REMOTE CONTROL KEY CODES 5
OPERATION CODES 7
GET CODES11
5. EXAMPLES 13
6. WARNINGS 14
Revision History:
Revision Date Software Version Description of Change
1.0 02 Dicember 2005 2.48.59 CLT or higher Initial version.
2
RS-232C CONTROL SPECIFICATIONS
SIM2 C3X LITE
1. Introduction
This document describes the communication and data formats used to control SIM2 C3X LITE projector via
RS-232C port.
2. Connection
Switch off the Personal Computer and the Projector before connecting RS 232C cable.
Use a standard serial cable with 9 pin female to the Personal Computer and 9 pin male to the Projector: pin
2 connects to pin2, pin 3 to pin 3 and pin 5 to pin 5.
SIM2 C3X LITE RS-232C Port is described as follows.
SIM 2 C3X LITE RS-232C Control Port:
D-SUB 9-pin
(female)
51
96
Switch on the Personal Computer and, after start up, switch on the Projector.
Load a suitable communication software onto your Personal Computer, and set the Serial Port Parameters as
shown below.
Communication Parameters:
Parameter Value
Transfer Rate 19200 bps
Data Bits 8
Parity Bit None
Stop Bit 1
Flow Control None
Set Send Mode and Read Mode to HEX.
Pin No Signal Definition
1 N/A Not used
2 TD Transmit data
3 RD Receive data
4 N/A Not used
5 GND Ground
6 N/A Not used
7 N/A Not used
8 N/A Not used
9 N/A Not used
3
RS-232C CONTROL SPECIFICATIONS
SIM2 C3X LITE
3. Communication Protocol
The communication protocol is packet oriented. Packets consists of Header and Payload.
There are two types of packets: Event and Operation.
The packet header size is fixed (7 bytes), while the packet payload type and content varies based on the
type of packet: Event payload size is 6 bytes, while Operation payload size is 25 bytes.
The entire packet size is variable, being the sum of the fixed-size packet header and variable-sized packet
payload: Event packet size is 13 bytes and Operation packet size is 32 bytes.
Header
All Packets use the same Packet Header format.
The Packet Header size is fixed at seven bytes.
0xEFBE is a fixed value that is used to insure packet alignment if there are partial packets received or byte
lost. The least-significant byte of the word (BE) is sent first, then the most-significant-byte (EF).
The Packet Type is a number (a byte in length) that defines the type of data in the packet.
The Packet Payload Size is a number (two bytes) that defines the size of the payload portion of the
packet. For a given Packet Type, Packet Size is fixed.
The Packet Checksum (two bytes) is the CRC value for the entire packet (Header and Payload).
0 1 2 3 4 5 6
BE EF
Packet Type Packet Payload Size Packet Checksum (CRC)
Payload
The packet payload format depends on the packet type.
The Event packet payload size is 6 bytes, while the Operation packet payload size is 25 bytes.
Event Packet Format:
0 1 2 3 4 5
Event
Operation Packet Format:
0 1 2 3 4 5 6 7 8 9 10 11 12
Op Type
13 14 15 16 17 18 19 20 21 22 23 24
Op ID
00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00
00 00
Op Target
00 00
Op Value
0000
4
RS-232C CONTROL SPECIFICATIONS
4. Commands
Remote Control Key Codes
The following commands send simulated Remote Control input to SIM2 C3X LITE projector.
Remote Control Keycodes:
Key Command
STANDBY
0 / ON
1
2
3
4
5
6
7
8
9
ESC
CURSOR UP
CURSOR LEFT
CURSOR RIGHT
CURSOR DOWN
MENU LEFT (-)
MENU RIGHT (+)
FREEZE
MEMORY
F1
F2
INFO
AUTO
ASPECT NORMAL
ASPECT ANAMORPHIC
ASPECT LETTERBOX
ASPECT PANORAMIC
ASPECT PIXEL TO PIXEL
ASPECT USER 1
ASPECT USER 2
ASPECT USER 3
VCR
(1)
(2)
(2)
(2)
(2)
(2)
BE EF 02 06 00 94 F7 9D 01 00 00 00 00
BE EF 02 06 00 6B E6 52 01 00 00 00 00
BE EF 02 06 00 80 E5 49 01 00 00 00 00
BE EF 02 06 00 B3 E5 4A 01 00 00 00 00
BE EF 02 06 00 62 E4 4B 01 00 00 00 00
BE EF 02 06 00 D5 E5 4C 01 00 00 00 00
BE EF 02 06 00 04 E4 4D 01 00 00 00 00
BE EF 02 06 00 37 E4 4E 01 00 00 00 00
BE EF 02 06 00 E6 E5 4F 01 00 00 00 00
BE EF 02 06 00 89 E7 50 01 00 00 00 00
BE EF 02 06 00 58 E6 51 01 00 00 00 00
BE EF 02 06 00 0D E6 54 01 00 00 00 00
BE EF 02 06 00 DC E7 55 01 00 00 00 00
BE EF 02 06 00 EF E7 56 01 00 00 00 00
BE EF 02 06 00 3E E6 57 01 00 00 00 00
BE EF 02 06 00 C1 E6 58 01 00 00 00 00
BE EF 02 06 00 10 E7 59 01 00 00 00 00
BE EF 02 06 00 23 E7 5A 01 00 00 00 00
BE EF 02 06 00 F2 E6 5B 01 00 00 00 00
BE EF 02 06 00 45 E7 5C 01 00 00 00 00
BE EF 02 06 00 E6 F4 8F 01 00 00 00 00
BE EF 02 06 00 89 F6 90 01 00 00 00 00
BE EF 02 06 00 A7 E6 5E 01 00 00 00 00
BE EF 02 06 00 79 E2 60 01 00 00 00 00
BE EF 02 06 00 2A F4 83 01 00 00 00 00
BE EF 02 06 00 9D F5 84 01 00 00 00 00
BE EF 02 06 00 4C F4 85 01 00 00 00 00
BE EF 02 06 00 7F F4 86 01 00 00 00 00
BE EF 02 06 00 AE F5 87 01 00 00 00 00
BE EF 02 06 00 51 F5 88 01 00 00 00 00
BE EF 02 06 00 80 F4 89 01 00 00 00 00
BE EF 02 06 00 B3 F4 8A 01 00 00 00 00
BE EF 02 06 00 9B E3 62 01 00 00 00 00
SIM2 C3X LITE
5
RS-232C CONTROL SPECIFICATIONS
Direct access codes
Zoom
Focus
Brightness
Contrast
Color
Tint
BE EF 02 06 00 94 E6 5D 01 00 00 00 00
BE EF 02 06 00 76 E7 5F 01 00 00 00 00
BE EF 02 06 00 C7 E1 7E 01 00 00 00 00
BE EF 02 06 00 16 E0 7F 01 00 00 00 00
BE EF 02 06 00 19 F4 80 01 00 00 00 00
BE EF 02 06 00 C8 F5 81 01 00 00 00 00
(1)
- When the unit is in Stand-by state, this command switches on the unit and the last source memorised
prior to switch off is automatically selected.
- When the unit is On, this command displays the Source Selection windows of the OSD.
(2)
Selects the corresponding Source.
SIM2 C3X LITE
The response of the unit to a correct Remote Control Key Code consists of a single byte: 06.
6
RS-232C CONTROL SPECIFICATIONS
0 00 00
0 00 00
00
0 00 00
00 00 00
0 00 00
0 00 00
0 00 00
0 00 00
0 00 00
0 00 00
0 00 00 00 00
0 00 00
0 00 00 00
0 00 00
0 00 00
0 00 00
0 00 00
0 00 00
0 00 00
0 00 00
0 00 00
00 00
0 00 00
0 00 00
SIM2 C3X LITE
Operation Codes
The following codes provide direct access to SIM2 LITE User Interface operations not accessible via a single
Remote Control command.
The response of the unit to a correct Operation Code consists of the byte 1E followed by a copy of the
packet that has been sent to the unit, where, however:
- byte number 11 is set at 01,
- CRC (bytes number 6 and 7) has been altered accordingly.
0 1 2 3 4 5 6 7
1E BE EF
Packet Type Packet Payload Size Packet Checksum (CRC)
8 9 10 11 12 13 14 15 16 17 18 19 20
Op Type
21 22 23 24 25 26 27 28 29 30 31 32
Op ID
01 00
Op Target
00 00
Value
0000
00 00 00 00 00 00 00 00 00 00 00 00
Get Codes
Get Commands may be used to get the current value of projector parameters.
The response to a correct Get Command consists of 33 byte packet, where Byte Number 11 contains the
Validation Code (01) and bytes Number 17 and Number 18 the requested value (the least-significant byte of
the value being sent first). Of course CRC (bytes number 6 and 7) has been altered accordingly.
0 1 2 3 4 5 6 7
1E BE EF
8 9 10 11 12 13 14 15 16 17 18 19 20
Op Type
21 22 23 24 25 26 27 28 29 30 31 32
Op ID
00 00 00 00 00 00 00 00 00 00 00 00
Packet Type Packet Payload Size Packet Checksum (CRC)
Returned value may be different from the value displayed on the OSD, as in the latter, the values have
been normalized to the 0-100 range.
(2)
Returned value is valid only when Video, S-Video, RGBS 15 kHz, YCrCb 15 kHz or YcrCb 32 kHz
signals are displayed. Returned value is indeterminate when other signals are displayed and when the
unit is in No Signal state.
(3)
Returned value is valid only when Video (NTSC), S-Video (NTSC), RGBS 15 kHz, YCrCb 15 kHz
signals are displayed. Returned value is indeterminate when other signals are displayed and when the
unit is in No Signal state.
(4)
Table below associates OSD labels with returned values:
Color Temperature
OSD
Label
01
02
03
04
05
06
07
08
09
Returned
value
00
01
02
03
04
05
06
07
08
OSD
Label
10
11
12
13
14
15
16
17
18
Returned
value
09
0A
0B
0C
0D
0E
0F
10
11
OSD
Label
19
20
21
22
23
24
25
26
27
Returned
value
12
13
14
15
16
17
18
19
1A
OSD
Label
28
29
30
31
32
33
34
35
36
(1)
(2)
(3)
(4)
(5)
(6)
Returned
value
1B
1C
1D
1E
1F
20
21
22
23
12
RS-232C CONTROL SPECIFICATIONS
SIM2 C3X LITE
(5)
Table below associates OSD labels with returned values:
Gamma
OSD
Label
ST1
EN1
EN2
EN3
EN4
EN5
GR1
GR2
User
(6)
Table below associates OSD labels with returned values:
Returned
value
0B
0D
0E
06
07
09
0A
0C
05
Memory
OSD
Label
0 (Auto)
1
2
3
Returned
value
00
01
02
03
5. Examples
1. Send the simulated "SWITCH ON FROM STAND-BY" Remote Control keycode.
Remote Control allows Switching on from Stand-by via the key "0".
Send the code relative to key "0":
BEEF0206006BE6520100000000.
The projector switches on and the last source memorised prior to switch off is automatically selected.
The projector returns the response code: 06 (Acknowledged with no error).
2. Send the simulated "MENU RIGHT" Remote Control keycode.
Send the packet:
BEEF02060023E75A0100000000.
The OnScreen Display appers on the screen.
The projector returns the response code: 06 (Acknowledged with no error).
3. Send the "SET ASPECT ANAMORPHIC" Operation Code.
Send the packet:
BEEF0206009DF5840100000000.
The Aspect Ratio changes to Anamorphic.
The projector returns the response code: 06 (Acknowledged with no error).
4. Select "INPUT 3 (COMP RGB) WITH YcrCb 15kHz SIGNAL"
Send the packet:
BEEF0319005B0C01820800000000000008000000000000000000000000000000
Wait for the return code and add an additional delay of 50 ms.
Send the the code relative to the Key to which Input 3 has been assigned: for instance if the key is "3"
13
RS-232C CONTROL SPECIFICATIONS
SIM2 C3X LITE
the code is:
BEEF02060062E44B0100000000
5. Get "COLOR TEMPERATURE" Value for the Current Source
Send the packet:
BEEF0319009D0B02C20900000000000000000000000000000000000000000000
The unit returns the code:
1EBEEF031900C41F02C2090100000000000D000000000000000000000000000000
where bytes Number 17 and Number 18 (underlined above) carry the requested value. The returned
value is 0D which corresponds to point 14 in the OSD Color Temperature chart.
6. Warnings
When the number of bytes sent to the Projector is greater than indicated for the Command (32 bytes for
Operation Packets and 13 bytes for Event Packets), excess data will be ignored.
Conversely, if number of bytes sent to the Projector is smaller than required by the Communication Protocol,
the command may be ignored.
Command execution time may vary from few milliseconds to 500 milliseconds, depending on the operation
that have been requested.
If the unit is busy when a command is sent, the unit may not accept the command. If several commands are
to be sent one after the other, sufficient time between them should be allowed.
14
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