Spirit FOLIO SX mixer User Manual

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INTRODUCTION
Thank you for purchasing a SPIRIT FOLIO SX mixer, brought to you with pride by the SPIRIT team of Andy, Colin, Chris, James, Simon, Mukesh, Graham, Martin, Paul, Matt and Peter, with the support of many others - we hope you will have as much fun using it!
Owning a SPIRIT console brings you the expertise and support of one of the industrys leading manufacturers and the results of over 23 years experience supporting some of the biggest names in the business.
Built to the highest standards using quality components and new surface mount technology, FOLIO SX is designed to be as easy to use as possible, but some time spent NOW, looking through this manual and getting to know your new mixer will give you lots of helpful tips and confidence, away from the pressures of a live session. Dont be afraid to experi­ment to find out how each control affects the sound - this will only extend your creativity and help you to get the best from your mixer.
Installation and Safety Precautions
Installing the Mixer
orrect connection and positioning of your mixer is important for successful and trouble-free operation. The following
C
sections are intended to give guidance with cabling, connections and configuration of your mixer.
o Choose the mains supply for the sound system with care, and do not share sockets or earthing with lighting dimmers. o Position the mixer where the sound can be heard clearly. o Run audio cables separately from dimmer wiring, using balanced lines wherever possible. If necessary, cross audio and
lighting cables at right angles to minimise the possibility of interference. Keep unbalanced cabling as short as possible. o Check your cables regularly and label each end for easy identification.
SAFETY PRECAUTIONS
For your own safety and to avoid invalidation of the warranty please
read this section carefully.
The FOLIO SX mixer must only be connected through the Power Supply supplied.
The wires in the mains lead are coloured in accordance with the following code:
Earth: Green and Yellow (Green/Yellow - US)
Neutral: Blue (White - US)
Live: Brown (Black - US)
As the colours of the wires in the mains lead may not correspond with the coloured markings identifying the terminals in your plug, proceed as follows:
The wire which is coloured Green and Yellow must be connected to the terminal in the plug which is marked with the
letter E or by the earth symbol.
The wire which is coloured Blue must be connected to the terminal in the plug which is marked with the letter N.
The wire which is coloured Brown must be connected to the terminal in the plug which is marked with the letter L. Ensure that these colour codings are followed carefully in the event of the plug being changed.
To avoid the risk of fire, replace the mains fuse only with the correct value fuse, as
indicated on the power supply.
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CONNECTING IT UP
WIRING UP
Please refer to pages 27/28 for additional wiring details.
2. Hot(+ve)
3. Cold(-ve)
2. Hot(+ve)
Link 3
to 1
Balanced
3 pole Jack
Hot (+ve)
Cold (-ve)
Gnd/Screen
Balanced Mic
XLR
1. Screen
Unbalanced Mic
XLR
1. Screen
Unbalanced
3 pole Jack
Signal Gnd/Screen Gnd/Screen
MIC INPUT
The mic input accepts XLR-type connectors and is designed to suit a wide range of BALANCED or UNBALANCED low-level signals, whether from delicate vocals requiring the best low-noise performance or close-miked drum kits needing maximum headroom. Professional dynamic, condenser or ribbon mics are best because these will be LOW IMPEDANCE. While you can use low-cost HIGH IMPEDANCE mics, you do not get the same degree of immunity to interference on the microphone cable and as a result the level of background noise may be higher. If you turn the PHAN­TOM POWER on, the socket provides a suitable powering voltage for professional condenser mics.
DO NOT use UNBALANCED sources with the phantom power switched on.
The voltage on pins 2 & 3 of the XLR connector may cause serious damage.
BALANCED dynamic mics may normally be used with phantom power
switched on (contact your microphone manufacturer for guidance).
The input level is set using the input SENS knob.
The LINE input offers the same gain range as the MIC input, but at a higher input impedance. This is suitable for most line level sources, and provides the gain needed for lower level keyboards and high impedance microphones.
WARNING - Start with the input SENS knob turned fully anticlockwise when
plugging high level sources into the LINE input to avoid overloading the
input channel or giving you a very loud surprise!
Tip
Ring
Tip
Ring
Inserts
Sleeve
Signal Send Signal Return Gnd/Screen
Sleeve
LINE INPUT
Accepts 3-pole `A gauge jacks, or 2-pole mono jacks which will automatically ground the cold input. Use this input for sources other than mics, such as keyboards, drum machines, synths, tape machines or guitars. The input is BALANCED for low noise and immunity from interference, but you can use UNBALANCED sources by wiring up the jacks as shown, although you should then keep cable lengths as short as possible to minimise interference pick-up on the cable. Note that the ring must be grounded if the source is unbalanced. Set the input level using the SENS knob, starting with the knob turned fully anticlockwise. Unplug any MIC connection when using the LINE input.
INSERT POINT
The unbalanced, pre-EQ insert point is a break in the channel signal path, allowing limiters, compressors, special EQ or other signal processing units to be added in the signal path. The Insert is a 3-pole A gauge jack socket which is normally bypassed. When a jack is inserted, the signal path is broken, just before the EQ section.
The signal from the channel appears on the TIP of the plug and is returned on the RING, with the sleeve as a common ground.
The Send may be tapped off as an alternative pre-fade, pre-EQ direct output if required, using a lead with tip and ring shorted together so that the signal path is not interrupted.
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Mix & Sub Outputs
Aux Outputs
Mono Output
Signal + Signal ­Screen
STEREO INPUTS 13/14 & 17/18
These accept RCA phono jacks to allow easy connection to hi-fi equipment or DAT players. The input is unbalanced, and ideal for pre-show music sources or signals that do not require any EQ or effects.
STEREO INPUTS 15/16 & 19/20
These accept 3-pole `A gauge jacks, or 2-pole mono jacks which will automatically ground the cold input. Use these inputs for sources such as keyboards, drum machines, synths, tape machines or as returns from processing units. The input is BALANCED for low noise and immunity from interference, but you can use UNBALANCED sources by wiring up the jacks as shown, although you should then keep cable lengths as short as possible to minimise interference pick-up on the cable. Note that the ring must be grounded if the source is unbalanced.
Mono sources can be fed to both paths by plugging into the Left jack only.
Mix Inserts
Tip
Ring
Headphones
Monitor Outputs
Direct Outputs
Signal Send Signal Return Gnd/Screen
Sleeve
Left Signal Right Signal Ground
Signal Ground Ground
MIX INSERTS
The unbalanced, pre-fade Mix insert point is a break in the output signal path to allow the connection of, for example, a compressor/limiter or graphic equaliser. The Insert is a 3-pole A gauge jack socket which is normally bypassed. When a jack is inserted, the signal path is broken, just before the mix fader.
The mix signal appears on the TIP of the plug and is returned on the RING. A Y lead may be required to connect to equipment with separate send and return jacks as shown below:
Insert Point
Signal Send
Screen
Signal Return
Note: If XLRs are used, join Pins 1 & 3
Send to External Device
and connect to cable screen. Connect Pin 2 to signal.
Return from External Device
MIX & SUB OUTPUTS
The MIX and SUB outputs are on 3-pole 3-pole A gauge jack sockets, wired as shown, and incorporate impedance balancing, allowing long cable runs to balanced ampli­fiers and other equipment.
From FOLIO SX Impedance Balanced Output
Signal
(a) Balanced Connection
To External Device
From FOLIO SX Impedance Balanced Output
Screen
Signal
Screen
Signal Ground
(b) Unbalanced Connection
Signal Ground
Experience has shown that sometimes it is better
not to connect screen at external device end.
To External Device
Mix & Sub Outputs
Aux Outputs
Mono Output
Signal + Signal ­Screen
Mix Inserts
Signal Send Signal Return Gnd/Screen
Tip
Ring
Sleeve
AUX OUTPUTS
The Aux outputs are on 3-pole A gauge jack sockets, wired as shown on the left, and incorporate impedance balancing, allowing long cable runs to balanced amplifiers and other equipment.
CHANNEL DIRECT OUTPUTS
The Direct outputs are on 3-pole A gauge jack sockets, wired as shown on the left, and are unbalanced.
HEADPHONES
The PHONES output is a 3-pole A gauge jack, wired as a stereo output as shown, suitable for headphones of 200W or greater. 8W headphones are not recommended.
Polarity (PHASE)
You will probably be familiar with the concept of polarity in electrical signals and this is of particular importance to balanced audio signals. Just as a balanced signal is highly effective at cancelling out unwanted interference, so two microphones picking up the same signal can cancel out, or cause serious degradation of the signal if one of the cables has the +ve and -ve wires reversed. This phase reversal can be a real problem when microphones are close together and you should therefore take care always to connect pins correctly when wiring audio cables.
Headphones
Left Signal Right Signal Ground
Monitor Outputs
Direct Outputs
Signal Ground Ground
Grounding and Shielding
For optimum performance use balanced connections where possible and ensure that all signals are referenced to a solid, noise-free earthing point and that all signal cables have their screens connected to ground. In some unusual circumstances, to avoid earth `loops ensure that all cable screens and other signal earths are connected to ground only at their source and not at both ends.
If the use of unbalanced connections is unavoidable, you can mimimise noise by fol­lowing these wiring guidelines:
l On INPUTS, unbalance at the source and use a twin, screened cable as though it
were balanced.
l On OUTPUTS, connect the signal to the +ve output pin, and the ground of the out-
put device to -ve. If a twin screened cable is used, connect the screen only at the
mixer end.
l Avoid running audio cables or placing audio equipment, close to thyristor dimmer
units or power cables.
l Noise immunity is improved significantly by the use of low impedance sources, such
as good quality professional microphones or the outputs from most modern audio
equipment. Avoid cheaper high imped-
ance microphones, which may suffer
from interference over long cable runs,
even with well-made cables.
Example 1
Mixer
Audio (with ground connected)
Earth Loop
Amplifier
SupplySupply
l Grounding and shielding is still seen as a
black art, and the suggestions above are
only guidelines. If your system still hums,
an earth loop is the most likely cause.
Two examples of how an earth loop can
occur are shown on the right
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Example 2
Left Signal (with ground connected)
Mixer
Right Signal (with ground connected)
Mains Earth
Earth Loop
Amplifier
Fault Finding Guide
Repairing a sound mixing console requires specialist skills, but basic Fault Finding is within the scope of any user if a few basic rules are followed.
l Get to know the Block Diagram of your console (see page 29). l Get to know what each component in the system is supposed to do. l Learn where to look for common trouble spots.
The Block Diagram is a representative sketch of all the components of the console, showing how they connect together and how the signal flows through the system. Once you have become familiar with the various component blocks you will find the Block Diagram quite easy to follow and you will have gained a valuable understanding of the internal structure of the console.
Each Component has a specific function and only by getting to know what each part is supposed to do will you be able to tell if there is a genuine fault! Many `faults are the result of incorrect connection or control settings which may have been overlooked.
Basic Troubleshooting is a process of applying logical thought to the signal path through the console and tracking down the problem by elimination.
l Swap input connections to check that the source is really present. Check both Mic
and Line inputs.
l Eliminate sections of the channel by using the insert point to re-route the signal to
other inputs that are known to be working.
l Route channels to different outputs or to auxiliary sends to identify problems on the
Master section.
l Compare a suspect channel with an adjacent channel which has been set up
identically. Use PFL and AFL to monitor the signal in each section.
Insert contact problems may be checked by using a dummy jack with tip and ring shorted together as shown below. If the signal appears when the jack is inserted it shows that there is a problem with the normalling contacts on the jack socket, caused by wear or damage, or often just dirt or dust. Keep a few in your gig tool box.
Wire Link
Dummy Insert Bypass Jack
GETTING TO KNOW YOUR CONSOLE
1
Mono Input Channel
2
3
4
5 6
7
1 DIRECT OUTPUT
The first eight channels have a dedicated Direct Output which allows direct connec­tion to external devices, for example to feed Tape Machines or effects units. See the Advanced Features section on page 18 for a full explanation of these outputs.
2 MIC INPUT
The mic input accepts XLR-type connectors and is designed to suit a wide range of BALANCED or UNBALANCED signals. Professional dynamic, condenser or ribbon mics are best because these will be LOW IMPEDANCE. You can use low-cost HIGH IMPEDANCE mics, but the level of background noise will be higher. If you turn the PHANTOM POWER on (top right-hand side of the mixer) the socket provides a suitable powering voltage for professional condenser mics.
ONLY connect condenser microphones with the +48V
powering OFF, and ONLY turn the +48V powering on or off
with all output faders DOWN, to prevent damage to the
mixer or external devices.
TAKE CARE when using unbalanced sources, which may be damaged by the phan­tom power voltage on pins 2 & 3 of the XLR connector.
Unplug any mics if you want to use the LINE Input. The input level is set using the SENS knob.
10 11
12
13
14
8
3 LINE INPUT
Accepts 3-pole `A gauge (TRS) jacks. Use this input for sources other than mics, such as keyboards, drum machines, synths, tape machines or guitars. The input is BAL­ANCED for low noise and top quality from professional equipment, but you can use
9
UNBALANCED sources by wiring up the jacks as shown below, although you should then keep cable lengths as short as possible. Unplug anything in the MIC input if you want to use this socket. Set the input level using the SENS knob.
4 INSERT POINT (ALTERNATIVE DIRECT SEND)
The unbalanced, pre-EQ insert point is a break in the channel signal path, allowing limiters, compressors, special EQ or other signal processing units to be added in the sig­nal path. The Insert is a 3-pole A gauge jack socket which is normally bypassed. When a jack is inserted, the signal path is broken, just before the EQ section.
The Send may be tapped off as an alternative pre-fade, pre-EQ direct output if required, using a lead with tip and ring shorted together so that the signal path is not interrupted (see below).
Insert Point
Signal Send
Wire Link
Screen
centre
Mono pre-fade Direct Send
RCA Phono
Screen
Signal
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Link pins 1 & 3
XLR
XLR
123
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