Stern Pinball Black Knight Sword of Rage, BLACK KNIGHT SWORD OF RAGE 500-55N1-01 Service And Operation Manual

BLACK KNIGHT
SWORD OF RAGE
SERVICE AND OPERATION MANUAL
SERVICE AND OPERATION MANUAL
WARNING
IMPORTANT HEALTH WARNING: PHOTOSENSITIVE SEIZURES - A very small percentage of people may experience a seizure when exposed to certain visual images, in­cluding ashing lights or patterns. Even people with no history of seizures of epilepsy may have an undiagnosed condition that can cause “photosensitive epileptic seizures” due to certain visual images, ashing lights or patterns. Symptoms can include lightheadedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, momentary loss of awareness, and loss of consciousness or convulsions that can lead to injury from falling down or striking nearby objects.
IMMEDIATELY STOP PLAYING AND CONSULT A DOCTOR IF YOU EXPERIENCE ANY OF THESE SYMPTOMS.
ATTENTION! IMPORTANT WARRANTY INFORMATION
The electronics system, node network architecture, mechanical devices and associated software control systems in this pinball machine are designed to work with genuine Stern Pinball accessories and devices.
Installation of non-authorized accessories, lamps, LED’s, motors or other devices or modication of electro-mechanical devices may damage the system and will void your warranty.
Stern Pinball machines are assembled in Elk Grove Village, Illinois, USA. Stern Pinball has inspected each game element to ensure it meets our quality standards.
Each pinball machine has unique characteristics that make it a one-of-a-kind American made product. Each will have variations in appearance resulting from differences in the machine’s particular wood parts, individual printed art and mechanical assemblies. No playeld is perfectly at and varies depending on the season. Game play will result in playeld dimpling as the harder steel ball contacts the wood and coating; over time multiple dimples will blend to make them less noticeable. Normal plastic insert crazing (tiny stress cracks) and ghosting (small cloudy areas around insert edges) are often seen in pinball machines, due to a combination of plastic mold stress, pushing of inserts into purposely undersized holes, and heating and breaking of inserts’ plastic “skin” when the playeld is sanded.
Created and distributed under license from Williams Electronics Games, Inc. Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc. © 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
Games congured for North America operate on 60 cycle electricity only. These games will not operate in countries with 50 cycle electricity (Europe, UK, Australia).
MANUAL #780-50N2-00
BLACK KNIGHT LE #500-55N2-01
BLACK KNIGHT PREMIUM #500-55N3-01
1-800-KICKERS - parts.service@sternpinball.com
www.sternpinball.com - facebook.com/sternpinball
TABLE OF CONTENTS
1. Setup and Moving .................................. 3
1.1 First-Time Setup Instructions ............................... 3
1.2 Adjustments Menu ............................................... 6
1.3 Transporting the Game ........................................ 7
1.4 Maintenance ........................................................ 8
1.5 Maintenance Kits ................................................. 8
1.6 Common Parts ..................................................... 8
2. SPIKE System and Node Guide ............ 9
2.1 SPIKE System Overview ...................................... 9
2.2 Node Bus Cabling ................................................ 9
2.3 System Power ...................................................... 9
2.4 SPIKE Node Addresses ....................................... 9
2.5 SPIKE Node Programming................................. 10
2.6 SPIKE System Terminology ............................... 10
2.7 Common SPIKE Node Boards ........................... 10
3. Light, Switch, and Driver Reference ... 11
3.1 SPIKE Node Boards ........................................... 11
3.2 Driver Reference ................................................ 12
3.3 Switch Reference ............................................... 14
3.4 Light Reference .................................................. 18
3.5 Motor Reference ................................................ 23
4. Electronic Pinouts and Schematics.... 24
4.1 SPIKE-2 CPU Node 0 ........................................ 24
4.2 Cabinet Node 1 .................................................. 28
4.3 Lower Playeld 48V Driver Pinout Node 8 ......... 29
4.4 Mid Upper Playeld 48V Driver Pinout Node 9 . . 30
4.5 Trough Serial Opto Receiver Extension 8a ........ 31
4.6 Trough Serial Opto Transmitter .......................... 31
4.7 Lower Mid LED Board 8b ................................... 31
4.8 Upper Mid LED Board 9a ................................... 32
4.9 Dual Motor Driver ............................................... 33
4.10 Flail Flash LED Board ......................................... 33
4.11 Opto Slot Twin .................................................... 33
4.12 Upper Left LED Board ........................................ 33
4.13 Opto 3-Ball Lock Receiver ................................. 34
4.14 Opto 3-Ball Lock Emitter ................................... 34
4.15 Knight Helmet LED Board .................................. 34
4.16 Main Power Supply ............................................ 34
4.17 Power Distribution Board ................................... 35
4.18 Power Plug Wiring.............................................. 35
5.5 Backbox Parts.................................................... 39
5.6 Speaker Panel Parts .......................................... 39
5.7 Cabinet Parts ..................................................... 40
5.8 Ball Shooter Assembly ....................................... 41
5.9 Auto Launch Assembly ...................................... 41
5.10 Ball Trough Assembly......................................... 42
5.11 Slingshot Assembly............................................ 42
5.12 Flipper Assembly, Left ........................................ 43
5.13 Flipper Assembly, Right ..................................... 43
5.14 Pop Bumper Assembly ...................................... 44
5.15 Front Molding Assembly .................................... 45
5.16 Shooter Ramp Assembly ................................... 45
5.17 VUK Assembly ................................................... 45
5.18 Twin Flail Tower Assembly ................................. 46
5.19 Twin Flail Assembly ............................................ 47
5.20 Flail Ramp Assembly.......................................... 47
5.21 1-Bank Drop Target Assembly ........................... 47
5.22 3-Bank Drop Target Assembly ........................... 48
5.23 One Way Gate Assembly, Upper VUK ............... 49
5.24 One Way Gate Assembly, Shield ....................... 49
5.25 Electric Gate Assembly, Left .............................. 49
5.26 Electric Gate Assembly, Right ............................ 49
5.27 Flame Board Assembly ...................................... 50
5.28 Black Knight Assembly ...................................... 50
5.29 Shield Bracket Assembly ................................... 50
5.30 Shield Assembly................................................. 50
5.31 Shield Downpost Assembly ............................... 51
5.32 Ball Guide #6 Assembly ..................................... 51
5.33 Ball Guide #7 Assembly ..................................... 51
5.34 Ball Guide #9 Assembly ..................................... 52
5.35 Upper Flipper Bat Conguration ........................ 52
5.36 Ball Lock Assembly, Mini Playeld ..................... 52
5.37 Back Panel Assembly ........................................ 53
5.38 Mini Playeld ...................................................... 54
6. Specications ....................................... 56
6.1 Game Dimensions .............................................. 56
6.2 Warranty ............................................................. 57
6.3 Warnings, Compliance, and Legal Notices ........ 57
5. Parts Reference .................................... 36
5.1 Playeld Rubber Parts ....................................... 36
5.2 Rubber Size Chart .............................................. 36
5.3 Playeld Assemblies, Top .................................. 37
5.4 Playeld Assemblies, Bottom ............................ 38
2
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
SETUP AND MOVING
1. SETUP AND MOVING
1.1 FIRST-TIME SETUP INSTRUCTIONS
Your brand new Stern Pinball Machine is carefully packed for safety and security. For your safety, exercise caution and use the correct tools and sufcient help when setting up your new game.
2
1
2
TOOLS REQUIRED
5/8” Socket Wrench
Utility Knife
Snips
An Assistant
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6
CAUTION: AT LEAST TWO (2) PEOPLE ARE REQUIRED TO MOVE AND MANEUVER THE GAME. USE PROPER MOVING EQUIPMENT AND EXTREME CARE WHILE HANDLING. STERN PINBALL MACHINES WEIGH OVER 250LBS BOXED.
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1. Locate the side labeled “TRUCK THIS SIDE ONLY”. The bottom of the game faces this side.
2. Open the top box aps by pulling hard in an upward motion on each ap. If the aps are taped, cut the tape rst, taking care to avoid the box staples.
8
9
8
8. Install front legs using the bolts removed from the cabinet. Secure tightly.
9. Have someone help you carefully set the game down on the front legs.
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
3. Remove the four (4) foam pieces and two (2) narrow box tubes which contain the four (4) identical legs with levelers.
4. DO NOT CUT STRAPPING YET. Keep backbox secured in the down position.
5. With the utility knife, carefully cut down the left and right corners of the box.
10. Set aside the open box.
11. With a ⅝” socket wrench, loosen and remove the 2 leg bolts on each side of the rear cabinet, 4 total.
6. Let the face fall forward and remove the entire side by carefully cutting the bottom.
7. With the game still in its folded po­sition, use a ⅝” wrench to loosen and remove the 2 leg bolts on each side of the front cabinet. Ensure the leg levelers are screwed all the way into the legs.
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11
12. Using supports or two people, prop the rear of the cabinet up.
13. Ensure the rear leg levelers are screwed all the way into the legs.
14. Install rear legs using the 4 bolts removed from step 11.
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
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14
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3
SETUP AND MOVING
FIRST-TIME SETUP CONTINUED
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15. Cut nylon strapping and remove protective strap corner guards.
16. Locate the factory keys, either on the shooter rod or taped to the playeld glass.
17. Using snips, cut the tie-wrap secur­ing the keys if required. One set of keys is for the front coin door, the other set of keys is for accessing components in the backbox.
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24. Locate the two (2) backbox bolts in the cash box.
25. Carefully raise backbox to upright position while ensuring that cables are not pinched.
26. Use the ⅝” wrench to Install the two (2) backbox bolts to secure the backbox as indicated on the back of the cabinet.
18. Open the front coin door.
19. Reach into the game and remove the retaining clip at the rear of the cash box.
20. Remove the cash box lid by sliding it toward you.
21. Store the backbox keys, if desired, on the metal hook located in the coin door.
22. Locate and remove the pinballs, plumb bob, and backbox bolts from the cash box.
23. Replace the cash box lid and retaining clip for future use.
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27. Reach inside the cabinet and lift the two latches located on either side of the coin door.
28. Remove the front top molding.
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29. Remove the playeld glass by sliding it toward you and carefully place it in a safe location. Remove all playeld shipping tie downs, shipping blocks, and packing foam, and follow any game-specic unpacking instruc­tions included in the playeld, if present.
CAUTION: PLAYFIELD GLASS IS MADE FROM HIGH-STRENGTH TEMPERED GLASS. TEMPERED GLASS IS SENSITIVE TO EXTREME TEMPERATURE SHIFTS AND CORNER NICKS, WHICH CAN CAUSE THE GLASS TO FAIL CATASTROPHI­CALLY. TAKE CARE TO STORE THE GLASS ON A SOFT, ROOM-TEMPERATURE SURFACE AND PREVENT THE CORNERS FROM BEING DAMAGED.
Created and distributed under license from Williams Electronics Games, Inc.
4
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
FIRST-TIME SETUP CONTINUED
SETUP AND MOVING
30. If pinballs were already installed into the lower ball trough, remove them before lifting the playeld.
31. Grasp the lower arch between the ippers, and rmly but gently pull directly up to raise the playeld 8 to 12 inches.
32. While holding the playeld up, pull the playeld toward you until the two playeld supports are over the front edge of the cabinet.
33. Rest the playeld on the front edge of the cabinet.
34. Raise the playeld and rest it against the backbox.
35. Visually inspect all cabinet cables and connector termi­nations; ensure no wires or cables are pinched and that cable harnesses are not pulled tight.
36. Locate the plumb bob in the parts bag in the cash box.
37. Slide plumb bob onto the hanger wire. Note: the vertical position of the plumb bob affects tilt sensitivity - higher makes the game more sensitive to tilting.
38. Tighten the thumb screw nger-tight.
39. Install the correct number of pinballs. Refer to the decal on the lock down assembly for the correct number of pinballs.
LOCATING, LEVELING, AND FINAL SETUP
1. Select a location that is indoors, out of direct sunlight, and climate controlled. Excessive moisture/humidity can cause long-term damage to your game.
2. Adjust the front or rear levelers as necessary to position the playeld level bubble, located on the front right of the playeld next to the shooter lane, to oat between the two (2) black lines. This will place the playeld at the recommended 6.5° pitch. Playeld angles greater than
6.5° can be achieved by turning out the rear leg level­er(s) for increased difculty and faster gameplay.
3. Use a pinball to roll down the center of the playeld for side-to-side leveling, or use an external bubble level, digital level, or smartphone level app.
4. Plug into a grounded outlet and check for proper opera­tion through DIAGNOSTICS.
5. Check the coin door: With the door closed, insert coins to verify proper operation.
6. Play game: Check for satisfactory operation and adjust game volume (push the Red Buttons inside the Coin Door).
7. If desired, perform any game diagnostics, game adjust­ments, and pricing settings at this time.
SPIKE PINBALL SOFTWARE UPDATE INSTRUCTIONS
1. Obtain game software update le (lename ends in “.spk”) from www.sternpinball.com or from authorized Stern distributor.
2. Place game software update le ( “.spk”) in root directory of a blank FAT32-formatted USB ash drive
3. Use backbox power switch to turn off game
4. Plug in USB ash drive to CPU board USB connector (CN20 or CN21). Refer to www. sternpinball.com
5. Turn on game
6. The game will automatically begin software update
7. Select the correct .spk update le from list.
8. Press Enter on the service switches to start update
9. When the display indicates “Update Complete”, turn off game
10. Remove USB ash drive from CPU board
11. Turn game on to complete the update and play pinball!
12. Detailed instructions and troubleshooting tips are available in the game manual, www.sternpin­ball.com and authorized Stern distributors.
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
5
SETUP AND MOVING
1.2 ADJUSTMENTS MENU
STANDARD ADJUSTMENTS
Perform the below steps to review the adjustments.
Enter the Service Menu, then enter the Standard Adjustments Menu.
Press SELECT. Press BACK to exit or escape at any time.
Press [>]. Go to the ADJ icon. Press SELECT.
Go to the S.P.I. icon. Press SELECT.
ID Adjustment Name Default Setting
1 REPLAY TYPE AUTO
2 REPLAY PERCENTAGE 10%
3 REPLAY AWARD CREDIT
4 REPLAY LEVELS 1
5 AUTO REPLAY START 20,000,000
6 DYNAMIC REPLAY START 60,000,000
7 REPLAY LEVEL #1 15,000,000
8 REPLAY LEVEL #2 30,000,000
9 REPLAY LEVEL #3 45,000,000
10 REPLAY LEVEL #4 60,000,000
11 REPLAY BOOST YES
12 SPECIAL LIMIT 1
13 SPECIAL PERCENTAGE 10%
14 SPECIAL AWARD CREDIT
15 FREE GAME LIMIT 5
16 EXTRA BALL LIMIT 5
17 EXTRA BALL PERCENTAGE 25%
18 GAME PRICING USA 11
19 MATCH PERCENTAGE 9%
20 MATCH AWARD CREDIT
21 BALLS PER GAME 3
22 TILT WARNINGS 2
23 TILT DEBOUNCE 1000
24 CREDIT LIMIT 30
25 ALLOW HIGH SCORES YES
26 HIGH SCORE AWARD CREDIT
27 GRAND CHAMPION AWARDS 1
28 HIGH SCORE #1 AWARDS 1
29 HIGH SCORE #2 AWARDS 0
30 HIGH SCORE #3 AWARDS 0
31 HIGH SCORE #4 AWARDS 0
32 GRAND CHAMPION SCORE 75,000,000
33 HIGH SCORE #1 55,000,000
34 HIGH SCORE #2 40,000,000
35 HIGH SCORE #3 30,000,000
36 HIGH SCORE #4 25,000,000
37 HSTD INITIALS 3 INITIALS
STANDARD ADJUSTMENT #1 appears with the adjustment name ashing. While the adjustment name is ashing press [<] [>] to move between adjustments.
To change the adjustment setting press SELECT. While the adjustment setting is ashing, press [<] [>] repeatedly until the desired setting appears. Press the SELECT button to “install” the change. The adjustment comment (bottom line) will indicate if the factory default setting is selected or will display INSTALLED if the change is not a factory default setting.
ID Adjustment Name Default Setting
38 HSTD RESET COUNT 2000
39 FREE PLAY NO
40 LANGUAGE ENGLISH
41 PLAYER LANGUAGE SELECT YES
42 CUSTOM MESSAGE ON
43 KNOCKER VOLUME NORMAL
44 GAME START NO
45 GAME RESTART YES
46 BALL SAVE TIME 0:05
47 TIMED PLUNGER OFF
48 FLIPPER BALL LAUNCH OFF
49 COINDOOR BALL SAVER OFF
50 COMPETITION MODE NO
51 FAST BOOT YES
52 Q24 OPTION COIN METER
53 TICKET DISPENSER NO
54 PLAYER COMPETITION MODE YES
55 LOCATION ID 0
56 GAME ID 0
57 TIME FORMAT 12-HOUR
58 COIN INPUT DELAY 30
59 LOST BALL RECOVERY YES
60 COINDOOR DISABLE TILT NO
61 COINDOOR OPEN NODE BUS POWER NO
62 PLAY ATTRACT TUTORIAL VIDEOS YES
63 EXTERNAL VOLUME KNOB FUNCTION
64 MUTE CABINET WHEN HEADPHONES DETECTED YES
65 GI LED BRIGHTNESS 100%
66 GI LED MAX BRIGHTNESS 255
67 INSERT LED BRIGHTNESS 100%%
68 INSTER LED MAX BRIGHTNESS 255%
69 FLASHER LED BRIGHTNESS 100%
70 FLASHER LED MAX BRIGHTNESS 255
71 ATTRACT MODE BACKBOX BRIGHTNESS 100%
72 GAMEPLAY BACKBOX BRIGHTNESS 100%
73 COINDOOR OPEN BACKBOX BRIGHTNESS 2%
HEADPHONE VOLUME ONLY
FEATURE ADJUSTMENTS
Each table has feature adjustments specic to the characteristics of that game. To access feature adjustments enter the Service Menu and then enter the Adjustments Menu.
Press SELECT to access the Service Menu. Press BACK to exit or escape at any time.
Press [>]. Go to the ADJ icon. Press SELECT.
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BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
Go to the game icon. Press SELECT.
FEATURE ADJUSTMENT #1 appears with the adjustment name ashing. With the adjustment name ashing press [<] [>] to move between adjustments. Feature adjustments are changed similarly to standard adjustments using the SELECT button to choose options and the [<] [>] buttons to cycle through available settings.
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
1.3 TRANSPORTING THE GAME
SETUP AND MOVING
When transporting the game, such as in the back of a truck or with a hand truck, the game’s backbox must be secured to prevent damage to the side rails.
1. SECURE THE BACKBOX
1. Ensure that the pinballs are re­moved from the playeld, and se­cure any free-moving mechanisms that may get damaged in transport
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2
TOOLS REQUIRED
• STRAP (500LB OR GREATER)
• AN ASSISTANT
• HAND TRUCK
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CAUTION
NEVER TRANSPORT THE GAME IN A MOVING VEHICLE WITH THE BACKBOX RAISED! TWO PEOPLE ARE REQUIRED TO REMOVE THE LEGS!
2. REMOVE THE LEGS AND STAND UP
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2. Remove the backbox securing bolts
3. Carefully lower the backbox onto the side rails. Use a piece of card­board or suitable padding between the backbox and the game.
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8. Stand the game up on its back.
4. Securely strap the back box to the game
5. The game may be transported with the legs on. If the legs must be re­moved, follow the remaining steps.
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9. Remove the front two legs.
6. Remove the legs, rear legs rst. Use a stool or a friend to support the rear of the game.
7. Rest the rear of the game on the ground.
10. Secure all loose parts and trans­port with a hand truck in the upright position.
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
7
SETUP AND MOVING
1.4 MAINTENANCE
REGULAR MAINTENANCE - (MONTHLY/500 GAMES)
Remove the playeld glass
Enter the software diagnostics menu, start lamp test, then
clean and wax the playeld.
While cleaning the playeld, identify and repair malfunction­ing lights, loose parts, cracked plastics and worn rubber parts.
While in diagnostics, enter the switch test (Select the "SW" Icon, then "TEST" Icon).
Use a pinball to actuate all switches and verify the correct switch registers with the switch test.
The game will play a sound to conrm the switch.
Lift the playeld and inspect all assemblies for loose parts,
broken wires or excessive wear. Look at the bottom of the cabinet for any parts that may have worked loose, then nd the source.
Check all coin door mechanisms and bill acceptor (if in­stalled) for proper operation
Play the game to ensure all coils and features are working
Check the playeld to ensure it is level and set to the prop-
er pitch using the bubble level on the right side wood rail.
Check game audits: Replay % and Ball Time and note abnormal values which can indicate problems.
Ensure game volume is set appropriately for the location.
Clean both sides of the playeld glass and reinstall.
Check and clean pinballs and replace if excessively worn or
scuffed. Dirty pinballs accelerate game wear.
OVERHAUL MAINTENANCE - (5000 GAMES)
Verify latest game software is installed
Check ippers for excessive wear. Excessive ipper sloppi-
ness (vertical or horizontal) or weakness indicates a ipper rebuild is required.
Clean machine inside and out and check leg levelers for free operation.
Visual check for loose or broken playeld and cabinet parts and repair as necessary.
Electrical check: Plug into grounded outlet and check for proper operation through DIAGNOSTICS.
Replace worn or dirty rubbers.
Replace pinballs.
Check all playeld switches with a pinball.
Check all settings (refer to manual for factory settings).
Check coin door: With door closed, insert coins to verify
proper operation.
Check for proper adjustment of the plumb bob tilt.
Play game: Check for satisfactory operation.
COMMON PINBALL TOOLS
Common nut drivers (¼”, 5/16”, 11/32", ⅜”)
Phillips screwdriver
Standard Allen wrench/Hex key set
⅝” Socket with ratchet
Adjustable wrench (5/8" & 9/16")
6" Torpedo Level (or use a pinball
Flashlight or headlamp
Soldering Iron (60w with at tip), lead-free solder
Wire cutter
Wire stripper
Long nose (“needle nose”) pliers
1.5 MAINTENANCE KITS
Description Part Number
The Munsters LE/Premium Maintenance Kit
8 oz pinball playeld wax (Novus # 2) (675-0003-01)
Standard Pinball (260-5000-00)
Cleaning Cloth
All Playeld Rubber Rings
Spare Fuses
The Munsters LE/Premium Deluxe Maintenance Kit
All standard kit items, plus:
Flipper rebuild kits, Left and Right (500-6307-10,-00)
The Munsters LE Playeld Plastics Kit 803-5000-L2
The Munsters Premium Playeld Plastics Kit 803-5000-L3
The Munsters LE Playeld Decals Kit 802-5000-L2
The Munsters Premium Playeld Decals Kit 802-5000-L3
The Munsters LE Backbox Decal Left 820-76L2-01
The Munsters Premium Backbox Decal Left 820-76L3-01
The Munsters LE Backbox Decal Right 820-76L2-02
The Munsters Premium Backbox Decal Right 820-76L3-02
The Munsters LE Cabinet Decal Left 820-76L2-13
The Munsters Premium Cabinet Decal Left 820-76L3-13
The Munsters LE Cabinet Decal Right 820-76L2-14
The Munsters Premium Cabinet Decal Right 820-76L3-14
The Munsters LE Cabinet Decal Front 820-76L2-05
The Munsters Premium Cabinet Decal Front 820-76L3-05
The Munsters LE Playeld, Bare 830-5000-L2
The Munsters Premium Playeld, Bare 830-5000-L3
The Munsters LE Mirror Backglass 830-8426-L2
The Munsters Premium Translite Backglass 830-8427-L3
502-6002-L2 502-6002-L3
502-6003-L2 502-6003-L3
1.6 COMMON PARTS
Description Part Number
8 oz Pinball Playeld wax (Novus # 2) 675-0003-01
Standard Pinball, 1-1/16 in 260-5000-00
Flipper Rebuild Kit Left (Standard) 500-6307-10
Flipper Base Plate Kit Left 515-6617-01
Flipper Rebuild Kit Right 500-6307-00
Flipper Base Plate Kit Right 515-6617-00
Created and distributed under license from Williams Electronics Games, Inc.
8
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
SPIKE SYSTEM AND NODE GUIDE
2. SPIKE SYSTEM AND NODE GUIDE
2.1 SPIKE SYSTEM OVERVIEW
The SPIKE Pinball system is a rugged, distributed, and em­bedded platform custom-designed for the rigors of the pinball machine environment. SPIKE takes advantage of modern tech­nologies to deliver an immersive pinball experience that supports modern features, reduces cabling, and increases serviceability and reliability.
A Stern Pinball machine based on the SPIKE system will have at least two nodes networked together with the SPIKE node bus, a custom industrial pinball control bus that is designed around industry standards and optimized for the pinball environment. The primary CPU node is networked to one or more input/output nodes over standard Category 5 UTP (unshielded twisted pair) ethernet cabling.
There are ve primary types of nodes that are found in the game.
CPU node (Node 0) - The primary node that controls other nodes in the system. Contains the primary game software for the system and provides SPIKE node bus power for other nodes.
Cabinet 48V node (Node 1) - Specialized node with specic inputs and outputs for coin doors, tilt mechanisms, and other bottom-cabinet devices.
48V playeld node - Controls high power devices such as coils and ashers, and also supports a few switch and low-power outputs. Powered by the system 48V power sup­ply.
Light and switch node - High-density switch and low-power LED outputs, bus-powered from the node bus. These boards contain as many 32 switch inputs and light outputs.
Node extensions - These sub-nodes add additional low-pow­er input and outputs to a specic Power or I/O node and are connected with simple serial bus.
2.2 NODE BUS CABLING
The SPIKE node bus utilizes standard Ethernet-style RJ45 8-pin modular jacks, and off-the-shelf Category 5e or better ethernet cabling. The node bus is electrically different from Ethernet and does not utilize Ethernet or TCP/IP protocols or signaling stan­dards. SPIKE nodes are not compatible with standard computer networking equipment.
CAUTION: Plugging a SPIKE Node or CPU board into a standard Ethernet port may damage one or both devices and void your warranty.
2.3 SYSTEM POWER
The SPIKE System is powered from an 48V DC power supply bus. Each SPIKE node converts this voltage to lower voltages required by the node and its specic components. A SPIKE 48V node typically controls high-power outputs such as game coil mechanisms and high-brightness LEDs. These powered nodes are supplied directly with 48V system power. SPIKE standard I/O nodes are low-power nodes that read switch inputs and output to standard-brightness LEDs. Standard I/O nodes use the node bus power, which is supplied by the main CPU node over the node bus modular jack connectors.
2.4 SPIKE NODE ADDRESSES
Each SPIKE node has a unique address ranging from 0 to 15. Not all addresses are used in all games. Nodes can be of the same part number, so the address is specied on the DIP switches on each node. When replacing a node, be certain that the correct address is set. Nodes can have 3-position and 4-position DIP switches. Refer to the appropriate table to set the address for each type of Node. The correct address for a node can be found in the SPIKE node reference section of the manual or in the game diagnostic software. Address 0 is reserved for the backbox CPU node, where the game software resides. Address 1 is reserved for the cabinet node, located inside the coin door. These two nodes do not have DIP switches as their address is not congurable.
Address 1 2 3
8 OFF OFF OFF 9 OFF OFF ON
10 OFF ON OFF 11 OFF ON ON 12 ON OFF OFF 13 ON OFF ON 14 ON ON OFF 15 ON ON ON
SPIKE node addresses for nodes with 3-position DIP switches. Addresses 0-7 are not used by SPIKE nodes with 3-position DIP switches.
Address 1 2 3 4
8 OFF OFF OFF OFF 9 OFF OFF ON OFF
10 OFF ON OFF OFF 11 OFF ON ON OFF 12 ON OFF OFF OFF 13 ON OFF ON OFF 14 ON ON OFF OFF 15 ON ON ON OFF
SPIKE node addresses for nodes with 4-position DIP switches. Addresses 0-7 are reserved for xed-function nodes and do not require conguration.
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
9
SPIKE SYSTEM AND NODE GUIDE
SPIKE SYSTEM AND NODE GUIDE CONTINUED
2.5 SPIKE NODE PROGRAMMING
The SPIKE nodes are smart nodes that have on-board pro­cessors and run embedded code. The nodes are programmed automatically by the CPU node whenever software updates are installed to the CPU. When replacing a node, the CPU node will detect and update the node to the latest software with no user intervention. Always replace nodes with the power to the game turned OFF.
2.6 SPIKE SYSTEM TERMINOLOGY
MULTI GENERAL ILLUMINATION LIGHTING
General Illumination Lighting is two or more lights powered by one control source. These are often a number of LEDs connect­ed in parallel and the system controls these as one large LED. A missing LED will not affect these circuits, however a shorted LED can cause the entire string of LEDs to turn off.
SINGLE LIGHTS
Single lights and LEDs are direct-controlled from SPIKE node boards. A common power source is grounded by individual transistors to turn individual LEDs on and off. Groups of LEDs, usually by node connector, share a common power source, so if a group of LEDs is out, check the wiring for the power source.
INPUT/OUTPUT PROTECTIONS
SPIKE features built-in short-circuit, static electricity, and other protections to maximize reliability. If an LED, coil or other device shorts, it will be disabled but will not shut down the entire system in most circumstances. Groups of LEDs, coils, and switches often share common power supplies or other circuits, so it is possible that a bad device will affect the group of related devices and require removal or repair to x the group. The system diagnostics will inform the technician of shorted or otherwise malfunctioning devices whenever possible. While the system is protected against permanent damage, it is strongly recommended to repair or replace these bad components as soon as possible to minimize downtime and maximize game earnings.
2.7 COMMON SPIKE NODE BOARDS
Description Type Part Number
SPIKE CPU Node Node 509-1003-01 Cabinet Node Node 520-6967-72 Playeld 48V Core-Driver Node Node 520-7017-72 Trough Serial Opto Receiver Extension Extension 520-7001-00
FLASHERS
SPIKE games treat ashers the same as single LEDs that draw more power. Flashers are controlled from the same circuits that power regular lights.
DRIVERS
A driver is a circuit that controls a high power-device such as a coil, magnet, or motor. Each device has a common 48V power source that is then connected to ground by a dedicated control transistor. Each driver is protected against shorting, static elec­tricity, and over-current conditions. Take caution as 48V is always present on a device even when it is not energized.
OPTOS
Certain types of optical switches (“optos”) require external signal conditioning. For these optos, they will interface to a SPIKE node via an opto signal conditioning board. Other optical switches connect directly to the Spike node board.
System Protections
CAUTION: Unless explicitly directed by an Authorized Stern Re­pair technician, perform ALL work on your pinball machine with the power disabled!
10
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
LIGHT, SWITCH, AND DRIVER REFERENCE
NODE BOARD ID INSTRUCTION SHEET
3. LIGHT, SWITCH, AND DRIVER REFERENCE
BACKBOX
CN22
CN11
CPU NODE 0
Node Bus Cable (RJ45)
604-5004-08-XX
NODE 0
CABINET
PREMIUM &
LE MODEL
CN13
NODE 8
CN4
CN4
CN2
CN3
CN1
NODE 8b
NODE 9a
CN5
PLAYFIELD FRONT
CN1
NODE 8a
CN1
CABINET NODE 1
NODE 9
Serial Data Cable
036-8054-XX
When replacing node boards, ensure DIP address switches are set correctly!
CN3
PLAYFIELD REAR
3.1 SPIKE NODE BOARDS
ID DIP Address Description Location Part Number
Node 0 n/a SPIKE CPU Node Backbox 509-1003-01 Node 1 n/a Cabinet Node Cabinet 520-6967-72 Node 8 OFF-OFF-OFF-OFF Playeld 48V Core-Driver Node Lower Playeld 520-7017-72 8a n/a Trough Serial Opto Receiver Extension Playeld 520-7001-00 8b n/a LED Board Lower Center Playeld 520-8083-00
Node 9 OFF-OFF-ON-OFF Playeld 48V Core-Driver Node Playeld 520-7017-72 9a n/a LED Board Upper Center Playeld 520-8084-00
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
11
SPIKE SYSTEM AND NODE GUIDE
3.2 DRIVER REFERENCE
ID Name Node Connector Ret.
1 Trough 8 CN8 7 ORG GRY 48V 1-4 GRY ORG Playeld Coil - 27-1500 8-DR-1 090-5004-ND 2 Auto Plunger 8 CN8 9 ORG WHT 48V 1-4 GRY ORG Playeld Coil - 23-800 8-DR-4 090-5001-ND 3 Left Flipper 8 CN8 6 ORG YEL 48V 1-4 GRY ORG Playeld Coil - 22-900 8-DR-5 090-5020-20-ND 4 Right Flipper 8 CN8 5 ORG GRN 48V 1-4 GRY ORG Playeld Coil - 22-1080 8-DR-0 090-5032-ND 5 Left Slingshot 8 CN8 11 ORG BLU 48V 1-4 GRY ORG Playeld Coil - 26-1200 8-DR-3 090-5044-ND 6 Right Slingshot 8 CN8 10 ORG VIO 48V 1-4 GRY ORG Playeld Coil - 26-1200 8-DR-2 090-5044-ND
7 Shaker Motor 1 CN2 1 BLU 48V 5 RED Cabinet Motor 1-DR-0 041-5029-04 8 9 U/P Right Flipper 8 CN7 4 YEL BRN 48V 1 GRY ORG Playeld Coil - 23-1100 8-DR-7 090-5030-ND 10 Shield VUK 8 CN7 2 YEL RED 48V 1 GRY ORG Playeld Coil - 24-940 8-DR-8 090-5036-ND 11 12 Left Pop Bumper 9 CN8 10 ORG BLK 48V 1-4 GRY BRN Playeld Coil - 26-1200 9-DR-2 090-5044-ND 13 Right Pop Bumper 9 CN8 11 ORG BRN 48V 1-4 GRY BRN Playeld Coil - 26-1200 9-DR-3 090-5044-ND
14 Bottom Pop Bumper 9 CN8 9 ORG RED 48V 1-4 GRY BRN Playeld Coil - 26-1200 9-DR-4 090-5044-ND 15 16 1 Bank Drop 9 CN7 3 YEL ORG 48V 1 GRY BRN Playeld Coil - 25-1240 9-DR-6 090-5034-ND
17 U/P Lock 9 CN7 2 YEL GRN 48V 1 GRY BRN Playeld Coil - 27-950 9-DR-8 090-5046-01-ND 18 Magnet 9 CN7 4 BRN BLK 48V 1 GRY BRN Playeld Coil - 22-650 9-DR-7 511-5065-ND 19 Left/Right Gate 9 CN8 5 YEL BLU 48V 1-4 GRY BRN Playeld Coil - 32-1250 9-DR-0 090-5060-01-ND
20 21 22 Shield 9 CN8 6 YEL GRY 48V 1-4 GRY BRN Playeld Coil - 23-800 9-DR-5 090-5001-ND 23 24 Castle VUK 9 CN8 7 YEL VIO 48V 1-4 GRY BRN Playeld Coil - 24-940 9-DR-1 090-5036-ND 25 26 Right 3 Bank Drop 8 CN7 3 YEL BLK 48V 1 GRY ORG Playeld Coil - 25-1240 8-DR-6 090-5034-ND 27 28 29 30
31
32 33 Coin Meter 1 CN3 2 BLK 12V 1 RED Cabinet Digital Out 1-DR-2 500-9946-00 34 Ticket Meter 1 CN4 2 BLK 12V 1 RED Cabinet Digital Out 1-DR-3 500-9946-00 35 Ticket Dispenser 1 CN11 3 12V 1 Cabinet Digital Out 1-DR-4
Ret. Wire Voltage V+
Pin
V+ Color Location Type Address Part Number
Pin
12
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
Continued on next page...
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
DRIVER REFERENCE CONTINUED
SPIKE SYSTEM AND NODE GUIDE
Figure 3.2.1. Playeld driver locations (top view).
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
13
SPIKE SYSTEM AND NODE GUIDE
3.3 SWITCH REFERENCE
ID Name Node Node
1 Left Outlane 8 - CN11 4 LGN RED 11/12 BLK ORG Playeld Rollover 8-SW-17 500-9935-03 2 Left Return Lane 8 - CN11 5 LGN ORG 11/12 BLK ORG Playeld Rollover 8-SW-18 500-9935-03
3
4 5 Right Return Lane 8 - CN11 6 LGN YEL 11-12 BLK ORG Playeld Rollover 8-SW-19 500-9935-04 6 Right Outlane 8 - CN11 7 LGN BLU 11-12 BLK ORG Playeld Rollover 8-SW-20 500-9935-04
7 Left Slingshot 8 - CN10 4 GRY BLU 8 BLK GRN Playeld Leaf 8-SW-30 180-5231-00 8 Right Slingshot 8 - CN10 3 GRY VIO 8 BLK GRN Playeld Leaf 8-SW-29 180-5231-00 9 Left Flipper Button 8 - CN9 4 GRY BRN 7 BLK GRN Cabinet Leaf 8-SW-25 180-5160-01 10 Right Flipper Button 8 - CN9 3 GRY RED 7 BLK GRN Cabinet Leaf 8-SW-24 180-5164-01 11 Left Flipper EOS 8 - CN10 6 GRY YEL 9 BLK GRN Playeld Leaf 8-SW-16 180-5149-00 12 Right Flipper EOS 8 - CN10 5 GRY GRN 9 BLK GRN Playeld Leaf 8-SW-31 180-5149-00 13
14 U/P Right Flipper Button 8 - CN9 5 VIO WHT 8 BLK VIO Playeld Leaf 8-SW-26 180-5164-01 15 Trough 6 8 8a CN14 - - Playeld Opto 8-SW-32 520-5344-00 tx
16 Trough 5 8 8a CN14 - - Playeld Opto 8-SW-33 520-5344-00 tx
17 Trough 4 8 8a CN14 - - Playeld Opto 8-SW-34 520-5344-00 tx
18 Trough 3 8 8a CN14 - - Playeld Opto 8-SW-35 520-5344-00 tx
19 Trough 2 8 8a CN14 - - Playeld Opto 8-SW-36 520-5344-00 tx
20 Trough 1 8 8a CN14 - - Playeld Opto 8-SW-37 520-5344-00 tx
21 Trough Jam 8 8a CN14 - - Playeld Opto 8-SW-38 520-5344-00 tx
22 Shooter Lane 8 - CN10 2 GRY WHT 7 BLK GRN Playeld Rollover 8-SW-28 180-5157-01 23 Shooter Lane 2 8 - CN12 2 WHT BRN 10 BLK RED Playeld Rollover 8-SW-8 500-9935-04 24 U/P Right Flipper EOS 8 - CN12 9 PNK BRN 10 BLK RED Playeld Leaf 8-SW-15 180-5149-00 25 26 Lower Left 2 Bank Target Bottom 8 - CN12 3 WHT RED 10 BLK RED Playeld Leaf,Target 8-SW-9 515-9783-00-00 27 Lower Left 2 Bank Target Top 8 - CN12 4 WHT ORG 10 BLK RED Playeld Leaf,Target 8-SW-10 515-9783-00-00 28 29 30
31
32 33 Right 3 Bank Drop Top 8 - CN12 5 WHT YEL 10 BLK RED Playeld Opto 8-SW-11 520-5252-13 34 Right 3 Bank Drop Middle 8 - CN12 6 WHT GRN 10 BLK RED Playeld Opto 8-SW-12 520-5252-13 35 Right 3 Bank Drop Bottom 8 - CN12 7 WHT BLU 10 BLK RED Playeld Opto 8-SW-13 520-5252-13 36
37 38 39
40 41 Left 1 Bank Drop 9 - CN9 3 TAN BLK 7/8 BLK BLU Playeld Opto 9-SW-24 520-5252-01 42 43 44 45 Castle VUK 9 - CN10 5 GRY ORG 7/8/9 46
Ext
Conn. Input
Pin
Input Wire GND
Pin
Ground Wire
BLK BLU Playeld Micro 9-SW-31 180-5209-00
Location Type Address Part Number
520-7001-00 rx
520-7001-00 rx
520-7001-00 rx
520-7001-00 rx
520-7001-00 rx
520-7001-00 rx
520-7001-00 rx
Continued on next page...
14
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
SWITCH REFERENCE CONTINUED
SPIKE SYSTEM AND NODE GUIDE
ID Name Node Node
Ext
Conn. Input
Pin
Input Wire GND
Pin
Ground Wire
Location Type Address Part Number
47 Left Spinner 9 - CN11 4 TAN YEL 11/12 BLK GRY Playeld Micro 9-SW-17 180-5010-04 48 Left Orbit 9 - CN11 5 TAN GRN 11/12 BLK GRY Playeld Rollover 9-SW-18 500-9935-04 49 50 Flail Opto Enter 9 - CN11 6 TAN BLU 11/12 BLK GRY Playeld Opto 9-SW-19 515-0215-00 tx
515-0215-01 rx 51 Flail Exit 9 - CN11 7 TAN VIO 11/12 BLK GRY Playeld Micro 9-SW-20 180-5087-00 52 53 Flail Motor Opto 1 9 - CN12 5 PNK GRN 10 BLK WHT Playeld Opto 9-SW-11 520-8056-00 54 Flail Motor Opto 2 9 - CN12 6 PNK BLU 10 BLK WHT Playeld Opto 9-SW-12 520-8056-00 55 Flail Opto Mid 9 - CN11 3 LGN 11/12 BLK GRY Playeld Opto 9-SW-27 515-0215-00 tx
515-0215-01 rx 56 Center Target 9 - CN11 9 TAN 11/12 BLK GRY Playeld Leaf,Target 9-SW-22 515-9784-00-00 57 58 Shield Opto 9 - CN11 10 LGN GRY 11-12 BLK GRY Playeld Opto 9-SW-23 515-0215-00 tx
515-0215-01 rx 59 Shield Target 8 - CN11 10 LGN WHT 11-12 BLK ORG Playeld Leaf,Target 8-SW-23 515-9783-00-00 60 Shield VUK 8 - CN11 8 LGN VIO 11-12 BLK ORG Playeld Micro 8-SW-21 180-5209-00 61 62 63 64 Right Orbit 9 - CN12 8 PNK GRY 10 BLK WHT Playeld Rollover 9-SW-14 500-9935-03 65 66 Top Lane Left 9 - CN12 2 PNK-RED 10 BLK WHT Playeld Rollover 9-SW-8 500-9935-03 67 Top Lane Center 9 - CN12 3 PNK-ORG 10 BLK WHT Playeld Rollover 9-SW-9 500-9935-03 68 Top Lane Right 9 - CN12 4 PNK-YEL 10 BLK WHT Playeld Rollover 9-SW-10 500-9935-03 69 70 Left Pop Bumper 9 - CN10 2 GRY BLK 7/8/9 BLK BLU Playeld Leaf 9-SW-28 180-5232-00 71 Right Pop Bumper 9 - CN10 3 GRY BRN 7/8/9 BLK BLU Playeld Leaf 9-SW-29 180-5232-00 72 Bottom Pop Bumper 9 - CN10 4 GRY RED 7/8/9 BLK BLU Playeld Leaf 9-SW-30 180-5232-00
73
74 75 76
77 78 79
80 U/P Left Orbit Opto 9 - CN13 2 LGN BLK 10 BLK BRN Playeld Opto 9-SW-0 515-0215-00 tx
515-0215-01 rx 81 U/P Right Orbit Opto 9 - CN13 3 LGN BRN 10 BLK BRN Playeld Opto 9-SW-1 515-0215-00 tx
515-0215-01 rx 82 U/P Target 9 - CN13 4 LGN RED 10 BLK BRN Playeld Opto 9-SW-2 515-9783-00-02 83 U/P Lock 1 9 - CN13 5 LGN ORG 10 BLK BRN Playeld Opto 9-SW-3 520-8114-00 tx
520-8101-00 rx 84 U/P Lock 2 9 - CN13 6 LGN YEL 10 BLK BRN Playeld Opto 9-SW-4 520-8114-00 tx
520-8101-00 rx 85 U/P Lock 3 9 - CN13 7 LGN BLU 10 BLK BRN Playeld Opto 9-SW-5 520-8114-00 tx
520-8101-00 rx 86
87 88 89
90
91
Continued on next page...
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
15
SPIKE SYSTEM AND NODE GUIDE
SWITCH REFERENCE CONTINUED
16
Figure 3.3.1. Playeld switch locations (top view).
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
Continued on next page...
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
SWITCH REFERENCE CONTINUED
SPIKE SYSTEM AND NODE GUIDE
ID Name Node Node
Ext
Conn. Input
Pin
Input Wire GND
Pin
Ground Wire
Location Type Address Part Number
92
93
94 95 96
97 98 99
100 Lockdown Button 1 - CN7 8 TAN WHT 5 BLK WHT Cabinet Leaf 1-SW-2 180-5218-00 101 102 103 Start Button 1 - CN6 10 GRY 5 BLK WHT Cabinet Micro 1-SW-11 500-1060-44-
LED 104 Tournament Start Button 1 - CN6 9 GRY WHT 5 BLK WHT Cabinet Micro 1-SW-12 500-6587-06-TL 105 106 Left Coin 1 - CN5 9 PNK BRN 3 BLK Cabinet Micro 1-SW-16 107 Right Coin 1 - CN5 7 PNK ORG 3 BLK Cabinet Micro 1-SW-18 108 Center Coin 1 - CN5 8 PNK RED 3 BLK Cabinet Micro 1-SW-17 109 Fourth Coin 1 - CN5 6 - Cabinet - 1-SW-19 110 Fifth Coin 1 - CN5 5 - Cabinet - 1-SW-20 111 Tilt Pendulum 1 - CN6 7 WHT 5 BLK WHT Cabinet Plumb
1-SW-14 516-0007-00
Bob 112 Sixth Coin 1 - CN9 5 - Cabinet - 1-SW-21 113 Slam Tilt 1 - CN5 4 LGN RED 3 BLK Cabinet - 1-SW-22 114 Ticket Notch 1 - CN11 5 - Cabinet - 1-SW-8 115 C1 DIP 1 0 - - - - CPU Node 0-SW-0 ­C10 Service Plus 0 - CN25 3 LGN VIO 6 BLK Coin Door 0-SW-9 180-5192-02 C11 Service Minus 0 - CN25 2 LGN BLU 6 BLK Coin Door 0-SW-10 180-5192-02 C12 Service Back 0 - CN25 1 LGN BLK 6 BLK Coin Door 0-SW-11 180-5192-00 C17 Headphone Detect 0 - - - - - - Coin Door 0-SW-16 ­C18 Headphone Kit Cable Detect 0 - CN3 5 BLK 4 BLK CPU Node 0-SW-17 ­C19 Volume Encoder 1 0 - CN3 6 WHT 1 DRAIN CPU Node 0-SW-18 ­C2 DIP 2 0 - - - - CPU Node 0-SW-1 ­C20 Volume Encoder 2 0 - CN3 7 GRN 1 DRAIN CPU Node 0-SW-19 ­C24 DC Sense 0 - CN7 4 GRY RED 1 BLK - 0-SW-23 ­C3 DIP 3 0 - - - - CPU Node 0-SW-2 ­C4 DIP 4 0 - - - - CPU Node 0-SW-3 ­C5 DIP 5 0 - - - - CPU Node 0-SW-4 ­C6 DIP 6 0 - - - - CPU Node 0-SW-5 ­C7 DIP 7 0 - - - - CPU Node 0-SW-6 ­C8 DIP 8 0 - - - - CPU Node 0-SW-7 ­C9 Service Select 0 - CN25 4 LGN GRY 6 BLK Coin Door 0-SW-8 180-5192-04
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
17
SPIKE SYSTEM AND NODE GUIDE
3.4 LIGHT REFERENCE
ID Name Node Node
1 Coin Enable 1 - CN8 6 BLK GRY 2 GRY RED Coin Door Digital Out 1-LP-0 2 Start Button 1 - CN6 3 YEL BRN 1 RED Cabinet Feature White 1-LP-2 113-5071-00 3 Tournament Start 1 - CN6 2 YEL RED 1 RED Cabinet Feature White 1-LP-3 112-5033-08 4 Lockdown Button-R 1 - CN7 2 RED WHT 1 RED Cabinet Feature RGB 1-LP-5 520-5333-00 5 Lockdown Button-G 1 - CN7 3 GRN WHT 1 RED Cabinet Feature RGB 1-LP-4 520-5333-00 6 Lockdown Button-B 1 - CN7 4 BLU WHT 1 RED Cabinet Feature RGB 1-LP-7 520-5333-00
7 8 9
10 11 Left Outlane 8 b CN3 4 BRN BLU 1/2/3 RED Playeld Feature White 8-LP-56 520-5307-00 12 Left Return Lane 8 b CN3 5 BRN VIO 1/2/3 RED Playeld Feature White 8-LP-57 520-5307-00 13 Kickback 8 - CN14 6 BRN ORG 7/8 YEL Playeld Feature White 8-LP-3 520-5307-00 14 Shoot Again 8 - CN14 5 BRN YEL 7/8 YEL Playeld Feature White 8-LP-4 520-5307-00 15 Right Return Lane 8 b CN3 9 YEL ORG 1/2/3 RED Playeld Feature White 8-LP-61 520-5307-00 16 Right Outlane 8 b CN3 10 YEL GRY 1/2/3 RED Playeld Feature White 8-LP-62 520-5307-00
17 18 (K)NIGHT 8 b - LED18 - - - Playeld Feature White 8-LP-49 520-8083-00 19 K(N)IGHT 8 b - LED17 - - - Playeld Feature White 8-LP-48 520-8083-00
20 KN(I)GHT 8 b - LED16 - - - Playeld Feature White 8-LP-47 520-8083-00 21 KNI(G)HT 8 b - LED15 - - - Playeld Feature White 8-LP-46 520-8083-00 22 KNIG(H)T 8 b - LED14 - - - Playeld Feature White 8-LP-45 520-8083-00 23 KNIGH(T) 8 b - LED13 - - - Playeld Feature White 8-LP-44 520-8083-00 24 Magna-Save 8 b CN3 8 YEL BRN 1/2/3 RED Playeld Feature White 8-LP-60 520-5307-00 25 26 Lightning Bolt 1-R 8 b - LED12 - - - Playeld Feature RGB 8-LP-41 520-8083-00 27 Lightning Bolt 1-G 8 b - LED12 - - - Playeld Feature RGB 8-LP-42 520-8083-00 28 Lightning Bolt 1-B 8 b - LED12 - - - Playeld Feature RGB 8-LP-43 520-8083-00 29 Lightning Bolt 2-R 8 b - LED11 - - - Playeld Feature RGB 8-LP-38 520-8083-00 30 Lightning Bolt 2-G 8 b - LED11 - - - Playeld Feature RGB 8-LP-39 520-8083-00 31 Lightning Bolt 2-B 8 b - LED11 - - - Playeld Feature RGB 8-LP-40 520-8083-00 32 Lightning Bolt 3-R 8 b - LED10 - - - Playeld Feature RGB 8-LP-35 520-8083-00 33 Lightning Bolt 3-G 8 b - LED10 - - - Playeld Feature RGB 8-LP-36 520-8083-00
Lightning Bolt 3-B 8 b - LED10 - - - Playeld Feature RGB 8-LP-37 520-8083-00
34 35 Lightning Bolt 4-R 8 b - LED09 - - - Playeld Feature RGB 8-LP-32 520-8083-00 36 Lightning Bolt 4-G 8 b - LED09 - - - Playeld Feature RGB 8-LP-33 520-8083-00
37 Lightning Bolt 4-B 8 b - LED09 - - - Playeld Feature RGB 8-LP-34 520-8083-00 38 Lightning Bolt 5-R 8 b - LED08 - - - Playeld Feature RGB 8-LP-29 520-8083-00 39 Lightning Bolt 5-G 8 b - LED08 - - - Playeld Feature RGB 8-LP-30 520-8083-00
40 Lightning Bolt 5-B 8 b - LED08 - - - Playeld Feature RGB 8-LP-31 520-8083-00 41 Lightning Bolt 6-R 8 b - LED07 - - - Playeld Feature RGB 8-LP-26 520-8083-00 42 Lightning Bolt 6-G 8 b - LED07 - - - Playeld Feature RGB 8-LP-27 520-8083-00 43 Lightning Bolt 6-B 8 b - LED07 - - - Playeld Feature RGB 8-LP-28 520-8083-00 44 Lightning Bolt 7-R 8 b - LED06 - - - Playeld Feature RGB 8-LP-23 520-8083-00 45 Lightning Bolt 7-G 8 b - LED06 - - - Playeld Feature RGB 8-LP-24 520-8083-00 46 Lightning Bolt 7-B 8 b - LED06 - - - Playeld Feature RGB 8-LP-25 520-8083-00 47 Lightning Bolt 8-R 8 b - LED05 - - - Playeld Feature RGB 8-LP-20 520-8083-00 48 Lightning Bolt 8-G 8 b - LED05 - - - Playeld Feature RGB 8-LP-21 520-8083-00 49 Lightning Bolt 8-B 8 b - LED05 - - - Playeld Feature RGB 8-LP-22 520-8083-00 50 Lightning Bolt 9-R 8 b - LED04 - - - Playeld Feature RGB 8-LP-17 520-8083-00 51 Lightning Bolt 9-G 8 b - LED04 - - - Playeld Feature RGB 8-LP-18 520-8083-00
Ext.
Conn. Ret.
Pin
Ret. Wire Src. Pin Src. Wire Location Type Light
Color
Address Part Number
18
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
Continued on next page...
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
LIGHT REFERENCE CONTINUED
SPIKE SYSTEM AND NODE GUIDE
Figure 3.4.1. Playeld light locations (top view).
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
Continued on next page...
19
SPIKE SYSTEM AND NODE GUIDE
LIGHT REFERENCE CONTINUED
ID Name Node Node
Ext.
Conn. Ret.
Pin
Ret. Wire Src. Pin Src. Wire Location Type Light
Color
Address Part Number
52 Lightning Bolt 9-B 8 b - LED04 - - - Playeld Feature RGB 8-LP-19 520-8083-00 53 Lightning Bolt 10-R 8 b - LED03 - - - Playeld Feature RGB 8-LP-14 520-8083-00 54 Lightning Bolt 10-G 8 b - LED03 - - - Playeld Feature RGB 8-LP-15 520-8083-00 55 Lightning Bolt 10-B 8 b - LED03 - - - Playeld Feature RGB 8-LP-16 520-8083-00 56 Lightning Bolt 11-R 8 b - LED02 - - - Playeld Feature RGB 8-LP-11 520-8083-00 57 Lightning Bolt 11-G 8 b - LED02 - - - Playeld Feature RGB 8-LP-12 520-8083-00 58 Lightning Bolt 11-B 8 b - LED02 - - - Playeld Feature RGB 8-LP-13 520-8083-00 59 Lightning Bolt 12-R 8 b - LED01 - - - Playeld Feature RGB 8-LP-8 520-8083-00 60 Lightning Bolt 12-G 8 b - LED01 - - - Playeld Feature RGB 8-LP-9 520-8083-00 61 Lightning Bolt 12-B 8 b - LED01 - - - Playeld Feature RGB 8-LP-10 520-8083-00 62
-
63 Left 2 Bank Tar
8 b CN3 6 BRN GRY 1/2/3 RED Playeld Feature White 8-LP-58 520-5307-00
get-Bottom
64 Left 2 Bank Tar-
8 b CN3 7 BRN WHT 1/2/3 RED Playeld Feature White 8-LP-59 520-5307-00
get-Top 65 66 Castle Lightning
9 a CN3 4 RED YEL 1/2/3 RED Playeld Feature RGB 9-LP-41 520-8085-00
Bolt-R 67 Castle Lightning
9 a CN3 5 GRN YEL 1/2/3 RED Playeld Feature RGB 9-LP-42 520-8085-00
Bolt-G 68 Castle Lightning
9 a CN3 6 BLU YEL 1/2/3 RED Playeld Feature RGB 9-LP-43 520-8085-00
Bolt-B 69 Knight Mode 9 a CN3 7 BRN ORG 1/2/3 RED Playeld Feature White 9-LP-44 520-8085-00 70 Add-a-Ball 9 a CN3 8 BRN YEL 1/2/3 RED Playeld Feature White 9-LP-45 520-8085-00
71
72 Left Orbit Lightning
9 a CN5 6 RED VIO 1/2/3/4/5 RED Playeld Feature RGB 9-LP-56 520-5333-00
Bolt 1-R
73 Left Orbit Lightning
9 a CN5 7 GRN VIO 1/2/3/4/5 RED Playeld Feature RGB 9-LP-57 520-5333-00
Bolt 1-G 74 Left Orbit Lightning
9 a CN5 8 BLU VIO 1/2/3/4/5 RED Playeld Feature RGB 9-LP-58 520-5333-00
Bolt 1-B 75 Left Orbit Lightning
9 a - LED15 - - - Playeld Feature RGB 9-LP-30 520-8084-00
Bolt 2-R 76 Left Orbit Lightning
9 a - LED15 - - - Playeld Feature RGB 9-LP-31 520-8084-00
Bolt 2-G
77 Left Orbit Lightning
9 a - LED15 - - - Playeld Feature RGB 9-LP-32 520-8084-00
Bolt 2-B
78 79 Flail Lightning Bolt-R 9 a - LED14 - - - Playeld Feature RGB 9-LP-27 520-8084-00 80 Flail Lightning Bolt-G 9 a - LED14 - - - Playeld Feature RGB 9-LP-28 520-8084-00 81 Flail Lightning Bolt-B 9 a - LED14 - - - Playeld Feature RGB 9-LP-29 520-8084-00
82 Flail Arrow 1
9 a - LED12 - - - Playeld Feature White 9-LP-23 520-8084-00
83 Flail Arrow 2 9 a - LED23 - - - Playeld Feature White 9-LP-40 520-8084-00
84
-
85 Center Target Light
9 a - LED13 - - - Playeld Feature RGB 9-LP-24 520-8084-00
ning Bolt-R 86 Center Target Light-
9 a - LED13 - - - Playeld Feature RGB 9-LP-25 520-8084-00
ning Bolt-G
87 Center Target Light-
9 a - LED13 - - - Playeld Feature RGB 9-LP-26 520-8084-00
ning Bolt-B
88 Center Target Arrow 19 a - LED11 - - - Playeld Feature White 9-LP-22 520-8084-00
89 Center Target Arrow 29 a - LED8 - - - Playeld Feature White 9-LP-15 520-8084-00
Continued on next page...
Created and distributed under license from Williams Electronics Games, Inc.
20
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
LIGHT REFERENCE CONTINUED
SPIKE SYSTEM AND NODE GUIDE
ID Name Node Node
Ext.
Conn. Ret.
Pin
Ret. Wire Src. Pin Src. Wire Location Type Light
Color
Address Part Number
90
91 Shield Lightning
9 a - LED10 - - - Playeld Feature RGB 9-LP-19 520-8084-00
Bolt-R
92 Shield Lightning
9 a - LED10 - - - Playeld Feature RGB 9-LP-20 520-8084-00
Bolt-G
93 Shield Lightning
9 a - LED10 - - - Playeld Feature RGB 9-LP-21 520-8084-00
Bolt-B 94 Right Lock 9 a - LED5 - - - Playeld Feature White 9-LP-12 520-8084-00 95 Extra Ball 9 a - LED6 - - - Playeld Feature White 9-LP-13 520-8084-00 96 Mystery 9 a - LED7 - - - Playeld Feature White 9-LP-14 520-8084-00
97
9 a - LED9 - - - Playeld Feature RGB 9-LP-16 520-8084-00
98 Shield Target Light
-
ning Bolt-R
99 Shield Target Light-
9 a - LED9 - - - Playeld Feature RGB 9-LP-17 520-8084-00
ning Bolt-G 100 Shield Target Light-
9 a - LED9 - - - Playeld Feature RGB 9-LP-18 520-8084-00
ning Bolt-B 101 Light Lock 9 a - LED4 - - - Playeld Feature White 9-LP-11 520-8084-00 102 103 Right Orbit Lightning
9 a CN4 5 RED GRN 1/2/3/4 RED Playeld Feature RGB 9-LP-48 520-5333-00
Bolt 1-R 104 Right Orbit Lightning
9 a CN4 6 GRN 1/2/3/4 RED Playeld Feature RGB 9-LP-49 520-5333-00
Bolt 1-G 105 Right Orbit Lightning
9 a CN4 7 BLU GRN 1/2/3/4 RED Playeld Feature RGB 9-LP-50 520-5333-00
Bolt 1-B 106 Right Orbit Lightning
9 a CN4 8 RED BLU 1/2/3/4 RED Playeld Feature RGB 9-LP-51 520-5333-00
Bolt 2-R 107 Right Orbit Lightning
9 a CN4 9 GRN BLU 1/2/3/4 RED Playeld Feature RGB 9-LP-52 520-5333-00
Bolt 2-G 108 Right Orbit Lightning
9 a CN4 10 BLU 1/2/3/4 RED Playeld Feature RGB 9-LP-53 520-5333-00
Bolt 2-B 109 110 Right 3 Bank Drop-
9 a - LED3 - - - Playeld Feature White 9-LP-10 520-8084-00
Top
111 Right 3 Bank Drop-
9 a - LED2 - - - Playeld Feature White 9-LP-9 520-8084-00
Mid 112 Right 3 Bank
9 a - LED1 - - - Playeld Feature White 9-LP-8 520-8084-00
Drop-Bottom
113
114 115 Top Lane-(W)AR 9 a CN2 5 YEL GRN 1/2/3/4 RED Playeld Feature White 9-LP-33 520-5307-00 116 Top Lane-W(A)R 9 a CN2 6 YEL BLU 1/2/3/4 RED Playeld Feature White 9-LP-34 520-5307-00
117 Top Lane-WA(R) 9 a CN2 7 YEL VIO 1/2/3/4 RED Playeld Feature White 9-LP-35 520-5307-00 118 119
120 Flame Panel 9 - CN15 7 BLU BLK 3 YEL BLU Playeld Feature LED 9-LP-2 511-7979-00 121 122 123 124 125 Knight Left Eye 9 a CN5 9 BRN GRN 1/2/3/4/5 RED Playeld Feature Red 9-LP-59 520-8097-00 126 Knight Right Eye 9 a CN5 10 BRN BLU 1/2/3/4/5 RED Playeld Feature Red 9-LP-60 520-8097-00 127 Knight Mask-R 9
a CN5 11 RED GRY 1/2/3/4/5 RED Playeld Feature RGB 9-LP-61 520-8097-00
128 Knight Mask-G 9 a CN5 12 GRN GRY 1/2/3/4/5 RED Playeld Feature RGB 9-LP-62 520-8097-00
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
Continued on next page...
21
SPIKE SYSTEM AND NODE GUIDE
LIGHT REFERENCE CONTINUED
ID Name Node Node
Ext.
Conn. Ret.
Pin
Ret. Wire Src. Pin Src. Wire Location Type Light
Color
Address Part Number
129 Knight Mask-B 9 a CN5 13 BLU GRY 1/2/3/4/5 RED Playeld Feature RGB 9-LP-63 520-8097-00 130 131 Lock 1 9 a CN2 11 ORG BLU CN2-3 RED BRN Up Playeld Feature Green 9-LP-39 520-8114-00 132 Lock 2 9 a CN3 10 ORG BLK CN2-3 RED BRN Up Playeld Feature Green 9-LP-47 520-8114-00 133 Lock 3 9 a CN4 12 ORG WHT CN2-3 RED BRN Up Playeld Feature Green 9-LP-55 520-8114-00 134 135 136
137 138 139
140 Left Flood-R 8 - CN14 4 RED BRN 7/8 YEL Up Playeld Feature RGB 8-LP-5 520-8051-00 141 Left Flood-G 8 - CN14 3 GRN BRN 7/8 YEL Up Playeld Feature RGB 8-LP-6 520-8051-00 142 Left Flood-B 8 - CN14 2 BLU BRN 7/8 YEL Up Playeld Feature RGB 8-LP-7 520-8051-00 143 Right Flood-R 9 - CN14 4 RED ORG 7/8 YEL Up Playeld Feature RGB 9-LP-5 520-8051-00 144 Right Flood-G 9 - CN14 3 GRN ORG 7/8 YEL Up Playeld Feature RGB 9-LP-6 520-8051-00 145 Right Flood-B 9 - CN14 2 BLU ORG 7/8 YEL Up Playeld Feature RGB 9-LP-7 520-8051-00 146 147 148 149 150 Coin Door GI 1 - CN5 2 YEL 1 YEL-WHT Coin Door G.I. White 1-LP-1 112-5033-08 151 Bottom GI-RED 8 - CN15 5 RED BLK 1 YEL RED Playeld G.I. Red 8-LP-0 112-5034-02 152 Bottom GI-WHT 8 - CN15 6 WHT BLK 2 YEL BLK Playeld G.I. White 8-LP-1 112-5034-08
520-5307-
00(Bot.Arch) 153 154 Top GI-RED 9 - CN15 5 RED BLK 1 YEL GRN Playeld /
G.I. Red 9-LP-0 112-5034-02
Up Playeld 155 Top GI-WHT 9 - CN15 6 WHT BLK 2 YEL GRN Playeld G.I. White 9-LP-1 112-5034-08 156 157 158 159 160 Bottom Arch Flash
8 - CN15 7 ORG BLK 3 YEL Playeld Flash White 8-LP-2 520-7000-00
(2x) 161 162 163 Center Flash 8 b - LED19 - - - Playeld Flash Red 8-LP-50 520-8083-00 164 165 Left Orbit Flash 9 a CN3 9 ORG VIO 1/2/3 RED Playeld Flash White 9-LP-46 113-5045-08 166 Shield VUK Flash 9 a CN4 11 ORG GRY 1/2/3/4 RED Playeld Flash White 9-LP-54 113-5045-08 167 168 169 170 Left Pop Bumper 9 a CN2 8 BRN BLK 1/2/3/4 RED Playeld Flash White 9-LP-36 520-8059-00 171 Right Pop Bumper 9 a CN2 9 BRN 1/2/3/4 RED Playeld Flash White 9-LP-37 520-8059-00 172 Bottom Pop Bumper 9 a CN2 10 BRN RED 1/2/3/4 RED Playeld Flash White 9-LP-38 520-8059-00
173
174 Flail Flash 1 (2x) 8 b CN2 4 ORG BRN 1/2/3 RED Playeld Flash Red 8-LP-51 520-8060-00 175 Flail Flash 2 (2x) 8 b CN2 5 ORG RED 1/2/3 RED Playeld Flash Red 8-LP-52 520-8060-00 176 Flail Flash 3 (2x) 8 b CN2 6 ORG 1/2/3 RED Playeld Flash Red 8-LP-53 520-8060-00
Continued on next page...
22
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
LIGHT REFERENCE CONTINUED
SPIKE SYSTEM AND NODE GUIDE
ID Name Node Node
177 Flail Flash 4 (2x) 8 b CN2 7 ORG YEL 1/2/3 RED Playeld Flash Red 8-LP-54 520-8060-00 178 Flail Flash 5 (2x) 8 b CN2 8 ORG GRN 1/2/3 RED Playeld Flash Red 8-LP-55 520-8060-00 179
180
Ext.
Conn. Ret.
Pin
Ret. Wire Src. Pin Src. Wire Location Type Light
Color
Address Part Number
3.5 MOTOR REFERENCE
ID Name Node Node
1 Flail Motor A0 9 - CN14 6 BRN GRN 7/8 YEL Playeld Motor - 9-LP-3 520-5338-00 2 Flail Motor A1 9 - CN14 5 BRN BLU 7/8 YEL Playeld Motor - 9-LP-4 520-5338-00
3
4 5 6
7 8 9
10
Ext.
Conn. Ret.
Pin
Ret. Wire Src.
Pin
Src.
Location Type Light Color Address Part Number
Wire
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
23
ELECTRONIC PINOUTS AND SCHEMATICS
4. ELECTRONIC PINOUTS AND SCHEMATICS
4.1 SPIKE-2 CPU NODE 0
509-1003-01
DIRECT SWITCH MAPPING (CN25)
The coin-door diagnostic switches are connected directly to the CPU node via the Cabinet Node. Note that both the CPU and Cabinet nodes are required for diagnostic switch operation.
ID Name Conn. Input
C1 DIP 1 - - - - - CPU Node 0-SW-0 ­C2 DIP 2 - - - - - CPU Node 0-SW-1 ­C3 DIP 3 - - - - - CPU Node 0-SW-2 ­C4 DIP 4 - - - - - CPU Node 0-SW-3 ­C5 DIP 5 - - - - - CPU Node 0-SW-4 ­C6 DIP 6 - - - - - CPU Node 0-SW-5 ­C7 DIP 7 - - - - - CPU Node 0-SW-6 ­C8 DIP 8 - - - - - CPU Node 0-SW-7 ­C9 Service Select CN25 1 LGN-GRY 11 BLK-WHT Coin Door 0-SW-9 180-5192-04 C10 Service Plus CN25 2 LGN-VIO 11 BLK-WHT Coin Door 0-SW-10 180-5192-02 C11 Service Minus CN25 3 LGN-BLU 11 BLK-WHT Coin Door 0-SW-11 180-5192-02 C12 Service Back CN25 4 LGN-BLK 11 BLK-WHT Coin Door 0-SW-12 180-5192-00
CONNECTORS
ID Connector Type Description
CN1 5-Pin .156” Header Backbox 2-channel amplied speaker out CN2 3-Pin .100” Header Console Port CN3 7-Pin .100” Header Headphone connector CN4 2-Pin .156” Cabinet 1-channel amplied speaker out CN5 7-Pin .100” Header Line In/Out CN6 34 Pin 2.00mm Header LCD display connector CN7 5-Pin .156” Header 48V supply from main power supply CN8 6-Pin .100” Header SPI Serial CN9 USB USB connector - for software updates,
audit dumps, and expansion modules
CN9 USB USB connector - for software updates,
audit dumps, and expansion modules CN10 HDMI HDMI Out CN11 RJ45 SPIKE node bus - to cabinet node N1 CN12 RJ45 SPIKE node bus - To Topper accessory Kit CN13 SD CARD SD Card connector CN14 5-Pin .100” Header LCD Backlight CN15 3-Pin .100” Header Backbox Light CN16 4-Pin .100” Header 3.3v / 5v / 12v CN17 ETHERNET ETHERNET connector CN21 SATA Header SATA connector CN22 RJ45 SPIKE node bus - to playeld node CN25 12-Pin .100” Header Dedicated switch inputs - service, volume
switches
Input Wire GND
Pin
Pin
Ground Wire Location Type Address Part Number
COMPONENTS
ID Name
S1 DIP Switches S2 Reset Switch SD CARD (CN13) For system SD card. Note: only to be removed if
BT1 BR1225 3V Lithium battery for game clock be
instructed to by Stern Service.
tween power cycles
STATUS LEDS
LED ID Name Color Description
48V +48V Supply In Red ON: Main system power is connected. OFF:
3.3V +3.3V Logic Red ON: Logic power supply is good. OFF: Logic
5V +5V Logic Red ON: Logic power supply is good. OFF: Logic
12V +12V Backbox
Illumination
VA +30V Audio Red ON: Audio power supply is good. OFF: Audio
VNB +9V Node Bus Red Power for the Node bus. ON: Power for
5V (CPU) +5V Logic Red ON: Logic power supply is good. OFF: Logic
SDIO ACT Not Used Red Should remain unlit as it is not currently used.
STATUS CPU Heartbeat,
System Status
μSD ACT Activity indicator
for micro SD Card
D23 Netbridge Status Red Should blink once every ~1/2 second.
No 48V system power. Check power supply connections, cables, and fuses.
power supply bad, call tech support.
power supply bad, call tech support.
Red ON: Back box LED power good. OFF: Back
box LED power bad, call tech support.
power supply off, call tech support.
node bus good. OFF: Power to node bus not detected, call tech support.
power supply bad, call tech support.
Red Double blink ~1/2 second: Good, Processor
running. OFF: Processor not running, call tech support.
Red Should blink rapidly when reading or writing
to micro SD card.
-
-
24
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
SPIKE-2 CPU NODE 0 CONTINUED
AUDIO PINOUTS
ID Type Pin Description Minimum
CN1 .156" 5-pin
Header
CN3 .100" 7-pin
Header
CN4 .156" 2-pin
Header
CN5 .100" 7-pin
Header
1 Speaker Right Ground (-) 4 Ohms -
2 Speaker Right (+) 4 Ohms 20W
3 n/c - -
4 Speaker Left Ground (-) 4 Ohms -
5 Speaker Left (+) 4 Ohms 20W
1 GND - -
2 L-HP 16 Ohms 15 mW
3 R-HP 16 Ohms 15 mW
4 GND - -
5 Headphone Detect - -
6 Headphone vol + - -
7 Headphone vol - - -
1 Woofer Ground (-) 8 Ohms -
2 Woofer Out (+) 8 Ohms 40W
1 GND - -
2 L-IN 30K Ohms 0.6VRMS
3 R-IN 30K Ohms 0.6VRMS
4 GND - -
5 L-OUT 10K Ohms 1.5V
6 R-OUT 10K Ohms 1.5V
7 Woofer Line Out 10K Ohms 1.5V
Impedance
Max Power (RMS)
ELECTRONIC PINOUTS AND SCHEMATICS
Figure 4.1.1. SPIKE 2 CPU Node connector detail.
COIN DOOR SERVICE SWITCH WIRING
COUNTRY CODES (DIP S2)
DIP S2
Country 1 2 3 4 5 6 7 8
USA OFF OFF OFF OFF OFF OFF OFF OFF Austria ON OFF OFF OFF OFF OFF OFF OFF Australia ON OFF ON ON OFF OFF OFF OFF Belgium OFF ON OFF OFF OFF OFF OFF OFF Canada 1 ON ON OFF OFF OFF OFF OFF OFF Canada 2 OFF ON OFF ON ON OFF OFF OFF China OFF OFF ON ON ON OFF OFF OFF Croatia OFF ON ON OFF ON OFF OFF OFF Denmark ON OFF OFF ON OFF OFF OFF OFF Finland ON OFF ON OFF OFF OFF OFF OFF France OFF ON ON OFF OFF OFF OFF OFF Germany ON ON ON OFF OFF OFF OFF OFF Greece ON ON ON ON OFF OFF OFF OFF Italy OFF OFF OFF ON OFF OFF OFF OFF Japan ON OFF ON OFF ON OFF OFF OFF Middle East ON ON ON OFF ON OFF OFF OFF Netherlands OFF OFF ON OFF OFF OFF OFF OFF New Zealand OFF OFF OFF OFF ON OFF OFF OFF Norway OFF ON OFF ON OFF OFF OFF OFF Portugal ON OFF OFF OFF OFF ON OFF OFF Russia ON OFF OFF ON ON OFF OFF OFF S. Africa OFF OFF ON OFF ON OFF OFF OFF Spain OFF ON OFF OFF ON OFF OFF OFF Sweden ON ON OFF ON OFF OFF OFF OFF Switzerland OFF OFF ON ON OFF OFF OFF OFF Taiwan OFF OFF OFF ON ON OFF OFF OFF United Kingdom OFF ON ON ON OFF OFF OFF OFF
Figure 4.1.2. Service switch wiring. Note that the Cabinet Node must be present and CN10 and CN12 connected for the Coin Door Service Switches to function correctly.
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
25
ELECTRONIC PINOUTS AND SCHEMATICS
USA & INTERNATIONAL (NON-EURO) STANDARD PRICING SELECT TABLE
26
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
*
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
ELECTRONIC PINOUTS AND SCHEMATICS
COIN MECHANISMS (SWITCHES)
EURO SUMMARY & INTERNATIONAL (EURO) STANDARD PRICING SELECT TABLE
CPU/SOUND PCB DIP SWITCH SW1
SETTING
Pos. Default Highlighted
ON
SEEBE L O W
OFF
S E T T I N G S
Euro 1-12 are alternate settings for
countries using the Euro.
HIGHLIGHTED
= Factory Default
HIGHLIGHTED
= Not Shown on Coin Card
Euro 1-12 or CUSTOM* for new setting (reference above Euro 1-12 Summary)
Pos. Default Highlighted
ON
OFF
Pos. Default Highlighted
ON
OFF
Pos. Default Highlighted
ON
OFF
Pos. Default Highlighted
ON
OFF
Pos. Default Highlighted
ON
OFF
Pos. Default Highlighted
ON
OFF
Pos. Default Highlighted
ON
OFF
Pos. Default Highlighted
ON
OFF
Pos. Default Highlighted
ON
OFF
Pos. Default Highlighted
ON
OFF
For a different
HIGHLIGHTED
COUNTRY
SETTING
OPTION(S)
C O INS T H R U . . . SLO T :
LEFT CENTER RIGHT 4TH
Euro 1 1/0.50 Euro 2 Euro 3 1/0.50 3/1.00 Euro 4 Euro 5 optional Euro 6 2/0.50 Euro 7 1/1.00 2/2.00 3/3.00 5/4.00 Euro 8 optional 1/1.00 3/2.00
Euro 9 1/1.00 2/1.50 3/2.00 Euro 10 1/1.00 3/2.00 7/3.00 Euro 11 1/1.00 4/2.00 Euro 12 2/1.00 4/2.00 6/3.00 9/4.00
Euro Pricing Scheme
(other than Factory Default listed below), scroll through
Keep the Country Dip Switch Setting the same as listed below.
.
AUSTRIA
Euro 9
BELGIUM
Euro 1
FINLAND
Euro 8
FRANCE
Euro 10
GERMANY 1 1/0.50 GERMANY 2 GERMANY 3
GREECE
Euro 8
ITALY 1 1/0.50 ITALY 2 1/1.00 3/2.00
NETHERLANDS
Euro 3
PORTUGAL
SPAIN
Euro 8
= Factory Default
HIGHLIGHTED
Not Shown on Coin Card
=
Number of Plays (Credits) for Price Amount Shown See "Appendix J" for Coin Cards Examples & Info!
EUR // EUROPEAN UNION EUROS // [ ]
1/0.50 2/1.00
1/0.50 2/1.00 1/0.50 3/1.00
3/1.50 5/2.00
3/1.50 6/2.00 4/1.50 7/2.00
Standard Adjustment 18
EUR // EUROPEAN UNION EUROS // [ ]
1/0.50 2/1.00 1/0.50 2/1.00
3/1.50 5/2.00 3/1.50 6/2.00
3/2.00
PRICING SCHEME
Requires SPI Coin Card(s) Part Number
755-5401-01­755-5401-02­755-5401-03­755-5401-04­755-5401-05­755-5401-06­755-5401-07­755-5401-08­755-5401-09­755-5401-10­755-5401-11­755-5401-12-
:
755-5401-09-
755-5401-01-
755-5401-08-
755-5401-10-
755-5401-01­755-5401-02­755-5401-04-
755-5401-08-
755-5401-01­755-5401-08-
755-5401-03-
755-5401-01-
755-5401-08-
Y Y Y Y Y Y Y Y Y Y Y Y
Y
Y
Y
Y
Y Y Y
Y
Y Y
Y
Y
Y
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
27
ELECTRONIC PINOUTS AND SCHEMATICS
4.2 CABINET NODE 1
520-6967-72
ID Type Pin Description Wire Color
CN1 .100" 8-Pin Header Universal
Card Link
CN2 .100" 5-Pin Header low ticket 1 Ground -
CN3 .100" 3-Pin Header
Meter 1
CN4 .100" 3-Pin Header
Meter 2
CN5 .100" 9-Pin Header 1 5V Out YEL/WHT
CN6 .100" 14-Pin Header
Cabinet Left
CN7 .100" 12-Pin Header
Cabinet Right
CN8 .100" 10-Pin Header dual row.
Electronic Coin Mech
1 12V -
2 Coin 1 -
3 Meter 1 -
4 N/C -
5 Notch -
6 Coin Enable -
7 Ticket Enable -
8 Ground -
2 Ticket Low sw. -
3 Key -
4 Ticket Low -
5 5V Out -
1 Meter 12V (+) RED
2 Meter (-) BLK
3 N/C -
1 Meter 12V (+) RED
2 Meter (-) BLK
3 N/C -
2 Coin LED Out YEL
3 Ground BLK
4 Slam Tilt In LGN/RED
5 Coin 5 PNK/GRN*
6 Coin 4 PNK/YEL*
7 Coin 3 PNK/ORN*
8 Coin 2 PNK/RED*
9 Coin 1 PNK/BRN*
1 5V LED Power RED
2 Start 2 LED YEL-RED
3 Start 1 LED YEL-BRN
4 Spare LED -
5 Ground BLK-WHT
6 Spare Left -
7 Tilt Input WHT
8 Door Open -
9 Start 2 Switch GRY-WHT
10 Start 1 Switch G RY
11 N/C -
12 N/C -
13 N/C -
14 N/C -
1 5V LED Power RED
2 Plunge 2 LED RED-WHT
3 Plunge 1 LED GRN-WHT
4 Spare LED 2 BLU-WHT
5 Ground BLK-WHT
6 Spare Right In -
7 Plunge 2 Switch -
8 Plunge 1 Switch -
9 N/C -
10 N/C -
11 N/C -
12 N/C -
1 Ground -
2 12V -
3 Coin 5 -
4 Coin 6 -
5 N/C -
6 Coin Enable/Inhibit (+) -
7 Coin 1 -
8 Coin 2 -
9 Coin 3 -
10 Coin 4 -
CN9 .100" 6-Pin Header
Dollar Bill Acceptor
CN10 .100" 6-Pin Header
Service Switch In
CN11 .100" 5-Pin Header
Ticket Dispenser
CN12 .100" 10-Pin Header
CPU Direct Switches
CN14 .156" 5-Pin Header Power Input 1 Ground BLK
CN15 .100" 6-Pin Header Spare LED's 1 5V LED Power -
CN16 .156" 5-Pin Header
Shaker Motor
1 Coin Enable/DBA Inhibit (-) -
2 Coin Enable/DBA Inhibit (+) -
3 Key Key
4 DBA 12V -
5 Coin 6 / DBA Credit -
6 Ground -
1 Service Back (To Coindoor) LGN-BLK
2 Service Down (To Coindoor) LGN-BLU
3 Service Up (To Coindoor) LGN-VIO
4 Service Select (To Coindoor) LGN-GRY
5 Key Key
6 Service Ground (To
Coindoor)
1 12V RED
2 N/C -
3 Ticket Dispenser Enable WHT
4 Ground BLK
5 Ticket Dispenser Notch BLU
1 Service Back (To CPU) LGN-BLK
2 Service Down (To CPU) LGN-BLU
3 Service Up (To CPU) LGN-VIO
4 Service Select (To CPU) LGN-GRY
5 Power Present LGN-ORG
6 Service Ground (To CPU) BLK-WHT
7 N/C -
8 N/C -
9 N/C -
10 N/C -
2 Key Key
3 N/C -
4 N/C -
5 48VDC In GRY-YEL
2 Key Key
3 Spare LED 3 -
4 Spare LED 4 -
5 Spare LED 5 -
6 Spare LED 6 -
1 Shaker Motor (-) BLU
2 Shaker Motor (-) -
3 Shaker Motor (+) -
4 Key Key
5 Shaker Motor (+) RED
*Varies by country model
BLK
28
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
ELECTRONIC PINOUTS AND SCHEMATICS
4.3 LOWER PLAYFIELD 48V DRIVER PINOUT NODE 8
520-7017-72
ID Type Pin Description Wire Color
SW1 Address DIP - Node 8 - OFF-OFF-OFF-OFF -
CN4 RJ45 - SPIKE Node Bus Multi
CN5 RJ45 - SPIKE Node Bus Multi
CN6 .156" 5-Pin Header
Node Power
CN7 .156" 4-Pin Header
(White)
CN8 .156 11-Pin Header
(White)
CN9 .100" 8-Pin Header 1 V+ -
CN10 .100" 9-Pin Header 1 V+ -
1 Ground BLK
2 Key Key
3 N/C -
4 N/C -
5 48VDC In GRY
1 48V Driver Power GRY-ORG
2 8-DR-8 Driver Return YEL-RED
3 8-DR-6 Driver Return YEL-BLK
4 8-DR-7 Driver Return YEL-BRN
1 48V Driver Power GRY-ORG
2 48V Driver Power GRY-ORG
3 48V Driver Power GRY-ORG
4 48V Driver Power GRY-ORG
5 8-DR-0 Driver Return ORG-GRN
6 8-DR-5 Driver Return ORG-YEL
7 8-DR-1 Driver Return ORG-GRY
8 8-DR-8 Driver Return -
9 8-DR-4 Driver Return ORG-WHT
10 8-DR-2 Driver Return ORG-VIO
11 8-DR-3 Driver Return ORG-BLU
2 V+ -
3 8-SW-24 Switch GRY-RED
4 8-SW-25 Switch GRY-BRN
5 8-SW-26 Switch VIO-WHT
6 8-SW-27 Switch -
7 Ground BLK-GRN
8 Ground BLK-VIO
2 8-SW-28 Switch GRY-WHT
3 8-SW-29 Switch GRY-VIO
4 8-SW-30 Switch GRY-BLU
5 8-SW-31 Switch GRY-GRN
6 8-SW-16 Switch GRY-YEL
7 Ground BLK-GRN
8 Ground BLK-GRN
9 Ground BLK-GRN
CN11 .100" 12-Pin
Header
CN12 .100" 10-Pin Head
er (Orange)
CN13 .100" 10-Pin
Header
CN14 .100" 8-Pin Header 1 Ground -
CN15 .100" 7-Pin Header 1 LED V+ YEL-RED
CN2 .100" 6-Pin Header,
Node Extension Bus
CN3 .100" 6-Pin Header,
Node Extension Bus
1 V+ -
2 8-SW-26 Switch -
3 8-SW-27 Switch -
4 8-SW-17 Switch LGN-RED
5 8-SW-18 Switch LGN-ORG
6 8-SW-19 Switch LGN-YEL
7 8-SW-20 Switch LGN-BLU
8 8-SW-21 Switch LGN-VIO
9 8-SW-22 Switch -
10 8-SW-23 Switch LGN-WHT
11 Ground BLK-ORG
12 Ground BLK-ORG
-
1 V+ RED
2 8-SW-8 Switch WHT-BRN
3 8-SW-9 Switch WHT-RED
4 8-SW-10 Switch WHT-ORG
5 8-SW-11 Switch WHT-YEL
6 8-SW-12 Switch WHT-GRN
7 8-SW-13 Switch WHT-BLU
8 8-SW-14 Switch -
9 8-SW-15 Switch PNK-BRN
10 Ground BLK-RED
1 V+ -
2 8-SW-0 Switch -
3 8-SW-1 Switch -
4 8-SW-2 Switch -
5 8-SW-3 Switch -
6 8-SW-4 Switch -
7 8-SW-5 Switch -
8 8-SW-6 Switch -
9 8-SW-7 Switch -
10 Ground -
2 8-LP-7 Driver Return BLU-BRN
3 8-LP-6 Driver Return GRN-BRN
4 8-LP-5 Driver Return RED-BRN
5 8-LP-4 Driver Return BRN-YEL
6 8-LP-3 Driver Return BRN-ORG
7 LED V+ YEL
8 LED V+ YEL
2 LED V+ YEL BLK
3 LED V+ YEL
4 - -
5 8-LP-0 GI Return RED-BLK
6 8-LP-1 GI Return WHT-BLK
7 8-LP-2 GI Return ORG-BLK
1 Ground BLK
2 DIN VIO-BLK
3 DOUT VIO-BRN
4 SCK VIO-RED
5 RCK VIO-ORG
6 V+ RED
1 Ground BLK
2 DIN VIO-BLK
3 DOUT VIO-BRN
4 SCK VIO-RED
5 RCK VIO-ORG
6 V+ RED
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
29
ELECTRONIC PINOUTS AND SCHEMATICS
4.4 MID UPPER PLAYFIELD 48V DRIVER PINOUT NODE 9
520-7017-72
ID Type Pin Description Wire Color
SW1 Address DIP - Node 9 - OFF-OFF-ON-OFF -
CN4 RJ45 - SPIKE Node Bus Multi
CN5 RJ45 - SPIKE Node Bus Multi
CN6 .156" 5-Pin Head
er Node Power
CN7 .156" 4-Pin Head
er (White)
CN8 .156 11-Pin Head
er (White)
CN9 .100" 8-Pin
Header
CN10 .100" 9-Pin
Header
-
1 Ground BLK
2 Key Key
3 N/C -
4 N/C -
5 48VDC In GRY
-
1 48V Driver Power GRY-BRN
2 9-DR-8 Driver Return YEL-GRN
3 9-DR-6 Driver Return YEL-ORG
4 9-DR-7 Driver Return BRN-BLK
-
1 48V Driver Power GRY-BRN
2 48V Driver Power GRY-BRN
3 48V Driver Power GRY-BRN
4 48V Driver Power GRY-BRN
5 9-DR-0 Driver Return YEL-BLU
6 9-DR-5 Driver Return YEL-GRY
7 9-DR-1 Driver Return YEL-VIO
8 9-DR-8 Driver Return -
9 9-DR-4 Driver Return ORG-RED
10 9-DR-2 Driver Return ORG-BLK
11 9-DR-3 Driver Return ORG-BRN
1 V+ RED
2 V+ -
3 9-SW-24 Switch TAN-BLK
4 9-SW-25 Switch -
5 9-SW-26 Switch -
6 9-SW-27 Switch -
7 Ground BLK-BLU
8 Ground -
1 V+ -
2 9-SW-28 Switch GRY-BLK
3 9-SW-29 Switch GRY-BRN
4 9-SW-30 Switch GRY-RED
5 9-SW-31 Switch GRY-ORG
6 9-SW-16 Switch -
7 Ground BLK-BLU
8 Ground BLK-BLU
9 Ground BLK-BLU
CN11 .100" 12-Pin
Header
CN12 .100" 10-Pin
Header (Orange)
CN13 .100" 10-Pin
Header
CN14 .100" 8-Pin
Header
CN15 .100" 7-Pin
Header
CN2 .100" 6-Pin Head
er, Node Extension Bus
CN3 .100" 6-Pin Head
er, Node Extension Bus
1 V+ RED
2 9-SW-26 Switch -
3 9-SW-27 Switch LGN
4 9-SW-17 Switch TAN-YEL
5 9-SW-18 Switch TAN-GRN
6 9-SW-19 Switch TAN-BLU
7 9-SW-20 Switch TAN-VIO
8 9-SW-21 Switch
9 9-SW-22 Switch TAN
10 9-SW-23 Switch LGN-GRY
11 Ground BLK-GRY
12 Ground BLK-GRY
1 V+ RED
2 9-SW-8 Switch PNK-RED
3 9-SW-9 Switch PNK-ORG
4 9-SW-10 Switch PNK-YEL
5 9-SW-11 Switch PNK-GRN
6 9-SW-12 Switch PNK-BLU
7 9-SW-13 Switch -
8 9-SW-14 Switch PNK-GRY
9 9-SW-15 Switch -
10 Ground BLK-WHT
1 V+ RED
2 9-SW-0 Switch LGN-BLK
3 9-SW-1 Switch LGN-BRN
4 9-SW-2 Switch LGN-RED
5 9-SW-3 Switch LGN-ORG
6 9-SW-4 Switch LGN-YEL
7 9-SW-5 Switch LGN-BLU
8 9-SW-6 Switch LGN-VIO
9 9-SW-7 Switch -
10 Ground BLK-BRN
1 Ground BLK
2 9-LP-7 Driver Return BLU-ORG
3 9-LP-6 Driver Return GRN-ORG
4 9-LP-5 Driver Return RED-ORG
5 9-LP-4 Driver Return BRN-BLU
6 9-LP-3 Driver Return BRN-GRN
7 LED V+ YEL
8 LED V+ YEL
1 LED V+ YEL-RED
2 LED V+ YEL-BLK
3 LED V+ YEL-BLU
4 - -
5 9-LP-0 GI Return RED-BLK
6 9-LP-1 GI Return WHT-BLK
7 9-LP-2 GI Return BLU-BLK
-
1 Ground -
2 DIN -
3 DOUT -
4 SCK -
5 RCK -
6 V+ -
-
1 Ground BLK
2 DIN VIO-BLK
3 DOUT VIO-BRN
4 SCK VIO-RED
5 RCK VIO-ORG
6 V+ RED
30
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
ELECTRONIC PINOUTS AND SCHEMATICS
4.5 TROUGH SERIAL OPTO RECEIVER EXTENSION 8A
520-7001-00
ID Type Pin Description Wire Color
CN1 .100" 7-Pin Header 1 Ground BLK
2 MISO Output Data VIO-BLK 3 MOSI Input Data ­4 SCK Serial Clock VIO-RED 5 RCK Register Clock VIO-ORG 6 N/C ­7 +5 VDC IN RED
4.6 TROUGH SERIAL OPTO
4.7 LOWER MID LED BOARD 8B
520-8083-00
TRANSMITTER
520-5344-00
ID Type Pin Description Wire Color
CN1 .100" 3-Pin Header 1 Ground BLK
2 N/C ­3 +5 VDC IN RED
ID Type Pin Description Wire Color
CN1 .100" 7-Pin Header 1 Ground BLK
2 MISO Output Data VIO-BLK 3 MOSI Input Data VIO-BRN 4 SCK Serial Clock VIO-RED 5 RCK Register Clock VIO-ORG 6 n/c ­7 +5 VDC IN RED
CN2 .100" 8-Pin Header 1 +5 VDC RED
2 +5 VDC ­3 +5 VDC ­4 LP-20 Light Return ORG-BRN 5 LP-21 Light Return ORG-RED 6 LP-22 Light Return ORG
7 LP-23 Light Return ORG-YEL 8 LP-24 Light Return ORG-GRN
CN3 .100" 11-Pin Header 1 +5 VDC RED
2 +5 VDC RED 3 +5 VDC ­4 LP-25 Light Return BRN-BLU 5 LP-26 Light Return BRN-VIO 6 LP-27 Light Return BRN-GRY
7 LP-28 Light Return BRN-WHT 8 LP-29 Light Return YEL-BRN 9 LP-30 Light Return YEL-ORG
10 LP-31 Light Return YEL-GRY 11 LP-32 Light Return -
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
31
ELECTRONIC PINOUTS AND SCHEMATICS
4.8 UPPER MID LED BOARD 9A
520-8084-00
ID Type Pin Description Wire Color
CN1 .100" 7-Pin Header 1 Ground BLK
2 MISO Output Data VIO-BLK 3 MOSI Input Data VIO-BRN 4 SCK Serial Clock VIO-RED 5 RCK Register Clock VIO-ORG 6 n/c ­7 +5 VDC IN RED
CN2 .100" 11 -Pin Header 1 +5 VDC RED
2 +5 VDC RED 3 +5 VDC RED-BRN 4 +5 VDC ­5 LP-16 Light Return YEL-GRN 6 LP-17 Light Return YEL-BLU
7 LP-18 Light Return YEL-VIO 8 LP-19 Light Return BRN-BLK 9 LP-20 Light Return BRN
10 LP-21 Light Return BRN-RED 11 LP-22 Light Return ORG-BLU
CN3 .100" 10-Pin Header 1 +5 VDC RED
2 +5 VDC RED 3 +5 VDC ­4 LP-24 Light Return RED-YEL 5 LP-25 Light Return GRN-YEL 6 LP-26 Light Return BLU-YEL
7 LP-27 Light Return BRN-ORG 8 LP-28 Light Return BRN-YEL 9 LP-29 Light Return ORG-VIO
10 LP-30 Light Return ORG-BLK
CN4 .100" 12 -Pin Header 1 +5 VDC RED
2 +5 VDC RED 3 +5 VDC RED 4 +5 VDC ­5 LP-31 Light Return RED-GRN 6 LP-32 Light Return GRN
7 LP-33 Light Return BLU-GRN 8 LP-34 Light Return RED-BLU 9 LP-35 Light Return GRN-BLU
10 LP-36 Light Return BLU 11 LP-37 Light Return ORG-GRY 12 LP-38 Light Return ORG-WHT
CN5 .100" 13 -Pin Header 1 +5 VDC RED
2 +5 VDC RED 3 +5 VDC ­4 +5 VDC ­5 +5 VDC ­6 LP-39 Light Return RED-VIO
7 LP-40 Light Return GRN-VIO 8 LP-41 Light Return BLU-VIO 9 LP-42 Light Return BRN-GRN
10 LP-43 Light Return BRN-BLU 11 LP-44 Light Return RED-GRY 12 LP-45 Light Return GRN-GRY 13 LP-46 Light Return BLU-GRY
32
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
ELECTRONIC PINOUTS AND SCHEMATICS
4.9 DUAL MOTOR DRIVER
520-5338-00
DRVA-0
PGND
DRVA-1
DRVB-0
PGND
DRVB-1
V+ PHA-0 PHA-1 PHB-0 PHB-1 LGND
ID Type Pin Description Wire Color
CN1 .100" 6-Pin Connector 1 Ground BLK
2 PHB1 ­3 PHB0 ­4 PHA1 BRN-BLU 5 PHA0 BRN-GRN 6 V+ YEL
CN2 .156 5-Pin Connector 1 GND BLK
2 KEY Key 3 N/C ­4 N/C ­5 +48 VDC IN GRY
CN3 .156 6-Pin connector 1 DRIVEB-1 -
2 Ground ­3 DRIVEB-0 ­4 DRIVEA-1 BRN 5 Ground ­6 DRIVEA-0 GRY
4.11 OPTO SLOT TWIN
520-8056-00
ID Type Pin Description Wire Color
CN1 .100" 4-Pin Header 1 +6 VDC IN RED
2 Opto 1 PNK-GRN 3 Opto 2 PNK-BLU 4 Ground BLK-WHT
4.12 UPPER LEFT LED BOARD
520-8085-00
4.10 FLAIL FLASH LED BOARD
520-8060-00
ID Type Pin Description Wire Color
CN1 .100" 6-Pin Header 1 +5 VDC RED
2 LED 1/2 ORG-GRN 3 LED 3/4 ORG-YEL 4 LED 5/6 ORG 5 LED 7/8 ORG-RED 6 LED 9/10 ORG-BRN
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
ID Type Pin Description Wire Color
CN1 .100" 6-Pin Header 1 +5 VDC RED
2 LED 1-R RED-YEL 3 LED 1-G GRN-YEL 4 LED 1-B BLU-YEL 5 LED 2 BRN-ORG 6 LED 3 BRN-YEL
33
ELECTRONIC PINOUTS AND SCHEMATICS
LED
+V ADJ.
1
2
3
4
5
6
7
8
9
4.13 OPTO 3-BALL LOCK RECEIVER
520-8101-00
ID Type Pin Description Wire Color
CN1 .100" 5-Pin Header 1 Ground BLK-BRN
2 Sw 3 LGN-ORG 3 Sw 2 LGN-YEL 4 Sw 1 LGN-BLU 5 +5 VDC IN RED
4.14 OPTO 3-BALL LOCK EMITTER
520-8114-00
4.15 KNIGHT HELMET LED BOARD
520-8097-00
ID Type Pin Description Wire Color
CN1 .100" 6-Pin Header 1 +5 VDC RED
2 LED 4 BRN-GRN 3 LED 2 BRN-BLU 4 LED 12/5-R RED-GRY 5 LED 12/5-G GRN-GRY 6 LED 12/5-B BLU-GRY
4.16 MAIN POWER SUPPLY
011-5003-00
ID Type Pin Description Wire Color
CN1 .100" 6-Pin Header 1 Ground BLK-BRN
2 +5 VDC LED IN RED-BRN 3 +5 VDC EM IN RED 4 LED 1 ORG-BLU 5 LED 2 ORG-BLK 6 LED 3 ORG-WHT
34
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
ID Type Pin Description Wire Color
CN1 Screw Terminal 1 AC Line Hot In BLK
2 AC Line Neutral In WHT 3 Earth Ground In GRN 4 DC Ground BLK 5 DC Ground BLK 6 DC Ground BLK
7 +48 V System Power GRY 8 +48 V System Power GRY 9 +48 V System Power GRY
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
ELECTRONIC PINOUTS AND SCHEMATICS
INTERNATIONAL
ON/OFF SW
NORTH AMERICA
4.17 POWER DISTRIBUTION BOARD
520-5343-01
ID Type Pin Description Wire Color
CN1 .156 in 7-Pin Housing
Plug: 045-5259-07
Pin: 055-5331-00
Key: 060-5013-00
CN2 .093 in 3-Pos Plug
Plug: 045-5003-03
Pin: 055-5013-09
CN3 0.084 in 4-Pos Plug
Plug: 045-5200-04
Pin: 055-5033-08
CN4 0.084 in 6-Pos Plug
Plug: 045-5200-06
Pin: 055-5033-08
CN5 0.084 in 12-Pos Plug
Plug: 045-5200-12
Pin: 055-5033-08
CN6 .156 in 3-Pos
Plug: 045-5259-03 Pin:055-5331-00 (18awg)
CN7 .084 2- Pos
Plug: 045-5200-02 Pin:055-5033-08
1 +48 VDC IN GRY 2 +48 VDC IN GRY 3 +48 VDC IN GRY 4 Key (n/c) ­5 Ground BLK 6 Ground BLK
7 Ground BLK 1 Line In (100-240 VAC) BLK
2 Neutral WHT
3 Earth Ground GRN
1 +48 VDC to CPU Node GRY
2 Door Interlock Switch Status GRY/RED 3 Line Voltage Status VIO 4 Ground BLK 1 Door Interlock Switch +48V ­2 Door Interlock Switch +48V ­3 Switched 48V Out (to Node 1) GRY/YEL 4 Door Interlock Return Ground ­5 Door Interlock Return Ground ­6 Ground (to Node 1) BLK 1 Switched 48V Node Power GRY 2 Switched 48V Node Power GRY 3 Switched 48V Node Power GRY 4 Switched 48V Node Power GRY 5 Switched 48V Node Power GRY 6 Switched 48V Node Power GRY
7 Node Ground BLK 8 Node Ground BLK 9 Node Ground BLK
10 Node Ground BLK 11 Node Ground BLK 12 Node Ground BLK 1 Ground ­2 Ground -
3 +12VDC -
1 +48 VDC to CPU Node -
2 Ground -
4.18 POWER PLUG WIRING
CAUTION
TO MAINTAIN SAFETY, GROUND WIRE FROM LINE FILTER IS TO BE MOUNTED FIRST ON GROUNDING STUD AND SECURED WITH NUT. ALL OTHER GROUNDS MAY THEN BE ATTACHED TO GROUNDING STUD.
REPLACE ALL FUSES WITH CORRECT CURRENT RATINGS!
NORTH AMERICA
LINE FILTER
GROUNDING
STUD
POWER SUPPLY
POWER DIST.
BILL VALIDATOR
(USER INSTALLED OPTION)
INTERNATIONAL
LINE FILTER
GROUNDING
STUD
POWER SUPPLY
POWER DIST.
LINE CORDS
Part Number Description
034-6012-00 Line Cord, 3m, 5-15P USA 034-6012-01 Line Cord, 3m, CEE77P EUROPE 034-6012-02 Line Cord, 3m, BS1363P United Kingdom 034-6012-03 Line Cord, 3m, AS-NZS4417P Australia 034-6012-04 Line Cord, 3m, CEI23-16P Italy 034-6012-05 Line Cord, 3m, SEV1011P Switzerland 034-6012-06 Line Cord, 3m, JIS8303P Japan 034-6012-07 Line Cord, 3m, SI32P Israel 034-6012-08 Line Cord, 3m, BS546P S Africa, India 034-6012-09 Line Cord, 3m, IS6538P S. India
LINE FUSES
Line Voltage (Region) Fuse
120V (North America) 8 A Slow Blow MDL 200-5000-05 220/240v (Europe, Australia,
UK)
NEMA 5-15 PREWIRED OUTLET
FUSE
L
G
N
ON/OFF SW
FUSE
L
G
N
Type Part Number
Current
5 A Slow Blow MDL 200-5000-01
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
35
PARTS REFERENCE
5. PARTS REFERENCE
5.1 PLAYFIELD RUBBER PARTS
1
1
2
13
13
15
6
2
8
7
3
1
4
5
3
13
12
2
6
3
8
7
RUBBER O-RINGS
ID Qty Size (ID) Size (OD) Durometer Color Part Number 1 10 3/16" 50 Black 545-5348-01 2 3 3/4" 50 Black 545-5348-04 3 3 1" 50 Black 545-5348-05 4 2 1-1/4" 50 Black 545-5348-06 5 1 1-1/2" 50 Black 545-5348-07 6 2 1-3/4" 50 Black 545-5348-21
7 3 2-1/2" 50 Black 545-5348-09 8 4 7/16" 50 Black 545-5348-17
Figure 5.1.2. Rubber o-ring part numbers and usage. ID: Inner Diameter, OD: Outer Diameter, Durometer: Higher number is rmer, less bounce, and more durable.
ID Qty Description Color Part Number
11 1 Plunger Tip Black 545-5276-00 12 3 Flipper Rubber Black 545-5277-00 13 8 Mini Post Ring Black 545-9820-00 14 3 Bumper Pad (Sub-assemblies) Black 545-5105-00 15 1 Bumper Pad (Sub-assemblies) Blue 626-5057-01 16 3 Bumper Pad (Flippers) Black 545-5428-00
Figure 5.1.3. Other rubber part numbers and usage
5.2 RUBBER SIZE CHART
3-1/2”
3”
2-3/4”
2-1/2”
2”
1-3/4”
1-1/2”
1-1/4”
1”
3/4”
1212
Figure 5.1.1. Rubber o-ring part locations
7
36
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
11
4
13
7/16”
12
3/8”
5/16”
3/16”
7/16” OD
3/8” OD
Figure 5.2.1. Rubber ring inner diameter sizing tool. Hold ring up to chart and read largest size on inside of ring. Dimensions are Inner Diameter (ID) unless otherwise noted as Outer Diameter (OD).
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
5.3 PLAYFIELD ASSEMBLIES, TOP
10
16
14
8
7
15
9
12
11
PARTS REFERENCE
ID Part Number Description Qty
1 500-1117-N1 Bottom Arch Assembly 1 2 755-51N1-12-Y Instruction Card 1 3 755-5400-02-Y Coin Card (USA) 1 4 535-8385-00 Welded Hanger Bracket 2 5 260-5000-00 Pinballs 6 6 500-6815-00 Bubble Level Assembly 1 7 535-1591-00 Spinner Bracket 1
515-7088-00 Spinner Target 1
8 511-1966-02 Left Electric Gate 1 9 511-1966-01 Right Electric Gate 1 10 535-2036-07 Left Scoop Ball Guide 1 11 535-2027-02 Right Scoop Ball Guide 1 12 515-1962-00 Shooter-Lane Ramp 1 13 535-1896-00 Wire Gate Bracket 1
535-1826-00 Wire Gate Wireform 1 14 500-9936-02 Wire Gate, Top 1 15 511-1996-00 One Way Gate, Shield 1 16 511-1995-00 One Way Gate, VUK 1
2 3
1
13
6
5
4 4
Figure 5.3.1. Major playeld assemblies, Top locations.
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
37
PARTS REFERENCE
5.4 PLAYFIELD ASSEMBLIES, BOTTOM
ID Part Number Description Qty
1 520-7017-72 Core Node Driver Board 2 2 520-8083-00 LED Board - 8b 1
1
10 10
2
3 520-8085-00 LED Board - Left 1 4 520-8084-00 LED Board - 9a 1 5 520-8060-00 Flail Flash LED Board 1 6 520-5338-00 Dual Motor Driver 1
7 535-2033-00 Node Bracket 2 8 500-5329-03 Bracket Pivot Pin 2 9 535-5988-01 Edge Slide Bracket 2
10 535-6862-05 Rail 2
6
3
7
8
1
5
9
4
8
7
9
Figure 5.4.1. Major playeld assemblies, Bottom locations.
38
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
5.5 BACKBOX PARTS
LCD BACKBOX DOMESTIC VERSION 500-9995-XX
LCD BACKBOX 5009995-XX
SPEAKER/LCD PANEL PARTS 500-9996-XX
4
PARTS REFERENCE
3
7 8
1
2
5
3
6
Figure 5.5.1. Backbox external assemblies and components
EXTERNAL
ID Part Number Description Qty
1 660-5052-00 Backglass 1 2 830-8426-N2 Mirror Backglass [LE] 1
830-8427-N3 Translite Art [Premium] 1 3 545-5018-17 Plastic Extrusion 15-.450" 2 4 545-5018-15 Glass Channel 26" 1 5 545-6313-01 Glass Lift Channel 26" 1 6 500-9996-I2 LCD Speaker Panel Assembly 1 7 820-76N2-01 Left Backbox Decal [LE] 1
820-76N3-01 Left Backbox Decal [Premium] 1 8 820-76N2-02 Right Backbox Decal [LE] 1
820-76N3-02 Right Backbox Decal [Premium] 1
1
7
2
8
3
5
6
4
9
Figure 5.5.2. Backbox internal assemblies and components
INTERNAL
ID Part Number Description Qty
1 509-1003-01 CPU Node Board 1 2 520-5343-01 Power Distribution Board 1 3 011-5003-00 Power Supply 48V/500W 1 4 515-9769-00 Utility Outlet (USA) 1 5 205-5001-00 Fuse Holder-Screw in 1
200-5000-05 8A Fuse 1
6 535-1130-00 Cover AC 1
7 535-1129-00 Power supply bracket 1 8 535-1129-01 Power supply bracket 1 9 180-5001-03 Power Switch 1
5.6 SPEAKER PANEL PARTS
500-9996-00 / 500-2442-N2
ID Part Number Description Qty
1 031-5004-02 Speaker [Premium] 2
031-5017-00 Speaker Upgrade 35w 4ohm 5-1/4" Dia. [LE] 2 2 116-0023-00 1366 x 768 Display LCD Panel 1 3 237-6188-01 Screw, M3x0.5 X 6MM PPH Sems Zinc 4 4 237-6307-06 6-32 X 3/8" Torx Stainless Steel Screw 2 5 240-5005-00 6-32 Nylon Stop Nut 12 6 242-5001-00 #6 Washer 16
7 355-5168-00-00 Nut: Lock w/ Cam 1 8 515-9842-00 Speaker Panel-LCD 1 9 515-9843-00 Speaker Plate [Premium] 2
515-1941-00 Speaker Plate 5-1/4" [LE] 2 10 515-9845-00 Hinge, Speaker Panel, LCD 2 11 545-9877-00 LCD Window 1 12 545-9877-01 Spacer, Small - LCD Speaker Panel 4 13 626-5109-00 Speaker Foam - LCD Panel 2 14 545-1046-02 Speaker Red Rings [LE] 2
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
Created and distributed under license from Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
9 10 2 1 5 6
11
35 6
7
4
6
12
8
13
12
13
39
PARTS REFERENCE
8
9
3
21
18
16
14
23
5
25
27
32
19
2
24
10
20
12
31
7
13
1
30
29
4
24
15
11
6
28
26
13
17
8
9
3
21
18
16
14
23
24
4
24
15
11
6
28
26
13
8
9
3
21
18
16
14
23
5
25
27
32
19
2
24
10
20
12
4
15
5.7 CABINET PARTS
ID Part Number Description Qty
1 525-6026-01 Cabinet (Melamine Single Button) 1 2 535-5989-00 Slide & Pivot Bracket - Left Side 1 3 535-5990-00 Slide & Pivot Bracket - Right Side 1 4 535-2051-00 Cabinet Playeld Support Bracket 1 5 500-2440-30 Front Molding Assembly - Baby Rockstar [LE] 1
6 535-7999-30L Pivot Hinge, Left - Baby Rockstar [LE] 1
7 535-7999-30L Pivot Hinge, Right - Baby Rockstar [LE] 1
8 254-5042-00 Spacer Nut, Hex, 1/2"OD, 1/4-20 2
500-2440-00 Front Molding Assembly - Wrinkle Black
535-7999-00 Pivot Hinge, Left - Wrinkle Black [Premium] 1
[Premium]
535-7999-01 Pivot Hinge, Right - Wrinkle Black [Premium] 1
9 242-5084-00 Washer, 1/2" I.D., 3/16" THK 2 10 231-5072-00 1/4-20 X 1/2" Carriage Bolt 2 11 545-5017-00 Plastic Channel 2 12 545-9802-00 Glass Rear Extrusion 1 13 535-0902-01-30 Side Armor Left - Baby Rockstar [LE] 1
535-0902-02-30 Side Armor Left - Baby Rockstar [LE] 1
535-7297-02 Side Armor - Wrinkle Black [Premium] 2 14 500-6146-00-07 Ball Shooter Assembly 1 15 535-5027-01 Plunger Support Plate, Notched 1 16 500-5026-32 Flipper Button Assembly (Red) 2
17 501-5018-173 Coin Door 2-Chute No Emboss 1 18 180-5160-01 Flipper Switch, Single 1
180-5164-01 Flipper Switch, Double 1 19 545-5072-03 Grill - Speaker / Vent 1
20 545-5072-02 Grill - Speaker / Vent 1 21 031-5007-01 Speaker, Cabinet 8" Round, 4 ohm 1
40
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
1
22 545-5090-00 Cash Box - Plastic 1 23 535-5013-03 Cash Box Cover 1 24 535-7562-00 Cash Box Lock Bracket Wire 1 25 535-7772-00 Hair Pin Clip 1 26 500-5921-30 Leg Assembly - Baby Rockstar [LE] 4
500-5921-50 Leg Assembly - Wrinkle Black [Premium] 4 27 516-0007-00 Tilt Assembly 1 28 820-76N2-03 Decal, Cabinet Left, Black Knight LE 1
820-76N3-03 Decal, Cabinet Left, Black Knight Premium 1 29 820-76N2-04 Decal, Cabinet Right, Black Knight LE 1
820-76N3-04 Decal, Cabinet Right, Black Knight Premium 1 30 820-76N2-05 Decal, Cabinet Front, Black Knight LE 1
820-76N3-05 Decal, Cabinet Front, Black Knight Premium 1 31 660-5001-00 Playeld Glass [Premium] 1
660-5053-00 High Resolution Glass [LE] 1 32 520-6967-72 Cabinet Node Board 1 33 031-5016-00 Woofer 8" RD 4 OHM 1
820-76N2-XX
820-76N3-XX
Cabinet Decal Replacement Set
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
PARTS REFERENCE
2
9
5
7
17
9
17
8
2
9
1
7
14
13
9
12
5.8 BALL SHOOTER ASSEMBLY
500-6146-00-07
7
3
5
4
1
ID Part Number Description Qty
1 535-5067-02 Housing Assembly 1 2 266-5001-07 Compressed Spring (Long) - Orange 1 3 242-5014-00 Washer 3/8 ID x 5/8 OD x 1/16 3 4 515-6557-00 Rod Assembly 1 5 266-5010-00 Compressed Spring (Short) 1 6 270-5012-00 Retaining Ring, 3/8" 1 7 545-5276-00 Rubber Tip 1
2
5.9 AUTO LAUNCH ASSEMBLY
500-9818-01
2
6
9
9
7
17
11
4
3
5
10
7
6
1
14
13
12
9
18
16
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
ID Part Number Description Qty
1 515-9689-00 MAIN BRKT: AUTO-PLUNGER 1 2 535-0728-00 KICKER ARM, AUTO-PLUNGER 1 3 270-5001-00 RETAINING E-RING, 3/16" SHAFT OD 1 4 545-5352-00 NYLINER, 3/16" SHAFT 1 5 090-5044-ND COIL - 23-800, NO DIODE 1 6 545-5411-00 COIL SLEEVE 1
7 266-5020-00 COMPRESSION SPRING-CONICAL 1 8 530-7834-00 PIN: KICKER ARM, AUTO-PLUNGER 1 9 232-5300-00 SCREW, 8-32 X 1/4" PPH SEMS 4 10 530-7835-00 PIVOT, AUTO-PLUNGER 1 11 545-5423-00 NYLINER, 1/4" SHAFT, 4L1-FF 1
12 237-5937-02 SCREW, 2-56 X 1/2" HWH MS 2 13 535-6539-00 SWITCH BODY PROTECT PLATE 1 14 180-5157-01 SHOOTER SWITCH - SHORT ARM 1 15 545-6268-00 FISCHE PAPER 1 16 535-0762-00 COIL BRACKET-AUTOPLUNGER 1
17 515-6304-03 PLUNGER / LINK ASSEMBLY 1 18 545-0762-00 FISCHE PAPER: AUTO-LAUNCHER 1
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
8
41
PARTS REFERENCE
1
6
8
10
7
9
5.10 BALL TROUGH ASSEMBLY
500-9820-00
10
12
11
5
6
4
9
1
8
13
5.11 SLINGSHOT ASSEMBLY
500-9920-01
2
7
10
11
12
3
7
5
4
2 3
9
ID Part Number Description Qty
1 515-7811-00 MAIN BRKT. BALL TROUGH 1 2 515-7812-00 COIL BRACKET, BALL TROUGH 1 3 237-5975-04 SCREW, 8-32 X 1/4" HWH SWAGE SERR 2 4 266-5020-00 COMPRESSION SPRING-CONICAL 1 5 535-5203-03 COIL RETAINING BRACKET 1 6 545-5076-01 COIL SLEEVE 1
7 240-5102-00 8-32 NYLON LOCK NUT 4 8 545-5105-00 RUBBER BUMPER 1 9 515-7309-01 PLUNGER ASSEMBLY 1
10 237-5909-00 SCREW, 4-40 X 1/4" PPH SEMS 4 11 520-5344-00 TROUGH BOARD #1 - ILED TRANSMITTER 1 12 520-7001-00 TROUGH BOARD #2 - RECEIVER 1 13 090-5004-ND COIL 27-1500 - NO DIODE 1 98* 605-5006-00 SHRINK TUBING 1/8" .42 FT. 99* 036-5611-11-F5 CABLE TROUGH OPTOS 1
8
6
10
1
ID Part Number Description Qty
1 515-5339-01 SLINGSHOT BRACKET ASSEMBLY 1 2 090-5044-ND COIL 26-1200 - NO DIODE 1 3 545-5031-00 COIL SLEEVE 1 4 535-5203-03 COIL RETAINER BRACKET 1 5 232-5301-00 8-32 X 3/8 PPH MS EXT SEMS ZC 2 6 180-5231-00 SWITCH SLING SHOT 2 LUG CENTER 2
7 535-5045-00 SWITCH PLATE 2 8 237-5976-04 6-32 X 5/8 SLOT SER HWH SW 4 9 515-5340-01 ARM & TIP ASSEMBLY 1
10 270-5002-00 RETAINING RING - 1/4 DIA 2 11 515-5338-00 PLUNGER & LINK ASSEMBLY 1 12 266-5020-00 COMP SPRING CONICAL 1 13 036-5604-00 4" GENERIC JUMPER 2
42
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
PARTS REFERENCE
5.12 FLIPPER ASSEMBLY, LEFT
500-6543-12-ND
2
5
4
8
9
13
1
3
6
7
5.13 FLIPPER ASSEMBLY, RIGHT
500-6543-02-ND
1
3
6
8
7
13
13
13
13
2
5
4
9
12
11
12
10
14
ID Part Number Description Qty
1 515-6617-01 FLIPPER BASE PLATE LEFT KIT W/
1
BRACKET MOUNT HARDWARE 2 515-6308-01 COIL STOP BRACKET 1 3 180-5149-00 SWITCH - END OF STROKE N/C 1 4 090-5020-20-ND COIL 1 5 269-5002-00 SPRING WASHER 1 6 535-7354-00 SWITCH RETURN SPRING BRACKET 1
7 265-5035-00 SPRING FLIPPER RETURN 1 8 535-7356-00 COIL SUPPORT BRACKET 1 9 545-5388-00 COIL SLEEVE, FLIPPER 1 10 545-5070-00 FLIPPER BAT BUSHING 1 11 545-5428-00 FLIPPER BUMPER PAD 1
12 237-6144-00 SET SCREW #10-32 x 3/4" SOCKET 2 13 515-7203-01 PLUNGER/CRANK ASSEMBLY, LEFT 1 14 515-5133-08-06 FLIPPER BAT AND SHAFT* 1
500-6307-10 FLIPPER REBUILD KIT, LEFT
* Refer to game rubber chart for ipper
rubber color and part number.
14
12
10
11
ID Part Number Description Qty
1 515-6617-00 FLIPPER BASE PLATE RIGHT KIT W/
1
BRACKET MOUNTING HARDWARE 2 515-6308-01 COIL STOP BRACKET 1 3 180-5149-00 SWITCH - END OF STROKE N/C 1 4 090-5032-ND COIL 1 5 269-5002-00 SPRING WASHER 1 6 535-7354-00 SWITCH RETURN SPRING BRACKET 1
7 265-5035-00 SPRING FLIPPER RETURN 1 8 535-7356-00 COIL SUPPORT BRACKET 1 9 545-5388-00 COIL SLEEVE, FLIPPER 1 10 545-5070-00 FLIPPER BAT BUSHING 1 11 545-5428-00 FLIPPER BUMPER PAD 1
12 237-6144-00 SET SCREW #10-32 x 3/4" SOCKET 2 13 515-7203-00 PLUNGER/CRANK ASSEMBLY 1 14 515-5133-08-06 FLIPPER BAT AND SHAFT* 1
500-6307-00 FLIPPER REBUILD KIT, RIGHT
* Refer to game rubber chart for ipper
rubber color and part number.
12
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
43
PARTS REFERENCE
5.14 POP BUMPER ASSEMBLY
516-6784-XX
1
10
2
8
3
7
4
20
19
17
14
12
15
9
18
11
16
5
6
ID Part Number Description Qty
1 520-5307-03 POP BUMPER LED MODULE 1 2 545-5197-00 BUMPER BODY 1 3 515-5085-00 RING AND ROD ASSY 1 4 545-5607-00 BUMPER SKIRT 1 5 266-5048-00 BUMPER SKIRT COMP SPRING 1 6 545-5195-00 BUMPER BASE 1
13
Part Number Description Qty
515-6459-01L BUMPER/RING TOP ASSY, W/ LED 1 1 515-6459-04-ND BUMPER BOTTOM ASSY, NO DIODE 1
ID Part Number Description Qty
7 500-9934-01 POP BUMPER SWITCH ASSY-2 - LUG-LEFT 1 8 240-5005-00 6-32 NYLON STOP NUT 3 9 090-5044-ND COIL - 26-1200 1
10 237-5976-01 #6-32 X 1/4" SHWH SWAGE ZN 2 11 240-5005-00 #6-32 NYLON STOP NUT 2 12 535-7347-00 METAL YOKE STOP 1 13 234-5101-00 * 8 X 1/2 SLT 6 14 530-5348-00 PLUNGER, POP BUMPER 1 15 266-5047-00 COMPRESSION SPRING, POP BUMPER 1 16 545-5031-00 COIL SLEEVE 1
17 515-5939-00 COIL BRACKET POP BUMPER ASSY 1 18 545-5609-00 FIBER YOKE 1 19 535-7346-00 METAL YOKE 1
20 237-5957-00 #6-32 x 1-3/16" SPIRAL FIN SHANK SCREW 3
44
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
PARTS REFERENCE
QTY
PART #
DESCRIPTION
1 1
510-1009-00
RIVETED ASSEMBLY, SHOOTER RAMP, PARIS L E
2 1
535-1869-00
BRACKET - ONE WAY GATE
3 1
535-1826-00
WIRE - ONE-WAY GATE
4 2
232-5200-00
SCREW, 6-32 X 1/4" PPH SEMS
1
3
4
5
6
7
8
9
10
11
2
LOCTITE 243
DESCRIPTION VUK BRACKET - L.H. - NO ACTUATOR
PLUNGER ASSEMBLY COIL SLEEVE RUBBER BUMPER SUB MINIATURE SWITCH - SIM. ROLLER COIL RETAINING BRACKET SWITCH BODY PROTECT PLATE SCREW, 2-56 X 1/2" HWH MS SCREW, 8-32 X 1/4" PPH SEMS COMPRESSION SPRING-CONICAL
5.15 FRONT MOLDING ASSEMBLY
500-2440-XX
3
2
1
4
6
ID Part Number Description Qty
1 500-2441-00 FRONT MOLD ASSEMBLY [PREMIUM] 1
500-2441-30 FRONT MOLD ASSEMBLY [LE] 1 2 545-7292-10 TOP BUTTON SPACER-MOLDED 1 3 515-7791-00 BUTTON ASSY - CLEAR 1 4 545-7291-00 TOP BUTTON BAR 1 5 240-5003-01 PAL NUT 1 6 240-5104-00 8-32 KEPS NUT 2
5
5.16 SHOOTER RAMP ASSEMBLY
500-1114-00
5.17 VUK ASSEMBLY
500-6867-04
ID Part Number Description Qty
1 535-9590-02 VUK BRACKET - L.H. - NO ACTUATOR 1 2 090-5036-ND COIL, 24-940, NO DIODE 1 3 515-7309-00 PLUNGER ASSEMBLY 1 4 545-5076-01 COIL SLEEVE 1 5 545-5105-00 RUBBER BUMPER 1 6 180-5209-00 SUB MINIATURE SWITCH - SIM. ROLLER 1
7 535-5203-03 COIL RETAINING BRACKET 1 8 535-6539-00 SWITCH BODY PROTECT PLATE 1 9 237-5937-02 SCREW, 2-56 X 1/2" HWH MS 2
10 232-5300-00 SCREW, 8-32 X 1/4" PPH SEMS 2 11 266-5020-00 COMPRESSION SPRING-CONICAL 1
1
3
ID Part Number Description Qty
1 510-1009-00 RIVETED ASSEMBLY, SHOOTER RAMP,
4
2
1
BLACK KNIGHT L E 2 535-1869-00 BRACKET - ONE WAY GATE 1 3 535-1826-00 WIRE - ONE-WAY GATE 1 4 232-5200-00 SCREW, 6-32 X 1/4" PPH SEMS 2
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
45
PARTS REFERENCE
28
13
30
27
30
26
19 25
13
29
9
2
14
15
14
6
10
7
22
23
24
12
13
1
11
5
11
3
4
SEE NOTE 1
SEE NOTE 1
LOCTITE 222
LOCTITE 222
LOCTITE 222
LOCTITE 222
10
8
18
17
16
16 17
18
10
20
15
SEE NOTE 3
LOCTITE 222
ITEM #
QTY
PART #
DESCRIPTION
1 1
515-1957-02
BRACKET, UPPER, TWIN FLAIL TOWER
2 1
515-1958-02
BRACKET, LOWER, TWIN FLAIL TOWER
3 2
545-1060-02
GLIDE BLOCK, CENTERING, TWIN FLAIL TOWER
4 2
240-5303-00
4-40 NYLON LOCK NUT
5 2
237-5983-01
SCREW, 4-40 X 3/8" PFH MS, SS
6 1
515-1960-00
COVER PLATE, LOWER BRACKET, TWIN FLAIL TOWER
7 1
520-8056-00
PCBA OPTO SLOT, TWIN FLAIL TOWER
8 1
515-1959-00
COVER PLATE, UPPER BRACKET, TWIN FLAIL TOWER
9 1
535-1898-00
BRACKET, MOTOR, TWIN FLAIL TOWER
10 10
237-6030-02
SCREW, 8-32 X 1/4" PFH MS
11 4
237-5985-00
SCREW, 10-32 X 3/8" HWH SWAGE
12 1
530-7986-00
DRIVE SHAFT, UPPER, FLAIL TOWER, PARIS
13 3
242-5628-00
WASHER, ACETAL, .39 ID X 5/8 OD X .031
14 4
535-1370-03
TIMING BELT PULLEY FLANGE
15 2
530-7929-01
TIMING BELT PULLEY-XL(.200 PITCH)-16 TOOTH, .312 SQUARE BORE
16 2
242-5072-01
NYLON WASHER .252 ID X .472 OD
17 2
242-5012-00
WASHER, 1/4 X 7/16 X 1/32
18 2
270-5410-00
EXTERNAL RETANING RING, 1/4" O.D. SHAFT
19 1
530-7989-00
DRIVESHAFT, LOWER, FLAIL TOWER, PARIS
20 1
515-9754-16
TIMING BELT-XL (.200 PITCH), 70 TEETH
21 4
232-5202-00
SCREW, 6-32 X 1/2" PPH MS SEMS
22 1
535-1899-00
FLAG, OPTO
23 1
242-5001-00
#6 WASHER
24 1
232-5200-00
SCREW, 6-32 X 1/4" PPH SEMS
25 4
237-6178-04
10-32 X 1/4 SHWH SWAGE SCREW
26 1
545-1059-00
COUPLING INTERFACE, OLDHAM
27 1
530-7990-00
HUB, MOTOR DRIVE. FLAIL TOWER, PARIS
28 1
511-1089-00
MOTOR ASSEMBLY, CAPS & CABLE
29 4
232-5404-00
SCREW, 10-32 X 3/4" PPH MS SEMS
30 2
237-6335-00
1/4-28 X 1/4" ALLOY STEEL FLAT TIP SET SCREW
ASSEMBLY NOTES:
1. PULLEYS ITEM 15 AND TIMING BELT ITEM 20 MUST BE PROPERLY REGISTERED DURING ASSEMBLY, SUCH THAT UPPER DRIVESHAFT ITEM 12 AND LOWER DRIVESHAFT ITEM 19 BE ORIENTED AS SHOWN: ITEM 12 GROOVE PERPENDICULAR TO ITEM 19 GROOVE.
2. ASSEMBLE TWIN FLAIL TOWER FROM BOTTOM PLAYFIELD WITH 4EA. 237-6346-00 & 242-5003-00.
3. THIS DEVICE IS ADJUSTABLE AND MAY USE TIMING BELTS 515-9754-12 (62 TEETH), -13 (64 TEETH), -14 (66 TEETH),
-15 (68 TEETH) OR -16 (70 TEETH).
TWIN FLAIL TOWER ASSEMBLY
500-1127-02
5.18 TWIN FLAIL TOWER ASSEMBLY
500-1127-02
ID Part Number Description Qty
1 515-1957-02 BRACKET, UPPER, TWIN FLAIL TOWER 1 2 515-1958-02 BRACKET, LOWER, TWIN FLAIL TOWER 1 3 545-1060-02 GLIDE BLOCK, CENTERING, TWIN FLAIL
TOWER 4 240-5303-00 4-40 NYLON LOCK NUT 2 5 237-5983-01 SCREW, 4-40 X 3/8" PFH MS, SS 2 6 515-1960-00 COVER PLATE, LOWER BRACKET, TWIN
FLAIL TOWER
7 520-8056-00 PCBA OPTO SLOT, TWIN FLAIL TOWER 1 8 515-1959-00 COVER PLATE, UPPER BRACKET, TWIN
FLAIL TOWER 9 535-1898-00 BRACKET, MOTOR, TWIN FLAIL TOWER 1 10 237-6030-02 SCREW, 8-32 X 1/4" PFH MS 10 11 237-5985-00 SCREW, 10-32 X 3/8" HWH SWAGE 4 12 530-7986-00 DRIVE SHAFT, UPPER, FLAIL TOWER,
13 242-5628-00 WASHER, ACETAL, .39 ID X 5/8 OD X .031 3 14 535-1370-03 TIMING BELT PULLEY FLANGE 4 15 530-7929-01 TIMING BELT PULLEY-XL(.200 PITCH)-16
46
BLACK KNIGHT
TOOTH, .312 SQUARE BORE
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
2
16 242-5072-01 NYLON WASHER .252 ID X .472 OD 2
17 242-5012-00 WASHER, 1/4 X 7/16 X 1/32 2 18 270-5410-00 EXTERNAL RETANING RING, 1/4" O.D.
SHAFT
19 530-7989-00 DRIVESHAFT, LOWER, FLAIL TOWER,
2
1
BLACK KNIGHT
1
1
20 515-9754-16 TIMING BELT-XL (.200 PITCH), 70 TEETH 1 21 232-5202-00 SCREW, 6-32 X 1/2" PPH MS SEMS 4 22 535-1899-00 FLAG, OPTO 1 23 242-5001-00 #6 WASHER 1 24 232-5200-00 SCREW, 6-32 X 1/4" PPH SEMS 1 25 237-6178-04 10-32 X 1/4 SHWH SWAGE SCREW 4 26 545-1059-00 COUPLING INTERFACE, OLDHAM 1 27 530-7990-00 HUB, MOTOR DRIVE. FLAIL TOWER,
1
2
28 511-1089-00 MOTOR ASSEMBLY, CAPS & CABLE 1 29 232-5404-00 SCREW, 10-32 X 3/4" PPH MS SEMS 4 30 237-6335-00 1/4-28 X 1/4" ALLOY STEEL FLAT TIP SET
BLACK KNIGHT
SCREW
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
1
2
PARTS REFERENCE
2
3
1
5
2
4
4
APPLY LOCTITE 222 TO ALL THREADS
ITEM #
QTY
PART #
DESCRIPTION
1 1
511-1941-06
BALL GUIDE ASSEMBLY # 06, PARIS
2 1
511-1941-07
BALL GUIDE ASSEMBLY # 07, PARIS
3 1
510-7744-00
FLAIL RAMP, RIVETED ASSEMBLY, PARIS
4 4
232-5200-00
SCREW, 6-32 X 1/4" PPH SEMS
9
19
3
1
4
2
13
18
6
7
17
12
14
5
21
16
20
10
15
11
8
10
HOLD IN POSITION
USING LOCTITE 243
22
ITEM NO.
PART NUMBER
DESCRIPTION
QTY.
1
545-6163-01
LEDGE, 1-BANK DROP TARGET
1
2
242-5091-00
WASHER, 1/2 X 17/64 X .03 - DT
3
3
266-5089-00
SPRING COMPRESSION - DT
1
4
545-6305-00
TARGET - ROLLOVER - BLACK
1
5
535-9777-01
COIL BRACKET-DT-OD
1
6
535-9959-00
STOP BRKT
1
7
090-5034-ND COIL 25-1240 - NO DIODE
1
8
535-9760-01A
LIFT BRKT - 1 BANK
1
9
237-5501-00
SCREW, 6-32 X 3/8" PPH MS ZINC
2
10
240-5102-00
8-32 NYLON LOCK NUT
4
11
237-5985-00
SCREW, 10-32 X 3/8" HWH SWAGE
1
12
237-5602-00
SCREW, 8-32 X 1/2" PPH MS ZINC
2
13
237-6169-00
SCREW, 4-40 X 1/4 PPH MS
2
14
545-5076-01
COIL SLEEVE
1
15
530-5757-00
PLUNGER - D.T. ASSY.
1
16
269-5002-00
SPRING WASHER
1
17
515-7604-01
DROP TARGET FRAME ASSY - 1-BANK
1
18
270-5002-00
RETAINING RING - 1/4"
2
19
520-5252-01
1 BANK DROP TARGET PCB-OPTO
1
20
266-5020-00
COMPRESSION SPRING-CONICAL
1
21
265-5003-02
TARGET RESET SPRING
1
22
545-6798-00
SHIM - FICHE PAPER - D.T. SINGLE
1
NOT SHN.
036-5542-00
DROP TARGET CABLE
1
NOT SHN.
605-5006-00
1/8" PVC TUBING
.1FT
ADD PTFE GREASE TO ALL
CONTACT AREAS AROUND SLOT
(P/N 000-0646-00 MAGNALUBE-G
OR EQUIVALENT).
ASSEMBLY, 1-BANK DROP TARGET
500-7029-01
5.19 TWIN FLAIL ASSEMBLY
511-1962-01
ID Part Number Description Qty
1 530-7985-01 SHAFT, FLAIL MOUNT - BLACK KNIGHT 1 2 511-1963-01 FLAIL ASSEMBLY, BLACK KNIGHT 2 3 237-6348-00 SCREW, 1/4-20 X 1/2" SHCS 1 4 237-6345-00 SCREW, 8-32 X 1/4", BUTTON HEAD
SOCKET CAP
5 530-7988-01 SPRING SUPPORT, TAPPED, TWIN FLAIL
ASSEMBLY
2
1
5.21 1-BANK DROP TARGET ASSEMBLY
500-7029-01
5.20 FLAIL RAMP ASSEMBLY
511-196 4-0 0
1
ID Part Number Description Qty
1 511-1941-06 BALL GUIDE ASSEMBLY # 06, BLACK KNIGHT 1 2 511-1941-07 BALL GUIDE ASSEMBLY # 07, BLACK KNIGHT 1 3 510-7744-00 FLAIL RAMP, RIVETED ASSEMBLY, BLACK
4 232-5200-00 SCREW, 6-32 X 1/4" PPH SEMS 4
3
4
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
2
4
KNIGHT
Created and distributed under license from Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
ID Part Number Description Qty
1 545-6163-01 LEDGE, 1-BANK DROP TARGET 1 2 242-5091-00 WASHER, 1/2 X 17/64 X .03 - DT 3 3 266-5089-00 SPRING COMPRESSION - DT 1 4 545-6305-00 TARGET - ROLLOVER - BLACK 1 5 535-9777-01 COIL BRACKET-DT-OD 1 6 535-9959-00 STOP BRKT 1
7 090-5034-ND COIL 25-1240 - NO DIODE 1 8 535-9760-01A LIFT BRKT - 1 BANK 1 9 237-5501-00 SCREW, 6-32 X 3/8" PPH MS ZINC 2
10 240-5102-00 8-32 NYLON LOCK NUT 4 11 237-5985-00 SCREW, 10-32 X 3/8" HWH SWAGE 1 12 237-5602-00 SCREW, 8-32 X 1/2" PPH MS ZINC 2 13 237-6169-00 SCREW, 4-40 X 1/4 PPH MS 2 14 545-5076-01 COIL SLEEVE 1 15 530-5757-00 PLUNGER - D.T. ASSY. 1 16 269-5002-00 SPRING WASHER 1
17 515-7604-01 DROP TARGET FRAME ASSY - 1-BANK 1 18 270-5002-00 RETAINING RING - 1/4" 2 19 520-5252-01 1 BANK DROP TARGET PCB-OPTO 1
1
20 266-5020-00 COMPRESSION SPRING-CONICAL 1 21 265-5003-02 TARGET RESET SPRING 1 22 545-6798-00 SHIM - FICHE PAPER - D.T. SINGLE 1 98* 036-5542-00 DROP TARGET CABLE 1 99* 605-5006-00 1/8" PVC TUBING .1FT
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
47
PARTS REFERENCE
6
6
6
ASSEMBLED BOARD SIDE
SCALE 1:2
5
5
5
5
5
16
5
10
10
10
8
8
8
8
8
8
2
2
2
2
2
2
3
3
3
2 2
2
4
4
4
13
1
22
22
13
13
13
ASSEMBLED
COIL SIDE SCALE 1:2
REVISION HISTORY
REV.
DESCRIPTION
ECN
DATE
APPROVED
A
PRODUCTION RELEASE
--
02/16/2015
EAE
B
REDRAWN WITH EXPLODED VIEW FOR
ASSEMBLY CLARITY;
17694 2/13/2018
HD
ITEM NO.
PART NUMBER
DESCRIPTION
QTY.
1
545-6163-03
LEDGE, 3-BANK DROP TARGET
1
2
242-5091-00
WASHER, 1/2 X 17/64 X .03 - DT
9
3
266-5089-00
SPRING COMPRESSION - DT
3
4
545-6305-00
TARGET - ROLLOVER - BLACK
3
5
237-5501-00
SCREW, 6-32 X 3/8" PPH MS ZINC
6
6
240-5102-00
8-32 NYLON LOCK NUT
4
7
269-5002-00
SPRING WASHER
1
8
270-5002-00
RETAINING RING - 1/4"
6
9
266-5020-00
COMPRESSION SPRING-CONICAL
1
10
265-5003-02
TARGET RESET SPRING
3
11
535-9959-00
STOP BRKT
1
12
237-5602-00
SCREW, 8-32 X 1/2" PPH MS ZINC
2
13
237-6169-00
SCREW, 4-40 X 1/4 PPH MS
4
14
530-5757-00
PLUNGER - D.T. ASSY.
1
15
545-5076-01
COIL SLEEVE
1
16
520-5252-13
3 BANK DROP TARGET PCB-OPTO, W/ RIGHT ANGLE CONN
1
17
090-5034-ND COIL 25-1240 - NO DIODE
1
18
515-7784-03
DROP TARGET FRAME ASSY -3-BANK
1
19
535-9996-03
LIFT BRACKET - 3 BANK
1
20
535-9995-01
COIL BRACKET
1
21
237-5985-00
SCREW, 10-32 X 3/8" HWH SWAGE
1
22
545-6798-00
SHIM - FICHE PAPER - D.T. SINGLE
2
3-BANK DROP TARGET ASSEMBLY,
6
6
14
9
21
19
17
15
7
11
6
6
12
12
20
18
ASSEMBLED BOARD SIDE
SCALE 1:2
5
5
5
5
5
16
5
10
10
10
8
8
8
8
8
8
2
2
2
2
2
2
3
3
3
2 2
2
4
4
4
13
1
22
22
13
13
13
ASSEMBLED
COIL SIDE SCALE 1:2
REVISION HISTORY
REV.
DESCRIPTION
ECN
DATE
APPROVED
A
PRODUCTION RELEASE--02/16/2015
EAE
B
REDRAWN WITH EXPLODED VIEW FOR
ASSEMBLY CLARITY;
17694 2/13/2018
HD
ITEM NO.
PART NUMBER
DESCRIPTION
QTY.
1
545-6163-03
LEDGE, 3-BANK DROP TARGET
1
2
242-5091-00
WASHER, 1/2 X 17/64 X .03 - DT
9
3
266-5089-00
SPRING COMPRESSION - DT
3
4
545-6305-00
TARGET - ROLLOVER - BLACK
3
5
237-5501-00
SCREW, 6-32 X 3/8" PPH MS ZINC
6
6
240-5102-00
8-32 NYLON LOCK NUT
4
7
269-5002-00
SPRING WASHER
1
8
270-5002-00
RETAINING RING - 1/4"
6
9
266-5020-00
COMPRESSION SPRING-CONICAL
1
10
265-5003-02
TARGET RESET SPRING
3
11
535-9959-00
STOP BRKT
1
12
237-5602-00
SCREW, 8-32 X 1/2" PPH MS ZINC
2
13
237-6169-00
SCREW, 4-40 X 1/4 PPH MS
4
14
530-5757-00
PLUNGER - D.T. ASSY.
1
15
545-5076-01
COIL SLEEVE
1
16
520-5252-13
3 BANK DROP TARGET PCB-OPTO, W/ RIGHT ANGLE CONN
1
17
090-5034-ND
COIL 25-1240 - NO DIODE
1
18
515-7784-03
DROP TARGET FRAME ASSY -3-BANK
1
19
535-9996-03
LIFT BRACKET - 3 BANK
1
20
535-9995-01
COIL BRACKET
1
21
237-5985-00
SCREW, 10-32 X 3/8" HWH SWAGE
1
22
545-6798-00
SHIM - FICHE PAPER - D.T. SINGLE
2
3-BANK DROP TARGET ASSEMBLY,
W/ RIGHT ANGLE CONN
500-7216-13
5.22 3-BANK DROP TARGET ASSEMBLY
500-7216-13
ID Part Number Description Qty
1 545-6163-03 LEDGE, 3-BANK DROP TARGET 1 2 242-5091-00 WASHER, 1/2 X 17/64 X .03 - DT 9 3 266-5089-00 SPRING COMPRESSION - DT 3
5 237-5501-00 SCREW, 6-32 X 3/8" PPH MS ZINC 6
4 545-6305-00 TARGET - ROLLOVER - BLACK 3
6 240-5102-00 8-32 NYLON LOCK NUT 4
7 269-5002-00 SPRING WASHER 1 8 270-5002-00 RETAINING RING - 1/4" 6 9 266-5020-00 COMPRESSION SPRING-CONICAL 1 10 265-5003-02 TARGET RESET SPRING 3 11 535-9959-00 STOP BRKT 1
12 237-5602-00 SCREW, 8-32 X 1/2" PPH MS ZINC 2
48
13 237-6169-00 SCREW, 4-40 X 1/4 PPH MS 4 14 530-5757-00 PLUNGER - D.T. ASSY. 1 15 545-5076-01 COIL SLEEVE 1
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
16 520-5252-13 3 BANK DROP TARGET PCB-OPTO, W/
17 090-5034-ND COIL 25-1240 - NO DIODE 1 18 515-7784-03 DROP TARGET FRAME ASSY -3-BANK 1 19 535-9996-03 LIFT BRACKET - 3 BANK 1
20 535-9995-01 COIL BRACKET 1 21 237-5985-00 SCREW, 10-32 X 3/8" HWH SWAGE 1 22 545-6798-00 SHIM - FICHE PAPER - D.T. SINGLE 2
RIGHT ANGLE CONN
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
1
PARTS REFERENCE
DESCRIPTION SPRING FLAP/BRACKET ASSEMBLY WIRE, ONE WAY GATE
PART #
DESCRIPTION
535-1958-00
WIRE, ONE WAY GATE
510-7758-00
SPRING FLAP/BRACKET ASSEMBLY
PART #
DESCRIPTION
515-1981-00
BRACKET, ONE WAY GATE, LEFT
511-5033-00
ASSY, ELEC GATE LEFT, RAIL MT
232-5209-00
SCREW, 6-32 X 3/16" PPH SEMS
QTY
PART #
DESCRIPTION
1 1
515-1981-01
BRACKET, ONE WAY GATE, RIGHT
2 1
511-5033-01
ASSY, ELEC GATE RIGHT, RAIL MT
3 2
232-5209-00
SCREW, 6-32 X 3/16" PPH SEMS
5.23 ONE WAY GATE ASSEMBLY, UPPER VUK
511-1995-00
1
2
ID Part Number Description Qty
1 510-7757-00 SPRING FLAP/BRACKET ASSEMBLY 1 2 535-1958-00 WIRE, ONE WAY GATE 1
5.24 ONE WAY GATE ASSEMBLY, SHIELD
5.25 ELECTRIC GATE ASSEMBLY, LEFT
511-1966-00
3
2
1
ID Part Number Description Qty
1 515-1981-00 BRACKET, ONE WAY GATE, LEFT 1 2 511-5033-00 ASSY, ELEC GATE LEFT, RAIL MT 1 3 232-5209-00 SCREW, 6-32 X 3/16" PPH SEMS 2
511-1996-00
ID Part Number Description Qty
1 510-7758-00 SPRING FLAP/BRACKET ASSEMBLY 1 2 535-1958-00 WIRE, ONE WAY GATE 1
1
2
5.26 ELECTRIC GATE ASSEMBLY, RIGHT
511-196 6-01
2
3
1
ID Part Number Description Qty
1 515-1981-01 BRACKET, ONE WAY GATE, RIGHT 1 2 511-5033-01 ASSY, ELEC GATE RIGHT, RAIL MT 1 3 232-5209-00 SCREW, 6-32 X 3/16" PPH SEMS 2
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
49
PARTS REFERENCE
PART #
DESCRIPTION FLAME BOARD LED MODULE PLASTIC SPACER #4 SCREW, 3/16" OD - 3/16" LENGTH DIFFUSER LENS, FLAME BOARD PLASTIC SPACER #4 SCREW, 3/16" OD - 1/8" LENGTH SCREW, 4-40 X 3/4 PRH BRACKET, FLAME PC BOARD
1
3
2
2
6
4
1
3
4
7
5
8
APPLY LOCTITE 222
ITEM #
QTY
PART #
DESCRIPTION
1 1
515-2009-00
CRANK, BK SHIELD ASM
2 1
535-1969-00
BRACKET, BK SHIELD, INSIDE
3 1
535-1968-00
BRACKET, BK SHIELD, OUTSIDE
4 2
545-5485-00
NYLINER-THOMSON 5/16 (5L1-FF)
5 1
545-5105-00
RUBBER BUMPER
6 2
240-5303-00
4-40 NYLON LOCK NUT
7 1
511-2740-00
BK ARM ASSEMBLY, LE
8 1
237-6317-00
10-32 X 3/16 SS CUP POINT SET SCREW
5.27 FLAME BOARD ASSEMBLY
511-4064-00
4
2
5
3
ID Part Number Description Qty
1 509-2006-00 FLAME BOARD LED MODULE 1 2 254-5090-01 PLASTIC SPACER #4 SCREW, 3/16" OD -
3/16" LENGTH 3 830-1032-00 DIFFUSER LENS, FLAME BOARD 2 4 254-5090-03 PLASTIC SPACER #4 SCREW, 3/16" OD -
1/8" LENGTH 5 237-5863-00 SCREW, 4-40 X 3/4 PRH 4 6 535-2031-00 BRACKET, FLAME PC BOARD 2
6
4
4
5.29 SHIELD BRACKET ASSEMBLY
511-2740-01
2
3
1
1
ID Part Number Description Qty
1 515-2006-00 BRACKET, SHIELD 1 2 515-2007-00 BRACKET, BK ARM 1 3 232-5301-00 SCREW, 8-32 X 3/8" PPH SEMS 2 4 820-1081-57 DECAL, SHIELD, BLACK KNIGHT 1
3
5.30 SHIELD ASSEMBLY
511-2743-01
5.28 BLACK KNIGHT ASSEMBLY
511-7970-00
ID Part Number Description Qty
1 515-2062-00 BK TORSO ASSEMBLY 1 2 237-5809-00 SCREW, #6 X 1/2" PTH A 4 3 535-2071-00 BRACKET, BK SCULPT 1
ID Part Number Description Qty
1 515-2009-00 CRANK, BK SHIELD ASM 1 2 535-1969-00 BRACKET, BK SHIELD, INSIDE 1 3 535-1968-00 BRACKET, BK SHIELD, OUTSIDE 1 4 545-5485-00 NYLINER-THOMSON 5/16 (5L1-FF) 2 5 545-5105-00 RUBBER BUMPER 1 6 240-5303-00 4-40 NYLON LOCK NUT 2
7 511-2740-00 BK ARM ASSEMBLY, LE 1 8 237-6317-00 10-32 X 3/16 SS CUP POINT SET SCREW 1
Created and distributed under license from Williams Electronics Games, Inc.
50
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
PARTS REFERENCE
ITEM #
QTY
PART #
DESCRIPTION
1 1
535-1862-06
BALL GUIDE # 06, PARIS
2 2
515-0215-00
LONG RANGE OPTO EMITTER ASSEMBLY
3 4
237-5880-00
SCREW, #6 X 3/8 PPH T-25
4 1
545-9815-00
OPTO SENSOR PROTECTOR
BALL GUIDE ASSEMBLY # 06, PARIS
511-1941-06
1
2
3
ITEM #
QTY
PART #
DESCRIPTION
1 1
535-1862-07
BALL GUIDE # 07 - PARIS
2 4
237-5880-00
SCREW, #6 X 3/8 PPH T-25
3 2
515-0215-01
LONG RANGE OPTO RECEIVER ASSEMBLY
5.31 SHIELD DOWNPOST ASSEMBLY
511-2741-00
6
8
9
13
14
6
4
5
12
1
5.32 BALL GUIDE #6 ASSEMBLY
511-1941-06
3
4
2
7
4X
ID Part Number Description Qty
1 535-1862-06 BALL GUIDE # 06, BLACK KNIGHT 1 2 515-0215-00 LONG RANGE OPTO EMITTER ASSEMBLY 2 3 237-5880-00 SCREW, #6 X 3/8 PPH T-25 4 4 545-9815-00 OPTO SENSOR PROTECTOR 1
1
5.33 BALL GUIDE #7 ASSEMBLY
ID Part Number Description Qty
1 515-2008-00 BRACKET, BK SHIELD, DOWNPOST ASM 1 4 090-5001-ND COIL, 23-800, NO DIODE 1 5 545-5411-00 COIL SLEEVE 1 6 535-5203-03 COIL RETAINING BRACKET 2
7 232-5300-00 SCREW, 8-32 X 1/4" PPH SEMS 4 8 545-5418-00 NYLINER - 7/16 SHAFT (7L1-FF) 1 9 511-2742-00 BK SHIELD PLUNGER ASM 1 12 270-5005-00 RETAINING E-RING, 7/16" SHAFT OD 1 13 242-5081-00 WASHER - NYLON .75 OD x .44 ID 1 14 266-5020-00 COMPRESSION SPRING-CONICAL 1
511-1941-07
ID Part Number Description Qty
1 535-1862-07 BALL GUIDE # 07 - BLACK KNIGHT 1 2 237-5880-00 SCREW, #6 X 3/8 PPH T-25 4 3 515-0215-01 LONG RANGE OPTO RECEIVER
ASSEMBLY
2
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
51
PARTS REFERENCE
1
3
2
4
ITEM #
QTY
PART #
DESCRIPTION
1 1
535-1862-09
BALL GUIDE # 09 - PARIS
1
2
3
4
5
ITEM #
QTY
PART #
DESCRIPTION
1 1
515-8862-06
FLIPPER BAT ASSEMBLY, YELLOW
2 1
545-5277-00
RUBBER RING, 1-1/2" X 1/2"
UPPER PLAYFIELD FLIPPER BAT CONFIGURATION
5.34 BALL GUIDE #9 ASSEMBLY
511-1941-07
ID Part Number Description Qty
1 535-1862-09 BALL GUIDE # 09 - BLACK KNIGHT 1 2 515-0215-00 LONG RANGE OPTO EMITTER ASSEMBLY 1 3 237-5880-00 SCREW, #6 X 3/8 PPH T-25 2 4 545-9815-00 OPTO SENSOR PROTECTOR 1
5.36 BALL LOCK ASSEMBLY, MINI PLAYFIELD
500-2470-00
20
21
15
14
18
16
16
17
19
15
15
1
2
16
16
16
13
14
5
3
9
10
11
12
6
8
4
7
5
2X
5.35 UPPER FLIPPER BAT CONFIGURATION
ID Part Number Description Qty
1 515-8862-06 FLIPPER BAT ASSEMBLY, YELLOW 1 2 545-5277-00 RUBBER RING, 1-1/2" X 1/2" 1 3 545-1122-00 FLIPPER HOLE PLUG, BLACK KNIGHT LE 1 4 530-5633-01 SPACER, 9/32 ID X1" OD X 5/8" 1 5 530-5634-01 SPACER, PLASTIC, 3/8"ID X 1/2"OD X 2.07"LG 1
ID Part Number Description Qty
1 535-2036-08 RAMP, BALL LOCK, BLACK KNIGHT LE 1 2 545-5485-00 2 545-5485-00 NYLINER-THOMSON 5/16
1
(5L1-FF)
3 242-5104-00 3 242-5104-00 NYLON WASHER - 5/16 X
1
1/2 X .031 4 515-7667-00 PLUNGER STOP BRACKET 1 5 237-5976-01 SCREW, 6-32 X 1/4 HWH SWAGE 4 6 090-5046-01-ND MINI-COIL 27-950, NO DIODE 1
7 545-5442-00 MINI - COIL SLEEVE 1 8 242-5103-00 SPRING WASHER - .331 ID X .490 OD X
1
.0075 9 515-7721-00 PLUNGER ASSEMBLY - SUITCASE - 24 1 10 270-5003-00 RETAINING RING 5/16" 1 11 266-5093-01 MINI EJECT SPRING 1 12 535-2047-00 BRACKET, MINI-COIL, FRONT 1 13 520-8101-00 OPTO BOARD, RECEIVER, BALL LOCK 1 14 237-5884-00 SCREW, 4-40 X 3/16" PPH SEMS 4 15 254-5008-11 HEX SPACER - 1 1/4" 4 16 232-5201-00 SCREW, 6-32 X 3/8" PPH MS SEMS 8
17 242-5001-00 #6 WASHER 4 18 520-8100-00 OPTO BOARD, TRANSMITTER, BALL
1
LOCK
19 510-7745-47 RIVETED BUTY ASSEMBLY, MINI PF,
1
BLACK KNIGHT LE 20 830-1016-48 BUTY #48, MINI PF, BLACK KNIGHT LE 1 21 237-6331-00 SCREW, 4-40 X 1/4" PPH MS BLACK 2
52
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
5.37 BACK PANEL ASSEMBLY
1
3
2
4
3
4
3
4
3
5
5
12
13
FRONT
8
7
18
17
16
ITEM #
QTY
PART #
DESCRIPTION
1 1
525-1022-00
BACK PANEL - PARIS L E
2 7
077-5000-00
SOCKET - STAPLED - 2 LUGS
3 4
112-5034-08
DOUBLE LED, BAYONET BASE - WHITE
4 3
112-5034-02
DOUBLE LED, BAYONET BASE - RED
5 8
240-5101-00
8-32 T-NUT
6 4
237-5975-01
SCREW, 8-32 x 1/2 HWH SLOT SERR SW ZINC
7 1
511-1966-00
ELECTRIC GATE ASSEMBLY, LEFT, PARIS L E
8 1
511-1966-01
ELECTRIC GATE ASSEMBLY, RIGHT, PARIS
9 4
237-5975-03
SCREW, 8-32 X 5/8" HWH SWAGE
10 1
511-4064-00
FLAME BOARD ASSEMBLY, PARIS
11 6
234-5000-00
SCREW, #6 X 3/8" HWH
12 1
830-1016-50
BUTY # 50, BACK PANEL, L E
13 5
237-5809-00
SCREW, #6 X 1/2" PTH A
14 1
515-1978-00
RAMP ASSEMBLY, TURNAROUND, WELDED, PARIS L E
15 2
040-5000-03
1/4" CABLE CLAMP
16 1
535-1926-00
HANDLE, BACKPANEL, 2.5 INCH
17 2
242-5003-00
#10 FLAT WASHER - 1/2" O.D. X .062 THICK
18 2
232-5406-00
SCREW, 10-32 X 1" PPH SEMS
9
11
15
11
11
10
6
14
BACK
15
16
BACK PANEL ASSEMBLY,
500-1112- 00
PARTS REFERENCE
ID Part Number Description Qty
1 525-1022-00 BACK PANEL - BLACK KNIGHT L E 1 2 077-5000-00 SOCKET - STAPLED - 2 LUGS 7 3 112-5034-08 DOUBLE LED, BAYONET BASE - WHITE 4 4 112-5034-02 DOUBLE LED, BAYONET BASE - RED 3 5 240-5101-00 8-32 T-NUT 8 6 237-5975-01 SCREW, 8-32 x 1/2 HWH SLOT SERR SW
4
ZINC
7 511-1966-00 ELECTRIC GATE ASSEMBLY, LEFT, BLACK
1
KNIGHT L E
8 511-1966-01 ELECTRIC GATE ASSEMBLY, RIGHT,
1
BLACK KNIGHT
9 237-5975-03 SCREW, 8-32 X 5/8" HWH SWAGE 4
10 511-4064-00 FLAME BOARD ASSEMBLY, BLACK
KNIGHT 11 234-5000-00 SCREW, #6 X 3/8" HWH 6 12 830-1016-50 BUTY # 50, BACK PANEL, L E 1 13 237-5809-00 SCREW, #6 X 1/2" PTH A 5 14 515-1978-00 RAMP ASSEMBLY, TURNAROUND, WELD
ED, BLACK KNIGHT L E 15 040-5000-03 1/4" CABLE CLAMP 2 16 535-1926-00 HANDLE, BACKPANEL, 2.5 INCH 1 17 242-5003-00 #10 FLAT WASHER - 1/2" O.D. X .062
THICK
18 232-5406-00 SCREW, 10-32 X 1" PPH SEMS 2
1
-
1
2
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
53
PARTS REFERENCE
5.38 MINI PLAYFIELD
500-1113-0 0
6
9
5
5
10
43
51
MINI PLAYFIELD
23
9 10
11
34
35
12
BOTTOM SIDE
PLAYFIELD NOT
SHOWN FOR CLARITY
23
ID Part Number Description Qty
1 545-1111-00 PLAYFIELD, BK, UPPER 1 2 550-5059-02 PLASTIC POST - RED 25 3 530-5012-02 6-32 POST SCREW 21 4 535-2036-03 BALL GUIDE #03, MINI PF, BLACK KNIGHT
L E 5 232-5201-00 SCREW, 6-32 X 3/8" PPH MS SEMS 31 6 242-5001-00 #6 WASHER 27 7 535-2036-05 BALL GUIDE #05, MINI PF, BLACK KNIGHT
L E 8 535-2036-04 BALL GUIDE #04, MINI PF, BLACK KNIGHT
L E 9 515-0215-01 LONG RANGE OPTO RECEIVER ASSEMBLY 2 10 515-0215-00 LONG RANGE OPTO EMITTER ASSEMBLY 2 11 237-6304-00 SCREW, #4 X 1/2" PPH T-25 8 12 237-5880-00 SCREW, #6 X 3/8 PPH T-25 10 13 535-2036-02 BALL GUIDE #02, MINI PF, BLACK KNIGHT
L E 14 511-2015-06 BALL GUIDE ASSEMBLY #06, MINI PF,
BLACK KNIGHT L E 15 511-2015-07 BALL GUIDE ASSEMBLY #07, MINI PF,
BLACK KNIGHT L E 16 254-5008-09 HEX SPACER - 1 1/2 " 2
54
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
17 254-5008-11 HEX SPACER - 1 1/4 " 1 18 254-5008-17 HEX SPACER - 1 1/8 " 1 19 254-5008-16 HEX SPACER - 2 1/2 " 2
20 511-2015-01 BALL GUIDE ASSEMBLY #01, MINI PF,
1
BLACK KNIGHT L E
1
21 237-6154-01 SCREW, 4-40 X 3/8" PTH MS - BLACK 3 22 830-1016-27 BUTY #27, MINI PF, BLACK KNIGHT L E 1 23 240-5005-00 6-32 NYLON STOP NUT 47
1
24 830-1016-28 BUTY #28, MIN PF, BLACK KNIGHT L E 1 25 830-1016-29 BUTY # 29, MINI PF, BLACK KNIGHT LE 1
1
26 830-1016-39 BUTY # 39, MINI PF, BLACK KNIGHT LE 1 27 830-1016-34 BUTY # 34, MINI PF, BLACK KNIGHT LE 1 28 830-1016-33 BUTY # 33, MINI PF, BLACK KNIGHT LE 1 29 500-2470-00 BALL LOCK ASSEMBLY, MINI PF, BLACK
1
KNIGHT L E
30 500-2471-00 TARGET ASSEMBLY, INVERTED TARGET 1
1
1
1
31 237-5502-00 SCREW, 6-32 X 1/2" PPH MS ZINC 3
32 077-5003-00 SOCKET - SHORT LAYDOWN 2-LUG 6 33 112-5034-02 DOUBLE LED, BAYONET BASE - RED 6 34 232-5403-00 SCREW, 10-32 X 5/8 PPH SEMS 3 35 240-5203-00 10-32 NYLON LOCK NUT 3 36 830-1016-31 BUTY # 31, MINI PF, BLACK KNIGHT LE 1
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
PARTS REFERENCE
25
24 54
22
13
20
4
44
27
42
2
41
26
47
29
15
32
33
12
122
16
5
52
19
19
36
37
23
3
43
51
9 10
11
12
23
23
34
35
46
30
28
50
39
QTY
PART #
DESCRIPTION
1 1
545-1111-00
PLAYFIELD, BK, UPPER
2 25
550-5059-02
PLASTIC POST - RED
3 21
530-5012-02
6-32 POST SCREW
4 1
535-2036-03
BALL GUIDE #03, MINI PF, PARIS L E
5 31
232-5201-00
SCREW, 6-32 X 3/8" PPH MS SEMS
6 27
242-5001-00
#6 WASHER
7 1
535-2036-05
BALL GUIDE #05, MINI PF, PARIS L E
8 1
535-2036-04
BALL GUIDE #04, MINI PF, PARIS L E
9 2
515-0215-01
LONG RANGE OPTO RECEIVER ASSEMBLY
515-0215-00
LONG RANGE OPTO EMITTER ASSEMBLY
237-6304-00
SCREW, #4 X 1/2" PPH T-25
237-5880-00
SCREW, #6 X 3/8 PPH T-25
535-2036-02
BALL GUIDE #02, MINI PF, PARIS L E
511-2015-06
BALL GUIDE ASSEMBLY #06, MINI PF, PARIS L E
511-2015-07
BALL GUIDE ASSEMBLY #07, MINI PF, PARIS L E
254-5008-09
HEX SPACER - 1 1/2 "
254-5008-11
HEX SPACER - 1 1/4 "
254-5008-17
HEX SPACER - 1 1/8 "
254-5008-16
HEX SPACER - 2 1/2 "
511-2015-01
BALL GUIDE ASSEMBLY #01, MINI PF, PARIS L E
237-6154-01
SCREW, 4-40 X 3/8" PTH MS - BLACK
830-1016-27
BUTY #27, MINI PF, PARIS L E
240-5005-00
6-32 NYLON STOP NUT
830-1016-28
BUTY #28, MIN PF, PARIS L E
830-1016-29
BUTY # 29, MINI PF, PARIS LE
830-1016-39
BUTY # 39, MINI PF, PARIS LE
830-1016-34
BUTY # 34, MINI PF, PARIS LE
830-1016-33
BUTY # 33, MINI PF, PARIS LE
500-2470-00
BALL LOCK ASSEMBLY, MINI PF, PARIS L E
500-2471-00
TARGET ASSEMBLY, INVERTED TARGET
237-5502-00
SCREW, 6-32 X 1/2" PPH MS ZINC
077-5003-00
SOCKET - SHORT LAYDOWN 2-LUG
112-5034-02
DOUBLE LED, BAYONET BASE - RED
232-5403-00
SCREW, 10-32 X 5/8 PPH SEMS
240-5203-00
10-32 NYLON LOCK NUT
830-1016-31
BUTY # 31, MINI PF, PARIS LE
830-1016-32
BUTY # 32, MINI PF, PARIS LE
830-1016-35
BUTY # 35, MINI PF, PARIS LE
545-5348-17
7/16 O.D. RUBBER RING - BLACK
535-2048-00
FLAP, MINI PF, BALL LOCK, PARIS L E
237-5510-00
SCREW, 6-32 X 1-1/2" PPH MS
545-5348-09
RUBBER RINGS STAR WARS
545-5348-06
RUBBER RINGS STAR WARS
511-1942-42
BUTY ASSEMBLY #42, MINI PF, PARIS L E
511-1942-41
BUTY ASSEMBLY #41, MINI PF, PARIS L E
511-2757-00
EXIT RAMP ASSEMBLY, TURNAROUND, MINI PF, PARIS L E
500-9936-02
GATE ASSEMBLY
535-2070-00
MOUNTING PLATE, OFFSET
237-5871-00
SCREW, 6-32 X 3/8" PFH 82° U/C ZINC
530-5005-01
MINI-POST (MACHINE THREAD)
240-5208-00
10-32 KEPS NUT
511-7965-45
FLOOD LAMP ASSEMBLY, LEFT, MINI PF, PARIS L E
242-5015-00
#8 WASHER - .170 ID X 1/2 OD X .042
511-7965-46
FLOOD LAMP ASSEMBLY, RIGHT, MINI PF, PARIS L E
25
24 54
4
26
47
29
15
32
33
12
122
16
5
19
19
36
37
23
3
MINI PLAYFIELD
BOTTOM SIDE
PLAYFIELD NOT
SHOWN FOR CLARITY
6
5
9
10
43
5
51
9 10
11
23
23
37 830-1016-32 BUTY # 32, MINI PF, BLACK KNIGHT LE 1 38 830-1016-35 BUTY # 35, MINI PF, BLACK KNIGHT LE 1 39 545-5348-17 7/16 O.D. RUBBER RING - BLACK 3
40 535-2048-00 FLAP, MINI PF, BALL LOCK, BLACK KNIGHT
41 237-5510-00 SCREW, 6-32 X 1-1/2" PPH MS 4 42 545-5348-09 RUBBER RINGS STAR WARS 1 43 545-5348-06 RUBBER RINGS STAR WARS 1 44 511-1942-42 BUTY ASSEMBLY #42, MINI PF, BLACK
45 511-1942-41 BUTY ASSEMBLY #41, MINI PF, BLACK
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
L E
KNIGHT L E
KNIGHT L E
Created and distributed under license from Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
46 511-2757-00 EXIT RAMP ASSEMBLY, TURNAROUND,
MINI PF, BLACK KNIGHT L E
47 500-9936-02 GATE ASSEMBLY 1
1
48 535-2070-00 MOUNTING PLATE, OFFSET 1 49 237-5871-00 SCREW, 6-32 X 3/8" PFH 82° U/C ZINC 2 50 530-5005-01 MINI-POST (MACHINE THREAD) 3 51 240-5208-00 10-32 KEPS NUT 3 52 511-7965-45 FLOOD LAMP ASSEMBLY, LEFT, MINI PF,
1
1
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
53 242-5015-00 #8 WASHER - .170 ID X 1/2 OD X .042 2 54 511-7965-46 FLOOD LAMP ASSEMBLY, RIGHT, MINI PF,
BLACK KNIGHT L E
BLACK KNIGHT L E
1
1
1
55
SPECIFICATIONS
6. SPECIFICATIONS
500-55N2-01
SPECIFICATIONS, MECHANICAL, GAME SETUP
Specication Imperial Metric
Weight 210 lbs 96 kg
-
Max dimensions, leg lev elers extended (h, w, d)
Minimum game dimen­sions (h, w, d)
Minimum room dimen sions per game (h, w, d)
78 x 27.75 x 57 in 198 x 70.5 x 145 cm
76 x 27.75 x 57 in 193 x 70.5 x 145 cm
80 x 36 x 84 in 203 x 91 cm x 214 cm
-
(h, w, d) = height, width, depth.
SPECIFICATIONS, MECHANICAL, BOXED
Specication Imperial Metric Weight, boxed (without
pallet) Box dimensions (h, w, d) 56.5 x 31 x 31 in 144 x 79 x 79 cm Minimum dimensions (h,
w, d)
230 lbs 105 kg
76 x 26 x 57 in 193 x 66 x 145 cm
(h, w, d) = height, width, depth.
SPECIFICATIONS, ELECTRICAL
Specication North America -
Line Voltage, Nominal 120 VAC 240 VAC Line Voltage Range 90 VAC - 250 VAC 90 VAC - 250 VAC Line Frequency * 60 Hz 50 Hz, 60 Hz Line Power, Current -
attract mode Line Power, Current -
nominal Line Power, Current -
peak, <100 ms
120VAC
70 W, 0.6 A @ 120 VAC
360 W, 3 A @ 120 VAC 360 W, 1.5 A @ 240 VAC
540 W, 4.5 A @ 120 VAC
* NOTE: Games designed for 60hz operation (e.g. North Amer­ica games) will not function correctly on 50hz power and vice versa.
WARNING: Overloading electrical supply circuits is dangerous. Do not overload circuits. To calculate the maximum number of games for a circuit, check circuit amperage rating and divide by the game Nominal Line Power Current rating for your line voltage. For example, a 15A 120V household circuit, 15/3 A (nominal current) = 5 games maximum.
International - 240VAC
70 W, 0.3 A @ 240 VAC
540 W, 2.25 A @ 240 VAC
SPECIFICATIONS, ENVIRONMENT
Minimum Maximum Temperature, Operating 32 ℉ / 0 ℃ 104℉ / 40 ℃ Temperature, Storage 32 ℉ / 0 ℃ 104℉ / 40 ℃ Relative Humidity, Operating 5% 95% non-condensing Relative Humidity, Storage 5% 95% non-condensing
(a) "The appliance has to be placed in a horizontal posi­tion."
(b) "This appliance is not to be cleaned by a Water Jet."
(i) "Do not locate this appliance in an area where a Water
Jet is used."
(ii) "Do not clean this appliance with a Water Jet."
(c) If the supply cord is damaged, it must be replaced
with the same cord available from the manufacturer or its service agent.
6.1 GAME DIMENSIONS
56
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
SPECIFICATIONS
6.2 WARRANTY
500-55N2-01
Stern Pinball machines are assembled in Elk Grove Village, Illinois, USA; each pinball machine has unique characteristics that make it a one-of-a-kind American-made product. Each machine will have variations in appearance resulting from differences in the machine’s particular wood parts, individual silk screened art and mechanical assemblies. Stern Pinball has inspected each game element to insure it
meets stringent quality and playability standards.
STERN PINBALL INC LIMITED WARRANTY
Stern Pinball Inc (‘SELLER’) warrants only to the initial purchaser of its products that the items listed below are free from defects in material and workmanship under normal use and service for the warranty period specied:
Printed circuit boards (game logic): 2 months
Dot Matrix / LCD Display: 9 months
No other parts of seller’s product are warranted.
Warranty periods are effective from the initial date of shipment from seller to its authorized distributors.
Seller’s sole liability shall be, at its option, to repair or replace products which are returned to seller during the warranty periods specied, provided:
1. Seller is notied promptly upon discovery by purchaser that stated products are defective.
2. Such products are properly packaged and then returned freight prepaid, to seller’s plant.
This warranty does not apply to any parts damaged during shipment and/or due to improper handling, or due to improper installation or usage, or alteration. In no event shall the seller be liable for any anticipated prots, loss of prots, loss of use, accidental or consequential damages, or any other losses incurred by the customer
in connection with the purchase of a Stern Pinball Inc Product.
WARRANTY DISCLAIMER
Except as specically provided in a written contract between seller and purchaser, there are no other warranties, express or implied, including any implied warranties of merchantability or tness for a particular purpose.
This Game Service Manual and all other documents relating to this product, playeld components, features, rules, programming, and operation are subject to change without notice (Service Bulletins, if applicable, available through ofcial Stern Pinball website).
ATTENTION! IMPORTANT WARRANTY INFORMATION
The electronics system, node network architecture, mechanical devices and associated software control systems in this pinball machine are designed to work with genuine Stern Pinball accessories and devices.
Installation of non-authorized accessories, lamps, LED’s, motors or other devices or modification of electro-mechanical devices may damage the system and will void your warranty.
6.3 WARNINGS, COMPLIANCE, AND LEGAL NOTICES
PHOTOSENSITIVE SEIZURES HEALTH WARNING
A very small percentage of people may experience a seizure when exposed to certain visual images, including ashing lights or patterns. Even people with no history of seizures of epilepsy may have an undiagnosed condition that can
cause “photosensitive epileptic seizures” due to certain visual images, ashing lights or patterns. Symptoms can include lightheadedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, momentary loss of awareness, and loss of consciousness or convulsions that can lead to injury from falling down or striking nearby objects.
IMMEDIATELY STOP PLAYING AND CONSULT A DOCTOR IF YOU EXPERIENCE ANY OF THESE SYMPTOMS.
PARTS SUBSTITUTIONS
For safety and reliability, substitute parts and equipment modications are not recommended and may void any and all warranties. Use of Non-Stern Pinball Inc Parts or Modications of game circuitry may adversely affect game play or game safety. Transport pinball machines with hinged
backbox in the down position only! Always take great care when servicing any game. Always ready the service manual before replacing or servicing components. Substitutions of parts or equipment modications may void FCC type acceptance.
Always disconnect the line voltage before servicing. Some parts may remain energized when unplugged. Take great caution when servicing any electrical
components.
FCC CLASS A SUBPART J COMPLIANCE
This equipment has been tested and found to comply with the limits for a Class A digital device, pursuant to part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference when the equipment is operated in a
commercial environment. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used in accordance with the instruction manual, may cause harmful interference to radio communications. Operation of this equipment in a residential area is likely to cause harmful interference in which case the user will be required to correct the
interference at his own expense.
RF INTERFERENCE NOTICE
The cable harness placements, ground strap routing, and other shielding have been designed to keep RF radiation and conduction within levels accepted by FCC rules. To maintain these levels, factory harness position, shielding, and ground straps must be installed in their factory locations
should they become disconnected during maintenance.
COPYRIGHT AND INTELLECTUAL PROPERTY NOTICE
This document and the data disclosed herein or herewith is not to be reproduced (Except where noted), used, or otherwise disclosed in whole or in part to anyone without written consent of Stern Pinball Inc.
Products in this manual, the company name and devices and the design of the manual itself are protected by federal patents (and patents pending), design registrations, trademarks, and copyrights. Action will be taken in the event of infringement or imitation. The right is reserved to change
specications without prior notice.
Created and distributed under license from Williams Electronics Games, Inc.
Black Knight ™, Black Knight 2000 ™ and Sword of Rage ™ are trademarks of Williams Electronics Games, Inc.
© 1980, 1989, 2019 Williams Electronics Games, Inc. All rights reserved.
BLACK KNIGHT LE / PREMIUM MANUAL 500-55N2-01
57
1-800-KICKERS
PARTS.SERVICE@STERNPINBALL.COM WWW.STERNPINBALL.COM FACEBOOK.COM/STERNPINBALL
BLACK KNIGHT LE #500-55N2-01
BLACK KNIGHT PREMIUM #500-55N3-01
MANUAL #780-50N2-00
*780-50N2-00*
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