Sega OUTRUN SPECIAL SERVICE User Manual

TABLE OF CONTENTS
i
TABLE OF CONTENTS
E0-0612 420-6990-01
BEFORE USING THE PRODUCT, BE SURE TO READ THE FOLLOWING:
i
INTRODUCTION .................................................................................................ii
1 PRECAUTIONS REGARDING PRODUCT OPERATION .......................... 1
1-1 BEFORE OPERATION .................................................................................................1
1-2 DURING OPERATION (PAYING ATTENTION TO CUSTOMERS) ..............................4
1-3 PRECAUTIONS FOR TICKET OPERATION ...............................................................7
1-4 SWITCHING OFF THE POWER .................................................................................15
2 GAME DESCRIPTION ..............................................................................16
2-1 BASIC CONTROLS ....................................................................................................17
2-2 GAME OUTLINE .........................................................................................................18
2-3 SETUP SCREEN ORDER AND CONTENTS .............................................................19
2-4 GAME INSTRUCTIONS .............................................................................................30
2-5 NAME ENTRY AND INTERNET RANKING ...............................................................38
3 EXPLANATION OF TEST AND DATA DISPLAY ..................................... 40
3-1 SWITCH UNIT AND COIN METER ............................................................................42
3-2 SYSTEM TEST MODE ...............................................................................................43
3-3 GAME TEST MODE ...................................................................................................44
A. INPUT TEST ..........................................................................................................45
B. OUTPUT TEST ......................................................................................................46
C. DRIVE BOARD TEST ............................................................................................47
D. ACTUATOR CONTROL BOARD TEST ................................................................49
E. CONTROL TOWER COMMUNICATION TEST .....................................................54
F. CALIBRATION SETTING ......................................................................................55
G. GAME ASSIGNMENTS .........................................................................................60
H. BOOKKEEPING ....................................................................................................64
I. BACKUP DATA CLEAR ........................................................................................67
4 TOWER AND BILLBOARD TEST MODE ................................................68
4-1 TOWER CONTROL BOARD ......................................................................................68
4-2 TOWER AND BILLBOARD TEST MODE ..................................................................71
4-3 SETTINGS FOR WHEN 1 OR MORE UNITS HAVE BROKEN DOWN .....................73
5 ERROR DISPLAY ..................................................................................... 74
ii
INTRODUCTION
INTRODUCTION
This manual presents information and explanations on how to manage settings and run software for “OUTRUN 2 SPECIAL TOURS SDX.
This manual is intended for the owners, personnel and managers in charge of operation of the product. Operate the product after carefully reading and sufficiently understanding the instructions.
In the unlikely event that the product does not function correctly, DO NOT allow anyone other than a technician to touch the internal system. Turn off the power to the machine, making sure to unplug the electrical cord from the outlet, and contact the office listed below or the point of purchase for this product. For information on mechanical or hardware maintenance, see the owner’s manual.
Use of this product is unlikely to cause physical injuries or damage to property. However, points that require special attention are indicated by bold text, the word “IMPORTANT” and the symbol below.
Sega Amusements U.S.A., Inc.
800 Arthur Avenue, Elk Grove Village, IL 60007-5215, U.S.A.
TEL: 1-847-364-9787 TOLL FREE: 1-888-877-2669 FAX: 1-847-427-1065
SEGA AMUSEMENTS EUROPE, LTD.
Suite 3a, Oaks House 12-22, West Street, Epsom, Surrey, KT18 7RG, United Kingdom
Telephone: +44 (0) 1372 731820 Facsimile: +44 (0) 1372 731849 e-mail: mailbox@sega.co.uk http://www.sega-amusements.co.uk
Indicates important information that, if ignored, may result in the mishandling of the product and cause faulty operation or damage to the product.
INTRODUCTION
iii
Parts replacement, maintenance inspections and troubleshooting should be carried out by site maintenance personnel or other qualified professionals. This manual includes directions for potentially dangerous procedures which should only be carried out by professionals with the appropriate specialized knowledge.
The site maintenance personnel or other qualified professionals mentioned in this manual are defined as follows:
Site maintenance personnel:
Individuals with experience in maintaining amusement equipment, vending machines, etc., working under the supervision of the owner/operator of this product to maintain machines within amusement facilities or similar premises by carrying out everyday procedures such as assembly, maintenance inspections, and replacement of units/ expendable parts.
Activities to be carried out by site maintenance personnel:
Amusement equipment/vending machine assembly, maintenance inspection and replacement of units/expendable parts.
Other qualified professionals:
Persons employed by amusement equipment manufacturers, or involved in design, production, testing or maintenance of amusement equipment. The individual should have either graduated from technical school or hold similar qualifications in electrical/electronics/mechanical engineering.
Activities to be carried out by other qualified professionals:
Amusement equipment/vending machine assembly, repair/adjustment of electrical/electronic/mechanical parts.
Definitionof'SiteMaintenancePersonnelorOtherQualifiedIndividuals'
Procedures not described in this manual or marked as ‘to be carried out by site maintenance personnel or other qualified professionals’ should not be carried out by personnel without the necessary skill or technology. Work carried out by unqualified persons may cause serious accidents, including electrocution.
PRECAUTIONS REGARDING PRODUCT OPERATION
1
1
1 PRECAUTIONS REGARDING PRODUCT OPERATION
1-1 BEFORE OPERATION
To avoid injury and trouble, be sure to pay attention to the behavior of visitors and players.
● Check if all of the adjusters are in contact with the surface. If they are not, the cabinet can move and cause an accident.
● To ensure safety, carry out a trial run before starting operation, and be sure to check the safety devices. Each ride moves, so each is equipped with safety devices. Be sure to check that these safety devices function normally.
- Can you play a game when the motion of the ride has been stopped with the
motion selector switch on the control tower?
- When ride motion has been selected, can you stop the motion of the ride with
the motion selector switch on the control tower after the game has started?
- Does the ride stop when the MOTION STOP button at the center of the control
panel is pressed?
● Check each safety device and also check to see if any of the rides move abnormally. Abnormal motion may cause an accident, so do not operate the machine until the cause of the abnormality has been removed.
- Does the ride move in the direction corresponding to the direction of
operation?
- Does the ride move smoothly?
- Is there any undesirable looseness in the ride?
- Is any unusual noise emitted while the ride is operating?
- Is any unusual vibration emitted while the ride is operating?
- Does the ride stop at an even position when the game is over?
2
PRECAUTIONS REGARDING PRODUCT OPERATION
1
● If an abnormality occurs in the ride mechanism, immediately stop operation, turn off the power, and contact the office indicated in this manual or the point of purchase. If you continue to operate the machine while there is an abnormality in it, a serious accident such as an electric shock, short circuit, fire, or a fall may occur.
● The motion of the ride will not stop when the ride is touched by anybody other than a player. Be sure to monitor the machine during a game.
● If a part related to the actuator of the ride mechanism breaks or deforms, for example, necessitating replacement or repair of the part, request the office indicated in this manual or the point of purchase to carry out this work. Specialized knowledge, technical expertise, and tools are necessary for carrying out this work. If you attempt to carry out this work yourself, an accident may occur.
● Be sure to perform appropriate adjustment of the projector. Do not leave the machine operating with screen flickering or malfunctioning. Failure to observe this can have a bad influence upon the players’ or the customers’ physical condition.
● It is suggested to ensure a space for players who feel sick while playing the game to take a rest.
● Do not put any heavy items on this product. Placing heavy items on the product can cause accidents or parts damage.
● Do not climb on the product. Climbing on the product can cause accidents. To check the top portion of the product, use a stepladder.
● To avoid electric shock, check that no door & cover parts are damaged or missing.
● To avoid electric shock, short circuit and/or parts damage, do not put the following items on or in the periphery of the product.
Flower vases, flowerpots, cups, water tanks, cosmetics, and receptacles/
containers/vessels containing chemicals or water.
PRECAUTIONS REGARDING PRODUCT OPERATION
3
1
● Inspect for the following items during a trial run. If there is any type of error, use the Test Mode, etc., to resolve the problem. If you continue use with an error, it can cause an accident or irreparable parts damage.
Do the steering wheel and the ride move smoothly during the initialization
operation? (See Chapter 7.)
Is there any strangeness in the operability of the steering wheels or the pedals?
Is there any abnormality in the steering wheel reaction mechanism?
Is there any improper adjustment of the projector screen?
Are the bellows torn or has a screw dropped out of them?
● During daily cleaning, be sure to check the surface of the steering wheel, gear shifter, and other parts that the player touches with his hands for damage, cracks, or loose screws. If a player uses the machine while it is damaged, cracked, or has a loose screw, the player may become injured.
● During daily cleaning, be sure to check the seat for any abnormality, wetness, etc. Failure to do this may result in deliberate tampering or negligence being left undetected.
● Players directly hold the controller with their bare hands so it is recommended that wet towels (paper towels) be provided.
● Endeavor to clean the steering wheel and seat frequently.
● Provide a container or space for storing the customers’ hand luggage, etc. To help prevent an accident and also protect parts, establish measures so that customers do not bring raingear, such as umbrellas, on rainy days, or juice or other beverages, into the area where the machine is installed.
● During network play, if communication is interrupted for some reason, each game will continue independently. Also, if communication is interrupted while in Customer Welcome Mode, the Test Screen will appear.
● When one cabinet connected for network play enters the Test Mode, the other cabinets will move to the Test Screen. For this reason, do not needlessly put a cabinet in the Test Mode while a customer is playing a game, even if the cabinet is not being used.
● You can make game settings and coin/credit (fee) settings individually, even for cabinets that are connected for network play. You can also change the settings of an individual cabinet to those for advanced players or beginners, for example. Normally, however, set all of the cabinets to the same settings. If you make a mistake in the fee setting, it is likely that the balance of payments and other items will be adversely affected.
4
PRECAUTIONS REGARDING PRODUCT OPERATION
1
In order to prevent an accident or unnecessary trouble, the attendant or operator must endeavor to always pay attention to the behavior of the players and customer. This machine has movable rides of about the same size as an automobile. Sometimes a player or a customer may behave in an unexpected way. Be adequately aware of safety, and stop any behavior that is considered dangerous.
● For safety, do not allow any of the following people to play the game.
- Those who have high blood pressure or a heart problem.
- Those who have experienced muscle convulsion or loss of consciousness when playing video games, etc.
- Those who have neck or spinal cord problems.
- Those who are intoxicated or under the influence of drugs.
- Pregnant women or those who could be pregnant.
- Those who are not in good health.
- Those who do not follow the attendant’s instructions.
- Those who cannot grasp the Control Unit (Gun) securely because of immobility in fingers, hands or arms.
- Persons who disregard the product’s warning displays.
The game cannot be played while sitting in a wheelchair.
● For safety’s sake, a person of less than 140 cm in height cannot play games on this machine. Because of the dimensions of the seat and the place where the player puts his or her feet, there is a risk that when the ride moves the player may fail to support their weight, causing the player to fall off the ride.
● Even players who have never been adversely affected by light stimulus might experience dizziness or headache depending on their physical condition when playing the game. Small children are especially likely to experience these symptoms. Caution guardians of small children to keep watch on their children during play.
● Instruct those who feel sick during play to have a medical examination.
● To avoid injury from falls and electric shocks due to spilled drinks, instruct the player not to place heavy items or drinks on the product.
● To avoid electric shocks and short circuits, do not allow customers to put hands and fingers or extraneous matter in the openings of the product or small openings in or around the doors.
● For safety’s sake, warning indicators such as stickers are placed on the machine. However, a careless player will generally fail to read these warnings. The attendant must point out steps and level differences on the ride in order to prevent the occurrence of an accident.
● To avoid falls and resulting injury, immediately stop customers from leaning against or climbing on the product, etc.
● No more than 2 persons should sit on each ride of this machine. Instruct customers that 3 or more players must not sit on a ride. Failure to observe this precaution may result in players striking their bodies against each other, causing them to receive blows, fall over, or fall off the ride.
● Instruct customers not to get on or in any ride part, such as the rear of the ride or behind the back of the seat, other than the seat. Failure to observe this precaution may results in players falling over, falling off, or catching body parts in the ride.
1-2 DURING OPERATION (PAYING ATTENTION TO CUSTOMERS)
PRECAUTIONS REGARDING PRODUCT OPERATION
5
1
● Entering the cabinet with a wet umbrella or wet shoes is strictly forbidden. There are electrical parts and wiring underneath the cabinet floor. If these become wet, this can cause an electric shock or short circuit. Be especially careful in managing the product on rainy days.
● Take care not to place a heavy object on a ride or seat. This may cause the object to strike the player when the ride moves.
● Instruct customers not to play a game with a child on their knees. This may cause an accident such as the child becoming caught between the control panel and the player or the child falling off the ride.
● Instruct players not to stand during a game in which the ride moves. This may result in the player falling off the ride or falling over.
● Instruct persons other than players to keep away from the machine while a game is in progress. If a person touches the moving ride, this may result in an accident such as the person falling over or getting his or her fingers caught in the bellows.
● An infant is unable to recognize danger, so instruct the guardian of the infant to be attentive and ensure that the infant does not approach the machine.
● Immediately stop such violent acts as hitting and kicking the product. Such violent acts can cause parts damage or cause the cabinet to fall over, resulting in injury.
● Items such as large finger rings can cause injury to the fingers while playing. Instruct players to remove all accessories that could cause an accident before playing.
● Take care to ensure that two persons do not attempt to play a game by grasping a single steering wheel. Failure to heed this precaution may result in a minor or a major collision.
● Explain that the MOTION STOP Button can be pressed to stop play whenever the player feels ill.
● Explain that the attendant will stop the game if he or she judges that a situation is dangerous.
● Take care to ensure that other customers do not touch operating devices during a game. Failure to heed this precaution may result in an accident or cause trouble between customers.
● There are steps and level differences on each ride, so instruct players to be careful when getting on or off the ride.
● Do not allow players to extend their hands or feet out from the ride during play. Otherwise there could be bruises, sprains or other accidental injuries.
● Instruct the player to adjust the seat in the front-rear direction to match his or her body size. If a player plays a game in an unreasonable posture, he or she may sustain an injury or incur discomfort.
6
PRECAUTIONS REGARDING PRODUCT OPERATION
1
● The load limit on one ride of the machine is 300 kg. If you allow a person or persons weighing more than the load limit to get on a ride and operate it, the ride may break down or wear considerably.
● If a player carries hand luggage or other items onto a ride, objects may fall off or roll over, for example, when the ride moves, resulting in injury or damage. Also, instruct players not to take breakable items, etc., onto the ride.
● After the end of a game, check to ensure that the player has not forgotten or dropped any belongings.
PRECAUTIONS REGARDING PRODUCT OPERATION
7
1
1-3 PRECAUTIONS FOR TICKET OPERATION
● To ensure safe operation, the attendant must pay attention to the behavior of the players and also the performance of the ride and other machine parts. The points to which the attendant must pay particular attention are as follows.
- Ensuring that the player watches his or her step when getting on or off the ride
- Paying attention to any belongings that the player takes onto the ride
- Checking the number of persons
- Explaining the precautions to be observed for preventing accidents
- Watching the players during a game
- Stopping the motion of the ride if an abnormality or accident occurs
- Prohibiting access by customers other than players
- Guiding the players off the ride at the end of the game
- Checking for forgotten or dropped items
- Checking the seat, steering wheel, gear shifter, etc.
- Guiding evacuation in the event of a fire or an earthquake
● To prevent the possibility of an accident, the following persons must play without any ride motion. In order to prevent unnecessary trouble, explain this to the players before the start of the game.
- Persons susceptible to motion sickness.
- Those who require supporting devices, etc., to walk.
- Those who cannot bend their knees because of illness, etc.
- Those who have fractures or other bone abnormalities anywhere in the body.
● Before leaving the control tower, the attendant must lock the cover of the service panel. This is to prevent the possibility of a serious accident resulting from somebody tampering with the controls.
● To operate the machine through ticket operation, unify the settings in the Test Mode of the four cabinets by entering the GAME ASSIGNMENT MENU and selecting TICKET1 (or TICKET2) for the OPERATION MODE.
● Set the main switch on the service panel of the control tower to ON. If it is not in the ON position, the control tower cannot be operated.
● For the TICKET1 or TICKET2 setting, use a ticket, token, etc. A coin cannot be used.
8
PRECAUTIONS REGARDING PRODUCT OPERATION
1
[Operational Procedures Example]
This section explains general ticket operation procedures to be conducted by the person responsible for the attraction (attendant, operator, staff member). While using below as a reference, establish a system that is safe, suitable for the facility, and easy to operate. Below is just one example. Since the conditions will vary depending on the environment and location in which the product is placed and its presentation, etc., bear in mind that this is only an example. Operation should not be limited to these procedures. The various points of caution during operation are the same as found in 1-1 of this document.
Start Standby (Reception, Guidance)
 1
Inform customers of the usage restrictions and confirm that they understand them. Thoroughly explain to
those customers who do not meet the height requirements or physical condition requirements that they will be playing in a mode where the ride does not move.
 2
Confirm the number of people and group them.
 3
If running a ticket operation, collect the tickets or cards. Beginning from the F50 (red) cabinet, lead
customers from cabinet 1 to 4, and have them be seated. If playing alone, have the player sit on the left side so they can more easily be recorded by the CCD camera.
[Player Guidance Example]
FIG. 1-2a
Game Start Preparations
 1
Lead customers to each ride, and have them take a seat. There is a step between the rides. Be sure to warn
customers to watch their step.
 2
After customers take their seats, have them use the lever on the right side underneath the seat to adjust the
seat position.
 3
Explain the MOTION STOP button, game rules (driver changing), and so on.
PRECAUTIONS REGARDING PRODUCT OPERATION
9
1
Game Start
 1
Confirm that the control tower motion selector switch on the service panel is set to NORMAL (or STOP for
customers that do not meet the height or physical condition requirements), and confirm that the error lamp is extinguished.
 2
Press the respective ENTRY button one time for the rides where customers are sitting. Pressing the ENTRY
button twice will cancel the entry, but pressing it again allows entry once again.
 3
After completing the entries for rides with network play, press the START button. The customers’ game
screens will change to the Setup Screens.
 4
When deciding on the number of players at the Selection of Number of Drivers Screen, the screen will
pause and the attendant’s input is required. If the player count is acceptable, press the ENTRY button once. If the driver count is wrong, hold down the ENTRY button for at least three seconds. Driver count selection will be cancelled, and the game will return to the Selection of Number of Drivers Screen.
(Only in OPERATION MODE: TICKET1)
(1) Main switch This switch allows the service panel to be operated. If it is not set to ON, the service panel cannot be used.
(2) ENTRY button These buttons enable any desired cabinet to be entered into a game. When the button flashes, the corresponding cabinet is in an entered status. It is possible to cancel the entered status by pressing the same button once again.
(3) START button This button finalizes the entries of the cabinets into the game and starts the game. During the game, the ENTRY buttons will glow until the game has completed.
NOTE: When the OPERATION MODE is set to COIN, pressing the START button with one or more cabinets entered while they are at the “ Waiting for entries.” screen will result in the countdown being cancelled (FIG. 1-2c Waiting for entries.) and the waiting time extended. Pressing the START button once again will immediately start the game with the cabinets that have entered.
FIG. 1-2b SERVICE PANEL
FIG. 1-2c
10
PRECAUTIONS REGARDING PRODUCT OPERATION
1
(4) CAMERA selector button These buttons enable any desired CCD camera image to be selected. The CCD camera video from the illuminated button’s corresponding seat is displayed on the billboard’s LCD screen. The video of the ride whose video you want to be displayed on the LCD screen will be displayed on the LCD screen while the seat’s corresponding button is pressed.
(5) SAFETY lamp While this lamp is lit, the motion operation of the ride is enabled. When the lamp is out, the ride is in a stopped condition. Lit: Motion takes place normally. Out: The motion selector switch on the tower side is in the STOP position. Blinking: The motion stop switch on the ride side has been pressed.
(6) ERROR lamp Starts blinking when an error has occurred. The error status will be shown by the button’s illumination. Out: Communicating normally. Blinking: There is an abnormality in the communications of the tower control board and actuator control board.
(7) MOTION selector switch This switch allows changing between STOP and NORMAL for the in-game motion. However, the ride will not move until the game is over if the switch is set to STOP when the game starts.
(8) Microphone volume control (MIC VOLUME) This is for adjusting the volume of the microphone used by the attendant for announcements.
OPERATION MODE Settings
Attendant operation of the control tower is affected by each setting as shown below.
TABLE 1-2
OPERATION
MODE
Operation of
control tower
Work procedure
Operation 1
Entry method
Operation 2
Game start
method
Operation 3
Selection of
number of drivers
TICKET 1 Yes:
Entry and game start operations can be performed from the control tower, and any incorrect input, which was made when deciding the number of drivers, can be canceled, and a selection made once again.
Press the ENTRY button corresponding to the cabinets that you wish to enter into a game.
Upon completion of the entry, press the START button.
Once the players have determined the number of drivers, the screen pauses temporarily, and the machine waits for input from the attendant. Provided that there is no problem with the selection, the attendant should briefly press the ENTRY button of the desired cabinets. Then, the next selection screen appears. If a mistake was made in the selection of the number of drivers, pressing the ENTRY button of the desired cabinets for an extended period (at least 3 seconds) will cause the previous screen to reappear.
TICKET 2 Yes:
Entry and game start operations can be performed from the control tower.
Press the ENTRY button corresponding to the cabinets that you wish to enter into a game.
Upon completion of entry, press the START button.
This completes the work of the attendant.
No
COIN No No No No
PRECAUTIONS REGARDING PRODUCT OPERATION
11
1
 5
After selecting the number of drivers, players will advance through the versus stage, transmission, and
BGM Selector Screens. Once all rides have completed their selections, the race will start.
< Attendant Announcement Examples>
Attendant: “Choose a course for this race. Please choose your preferred stage. Course selection is based on a majority rule. The course that gets the most votes will be the course for this game.”
Attendant: “AT (Automatic) will automatically shift speeds. In MT (Manual) you use the gear shifter in the center to change speeds. Highlight your choice with the steering wheel, and select it by stepping on the gas pedal.”
NOTE: Since the countdown is short, quickly introduce only the major points.
Attendant: “Finally, choose the music (BGM) that will play during the game. You can choose different music (BGM) by pressing the VIEW CHANGE button. Highlight your choice with the steering wheel, and select it by stepping on the gas pedal.”
FIG. 1-2e
FIG. 1-2f
FIG. 1-2d
12
PRECAUTIONS REGARDING PRODUCT OPERATION
1
Selection Process Completed After the following screen is dipalyed, the race starts.
During the Race
 1
Operate the ride while confirming that customers are safely playing the game.
 2
Stop motion if necessary when watching over the customers.
 3
The ride ENTRY buttons will glow during the race.
 4
Add excitement to the race with narration via the microphone as you watch the billboard display and game
screens.
< Attendant Announcement Examples >
Points about Drifting
Attendant: “Customer in the red car,
showing off awesome drifting skills on the corners!”
Attendant: “If you hit another car or a
wall while you’re drifting, the drivers will change… so if you’re not driving right now, be ready!”
FIG. 1-2g
FIG. 1-2h
PRECAUTIONS REGARDING PRODUCT OPERATION
13
1
Fork in the Road
Attendant: “There’s a fork coming up
soon! The course on the left has a lower difficulty. If you’re confident in your abilities, you can go right and try to get in the lead!”
Attendant: “There is a driver change
after the fork! Get ready!”
Crash
Attendant: “Oooh, the red car that broke
away is now flipping over!”
Attendant: “Looks like the silver car
went off course while battling doggedly for second place!! They’re not out of it yet, though!”
Finish Line
Attendant: “Take the last corner… the
finish line is close! Who’s going to reach the checkered flag first!?”
Attendant: “Finish!! The blue 360 Spider
comes in 1st place! The red F50 in 2nd! And 3rd place??!!”
FIG. 1-2i
FIG. 1-2j
FIG. 1-2k
14
PRECAUTIONS REGARDING PRODUCT OPERATION
1
Billboard
You can view the players’ rank and faces during the game by looking at the billboard and LCD monitor. They are good tools to use when utilizing the microphone.
The colors of the cars on the rank display LED match the colors of the cabinets. Also, the car with arrows next to it represents the car whose camera video feed is currently being displayed. In the figure below, the F50 (red) is in first place, the Dino246 (yellow) is in second place, and the same car’s video feed is currently being displayed.
Game Completion
 1
At the end of the game, the ENTRY buttons of the rides who participated in the race will extinguish.
 2
Before players get off of the rides after play is complete, explain that you will help them down from the
rides and guide them away from the attraction.
 3
Inform customers that the game is complete and show the route away from the attraction.
 4
Have them get out of the rides.
 5
Request that they remember their belongings and watch their step as they exit the attraction.
 6
Lead them to the exit.
 7
Prepare for welcoming the next group of customers.
FIG. 1-2l BILLBOARD
PRECAUTIONS REGARDING PRODUCT OPERATION
15
1
If the power is turned off when the actuator that moves the ride is in an elongated condition, noise will be emitted when the ride contracts. Although there is no concern about wear or overloading, this occurrence is likely to cause apprehension. The following is an explanation of how to turn the power off quietly by adhering to a certain set of steps. Note, however, that this power off procedure cannot be conducted while a game is in progress.
 1
Turn off the main switch on the service panel of the control tower. (See Fig. 1-2b.)
 2
When you wish to turn off the power switches of the four cabinets, press the START button on the service
panel for an extended period. Press the START button continuously for at least 3 seconds until the rides start to move.
 3
Each ride will move to its bottommost point and then stop.
 4
Turn off the power switch on the control tower. This switch is behind the lid on the left side seen facing the
control tower. (See owner’s manual FIG. 4c.)
If you turn off the power without carrying out the above procedure, the ride will descend a little at a time while emitting a noise. This is the noise of the elongated actuator contracting. Although the actuator will not wear due to this operation, you should carry out the above procedure before turning off the power.
 5
Before carrying out maintenance on a particular cabinet and cockpit, turn off the power switch on the side
of the DLP base of the target cabinet. (See owner’s manual FIG. 4b.)
To turn off only the target cabinet, press the ENTRY button for the target cabinet on the service panel for an extended period. Press the button continuously for at least 3 seconds until the ride starts to move. Only the ride of the target cabinet will move to its bottommost point and then stop.
1-4 SWITCHING OFF THE POWER
16
GAME DESCRIPTION
2
2 GAME DESCRIPTION
The following explanations apply when the product is functioning satisfactorily. Should there be any operations different from the following contents, some sort of abnormality may have occurred. Immediately look into the cause of the fault and eliminate the cause thereof to ensure satisfactory operation.
The billboard halogen lamps will constantly blink when it has power, and the rear fluorescent light will glow. The billboard ranking board has random displays. The billboard LCD monitor has random displays. The projector screen is showing the demo video or rankings. There is sound output from the left and right speakers of the control panel. Also, you can choose if sound will be output during Customer Welcome Mode via the settings in Test Mode. The START button and the VIEW CHANGE button on the control panel are integrated with a lamp.
FIG. 2a
GAME DESCRIPTION
17
2
This product can be operated by either coins or tickets. If using ticket operation, an attendant (operator) will continuously operate the ride.
[Starting the Game]
- Insert a coin and press the START button. (when coin-based)
- At the Selector Screens, choose the number of drivers, cars to be used in the game, game mode, BGM, and so on. Players highlight selections with the steering wheel, and make choices with the gas pedal or START button.
[Game Controls]
- Control the car with the steering wheel, advance the car with the gas pedal, and stop the car with the brake pedal.
- When using manual transmission, use the gear shifter to shift gears up and down.
- Switch between the three viewpoints using the VIEW CHANGE button.
- Stop the ride (car body) from moving with the MOTION STOP button. The ride will not move again for the duration of the game.
FIG. 2b
2-1 BASIC CONTROLS
18
GAME DESCRIPTION
2
This product is a driving game with moving rides.
One or two people ride in one ride, and play the game. When 2 people are driving, they ride in the left and right driver seats, and if their car collides with another car, hits a wall, or reaches a fork in the road, control of the car will switch to the other driver.
Players race to reach the finish line within the time limit. The time limit is extended at each checkpoint. The game ends when the player runs out of time or reaches the goal.
Each game stage ends with a fork in the road where the player must decide the route using the car during the race. The left-hand routes lead to less difficult stages.
A single course consists of 15 stages, with five separate goal areas. The game has two courses, the OutRun2SP course and the OutRun2 course.
The three single player game modes are OutRun Mode, Heart Attack Mode, and Time Attack Mode.
Versus Play allows up to four cabinets (8 people) to participate.
Route Guide with stage names
OutRun2SP Courses
5A: Giant Statues
4A: Lost City
3A: Water Falls 5B: Legend
2A: Bay Area 4B: Casino Town
1A: Sunny Beach 3B: Big Forest 5C: Floral Village
2B: National park 4C: Ice Scape
3C: Canyon 5D: Milky Way
4D: Jungle
5E: Skyscrapers
OutRun2 Courses
5A: Tulip Garden
4A: Cloudy Highland
3A: Castle Wall 5B: Metropolis
2A: Deep Lake 4B: Industrial Complex
1A: Palm Beach 3B: Coniferous Forest 5C: Ancient Ruins
2B: Alpine 4C: Snow Mountain
3C: Desert 5D: Imperial Avenue
4D: Ghost Forest
5E: Cape Way
2-2 GAME OUTLINE
GAME DESCRIPTION
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This section explains the available options and controls for the setup screens.
1. Versus Mode Entry
If several machines are linked together (when the ride is coin-based), inserting a coin and pressing the START button on one machine will result in the message “Entry has been closed. Please stand by.” to be displayed on the screen, following which opposing players have the chance to enter the race on other machines.
Any linked machines that players can race on display the message, “Waiting for entries.” Other players can join the race by inserting a coin and pressing the START button.
NOTE: See the later section “ 3. Versus Play Setup” for details of game flow after all players have joined the race.
Closing Versus Mode Entry
To close Versus Mode entry, press the VIEW CHANGE button and the brake pedal at the same time before other players join. (Press the brake pedal while holding down the VIEW CHANGE button.)
Versus Mode entry time can also be run down to “0” by holding the START button, thus closing Versus Mode entry.
By closing Versus Mode entry in either of the above ways, the Single Player Mode will commence, provided no players have already joined.
NOTE: See the later section “ 2. Single Player Setup” for details of game flow after a single player race has been selected.
Selector Screen 01
Selector Screen 02
2-3 SETUP SCREEN ORDER AND CONTENTS
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GAME DESCRIPTION
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2. Single Player Setup
(1) Choose Main Driver
Controls:
In the left or right seat, press the gas pedal to choose that side as the Main Driver (the person who will play first). After the Main Driver has been decided, the control panel on the Main Driver’s side will light up green. After Main Driver selection, the Selector Screens can only be operated with the steering wheel and pedals on the Main Driver side.
(2) Selection of Number of Drivers
Controls:
From the Main Driver side, highlight the desired player count – “1 Driver” or “2 Drivers” – with the steering wheel, and confirm the choice with the gas pedal. Wh en p laying in “ 1 D rive r, ” “OutR un Mode,” “Heart Attack Mode,” and “Time At tack Mod e” can be chosen, b ut only “OutRun Mode” can be chosen when using “2 Drivers.” Under coin operation, a message telling players to add credits will be displayed on top of the 2 Drivers icon. Inserting the designated amount of credits (coins) will allow the 2 Drivers icon to be selected.
Selector Screen 03
Selector Screen 04
GAME DESCRIPTION
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(3) Player’s Car Selection
Controls (Main Driver Side):
[Steering Wheel: View Choices], [Gas Pedal: Enter Selection], [“Brake Pedal” + “Shift”: Color Change]
The player can select one of the following 10 cars: “F50”, “Enzo Ferrari”, “360 Spider” , “F40”, “Testarossa”, “288 GTO”, “512 BB”, “Dino 246 GTS”, “365 GTS/4, Daytona”, “250 GTO”
Changing the Car Color
Pre ssing the b rake pedal on th e Ma i n Driver side displays the available colors for the player’s car at the bottom-right of the screen. A color can be selected by moving the gear shifter up or down. In accordance with the selected color, the color of the car displayed on the screen also changes.
(4) Transmission Selection
Controls (Main Driver Side):
[Steering Wheel: View Choices], [Gas Pedal: Enter Selection]
After the player has selected a car, they can then choose the type of transmission.
● Automatic Transmission:
Shifting gears up and down is performed automatically (the player does not use the gear shifter).
● Manual Transmission:
The player shifts gears up and down using the gear shifter.
For Manual Transmission, the number of gears depends on the model of the car.
6-Speed : F50, Enzo Ferrari, 360 Spider 5-Speed : F40, Testarossa, 288 GTO, 512 BB, Dino 246 GTS, 365 GTS/4 Daytona, 250 GTO
Selector Screen 05
Selector Screen 06
Selector Screen 07
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