SEGA Medieval II: Total War Kingdoms User Manual

SEGA PC DISC – NOTES ON USE
HEALTH ISSUES
Use this software in a well-lit room, staying a good distance away from the monitor or TV screen to not overtax your eyes. Take breaks of 10 to 20 minutes every hour, and do not play when you are tired or short on sleep. Prolonged use or playing too close to the monitor or television screen may cause a decline in visual acuity.
In rare instances, stimulation from strong light or flashing when staring at a monitor or television screen can cause temporary muscular convulsions or loss of consciousness for some people. If you experience any of these symptoms, consult a doctor before playing this game. If you experience any dizziness, nausea, or motion-sickness while playing this game, stop the game immediately. Consult a doctor when any discomfort continues.
PRODUCT CARE
Handle the game discs with care to prevent scratches or dirt on either side of the discs. Do not bend the discs or enlarge their center holes.
Clean the discs with a soft cloth, such as a lens cleaning cloth. Wipe lightly, moving in a radial pattern outward from the center hole towards the edge. Never clean the discs with paint thinner, benzene, or other harsh chemicals.
Do not write or attach labels to either side of the discs.
Store the discs in their original case after playing. Do not store the discs in a hot or humid location.
The
Medieval II: Total War™ Kingdoms
personal computer. Please do not play the discs on an ordinary CD player, as this may
damage the headphones or speakers.
* Also read the manual on your personal computer.
* The game discs may not be used for rental business.
* Unauthorized copying of this manual is prohibited.
* Unauthorized copying and reverse engineering of this software is prohibited.
game discs contain software for use on a
TM
TABLE OF CONTENTS
TABLE OF CONTENTS
Welcome to Medieval II: Total War™ Kingdoms ………………2
Welcome to Medieval II: Total War™ Kingdoms ………………2
Installation …………………………………………………………3
Installation …………………………………………………………3
Starting
Starting
What’s New Since
What’s New Since
Kingdoms Campaigns………………………………………………5
Britannia Campaign ………………………………………………5
Crusades Campaign
Crusades Campaign ………………………………………………8
Teutonic Campaign ………………………………………………13
Medieval II: Total War™ Kingdoms ……………………3
Medieval II: Total War™ Kingdoms ……………………3
Medieval II? …………………………………4
Medieval II? …………………………………4
………………………………………………8
1
WELCOME TO MEDIEVAL II: TOTAL WAR
KINGDOMS
Medieval II: Total War Kingdoms is an expansion pack for Medieval II: Total War. There are four new campaigns to test your abilities as a military master of the medieval world. From exploring the New World, through to maintaining control of the Holy Lands, each richly-detailed campaign offers unique challenges and opportunities to adapt your favorite strategies, as well as forge new, iron-clad tactics to conquer your foes.
Several new gameplay features add an extra dimension to the experience. For the first time, you will be able to build permanent forts on the campaign map to control more of your lands, use unique abilities of heroic generals in battle, play as a knightly or foes to a crisp with flamethrowers!
Medieval II: Total War Kingdoms also includes all the updates released so far for Medieval II: Total War. It also includes the ability to play multiplayer campaigns and
control reinforcements on the field of battle.
der, convert from one religion to another, and burn your
Medieval II: Total War
INSTALLATION
Please make sure your computer system uses either Windows XP or Windows 2000. Medieval II: Total War Kingdoms is not compatible with earlier versions of Windows, or non-Windows operating systems. latest DirectX 9.0c compatible drivers for your DVD drive, sound card, and video card to operate at its best. If you have any problems running the program, older sound or video drivers are the most likely cause.
Medieval II: Total War Kingdoms also requires the
HOW TO INSTALL MEDIEVAL II: TOTAL WAR KINGDOMS
• Before installing, close all other applications.
• You must have install
• Insert the Autoplay enabled, the title screen will display shortly after inserting the DVD into your drive. If Autoplay is not enabled, simply double-click on ‘My Computer’ and then double­click on your DVD Drive to launch the game installer. On the title screen, click the Install button to begin the installation process and then follow the on-screen instructions.
• After
Medieval II: Total War Kingdoms is installed, your computer will install Microsoft DirectX 9.0c drivers (if you do not already have them). When DirectX installation is complete, you may need to restart your computer for the new drivers to take effect. For more information on DirectX 9.0c, see the relevant DirectX 9.0c Help file.
• Now you can run Play on the DVD title screen. Please note that the game requires you to have a
II: Total War Kingdoms
Medieval II: Total War already installed on your computer in order to
Medieval II: Total War Kingdoms.
Medieval II: Total War Kingdoms DVD into your DVD drive. If you have
Medieval II: Total War Kingdoms from the Start menu or by clicking
Medieval
DVD in your DVD Drive at all times in order to play the game.
STARTING MEDIEVAL II: TOTAL WAR KINGDOMS
The launcher allows you to view the latest Total War news such as community info, upcoming releases and polls. It also allows you to start all the campaigns. Clicking the Play button will bring up a list of all available campaigns and registered mods installed on the computer. Just select the desired campaign and click to load it up.
THE MAIN MENU
Single Player – This will take you to the Single Player Menu from which you can
start a Campaign or Quick Battle.
Continue Campaign – This will automatically load your last saved campaign
game/auto-save and allow you to continue your conquest.
Multiplayer – Accesses all of the multiplayer modes available.
Load Game – Allows you to load saved campaigns, custom battles, and battle
replay movies.
2 3
Options – Adjusts the options available for Video, Audio, and Game Controls.
• Audio –
Quit – Exit Medieval II: Total War Kingdoms and return to Windows.
Any options inaccessible by the user will be greyed-out until such time as they become usable. To quickly exit the game hit the Esc key on your keyboard.
Medieval II: Total War Kingdoms supports EAX®ADVANCED HD™.
®
EAX
ADVANCED HD™ is used to model reverberation effects on the
3D sounds. This allows the game to accurately model different
coustic environments and take advantage of the hardware DSP on
a the Sound Blaster
ound Blaster X-Fi sound cards, please go to: http://soundblaster.com
S
®
X-Fi™ series of sound cards. To learn more on
WHAT’S NEW SINCE MEDIEVAL II?
Several major features have been added to Medieval II: Total War since the initial release. New features that are unique to the Kingdoms campaigns will be covered in the sections of the manual devoted to individual campaigns.
MULTIPLAYER HOTSEAT CAMPAIGNS
A hotseat campaign is a multiplayer game where two or more players can play the same campaign together on the same computer. Hotseat mode is available in the Grand Campaign and the new Kingdoms campaigns.
To play a hotseat campaign, left-click on Multiplayer in the Main Menu, then left­click on Hotseat Campaign (found below LAN Battles). Now simply select a faction for each player (or multiple factions per player if you wish), by left-clicking on the faction shields at the top of the screen. A flashing shield represents a faction that will be player-controlled in the campaign. Before hitting the Start button to begin play, you may wish to adjust some of the new campaign options in the bottom-right of the screen.
CONTROLLING REINFORCEMENTS
To control the reinforcements, make sure that you select the checkbox "Allow this army to be controlled by AI" and also the checkbox "Command this army in battle". Once in battle, the reinforcement army that you control will be represented by an individual unit card on the right-hand side of the screen. Besides the card, there are three buttons that determine what stance the army will take - simply left-click on the stance to activate it. The stances are:
• Aggressive Stance – Move to engage the enemy should it come within close proximity. Missile units will fire at will.
• Defensive Stance – Defend the current position (or a position the army has moved to). Routing enemies will not be pursued.
• Shootout Stance – Fire missiles without engaging in melee. Melee units will defend the missile units.
EXPANDED TIME CONTROLS
You can now fine tune the rate at which time passes in battle by holding down Shift while speeding up or slowing down time. This will incr
ementally adjust the speed of
the game. You can also now play the game at slower than real-time. This feature is a
ery useful learning tool for those wanting to come to grips with controlling a large
v
orce without using Pause. It also lets you play the game in slow motion so you don’t
f
iss any of the action!
m
SDK TOOLS
You now have access to some creative tools for Medieval II: Total War that will help you create your own content or mods. The tools provided are:
• The Battle Editor – Allows you to create your own battle maps.
• CinEd – Create movies using
• Unpacker – Allows you to open up the data packs, and then edit or replace some of the individual files. Note that tampering with the data files may cause the game to crash, or cease working altogether. Use this tool at your own risk.
Although all of these tools are not officially supported or endorsed by The Creative Assembly or SEGA, you may find help from the active Total War mod community at either www
.totalwar.org or www.twcenter.net.
Medieval II: Total War battle replays.
THE KINGDOMS CAMPAIGNS
The Kingdoms campaigns are four unique campaigns that offer a highly detailed strategic experience which focus on some of the greatest chapters of warfare and conquest throughout the medieval period.
Each campaign has its own specific features and conditions to bring the essence of that particular historical struggle to life. It is strongly recommended that you read the instructions on each campaign in this manual before playing them as there are new strategic options to consider should you hope to be victorious!
THE BRITANNIA CAMPAIGN
It is the year of our Lord 1258, and the British Isles are in turmoil! Henry III, the English King, is the dominant monarch, owning more lands than the Kings of Scotland, Wales, and Ireland combined. Asserting their dominance over the British Isles has forced the English to spread their forces rather thin, and has created great animosity with the other British Kingdoms.
make a push into English lands to assure their own long-term survival, though they have good reasons not to overextend themselves. Haakon IV, the King of Norway has become aware that the Scots are keen to reclaim the islands just off the mainland and is sending more of his men to the British Isles. Should any of the other British Kingdoms leave their shores undefended, perhaps the Nords may find an opportunity to secure themselves on British soil again.
A five-way struggle for control of Britannia is about to begin! Can any one of these kingdoms manage to do what no other has, and truly conquer all of the British Isles in uncontested rule?
The time may be right for the Scots, Welsh, and Irish to
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5
THE FACTIONS
D
EENNGGLLAANND
Difficulty: Easy Strengths: Boasts strong heavy infantry. Weaknesses: Fields a poor variety of cavalry.
UNITS INFANTRY CAVALRY MISSILES ARTILLERY
Peasants Hobilars Peasant Archers Ballista Bill Militia Billmen Mailed Knights Arquebusiers Ribault Town Militia Demi Lancers Longbowmen Trebuchet Heavy Bill Militia Feudal Knights Yeoman Archers Mortar Heavy Billmen English Knights Spear Militia Knights Templar Culverin Levy Spearmen Dismounted English Armored Swordsmen Armored Sergeants
SSCCOOTTLLAANND
D
Difficulty: Easy Strengths: Makes excellent use of spears and pikes. Weaknesses: Lacking in cavalry, and the nobles often prefer to fight on foot.
UNITS INFANTRY CAVALRY MISSILES ARTILLERY
Highland Rabble Scots Pike Militia Border Horse Highland Archers Catapult Highland Pikemen Mailed Knights Town Militia Feudal Knights Trebuchet Spear Militia Mortar Highlanders Bombard Heavy Pike Militia Culverin Highland Nobles Dismounted Feudal Noble Pikemen Noble Swordsmen
Merchant Cavalry Militia
Merchant Cavalry Militia
Archer Militia Catapult
Retinue Longbowmen
Peasant Archers Ballista
Noble Highland Archers
Bombard
Ribault
Y
NNOORRWWAAY
ifficulty:Hard
D
trengths:Excellent shock infantry who wield powerful two-handed weapons.
S
eaknesses:Lacks good heavy cavalry.
W
UNITS INFANTRY CAVALRY MISSILES ARTILLERY
Peasants Svenner Hand Gunners Ribault Town Militia Spear Militia Mounted Crossbowmen Crossbowmen Trebuchet Viking Raiders Norse War Clerics Arquebusiers Bombard Norse Swordsmen Huscarls Norse Archers Swordstaff Militia Feudal Knights Cannon Sami Axemen Chivalric Knights Ballista Gotland Footmen Dismounted Feudal Knights Dismounted Chivalric Knights Dismounted Huscarls
S
WWAALLEES
Difficulty: Hard Strengths: Has a number of units capable of fighting in multiple roles. Weaknesses: Lacks heavy infantry.
UNITS INFANTRY CAVALRY MISSILES ARTILLERY
Peasants Welsh Militiamen Teulu Skirmishers Helwyr Catapult Gwent Raiders Mathrafal Horsemen Saethwyr Ribault Spear Militia Mailed Knights Magnelwyr Trebuchet Rhyfelwyr Teulu Mortar Meirionnydd Spearmen Bombard Morgannwg Spearmen Culverin
D
IIRREELLAANND
Difficulty: Moderate Strengths: Fields a good mix of cavalry and gunpowder units. Weaknesses: Lacks strong spear and pike units.
UNITS INFANTRY CAVALRY MISSILES ARTILLERY
Peasants Ceitherne Horseboys Saighdeoir Ribault Ostmen Ridire Calivermen Catapult Cliathairi Hobiguir Trebuchet Ulster Swordsmen Mounted Calivermen Mortar Galloglaich Lords Retinue Bombard
e
Muir
Merchant Cavalry Militia
Merchant Cavalry Militia
Merchant Cavalry Militia
Crossbow Militia Catapult
Serpentine
Welsh Skirmishers Ballista
Deisi Javelinmen Ballista
Culverin
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