Sega PC GAMES CHARLOTTE'S WEB User Manual

SEGA PC DISC – NOTES ON USE
HEALTH ISSUES
Use this software in a well-lit room, staying a good distance away from the monitor or TV screen to not overtax your eyes. Take breaks of 10 to 20 minutes every hour, and do not play when you are tired or short on sleep. Prolonged use or playing too close to the monitor or television screen may cause a decline in visual acuity.
In rare instances, stimulation from strong light or flashing when staring at a monitor or television screen can cause temporary mus­cular convulsions or loss of consciousness for some people. If you experience any of these symptoms, consult a doctor before playing this game. If you experience any dizziness, nausea, or motion-sick­ness while playing this game, stop the game immediately. Consult a doctor when any discomfort continues.
PRODUCT CARE
Handle the game discs with care to prevent scratches or dirt on either side of the discs. Do not bend the discs or enlarge their center holes.
Clean the discs with a soft cloth, such as a lens cleaning cloth. Wipe lightly, moving in a radial pattern outward from the center hole towards the edge. Never clean the discs with paint thinner, benzene, or other harsh chemicals.
Do not write or attach labels to either side of the discs. Store the discs in their original case after playing. Do not store the discs
in a hot or humid location.
The Charlotte's Web game discs contain software for use on a personal computer. Please do not play the discs on an ordinary CD player, as this may damage the headphones or speakers.
Table of
Contents
Story . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
Getting Started . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Starting a Game . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Playing the Game . . . . . . . . . . . . . . . . . . . . . . . . . . .
Petting Pen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
The Farmyard . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .8
Pigs Out . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
Bale Out . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
Rat Pall Mall . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
Word Web . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
Number Web . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
Charlotte's Search. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
The County Fair . . . . . . . . . . . . . . . . . . . . . . . . . . .14
Duck Duck . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
Bumper Cars . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
Popcorn. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
Hammer Slammer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
Activities . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .17
Spider Eggs. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
Trivia . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
Stickerbook . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
Puzzles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
Game Hints . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
Movie Clips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
Credits. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .21
5 6 7
* Also read the manual of your personal computer.
* The game discs may not be used for rental business.
* Unauthorized copying of this manual is prohibited.
software is prohibited.
TM & © 2006 Paramount Pictures.
Getting StartedStory
Charlotte’s Web™ is the story of a spring pig named Wilbur, who had little chance of seeing the snows of winter. You see, Wilbur was born the runt of the litter. Since this little pig was not able to fend for himself, he was given to a young girl named Fern to care for.
Raised on Zuckerman farm, Wilbur learns that he is destined to become a holiday ham. Luckily, Wilbur’s charm­ing personality lands him the friendship of all the animals in Zuckerman’s barn. One particular friend, Charlotte the spider, decides to try and save the little pig’s life by letting everyone know he’s “Some Pig.”
Show everyone just how special Wilbur is by helping the little pig and his pals. Join Wilbur, Fern, Charlotte the spider, and Templeton the rat in a variety of fun­filled games.
Installation
Insert the Charlotte’s Web CD-ROM Disc into your CD-ROM drive. When the Start-Up screen appears, click Install and follow the instructions on the screen.
If the Start-Up screen does not appear, double-click on the My Computer icon on your desktop, then double-click the CD-ROM drive containing the Charlotte’s Web CD-ROM. Locate and double-click on Setup.exe to launch the Start screen. Click Install and follow the instructions on the screen.
DirectX 9.0B Required
You are required to have DirectX version 9.0b (included on the installation CD) or later to play Charlotte’s Web.
Troubleshooting
Please refer to the Readme.txt file included on the CD for the latest information regarding troubleshooting and technical support.
Playing the GameStarting a Game
The Main Menu
The Main Menu is where you begin a new game or load or delete your saved game. To begin a new game, click on the text box and type in your name and then click PLAY! Your game progress is automatically saved as you play. To return to a saved game, click on your name to highlight it and press PLAY! To delete your save file, click on your name to highlight it and then click DELETE. To exit the game and quit, click EXIT.
Note:
Once a save file is deleted, that particular game data will be permanently lost.
Options
Select Options from the Title Screen to adjust the game’s options. Use the mouse to click and drag on the Music and Sound icons to raise and lower the game’s volume. Moving the icons to the left will lower the volume and moving them to the right will make it louder. To return to the Title Screen, click on EXIT.
How to Play
In Charlotte’s Web, set out on a fun-filled adven­ture where games and bonus items are unlocked as you help Wilbur. As you progress, you’ll earn new items for Wilbur’s Petting Pen, as well as unlock new games and activities. Even after you complete a task, you’re always free to go back to your favorite game to play the next level! For the complete list of all of the game’s in Charlotte’s Web, see Playing the Game, pg. 7.
Every time you beat a round in a Game, a pink barn “Next Round” window appears with handy tips and instructions for the next round, as well as the item you can unlock if you win for Wilbur’s Petting Pen. To play the next round, click on PLAY! To
exit to an unlocked area, such as the Petting Pen or Farmyard, click on their
icons along the bottom.
Petting Pen
Give Wilbur some special pampering by feeding and playing with him, decorating his pen, and making sure he is properly groomed. Wilbur’s Happiness Meter is located on the left side of the screen. You can tell his level of happiness by how high or low the meter is. Point your arrow icon over Wilbur to see what he needs and then give him the appropriate item or care.
Note: Many items are locked when you first start playing but become unlocked as
you win rounds on the various games.
Food Icon: A fork and spoon indicates that Wilbur is hungry. Feed his little belly
by clicking on the Food Icon, located on the bottom left side of the screen. Then choose a food item from the Selection Bar along the bottom the screen. Click the arrow on either side of the bar to cycle through the available options. When you have a food item selected, drag it to the trough and click your mouse to drop it in.
Water Icon: A water drop indicates that Wilbur is thirsty. Give him water by
clicking on the water pump.
Heart Icon: A heart indicates that Wilbur wants some tender loving care. Point
your arrow icon over him to change it into a hand, then click and hold down the mouse button and move it back and forth to scratch his tummy and head.
Decoration Icon: A picture design means Wilbur wants you to decorate his pen.
Select the Decoration Icon, located on the bottom left side of the screen, then choose a picture or item from the Selection Bar and drag it to a blank spot on the wall or floor decoration.
Toy Icon: A toy means Wilbur is feeling playful and wants to have some fun. Select
the Toy Icon located on the bottom left side of the screen, then click on a play item from the Selection Bar and give it to Wilbur.
The FarmyardThe Farmyard
The Farmyard is where you can select from the first set of fun-filled Games. Help Wilbur find Golly and Gussy’s goose eggs by clicking on the different items and objects in the Farmyard and playing the Games. Most Games are locked when you first start playing, but as you play each game, another will become available. To play a Mini­Game, point your arrow icon over the objects or characters in the Farmyard, such as the Hammer, Hay Bale, Templeton, Charlotte, the leaves in her webs, and even Wilbur himself!
Note: When Wilbur has collected all eight goose eggs, he will gain access to other
locations. Click on the photographs along the bottom of the screen to go to The County Fair or the Activities Screen.
Pig’s Out!
Click on the hammer to play Pig’s Out!
Description: Wilbur has gotten loose and Lurvy
the farm hand is trying to catch him! Jump and guide Wilbur around the obstacles to keep him from slowing down and grab all the snacks you can find to beat the round!
How to Play: Use the mouse to guide Wilbur as he runs away from Lurvy! Grab
snacks, such as fruit and vegetables, and watch out for obstacles, such as tree stumps, cans, hammers, poles and other hazards that will slow Wilbur down. Click the mouse button to jump. You can even click it a second time while Wilbur’s in the air to perform a double jump!
The Game Screen: The number of Chances
Wilbur has to recover from running into an obstacle is displayed in the top right corner of the screen. The number of Snacks Wilbur has grabbed is located just underneath the Chances. Wilbur must grab the amount shown before he reaches the end to win the round. The Distance Meter is
located along the right side of the screen, underneath the number of Snacks.
When Wilbur reaches the end of the meter, the round is over!
Hint!
Lead Lurvy into obstacles to slow him down.
Bale Out
Click on the bale of hay to play Bale Out!
Description: Wilbur needs to push the bale of
hay around the farmyard and reach the target before he runs out of moves!
How to Play: Use the mouse or arrow keys
to move Wilbur around the screen and push the bale of hay with his snout. Wilbur only gets a specific number of moves to get the bale to the target. If he can’t figure out how to do so within the set number of moves, he’ll have to try again and start from scratch! As you beat each round, they become progressively harder with new obstacles and puzzles to challenge your brain!
The Game Screen: Your score is located in the top right corner of the screen.
The number of moves Wilbur has left is located just underneath the score. The
Hint!
Don’t lose bonus points by pushing a hay bale over them, only Wilbur can pick up the 100 and 200 point bonuses.
Undo Button (the arrow icon underneath the number of moves) resets Wilbur’s last move. The Reset Button (the stop icon un­derneath the Undo Button) resets the level.
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The FarmyardThe Farmyard
Rat Pall Mall
Click on Templeton to play Rat Pall Mall! Rat Pall Mall is locked until you win eight rounds of Pig’s Out or Bale Out.
Description: Help Templeton leave the Farmyard
and access his secret passageway to help Char­lotte find new words to spell for Wilbur.
How to Play: Use your mouse to aim Templeton’s egg toward the blinking red
lights. The arrow points in the direction it will roll when whacked by Templeton’s tail. The longer the arrow is extended, the harder Templeton will whack the egg. Be careful though, the egg can only take six whacks before it breaks! Turn each red light green and then roll the egg through the hole to beat the round!
The Game Screen: Your score is located
in the top right corner of the screen. The number of egg whacks Templeton has left is to the left of the score. Pick up snacks for Templeton to eat to earn extra points. The arrow extends from the egg and can be stretched or shortened to vary the power of Templeton’s tail whack.
Hint!
Try banking the egg off of the walls to hit multiple items at one time.
Word Web
Click on the leaves that spell “PIG” hanging from the rafters to play Word Web. Word Web is locked until you win eight rounds of Pig’s Out or Bale Out.
Description: Help Charlotte spell words by
clicking on letters in the leaves in order, like P-I-G. In order to spell a word, the letters must be touching. Every time a word is spelled, the leaves are eliminated. Spell as many words as you can until you’ve elimi­nated the pre-set number of letters and the Thermometer is filled to the top!
How to Play: Click on the letters in the leaves and spell a word. You can click on
any combination of letters as long as they are touching each other. When you have a word spelled out, click on CHECK to see if it is spelled correctly and eliminate the leaves from the web. If you are out of leaves or you can’t create a word, click on DROP to drop a new set of letters. You can unclick a letter by clicking on it a second time. If the leaves build up to the top of the web, you lose and have to start all over.
The Game Screen: The number of letters left to be eliminated is located in the
top right corner of the screen. The Ther­mometer, located just underneath, fills every time you correctly spell a word. Spelling large words with four or more letters, gathering orange leaves, and spelling words around dewdrops gives you bonus points which fills the Thermometer faster!
Hint!
Two-letter words also work in a pinch.
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The FarmyardThe Farmyard
Number Web
Click on the leaves with the numbers “1, 2, 3” hanging from the rafters to play Number Web. Number Web is locked until you win eight rounds of Pig’s Out or Bale Out.
Description: Help Charlotte connect numbers
by clicking on them in order, like 1-2-3 or 9-8-7. In order to connect the numbers, they must be touching. Every time you have a string of numbers, the leaves are eliminated. Connect as many numbers as you can until you’ve eliminated the pre-set amount of numbers and the Thermometer reaches the top!
How to Play: Click on the numbers in the leaves and connect the numbers. You
can click on any combination of numbers as long as they are touching each other and are in chronological order. When you have a string of numbers connected, click on CHECK to see if it they are connected correctly and eliminate the leaves from the web. If you are out of leaves or can’t connect any numbers, click on DROP to drop a new set of numbers. You can unclick a number by clicking on it a second time. If the leaves build up to the top of the web, you lose and have to start all over.
The Game Screen: The number of numbers left to be eliminated is located in the
top right corner of the screen. The Thermometer, located just underneath, fills every time you correctly connect a set of numbers.
Hint!
You can also match repeating numbers, like 5-5-5.
Charlotte's Search
Click on Templeton to play Charlotte's Search! Charlotte’s Search is locked until you win 14 rounds in any unlocked game.
Description: Charlotte needs to spell out
words for Wilbur by collecting letters along the rafters of the barn.
How to Play: Click on the rafters to swing Charlotte from one area to
the next. Collect the various letters in order while avoiding dangerous ob­stacles and animals to spell out the word displayed at the top of the screen. Charlotte’s web must attach to a solid object for her to swing and move. Touch power-up items, such as Stink Bugs and Flies to help Charlotte with her task!
The Game Screen: The word Charlotte
needs to spell is located along the top left portion of the screen. Charlotte must collect the letters in order. Each letter she correctly collects turns red. The number of tries Charlotte has is located in the bottom right corner of the screen. After three failed attempts, it’s Game Over!
Hint!
Grab the Stink Bug to temporarily
keep the crows at bay. Grab the Fly
to get a boost of speed!
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The County Fair
The County Fair
Wilbur has his chance to really shine at the County Fair and win the blue ribbon. While he’s being judged, enjoy the fun carnival-style Games. As with the Farmyard, some Games are locked when you first start playing, but as you beat each game, another will become available. To play a Mini-Game, point your arrow icon over the objects in the environment, such as the Duck game booth, the Bumper Car ride and the Popcorn Machine. The goal in this area is to collect tickets by playing the carnival games so you can get Templeton’s help. County Fair is locked until you win six rounds of Charlotte’s Search.
Duck Duck
Click on the Duck game booth to play Duck Duck!
Hint!
If a level is locked, a Padlock appears. Try another until that game becomes unlocked.
Description: Help! The ducks are trying to
escape the pond and Fern needs to use her fishing rod to match three or more ducks of the same color together in order to keep them from reaching the end of
the waterway.
How to Play: Aim with your mouse and click
the mouse button to throw a duck at the mov­ing targets. Match three or more ducks in a row to clear them out. Plan ahead and chain combos by eliminating one group of the same colored ducks and cause the same colored ducks in
front and behind to match up and be eliminated as well. Survive long enough to allow the ducks inside the Duck Meter to make it to the other side of the meter to win the round.
The Game Screen: The duck Fern is currently throwing is at the end of her fishing
pole in the center of the pond. The Duck Meter is located in the top right corner of the screen.
Hint!
Get rid of ducks you dont need by casting them in the opposite direction.
Bumper Cars
Click on the Bumper Car ride to play Bumper Cars!
Description: Get ready to bump your friends
around in this fun and fast-paced game of Bum­per Cars! Fern and her friends can ram, rush and run into each other to knock rings loose and then scoop them up. Collect the required number of rings before the timer runs out to win the round!
How to Play: Steer your bumper car with your mouse and collect enough rings
before the timer runs out! Crash into bumpers or other players to get more rings. Use power-ups to help stack the odds in your favor. But watch out! The other players can bump into you and knock the rings from your bumper car.
The Game Screen: The number of rings collected is located in the top right cor-
ner of the screen. The red bar inside the timer counts down how much time you have left before the round is over. The number of rings required to beat the round before the timer runs out can be found in the center of the timer.
Hint!
There are a variety of power-ups to help you win the game. The Heavyweight Power-Up gives you extra bumping power. The Speed Power-Up gives you a turbo boost. The Shield Power-Up allows you to temporarily hold on to your rings when being bumped.
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ActivitiesThe County Fair
Popcorn
Click on the Popcorn Icon to play Popcorn! Popcorn is locked until you win 15 rounds of Bumper Cars, Duck Duck, Ball Toss or Power Bell.
Description: Templeton must eat his way
through gobs of popcorn, candy corn and sour­balls to reach the bottom of the popcorn machine and find the word for Charlotte’s web.
How to Play: Use your mouse to guide Templeton through the popcorn machine
so he can eat his way out. Find the best path to get to the bottom of the screen and find that word for Charlotte’s web. Look for large amounts of the same colored popcorn or candy and eat them quickly while avoiding obstacles and any pieces that may come crashing down on his head. But, don’t let the machine get too hot. Keep the temperature down by turning on fans along the way.
The Game Screen: The thermometer is
located on the left hand side of the screen. As the temperature rises inside the machine, it fills up. Eat matching colored pieces of connecting popcorn or candy to earn high points.
Hint!
Falling popcorn will stick to matching
pieces.
Hammer Slammer
Click on the Hammer Game Icon to play Hammer Slammer!
Description: Use the hammer to whack the switch and ring the bell at the top!
How to Play: Click on the Hammer Slammer game to start it up. Watch the
blinking lights and wait for them to reach the very top before clicking again. If your timing is right, the bunny will hit the bell! See how many in a row you can get.
Even after you’ve played all of the Games in the Farmyard and at the County Fair, there is still so much to see and do in Charlotte’s Web. Click on ACTIVITIES from the Main Menu to have fun with even more Games, a Stickerbook, Puzzles, Trivia, and more! Activity Center is locked until you win six rounds of Popcorn.
Spider Eggs
Click on the Spider Eggs Icon to play Spider Eggs! Spider Eggs is locked until you win six rounds of Popcorn.
Description:
clicking on three or more eggs of the same color that are touching each other.
Help Charlotte's Egg's hatch by
How to Play: Click on three or more of the same colored eggs that are touch-
ing each other to make them hatch. The more eggs you can hatch, the faster the thermometer will rise. Hatch enough eggs to make the thermometer rise to the top or get the webbed eggs to the bottom, and you’ve won the round!
The Game Screen: The thermometer is
located on the right hand side of the screen. As you hatch more and more eggs, it slowly fills up. Your score is located on the left side of the screen and the number of the Round is located just underneath it.
Hint!
Click on the bumpy egg to instantly hatch all of the eggs of the same color!
Trivia
Click on the Question Mark Icon to play Trivia!
Test your knowledge of the Charlotte’s Web story by answering brain-teasing trivia questions. Read each question carefully and then click on the correct answer!
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Activities Activities
Stickerbook
Click on the Stickerbook Icon to play with the Stickerbook!
Create a Charlotte’s Web picture using art and im- ages from the game or draw your very own!
Markers: Select a color from the bottom left
corner of the screen and then press and hold down on the mouse button to start drawing on the canvas.
Background: To choose a background and color for your canvas, select one from
the Selection Bar at the bottom of the screen. Click the arrows on either side of the bar to cycle through the available choices.
Sticker Art: Once a color has been selected, you can choose a variety of sticker
art to place on your canvas. Click and choose from one of the sticker categories located along the top of the screen, which include Wilbur, Charlotte, Templeton, Zuckerman’s Farm, or Text. After selecting a sticker category, click the sticker you want to place on the canvas and click the mouse button again to release it when you have found the perfect spot! You can cycle through the many choices by clicking on the arrows on either side of the Selection Bar along the bottom of the screen.
Text: Click on the Alphabet Bubble to choose a text sticker. There are a variety of
different text options to choose from, including text bubbles, boxes, bursts, ribbons and more! Once you’ve placed a text sticker, click inside the sticker and start typing!
Print: Select the Print Icon to the right of the Selection Bar to print your picture.
Save:
Save your picture by clicking on the Save Icon to the right of the Selection Bar.
Delete: Delete your picture and wipe the canvas clean by clicking on the Trash Icon
to the right of the Selection Bar.
Exit: Select EXIT when you’re ready to return to the Main Menu.
Puzzles
Click on the Puzzle Icon to play Puzzles!
Use your mouse to select puzzle pieces and place them in their correct position on the puzzle board. Complete the puzzle to reveal the picture! Click on the directional arrows in the top left corner of the screen to cycle through the various puzzles and select EXIT when you’re ready to return to the Main Menu.
Game Hints
Click on the Nintendo DS™ / Nintendo® Game Boy® Advance Icon to learn a neat tip for the handheld versions of Charlotte’s Web!
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Notes Credits
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Sega of America
CEO
Naoya Tsurumi
President/COO
Simon Jeffery
VP of Product Development
Dave Cobb
Producer
Jon Sell
Associate Producers
Ethan Einhorn Stephen Frost Beejay Enriquez
Lead Analyst
Marta Khosraw
Compliancy Lead Analyst
Stephen Akana
Compliancy Assistant Lead
Lawrence Mann
Compliancy Testers
Joe Floyd Steve Fleming
Assistant Lead Analyst
Phil Musil
Tester(s)
Bert Gatchalian Ricardo Pasang Rodrick Angeles
VP of Sales
Sue Hughes-Taigen
VP of Marketing
Scott Steinberg
Director of Marketing
Rick Naylor
Senior Product Manager
Erica Mason
Senior Public Relations Manager
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Associate Public Relations Manager
Jennie Sue
Creative Services Manager
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Production Specialist
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Senior Content Writer
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Voice Over Talent
Dominic Scott Key
Special Thanks
Mina Provonsha Jez Sherlock Tracey Thompson Stephanie Acken Scott Lambrecht Derrek Peel
Credits
Paramount Licensing Group
VP, Interactive & Mobile
Sandi Isaacs
Executive Director, lnteractive & Mobile Production
Harry Lang
Manager, lnteractive & Mobile Production
Dan Felts
Coordinator, Interactive & Mobile
Beth Giles
Special Thanks
Michael Zermeno and Norman Becker for their help with this project.
Manual Documentation
Off Base Productions
Manual Design
Option-Shift Design
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SEGA of America, Inc. warrants to the original consumer purchaser that the game disc or cartridge
shall be free from defects in material and workmanship for a period of 90-days from the original
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