Sega PLAYSTATION 2 GAMES SONIC RIDERS User Manual

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Thank you for purchasing SONIC RIDERS™. Please note that this software is designed for use with the PlayStation®2 computer entertainment system. Be sure to read this instruction manual thoroughly before you start playing.
CONTENTS
Getting Started . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2
Controller . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
Story . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Characters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Starting the Game . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
Game Modes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
Viewing the Game Screens . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
Extreme Gear Air System . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
Gimmicks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
Developing Your Racing Skills . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
Special Rule Modes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
Finishing the Game . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
Credits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
1
open button
o
n/standby/
reset button
IR receiver
USB connectors
disc cover
controller port 1 controller port 2
memory card slot 1
memory card slot 2
button
directional buttons
left analog stick
L2 button R2 button
R1 button
button
button
button
L1 button
SELECT button
ANALOG mode button
START button
right analog stick
DUALSHOCK®2 ANALOG CONTROLLER CONFIGURATIONS
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GETTING STARTED
GETTING STARTED
Set up your PlayStation®2 computer entertainment system according to the instructions in its Instruction Manual. Make sure the MAIN POWER switch (located on the back of the console) is turned ON. Press the RESET button. When the power indicator lights up, press the OPEN button and the disc tray will open. Place the
SONIC RIDERS™ disc on the disc tray with the label side facing up. Press the OPEN button again and the disc tray will close. Attach game controllers and other peripherals, as appropri­ate. Follow on-screen instructions and refer to this manual for information on using the software.
Memory Card (8MB) (for PlayStation®2)
To save game settings and progress, insert a memory card (8MB)(for PlayStation®2) into MEMORY CARD slot 1 of your PlayStation®2 system. You can load saved game data from the same memory card or any memory card (8MB)(for PlayStation®2) containing previously saved games.
CONTROLLER
CONTROLLER
Sonic Riders™ is a one to four player game compatible with the DUALSHOCK®2 analog controller and the Multitap (for PlayStation®2). For a one to two player game, connect the DUALSHOCK®2 analog controller(s) to controller ports 1 and 2 respectively.
Multitap (for PlayStation®2)
For a three to four player game, connect the Multitap (for PlayStation®2) to con­troller port 2, then connect the DUALSHOCK®2 analog controllers for players two to four in order from controller port 2-A to 2-C.
WARNING: This title uses an autosave feature as the only method of saving your Game Data. Insertion of a memory card (8MB) (for PlayStation®2) after boot up may result in data being overwritten.
2
Menu Controls
left analog stick Change highlighted selection directional buttons
gS button Enter Selection
evious scr
A
g
button Cancel/Retur
n to pr
3
Note: Please use the
appropriate Multitap (for PlayStation®2) for your PlayStation®2 computer entertain­ment system.
een
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STORY
STORY
At Midnight one evening in Metal City, Sonic and friends uncovered a valuable Chaos Emerald. As they stood admiring it, a mysterious trio on floating Extreme Gear airboards appeared out of nowhere and snatched the precious gem.
As they raced away, one of the three dropped their airboard and Sonic jumped aboard to pursue the thieves. But unaccus­tomed to riding, he lost his footing and they got away.
Later, as Sonic and friends gathered in Metal City Plaza, they were interrupted by Dr. Eggman speaking from a giant build­ing monitor.
“I’ve put together a little extra something to spice things up! I call it the ‘EX World Grand Prix!’ A tournament to see who’s the best of the best with Extreme Gear!”
Sonic groaned with disdain.
“Eggman again! Just what is he up to this time?”
At that moment, the three mysterious Chaos Emerald thieves appeared as top ranking entrants on the monitor and Sonic’s attitude changed.
“The EX World Grand Prix, huh? Let’s do this!”
CHARACTERS
CHARACTERS
Jet the Hawk
Known as the “Legendary Wind Master,” Jet leads the Babylon Rogues, a talented group of thieves. Jet’s Extreme Gear skills are revered far and wide, earning him an impressive reputation.
He carries a mysterious “control box” said to have been passed down from the ancient Babylonians.
Sonic The Hedgehog
Sonic hates evil as much as he
loves freedom. Sonic can be
short tempered at times but
will always show a gentle
side to those in trouble. He’s normally carefree and easy
going, even when the going gets rough; but when it comes to a showdown he’s aggressive and focused like a hedgehog possessed!
Sonic has always been known as the world’s fastest, but inexperi­enced with Extreme Gear, he will have to fight to hold onto this reputation.
Sonic’s mind was made up. But just what is Eggman really planning? And who are the three mysterious characters?
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CHARACTERS
CHARACTERS
Miles “Tails” Prower
His real name is “Miles Prower,” but his friends just call him “Tails.” He’s a little kid fox with two tails and a heart of gold. He loves tinkering with machinery and has made various devices to help Sonic. This time he’s pitching in as the team mechanic, fixing up the Extreme Gear.
Wave the Swallow
A superb mechanic, Wave takes care of all of the Babylon Rogues’ Extreme Gear. While she's capa­ble of fixing many things, Extreme Gear is her specialty, and her knowledge and experience surpass both Tails and Eggman in this area.
Storm the Albatross
Storm is the muscle behind the Babylon Rogues’ nefarious schemes and Jet’s right-hand man. What he lacks in smarts, he makes up for in raw power. He has a quick temper, but is slow in movement. He tends to stut­ter when excited or flus­tered.
CHARACTERS
CHARACTERS
Knuckles the
Echidna
Born on Angel Island,
Knuckles spends his
days guarding a pre-
cious stone called the Master Emerald; for reasons he himself doesn’t understand.
His hard headed
demeanor makes him
gullible, and he has been
tricked by Eggman on
more than one occasion.
Bringing his inherent aggres-
sion to the race, he plans to show Eggman that this time he means business!
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