Sega NINTENDO DS GAMES SONIC RUSH User Manual

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TABLE OF CONTENTS
Important Legal Information
This video game is not designed for use with any unauthorized copying device or any unlicensed accessory. Use of any such device will invalidate your Nintendo product warranty. Nintendo (and/or any Nintendo licensee or distributor) is not responsible for any damage or loss caused by the use of any such device. If use of such device causes your game to stop operating, discon­nect the device carefully to avoid damage and resume normal game play. If your game ceases to operate and you have no device attached to it, please contact the game publisher's "Technical Support" or "Customer Service" department.
The contents of this notice do not interfere with your statutory rights. This booklet and other printed materials accompanying this game are protected by domestic and international intellectu­al property laws. Rev-D (L)
Thank you for purchasing Sonic Rush™. Please note that this software is designed for use with the Nintendo DS™ system. Be sure to read this instruction booklet thoroughly before you start playing.
STORY & CHARACTERS . . . . . . . . . . . . 4
CONTROLS . . . . . . . . . . . . . . . . . . . . . 8
STARTING THE GAME . . . . . . . . . . . . 14
OPTIONS. . . . . . . . . . . . . . . . . . . . . . 15
GAMEPLAY . . . . . . . . . . . . . . . . . . . . 16
BATTLE PLAY. . . . . . . . . . . . . . . . . . . 27
TIME ATTACK . . . . . . . . . . . . . . . . . . 36
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STORY & CHARACTERS
Dr. Eggman is up to his old tricks again.
And Sonic is right there to stop him!
“Hey Eggman! What have you got planned this time?”
“Hah! Do you think I’m going to tell you that?”
After an exchange of blows, Eggman hastily retreats leaving behind a mysterious Emerald, quite unlike the Chaos Emeralds.
As Sonic goes to pick it up, it is whisked from under his very nose.
“And that's the second one…”
Mutters the unfamiliar figure of a lady, before quickly vanishing.
“What was THAT about?”
Muses Sonic, as he takes off again on another exciting adventure.
Sonic the Hedgehog
Foot loose and fancy free, his only gripe is with evildoers. He’s sometimes quick to anger, but will always lend a helping hand when somebody's in trouble. There's no stopping the world's fastest supersonic hedgehog!
Blaze the Cat
As guardian of the Sol Emeralds, she's currently hot on the trail of Dr. Eggman who's made off with them. Blaze is normally calm and level­headed, but may be concealing her real feelings. Devoted to her position, she sometimes gets
bogged down by her own strict discipline, which may explain why she seems a little
withdrawn.
STORY & CHARACTERS
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Dr. Eggman
An arrogant self-professed evil sci­entific genius, with a passion for robotics, and dreams of enslaving the world in his own Eggman-land utopia. His schemes are invariably foiled by Sonic, but he’s never let that detail stop him!
Eggman-Nega
His speech and manner is eerily polite for such a cold and calculating individual. On the surface he resem­bles Eggman, but on the inside?
Miles "Tails" Prower
A gentle fox with two tails, he adores Sonic and follows him around like a kid brother. In this game, Tails will support Sonic.
Cream the Rabbit
A rabbit who takes her friend Cheese wherever she goes. She is polite and hardworking. She can also fly by flapping her ears. She meets Blaze and becomes friends, supporting her in this game.
Amy Rose
She calls herself Sonic's girlfriend, and chases him wherever he goes. She is cheerful and energetic, strong-willed and very active.
Knuckles the Echidna
A powerful and spectac­ular echidna, he is always ready for a fight. Being so straight forward and earnest, he is easily fooled.
STORY & CHARACTERSSTORY & CHARACTERS
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CONTROLS
L Button
+Control Pad Touch Screen
Top Screen
Power Button
R Button SELECT START X Button Y Button A Button B Button
microphone
This game mainly uses the +Control Pad and the buttons to play. The stylus has a limited use in this game.
Touch Screen
All selectable items (Menus, Character Select, etc.) are displayed on the Touch Screen. Use the +Control Pad to select the Menu item and press the A Button, or simply touch the Menu item with the Nintendo DS™ Stylus to enter (or execute).
To cancel or go back one step, either press the B Button or touch the Return Icon (see right) displayed on the Touch Screen.
Menu Controls
Touch Screen
Some menus contain arrows displayed next to the menu item. If you use the stylus, touch either of the arrows to change the selection, and touch the Menu item to enter.
Normal Actions
Press the +Control Pad D/F to walk, and keep holding in one direction to gain more speed. Quickly press the opposite direction to brake your dash.
Top Screen
Touch Screen
Hold down the +Control Pad A/S while standing still to vertically scroll the screen and view what’s immediately above or underneath depending on which screen you are in. If your character is in the top screen, you may only scroll up, and vice versa.
Press START to pause the game. Depending on the mode and situation, pausing may bring up a Pause Menu. This will be explained separately. Note that pausing is not possible in Battle Play (p.27).
Scroll Screen
+Control Pad A/S
Walk/Run & Brake
+Control Pad D/F
Pause
START
CONTROLS
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Spin Dash
S+ A/B Button, releaseS
Hold the +Control
Pad
S
while standing
still, then press the A/B Button to spin, and release the +Control Pad. Sonic dashes forward spinning, blasting enemies in his path.
Spin Jump
A/B Button
Use the A/B Button to jump and/or attack your enemies.
Axel Jump
A/B Button
Use the A/B Button to jump and/or attack your enemies.
Burst Dash
S+ A/B Button, releaseS
Hold the +Control
Pad
S
while standing
still, then press the A/B Button to spin, and release the +Control Pad. Blaze dashes forward spinning, blasting enemies in her path.
Super Boost
X/Y Button
Press the X/Y Button while Sonic is on the ground. This action is available as long as your Tension Gauge (p.12) is charged.
Fire Boost
X/Y Button
Press the X/Y Button while Blaze is on the ground. This action is available as long as your Tension Gauge (p.12) is charged.
Burst Hover
Axel Jump, R Button
Simply jump and press the R Button in mid-air to dash forward above ground.
Blaze's ActionsSonic's Actions
Jump Dash
Spin Jump, R Button
Simply jump and press the R Button in mid-air to either dash forward above ground or charge a nearby enemy.
CONTROLSCONTROLS
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