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TABLE OF CONTENTS
Important Legal Information
Copying of any video game for any Nintendo system is illegal
and is strictly prohibited by domestic and international intellectual property laws. “Back-up” or “archival” copies are not authorized and are not necessary to protect your software. Violators
will be prosecuted.
This video game is not designed for use with any unauthorized
copying device or any unlicensed accessory. Use of any such
device will invalidate your Nintendo product warranty. Nintendo
(and/or any Nintendo licensee or distributor) is not responsible
for any damage or loss caused by the use of any such device. If
use of such device causes your game to stop operating, disconnect the device carefully to avoid damage and resume normal
game play. If your game ceases to operate and you have no
device attached to it, please contact the game publisher's
"Technical Support" or "Customer Service" department.
The contents of this notice do not interfere with your statutory
rights. This booklet and other printed materials accompanying
this game are protected by domestic and international intellectual property laws.
Rev-D (L)
Thank you for purchasing Sonic Rush™. Please note that this software is designed
for use with the Nintendo DS™ system. Be sure to read this instruction booklet
thoroughly before you start playing.
STORY & CHARACTERS . . . . . . . . . . . . 4
CONTROLS . . . . . . . . . . . . . . . . . . . . . 8
STARTING THE GAME . . . . . . . . . . . . 14
OPTIONS. . . . . . . . . . . . . . . . . . . . . . 15
GAMEPLAY . . . . . . . . . . . . . . . . . . . . 16
BATTLE PLAY. . . . . . . . . . . . . . . . . . . 27
TIME ATTACK . . . . . . . . . . . . . . . . . . 36
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STORY & CHARACTERS
Dr. Eggman is up to his old tricks again.
And Sonic is right there to stop him!
“Hey Eggman! What have you got planned this time?”
“Hah! Do you think I’m going to tell you that?”
After an exchange of blows, Eggman hastily retreats leaving behind a
mysterious Emerald, quite unlike the Chaos Emeralds.
As Sonic goes to pick it up, it is whisked from under his very nose.
“And that's the second one…”
Mutters the unfamiliar figure of a lady, before quickly vanishing.
“What was THAT about?”
Muses Sonic, as he takes off again on another exciting adventure.
Sonic the Hedgehog
Foot loose and fancy free, his only
gripe is with evildoers. He’s sometimes
quick to anger, but will always lend a
helping hand when somebody's in
trouble. There's no stopping the
world's fastest supersonic hedgehog!
Blaze the Cat
As guardian of the Sol Emeralds, she's currently
hot on the trail of Dr. Eggman who's made off
with them. Blaze is normally calm and levelheaded, but may be concealing her real feelings.
Devoted to her position, she sometimes gets
bogged down by her own strict discipline,
which may explain why she seems a little
withdrawn.
STORY & CHARACTERS
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76
Dr. Eggman
An arrogant self-professed evil scientific genius, with a passion for
robotics, and dreams of enslaving
the world in his own Eggman-land
utopia. His schemes are invariably
foiled by Sonic, but he’s never let
that detail stop him!
Eggman-Nega
His speech and manner is
eerily polite for such a cold
and calculating individual.
On the surface he resembles Eggman, but on the
inside?
Miles "Tails" Prower
A gentle fox with two tails,
he adores Sonic and follows
him around like a kid
brother. In this game, Tails
will support Sonic.
Cream the Rabbit
A rabbit who takes
her friend Cheese
wherever she goes. She
is polite and hardworking.
She can also fly by flapping her
ears. She meets Blaze and
becomes friends, supporting
her in this game.
Amy Rose
She calls herself
Sonic's girlfriend,
and chases him
wherever he
goes. She is
cheerful and
energetic,
strong-willed
and very active.
Knuckles the Echidna
A powerful and spectacular echidna, he is
always ready for a
fight. Being so
straight forward
and earnest, he
is easily fooled.
STORY & CHARACTERSSTORY & CHARACTERS
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L Button
+Control Pad
Touch Screen
Top Screen
Power Button
R Button
SELECT
START
X Button
Y Button
A Button
B Button
microphone
This game mainly
uses the +Control Pad
and the buttons to
play. The stylus has a
limited use in this
game.
Touch Screen
All selectable items (Menus, Character Select, etc.) are
displayed on the Touch Screen. Use the +Control Pad
to select the Menu item and press the A Button, or
simply touch the Menu item with the Nintendo DS™
Stylus to enter (or execute).
To cancel or go back one step, either press the B Button or touch
the Return Icon (see right) displayed on the Touch Screen.
Menu Controls
Touch Screen
Some menus contain arrows displayed next to the
menu item. If you use the stylus, touch either of the
arrows to change the selection, and touch the Menu
item to enter.
Normal Actions
Press the +Control Pad D/F to walk, and keep holding in
one direction to gain more speed. Quickly press the opposite
direction to brake your dash.
Top Screen
Touch Screen
Hold down the +Control Pad A/S while standing
still to vertically scroll the screen and view what’s
immediately above or underneath depending on
which screen you are in. If your character is in the top
screen, you may only scroll up, and vice versa.
Press START to pause the game. Depending on the mode and situation,
pausing may bring up a Pause Menu. This will be explained separately.
Note that pausing is not possible in Battle Play (p.27).
Scroll Screen
+Control Pad A/S
Walk/Run & Brake
+Control Pad D/F
Pause
START
CONTROLS
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1110
Spin Dash
S+ A/B Button, releaseS
Hold the +Control
Pad
S
while standing
still, then
press the A/B Button to spin, and
release the +Control Pad. Sonic
dashes forward spinning, blasting
enemies in his path.
Spin Jump
A/B Button
Use the A/B Button to
jump and/or attack your
enemies.
Axel Jump
A/B Button
Use the A/B Button to
jump and/or attack your
enemies.
Burst Dash
S+ A/B Button, releaseS
Hold the +Control
Pad
S
while standing
still, then
press the A/B Button to spin, and
release the +Control Pad. Blaze
dashes forward spinning, blasting
enemies in her path.
Super Boost
X/Y Button
Press the X/Y Button
while Sonic is on the
ground. This action is available as
long as your Tension Gauge (p.12)
is charged.
Fire Boost
X/Y Button
Press the X/Y Button
while Blaze is on the
ground. This action is available as
long as your Tension Gauge (p.12)
is charged.
Burst Hover
Axel Jump, R Button
Simply jump and press
the R Button in mid-air
to dash forward above ground.
Blaze's ActionsSonic's Actions
Jump Dash
Spin Jump, R Button
Simply jump and press
the R Button in mid-air
to either dash forward above
ground or charge a nearby enemy.
CONTROLSCONTROLS
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