Sega PLAYSTATION 2 GAMES SHINOBI User Manual

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Front Cover
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WARNING: READ BEFORE USING YOUR PLAYSTATION®2
Thank you for purchasing Shinobi™
. Please note that this software is designed only for use with the PlayStation®2 computer entertainment system. Be sure to read this instruction manual thoroughly before you start playing Shinobi™. Also note that this instruction manual cannot be re-issued, therefore please keep it in a safe place.
This game contains scenes of extreme violence and gore. Discretion is advised.
CC OO NN TT EE NN TT SS
GETTING STARTED . . . . . . . . . . . . . . 2
PROLOGUE . . . . . . . . . . . . . . . . . . . . . 4
THE SHINOBI WORLD . . . . . . . . . . . . 6
CONTROLS . . . . . . . . . . . . . . . . . . . . . 8
IN-GAME CONTROLS . . . . . . . . . . . . .10
STARTING A GAME . . . . . . . . . . . . . . .14
GAME FLOW . . . . . . . . . . . . . . . . . . . .16
SCREEN EXPLANATION . . . . . . . . . .18
TYPES OF NINJUTSU . . . . . . . . . . . . .20
STAGES . . . . . . . . . . . . . . . . . . . . . . . .21
CHARACTERS . . . . . . . . . . . . . . . . . . .22
GLOSSARY . . . . . . . . . . . . . . . . . . . . .27
CREDITS . . . . . . . . . . . . . . . . . . . . . . .28
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COMPUTER ENTERTAINMENT SYSTEM.
A very small percentage of individuals may experience epileptic seizures when exposed to certain light patterns or flashing lights. Exposure to certain patterns or backgrounds on a television screen or while playing video games, including games played on the PlayStation 2 console, may induce an epileptic seizure in these individuals. Certain conditions may induce previously undetected epileptic symptoms even in persons who have no history of prior seizures or epilepsy. If you, or anyone in your family, has an epileptic condition, consult your physician prior to playing. If you experience any of the following symptoms while playing a video game – dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation, any involuntary movement, or convulsions – IMMEDIATELY discontinue use and consult your physician before resuming play.
WARNING TO OWNERS OF PROJECTION TELEVISIONS:
Do not connect your PlayStation 2 console to a projection TV without first consulting the user manual for your projection TV, unless it is of the LCD type. Otherwise, it may permanently damage your TV screen.
USE OF UNAUTHORIZED PRODUCT:
The use of software or peripherials not authorized by Sony Computer Entertainment America may damage your console and/or invalidate your warranty. Only official or licensed peripherals should be used in the controller ports or memory card slots.
HANDLING YOUR PLAYSTATION 2 FORMAT DISC:
• This disc is intended for use only with PlayStation 2 consoles with the NTSC U/C designation.
• Do not bend it, crush it or submerge it in liquids.
• Do not leave it in direct sunlight or near a radiator or other source of heat.
• Be sure to take an occasional rest break during extended play.
• Keep this compact disc clean. Always hold the disc by the edges and
keep it in its protective case when not in use. Clean the disc with a lint­ free, soft, dry cloth, wiping in straight lines from center to outer edge. Never use solvents or abrasive cleaners.
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Set up your PlayStation®2 computer entertainment system according to the instructions in its Instruction Manual. Make sure the MAIN POWER switch (located on the back of the console) is turned on. Press the RESET button. When the power indicator lights up, press the open button and the disc tray will open. Place the Shinobi™ disc on the disc tray with the label side facing up. Press the open button again and the disc tray will close. Insert game controllers and other peripherals, as appropriate. Follow on-screen instructions and refer to this manual for information on using the software.
MEMORY CARD (8MB) (for PlayStation®2) (sold separately)
Shinobi™ supports MEMORY CARD slot 1. The game data is automatically saved onto a memory card (8MB) (for PlayStation®2) in Shinobi™. To load the saved game data, select "CONTINUE" on the Main Menu. Insertion or removal of the memory card (8MB) (for PlayStation®2) after switching the console on may cause data to be overwritten or lost.
Shinobi™ is a one-player game that is played using the DUALSHOCK®2 analog controller. Connect the controller to be used to controller port 1. Do not remove or insert controllers when the power is on.
MEMORY CARD slot 1
MEMORY CARD slot 2
USB connector S400 i.LINK connector controller port 1 controller port 2
disc tray
RESET button
(OPEN) button
button
button
button
button
directional button
left analog stick (L3 button
when pushed down)
SELECT button ANALOG mode button START button right analog stick (R3 button
when pushed down)
L2 button
L1 button
R2 button
R1 button
DUALSHOCK®2 ANALOG CONTROLLER CONFIGURATIONS
DIRECTIONAL BUTTON - MOVEMENT
In this manual, C,V,Z and X are used to denote the direction of both the directional button and the left analog stick.
DUALSHOCK®2 analog controller
The DUALSHOCK®2 analog controller will default to ANALOG mode (mode indicator: Red) on boot-up. The vibration function can be turned ON/OFF from the "VIBRATION" section of the Option Menu (See P.15 for details).
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GGEETTTTIINNGG SSTTAARRTTEEDD GGEETTTTIINNGG SSTTAARRTTEEDD
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PPRROOLLOOGGUUEE PPRROOLLOOGGUUEE
10 years passed as the brothers refined their
techniques and honed their senses.
The duel occurred beneath a full moon as cherry
blossoms billowed in the wind.
Not long after, a massive earthquake struck Tokyo,
and a mysterious Golden Palace appeared
in the center of the city.
With the appearance of the palace came the arrival
of a self-proclaimed sorcerer who summoned
hellspawn to wreak havoc upon the city.
Capital members were reported dead, and the city’s
residents became paralyzed with fear.
With the Oboro Clan ravaged and Tokyo on the
verge of collapse, Hotsuma places himself at the
heart of the chaos, determined to reach the
mysterious Golden Palace and avenge
the death of his clan.
Raised together within the Oboro Clan, Hotsuma and Moritsune were seldom apart during their youth.
Being the younger of the two, Hotsuma looked up to Moritsune, and considered his older brother a superior warrior.
Eventually, the Oboro Clan commandment was revealed to the two boys after they discovered Akujiki, the sword that would be used in the ritual to decide the clan’s leader.
The commandment deems that the next clan leader must be determined by a duel to the death between the eldest clan heirs---in this case, Moritsune and Hotsuma.
Aware of their destiny, the brothers trained incessantly, instructed by their foster parent, Kobushi.
PPRROOLLOOGGUUEE PPRROOLLOOGGUUEE
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TTHHEE SSHHIINNOOBBII WWOORRLLDD TTHHEE SSHHIINNOOBBII WWOORRLLDD
TTaalliissmmaann
AAkkuujjiikkii
SSoorrcceerryy
The Oboro Clan is a ninja organization
that fights against conflicts as well as
the evils that exploit them.
Hotsuma and Moritsune grew up as
members of the Oboro Clan and were
trained by Kobushi.
A sword kept in the possession of the Oboro Clan. Akujiki is powered by sorcery. Apart from its great cutting power, Akujiki is characterized by taking Yin from defeated enemies into its blade and converting the Yin into attacking power to increase the power of the blade. If Akujiki does not defeat enemies, then Akujiki will absorb the life and soul of its wielder. Once the wielder begins using Akujiki, he must defeat enemies in order to avoid having his own life and soul devoured by the sword’s powerful sorcery.
Note that in this game Akujiki turns into a sword; Soul Eater absorbing soul and life of its wielder from a certain stage.
In the Shinobi World, Sorcery exists and is classified as a reasoning of the world. The balance of the universe, its light side and dark side or Yin and Yang, is acquired by the reasoning of Yin and Yang. If the balance of either side of this universe is destroyed, the balance of the other side changes as well. Humans exist in the light side of the universe, whereas specters exist in the dark side. The reasoning of Yin and Yang can be decrypted by perceiving energy through flows of weather, the spirit of the earth and Yin and Yang.
Kekkai Fu
Distorts space to seal off areas.
ATalisman is a tool used by Sorcerers that allows them to manipulate the balance between Yin and Yang. Various examples of Talismans used in the Shinobi World are displayed on this page.
SSoorrcceerreerr
A talented Sorcerer may also act as a prophet, foreseeing the future much like a fortune teller. Sorcerers that have achieved ultimate power have the ability to distort the reasoning
A ghost created by a Talisman in a distorted space. Although Hellspawn usually exist in the dark side of the universe, a Sorcerer can recall them from the dark side using powerful magic. Hellspawns can only be defeated by absorbing their souls using the curse of Akujiki’s blade.
TThhee OObboorroo CCllaann
HHeellllssppaawwnn
Shoukan Fu
Summons Hellspawns from the dark side of universe.
Souhei Fu
Turns mechanical objects into Hellspawns.
Jinsou Fu
Manipulates the corpses of Genin or Ninja dogs.
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CCOONNTTRROOLLSS CCOONNTTRROOLLSS
A
button
D
button
F
button
R1 button
S
button
DUALSHOCK®2 Analog Controller
Shinobi™ is compatible with the DUALSHOCK®2 analog controller and is designed only for use with DUALSHOCK®2 analog controller. A DUALSHOCK® analog controller is NOT available to use in this game. During gameplay the mode indicator remains lit.
Vibration
The vibration settings can be switched ON/OFF in Options (See P.15).
These are the default controls.
2. See P.10 to P.13 for detailed in-game controls.
right analog stick
Move cursor / Rotate the camera view around a character / Adjust the camera view up and down.
Throw Shuriken/Cancel
See P.13 for details.
Jump / Enter
See P.10 for details.
Stealth Dash / Enter
See P.10 for details.
Use Akujiki (Attack)/Cancel
Lock on enemies.
See P.11 for more details.
1. Select button is not used in this game.
L2 button
Mode indicator
L1 button
START button
directional button
Use ninjutsu.
For types of Ninjutsu, see P.20.
Displays the Pause Screen.
Center camera view.
Move cursor / Select Ninjutsu.
Move cursor / Move character
Remains lit during the game.
left analog stick
R2 button
Switch Lock-on targets.
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IINN--GGAAMMEE CCOONNTTRROOLLSS IINN--GGAAMMEE CCOONNTTRROOLLSS
Move your character. If you only push the left analog stick slightly, your character will walk. If you push the left stick all the way to the edge, your character will run.
Lock onto an enemy using R1 button.
Dash to the side using S button and the left
analog stick.
Cut the enemy down from behind.
MO V E
MOVE (WALK & RUN)
Use left analog stick.
Jump or double-jump over your enemies! Note that you can jump while airborne only once.
JUMP
Press A button
You can move faster than eyes can see. For instance, use this dash to move around places where there is no ground to walk on or to go around the back of enemies.You can also dodge incoming enemies’ attacks or move further than usual using Stealth Dash while jumping! Note you can perform this Stealth Dash while airborne only once.
STEALTH DASH
Press S button
You have the ability to run along walls. Jump towards a wall and you will be able to run along it. If you perform no actions for a certain amount of time, you will automatically fall off the wall. Note that you cannot run on damaged or dark-colored walls.
MO V E
WALL RUN
(Jump and cling to the wall!)
Press R1 button to lock onto enemies. While locking onto an enemy you will be able to dash around the back of the enemy and cut it from behind. Press and hold the R1 button to lock onto enemies.
Also, while locking onto an enemy, if you push the left analog stick towards the enemy while performing an attack combo, you will perform a spin attack that will cause nearby enemies to fly backwards from the impact. If you hold the left analog stick away from the enemy, you will perform a guard dropping kick.
LOCK ON
Press R1 button
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IINN--GGAAMMEE CCOONNTTRROOLLSS IINN--GGAAMMEE CCOONNTTRROOLLSS
KA’EN
KAMAITACHI
RAIJIN
Cut enemies down one after another using Akujiki! After Akujiki has awakened, if you cut a certain number of enemies with Akujiki, its cutting power increases. The increased strength and number of defeated enemies is reflected by the number of burning icons in the top right of the screen (refer to P.16 under TATE for more details).
AT TACKS
ZAN
Press F button
Shove enemies away using this powerful attack by holding down F button for a while
and then releasing it during Lock-on! Note that performing this attack burns up some of your Slash Gauge, thus keep an eye on your Slash Gauge and do not use it too many times. Also without a certain amount of Slash Gauge saved you cannot perform this attack.
SPECIAL ATTACK
Hold down Fbutton and release during LOCK-ON
Destroy enemies using super strong Ninjutsu. The number of times you can use this magic is limited. To use Ninjutsu, select a magic using the directional button, and then press the L2 button (refer to P.20 for more details).
NINJUTSU (NINJA MAGIC)
Press L2 button
Throw Shurikens at enemies to paralyze them momentarily. Shurikens are in limited supply so use them wisely.
AT TACKS
SHURIKEN (NINJA DAGGER)
Press D button
Throw daggers at several enemies around you and paralyze them momentarily. Note that 8 daggers (1 complete bundle) are required to perform a Shuriken Burst.
SHURIKEN BURST
Press D button while double-jumping.
ITEMS
MAKIMONO
Makimono can be found in various locations. Search the environments to find as many Makimono as you
SHURIKEN
You can obtain Shurikens by defeating enemies. Use them effectively to give yourself an advantage in battle.
YIN
Yin can be obtained by defeating enemies. It restores SLASH Gauge.
YANG
Yang can be obtained by defeating enemies. It restores LIFE Gauge.
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SSTTAARRTTIINNGG AA GGAAMMEE SSTTAARRTTIINNGG AA GGAAMMEE
After inserting the Shinobi™ disc into the console and turning the power on, the opening scene begins. Press START button to display the Title Screen, and press S/F button or START button to display the Main Menu.
SUBTITLE
VOICE
VIBRATION
SOUND
BUTTON CONFIG.
SCREEN POSITION
BRIGHTNESS
FINISHED
Turn English subtitles on or off. Set voices to English or Japanese in the game and movies. Turn controller vibration on or off. Set sound to stereo or monaural. Change the button configuration. Adjust the position of the screen. Adjust the brightness of the screen. To save the current settings and return to the Title Screen,
press A or S button. To return to the Title Screen without saving, press F or D button.
MAIN MENU
Start a new game and prepare for a series of intense battles. As you progress through the game, more difficulties will become available. At the beginning, Hotsuma will be the only playable character, but as you progress through the game, more playable characters will be available to choose from.
NEW GAME
Resume gameplay from a previous game (displayed after you have played the game once). You can restart gameplay from the stage immediately following the last stage successfully cleared with a character, or from a level saved in a previous game.
CONTINUE
In the beginning, all extra items will be marked with question marks and remain locked. You must progress through the game to unlock these items and reveal their secrets. Note that in Stage Select you can only play the stage chosen.
EXTRA
Change settings such as gameplay settings, button configuration and extra features. Details of each option item are as follows:
OPTIONS
SAVE
LOAD
In this game, the following data is automatically saved onto a memory card (8MB) (For PlayStation®2) (sold separately) even after the power is switched off.
The last stage cleared during your previous play session.
The results displayed when you cleared a stage.
To save game data onto a memory card (8MB) (For PlayStation®2), insert a memory card (8MB) (For PlayStation®2) into MEMORY CARD slot 1.
At least 370KB of free space is required. Only one file can be saved onto a memory card (8MB) (For PlayStation®2).
If a memory card(8MB) (For PlayStation®2) with saved game data is already inserted into MEMORY CARD slot 1 upon boot-up, the saved file will be automatically loaded so that you can resume your game.
MAIN MENU
SAVE & LOAD
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GGAAMMEE FFLLOOWW GGAAMMEE FFLLOOWW
Here is the basic game flow.
Defeat enemies and proceed through the game. In this game, keys to a good score are as follows:
Defeat as many enemies as possible.
Defeat enemies quickly as well as continuously.
Perform various actions when defeating enemies.
Keep the points above in mind, and go and defeat enemies!
Enemies appear.
Defeat the enemies.
“TATE” succeeded
During gameplay, you can pause the game. Select options below using A/S button.
PAUSE
During the game, you can perform an action called “TATE” by defeating at least 4 enemies or more altogether using Akujiki within a limited time. When “TATE” is completed, the camera view will change. By succeeding “TATE,” you can obtain approximately 3 times as much Yin (see P.18 for more information).
TATE
RETRY
Quit the game and restart the previous stage.
QUIT
Quit the game and return to the Main Menu.
RESUME
Exit the Pause Screen and resume the game.
PLAY
To open one gate you must defeat all the enemies. To open other gate you must destroy all exiting stone pillars.
KEKKAI
You have to defeat a boss in order to clear a stage. Use your skill to defeat the boss and proceed to the next level!
BOSS BATTLE
After clearing a stage and defeating a boss, the results screen will be displayed. The results will be saved onto a memory card (8MB) (For PlayStation®2) automatically.
ST AGE CLEAR
If your LIFE Gauge goes down to 0 or you fall off a stage, the game will be over. Then you will be asked to “RETRY” or “QUIT.” If “RETRY” is selected, you can restart from the stage where you died. If “QUIT” is selected, you will return to the Main Menu.
GAME OVER
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SSCCRREEEENN EEXXPPLLAANNAATTIIOONN SSCCRREEEENN EEXXPPLLAANNAATTIIOONN
LIFE GAUGE: Displays the LIFE Gauge of the character you are playing.
The game will be over when all the Yang is gone.
TYPES OF NINJUTSU: Displays the type of Ninjutsu you are ready to use.
Scroll the makimono through 3 different types using the directional button.
Yang is made of the good soul of people. It restores the LIFE Gauge,
and can be obtained by defeating enemies.
SLASH GAUGE: As the time goes by, it goes down. If this gauge drops
to 0, it will begin burning and decreasing the LIFE Gauge. It can be restored by getting and absorbing Yin.
SHURIKEN BAR: Displays how many Shurikens you have.
SHURIKEN can be obtained by defeating enemies. Up to 32 of them
can be kept in stock. If they hit enemies, they can momentarily paralyze them including those in the distance. Note that performing a Shuriken Burst uses 8 Shurikens at once.
TATE: Displays how many enemies there are around you. For instance, if there
are 4 red balls displayed, it implies that there are 4 enemies around you to defeat. The number of burning balls shows how many enemies you have already defeated. To successfully perform TATE, defeat all enemies in the vicinity.
Yin is a collection of all the hatred and pain people feel inside. Akujiki absorbs
Yin as time goes by. Yin can be obtained by defeating enemies. Also successfully defeating enemies with “TATE” gives you more Yin than usual.
Makimono can be found in a variety of places. Explore each
environment thoroughly to find them! See P.20 for details on each type.
Due to an event that occurs at a certain stage of the game, the SLASH Gauge changes from 2-1 to 2-2 (refer to the movie for details).
BOSS LIFE: Displays the LIFE Gauge of the Boss you are fighting against.
NORMAL/BOSS BATTLE
1
2
3
4
5
6
STAGE CLEARED : Displays the stage you have cleared.
MAKIMONO : Displays the number of Makimono remaining after clearing
the stage.
TATE POINT : Displays the points you earned through the use of TATE
SECRET
1
TIME : Displays the time it took you to clear the stage.
2
KILL : Displays the percentage of how many enemies you have defeated
as well as the points earned by defeating enemies.
3
4
BOSS POINT : The less attacks you performed to defeat the boss, the
greater the BOSS POINT you earn. If you defeat the boss with one attack, you will obtain a full score.
5
6
NO DAMAGE : You can get points if you cleared a stage without
sustaining any damage.
7
TOTAL : Displays the total points you obtained in the stage.
8
RANK : Displays a rank (C,B,A or S) based on your gameplay in the stage.
0
9
STAGE CLEAR
Displays how many secret items you found in the stage. The symbol for the Secret Item is a family crest from the Oboro Clan. The more Secret Items you find, the more items in the Extra Menu become unlocked.
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TTYYPPEESS OOFF NNIINNJJUUTTSSUU SSTTAAGGEESS
Here is an introduction to some of the stages in this game.
This is the downtown district where Hotsuma first arrives to battle his enemies. It has become a devil town full of hellspawns, ravaged buildings, battered streets, and neon signs. Run on walls, jump enormous gaps, and battle resurrected enemies that were once comrades.
There is a shrine that lies upon high-rise buildings. Even this area, protected by holy gates and spirits, is filled with hellspawns, attacking in groups. Does the true reason that explains all the happenings lie in this area? To find the truth, follow Kobushi to the shrine chamber!
There are 3 types of Ninjutsu (Ninja Magic) you can inflict. Use Ninjutsu to try to knock down enemies around you at one go! To use, choose a magic using the directional buttons and press L2 button.
KA’EN
Inflicts fire by combusting vital energy absorbed and stored inside the body.
Use this magic to cause great damage to enemies around you. Using this magic once consumes one Makimono.
KAMAITACHI
Using sword pressure, hurl razor­sharp shock waves at your enemies. This magic is especially useful when attacking long range enemies.
You can inflict this magic 6 times per Makimono.
RAIJIN
Use this magic to become invincible from attacks or damage by enemies.
You can perform this magic to protect yourself for a certain amount of time per Makimono.
ST AGE 1
There is a maze-like downtown district which was struck by the earthquake. Solve this maze to find a girl who can shed some light on the true nature of the recent catastrophic events.
ST AGE 3
ST AGE 2
There are houses located beneath the highways, now surrounded by fire. Consisting of wooden houses and a maze of flames, this area contains many hazards including pools of magma and tall cliffs.
ST AGE 4
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CCHHAARRAACCTTEERRSS CCHHAARRAACCTTEERRSS
Leader of the Oboro Clan, Hotsuma must attempt to restore order to the capital city and investigate the death of his clan. Equipped with Akujiki, a soul-eating sword, Hotsuma must infiltrate the city and battle hordes of aggressive enemies. Hotsuma’s past is darkened by the fact that he defeated his brother in a duel to the death to decide who would become the leader of the Oboro Clan.
A mysterious ninja who pursues Hotsuma at all costs. This shadowy figure destroyed the capital city and assisted in the assault of the Oboro village.
HHoottssuummaa
AAoommiizzuucchhii
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CCHHAARRAACCTTEERRSS CCHHAARRAACCTTEERRSS
Kobushi is a master ruling the Jyounin in the Oboro village. Very much a father figure, Kobushi looked after Ageha, Hotsuma and Moritsune during their childhood. Kobushi was the first of the Oboro to venture into the city after the earthquake to investigate the cause of the destruction. Unfortunately, he has since disappeared and his whereabouts are unknown.
A mysterious girl who appears to be a shrine maiden. Kagari was rescued by Hotsuma when she was abducted by enemies.
A kunoichi (female ninja) who deserted the Oboro Clan after Moritsune’s death. Ageha was a childhood friend of both Hotsuma and Moritsune, and held strong
objections to the clan’s insistence on performing the violent ritual to decide its next leader.
AAggeehhaa
KKaaggaarrii
KKoobbuusshhii
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CCHHAARRAACCTTEERRSS GGLLOOSSSSAARRYY
Kurakuda is one of the Four Hellspawn Lords. It is a Nine­tailed Fox from Japanese mythology, and can move faster than the eye can see, leaving behind shadowy “afterimages.”
Shirakumo is one of the Four Hellspawn Lords. It appears as a giant tarantula with a tiger’s head and 8 eyes.
Benisuzume is one of the Four Hellspawn Lords. It appears as a giant moth, and swarms its enemies with fire butterflies and a variety of fire attacks.
The Oboro Clan are experts at waging conflicts against evil, all unrecorded by history. In the Oboro there are 3 ranks in 3 levels; Jyounin, Chunin and Genin.
SShhiirraakkuummoo
OObboorroo
BBeenniissuuzzuummee
KKuurraakkuuddaa
The high-level experts in the Oboro with special fighting abilities are assigned to become Jyounin. Hotsuma, Ageha and Moritsune belong to this group.
JJyyoouunniinn
When the Oboro fight in groups, Chunin arrange the group and instruct Genin how to fight.
CChhuunniinn
Not especially excelled in fighting, however, greatly determined to follow instructions from Chunin in any situations. Also Genin are good at fighting in groups.
GGeenniinn
Specially designed knives Ninjas use. There are various types of Shuriken. The one called Kunai enables Ninja to throw several Shuriken simultaneously or continuously.
SShhuurriikkeenn
A special move designed for the Oboro. Shuriken Burst enables you to throw 8 Shurikens simultaneously while airborne.
SShhuurriikkeenn BBuurrsstt
Ninjutsu used in the Oboro village are confidential. By using Makimono which the secrets of Ninjutsu are written on, Ninja can perform super-human techniques.
NNiinnjjuuttssuu
A type of ninjutsu that creates a fiery explosion, damaging all enemies in the nearby vicinity.
KKaa’eenn
A ninjutsu that enables Hotsuma to swing his blade so quickly as to create razor-sharp vacuums of air. These vacuums act as projectiles and can slice enemies from afar.
KKaammaaiittaacchhii
This ninjutsu generates a powerful shield of static electricity that prevents Hotsuma from taking damage for a limited time.
RRaaiijjiinn
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CCRREEDDIITTSS
*THIS LIMITED WARRANTY IS VALID FOR SEGA PRODUCTS FOR PLAY ON PLAYSTATION®2 COMPUTER ENTERTAINMENT SYSTEM MANUFACTURED FOR SALE IN AND PURCHASED AND OPERATED IN THE UNITED STATES AND CANADA, ONLY!
Limited Warranty
Sega of America, Inc. warrants to the original consumer purchaser that the PlayStation®2 Game Disc shall be free from defects in material and workmanship for a period of 90-days from the date of purchase. If a defect covered by this limited warranty occurs during this 90-day warranty period, the defective PlayStation®2 Game Disc will be replaced free of charge. This limited warranty does not apply if the defects have been caused by negligence, accident, unreasonable use, modification, tampering or any other causes not related to defective materials or workmanship. Please retain the original or a photocopy of your dated sales receipt to establish the date of purchase for in-warranty replacement. For replacement, return the Game Disc, with its original packaging and receipt, to the retailer from which the software was originally purchased. In the event that you cannot obtain a replacement from the retailer, please contact Sega to obtain support.
Obtaining technical support/service
To receive additional support, including troubleshooting assistance, please contact Sega at:
• web site . . . . . . . . . . . . . . http://www.sega.com
• e-mail . . . . . . . . . . . . . . . support@sega.com
• telephone . . . . . . . . . . . . . 1-716-650-6702
LIMITATIONS ON WARRANTY
ANY APPLICABLE IMPLIED WARRANTIES, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE HEREBY LIMITED TO 90-DAYS FROM THE DATE OF PURCHASE AND ARE SUBJECT TO THE CONDITIONS SET FORTH HEREIN. IN NO EVENT SHALL SEGA OF AMERICA, INC. BE LIABLE FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES RESULTING FROM THE BREACH OF ANY EXPRESS OR IMPLIED WARRANTIES. THE PROVISIONS OF THIS LIMITED WARRANTY ARE VALID IN THE UNITED STATES ONLY. SOME STATES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS, OR EXCLUSION OF CONSEQUENTIAL OR INCIDENTAL DAMAGES, SO THE ABOVE LIMITATION OR EXCLUSION MAY NOT APPLY TO YOU. THIS WARRANTY PROVIDES YOU WITH SPECIFIC LEGAL RIGHTS. YOU MAY HAVE OTHER RIGHTS WHICH VARY FROM STATE TO STATE.
Sega is registered in the U.S. Patent and Trademark Office. Sega, the Sega logo and Shinobi are either registered trademarks or trademarks of Sega Corporation or its affiliates. © OVERWORKS / SEGA, 2002. This game is licensed for use with PlayStation 2 only. Copying and/or transmission of this game is strictly prohibited. Unauthorized rental or public performance of this game is a violation of applicable laws. SEGA of America, Inc., 650 Townsend Street, Suite 650, San Francisco, CA 94103. All Rights Reserved. www.sega.com. Programmed in Japan. Made and printed in the USA.
Fonts used in this game are supported by FONTWORKS International Limited. FONTWORKS product-names and FONTWORKS logos are registered trademarks or trademarks of FONTWORKS International Limited. Copyright 1994-2002 FONTWORKS International Limited. All rights reserved.
The following credits list the staff responsible for the localization, marketing and manual production for Shinobi. See the in-game credits for the complete list of the original development staff.
SEGA of America Inc.
Senior Product Manager Rob Alvarez
Associate P
roduct Manager
Cord Smith
VP of Entertainment Marketing Mike Fischer
Cr
eative Services Robert Schonfisch Erica Forte Vicki Morawietz Arianne McCarthy
VP of P
roduct Development Jin Shimazaki
L
ocalization Manager
Osamu Shibamiya
L
ocalization Producer
Klayton Vorlick
Dir
ector of QA
Deborah Kirkham
QA Manager Arnold Feener
L
ead Tester
Demetrius Griffin
Special Thanks Peter Moore Chris Gilbert Kirsten Merit Bryce Baer Caroline McNiel Teri Higgins Sega.com
SEGA CORPORATION (Sega Of Japan)
-Manual Production-
Super
visor
Yoshihiro Sakuta
Designer Satoru Ishigami
W
riter/Translator
Asako Miyajima
Webtone Productions
-English Voice Cast-
Jordan Rosa – Hotsuma
Casey Robertson – Moritsune
Irene Trapp – Ageha
Roger Jackson – Hiruko Ubusuna(old)
Erin Clark – Hiruko Ubusuna(young)
Theresa Lubeley – KagariUbusuna
Also Star
ring: Kevin Miller Te rry McGovern Gary Martinez Charles Martinet
-Japanese Voice Cast-
Daisuke Kishio
– Hotsuma
To shiyuki Morikawa – Moritsune
Kayo Deguchi – Ageha
Kan Tokumaru – Hiruko Ubusuna(old)
Wataru Takagi – Hiruko Ubusuna(young)
Kumi Sakuma – Kagari Ubusuna
Also Star
ring: Tomomichi Nishimura Ta k ashi Nagasako Tetsuo Mizutori Osamu Hosoi Masahiro Okazaki Sayaka Aida Kohsuke Toriumi Chieko Sasai Sayori Ishizuka Michihiko Hagi
Special Thanks
-Sega Of Japan­Shinobu Shindo
Page 17
Outside Cover
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