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Telephone 01·568 9222 Telex 24408 Cables Rankaudio Brentford
A DIVISION OF RANK AUDIO VISUAL LIMITED
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~-Trano Page 1 of 67
USERS' HANDBOOK LIGHT PALETTE
1
2 PHILOSOPHY
3
INTRODUCTION
GENERAL DESCRIPTION
6
/
7
8
I
1,1
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4
5
5.1
5.2 Channel/Level
5.3
5.4 Playback
6 DISPLAY
6. 1 Normal
6.
6.
6.2
6.3
GLOSSARY OF TERMS
SUMMARY
Set up
Cue Recording
1. 1
Playback VDU
1. 2
Setting VDU
Back-Up
System Messages
OF OPERATIONAL FACILITIES
INFORMATION
Selection
10
12
12
13
13
13
15
15
15
17
25
27
6.3.1 Normal
6.3.2
8002
Backup
27
27
ISSUE 1
Page 2
7
7.1
1.2
7.3
7.4
7.5
7.6
8
8.1
8.2
8.3
8.4
8.5
8.6
SETUP 28
Clear Memory
Load Memory
Record Disc
Load Backup
Printer
System Setup
SETTING
Channel Selection
Group
Level
Wheel
Remainder
Flash
Selection
Selection
Dim
28
29
29
29
29
30
31
31
31
31
32
32
33
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8.7
8.8
9
9. 1
9.2
10
10. 1
10.2
10.3
10.4
10.5
10.6
10.7 Auto Record
10.8
Return
Next/Last
GROUP
Group
Group
CUE RECORDING
Automatic
Hold
Part
Insertion
Cue Only
Editing
Blind Recording/Modification
Set-Up
Recording
Cues
Follow-On
33
33
35
35
35
36
36
37
37
38
38
39
41
41
10. 9
10. 10
8002
Back-Up
Track
42
42
ISSUE 1
Page 3
11
11. 1 Rate Wheel
11. 2 Manual Fades
11. 3
11. 4
11. 5
12 SUBMASTERS 46
13
14
PLAYBACK
Hold Fades
Manual
Go To
PATCH
PROFILE 48
Intervention
43
43
44
44
44
45
47
---
15
16
17
17. 1
17.2
17.3
17. 4
17. 5
17. 6
18
DESIGNERS' REMOTE
FOCUS REMOTE
PRINTOUT
Technical Specification .
Ribbon Installation
Paper Ins~allation
Setting Top
On Line
Operation
BACKUP
of Form
49
50
52
52
53
54
55
55
56
57
18.1
18.3
18.4
8002
Loading
Channel/Level
Recording Live
Selection
57
58
58
ISSUE 1
Page 4
18.5 Recording Blind
18.6 Next
•••••••••••MAINTENANCE•••••••****
INTRODUCTION
2
2. 1
2.2
2.3 Fuses
USER REPLACEABLE PARTS
Sample and Hold Modules
Output
Distribution Module
59
59
60
61
63
63
63
64
II
II
II
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3
FAULT DIAGNOSIS
65
8002
ISSUE 1
•
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Page 5
***********OPERATION•••••••••••
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8002
ISSUE 1
1 INTRODUCTION
This handbook is intended as an operators guide to the Light Pallete
system and options.
The notes are relevant to system fitted with the following programs.
Page 6
II.
Light Palette
Backup
There are also several shortcuts in operation and several errors that
can arise, these can be demonstrated, but it is considered that they
are a result of deviation from the stated operational practices.
It is possible to connect several Playback actions together, via the
Delay and Wait instructions, to produce more complicated effects than
apparent at first. However, because these actions are only an
extension of the basic principles, it is considered they are best
left to the operator to discover with the aid of some machine time, a
pen and paper, and a definite idea of what is required.
Similarly, some operations which appear to be Playback actions,
should be considered as alternatives, because of the smaller capacity
of the Backup memory.
Version
Version 3
4
Revision J
I
II
8002
ISSUE 1
2 PHILOSOPHY
Page 7
Light Palette is a memory system capable of controlling up to
256
Channels, electronically patchable to a maximum of 512 Dimmers.
As fading is based on the MOVE principle, it is only necessary to
define
the levels of Channels when they are altered. If no new level
is set for a Channel in a Cue, it will remain at its existing level.
It has one playback capable of replaying Cues, each with up to 6
parts, automatically. For every Cue the following attributes can be
defined:
Time - allows fade time to be set from
Delay
operation of the
-allows the start of the fade to be delayed, from the
"GO" button, from 0- 500 seconds.
O - 999 seconds or manual.
Profile - allows the fade profile to compensate the Channel output
progress for any different Dimmer output law required.
Wait - allows the start of the next Cue to be defined from the
operation of the
In order to counterract the variables of a live performance, each
"GO" button, from 0-500 seconds.
or
every fade can be manually over-ridden.
All playback (Cue sheet) information is presented on one VDU, whilst
the stage output information (for 100 channels at one time), with the
operator commands appearing on the bottom line, is presented on the
second.
It has a floppy disc unit built in for library storage, and an
electronic backup system which is loaded from the main system, to
which the operator can switch, with virtually no change in the stage
output, continuing with the recorded Cues, except that all will have
8002
Manual time and Part Cues will be faded as one Cue.
ISSUE 1
3 GENERAL DESCRIPTION
Refer to Figure 1
The Light Palette system comprises one integrated control desk with
all connections on the rear and operator facilities on the front,
except for the Video Display Units' contrast and brightness
adjustments which are set into the underside of the desk.
The facilities are as follows:-
Page 8
Video Display Units (2)
1.
2. Floppy Disc Unit
3. Keyswitches
4. Submasters
5. Playback
for Cue and Playback information,
Channel related information and Setup
displays.
mounted to the left of the central VDU,
to read and write Diskettes carrying
performance lighting and system setup.
Record Status - left, upper
Playback Status - left, lower
right of keyswitches,
9 Submasters, overriding inhibitory
control of channels allocated by
Operator.
; right of Submasters, 4 single faders
8002
6. Setting/Command Keypads :
·, selection, channel/group/cue/attribute
and 2 split faders for manual fading
of Cues, Rate Wheel for Fade timing
modification and the GO, STOP/BACK
pushes.
3 Keypads, each with up to 24 Keys
used;
selection.
these include, display mode
ISSUE 1
___ _
RAJ_f; _ 'NH.E..EL
MANUAL INTERVENTION PUSH.
Page 9
FLOPPY DISC
- --- - - - -- - -- -
RECORD KEYSWITCH _
_LOCKED : NORMAL: _ AUTQ_
PLAY BACK KEYSWITCH
OFF:
NORMA~ _: ~_AlK~P
SUBMASTERS
DRIVE UNIT
\
\
\
-
,--- SUBMASTERS--i
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DODD D
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,1 /
}D \ o-o~ o_o_o_o_o~
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,
PLAYBACK
4_X SINGLE FADERS
2 X DOUBLE FADERS
MANUAL _INTERVENTION PUSHES
'---- --
--
/
/
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--_--...J
/
//
-
/
/
/
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/
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\ 0 0 0
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PLAYBACK DISPLAY
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GO PUSH
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DISPLAYS
-
.
---
--
-
--
, _
-
, __
i= _ _t1ANN[b.L C_QMMAND ___ DI_SPLAY
-
DISPLAY KEYPAD
& DISPLAY MODE
-
-----
'
OPERATION
CONTROL & SELECTION
-
---
------.:______ COMMANDS KEY PADS
'
'
"-
'-...___"'---LE_V EL __ WHEEL _
---- -- . ---- -- - - - ---- -·-- -
LIGHT PAL ET TE
GE N E R A L LA YOU T
FRONT VIEW FIG 1
8002
ISSUE 1
Page 10
4
GLOSSARY OF TERMS
Auto Record
a function which automatically updates Fade Time and
Delay as the modification is effected.
Channel
: a control line to which one or more Dimmers may be
electronically patched.
Cue
: a recorded state which contains Channel information
and is related to one line of the Cue Sheet.
Cue Sheet
: this displays the playback attributes for each Cue
allocating one line to each Cue/Part.
Delay
: this is a specified delay from the time the GO push
is operated, to the start of the fade.
Fader
Group
Hold
Part
Remainder Dim
Time
a linear device used for manual control of a fade or
in the Submasters, to effect the final override.
a preset of Channels with defined levels which may be
selected by the operator.
a Cue may be selected to HOLD, in which case the Fade
reaching
100% will not terminate and may be reversed.
any Cue can be split into a maximum of 6 parts, so
that, during playback, one cue can run with up to
differing sets of attributes.
a rapid method of setting every Channel, except for
those under control, to
0%.
this is a specified duration of a Fade.
6
8002
WU
Wait
Visual Display Unit, Monitor - system display.
this is a specified delay from the operation of the
ISSUE 1
GO push to the start of the next fade.
Page 11
Wheel
*
: a rotary device, without endstops, which is used in
two places:
Channel level control -instantaneous automatching
and proportional control:
Fade timing -modifies the overall Fade timing,
decreasing by a factor of 10 increasing by a
factor of 100, and stop.
: Execute -this button implements all operator
commands.
8002
ISSUE 1
--------------------------,ii
Page 12
5
5. 1
SUMMARY OF OPERATIONAL FACILITIES
Setup
Selection and display of the following:
- Memory/Disc/Backup transfers
- System Attributes
-Profile
Number of Channels
Number of Dimmers
Number of Groups
Designers
Displays number of Memories remaining.
programming of up to
fade/output progress relationships.
& Focus Remote ON/OFF
9 non linear
•
•
•
•
- Patch
- Submasters
- Groups
- Cues
: assignment of Dimmers to Channels on any
basis.
assignment of Channels to Submasters.
N. B. A Channel may only be assigned to
Submaster
: assignments of Channels with associated
levels to Groups •
N.B. a Channel may be used in more than
Group •
preview and blind modification. It is also
possible to perform blind setting once the
Cue Number has been established •
1
1
•
I
8002
ISSUE 1
5.2 Channel/Level Selection
The keyboard may be used for numerical selection of Channels/Groups
and Levels.
The Wheel effects proportional control on that selection and allows
overmastering.
Page 13
5.3
N.B. if Channels in the selection are at
level greater than
The maximum over-ride possible with the Wheel is approximately
Cue Recording
The Keyboards may be used to select and record Cues and their
attributes.
Cues may be recorded in any order, but the "Move" philosophy will
allow errors to occur if Cues are not recorded in the sequence they
will be used.
Cue insertion may be achieved, with up to 9 Cue Numbers inserted
between any two consecutive numbers on the Cue Sheet.
0%, they will remain at that level.
0%, whilst others are at a
1500%.
CUE ONLY allows a insertion to be made without causing any effect on
the following state.
5.4 Playback
The "GO" button initiates the playback fade(s), unless already
selected via "WAIT" to be an automatic follow on.
The display will show the allocation of Cues to Faders and once the
Fade has started, either the basic time the Fade has to run, or if
the Cue is in Manual or Hold.
Fade timing adjustment is possible via the "RATE WHEEL" including
8002
ISSUE 1
Page 14
changeover of all Fades to Manual.
Individual fades may be taken
over manually via the faders' associated pushes.
The "STOP /BACK" button can stop the fade( s)
if they are running
(restarted by "GO"), or if no fades are running, will cause the
Playback to revert to the state it would be, has the last Cue not
been started.
8002
ISSUE 1
6 DISPLAY INFORMATION
6.1 Normal
6.1.1 Playback VDU
Refer to figure 2.1
Page 15
All Cue Sheet and Fade information is presented on the
Playback Section.
The information is normally shown at the brightness and contrast set
by the relevant controls on the underside of the Desk.
The information includes the following:
Cue Sheet
Rate Setting:
Cue Allocation to Faders:
Cue Progress:
displayed for 10 lines at a time, is updated as
required.
VDU above the
8002
Two identification markers are added to the display.
8 Indicates the Cue which will be initiated by the next "GO"
action.
> Indicates the Cue that will be displayed on change over to Cue
Display Mode.
Cue that is either fading or has finished fading.
It may be stepped through the Cue Sheet by the Next & Last
pushes, thus allowing Cue preview.
However, any Cue starting will restore the> to its proper position.
It will normally track behind, thus showing the
ISSUE 1
Page 16
<Q
Q
,
Q'
,
Q
,
Q
a'
'
Q
'
Q
1
2
3 P1
P6
4
5
TIME
TIME
TIME
TIME
TIME
TIME
WAIT
6 TIME
7
8
TIME
TIME
HLD
/30
17
10
10
30
23
23
5
MAN
6
DELAY /17
PROFILE
PROFILE
1
2
T
E
1
5
0
8002
10 10
3 P 1 3 P6
12 I 30
Q 2
FIG 2·1
LI GH T PA L E T TE
PLAYBACK DISPLAY
ISSUE 1
6.1.2 Setting VDU
Page 17
Refer to figure 2.2 through
This VDU is used for all other information, displaying 100 Channels
at any one time, except in Patch, Profile and Setup.
The Designers Remote VDU is normally in parallel.
If the System size is greater than 100 Channels, Page is used to
access the balance of the Channels in pages of 100 at a time.
This information is presented at two brightness levels. Full
brightness, as set by the control on the underside of the Desk is
used for Channel Numbers, Command Lines and the levels of active Chan
Channels, i.e. those which are included in the latest Cue or are
under control.
Half brightness is used for the levels of non-active Channels, i.e.
2.7
I
I
those which have a level arrived at previously, if the level is
will not display.
Stage Mode:
Group Mode:
Cue Mode:
Patch Mode:
Figure 2. 2
Channel and the latest command.
Figure
at a time.
Channel where full brightness identifies those
actually in the particular Cue/Part.
allocated Channel number underneath. But for only 50
Dimmers at a time.
2.3 Displays the Channel levels for one Group
Figure 2.
Figure 2. 5 Displays the Dimmer number with its
Displays the Stage levels for each
4 Displays the Stage levels for each
0% it
8002
Submaster Mode: Figure 2.
allocated Submaster number underneath.
6 Displays the Channel number with its
ISSUE 1
Page 18
I
I
Profile Mode: Figure
available for modification, Profiles are selected via
the Next/Last pushes. The indicates which Profile
is selected.
In Backup Mode, the Page size is reduced to 50 Channels whether in
Stage or Cue Mode.
Commands are still presented on the bottom line.
All Characters are at the same brightness level.
VDU.
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8002
ISSUE 1
Page 26
,I
001
97
0 11
021
02
31
\
03
04
05
51
06
FL
07
031
08
95
09
010
020
030
040
50
041
42
43
44
45
46
47
48
49 050
FL
~
STAGE
FADE
10
FL
l~~1oq
FL
FL
*
FIG 2·8
LIGHT PALETTE
BACKUP DISPLAY
8002 ISSUE 1
6.3 System Messages
These will appear as reversed i.e. black on white.
3. 1 Normal
6.
Page 27
'
ARE YOU SURE?
CLEARS MEMORY
TRY AGAIN
LOCKED
I
thi~ will be displayed when any attempt is made
:
at over-recording or Clear and Load Memory,
Record Disc.
this will be displayed when any attempt is made
to change the number of Channels, Dimmers or
Groups, as this will clear the Cues and Cue
sheet.
: this will be displayed if the attempt at Load
Memory, Record Disc, Load Backup is unsuccessful.
: this will be displayed if the RECORD switch is
set to LOCK when any attempt is made to Record
information, modify Cues, Group, Patch, Profile,
Setup, Submasters.
ERROR
IN BACKUP MODE
6.3.2 Backup
During System Setup the condition of the BACKUP will be shown as
OPERATIONAL or NON-OPERATIONAL. If the BACKUP has been independently
reset it will be NON-OPERATIONAL, and loading the Backup will change
the status to OPERATIONAL.
? - replaces ARE YOU SURE?
ERR - replaces ERROR.
: this will be displayed if wrong or invalid data
is input to the system.
: this will be displayed if an attempt is made to
LOAD BACKUP whilst the Playback is switched to
BACKUP.
8002
ISSUE 1
7 SETUP
To select, use SETUP on the Command Keypad.
This will select the SETUP menu as shown below:
CLEAR MEMORY
0
LOAD MEMORY
1
2 RECORD DISC
LOAD BACKUP
3
4
5
6
Page 28
(reserved)
(reserved)
(reserved)
•
PRINTER
7
SPECIAL
8
SYSTEM SETUP
9
To select any item from the menu, press the appropriate push, which
will be displayed on the VDU with the item - 0-3, or display the
sub-menu
However, it would not be possible to LOAD/CLEAR MEMORY if the Record
Keyswi tch was set to OFF, or to load the Backup System
Playback Keyswitch was set to BACKUP.
Selections 0-3 inclusive will be implemented on the second operation
of
*.
Selections 7 and 9 would select sub-menus.
7 and 9.
EFFECTS
(reserved)
if the
L
7.1
8002
Clear Memory
This will clear all system information except for the number of
Channels, Dimmers, Groups and the ON/OFF status of Focus Remote and
(Selection
O)
ISSUE 1
Designers Remote.
Page 29
7.2
7.4
Load Memory
(Selection 1)
This will load the Memory from the Disc with the system attributes
(e.g. number of Channels, Dimmers etc.) the Cues and the Stage state
at the time the Disc was recorded.
Record Disc
(Selection 2)
This will record the Disc with the total content of the Memory and
the current state of the system.
Load Backup (Selection
3)
This will copy all Cues identified as Q' into the Backup.
Printer
(Selection
7)
This selection will cause the following sub-menu to be displayed:
*****PRINTER*****
0 CUE SHEET
CUES
1
2 GROUP
PATCH
3
4
SUBMASTERS
PROFILES
5
6
7
8
HALT
9
Further selections (0-5) will cause the selection to be repeated
against SETUP: and
~
will initiate the printout. At any time the
8002
printer may be stopped by selecting
2.. and~.
ISSUE 1
Page 30
7.6
System Setup (Selection 9)
Selection 9 will cause the following sub-menu to be displayed:
*****SYSTEM SETUP*****
CHANNELS 100
0
DIMMERS 100
1
2 GROUPS
NON-DIMS 0
3
4
MANUALS 0 (reserved)
REMOTE CONSOLE OFF
5
6 FOCUS REMOTE
7
8
CUES REMAINING
9
10
(reserved)
OFF
229
Further selections
0-2 will cause selection to be repeated against
SETUP:
The variation can then be input and then actioned *, however the
first* will cause a warning CLEARS MEMORY!
Selections 5 and 6 are reversed by *, e.g. if the FOCUS REMOTE is
OFF, * will turn it ON.
CUES REMAINING will be updated by the system as the system size is
changed
or CUES are recorded.
8002
ISSUE 1
8 SETTING
After the number of Channels and Dimmers have been set up the system
is ready for the operator to use for assembly of the lighting Cues
and Cue Sheet. The Groups may be defined either during Setup or as
they are required.
Page 31
If the Channel numbers are not specified before
default to control all Channels.
8.1 Channel Selection
Pushes 0-9, AND,
any combination, the only limitation to this is that no more than 8
Channel numbers may appear on the Command line.
8.2 Group Selection
Group selection is initiated by use of the GROUP push followed by the
Group number required. Once a Group has been selected, level control
is effected in the same manner as for Channels.
Only one Group may be selected at a time and level selections will be
~' the Wheel will
> (Through) are used to select Channel numbers in
proportional to the levels of the Channels in that Group.
8.3 Level Selection
The level mode is entered via
0% to Full ( 100%) in steps of 1 % • The first push after the @ will
set the
e.g. to set
the 2 push. The command would be completed
8002
10s% and the second, the 1s%, a trailing O is not required
the@ push, where level may be set from
20%, it would not be necessary to use the O push after
by~ •
ISSUE 1
Page 32
8.4
Wheel
Once the Channel and/or Level Selection has been completed
by~' the
Channels would remain under control of the Wheel, until cleared by
Clear or the input of new data. The Wheel effects a proportional
control over Channels. Thus if
2 Channels are under control at 20%
and 40%, raising the 20% to 30% (an increase in level of 50%), would
raise the
40% to 60%.
The table below shows the Wheel effect on a set of Channels assuming
control is maintained throughout:
Channel Number
Wheel Movement
Step
Total
1
2
3 4 5
Level
6
0%
+50%
+50%
+50%
-100%
-25%
-50%
-75%
+50%
+50%.
0%
50%
100%
150%
50%
25%
-25%
-100%
-50%
0%
10% 30% 50% 80% 100%
15 45 75 100 100
20 60 100 100 100
25 75 100 100 100
15 45 75 100 100
12 37 62 100 100
7 23 37 60 75
0 0 0 0 0
5 15 25 40 50
10 30 50 80 100
0%
0
0
0
0
0
0
0
0
0
Channels under control ( of the Wheel) will remain at the control
level, regardless of any Playback action.
8.5 Remainder Dim
If used as part of a Channel/Group/Level command, will cause all
Channels not under control to go to
8002
0%.
ISSUE 1
Page 33
CHANNEL I AND l!.. 20 ! 70 REM DIM* will set Channel 2 and 7 through
20 to a level of
8.6 Flash
This causes the level of the selected Channel(s) to alternate between
15% and Full. If more than one Channel is selected, and some of the
Channels are at a level whilst others are at
at a level will Flash.
CHANNEL 2 AND 5 AND 10 FLASH* will cause Channels 2,5,10 to Flash,
assuming those Channels are either all at 0% or all at a level
greater than
The Flash will continue until the Command is cleared off the Display.
8.7 Return
70% whilst setting all other Channels to 0%.
0%, only those Channels
--------
0%.
The Return facility will cause the last Channel ( s) controlled to
revert to their level state before the latest Channel/Level or
Playback Command.
Return*
If the same command is repeated before any other command, the levels
will revert to those at the time before the first Return Command.
Thus Return can be used to cause a set of Channels to alternate
levels between two known limits, their level previous to their latest
level and their latest level before the first Return in the sequence.
If no Channels have been controlled, the command will affect all
Channels.
8.8 Next/Last
The Next/Last pushes may be used for Lamp Sequence, where each
•
8002
Channel is, in turn, set to an operator defined level and as
Next/Last is operated will set that channel to its old level and set
the Next or Previous Channel to the level.
~
ISSUE 1
Page
34
•
•
•
CHANNEL N@ FL *
Then, either,
NEXT would set Channel N to O, and N+1 to Full
or,
LAST would set Channel N to O, and N-1 to Full.
If any Channels are already at a level when selected by NEXT/LAST,
they will go to full whilst selected and then revert to their
previous level •
Where N is the first or last channel in the
sequence to be checked.
8002
ISSUE 1
9 GROUP
A Group is defined as a set of Channels with associated Levels, which
Page 35
can be retrieved proportionally, via the Wheel
9.1 Group Set-Up
Enter Group mode via GROUP on the Display keyboard, then select the
Group number from the Command keyboard.
GROUP N
then show the existing content of that .Group.
To
Channel/Level selection.
CHANNEL
Groups may be based on another Group.
* where N is the Group Number required. The Display will
enter new information into the Group, proceed as in normal
1@ 9 * etc.
or@ facility.
Group
level into the Group being set.
Other Groups may be selected in the same way or, sequentially via the
Next and Last pushes on the Display keyboard.
9.2 Group Recording
A Stage state
RECORD IN GROUP N
Group.
To only record part of a Stage state into a Group:
CHANNELS A+ B etc. RECORD IN GROUP N
ARE YOU SURE will be displayed if an attempt is made to over-record
N@ 90 * would set the contents of Group Nat 90% of their
or part thereof may be recorded as a Group.
* where N is the number to be allocated to that
*
8002
an existing Group.
ISSUE 1
10 CUE RECORDING
After a Stage state has been set and a permanent record of it is
required, it can be copied into the Memory via the Record function.
Cue Numbers do not have to be allocated consecutively as the number
will only exist once it is recorded, it would therefore be possible
to have a sequence 1,2 ••• 21,101,102 ••• 133,201 etc.
The RECORD and CUE pushes are used to enter Cue Recording mode. The
Cue Number should be input followed by the required attributes. e.g.
Page 36
RECORD IN CUEN TIME T DELAY D PROFILE P
Where N is the required Cue Number
T
D
P Fade Profile
If the attributes are not specified the Time will default to Manual,
Delay to O, and Profile to linear.
The attributes may be split between the Up and Down aspects of the
fade by the use of the
RECORD IN CUE 7 TIME 10/20 DELAY/10 * would give Cue 7 an Up fade
time of 10 seconds, starting immediately and a Down fade time of 20
seconds, where the start is delayed by 10 seconds.
Fade Time
Start Delay
999 seconds maximum
500 seconds maximum
I push. e.g.
*
If the Cue Number has already been used,
SURE? to be displayed and if the over-recording is required, the
second* will complete the action.
10.1 Automatic Follow-On
In order to cause a Cue to start automatically a defined time after
8002
the~ will cause ARE YOU
ISSUE 1
the previous Cue, the Wait facility is provided. The Wait is defined
as the time from the start of the previous Cue to the start of the
follow-on Cue, and is limited to a maximum of 500 seconds. Thus,
allowance must be made for any Fade Time and Delay of the previous
Cue.
CUEN WAITZ* where N is the number of the previous Cue and Z is the
-------
wait required.
10.2 Hold
Any Cue or Cue Part may be defined as a HOLD fade. This is where the
Fade will not automatically finish at completion of the fader travel,
thus allowing the Fade to be reversed, the fade is finished by use of
Page 37
the Manual push above the relevant fader;
RECORD IN CUE
10.3 Part Cues
A Cue may be recorded with up to 6 separate Parts, where each may be
allocated its own attributes (although not more than 2 parts may have
their attributes split between Up/Down fades).
This could be used, for example, to allocate a different Profile to a
Channel driving a Projector used with other Lanterns.
The split may be done either during initial recording or after the
Cue has been recorded.
!i_ TIME HGLD, where N is the Cue Number.
8002
(i) To generate Part Cues from the outset.
After the whole Stage state has been set, the procedure would be as
follows;
CHANNELS N RECORD IN CUE Y PART Z etc.*
where Y is the Cue Number
ISSUE 1
Page 38
Z is the Part Number (1-6)
N is the Channel Numbers required to be recorded in that Cue
part.
This procedure would then be repeated until all Channels are
recorded.
(ii) if the Cue had already been recorded, and it is then wished to
re-record it into Part Cues.
First produce the Playback state on Stage, then proceed as in ( i)
above except that the balance of the Channels will default to CUE Y
PART
will be cleared from Part
10.4 Insertion
Additional Cues may be recorded between any two adjacent Cue Numbers,
either, in the case of the two Number being consecutive, via the •
(point) push or, in the case of non-consective numbers, onto one of
the numbers falling between the two already used.
(i) consecutive;
RECORD IN CUEN. P etc • where N is the first of the two consecutive
numbers and P is the insertion number (between 1 and
It is possible to insert upto 9 '•' Cues.
6, and as each set of Channels is re-allocated to a Part, it
6.
9).
(ii)
RECORD IN CUEN etc • where N is the new number falling between the
two existing Cue numbers.
10.5 Cue Only
Because the information recorded in a Cue is a Move instruction, it
is possible that Insertion or Editing would cause unwanted changes in
the following Cue states.
8002
non~consecutive;
---
ISSUE 1
Page 39
This can be avoided in two ways;
the first would be to modify the following Cue(s) to cancel out the
effects of the Insertion or Edit;
•
•
the second would be to use the
or Edit, which defines that any change in Channel Levels would only
take effect for that particular Cue.
Q Only causes the following Cue to be updated, to restore the Channel
levels from any modification.
However if a number of
is possible that any Channels with a level modified to the same in
two of the
noticeable where the later
Move for the particular Channel i.e. convert a Move required from a
previous insertion/modification to a not-Move. The system would then
tend not to update the following Cue with the new instructions
required to recover from the modification.
Note that an Insertion or Edit done without
Q Only Cues will also be wrong in following Cues. This is
Q Onlys are recorded in forward sequence, it
Q Only facility during the Insertion
Q Only causes that Cue not to record a
Q Only cannot be directly
•
changed to
Only.
Insertion: RECORD IN CUEN etc.
Number.
Editing: refer to section 10.8 - Blind Recording
10.6 Editing
Editing is defined as modification to a Cue or Cue state and is
possible at any time, unless the Record function is locked.
The Edit functions are as follows:
Q Only, it would have to be deleted and restated using Q
Q ONLY* where N is the inserted Cue
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ISSUE 1
Page 40
(i) Re-numbering: Because it is not necessary to have consecutive Cue
numbers for sequential Playback, Cue numbers may be split into
numerical group for ease of operation.
CUE
!!_
! CUE N
1
is the new number.
Notes: (a) Cue Numbering may not jump over existing numbers, e.g.
if Cues 1, 11, 31, 32 are recorded, it would not be possible to move
Cue 1 to 30 or Cue 32 to 12, but it would be possible to move Cue 11
~
where N1 is the original number of the Cue and N
2
2
to 2, Cue 31 to 3, Cue 32 to
(b) When the Cue is moved Cue N1 will cease to exist.
(c) If
(d) Any WAIT instructions amongst the Cues to be re-numbered must be
(e) A Cue can be renumbered into a part Cue.
( f) A Cue can be renumbered into a part of another Cue, but the
N2 is not specified, the Cue will cease to exist.
deleted and before re-numbering and restated later.
CUE
N1@ CUE N1 PART P *
Parts cannot jump over each other and the second Cue must
already be a Part.
CUE
N1@ CUE N2 PART P *
4.
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(g) If Part Cues are being renumbered, the Part number on the new
Cue Number will be added automatically.
CUE N1 PART
(h) Part Cues may be internally renumbered, but again Part numbers
may not jump over each other.
CUEN PART
P@ CUE N2 * will add the same part P to Cue N2.
P1@ CUEN PART P2 *
------------
{ii) Attributes: to modify any of the attributes of a CUE, the
following action is necessary.
CUEN ATTRIBUTE
X * where N is the number of the Cue whose Attribute
ISSUE 1
is required to be altered: ATTRIBUTE is either TIME, DELAY, PROFILE
or can be any combination: X is the new value of the Attribute. It
is not necessary to specify the Attributes that are not changing.
10.7 Auto Record
This facility is provided to allow the Designer to record Fade times
live.
Fades would be recorded with Manual Time. During Playback the Record
Keyswitch is set to Auto •
Page 41
•
When the fade is started, the Cue Time will be updated with the
actual time taken to complete the Manual fade. This will normally
add a Delay to the fade ( caused by the delay from the operation of
the GO push to the instant of moving the fader from 0), the Delay can
be removed by editing.
10.8 Blind Recording/Modification
Cues may be recorded/modified blind, by entering Cue display mode.
Once Cue display mode is selected, the Cues may be accessed
sequentially via the Next/Last pushes or non sequentially by entering
Cue number and
modification except that a new Cue number would
before any new Cue can be "Recorded", the Cue number would be created
live •
*. Then recording may be considered the same as
. have to be created
•
8002
Q Only would be used during editing, but as each Channel Level was
changed,
be added to new Cues "Blind" or "Live".
CUE (on the display keypad) enters "Blind" mode:
then NEXT
or CUE
Channel
Q Only would be added to the Command Line. Attributes may
or~ accesses each Cue sequentially,
I!~ accesses Cues non sequentially, where N is the required
Cue number (CUE on the Command keyboard).
! .! ! (Q ONLY) * modifies Channel Levels, where Y is the
ISSUE 1
Page 42
II
I
Channel number,
avoid unwanted follow-on effects.
O. 9 Back-Up
1
As cues are recorded, they will also be identified as 'Back-Up' cues
I
by
If a Cue is not required to be transfered to the back-up, the ' can
be deleted by the Back-Up push.
CUE' N BACKUP* where N is the number of the Cue not required for
----
Similarly, a non-Back-up Cue may be added to the Back-up by adding
a I
Z the Level. Q Only would be used during editing to
Back-up. This will cause the ' to be cleared from
the display.
I
II
II
'
I
I
I
CUE N BACKUP *
------
The' will now be added.
10.10 Track
The track facility
Channel through the Cues in which it 'Moves'.
The display changes to Cue mode, displaying the nearest Cue, at the
time of implementation, in which a Move occurs. Next/Last then steps
through the Moves.
CHANNEL N TRACK* where N is the channel to be tracked.
NEXT/LAST would then step through the Cues displaying those in which
the Channel Moves.
is provided to allow the operator to follow a
8002
ISSUE 1
11 PLAYBACK
Page 43
•
•
•
The Playback has the capability to run
split Attributes. If more than this number of Fades is started, the
oldest Fades will be dumped, uncompleted.
Fades are initiated by the GO push, except when started automatically
by the Wait instruction, which will cause the next Fade to start
after a defined time •
In normal use, the only Operator action necessary would be to use the
GO push when required.
Fades may be stopped at any time, by the STOP/REV push and restarted
by the GO push. If no Fade is running, the STOP/REV push will cause
the last Cue to reverse, using a time of approximately 1 second and
restore the Stage to state before the last
6 Fades, of which 2 may have
"GO".
11. 1
Rate Wheel
The Rate Wheel affects the Clock used for Fade timing and will,
therefore, change Time, Delay and Wait.
Each time a Fade is started, either by
the Rate will be restored to
The range of control is:
#1000% (displayed as 000%) the timings will be divided by 10,
e.g. a 300 second Fade would complete in 30 seconds
#1% the Timings will be multiplied by 100,
e.g. a 40 second Fade would complete in 4,000 seconds.
#0% (displayed as STOP) the timings will be stopped.
100%.
"GO" or by a Wait instruction,
8002
ISSUE 1
Note
If a Fade has been stopped on the Rate Wheel, the GO push will
restart this Fade and also start the next Cue.
However, a Fade stopped by "STOP/REV" may be restarted on the Rate
Wheel.
11.2 Manual Fades
Manual Fades are faded by the operation of the relevant fader, which
must be at the bottom of its travel, before any Fade action is
initiated.
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The Fade will complete, when the fader
travel, and if the
limit. Therefore, it may be reversed if only partially completed.
Operation of the Manual push will terminate control of the Fade
whatever its current progress.
11.3 Hold Fades
Hold Fades may be considered to be identical to Manual Fades, with
the exception that the Fade will not complete until the Manual push
is pressed.
11.4 Manual Intervention
reaches the upper limit of its
Fade is split, when both faders are at their upper
8002
( 1) Independant -each Fade may be independantly converted to a
Manual Fade by the appropriate Manual push.
(2) Total - every Fade may be converted to Manual by the Rate push
and then all Fades will be controlled by the Rate Wheel.
ISSUE 1
Notes
(i) On conversion to a Manual Fade, the fader/Wheel will have
effect in the same way as a Manual Fade and will fade over the full
travel, effectively maximising the control.
(ii) Fades, taken over Manually, will continue to fade using a
Linear Profile, whatever Profile was allocated.
11. 5 Go To
The
sequence.
Page 45
GO TO facility is provided to allow Cues to be accessed out of
It is also provided on the Focus and Designer's Remotes, to enable
Manual Cues to be fadea, as the Manual facility is not available on
these two units.
GO TO
Q N TIME T * where N is the Cue Number and T the Fade Time
required. If TIME is not specified it will default to approximately
1 second.
If TIME is specified, but not T, it will default to Manual and be
controlled by the Rate Wheel.
A split time cannot be specified.
8002 ISSUE 1
12 SUBMASTERS
Each Channel may be uniquely allocated to 1 of 9 Submasters and then,
that Submaster has the final control over its allocation.
The control is effected as a proportional raise or lower in the
levels of the Channels allocated.
Page 46
The maximum level setting on a Submaster is
has a level of
67% or greater, that level will go to Full, a level of
150%, i.e. if a Channel
50% would become 75% etc.
Select Submaster display, then select the Channel number, followed by
the Submaster number.
SUBMASTER: CHANNELS
Where N is the selection of Channels and Z is the Submaster to which
the selection is to be allocated.
If a Channel is allocated to a further Submaster, any previous
allocation will be cleared.
N@ SUBMASTER Z *
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ISSUE 1
13 PATCH
Each dimmer may be uniquely allocated to a Channel and will then be
controlled by that Channel.
Select Patch display, then select the Dimmer number, followed by the
Channel number.
Page 47
PATCH: DIMMERS
Where N is the selection of Dimmers and Z is the Channel to which the
selection is to be allocated.
If a Dimmer is allocated to a further Channel, any previous
allocation will be cleared.
If no Channel number is specified, the Dimmers will remain inactive
until the Patch is again altered.
N@ CHANNEL Z *
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ISSUE 1
14 PROFILE
It is possible to specify up to 9 non-linear Profiles (Fade Progress
versus Output Progress) with the condition that at the start of the
Page 48
Fade the Profile is
Select Profile display, then select the Profile to be altered using
Next or Last, this will be indicated by the white square on the
display against the Profile number.
Then the 10s percentage of the linear profile is selected followed by
the required Fade Profile percentage.
PROFILE: (NEXT/LAST until the Profile number is selected)
10%@ 33 *
---
20%@ 48 *
30%@ 22 * etc.
---
If the 3rd figure is not input, i.e. the units percentage of the
Output Progress, it will default to
the curve from the input values, to ensure that the Output Progress
0% and at the end 100%.
o. The system will extrapolate
is free of sudden steps (as far as possible).
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ISSUE 1
15 DESIGNERS' REMOTE
This optional part of the system can be considered as a duplicate of
the right hand portion of the Console from and including the
STOP/REVERSE and GO pushes; may be inhibited/enabled during SETUP.
All functions available are direct duplicates of those on the system,
thus the only facilities not available are as follows:
Keyswitches
Submastering
Manual intervention on playback - Faders and Rate Wheel.
Page 49
It is possible to use the Remote for Playback Control, resorting to
the GO TO facility or editing to overcome the unavailability of
Manual intervention.
For details of operational facilities, refer to the appropriate
sections of these notes for the Console.
Also refer to the warning at the end of section 16 Focus Remote.
8002
ISSUE 1
16 FOCUS REMOTE
This option is provided, in a small hand-held unit, to allow t he
Page 50
operator to control the system from a remote position.
connected directly to the Console
The unit only works in stage display. Should any other display mode
be selected, any operation on the unit will cause the display mode to
revert to Stage.
The facilities provided are:
Level setting - Channels and Groups using the same procedures as the
Console.
Playback control -GO, STOP /REVERSE and GO TO
procedures as the Designers Remote, except that it is not possible to
change any Cue attributes by editing.
SET - this extra facility allows the operator to set Channels to a
or via extension cables.
using the same
It may be
predetermined level and step through the Channels, via NEXT & LAST.
CHANNEL !!_ SET (Note: * is not required) where N is the Channel
Number.
NEXT/LAST
order, leaving only the Channel selected at the set level, unless
that Channel was already at a level.
Whilst a Channel is under control of SET, its level may be altered
via the 'FADER WHEEL' giving a different level for the SET facility,
however this level will revert to Full as soon as the use of the SET
facility lapses.
Note the Channels that are 'SET' to a level can then be controlled
normally, but are not 'SET' to
would step through the Channels in forward
0% if the SET facility if cleared.
or reverse
8002
ISSUE 1
Page 51
Warnin~
The Designers Remote and Focus Remote Keypads act as if they are in
direct parallel with each other and the Console Keypads, and are
therefore directly interactive; any operation on one part of the
system can only be assured of success
system are left untouched,
if the other parts of the
8002
ISSUE 1
17 PRINTOUT
17.1 Technical Specification
ANADEX Model DP-8000
Page 52
Mains input:
220 - 240V. a.c. 50Hz. or
110 - 120V. a.c. 60Hz.
120 Watts nominal.
Environment:
5°C to 45°C
Humidity 10% to 85% R.H.
"Office" level cleanliness.
Paper
Fan fold
Width - 241 mm (9.5") including 12.7 mm (0.5")
Sprocket hole margins on each side.
Length - 279 mm (11").
_Sprocket Hole Distances -
12.7 mm (0.5
229 mm (9.0
4 mm (0.16
Max Thickness - 0.45 mm (0.018
Loaded throughbottom or rear of printer.
11
)· 1ongitudinally
11
laterally
)
11
)
diameter
11
)
8002
Ribbon
Physical ·
Unicolour 12.7 mm (0.5") wide, standard
Underwood plastic spool.
***Please read Warning overleaff***
472 mm (18.6
11
)
wide
360 mm (14.2") deep
185 mm
(7.3") high
10 kg weight
ISSUE 1
Page 53
WARNING
Although many types of ribbon are available on standard 12. 7 mm
Underwood spools, not all of these are acceptable for use with this
printer. Ribbons used with this printer must be
expressly for dot matrix printers. Additionally,
an eyelet located near either end of the ribbon supply. Use of this
type of ribbon will cause a catastrophic failure when the printhead
contacts the eyelet.
The User is advised to purchase spare ribbons direct from Rank
Strand.
17.2 Ribbon Installation
The top cover of the printer must first be removed. · This is achieved
by first ensuring the power is disconnected, then applying a slight
outward pull on either side of the top cover, and simultaneously
lifting it upwards clear of the printer.
Hold the two spools horizontally, one in each hand, so that the
~
based and made
some ribbons contain
ribbon running between the spools is on the side facing you, not the
far side. The ribbon is now installed by pressing the left spool
firmly on its ratchet gear and threading the ribbon across the face
of the printhead, following the path depicted below. Once threaded,
press the right spool firmly on
its ratchet gear, and rotate it
counterclockwise to remove any slack in the loop.
8002
Fig.
17. 2. 1
ISSUE 1
l
Page 54
17.3 Paper Installation
The printer is designed to be used resting normally on a bench or
table with paper access through the rear. If this is not convenient,
an alternative paper access slot is provided through the bottom of
the printer, for those applications which require pedestal mounting.
Paper may be installed with the top cover in place either through the
slot in the bottom of the printer or through the slot in the rear of
the top cover. To preclude the possibility of catching the ribbon
when the paper is inserted, the printhead should be at either the
extreme left or right end of its travel. If it is not, this may be
achieved by turning the printer on.
Grip the two paper hold down springs, one on each sprocket wheel, and
gently pull them away from the machine until they reach the
click-stop, where they will remain clear of the sprocket wheels.
Thread the paper through the selected patch, and feed it up until it
appears
sprocket pins with the sprocket holes on either side of the paper.
Push the paper hold down springs back into position against the
sprocket wheels to hold the paper in place.
The chrome lever located on the right hand side of the mechanism
directly above the paper feed ratchet gear is the manual paper
advance. Pulling the lever forward and releasing it will advance the
paper one line at a time. Pulling and holding the lever forward
unlocks the paper feed mechanism, allowing paper to be pulled
forwards through the mechanism.
around the sprocket wheels. Engage three or four of the
8002
When the printer is first installed, or when changing to a new type
of pre-printed form, the position of the printed lines may require
fine vertical adjustment with respect to the sprocket holes. This
may be achieved as follows:
First ensure that power is disconnected. Then remove the top cover
as described in section
right hand side of the mechanism directly below the paper feed
17. 2. Loosen the large black knob on the
ISSUE 1
Page 55
ratchet gear, by turning
backward or forward moves the paper vertically with respect to the
print position. Once adjusted for the particular form to be used,
tighten in place by turning the knob clockwise.
17.4 Setting Top of Form
The Printout is formatted such that the first line printed will be at
the line set as Top of Form and each time the Printout is initialised
or does a page break, it will advance to the same position before
recommencing printing. Because this will only be remembered whilst
the Printer is switched on, it will normally be necessary to reset
the Top of Form each time it is used.
To do this, turn the printer on. On the console of the printer are
two buttons marked 'FEED' and 'TOF SET' (Top of Form set). When the
feed button is pressed, the printer will feed the paper forward one
line, pause, and then continue feeding at approximately ten lines per
it counterclockwise. Moving the knob
second until the button is released, or the current Top of Form is
reached. To continue feeding, release and repress the FEED button.
Operation of this button and the Manual lever on the right hand side
of the paper sprocket mechanism allows the User to position the paper
so that the printhead is on the desired Top of Form line of the
paper, normally
button marked TOF SET, this position will be memorised by the printer
as the Top of Form for all subsequent forms,
Note that when power to the printer is turned on, the current
position of the printhead on the paper is automatically set as the
Top of Form; consequently, adjustment is only necessary if this
position is not the desired one.
17. 5 On Line
In order to use the Printout, the Printer must be "On Line". This
3 lines down from the perforations. By pressing the
condition is normally set automatically on switch on, but if it is
not, it can be set manually by operating the On Line switch adjacent
to the indicator, which should then illuminate.
If it is desired to stop the Printout immediately, this can be
8002 ISSUE 1
Page 56
achieved
Line' switch to extinguish the 'On Line' indicator.
17.6 Operation
Refer to section
by setting the printer 'Off Line', i.e operating the 'On
7.5 - Printer.
l
8002
ISSUE 1
18 BACKUP
The Backup system comprises a set of independent electronics which
can be switched to drive one of the Console displays, showing level
Page 57
information for
using PAGE; and uses the same outputs as the Console to drive the
Dimmers.
It has a Keypad unit enabling Channel/Level setting, Playback Control
and simple Recording.
To select Backup, the Playback switch should be set to BACKUP.
In normal use, the Backup system is loaded with the same Patch and
Cue information as the Console and during Playback, will track the
Console, so that on switching to Backup, the outputs will be
virtually unchanged and the Playback will be in the right place to
continue.
18.1 Loading
50 Channels at any time, the balance may be selected
To load from the Console:
SETUP
l_ LOAD BACKUP~' on completion the display will add
TRANSFER O.K.
Note: after a DISC TO MEMORY transfer has been completed the display
will show (TRANSFER O.K.) RELOAD BACKUP?
Conditions:
( i) should the number of Cues exceed the storage capacity of the
Backup, the display will show TRANSFER O.K. TO CUEN where N
is the last Cue Number transmitted. In this case some Cues
would have to be deleted as Backup Cues, refer to section
10.9, and the transfer restarted.
(ii)
Part Cues transfer as one integral Cue.
8002
ISSUE 1
Page 58
(iii) Cues transfer correctly except that the Cue Number would show
18.2 Playback
On changeover to Backup, the Stage state will be displayed and on the
bottom line of the display, Cue information in the form: FADE N
where N is next Cue in the Playback sequence. READY will be added to
the display line when the Fade is ready to start. Fading is achieved
manually and on completion of each Fade, the next Cue will be
displayed and will start when the fader is next moved from the lower
limit of its travel.
Cues may be called out of sequence whilst in Stage mode;
as the integer only e.g. Cue Number
displayed in the Backup as Cue Numbers
the information for individual Cues would be Correct.
7, 17.2, 17.5, 18 would be
17, 17, 17, 18 although
*
FADE N
l
transferred '·' Cue Numbers, it would jump to the first Cue when the
Number is used.
* where N is the Cue Number required.
In the case of
18.3 Channel/Level Selection
The Keypad allows Channel/Level selection in the same way as that on
the Console, refer to section
is not available, it is, therefore, not possible to control all
Channels
·by not specifying any Channel Number.
8. However, as the Fader Wheel facility
18.4 Recording Live
Once the Stage state is set, Recording is possible by:
RECORD N
and 999.
* where N is the Cue Number and may be any integer between 1
8002
ISSUE 1
18.5 Recording Blind
This is achieved by entering CUE mode, the Channel/Level selection
can then be made in the same way as Blind Recording on the Console.
Obviously, once in Cue mode it is possible to preview any Cue, e.g.
CUEN* where N is the Cue Number required. The display will show
the last Cue state. The Channel/Level selection can then be made,
Page 59
and will be recorded each time a selection is completed
18.6 Next
The NEXT facility is available whilst in Cue mode, to allow Cues to
be previewed or edited sequentially.
by~.
8002
ISSUE 1
I
Page 60
***********MAINTENANCE***********
I
I
8002
ISSUE 1
1 INTRODUCTION
The Light Palette system does not require any routine maintenance
except to check that the fan, mounted on the Power Supply Unit, is
operating.
Cleanliness is important to maintain trouble free operation and it is
recommended that the Control Room should be kept at a standard of
cleanliness equivalent to that found in modern offices.
When cleaning the equipment, it is important to prevent cleansing
agents such as foams obtaining ingress to the pushes, Wheels, faders,
keyswitches and Floppy Disc Unit.
Page 61 ·
The equipment is specified to operate correctly between temperatures
0 0
of O C and 35 C with relative humidity up to 95%. Any prolonged
exposure to temperatures
~bove 35°C could cause degradation in
equipment reliability.
Figure 3 shows details of the rear of the system including fuse
location.
Warnings
1. Disconnect the power cable before attempting exchange of user
replaceable parts.
2. Do not plug or unplug any part unless the power cable is
disconnected.
8002
ISSUE 1
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Page 62
_DESIGNERS REMOTE CONNECTOR
DESIGNERS REMOT~ _ VDU CONNECTOR
FOCUS REMOTE
_lli_PU T_ MO DULE
__ COt'.!_NECTOR
'-------,
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\ \
j
/ /
FUSE
/ BACKUP ___ KEY.BOARD CONNECTOR
BACKUP MODULE
r
SAMPLE ___ & _HOLD MODULE
. E ~c H 1ia _ Q_I_M M_l;R_ -- _,,/'- . -
OUTPUT MOUNTED .
_ON AN _OUTPUT DISTRIBUTION
MODULE
-··-- ·-- -· -
\\\\ ///
. .
.'. .. d I
..
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I .
. .
/
/
/
\
\
\
\
\
\ CHANNEL
OUTPUT CONNECTORS
~
•
---~PO=-W'-'-=-E R~ . _SUPPLY UN IT
MAINS INPUT CONNECTOR
_E._U SE
FUSE
QI ~-t-1 ER . C 0}1M Q.N_
(_-10_V __ CONTRQL. _?f~ _TE~S __ (?_NL.YJ
8002
LIGHT PALETTE
GENERAL LAYOUT
REAR VIEW
FIG . 3
ISSUE 1
Page
63
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2
2.1
USER REPLACEABLE PARTS
The items that are considered fully Operator Maintainable are:-
Sample and Hold Modules
These units are mounted on the rear of the equipment. Each module
drives 32 Dimmer Lines and is connected via a 36 way connector.
Removal is accomplished by withdrawal of the top mounting screw and
then slackening the lower screw sufficiently to enable withdrawal of
the unit.
Internal connection
Replacement is accomplished as a reversal of the removal procedure.
However, care must be taken in alignment of the 10 way connector onto
is via a 10 way socket assembly.
It
m
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2.2
the plug pins.
Output Distribution Module
These units are mounted behind the Sample
Motherboard for the Sample
Module mounts up to 4 Sample
Removal is accomplished by removal of all the Sample
mounting on the particular Output Distribution Module, together with
any blank panels, should the system size not be a multiple of 128
Dimmers, including the removal of the lower retaining screws. The
Output Distribution Module can then be withdrawn from the system and
disconnected, by unplugging the 10 way flat cable connector.
The attitude of this connector should be noted, as it is not
polarised.
Reinsertion of the cable either way will not cause damage, but will
& Hold Modules. Each Output Distribution
& Hold Modules.
& Hold Modules and are the
& Hold Modules
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8002
cause the Output Distribution Module to respond to signals for either
Dimmers 1-128 or Dimmers 129-256.
ISSUE 1
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Page 64
2.3
Fuses
There are three external fuses mounted on the rear of the unit.
(i) Backup
(ii) Power Supply
Note:
All fuses are
the Fan should be checked on a regular basis for correct
operation. Fan failure may cause overheating.
- 1A fuse mounted on Backup Module.
- 5A fuse - Fan
1A fuse - System
1 1/4 x 1/4 inch glass.
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3
FAULT DIAGNOSIS
These hints are provided to assist the User describe the fault to t he
appropriate Service Department. Refer indicates action required by
Service Department.
Fault
System/Backup
not functioning
1
or more Channels
in a block of 32
not functioning
Possible Cause
Fuses
Mains Power
(i) Sample
Module
(ii) Output Distribution
Module
& Hold
Action
Check Fuses
Check Mains Power
Replace
Replace
Channels failing in
definite patterns
e.g. every odd Channel,
every even Channel,
blocks of 2,4,8,16,
32.
VDU failure
Floppy Disc will
not handle Diskette
Output Distribution
Use SWAP until replaced
Diskette dirty
faulty
or
Replace
Turn off power to
VDU,( switch i s
part of brightness
control )
Try other Diskettes
If no Diskettes
function, Refer
8002
ISSUE 1
Page 66
Fault
Memory clears
when playback
switch set to off
for short periods
Backup not
operational
Possible Cause
Batteries not
charging
Backup Memory
corrupted
Action
Refer
(i)
(ii) reset Backup by
(iii) Refer.
Switch to Backup
whilst holding
Backup Keypad Clear
removing Backup
fuse whilst
non-operational.
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System displaying
rubbish on VDUs
but not otherwise
working
&
Batteries totally
flat
(i)
( ii)
( iii)
leave for 1 hour
with Mains power
with Playback
Keyswitch set to
OFF.
Use
reset
mounted under Power
Supply
check function.
Check Mains Voltage
is within
nominal value.
Unit
push
10%
to
of
8002
ISSUE 1
Page 67
Fault
Printer Mains On
Indicator does
not illuminate
Printer
inoperative but
Mains Indicator
illuminated and
paper advance
functioning
Printer
inoperative but
Possible Cause
1)Mains supply missing
or input fuse blown
2)Power Supply fault
3)Internal Fault
Printer out of paper,
or otherwise "Off
Line"
Internal fuse ,located
on circuit board to
Action
Restore or
replace
Refer
Refer
Rectify as
appropriate
Refer
Mains Indicator
illuminated and
paper advance
not functional
the right of the print
mechanism blown
8002
ISSUE 1
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PO Box 70 Great West Road Brentford Middl esex TW8 9HR England
Telephone
A O I V IS ~ON CF R A N K AUDIO VISUAL
Pleas e amend your copy of the Li ght Palette User s Handbook - Version J4,
Backup 3 as follows: