sequential-circuits Sequential Circuits Prophet 10 Prophet 10 Synthesizer Operation Manual 92p

Page 1
tUODEL
1016.1
Manual
No.
Ch11016B
PROPHET-
10
NTHES~~ER
OPERATION MANUAL
by
Tom
Darter
and
POLYPHONIC SEQUENCER
OPERATION MANUAL
by
Stanley Jungleib
W~ne
Country Productions.
Inc.
1572
Park
Ctesl
Coun.
Suite
#505
San
Jose.
Calllornla
95118
USA
Phone
(408)
265-2008
FAX
(4081
2666591
SEQUENTIAL
PflOducf
Spec,aIisls
Stnw
1987
Page 2
PROPHET-I0 SYNTHESIZER OPERATION MANUAL
by Tom Darter Manual No.
CMIOIOA and POLYPHONIC SEQUENCER
OPERATION
MANIJAL by Stanley Jungleib Manual No. CM
101
50
Manual No. CM1016B
Issued: September, 198
I
~o~~ri~ht@l981 by SEQUENTIAL CIRCUITS, INC. All rights reserved. Printed in USA.
The contents of this manual are the property of
SCI and are not to be copied or reproduced
without our prior written
permission.
-
NOTE. Write Prophet-lO/Polyphonic Sequencer serial number (on back panel) here: Refer to this
number in all correspondence with the factory.
Please return your warranty card!
Page 3
Table of Contents
SECTION I GETTING STARTED
1-0 INTRODUCTION 1-1 SET-UP
1-2
TURN-ON AND INITIAL TUNING
1-3
hlASTER OUTPUT CONTROLS
1-4
PRESET SELECTION 1-5 PITCH AND MOD WHEELS 1-6 TRANSPOSE SWITCHES 1-7 VOICE
ASSIGNhlENT
1-8 RETUNING
SECTION
2
BASIC PROCEDURE5
2-0
INTRODUCTION: THE FRONT PANEL 2-
1
2-1 MODES OF OPERATION
2-
1
2-2 RECORDING PROGRAMS
2-2
2-3 KEYBOARD MODES AND UPPER/LOWER PANEL SWITCHES 2-3
SECTION 3THE PATCH CONTROLS
3-0 INTRODUCTION 3 LOICE SIGNAL FLOU 3-2 OSCILLATOR A
3-3 OSCILLATOR B 3-4
hllXER 3-5 FILTER 3-6
4MPLIFIER 3-2 EQUALIZATION 3-8
hlODCILATION
3-9 hllSCELLANEOUS
SECTION 4ACCESSORIE.5 AND THE BACK PANEL
4-0 INTRODUCTION
4
CONTROL VOLTAGE IN--PEDALS I AND 2 4-2
FOOTSWITCHES 4-3 MONOPHONIC SEQUENCER INTERFACE
SECTION
5POLYPHONIC SEQUENCER OPERATION MANUAL
SUB- SECTION I BASIC OPERATION
1-0 INTRODUCTION
1-1
Play~ng the Dernonstrat~on Sequences
Page 4
1-2 REAL-TIME USE 1-3
PITCH and MOD Wheel Disconnect
1-4
Footsw~tch
1-5 Overflow 1-6 External Clock 1-7
GATEICV OUT
1-8 Trouble?
SUB-SECTION
2
TAPE OPERATION
2-0 INTRODUCTION 2-1 PRECAUTIONS 2-2 SAVE TO
T.4PE
2-3 LOAD FROhl T.4PE
SUB-SECTION 3 MODES OF OPERATION
3-0 INTRODUCTION
3-1 Power-On
3-2 IDLE MODE 3-3 RECORD MODE 3-4
ln~t~allz~ng Sequencer Programs
3-5
Real-T~me Recording
3-6 Single-Step
Record~ng 3-7 PLAYB4CK MODE 3-8 Truncate 3-9 Append 3-10 EDIT
hlODE 3-1 1 Slngle-Step Ed~t 3-12 S~ngle-Srep Event Delete
SUB-SECTION
4
SINGLE-STEP APPLICATIONS
4-0 INTRODUCTION 4-1 DEFINING NOTES
.4S STEPS 4-2 EDITING 4-3 PROGRAM CHANGES
.
SECTION 6SELECTED BIBLIOGRAPHY
SECTION 7THE FACTORY PRESET PROGRAMS
SECTION
8BLANK PATCH DIAGRAMS
Page 5
GETTING STARTED
14
INTRODUCTION
The Prophet-10 contains two completely programmable polyphonic synthesizer banks, each having five complete and individual synthesizer "voices." Although each voice
is
keyed independently,
all
five
voices in each polyphonic bank function from the same patch setting, and are therefore homophonous.
However, each of the two 5-voice synthesizer banks can operate on
a
completely different program, and can be articulated independently via the two keyboard manuals. In other words, two different programs can be used
at
any one time. One
is
the UPPER program, with one 5-voice synthesizer usually
tied to the upper keyboard, and the other
is
the LOWER program, with the other 5-voice synthesizer
usually
tied to the lower keyboard.
Each synthesizer voice consists of two voltage-controlled oscillators
(VCOs), a white noise source,
a
resonant low-pass voltage-controlled filter (VCF), a voltage-controlled amplifier (VCA), two envelope generators (one wired to the VCF and one wired to the VCA) and
a
3-band equalizer (EQ). In addition,
there are routings (via the POLY-MOD section) that allow for oscillator
B and the filter envelope
generator
lo lunction as modulation sources which can be applied to the frequency or pulse-width of
oscillator A, or the filter frequency. Finally, each 5-voice synthesizer bank has a single LFO which can be
applied to
all
of
its
voices for various effects. The two LFOs (UPPER and LOWER) can also be combined
(summed) and applied to both polyphonic synthesizers for other effects.
The Prophet also contains a microcomputer, which serves several purposes: it determines which voice
is
assigned to which key, it keeps the voices in tune, and (most importantly) it remembers preset voice
patches
which may be instantly recalled to program the voices. These preset programs are retained by
the microromputer's memory even when the Prophet
is
turned off, thanks to a small battery with
a
10-year life.
-
1-1
SET-UP
To set up the Prophet-10, simply plug the power cord into an AC outlet and connect the instrument to
an amplifier via the AUDIO OUT jacks on the back panel. Both balanced (XLR connector) and
unbalanced
('A"
phone jack) outputs are provided. The MONO jack provides the output of
all
ten
synthesizer voices. The UPPER and LOWER jacks can be used to separate the outputs of the two
polyphonic synthesizer banks for stereo effects.
The fixture for the removable power cord also contains the main AC fuse, facilities for selecting
between
100,120,220, and 240 volts AC line levels, and an AC line filter. Prophet-10s shipped in the USA
will be set
at
120, those shipped to Europe will be set
at
220, and those shipped to Japan will be set at 100.
The fuse used should match the AC setting: A 2-amp slo-blo fuse should be used for 110 and 120-volt
operation, and
a
1-amp slo-blo fuse should be used for 220- and 240-volt operation. (These
specifications are indicated on the power cord fixture.)
As with most electronic equipment, the Prophet comes with a three-prong power plug to insure safe grounding with other pieces of equipment in use. The ground prong
is
connected to the chassis of the
instrument. It
is
up to you to check the ground connections of the Prophet and all other instruments
and equipment you use, to prevent potentially lethal shocks. As you probably know, many older
bulldings and clubs are not known ior their quality AC wiring, so we urge you to use one of the several
"ground-checking" devices available on the market to verify AC connections.
Page 6
Because of the AC ground, a "ground loop" will often exist when a cable
is
plugged between the
i
Prophet and an amplifier; as a result, low-level hum will often occur. Defeating the
AC
ground with a
two-prong adapter will usually eliminate the
nolse, but
it
can also set up a shock hazard between the
-
pieces of equipment. The amount of hum
is
dependent on where the two units are connected to AC.
For minimal hum, use the same outlet for both the Prophet and
its
amplifier: with this set-up, the hum will be low enough below the signal level to be acceptable. The further away from each other the plugs are connected to AC, the more hum will occur. The quality of wiring in the wall and wall socket will also affect the amount of hum,
Here
is
a
summary of recommended procedures to follow when setting up the Prophet-10:
1) Plug the Prophet into
a
three-prong cutlet. Don't dcfeat he AC-ground.
2)
Plug all other connected equipment (amplifiers, volume pedals, effects devices, and other accessories) into the same outlet. (Warning: do not overload. When in doubt, consult an electrician.)
3)
Verify all equipment grounding with a ground tester.
Sequential Circuits
is
nor responsible for any equipment failure due to incorrect ACconnections, and
is
not liable for any personal injury due to electrical shocks as a resulc of poor grounding.
1-2
TURN-ON AND INITIAL TUNING
The Prophet
is
turned on via the POWER switch on the rear panel. After the instrument
is
turned
on, the front panel will be dark
-
except for the TUNE switch - for approximately 15 seconds
while the computer tunes the oscillators. When tuning
is
complete the front panel will light up and the BANK-PROGRAM indicator (the digital display) in the PROGRAMMER section of the front panel will display
"1-1"
for both the UPPER and LOWER programming sections. This indicates that
the Prophet-10
is
ready to play and that
its
voices are programmed according to the settings stored in those locations in the computer's memory. In addition, the UPPER panel switch in the pro­gramming section will be lit, indicating that the UPPER program
is
displayed on (and connected
to) the front panel patch controls. (Although separate UPPER and LOWER programs can be used
at
any tme, there
is
only one set of front panel controls. Hence, only one of the two programs can
be connected to the front panel controls at
a
time.)
1-3
MASTER OUTPUT CONTROLS
The MASTER VOLUME knob
is
used to adjust the overall volume of the Prophet-lo's output.
The BALANCE knob
is
used to adjust the relative volume of the upper and lower synthesizer banks
The A40 switch activates
3
built-in, crystal-referenced A-440 oscillator which
is
accurate to .1 Hz
in any environment. This reference oscillator
is
enabled by hitting the switch - the LED indicator
in the switch will light. To turn the tone off, hit the switch again. (The
A-440 signal
is
routed independently to both the upper and lower synthesizer banks. In order to be heard, the pro­grammable VOLUME, MASTER VOLUME, and BALANCE knobs must all be set correctly
-
as
well
as any AMP footpedals.)
The MASTER TUNE knob
is
used to adjust the overall tunlng of the Prophet-lo's output. Tune by
holding down
a
key (e.g. middle A) and match~ng either the A40 reference or an outside pitch
source.
Page 7
14
PRESET SELECTION
When turned on, the Prophet automatically enters PRESET mode, meaning that
it
is
ready to set up the synthesizer's voices according to preset patches stored in the memory of the Prophet's computer. Both the UPPER and LOWER presets are arranged in four banks of eight programs each (UPPER
=
32 programs, and LOWER
=
32
programs, for a total of
64
programs). These programs may be selected via the switches in the programmer section on the front panel. The switches marked BANK SELECT will step through the banks in order, and the two sets of eight switches marked PROGRAM SELECT (numbered
1
through
8)
allow immediate selection of a particular
program within
a
bank. To choose a program for either the UPPER or LOWER polyphonic
synthesizer bank, step through the banks
unt~l you reach the bank you want, then hit the
PROGRAM SELECT switch for the
exact program you wish. The selected bank will be indicated by the digital display in the programmer section, and the selected program will be indicated both by the digital display and by
the LEDs embedded in the PROGRAM SELECT switches. You will be able
to see which program
is
selected for both the UPPER and the LOWER synthesizer bank. The
PANEL select switches will allow you to choose which of these two programs you wish to have
displayed on (and connected to) the front panel patch controls.
Since the Prophet
is
shipped with a full complement of
64
factory programs
it
will be ready to
play
as
soon
as
it
has been turned on and the initial tuning procedure has ended. For information
on these factory-loaded patches, see SECTION
7,
THE FACTORY PRESET PROGRAMS. For
information on MANUAL operation, see SECTION 3, THE PATCH CONTROLS.
1-5
PITCH AND MOD WHEELS
The pitch wheel (PITCH) and modulation wheel (MOD) are located to the left of the upper
keyboard. Normally, both wheels affect
all
voices simultaneously. The PITCH wheel has a center
detent position, from which the pitch may be varied up or down
by
about a 5th. Both wheels can
be "disconnected" from the LOWER program by holding the LOWER TRANSPOSE DOWN switch
and hitting
the LOWER TRANSPOSE UP switch. Repeating this procedure will re-connect the
wheels. This
is
useful when using the poly-sequencer.
The MOD wheel determines, for the most part, the amount of modulation to be routed via the
MON~MOD
settings of a particular program. The total amount of modulation to be routed
is
determined by the sum of the settings of:
1)
the programmable LFO AMOUNT knob in the
MOW-MOD section on the front panel; 2)
the MOD wheel; and 3) the voltage supplied from
PEDAL
1
(if
it
is
programmed to affect the MONO-MOD section). Note that the MOD wheel may have different results on the upper and lower programs, since the MONO-MOD sections may be programmed differently. For information on the effects that may be engaged via the MOD wheel relative to the various factory-programmed patches, see the notes accompanying each patch
diagram in SECTION
7.
1-6
TRANSPOSE SWITCHES
These switches allow instant octave transposition of either UPPER or LOWER programs, within an overall four-octave range. Each touch of the switch will raise or lower the program
by
an octave.
The relationship between this overall range and the TRANSPOSE switches
is
determined by the settings of the FREQUENCY knobs in the oscillator sections of the front panel. These knobs also have
a
four-octave range; and
if,
for instance, both oscillators were set
at
the top of their
frequency range in
a
particular program, the TRANSPOSE UP switch would have no effect (the
TRANSPOSE DOWN switch would in this case have
a
four-octave range). In addition, the
TRANSPOSE switches always operate to the limit of
the~r range.
If
you begin with a program that
has the
osc~llators tuned an octave apart, and continue to hit the TRANSPOSE UP switch, both
oscillators will end up in unison
at
the top of their range.
Page 8
The computer remembers the number ol times you strike a particular TRANSPOSE switch, even if
it
has ceased to have an effect on the oscillators. Here
is
an example of what this means in actual
use: You begin with both oscillators set two octaves up (with their respective FREQUENCY knobs);
then you hit the TRANSPOSE UP switch five times. The
last
three strokes will no longer transpose
the oscillators, but the computer
is
still
counting, so in order to transpose down again, you will
have to hit the TRANSPOSE DOWN switch three times before anything happens. On the fourth
stroke the oscillators will transpose down an octave.
If the KEYBOARD switch on OSCILLATOR B
is
off, the TRANSPOSE will have no effect on that
oscillator. OSCILLATOR A will always be affected.
If the KEYBOARD switch in the FILTER section of the patch panel
is
lit, the TRANSPOSE switches
will also connect to the CUTOFF FREQUENCY of the
filtet. Since this c>aran,eter has a much
greater range than that of the oscillators
(10
octaves), successive strokes of the TRANSPOSE
switches may continue to alter the CUTOFF setting after the oscillators have reached the limit of
their range.
None
ol the transpose operations performed with the TRANPOSE switches can be recorded
as
part
of
a
program. In order to change octaves permanently, you must adjust the FREQUENCY controls
on the oscillators (and perhaps the CUTOFF control on
the filter).
To return quickly to the original programmed octave after transpositions via the TRANPOSE switches, simply hit the PROGRAM switch for the program you are playing or change to
a
new program. (Adjusting either FREQUENCY knobs will also cancel the effects of the TRANSPOSE switches.)
1-7
VOICE
ASSIGNMENT
The assignment of voices to keys played on the keyboard
is
done by the Prophet's computer. If the same
key
is
struck repeatedly, the computer will continue to assign the same voice. If more than five keys are
held down
at
the same rime on either keyboard in NORMAL keyboard mode, the computer will
reassign the earliest used voices first; for example, playing C,
D,
E,
F,
G,
and A in succession and holding
all
six
keys down will cause
D,
E, F,
G,
and A to be sustained -the C will disappear when theA
is
played.
In other words, the Prophet normally operates on
a
"last-note priority" system: each new note played
is
assigned to the earliest-used voice. In DOUBLE keyboard mode, reassignment will begin
if
more than
five
kys
are held down (total) on both keyboards. In SINGLE and ALTERNATE keyboard modes
reassignment will occur if more than ten keys are held down on both keyboards.
There are two exceptions to this system. First,
if
the UNISON switch
is
on, all five voices are assigned
to'a single key. UNISON assigns priority to the highest key held. This
is
particularly useful in DOUBLE
keyboard mode. (In UNISON mode. the keyboard operates in single trigger fashion: there will not
be
a
new trigger unless there is a space between key depressions.)
The second exception to normal voice assignment is provided for the occasion when
a
voice may become"unplayable" due to component failure. In such cases, a VOICE DEFEAT allows you to eliminate the bad voice from the assignment system. The Prophet can then be played normally, with the
remaining voices. The
VOlCE ASSIGNMENT lights allow you to see which voice
is
failing.
To defeat a voice, hold the key currently assigned to
it
with one hand while holding UPPER PROGRAM
SELECT
1
and pressing UPPER PROGRAM SELECT 8 with the other hand. The voice will be defeated,
the corresponding light will go out, and the voice will remain defeated until the Prophet's power
is
switched off.
Page 9
Defeating a voice in one synthesizer bank will also defeat the corresponding voice in the other bank. For instance, defeating voice
4
in the UPPER synthesizer will also defeat voice 9 in the LOWER
synthesizer.
If
power is turned olf, then on again - the voice will have to be defeated again
(if
it
is
still
bad).
1-8
RETUNING
Although the computer tunes the oscillators when the Prophet
is
first turned on,
it
may become
necessary
to retune, particularly during the first few minutes of operation since the oscillators need time
to stabilize. After
20
minutes or so the instrument should not have to be retuned very often, unless there
is a radical temperature change in the room.
Hitting the TUNE switch will tell the computer to retune the oscillators. When this
is
done the front
panel will go dark
-
except for the TUNE switch - for approximately
15
seconds, and then will return
to the previous front panel status.
Page 10
SECTION
2
BASIC PROCEDURES
2-0
INTRODUCTION: THE FRONT PANEL
The Prophet-lo's front panel controls are color-coded to clarify the modes of operation and the funnion
of the computer's memory. All black knobs and switches are programmable; that
is,
their settings can be
recorded into memory and recalled in PRESET mode.
The silver knobs (MASTER VOLUME, BALANCE, and MASTER TUNE) and grey switches (PRESET, A-440, TUNE, and TRANSPOSE switches, and the entire PROGRAMMER section) are not programmable. The
PITCH and MOD wheels are also not programmable. The RECORD switch
is
orange, so that
it
can easily
be distinguished.
All of the switches except BANK SELECT and TRANSPOSE have LED indicators embedded in them. And, except for the two sets of
8
PROGRAM SELECTS, PANEL, KEYBOARD MODE, and TUNE,
all
LED
switches are alternate action: one push turns them on, the next push turns them off. For example, the
PRESET switch LED when lit indicates PRESET mode. The LED goes off when the Prophet
is
switched to
MANUAL mode, by pushing the (lit) PRESET
switch.
2-1
MODES OF OPERATION
In PRESET (PRESET switch LED
lit)
the Prophet-lo's synthesizers will be patched according to the
programs stored in the locations indicated on the digital display. In this mode, entire patches can be
changed instantaneously using the BANK SELECT and PROGRAM SELECT switches in the programmer section.
In addition to PRESET, the Prophet has MANUAL and RECORD modes of operation. In MANUAL mode
a parch can be formed entirely "from scratch." RECORD
is
a
momentary mode for storing or relocating
programs. A "patch" becomes a "program" when recorded. Custom programs can therefore by created
h
two ways:
1)
by recording manually-formed patches or
2)
recording edited programs. (Edited
programs can be recorded into the original location
if
the original program
is
not desired, or into a
new location.)
In MANUAL mode the control panel always indicates the status of the patch under construction. You
can see exactly what signal paths are closed by (lit) switches. The knob settings reflect their actual values.
As you select different programs in PRESET the switch
LEDs
still
indicate how the switches are
programmed. Note that the knobs cannot move with program changes, but stay where they were
last
set. So, in PRESET the knobs do not normally indicate their "current" setting. However
as
soon as you
move a knob to
EDlT a program, that knob converts to MANUAL operation. So only the knobs you move will actually indicate their current setting: the parameters controlled by unmoved knobs do not change.
This
EDlT feature of PRESET mode
is
a
powerful tool that allows you to experiment with changes in
programs,
uslng the patch controls. The original program remains unchanged and can be restored
at
any time by s~mply hitting
its
PROGRAM SELECT again.
Page 11
For example, suppose you like program
3-3
but want to change OSC A pitch and prefer a brighter tone.
In PRESET mode, select BANK
3
-
PROGRAM
3,
adjust OSC A FREQUENCY to the desired pitch and increase the FILTER CUTOFF to the desired brightness. You can cancel any changes and return to the original program by hitting PROGRAM SELECT
3.
If you want to permanently change program
3-3
to
your edited version, record
it
in
3-3.
Or,
if
both the original and edited versions are wanted, record the
edited program in
a
new location. Remember that even though two programs (UPPER and LOWER) can
be selected
at
a
time, only the program indicated by the PANEL select switches can be altered via the
front panel patch controls. However, edited changes are remembered when the UPPER and LOWER
PANEL switches are hit. Hence, one can select UPPER and edit the UPPER program, and select LOWER and edit the LOWER program independently
as
desired. Both programs will play in their edited form,
even if you switch back and forth
a
number of times.
NOTE
-
If a particular patch
is
programmed with the RELEASE switch off bur with a pr,grammed
amplifier envelope RELEASE setting that will have an audible effect, this release can be engazed (while
in PRESET mode) by switching the RELEASE switch on, or using the footswitch. Further modifications (non-permanent changes) to the preset programs can be brought about through the use of other accessories which connect to the Prophet via jacks in the back panel. For information on these possibilities, see SECTION 4 ACCESSORIES. Remember that the RELEASE switch and knob settings may
be different on the upper and lower programs. Hence, the footswitch may have an effect on one
program and not the other depending on the different settings.
2-2
RECORDING PROGRAMS
In general, to record a manually-formed patch or edited program, the RECORD switch
is
pressed on,
then the desired destination BANK and PROGRAM are selected. NOTE
-
To protect existing programs,
RECORD mode can only be entered
if
the back panel RECORD ENABLE/DISABLE switch
is
up
(ENABLE). It
is
suggested that the switch be left in the DISABLE position until the modes of operation
and control tunctions are understood. This will prevent the accidental erasure of the factory preset
programs (Remember also that an accidental erasure
is
not a disaster, since by referring to the diagrams
in SECTION
7
you can always patch a factory program manually, and re-record
it).
The &act RECORD procedure
is
as
follows:
1)
Set
the back panel RECORD ENABLE/DISABLE switch to the ENABLE (up) position
2)
Switch on the orange RECORD switch in the PROGRAMMER SECTION.
9j
Select the desired general location (UPPER or LOWER) by using the PANEL select switches
4) Select the desired bank using the BANK SELECT. (Ignore this step
if
current BANK
is
desired)
5)
At this point you can abort RECORD mode by switching the RECORD switch off. The memory will not be affected.
6)
Otherwise, pressing any PROGRAM SELECT will cause the patch or edited program to be recorded
at
the corresponding location in the selected bank. NOTE - Make sure to hit the correct PROGRAM
SELECT switch or you may erase a program you wanted to keep.
7)
When a PROGRAM SELECT switch has been hit, the RECORD switch LED will automatically go off and the Prophet will return to the mode it was in before recording.
8)
After recording a patch
it
is always a good idea to return to PRESET mode and check that the program
-
is
correctly recorded in the desired location.
Page 12
To move a program from one location to another (edited or not), the procedure
is
as
follows:
1) Select the program to be moved (set PANEL, BANK. PROGRAM)
2)
Edit the program (if desired)
3)
Hit RECORD switch (latches up current program).
4)
Change PANEL
if
necessary (lor moving from UPPER to LOWER or vice-versa)
5)
Select destination BANK
(if
necessary)
6)
Hit desi ed PROGRAhl SEL ICT
7)
This new location now has the old program stored in
it.
In order to play the program,
it
is
necessary
to hit the PROGRAM SELECT
a
second time to "load" the program.
2-3
KEYBOARD MODES AND THE UPPER/LOWER PANEL SWITCHES
The four programmable KEYBOARD MODE switches are an important part of the basic operation of
the
Prophet-10, since they determine the relationship between the two 5-voice polyphonic synthesizers and the two keyboard manuals. They offer a great range of possibilitiesfor playing the programsstored in the Prophet's UPPER and LOWER program sections.
NORMAL Mode: The UPPER five voices (connected to the UPPER program) play on the upper keyboard, while the LOWER five voices (connected to the LOWER program) play on the lower keyboard.
SINGLE Mode: All ten voices will be assigned and will play their own UPPER or LOWER program.
Usually the UPPER and LOWER programs are set up to be the
same. The notes can be played on either
keyboard in any combination.
DOUBLE Mode: Hitting
a
key (on either keyboard) will engage one voice with the UPPER program and
one voice with the
LOWER program. Only five keys can be played
at
one time (since each key
is
connected to bofh of the 5-voice synthesizer banks).
ALTERNATE Mode: Every new key hit will alternate between the UPPER and LOWER programs.
As can be seen, NORMAL
is
the only mode in which
it
makes a difference which keyboard
is
physically
p?ayed. In the other three modes the keyboards can be used interchangably - together or separated.
So, these switches determine how the Prophet-10 will be played. There
is
also another factor in setting
up the playing
modeof the instrument: thechoiceof program being displayed on the front panel patch
controls. Since the KEYBOARD mode switches are programmable, their status
is
recorded along with
each patch. At any given time, there will be two selected programs (UPPER and LOWER), but the
KEYBOARD mode operation will be determined only by the program that
is
displayed on the front
panel patch controls. Therefore, the
UPPER/LOWER PANEL switches also play a role in determining the
playing configuration on the Prophet. For example, look at programs
U-1-1 and L-1-1 - both are
patches
with a brass sound.
If
U-1-1
is
displayed, the Prophet will operate in NORMAL keyboard mode,
but
if
L-1-1
is
displayed, the Prophet will operate in DOUBLE keyboard mode.
These interrelations can be used to enhance the flexibility of the Prophet-10
as
a live performance
instrument.
Page 13
SECTION
3
THE PATCH CONTROLS
3-0
INTRODUCTION: THE FRONT PANEL
This section explains the functions of the
~atch controls comprising the "modules" (e.g. VCO, LFO,
VCF, and VCA) outlined on the front panel. The alternatives of each switch and ranges of each knob are
described relative to the overall signal flow of the voices and to the modulation circuitry.
In SECTION
1
and SECTION
2,
we described the basic operation of the Prophet using the factory
programs accessible
through the UPPER and LOWER PROGRAMMER.
It
is
true that the Prophet can be used exclusively in PRESET mode, in which case the voice and modulation patch controls would not be used very often. However
it
is
also true that using the instrument in this way would defeat
a
large part of
its
overall purpose, which is to allow synthesists to create and record their own programs for immediate use. The creation of satisfying custom programs depends entirely on your familiarity with the controls.
By the way, in describing the controls this section will not attempt to be
a
manual of synthesis
technique. However by referring to the parch diagrams in SECTION
7
while playing through the factory programs, you will soon grasp some of the sonic possibilities the Prophet makes available. As explained in SECTION
7,
we particularly encourage you to EDIT the factory programs (see paragraph
2-1,
MODES
Qf
OPERATION). This
is
the best way to gain familiarity with the patch controls.
For more information on synthesis technique, refer
ro the books and magazines listed in SECTION
6.
3-1
VOICE SIGNAL FLOW
The Prophet's audio output results from several stages of signal generation, combination, and
modification. The front panel
is
divided into VOICE and MODULATION sections. (MODULATION
controls are covered in paragraph
3-01. It should be kept in mind that although only one voice
is
depicted on the panel, the voice controls simultaneously patch five voices in parallel. The figure diagrams signal flow in
a
single voice. Basically, the MIXER sets OSCILLATOR (VCO) A, B and NOISE
levels sent to the FILTER (VCF) and AMPLIFIER (VCA) where, roughly
speaking,the timbre and dynamics
are shaped. The EQUALIZER section further modifies the frequency spectrum. Then the voices of each 5-voice synthesizer bank are combined and their overall level and tuning are set by the VOLUME and TUNE controls. Finally the two synthesizer banks are combined, and the instrument's overall level and tuning are set by the MASTER VOLUME, BALANCE, and MASTER TUNE controls.
Page 14
Page 15
3-2
OSCILLATOR A
FREQUENCY knob: Controls pitch (oscillator tuning). Stepped (quantized) in semitones over
a
four-octave range. (Exact pitch
is
set with the MASTER TdNE knob.)
NOTE:
-0SC A pitch
is
always under keyboard control.
SAWTOOTH WAVESHAPE
switch:
When on, a sawtooth wave (containing
all
the harmonics)
is
supplied
as
OSC A's output.
PULSE WAVESHAPE
switch:
When on, a pulse wave
is
supplied
as
OSC A's output. Harmoniccontent
is
dependent on the setting of the PULSE WIDTH knob.
NOTES:
-When both the sawtooth and pulse switches are on, sawtooth and pulse waves are mixed at full level
(
-
and supplied
as
OSC A's output.
-When neither waveshape switch
is
on, no signal
is
supplied as OSC A's output.
PULSEWIDTH knob: Sets OSC A pulse width from approximately 1% to
99%.
(Varies harmonic content
of pulse output.)
NOTES:
-The extreme settings of this knob (0 and 10) may cause the OSC A signal to degenerate to DC, resulting in no output signal (of course, this knob will only have this effect if the pulse waveshape
.
IS
selected).
-An exact square wave (having only odd harmonics) may be obtained by setting this knob to approximately
5
and adjusting by ear for the drop out of the 2nd harmonic (the octave).
SYNC
switch:
when on, OSC A becomes"hard" synchronized to OSC B, and will therefore tune only
to harmonic frequencies of OSC B.
Intermediate frequency settings will produce unusual waveforms
(and therefore unusual timbres) at the next lower harmonicof OSC
B. To gain an understanding of the
effect of
SYNCing, check the following factory preset programs: 1-4,1-7,3-2, and U-4-3.
NOTES:
-When
a
pulse shape with a wide pulse width
is
selected for OSC A in sync with OSC B, and
if
OSC B's
frequency
is
set much higher than that of OSC A, the signal from OSC A may degenerate into
DC since the pulse
is
not given a chance to discharge before being re-synced.
Page 16
3-3
OSCILLATOR
B
FREQUENCY knob: Controls pitch (oscillator tuning). Stepped (quantized) in semitones over a four octave range.
(Exaa
pitch
is
set with the MASTER TUNE knob.)
NOTE:
-If the KEYBOARD switch
is
off, the FREQUENCY knob will have a range of nine octaves.
FlNE knob: Continuously varies pitch over a semitone range (up from the basic pitch setting of the
FREQUENCY knob). This knob is useful for detuning of OSC B relative to OSC A. When no detuning
is
desired, the FlNE knob should be set
at
0.
SAWTOOTH WAVESHAPE switch: When on, a sawtooth wave (containing all harmonics)
is
supplied
as
OSC B's output.
TRIANGLE WAVESHAPE switch: When on,
a
triangle wave (containing only odd harmonics)
is
supplied
as OSC B's output.
PULSE WAVESHAPE switch: When on,
a
pulse wave is supplied
as
OSC B's output (harmonic content
is
dependent on the setting of the PULSE WIDTH knob).
NOTES:
-
Wkn two or three of the waveshape switches are on, the selected waveshapes are mixed
at
full level
and supplied
as
OSC 0's output.
-
When no waveshape switch
is
on, no signal is supplied
as
OSC B's output. However, the overall pitch
range of
a
particular patch may
still
be determined by the FREQUENCY knob retting of OSC 0,
if
OSC
A
is
in SYNC with
it.
POLSE WIDTH knob: Sets OSC B pulse width from approximately 1% to
99%.
(Varies harmonic content
of pulse output.)
NOTES:
-The extreme settings of this knob
(0
and 10) may cause the OSC B signal to degenerate to DC, resulting in no output signal (of course, this knob will only have this effect if the pulse waveshape is selected).
-An exact square wave (having only odd harmonics) may be obtained by setting this knob to approximately
5
and adjusting by ear for the drop out of the 2nd harmonic (the octave).
LO FREQUENCY switch: When on (with the KEYBOARD switch off), OSC B will function as a low frequency oscillator (LFO), ranging from approximately
.4
Hz (or 2.5 seconds-per-cycle) into low audio
frequencies. This function
is
usually used in conjunction with the POLY-MOD section (see
paragraph
3-8).
Page 17
KEYBOARD
switch:
When on, the frequency of OSC B
is
controlled by the keyboard. When off, the
frequency of
OSC
B
will not be controlled
by
the
keyboard.
NOTES:
-
If the KEYBOARD switch
is
off and the LO FREQ switch
is
off, OSC B will act
as
a drone in the audio
range. Set the pitch of this drone with the FREQUENCY knob after the KEYBOARD switch
is
turned
off (otherwise you may have to retune).
-The use of OSC
I3
as a modulation source for the POLY-MOD will be discussed in paragraphj-8.
Normally, when OSC B
is
being used
as
an audio signal source, the LO FREQ switch will be off and the
KEYBOARD switch will be
on.tfo4*Eep-eawkalmm-&iag~ams-
/e~a~~ec4oaded-kban!c?)-
3-4
MIXER
OSC
A
knob:
Determines the amount of OSC A's output sent to the filter
OSC B
knob:
Determines the amount of OSC B's output sent to the f~lter.
NOISE
knob:
Determines the amount of white noise (combination of all frequencies) sent to the filter.
.
NOTES:
-These mixer amount knobs are also used to program overall volume of the patch so that when switching
from one program to another in PRESET mode one program won't be wildly different in
volume than the others.
Page 18
CUTOFF knob:
The Prophet's filters are 4-pole, 24 dB-per-octave low-pass filters and therefore the cutoff knob sets the frequency below which all elements of the signal are let through. The higher frequency components of the signal
(i.e. the frequencies above the cutoff frequency) are suppressed.
The higher the knob
is
set, the more frequencies are allowed through the filter. In general terms, the
CUTOFF knob may be thought of as a tone control.
RESONANCE knob:
As the setting of this knob
is
increased from 0 to approximately
7,
the amount of
resonance ("emphasis", "regeneration", or
"Q")
applied to those signal frequencies at the cutoff
frequency will increase
(as
the resonance increases, the frequencies far below the cutoff frequency will
be less audible relative to
the frequencies being resonated). If the setting
is
increased beyond
7,
the filter
will break into oscillation and will act
as
a
sine wave audio source whose pitch
is
determined by the
cutoff frequency.
ENVELOPE AMOUNT knob:
The filter cutoff frequency may be contoured (shaped) electronically in
a
pattern determined by the settings of the AnACK, DECAY, SUSTAIN. and RELEASE knobs (these are the controls for the ADSR envelope generator that
is
connected to the filter). The envelope amount knob
determines the amount (but not the shape) of this contouring that
is
applied to the filter's cutoff
frequ&cy.
NOTES on the ENVELOPE GENERATORS:
-The ADSR envelope generators whose controls appear
as
the AnACK, DECAY, SUSTAIN, and
RELEASE knobs in the filter and amplifier
senions generate voltage patterns
that
can be used to
.contour timbre (via the filter's cutoff frequency) and loudness (via the VCA, see paragraph
3-6)
respectively. The voltage patterns generated have four stages (one for each knob)
as
illustrated. The
entire contour pattern
is
initiated when a key
is
depressed and proceeds through the attack and
decay stages
at
rates determined by the settings of those knobs. The sustain level
is
determined by
the setting of the SUSTAIN knob, and
is
maintained
as
long
as
the key
is
held down. When the key
is
released the release stage
is
activated and proceeds at a rate determined by that knob.
-In the FILTER section, the ENVELOPE AMOUNT knob functions as an attenuator on the voltage patterns from the filter's envelope generator. There
is
no comparable attenuator connected to the
VCA's envelope generator.
Page 19
ENVELOPE
AMOUNT
(FILTER
ONLY1
TIME
.
.I
:-8
ATTACK TIME
:
DECAY TIME
:
RELEA~E
TlME
-I
LENGTH OF TlME THAT KEY IS HELD DOWN
AlTACK
knob: Determines the length of time
it
takes the envelope generator's contour to go from
0
level
(at
initial key depression) to maximum level.
DECAY
knob: Determines the length of time
it
takes the envelope generator's contour to go from
maximum level to sustain level.
If SUSTAIN
is
set at maximum then the DECAY knob setting
is
irrelevant.
SUSTAIN
knob: Determines the sustain level of the envelope generator's contour. Remember, this
is
a level setting, not a time setting; the sustain time
is
determined by the key being held down.
RELEASE
knob: Determines the length of time
it
takes the envelope generator's contour to drop from
the sustain level to
0
level after the key
is
released. If the key
is
released before the attack and decay
stages of the envelope are complete. the RELEASE knob setting will determine the length of time for the
\
-
contour to drop from its level
at
the time of key release to 0 level. If the sustain
is
set
at
0
and the attack
and decay stages are complete (while the key
is
still
depressed) then the release setting
is
irrelevant.
NOTES:
-The time range on the ATTACK, DECAY, and RELEASE knobs
is
approximately 1 millisecond to
30
seconds. Since the response to the knob
is
exponential, the durations
as
set on these knobs will not
be linear; for example, setting
5
on these knobs gives a period of approximately
'h
second.
-Remember that, for the FILTER only (not the VCA), the overall level of the envelope generator's contour
is
determined by the ENVELOPE AMOUNT knob.
If
the envelope amount
is
set at 9 then the
.
envelope will have no effect on the filter's cutoff frequency.
KEYBOARD
switch: When on, the control voltage from the keyboard will be applied to the filter's
cutoff frequency (just
as
it
is
normally applied to the frequency of the oscillators). This patch maintains the cutoff frequency at a constant level relative to the notes played on the keyboard, and therefore creates
a
consistency of tone color over the entire range of the keyboard. When this switch
is
off, notes played higher on the keyboard will have more of their overtones suppressed than notes played lower on the keyboard; as a result, notes played in the higher register of the keyboard will be less bright
in tone color than those notes played in the lower register of the keyboard.
NOTES:
-If the filter RESONANCE
is
set so that the filter
is
in oscillation (i.e, generating a sine wave), then switching the KEYBOARD switch on will allow the frequency of this sine wave to be controlled from the keyboard. Unless
a
complex effect
is
desired when playing the filter's sine wave in this way, the
envelope generator setting will normally be set
at
0;
the ENVELOPE AMOUNT knob should also
be set
at
zero in this case (in order to maintain a steady response from voice to voice).
Page 20
3-6
AMPLIFIER
The
AlTACK, DECAY, SUSTAIN, and RELEASE controls in the amplifier section determine the settings
for the
ampliiier's ADSR envelope generator. For details on the function of these knobs, see the
"NOTES on the ENVELOPE
GENERATOR" and the notes on the AnACK, DECAY, SUSTAIN, and
RELEASE knobs in paragraph
3-5.
3-7
EQUALIZATION
EOUaL12aTION
LOW HID
"10"
.
LOW
knob:
provides cut/boost facil~ties for lower frequency signals.
MID
knob:
provides cul/boost facilities for mid-,ange frequency signals
HIGH
knob:
provides cut/boost facilities for high frequency signals.
Page 21
3-8
MODULATION
The Prophet provides two distinct modulation systems, MONOphonic-MOD and POLYphonic MOD. Modulation involves a source and
a
destination; the destination
is
modulated (changed) in a pattern determined by the source. The MONO-MOD system, diagrammed above, uses a low-frequency oscillator (LFO) with sawtooth, triangle, and square waves
as
source material. Note that the UPPER
synthesizer bank provides
a
descending sawtooth wave
as
a modulation source, while the LOWER synthesizer bank has an ascending sawtooth wave. These modulation sources can be routed to the frequency and pulse-width of OSC
A
(FREQ
A,
PW
A),
the frequency and pulse-width of OSC B (FREQ
6,
PW
B),
the filter's cutoff frequency (FILTER), or any combination thereof.
Page 22
The amount of modulation directed to these destinations
is
determined by the programmable LFO
AMOUNT knob, the non-programmable MOD wheel, and PEDAL
1
(if
it
is
programmed to control MONO-MOD). The amounts from these three sources are summed, determining the total amount of modulation. The FREQUENCY knob in the LFO section determines the LFO frequency (or rate), the overall range being approximately
.04
Hz (or
25
seconds-per-cycle) to
20
Hz. The SHAPE switches determine the waveforms used as the LFO portion of the modulation source. (When more than one waveshape switch
1s
on, the selected waveshapes are mixed at full level.)
The UP-LOW MIX switches allows the UPPER LFO and the LOWER LFO to be
m~xed
(at
full level) and
applied to both the UPPER and LOWER program selected. This
is
useful for performing "double
modulation" effects.
If
you wish to apply one LFO to both UPPER and LOWER, simply program one LFO
as desired, program nothing on the other
LFO (all shape switches off) and program UP-LOW MIX on.
This
is
useful when synchronized modulation
is
desired on both UPPER and LOWER programs.
Page 23
In the-prophet's unique POLY-MOD section, five LFOs (OSC Bin LO FREQ mode) or five filter envelope
generators-one from each of the five voices in either polyphonic synthesizer bank-can be used
as
modulation sources (see above). Although the modulation routing will be the same for each voice, the minute differences between the voices (the phase relationships of the oscillators, for instance) will
create modulation effects that will be slightly different from voice to voice and from note to note. This
is
in direct contrast to the WHEEL-MOD section where, since a single modulation source
is
applied
e7pally to all five voices, the modulation effect
is
exactly the same from note to note.
As said above, OSC B and
the filter envelope generator are the possible sources for modulation in the
POLY-MOD section. The amounts of each source are determined by the SOURCE AMOUNT knobs.
The possible destinations are frequency of OSC A (FREQ A), pulse-width of OSC A (PW A), and the
filter's cutoff frequency (FILTER). There will be no modulation via the POLY-MOD section if the SOURCE AMOUNT knobs are set
at
0
or
if
all destination switches are off.
POLY-MOD with OSC B
as
source
is
useful for creating clangorous sounds such
as
bells, chimes, percussive sounds, and "ring modulation" type sounds. Various pitch and timbre sweeps may be obtained using the filter's envelope generator
as
source. The LO FREQ switch on and/or KEYBOARD
switch
off settings in the OSC B module are primarily for use when OSC B
is
used
as
a POLY-MOD
source rather than
a
signal source.
In order to get an idea of some of the modulation possibilities offered by the POLY-MOD section of the Prophet, study
its
use in some of the factory preset programs.
Page 24
3-9
MISCELLANEOUS
RELEASE switch: When off, the amplifier and filter release times are approximately
0
(instant release).
(Actually, the release time
is
set at about 2 when the RELEASE switch
is
off, so there won't be an audible
"whack" when the key
is
released - which would be caused
by
the instantaneous closing down
of the VCA).
NOTES:
-This switch must be off to allow for the operation of the RELEASE footswitch (see SECTION
4
ACCESSORIES).
-Remember that this switch
is
separately programmable for UPPER and LOWER programs, €f e n
though only one setting
is
visible. This
is
important relative to the use of the RELEASE footswitch.
DRONE switch: When on, the amplifiers on
all
voices (within the programmed synthesizer bank) will
stay
on for continuous sound once they are engaged via the keyboard.
If
the SUSTAIN in the AMPLIFIER
section
is
set to zero, you will not get a drone effect.
UNISON switch: When on, the Prophet will assign
all
five voices (within the programmed synthesizer
bank) to the highest played note. In other words, in UNISON mode the Prophet becomes
a
very
"fat"
monophonic synthesizer.
GLIDE knob: Effective only in UNISON mode, this knob
determines
the rate of gl~de (portamento)
between notes played on the keyboard.
NOTES:
-Remember that these controls are programmed separately for the UPPER and LOWER synthesizer banks. Only one program status will be visible, but both will be operative.
-
In UNISON mode the svnthesizer bank will function on a hiah-note prioritv svstem. This
is
useful for
DOUBLE mode
lead-li~e-plus-chord effects. (UPPER
in
UNISON:
LOWER
program not in
UNTSON).
TUNEknob: For detuning one synthesizer bank relative to the other; will vary pitch continuously over
a
semitone range (up from the basic pitch setting of the oscillators].
If
no detl~ning
is
desired, the TUNE
knob should always be set
at
0.
VBLUME knob: For setting the overall level of programs relative to one another within one synthesizer
bank. This will allow for equal volume levels from program to program within
a
given series
of programs.
NOTES:
-If the MIXER, EQUALIZATION, and VOLUME knobs are all set
at
full level, the synthesizer may distort. There are many levels of volume control on the Prophet-10, and they should be used judiciously.
Page 25
PEDAL
1
&
PEDAL
2:
These programmable switches allow for the routing of two external control
volrages to various destinations, (The Prophet-10
is
shipped with two pedals for this purpose, but other
voltage sources may be used
as
well; see SECTION
4,
ACCESSORIES.) PEDAL 1 may be routed to the
FREQUENCY of OSC A (FREQ A), the FREQUENCY of OSC
B
(FREQ
B),
the CUTOFF frequency of the
filter (FILTER), the VCAs (AMP). the MONO-MOD section, or any combination of the above. PEDAL
2
may be routed to the CUTOFF frequency of the filter (FILTER, the VCAs (AMP), or both. The amount of
voltage applied to these sources will be determined by the position of the pedal (or by the
outpur of any
other control-voltage device used).
NOTES:
-Remember once again that the routings for these pedals can be different for the UPPER program and the LOWER
prlgram: the sar,ie pedal could have an entirely different function, depending on which
keyboard man
~al
you play (and on which keyboard mode you are on). Only one routing will be
displayed, but both the UPPER and LOWER routing will be functional.
-
If you do not plan to connect the pedals to the Prophet-10, it
is
best to program
all
of these switches
off.
If rhe AMP switch
is
engaged for either pedal and no pedal
is
plugged in, the VCAs for (hat
rynthesizer bank will remain closed and no sound will come from (he insrrument.
Page 26
SECTION
4
ACCESSORIES
AND THE BACK PANEL
44
INTRODUCTION
The Prophet-10
is
shipped from the factory with two foot pedals and two foot switches,
all
of which can be connected to the instrument via the back panel to provide many different kinds of nuance control over the output of the synthesizer
bank5 Other interface capabilities are also provided, which may be
used
if
desired to create even more external control.
4-1
CONTROL VOLTAGE IN - PEDALS 1 AND
2
The two voltage pedals shipped with the Prophet are connected to
ir
via the two
'A"
jacks labeled CV IN. The routings of these two pedals are determined by the programmable switches on the front panel labeled PEDAL 1 and PEDAL
2
(see SECTION 3, paragraph 3-9). These voltage pedals are the most
common devices for use in this context, but various other devices (such as
a
ribbon controller, and
x/y
joystick controller, or a sample-and-hold module) will also provide for control of various interesting effects. All voices within
a
given synthesizer bank will be affected equally by the input voltages. Note
that these inputs are
nor calibrated
at
1 v/octave.
The
'2
jack labeled RELEASE allows for footswitch control of the release portion of the filter and
amplifier envelope generators.
It
functions in much the same manner
as
the RELEASE switch on the
front panel. and is only operative when the RELEASE switch
is
off. It then takes the place of the RELEASE
switch: when pushed, the programmed amplifier release time
is
engaged; when not pushed, the
programmed amplifier release time
is
not engaged. In that respect,
ir
is
similar to a piano sustain pedal.
The footswitch for use in this context comes standard with every Prophet-10.
.
The
'A"
jack labeled PROGRAM INCREMENT can be used to step through the programs in a particular program bank (both UPPER dnd LOWER) while both hands are engaged in other performance activities. Each time the footswitch
is
depressed, both the UPPER and LOWER programs will increment one
position. This will most often be used to increment from one set of conceptually-linked programs to
another
(e.g., U-1-1 and L-1-1 would increment to U-1-2 and L-1-2), but the increment switch will work
on both program banks regardless of their relative position
(e.g., U-1-3 and L-2-4 would increment to
U-1-4 and L-2-5).
If
the currently selected program
is
an
8,
the increment footswitch will cycle back to 1
(U-1-8 would increment to U-1-1). The increment footswitch will never change banks;
it
will only cycle
through
the eight programs of the selected bank (for both UPPER and LOWER programs). The
footswitch for use in this context comes standard with every Prophet-10.
The
?4"jack labeled SEQUENCER
is
for use in connection with the optional POLYPHONIC SEQUENCER.
It serves the same function
as
the STOP/CONTINUE switch on the sequencer's front panel. Its function
will be described in SECTION
5
POLYPHONIC SEQUENCER.
Page 27
4-3
MONOPHONIC SEQUENCER INTERFACE
i
The four1/." jacks in the SEQUENCER section of
the
back panel (VOLTAGE IN. GATE IN, VOLTAGE OUT,
-
GATE OUT) are provided to allow for the interfacing of a Sequential Circuits Model 800 digital sequencer to the Prophet-10. The Prophet, when connected to
a
Model 800, devotes voice 5 of the
UPPER synthesizer bank to the sequencer; the other four voices of the UPPER synthesizer can be played
"live" while the sequencer is controlling voice
5.
NOTE: When a Model 800
IS
connected ro
a
Prophet-10 and
is
therelore controlling voice
5,
the corresponding voice on the LOWCR synthesizer,
voice
10,
will bedisabled Even
if
the keyboard
is
in DOUBLE mode, the sequencer will only play voice
5
-voice 10 will be disabled whenever the Model 800
is
connected to the Prophet-10.
The diagram below shows how the Model 800 should be connected to the Prophet-10. The Model 800 TRIGGER IN and VOLTAGE IN switches should be in the up (1) position; the TRIGGER OUT switch should be in the
renter
(2)
positi(8n. When reccrdint; a sequence, the Prophet-10 will send each note
played to the sequencer, together with
a
trigger; when playing back a sequence, the Prophet will route
all
input control voltages and gates to the same voice (voice
5).
Trigger In Trigger Out
Voltage
In
1
Voltage Out
SEQUENCER SYNTHESIZER
Trigger Out
4--
--
Gate In
-
Voltage Out
4
C
Voltage In
Thqe four jacks can also be used for other functions: the OUT jacks can be used to control other synthesizers (most common 1-volt-per-octave synthesizers), while the IN jacks can be used to apply other controllers (such
as
analog sequencers, sample-and-hold units, guitar synthesizer pitch followers.
etc.) to voice
5
of the Prophet. However, slnce VOLTAGE IN
is
"digitized"
by
the microcomputer to
maintain tuning with the other voices, the external controller will not be able to "glide." Also, the
voltage will only be converted on
a
new gate edge. Both VOLTAGE jacks are exactly 1-volt-per-octave.
The GATE OUT
is
a
+15 volt gate, and GATE IN can be any signal which switches through
at
least
3.5
volts.
NOTE: Any time
a
plug
is
inserted into the GATE IN jack on the Prophet-10, the computer disconnects
voice
5
and voice 10 from the keyboards; the instrument becomes essentially two 4-voice synthesizers,
with voice
5
reserved for the external input (if any) and voice 10 disabled. The monophonic sequencer
interface cannot operate
if
voice 5 or voice 10 has been disabled (see paragraph 7-71.
Page 28
POLYPHONIC SEQUENCER OPERATION MANUAL
SUBSECTlON 1
BASIC OPERATION
1-0 INTRODUCTION
The Model
1015 Polyphonic Sequencer within the Prophet-10 uses the storage capabili-
ties of
a
second microcomputer system to allow you to directly record and edit your own instrumentals. It allows ten-voice polyphony, a 2600-note capacity, wide range of playback speed and of transposition, "multi-track" editing, operation in either Real­Time or Single-Step modes, recordable
synthesiz-r program selections, and permanent
storage of sequences and synthesizer programs on digital cassettes.
You probably already know that when you play the Prophet-10, you are actually providing "data" to a microcomputer which in turn controls the synthesizer voices. The
basic idea of
real-t~me sequencing is fairly simple. Basically, the Sequencer contains
a
clock, microprocessor, and memory. The clock generates 50 to 500 pulses per second
(Hz) as adjusted by the SPEED knob. To record, every time
a
clock pulse occurs the microprocessor obtains from the Prophet-10 data signifying what keys are being held on the Lower keyboard. By comparing each keyboard "sample," the microprocessor discovers what keys are going on and off. It records in memory the number of the clock pulse (or, step) at which each event
(a
note going on, or
off,
or a program change)
occurs. For playback, the microprocessor counts elapsed clock pulses and brings each
1
event out of memory as the clock count matches the sequence step numbers. The microprocessor converts each event from memory into the same type
of
keyboard sample data which it received and sends it to back to the Prophet. The Prophet's computer interprets this data just as
if
it were the original "live" data from its own
Lower keyboard.
The Polyphonic Sequencer, then, substitutes for the lower keyboard which is in turn programmed by the Prophet-10's KEYBOARD MODE controls. If keyboard mode is
NORMAL, the Sequencer
will drive only the Lower five voices programmed by the current Lower program. The Upper manual can then be used "live." If the mode is SINGLE (and the Upper and Lower programs are identical), the Sequencer will be able to play up to ten notes at once.
If
in DOUBLE mode, the Sequencer will simultaneously
drive both the Upper and Lower voices to the five-voice limit. In ALTERNATE mode,
the Sequencer
will alternately assign up to ten notes at once to the Upper and Lower
voices.
Unlike the Prophet, the Sequencer memory does not save its contents when power is turned off. The digital cassette deck is used for permanently saving the data in the Sequencer memory and for loading the memory with sequences when power
is
turned on.
It takes less than
a
minute to load a sequence cassette, during which time the Prophet
can be played normally.
This section contains instructions for basic operation. You can play the demonstration
sequences by following para.
I-I. The remainder of the section explains basic Real-
T~me recording, playback, and editing. Read also Sub-section 2, which discusses use
of
the digital cassette deck.
Page 29
The Sequencer has two main modes of operation: Real-Time and Single-Step. Activities such as recording, playback, and editing are performed within one of
these
modes. In
Real-Time Mode the Sequencer records as you play on the lower keyboard. The internal
I
-
clock automatically supplies
the
reference timing pulses. In Single-Step Mode, keys are
held for as long as it takes to manually "clock-in" the desired number of timing pulses.
If
your interest is orchestration, you will find Single-Step Mode most useful. But Real­Time operation should first be mastered, since Single-Step Mode calls for patience and practice using the more extensive control functions. These are
explained
in Sub-section
3,
which details all modes of operation, and Sub-section
4,
whlch gives practical
suggestions for creating sequences in Single-Step Mode.
The Sequencer's power input is controlled by the Prophet's back-panel power switch.
While the Prophet is
in TUNE Mode the Sequencer TRANSPOSE light-emitting diode
(LED) blinks. When tuning is
complf.ted, only the STOP/CONTlNUE LED lights,
indicating the Sequencer's
Idle Mode.
-
1
2
3
4
5
6
SEOUENCE
CASSETTE
ELETE
a
'
SRED'
Figure
1-0
SEQUENCER CONTROL PANEL
u
RECORD
L
TRANSPOSE
1TW1
CONTINUE
You can play the demonstration sequences as explained in the following paragraph or see para.
1-2
to begin recording and playing back your own sequences. Remember that unlike the Prophet, the Sequencer memory does not endure while power is off. Therefore it is a good idea to store your sequences often by saving to tape
(see
Sub-
Section
2).
Page 30
1-1 Playing The Demonstration Sequences
In addition to the blank data cassettes provided with the Sequencer we have included
a
(write-protected) cassette prerecorded with demonstration sequences created by Tom
Darter.
Before proceeding, you should be aware that whenever you load from tape, the Prophet's current programs will be replaced by those on the sequence cassette
if
the Prophet's back-panel RECORD switch is set to ENABLE. In the case of the demonstra­tion cassette, the loaded programs are the original "factory programs."
1. Enable the Prophet's back-panel RECORD switch. (If you do not enable RECORD, the demonstration sequences will play with your programs--and who knows what that will sound like?)
-
2.
Open the cassette deck door by pressing the
eject
button.
3.
The magnetic head is located in the bottom
of
the door itself. Choose the "A"
cassette side
(up) and orient cassette so exposed tape faces down. Slide the cassette
into
the slot in the door, and push the door closed.
4. Assuming the Sequencer is in
Idle Mode (that is, only the STOP LED is lit), press the
RECORD switch. It will blink.
5.
Press the LOAD FROM TAPE switch. It I~ghts. The deck automatically rewinds the
tape, then switches itself forward. The tape loading process takes about
55
seconds.
~-
Whendone,the Sequencer returns toldle Mode.
\
6. Check that the SPEED knob is pulled
UJ
and set to
0.
7.
Press SEQUENCE 1 (51) switch. The first sequence, Bach Two-Part Invention No.
8
will start. Adjust SPEED if necessary. The sequence will play through once, then continue to "loop." This sequence has no Prophet-10 program changes recorded in it, so
yousan select any program during playback.
If
you want
to
let the sequence play
to
the end and stop, just press SEQUENCE I. To stop the sequence immediately, press SEQUENCE
I,
then STOP. Practice starting and stopping the sequence these two ways.
8.
Press SEQUENCE 2. (Increase SPEED slightly.) This position contains eight Single-
Step sequences each of which uses different Prophet programs. Note the automatic
program changes. Techniques of sequencing the Mozart 40th Symphony opening (pro-
gram
1-2) and the Bach Partita No. I (program 1-6) are discussed in Sub-Section 4.
9.
Push the SPEED knob down and adjust to "0." Play SEQUENCE
3.
This position
contains several Real-Time sequence ideas.
10. Remove the demonstration cassette when done. Use
a
new cassette for storing your
sequences.
Page 31
RECORD
Enter Interlock RECORD
Erase
SEQa STOP
-
Record
SEQa Play
S-S Record
SEQa S-S
To
Idle RECORD
-
To Playback CONTINUE
Start loop
Pause/Resume
Transpose On/Off
Enter Interlock
Truncate
Append
Real-Time Edit
S-S Edit
S-S Event Delete
Exit Edit
Stop at End
Stop Now
New Sequence
-
PLAYBACK
SEQa
STOP CONTINUE
TRANSPOSE TRANSPOSE
RECORD
STOP
SEQc
EDIT
Add
vo~ces
STOP S-S/Add voices CONTINUE
STOP(Hold) S-SIDELETE events CONTINUE
EDIT
-
SEQc
SEQc STOP
SEQn
SEQa=Any sequence
SEQc=Current sequence
SEQn=Not current sequence
Figure
1-1
Quick Command Guide
Page 32
1-2
REAL-TIME
USE
These brief instructions are intended just to get you started using the Sequencer in
Real-Time Mode. Please refer to Figure
1-1 as required.
I. Check that the SPEED knob is pushed down and set to
0. (Pulling the SPEED knob up
selects the low-speed clock range, which is only used for Single-Step sequences.)
2.
Press RECORD, then the SEQUENCE number, and start playing on the Lower
keyboard. Nothing is recorded until you start to play.
3. When done playing
(30
seconds or so should do at first), press the CONTINUE switch
in time with the desired ending and the sequence will play back from the beginning.
4.
If
your sequence was a bass line, for example, you can now "overdub" harmonizing voices as the sequence loops by .pressing RECORD, then EDIT. Play against what you have previously recorded. You'll hear the additional
voices during the next sequence
loop.
5.
When done editing, press EDIT. This returns you to normal Playback Mode.
6. To stop the sequence immediately, press the current SEQUENCE switch, then STOP. If you want to let the sequence play to the end and stop, just press the current SEQUENCE switch.
-
1-3
PITCH
and
MOD Wheel Disconnect
1
When playing-along with the Sequencer,
it
is necessary to be able to pitch-bend or modulate the solo line without doing the same thing to the accompanying, sequenced voices. Therefore the wheels can be disconnected from the Lower manual. To
disconnect, hold the TRANSPOSE LOWER DOWN switch, while pressing the UP switch
once. To reconnect the wheels, repeat this action.
-
1-4
Footswitch
The included footswitch can be connected via the
Yu-inch phone jack on the Prophet's
back panel.
In Real-Time Mode the footswitch functions the same as the STOP/CON-
,TINUE switch. In Single-Step Mode, the footswitch functions as the SINGLE-STEP
switch, leaving the hands free to play.
1-5
Overflow
If more than about 2600 total notes are recorded between the six sequences, all of the LEDs will blink, indicating that you have reached the Sequencer's memory capacity. Take the Sequencer out of Record Mode by pressing the STOP or RECORD switch. If in Edit Mode, press the EDIT switch to exit. Up to the
point of overflow, all of the
information stored in the memory will be saved. You can create more space by removing notes through Single-Step Event Delete Mode (para. 3-12), or by using
-
Truncate Mode
(see
~ara. 3-8) to delete the endine of anv seauence in that erouo. or bv
"
"
a,
completely eraslng a sequence (see para. 3-3). You won't be able to record any
I
add~tional notes without uslng one of these operations to create more space.
Page 33
In rare instances it is possible that an overflow indication will result from attempting to insert too many events at once during Edit Mode, even though the memory is not filled
to capacity.
If
you have been editing-in rapid passages, and an overflow indication
-
occurs, while you are sure you have not recorded more than 2600 notes, you may restore normal operation by simply going out of EDIT, then back into
EDIT (see para. 3-10).
1-6 External Clock
An external clock source can be connected to the Sequencer through the phone jack on the front panel. When using an external clock source, you will obviously have to control
the clock speed at the external source--the SPEED knob on the Sequencer panel will not
function. Do not use an external clock speed greater than 400
-
500 pulses per second,
since the Sequencer may lose its mind if you clock it too fast.
In complex installations with many audio and clock cables, hum or digital noise is sometimes produced by a ground-loop between the EXT CLOCK input and other
instruments. This can usually be fixed by modifying the external clock cable. Detach the shield from the ground connection on the plug only at one end of the cable.
1-7
CATElCV OUT
If
the Prophet is placed in DOUBLE mode, the Polyphonic Sequencer drives the
Prophet-I0 GATEICV OUT (as would
the
Lower keyboard, normally).
1-8 Trouble?
The Polyphonic Sequencer is a sophisticated instrument which may take a little getting
used to. Before you conclude that
it
is malfunctioning please examine all relevant parts
of this manual to be sure you aren't making an operational error.
Always make switch operations with a specific goal in mind.
If
you press switches
randomly you will eventually destroy the sequence in progress. In addition to making
sure you are pressing the correct switch for the operation you are planning, try to make
all switch actions clean and deliberate. Neither hit the switches too hard nor too slowly.
Otherwise, you could cause the switch contacts to bounce, effectively making two switch actions, which could have an undesired result.
firing playback and/or editing of extremely complex sequences, switches on the Prophet-10 or the Sequencer may not work instantaneously. Simply hold
rhe switch until
it takes effect, or turn down the clock speed. If the Sequencer has seemingly stopped in
Playback or Edit Mode, press the current sequence switch, which
w~ll start the sequence
again from the
beginn~ng in Playback Mode.
Although the Sequencer's software has been highly refined and tested, there remains
a
slight possibility that the Sequencer program will "hang-upu--not respond to commands-
-under unusual conditions. To restore normal operation it will be necessary to reset by switching power off then back on. Unfortunately, any sequences in memory will be lost
(this is
a
good reason to save to tape often). If malfunctions occur repeatedly, under
specific conditions, please contact our Service Department with
a
full description of
the problem.
Page 34
POLYPHONIC SEQUENCER OPERATION MANUAL
SUBSECTION
2
TAPE OPERATION
2-0
INTRODUCTION
The Sequencer's cassette deck allows you to store sequences and Prophet programs on compact, digital cassettes. Each cassette side stores one set of six sequences and one complete file of
64
programs.
2-1 PRECAUTIONS
The Prophet-10 may be played normally while
a
SAVE TO TAPE or LOAD FROM TAPE
routine is in progress, but in either case its TUNE switch is automatically disabled.
Be careful with cassettes. Do not touch the tape itself (with your oily fingers). Don't leave them in direct sunlight or freeze them overnight in
a
car.
Make sure there is no tape sticking out of the cassette when inserting into machine.
Protect cassettes from the (slight) possibility
of
magnetic transients by removing them
frorn the deck when switching power on and off.
J
To prevent the Sequencer from loading new programs into the Prophet, switch the back­panel RECORD switch to DISABLE.
Save sequences
and/or programs to tape
as
soon as they are complete. After the Sequencer has verified that the information on the cassette is correct, protect the material from accidental erasure by removing the tab over the hole in the side opposite the
one you are protecting (see Figure 2-0).
If you are working on
a
complex sequence, make cassettes of work in progress. It is best to use two different backup cassettes, alternately saving to one, then the other. This protects you from mechanical failures.
Rack-up important cassettes by making
a
duplicate and storing it in a safe place.
Duplicates can be created by LOADING the original, then
SAVlNG to the backup.
The Sequencer always records everything that is currently in its memory (including null
sequences) onto the cassette. For example, if you have completed
a
sequence I and
have saved
it,
be sure the memory contains this sequence I before trying to save a
sequence
2.
This means that
if
power has been interrupted, you should reload the
memory from the cassette. Otherwise, if you just turn the Sequencer on, record sequence 2, then save it on
a
previously-recorded cassette, you'll erase sequence I from
the cassette by saving
a
null sequence over it.
Like any other tape recorder, the head should be cleaned periodically. This will help insure against errors and losses. Any standard head cleaning kit can be used.
Page 35
If
for some reason the Sequencer "hangs up" completely and refuses to respond, you
must reset by switching power off then back on. The Sequencer should then work normally. Remember to make
cassettes
of sequences-in-progress, so that resetting
won't cause you to lose valuable time, labor, and nearly-completed sequences.
2-2
SAVE TO TAPE
This routine normally takes
I
minute
55
seconds. It always stores the Prophet's current
programs.
1.
Check that the Sequencer is in ldle Mode.
2.
Insert the cassette with the s~de to be recorded up.
3.
Press the RECORD switch.
It
blinks.
4.
Press the SAVE TO TAPE switch. If the cassette has been write-protected, the
Sequencer will return to
ldle Mode. Otherwise, the SAVE LED will light. The routine
starts by rewinding the cassette, if necessary. After writing data onto the tape, the
Sequencer verfies the recording by rewinding the tape, then reading it in comparison with the actual memory contents. During this period, the LOAD FROM TAPE LED will light. You can abort
the save routine during rewind by pressing STOP. If rewind is done and writing or verification has started (as indicated by forward tape movement), the routine can only be aborted by resetting.
5.
If
the recording verifies, the LOAD FROM TAPE LED will go out and the Sequencer
will enter Idle Mode. The sequences and programs have been recorded, and the cassette
may be removed. You may want to write-protect the cassette from accidental erasure
-
by open~ng the slot opposite of the side to be protected (see Figure
2-0).
Write
protection can later be reversed by taping over the slot.
Figure
2-0
WRlTE PROTECT
TO WRlTE PROTECT SIDE A, REMOVE TAB ON SIDE B.
TO WRITE PROTECT SIDE B, REMOVE TAB ON
SIDE A.
WRlTE
PROTECT TABS
Page 36
-Error Detection-
6.
If
the SAVE TO TAPE LED instead blinks, an error has occured. There is a slight
possibility that a tape can record adequately, yet occasionally fail the verification test.
To recheck verification, press LOAD FROM TAPE.
7.
If
the tape again fails the verfication test, repeat the SAVE operation, from step
-
4.
8.
If
step 7 fails, press STOP to return to Idle Mode, and try from step
-
2
again, using
a
new cassette.
2-3
LOAD FROM TAPE
This rou ine normally
takes
55
seconds.
I. Check that the Prophet's back panel RECORD switch is ENABLED to load programs
from this cassette, or DISABLED, to retain the current programs.
2.
Check that the Sequencer is in ldle Mode.
3.
Insert cassette with side to be loaded up.
4.
Press RECORD.
It
blinks.
5.
Press LOAD FROM TAPE.
It
lights. The routine starts by rewinding the cassette if
necessary.
If
you accidently press LOAD FROM TAPE without having inserted
a
i
cassette, the Sequencer will go to ldle Mode.
If
you realize that this tape
is
blank, you
can abort the load routine while it is rewinding by pressing STOP.
If
rewind is done and loading has started (as indicated by forward tape movement), the routine can only be aborted by resetting.
6.
If
the tape loads correctly, the LOAD FROM TAPE LED will go out and the Sequqncer will enter ldle Mode. The sequences and program information have been loadea, and the cassette may be removed. If new Prophet programs have been loaded, the current program will not be changed until you hit its PROGRAM SELECT switch.
--Error
Detection-
7.
If
the LOAD FROM TAPE LED instead blinks, an error has occured. There is a slight
possibility that
a
tape can read erroneously one time, then read correctly the next time.
To check this
possibljty, press LOAD FROM TP-PE.
8.
If
the tape again fails to load, nothing can be done. Perhaps the
cassette
has been
damaged. Press STOP to return
to
ldle Mode.
9.
Try another cassette, from step
-
3.
If
all of a sudden none of your cassettes will load,
this is of course
a
malfunction.
10.
If
the EDIT and LOAD FROM TAPE or the SAVE TO TAPE LEDS blink, the tape is
blank. To clear this indication and proceeTpress STOP.
Page 37
POLYPHONIC SEQUENCER OPERATION MANUAL
SUBSECTION
3
MODES OF OPERATION
3-0
INTRODUCTION
This section completely describes all operations available on the Sequencer. These are graphically summarized in Figure
I-I.
3-1 Power-On
Whenever the Prophet is in TUNE Mode the TRANSPOSE LED will blink. Once the Prophet "comes up," the Sequencer enters ldle Mode.
3-2
IDLE MODE
ldle Mode is indicated when only the
STOP/CONTINUE LED is on. ldle Mode is the "standby" condition of the Sequencer. The Record or Playback Modes are entered from Idle Mode as described below. When done recording or playing-back, you'll return to ldle
Mode.
From
Idle Mode, to record or erase a sequence, first press the RECORD switch which
-
1
then blinks, indicating Record Interlock. This is a safety stage preventing the accidental erasure or other modification of a sequence.
If
you want to return to ldle Mode at this
point without having affected any sequence,
press the RECORD switch. Otherwise,
you'll select the desired SEQUENCE switch, which will light. Instead of blinking, the
RECORD LED will light, indicating Record Mode.
Bes~des recording, the other thing to do from Idle Mode is to playback or edit a
seqence. Press the desired SEQUENCE switch. The SEQUENCE LED will light, the
STOP LED will go off, and Playback Mode will be entered with the sequence playing from its beginning.
'A
null sequence is one without notes, in other words, an empty SEQUENCE position.
If
a
null sequence is selected for playback, the Sequencer returns to ldle Mode.
3-3
RECORD MODE
Before playback and editing, let's cover the specific ways sequences get recorded in the first place. Recall that Record Mode is entered from ldle Mode by pressing RECORD, then the desired SEQUENCE switch. The Sequencer is now ready to record whatever
you play in real-time.
If
a sequence has already been recorded in this position and you now start to play, the new material will be recorded over the original sequence. So you don't have to erase sequences before recording. The only reason you might need to erase a sequence would
be to create more room (after an OVERFLOW). To erase a sequence, press RECORD 5-14
CM1015B 9/81
Page 38
and the SEQUENCE switch to enter Record Mode, then press either STOP or RECORD.
This records
a
null sequence and returns you to Idle Mode.
You now must decide whether you want to record in Real-Time or Single-Step Modes.
Let's first assume that you'll be recording in Real-Time. Check that the SPEED knob is pushed down and centered
at
"0" on the dial. This position of the clock knob switches
it
to operate from about 50-500 Hz. In other words, if
set
in the middle, the Sequencer
will be clocked about 250 times each second. Sampling the Prophet's lower keyboard
at
this rate gives much better timing accuracy than
if,
for example, the keyboard were
being sampled only
10 times each second, because you have 250 opportunities each
second to turn
a
note on or off, as opposed to 10 of these opportunities.
3-4
Initializing Synthesizer Programs
The Sequencer does not begin to Real-Time record until you actually start playing on the lower keyboard. This allows you to decide whether you want this sequence to always start playing with specific Prophet programs. This will very often be the
case.
However, once you initialize a Real-Time sequence with a specific program, it becomes
rather difficult to later change the initial program
numbeds). The Prophet will always
jump to the initial
program(s)
as
the sequence loops through its beginning (without
interrupting the sequence timing). Therefore
slnce program changes can always be
edited-in later (see para. 3-10), it is probably better to leave
a
sequence uninitialized
when first recording in Real-Time Mode. This allows you to hear
it
played-back in
various programs.
If
you do want to initialize a sequence with programs, first select the desired Upper and
LowerK~~~s
if
they are not current, then press the appropriate PROGRAM SELECTS,
)
whether they are current or not.
3-5
Real-Time Recording
Since Real-Time recording only begins the instant you start playing, you can't record rest5 before the first note. (This can be done in Single-Step Record Mode, however. See
para. 3-6.)
SO now you play away. One thing you'll want to watch out for
is
to never play
more than five keys
at
a
time in Normal or Double Modes nor more than ten keys at
a
time in Single or Alternate Modes.
If
you do, the Sequencer will record all six or seven
or twelve (or up
to
64) keys, but the Prophet may nor be able
to
play them
all
back. In playback, whenever over five or ten notes appear (again, depending on the Keyboard Mode), some notes will be prematurely turned
off.
And this "voice stealing" is not easily
predictable.
There is
a
further consideration. This Sequencer is fundamentally identical to the Model
1005 Polyphonic Sequencer for the Prophet-5. Therefore sequences created on the
Prophet-10 can be played on the Prophet-5. Because of the difference in program storage and keyboard operation, programs or recorded program selections cannot be compatible between the two instruments. However, the fundamental note timing is compatible, so if you anticipate using Prophet-10 sequences with
a
Prophet-5, you'll want to limit these sequences to five simultaneous voices. You will probably want to also not record program changes in these sequences until you have created
a
cassette
which contains both the Prophet-10 sequences and the appropriate Prophet-5 programs.
If
you want to record a program change while playing, ]us1 select the desired BANK and
PROGRAM. Program changes should be planned with the envelope settings in
mlnd. Let
CM1015B 9/81 5- 15
Page 39
the last notes of the previous program release completely before switching programs, or
there may be an audible pop
as
the Prophet
is
reprogrammed.
-
If
you plan to change the playback speed of the sequence, keep in mind that the
envelope times are completely independent of playback speed. For example,
if
you sequence a string program with long attack and release times and then significantly accelerate it during playback, you'll probably just hear mush because the envelopes
aren't given
a
chance to develop before they're retriggered.
If
no other sequences are recorded, you can record up to about 2600 notes in the current sequence. (The exact method of calculating note capacity is discussed in para. 3-12.) Paragraph 1-5 discussed the OVERFLOW condition which will result if you exceed the
2600-note capacity between
all
the sequences. For example,
if
sequences 1 through 5
use a total
of
2500 notes, you will be limited to about 100 notes while recording in
sequence 6.
If
OVERFLOW does occur, all sequences in memory up
to
the point of the
overflow will remain intact.
When you've finished recording, press RECORD to go to
Idle Mode. Or if you wish
immediate playback, press CONTINUE. Since recording does not conclude until you
press one of these switches, try to switch on the exact beat you want the sequence
to
end. On the other hand it is ver easy
to
trim-up the ending of a Real-Time sequence
through
a
Truncate operation
?
see
para. 3-8). It is also possible to extend a Real-Time
sequence using Append (see para. 3-9) but this is somewhat more tricky.
3-6
Single-Step Recording
Now consider Single-Step recording. This mode
is
very similar to Real-Time recording,
the main exception being that instead of using the automatic clock, timing is
-
\
referenced to pulses which you supply through the SINGLE-STEP switch or footswitch. Since the overall number of clock pulses
of
a
Single-Step sequence is a fraction
of
what
there would be
if
the same sequence were Real-Time recorded, the playback clock
speed will be much slower.
In preparation, pull the SPEED knob up. This selects a clock
ran
e
from 114 Hz to over 50 Hz. When you turn the SPEED knob to the left
of
0, the
8
ST P LED blinks
at
the clock rate. (If the SPEED is too
fast,
the STOP LED will appear
to be
off.)
Press SINGLE-STEP
to
actually put you in Single-Step Record Mode. Rather
than blink, the STOP LED stays lit, indicating that the automatic clock has been
disabled.
To initialize the Single-Step sequence with programs, switch banks
if
necessary. Then
press the desired Upper PROGRAM SELECT and press SINGLE-STEP once, then press
the desired Lower PROGRAM SELECT and press SINGLE-STEP once. This records the program information but does not
affect
the timing of the sequence.
Normally,
a
PROGRAM SELECT has not been pressed, and the Sequencer records each
SINGLE-STEP switch depression as
a
timing pulse. For visual feedback, the STOP
LED
will blink in concert with the SINGLE-STEP timing pulses. Any keys that are held on the
lower keyboard when you press the SINGLE-STEP switch will be recorded
as
being on
during that timing pulse. When
a
key that was held for at least one step is subsequently
released, the Sequencer records
a
GATE OFF for that note on the next step. This allows
you to control the precise beginning (GATE ON), duration, and ending (GATE OFF)
of
all
notes.
If
no keys are held, a rest is recorded for that step. (This makes it possible
to
record rests
at
the beginning of a sequence.)
Page 40
Actual use can be illustrated with a few examples. Consider this simple melody:
Figure
FO
You must first find the shortest rhythmic value in the music. It is strongly recommend-
ed that you use
a
minimum of 2 clock steps for this shortest note. In this
case,
then, the
sixteenth-note
is
assigned 2 steps, eighth-notes are 4 steps, and quarter-notes will use
8
steps.
ULIIIIIIIUUIlLlUUUUUlllWWLUUWillllrll
CLOCK STEPS
Figure
F1
-
Since this is not Real-Time recording, you do not have to play the melody in correct rhythm. You just have to make sure that each key
is
held down before the SINGLE-
)
STEP switch or footswitch is pressed. Figure
3-2
shows the way to record the melody
shown above. The duration of the notes is shown graphically in relation
to
the strokes of
the SINGLE-STEP switch.
LlLllLllllllllllWIUUUU
U
UUUULLU~
CLOCK STEPS
Figure
F2
.
Page 41
The matter of how many clock pulses or steps to assign to notes in a Single-Step
sequence requires thoughtful consideration of the specific music to be sequenced. This is discussed in more detail in
Sub-section 4 on Single-Step Applications. However, there
-
I
are two principles to be kept in mind at all times. First, notice in this example that the quarter-note
G in the third bar was given only 7 clock steps, followed by I step with no
keys pressed. This is because the next note in the melody is also a G.
If
the quarter-note G were recorded for 8 clock steps, and then followed by the 4 clock steps of the G e~ghth-note, there would be no GATE OFF recorded for the first G, and therefore no
new attack for the second G. In other words, whenever a note is repeated, it must first be turned off for at least
1
step so that
it
will be triggered when it goes on again.
Otherwise, the note will sound held, rather than repeated.
The second principle to be remembered arises from the fact that on the very last recorded step of a sequence, the Sequencer
recorcis a GATE OFF for all notes.
(Otherwise they could drone into the first notes of the next loop.) So if the last note of
a sequence
is
only recorded for one step, it will not be heard at all during playback. To
be heard, the last note must be recorded with a minimum of
2
steps. Therefore
if
the
last note of the sequence also happens to have the shortest rhythmic value, you will
have to use a minimum of
2
steps per note.
While Single-Step recording, you can record program selections in the same way as for initialization. That is, select the BANK. press the desired PROGRAM SELECT switch and press SINGLE-STEP once. Whenever the program changes, the Sequencer records
the change without advancing to a new step.
Single-Step recording is concluded in the same way
as
Real-Time recording. To go to
ldle Mode, press RECORD. If you wish immediate playback, press CONTINUE.
>7
PLAYBACK MODE
Playback Mode is entered from ldle by pressing the desired SEQUENCE switch, or from Record Mode by pressing CONTINUE. In either case, the current sequence starts from its beginning and repeats itself, or "loops," until stopped (as described below).
If
this sequence was Real-Time recorded, you would probably use the fast clock setting (knob down). If Single-Step recorded, you will probably pull the knob up to select the slow speed range. These aren't rules. In Playback you can use any clock speed you like.
To immediately switch to another sequence, just press the desired new sequence switch.
If
the new sequence is null, the Sequencer returns to ldle Mode. Otherwise, the
Sequencer will loop from the beginning of the new selection.
If you want the current sequence to stop
at
the end of this loop, press its switch at any time during the loop. To stop the sequence immediately, press its switch, then press STOP.
The
STOP/CONTINUE switch is used to interrupt a sequence which you will then want
to resume from the same point. Press STOP once to pause. Resume the sequence by
pressing CONTINUE. Or, instead of resuming the current sequence you can start a new one by pressing
its
select switch.
Page 42
To change the pitch of a sequence while in Playback Mode, press the TRANSPOSE switch. Then, by playing a single
key
on the lower keyboard, you can transpose the
entire sequence up or down by an amount equal to the interval between middle C
(C2)
and the
key
played. The range of transposition is of course limited to the nine-octave
range of the Prophet. So the overall range will depend on the oscillator FREQUENCY
settings in the
program(s1. Within Transpose Mode, you can restore the tonic key by
pressing
C2. To exit Transpose Mode, press TRANSPOSE. This also restores the tonic.
If
not in Transpose Mode, keys played on the lower keyboard will be played by the
Prophet and shared with the notes
coming from the Sequencer according to the synthesizer's regular voice assignment scheme--which is last-note priority. These notes wlll - not be recorded with the sequence.
In Playback, either Real-Time or Single-St-p sequerces ca7 be shortened or lengthened
through Truncate or Append Modes, while the Edit Mode allows you to "overdub" new
voices for bass, harmony, counterpoint, or melodies (see below). "Tracks" can be added
as
the sequence loops, up to the ten-voice limit of the Prophet. Truncate and Edit are protected through the Record Interlock. Press RECORD to proceed. To abort the edit, press RECORD again.
>8
Truncate
The instance of needing to remove an untimely
pause from the end of a Real-Time
sequence was mentioned above. This requires a Truncate operation. As the sequence is
playing (and the RECORD LED
is
blinking), press STOP at the exact end point you
desire. The sequence will be correspondingly shortened and will continue its loop.
>9
Append
If
on the other hand you want to lengthen the sequence, this takes an Append operation.
After Record Interlock is entered, press the current sequence switch when the last
desired event
is
heard. The sequence will be shortened to this point - and the Sequencer
automatically enters Record Mode. As before, the Sequencer will only start to record
the appended material when you start to play. Note that you'll have to play in the same timing as the original sequence for the appending to be transparent, and that this will
be impossible if you alter the clock SPEED. (It will be worthwhile to have
a
metronome
on hand for this operation.)
qruncate and Append operate similarly with Single-Step sequences. You can either use
the automatic clock at very low speed, or manually clock with the SINGLE-STEP switch.
Page 43
3-10 EDlT MODE
Edit Mode is your third choice after activating Record Interlock in Playback Mode. Press the
EDIT switch.
It
will light, while the RECORD LED will
go
off.
The current sequence will loop throughout Edit Mode. It can be stopped by first moving to Playback, or by selecting another sequence. The quickest way
to
go directly to Idle is
to
press a null sequence switch.
If the sequence is Real-Time recorded, editing can take place at normal playback speed.
Any keys played on the lower keyboard will be added
to
the sequence. On the next loop, the notes will be heard as you played them. Program changes are edited-in in the same way. Select the desired BANK
and/or PROGRAM and the change will be recorded
at
that point. For example, moving from 1-1 to 3-2 will unavoidably record program 2-1 in the sequence when the BANK
1s first incremented. But if nothing
1s
being played this
momentary program
of
course won't be heard.
For obvious reasons, be careful not
to
to edit-in more than five or ten voices (depending on the Keyboard Mode) at any point. You'll also want to watch exactly where voices cross over the same key. If
a
note is held in the sequence then duplicated in the edit,
the latter GATE OFF will be recorded, thus turning off the note (which is supposedly
being held).
Although not recommended, Single-Step sequences
-
can be edited in the same way as
Real-Time sequences by using
a
very slow clock and making sure you key the added
notes just before the clock pulse on which you want them to trigger.
3-1
1
Single-Step Edit
-
)
Single-Step sequences should be edited in Single-Step Edit Mode, where the clock is manually supplied. (Real-Time sequences can also be edited this way, although many
more steps will have to be manually clocked.) To Single-Step edit, press STOP after
entecing Edit normally. This disables the automatic clock and activates Single-Step Edit
Mode. Step through the sequence with the SINGLE-STEP switch. Add desired keys or
.select the desired PROGRAM before clocking the step to be edited. When finished
editing, press CONTINUE to
ename automatic clock.
3-12 Single-Step Event Delete
.
The removal of voices from a sequence can only be accomplished through a Single-Step Event Delete operation. Hold the STOP switch
to
enter Single-Step Event Delete Mode.
While holding the STOP switch, pressing the SINGLE-STEP switch will move you
through recorded events.
.
An event is a note going on, going off, or a program change. The Sequencer functions by timing these events in terms of clock pulses (steps) from the sequence start. It can record 5239 such events. Since
it
takes two events
to
record a note, the exact maximum
note capacity is 2619.
If
program changes have been recorded, you can calculate the total note storage by subtracting the number of program changes from 5239, and dividing the remainder by 2.
Page 44
To see how Event Delete works, consider how a simple sequence looks in computer memory.
Event
I
STEP: I Select Lower Program 3-2
Event
2
STEP: 1
Key I15 on
Event 3 STEP:
1
Key 118 on
Event
4
STEP: 1 Key 1/10 on
Event 5 STEP:
6
Key 1/8 off
Event
6
STEP: 10
Key 115 off
Event
7
STEP: I0
Key 1/10 off
Event 8 STEP: 12
STOP
In this sequence, the lowest E, G, and A on the keyboard are played on step
1. Each note
going on is
a
separate event. Notice th2.t Events 1,
;,
3,
and
lr
all oc:cur
at
the same step. When several notes start at the same step, the Sequencer organizes the event memory
so
the lowest note is always taken as the first event for that step. At Event
5,
the G
is
released on the sixth step. Events 6 and 7 also occur on the same step. They are
likewise organized with the lower note being assigned to the lower-number event.
It is very important to be clear on the difference between
stees
and - events if you intend
to use Event Delete. In this mode, as you clock the SINGLE-STEP switch you will advance between events, not steps. So, taking the above example, as you press SINGLE­STEP you'll hear the E
goon (Event
2),
then the G (Event 3), then the A (Event
@),
even
though you recorded them all going on
at
once. Likewise, the E will turn off before the
A as you clock through Events
6
and
7.
To edit, just after you hear the undesired event, press the DELETE switch. This will remove the event from the sequence. When you delete the event in which an undesired note goes on, the note will still sound because you have not yet advanced to the event in which
it
is recorded off. This is normal. You won't hear the note during the - next loop.
Take care not to accidentally delete a note-off event, or the note will drone until
a second note-off event (for that note) happens to occur. (To cancel one of these "infinite sustain" notes, edit-in
a
GATE OFF by playing the note on top of itself, and releasing it
at the proper point.)
It is not possible to delete or add clock pulses, except by shortening or lengthening the sequence itself through
a
Truncate or Append operation.
To exit this mode after deleting, release the STOP switch, then press CONTINUE once. You will remain in Edit Mode and can go to the next point where Single-Step Editing is
.
required.
Page 45
POLYPHONIC SEQUENCER OPERATION MANUAL
SINGLE-STEP APPLICATIONS
4-0 INTRODUCTION
When Real-Time recording, the Prophet's sound provides you with the "feedback" you
need to adjust your technique to the current program. Because you can hear the exact
attack and release times involved, you aren't concerned
w~th the number of steps for
each evr nt.
In Single-Step Mode the situation is reversed. Without actually performing, you have to assign specific numbers of steps for each note. Instead of responding to the actual envelope timings in use, your technique is realized through the allotment of steps.
Since the art is to anticipate the effect of the programs at normal playback speed and to orchestrate convincing program changes, it follows that questions of defining notes,
editing voices, and switching programs are of special interest for Single-Step applica-
tions.
&I DEFINING NOTES AS STEPS
To determine how to relate steps to the rhythm of a particular piece, you must examine the rhythmic values of the entire piece. Below is the beginning of the
Bach Partita No.
1.
-
Praeludium
.
Figure 4-0
Now, the ornamental figure in bar
1
is usually played like this:
Figure
4-1
5-22
5
etc.
Page 46
Therefore, you will need at least 5 steps for each sixteenth-note. But then how will you play the thirty-second-notes in bar
2? They must have half the value of the sixteenths,
but they can't last
2K steps. The answer is to give each sixteenth-note 10 steps. Then
everything works out: thirty-second-notes get 5 steps each, and the quintuplet
sixty-
fourths get 2 steps each. (This sequence is recorded on the demonstration cassette, see
para.
1-1.)
It
is advisable to survey the entire music to be Single-Step sequenced for rhythmic
challenges. Take a difficult section and try stepping a few measures in an unused bank.
You may find ornaments or odd meters which have to be provided for. Polyrhythms can be figured as the least-common multiple, such as 12 steps required to sequence 3 notes against 4, or 28 steps to sequence 7 against 4.
Unless you plan to manipulate the SPEED knob, you'll have to
muli~ply or divide clock
pulses to chznge tempo. (That is, to accelerate, you'll have to work backwards irom the
fastest passage to find the appropriate number of steps at the beginning.) Ultimately,
by using sufficient numbers of steps it
is
possible to introduce complex rhythms, rubato,
accelerando,
and decelerondo.
It was explained in para.
3-6 that to repeat a note, (that is, to retrigger the envelope
generators) the GATE must first be turned off--so that it can be turned back on. If a certain note is defined as 2 steps and is to be repeated, the first note would have to be
I
step on, I step off. The second note could then be 2 steps on. But for the first note, the GATE will only be on 50% of the time. The 50% time that the GATE is off will have to be accounted for audibly through the envelope release time.
Generally, you
increase the flexibility of the sequence framework by increasing the number of clock steps. Now suppose a certain note to be repeated is instead based on 4 steps instead of
2.
This gives you some options in release time. The first note can then
be
1
step on, 3 steps off or 2 on, 2 off or 1 on, 3 off. The choice of 75%, 50%, or 25%
duty cycles would depend upon which release sounds appropriate over the
25%, 50%, or
75% GATE OFF period. It is easy to conceive of the flexibility resulting from using 16 steps/note. The range of duty cycles from 1 step on, 15 off to 15 on, I off would be available. Single-Step Mode contains the facilities for editing-in each of these
duty-
cycle options for each voice in a polyphonic sequence. All orchestration problems can
then be overcome through attention to envelope settings and recorded program changes.
Although there will be numerous exceptions to this policy, it is recommended that for
typical applications, rather than recording a 100% duty cycle for all notes, at least
2
GATE OFF steps be recorded at the end of each note. This allows some room to adjust envelope times by changing both Upper and Lower programs (each program change is
a
separate event), and helps insure that each new note gets a clean attack.
This idea can be extended to create ensemble effects that would be practically
impossible in Real-Time Record Mode. Here, for example, is
the
beginning of Mozart's
40th Symphony (also included with the demonstration sequences):
Page 47
Violino
I
I
Violino
II
Viola
Figure
4-2
This passage is for strings alone. To create the different articulations called for in the orchestration a
stepinote ratio that will allow some choice of duty cycle is required. (In actual practice, one might add the string voices in Edit Mode, but for discussion we'll assume all notes are entered in Single-Step Record Mode.)
..This sequence is recorded on the demonstration cassette. The piece
is
very fast, and
playback speed should be adjusted accordingly. It was recorded with
3
steps per eighth-
note. In the violin part, the first E-flat is on for 3 steps (100% duty cycle), to create
legato for the slur into the
D.
Because the D is repeated, the eight-note is 2 on, 1 off
(66%) so the quarter-note will be articulated. The violas were given 1 step on, 2 steps
of?
(33%
duty cycle) to get the detached sound needed for accompaniment. Since basses
naturally have longer release time than the higher strings, they are recorded on for
7
steps, which is just a little longer than an actual quarter-note. These notes will then seem to release more slowly. These variations in
GATE times create the ensemble
effect of different envelopes being used.
Page 48
C2
EDITING
It
is generally more efficient to record as many notes as possible the first time through,
rather than
just record one line then overdub the rest in Single-Step Edit Mode. Also,
for this work the footswitch will be much easier to use than the SINGLE-STEP switch.
Single-step sequences are conveniently extended using Append through a technique of
"overlapping" the last note. To save time you would raise the SPEED. Then gradually
reduce SPEED as you hear the ending
approach~ng. Press RECORD. Ready a finger over
the current SEQUENCE switch. Within the last few notes, slow the clock way down, so
you can see each clock pulse indicated by the STOP LED. Hit the current SEQIJENCE
switch
@
-
after the first clock pulse of the last note. Then hit the SINGLE-STEP
switch. You now know the Sequencer is poised one step into the last note.
If
this note
was to be on for
4
steps, you would continue by holding it for 3 steps, then adding the
new material.
One rarely uses Truncate on a Single-Step sequence since wrong notes can be corrected through Single-Step Edit and Single-Step Event Delete. Remember, there is no way to insert or remove steps themselves.
C3
PROGRAM CHANGES
Don't overlook the value of switching between programs that have only slight differences between mixer volumes or filter cutoff for dynamic and timbral expression. Crescendos and
diminuendos
can be easily accomplishedin thls manner, since ;he basic
program sound doesn't change.
-
1
When switching between vastly different programs the changes must be carefully coordinated. For example, a string program must be allowed to release to
0
before
switching to a brass program, or the switch will be audible. When faced with such a situation, it is helpful to create a second (string) program identical to the first, except with much less release. You then switch to this short-release program on the step just
before the last note (before the change). Since this note will have little release, there
wid1 be minimal conflict with the new (brass) program.
On the other hand, it may not be necessary to
exactly
define each prograrn in use when the sequence is entered. Instead, the basic program changes can be recorded, then the programs themselves edited at actual playback speed to produce the desired results.
.
Don't underestimate the number of different programs needed to realize a convincing orchestration. It may be more efficient to save shorter periods of music with the required program changes, than to spend a lot of time on a long sequence only to find in later editing that you don't have enough programs available.
Page 49
SECTION
6
SELECTED BIBLIOGRAPHY
This abbreviated
list
is
not intended to be complte;
it
is
merely a short compilation of currently available
materials that may prove useful to you in your exploration of synthesis through the
Prophet-10. Should
you wish to explore further, many of the books listed here have extensive bibliographies.
BOOKS ON SYNTHESIS
Appleton,
John; and Perera, Ronald. The Development and Practice of Electronic Music; Prentice-Hall,
Englewood Cliffs,
NJ.
The ARP 2600 Owner's Manual; ARP Instruments, Lexington, MA.
Backus,bhn. The Acousrical Foundations oi Music; W.W. Norton and Company, New York, NY
Deutsch, Herbert Synthesis; Alfred Publishing, Sherman Oaks, CA.
Ernsl, David. The Evolution 01 Eleclron~c Music; Schirmer, New York, NY.
Friqd, David; Pearlman, Alan; and Piggott, Thomas. Learning Music With Synthesizers; Hal Leonard
Publishing, Milwaukee,
WI.
Rhea, Tom. The Minirnoog Owner'.< Manual; Moog Music, Buffalo, NY.
Strange, Allen. Electronic Music; William C. Brown Company, Dubuque,
10.
Wells, Thomas, and Vogel, Eric.
The Technique of Elecrronic Music; Sterling Swift Publishing,
Manchaca,
TX.
MAGAZINES ON SYSNTHESIS
Conlemporary Keyboard, 20605 Lazaneo, Cupertino, CA 95014.
Polyphony, Box 20305, Oklahoma City, OK 73156
Page 50
SECTION
7
THE FACTORY PRESET PROGRAMS
The Prophet-10
is
shipped from the factory in "ready-to-play" condition with
64
factory preset
programs. These programs are arranged in two sets (UPPER and LOWER) of banks, each bank containing
8
programs. The programs are selected by means of buttons in the UPPER and LOWER programmer
section, and the selected bank and program numbers are indicated by the digital displays in the
programmer section.
In this section of the manual you will find front-panel patch diagrams for
all
of the factory presets
as programmed into the Prophet's memory. This will of course allow you to recreate a program in the event that you accidentally erase a particular patch from the memory. However, the main purpose for the inclusion of these diagrams
is
to provide you with a frame of reference
as
you famil~arize yourself
with the Prophet's capabilities. Knowing how each patch
is
set up may help you to understand the
process of programming in general, and
it
will definitely make
it
easier for you to begin adjusting, fine
tuning, and altering the various preset programs to suit your particular musical needs and tastes.
Along with each patch diagram you will find
a
set of comments and notes concerning various aspects of
each patch. These notes will contain
the following information:
1)
The potential uses of the MONO-MOD section, including: a)
an explanation of any constant MONO-MOD effect, programmed
via
the LFO AMOUNT knob;
b) a discussion of any potential MONO-MOD effects that can be engaged via the MOD wheel
(including optimum settings for the wheel to create the effects that are programmed in);
C)
a
mention of any programmed connections between PEDAL 1 and the MONO-MOD section
(allowing for control of the modulation amount
via
the pedal).
2)
Special considerations concerning performance on the keyboards (what range to use, whether to use asustained, chordal approach or a staccato, detached approach, etc.)
to obtain the maximum
effecifrom the program.
3)
An explanation of potentially-active settings, surh as the 5th doubling in the Baroque Horn patch (Ci-1-I), which can be engaged by switching on a waveform in OSCILLATOR B.
4) A
d~scussion of the programmed choices for the KEYBOARD MODE switches (which de~erm~ne the
connections between each set of programs and the two keyboards).
5)
An indication of certain settings that can be adjusted to alter some aspect of the patch. Th~s
information is provided to help you fine tune the patch to suit your tastes.
6) A mention of the programmed (or potential) routings for PEDAL1 and
PEDAL2. NOTE: PEDAL2
is
not programmed on any of the factory preset programs. In general, PEDAL 2 would function well routed'to Prophet's VCAs (AMP),
provid~ng volume control; however,
if
either pedal is
programmed in this way and no pedal
is
plugged in the back panel, the VCAs will remain closed and
no sound will get through. Therefore, to avoid possible confusion,
all
factory presets are set up
without this routing. (See paragraphs
3-9
and 4-1 in sections 3 and 4 of this manual.)
Occasionally there
is
also some explanation of how some aspect of the patch works (representative examples: the discussions included with the U-14 and L-1-6 patch diagrams). These short discussions should help you understand why
a
particular patch
is
configured the way
it
is,
and should also help you
develop an approach to the creation
ol your own sounds.
Page 51
In general, the comments and notes are rnost extensive for the patches in bank 1 (UPPER and LOWER), since they are (for the rnost part) representative instrumental timbres, and are therefore subject to adjustnients and fine tuning to taste. The notes are more sketchy for the later banks in general (particularly for the sound-effects patches in bank
4)
since many of those patches are dedicated to
a
specific effect that
is
either not subject to alteration (without changing the basic character
ol
the sound)
or
is
easy to assimilate from a study of the front-panel settings themselves.
As you play through the programmed presets, study the patch diagrams and read the accompanying
notes. They will help you to get
a
quick grasp of some of the capabilities of the Prophet-10. (Remember
to check out the different KEYBOARD MODE possibilities for each set of programs by selecting first the
UPPER and then the LOWER panel select switches. And remember also that only the program connected to and displayed on the front panel can be altered via the knobs and switches on the front panel.)
At this point, we would like to offer a special word of acknowledgement and thanks to
John Bowen, who
created most of the facrory preset programs for the Prophet-10.
BANK
1
1
This bank
is
arranged with related sounds in each set of UPPER and LOWER programs. Whenever the
PANEL display
is
UPPER, the programs will be in NORMAL keyboard mode; whenever the PANEL
display
is
LOWER, the programs will be in DOUBLE keyboard mode. Play through all the programs with
the PANEL displaying the UPPER program, so that you can check out
the sound of each program; then
go back and play through BANK
1
with the PANEL displaying the LOWER program. so that you can hear
each set of paired programs operating together in DOUBLE keyboard mode. (Then try various
unmatched pairs of programs in BANK
1
in DOUBLE keyboard mode, in order to find other pairings that
will suit your musical needs.)
(
BANK
2
I
This ba&
is
arranged so that all programs are in DOUBLE keyboard mode. Although all sets of UPPER
and LOWER program pairs are designed
ro be played together (in DOUBLE keyboard mode), most of
them ran also be of some interest when played separately (in NORMAL keyboard mode).
BANK
3
I
This%ank contains a number of different kinds of programs, involving NORMAL, SINGLE, and ALTERNATE keyboard modes. The ALTERNATE keyboard mode programs are designed to be used
as
sets
of matched UPPER and LOMER program pairs. Both UPPER and LOWER programs
must be patched the
same way in SINGLE mode in order to create
a
full complement of 10 voices; therefore both 3-1 UPPER
and
3-1
LOWER have the same patch. 3-8 UPPER and LOWER have been programmed to provide
a
demonstration of the UP-LOW MIX switch in the MONO-MOD section.
BANK
4
The programs in this bank are, for the most part, more in the nature of sound effects or sonic events
(rather than being instrumental voices); therefore there will be few notes. The best way to gain an
understanding of how the effect
is
created
is
by studying the patch diagrams while playing the patch,
and by listening for changes in the sound that occur
as
you change some aspect of the patch (switching
waveforms, changing modulation amounts and speeds, and so on).
Page 52
PRESET PROGRAMS
UPPER
LOWER
U.l.1
BAROOUE
HORN
L-1.1
0
A
N
K
2
UPPER
I
I
REPEAT
POLY-FILTER SPACE
SAWTOOTH
DUPE OF
U-1-1
ALIEN
DRONE
l
SWEEP
ARPEGGIATOR
IN
UNISON
ALARMS
I
1
(BAROOUE
I
(PART I)
LANDING
HORN)
TRUMPET1
FLUTE
UPPER
LOWER
SWEEPING
REPEAT SWEEPING DRIPPY SPACE
SPACESHIP
DUPE OF
L-1-6
I
ALIEN
I
DRONEII
1
NOISE
RESONANCE BIRDS ALARMS LANDING
(HARPSI-
REPEAT
1
IPARTII,
CHORD)
I
U-1-2
(HIGH)
STRINGS
I
L-1-2
UPPER
LOWER
(Low)
STRINGS
II
U-3-1
PHASE
SHIFT
EFFECT
L-3-1
PHASE
SHIFT
EFFECT
U.l.8
PERCUSSIVE
ORGAN
L.1-8
U- 1-3
MUTED
CLAV.
L-1-3
ACCORDION
U-2-1
UNISON
GLIDE
L-2-1
UNISON
GLIDE
U-3-3
ALTERNATE
STHS
L.3-3
STHS
U-3-2
ALTERNATE
I
L-3-2
ALTERNATE
I
U-2-2
STRINGS
DOUBLED
L-2-2
STRINGS
DOUBLED
U.1-4
ELECTRONIC
(PERCUSSIVE)
PIANO
I
L-14
ELECTRONIC
PIANO
II
U.2-3
DOUBLE
DELAY
L-2-3
DOUBLE
DELAY
U.2-4
DELAYED
HARMONIC
L-2-4
RELEASE
REPEAT
U-2-5
SYNC
Ill
L-2-5
TRIANGLE-
UNISON
SOUARE WAVE
U-34
ALTERNATE
II
L-3-4
ALTERNATE
II
U.1-5
FLUTES
L-1-5
PlPE ORGAN
FLUTES
U-3.5
MUTED
-
L-3-5
MUTED
U-3-6
PERCUSSIVE
SYNC
L-3-6
BASS
I
SWEEP RESONANCE
U-2.6
PUNCHY
PULSES
L-2-6
CLAV-TYPE
U.1-6
HARPSICHORD
II
L-
1-6
U-3-7
BELLS
L-3.7
STEEL
DRUMS
U-1-7
SYNC
l
L-1-7
U-2-7
ELECTRONIC
ORGAN
L-2-7
ELECTRONIC
ORGAN
U.3-8
UP-LOW MODULATION MIX EXAMPLE
L-3-8
UP-LOW
MODULATION MIX EXAMPLE
U.2-8
PIPE
ORGAN
L-2-8
PIPE
ORGAN
Page 53
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Page 54
1-1
-2
(Low)
Strings
II
Page 55
1-1
-3
Accordion
Page 56
1-1
-4
Electronic Piano
I1
Page 57
1-1
-5
Pipe
Organ
Flutes
Page 58
1-1-5:
Pipe
Organ
Flutes
OSC
A:
up
3
octaves
OSC
8:
up
3
octaves
MONO-MOD
is
set for a vibrato effect, and can be engaged (il
desired) by moving the MOD wheel up slightly
('h
to
'A).
PULSE-WIDTH on both oscillators
is
set
at
5;
this allows switching of
waveforms on OSC
B.
NOTES:
-The wooden "chiff" effect in the initial portion of the tone (a characteristic of pipe organ attack transients)
is
created mainly by the settings in the FILTER section. The filter envelope generator settings (particularly the ATTACK, DECAY, and SUSTAIN), working in conjunction with the filter CUTOFF, ENVELOPE AMOUNT, and
RESONANCE settings, are critical. (The use of the mellow triangle waveshape in OSC
B
is
also important to the overall tone color.)
To understand how these settings work together to create the
effect, try altering
them
all
slightly, one
at
a time and in
combination.
Page 59
U-1-6:
Harpsichord
II
OSC
A:
up
2
oclaves
OSC
B:
up
3
octaves
See thr notes with
1-16:
Harpsichord
1,
pArtlct~larly thr qrrtton
entitled GENESIS
OF
THIS PATCt-1.
Page 60
1-14:
Harpsichord
I
NOTES
OSC
A:
up
2
octaves
OSC
B:
up
3
octaves
GENESIS OF THIS PATCH: To create the bright, nasal sound of the thin strings of
a
harpsichord, narrow pulse waves were selected.
The FILTER settings are also important: brightness is insured by
setting the filter CUTOFF fully open. The amplifier envelope
generator
is
set to simulate a plucked strin~ (since, in a harpsichord,
the strings are plucked rather than struck). Even though there
is
no
audible release time on
a
harpsichord, the RELEASE
is
set
at
6
on the VCA envelope generator so there won't be an avdible "whack" when the key
is
released (caused by the instantaneous closing down
of the VCA). The oscillators are set
at
two different octaves to
emphasize the brightness of
the harpsichord (and to simulate the
sound of the harpsichord with more than one of
its
stops selected).
-Adjust oscillators
lo a wider pulse-width for a fuller sound
-
For a more nasal sound, increase the amount of filter RESONANCE
-To change overall tone color mix, change MIXER settings for OSC A and
B.
-Try adding an envelope shape to the FILTER. Envelope generator settings should be similar to those on the amplifier section; adjust
filter CUTOFF and ENVELOPE AMOUNT to engage the envelope generator
at
the proper level.
-When in DOUBLE keyboard mode, try transposing the LOWER program (Harpsichord I) down or up
1
octave.
e
B
-.
MOD wheel can be engaged (if desired) to create a repeating effect via the MONO-MOD section. Move wheel up approximately
111
(or
more) to engage the effect.
Page 61
1-1
-7
Slow Sync Sweep
-
Page 62
1-1
-8
Organ
with
Resonance
Page 63
1-2-1
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Page 64
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Page 65
1-2-3:
Double Delay,
NOTES:
OSC
A:
up
3
octaves
OSC
B:
up
1
octave
The delay effects in these programs are crated by the POLY-MOD section. In both the UPPER and LOWER programs, the filter envelope generator
is
being used as the modulation source, routed to PW A;
at
the beginning of each sound, the PULSE-WIDTH of OSC A
is
driven
to 10 and degenerates to DC
-
in other words, no sound
is
generated (by OSC
A)
at
the beginning of each sound. As the
envelope generators progress through their cycles, the
PULSE­WIDTH drops below 10, and OSC A is allowed to sound. The relative setting of the UPPER and LOWER programs
is
such that the LOWER
OSC
A
enters
as
the first delay, and then UPPER OSC A enters
as
the
second delay. (Both UPPER and LOWER OSC B enter immediately
when
a
key
is
struck, with no delay.)
MONO-MOD
is
set for a chorusing effect in both UPPER and
LOWER programs. Move the
MOD
wheel up to intensify the effect.
-Try UNISON mode. Also try changing the settings of the oscillators to create 4-note chords with delayed entrances.
Page 66
1-2-4
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Page 67
L-2-5:
Unison Triangle-Square Wave
OSC
A:
up
1
octave
OSC
B:
up
1
octave
MONO-MOD for both UPPER and LOWER programs
is
set for
a
vibrato-like effect. Move MOD wheel up to intensify the effect. In addition, PEDAL
1
is
routed to the MONO-MOD of the UPPER
program.
NOTES:
-
If chords are played, the unison patch (L-2-5) will sound with the
top note of the chord. If you are planning to play
a
specific melody with chordal accompaniment, you must remember to release the top note of each chord
last
(just slightly) - if the top note
is
released before some other note in the chord, the unison patch (L-2-5) will jump down to that note momentarily. Working with
these two patches will help you understand how to deal with the high-note priority of UNISON mode.
Page 68
1-24
Clav-Type
Page 69
1-2-7
Electronic Organ
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Page 70
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Page 71
1-3-1:
Phase Shift Effect
OSC
A:
up
2
octaves
OSC
B:
up
2
octaves
The phase-shift effect
is
created by the combination of MONO-
MOD and POLY-MOD routings to modulate OSC
A;
since OSC
A
is
synced lo OSC
B,
its
overall pitch can't change, but marked changes
in tone color are brought about through the modulation.
NOTES:
-Try switching on additional waveforms of OSC
B
for tonal
variations.
-Remember that in order to edit
this sound completely (in SINGLE keyboard mode) the editing changes must be carried out (and re-programmed) with both the UPPER panel and then the LOWER panel displayed. One simple way to do this would be to make the changes on one synthesizer bank (UPPER), record those changes, and then record the entire patch onto the LOWER position.
ST
(PW
ZL
Page 72
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Page 73
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Page 74
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Page 75
1-3-5:
Muted
Toy
Piano
OSC
A:
up
3
octaves
OSC
El:
up
3
octaves
Both UPPER and LOWER patches are the same, except thai OSC B
is
switched off in the UPPER program. This will create volume and tirnbral difference when the programs are played together in either SINGLE keyboard mode or ALTERNATE keyboard mode.
MONO-MOD
is
set to provide a chorus-like animation of sound for
the UPPER program. Move the MOD wheel up to
intens~fy the effect.
PEDAL
1
is
also routed to MONO-MOD for the UPPER program.
NOTES:
-
PEDAL
1
is
routed to the FILTER cutoff frequency for the LOWER program (and to MONO-MOD for the UPPER program). The FILTER routing can be used
ro alter the brightness of tone, and to
provide
a
pseudo-wah effect.
Page 76
1-34
Bass
. .
.
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Page 77
1-3-7:
Steel
Drums
OSC
A:
up 2 octaves
OSC
B:
up 3 octaves +a perfect
4th
The sound of this patch
is
created by audio oscillator modulation of
the filter's cutoff frequency (via
the POLY-MOD section). Although
OSC
B
is
not part of the sound source for the patch, the precise pitch setting is important for the steel drum timbre that results. (Try adjusting the FREQUENCY knob for OSC
B
over
its
whole range and
l~sten to the resultant sounds.)
MONO-MOD
is
programmed to provide minute swoops in the pitch, in imitation of the minute pitch changes heard when steel drums are played. Move MOD wheel up to engage this effect.
NOTES:
-To alter the "metallic overtones," adjust the
FINE tune knob of
OSC
B
and/or the OSC B amount knob in the POLY-MOD
section.
Page 78
1-34
Up-Low Modulation
Mix
Example
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1
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Page 79
1-4-1
Alien
Page 80
1-4-2
Repeat
Drone
II
Page 81
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Sweeping Noise Effect
Page 82
1-4-4
Sweeping Resonance
Page 83
1-4-5
Drippy Birds
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Page 84
1-4-6
Space
Alarms
I1
Page 85
U-4-8:
Dupe
of
U-1-1
(Baroque Horn)
1-4-8:
Dupe
of
1-1-6
(Harpsichord
I)
These duplicate presets have been included for several reasons: 1) to leave open pivot points to allow you to move the factory
presets10 different locations for your particular needs:
2)
to give you space to
store your first programs and live with them for
a
while before storing them in another location (in place of one of the factory presets); 3) to allow you to practice working with the factory presets in order to fine tune them to suit your tastes; and
4)
to let you trace the development of certain of the factory preset
sounds (Baroque Horn and Harpsichord I) so that you can begin to work out your own methods for
creating programmed sounds. Let us look
at
thesevarious things one
at
a
time.
It
is
easy to change the positions of the factory presets using either U-4-8 or L-4-8
as
a
pivot point. For
instance, let us
say
that we want to move Sync I from U-1-7 to L-2-5 (so
it
will be paired with Sync II),
Unison Tri./Sq. Wave from L-2-5 to L-1-3 (so
it
will be paired with Muted Clav.), and Accordion from
L-1-3 to U-1-7 (so
it
will be paired with Slow Sync Sweep). Use the following procedure:
1) Put the back panel RECORD
ENABLE/DISABLE switch in the ENABLE position.
2) Switch PRESET mode on.
3) Select
L-2-5 and press the RECORD switch.
4) Select
U-4-8. You have now recorded Unison Tri./Sq. Wave in location U-4-8.
5) Select U-1-7 and press the RECORD switch.
6) Select
L-2-5. You have now recorded Sync I in location L-2-5.
7) Select L-1-3 and press the RECORD switch.
8) Select
U-1-7. You have now recorded Accordion in location U-1-7.
9)
Select
U-4-8
and press the RECORD switch.
10) Select L-1-3. You have now recorded Unison Tri./Sq. Wave in location L-1-3, and have completed this round of location juggling.
lithe above procedure
is
followed carefully, you will never erase a program accidentally, because each program that is about to be erased from one location also exists in another location. Of course, you should be careful to hit the correct BANK and PROGRAM buttons when you are in RECORD mode
-
if
you h~ the wrong button you may erase a program that
is
not duplicated.
It is true that
if
you erase a factory program you can dupl~cate
it
using the patch diagrams provided in
this
hanual; however,
if
you erase one of your own programs, you will have to start again fromscratch
unless you have kept
a
record of your front panel settings for that program. For this reason, we have
provided you with
a
number of blank front panel diagrams
at
the end of this manual, and we
rqommend that you keep a record of your favorite programs.
Before replacing
U-4-8 or L-4-8,
it
might be good to use the duplicate programs to familiarize yourself
with techniques of fine-tuning
a
program. Edit U-4-8 and RECORD those adjustments, then switch back
and forth between
U-1-1 (the original patch) and U-4-8 (the patch
as
you have edited
it).
This will allow
you to make some
very direct comparisons between various settings, and will help you to understand
how to go about adjusting various aspects of
a
patch in order to get the sound you want.
Use
a
similar approach in working with the L-4-8 dupe of the Harpsichord program. Read the notes
accompanying the Harpsichord patch diagram
(L-1-6) particularly those under the head~ng "GENESIS
OF
THIS PATCH." Experiment with some of the critical adjustments on the FILTER; change the PULSE­WIDTH settings of the two oscillators. RECORD some of your alterations on the patch in location L-4-8 and compare them with the original patch
at
location L-1-6 and use L-4-8 tor a new purpose.
By the way, you need not limit yourself to Baroque Horn and Harpsichord sounds when experimenting
-
in this way: any of the factory presets can be duplicated in location U-4-8 or L-4-8 to allow for this kind
of experimental comparison.
Page 86
SECrlON
8
BLANK
PATCH
DIAGRAMS
Page 87
Page 88
UPPER
LOWER
PRESET PROGRAMS
I
1 2 3
UPPER
LOWER
B A
N
K
2
UPPER
8
LOWER
7 4
UPPER
LOWER
5
6
U-2-8
L-2.8
U-2-7
L-2.7
U-2-1
L-2.1
U-2-3
L-2.3
U-2-2
L-2-2
U-2-4
L-2-4
U-2-5
L-2-5
U-2-6
L-2-6
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