Spin Master Slinky 61500 Instructions Manual

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VolumeControl:
Toset the volume of Electronic Slink y®, press and hold the select button when you turn it on. When slinky is speaking
to you at the volume level you like,
release the select button.
Battery Installation:
Toinstall the batteries, use a Philips screwdriver to removethe screw on the battery door (the plate underneath the base on the end with the buttons). Place the AAA batteries in the slots paying close attention to the (+) and (-) markings.
Battery installation should be performed by an adult. Use only batteries recommended on this package and the instruction sheet. Be careful to install batteries with the correct polarity as indicated.
- Do not mix new and old batteries.
- Do not mix alkaline,standard, rechargeable or different types of batteries.
- Battery installation should be performed by an adult.
- Non-rechargeable batteries are not to be recharged.
- Rechargeable batteries are to be removed from the toybefore being charged.
- Rechargeable batteries are only to be charged under adult supervision.
- Only batteries of the same or equivalent type as recommended are to be used.
- Batteries are to be inserted with the correct polarity.
- Exhausted batteries are to be removed from the toy.
- The supply terminalsare not to be shor t circuited.
Caring forYour Electronic Slinky®
- Electronic Slinky® is a toy,but it is also an advanced,electronic device and should be cared for as such.
- Electronic Slinky® should be stored indoors at room temperature. Electronic Slinky® should never be allowed to get wet. If Electronic Slink y® does get wet,leave overnight indoors to dry out before attempting to use again.
- Do not over-stretch the coils on Electronic Slinky®. Once you start to stretch Electronic Slinky® past 4 feet in length,you can cause permanent damage or possible breakage.
- Always store Electronic Slinky® in the stacked,upright position to avoid warping the coils.
Stairs Mode:
Note: Electronic Slink y® will walk down some stairs betterthan others. Carpeted stairs work better than hard steel or concrete stairs,which over time, will damage Electronic Slinky. It tak es time tofind the best way to walk him, but when slinky falls or rolls down the stairs,he lets you know what he likes with hilarious reactions!
1.Star t byplacing Slinky on the stairs as shown.
Games Mode:
In games mode,you can choose from 3 games, Squeeze Me, CatchMe and Follow Me. Press the select button until Slinky® announces the game you wish to play. Press start to play the game you have chosen.
Squeeze Me
The object of "Squeeze Me" is to keep slinky® moving and grooving until he tells you to "SQUEEZE ME." When Slinky® says "Squeeze Me" you must close him up as fast as you can. It is important that while you keep tipping Slinky® from side to side to keep his lights moving,you remember to let each light go to the end, or final lighted ring. If the light does not reach the end before changing directions, you will lose that round.
If you lose 2 rounds,the game is over.
Catch Me
The object of Catch Me is to trap the still light with the moving light under your control.
HowtoPlay
Tobegin, press start. 2 rings will light up on slinky. 1 will be still,the other one is controlled by your movements. Tilt Slinky® to move the light under your control towards the still light. Once the lights meet on one ring,press the FREEZE button to catch Slinky®.
If you miss Twice,the game is over!
Follow Me
In game mode,press select until Electronic Slink y® says“Follow Me.” Press Start. Electronic Slink y® will movehis lights side to side stopping and changing direction on certain rings. When Electronic Slinky® says “You do it too.” You must copy his light pattern bymoving his ends up and down to move the lights to match.
If you copy his light pattern correctly you will advance to the next level. If you miss twice,the game is over.
FCCRequirement:
Thisdevice complies with part 15 of the FCC rules. Operation is subject to the following two conditions:
(1)this device may not cause harmful interference; and
(2)this device must accept any interference received, including interference that may cause undesired operation.
Donot attempt to repair or modify this equipment.
WARNING: Changes or modifications to this unit not expressly approved by the party responsible for compliance couldvoid the user’s authority to operate the equipment.
Productsand colors may vary. Item # 61500
INSTRUCTIONS
FOR PLAY & CARE
Play Mode:
1.Play Mode. When you turn on Electronic Slinky®, he will prompt you to "open up!" Hold the bases in your hands face down as shown with the buttons on the side of your right hand (if right handed,left hand for lefties.). The Hold button should be easy to access with your thumb or index finger.
6.To bounce the light,press freeze and hold the Slinky in a vertical position with the light towards the top. Release the hold button and watch the light fall and bounce!
5.Squeeze Slinky® as shown to speed up the lights and change the music.
2.Pull and tilt the top cap forward and down, following the natural motion of the Slinky®.
3.Let Go!
Slinky® is aregistered trademarkof JamesIndustries, Inc. used under license toSpin M asterLtd. © 2003 Spin Master Ltd. All Rights Reserved.
Spin Master Ltd. 450 FrontStreet West Toron to, ON M5V 1B6 Canada Ph.:1-800-622-8339 Fax:416-364-8005 Web:www.spinmaster.com Email:toys@spinmaster.com
Controls:
On/Off
Mode Switch
Select
Freeze/Start
A music pattern will play and the lights and sounds will follow your movement.
3.To change the direction of the lights and sounds,press the select button.
4.To stop the light, press the start/freeze button. While this button is pressed the music will pause and the lights will remain still, regardless of the orientation.
7.There is no wrong way to play with Slinky® in this mode, but fluid movements,(don’t rush or jerk) will give you the most magical effects.
2.Begin to play by tilting Electronic Slinky® from side to side.
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