
Assembly Instructions & Flight Manual
TM
Congratulations! You are the proud owner of the
loudest, fastest and farthest flying air-powered plane
ever! The Amazing Spider-Man
®
®
100 yards (90 meters) and reach altitudes of up to
300 feet (91 meters)! The Amazing Spider-Man
3 is also incredibly fast with top speeds of up to 150 mph
(240 km/h)
1
. Please read and follow these instructions to
®
Striker™ 3 can fly over
®
Striker™
assemble and fly your plane, as an improperly assembled
or incorrectly launched plane may not perform as well.
Happy Flying!
TM
PLEASE READ THESE INSTRUCTIONS
BEFORE FLYING!
IMPORTANT
Problems? Call our Friendly Flight Technicians at:
1-800-622-8339
Getting To Know Your The Amazing Spider-Man®Striker™ 3
Check to make sure the contents are
TOP ELEVATION
complete:
NOSE CONE
DOCKING STATION/PUMP
PUMP HANDLE
NOZZLE
PUMP SHAFT
BASE
PROPELLER
NOSE CONE
PROPELLER
REAR WING ASSEMBLY
MAIN WING
SIDE ELEVATION
MAIN WING ELASTIC
FUSELAGE
ENGINE HOUSING
1 Plane
1 Pump
1 Main Wing
1 Rear Wing Assembly
1 Set of Stickers
VERTICAL REAR WING
HORIZONTAL REAR
WING
REAR WING CLIP
REAR WING
SLOT
REAR WING
ELASTIC
ITEM #45165
1. 150 mph (240 km/h) IS SCALE SPEED, 1:15 SCALE

Assembly Instructions
1
ATTACHING THE MAIN WING
Place the MAIN WING over the FUSELAGE. Gently slide the
MAIN WING CLIPS into the FRONT FUSELAGE TOP
SLOT ensuring that the MAIN WING SLIDE is still above the
FRONT FUSELAGE TOP SLOT and the MAIN WING CLIPS
are below the FRONT FUSELAGE TOP SLOT. Make sure
you slide it in ALL THE WAY or your plane will not fly. Finish
attaching the MAIN WING by wrapping the MAIN WING
ELASTIC around the FUSELAGE and slipping it over the
MAIN WING HOOK.
MAIN WING CLIP
MAIN WING SLIDE
MAIN WING CLIP
ATTACHING REAR WING
2
Slide the REAR WING CLIPS into the REAR WING SLOT.
Make sure you gently push the REAR WING CLIPS ALL
THE WAY into the REAR WING SLOTS or the plane will be
unstable. NOTE: The REAR WING ELASTIC should be
placed around the rear end of the FUSELAGE as shown.
APPLYING STICKERS
3
See packaging for placement of your AIR HOGS™
stickers. Make sure your stickers are pressed flat to the
plane because creases in the stickers will adversely affect
the flight.
TOP SLOT
MAIN WING
ELASTIC
MAIN WING HOOK
TOP SLOT
REAR WING CLIP
REAR WING ELASTIC
REAR WING SLOT
Flying your AIR HOGS™ Plane
ALWAYS FLY YOUR PLANE IN A WIDE OPEN GRASSY AREA; THIS WILL ENSURE A LONGER LIFE FOR YOUR PLANE. ALWAYS USE CAUTION
WHEN FLYING YOUR PLANE! ALWAYS POINT YOUR PLANE AWAY FROM YOUR FACE AND OTHER PEOPLE WHEN LAUNCHING!
DO NOT FLY THE PLANE IN VERY WINDY CONDITIONS. DO NOT FLY THE PLANE IN TEMPERATURES BELOW 45°F/7°C. THE WINGS WILL
BECOME BRITTLE AND MAY BREAK, AND ENGINE PERFORMANCE WILL DECREASE.
ATTACHING PLANE TO PUMP
1
Attach the plane to the PUMP as shown. Gently push the
AIR HOLE (under the engine) onto the NOZZLE of the PUMP
station. Make sure you push the AIR HOLE all the way down
onto the NOZZLE. The NOZZLE CLIP should be secure to
the nozzle. If the plane is not pushed securely onto the
NOZZLE, the tank will not fill with air, and the plane will not fly.
2
POSITIONING FOR PUMPING
Put the pump on the ground and place one foot on each
side of the base.
PUMPING UP THE PLANE
3
Pump up the plane until you feel a lot of pressure and it
becomes very difficult to pump. It will take 40 to 60 pumps
to pressurize your plane (Tip: For maximum performance,
try 60 to 80 pumps.). When pumping, make sure you push
the pump handle all the way down.
AIR HOLE
NOZZLE CLIP
NOZZLE
CONTINUED....

Flying your AIR HOGS™ Plane continued
Left Flap Up
Right Flap Up
Left Flap Down
Right Flap Down
Left flap up
Right flap down
Left Flap Down
Right Flap Up
Vertical Rear
Wing Flap
V
REMOVING THE PLANE FROM THE PUMP
4
Holding the plane by the ENGINE HOUSING, gently
remove the plane from the pump, ensuring that the
NOZZLE CLIP is detached from the NOZZLE.
STARTING THE
5
™
Make sure the MAIN WING and the TAIL WINGS are
straight before every flight to ensure maximum performance!
Hold the plane by the fuselage in your throwing hand.To
start the engine, flick the propeller firmly in the direction
shown by the arrow on the nose cone. If the propeller is
turning the wrong direction, the plane will not fly.
NOTE: IF YOU DO NOT FLICK THE PROPELLER HARD
ENOUGH, IT MAY “KICK” BACK IN THE OTHER DIRECTION
AND THE PLANE WILL NOT FLY.
PREPARING FOR TAKEOFF
6
Before flying your plane, check the wind direction. You
should always toss your plane against the wind for best take
off and flight results. If you can feel the wind against your
face, you are facing the correct direction. If the wind is at
your back, turn around until you feel the wind on your face.
You are now ready to fly your plane.
THROWING THE PLANE
7
Gently toss the plane upward into the air against the
wind at the angle shown in the picture to the right.
WARNING: Do not leave your Amazing Spider-Man®Striker™ 3 in direct sunlight and/or extreme heat for excessive amounts of time.
If you throw your plane in the same direction as the wind,
the plane will not perform well.
STOPPING THE PLANE’S PROPELLER
To stop the propeller from spinning, simply touch the
nose cone to the grass and the propeller will stop
immediately.
AIR HOGS™ Flying Techniques
MAKING PLANE CLIMB
1
Gently bend BOTH FLAPS UP and the plane will climb.
2
MAKING PLANE DIVE
Gently bend BOTH FLAPS DOWN and the plane will dive.
MAKING PLANE BANK
3
Gently bend the LEFT FLAP UP and the plane will bank
left. Gently bend the RIGHT FLAP UP and the plane will
bank right.
RIGHT
BANK
LEFT
BANK
CONTROLLING DIRECTION
4
To make your plane turn left (without
banking) bend the VERTICAL REAR
WING FLAP left.
To make your plane turn right (without
banking) bend the VERTICAL REAR
WING FLAP right.

Repair Center
If the wings on your AIR HOGS™ plane get damaged, they can be
easily repaired with clear tape. If you would like to purchase more
wings, please call our Flight Technicians at 1-800-622-8339.
CLEAR TAPE
Troubleshooting Guide
PROBLEM SOLUTION
Engine will not start.
Engine starts, but plane will
not fly.
Plane takes off, turns sharply
and crashes.
Plane will not fit on pump.
Rear wing assembly falls off.
CAUSE
1) No air in tank.
2) Air hole on engine, or nozzle on
pump is clogged with dirt.
1) Fuselage is not full.
2) Propeller is spinning the wrong way.
1) Wings are not straight.
2) Rear wing flap(s) are bent.
3) Wings are damaged
1) Air hole on engine, or nozzle on
pump is clogged with dirt.
1) Rear wing clip is not all the way into
the rear wing slot.
2) Rear wing elastic is not around the
rear fuselage.
1) Pump up plane.
2) Clean out with a toothpick
and re-pump.
1) Pump up plane until air tank is full.
2) Flick propeller firmly in the direction
shown by the arrow on the
nose cone.
1) Make sure all wings are aligned properly
2) Straighten out horizontal stabilizer(s).
3) Repair with clear tape.
1) Clean out with a toothpick.
1) Slide the rear wing clip forward all
the way into the rear wing slot.
2) Slide the rear wing elastic over the
end of the rear fuselage.
Important Safety Information
Keep propeller clear from face, eyes, hair and fingers. Do not launch at people or animals.
Use Caution: Make sure people around you know you are playing with AIR HOGS™. Point plane away from face when
launching. Use only the pump included in this package. Other pumps may damage the plane or lead to injury. Never
pump anything except air into the engine. Do not leave air in the plane.
After your last flight, spin the propeller to make sure all the air has been used up. Only use your AIR HOGS™ plane in
grassy, open areas. To stop the propeller, gently touch the nose cone to the grass.
Do not fly in very windy conditions. Do not fly plane in temperatures below 45°F/7°C or the wings will become brittle and
may break, and engine performance will decrease.
Do not fly near overhead wires.
Do not leave your Amazing Spider-Man®Striker™ 3 in direct sunlight and/or extreme heat for excessive amounts of time.
ADULT SUPERVISION RECOMMENDED.
Marvel, Spider-Man and the
distinctive likenesses thereof are
trademarks of Marvel Characters
Inc., and are used with
permission. Copyright © 2005
Marvel Characters Inc.
All rights reserved.
www. marvel.com
Spin Master Ltd., 450 Front Street West, Toronto, ON M5V 1B6 Canada
Spin Master, Inc., PMB #10053, 300 International Drive, Suite 100,
Williamsville, NY 14221, USA
Spin Master Toys Far East Limited, Rm #1113, 11/F,
Chinachem Golden Plaza, 77 Mody Rd., Tsimshatsui E., Kowloon, HK
Spin Master France SAS, 36 rue de Silly, 92100 Boulogne, France
North American Consumer Information
Phone: 1-800-622-8339
www.spinmaster.com
AIR HOGS TM and Striker 3 TM are trademarks
of Spin Master Ltd. © 2005 Spin Master Ltd.
All Rights Reserved. Manufactured for and
distributed by Spin Master Ltd. Conforms to
product safety standards ASTM F963-03,
EN 71 regulatory requirements.
Product and colors may vary.
Asst. #45156, Item #45165.
MADE IN CHINA.
TM