Software Toolworks ("Toolworks") products are designed
extending this
CONDITIONS OFWARRAN1Y
If,
during
by
Toolworks to have a defect in material
the event T oolworks determine that the defect
("Component") with identical,
warranty
to
the original purchaser.
the 90-day period following the date
or
workmanship, upon
or
reasonable equivalent, Miracle System hardware or Components.
of
original purchase, your Miracle Piano Teaching System hardware (including any hardware component)
cannot
OWNER'S RESPONSIBILmES
1.
Send the accompanying registration card to
NotifY Toolworks
2.
3.
If
directed by Toolworks,
service shall be completed within a reasonable period to time.
4.
Please read your manual carefully
WARRANfY SHALL
1.
Miracle Systems
2.
The
result
3. Miracle Systems or
4. Anyone other than the original
5. Miracle Systems
WITH
RESPECT
ABOVE
WARRANTY,
MERCHANTABILITY
TOOLWORKS'
(B)
THE
REPLACEMENT
AND
WHICH
THIS
WARRANTY
WHERE
PERMITTED
ARISING
ADVISED
ACfUAL
SOME
EXCLUSION
OUT
OF
PRICE
STATES
of
any
defects within ten days
retum
NOT
EXTEND TO:
or
Components
of
normal wear
TO
ENTIRE
IS
RETURNED
OF
THE
PAID
DO
OR
LIMITATION
and
Components
or
components sold outside the
THE
MIRACLE
EITHER
AND
FITNESS
LIABILITY
OF
GIVES
YOU
BY
LAW,
THE
USE
OR
POSSIBILITY
FOR
THE
NOT
ALLOW
your
tear.
whose trademark, name
purchaser.
EXPRESS
THE
TO
SPECIFIC
TOOLWORKS
iNABILITY
OF
MIRACLE
MAY
The
Software T oolworks within ten days after
of
Miracle System hardware
and
become familiar with the proper maintenance and care
that have been subjected
United
SYSTEM
AND
OR
IMPLIED,
FORA
PARTICULAR
AND
YOUR
MIRACLE
TOOLWORKS
THE
LEGAL
SUCH
DAMAGES.
SySTEM.
EXCLUSION
NOT
APPLY
SYSTEM
EXCLUDES
TO
90-DAY
and
be repaired, Toolworks may replace the defective Miracle System hardware
the discover
to
or
States,
COMPONENTS,
INCLUDING
EXCLUSIVE
OR
WITH
PROOF
RIGHTS.
USE
THE
IN
OR
LIMITATION
TO
YOU.
HARDWARE
manufactured
proof
of
or
abnormal strain, neglect, abuse, modification
identification
Canada
PURPOSE.
REMEDY
COMPONENT
YOU
AND
MIRACLE
NO
to
provide customer satisfaction
of
purchase, T oolworks
the problem.
Component
OF
EVENT
number
or Puerto Rico.
TOOL
BUT
SHALL BE,
PURCHASE.
MAY
ALSO
SHALL
NOT
SYSTEM
SHALL
OF
to Toolworks
WORKS
NOT
THAT
INCIDENTAL
HAVE
WARRANTY
wil!
repair the defect
your
purchase.
so
that we may inspect and approve warranty service. Warranty
of
your Miracle System.
has
been changed
LIMITED
AT
DOES
OTHER
BE
LIABLE
OR
COMPONENTS,
TOOLWORKS'
or
DISCLAIMS ALL WARRANTIES,
TO
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MEET
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OR
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and
or
accidental damage.
removed.
IMPLIED
OPTION,
TOOLWORKS'
WHICH
EVEN
LIABILITY
performance. T oolworks takes pride in in
without
charge for material
WARRANTIES
EITHER
VARY
OR
IF
TOOLWORKS
FOR
ANY
THAN
OF
(A)
THE
WARRANTY
STATE
HAS
EXCEED
SO
and
component
REPAIR;
BEEN
THE
or
hardware
OTHER
LIMITED
FROM
CONSEQUENTIAL
REASON
DAMAGES
is
labor.
THE
TO
STATE.
DAMAGES
THE
ABOVE
found
In
OR
$
PLEASE READ
BOUND
BY
UNUSED
l.
Licen,e.
other
Toolworks
personal use only.
Miracle System manuals,
You may also rransfer all your license rights in the Software, the related documentation
and
2.
RutrictiORS
may
not
electronically transmit the Software
3.
Re.'IItrictiOWon use
transmission, or other use
tape
copyright owner.
Termination.
4.
all
copies thereof.
termination
THE
SOFTWARE
The
media (the "Software")
and/or
agrees
to
accept the terms
not decompile, reverse engineer, disassemble or other reduce the software to a human-perceivable form. You
This equipment has been tested and found to comply with the limits for a
Class B digital device, pursuant to
designed to provide reasonable protection against harmful interference in a
residential installation. This equipment generates, uses and can radiate radio
frequency energy, and,
instructions,
However,
installation.
television reception, which can be determined by turning the equipment
and
on,
of
the following measures:
Reorient
Increase the separation between the equipment and receiver.
Connect the equipment into
which
Consult the dealer or an experienced radio(fV technician for help.
may
there
is
If
this equipment does cause harmful interference to radio
the
user
or
relocate
the
receiver
if
cause
harmful
no
guarantee
is
encouraged
is
not installed and used in accordance with the
the
connected.
Part
interference
that
to
try
receiving
an
outlet
15
of
the FCC Rules. These limits are
to
interference
to
correct
antenna.
on
a circuit different from that to
radio
communications.
will
not
the
interference
occur
in a particular
by
one
or
or
off
more
viii
Page 13
GETTING
STARTED
ON
YOUR
SEGA
GENESIS
SYSTEM
GETTING
What's
in
the
Foot Pedal
STARTED
Package
Earphones Keyboard
ON
Welcome to The Miracle Piano Teaching System for the Sega Genesis
System! In the months to come, your Sega Genesis System will provide
hundreds
Once you've found a place for The Miracle keyboard, setting it up is easy.
For starters, check The Miracle Piano Teaching System package. Remove
and identify each
YOUR
of
Power
SEGA
lessons to teach you how to play the piano.
of
Supply
GENESIS
these parts:
The Miracle
SYSTEM
Cable
Registration
Card and Quick
Start Card
Owner's Manual
This
Guide
User's
Contents
MIRACLE
""""-.uCHlNUS"lsnM
~
The Miracle
Game Cartridge
o/The
Miracle Box
The Miracle Keyboard
:::: I
Keyboard Overlay
1
Page 14
GETTING
STARTED
ON
YOUR
SEGA
GENESIS
SYSTEM
What's
the
Future
Rear
Connectors
on
The
in
Store
Miracle
for
Please fill out your Registration Card and mail it right away. This is the
only way we can keep in touch and let you know about:
Future software upgrades.
Add-on products, such as
SONG COLLECTIONS.
Advanced courses.
Look at the the rear connectors on the back
0
IN
MIDI
0
OUT
MIRACLE
PORT
ii:::::::::::'"
@ AUOIOOUT
HEAD
@ @
PHONE
LT
AT
of
the keyboard.
INPUT
tm
~
FOOT
POWER
PEDAL 12V
@]
AC
Rear Connectors on The Miracle Keyboard
The rear connectors are:
MIDI - Use In and Out to connect The Miracle to another MIDI device
(Musical Instrument Digital Interface)
if
you have one.
Miracle Port - Use The Miracle Cable to connect The Miracle to your
Sega Genesis System.
Audio Out - Use the Head Phone jack to plug in your head phones; use
L T and
RT
to connect The Miracle to your stereo.
2
Input - Use the Foot Pedal jack to plug in the foot pedal; use the Switch
to turn The Miracle on and off; use Power and the Keyboard Power
Supply to plug The Miracle into the electrical outlet.
For
information about the keyboard overlay, foot pedal, earphones, stereo
audio connectors, and the
MIRACLE PIANO TEACHING SYSTEM OWNER'S MANUAL.
MIDI
connector, see
ABOUT
THE KEYBOARD
in
THE
When The Miracle is properly connected and turned on, the instrument and
volume indicators light up.
Page 15
GETTING
STARTED
ON
YOUR
SEGA
GENESIS
SYSTEM
Connecting
Miracle
Genesis
to
Your
System
The
Sega
To connect The Miracle
CAUTION: Do not plug any cable other than The Miracle Cable into the
Miracle Port. Using another cable in this port can damage The Miracle and
to
your Sega Genesis System, follow the steps below,
will void your warranty.
1.
Plug the wide end
of
back
front
Important
the keyboard. Plug the small end into Control Port #2 on the
of
the Sega Genesis System.
OIote:
on the Sega Genesis System.
2.
Connect a Sega Genesis System Game Controller
of
The Miracle Cable into the Miracle Port on the
Don't
plug The Miracle Cable into the Control Port
It
won't work.
to
Control Port
#1
on the Sega Genesis System.
#1
3.
Plug the Keyboard Power Supply into the the Power connector on the
of
back
the keyboard and into the electric outlet.
3
Page 16
GETTING
STARTED
ON
YOUR
SEGA
GENESIS
SYSTEM
4. Plug the
side
Put the pedal
5.
6.
Use the On/Off Switch and tum The Miracle keyboard
Foot
of
the plug is up.
on
Pedal
into the
Foot
Pedal
jack.
the floor with the foam (squishy) side up.
instrument and volume indicators will light up.
0 0 0 Jii'.
0 0
0
0 0
0
,0,0,0,"
~
@]
000
'0
'0
'0
'0
'0
.0
,0
'0
'0
The Top
7. Press any key to make sure that sound comes out
Adjust the volume as necessary by pressing the
It
doesn't
of
of
Volume'"
matter which
on.
The
the Keyboard
the built-in speakers.
and .... keys.
Starting
4
the
Program Caution: Always be sure the power
Miracle cartridge.
To
start The Miracle:
1.
Put The Miracle cartridge into the Sega Genesis System.
2.
Tum
on
both power switches (keyboard and game system).
Press
Start
3.
screen.
SYSTEM SOFTWARE.
Note:
If
at The Software Too/works logo screen
The
Administration
the logo screen doesn't appear, tum the power off and check your
system setup, then tum both power switches
long for step 3, The Miracle goes into demonstration mode; press C to return
to the logo screen, then press Start.
is
off before inserting
screen
appears.
See
on
again. Also,
or
removing The
or
The Miracle title
USING
THE
SEGA
if
you wait too
GENESIS
Page 17
USING
THE
SEGA
GENESIS
SYSTEM SOFTWARE
USING
Game
Controls
THE
SEGA
The
sheet music to arcade games. This chapter
Genesis System
Conlrol
Control
Use the arrow keys to make selections:
't
GENESIS
Miracle presents music instructions to you in various ways, from standard
Pad
SYSTEM
Game
Controller
SOFTWARE
exp
to operate the software.
Start
lains
BuHon
BuHon
BuHon
BuHon
how
to use your Sega
C
B
A
Game Controller
Pad
Move up one line in a selection screen
or lis
t.
..
Move down
• Move to the right in a selection screen
..
Move to the left
one
line in a se lection screen
in
a selection screen or list.
or lis
or list.
t.
Start
Use this button to start the software or to pause and continue a Lesson activity
or
demo.
Trigger
Use these bullons as follows:
A Accept a selection or begin
B
COpen Ihe Pause Menu
Buttons
Go
back to a previous Chalkboard.
or
choose the
an
activity.
Cancel
command.
5
Page 18
USING
THE
SEGA
GENESIS
SYSTEM
SOFTWARE
Administration
After you start the program, the Administration screen appears.
The Miracle offers slightly different training for children and adults. The
material covered is the same, but the default text is
easier
to
read.
To set
the
text style
and
orchestra
volume, use
Child mode, because it is
the
Administration screen
follows:
1.
Press ~ to
Orchestra Volume screen.
2.
Press t or ~ to
3.
Press"
select the Volume command, then press A to go to the
or
set the volume, then press
..
to
select Adult
or
Child.
A.
as
6
4. When all selections are complete, press A
Conservatory.
to
go to the Miracle
Note: To set the keyboard volume, press the Volume keys on the keyboard
itself.
Page 19
Using
The
Miracle
Conservatory
USING
THE
SEGA
GENESIS
SYSTEM
SOFTWARE
The Miracle Conservatory is the Main Menu, which has five menus that
appear as rooms.
To
use a menu, press arrows to select that room, then press
A.
Use the rooms as follows:
Administration - Change the difficulty
orchestra volume. See
Classroom -
Lesson.
Go
The
Classroom is the heart
ADMINISTRATION.
to a specific Chapter
of
the Lesson text and/or the
or
resume Ihe current Chapter and
of
The Miracle, which involves
Chalkboards and Activities. See CLASSROOM.
Practice Room - Listen to a demonstration
notes
or
rhythms. See PRACTICE ROOM.
of
any song
or
practice its
Performance Hall - Play any song accompanied by The Miracle
Orchestra!
See PERFORMANCE
HALL.
Arcade - Play arcade-style games, including Ducks, Ripchord, and
Roboman. See ARCADE.
To
return to the Conservatory, press C to choose the Cancel command or to
open the
Pause Menu. See CLASSROOM.
7
Page 20
USING
THE
Classroom
SEGA
GENESIS
The
SYSTEM
SOFTWARE
Miracle Classroom includes
36
different Chapters with multiple Lessons
for learning a particular song. A Lesson usually involves at least
instructional Chalkboard, a demonstration, and activities.
To
go to the Classroom from the Conservatory:
1.
Press the arrow keys to select the Classroom, then press
2.
Press"
or
..
Go
to
Chapter -Press'"
to select
one
of
these
or
...
commands,
to select any
then press
Chapter
you want.
one
A.
A:
Resume
Chapter -If
you used other rooms, this continues the current
Chapter and Lesson.
Chalkboards
Chalkboards explain what to
about the material in that Lesson,
of
a Chalkboard is the Welcome screen that explains the
you
start
Chapter
1.
do
in
each
Lesson, provide interesting trivia
and
talk about your progress.
game
Note: C opens the Pause Menu. Press arrows to select Next
Lesson,
The
Chalkboard.
using
Chapter
Main Menu, or
Cancel,
then press
Chapter and Lesson number appears
Make
a note
of
the
The
Miracle.
command
The
next time
to return to the
Chapter
you
practice,
Chapter
A.
at
the bottom right
and Lesson each time
just
use the Classroom
you left.
An
example
controls when
Lesson,
comer
you
Last
of
the
finish
Go
to
8
Note:
lfyou
have difficulty completing a Lesson,
The
Miracle provides
Chalkboards and exercises to help you overcome your problem.
Chalkboards
do
not
have
Chapter
and Lesson numbers.
These
OOPS
Page 21
Activities
USING
THE
SEGA
GENESIS
SYSTEM
SOFTWARE
After you read the Lesson Chalkboards, you listen
to
demonstrations and do
these activities:
Finger Numbers & Note Names - Used only in the early Lessons, so you
can play without knowing how
and a keyboard
appear
onscreen.
occasionally finger names) appear
arrow
moves
through
the
keyboard matches the action
key, that onscreen key also appears to press down.
to read music. A list
In
some Lessons, finger
by
the onscreen keyboard. A green
list
of
finger
of
numbers
the real keyboard. When you press a real
of
finger numbers
numbers
and
the
onscreen
If
a blue X appears in
the list, it means you played the wrong note.
Pitch Practice -Teaches the notes, fingering, and hand position changes
required to play the piece. Since rhythm
is
not important in this activity,
all notes appear on the staff as black circles. A green finger number
appears under the note you must play. This finger number does not
advance until you play the correct note. Red brackets indicate points in
the piece that require a different hand position.
Steady
is
turned
Quarters
on.
- Identical to Pitch Practice except that the metronome
This provides practice
making
smooth
transitions
from
hand position to another. During this activity, play one note per beat.
Rhythm
Miracle keyboard, then strike only that key
Practice
- Used just to practice rhythms. Select any note on The
to tap out the rhythm. For a
two-handed piece, select a key from each half of the keyboard for the
matching hand side. Large onscreen numbers represent beats (ticks
metronome).
represent
time.
Since
necessarily
hold each note is indicated by a blue line, a note
or both.
If
smaller numbers appear between the larger numbers, they
subdivisions
there
the
may
same
of
be
as
one note
each
more
beat.
than
at a time.
The green
one
note
The
arrow
moves one
per
beat,
this
is not
amount
of
time
of
a specific time value,
that
Play notes and lines above the beat numbers with the right hand;
play notes and lines below the numbers with the left hand.
(and
beat
one
of
at
you
the
a
Sheet
Music - Presents music exactly as it would appear in sheet music
and teaches you
to combine pitch and rhythm. Green arrows indicate
which note(s) you should play. As you play, the onscreen keyboard
shows which keys you've pressed.
Quizzes - Test your understanding
are multiple choice.
Ducks -
An
arcade-style game that helps you associate keys on the
Press'"
keyboard with notes on the staff. See
Rlpchord - Game that helps you practice chords. See
Roboman
- Game that teaches rhythm. See
During all activities except Quizzes, press A to restart
Chalkboard.
of
what you've learned. All questions
or • to select an answer, then press
ARCADE.
ARCADE.
ARCADE.
or
C to return to the
A.
9
Page 22
USING
THE
SEGA
GENESIS
SYSTEM
SOFTWARE
Practice
Room
In
the
Practice Room you
can
practice
any
piece
of
music
in
the
course. It's a
good idea to visit here often. Practice sharpens your skills so that you can
tackle
more
advanced Lessons.
To go to the Practice Room from the Conservatory:
1.
Press the arrow keys to select the Practice Room, then press
The Select A Piece screen appears with a list
of
songs; the Level number
A.
next to each piece is the Chapter in which it is introduced.
2.
Press.
to
or ... to select the piece you want to practice, then press A to go
the
Practice Mode screen.
10
Page 23
3.
4.
Press"
Press.
Note:
or
..
Demo - Hear The Miracle demonstrate the piece.
Notes - Practice the notes (also known as pitch practice).
Rhythms - Just practice the rhythms by pressing any note.
and"
If
the piece is from a Lesson that worked only with one hand, you
will not have a choice.
USING
to select one
or
..
THE
SEGA
of
GENESIS
these commands:
SYSTEM
to select left hand, right hand, or both.
SOFTWARE
5.
Press C to Cancel or press A to begin practice.
Hint: Wait for the metronome lead beats.
6.
When you finish playing the piece, you retum to the Practice Mode
screen. Press C to Cancel and return to the Conservatory.
Note:
To interrupt practice at any time, press C to return to the Practice Mode
screen. Press C again to Cancel and return to the Conservatory.
11
Page 24
USING
THE
SEGA
GENESIS
SYSTEM
SOFTWARE
Performance
Hall
In the Performance Hall you can play any piece
of
music accompanied by
The Miracle Orchestral
To go to the Performance Hall from the Conservatory:
1.
Press the arrow keys to select the Performance Hall, then press
The Select A Piece screen appears with a list
next to each piece
2.
Press'"
or • to select the piece you want to practice, then press A to
is
the Chapter in which it is introduced.
of
songs; the Level number
to the Performance Hall screen.
A.
go
12
Page 25
USING
3.
Press C to Cancel or press A
THE
SEGA
GENESIS
to
play accompanied by The Miracle
Orchestra!
Hint: Wait for the metronome lead beats.
4.
Wben you finish playing the piece, you return
screen.
Press C to
Cancel
and
return
to
the
Conservatory.
SYSTEM
to
the Peiformnnce Hall
SOFTWARE
Note: To interrupt practice at
any
time, press C to return to the Peiformnnce
Hall screen. Press C again to Cancel and return to the Conservatory.
13
Page 26
USING
THE
SEGA
GENESIS
SYSTEM
SOFTWARE
Arcade
The Arcade
is
where you can go anytime to play practice games, which also
appear in some Lessons as activities.
To go to the Arcade from the Conservatory:
I.
Press the arrow keys to select the Arcade, then press
2.
Press
l'
and'"
to select a song from the Select A Piece screen, then press
A.
See also PERFORMANCE HALL.
3.
Press"
or
..
to select one
of
these commands, then press
A.
A:
Ducks - Helps you associate keys on The Miracle keyboard with written
notes on the staff. Ducks swim across the lines and spaces
from right to left.
that it swims across.
disappears.
You must shoot the duck to the left by playing the note
If
you press the correct key, the duck quacks and
If
you miss, the ammo splats against the scale.
of
the staff
14
• Ripchord - A fun way to practice chords. A helicopter appears pulling
the chord you must play. The timer on the upper right
shows you how many seconds you have to play the chord.
to send the parachutists on their way.
Play the wrong chord and - oops,
of
the screen
Play the notes
the little men go splat!
Roboman
- Teaches you the concepts
of
rhythm. The screen shows you
Roboman, a robot in a piano factory. To move through the factory,
Roboman must
crashes to the floor and must statt back at the beginning
build bridge segments under his treads; otherwise, he
of
that measure.
Pick one key, then press it in time to the metronome. A fuel gauge
appears at the left side
gauge
is
blue. As fuel is used, the gauge changes to orange. To refuel,
of
the screen. When Roboman has a full tank, the
you must make Roboman grab the power plugs that dangle from the
ceiling. Do this by striking a key
When the gauge
apart.
Press A to stat! over.
is
completely orange, Roboman is out
as
Roboman passes under a power plug.
of
fuel and he falls
Page 27
COMMON
QUESTIONS
AND
ANSWERS
COMMON
QUESTIONS
Here are some commonly asked questions about running The Miracle Piano
Teaching System and keyboard on the Sega Genesis System. For additional
infonnation, see
Why
don't
Check that the earphones aren't connected. When earphones are
attached, the speakers on The Miracle are turned off.
Check the volume. Make sure that at least 3 or 4 volume indicators are lit
up.
Check the power supply. Make sure
sure the other end hasn't slipped out
Make sure The Miracle
How come nothing happens, when I turn on
System?
Check The Miracle cable.
Control Port #2.
Check The Miracle Game Cartridge. Make sure it is fully inserted into
the
Sega Genesis System and pushed all the way down.
Make sure your
you see a picture.
AND
ANSWERS
THE MIRACLE PIANO TEACHING SYSTEM OWNER'S MANUAL.
I hear anything when I press a key on the keyboard?
Press the volume keys (.6.
It
won't
TV
is turned on, and that the brightness is high enough so
V)
to change the volume.
it's
plugged into the wall, and make
of
the back
is
turned on.
It
must be plugged into Sega Genesis System
work
if
it is plugged into Control Port #1.
of
The Miracle.
my
Sega Genesis
Check your
sure how things should be connected, look
your
Sega Genesis System connections to your TV.
Sega Genesis System.
in
the manual that came with
If
you're not
Why can't I hear the metronome?
Check the volume
TV, not out
enough for you to hear
Check your Sega Genesis System. See
they don't, make sure your Sega Genesis System is properly connected to
your TV (see your
Make sure you're supposed to hear a metronome.
the duck game or pitch practice,
on
of
your TV. The mettonome sound comes out
The Miracle keyboard, so your
it.
if
other games make noise.
Sega Genesis System owner's manual).
don't
have a metronome sound.
TV
volume must be high
Some activities, like
of
the
If
15
Page 28
COMMON
QUESTIONS
AND
ANSWERS
Why can't I hear the metronome when I use the earphones?
The melronome sound comes out
speakers and not out
of
the earphones. Make sure the
of
your TV, not
out
of
the Miracle
TV
volume
is
loud
enough so you can hear the metronome while you are wearing your
earphones.
I pushed the Piano button, so why doesn't it sound like a piano?
Look for a blinking light.
mode,
or
in one
of
the preset modes. Put the keyboard overlay on. Hold
down the
Select
button and press the Scroll Down button (on the lower
right). Then tty the
The keyboard may be split (playing one sound for the notes below middle
C and a different sound for the notes above).
again, by itself.
Piano
If
you find one, the keyboard is in library
button again.
Press the
Piano
button
Why doesn't the foot pedal work?
Make sure the foam side is facing
Make sure the connector is fully inserted into the back
up.
of
The Miracle.
The keyboard makes noise, so why isn't the program responding
to
what I play?
Make sure The Miracle cable is properly connected, both to
Port
on the back
Port
#2.
See
if
The Miracle is demonslrating something for you. Look for
on the screen.
of
the keyboard and to Sega Genesis System Control
If
so, wait for a Lesson where you play.
The
Miracle
Demo
16
The Miracle is hooked into my stereo, so why does the sound still
out
of
come
Plugging your stereo into the RCA connectors on the back
doesn't
The Miracle speakers?
disable The Miracle speakers. To tum
of
The Miracle
off
the speakers, plug in
the headphones.
The Miracle is hooked into my stereo, so why doesn't anything
out
of
my
come
Make sure The Miracle volume is set high enough. The Miracle volume
controls the volume that your stereo gets.
Check the RCA connectors. Make sure each is plugged into the right
place.
For
P,ANO TEACHING SYSTEM OWNER'S MANUAL.
Make sure your stereo is switched to the source that The Miracle
hooked to (usually