The buttons on the control panel have the same names as those on the remote control.
Control panel
Control panel
a ?/1 (ON/STANDBY) button
(page 7)
b INPUT button (page 13)
c MENU button (page 20)
d M/m/</, (arrow)/ (enter)
button (page 20)
e LENS button (page 7)
Others
f Remote control detector
(page 7)
g Ventilation holes (intake)
(page 50)
h AC IN socket (page 7)
i Projector suspension support
attaching hole (page 66)
j Front feet (adjustable) (page 10)
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Page 5
Remote Control
a LIGHT button
Illuminates the buttons on the remote
control.
b Infrared transmitter
c ?/1 (ON/STANDBY) button
(page 7)
d INPUT button (page 13)
e CALIBRATED PRESET buttons
(page 19)
f PATTERN button (page 8)
g RESET button (page 21)
h M/m/</, (arrow)/ (enter)
buttons (page 20)
i MENU button (page 20)
j MOTIONFLOW button (page 23)
k ASPECT button (page 16)
l COLOR SPACE button (page 27)
m COLOR TEMP button (page 24)
n GAMMA CORRECTION button
(page 25)
o 3D button (page 14)
p COLOR CORRECTION button
(page 26)
q REALITY CREATION button
(page 23)
r CONTRAST ENHANCER button
(page 23)
s SHARPNESS +/– button
(page 24)
t CONTRAST +/– button (page 24)
u BRIGHTNESS +/– button
(page 24)
5
Page 6
Connections and Preparations
Installing the Unit
The installation distance between the unit
and a screen varies depending on the size of
the screen or whether or not you use the lens
shift features. Install this unit so that it fits
the size of your screen. For details on the
distance between the unit and the screen (the
projection distance) and the size of projected
video, see “Projection Distance and Lens
Shift Range” (page 61).
1 Position the unit so that the lens is
parallel to the screen.
Top view
Screen
Note
When using a screen with an uneven surface,
stripes pattern may rarely appear on the screen
depending on the distance between the screen
and the unit or the zooming magnifications.
This is not a malfunction of the unit.
2 Project an image on the screen and
adjust the picture so that it fits the
screen (page 7).
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Page 7
Adjusting the Picture
Position
Project an image on the screen and then
adjust the picture position.
Note
Depending on the installation location of the
unit, you may not be able to control it with the
remote control. In this case, point the remote
control at the remote control detector of the
unit or the screen.
1 After connecting the AC power cord to
the unit, plug the AC power cord into
a wall outlet.
The ON/STANDBY indicator lights in
red and the unit goes into standby mode.
Remote control
detector
Tips
?/1 (ON/STANDBY), INPUT, MENU,
•The
and M/m/</,/ (joystick) buttons on
the side panel of the unit function the same as
those on the remote control. The LENS
button functions in the same way as the
PATTERN button of the remote control.
• When adjusting the lens, each time you press
the LENS button on the unit, the lens
adjustment function switches between “Lens
Focus,” “Lens Zoom” and “Lens Shift.”
Lights in red.
2 Press the ?/1 (ON/STANDBY) button
to turn on the unit.
The ON/STANDBY indicator flashes in
green, and then lights in green.
Flashes in green for
tens of seconds and
then lights in green.
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Page 8
3 Adjust the focus.
Press the PATTERN button repeatedly to
display the Lens Focus adjustment
window (test pattern). Then adjust the
focus of the picture by pressing the M/m/</, buttons.
Tips
• When “Lens Control” is set to “Off” on the
Installation menu, you cannot adjust the
lens (FOCUS, ZOOM, or SHIFT) (page 35).
• When “Test Pattern” is set to “Off” on the
Function menu, the test pattern is not
displayed (page 33).
Note
Adjust the lens by using buttons on the remote
control or the control panel of the unit. Never
make adjustments by directly turning the lens
with your hands, which may cause damage or
malfunction to the unit.
4 Adjust the picture size.
Press the PATTERN button repeatedly to
display the Lens Zoom adjustment
window (test pattern). Then adjust the
size of the picture by pressing the M/m/</, buttons.
To make the picture larger, press M/,.
To make the picture smaller, press m/<.
5 Adjust the picture position.
Press the PATTERN button repeatedly to
display the Lens Shift adjustment
window (test pattern). Then adjust to the
proper position of the picture by
pressing the M/m/</, buttons.
Tip
Whenever you press the button, the test
pattern disappears.
Note
When adjusting the window position, do not
touch the lens unit, otherwise your fingers may
be pinched by the moving parts.
8
Page 9
To adjust the horizontal position
To adjust the vertical position
Press </,.
The picture projected on the screen moves
right or left by a maximum of 31% of the
screen width from the center of the lens.
Top v iew
31%31%1 screen width
: Picture position when moving the
picture to the left at maximum
: Picture position when moving the
picture to the right at maximum
Press M/m.
The picture projected on the screen moves
up by a maximum of 85% or moves down by
a maximum of 80% of the screen height
from the center of the lens.
Side view
85%
1 screen
height
80%
: Picture position when moving the
picture upward at maximum
: Picture position when moving the
picture downward at maximum
Note
The range to move the picture projected on the
screen can be adjusted only within the octagon
area illustrated below. For details, see
“Projection Distance and Lens Shift Range”
(page 61).
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Page 10
Range of movement of the projected
picture
0.85V
0.31H
Projected Picture
0.31H
Lens adjustment window (test
pattern)
1.78:1 (16:9)
1.33:1 (4:3)
0.8V
H: Width of the projected picture
V: Height of the projected picture
To adjust the tilt of the installation
surface
If the unit is installed on an uneven surface,
use the front feet (adjustable) to keep the unit
level.
2.35:1
1.85:1
The dashed lines show the screen sizes of each
aspect ratio.
Turn t o
Front feet (adjustable)
Notes
adjust.
• If the unit is tilted up or down, the projected
image may be trapezoidal.
• Be careful not to catch your finger when
turning the front feet (adjustable).
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Page 11
Connecting to Video Equipment or a
Computer
You can enjoy high picture quality by connecting a DVD player/recorder, Blu-ray Disc player/
recorder, or PlayStation
®
equipped with HDMI output to the HDMI input of the unit.
When making connections, be sure to do the following:
• Turn off all equipment before making any connections.
• Use the proper cables for each connection.
• Insert the cable plugs properly; poor connection at the plugs may cause a malfunction or poor
picture quality. When pulling out a cable, be sure to pull it out from the plug, not the cable
itself.
• Refer to the operating instructions of the connected equipment.
Computer
Right side of the unit
Equipment with HDMI
output connectors
AV amplifier
Speakers
to HDMI output
HDMI cable (not supplied)
: Video signal flowUse a Premium High Speed HDMI cable on which the cable
type logo is specified.
11
Page 12
Notes
• Use a Premium High Speed HDMI cable. If you use other types of cables, 4K video may not be
displayed appropriately.
• When connecting an HDMI cable to the unit, make sure the
V mark on the upper part of the HDMI
input of the unit and the v mark on the connector of the cable is set at the same position.
• If the picture from equipment connected to the unit with an HDMI cable is not correct, check the
settings of the connected equipment.
• If you set your computer, such as a notebook type, to output the signal to both computer’s display
and this equipment, the picture of the equipment may not appear properly. Set your computer to
output the signal to only the external monitor. For details, refer to the computer’s operating
instructions supplied with your computer. For settings of the computer, consult with the
manufacturer of the computer.
When you monitor and control the projector via the network, access the Setup page of the projector
(page 39) via a Web browser and enable the desired control protocol.
12
Page 13
Projecting
Projecting the
Picture
1 Turn on both the unit and the
equipment connected to the unit.
2 Press INPUT to display the input
palette on the screen.
3 Select the equipment from which you
want to display images.
Press INPUT repeatedly or press M/m/
(enter) to select the equipment from
which to project.
The fan stops and the ON/STANDBY
indicator changes from flashing green to
remaining red.
The power is turned off completely, and you
can disconnect the AC power cord.
Note
Never disconnect the AC power cord while the
indicator is flashing.
Tip
You can turn off the unit by holding the ?/1
(ON/STANDBY) button for about 1 second,
instead of performing the above steps.
Example: To view the picture from the
video equipment connected to the HDMI
1 connector of this unit.
Tip
When “Status” is set to “Off” on the Setup
menu, the input palette does not appear. Press
the INPUT button to switch between input
terminals in sequence.
Turning Off the Power
1 Press the ?/1 (ON/STANDBY)
button.
A message “POWER OFF?” appears on
the screen.
2 Press the ?/1 (ON/STANDBY) button
again before the message disappears.
The ON/STANDBY indicator flashes in
green and the fan continues to run to
reduce the internal heat.
13
Page 14
Watching 3D Video
Images
You can enjoy powerful 3D video images,
such as from 3D games and 3D Blu-ray
Discs, using the Active 3D Glasses.
1 Turn on the HDMI equipment for 3D
compatibility connected to the unit,
then play the 3D content.
For details on how to play 3D content,
refer to the operating instructions for the
connected equipment.
2 Turn on the unit and project the 3D
video image onto the screen.
For details on how to project the image,
see “Projecting the Picture” (page 13).
Adjusting/Setting the 3D functions
You can adjust/set the 3D functions by
pressing the 3D button on the remote control
or with the “3D Settings” of the Function
menu. For details, see “3D Settings”
(page 32).
Using the 3D Glasses
1 Turn on the 3D glasses, and register
them on the unit.
For details on how to register the 3D
glasses, refer to the operating
instructions supplied with the 3D
glasses.
2 Put on the 3D glasses.
3 Turn toward the screen.
3 Turn on the 3D glasses, and then put
them on so that they fit comfortably.
For details on how to use the 3D glasses,
see “Using the 3D Glasses” (page 14).
Tip
The factory default setting for ”2D-3D Display
Sel.” is “Auto” to allow projecting 3D video
images automatically when the unit detects 3D
signals.
Notes
• It may not be possible to display 3D video
image, depending on the type of signal. Set
the “2D-3D Display Sel.” to “3D,” and “3D
Format” to “Side-by-Side” or “Over-Under”
to suit the format of the 3D content you want
to watch (page 32).
• Use the 3D glasses within the
communication range (page 14).
• There are differences in perception of 3D
video images among individuals.
• When the temperature of the usage
environment is low, the 3D effect may be
diminished.
Precautions for use
Misoperation may occur if:
• The viewing position is too far from the
projector
• There are other communication devices,
such as a wireless LAN (IEEE802.11 b/g/
n) or a microwave with a bandwidth of 2.4
GHz, near the unit
3D glasses communication range
Figure below indicate the communication
range of the 3D glasses. If you try to watch
3D video images from a distance greater
than the communication range or install the
unit outside the communication range, the
3D glasses may not be able to display the
images properly. Also, the distance varies
depending on the environment of the room
and installation environment of the unit.
14
Page 15
Top or side view
10 m
10 m
Projector
10 m 10 m
15
Page 16
Selecting the Aspect Ratio According to the
Video Signal
You can select an aspect ratio best suited for
the video signal received.
Press ASPECT.
Each time you press the button, you can
select the “Aspect” setting.You can also
select it using the menu (page 28).
Original imageRecommended setting and resultant images
1.85:1
Squeezed 1.85:1
ASPECT
button
1.85:1 Zoom
2.35:1 Zoom
2.35:1
Squeezed 2.35:1
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Original imageRecommended setting and resultant images
Normal
1.78:1 (16:9)
1.33:1 (4:3)
1.33:1 (4:3) with side panels
V Stretch
2.35:1
16:9
When using an anamorphic lens
Squeeze
When using an anamorphic lens
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Original imageRecommended setting and resultant images
Stretch
Squeezed
Notes
• Selectable aspect modes vary depending on
the input signal (page 58).
• The aspect modes cannot be selected when a
computer signal is input.
Notes on switching the “Aspect”
setting
• Select the aspect mode taking into account
that changing the aspect ratio of the
original picture will provide a different
look from that of the original image.
• Note that if the unit is used for profit or for
public viewing, modifying the original
picture by switching the aspect may
constitute an infringement of the rights of
authors or producers, which are legally
protected.
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Selecting the Picture Viewing Mode
You can select the picture viewing mode that
best suits the type of video source or room
conditions.
You can save and use different preset modes
for 2D/3D/HDR respectively.
Press one of the CALIBRATED PRESET
buttons.
Setting itemsDescription
CINEMA FILM 1Picture quality suited to reproducing the highly dynamic and
clear images typical of master positive film.
CINEMA FILM 2Picture quality suited to reproducing the rich tone and color
typical of a movie theater, based on the Cinema Film 1.
REFA picture quality setup suitable for when you want to reproduce
faithfully the original image quality, or for enjoying image
quality, without any adjustment.
TVPicture quality suited for watching TV programs, sports,
concerts, and other video images.
PHOTOIdeal for projecting still images taken with a digital camera.
GAMEPicture quality suited to gaming, with well-modulated colors
and fast response.
BRT CINEPicture quality suited for watching movies in a bright
environment, such as a living room.
BRT TVPicture quality suited for watching TV programs, sports,
concerts, and other video images in a bright environment, such
as a living room.
USERAdjusts the picture quality to suit your taste then saves the
setting. The factory default setting is the same as “REF.”
CALIBRATED
PRESET buttons
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Using the Menus
Note
The menu displays used for the explanation may be different from the actual menu display.
3 Press M/m to select an item you want
Operation through
the Menus
The unit is equipped with an on-screen menu
for making various adjustments and settings.
If you select an item name followed by an
arrow (B), the next menu window with
setting items appears.
1 Press MENU.
The menu window appears.
to set or adjust and press , or .
The setting items are displayed in a popup menu, in a setting menu, in an
adjustment menu or in the next menu
window.
Pop-up menu
Setting items
Setting menu
2 Press M/m to select a menu item, and
press , or .
The items that can be set or adjusted
with the selected menu appear. The item
presently selected is shown in white.
Adjustment menu
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Next menu window
Setting items
4 Make the setting or adjustment of an
item.
When changing the adjustment
level
Press M/, to increase the value, and
press m/< to decrease the value.
Press to store the setting and restore
the original menu screen.
When changing the setting
Press M/m to change the setting.
Press to restore the original screen.
You can restore the original screen using
< depending on the selected item.
To reset the items that have been
adjusted
Select an item in the menu screen, and
display the pop-up menu, the setting menu,
or the adjustment menu.
Press RESET on the remote control to reset
only the selected settings to its factory preset
value.
Note
The RESET button on the remote control is
available only when the adjustment menu or
the setting menu is selected.
To clear the menu
Press MENU.
To reset the picture that has been
adjusted
Select “Reset” from the Picture menu.
When the screen display appears, select
“Yes” using < and press .
All of the following settings are reset to its
factory preset value:
“Reality Creation,” “Cinema Black Pro,”
“Motionflow,” “Contrast,” “Brightness,”
“Color,” “Hue,” “Color Temp.,”
“Sharpness,” and “Expert Setting” on the
Picture menu
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Picture Menu
The Picture menu is used for adjusting the picture.
Note
These items may not be adjustable or configurable, depending on the type of input signal. For details,
see “Input Signals and Adjustable/Setting Items” (page 55).
Item names in brackets represent those printed on the remote control.
Setting itemsDescription
Calib. Preset
[CALIBRATED
PRESET]
ResetResets all currently selected Calib. Preset mode settings to their default
You can select the picture viewing mode that best suits the type of video
source or the environment.
You can save and use different preset modes for 2D/3D/HDR
respectively.
Cinema Film 1: Picture quality suited to reproducing the highly
dynamic and clear images typical of master positive film.
Cinema Film 2: Picture quality suited to reproducing the rich tone and
color typical of a movie theater, based on the Cinema Film 1.
Reference: A picture quality setup suitable for when you want to
reproduce faithfully the original image quality, or for enjoying image
quality, without any adjustment.
TV: Picture quality suited for watching TV programs, sports, concerts,
and other video images.
Photo: Ideal for projecting still images taken with a digital camera.
Game: Picture quality suited to gaming, with well-modulated colors and
fast response.
Bright Cinema: Picture quality suited for watching movies in a bright
environment, such as a living room.
Bright TV: Picture quality suited for watching TV programs, sports,
concerts, and other video images in a bright environment, such as a
living room.
User: You can adjust the picture quality to suit your taste, and save the
setting. The factory default setting is the same as “Reference.”
Tip
Any adjustments to picture quality settings are saved for each input.
values (page 21).
Tip
Reset does not affect settings saved for items of “Color Temp.”
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Setting itemsDescription
Reality Creation
[REALITY
CREATION]
Adjusts the detail and noise processing of images. (Super-resolution
function)
On: Adjusts the settings of “Reality Creation.”
Database: Select “Normal” or “Mastered in 4K.”
“Mastered in 4K” provides image quality suitable for Blu-ray Disc™
“Mastered in 4K” releasing from Sony Pictures Home Entertainment.
Resolution: When you increase the setting value, the texture and detail
of the picture become sharper.
Noise Filtering: When you increase the setting value, the noise
(picture roughness) becomes less prominent.
Test: On/Off: Changes “On” and “Off” at a certain frequency to check
the effect of “Reality Creation.”
Tip
The display position of status during the test works together with the
“Menu Position” setting (page 30).
Off: The “Reality Creation” function is not applied.
Cinema Black Pro
Dynamic HDR
Enhancer
[CONTRAST
ENHANCER]
For HDR content, automatically adjusts the signal level of bright and
dark parts to optimize contrast according to a scene.
Increases image sharpness and makes the image dynamic.
“Contrast Enhancer” appears instead of “Dynamic HDR Enhancer” and
performs the image processing suitable for the SDR signal in the
following cases:
- When the SDR signal is input with “Auto” set for “HDR”
- When “HDR” is set to “Off”
High/Middle/Low: You can adjust the Dynamic HDR Enhancer/
Contrast Enhancer.
Off: The Dynamic HDR Enhancer function is not applied.
Lamp Control Switches the lamp output.
High: Increases the brightness, and projects brighter images.
Low: Decreases the brightness, and enhances blacks by minimizing
brightness.
Tip
Setting “Low” reduces fan noise, while also reducing energy
consumption for longer lamp life.
Motionflow
[MOTIONFLOW]
Smooth High: Provides smoother picture movement; especially
effective for film-based content.
Smooth Low: Provides smoother picture movement for standard use.
True Cinema: Images, such as a movie created in 24 frames per second,
are reproduced at the original framerate.
Off: The “Motionflow” function is not applied.
Tips
• Select “Off” if the selected “Smooth High,” “Smooth Low,” or “True
Cinema” results in a distorted picture.
• Depending on the picture content, you may not see the effect visually
even if you have changed the settings.
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Setting itemsDescription
Contrast
[CONTRAST]
Adjusts the contrast.
Higher values increase the sharpness in images, while lower values
decrease the sharpness.
You can make adjustments by pressing the CONTRAST +/- on the
remote control.
“Contrast(HDR)” appears instead of “Contrast” for the following cases:
- When the HDR signal is input with “Auto” set for HDR
- When “HDR” is set to “HDR10,” “HDR Reference,” or “HLG”
Brightness
[BRIGHTNESS]
Adjusts the brightness of the picture.
The higher the setting, the brighter the picture. The lower the setting, the
darker the picture.
You can make adjustments by pressing the BRIGHTNESS +/- on the
remote control.
ColorAdjusts the color density.
The higher the setting, the greater the intensity. The lower the setting, the
lower the intensity.
HueAdjusts the color tone.
The higher the setting, the more greenish the picture becomes. The lower
the setting, the more reddish the picture becomes.
Color Temp.
[COLOR TEMP]
Adjusts the color temperature.
D93: Equivalent to 9,300 K color temperature normally used in TVs.
Gives white colors a blue tint.
D75: Equivalent to 7,500 K color temperature used as an ancillary
standard illuminant. Gives a neutral tint between “D93” and “D65.”
D65: Equivalent to 6,500 K color temperature used as a standard
illuminant. Gives white colors a red tint.
D55: Equivalent to 5,500 K color temperature used as an ancillary
standard illuminant. Gives white colors an even redder tint.
Custom 1 to 5: Enables you to adjust, set, and store your favorite color
temperature.
The factory default settings are as follows.
Custom 1: Same as “D93” color temperature setting.
Custom 2: Same as “D75” color temperature setting.
Custom 3: Same as “D65” color temperature setting.
Custom 4: Same as “D55” color temperature setting.
Custom 5: Setting that prioritizes brightness.
Tip
You can adjust each item to a color temperature according to your
preference.
Sharpness
[SHARPNESS]
Sharpens the outline of the picture, or reduces the noise.
The higher the setting, the sharper the picture. The lower the setting, the
softer the picture, thus reducing the noise.
You can make adjustments by pressing the SHARPNESS +/- on the
remote control.
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Setting itemsDescription
Expert Setting
NR (Noise
Reduction)
Reduces the roughness or noise of the picture.
Auto: Detects the noise level to reduce the roughness or noise of the
picture automatically.
High/Middle/Low: Select a setting according to the roughness or noise
of the input signal source.
Off: The NR (noise reduction) function is not applied.
Tip
The noise level may not be detected accurately with “Auto” depending
on the input signal source. If the picture is unacceptable with “Auto,”
select a setting from among “High,” “Middle,” “Low” or “Off.”
MPEG NR
(MPEG Noise
Reduction)
Reduces block noise and mosquito noise, in particular in digital signals.
Auto: Detects the noise level to reduce the block noise and mosquito
noise of the picture automatically.
High/Middle/Low: Select a setting according to the block noise and
mosquito noise of the input signal source.
Off: The MPEG NR (MPEG noise reduction) function is not applied.
Tip
The noise level may not be detected accurately with “Auto” depending
on the input signal source. If the picture is unacceptable with “Auto,”
select a setting from among “High,” “Middle,” “Low” or “Off.”
Smooth Gradation Smooths the gradation of the flat parts of images.
High/Middle/Low: You can adjust the smooth gradation effect.
Off: The smooth gradation function is not applied.
Film ModeAccording to the film source you have selected, make a setting for
playback.
Auto: Suitable for reproducing the original picture movement.
Normally, set this to “Auto.”
Off: Plays back the picture in progressive format without detecting
video signals automatically.
Gamma
Correction
[GAMMA
CORRECTION]
Adjusts the response characteristics of the tone of the picture.
Select a favorite tone from 10 options.
1.8: BrightProduces a brighter picture overall.
2.0
2.1
2.2
2.4
2.6: DarkProduces a darker picture overall.
Gamma 7: Produces a sharper picture by emphasizing darker parts.
Gamma 8: Produces a brighter picture than Gamma 7. Select this when
you watch in a bright environment, such as a living room.
Gamma 9: Produces a brighter picture than Gamma 8.
Gamma 10: Increases the sharpness in images. Select this when you
watch TV programs, etc., in a bright environment, such as a living room.
Off: The “Gamma Correction” function is not applied.
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Setting itemsDescription
Color Correction
[COLOR
CORRECTION]
On: Adjusts Hue, Saturation or Brightness of the selected colors.
Repeat steps 1 and 2 described below to specify the target color.
1 Press M/m to select “Color Select,” then press </, to select the
color you want to adjust among “Red,” “Yellow,” “Green,” “Cyan,”
“Blue” and “Magenta.”
2 Press M/m to select “Hue,” “Saturation” or “Brightness,” then adjust
them to suit your taste using </, while watching the projected
picture.
Off: The “Color Correction” effect is not applied.
Clear White Emphasizes vivid whites.
High/Low: You can adjust the “Clear White” effect.
Off: The “Clear White” effect is not applied.
x.v.ColorSet this item when connecting the unit with equipment that supports
x.v.Color and playing back an x.v.Color video signal.
On: You can play back an x.v.Color video signal.
Off: The “x.v.Color” function is not applied.
Tip
Setting x.v.Color to “On” disables gamma adjustment.
HDRSets how to play back HDR content.
Auto: Distinguishes HDR content automatically and applies the optimal
picture quality. You can change the HDR setting that is automatically
selected when HDR10-compatible content is distinguished.
HDR10/HLG: When an input signal supports HDR10, the “HDR10”
setting is applied, and when it supports HLG, the “HLG” setting is
applied.
HDR Reference/HLG: When an input signal supports HDR10, the
“HDR Reference” setting is applied, and when it supports HLG, the
“HLG” setting is applied.
When an input signal supports BT.2020, the “Color Space” is set to
“BT.2020” automatically. When a signal other than BT.2020 is input, the
mode set in “Color Space” is applied. (“BT.2020” is not available in this
case.)
HDR10: Set when playing back HDR10-compatible content.
HDR Reference: This mode is suitable for playing back HDR10-
compatible content with a maximum brightness of 1,000 nit.
HLG: Set when playing back HLG-compatible content.
Off: Set when playing back content other than HDR content.
All of the modes of “Color Space” are selectable when “HDR10,” “HDR
Reference,” “HLG,” or “Off” is selected.
Notes
• If the setting is not correct for the input content, the bright and dark
areas of the video may appear too bright or too dark.
• When setting “HDR10” or “HDR Reference,” compare the picture
quality in both modes, and select the one that optimally displays the
average brightness and tone of the bright parts.
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Setting itemsDescription
Color Space
[COLOR SPACE]
Converts the color space.
BT.709: An ITU-R BT.709 color space, which is used for highdefinition television broadcast or Blu-ray Disc. The color space is
equivalent to sRGB.
BT.2020: The color space is wider than BT.709. Use this setting when
playing back HDR content.
Color Space 1: The color space suited for watching TV programs and
video images, such as sport, concerts, etc.
Color Space 2: The color space suited for watching TV programs, sport,
concerts, and other video images in a bright environment, such as a
living room.
Color Space 3: The color space suited for watching movies in a bright
environment, such as a living room.
Custom: You can adjust the color space setting.
Note
When “HDR” is set to “Auto,” the selectable mode changes according to
the signal type (page 26).
Input Lag
Reduction
Reduces the delay of the display for a video.
On: Shortens the time to display the input video image; effective for
increasing the performance of the display reaction speed when using an
external controller, etc.
Off: Turns the Input Lag Reduction function off.
Tip
When “Input Lag Reduction” is set to “On,” Motionflow, NR, and MPEG
NR cannot be set.
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Screen Menu
You can set the picture size, aspect mode, etc.
Note
These items may not be available, depending on the type of input signal. For details, see “Input
Signals and Adjustable/Setting Items” (page 55).
Item names in brackets represent those printed on the remote control.
Setting itemsDescription
Aspect
[ASPECT]
You can set the aspect ratio of the picture to be displayed for the current
input signal (page 16).
You can set the function only when a video signal is input.
1.85:1 Zoom: A 1.85:1 aspect ratio picture is displayed in its original
aspect ratio, enlarged so that black bands do not appear at the top and
bottom of the screen.
2.35:1 Zoom: A 2.35:1 aspect ratio picture is displayed in its original
aspect ratio, enlarged so that black bands at the top and bottom of the
screen are as small as possible.
When you select “2.35:1 Zoom” from “Trigger Select” on the
Installation menu, a 12 V signal is output from the TRIGGER
connector (page 35).
Normal: Input video is displayed in its original aspect ratio, enlarged to
fill the screen. This mode is suitable for viewing 1.78:1 (16:9) and 1.33:1
(4:3) video.
V Stretch: This is the most suitable mode for using a 2.35:1 screen to
view 2.35:1 video with a commercially available anamorphic lens.
When you select “V Stretch” from “Trigger Select” on the Installation
menu, a 12 V signal is output from the TRIGGER connector
(page 35).
Squeeze: With this setting, 1.78:1 (16:9) and 1.33:1 (4:3) video will be
displayed in their correct aspect ratios when you use a commercially
available anamorphic lens.
Stretch: Displays video that has been squeezed to 1.33:1 (4:3) as 1.78:1
(16:9) aspect ratio.
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Setting itemsDescription
Tips
• When you select “V Stretch” or “Squeeze,” select the anamorphic lens
type from “Anamorphic Lens” in the Installation menu.
• Selectable aspect modes vary depending on the input signal (page 58).
• The aspect cannot be selected for an input signal from a computer, or
an input signal with a resolution of 4096 × 2160 (pages 53, 54, 58).
BlankingThis feature allows you to adjust the displayable region within the four
directions of the screen.
On: Select the edge to adjust by highlighting Left, Right, Top, or Bottom
using the M/m buttons.
Adjust the amount of blanking using the </, buttons.
Off: Turns off the Blanking function.
Tip
Depending on the aspect ratio setting, right/left blanking may not be
available.
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Setup Menu
The Setup menu is used to change the factory preset settings, etc.
Setting itemsDescription
StatusSets whether or not the on-screen display is displayed.
LanguageSelects the language used in the menu and on-screen displays.
Menu PositionYou can change the position to display the menu on the screen.
High Altitude Mode Sets the unit to operate at the prevailing atmospheric pressure.
Remote StartSets the Remote Start settings.
Set to “Off” to turn off the on-screen displays except for certain menus,
message when turning off the power, and warning messages.
Bottom Left: Displays the menu on the bottom left area of the screen.
Center: Displays the menu on the center of the screen.
On: Use this setting when using the unit at an altitude of 1,500 m
(approx. 4,900 ft) or higher.
Off: Use this setting when using the unit at normal altitudes.
Tip
When this item is set to “On,” the fan noise becomes slightly louder
since the fan speed increases.
On: You can turn on the power from a PC or a terminal which is
connected to a network.
Off: Turns off the Remote Start function.
Tips
• To use the function, the unit should be connected to the network in
advance (page 37).
• To turn on the power with the Remote Start function, a special
command should be sent from a PC or a terminal. For details, consult
with qualified Sony personnel.
Note
When Remote Start is set to “On,” the standby power requirement will
increase. When Network Management is set to “On,” the Remote Start
setting is set to “On” automatically, and you cannot change the setting.
Also, this is not displayed on the menu.
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Setting itemsDescription
Network Management On: Set when connected to the network and continuously
communicating with the projector control equipment.
Note
When Network Management is set to “On,” the network function is
continuously enabled. Set Network Management to “Off” when the unit
is not continuously connected to the network. If you set to “On,” the
power consumption increases.
Power SavingSets the power saving mode.
Standby: If no signal is input for 10 minutes, power is turned off
automatically and the projector goes into standby mode.
Off: Disables the power saving function.
Lamp SettingWhen replacing the lamps, set the desired lamp setting
(page 48).
All ResetAll settings are initialized to their factory preset values.
The “Lamp Timer” in the Information menu is not reset.
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Function Menu
The Function menu is used for changing the settings of the various functions of the unit.
Setting itemsDescription
3D SettingsYou can change the settings of the 3D function.
2D-3D Display
Sel.
For Switching the video images to “2D” or “3D.”
Auto: Displays 3D video images when HDMI signals with 3D
information* are input. Displays 2D video images when other signals
are input.
3D: Displays 3D video images according to the 3D system selected in
“3D Format.” However, when HDMI signals with 3D information are
input to the unit, displays 3D video images according to the 3D system
of those HDMI signals.
* The 3D information is additional information to discriminate 3D.
Some HDMI signals have additional information to discriminate 3D
and some HDMI signals have none.
3D Format: Set the 3D system when the input HDMI signals do not
include 3D information.
Simulated 3D: Converts 2D video images to 3D video images. The
setting can be made only for input the HD signals.
The simulated 3D feature may have limited effect, depending on the
video source.
There are differences in perception of 3D video images among
individuals.
Side-by-Side: Select this to display 3D images as two similar images,
side-by-side.
Over-Under: Select this to display 3D images as two similar images,
one above the other.
Tips
• “2D-3D Display Sel.” cannot be set to “3D” for some video sources.
For available 3D signals, see “Compatible 3D Signals” (page 56).
• The simulated 3D feature may have limited effect, depending on the
screen size (100 to 120 inches recommended) and the video source.
• The menu display has a ghost while a 3D video image is displayed and
is best viewed with the 3D glasses.
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Setting itemsDescription
3D Depth AdjustFor adjusting the depth of the 3D video images on the screen. The
setting can be made only when a 3D Format other than “Simulated 3D”
is selected.
Depth
NormalFrontDepth
We recommend that “3D Depth Adjust” be set to “0.” The 3D video
images may be difficult to perceive, depending on the setting of “3D
Depth Adjust.”
Simulated 3D
Effect
For adjusting the 3D effect when 2D content is converted to 3D video
images. You can select the effect from among “High,” “Middle,” and
“Low.”
Tip
There are differences in perception of 3D video images converted by the
simulated 3D function among individuals.
Dynamic RangeSets the video input level for HDMI 1 and HDMI 2 connectors.
Auto: Sets the video input level automatically.
Limited: The video input level is set for signals that are equivalent to
16-235.
Full: The video input level is set for signals that are equivalent to 0-255.
Note
If the video output setting of the connected HDMI device is not set
correctly, light and dark parts of the video may appear too light or too
dark.
HDMI Signal FormatSwitches the video signal formats for 4K.
Standard Format: Displays a picture in the standard HDMI format.
Enhanced Format: Displays a picture in a more detailed HDMI format.
Tips
• A picture or sound may not be output normally when “Enhanced
Format” is selected. In this case, set to “Standard Format.”
• It may take time to display a picture after switching the video signal
formats.
Test PatternDisplays a test pattern according to the setting.
On: A test pattern appears on the screen to be used when adjusting the
lens with “Lens Focus,” “Lens Zoom,” and “Lens Shift.”
Off: A test pattern does not appear.
Tip
While the test pattern is displayed, it is only displayed in green to allow
you to adjust the focus easily.
Settings LockLocks menu item settings to prevent operational error (page 34).
Off: Cancels the Settings Lock.
Level A: Group 1 items (below) are not displayed on the menu, and are
not available.
Level B: Group 1 and Group 2 items (below) are not displayed on the
menus, and are not available.
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Page 34
Items Locked by Settings Lock
Group 1Group 2
Picture menu
Reset
Reality Creation
Dynamic HDR Enhancer
Lamp Control
Motionflow
Contrast
Brightness
Color
Hue
Color Temp.
Sharpness
NR
MPEG NR
Smooth Gradation
Film Mode
Gamma Correction
Color Correction
Clear White
x.v.Color
HDR
Color Space
Input Lag Reduction
Setup menu
Status
Language
Menu Position
High Altitude Mode
Remote Start
Network Management
Power Saving
Lamp Setting
Function menu
Dynamic Range
Test Pattern
Installation menu
Image Flip
Lens Control
Anamorphic Lens
Trigger Select
IR Receiver
Panel Alignment
Network Setting
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Installation Menu
The Installation menu is used for changing the installation settings.
Setting itemsDescription
Image FlipFlips the picture on the screen horizontally and/or vertically.
Lens ControlAvoids any operation of the lens such as “Lens Focus,” “Lens Zoom,”
Anamorphic LensSelect a setting to match the anamorphic lens conversion ratio.
Trigger SelectSwitches the output function of the TRIGGER connector.
IR ReceiverSelects the remote control detectors (IR Receiver) on the front and rear
HV: Flips the picture horizontally and vertically.
H: Flips the picture horizontally.
V: Flips the picture vertically.
Off: The picture does not flip.
Use this item for installation for the backside projection or ceiling
installation.
and “Lens Shift,” by mistake.
On: Enables adjustment of the lens.
Off: Prevents any adjustment of the lens.
1.24x: Select this when you use an anamorphic lens with a horizontal
rate of 1.24×.
1.32x: Select this when you use an anamorphic lens with a horizontal
rate of 1.32×.
Off: Turns off the TRIGGER connector function.
Power: Outputs a 12 V signal from the TRIGGER connector when the
unit is on. The TRIGGER connector does not output any signals when
the unit is in standby.
V Stretch: Works with the “Aspect” setting’s “V Stretch” (page 28) and
outputs a 12 V signal from the TRIGGER connector.
2.35:1 Zoom: Works with the “Aspect” setting’s “2.35:1 Zoom”
(page 28) and outputs a 12 V signal from the TRIGGER connector.
of the unit.
Front & Rear: Activates both the front and rear detectors.
Front: Activates the front detector only.
Rear: Activates the rear detector only.
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Setting itemsDescription
Panel AlignmentThis feature allows you to adjust the gaps in the color of characters or
the picture on the screen.
Adjust: Adjusts the gaps in the colors selecting “Adjust Color” or
“Adjust Item.”
Adjust Item: Selects how to make adjustments from below.
Shift: Shifts the whole picture and makes adjustments.
Zone: Selects the desired range and makes adjustments.
Adjust Color: Assigns the desired color to adjust the gaps in color.
Select “R” (Red) or “B” (Blue) to make adjustments based on “G”
(Green).
Pattern Color: Select “R/G” (Red and Green) or “R/G/B” (White, all
colors) when “Adjust Color” is “R” (Red). Select “B/G” (Blue and
Green) or “R/G/B” (White, all colors) when the “Adjust Color” is “B”
(Blue).
Adjust: The shift adjustment and zone adjustment of the color selected
in “Adjust Color” can be made with </, , M/m buttons.
When “Shift” is selected: Assign the settings of the horizontal
direction (H) with </, buttons and the vertical direction (V) with
M/m buttons on the shift adjustment screen.
When “Zone” is selected: Select the position to adjust with </,
buttons for the horizontal position (H position) and M/m buttons for
the vertical position (V position), then press .
Set the amount to adjust with </, buttons for the horizontal
direction (H direction) and with M/m buttons for the vertical
direction (V direction). You can select the position to adjust again by
pressing .
Reset: Returns to the factory settings.
Preset: The optimized data has been preset.
Note
Depending on the adjustments made above, colors may become uneven
or the resolution may change.
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Setting itemsDescription
Network SettingPerform internet protocol settings.
IPv4 SettingIP Address Setup: Selects the IP address setting method.
Auto (DHCP): The IP address is assigned automatically from the
DHCP server such as a router.
Manual: Specifies the IP address manually.
When “Manual” is selected for “IP Address Setup,” input “IP
Address,” “Subnet Mask,” and “Default Gateway.” Select each item
with the M/m buttons, then press button. Select the frame to input
with the </, buttons and input the value with the M/m buttons.
When all items are entered, select “Apply,” and then press the
button. The entered settings will be registered.
IP Address: Sets the unit’s IP address.
Subnet Mask: Sets the unit’s subnet mask.
Default Gateway: Sets the unit’s default gateway.
MAC Address: Displays the unit’s MAC address. This cannot be
changed.
Apply: Enables the IP address that is set manually.
IPv6 InformationDisplays the IPv6 information.
When you set the IPv6 IP address, set it on a Web browser (page 39).
37
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Information Menu
The Information menu displays the model name, serial number, input signal type/format,
software version and the cumulated hours of usage of the lamp.
Signal type
ItemsDescription
Model NameDisplays the model name
Serial No.Displays the serial number.
Signal typeDisplays the resolution of the input signal which you are selecting.
Color FormatDisplays the color format of the input signal which you are selecting.
Color SpaceDisplays the color space of the input signal which you are selecting
HDR FormatWhen the input signal is compatible with HDR, “HDR10” or “HLG” is
Software VersionDisplays the software version.
Lamp TimerIndicates how long the lamp has been turned on (total usage).
When input signals with 3D information are input, the type of input
signals and the 3D format are displayed.
(“BT.601,” “BT.709,” or “BT.2020”).
displayed according to the input signal.
Note
You cannot adjust or change the displays listed above.
About the Preset Memory
This unit has default image data to adjust preset data for input signals appropriately according
to the signals shown in “Preset Signals” (page 53) (the preset memory). When the preset signal
is input, the unit automatically detects the signal type and recalls the data for the signal from
the preset memory to adjust it to an optimum picture. The signal type is displayed in the
Information menu.
Note
Depending on the computer input signal, parts of screen may be hidden or displayed incorrectly.
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Using Network Features
Connection to the network allows you to
operate the following features.
Use the projector with only necessary
functions enabled.
• Checking the current status of the unit
via a Web browser.
• Making the network settings for the
unit.
• Network monitoring and controlling
with control protocol (Advertisement,
ADCP, AMX DDDP (Dynamic Device
Discovery Protocol), Crestron
RoomView, Control4).
Notes
• When connecting this projector with the
network, consult with the person who sets up
the network. The network must be secured.
• When using this projector connected with the
network, access the Control window via a
Web browser and change the access
limitation of the factory preset values
(page 41). It is recommended to change the
password regularly.
• When the setting on the Web browser is
completed, close the Web browser to log out.
• The menu displays used for the explanation
below may be different depending on the
model you are using.
• Supported Web browsers are Internet
Explorer (version 11 or later), Safari, and
Chrome.
• The menu displays only English.
• If the browser of your computer is set to [Use
a proxy server] when you have access to the
unit from your computer, click the check
mark to set accessing without using a proxy
server.
• AMX DDDP is not compatible with IPv6.
• These network functions are available when
the unit is turned on.
Displaying the
Control Window of
the Unit with a Web
Browser
1 Connect the LAN cable.
LAN cable
(straight type)
(not supplied)
Hub, router, etc.
2 Set the network settings for the unit
using “Network Setting” on the
Installation menu
3 Start a Web browser on the computer,
enter the following in the address field,
then press the Enter key on your
computer.
http://xxx.xxx.xxx.xxx
(xxx.xxx.xxx.xxx: IP address for the
unit)
When connecting by the IPv6
address
http://[xxxx:xxxx:- xxxx]
You can confirm the IP address of the
unit under “Network Setting” on the
Installation menu.
LAN
Connector
(page 37).
The following window appears in the
Web browser:
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Page 40
Once you make the network settings,
you can open the Control window only
by performing step 3 of this procedure.
Operating the
Control Window
Switching the Page
Click one of the Page Switching buttons to
display the desired setting page.
Page Switching buttons
Setting the Access Limitation
You can limit a user for accessing any
particular page.
Administrator: Allowed access to all
pages
User: Allowed access to all pages
except the Setup page
When you access the Setup page for the first
time, input “root” as the user name and
“Projector” as the password in the
authentication dialog.
When you log in for the first time, the
window that prompts you to change the
password is displayed. Follow the
instructions on the screen to change the
password.
The name of the administrator is preset to
“root.”
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Page 41
Entry area for [Administrator]
Entry area for [User]
The password can be changed in the
Password page in the Setup page.
When you change the password, enter a new
password.
The password of the administrator and user
should be 8 to 16 characters that includes
both alphabet and numeric characters.
Alphabet is case-sensitive.
The default password “Projector” cannot be
set as a new password.
Note
If you forget your password, consult with
qualified Sony personnel.
The password will be reset with your
permission.
Confirming the Information
Regarding the Unit
You can confirm the current settings for the
unit on the Information page.
Information area
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Error Handling
Troubleshooting
If the unit appears to be operating erratically, try to diagnose and correct the problem using the
following instructions. If the problem persists, consult with qualified Sony personnel.
Power
SymptomCause and RemedyPage
The power is not turned
on.
The power is suddenly
turned off.
The power may not turn on if you turn the power off with ?/
1 (ON/STANDBY) button and turn it on again in a short
time. After about 1 minute, turn the power on.
Close the lamp cover securely, then tighten the screws
securely.
Check warning indicators.45
Check that “Power Saving” in the Setup menu is set to
“Standby.”
Set “Power Saving” to “Off.”31
Picture
SymptomCause and RemedyPage
No picture.Check that the connecting cable is connected to the external
The picture has ghosts.Video images are displayed in 3D. Watch the 3D video
Bright or dark area of the
video appears too bright
or too dark.
The picture is too dark.Adjust “Contrast” or “Brightness” on the Picture menu
The picture is not clear.Adjust the focus.8
The color of characters or
the picture is not
appropriate.
equipment properly.
Select the input source correctly using the INPUT button.13
Check that the computer signal is set for output to an
external monitor.
If the notebook computer, etc., signal is output to its display
and an external monitor, the external monitor’s image may
not be displayed correctly. Set your computer to output the
signal to only an external monitor.
images using the 3D glasses, and set “2D-3D Display Sel.”
to “3D.”
This symptom may occur when signal level other than those
of HDMI standard is input. Switch the output level of the
connected equipment, or switch the Dynamic Range on the
Function menu of the unit.
properly.
If the lens is clouded with dew condensation, leave the unit
for about 2 hours with the power on.
Select the desired color registration in “Panel Alignment” of
the Installation menu.
–
49
31
11
–
14, 32
33
24
–
36
42
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SymptomCause and RemedyPage
Image is left on the
screen. (image retention)
Pink or green coloring
appears on parts of the
picture about 1 to
3 minutes after startup.
When high contrast non-moving images are displayed for a
long period of time, there may be some image retention on
the screen. This is only a temporary condition. Turning off
the power for a while will eliminate the retained image.
This may be due to the usage environment.
Wait for about 5 minutes with the power on. The color will
disappear on its own.
On-screen display
SymptomCause and RemedyPage
On-screen display does
not appear.
The model name does not
disappear from the
screen.
Set “Status” on the Setup menu to “On.”30
Check if the ON/STANDBY indicator should light in green.
When the ON/STANDBY indicator blinks in green, the unit
is starting up. Wait until it stops blinking and remains lit in
green.
The display mode of the unit may be set at the time of
purchase. Consult with your local dealer or qualified Sony
personnel.
Remote control
SymptomCause and RemedyPage
The remote control does
not work.
Batteries could be weak. Replace them with new batteries.–
Insert the batteries with the correct polarities.–
If there is a fluorescent lamp near the remote control
detector, the unit may work improperly or inadvertently.
Confirm the position of the remote control detector on the
unit.
Set “IR Receiver” to “Front & Rear” on the Installation
menu.
Make sure that the cable is not connected to the IR IN
connector.
–
–
7
–
–
3, 4
35
3
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3D video images
SymptomCause and RemedyPage
The video image does not
seem like 3D video
images.
Check if the 3D glasses are turned on.14
Make sure that the battery in the 3D glasses could be weak
or is sufficiently charged.
Set “2D-3D Display Sel.” to “Auto” or “3D.”32
Check if the input signals are compatible 3D signals.56
The 3D signals may not be input depending on the
specifications of the connected AV selector/AV amplifier/
external equipment. If the 3D signal is not input, confirm
the specifications and/or settings of the AV selector/AV
amplifier/external equipment.
When the viewing position is too far from the unit, the 3D
glasses may not be able to display the images properly.
The screen size is not appropriate. Set the zooming
magnification to low or watch the image from farther away
from the screen.
For details, see “Precautions for use” of “Using the 3D
Glasses.”
Others
SymptomCause and RemedyPage
The fan is noisy.Check the setting of “High Altitude Mode” on the Setup
The lens shift cannot be
adjusted.
menu.
Make sure that the room temperature is not too high.–
Check the installation requirements of the unit.
Fan speed increases to maintain the product reliability of the
projector’s components in a room, where the temperature is
higher than normal. The fan noise becomes slightly louder.
The approximate normal temperature is 25°C (77°F).
The lens shift cannot be adjusted over the range of
movement. Adjust the lens shift within the range of
movement.
10, 61
–
–
14
61
14
30
–
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Warning Indicators
The ON/STANDBY or WARNING indicator lights up or flashes if there is any trouble with
your projector.
ON/STANDBY
indicator
Flashing/Lighting indicatorsThe number of
WARNING
indicator
Cause and Remedy
flashes
TwiceClose the lamp cover securely, then tighten
the screws securely (page 49).
Three timesThe temperature of lamp is unusually high.
Turn off the power and wait for the lamp to
cool, then turn on the power again.
If the symptom persists, the lamp may be at
(Flashes in red)(Lights in red)
the end of its service life. In this case,
replace the lamp with a new one (page 48).
TwiceThe internal temperature is unusually high.
Check to ensure that if nothing is blocking
the ventilation holes or whether or not the
unit is being used at high altitudes.
Three timesThe fan is broken. Consult with qualified
Sony personnel.
(Flashes in red)
Both indicators flash
Note
(Flashes in red)
If the symptom persists even after carrying out the above methods, consult with qualified Sony
personnel.
If the indicator starts flashing in a way of other than the above, turn off, and then turn on the power
with the [/1 (On/Standby) button on the remote control or control panel of the unit.
If the symptom is shown again, consult with qualified Sony personnel.
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Message Lists
Warning messages
SymptomCause and RemedyPage
High temp.! Lamp off in
1 min.
Frequency is out of
range!
Please replace the Lamp. It is time to replace the lamp. Replace the lamp.
Projector temperature is
high. High Altitude
Mode should be “On” if
projector is being used at
high altitude.
Power Saving Mode is
set. Projector will
automatically enter
Standby Mode in 1
minute.
Turn off the power.–
Check to ensure that nothing is blocking the ventilation
holes.
Frequency is out of range. Input a signal that is within the
acceptable frequency range of the unit.
If this message appears again after you replace the lamp, the
lamp replacement process is not complete. Check the lamp
replacement process.
Note
To clear this message, press any button either on the remote
control or the control panel of the unit once.
Check to ensure that nothing is blocking the ventilation
holes.
When using the unit at high altitude, set “High Altitude
Mode” to “On.”
Note
When temperature inside the unit remains high, “High
Altitude Mode” is switched to “On” in 1 minute, then the
fan speed increases.
“Power Saving” is set to “Standby.”
Note
If no signal is input, the power turns off after 1 minute, and
the projector goes into standby mode.
3, 4
53
48
3, 4
30
31
Caution messages
SymptomCause and RemedyPage
x
Not applicable!Press the appropriate button.
Settings Lock enabled.“Settings Lock” is set to “Level A” or “Level B.”33
No signal is input in the selected input. Check connections.11
The operation to be activated by the button is currently
prohibited.
46
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Others
Updating the
Software
You can download files to update the
software of the unit. Copy the downloaded
files to your USB memory, insert the USB
memory to the USB terminal of the unit,
then perform the update.
To use the features updated, insert a USB
memory device into a PC connected to the
internet.
Download the update files from the
following Sony website:
https://www.pro.sony.eu/
The website also explains how to install the
update.
Note
Some USB memories may not be supported
for use. For details, refer to the website
above.
About HDR (high
dynamic range)
HDR is a video expression which improves
the ability to express dark places and bright
places compared to previous video
expressions.
About the simulated
3D feature
• Use the simulated 3D function taking into
account that the picture will provide a
different look from the original images,
because this function converts the video
images.
• Note that if the unit is used for profit or for
public viewing, displaying 2D video
images as 3D video images by converting
to the simulated 3D may constitute an
infringement of the rights of authors or
producers, which are legally protected.
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Replacing the Lamp
The lamp used for the light source has a
certain lifespan. When the lamp dims, the
color balance of the picture becomes
strange, or “Please replace the Lamp.”
appears on the screen, the lamp may be
exhausted. Replace the lamp with a new one
(not supplied) without delay.
Tip
The lifespan of the lamp used for the light
source changes depending on the installation
environment or use conditions. You can use the
lamp longer by avoiding turning the lamp off
until several minutes pass after turning the
lamp on.
Tools you need to get started:
• Projector Lamp LMP-H220 (Optional)
• Standard Phillips screwdriver
• Cloth (for scratch protection)
Caution
• The lamp remains hot after the unit is
turned off with the ?/1 (ON/STANDBY)
button. If you touch the lamp, you may
burn your fingers. When you replace the
lamp, wait for at least 1 hour for the lamp
to cool.
• Do not touch the surface of the lamp. If
you touch it, wipe off the fingerprints with
a soft cloth.
• Pay special attention to replacing the lamp
when the unit is installed on the ceiling.
• When replacing the lamp of a unit which is
on the ceiling, do not stand directly under
the lamp cover. When removing the lamp
door (inner cover), avoid twisting it. If the
lamp explodes, fragments may cause
injury.
• When removing the lamp unit, make sure
it remains horizontal, then pull straight up.
Do not tilt the lamp unit. If you pull out the
lamp unit while tilted and if the lamp
breaks, the pieces may scatter, causing
injury.
Notes
• Be sure to use an LMP-H220 Projector Lamp
for replacement. If you use lamps other than
the LMP-H220, the unit may malfunction.
• Be sure to turn off the unit and unplug the
power cord before replacing the lamp, then
check the ON/STANDBY indicator has
already been turned off.
1 Turn off the unit and unplug the AC
power cord.
2 When setting the unit on a flat surface
such as a desk etc., put a cloth to
prevent the surface from being
scratched. Place the unit on the cloth.
Note
Be sure that the unit is placed on a stable
surface.
3 While pressing the part indicated
in the lamp cover illustration, slide 1
and then open 2 the lamp cover.
4 Loosen the lamp door (inner cover)
screw with a Phillips screwdriver, and
then open the lamp door.
48
Page 49
5 Loosen the 3 screws on the lamp with
the Phillips screwdriver. Hold up the
handle, then pull the lamp straight out.
6 Push in the new lamp by the handle
securely until it reaches the end, and
then tighten the 3 screws.
Note
Be careful not to touch the optical block
inside the unit.
7 Close the lamp door (inner cover), and
then tighten the screw.
Handle
Notes
• Do not loosen other screws except the 3
specified screws.
• Hold the lamp by the handle to remove
and attach it.
8 Close the lamp cover.
49
Page 50
9 Wipe dust off the ventilation holes
(intake) with a soft cloth.
Ventilation holes
(intake)
10Turn on the unit, then select the lamp
setting item on the Setup menu.
The menu screen below will be
appeared.
• The unit will not turn on unless the lamp
cover are securely closed.
• To clear a message displayed on the screen,
press any button either on the remote control
or the control panel of the unit once.
Note on replacing the lamp when
broken, in the case of a ceiling
installation
If the lamp breaks, broken lamp pieces may
scatter and cause injury.
When the unit is on the ceiling, remove the
lamp door (inner cover) by sliding it
horizontally slowly after raising it with 30
degree opened. Avoid twisting the lamp door
(inner cover).
Tip
If “Settings Lock” is set to “Level B,” set to
“Off” once.
11Select “Yes.”
Caution
Do not put your hands into the lamp
replacement slot, and do not allow any liquid
or other objects into the slot to avoid
electrical shock or fire.
Notes
• The unit will not turn on unless the lamp is
securely installed in place.
Note
The lamp contains mercury. The disposal
rules for used fluorescent tubes depend on
where you live. Follow the waste disposal
policy in your area.
50
Page 51
Cleaning
Cleaning the cabinet
• To remove dust from the cabinet, wipe
gently with a soft cloth. If dust is
persistent, wipe with a soft cloth slightly
moistened with a diluted mild detergent
solution.
• Never use any type of abrasive pad,
alkaline/acid cleaner, scouring powder, or
volatile solvent, such as alcohol, benzene,
thinner or insecticide.
• Clean the unit with a cleaning cloth.
Wiping with a dirty cloth may scratch the
unit.
• Using such materials or maintaining
prolonged contact with rubber or vinyl
materials may result in damage to the
screen surface and cabinet material.
Trademark Information
• “PlayStation” is a registered trademark
of Sony Interactive Entertainment Inc.
• The terms HDMI and HDMI HighDefinition Multimedia Interface, and the
HDMI Logo are trademarks or registered
trademarks of HDMI Licensing
Administrator, Inc. in the United States
and other countries.
• “Blu-ray” and “Blu-ray Disc” are
trademarks of Blu-ray Disc Association.
• “x.v.Color (x.v.Colour),” “Motionflow,”
and their respective logos are trademarks
of Sony Corporation.
Number of pixels 26,542,080 pixels (8,847,360 pixels × 3)
TRIGGER Minijack, DC 12 V Max. 100 mA
REMOTERS-232C: D-sub 9-pin (male)
LANRJ45, 10BASE-T/100BASE-TX
IR INMinijack
USBDC 5 V, Max. 500 mA
Networked
Standby
0.74-inch (18.8 mm) SXRD
f = 21.7 mm to 44.7 mm
F3.0 to F4.0
(measured diagonally)
Y P
B/CB PR/CR
1
1
18
/4 inches) (without protrusions)
1.0 W (LAN) (when “Remote Start” is set to “On”)
When a LAN terminal is not connected, it becomes a
low power consumption mode (0.5 W).
supplied Quick Reference Manual.
Projector Suspension Support: PSS-H10
/2 × 8 3/32 ×
52
Page 53
Notes
• The values for mass and dimensions are approximate.
• Not all optional accessories are available in all countries and area. Please check with your local
Sony Authorized Dealer.
• Information on accessories in this manual is current as of April 2021.
Design and specifications of this unit and its optional accessories are subject to change without
notice.
Preset Signals
The following table shows the signals and video formats which you can project using this unit.
When a signal other than the preset signal shown below is input, the picture may not be
displayed properly.
Preset
memory no.
5480/60p480/60p
6576/50p576/50p
71080/60i1080/60i
81080/50i1080/50i
10720/60p720/60p
11720/50p720/50p
121080/60p1080/60p
131080/50p1080/50p
141080/24p1080/24p
18720/60p
19720/50p
201080/24p
26640 × 480VESA 6031.46959.940H-NEG, V-NEG
32800 × 600VESA 6037.87960.317H-POS, V-POS
371024 × 768VESA 6048.36360.004H-NEG, V-NEG
451280 × 960VESA 6060.00060.000H-POS, V-POS
471280 × 1024VESA 6063.97460.013H-POS, V-POS
501400 × 1050SXGA+65.31759.978H-NEG, V-POS
551280 × 7681280 × 768/6047.77659.870H-NEG, V-POS
711920 × 1080/60i
(Frame packing)
(Frame packing)
(Frame packing)
(Frame packing)
Preset signal (resolution)fH (kHz)fV (Hz)Sync
(Progressive NTSC)
(720 × 480p)
(Progressive PAL)
(720 × 576p)
(1920 × 1080i)
(1920 × 1080i)
(1280 × 720p)
(1280 × 720p)
(1920 × 1080p)
(1920 × 1080p)
(1920 × 1080p)
720/60p
(1280 × 720p)
720/50p
(1280 × 720p)
1080/24p
(1920 × 1080p)
1080/60i
(1920 × 1080i)
31.47060.000–
31.25050.000–
33.75060.000–
28.13050.000–
45.00060.000–
37.50050.000–
67.50060.000–
56.26050.000–
26.97323.976–
90.00060.000–
75.00050.000–
53.94623.976–
67.50060.000–
53
Page 54
Preset
memory no.
721920 × 1080/50i
743840 × 2160/60p3840×2160/60p
753840 × 2160/50p3840 × 2160/50p
764096 × 2160/60p4096 × 2160/60p
774096 × 2160/50p4096 × 2160/50p
784096 × 2160/30p4096 × 2160/30p
794096 × 2160/25p4096 × 2160/25p
933840 × 2160/24p3840 × 2160/24p
943840 × 2160/25p3840 × 2160/25p
953840 × 2160/30p3840 × 2160/30p
964096 × 2160/24p4096×2160/24p
(Frame packing)
Preset signal (resolution)fH (kHz)fV (Hz)Sync
1080/50i
(1920 × 1080i)
(3840 × 2160)
(3840 × 2160)
(4096 × 2160)
(4096 × 2160)
(4096 × 2160)
(4096 × 2160)
(3840 × 2160)
(3840 × 2160)
(3840 × 2160)
(4096 × 2160)
56.25050.000–
135.00060.000–
112.50050.000–
135.00060.000–
112.50050.000–
67.50030.000–
56.25025.000–
53.94623.976–
56.25025.000–
67.43329.970–
54.00024.000–
Preset memory numbers for each input signal
Digital signal
SignalPreset memory number
Component signal (HDMI 1, 2 connectors)5 to 8, 10 to 14, 18 to 20, 71, 72, 74 to 79, 93 to
96
Video GBR signal (HDMI 1, 2 connectors)5 to 8, 10 to 14, 18 to 20, 71, 72, 74 to 79, 93 to
* Some digital signals input from computers may be displayed as preset memory number of
Component or Video GBR signal.
54
Page 55
Input Signals and Adjustable/Setting Items
The items in the menus available to adjust differ depending on the input signal. The following
tables indicate them. The items that cannot be adjusted/set are not displayed in the menu.
Picture menu
Item
Reality Creation
Dynamic HDR Enhancer
Lamp Control
Motionflow*
1
Contrast
Component signalVideo GBR signalComputer signal
zz–
zz–
zzz
zz–
zzz
Brightnesszzz
Colorzz–
Hue
Color Temp.
zz–
zzz
Sharpnesszz–
NR
z (excluding preset
memory numbers 18
to 20, 71, and 72)
MPEG NR
z (excluding preset
memory numbers 18
to 20, 71, and 72)
Smooth Gradation
z (excluding preset
memory numbers 18
to 20, 71 and 72)
Film Mode
z (excluding preset
memory numbers 5,
6, 10 to 14, 18 to 20,
74 to 79, and 93 to
96)
Gamma Correction
zzz
Color Correctionzzz
Clear Whitezzz
x.v.Colorz––
HDR
z (preset memory
numbers 74 to 79 and
93 to 96 only)
Color Space
zzz
Input signal
z (excluding preset
memory numbers 18
to 20, 71, and 72)
z (excluding preset
memory numbers 18
to 20, 71, and 72)
z (excluding preset
memory numbers 18
to 20, 71 and 72)
z (excluding preset
memory numbers 5,
6, 10 to 14, 18 to 20,
74 to 79, and 93 to
96)
z (preset memory
numbers 74 to 79 and
93 to 96 only)
–
–
–
–
–
z: Adjustable/can be set
–: Not adjustable/cannot be set
*1: For further details, refer to the tables in “Motionflow” (page 59).
55
Page 56
Screen menu
Item
1
Aspect*
z: Adjustable/can be set
Component signalVideo GBR signalComputer signal
zz–
Input signal
–: Not adjustable/cannot be set
*1: For further details, refer to the tables in “Aspect Mode” (page 58).
Note
When connecting a cable such as an HDMI cable, etc., check the type of the signal in the Information
menu (page 38) and “Digital signal” (page 54), and check items that are adjustable/can be set.
Compatible 3D Signals
This unit accepts the following types of 3D signals.
Resolution3D signal format
720/60p, 720/50pSide-by-Side format
Over-Under format*
Frame packing*
1080/60i, 1080/50iSide-by-Side format*
Frame packing
1080/24pSide-by-Side format
Over-Under format*
Frame packing*
1080/60p, 1080/50pSide-by-Side format
Over-Under format
*: Mandatory 3D format of the HDMI standards.
3D Signals and Adjustable/Setting Items
Some items on the menus may not be available to adjust/set, depending on the 3D signals.
The items that cannot be adjusted are not displayed on the menu. The following tables indicate
those items.
3D signals
Item
Reality Creation
Lamp Controlzzzz
Motionflowzzzz
NR––––
MPEG NR––––
Smooth Gradation––––
Film Mode–
720/60p,
720/50p
zzzz
1080/60i,
1080/50i
z––
56
1080/24p1080/60p,
1080/50p
Page 57
3D signals
Item
x.v.Color
720/60p,
720/50p
zzzz
1080/60i,
1080/50i
1080/24p1080/60p,
1080/50p
HDR––––
1
Aspect*
z: Adjustable/can be set
zzzz
–: Not adjustable/cannot be set
*1: For further details, refer to the tables in “Aspect Mode” (page 58).
When the unit is set to convert 2D video images to 3D video images, some items on the menus
may be not available to adjust/set, depending on the “3D Format” settings on the Function
menu. The items that cannot be adjusted are not displayed on the menu. The following tables
indicate these items.
Item
Reality Creation
Over-UnderSide-by-SideSimulated 3D
zzz
3D signals
Lamp Controlzzz
Motionflowzzz
NR––z
MPEG NR––z
Smooth Gradationzzz
Film Mode*
1
–zz
x.v.Colorzzz
HDR–––
2
Aspect*
zzz
z: Adjustable/can be set
–: Not adjustable/cannot be set
*1: This item is available only when the 1080/60i or 1080/50i signal is input.
*2: For further details, refer to the tables in “Aspect Mode” (page 58).
57
Page 58
Aspect Mode
Selectable items vary depending on the type of input signal or 3D format.
For details, see the tables below. Items that cannot be selected are not displayed in the menu.
2D
Acceptable signals4096 × 21603840 × 2160
Preset memory
number (page 53)
76 to 79, 96
74, 75, 93 to
95
1920 × 1080
1280 × 720
7, 8, 10 to 145, 6
1.85:1 Zoom–zzz –
2.35:1 Zoom–
Normal
zzzzz*
zzz –
V Stretchzzzz –
Squeeze
zzzz –
Stretch–––
*1: Not displayed in the menu as fixed at Normal.
3D
Acceptable signals1920 × 1080, 1280 × 720
3D formatSide-by-SideOver-UnderFrame packingSimulated 3D
Preset memory number
(page 53)
7, 8, 10 to 1410 to 1418 to 20, 71, 727, 8, 10 to 14
1.85:1 Zoomzzzz
2.35:1 Zoomzzzz
Normalzzzz
V Stretchzzzz
Squeezezzzz
Stretch––––
720 × 480
720 × 576
z–
Others
26, 32, 37, 45,
47, 50, 55
1
58
Page 59
Motionflow
Selectable items vary depending on the type of input signal or 3D format.
For details, see the tables below. Items that cannot be selected are not displayed in the menu.
2D
1920 × 1080
Acceptable signals
Preset memory number (page 53) 5 to 8, 10 to 14 74, 75, 93 to 9576 to 79, 96
1280 × 720
720 × 480
720 × 576
3840 × 21604096 × 2160Others
26, 32, 37, 45,
47, 50, 55
Smooth Highzz––
Smooth Low
True Cinema
zz––
zz––
3D
Acceptable
signals
3D formatFrame packingOver-UnderSide-by-Side Simulated 3D
Preset memory
number (page 53)
1819
20, 71,
72
1920 × 1080, 1280 × 720
10, 12 11, 13147, 8, 10 to 14 7, 8, 10 to 14
Smooth High––z––zz z
Smooth Low–zz –zzzz
True Cinema––––––––
Storage Conditions of Adjustable/Setting Items
Each adjustable/setting item is individually stored for each input connector. For further details,
see the tables below.
Preset memory numbers for each input signal
InputPreset memory numbers
HDMI 1 (2D)5 to 8, 10 to 14, 26, 32, 37, 45, 47, 50, 55, 74 to 79, 93 to 96
HDMI 2 (2D)
HDMI 1 (3D)7, 8, 10 to 14, 18 to 20, 71, 72
HDMI 2 (3D)
59
Page 60
Picture menu
ItemStorage conditions
Calib. PresetFor each input connector and 2D/3D/HDR
ResetFor each input connector, 2D/3D, HDR/SDR
Reality Creation
Dynamic HDR Enhancer
Lamp Control
Motionflow
Contrast
Brightness
Color
Hue
Color Temp.
D93-D55
Custom 1-5
Gain RFor each Color Temp., D93-D55 and Custom 1-5
Gain G
Gain B
Bias R
Bias G
Bias B
SharpnessFor each input connector, 2D/3D, HDR/SDR
NR
MPEG NR
Smooth Gradation
Film Mode
Gamma Correction
Color Correction
Clear White
x.v.Color
HDRFor each input connector and Calib. Preset
Color SpaceFor each input connector, 2D/3D, HDR/SDR
Cyan - RedFor each Color Space
Magenta - Green
Input Lag ReductionFor each input connector, 2D/3D, HDR/SDR
*1
, and Calib. Preset
*1
, and Calib. Preset
*1
, and Calib. Preset
*1
, and Calib. Preset
*1: HDR/SDR
HDR: When the HDR signal is input with “Auto” set for HDR
When “HDR” is set to “HDR10,” “HDR Reference,” or “HLG”
SDR : Settings other than the above
60
Page 61
Projection Distance and Lens Shift Range
The projection distance refers to the distance between the front of the lens and the projected
surface.
Projection distance L
Projected image
Front of the lens
The lens shift range represents the distance in percent (%) by which the lens can be shifted from
the center of the projected image. The lens shift range is regarded as 0% when the point A in
the illustration (point where a line drawn from the center of the lens and the projected image
cross at right angles) is aligned with the center of the projected image and full width or full
height of the projected image is regarded as 100%.
Projected image
50%
50%
Projected image
50%
50%
Center of the
projected image
A
Center of the
projected image
A
Lens shift range
Center of the lens
Side of the unit
Lens shift range
Center of the lens
VS +
HS –HS +
VS –
Shaded region: Lens shift range
Center of the lens
Projected image
Top of the unit
VS +: Vertical lens shift range (up) [%]
VS –: Vertical lens shift range (down) [%]
HS +: Horizontal lens shift range (right) [%]
HS –: Horizontal lens shift range (left) [%]
61
Page 62
When projecting in 1.90:1 (Native Full Display 17:9) format
D: Projected image size (Diagonal)Unit: m (inches)
Projection distance L (minimal length)Projection distance L (maximal length)
L = 0.030617 × D – 0.0434
(L = 1.205377 × D – 1.7084)
L = 0.062621 × D – 0.0420
(L = 2.465393 × D – 1.6545)
Lens shift range
105%
31%31%
99%
VS + = 105 – 3.387× (HS + or HS –) [%]
VS – = 99 – 3.387 × (HS + or HS –) [%]
HS + = HS – = 31 – 0.295 × (VS + or VS –) [%]
64
Page 65
Dimensions
Front
)
32
/
11
212.3 (8
Bottom
Front of the cabinet
)
32
/
13
)
32
187.9 (7
/
7
81.5
(3
)
32
/
7
)
81.5
32
(3
/
13
)
32
/
3
205.3 (8
21
118
Unit: mm (inches)
495.6 (19 1/2)
247.8 (9 3/4)247.8 (9 3/4)
Center of the
lens
)
32
/
(4
Unit: mm (inches)
)
32
/
27
98 (3
)
32
/
27
98 (3
187.9 (7
87.4 (3 7/16)
142.9 (5 5/8)150.6 (5 15/16)
409.3 (16 1/8)
463.6 (18 1/4)
65
7.5 (9/32)
Page 66
The distance between the front of the lens and the front of the cabinet
Unit: mm (inches)
36.8 (1 7/16)
Front of the lens
Front of the cabinet
Attaching the PSS-H10 projector suspension support
Front view
Unit: mm (inches)
150 (5 29/32)
75
(2 15/16)
8
(5/16)
Ceiling
Center of the
supporting pole
Center of the lens
)118 (4
8
/
7
175 (6
)
32
/
21
The bottom
surface of the
mount bracket
66
Page 67
Side view
Front of the cabinet
Top v iew
Unit: mm (inches)
213.4 (8 13/32)130 (5 1/8)
258.4 (10 3/16)
463.6 (18 1/4)
Unit: mm (inches)
213.4 (8 13/32)130 (5 1/8)
45 (1 25/32)
Front of the cabinet
Center of the supporting pole (The center of the
supporting pole is different from that of the unit.)
Upper ceiling mount bracket
67
Page 68
Holes for the ceiling mount
Use the screws with a length of 5.3 mm (
7
/32 inches, minimum) to 7.6 mm (5/16 inches,
maximum) for the ceiling mount.
Recommended tightening torque (tension when turning a screw towards the direction of
rotation): 1.4 ± 0.2 N-m
The minimum
length of screw
Insert nut (M5)
The maximum
length of screw
Screw hole
Unit
Unit: mm (inches)
68
Page 69
NOTICES AND LICENCES FOR SOFTWARE
USED IN THIS PRODUCT
GPL/LGPL LICENSED SOFTWARE
The following GPL executables and LGPL libraries
are used in this product and are subject to the GPL/
LGPL License Agreements included as part of this
documentation:
Package list:
linux-kernel
alsa-lib
busybox
crypto
directfb
dosfstools
e2fsprogs
exceptionmonitor
fuse
gdisk
glib
glibc
iptables
libmicrohttpd
libnuma (in numactl)
procps
pump-autoip
XZ utils
Source code for these executables and libraries, as
well as other executables and libraries, can be
obtained using the following link:
http://oss.sony.net/Products/Linux/
===============================
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation,
Inc., 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301, USA. Everyone is permitted to copy and
distribute verbatim copies of this license document,
but changing it is not allowed.
Preamble
The licenses for most software are designed to take
away your freedom to share and change it. By
contrast, the GNU General Public License is intended
to guarantee your freedom to share and change free
software--to make sure the software is free for all its
users. This General Public License applies to most of
the Free Software Foundation’s software and to any
other program whose authors commit to using it.
(Some other Free Software Foundation software is
covered by the GNU Library General Public License
instead.) You can apply it to your programs, too.
When we speak of free software, we are referring to
freedom, not price. Our General Public Licenses are
designed to make sure that you have the freedom to
distribute copies of free software (and charge for this
service if you wish), that you receive source code or
can get it if you want it, that you can change the
software or use pieces of it in new free programs; and
that you know you can do these things.
To protect your rights, we need to make restrictions
that forbid anyone to deny you these rights or to ask
you to surrender the rights. These restrictions
translate to certain responsibilities for you if you
distribute copies of the software, or if you modify it.
For example, if you distribute copies of such a
program, whether gratis or for a fee, you must give
the recipients all the rights that you have. You must
make sure that they, too, receive or can get the source
code. And you must show them these terms so they
know their rights.
We protect your rights with two steps: (1) copyright
the software, and (2) offer you this license which
gives you legal permission to copy, distribute and/or
modify the software.
Also, for each author’s protection and ours, we want
to make certain that everyone understands that there
is no warranty for this free software. If the software is
modified by someone else and passed on, we want its
recipients to know that what they have is not the
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will not reflect on the original authors’ reputations.
Finally, any free program is threatened constantly by
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any patent must be licensed for everyone’s free use or
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The precise terms and conditions for copying,
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GNU GENERAL PUBLIC LICENSE TERMS
AND CONDITIONS FOR COPYING,
DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work
which contains a notice placed by the copyright
holder saying it may be distributed under the terms of
this General Public License. The “Program”, below,
refers to any such program or work, and a “work
based on the Program” means either the Program or
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translated into another language. (Hereinafter,
translation is included without limitation in the term
69
Page 70
“modification”.) Each licensee is addressed as “you”.
Activities other than copying, distribution and
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outside its scope. The act of running the Program is
not restricted, and the output from the Program is
covered only if its contents constitut e a wo rk based on
the Program (independent of having been made by
running the Program). Whether that is true depends
on what the Program does.
1. You may copy and distribute verbatim copies of the
Program’s source code as you receive it, in any
medium, provided that you conspicuously and
appropriately publish on each copy an appropriate
copyright notice and disclaimer of warranty; keep
intact all the notices that refer to this License and to
the absence of any warranty; and give any other
recipients of the Program a copy of this License along
with the Program.
You may charge a fee for the physical act of
transferring a copy, and you may at your option offer
warranty protection in exchange for a fee.
2. You may modify your copy or copies of the
Program or any portion of it, thus forming a work
based on the Program, and copy and distribute such
modifications or work under the terms of Section 1
above, provided that you also meet all of these
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Also add information on how to contact you by
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If the program is interactive, make it output a short
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The hypothetical commands ‘show w’ and ‘show c’
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Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright
interest in the program ‘Gnomovision’ (which makes
passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit
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consider it more useful to permit linking proprietary
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===============================
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section as a whole is intended to apply in other
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It is not the purpose of this section to induce you to
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This section is intended to make thoroughly clear
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12. If the distribution and/or use of the Library is
restricted in certain countries either by patents or by
copyrighted interfaces, the original copyright holder
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explicit geographical distribution limitation
excluding those countries, so that distribution is
permitted only in or among countries not thus
excluded. In such case, this License incorporates the
limitation as if written in the body of this License.
13. The Free Software Foundation may publish
revised and/or new versions of the Lesser General
Public License from time to time. Such new versions
will be similar in spirit to the present version, but may
differ in detail to address new problems or concerns.
Each version is given a distinguishing version
number.
If the Library specifies a version number of this
License which applies to it and “any later version”,
you have the option of following the terms and
conditions either of that version or of any later
version published by the Free Software Foundation. I f
the Library does not specify a license version number,
you may choose any version ever published by the
Free Software Foundation.
14. If you wish to incorporate parts of the Library
into other free programs whose distribution
conditions are incompatible with these, write to the
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two goals of preserving the free status of all
derivatives of our free software and of promoting the
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NO WARRANTY
15. BECAUSE THE LIBRARY IS LICENSED
FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE LIBRARY, TO THE EXTENT
PERMITTED BY APPLICABLE LAW.
EXCEPT WHEN OTHERWISE STATED IN
WRITING THE COPYRIGHT HOLDERS AND/
OR OTHER PARTIES PROVIDE THE LIBRARY
“AS IS” WITHOUT WARRANTY OF ANY KIND,
EITHER EXPRESSED OR IMPLIED,
INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A
PARTICULAR PURPOSE. THE ENTIRE RISK AS
TO THE QUALITY AND PERFORMANCE OF
THE LIBRARY IS WITH YOU. SHOULD THE
LIBRARY PROVE DEFECTIVE, YOU ASSUME
THE COST OF ALL NECESSARY SERVICING,
REPAIR OR CORRECTION.
16. IN NO EVENT UNLESS REQUIRED BY
APPLICABLE LAW OR AGREED TO IN
WRITING WILL ANY COPYRIGHT HOLDER,
OR ANY OTHER PARTY WHO MAY MODIFY
AND/OR REDISTRIBUTE THE LIBRARY AS
PERMITTED ABOVE, BE LIABLE TO YOU FOR
DAMAGES, INCLUDING ANY GENERAL,
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DAMAGES ARISING OUT OF THE USE OR
INABILITY TO USE THE LIBRARY
(INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED
INACCURATE OR LOSSES SUSTAINED BY YOU
OR THIRD PARTIES OR A FAILURE OF THE
LIBRARY TO OPERATE WITH ANY OTHER
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76
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END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New
Libraries
If you develop a new library, and you want it to be of
the greatest possible us e to the public, we recommend
making it free software that everyone can redistribute
and change. You can do so by permitting
redistribution under these terms (or, alternatively,
under the terms of the ordinary General Public
License).
To apply these terms, attach the following notices to
the library. It is safest to attach them to the start of
each source file to most effectively convey the
exclusion of warranty; and each file should have at
least the “copyright” line and a pointer to where the
full notice is found.
<one line to give the library’s name and a brief idea of
what it does.>
Copyright (C) <year> <name of author>
This library is free software; you can redistribute it
and/or modify it under the terms of the GNU Lesser
General Public license as published by the Free
Software Foundation; either version 2.1 of the
License, or (at your option) any later version.
This library is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without
even the implied warranty of MERCHANTABILITY
or FITNESS FOR A PARTICULAR PURPOSE. See
the GNU Lesser General Public License for more
details.
You should have received a copy of the GNU Lesser
General Public License along with this library; if not,
write to the Free Software Foundation, Inc., 51
Franklin Street, Fifth Floor, Boston, MA 021101301, USA.
Also add information on how to contact you by
electronic and paper mail.
You should also get your employer (if you work as a
programmer) or your school, if any, to sign a
“copyright disclaimer” for the library, if necessary.
Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright
interest in the library ‘Frob’ (a library for tweaking
knobs) written by James Random Hacker.
<signature of Ty Coon>, 1 April 1990
Ty Coon, President of Vice
===============================
Notification of BSD
Redistribution and use in source and binary forms,
with or without modification, are permitted provided
that the following conditions are met:
1. Redistributions of source code must retain the
above copyright notice, this list of conditions and the
following disclaimer.
2. Redistributions in binary form must reproduce the
above copyright notice, this list of conditions and the
following disclaimer in the documentation and/or
other materials provided with the distribution.
3. All advertising materials mentioning features or
use of this software must display the following
acknowledgement:
4. Neither the name of the following developers nor
the names of its contributors may be used to endorse
or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE
REGENTS AND CONTRIBUTORS “AS IS” AND
ANY EXPRESS OR IMPLIED WARRANTIES,
INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A
PARTICULAR PURPOSE ARE DISCLAIMED. IN
NO EVENT SHALL THE REGENTS OR
CONTRIBUTORS BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED
TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT
LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN
ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
The following notices are required to satisfy the
license terms of the software that we have mentioned
in this document:
This product includes software developed by the
NetBSD Foundation, Inc. and its contributors.
This product includes software developed by the
University of California, Berkeley and its
contributors.
This product includes software developed for the
NetBSD Project. See http://www.NetBSD.org/ for
information about NetBSD.
This product includes s oftware developed by Christos
Zoulas.
This product includes software developed by Niels
Provos.
This product includes software developed by the
University of California, Lawrence Berkeley
Laboratory.
This product includes software developed by WIDE
Project and its contributors.
This product includes software developed by Brian
Aker.
This product includes software developed by Danga
Interactive, Inc.
===============================
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INDEPENDENT JPEG GROUP
SOFTWARE
This software is based in part on the work of the
Independent JPEG Group.
===============================
SOFTWARE DEVELOPED BY THE
OPENSSL PROJECT FOR USE IN THE
SSL TOOLKIT
LICENSE ISSUES
===============================
The OpenSSL toolkit stays under a dual license, i.e.
both the conditions of the OpenSSL License and the
original SSLeay license apply to the toolkit. See
below for the actual license texts. Actually both
licenses are BSD-style Open Source licenses. In case
of any license issues related to OpenSSL please
contact [email protected].
OpenSSL License
---------------------===============================
Copyright (c) 1998-2011 The OpenSSL Project. All
rights reserved.
Redistribution and use in source and binary forms,
with or without modification, are permitted provided
that the following conditions are met:
1. Redistributions of source code must retain the
above copyright notice, this list of conditions and the
following disclaimer.
2. Redistributions in binary form must reproduce the
above copyright notice, this list of conditions and the
following disclaimer in the documentation and/or
other materials provided with the distribution.
3. All advertising materials mentioning features or
use of this software must display the following
acknowledgment: “This product includes software
developed by the OpenSSL Project for use in the
OpenSSL Toolkit. (http://www.openssl.org/)”
4. The names “OpenSSL Toolkit” and “OpenSSL
Project” must not be used to endorse or promote
products derived from this software without prior
written permission. For written permission, please
contact [email protected].
5. Products derived from this software may not be
called “OpenSSL” nor may “OpenSSL” appear in
their names without prior written permission of the
OpenSSL Project.
6. Redistributions of any form whatsoever must retain
the following acknowledgment: “This product
includes software developed by the OpenSSL Project
for use in the OpenSSL Toolkit (http://
www.openssl.org/)”
THIS SOFTWARE IS PROVIDED BY THE
OpenSSL PROJECT “AS IS” AND ANY
EXPRESSED OR IMPLIED WARRANTIES,
INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A
PARTICULAR PURPOSE ARE DISCLAIMED. IN
NO EVENT SHALL THE OpenSSL PROJECT OR
ITS CONTRIBUTORS BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED
TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT
LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN
ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
===============================
This product includes cryptographic software written
by Eric Young ([email protected]). This product
includes software written by Tim Hudson
([email protected]).
Original SSLeay License
---------------------Copyright (C) 1995-1998 Eric Young
([email protected])
All rights reserved.
This package is an SSL implementation written by
Eric Young ([email protected]).
The implementation was written so as to conform
with Netscapes SSL.
This library is free for commercial and noncommercial use as long as the following conditions
are aheared to. The following conditions apply to all
code found in this distribution, be it the RC4, RSA,
lhash, DES, etc., code; not just the SSL code. The
SSL documentation included with this distribution is
covered by the same copyright terms except that the
holder is Tim Hudson ([email protected]).
Copyright remains Eric Young’s, and as such any
Copyright notices in the code are not to be removed.
If this package is used in a product, Eric Young
should be given attribution as the author of the parts
of the library used.
This can be in the form of a textual message at
program startup or in documentation (online or
textual) provided with the package.
Redistribution and use in source and binary forms,
with or without modification, are permitted provided
that the following conditions are met:
1. Redistributions of source code must retain the
copyright notice, this list of conditions and the
following disclaimer.
2. Redistributions in binary form must reproduce the
above copyright notice, this list of conditions and the
following disclaimer in the documentation and/or
other materials provided with the distribution.
3. All advertising materials mentioning features or
78
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use of this software must display the following
acknowledgement: “This product includes
cryptographic software written by Eric Young
([email protected])” The word ‘cryptographic’ can
be left out if the rouines from the library being used
are not cryptographic related :-).
4. If you include any Windows specific code (or a
derivative thereof) from the apps directory
(application code) you must include an
acknowledgement: “This product includes software
written by Tim Hudson ([email protected])”
THIS SOFTWARE IS PROVIDED BY ERIC
YOUNG “AS IS” AND ANY EXPRESS OR
IMPLIED WARRANTIES, INCLUDING, BUT
NOT LIMITED TO, THE IMPLIED WARRANTIES
OF MERCHANTABILITY AND FITNESS FOR A
PARTICULAR PURPOSE ARE DISCLAIMED. IN
NO EVENT SHALL THE AUTHOR OR
CONTRIBUTORS BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED
TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT
LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN
ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
The licence and distribution terms for any publically
available version or derivative of this code cannot be
changed. i.e. this code cannot simply be copied and
put under another distribution licence [including the
GNU Public Licence.]
===============================
FREETYPE/FREETYPE2 SOFTWARE
The software is based in part of the work of the
FreeType Team.
===============================
Notification of MIT
EXPAT
Copyright (c) 1998, 1999, 2000 Thai Open Source
Software Center Ltd and Clark Cooper
Copyright (c) 2001, 2002, 2003, 2004, 2005, 2006
Expat maintainers.
JSONcpp Copyright (c) 2007-2010 Baptiste
Lepilleur
yaml-cpp Copyright (c) 2008 Jesse Beder.
cJSON Copyright (c) 2009 Dave Gamble
GIFLIB Copyright (c) 1997 Eric S. Raymond
PyYAML Copyright (c) 2006 Kirill Simonov
Parson Copyright (c) 2012 - 2014 Krzysztof Gabis
Permission is hereby granted, free of charge, to any
person obtaining a copy of this software and
associated documentation files (the “Software”), to
deal in the Software without restriction, including
without limitation the rights to use, copy, modify,
merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to
whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission
notice shall be included in all copies or substantial
portions of the Software.
THE SOFTWARE IS PROVIDED “AS IS”,
WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT
LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A
PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL
THE AUTHORS OR COPYRIGHT HOLDERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR
OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
===============================
CURL SOFTWARE
COPYRIGHT AND PERMISSION NOTICE.
Copyright (c)
1996 - 2012, Daniel Stenberg, <[email protected]>.
All rights reserved.
Permission to use, copy, modify, and distribute this
software for any purpose with or without fe e is hereby
granted, provided that the above copyright notice and
this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED “AS IS”,
WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT
LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A
PARTICULAR PURPOSE AND
NONINFRINGEMENT OF THIRD PARTY
RIGHTS. IN NO EVENT SHALL THE AUTHORS
OR COPYRIGHT HOLDERS BE LIABLE FOR
ANY CLAIM, DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT
OF OR IN CONNECTION WITH THE SOFTWARE
OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE. Except as contained in this notice, the
name of a copyright holder shall not be used in
advertising or otherwise to promote the sale, use or
other dealings in this Software without prior written
authorization of the copyright holder.
===============================
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klibc and jemalloc
All of the documentation and software included in the
4.4BSD and 4.4BSD-Lite Releases is copyrighted by
The Regents of the University of California.
Copyright 1979, 1980, 1983, 1986, 1988, 1989, 1991 ,
1992, 1993, 1994 The Regents of the University of
California.
All rights reserved.
Redistribution and use in source and binary forms,
with or without modification, are permitted provided
that the following conditions are met:
Redistributions of source code must retain the above
copyright notice, this list of conditions and the
following disclaimer.
Redistributions in binary form must reproduce the
above copyright notice, this list of conditions and the
following disclaimer in the documentation and/or
other materials provided with the distribution.
All advertising materials mentioning features or use
of this software must display the following
acknowledgement:
This product includes software developed by the
University of California, Berkeley and its
contributors.
Neither the name of the University nor the names of
its contributors may be used to endorse or promote
products derived from this software without specific
prior written permission.
THIS SOFTWARE IS PROVIDED BY THE
REGENTS AND CONTRIBUTORS “AS IS’’ AND
ANY EXPRESS OR IMPLIED WARRANTIES,
INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A
PARTICULAR PURPOSE ARE DISCLAIMED. IN
NO EVENT SHALL THE REGENTS OR
CONTRIBUTORS BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED
TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT
LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN
ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
The Institute of Electrical and Electronics Engineers
and the American National Standards Committee X3,
on Information Processing Systems have given us
permission to reprint portions of their documentation.
In the following statement, the phrase “this text’’
refers
to portions of the system documentation.
Portions of this text are reprinted and reproduced in
electronic form in the second BSD Networking
Software Release, from IEEE Std 1003.1-1988, IEEE
Standard Portable Operating System Interface for
Computer Environments (POSIX), copyright C 1988
by the Institute of Electrical and Electronics
Engineers, Inc. In the event of any discrepancy
between these versions and the original IEEE
Standard, the original IEEE Standard is the referee
document.
In the following statement, the phrase “This
material’’ refers to portions of the system
documentation.
This material is reproduced with permission from
American National Standards Committee X3, on
Information Processing Systems. Computer and
Business Equipment Manufacturers Association
(CBEMA), 311 First St., NW, Suite 500, Washington,
DC
20001-2178. The developmental work of
Programming Language C was completed by the
X3J11 Technical Committee.
The views and conclusions contained in the software
and documentation are those of the authors and
should not be interpreted as representing official
policies, either expressed or implied, of the Regents
of the University of California.
===============================
Big5 Font(DynaComware)
The DynaFont used on the screen display are solely
develop by DynaComware.
===============================
icu(libic)
ICU License - ICU 1.8.1 and later
COPYRIGHT AND PERMISSION NOTICE
Copyright (c) 1995-2012 International Business
Machines Corporation and others
All rights reserved.
Permission is hereby granted, free of charge, to any
person obtaining a copy of this software and
associated documentation files (the “Software”), to
deal in the Software without restriction, including
without limitation the rights to use, copy, modify,
merge, publish, distribute, and/or sell copies of the
Software, and to permit persons to whom the
Software is furnished to do so, provided that the
above copyright notice(s) and this permission notice
appear in all copies of the Software and that both the
above copyright notice(s) and this permission notice
appear in supporting documentation.
THE SOFTWARE IS PROVIDED “AS IS”,
WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT
LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A
PARTICULAR PURPOSE AND
NONINFRINGEMENT OF THIRD PARTY
80
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RIGHTS. IN NO EVENT SHALL THE
COPYRIGHT HOLDER OR HOLDERS
INCLUDED IN THIS NOTICE BE LIABLE FOR
ANY CLAIM, OR ANY SPECIAL INDIRECT OR
CONSEQUENTIAL DAMAGES, OR ANY
DAMAGES WHATSOEVER RESULTING FROM
LOSS OF USE, DATA OR PROFITS, WHETHER
IN AN ACTION OF CONTRACT, NEGLIGENCE
OR OTHER TORTIOUS ACTION, ARISING OUT
OF OR IN CONNECTION WITH THE USE OR
PERFORMANCE OF THIS SOFTWARE.
Except as contained in this notice, the name of a
copyright holder shall not be used in advertising or
otherwise to promote the sale , use or other dealings in
this Software without prior written authorization of
the copyright holder.
-------------------------------------------All trademarks and registered trademarks mentioned
herein are the property of their respective owners.
===============================
dhcpd
Copyright (c) 2004-2011 by Internet Systems
Consortium, Inc. (“ISC”)
Copyright (c) 1995-2003 by Internet Software
Consortium
Permission to use, copy, modify, and distribute this
software for any purpose with or without fee is hereby
granted, provided that the above copyright notice and
this permission notice appear in all copies.
THE SOFTWARE IS P ROVIDED “AS IS” AND ISC
DISCLAIMS ALL WARRANTIES WITH
REGARD TO THIS SOFTWARE INCLUDING
ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO
EVENT SHALL ISC BE LIABLE FOR ANY
SPECIAL, DIRECT, INDIRECT, OR
CONSEQUENTIAL DAMAGES OR ANY
DAMAGES WHATSOEVER RESULTING FROM
LOSS OF USE, DATA OR PROFITS, WHETHER
IN AN ACTION OF CONTRACT, NEGLIGENCE
OR OTHER TORTIOUS ACTION, ARISING OUT
OF OR IN CONNECTION WITH THE USE OR
PERFORMANCE OF THIS SOFTWARE.
Internet Systems Consortium, Inc.
950 Charter Street
Redwood City, CA 94063
[email protected]
https://www.isc.org/
===============================
libevent
Libevent is available for use under the following
license, commonly known as the 3-clause (or
“modified”) BSD license:
==============
Copyright (c) 2000-2007 Niels Provos
<[email protected]>
Copyright (c) 2007-2010 Niels Provos and Nick
Mathewson
Redistribution and use in source and binary forms,
with or without modification, are permitted provided
that the following conditions are met:
1. Redistributions of source code must retain the
above copyright notice, this list of conditions and the
following disclaimer.
2. Redistributions in binary form must reproduce the
above copyright notice, this list of conditions and the
following disclaimer in the documentation and/or
other materials provided with the distribution.
3. The name of the author may not be used to endorse
or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE
AUTHOR “AS IS” AND ANY EXPRESS OR
IMPLIED WARRANTIES, INCLUDING, BUT
NOT LIMITED TO, THE IMPLIED WARRANTIES
OF MERCHANTABILITY AND FITNESS FOR A
PARTICULAR PURPOSE ARE DISCLAIMED.
IN NO EVENT SHALL THE AUTHOR BE
LIABLE FOR ANY DIRECT, INDIRECT,
INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING,
BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON
ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF
THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
==============
Portions of Libevent are based on works by others,
also made available by them under the three-clause
BSD license above. The copyright notices are
available in the corresponding source files; the l icense
is as above.
Here’s a list:
log.c:
Copyright (c) 2000 Dug Song
<[email protected]>
Copyright (c) 1993 The Regents of the University of
California.
strlcpy.c:
Copyright (c) 1998 Todd C. Miller
<[email protected]>
win32select.c:
Copyright (c) 2003 Michael A. Davis
<[email protected]>
evport.c:
Copyright (c) 2007 Sun Microsystems
ht-internal.h:
Copyright (c) 2002 Christopher Clark
minheap-internal.h:
Copyright (c) 2006 Maxim Yegorushkin
81
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<[email protected]>
==============
The arc4module is available under the following,
sometimes called the “OpenBSD” license:
Copyright (c) 1996, David Mazieres <[email protected]>
Copyright (c) 2008, Damien Miller
<[email protected]>
Permission to use, copy, modify, and distribute this
software for any purpose with or without fee is hereby
granted, provided that the above copyright notice and
this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED “AS IS” AND
THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE
INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO
EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL, DIRECT, INDIRECT, OR
CONSEQUENTIAL DAMAGES OR ANY
DAMAGES WHATSOEVER RESULTING FROM
LOSS OF USE, DATA OR PROFITS, WHETHER
IN AN ACTION OF CONTRACT, NEGLIGENCE
OR OTHER TORTIOUS ACTION, ARISING OUT
OF OR IN CONNECTION WITH THE USE OR
PERFORMANCE OF THIS SOFTWARE.
===============================
boost
Boost Software License - Version 1.0 - August 17th,
2003
Permission is hereby granted, free of charge, to any
person or organization obtaining a copy of the
software and accompanying documentation covered
by this license (the “Software”) to use, reproduce,
display, distribute, execute, and transmit the
Software, and to prepare derivative works of the
Software, and to permit third-parties to whom the
Software is furnished to do so, all subject to the
following:
The copyright notices in the Software and this entire
statement, including the above license grant, this
restriction and the following disclaimer, must be
included in all copies of the Software, in whole or in
part, and all derivative works of the Software, unless
such copies or derivative works are solely in the form
of machine-executable object code generated by a
source language processor.
THE SOFTWARE IS PROVIDED “AS IS”,
WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT
LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A
PARTICULAR PURPOSE, TITLE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
COPYRIGHT HOLDERS OR ANYONE
DISTRIBUTING THE SOFTWARE BE LIABLE
FOR ANY DAMAGES OR OTHER LIABILITY,
WHETHER IN CONTRACT, TORT OR
OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE
USE OR OTHER DEALINGS IN THE
SOFTWARE.
===============================
ppp
Copyrights:
***********
All of the code can be freely used and redistributed.
The individual source files each have their own
copyright and permission notice.
Pppd, pppstats and pppdump are under BSD-style
notices. Some of the pppd plugins are GPL’d. Chat is
public domain.
===============================
ntp
Copyright (c) University of Delaware 1992-2012.
Permission to use, copy, modify, and distribute this
software and its documentation for any purpose with
or without fee is hereby granted, provided that the
above copyright notice appears in all copies and that
both the copyright notice and this permission notice
appear in supporting documentation, and that the
name University of Delaware not be used in
advertising or publicity pertaining to distribution of
the software without specific, written prior
permission. The University of Delaware makes no
representations about the suitability this software for
any purpose. It is provided “as is” without express or
implied warranty.
===============================
libcap
Unless otherwise *explicitly* stated, the following
text describes the licensed conditions under which the
contents of this libcap release may be used and
distributed:
Redistribution and use in source and binary forms of
libcap, with or without modification, are permitted
provided that the following conditions are met:
1. Redistributions of source code must retain any
existing copyright notice, and this entire permission
notice in its entirety, including the disclaimer of
warranties.
2. Redistributions in binary form must reproduce all
prior and current copyright notices, this list of
conditions, and the following disclaimer in the
documentation and/or other materials provided with
the distribution.
3. The name of any author may not be used to endorse
or promote products derived from this software
without their specific prior written permission.
ALTERNATIVELY, this product may be distributed
under the terms of the GNU General Public License,
in which case the provisions of the GNU GPL are
required INSTEAD OF the above restrictions. (This
82
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clause is necessary due to a p otential conflict between
the GNU GPL and the restrictions contained in a
BSD-style copyright.)
THIS SOFTWARE IS PROVIDED “AS IS’’ AND
ANY EXPRESS OR IMPLIED WARRANTIES,
INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A
PARTICULAR PURPOSE ARE DISCLAIMED. IN
NO EVENT SHALL THE AUTHOR(S) BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED
TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT
LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN
ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
===============================
Python®
Python® is a registered trademark of the Python
Software Foundation.
===============================
lighttpd
Copyright (c) 2004, Jan Kneschke, incremental All
rights reserved.
Redistribution and use in source and binary forms,
with or without modification, are permitted provided
that the following conditions are met:
– Redistributions of source code must retain the
above copyright notice, this list of conditions and
the following disclaimer.
– Redistributions in binary form must reproduce the
above copyright notice, this list of conditions and
the following disclaimer in the documentation and/
or other materials provided with the distribution.
– Neither the name of the ‘incremental’ nor the
names of its contributors may be used to endorse
or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE
COPYRIGHT HOLDERS AND CONTRIBUTORS
“AS IS” AND ANY EXPRESS OR IMPLIED
WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A
PARTICULAR PURPOSE ARE DISCLAIMED. IN
NO EVENT SHALL THE COPYRIGHT OWNER
OR CONTRIBUTORS BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED
TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT
LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN
ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
===============================
pcre
PCRE LICENCE
-----------PCRE is a library of functions to support regular
expressions whose syntax and semantics are as close
as possible to those of the Perl 5 language.
Release 8 of PCRE is distributed under the terms of
the “BSD” licence, as specified below. The
documentation for PCRE, supplied in the “doc”
directory, is distributed under the same terms as the
software itself.
The basic library functions are written in C and are
freestanding. Also included in the distribution is a set
of C++ wrapper functions.
THE BASIC LIBRARY FUNCTIONS
--------------------------Written by:Philip Hazel
Email local part: ph10
Email domain: cam.ac.uk
University of Cambridge Computing Service,
Cambridge, England.
Copyright (c) 1997-2010 University of Cambridge
All rights reserved.
THE C++ WRAPPER FUNCTIONS
------------------------Contributed by: Google Inc.
Copyright (c) 2007-2010, Google Inc. All rights
reserved.
THE “BSD” LICENCE
----------------Redistribution and use in source and binary forms,
with or without modification, are permitted provided
that the following conditions are met:
* Redistributions of source code must retain the
above copyright notice, this list of conditions and
the following disclaimer.
* Redistributions in binary form must reproduce the
above copyright notice, this list of conditions and
the following disclaimer in the documentation and/
or other materials provided with the distribution.
* Neither the name of the University of Cambridge
nor the name of Google Inc. nor the names of their
83
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contributors may be used to endorse or promote
products derived from this software without
specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE
COPYRIGHT HOLDERS AND CONTRIBUTORS
“AS IS” AND ANY EXPRESS OR IMPLIED
WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A
PARTICULAR PURPOSE ARE DISCLAIMED. IN
NO EVENT SHALL THE COPYRIGHT OWNER
OR CONTRIBUTORS BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED
TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT
LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN
ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
End
===============================
RSA Data Security’s MD5 License
Copyright (C) 1991-2, RSA Data Security, Inc.
Created 1991. All rights reserved.
License to copy and use this software is granted
provided that it is identified as the “RSA Data
Security, Inc. MD5 Message-Digest Algorithm” in all
material mentioning or referencing this software or
this function.
License is also granted to make and use derivative
works provided that such works are identified as
“derived from the RSA Data Security, Inc. MD5
Message-Digest Algorithm” in all material
mentioning or referencing the derived work.
RSA Data Security, Inc. makes no representations
concerning either the merchantability of this software
or the suitability of this software for any particular
purpose. It is provided “as is” without express or
implied warranty of any kind.
These notices must be retained in any copies of any
part of this documentation and/or software.