ loadȱ andȱ mayȱ beȱ difficultȱ toȱ manipulateȱ
easilyȱ onȱ theȱ buildȱ tray.ȱ Ifȱ thisȱ isȱ theȱ case,ȱ youȱ canȱ displayȱ justȱ anȱ imageȱ ofȱ
theȱ objectȱ onȱ theȱ buildȱ trayȱwithoutȱ loadingȱ theȱ entireȱ file.ȱ Theȱstlȱfileȱitselfȱ
isȱ notȱ changed,ȱ and
ȱ theȱ completeȱ fileȱ isȱ sentȱ toȱ theȱ printer.
To display an image of stl files when you place objects on the build tray:
1. Fromȱ theȱToolsȱmenu,ȱselectȱOptions ,ȱandȱdisplayȱtheȱ Settingsȱtab.
Figure 5-60: Options dialog box, Settings tab
2. Inȱ theȱLargeȱ Filesȱ section,ȱselectȱLoad Partial (reduced) .ȱ
DOC08010 Rev. A (DRAFT 1) 5–41
Using Objet Studio
Large File
Manipulation
Ifȱ youȱ needȱ toȱ workȱ withȱaȱ detailedȱ modelȱ thatȱ isȱ composedȱ ofȱaȱ largeȱ
numberȱ ofȱ polygons,ȱ youȱ canȱ speedȱ upȱ itsȱ displayȱ andȱ manipulationȱ inȱ
Objetȱ Studioȱ byȱ reducingȱ theȱ numberȱ ofȱ polygonsȱonȱ theȱ screen.ȱ Althoughȱ
thisȱ mayȱ reduceȱ theȱresolutionȱ onȱ theȱ screen,ȱitȱ hasȱ noȱ affect
ȱ onȱ theȱ printedȱ
models.
Figure 5-61: Object displayed without polygon reduction
Figure 5-62: Object displayed with only five percent of its polygons showing
To use polygon reduction:
1. Fromȱ theȱToolsȱmenu,ȱselectȱOptions .
or—
Fromȱ theȱ Objetȱ Studioȱ Commandsȱ menuȱ ,ȱ clickȱ
2. Inȱ theȱOptions ȱ dialogȱ box,ȱ displayȱ theȱ
Display ȱtab.
Options.
Figure 5-63: Options dialog box, Display tab
3. SelectȱEnable Polygon Reduction .
5–42 DOC08010 Rev. A (DRAFT 1)
Stratasys P750K User Guide
4. SelectȱPolygon Reduction (Percent) .
5. Enterȱ theȱ percentageȱ ofȱ totalȱ polygonsȱ toȱ display.
Whenȱ youȱ clickȱ
Note: The setting affects the static display (when the object is not being
moved).
6. Set ȱ display ȱ options ȱ when ȱ the ȱ object ȱ is ȱ being ȱ moved ȱ(Displayȱwhileȱ
changingȱview):
Apply,ȱ theȱ displayȱ changes.
• Boundingȱ Box— Aȱ boxȱ representingȱ theȱ object’sȱ maximumȱ
dimensionsȱ isȱ displayed.
• Adaptiveȱ Polygonȱ Reduction—Varyingȱ degreesȱ ofȱ polygonȱ reductionȱ
areȱ applied,ȱ asȱ necessary.
• Entireȱ Object—Noȱ polygonȱ reductionȱ isȱ applied.
7. Toȱ saveȱ theseȱsettings,ȱ soȱthatȱ theyȱ willȱ beȱappliedȱ everyȱ timeȱ youȱ placeȱ
this ȱ object ȱonȱ theȱ buildȱ tray,ȱ click ȱSave Polygon Reduction Data .
8. Clickȱ
Apply ȱtoȱ seeȱ theȱ resultsȱ ofȱ theȱ settingsȱ withoutȱ closingȱ theȱ dialogȱ
box.
Object display
options
Selecting the Entire Object option cancels polygon reduction.
Theȱ displayȱ formatȱ affectsȱhowȱ quicklyȱ objectsȱdisplay.ȱForȱ example,ȱ ifȱ youȱ
selectȱBounding Box ,ȱ objectsȱ displayȱ fasterȱ thanȱ theyȱ doȱ whenȱ youȱ selectȱ
Entire Object.ȱ Youȱ canȱ chooseȱ displayȱ formatsȱ forȱ objectsȱ whenȱ theyȱ areȱ
stationaryȱ(static ȱview)ȱ andȱforȱ whenȱyouȱ areȱ draggingȱ themȱ(changing ȱview).
T o select the object display preference while changing view , and in static
view:
1. Selectȱ toȱ displayȱ objects:
• WithȱaȱBounding ȱBox ȱ (seeȱ figure 5Ȭ 50ȱ onȱ page 38)
• WithȱAdaptive ȱPolygon ȱReduction ȱ(changing ȱview ȱ only)
• WithȱPolygon ȱReduction ȱ(static ȱview ȱ only)
• Entireȱ Object
2. Clickȱ
OK ȱwhenȱ done.
DOC08010 Rev. A (DRAFT 1) 5–43
Using Objet Studio
Zoom Options
Whileȱ manipulatingȱobjects,ȱ youȱ oftenȱ needȱtoȱ viewȱ themȱatȱ differentȱ zoomȱ
levels.ȱ
To change the zoom level:
Onȱ theȱ ribbon,ȱ openȱ theȱZoom ȱ flyoutȱ toolbarȱ andȱselectȱ anȱ option:
¾
Zoom Object
Zoom Tray
Zoom by Rectangle
Figure 5-64: Zoom flyout toolbar
Zoomȱ Objectȱfocuses ȱon ȱthe ȱselected ȱobject.
Zoomȱ Trayȱdisplays ȱthe ȱwhole ȱtray.
Zoomȱ byȱRectangleȱallows ȱyou ȱto ȱdisplay ȱa ȱsection ȱof ȱthe ȱtray ȱby ȱ
selectingȱ itȱ withȱ theȱ mouse.ȱ
Youȱ canȱ alsoȱ zoomȱ inȱ andȱ zoomȱ outȱ withȱ theȱ mouseȱ wheel.
You can configure Objet Studio to automatically zoom in on the objects
placed on the build tray. See “Automatic Zoom” on page 63 .
5–44 DOC08010 Rev. A (DRAFT 1)
Handling Completed Trays
Afterȱ youȱ haveȱ properlyȱ placedȱ allȱ objectsȱ onȱ theȱ buildȱ tray,ȱ youȱ saveȱ theȱ
trayȱasȱanȱobjtf ȱfile,ȱ whichȱisȱ sentȱtoȱ theȱ3Dȱprinterȱforȱproduction.ȱButȱ beforeȱ
savingȱ theȱtray,ȱ youȱ canȱcheckȱ thatȱ thereȱwouldȱ beȱnoȱ problemȱ producingȱit.ȱ
Youȱ canȱ alsoȱ calculateȱ howȱ muchȱ material
productionȱ andȱ howȱ muchȱ timeȱ thisȱ wouldȱ take.
Stratasys P750K User Guide
ȱwould ȱbe ȱconsumed ȱduring ȱ
Tray Validation
Beforeȱ sendingȱaȱ jobȱ toȱ theȱ printerȱ forȱ production,ȱ youȱ shouldȱcheckȱ thatȱ
theȱ trayȱ isȱ “valid”ȱ andȱ canȱ beȱ printed.
Note: Because of the unique characteristics of each type of modeling
material, make sure that the correct material is selected before
performing Tray Validation.
To validate that the tray can be printed:
¾
Onȱ theȱTray ȱSettings ȱ ribbon,ȱ inȱ theȱBuild ȱProcess ȱ group,ȱ clickȱ .
or—
Fromȱ theȱToolsȱmenu,ȱselectȱ
Ifȱ theȱ trayȱ isȱ notȱ valid,ȱ theȱ colorȱ ofȱ theȱ problematicȱ modelsȱ onȱ theȱ trayȱ
changesȱaccordingȱ toȱaȱ preȬ setȱ code.
Placement Validation.
Figure 5-65: Color code
Note: The “Both” color also indicates a problematic stl file.
Theȱ validationȱ statusȱ appearsȱ onȱ theȱ barȱ atȱ theȱ bottomȱ ofȱ theȱ screen.
Figure 5-66: Validation details in status bar
DOC08010 Rev. A (DRAFT 1) 5–45
Using Objet Studio
Production
Estimates
Objetȱ Studioȱ enablesȱ youȱ toȱ calculateȱ theȱ timeȱ andȱ materialȱ resourcesȱ
neededȱ forȱ producingȱ traysȱ beforeȱ sendingȱ themȱ toȱ theȱprinter.ȱ Theȱ timeȱ itȱ
takesȱ Objetȱ Studioȱ toȱ performȱ thisȱ calculationȱ dependsȱ onȱ theȱ numberȱ ofȱ
objectsȱ onȱ theȱ trayȱ andȱ theirȱcomplexity.ȱ Calculatingȱ theȱ productionȱ
estimateȱ forȱaȱ fullȱ tray
ȱ couldȱ takeȱ upȱ toȱ 15ȱ minutes,ȱ dependingȱ onȱ yourȱ
computer’sȱ specifications.ȱ
To calculate the time and materials needed for producing the current
tray:
Onȱ theȱTray ȱSettings ȱ ribbon,ȱ inȱ theȱBuild ȱProcess ȱ group,ȱ clickȱ .
¾
Whileȱ theȱ estimateȱ isȱ beingȱ calculated,ȱaȱ progressȱ barȱ isȱ displayed—onȱ
theȱ rightȱ sideȱ ofȱ theȱ statusȱ barȱ (atȱ theȱ bottomȱ ofȱ theȱscreen).ȱ
Cancel
Figure 5-67: Estimate progress bar
Whenȱ Objetȱ Studioȱ finishesȱ calculatingȱ theȱ productionȱresources,ȱ theȱ
resultsȱ areȱ displayedȱ inȱaȱ dialogȱbox.
Figure 5-68: Production resource calculations for different printing modes
Asȱ shownȱ inȱ theȱProduction ȱEstimates ȱ dialogȱ box,ȱ theȱ resourcesȱ neededȱ forȱ
producingȱ theȱmodelsȱ onȱtheȱ trayȱ dependȱonȱ theȱprintingȱmodeȱusedȱ byȱtheȱ
printerȱ whenȱ producingȱ theȱ job.ȱ Youȱ mightȱ wantȱ toȱ considerȱ theseȱ
estimatesȱ whenȱdecidingȱ onȱ theȱprintingȱ modeȱ (seeȱbelow),ȱ andȱ whetherȱorȱ
notȱ to
ȱ allowȱ usingȱ substituteȱ modelȱ materialsȱ whenȱ printingȱ theȱ job.ȱ
Note: You select the printing mode and material substitute options after
you send the build tray to the printer (see “Printing the Tray File” on
page 48).
5–46 DOC08010 Rev. A (DRAFT 1)
Stratasys P750K User Guide
Printing Modes
Stratasysȱ printersȱ canȱ buildȱ modelsȱ usingȱ threeȱ possibleȱ printingȱ modes.
HQ (High Quality) Mode—
• Modelsȱ areȱ printedȱ inȱ 16Ȭ micronȱ layers,ȱ resultingȱ inȱ smoothȱ surfaces,ȱ
suitableȱ forȱ producingȱ fineȬ detailedȱ andȱ delicateȱ items.
• Almostȱ twiceȱ asȱmuchȱ timeȱ isȱ requiredȱtoȱ printȱ mostȱ trays,ȱ comparedȱ toȱ
theȱ High Speedȱ setting.
• Thisȱ settingȱ isȱ onlyȱ availableȱ whenȱ modelȱ materialȱ canȱ beȱ usedȱ inȱ fourȱ
printȱ heads,ȱ inȱsingle Ȭ materialȱ printing .
Single-material printing: All print heads print models without regard to the
source of the model material. This happens in the following situations:
¾ All print heads are supplied with one model material.
¾ Each pair of print heads is supplied with a different model material, but
models are printed as if they were the same material . The result is an
arbitrary mixture of materials in the printed model.
HS (High Speed) Mode—
• Modelsȱ areȱ producedȱ inȱ30Ȭ micronȱ layers,ȱ suitableȱforȱproducingȱlargerȱ
models.
• Muchȱ lessȱ timeȱ isȱ requiredȱ toȱ printȱ mostȱ trays,ȱ comparedȱ toȱ theȱ
High Qualityȱ setting.
• Thisȱ settingȱ isȱ onlyȱ availableȱ whenȱ modelȱ materialȱ canȱ beȱ usedȱ inȱ fourȱ
printȱ heads,ȱ inȱsingle Ȭ materialȱ printing .
Digital Material Mode—
• Usedȱ whenȱ producingȱ traysȱ designedȱ toȱ beȱ fabricatedȱ fromȱ.
• Usedȱ whenȱ producingȱaȱ trayȱ containingȱ twoȱ orȱ moreȱ models,ȱ eachȱ
designedȱ toȱ beȱmadeȱ fromȱaȱ differentȱ (single)ȱmodelȱ material.
• Usedȱ whenȱ producingȱ modelsȱ fromȱ onlyȱ oneȱ ofȱ theȱ modelȱ materialsȱ
loadedȱ inȱ theȱprinterȱ byȱ printingȱ withȱ onlyȱ twoȱ ofȱ theȱ printȱ heads.ȱ
• Modelsȱ areȱ producedȱ inȱ 30Ȭ micronȱ layers,ȱ butȱ theȱ printingȱ isȱ nearȬ highȱ
quality.
• Printingȱ timeȱ isȱ similarȱ toȱ printingȱ timeȱ inȱ Highȱ Qualityȱ mode.
Althoughȱ printingȱ timeȱ isȱ longerȱ thanȱ withȱ Highȱ Speedȱmode,ȱ Digitalȱ
Materialȱmodeȱ canȱ makeȱ materialȱ replacementȱ unnecessary—savingȱ
bothȱ timeȱ andȱ theȱ costȱ ofȱ wastedȱ modelȱ material.
Digital Material Mode is selected automatically when more than one model
material is assigned to objects on the tray.
Youȱ canȱ seeȱ estimatesȱ ofȱ timeȱ andȱ materialȱ resourcesȱ neededȱ forȱ printingȱ
traysȱ using
page 46).ȱ Youȱ alsoȱ seeȱ theseȱ productionȱ estimatesȱ whenȱ youȱ sendȱ theȱ trayȱ
toȱ theȱprinter.ȱ Atȱ thatȱ time,ȱ youȱ canȱ selectȱ theȱ printingȱmode,ȱ includingȱ anȱ
optionȱ thatȱ enablesȱ Objetȱ Studioȱ toȱ printȱ theȱ trayȱ byȱ theȱ mostȱ efficientȱ
methodȱ (seeȱ “PrintingȬ
ȱ theȱ differentȱ printingȱ modesȱ (seeȱ “Productionȱ Estimates”ȱ onȱ
Modeȱ Selection”ȱ onȱpage 48).
DOC08010 Rev. A (DRAFT 1) 5–47
Using Objet Studio
E-mailing
Objet Digital
Files
Printing the
Tray File
You ȱ can ȱeasilyȱe Ȭ mail ȱobjdfȱ files ȱ using ȱ Microsoft ®ȱ Office ȱ Outlook ®. ȱ Sending ȱ
objdfȱfiles ȱis ȱrecommended ȱ(instead ȱof ȱ stlȱfiles) ȱbecause ȱthe ȱsize ȱof ȱa ȱfile ȱis ȱ
typicallyȱ reducedȱ byȱ moreȱ thanȱ half.ȱ Anȱ addedȱ benefitȱ isȱ thatȱ theȱobjdf ȱ fileȱ
containsȱ theȱ modelȬ materialȱ informationȱ forȱ theȱ object.
To e-mail a file:
1. Fromȱ theȱToolsȱmenu,ȱselectȱEmail Objet Digital File .
Outlookȱ opensȱ withȱ theȱ fileȱ attachedȱ andȱSubject ȱ detailsȱ addedȱ toȱ theȱ
eȬ mailȱ form.
2. Enterȱ theȱeȬ mailȱ addressȱ andȱ sendȱ theȱ file.
Whenȱaȱ trayȱisȱ readyȱ toȱ beȱprinted,ȱ itȱisȱ placedȱ inȱ theȱJobsȱ Queue.ȱWhenȱ theȱ
jobȱ reachesȱ theȱheadȱ ofȱtheȱ queue,ȱ ObjetȱStudioȱ preȬ processesȱtheȱ trayȱfileȱ toȱ
createȱ slices,ȱ andȱ feedsȱ themȱ toȱ theȱ 3Dȱprinter.
To send the tray to the print queue:
1. Onȱ theȱTray ȱSettings ȱ ribbon,ȱBuild ȱProcess ȱ group,ȱ clickȱ .
• Ifȱ printingȱ theȱ trayȱ requiresȱȱ (Digitalȱ Materialȱ mode),ȱ theȱ Jobȱ
Summary ȱdialogȱ boxȱ opens.ȱ
Figure 5-69: Job Summary when printing with multiple model materials
Note: The values displayed are the result of a quick calculation, and
represent a rough estimate of the materials and time input required to
print the job. For a more accurate calculation, click Fine Estimation.
Continueȱ withȱ stepȱ4ȱ onȱ page 5Ȭ 50.
Printing-Mode
Selection
• Ifȱ printing ȱ the ȱ tray ȱ requires ȱ only ȱ one ȱ model ȱ material, ȱ the ȱPrintingȱ
Modeȱ Selectionȱdialog ȱ boxȱ opens.
Figure 5-70: Printing Mode Selection dialog box
Note: The values displayed are the result of a quick calculation, and
represent a rough estimate of the materials and time input required to
print the job. For a more accurate calculation, click Fine Estimation.
2. Selectȱ theȱ appropriateȱ printingȱmode.
• Ifȱ youȱ requireȱ theȱjobȱ toȱ beȱprintedȱinȱ HighȱQualityȱ mode,ȱselectȱ thisȱ
option.
Note: The availability of High Quality mode depends on the material
selected.
• Ifȱ youȱ requireȱ theȱ jobȱ toȱ beȱprintedȱ inȱ Highȱ Speedȱ mode,ȱ selectȱ thisȱ
option.
• Ifȱ youȱ doȱ notȱ requireȱ theȱ jobȱ toȱ beȱ printedȱ eitherȱ inȱ Highȱ Qualityȱ orȱ
Highȱ Speedȱ mode,ȱ selectȱ
Automatic.ȱ
5–48 DOC08010 Rev. A (DRAFT 1)
Stratasys P750K User Guide
Thisȱ settingȱ enablesȱ theȱ Stratasysȱ softwareȱ toȱ determineȱ (justȱ beforeȱ
printing)ȱ theȱmostȱ efficientȱ wayȱ toȱ printȱtheȱ tray.ȱ Digitalȱ Materialȱ modeȱ
isȱ usedȱ ifȱ thisȱ removesȱ theȱ needȱ toȱ performȱ theȱ Materialȱ Replacementȱ
procedure.ȱ Otherwise,ȱ Highȱ Speedȱ modeȱ isȱ used.
Forȱ example,ȱ ifȱ printingȱ theȱ trayȱ requiresȱ onlyȱ oneȱ ofȱ
materialsȱ loadedȱ inȱ theȱ printer,ȱ onlyȱ theȱ twoȱ printȱ headsȱ usingȱ thatȱ
materialȱ areȱ usedȱ toȱ printȱ models—Digitalȱ Materialȱ mode.ȱ (Highȱ
Qualityȱ andȱ Highȱ Speedȱmodesȱ callȱ forȱ printingȱmodelȱ materialȱ withȱ
fourȱ heads,ȱ whichȱ wouldȱ requireȱ youȱ toȱ performȱ theȱ Materialȱ
Replacementȱ procedure.)
Onȱ theȱ otherȱ hand,ȱ ifȱ
headsȱ withoutȱ runningȱ theȱ MaterialȱReplacementȱ procedure,ȱ Highȱ
Speedȱ modeȱisȱ used.ȱ Thisȱisȱ possibleȱ ifȱallȱ printȱ headsȱ areȱsuppliedȱ withȱ
oneȱ modelȱ material,ȱ orȱ ifȱ youȱ allowȱ printingȱ withȱ anȱ arbitraryȱ mixtureȱ
ofȱ similarȱ materialsȱ (seeȱ below).
Model Quality When Digital Material Mode is Used
printingȱ theȱ trayȱ canȱ beȱ doneȱ usingȱ fourȱ printȱ
theȱ modelȱ
¾ Near-high-quality is achieved for most models.
¾
If
all
objects on the tray are inserted from
printed with the standard resolution of 600 dpi (dots per inch) along the
Y-axis—unless glossy finish is required (see “Surface Finish” on page 23).
individual stl files
, they are
¾ If there is an assembly on the tray, all of the models on the tray are
printed with a resolution of 300 dpi along the Y-axis.
Model Material
Substitution
3. Clickȱ
Next.
TheȱModel ȱMaterial ȱSubstitution ȱdialogȱ boxȱ opens—ifȱ thisȱ isȱ relevantȱ forȱ
theȱ tray.ȱ (Ifȱ not,ȱ theȱJob ȱSummary ȱ dialogȱ boxȱopens—continueȱ withȱ
step 4.)
Figure 5-71: Model Material Substitution dialog box
Ifȱ youȱ allowȱ theȱ useȱ ofȱ substituteȱ modelȱ materials,ȱ theȱ printerȱ willȱ useȱ
differentȱ materialsȱ whoseȱ characteristicsȱ (strength,ȱ flexibility,ȱ etc.)ȱ areȱ
similarȱ toȱ thoseȱ ofȱ theȱ materialȱ youȱ assignedȱ toȱ theȱ objectȱ whenȱ
designingȱ theȱ buildȱtray—underȱ theȱ followingȱ conditions:
• Theȱ materialȱ youȱ assignedȱ isȱ notȱ installedȱ inȱ theȱprinterȱ atȱ theȱ timeȱ
ofȱ printing.
Inȱ thisȱ case,ȱ theȱ trayȱ isȱprintedȱ withȱ eitherȱ oneȱ orȱ twoȱ substituteȱ
materialsȱ (dependingȱ onȱ theȱ materialsȱ installedȱ inȱ theȱprinterȱ atȱ theȱ
timeȱ ofȱ printing).ȱ Ifȱ possible,ȱ Highȱ Speedȱmodeȱ isȱ used.
• Inȱ additionȱ toȱ theȱ materialȱ youȱ selected,ȱ thereȱ isȱ anotherȱ (similar)ȱ
materialȱ installedȱ inȱ theȱprinterȱ atȱ theȱ timeȱ ofȱ printing.
Inȱ thisȱcase,ȱ HighȱSpeedȱ modeȱisȱ used,ȱbyȱprintingȱ withȱaȱ mixtureȱofȱ
theȱ twoȱ materialsȱ (asȱ ifȱ theyȱ wereȱ theȱ sameȱ material).
DOC08010 Rev. A (DRAFT 1) 5–49
Using Objet Studio
4. ClickȱBuild .
Ifȱ theȱbuildȱ trayȱfileȱ hasȱnotȱ beenȱsaved,ȱ theȱSaveȱ Asȱdialogȱ boxȱopensȱ forȱ
youȱ toȱ saveȱ itȱ now.
Objetȱ Studioȱchecksȱ ifȱthereȱ isȱaȱ problemȱ withȱ theȱpositioningȱ ofȱobjectsȱ
onȱ theȱ tray.ȱ Ifȱ so,ȱ theȱ affectedȱ objectsȱ areȱ displayedȱ withȱ specialȱ colorsȱ
(seeȱ “Trayȱ Validation”ȱ on
ȱ page 45),ȱ andȱ aȱ warningȱ messageȱ appears.
Figure 5-72: Tray validation warning message
• Toȱ cancelȱ theȱBuild ȱ commandȱ soȱ youȱ canȱ correctȱ theȱ problem,ȱ clickȱ
No.
• Toȱ printȱ theȱ modelsȱ asȱ theyȱ areȱ positionedȱ onȱ theȱ tray,ȱ clickȱYes .
TheȱJob ȱManager ȱ screenȱopens,ȱ soȱ youȱ canȱ monitorȱ theȱ progressȱ ofȱ yourȱ
trays—before,ȱ during,ȱ andȱ afterȱ printing.ȱ Seeȱ “Monitoringȱ andȱ
Managingȱ Printȱ Jobs”ȱ onȱ page 68.
5–50 DOC08010 Rev. A (DRAFT 1)
Applying Additional Objet Studio Features
Stratasys P750K User Guide
Dividing
Objects
Youȱ canȱ useȱ theȱ Splitȱ Objectȱ featureȱ toȱ produceȱ objectsȱ largerȱthanȱ theȱ trayȱ
areaȱ byȱ dividingȱ theȱ modelȱintoȱ separateȱ parts.ȱ Withȱ thisȱ feature,ȱ youȱ
produceȱ onlyȱaȱ specificȱ sectionȱ ofȱaȱ model.
To split an object:
1. Selectȱ theȱ object.
2. Fromȱ theȱObject ȱ menu,ȱselectȱ
3. Inȱ theȱSplit ȱObject ȱ dialogȱ box,ȱ enterȱ theȱ valuesȱ toȱ determineȱ howȱ Objetȱ
Studioȱ willȱ divideȱ theȱ object.ȱ Youȱ canȱ divideȱ anȱ objectȱ alongȱ anyȱ ofȱ itsȱ
axes,ȱ byȱ enteringȱ eitherȱ exactȱ measurementsȱ orȱ theȱ numberȱ ofȱ parts.
Split.
Figure 5-73: Split Object dialog box
4. InȱSave ȱto ȱFolder,ȱ enterȱ theȱ folderȱ name.
5. Clickȱ
Note: Before printing the newly created stl files, it is recommended that you
OK.
Theȱ compositeȱ partsȱ areȱ savedȱ asȱ newȱstl ȱ filesȱ withȱ “Partȱ 1,”ȱ “Partȱ 2,”ȱ
etc.,ȱ addedȱ toȱ theȱ originalȱ fileȱ name.
check them for defects in an STL-repair application, such as
Magics™, by Materialise
®
.
DOC08010 Rev. A (DRAFT 1) 5–51
Using Objet Studio
Choosing the
Support
Strength
Whenȱ producingȱ models,ȱ supportȱ materialȱfillsȱ someȱ hollowȱ andȱ emptyȱ
sectionsȱ (seeȱ “Modelȱ Orientation”ȱ onȱ page 26).ȱ Objetȱ Studioȱ allowsȱ youȱ toȱ
adjustȱ theȱ strengthȱ ofȱ theȱ structureȱformedȱ withȱ theȱ supportȱ material.ȱ Thisȱ
adjustmentȱ isȱusefulȱ whenȱproducingȱ eitherȱ large/massiveȱ modelsȱ orȱsmall/
delicateȱ models.ȱ Forȱ mostȱ purposes,ȱ theȱdefaultȱ settingȱ
supportȱ strength.
providesȱ adequateȱ
To change the strength of the support structure used when printing a
model:
1. Selectȱaȱmodelȱ onȱ theȱ tray.
2. Onȱ theȱModel ȱSettings ȱ ribbon,ȱ inȱ theȱOptions ȱ group,ȱ clickȱ
or—
.
• Onȱ theȱ Modelȱ Toolbar,ȱ clickȱ .
or—
• Fromȱ theȱ rightȬ clickȱ contextȱ menu,ȱ selectȱAdvanced Properties .
TheȱAdvanced ȱProperties ȱ dialogȱ boxȱ opens.
Figure 5-74: Advanced Properties dialog box
3. Inȱ theȱGrid ȱStyle ȱ section,ȱ chooseȱ theȱ supportȱ strengthȱ suitableȱ forȱ theȱ
selectedȱ model.ȱ Youȱ canȱ selectȱaȱ differentȱ supportȱ strengthȱ forȱ eachȱ
modelȱ onȱ theȱ tray.
• Standard—forȱ modelsȱ needingȱ averageȱ supportȱ (mostȱ models).
• Heavy —forȱ largeȱ modelsȱ needingȱ muchȱ support.
• Lite —forȱ delicateȱ modelsȱneedingȱlittleȱsupport.ȱ (Thisȱ settingȱ makesȱ
itȱ easyȱ toȱ removeȱ theȱ supportȱ material.)
Note: If an object is split into shells, the Advanced Properties enabled vary
with the object selection. If a single element is selected only Hollow
is enabled. If a group of elements is selected only Grid Style is
enabled.
4. Clickȱ
Apply.
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“Hollow”—
Filling Models
with Support
Material
Manyȱ objectsȱ placedȱ onȱ theȱ trayȱ fromȱstl ȱ filesȱ areȱ “solid.”ȱ Thisȱ meansȱ that,ȱ
whenȱ printed,ȱ theȱ modelȱ willȱ beȱ completelyȱ filledȱ withȱ modelȱ material.ȱ
Often,ȱ especiallyȱ withȱ largeȱ objects,ȱ thisȱ isȱunnecessary.ȱ Instead,ȱ theȱ modelȱ
canȱ beȱ filledȱ withȱ supportȱ material,ȱ whichȱ isȱ lessȱ costly.ȱ Itȱ isȱ alsoȱ advisableȱ
ȱ fillȱ modelsȱ withȱ supportȱ materialȱ whenȱ preparingȱ themȱ forȱ investmentȱ
to
casting,ȱ sinceȱ thisȱ materialȱ burnsȱ offȱ moreȱ quicklyȱ duringȱ theȱ processȱ ofȱ
makingȱ theȱ cast.
Objetȱ Studioȱ enablesȱ youȱ toȱ printȱ objectsȱ onȱ theȱ trayȱ withȱ anȱ outerȱ shellȱ ofȱ
modelȱ materialȱ andȱaȱ centerȱ filledȱ withȱ supportȱ material.ȱ Whenȱ using
feature,ȱ calledȱ “Hollow,”ȱ theȱ thicknessȱ ofȱ theȱ shellȱ shouldȱ beȱ noȱ lessȱ thanȱ
0.5ȱmillimeters.
ȱ thisȱ
To use the Hollow feature:
1. Selectȱaȱmodelȱ onȱ theȱ tray.
or—
• Onȱ theȱ Modelȱ Toolbar,ȱ clickȱ .
or—
• Fromȱ theȱ rightȬ clickȱ contextȱ menu,ȱ selectȱAdvanced Properties .
TheȱAdvanced ȱProperties ȱ dialogȱ boxȱ opens.
2. Selectȱ
Hollow.
Figure 5-75: Advanced Properties dialog box
3. Setȱ theȱ shellȱ thickness,ȱ inȱ millimeters.
4. Clickȱ
Note: There is no change in the display of objects in Objet Studio when
Apply.
Hollow is selected.
To inspect, change or cancel the Hollow setting:
1. Selectȱaȱmodelȱ onȱ theȱ tray.
2. Accessȱ theȱAdvanced ȱProperties ȱ dialogȱbox,ȱ asȱ above.
3. Ifȱ youȱ changeȱ orȱ cancelȱ theȱ Hollowȱ setting,ȱ clickȱ
Apply.
DOC08010 Rev. A (DRAFT 1) 5–53
Using Objet Studio
Displaying the
Cross Section
of Objects
TheȱSection ȱfeatureȱ enablesȱyouȱ toȱ viewȱtheȱ interiorȱofȱ anȱ objectȱ byȱ“slicing”ȱ
itȱ onȱ anyȱ axis.ȱ Youȱ canȱ thenȱ manipulateȱ theȱ objectȱ toȱ inspectȱ theȱ interiorȱ
fromȱ differentȱ angles.ȱ Thisȱ mayȱ beȱ importantȱ forȱ decidingȱ onȱ theȱ typeȱ ofȱ
supportȱ necessaryȱ whenȱ producingȱ theȱ modelȱ (seeȱ “Choosingȱ theȱSupport
Strength”ȱ onȱpage 52).ȱ Displayingȱanȱ object’sȱ crossȱsectionȱ onlyȱaffectsȱ howȱ
theȱ trayȱ isȱ displayedȱ onȱ theȱ screen;ȱ itȱ doesȱ notȱ changeȱ theȱ objectȱ itself.
To display a cross section of the tray:
1. Fromȱ theȱToolsȱmenu,ȱselectȱSection .
TheȱSection ȱ dialogȱ boxȱ opens.
Figure 5-76: Section dialog box
ȱ
2. SelectȱEnable Clipping .
3. Useȱ theȱ sliderȱ controlsȱ forȱ theȱXȬ,ȱYȬ,ȱandȱZȬaxesȱtoȱcutȱtheȱtrayȱsoȱthatȱ
youȱ seeȱ theȱ crossȱ sectionȱ youȱ want.
Figure 5-77: Whole view Figure 5-78: Cross-section view, after
using the Z-slider
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Saving the
Screen Display
as an
Image File
Youȱ canȱ saveȱtheȱ imageȱ displayedȱ inȱtheȱ activeȱviewingȱ screenȱ asȱaȱ graphicȱ
file.
To save the screen display as an image:
1. PressȱCtrl+B .
or—ȱ
Fromȱ theȱ Objetȱ Studioȱ Commandsȱ menuȱ ,ȱ selectȱ
TheȱSave ȱBitmap ȱ dialogȱ boxȱ opens.
Save Bitmap.
Figure 5-79: Save Bitmap dialog box
2. Atȱ theȱ topȱ ofȱ theȱ dialogȱbox,ȱselectȱ theȱ appropriateȱ folder.
3. Atȱ theȱ bottomȱ ofȱ theȱ dialogȱ box,ȱ enterȱaȱ fileȱ name.
4. Openȱ theȱSave ȱas ȱtype ȱ dropȬ downȱ list,ȱ andȱselectȱ theȱ fileȱformat.
5. Clickȱ
Save.
DOC08010 Rev. A (DRAFT 1) 5–55
Using Objet Studio
Exporting and
Importing
Objet Build
Trays
Whenȱ youȱ saveȱ buildȱ traysȱ inȱ Objetȱ Studio,ȱ theyȱ areȱ savedȱ asȱobjtf ȱ files.ȱ
Theseȱ filesȱcontainȱ instructionsȱtoȱ Objetȱ Studioȱ andȱtoȱ Stratasysȱ printersȱ forȱ
displayingȱ andȱ producingȱ theȱstl ȱ filesȱ usedȱ onȱ theȱ tray.ȱ Toȱ convenientlyȱ
saveȱ allȱ ofȱ theȱ filesȱ asȱ theyȱ areȱ positionedȱ onȱ theȱ buildȱ tray,
job,ȱ orȱforȱ transferringȱitȱ toȱanotherȱlocation,ȱObjetȱ Studioȱ compressesȱ themȱ
intoȱ oneȱobjzf ȱ file.ȱ Toȱ laterȱ useȱ theȱobjzf ȱ file,ȱ theȱ fileȱ mustȱ firstȱ beȱ expandedȱ
inȱ Objetȱ Studioȱ andȱ itsȱ componentȱ filesȱ saved.
Note: If you export an objzf file containing a stl file originally saved as read-
only, you cannot open (import) this objzf file to the folder where the
read-only stl file is saved.
ȱfor ȱstoring ȱthe ȱ
To create an objzf file:
1. Fromȱtheȱ ObjetȱStudioȱ Commandsȱmenuȱ ,ȱ selectȱExport Packed Job .
TheȱSave ȱAs ȱ dialogȱ boxȱ opens.
2. Selectȱ theȱ appropriateȱ folderȱ andȱ changeȱ theȱ fileȱ nameȱ (ifȱ necessary).
3. Clickȱ
Save.
To open an objzf file:
DoubleȬ clickȱ onȱ theȱobjtf ȱ file.
¾
or—
1. Fromȱ theȱObjetȱStudioȱ Commandsȱ menuȱ ,ȱselectȱ
2. Inȱ theȱOpen ȱ dialogȱbox,ȱ displayȱ theȱ appropriateȱ folderȱ andȱ selectȱ theȱ
file.
3. Inȱ theȱBrowse ȱfor ȱFolder ȱ dialogȱbox,ȱ displayȱ theȱ folderȱ inȱ whichȱ youȱ
wantȱ Objetȱ Studioȱ toȱ expandȱ theȱ compressedȱ file,ȱ andȱ clickȱ
Theȱobjtf ȱ fileȱ andȱ associatedȱstl ȱ filesȱ areȱ expandedȱ andȱ placedȱ inȱ theȱ
selectedȱ folder,ȱ andȱ theȱ trayȱ isȱ displayedȱinȱ Objetȱ Studio.
Import Packed Job.
OK.
Note: Y ou can also export a print job as an objzf file from the Job Manager
screen—see “Exporting Jobs (objzf)” on page 80.
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Customizing
Creating a
Quick Access
Toolbar
Objet Studio
Youȱ canȱ customizeȱ Objetȱ Studioȱ toȱ suitȱ yourȱ particularȱ workingȱ needsȱ andȱ
preferences.ȱ Featuresȱ thatȱ youȱ canȱ customizeȱ include:
• Creatingȱaȱ quickȬ accessȱ toolbarȱ forȱ frequentlyȱ usedȱ commands.
• Changingȱ theȱ positionȱ ofȱ theȱ Quickȱ Accessȱ toolbar.
• Minimizingȱ theȱ ribbon.
• Changingȱ theȱ Objetȱ Studioȱ colorȱ theme.
• Configuringȱ defaultȱ settingsȱ forȱ objectsȱ placedȱ onȱ theȱ buildȱ tray.
Asȱ youȱ workȱ withȱObjetȱ Studio,ȱyouȱ mayȱuseȱ certainȱ commandsȱfrequently.ȱ
Youȱ canȱ createȱaȱ quickȬ accessȱ toolbarȱ toȱ makeȱ yourȱ workȱ easier.ȱ
To create a quick-access toolbar:
1. Aboveȱ theȱ ribbonȱ tabs,ȱ clickȱ .
TheȱCustomize ȱQuick ȱAccess ȱToolbarȱmenuȱopens.
Figure 5-80: Customize Quick Access Toolbar menu
2. Selectȱaȱ commandȱ youȱ wantȱ toȱ addȱ toȱ theȱ toolbar.
Anȱ iconȱ forȱ theȱ selectedȱ commandȱ isȱ addedȱ toȱ theȱ toolbar.ȱ
Figure 5-81: Quick Access toolbar
Toȱ addȱ anotherȱ command,ȱ repeatȱ theȱ aboveȱ procedure.
DOC08010 Rev. A (DRAFT 1) 5–57
Using Objet Studio
3. Toȱ chooseȱ fromȱaȱ widerȱ rangeȱ ofȱ commands:
• Fromȱ theȱCustomize ȱQuick ȱAccess ȱToolbarȱmenuȱ(seeȱfigure 5Ȭ80ȱonȱ
page 57),ȱ selectȱ
or—
More Commands.
• RightȬ clickȱ onȱ theȱ Objetȱ Studioȱ Commandsȱ iconȱ ,ȱ orȱ elsewhereȱ
onȱ theȱ ribbon,ȱ andȱ selectȱ
Figure 5-82: Right-click ribbon menu
TheȱOptions ȱ dialogȱ boxȱ opens.
Customize Quick Access Toolbar.
Hiding the
Ribbon
Figure 5-83: Quick Access Toobar Options dialog box
4. Openȱ theȱ dropȬ downȱlistȱ andȱ selectȱ eitherȱPopular Commands ȱ orȱ
Commands not on the Ribbon.ȱ
5. Selectȱaȱ commandȱ andȱ clickȱ
6. Clickȱ
Toȱ makeȱ moreȱ roomȱ forȱ displayingȱ theȱ buildȱ tray,ȱ youȱ canȱ hideȱ theȱ Objetȱ
Studioȱ ribbons.
OK.
Add.
To hide the ribbons:
1. RightȬ clickȱ anywhereȱ onȱtheȱ ribbonȱ orȱ onȱ theȱmenuȱ bar,ȱ orȱinȱ theȱ Objetȱ
Studioȱ Commandsȱ menuȱ .
2. Selectȱ
Minimize the Ribbon.
Theȱ ribbonsȱ disappear,ȱ butȱ youȱ canȱ temporarilyȱ displayȱ theȱ ribbonȱ
iconsȱ byȱ clickingȱ
youȱ nextȱ clickȱ outsideȱ ofȱ theȱ ribbon,ȱ itȱ disappearsȱ again.
Tray Settings orȱ Job Managerȱon ȱthe ȱmenu ȱbar.ȱ Whenȱ
To return the permanent ribbon display:
Repeatȱ theȱ stepsȱ aboveȱ toȱ cancelȱMinimize ȱthe ȱRibbon .
¾
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Display Colors
Youȱ canȱ customizeȱ someȱ ofȱ theȱ colorsȱ usedȱ forȱ displayingȱ Objetȱ Studioȱ
screensȱ andȱ forȱ displayingȱ objectsȱ onȱ theȱ buildȱ tray.
To change the colors used in Objet Studio screens:
1. Fromȱ theȱToolsȱmenu,ȱselectȱOptions .
Figure 5-84: Display settings
2. Inȱ theȱAppearance ȱ tabȱ ofȱ theȱOptions ȱ dialogȱ box,ȱ youȱ canȱ configureȱ theȱ
display.
• TheȱMode ȱ selectionȱ determinesȱ howȱ modelsȱ appearȱ onȱ theȱ buildȱ
tray.ȱ Theȱ defaultȱ methodȱ forȱ displayingȱ modelsȱ onȱ theȱ buildȱ trayȱ isȱ
asȱ solidȱ (“shaded”)ȱ objects.ȱ Theȱ otherȱ optionsȱ areȱ
Points.
WireFrameȱand ȱ
• IfȱShaded ȱ isȱ selected,ȱ youȱ canȱ displayȱ theȱ modelȱ onȱ theȱ trayȱ asȱaȱ seeȬ
throughȱ object.
Figure 5-85: Transparent display
• DoubleȬ clickȱ theȱ colorȱ patchesȱ toȱ customizeȱ colors.
• TheȱWindows ȱBackground ȱColor ȱ settingsȱ enableȱ youȱ toȱ changeȱ theȱ
colorȱ behindȱ theȱ buildȱ tray—withȱ eitherȱaȱ solidȱ orȱaȱ twoȬ colorȱ
gradient.
• Toȱ returnȱ toȱ theȱdefaultȱ displayȱ settings,ȱ clickȱDefault .
DOC08010 Rev. A (DRAFT 1) 5–59
Using Objet Studio
Changing Color
Themes
Keyboard
Shortcuts
Objetȱ Studioȱ offersȱaȱ choiceȱofȱ fourȱ backgroundȱ colorȱ themes—blue,ȱblack,ȱ
silverȱ andȱ aqua.ȱ
Figure 5-86: Background color themes
To change the color theme:
¾
Fromȱ theȱStyle ȱ menu,ȱ selectȱ oneȱ ofȱ theȱ options.
Youȱ canȱ defineȱ shortcutȱ keysȱ forȱ frequentlyȱ usedȱ commands.
To define shortcut keys:
1. Aboveȱ theȱ ribbonȱ tabs,ȱ clickȱ .
TheȱCustomize ȱQuick ȱAccess ȱToolbarȱmenuȱopens.
Figure 5-87: Customize Quick Access Toolbar menu
2. SelectȱMore Commands .
TheȱOptions ȱ dialogȱ boxȱ opensȱ (seeȱ figure 5Ȭ 83ȱ onȱ page 58).
5–60 DOC08010 Rev. A (DRAFT 1)
3. ClickȱCustomize .
TheȱCustomize ȱKeyboard ȱ dialogȱ boxȱ appears.
Figure 5-88: Customize Keyboard dialog box
Stratasys P750K User Guide
Setting User
Preferences
4. Selectȱ commandȱCategories ȱ toȱ displayȱ allȱ theȱ commandsȱ inȱ thatȱ
category,ȱ forȱ example,ȱ allȱ theȱModel ȱSettings ȱ commands.ȱ
Currentȱ shortcutȱ keysȱ areȱ displayed.
5. Enterȱ theȱ shortcutȱ keyȱ inȱ the Pressȱ newȱ shortcutȱ keyȱ field,ȱ andȱ clickȱ
Assign.
6. Ifȱ youȱ wantȱ toȱ redefineȱ allȱ shortcutȱ keys,ȱ clickȱ
Youȱ canȱ changeȱ severalȱ Objetȱ Studioȱ settingsȱ thatȱ affectȱ objectsȱ placedȱ onȱ
theȱ buildȱ tray.
Reset All.
To change default settings:
Fromȱ theȱ Objetȱ Studioȱ Commandsȱ menuȱ ,ȱ selectȱUser Preferences .
¾
Figure 5-89: Setting work preferences
• BuildingȱStyle—seeȱ “Surfaceȱ Finish”ȱ onȱ page 23.
• GridȱStyle—seeȱ “Usingȱaȱ Gridȱ toȱ Positionȱ Objects”ȱ onȱ page 30.
• Applicationȱ Settings—seeȱ“Choosingȱ theȱ SupportȱStrength”ȱ onȱ page 52,ȱ
andȱ “Freezingȱ Modelȱ Orientation”ȱ onȱ page 37.
DOC08010 Rev. A (DRAFT 1) 5–61
Using Objet Studio
Professional Mode Features
Some ȱ advanced ȱ features ȱ of ȱ Objet ȱ Studio ȱ are ȱ only ȱ accessible ȱ in ȱ Professionalȱ
Mode.ȱ
To see the current Objet Studio setting:
Openȱ theȱTools ȱ menu.
¾
Figure 5-90: Tools menu, showing Professional Mode selected
IfȱProfessional ȱMode ȱ isȱ selected,ȱ advancedȱfeaturesȱ areȱ displayed.ȱ
To change the Professional Mode setting:
1. Fromȱ theȱToolsȱmenu,ȱselectȱProfessional Mode .
Theȱ followingȱ messageȱ isȱ displayed,ȱ remindingȱ youȱ thatȱ theȱ changeȱ
willȱ onlyȱ takeȱ effectȱtheȱnextȱ time ȱ youȱ openȱ Objetȱ Studio—evenȱthoughȱ
theȱcheckȱ markȱ nextȱ toȱ theȱProfessional ȱMode ȱ optionȱ appearsȱ
immediately.
Figure 5-91: Configuration-change message
2. Closeȱ andȱ reȬ openȱ Objetȱ Studioȱ toȱ useȱ theȱ Professionalȱ Modeȱ features.
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Default
Settings
Youȱ canȱ controlȱ theȱ defaultȱ settingsȱ ofȱ severalȱ Objetȱ Studioȱfeaturesȱ fromȱ
theȱAdvanced ȱ tabȱ ofȱ theȱOptions ȱ dialogȱbox.
To display the Options dialog box
Fromȱ theȱToolsȱmenu,ȱselectȱOptions .
¾
or—
Inȱ theȱ Objetȱ Studioȱ Commandsȱ menuȱ ,ȱ clickȱ
Options.
Figure 5-92: Options dialog box, Advanced tab
Automatic
Orientation
Byȱ default,ȱ whenȱ Objetȱ Studioȱ placesȱ objectsȱ onȱ theȱ buildȱ tray,ȱ itȱ orientsȱ
themȱ optimally,ȱ forȱ theȱ shortestȱ printingȱ time.ȱ Ifȱnecessary,ȱ youȱ canȱ chooseȱ
toȱ cancelȱ automaticȱ orientationȱ eachȱ timeȱ youȱ placeȱ anȱ objectȱ onȱ theȱ buildȱ
trayȱ (seeȱ “Automaticȱ Orientation”ȱ onȱ page 25).ȱ Inȱ anyȱ case,ȱ whenȱ objectsȱ
are
ȱ onȱ theȱ buildȱ tray,ȱ you ȱ can ȱ change ȱ their ȱ orientation ȱ manually ȱ (see ȱ
“Modelȱ Orientation”ȱ onȱ page 26.)ȱ
To change the default setting so that Automatic Orientation is disabled:
¾
Inȱ theȱAdvanced ȱ sectionȱ ofȱ theȱOptions ȱ dialogȱ box,ȱ clearȱ theȱ checkȱ box.
Automatic Zoom WhenȱAuto ȱZoom ȱ is ȱ selected ȱ in ȱ the ȱAdvanced ȱ section ȱ of ȱ the ȱOptions ȱ dialog ȱ
box,ȱ theȱ displayȱ zoomsȱ in,ȱ toȱ displayȱ theȱ objectsȱ placedȱ onȱ theȱ buildȱ tray.ȱ
Thisȱ allowsȱ youȱ toȱ carefullyȱ inspectȱ andȱ manipulateȱ theȱ objects.
Byȱ
default,ȱ thisȱ featureȱ isȱnot ȱ enabled.ȱ Inȱ anyȱ case,ȱ youȱ canȱ changeȱ theȱ
zoomȱ level,ȱ asȱ necessaryȱ (seeȱ “Zoomȱ Options”ȱ onȱ page 44).
DOC08010 Rev. A (DRAFT 1) 5–63
Using Objet Studio
OpenGL Driver
Configuration
Theȱ OpenGLȱdriverȱ displaysȱ3Dȱ graphicsȱ onȱyourȱ screen.ȱThereȱ isȱ normallyȱ
noȱ reasonȱtoȱ adjustȱ itsȱsettings.ȱ Ifȱ youȱsuspectȱaȱproblemȱ withȱ theȱwayȱ Objetȱ
Studioȱ displaysȱobjects,ȱ youȱ canȱ useȱtheȱ OpenGLȱ DriverȱConfigurationȱ toolȱ
toȱ checkȱ andȱ configureȱ theȱ driverȱ settings.ȱ
To access the OpenGL Driver Configuration dialog box:
1. Fromȱ theȱToolsȱmenu,ȱselectȱOptions .
or—
Inȱ theȱ Objetȱ Studioȱ Commandsȱ menuȱ ,ȱ clickȱ
2. Inȱ theȱOptions ȱ dialogȱ box,ȱ displayȱ theȱTroubleshootingȱtab.ȱ
Options.
Figure 5-93: Access to OpenGL Driver configuration
The Troubleshooting tab is only accessible when Professional Mode is
active (see “Professional Mode Features” on page 62).
3. ClickȱOpenGL Driver Configuration .
Theȱ dialogȱboxȱthatȱ opensȱdisplaysȱ detailsȱofȱ theȱ pixelȱformatȱ IDȱ(index)ȱ
forȱ theȱ windowȱ andȱ theȱ memory.
Figure 5-94: OpenGL Driver Configuration dialog box
Ifȱ youȱ wantȱ toȱ displayȱ theȱ valuesȱ andȱ changeȱ them,ȱ clickȱ .ȱ Alternately,ȱ
youȱ canȱselectȱ
Choose Format ȱandȱ changeȱ theȱ valuesȱ inȱ thisȱ dialogȱ box.
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