After Cinescore® software is installed and you start it for the first time, the registration wizard appears. This
wizard offers easy steps that allow you to register the software online with Sony Creative Software Inc.
Alternatively, you may register online at
Registering your product will provide you with access to a variety of technical support options, notification
of product updates, and special promotions exclusive to registered Cinescore users.
http://www.sonycreativesoftware.com/ at any time.
Registration assistance
If you do not have access to the Internet, registration assistance is available during normal weekday
business hours. Please contact our Customer Service department by dialing one of the following numbers
Telephone/FaxCountry
1-800-577-6642 (toll-free)US, Canada, and Virgin Islands
+608-204-7703for all other countries
1-608-250-1745 (Fax)All countries
Customer service/sales
For a detailed list of customer service options, we encourage you to visit
http://www.sonycreativesoftware.com/support/custserv.asp. Use the following numbers for telephone
support during normal weekday business hours:
Telephone/FaxCountry
1-800-577-6642 (toll-free)US, Canada, and Virgin Islands
+608-204-7703for all other countries
1-608-250-1745 (Fax)All countries
:
Technical support
For a detailed list of technical support options, we encourage you to visit
http://www.sonycreativesoftware.com/support/default.asp. To listen to your support options by
telephone, please call 608-256-5555.
About your rights in Cinescore software
Cinescore software is licensed to you under the terms of the End User License Agreement. The End User
License Agreement is first presented to you when you install the software. Please review the End User
License Agreement carefully as its terms affect your rights with respect to the software. For your reference,
a copy of the End User License Agreement for Cinescore software is located at
http://www.sonycreativesoftware.com/.
About your privacy
Sony Creative Software Inc. respects your privacy and is committed to protecting personal information.
Your use of the software is governed by the Software Privacy Policy. A copy of this policy is incorporated
into the registration process and you are asked to agree to its terms prior to accepting the terms of the End
User License Agreement. Please review its contents carefully as its terms and conditions affect your rights
with respect to the information that is collected by the software. For your reference, a copy of the Software
Privacy Policy is located at
Cinescoresoftware is not intended and should not be used for illegal or infringing purposes, such as the
illegal copying or sharing of copyrighted materials. Using Cinescore software for such purposes is, among
other things, against United States and international copyright laws and contrary to the terms and
conditions of the End User License Agreement. Such activity may be punishable by law and may also
subject you to the breach remedies set forth in the End User License Agreement.
Legal notices
Vegas, Vegas+DVD, DVD Architect, Vegas Movie Studio, Vegas Movie Studio+DVD, DVD Architect Studio, ACID, Music
Studio, ACIDized, Super Duper Music Looper, Jam Trax, Sony Sound Series, Chopper, Groove Mapping, Groove Cloning,
Media Manager, CD Architect, Sound Forge, Audio Studio, Cinescore, Acoustic Mirror, Noise Reduction, Wave 64, Wave
Hammer, and XFX are trademarks or registered trademarks of Sony Creative Software Inc. or its affiliates in the United
States and other countries.
Thomson Fraunhofer MP3
MPEG Layer-3 audio coding technology licensed from Fraunhofer IIS and Thomson.
Supply of this product does not convey a license nor imply any right to distribute content created with this product in
revenue generating broadcast systems (terrestrial, satellite, cable and/or other distribution channels), streaming
applications (via internet, intranets and/or other networks), other content distribution systems (pay-audio or audio on
demand applications and the like) or on physical media (compact discs, digital versatile discs, semiconductor chips, hard
drives, memory cards and the like).
An independent license for such use is required. For details, please visit: http://mp3licensing.com.
Real, RealMedia, RealAudio, and RealVideo applications
2007 RealNetworks, Inc. Patents Pending. All rights reserved. Real®, Real Media®, RealAudio®, RealVideo®, and the Real
logo are trademarks or registered trademarks of RealNetworks, Inc. in the United States and other countries.
MPEGLA and MPEG 2
USE OF THIS PRODUCT IN ANY MANNER THAT COMPLIES WITH THE MPEG-2 STANDARD IS EXPRESSLY PROHIBITED
WITHOUT A LICENSE UNDER APPLICABLE PATENTS IN THE MPEG-2 PATENT PORTFOLIO, WHICH LICENSE IS AVAILABLE
FROM MPEG-LA, LLC, 250 STEELE STREET, SUITE 300, DENVER, COLORADO 80206.
Manufactured under license from MPEG-LA.
Dolby, Dolby Digital AC-3, and AAC encoding
This product contains one or more programs protected under international and U.S. copyright laws as unpublished
works. They are confidential and proprietary to Dolby Laboratories. Their reproduction or disclosure, in whole or in part,
or the production of derivative works therefrom without the express permission of Dolby Laboratories is prohibited.
Copyright 1992 – 2007 Dolby Laboratories. All rights reserved.
Dolby®, the double-D symbol, AC-3®, and Dolby Digital® are registered trademarks of Dolby Laboratories. AAC™ is a
trademark of Dolby Laboratories.
Gracenote and CDDB are registered trademarks of Gracenote. The Gracenote logo and logotype, MusicID, and the
"Powered by Gracenote" logo are trademarks of Gracenote.
SmartSound
Portions of this product practice the following SmartSound® patents: #5,693,902 and #5,877,445.
Sony Creative Software Inc.
1617 Sherman Avenue
Madison, WI 53704
USA
The information contained in this manual is subject to change without notice and does not represent a
guarantee or commitment on behalf of Sony Creative Software Inc. in any way. All updates or additional
information relating to the contents of this manual will be posted on the Sony Creative Software Inc. Web
site, located at
http://www.sonycreativesoftware.com. The software is provided to you under the terms of
the End User License Agreement and Software Privacy Policy, and must be used and/or copied in
accordance therewith. Copying or distributing the software except as expressly described in the End User
License Agreement is strictly prohibited. No part of this manual may be reproduced or transmitted in any
form or for any purpose without the express written consent of Sony Creative Software Inc.
Copyright 2007. Sony Creative Software Inc.
Program Copyright 2007. Sony Creative Software Inc. All rights reserved.
Cinescore® software is a breakthrough in professional soundtrack creation, automatically
generating fully composed, multigenre, production music perfect for movies, slideshows,
commercials, and radio productions.
Using Cinescore software, you can arrange audio and video on the timeline, and then you
can let Cinescore work its magic to create a soundtrack that you can tailor to fit your exact
needs.
System requirements
In order to use Cinescore software, your computer must satisfy the following minimum
specifications:
• Microsoft® Windows® XP or Windows Vista™
• 1.5 GHz processor
• 512 MB RAM, 1 GB recommended
• 200 MB hard-disk space for program installation
• 1.7 GB hard-disk space for optional installation of themes and audio transitions
• Windows-compatible sound card
• DVD-ROM drive (for installation of themes and audio transitions)
• Microsoft DirectX® 9.0c or later (included on application disc)
• Internet connection (for Gracenote® MusicID™)
Technical support
The Web site at http://www.sonycreativesoftware.com/support/default.asp has technical
support, reference information, program updates, tips and tricks, user forums, and a
knowledge base.
Installing Cinescore software
1.
Insert the application disc. The setup screen appears (if AutoPlay is enabled for your
DVD-ROM drive).
If DVD-ROM AutoPlay is not enabled, click the Start button and choose Run. In the Run
dialog that appears, type the DVD-ROM drive’s letter and add :\setup.exe. Click OK to
start the installation.
INTRODUCTION |5
2.
Click Install Cinescore Software, and then follow the on-screen prompts to install the appropriate
version of Cinescore for your computer.
Note:
Windows Installer is used for all versions of Windows. Windows Installer is installed and then
you are asked to restart your system.
Installing Adobe Reader
In order to view the Quick Start Manual, you will need to install the Adobe Reader software. It has been
included on the application disc in the Extras\Adobe Reader 6.0\English folder for your convenience.
1.
Place the Cinescore application disc in the drive. AutoPlay launches the Setup menu.
Note:
If AutoPlay is not enabled, click the Start button and choose Run. Type D:\Extras\Adobe
Reader 6.0\English\ adberdr60_enu_full.exe, where D is the drive letter of your CD-ROM or DVD-
ROM drive. Follow the instructions in the dialogs to complete the installation.
2.
Choose Browse, and then browse to the \Extras\Adobe Reader 6.0\English\ folder on the application
disc.
3.
Double-click the adberdr60_enu_full.exe icon, and follow the instructions in the dialogs to complete
the installation.
Using online help
You can access three varieties of help:
•Online help
• Show Me How tutorials
• Help on the Web
Online help
To access online help, choose Contents and Index from the Help menu or press F1.
Note:
To view online help, Internet Explorer 4.0 or later must be installed on your system. Internet Explorer
is included on the Cinescore CD-ROM for your convenience.
6 | INTRODUCTION
The online help window has four tabs that you can use to find the information that you need.
Toolbar
Tabs
Information
pane
The Contents tab provides a list of available help topics. Double-click a closed book () to open the pages
and then click a topic page ( ).
The Index tab provides a complete listing of the help topics available. Scroll through the list of available
topics or type a word in the Type in the keyword to find box to quickly locate topics related to that word.
Select the topic and click Display.
The Search tab allows you to enter a keyword and display all of the topics in the online help that contain
the keyword you have entered. Type a keyword in the Type in the word(s) to search for box and click List To pi cs . Select the topic from the list and click Display.
The Favo rite s tab allows you to keep topics that you revisit often in a separate folder. To add a topic to your
favorites, click Add on the Favorites tab.
Show Me How tutorials
You can learn more about many of the features in Cinescore by using the interactive Show Me How
tutorials installed with the software.
By default, Show Me How tutorials display upon startup of the application. However, you can access them
at any time from the Help menu by choosing Show Me How.
Tip:
To disable automatic display of the Show Me How tutorials, clear the Show at Startup check box at
the bottom of the tutorial window.
INTRODUCTION |7
Help on the Web
Additional help and information is available on the Sony Creative Software Inc. Web site. From the Help
menu, choose Sony on the Web to view a listing of Web pages pertaining to Cinescore software and Sony
Creative Software Inc..
Overview
Cinescore software is designed to be an easy-to-use program. Many operations, menu items, and shortcut
keys are consistent with other popular Microsoft Windows software applications.
The following sections provide a graphical tour of the Cinescore workspace.
Main window
This is the window that appears when the software is opened. The work area is subdivided into three
primary areas: the track list, the track view (or timeline), and the window docking area.You can resize the
track list, track view, and window docking area by dragging the dividers between them
Marker barRulerTimeline
Menu bar
Toolbar
Time display
Track
list
.
Window
docking
area
8 | INTRODUCTION
Transport bar
Toolbar
The toolbar allows you to quickly access the most commonly used functions and features. From the
Options menu, choose Customize Toolbar to specify which buttons are displayed.
Create new projectUndo
Open existing projectRedo
Save projectEnable snapping to grid lines
Open project propertiesGenerate Music
Cut selected events or time rangeDisplay Show Me How Tutorials
Copy selected events or time rangeWhat’s This? help
Paste items from clipboard into
project
Time display
The Time Display window reflects the cursor’s position on the timeline and the end point of a time
selection.
Ruler
The ruler is the timeline for your project. You may specify how the ruler measures time: seconds, measures
and beats, frames, etc.
Marker bar
The marker bar is the area where you can place markers and regions along the project’s timeline. These
informational tags can serve as cues or reminders highlighting important events in your project.
INTRODUCTION |9
Track list
This displays the tracks in your project and contains controls used to determine track mixing.For more
information, see Audio track header on page 28.
Video Track
Audio Track
Generated
Music Track
Audio Transitions
Track
Selected track
Mute track
Track volume
Timeline
All arranging and editing is done in the timeline or track view. This area contains all of a project’s events.
For more information, see Using the track view on page 27.
Transport bar controls
The transport bar contains the playback and cursor positioning buttons frequently used while working on
and previewing your project.
Loop playbackStop playback
Play from beginning of projectMove cursor to start of project
Play project from cursor position Move cursor to end of project
Pause project playback
10 | INTRODUCTION
Window docking area and floating window docks
This area allows you to keep frequently used windows available but out of the way while you are working
with a project. Windows can be docked next to each other, subdividing the docking area, or they can be
docked in a stack in the window docking area or in a separate floating docking window. When stacked,
each window has a tab at the bottom with its name on it. Click the window’s tab to bring it to the top.
Close window
Expand window
• To dock a window, drag it to the docking area.
• Drag the handle on the left side of a docked window to remove a window from the docking area and
float it.
• To prevent a window from docking when you drag it, hold the Ctrl key.
• To expand a docked window so it fills the docking area, click the Maximize button ( ). Click again to
restore the window to its previous size.
• To remove a window from the docking area or a floating dock, click the Close button ( ).
Drag the handle away from the
docking area to float the window.
INTRODUCTION |11
Explorer window - Alt+1
The Explorer window is similar to the Microsoft Windows Explorer. Use the Explorer window to select
media files to drag to the project timeline or add to the Project Media list. You can also use the Explorer to
perform common file management tasks such as creating folders, renaming files and folders, deleting files
and folders. Use the Start Preview (
) and Auto Preview () buttons to preview files before adding
them to the project.
Select drive
or folder
Preview selected
media files before
placing them
in the project.
Select media to place
in the project by dragging
and dropping or
double-clicking.
Add media to the Project Media
window by right-clicking a file
and choosing Add to Project
Media list from the shortcut
menu.
Mixer window - Alt+2
The Mixer window allows you to adjust the volume of your project.
Drag the fader to adjust
the project volume.
12 | INTRODUCTION
The meters display
the current level.
Video Preview window - Alt+3
This window displays a project’s video during project editing and playback. For more information, see
Playing your project on page 30.
Video appears during
project playback or as
the cursor is moved
during editing.
Tip:
To change the video preview quality, choose Preview Quality from the View menu, and then
choose a setting from the submenu. This setting is used for previewing only and has no effect on the
final rendered video. Decreasing the preview resolution can allow the Video Preview window to display
a higher frame rate if your computer is unable to display full-frame-rate video.
Project Media window - Alt +4
The Project Media window helps you organize the media files you’re using in a project. The information
about these files is displayed in a highly flexible database that can be instantly sorted.
For more information,
see Using the Project Media window on page 18.
INTRODUCTION |13
14 | INTRODUCTION
Chapter 2
Getting Started
Cinescore® software is a new way of creating video scores. Whether you are an experienced
musician author or an inspired novice, Cinescore will help you add a musical score to a video
in four simple steps:
1.
Create a Cinescore project.
2.
Add a video to the timeline. For more information, see Adding media to the timeline on
page 23.
3.
Generate music, and then fine-tune the composition to suit your taste. For more
information, see Creating generated music on page 63.
4.
Render your video. For more information, see Creating a movie on page 32.
Creating projects
The process of creating a multimedia production can be a complicated undertaking,
involving hundreds of shots, voiceovers, and music beds. Organization is a critical issue in
this process. In the software, organization is handled by a Cinescore project file (.csp) that
saves information about source file locations, edits, cuts, and insertion points. This project
file is not a multimedia file, but is instead used to create (render) the final file when editing is
finished.
Because Cinescore software edits a project file and not the original source files, you can edit
without worrying about corrupting your source files. This not only gives you a strong sense
of security, but it also gives you the freedom to experiment.
1.
From the File menu, choose New.
The New Project dialog appears.
2.
Enter your project settings on the
various tabs.
•The General tab allows you to
select the video and audio
settings for your project.
•The Summary tab allows you to
enter any relevant information
and reminders about your
project.
3.
Click OK.
4.
From the File menu, choose Save.
and choose where you want to save
your project (.csp file).
GETTING STARTED |15
You can change project settings at any time while working on a project. From the File menu, choose
Properties to change any of these settings.
Saving a project
When you save your work, it is saved in a project file. Project files are not rendered media files.
1.
From the File menu, choose Save.
The first time you save a project, the Save As dialog appears. In subsequent saves, the dialog is
bypassed, your existing file name is retained, and your project is updated to include any implemented
changes.
2.
Select the drive and folder where you want to store the project.
3.
Type the project name in the File name box.
4.
Click Save.
Tip:
Select the Copy and trim media with project check box to save the project file and copies of the
media files to a common location.
Renaming a project (using Save As)
After you have been working with your project, you can use the Save As command in the File menu to save
a copy of a project with a new name. This is useful for backing up different versions of a project.
Getting media files
You can add media from a variety of sources to your project.
16 | GETTING STARTED
Selecting media
Cinescore software supports a wide range of media file types. You may select any of the media file types
listed below to add to your project.
Form atExtension Definition
CD Audio.cdaAudio format used on compact discs.
ATRA C Au dio.aa3, .omaAudio format developed by Sony, including ATRAC3™, ATRAC3plus™, and
ATRAC Advanced Lossless™ formats.
Audio Interchange File
Format
GIF.gif256 index color, lossless image and animation format widely used on the
JPEG.jpgTrue color, lossy Internet image format.
MPEG-1 and MPEG-2.mpgVideo files encoded using a lossy audio/video compression.
MP3 Audio.mp3Highly compressed audio file.
OggVorbis.oggA patent-free audio encoding and streaming technology.
Photoshop.psdAdobe® Photoshop® proprietary image format (flattened).
Portable Network Graphic .pngTrue color or indexed color, lossy or lossless Internet image format.
QuickTime™.mov, .qtQuickTime standard audio/video format.
Shockwave Flash.swfMultimedia file format developed by Macromedia.
Sony Perfect Clarity
Audio®
Sony Wave64.w64Sony Creative Software Inc. proprietary Wave64™ audio file that does not have
TAR G A.tgaTrue color, lossless image format that supports alpha channel transparency.
Video for Windows®.aviStandard audio/video format used on Microsoft® Windows®-based computers.
Wave (Microsoft®).wavStandard audio format used on Microsoft Windows-based computers.
Windows Bitmap.bmpStandard graphic format used on Microsoft Windows-based computers.
Windows Media® Audio.wmaThe Microsoft audio-only format used to create files for streaming or
Windows Media Video.wmvThe Microsoft standard used for streaming audio and video media via the
.aifStandard audio format developed by Apple® and used on Macintosh®
computers.
Internet.
.pcaA proprietary lossless audio compression format from Sony Creative Software
Inc..
a limited file size (unlike Windows WAV files that are limited to ~2GB).
downloading via the Web.
Web.
Previewing a media file
You may preview files before placing them in your project. The Explorer window has a mini-transport bar
with Play, Stop, and Auto Preview buttons ().
Tip:
You can use the same mini-transport bar buttons in the Project Media window to preview files in
the Project Media list.
1.
Select a file in the Explorer window.
2.
Click the Play button () to listen to the file.
GETTING STARTED |17
3.
Click the Stop button () or select a different file to stop previewing the file.
Tip:
To automatically preview selected files, click the Auto Preview button () on the Explorer
window’s transport bar.
Using the Project Media window
Media files, both video and audio, tend to be the largest files on your hard drive. It is therefore not always
easy to move them around and impractical to store multiple copies of these files. You can add media files
to the Project Media list to organize them before any editing begins. Once you begin working on a project,
all files you add to the timeline are automatically included in the Project Media list. From the View menu,
choose Project Media to open this window if it is not already visible.
Using Project Media views
You can control the information that is displayed in the Project Media window by clicking the Views button
(
) and selecting a view. The purpose of each view is explained below.
ViewDescription
ListDisplays a simple listing of the file name of each file in the Project Media window.
DetailedDisplays all the properties for each file. The information is presented in a table format. You can customize
Thumbnail Displays the first frame of a video file.
the information displayed:
Reorder columns (fields) by dragging the column label to a new position.
Hide a column by dragging the column label off of the Project Media window. To display a hidden column,
right-click the Project Media window, choose View from the shortcut menu, and choose the column name
from the submenu.
Sort the files in the Project Media list according to a category by clicking the column label for that category.
Use the Comments field to add your own annotations to a file’s entry in the Project Media list. Double-click
the field to enter text. This information is saved with the project and is not saved with the media file itself.
18 | GETTING STARTED
Adding media to the Project Media list
You can add media to the Project Media list without adding it to the timeline by importing the file.
Adding media to the Project Media list from the Explorer window
1.
Navigate to and select a file to add to the Project Media list. You can use Ctrl or Shift to select multiple
media files.
2.
Right-click the file and choose Add to Project Media list from the shortcut menu. The selected file is
added to the Project Media list.
Replacing media in the Project Media list
You may replace a file in the Project Media list with a different file. When changing the media file that an
event contains, every occurrence of the event on the timeline is updated with the new media file contents.
1.
Right-click a file in the Project Media window.
2.
Choose Replace from the shortcut menu.
3.
In the Replace Media File dialog, browse for and select the file that you want to replace the current file.
4.
Click Open. The selected file replaces the old file in the Project Media list, and any events in the
timeline containing the old file are updated to contain the new media file.
Extracting audio from a CD
You can extract tracks from a CD and add them to the Project Media window as .wav files.
Important:
purposes, such as the illegal copying or sharing of copyrighted materials. Using Cinescore software for such
purposes is, among other things, against United States and international copyright laws and contrary to
the terms and conditions of the End User License Agreement. Such activity may be punishable by law and
may also subject you to the breach remedies set forth in the End User License Agreement.
1.
Insert the audio CD.
Cinescore software is not intended for, and should not be used for, illegal or infringing
GETTING STARTED |19
2.
In the Project Media window, click
the Extract Audio from CD button
(
). The Extract Audio from CD
dialog appears.
3.
From the Action drop-down list,
choose the method you want to use
for extracting the CD audio:
•Read by track - Use this option to
choose the tracks you want to
extract from the CD.
•Read entire disc - Use this option
to automatically extract all tracks
on the disc. The entire CD is
extracted into one new file in the
Project Media list.
•Read by range - Use this option
to extract audio from a specified
range of time.
4.
If you chose either the Read by track or Read by range option, specify the track(s) or range to extract:
•For Read by track, click the track(s) you want to extract in the Tracks to read list. Use the Ctrl or
Shift keys to select more than one track. Each track is extracted into a separate file in the Project
Media list.
•For Read by range, enter a time in the Range start field and either the Range end or Range
length fields. The range of audio is extracted into one new file in the Project Media list.
Note:
If you want to extract multiple tracks to a single file, choose Read by track from the Action
drop-down list to select your tracks, and then choose Read by range from the Action drop-down list.
The appropriate time range for the tracks you selected will automatically be inserted and the time
range will be extracted to a single file.
5.
From the Drive drop-down list, choose the drive containing the audio CD from which you want to
extract.
6.
From the Speed drop-down list, choose the speed at which you want to extract the audio. If you
experience any problems extracting audio, you can try decreasing the selected speed, or you can click
Configure to adjust the Audio extract optimization setting.
Note:
To eject the CD at any time prior to beginning the extraction process, click the Eject button.
7.
Click OK. The Save As dialog appears.
8.
Select a name and location for the new WAV file.
9.
Click Save to begin extracting the audio.
20 | GETTING STARTED
The track is extracted and a progress meter is displayed to indicate the percent complete. Once extraction
is complete, the new WAV file appears in the Project Media window.
The option of automatically naming extracted tracks is provided for you. To enable this option, choose
Preferences from the Options menu, and on the CD Settings tab, select the Autoname extracted tracks
check box.
Obtaining or editing CD information using Gracenote
If Cinescore can access information about a track or CD (either from the file or CD itself, or from a local
cache), it automatically reads and displays this information when you insert a CD or browse your computer.
However, if this information is not available, the software can retrieve information over the Internet from
Gracenote® MusicID™.
Once Cinescore obtains information from Gracenote MusicID, it is saved to a local cache so the information
displays more quickly the next time the tracks are displayed.
If the software cannot connect to Gracenote and the appropriate CD information is not available on your
computer, the tracks are simply listed numerically. In this case, you can edit CD information and submit it to
the Gracenote Media Database.
Note:
Using Gracenote requires an active Internet connection. For more information on using Gracenote ,
refer to www.gracenote.com/.
Obtaining CD information
1.
Insert a CD in your drive.
2.
Click the MusicID button in the in the Extract Audio from CD dialog, or browse to the CD and click the
button in the Explorer window. For more information, see Extracting audio from a CD on page 19.
Gracenote MusicID attempts to obtain matching CD information and displays artist, album, and track
data:
•If the service locates an exact match, this information is automatically displayed. No additional
action is necessary.
•If the service locates multiple possible matches, the Match dialog is displayed. Proceed to step 2.
3.
Choose a method for completing the CD information:
•If none of the possible matches is appropriate, click the Submit New button. The Gracenote CDDB
Disc Information dialog is displayed, allowing you to complete information for the CD and submit
it for inclusion in the Gracenote Media Database. For help on submitting CD information, click the
Help/Guidelines button in this dialog.
When you are finished typing information, click the OK button to submit your data.
•Select the appropriate match from the list and click the Accept Match button. The artist, album,
and track information is displayed based on your selection in the right side of the PC pane.
4.
You're now ready to extract tracks.
GETTING STARTED |21
Editing and submitting CD information
1.
Insert a CD in your drive.
2.
Select a track and click the CD Info button in the Extract Audio from CD dialog, or browse to the CD
and click the
displayed. For more information, see Extracting audio from a CD on page 19.
3.
Use the Gracenote CDDB Disc Information dialog to edit information about the CD. For help on
submitting CD information, click the Help/Guidelines button in this dialog.
4.
When you are finished entering the information, click the OK button to submit it for inclusion in the
Gracenote database.
Adding a still-image sequence
If you’ve exported a video clip as a still-image sequence using another application (a 3D-rendering
application, for example), the sequence can be added to the Project Media list and treated as a single
media file. Each image in the sequence will be displayed for one frame in the event.
1.
Click the Import Media button () in the
Project Media window. The Import Media
dialog appears.
2.
Choose the folder where the sequence you
want to open is stored.
3.
Select the first image in the sequence (or
the image you want to start the event).
4.
Select the Open still-image sequence
check box.
5.
In the Range field, enter the number of the
last image you want to open. For example, if
you'd selected AnimationOne_00001.tga in
step 3, you could enter 120 in this box to
create a new image sequence using
AnimationOne_00001.tga to
AnimationOne_00120.tga.
6.
Click Open. The still-image sequence is
added to the Project Media list.
button in the Explorer window. The Gracenote CDDB Disc Information dialog is
Sorting media with bins
The detailed view of the Project Media window helps you sort your media files using their attributes, but
for more control, you can create bins. Bins are folders within projects that you can use to organize your
media files.
22 | GETTING STARTED
Media bins are virtual folders that are saved with your project. They do not affect the way media is saved on
your computer.
Creating bins
Right-click the parent bin where you want to create a new bin and choose Create New Bin from the
shortcut menu.
Adding media to a bin
1.
Browse your existing bins to find the media file you want to move. The All Media Folder contains all
media files in your project.
2.
Drag a file from the right-hand pane to a bin.
Searching media bins
1.
Right-click in the Project Media window and choose Search Media Bins from the shortcut menu. The
Search Media Bins dialog is displayed.
2.
Use the drop-down lists in the Search Media Bins dialog to set your search conditions and click the
Search button. The selected bin and all sub-bins will be searched.
3.
Click the Search Results icon to view the matching files.
Hint:
Right-click the Search Results icon and choose Save as Bin from the shortcut menu to save the
results of your search as a new media bin.
Adding media to the timeline
Media files may be added to your project from the Explorer or Project Media windows by double-clicking
them or by dragging them. Either method places the media file in an event in its entirety in the timeline.
Dragging a media file to the timeline
You can create a new event by dragging a media file to a blank area on the timeline. Tracks can contain
multiple events, so you can place different events next to each other on a track.
Note:
Video is always added to the video track, and you can add audio to the Audio, Generated Music, or
Audio Transitions track.
1.
Locate a media file in the Explorer or Project Media windows.
2.
Drag the media file to the timeline.
GETTING STARTED |23
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