BEFORE USING THE PRODUCT, BE SURE TO READ THE FOLLOWING:
To maintain the safety:
To ensure the safe usage of the product, be sure to read the following before using the product. The
following instructions are intended for the users, operators and the personnel in charge of the operation of the product. After carefully reading and sufciently understanding the warning displays and
cautions, handle the product appropriately. Be sure to keep this manual nearby the product or elsewhere convenient for referring to it when necessary.
Herein, explanations which require special attention are enclosed with dual lines. Depending on the
potentially hazardous degrees, the terms of WARNING, CAUTION, etc. are used. Be sure to understand the contents of the displays before reading the text.
Indicates that mishandling the product by disregarding this warning
will cause a potentially hazardous
WARNING!
situation which can result in death
or serious injury.
CAUTION!
Indicates that mishandling the product
by disregarding this caution will cause
a slight hazardous situation which can
result in personal injury and or material
damage.
For the safe usage of the product, the following pictographs are used:
Indicates “HANDLE WITH CARE.” In order to protect the human body an equipment,
this display is attached to places where the Owner’s Manual and or Service Manual should
be referred to.
Perform work in accordance with the instructions herein stated.
Instructions for work are explained by paying attention to the aspect of accident prevention. Failing to
perform work as per the instructions can cause accidents. In the case where only those who have technical expertise should perform the work to avoid hazardous situation, the instructions herein state that the
serviceman should perform such work.
Be sure to turn off power before working on the machine.
To prevent electric shock, be sure to turn off power before starting the work in which the worker touches
the interior of the product. If the work is to be performed in the power-on status, the Instruction Manual
herein always states to that effect.
Be sure to ground the Earth Terminal (this, however, is not required in the case where a power cord
with earth is used).
This product is equipped with the Earth Terminal. When installing the product, Connect the Earth Terminal to the “accurately grounded indoor earth terminal” by using an earth wire. Unless the product is
grounded appropriately, the user can be subject to electric shock. After performing repair, etc. for the
Control equipment, ensure that the Earth Wire is rmly connected to the Control equipment.
Ensure that the Power Supply used is equipped with an Earth Leakage Breaker.
This product does not incorporate the Earth Leakage Breaker. Using a power supply which is not
equipped with the Earth Leakage Breaker can cause a re when earth leakage occurs.
Be sure to use fuses which meet the specied rating. (only for the machines which use fuses).
Using fuses exceeding the specied rating can cause a re and electric shock.
Page 4
Specication changes (removal of equipment, conversion and addition) not designated by SEGA
are not allowed.
The parts of the product include warning labels for safety, covers for personal protection, etc. It is
very hazardous to operate the product by removing parts and or modifying the circuits. Should doors,
lids and protective parts be damaged or lost, refrain from operating the product, and contact where the
product was purchased from or the ofce herein stated. SEGA shall not be held responsible for any
accidents, compensation for damage to a third party, resulting from the specications not designated by
SEGA.
Ensure that the product meets the requirements of appropriate Electrical Specications.
Before installing the product, check for Electrical Specications. SEGA products have a nameplate
on which Electrical Specications are described. Ensure that the product is compatible with the power
supply voltage and frequency requirements of the location. Using any Electrical Specications different
from the designated Specications can cause a re and electric shock.
Install and operate the product in places where appropriate lighting is available, allowing warning
labels to be clearly read.
To ensure safety for the customers, labels and printed instructions describing potentially hazardous situation are applied to places where accidents can be caused. Ensure that where the product is operated
has sufcient lighting allowing the warnings to be read. If any label is peeled off, apply it again immediately. Please place an order with where the product was purchased from or the ofce herein stated.
When handling the Monitor, be very careful. (Applies only to the product w/monitor.)
Some of the monitor (TV) parts are subject to high tension voltage. Even after running off power, some
portions are still subject to high tension voltage sometimes. Monitor repair and replacement should be
performed only be those technical personnel who have knowledge of electricity and technical expertise.
Be sure to adjust the monitor (projector) properly. (Applies only to the product w/monitor.)
Do not operate the product leaving on-screen ickering or blurring as it is. Using the product with the
monitor not properly adjusted may cause dizziness or a headache to an operator, a player, or the customers.
When transporting or reselling this product, be sure to attach this manual to the product.
In the case where commercially available monitors and printers are used in this product, only the contents relating to this product are explained herein. Some commercially available equipment has functions and reactions not stated in this manual. Read this manual together with the specic Instruction
Manual of such equipment.
•
Descriptions herein contained may be subject to improvement changes without notice.
•
The contents described herein are fully prepared with due care. However, should any question arise or
errors be found, please contact SEGA.
INSPECTIONS IMMEDIATELY AFTER TRANSPORTING THE PRODUCT TO THE LOCATION.
Normally, at the time of shipment, SEGA products are in a status allowing for usage immediately after
transporting to the location. Nevertheless, an irregular situation may occur during transportation. Before
turning on power, check the following points to ensure that the product has been transported in a satisfactory status.
Are there any dented portions or defects (cuts, etc.) on the external surfaces of the cabinet?
Are Casters and Adjusters, damaged?
Do the power supply voltage and frequency requirements meet with those of the location?
Are all wiring connectors correctly and securely connected? Unless connected in the correct direction,
connector connections can not be made accurately. Do not insert connectors forcibly.
Do power cords have cuts and dents?
Do the fuses used meet specied rating? Is the Circuit Protector in an energized status?
Are all accessories available?
Can all Doors and Lids be opened with the Accessory keys? Can Doors and Lids be rmly closed?
Page 5
TABLE OF CONTENTS
BEFORE USING THE PRODUCT, BE SURE TO READ THE FOLLOWING:
TABLE OF CONTENTS
INTRODUCTION OF THE OWNER’S MANUAL
Height : 80.5 in
Weight : Approx. 396.8 lbs.
Power, maximum current : 285 W 3.32 A (AC 110V 50 Hz AREA)
280 W 3.20 A (AC 110V 60 Hz AREA)
280 W 2.95 A (AC 120V 60 Hz AREA)
290 W 1.63 A (AC 220V 50 Hz AREA)
290 W 1.60 A (AC 220V 60 Hz AREA)
285 W 1.57 A (AC 230V 50 Hz AREA)
285 W 1.55 A (AC 230V 60 Hz AREA)
290 W 1.51 A (AC 240V 50 Hz AREA)
295 W 1.50 A (AC 240V 60 Hz AREA)
For TAIWAN
Power, current : 278 W 3.20 A (MAX.)
170 W 1.96 A (MIN.)
MONITOR : 29” SANWA TYPE COLOR MONITOR
INTRODUCTION OF THE OWNERS MANUAL
This Owner's Manual is intended to provide detailed descriptions together with all the
necessary information covering the general operation of electronic assemblies, electromechanicals, servicing control, spare parts, etc. as regards the product,
MAZE OF KINGS STANDARD TYPE.
This manual is intended for the owners, personnel and managers in charge of operation
of the product. Operate the product after carefully reading and sufciently understanding the instructions. If the product fails to function satisfactorily, non-technical personnel
should under no circumstances touch the internal system. Please contact where the product was purchased from.
Use of this product is unlikely to cause physical injuries or damages to property. However, where
special attention is required this is indicated by a thick line, the word "IMPORTANT" and its sign in
this manual.
STOP
Indicates that mishandling the product by disregarding this display can cause the product's
intrinsic performance not to be obtained, resulting in malfunctioning.
IMPORTANT!
SEGA ENTERPRISES, INC. (U.S.A.)/CUSTOMER SERVICE
45133 Industrial Drive, Fremont, California 94538, U.S.A.
Phone : (415) 701-6580
Fax : (415) 701-6594
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DEFINITION OF LOCATION MAINTENANCE MAN AND SERVICEMAN
LISTED
U
L
®
5K92
AMUSEMENT MACHINE
Non-technical personnel who do not have technical knowledge and expertise should
refrain from performing such work that this manual requires the location's main-
WARNING!
Ensure that parts replacement, servicing & inspections, and troubleshooting are performed by the
location's maintenance man or the serviceman. It is instructed herein that particularly hazardous work
should be performed by the serviceman who has technical expertise and knowledge.
The location's maintenance man and serviceman are herein dened as follows:
"Location's Maintenance Man" :
Those who have experience in the maintenance of amusement equipment and vending machines, etc.,
and also participate in the servicing and control of the equipment through such routine work as equipment assembly and installation, servicing and inspections, replacement of units and consumables, etc.
within the Amusement Facilities and or locations under the management of the Owner and Owner's
Operators of the product.
tenance man or a serviceman to carry out, or work which is not explained in this
manual. Failing to comply with this instruction can cause a severe accident such
as electric shock.
Activities of Location's Maintenance Man :
Assembly & installation, servicing & inspections, and replacement of units & consumables as regards
amusement equipment, vending machines, etc.
Serviceman :
Those who participate in the designing, manufacturing, inspections and maintenance service of the
equipment at an amusement equipment manufacturer.
Those who have technical expertise equivalent to that of technical high school graduates as regards
electricity, electronics and or mechanical engineering, and daily take part in the servicing & control
and repair of amusement equipment.
Serviceman's Activities :
Assembly & installation and repair & adjustments of electrical, electronic and mechanical parts of
amusement equipment and vending machines.
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1. HANDLING PRECAUTIONS
When installing or inspecting the machine, be very careful of the following points and pay
attention to ensure that the player can enjoy the game safely.
Non-compliance with the following points or inappropriate handling running counter to the
cautionary matters herein stated can cause personal injury or damage to the machine.
Before performing work, be sure to turn power off. Performing the work
without turning power off can cause an electric shock or short circuit.
WARNING!
In the case work should be performed in the status of power on, this
manual always states to that effect.
To avoid electric shock or short circuit, do not plug in or unplug quickly.
To avoid electric shock, do not plug in or unplug with a wet hand.
Do not expose Power Cords and Earth Wires on the surface, (oor, passage,
etc.). If exposed, the Power Cords and Earth Wires are susceptible to damage. Damaged cords and wires can cause electric shock or short circuit.
To avoid causing a re or electric shock, do not put things on or damage
Power Cords.
When or after installing the product, do not unnecessarily pull the Power
Cord. If damaged, the Power Cord can cause a re or electric shock.
In case the Power Cord is damaged, ask for replacement through where the
product was purchased from or the ofce herein stated. Using the cord as
is damaged can cause re, electric shock or leakage.
Be sure to perform grounding appropriately. Inappropriate grounding can
cause an electric shock.
Be sure to use fuses meeting specied rating. Using fuses exceeding the
specied rating can cayuse a re or electric shock.
Completely make connector connections for IC BD and others.
Insufcient insertion can cause an electric shock.
Specication changes, removal of equipment, conversion and/or addition,
not designated by SEGA are not permitted.
• Failure to observe this may cause a re or an electric shock.
Non-compliance with this instruction can have a bad inuence upon
physical conditions of the players or the lookers-on, or result in injury
during play.
• SEGA shall not be held responsible for damage, compensation for damage
to a third party, caused by specication changes not designated by SEGA.
Be sure to perform periodic maintenance inspections herein stated.
STOP
IMPORTANT!
● For the IC board circuit inspections, only the logic tester is allowed. The use
of a multiple-purpose tester is not permitted, so be careful in this regard.
● The Projector is employed for this machine. The Projector's screen is sus-
ceptible to damage, therefore, be very careful when cleaning the screen. For
details, refer to PROJECTOR.
1
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2. PRECAUTIONS CONCERNING INSTALLATION LOCATION
This product is an indoor game machine. Do not install it outside. Even indoors,
avoid installing in places mentioned below so as not to cause a re, electric shock,
injury and or malfunctioning.
WARNING!
● Places subject to rain or water leakage, or places subject to high humidity in
the proximity of an indoor swimming pool and or shower, etc.
● Places subject to direct sunlight, or places subject to high temperatures in the
proximity of heating units, etc.
● Places lled with inammable gas or vicinity of highly inammable/volatile
chemicals or hazardous matter.
● Dusty places.
● Sloped surfaces.
● Places subject to any type of violent impact.
● Vicinity of anti-disaster facilities such as re exits and re extinguishers.
● The operating (ambient) temperature range is from 5° Celsius to 40° Celsius.
● Only in the case a projector is employed, the temperature range is from 5° Cel-
sius to 30° Celsius.
LIMITATIONS OF USAGE REQUIREMENTS
● Be sure to check the Electrical Specications.
Ensure that this product is compatible with the location's power supply, voltage
WARNING!
and frequency requirements.
● A plate describing Electrical Specications is attached to the product.
● Non-compliance with the Electrical Specications can cause a re and electric
shock.
● This product requires the Breaker and Earth Mechanisms as part of the location
facilities. Using them in a manner not independent can cause a re and electric
shock.
● Ensure that the indoor wiring for the power supply is rated at 15A or higher
(AC single phase 100 ~ 120V area), and 7A or higher (AC 220 ~ 240V area).
● Non-compliance with the Electrical Specications can cause a re and electric
shock.
● Be sure to independently use the power supply equipped with the Earth Leak-
age Breaker. Using a power supply without the Earth Leakage Breaker can
cause an outbreak of re when earth leakage occurs.
● Putting many loads on one electrical outlet can cause generation of heat and a
re resulting from overload.
● When using an extension cord, ensure that the cord is rated at 15A or higher
(AC 100 ~ 120V area) and 7A or higher (AC 220 ~ 240V area). Using a cord
rated lower than the specied rating can cause a re and electric shock.
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Page 10
OPERATION AREA
● For the operation of this machine, secure a minimum area of 55 inches (W) X
WARNING!
● Be sure to provide sufcient space so as to allow this product's ventilation fan
● SEGA shall not be held responsible for damage, compensation for damage to
71 inches (D). In order to prevent injury resulting from the falling down accident during game play, be sure to secure the minimum area for operation.
to function efciently. To avoid machine malfunctioning and a re, do not
place any obstacles near the ventilation opening.
a third party, resulting from the failure to observe this instruction.
STOP
For transporting the machine into the location's building, the minimum necessary
dimensions of the opening (of doors, etc.) are 35 inches (W) and 79 inches (H).
IMPORTANT!
Electric current consumption
MAX. 3.32 A (AC 110V 50 Hz)
MAX. 3.20 A (AC 110V 60 Hz)
MAX. 2.95 A (AC 120V 60 Hz)
MAX. 1.63 A (AC 220V 50 Hz)
MAX. 1.60 A (AC 220V 60 Hz)
MAX. 1.57 A (AC 230V 50 Hz)
MAX. 1.55 A (AC 230V 60 Hz)
MAX. 1.51 A (AC 240V 50 Hz)
MAX. 1.50 A (AC 240V 60 Hz)
FIG. 2
3
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3. OPERATION
PRECAUTIONS TO BE HEEDED BEFORE STARTING THE OPERATION
To avoid injury and trouble, be sure to constantly give careful attention to the behavior and manner
of the visitors and players.
In order to avoid accidents, check the following before starting the operation:
● To ensure maximum safety for the players and the customers, ensure that
WARNING!
where the product is operated has sufcient lighting to allow any warnings to
be read. Operation under insufcient lighting can cause bodily contact with
each other, hitting accident, and or trouble between customers.
● Be sure to perform appropriate adjustment of the monitor (projector). For
operation of this machine, do not leave monitor's ickering or deviation as is.
Failure to observe this can have a bad inuence upon the players' or the customers' physical conditions.
● It is suggested to ensure a space allowing the players who feel sick while play-
ing the game to take a rest.
● Check if all of the adjusters are in contact with the surface. If they are not, the
Cabinet can move and cause an accident.
Ensure that all of the Adjusters
are in contact with the oor.
* Guns are different in actual game.
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Page 12
● Do not put any heavy item on this product. Placing any heavy item on the
WARNING!
CAUTION!
● Do not climb on the product. Climbing on the product can cause falling down
● To avoid electric shock, check to see if door & cover parts are damaged or
● To avoid electric shock, short circuit and or parts damage, do not put the fol-
● Flower vases, owerpots, cups, water tanks, cosmetics, and receptacles/
To avoid injury, be sure to provide sufcient space by considering the potentially
crowded situation at the installation location. Insufcient installation space can
cause making bodily contact with each other, hitting accidents, and or trouble
between customers.
product can cause a falling down accident or parts damage.
accidents. To check the top portion of the product, use a step.
omitted.
lowing items on or in the periphery of the product.
containers/vessels containing chemicals and water.
STOP
IMPORTANT!
Players with bare hands directly hold the guns. For operation, it is recommended
that wet towels (paper towels) be provided.
5
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PRECAUTIONS TO BE HEEDED DURING OPERATION (PAYING ATTENTION TO CUSTOMERS)
To avoid injury and trouble, be sure to constantly give careful attention to the behavior and manner
of the visitors and players.
● To avoid injury and accidents, those who fall under the following categories
are not allowed to play the game.
WARNING!
• Those who need assistance such as the use of an apparatus when walking.
• Those who have high blood pressure or a heart problem.
• Those who have experienced muscle convulsion or loss of consciousness when
playing video game, etc.
• Those who have a trouble in the neck and or spinal cord.
• Intoxicated persons.
• Pregnant women or those who are in the likelihood of pregnancy.
• Persons susceptible to motion sickness.
• Persons whose act runs counter to the product's warning displays.
● A player who has never been adversely affected by light stimulus might expe-
rience dizziness or headache depending on his physical condition when playing the game. Especially, small children can be subject to those conditions.
Caution guardians of small children to keep watch on their children during
play.
● Instruct those who feel sick during play to have a medical examination.
To avoid injury resulting from falling down and electric shock due to spilled
drinks, instruct the player not to place heavy items or drinks on the product.
● To avoid electric shock and short circuit, do not allow customers to put hands
and ngers or extraneous matter in the openings of the product or small openings in or around the doors.
● To avoid falling down and injury resulting from falling down, immediately
stop the customer's leaning against or climbing on the product, etc.
● To avoid electric shock and short circuit, do not allow the customers to unplug
the power plug without a justiable reason.
Immediately stop such violent acts as hitting and kicking the product. Such violent
acts can cause parts damage or falling down, resulting in injury due to fragments
and falling down.
CAUTION!
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Page 14
WARNING: HAZARD TO EPILEPTICS.
A very small portion of the population has a condition which may cause them
WARNING!
If you or anyone in your family has experienced symptoms linked to an epi-
We recommend that parents observe their children while they play video
to experience epileptic seizures or have momentary loss of consciousness when
viewing certain kinds of ashing lights or patterns that are present in our daily
environment. These persons may experience seizures while watching some
kinds of television pictures or playing certain video games. People who have
not had any previous seizures may nonetheless have an undetected epileptic
condition.
leptic condition (e.g., seizures or loss of awareness), immediately consult your
physician before using any video games.
games. If you or your child experience the following symptoms: dizziness,
altered vision, eye or muscle twitching, involuntary movements, loss of awareness, disorientation, or convulsions, DISCONTINUE USE IMMEDIATELY
and consult your physician.
7
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4. NAME OF PARTS
COIN CHUTE DOOR
CASHBOX DOOR
AC UNIT
BILLBOARD PLATE
BILLBOARD PLATE R
1P CONTROLLER
2P CONTROLLER
FRONT DOOR
29 TYPE MONITOR
FRONT GLASS
FIG. 4 a OVERVIEW *
FIG. 4 b REAR VIEW
TABLE 4
Width X Length X Height Weight
CABINET 32 inches X 39.5 inches X 75 inches 396 lbs
When assembled 32 inches X 39.5 inches X 75 inches 396 lbs
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5. ACCESSORIES
When transporting the machine, make sure that the following parts are supplied.
TABLE 5 ACCESSORIES
DESCRIPTION OWNERS MANUAL
Part No. (Qty.)
999 - 1441 (1)
Note
Figures
If Part No. has no description, the Number has not been
registered or can not be registered. Such a part may not be
obtainable even if the customer desires to purchase it.
Therefore, ensure that the part is in safekeeping with you.
GD-ROM SERVICE MANUAL ENG
420-6620-01 (1)
INSTRUCTION MANUAL FOR
THE GAME BOARD AND GD-ROM
TAMPER PROOF WRENCH
M4 540-0006-01 (1)
TOOL
KEY MASTER
9301A (2)
For opening/closing
the doors
The Keys are inside the Coin
Chute Door at the time of shipment from the factory.
CARTON BOX
601-10532 (1)
Used for transporting the
Game Board.
See FIG. 5 a.
KEY
(2)
For the CASHBOX DOOR
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HOW TO USE THE CARTON BOX
When requesting for the replacement/repair of this product's Game Board (NAO-
STOP
MI BOARD), follow the instructions below. Transporting the Game Board in an
undesignated status is unacceptable. An erroneous handling can cause parts dam-
IMPORTANT!
age.
• Put the Game Board in the Carton Box together with the Shield Case. Do not
unnecessarily disassemble nor remove parts.
• By paying careful attention to the following Figure and the direction shown
by on-Carton-Box printing, put the Shield Case in the Carton Box.
• When putting the Shield Case in the Carton Box, do not remove Leg Brackets.
• The projected portions of the packing material is intended for cushioning.
Therefore, do not bend the projected portions.
• Do not remove the DIMM board without fail.
"CHECK SIDE" Display
Serial No. Display
FILTER BOARD
Projected portions of
Serial No. Display
FIG. 5 a
Fold the packing material in the sequential order of the numbers shown in the Figure, enfold the
Shield Case and put it in the Carton Box. Positioning the Shield Case upside down or packing in the
manner different from what is shown in this Figure can cause the Game Board and other parts to be
damaged.
the packing material.
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Page 18
The following Table 5b lists the parts that had been separately packed when the product was shipped
from the factory but are necessary when you use the product. These parts will be mounted on the
product when installing and assembling it.
TABLE 5 b
GD DRIVE BRACKET
105-5435 (1)
To be mounted on the GD-ROM drive.
see 3 of Section 6.
Game software media contained in a plastic case.
see 3 of Section 6.
NOTE: A packing/shipping method of this
product is specic with this CONFIDENTIAL
MISSION U/R TYPE product. It may be different from, therefore, the descriptions in the
GD-ROM Service Manual.
AC Cable (Power Cord)
Used for installation, see 4 of Section 6.
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The following Table 5c lists the parts that are separately marketed but are necessary when
booting this product's software. When having unpacked the shipping crate, make sure that all the
parts in this Table 5C are in the crate. If not so, contact where you have obtained the product.
TABLE 5 c (XKT-0833 : GD-ROM DRIVE KIT)
GD-ROM DRIVE
610-0617 (1)
Device that loads the software in a GD-ROM disk.
see 3 of Section 6.
GD-ROM DRIVE CARTON BOX
(1)
Used for transporting the GD-ROM DRIVE.
See FIG. 5 b.
This carton box is a standard accessory of
the GD-ROM drive. If you want to obtain the
carton box itself separately, specify the part
number 601-11031.
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HOW TO USE THE CARTON BOX (GD-ROM DRIVE)
STOP
IMPORTANT!
When you want to order for replacing or repairing service of the GD-ROM drive
that is used by the product, pack it in a carton box as instructed below, and then
deliver the carton box to a service agent. If you do not observe the instruction,
your order may not be accepted or may be charged additionally. If you handle the
GD-ROM drive differently from the following instructions, its components may
be damaged.
• Contain the GD-ROM drive in a dedicated carton box. Do not disassemble it
or remove any part from it unless otherwise instructed.
• Before containing the GD-ROM drive in a dedicated carton box, attach the
GD-ROM drive lid (DISC LID) onto the drive and x the lid with a screw.
• Before containing the GD-ROM drive in a dedicated carton box, remove the
GD-ROM disk from the drive. Do not attempt to move the GD-ROM drive
with a GD-ROM disk inside.
• Before containing the GD-ROM drive in a dedicated carton box, remove the
GD-ROM drive bracket. Carefully keep the GD-ROM drive bracket and the 4
set screws, because they will be reused.
• When inserting the GD-ROM drive into a dedicated carton box, be careful
about an inserting direction as illustrated below.
• The packing materials in a carton box are used as a cushion. Use them always
when inserting the GD-ROM drive into a dedicated carton box. Do not bend
them.
Remove the GD drive bracket.
FIG. 5 b
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6. ASSEMBLING AND INSTALLATION
● Perform assembly work by following the procedure herein stated. Failing to
comply with the instructions can cause electric shock hazard.
WARNING!
● Perform assembling as per this manual. Since this is a complex machine, er-
roneous assembling can cause an electric shock, machine damage and or not
functioning as per specied performance.
● When assembling, be sure to use plural persons. Depending on the assembly
work, there are some cases in which working by one person alone can cause
personal injury or parts damage.
● Ensure that connectors are accurately connected. Incomplete connections can
cause electric shock hazard.
● Be careful so as not to damage wirings. Damaged wiring can cause electric
shock and short circuit hazards.
● This work should be performed by the Location's Maintenance Man or Ser-
viceman. Performing work by non-technical personnel can cause a severe accident such as electric shock. Failing to comply with this instruction can cause
a severe accident such as electric shock to the player during operation.
● Provide sufcient space so that assembling can be performed. Performing
work in places with narrow space or low ceiling may cause an accident and assembly work to be difcult.
● To perform work safely and avoid serious accident such as the cabinet's falling
down, do not perform work in places where step-like grade differences, a ditch,
or slope exist.
CAUTION!
● When handling plastic parts, use care. Do not give a shock or apply exces-
sive load to the uorescent lamps and plastic parts. Failure to observe this can
cause parts damage, resulting in injury due to fragments, cracks and broken
pieces.
● To perform work safely and securely, be sure to prepare a step which is in a
secure and stable condition. Performing work without using the step can cause
violent falling down accidents.
When carrying out the assembly work, follow the procedure in the following 6-item sequence:
1
2
3
4
5
6
INSTALLATION OF BILLBOARD PLATE AND BILLBOARD PLATE R
SECURING IN PLACE (ADJUSTER ADJUSTMENT)
INSTALLING THE GD-ROM DRIVE (SETTING A GD-ROM DISK)
POWER SUPPLY, AND EARTH CONNECTION
TURNING POWER ON
ASSEMBLING CHECK
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Page 22
The master key (accessories) in addition to the tools such as a Phillips type screwdriver, Box nut
screwdriver and wrench are required for the assembly work.
1
Phillips type screwdriver
(for M3, M4 screw)
Box nut screwdriver
INSTALLATION OF BILLBOARD PLATE AND BILLBOARD PLATE R
1
Remove the 4 truss head screws, and thereby remove the lamp cover B.
Insert the billboard plate, and tighten the 4 truss head screws to x the lamp cover B.
2
WRENCH (for M16 hexagon bolt)
KEY MASTER
TRUSS SCREW (4), black
M4 X 12, at washer used.
LAMP COVER B
BILLBOARD PLATE
FIG. 6. 1 a
* Drawings differ from actual game.
When performing work, prepare
a step.
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3
Insert the billboard plate R into a slot on the rear of the billboard case.
4
Using a both-side adhesive tape, stick the plate holder onto the rear of the billboard plate R.
5
Tighten the 2 tapping screws, and thereby x the plate holder.
Double-sided adhesive tape
TAPPING SCREW (2)
3.5 X 12
PLATE HOLDER
* Drawings differ from actual game.
BILLBOARD PLATE R
FIG 6. 1 b*
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2
SECURING IN PLACE (ADJUSTER ADJUSTMENT)
Make sure that all of the adjusters are in contact with the oor. If they are not, the
cabinet can move and cause an accident.
WARNING!
This machine has 4 casters and 4 adjusters. When the installation position is determined, cause
the adjusters to come into contact with the oor directly, make adjustments in a manner so that
the casters will be raised approximately 5mm. from the oor and make sure that the machine
position is level.
1
Move the machine to the installation
position.
2
Cause all of the adjusters to make
contact with the oor. By using a
wrench, make adjustments in the
height of the adjusters to ensure that
the machine's position is level.
3
After making adjustments, fasten the
adjuster nut upward and secure the
height of the adjuster.
ADJUSTER
ADJUSTER
FASTEN UPWARD.
FIG. 6. 2 b ADJUSTER
CASTER
FIG. 6. 2 a BOTTOM VIEW
CASTER
Appx 3/4 inch
ADJUSTER
FIG. 6. 2 c
Refer to this Fig. (Scale: 1/100) for
the layout of the place of installation.
17
FIG. 6. 2 d
Provide sufcient space so as
to allow for ventilation by the
ventilation fan.
Please follow the drawing and place the sticker with the right language.
3
INSTALLING THE GD-ROM DRIVE (SETTING A GD-ROM DISK)
STOP
IMPORTANT!
1
Unpack the shipping
crate, and take out the
GD-ROM drive,
GD-ROM drive
bracket, and
GD-ROM disk.
Carefully handle the GD-ROM drive so as not to contaminate the disk and the
readout lens with stains and dust particles.
Do not continue to use the scratched GD-ROM disk. The scratched GD-ROM
disk may cause the system to malfunction.
Set the GD-ROM disk onto the GD-ROM drive with its labeled side facing
upward.
GD DRIVE BRACKET
GD-ROM DRIVE
PHOTO 6. 3 a
2
Use the 4 tapping screws to x the GD-ROM drive bracket onto the GD-ROM drive. Be careful
about a xing direction.
TAPPING SCREW (4)
4 X 8
GD DRIVE BRACKET
FIG. 6. 3 b
CAUTION for U. S. A., Europe, and Australia:
Attach the 2 caution stickers for a laser ray onto
the GD-ROM drive.
GD-ROM DRIVE
FIG. 6. 3 a
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3
Remove the 1 truss head screw that
xes the GD-ROM drive lid (DISC
LID). And turn clockwise the lid to
remove.
TRUSS SCREW (1)
M3 X 8
PHOTO 6. 3 b
4
Set the GD-ROM disk onto the GD-ROM drive with its labeled side facing upward.
5
Return the lid to its original place, and x it with 1 truss head screw. Be careful not to fasten the
screw too tightly.
PHOTO 6. 3 c
TRUSS SCREW (1)
M3 X 8
19
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6
Unlock the front-left door, and thereby remove the door
from the cabinet.
UNLOCK
7
Now you will take out the ASSY MAIN BD from
the cabinet and mount the GD-ROM drive onto
it. First, remove the 7 connectors from the upper
section of the rear of the door.
PHOTO 6. 3 d *
Disconnect the connector.
PHOTO 6. 3 e *
8
Remove the D-SUB connector from the lter board (a part
of the NAOMI board on the ASSY MAIN BD). Unclamp the
cable with the D-SUB connector.
D-SUB connector
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PHOTO 6. 3 f *
20
* Guns are different in actual game.
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9
Remove the 2 wing bolts that x the ASSY MAIN BD's base (a wooden plate).
Take out the ASSY MAIN BD from the cabinet. In this instance, be careful not to catch the wires
10
on or in the parts.
WING BOLT (2)
M4 X 30, at washer used
11
Place the ASSY MAIN BD on a at horizontal
surface.
12
PHOTO 6. 3 g
GD-ROM drive is installed here.
PHOTO 6. 3 h
Set the GD-ROM drive onto the ASSY MAIN BD.
Tighten the 4 ange nuts to x the ASSY MAIN
BD.
FLANGE NUT (4)
M4
PHOTO 6. 3 i
21
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13
Insert both the GD cable connector (for data communication) and the power cord connector (JST
NH6P) into the GD-ROM drive. Be careful about an inserting direction in this instance. Make
sure that the connectors are inserted rmly and completely.
Power Cord connector
GD Cable connector
PHOTO 6. 3 j
14
Return the ASSY MAIN BD (now installed with the GD-ROM drive) into the cabinet. Tighten
the 2 wing bolts, and thereby x the base.
15
Following the above-described actions in a reverse order, connect the connectors, clamp the
wires/cables, and install the front-left door.
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PHOTO 6. 3 k
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CIRCUITPROTECTOR
ONOFF
4
POWER SUPPLY, AND EARTH CONNECTION
● Be sure to independently use the power supply socket outlet equipped with
WARNING!
● Ensure that the "accurately grounded indoor earth terminal" and the earth wire
● Ensure that the power cord and earth wire are not exposed on the surface (pas-
● After wiring power cord on the oor, be sure to protect the power cord. Ex-
an Earth Leakage Breaker. Using a power supply without an Earth Leakage
Breaker can cause a re when electric leakage occurs.
cable are available (except in the case where a power cord plug with earth is
used). This product is equipped with the earth terminal. Connect the earth terminal and the indoor earth terminal with the prepared cable. If the grounding
work is not performed appropriately, customers can be subjected to an electric
shock, and the product's functioning may not be stable.
sage, etc.). If exposed, they can be caught and are susceptible to damage. If
damaged, the cord and wire can cause electric shock and short circuit accidents. Ensure that the wiring position is not in the customer's passage way or
the wiring has protective covering.
posed power cord is susceptible to damage and causes an electric shock accident.
The AC Unit is mounted on the rear of the machine. The AC Unit has Circuit Protector, Main SW,
Earth Terminal and the Inlet which connects the Power Cord.
1
Ensure that the Main SW is OFF.
NOT APPLICABLE
Main SW off
INLET
MAIN SW
To the Power Supply
Socket outlet
FIG. 6. 4 a AC unit
23
CIRCUIT PROTECTOR
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5
TURNING POWER ON
Turn on the AC unit's main switch to connect the power. When the power is connected, the
uorescent light in the billboard becomes on. A few seconds later a system startup screen appears and
then an advertising screen (plying for a player screen) appears.
Time until displaying an advertising screen is not constant; it varies from some tens of second up to
several minutes. This is due to the functional characteristics of the GD-ROM system's rechargeable
battery and therefore normal.
When an advertising screen appears, sound is output from the speakers on the right and left of the
PTV cabinet. Sound is not output if you have set the function to off.
After the power is disconnected, the system can maintain the data of credit number and ranking. The
system cannot maintain, however, the fractional number of coins (not enough for one credit) and the
bonus adder count data.
Fluorescent lamp (in the Billboard) is lit.
FIG. 6. 5 *
On-screen images are outputted.
Sound is emitted.
* Guns are different in actual game.
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6
ASSEMBLING CHECK
In the TEST MODE, ensure that the assembly has been made correctly and IC BD. is satisfactory
(refer to Section 9).
In the test mode, perform the following test:
(1) MEMORY TEST
Selecting the RAM TEST and DIMM BOARD TEST on the test mode menu screen causes the onboard memory to be tested automatically. The game board is satisfactory if the display beside each
IC No. shows GOOD.
RAM TEST
IC29 GOOD
IC35 GOOD
IC09 GOOD IC10 GOOD
IC11 GOOD IC12 GOOD
IC16 GOOD IC18 GOOD
IC20 GOOD IC22 GOOD
IC17 GOOD IC19 GOOD
IC21 GOOD IC23 GOOD
PRESS TEST BUTTON TO EXIT
DIMM BOARD TEST
PROGRAM VER : 1.02
DIMM SLOT 0 : GOOD
DIMM SLOT 1 : GOOD
DIMM STATUS : GOOD
CHECKING DIMM BD
DIMM0 - GOOD
DIMM1 - GOOD
IC34,35S - GOOD
IC10,11S - GOOD
GD DRIVE - GOOD
--- COMPLETE ---
PRESS TEST BUTTON TO EXIT
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(2) C.R.T. TEST
C.R.T. TEST PAGE 1/2
RED
GREEN
BLUE
WHITE
PRESS TEST BUTTON TO CONTINUE
C.R.T. TEST PAGE 2/2
In the TEST mode menu, selecting C.R.T.
TEST allows the screen (on which the
monitor is tested) to be displayed. Although
the monitor adjustments have been made at
the time of shipment from the factory, make
judgment as to whether an adjustment is
needed by watching the test mode screen. If
it is necessary, adjust the monitor by referring
to Section 11.
PRESS TEST BUTTON TO EXIT
(3) INPUT TEST
INPUT TEST
PLAYER 1 PLAYER 2
TRIGGER OFF OFF
SCREEN-IN OUT OUT
GUN-X 0 0
GUN-Y 0 0
START OFF OFF
PRESS TEST AND SERVICE BUTTON
TO EXIT
Selecting the INPUT TEST on the game test
mode menu screen causes the screen (on
which each switch is tested) to be displayed.
Press each switch. If the display beside each
switch indicates "ON," the switch and wiring
connections are satisfactory.
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(4) OUTPUT TEST
Select OUTPUT TEST from the menu in the test mode to cause the screen (on which each lamp
and wiring connections are tested) to appear. Ensure that lamp light up satisfactorily.
OUTPUT TEST
PLAYER 1
PLAYER 2
> EXIT
SELECT WITH SERVICE BUTTON
AND PRESS TEST BUTTON
(5) GUN ADJUSTMENT
Before starting the operation, play the game by yourself and make sure that the gun readjustment
is not needed and that you can play the game without a problem. Although completed at the
factory, the gun adjustment may be necessary because after the adjustment the product has been
disassembled for packing and shipping.
For more information about the gun adjustment, see Section 9-3E.
> RIGHT aa bb > RIGHT aa bb
LEFT aa bb LEFT aa bb
TOP aa bb TOP aa bb
BOTTOM aa bb BOTTOM aa bb
CENTER X aa bb CENTER X aa bb
Y aa bb Y aa bb
DEFAULT DEFAULT
CHECK CHECK
GUN ADJUSTMENT
PLAYER1 PLAYER2
OLD : NOW OLD : NOW
SIGHT OUT
SELECT WITH START BUTTON
AND PULL TRIGGER
PRESS TEST BUTTON TO EXIT
Perform the above inspections also at the time of monthly inspection.
As for the gun adjustment described in Section (5) above, weekly conrm that the gun is
properly adjusted.
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THE INTERFERENCE PREVENTION WIRING
● In order to prevent electric shock and short circuit hazards, be sure to turn
power off before performing work.
WARNING!
● Be careful so as not to damage wirings. Damaged wiring can cause re, elec-
tric shock and short circuit hazards.
● Do not expose the IC BD, etc. without a good reason. Failure to observe this
can cause electric shock hazard or malfunctioning.
● Work should be performed by the Location's Maintenance Man or technical
personnel. Performing work by those who do not have technical knowledge
and expertise can cause electric shock accident or malfunctioning.
When the game machines of a same or similar type are installed side by side, their sensors may
interfere with each other. To reject the interference, follow the procedure below.
The following game machines employ a same or similar type of sensor. If interference happens to the
sensors, operation of the games may be mutually disturbed.
• VIRTUA COP 2, U/R type and DX type
• THE HOUSE OF THE DEAD, U/R type and DX type
• THE HOUSE OF THE DEAD 2, U/R type and DX type
• THE LOST WORLD, U/R type and DX type
• BRAVE FIRE FIGHTERS
• SAMBA DE AMIGO
• CONFIDENTIAL MISSION, U/R type and DX type
1
Disconnect the power.
2
Unlock the front-left door, and thereby remove the door from the cabinet.
3
Locate an interference rejection wire inside the cabinet.
If the game machines of a same or similar type are installed side by side, place them alternately
(place the machine with an interference rejection wire next to the machine without).
INTERFERENCE PREVENTION WIRING
SPY-60019
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PHOTO 6. 6
Page 36
7.
PRECAUTIONS TO BE HEEDED WHEN MOVING THE MACHINE
● When moving the machine, be sure to unplug the power plug. Moving the
machine with the plug as is inserted can damage the power cord, and cause
WARNING!
CAUTION!
re and electric shock hazards.
● When moving the machine on the oor, retract the Adjusters and ensure that
Casters make contact with the oor. During transportation, pay careful attention so that Casters do not tread power cords and earth wires. Damaging the
power cords can cause electric shock and short circuit hazards.
● When moving the product, do not push the Front Glass. The Glass part could
be damaged and glass fractions may cause injury.
● When lifting the cabinet, be sure to hold the grip portions or bottom part.
Failure to observe this may damage parts and cause injury.
● Do not move the product with a GD-ROM disk inside. Remove the
GD-ROM disk before moving the product.
Failure to observe this instruction may cause the GD-ROM disk and/or GD-
ROM drive to be damaged.
* Guns are different in actual game.
WHEN MOVING
THE PRODUCT,
DO NOT PUSH
THE FRONT GLASS.
FIG. 7 *
Have casters make contact with the oor.
GRIP
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8. CONTENTS OF GAME
The following explanations apply to the case the product is functioning satisfactorily. Should
there be any moves different from the following contents, some sort of faults may have occurred.
Immediately look into the cause of the fault and eliminate the cause thereof to ensure satisfactory
operation.
While the power is connected, the uorescent light in the billboard is on and demonstration images
and ranking data are displayed. During this advertising period, sound is also output from the speakers
on the right and left of the cabinet. Sound is not output if you have set the function to off.
Each of the right and left start buttons is integrated with a light. The light ashes when coins are
inserted sufciently for a play.
BILLBOARD
START BUTTON
SPEAKER
CONTROLLER
Coin Inlet
FIG. 8 *
* Guns are different in actual game.
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GAME OUTLINE
• This is an action adventure game with the theme of a giant treasure hunt.
• The players take on the role of treasure hunters, ghting their way trough various traps using
their magic rods to defeat the guardians of the treasure.
• The game is made up of three stages.
• Two players can play simultaneously.
STORY
Somewhere among the pyramids, the world’s last remaining secret treasure is sleeping.
However, each time you set foot in the dungeon where it lies hidden, the route to the treasure
changes....
Two treasure hunters with magic rods in hand.
Can they miraculously defeat the guardians and avoid countless traps to retrieve the hidden
treasure?
PLAYER CHARACTERS
LINDA ROBERTS
Twenty-four years old. A veteran adventurer whose quests have taken her
around the world, she seeks the treasure of ancient ruins.
She possesses a courage and decisiveness unmatched by any man.
JAMES COOPER
Twenty-eight years old. A bright young man from the West Coast. This
will be his rs adventure.
He has talked the veteran character (female) into bringing him along
against her will. His lack of experience and simplicity of character often
confounds his partner.
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SPECIAL CHARACTERISTICS OF THE GAME
1
Random Map System
This Game adopts a random map system where the route changes each time the game is
played. Under this system, the room layout and order of rooms to be passed through for
each stage change every time the game is started.
2
Customizable Players
This game allows players to select rod effects and defense items. Using these functions,
players are able to adequately prepare themselves for battle with difcult enemies and
also to compensate for their partners’ weak points.
3
Free Exchange of Items/Lives
During two-player mode, players can give lives to their partners or exchange rod effects.
HOW TO PLAY
1
Insert Coins
Insert coins and the credit display at the bottom of the screen will go up.
When enough coins have been inserted for a single-player game, the “INSERT COIN(S)”
message at the bottom of the screen will change to “PRESS START BUTTON” and both
Start buttons will ash.
● Up to nine credits can be counted at a time. If additional coins are inserted they will
not be counted as credits nor will they be returned. However, they will register on the
data display and coin meter as having been inserted.
A player who wants to join a game in progress should insert coins during the game and
press the Start button. If the number of credits remaining is enough, the Start button on
the side not being played will ash. A player can join in during the game by pressing this
button.
2
Rod Controller Settings
A player decides which side (left or right) to play by pressing the Start button on the
desired side
Press Start button and the Rod Controller Settings screen will appear.
Players adjust the aim of the Gun
Controllers by aiming and ring
at the target in the center of the
screen.
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3
Rod Effects - Selecting Player Items
This selection screen appears after the Gun Controllers have been adjusted.
1. Rod Effect Selection
Select the effect of the rod. Only one of the three effects can be selected.
● LIGHT: This allows the most shots to be red at once, but shot strength is
correspondingly less powerful.
● SPARK: This effect provides a balance between shot strength and frequency.
● FIRE: This effect is the most powerful but allows the least number of shots.
2. Equipment Selection
Each is only effective once.
They regain their effectiveness when Continue is selected.
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3. Exchanging Lives (Two-Player Mode Only)
Players can give lives to and receive lives from a partner.
However, players cannot reduce their lives to zero.
Current Game Edition
4
(1) Player One : Score
(2) Player One: Equipment Selected
(3) Enemies
(4) Player One: Number of Rod Effects
(5) Player One: Number of Stones
(6) Player One: Number of Lives Remaining
(7) Player Two: Score
(8) Player Two: Equipment Selected
(9) Player Two: Number of Rod Effects
(10) Player Two: Number of Stones
(11) Player Two: Number of Lives Remaining
1
2
3
4
7
8
9
5
10
11
6
Rod effects and lives for Player One ( on the left side) are displayed at the lower left of the screen.
Rod effects and lives for Player Two ( on the right side) are displayed at the lower left of the screen.
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<Recharging the Rod>
• The rod loses its effectiveness after a certain period of time, depending on the effect
that the player has chosen.
• When the rod loses its effectiveness, the message RELOAD will be displayed on the
screen. To restore the effectiveness of the rod, the player should point the tip of the
rod away from the screen.
<Losing Lives>
Reload Display (Displayed
when bullets are used up.)
• Each player possesses a certain number of lives.
• The player loses a life each time they suffer an enemy attack (biting, clawing,
slashing or hitting).
• A sight appears each time players battle a boss character. Players lose life if they
fail to shoot the enemy down by the time the sight turns completely red.
Sight
<Increasing Score>
• Score is increased when a player discovers treasure in pots or acquires treasure from
enemy characters.
• Complete the mini game in the last area of each stage to acquire even more treasure!
<Decreased Score>
• Score decreases each time the game is continued.
<Items>
• Items sometimes appear when players defeat enemies or smash pots.
• Players can collect items by shooting them to increase their scores or gain lives.
Life
• Collect one Life to increase the number of lives by one.
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Stone
• Collect three Stones to increase the number of lives by one.
Treasure Item
• This is enemy treasure.
• Reveal the Treasure by defeating the enemy for bonus points.
<Boss Battles>
• Clear each stage by defeating the Boss Character waiting at the end of the stage.
• To defeat the Boss Character, The player must reduce its Life Meter to zero.
Life Meter
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<Treasure Hunt Minigame>
• When the Boss Character of each stage has been defeated, a minigame begins where
players can acquire the Boss’s Treasure.
• During a Minigame, follow the instructions that appear on the screen.
• Players can increase their scores by completing the Minigame and acquiring the
Treasure.
<Rankings>
• The Stage Clear screen appears when the Minigame ends.
• This screen displays players’ rankings along with their scores for each stage.
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5
Player Item Exchange (Two-Player Mode Only)
• Clear a stage during two-player mode and the Item Exchange screen is displayed. (If
a partner joined while a game was in progress, the partner’s Item Selection screen
will be displayed.)
• Players can exchange rod effects, equipment and lives.
6
Game Over
• The following conditions result in GAME OVER:
1) Reduction of players’ lives to zero.
2) Clearing of Stage Three.
7
Continue
• To continue when a player’s lives are reduced to zero, they must insert enough coins
to continue and then press the Start Button. If there are enough credits remaining to
continue, the game can be continued by simply pressing the Start Button.
8
Hi-Score
• Players whose scores are in the top twenty can record their names.
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PLAY TIPS
Shoot the Treasure For Increased Points!
• Points increase with the number of successful shots on enemy treasure.
Stop Multiple Enemies in Their Tracks!
• Simultaneous attacks by multiple enemies are extremely dangerous.
• Be sure to create situations where they can be dealt with one-on-one.
Aim at the Shoulders and Legs of Enemies With Shields!
• Enemies with shields may be encountered.
• Shields deect rod effects, so aim and re at unshielded areas.
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9. EXPLANATION OF TEST AND DATA DISPLAY
By operating the switch unit, periodically perform the tests and data check. When installing the machine initially or collecting cash, or when the machine does not function correctly, perform checking
in accordance with the explanations given in this section.
The following shows tests and modes that should be utilized as applicable.
This product's basic system consists of the NAOMI game board and the GD-ROM drive. The system
enables you to play several games one after the other just by changing a GD-ROM disk that is to be
set on the GD-ROM drive.
The product supports, therefore, the following 2 test modes:
(1) System test mode for an automatic self-diagnostic test (generally used by every product that
contains the basic system) and a coin assignment (specically used by this product) and
(2) Game test mode for testing the input/output control devices and setting the difculty level
(specically used by this product).
This manual does not cover the automatic self-diagnostic test. For more information about the
system test mode, see the attached GD-ROM Service Manual.
TABLE 9 EXPLANATION OF TEST MODE
ITEMS DESCRIPTION
INS TALL ATI ON
OF MACHINE
MEMORY
PERIODIC
SERVICING
CONTROL
SYSTEM
MONITOR
When the machine is installed, perform the following:
1. Check to ensure each is the standard setting at shipment.
2. Check each Input equipment in the INPUT TEST mode.
3. Check each Output equipment in the OUTPUT TEST mode.
4. Test on-IC-Board IC's in the SELF-TEST mode.
This test is automatically executed by selecting RAM TEST, or
ROM BOARD TEST in the Menu mode.
Periodically perform the following:
1. MEMORY TEST
2. Ascertain each setting.
3. To test each Input equipment in the INPUT TEST mode.
4. To test each Output equipment in the OUTPUT TEST mode.
1. To check each Input equipment in the INPUT TEST mode.
2. Adjust or replace each Input equipment.
3. If the problem still remains unsolved, check each equipment's
mechanism movements.
In the Monitor Adjustment mode, check to see if Monitor (Projector) adjustments are appropriate.
REFERENCE
SECTIONS
SERVICE MANUAL
SERVICE MANUAL
SERVICE MANUAL
SERVICE MANUAL
SERVICE MANUAL
SERVICE MANUAL
IC BOARD
DATA CHECK
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1. MEMORY TEST
2. In the SOUND TEST mode, check the sound related ROMs.
Check such data as game play time and histogram to adjust the
difculty level, etc.
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SERVICE MANUAL
SERVICE MANUAL
Page 48
9 - 1 SWITCH UNIT AND COIN METER
Never touch places other than those specied. Touching places not specied can
cause electric shock and short circuit accidents.
WARNING!
● Adjust to the optimum sound volume by considering the environmental
STOP
IMPORTANT!
SWITCH UNIT
Open the coin chute door, and the switch
unit shown will appear.
The functioning of each SW is as follows:
requirements of the installation location.
● If the COIN METER and the game board are electrically disconnected, game
play is not possible.
SPEAKER VOLUME
TEST BUTTON
SERVICE BUTTON
FIG. 9. 1 a SWITCH UNIT
TEST BUTTON: For the handling of the test button, refer to the following pages.
TEST
SERVICE BUTTON: Gives credits without registering on the coin meter.
SERVICE
SPEAKER VOLUME: Adjusts sound volume for all of the machines' Speakers. Adjust to an
SPEAKER
DEMAGNETIZER SWITCH: Eliminates the on-screen color unevenness due to magnetization of CRT.
DEMAG.
COIN METER
Open the Cashbox Door by using the
key to have the Coin Meter appear
underneath the Cashbox.
appropriate sound volume by considering the environmental requirements
of the installation location.
First use this SW before performing the monitor's color adjustment.
COIN METER
DEMAGENTIZER SWITCH
41
FIG. 9. 1 b
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9 - 2 SYSTEM TEST MODE
● The contents of settings changed in the TEST mode are stored when the test
STOP
IMPORTANT!
In the SYSTEM TEST MODE, IC BD functioning can be checked, the monitor adjusted, and the
coin setting performed.
Refer to GD-ROM SERVICE MANUAL for the details. Note that the setting of the following
items need to be performed in accordance with the instruction given.
● CABINET TYPE : 2 PLAYER(S)
● MONITOR TYPE : HORIZONTAL
● SERVICE TYPE : COMMON
● COIN CHUTE TYPE : COMMON
mode is nished from EXIT in the menu mode. If the power is turned off before the TEST mode is nished, the contents of setting change become ineffective.
● Executing "BACKUP DATA CLEAR" in the SYSTEM TEST MODE does not
clear the BOOKKEEPING data in the GAME TEST mode.
● Entering the TEST mode clears fractional number of coins less than one credit
and BONUS ADDER data.
● Perform setting as per specied in this manual for operation. If setting not
specied is performed for operation, proper function of this product may not
be obtained.
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Select GAME TEST MODE from the System Menu screen to display the Game Test Menu
scree.
Use the SERVICE Button to move the cursor to the desired test item.
Press the TEST Button to enter the selected item.
<Game Test Menu Screen>
THE MAZE OF KINGS TEST MENU
....
INPUT TEST
OUTPUT TEST
GAME ASSIGNMENTS
GUN ADJUSTMENT
BOOKKEEPING
BACKUP DATA CLEAR
LANGUAGE
1
....
2
....
3
....
4
....
5
....
6
.... *
7
> EXIT
SELECT WITH SERVICE BUTTON
AND PRESS TEST BUTTON
After making changes, be sure to select EXIT and press the TEST Button in order to enable
the new settings.
Move the cursor to EXIT and press the TEST Button to return to the System Menu screen.
* For overseas version other than US, Australia, and Korea.
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1
INPUT TEST
Select INPUT TEST to display the following screen and check the status of input devices.
This test should be used periodically to check that each input device is functioning correctly.
<INPUT TEST Screen>
INPUT TEST
PLAYER 1 PLAYER 2
TRIGGER OFF OFF
SCREEN-IN OUT OUT
GUN-X 0 0
GUN-Y 0 0
START OFF OFF
SERVICE OFF
TEST OFF
PRESS TEST AND SERVICE BUTTON
TO EXIT
Pull the gun’s trigger. It it is functioning correctly, the TRIGGER indicator will switch from
OFF to ON.
Point the barrel of the gun at the screen. If the gun is functioning correctly, the SCREEN-IN
indicator will switch from OUT to IN and the indicators to the right of GUN-X and GUN-Y
will display values within the 0 - ff range.
Press the START switch / button. If functioning correctly, the START indicator will switch
from off to ON.
Press the SERVICE and TEST Buttons simultaneously to return to the Game Test Menu
screen.
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2
OUTPUT TEST
Select OUTPUT TEST to display the following screen and check the status of each lamp.
This test should be used periodically to check that the lamps are functioning correctly.
<OUTPUT TEST Screen>
OUTPUT TEST
PLAYER 1
PLAYER 2
>EXIT
SELECT WITH SERVICE BUTTON
AND PRESS TEST BUTTON
Select the item to be tested. If the connections are functioning correctly, the “1P” and “2P”
buttons will ash when PLAYER 1 and PLAYER 2 are selected.
Move the cursor to EXIT and press the TEST Button to return to the Game Test Menu screen.
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3
GAME ASSIGNMENTS
Select GAME ASSIGNMENTS to display the current gamesettings and make changes.
<GAME ASSIGNMENTS Screen>
GAME ASSIGNMENTS
EASY HARD
GAME DIFFICULTY ■■■■
BOSS DIFFICULTY ■■■■
SHIFTING DIFFICULTY ■■■■LARGE SMALL
COLLISION SIZE ■■■■
LIFE 3
>EXIT
SELECT WITH SERVICE BUTTON
AND PRESS TEST BUTTON
● GAME DIFFICULTY ( Default setting: 4)
Alters difculty level of the game. Choose from eight levels.
● BOSS DIFFICULTY (Default setting: 4)
Alters difculty level of BOSS battles for each stage. Choose from eight levels.
● SHIFTING DIFFICULTY (Default setting: 4)
Alters rate at which level of difculty increases as the game progresses. Choose from
eight levels.
● COLLISION SIZE (Default setting: 4)
Alters collision impact of enemy characters that appear throughout the game. Choose
from eight levels.
● LIFE (Default setting: 4)
INITIAL LIFE (Number of lives given to players at the start of the game). Players can
be given from three to eight initial lives.
Changes to settings are not enabled until Test Mode is exited. After changing settings, be
sure to exit Test Mode.
After changing the settings, select the EXIT and press the TEST Button to return to the Game
Test Menu screen.
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4
GUN ADJUSTMENT
STOP
Although the Front Sight and the Rear Sight are attached to this Gun (Rod) Controller, it is not for uniting aim like an actual gun. Even if adjusted using these
Sights, the aiming direction is not exact.
IMPORTANT!
Aiming direction using
the Front/Rear Sights
Actual aiming Direction
Rear Sight
Front Sight
Select GUN ADJUSTMENT to display the following screen. Five aiming correction values
(screen center, right limit, left limit, top and bottom) can be set from this screen. Set the ve
correction values in the following way: Aiming the Gun Controller in the specied direction,
select 1P using the 1P Start Button and 2P using the 2P Start Button. When the Gun
Controller is in the desired position, pull the trigger to set the new values.
47
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<GUN ADJUSTMENT Screen>
PLAYER 1 PLAYER 2
OLD: NOW OLD: NOW
>RIGHT aa bb >RIGHT aa bb
LEFT aa bb LEFT aa bb
TOP aa bb TOP aa bb
BOTTOM aa bb BOTTOM aa bb
CENTER X aa bb CENTER X aa bb
Y aa bb Y aa bb
DEFAULT DEFAULT
CHECK CHECK
GUN ADJUSTMENT
SELECT WITH START BUTTON
AND PULL TRIGGER
PRESS TEST BUTTON TO EXIT
● RIGHT aa bb
Sets the right horizontal limit correction value.
The left indicator (aa) shows the previous value and the right indicator (bb) show the
newly-input value.
Point the Gun Controller at the right edge of the screen, aiming at the square mark, and
pull the trigger to set the correction value. Vertical movement has no effect on the values
in this case.
● TOP aa bb
Sets the upper vertical limit correction value.
The left indicator (aa) shows the previous value and the right indicator (bb) show the
newly-input value.
Point the Gun Controller at the upper edge of the screen, aiming at the square mark, and
pull the trigger to set the correction value. Horizontal movement has no effect on the
values in this case.
SIGHT OUT
● CENTER X aa bb
Y aa bb
Sets the center correction value.
X indicates the horizontal and Y indicates the vertical. The left display (aa) shows the
previous value and the right display (bb) shows the newly-input value.
Point the Gun Controller at the center of the screen, aiming at the square mark, and pull
the trigger to set the correction value.
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● LEFT aa bb
Sets the left horizontal limit correction value.
The left display (aa) shows the previous value and the right display (bb) shows the newly-input value.
Point the Gun Controller at the left edge of the screen, aiming at the square mark, and
pull the trigger to set the correction value. Vertical movement has no effect on the values
in this case.
● BOTTOM aa bb
Sets the lower vertical limit correction value.
The left display (aa) shows the previous value and the right display (bb) shows the newly-input value.
Point the Gun Controller at the lower limit of the screen, aiming at the square mark, and
pull the trigger to set the correction value. Horizontal movement has no effect on the
values in this case.
● DEFAULT
Return correction values to their default settings.
● CHECK
Select CHECK and point the Gun Controller at the screen. Use the two round cursors
that appear at the top of the screen (red for Player 1 and blue for Player 2) to check aim.
● SIGHT OUT
SIGHT OUT message appears when you point the Gun Controller to outside the screen.
Changes to settings are not enabled until the Test Mode is exited. After changing settings, be
sure to exit Test Mode.
After changing the settings, select EXIT and press the TEST Button to return to the Game
Test Menu screen.
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5
BOOKKEEPING
Selecting BOOKKEEPING displays the two following screens of operating status data.
Pressing the TEST Button toggles between the rst (BOOKKEEPING 1/2) and second (BOOKKEEPING 2/2) screens.
<BOOKKEEPING Screen (1/2)>
BOOKKEEPING 1/2
NUMBER OF GAMES 0
PLAY TIME 0D 00H 00M 00S
AVERAGE PLAY TIME 00H 00M 01S
LONGEST PLAY TIME 00H 00M 02S
SHORTEST PLAY TIME 00H 00M 03S
PRESS TEST BUTTON TO CONTINUE
● NUMBER OF GAMES: Indicates the total number of plays.
● PLAY TIME: Indicates the sum of the play times of Players 1 and 2.
● AVERAGE PLAY TIME: Total play time divided by number of games played.
● LONGEST PLAY TIME: Indicates the longest game play time.
● SHORTEST PLAY TIME: Indicates the shortest game play time.
Press the TEST Button to display the BOOKKEEPING 2/2 screen.
PLAY TIME HISTOGRAM shows the number of plays and their respective play times. This
histogram should be referred to when setting the Game Difculty.
Press the TEST Button to return to the Game Test Menu screen.
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6
BACKUP DATA CLEAR
Select BACKUP DATA CLEAR to clear the contents of BOOKKEEPING and Ranking
Data.
<BACKUP DATA CLEAR Screen>
BACKUP DATA CLEAR
YES (CLEAR)
>NO (CANCEL)
SELECT WITH SERVICE BUTTON
AND PRESS TEST BUTTON
To clear data, use the SERVICE Button to move the cursor to YES (CLEAR) and then press
the TEST Button.
When the data has been cleared, the message “COMPLETED” will be displayed.
Press the TEST Button again to return to the Game Test Menu screen.
Move the cursor to NO (CANCEL) and press the TEST Button to return to the Game Test
Menu screen without clearing the data.
Note that this operation does not affect the settings of the GAME ASSIGNMENTS and the
GUN ADJUSTMENT.
Using the BACKUP DATA CLEAR function from this screen will not affect coin/credit
data. To clear coin/credit data, use the BACKUP DATA CLEAR function in SYSTEM TEST
MODE.
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7
LANGUAGE (For overseas version other than US, Australia, and Korea)
Select LANGUAGE to display the following screen and choose the language displayed on
the screen message. Five languages (English/French/German/Italian/Spanish) are selectable.
Default setting: English)
<LANGUAGE Screen>
LANGUAGE SETTING
-> LANGUAGE : ENGLISH
EXIT
SELECT WITH SERVICE BUTTON
AND PRESS TEST BUTTON
Use the SERVICE Button to move the cursor to LANGUAGE and press the TEST Button to
choose your favorite language.
Move the cursor to EXIT and press the TEST Button to return to the Game Test Menu
screen.
53
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10. CONTROLLER
● In order to prevent an electric shock and short circuit, be sure to turn power off
before performing work by touching the interior parts of the product.
WARNING!
● Be careful so as not to damage wirings. Damaged wiring can cause an electric
shock or short circuit accident.
● Be very careful when soldering. Handling a soldering iron carelessly may
result in a re or a burn.
When securing the plastic-made parts, do not excessively fasten screws and nuts.
Failure to observe this may damage the parts and cause injury due to fragments
resulting from damage.
CAUTION!
In the cases where the controller's operation is not satisfactory or the controller sight deviates from
the direction in which the controller is pointed, the controller's interior parts may have been damaged.
Replace the parts by disassembling the controller in the following procedure: Also, be sure to
perform sighting check in the test mode when the controller parts are replaced.
REPLACING THE MICROSWITCH
1
Disassemble the controller.
2
Pull out the microswitch from COVER RIGHT.
3
Take out the microswitch by removing the soldering from it.
4
Bend the new Microswitch Actuator as shown.
5
Solder the new microswitch and assemble the controller.
6
By operating the Trigger, check if the Microswitch can be turned ON/OFF correctly.
REPLACING THE SENSOR UNIT
1
Disassemble the controller.
2
Remove the sensor unit from COVER.
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COVER HEAD
COVER BODY RIGHT
COVER BODY LEFT
UNIT
WIRE HARNES WAND
PIN
STOPPER
JPT-2030
SENSOR UNIT
509-5080
SW MICRO TYPE
TORSION SPRING
TRIGGER &
FLAT WASHER
TAP SCREW #2 PH 3X8
NYLON CLAMP
55
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11. MONITOR
11 - 1
CAUTIONS AND WARNINGS CONCERNING THE SAFETY FOR HANDLING THE MONITORS
Before handling the monitors, be sure to read the following explanations and comply with the
caution/warning instructions given below. Note that the caution/warning symbol marks and letters are used in the instructions.
Indicates that handling the monitors
erroneously by disregarding this warning
may cause a potentially hazardous situation,
WARNING!
which could result in death or serious injury.
Indicates that access to a specic part of the
equipment is forbidden.
● When performing such work as installing and removing the monitor, inserting and disconnecting
WARNING!
● Using the monitor by converting it without obtaining a prior permission is not allowed. SEGA
● Primary side and Secondary side
The monitor's circuit which is divided into the Primary side
WARNING!
● High-tension Voltage
Some of the parts inside monitor are subject to high-tension voltage in excess of 20,000 volts and
Indicates that handling the monitors by
disregarding this caution may cause a
potentially hazardous situation, which could
CAUTION!
the external connectors to and from monitor interior and the monitor, be sure to disconnect the
power connector (plug) before starting the work. Proceeding the work without following this
instruction can cause electric shock or malfunctioning.
shall not be liable for any malfunctioning and accident caused by said conversion.
and Secondary side, is electrically isolated. Do not touch
the primary side, or do not touch both the primary side
and the secondary side simultaneously. Failing to observe
the instruction can cause electric shock and this is very
dangerous. When making monitor adjustments, use a nonconductive driver and make adjustment without touching
any part other than the Adjustment V. R. and knob. Also,
be sure not to cause a short-circuit to the Primary side and
Secondary side. If short-circuited, it can cause electric shock
or malfunctioning, which is very dangerous.
very dangerous. Therefore, do not touch the monitor interior. Should soldering & paper wastes,
etc. be mixed in the monitor interior, turn the power off so as not to cause malfunctioning or re
hazard.
result in personal injury and or material
damage.
Indicates the instruction to disconnect a
power connector or to unplug.
SECONDARY SIDE
(Chassis, CRT)
PRIMARY
SIDE
DEMAGNETIZER
COIL
SECONDARY SIDE
(Chassis, sheet metal work, CRT, etc.)
● Connecting the CRT and PCB
For combining the CRT and PCB, use the specied part No. to maintain the status of adjustments
made at the factory. The anode of the CRT itself will be accumulatively charged as time elapses,
generating high-tension voltage which is very dangerous. The monitor should be used with the
Chassis, CRT and PCB assembled. When repair, etc. is required at the time of malfunctioning, be
sure to send it in an "as is assembled" condition. If these are disassembled, what's charged to said
high tension voltage can be discharged, causing a very hazardous situation. Therefore, under no
circumstances should it be disassembled.
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ANODE CAP
ANODE LEAD
Approx. 29 kV
FOCUS LEAD
(black)
Approx. 10 kV
Disconnect or unplug
PRIMARY SIDE
MAIN BD
FBT Approx.
29 kV
56
DEMAGNETIZER
COIL
REAR PART
NECK PCB
Approx.
10 kV
Page 64
● Static Electricity
Touching the CRT surface sometimes causes you to slightly feel electricity. This is because the
CRT surfaces are subject to static and will not adversely affect the human body.
CAUTION!
● Installation and removal
Ensure that the Magnetizer Coil, FBT (Fly-Back Transformer), Anode Lead and Focus Lead are
not positioned close to the sheet metal work's sharp edges, etc. and avoid damaging the insulated
portions so as not to cause electric shock and malfunctioning. (For the name of parts, refer to the
above Figures).
57
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59
For the purpose of static prevention, special coating is applied to the CRT face of
this product. To protect the coating, pay attention to the following points. Damag-
CAUTION!
11 - 2 CAUTIONS TO BE HEEDED WHEN CLEANING THE CRT SURFACES
ing the coating lm can cause electric shock to the customers.
● Do not apply or rub with a
hard item (a rod with pointed edge, pen, etc.) to or on
the CRT surfaces.
● Avoid applying stickers,
seals, etc. on the CRT face.
● Do not remove aluminum
foils from the CRT corners.
Removing the aluminum
foils can cause static prevention effects to be lowered.
Aluminum Foil
CAUTION!
STOP
IMPORTANT!
Be sure to turn power off before cleaning the CRT.
MONITOR
Use care when handling the glass made parts. If glass made parts are damaged,
the glass fractions can cause injury.
● When cleaning the CRT, be sure to use a soft, dry cloth. Do not use chemicals
such as thinner, benzene, etc.
● Apply anti-static agent, which prevents dust attachment, only to the CRT face.
Then, you must remove the front glass as follows:
1
Remove the upper glass holder.
2
Insert your hand into a revealed square slot.
3
Draw out the glass toward you.
GLASS HOLDER UPPER
TRUSS SCREW (3), black
M5 X 16
FIG. 11. 2 *
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FRONT GLASS
58
* Drawings differ from actual game.
Page 66
11 - 3 ADJUSTMENT METHOD
● Monitor adjustments have been made at the time of shipment. Therefore, do
not make further adjustment without a justiable reason. Adjusting the moni-
WARNING!
tor which contains high tension parts is a dangerous work. Also, an erroneous
adjustment can cause deviated synchronization and image fault, resulting in
malfunctioning.
● When making adjustment, utilize a resinous Alignment Rod. Servicing with
bare hand or using conductive tools can cause electric shock.
● Be sure to perform appropriate adjustment of the monitor (projector). For
operation of this machine, do not leave monitor's ickering or deviation as is.
Failure to observe this can have a bad inuence upon the players' or the customers' physical conditions.
Remove the back door at the rear of the cabinet, and the monitor adjustment knob appears.
TAMPER PROOF SCREW(3), black
M4 X 30, at washer used
H. SIZE........................Controls horizontal screen size.
H. POSI........................Controls horizontal display position on screen.
4
V. SIZE.........................Controls vertical screen size.
5
2
3
45
6
6
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V. POSI.........................Controls vertical display position on screen.
60
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12. COIN SELECTOR
HANDLING THE COIN JAM
If the coin is not rejected when the REJECT button is pressed, open the coin chute door and
open the selector gate. After removing the jammed coin, put a normal coin in and check to
see that the selector correctly functions.
CLEANING THE COIN SELECTOR
Remove and clean smears by using
STOP
a soft cloth dipped in water
or diluted chemical detergent and
IMPORTANT!
then squeezed dry.
Never apply machine oil, etc. to the
Coin Selector.
After cleaning the Coin Selector,
insert a regular coin in the normal
working status and ensure that the
Selector correctly functions.
The coin selector should be cleaned once every
3 months. When cleaning, follow the procedure
below:
1
Turn the power for the machine OFF. Open the
coin chute door.
2
Open the gate and dust off by using a soft brush
(made of wool, etc..).
3
Remove and clean smears by using a soft cloth
dipped in water or diluted chemical detergent
and then squeezed dry.
4
Remove the CRADLE.
When removing the retaining ring
(E ring), be very careful so as not to bend the
rotary shaft.
5
Remove stain from the rotary shaft and shaft re-
ceiving portions by wiping off with a soft cloth,
etc.
6
After wiping off as per above, further apply
a dry cloth, etc. to cause the coin selector to dry
completely.
GATE
FIG. 12 a
CRADLE
FIG. 12 b
5
COIN INSERTION TEST
Once every month, when performing the
Coin SW Test, simultaneously check the
following:
Does the Coin Meter count satisfactorily?
Does the coin drop into the Cashbox correctly?
Is the coin rejected when inserted while
keeping the Reject Button pressed down?
Insert a coin
while keeping the
Reject Button
pressed down and
check if it is rejected.
61
COIN METER
FIG. 12 c
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63
D
K
5
L
C
G
H
M
E
A
24
18
29
J
F
B
5
1
28
17
25
14
27
21
19
22
12
20
16
23
13
11
3
24CREJECT CUP SIDE PLATE891-1105-01
29
28
27
26
25
24M
24L
24K
24J
24H
24G
24F
24E
24D891-1106-00
891-1107-00
891-1110-00
891-1116-16
891-1125-00
892-1002-07
892-1002-08
892-1002-09
892-1002-11
891-0604-16
891-0614-16
892-1002-01
892-1002-021
892-1002-10BRACKET, HOLD DOWN
BRACKET, COVERSIDE
BRACKET, LAMPSIDE
MINI DOOR W/DBV C/O
MINI DOOR 2 ENTRIES
SCREW, PAN HEAD
SLEEVE, SNAP-ON
ELASTIC SNAP NUT
CLIP, SNAP-ON
COVER, PLASTIC
MICROSWITCH, BLACK - MED.
ADJUSTER, COIN
BRACKET, MICROSWITCH
REJECT CUP BASE PLATE
LAMP WEDGE BASE 6 VOLT
14
24
24B
24A
23
22
21
20
19
18
17
16
15
13
891-0100-4016
891-1008-107
891-1113-03
891-1113-011
891-1117-00
891-1118-00
891-1121-00
891-1311-16
891-1312-16
891-1109-16
020X1877-005
890-1007-00
891-2216-16
890-1206-02
BASE PLATE ASSEMBLY
KEP NUT
SCREW,FLAT HEAD M/S
MICROSWITCH ASSEMBLY
NUT KEPS #8-32 X 5/16 HEX
REJECT FLAP
REJECT BEZEL, NYLON
BUTTON BEZEL, NYLON
SPRING, E/R BUTTON
LAMPHOLDER
E/R BUTTON US $1 COIN RIGHT
E/R BUTTON US 4x25c/$1 LEFT
COVER PLATE
111210
9
8
7
6
5
4
3
2
1
#
W.G. PART #
812-4150-011
812-4050-011
890-1002-00
890-1003-00
890-1017-00
890-1019-00
890-1300-00
891-0514-00
025X3711-001
025X3712-001
891-0509-162
891-0547-00
DOUBLE FRAME
METAL CASHBOX
ENCLOSURE W/CHUTE
CLAMP UK 5/8" CABINET
KEYHOOK
WASHER INTERNAL TOOTH 3/4"
SCREW TRILOBULAR
CLAMP SCREW
HINGE SCREW
S-10 US $1 COIN MECH RIGHT
S-7 US 25c COIN MECH LEFT
DESCRIPTION
6
2
9
4
8
10
5
7
26
8
4
15
LOCK SINGLE BIT
WELLS-GARDNER
2701 N. KILDARE CHICAGO, IL 60639
2 ENTRIES WITH BILL
OVER/UNDER MINI DOOR
VALIDATORBOTTOM DOOR
WGD15-2110-01
& SPECIAL ENCLOSURE
1-800-336-6630
ELECTRONICS CORPORATION
WWW.WGEC.COM
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65
OPTIONAL DOLLAR BILL ACCEPTOR
● THE COIN DOOR ASSEMBLY USED ON THE MAZE OF KINGS STANDARD COMES EQUIPPED TO ACCEPT A DOLLAR BILL
ACCEPTOR. ALL NEEDED WIRING CONNECTIONS ARE CONVENIENTLY LOCATED INSIDE THE GAME FOR THIS
APPLICATION.
● THE COIN DOOR CAN ACCOMMODATE THE FOLLOWING
VALIDATOR(S):
FORWARD-MOST Mars 2000 series
HOLE POSITION
**42-1155-00 MARS VALIDATOR $1, 2, 5 300 CAP
The frame and cashbox enclosure on this coindoor has been modied to accommodate a Mars 2000 series upstacker. A 2000 series stacker can be added by simply removing the cut-out plate. This one entry door can be ordered through Happ Controls
or one of Happ Controls authorized distributors. The part number is 40-6000-10EX.
The Mars stacker can be obtained through an authorized Mars distributor.
Note: Your game may have either Happ Controls Coin Door Assembly or the Wells
Gardner Coin Door Assembly (not shown).
**Happ part number
Security Locking Bar/Bracket Set Part No.# 999-0966
Modied Cash Box (For use when DBA installed)
Part No. # 999-1106
Plastic Cash Box - Full Size Part No. # 999-1177
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13.
REPLACING THE FLUORESCENT LAMP, AND LAMPS
● When performing work, be sure to turn power off. Working with power on can
cause electric shock and short circuit hazards.
WARNING!
● The Fluorescent Lamp, when it gets hot, can cause burn. Be very careful when
replacing the Fluorescent Lamp.
● Be sure to use lamps of the designated rating. Using lamps of undesignated
rating can cause a re or malfunctioning.
● To perform work safely and securely, be sure to prepare a step which is in a
secure and stable condition. Performing work without using the step can cause
violent falling down accidents.
CAUTION!
● Be careful when handling the plastic made parts. Failure to observe this may
cause injury due to damage or fragments resulting from damage.
INSIDE THE BILLBOARD
1
Disconnect the power.
2
Remove the 3 truss head screws from the bottom of the billboard, and draw out the billboard case
toward you. Be careful not to draw out too much; otherwise it may drop down and eventually
cause an accident.
3
Remove the 4 truss head screws, and thereby remove the lamp cover B and billboard plate.
4
Remove the 2 countersunk screws, and thereby remove the lamp cover A. Now, replace the
uorescent light with a new one.
FLATHEAD SCREW (2), black
M4 X 8
FLUORESCENT LAMP 20W 24” .
GLOW BULB:
BILLBOARD CASE
LAMP COVER A
TRUSS SCREW (4), black
M4 X 12, at washer used.
LAMP COVER B
BILLBOARD PLATE
TRUSS SCREW(3), black
M4 X 20, at washer used.
* Drawings differ from actual game.
FIG. 13 a *
65
When performing
work, prepare a step.
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67
REPLACING THE LAMP
1
Take out the 6 truss screws and remove the Switch Panel. At this time, be careful so as not to
damage wiring.
TRUSS SCREW (6), black
M4 X 12
SWITCH PANEL
* Guns are different in actual game.
2
Hold both sides of the switch portion with ngers and pull out from the button's base portion. At
this time, be careful so as not to damage the wiring connected to the switch.
3
The lamp is positioned at the end of the switch portion. Pull out the lamp straight without
turning it.
WEDGE BULB,6V 3W
390-5160
FIG. 13 b*
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66
FIG. 13 c
Page 74
14. PERIODIC INSPECTION TABLE
The items listed below require periodic check and maintenance to retain the performance of this machine and to ensure safe business operation.
When handling the controller, the player will be in direct contact with it . In order to always allow
the player to enjoy the game, be sure to clean it regularly. Also, it is advisable to provide wet tissue,
etc. available for player use.
● Be sure to check once a year to see if Power Cords are damaged, the plug
is securely inserted, dust is accumulated between the Socket Outlet and the
WARNING!
TABLE 14
Item Interval Reference
CABINET Check Adjusters'contact with surface. Daily 3
CONTROLLER Cleaning As necessary
Sight check Weekly 9,10
Check SWes. Monthly 9,10
COIN CHUTE DOOR Check COIN SW. Monthly 9
Coin insertion test. Monthly 12
Cleaning of COIN SELECTOR. Trimonthly 12
MONITOR Cleaning CRT face. Weekly 11
Check adjustments. Monthly 6,9,11
FRONT GLASS,MIRROR Cleaning Weekly
GAME BD Check settings. Monthly 9,*GD-ROM
MEMORY TEST. Monthly 9,*GD-ROM
INTERIOR Cleaning Annually See above.
POWER SUPPLY PLUG Inspection and cleaning
Cabinet surfaces Cleaning As necessary. See below.
Power Plug, etc. Using the product with dust as is accumulated can cause re
and electric shock hazards.
● Periodically once a year, request the place of contact herein stated or the
Distributor, etc. where the product was purchased from, as regards the internal
cleaning. Using the product with dust as is accumulated in the interior without cleaning can cause a re or accident. Note that cleaning the interior parts
can be performed on a pay-basis.
See next page.
*The 'GD-ROM' above indicates the GD-ROM SERVICE MANUAL
CLEANING THE CABINET SURFACES
When the cabinet surfaces are badly soiled, remove stains with a soft cloth dipped in water or
diluted (with water) chemical detergent and squeezed dry. To avoid damaging surface nish, do not
use such solvents as thinner, benzine, etc. or abrasives, bleaching agent and chemical dustcloth.
67
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CLEANING THE FRONT GLASS AND MIRROR
When cleaning, be sure to comply with the following CAUTION and instructions so as to ensure
that the front glass and mirror are not damaged.
Use care when handling glass made parts. When the glass is damaged, fragments
of glass can cause injury.
CAUTION!
● Be sure to use the accessory glass cleaner or high-efciency alkaline cleansing
STOP
IMPORTANT!
Remove the front glass when cleaning the front glass and mirror. First, remove GLASS HOLDER
UPPER only. Then, put your hand through the square hole in the back side of GLASS HOLDER
UPPER, and pull the front glass toward you.
water. To avoid damaging the glass surfaces, do not use solutions such as
thinner and alcohol, or abrasives, nor bleaching agents.
● Use a soft cloth.
● When removing an attached large particle of dust (or foreign matter), do not
rub with a cloth.
* Drawings differ from actual game.
GLASS HOLDER UPPER
TRUSS SCREW (3), black
M5 X 16
FRONT GLASS
FIG. 14 *
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15. TROUBLESHOOTING
● In order to prevent electric shock and short circuit, be sure to turn power off
before performing work.
WARNING!
TABLE 15 a
● Be careful so as not to damage wirings. Damaged wiring can cause electric
shock or short circuit.
● After removing the cause of the functioning of the Circuit Protector, reinstate
the Circuit Protector. Depending on the cause of the functioning, using the
Circuit Protector as is without removing the cause can cause generation of heat
and re hazard.
In case a problem occurs, rst check wiring connector connections.
PROBLEMS
When the main
SW is turned ON,
the machine is not
activated.
The color on
MONITOR screen
is incorrect.
The on-screen
image of the
monitor sways
and or shrinks.
CAUSE
The power is not ON.
Incorrect power source/voltage.
AC UNIT CIRCUIT PROTECTOR
functioned due to instantaneous
overcurrent.
Image adjustment is inappropriate.
The power source and voltage are not
correct.
COUNTERMEASURES
Firmly insert the plug into the outlet.
Make sure that the power supply/voltage are
correct.
First, remove the cause of overcurrent and
reinstate the circuit protector to its original
status (see 4 , Section 6, Refer to the
following).
Adjust appropriately (see Sec.11).
Make sure that the power supply and
voltage are correct.
CIRCUIT PROTECTOR
CIRCUIT PROTECTOR(Main AC Power Panel)
Functions due to the activation of
bimetal. To restore the function,
wait for approximately one minute
or longer until the bimetal cools
off. (Press the Button.)
FIG. 15 a
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71
TABLE 15 b
PROBLEMS CAUSE COUNTERMEASURES
No sound is
emitted.
Controller
sighting is not
satisfactory.
During game play,
the Controller is
not operable for
shooting.
Sound volume adjustment is not
appropriate.
Board and Amplier malfunctioning.
Due to environmental changes, etc.,
sighting became inappropriate.
LED BD malfunctioning.
Sensor Unit malfunctioning.
LED BD, Front Glass, and Mirror are
soiled.
Malfunctioning of microswitch.
Malfunctioning of LED BD.
Malfunctioning of Sensor Unit.
Adjust sound volume (see Sec. 9).
Perform the sound test and conrm
(see GD-ROM SERVICE MANUAL).
Perform sighting adjustment in the test
mode (see Sec. 9).
Check to ensure that the LED lights up. If
it does not light up, replace (see next page).
Replace the Sensor Unit (see Sec.10).
Wipe off soiled surfaces (see Sec. 14 and
next page).
Check for ON and OFF in the INPUT test
and if it is not functioning, replace the
microswitch (see Sec.10).
Check if the LED is lit, and if it is not lit,
replace (see next page).
Replace the Sensor Unit.
The Fluorescent
lamp does not
light up.
The Lamp does
not light up.
The Fluorescent tube is burnt out.
Lamp malfunctioning.
Replace the Fluorescent tube
(see Sec. 13).
Replace the Lamp (see Sec. 13).
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REPLACEMENT OF LED BD
If the light emission of 2 LED's can not be
seen, the fault or malfunctioning may be
considered. Replace by using the following
procedure. Also, when wiping off the soils,
remove the ASSY SENSOR as per the same
procedure.
If light emission from the 2 LED's can not be seen, replace.
1
Turn power off.
2
Remove the Back Door.
FIG. 15 b
3
Disconnect the ASSY SENSOR
CONNECTOR.
4
Unclamp the grounding cable.
Remove the hexagon head nut,
and remove a round grounding
terminal from a screw shank.
5
Pull out the ASSY SENSOR.
6
Disconnect the connector from the
both ends of the LED BD which
shows defects.
LED BD
ASSY SENSOR
HEXAGON NUT
M4, at & spring
washers used.
FIG. 15 c
U NUT (2)
M3, plastic washer used.
7
Take out the 2 U Nuts to remove and
replace the LED BD.
71
FIG. 15 d
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16. GAME BOARD
● In order to prevent electric shock and short circuit hazards, be sure to turn
power off before performing work.
WARNING!
CAUTION!
16 - 1 REMOVING THE GAME BOARD
● Be careful so as not to damage wirings. Damaged wiring can cause re, electric shock or short circuit.
● Do not expose the Game BD, etc. without a good reason. Failure to observe
this can cause electric shock hazard or malfunctioning.
● In this product, setting changes are made during the test mode. The Game BD
need not be operated. Use the Game BD, etc. as is with the same setting made
at the time of shipment so as not to cause electric shock and malfunctioning.
● The electronic parts on the IC Board may be damaged due to human body's
static electricity. Before performing IC Board related work, be sure to discharge physically accumulated statics by touching grounded metallic surfaces,
etc.
1
Turn off the main switch to disconnect the power.
2
Unlock the front-left door, and thereby remove the door from the cabinet.
UNLOCK
* Guns are different in actual game.
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72
PHOTO 16. 1 a*
Page 80
3
Take out the ASSY MAIN BD (with the NAOMI board) from the cabinet. Remove the 7
connectors from the upper section of the rear of the door.
Disconnect the connector.
PHOTO 16. 1 b*
4
Remove the D-SUB connector from the lter board (a part of the NAOMI board on the ASSY
MAIN BD). Unclamp the cable with the D-SUB connector.
D-SUB connector
* Guns are different in actual game.
PHOTO 16. 1 c*
73
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75
5
Remove the 2 wing bolts that x the ASSY MAIN BD's base (a wooden base).
6
Take out the ASSY MAIN BD from the cabinet. In this instance, be careful not to catch the wires
on or in the parts.
WING BOLT (2)
M4 X 30, at washer used
* Guns are different in actual game.
7
Place the ASSY MAIN BD on a at horizontal surface.
8
Remove all the connectors from the lter board on the NAOMI board. Also remove the GD cable
connector from the DIMM board.
Remove the 4 screws that x the NAOMI game board.
9
PHOTO 16. 1 d*
SCREW (4)
M4 X 16, w/at & spring washers
GD cable connector
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FIG. 16. 1
74
Disconnect all connectors
D-SUB connector
Page 82
How to Remove the GD-ROM Drive
Take out the ASSY MAIN BD from the cabinet; and then remove the GD-ROM drive from the ASSY
MAIN BD as follows:
1
Following the above described actions to (to remove the NAOMI board), take out the
71
ASSY MAIN BD from the cabinet.
2
Remove the GD cable connector and the power cord connector from the GD-ROM drive.
GD Cable connector
AC Cable connector
PHOTO 16. 1 e
3
Remove the 4 ange nuts, and thereby remove the GD-ROM drive from the ASSY MAIN BD.
PHOTO 16. 1 f
75
FLANGE NUT (4)
M4
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16 - 2 COMPOSITION OF GAME BOARD
ASSY CASE NAO GD SPY USA (840-0089D-01) :USA
TRUSS SCREW (1)
M3 X 70, chrome plated
DIP SW
DIMM BD NAO SPY
840-0004F
TRUSS SCREW (3)
M3 X 30, chrome plated
840-0001A-01 ASSY CASE NAOMI MAIN BD USA
FIG. 16. 2 a
DIP SW SETTING
In this product, set the DIP SW to OFF.
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FIG. 16. 2 b
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Page 84
17. DESIGN RELATED PARTS (D 1/2)
For the Warning Display stick ers, refer to Section 1.
3
1
4
7
5
2
8
9
77
8
9
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17. DESIGN RELATED PARTS (D 2/2)
ITEM NO. PART NO. DESCRIPTION
1 999-1446 DECAL LEFT SIDE CABINET
2 999-1447 DECAL RIGHT SIDE CABINET
3 999-1443 MARQUEE
4 ASSY CONTROL PANEL
5 MAZ-2100 CONTROL UNIT (WAND)
6 999-1445 POP ART (NOT PICTURED)
7 999-1444 CONTROL PANEL OVERLAY
8 999-0167 LEG LEVELERS
9 999-0169 CASTERS
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18. PARTS LIST
TOP ASSY SPY U/R (D-1/2)
79
* Drawings differ from actual game.
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TOP ASSY SPY (D-2/2)
ITEM NO. PART NO. DESCRIPTION NOTE
1 SPY-10001 ASSY CABINET U/R
2 ASSY SW PANEL
4 421-7907- ~ DENOMI SH ~
10 421-8479-01 STICKER INSTR SUNLIGHT ENG
11 440-DS0013XEG STICKER D MONITOR ENG
12 SGM-4323 POLY COVER 900 X 1300 X 1800
13 440-WS0002XEG STICKER W POWER OFF ENG
15
16 PRC-1045 COVER
18 440-CS0186-EG STICKER C EPILEPSY 40 ENG
19 421-8885 STICKER CAUTION FORK
201 000-T00412-0B M SCR TH BLK M4 X 12
203 008-T00412-0B TMP PRF SCR TH BLK M4 X 12
401 601-6604-70 CARTON BOX 70
402 SGM-2675 POLYETHYLENE BAG, 240 X 370
403 420-6602-01 OWNERS MANUAL SPY UR ENG
405 9301A KEY MASTER FOR 220-5575
406 SGM-4111 KEY BAG (SGB-1035X)
407 509-5080 SW MICRO TYPE
408 390-5160 LAMP WG B TYPE 6V 3W (C2R)
409 600-6664-02 WIRE HARN EARTH W/LUG M6 TAIWAN
NOT USED OTHERS
410 600-6729 AC CABLE CONNECT TYPE 15A TAIWAN
600-6618 AC CABLE CONNECT TYPE FOR EXP OTHERS
600-6619 AC CABLE CONNECT TYPE FOR UK HONG KONG
201 000-T00520-0B M SCR TH BLK M5 X 20
202 050-F00400 FLG NUT M4
203 030-000616-S HEX BLT W/S M6 X 16
204 060-F00600 FLT WSHR M6
205 000-T00420-0B M SCR TH BLK M4 X 20
206 068-441616-0B FLT WSHR BLK 4.4-16 X 1.6
207 000-F00416 M SCR FH M4 X 16
208 000-T00525-0B M SCR TH BLK M5 X 25
209 069-000017-0B FLT WSHR BLK 5.5-16 X 1.6
210 032-000430 WING BLT M4 X 30
211 068-441616 FLT WSHR 4.4-16 X 1.6
212 000-T00516-0B M SCR TH BLK M5 X 16
213 000-P00412-W M SCR PH W/FS M4 X 12
214 050-H00400 HEX NUT M4
215 060-S00400 SPR WSHR M4
216 060-F00400 FLT WSHR M4
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ASSY SUB-CABI (SPY-1500) (D-1/3)
83
* Drawings differ from actual game.
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ASSY SUB-CABI (SPY-1500) (D-2/3)
ITEM NO. PART NO. DESCRIPTION
1 FAN UNIT
2 SW UNIT
3 610-0549-01 METER UNIT SINGLE
4 SPY-1501 WOODEN CABINET U/R
5 SPY-1502 STICKER SIDE L SPY U/R
6 SPY-1503 STICKER SIDE R SPY U/R
7 SPY-1504 FRONT DOOR L
8 SPY-1505 FRONT DOOR R
9 JPT-1507 HOOK BRKT
10 ARC-1006 LEG BRACKET
11 AIN-1008 MONITOR SUPPORT BRKT
12 COP-1503 BACK DOOR
13 COP-1506 WIRE COVER
14 DP-1148X LKG TNG
15 DP-1167 TNG LKG
16 253-5460-01 AIR VENT BLACK
17 105-5169 LOCK BRACKET W
18 105-5171 CHUTE PLATE SINGLE
19 105-5258-01 SHIPPING HOOK BRKT RED
20 117-0062 PLATE LOCK RETAINER
21 117-5098 TNG RETAINER PLATE
22 117-5233 PLATE LEG BRACKET BLACK
23 117-5284 PLATE 6-80 BLACK
24 253-5396-91 CABINET HANDLE
25 421-7501-02 STICKER 6.3V 0.15A
26 JPT-1508 PROTECT SHEET B
27 SCR-1008 NUT PLATE FOR CASTER
28 SPY-1506 COVER SIDE
29 SPY-1507 EARTH PLATE
30 SPY-1508 CLAMP BASE
201 000-P00416-W M SCR PH W/FS M4 X 16
202 000-P00420-W M SCR PH W/FS M4 X 20
203 000-T00420-0B M SCR TH BLK M4 X 20
204 008-T00430-0B TMP PRF SCR TH BLK M4 X 30
205 011-T00312 TAP SCR TH 3 X 12
206 011-T03512 TAP SCR TH 3.5 X 12
207 030-000630-SB HEX BLT BLK W/S M6 X 30
208 030-000830-SB HEX BLT W/S BLK M8 X 30
209 031-000630-0B CRG BLT BLK M6 X 30
210 050-F00600 FLG NUT M6
211 050-H01600 HEX NUT M16
212 060-F00600 FLT WSHR M6
213 060-F00800-0B FLT WSHR BLK M8
214 068-441616-0B FLT WSHR BLK 4.4-16 X 1.6
215 011-F00310 TAP SCR FH 3 X 10
216 030-000625-S HEX BLT W/S M6 X 25
217 011-P00316-0B TAP SCR #1 PH BLK 3 X 16
218 000-P00408 M SCR PH M4 X 8
220 050-H00400 HEX NUT M4
221 060-S00400 SPR WSHR M4
222 060-F00400 FLT WSHR M4
301 SPY-6001 ASSY WIRE CABI DC
302 SPY-6002 ASSY WIRE CABI AC
303 600-6455-02 WIRE HARN C.C DOOR SINGLE
305 SPY-61011 WH LED EXT
306 600-6972-0120 WIRE HARN EARTH ID5 0120MM
/ 000-P00430-W M SCR PH W/FS M4 X 30
85
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SW UNIT
1
3
4
DEMAG
2
ITEM NO. PART NO. DESCRIPTION
1 LOCAL PURCHASE VOLUME KNOB 1/4” - MOUSER#450-+2023
2 LOCAL PURCHASE SWITCH TEST/SVC .5 AMP - MOUSER#104-0015
3 999-1050 COIN METER - IMPERIAL
4 999-1222 VOL CONT B-5K OHM (CONNECTED TO VOLUME KNOB)
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AC UNIT
1
104
ITEM NO. PART NO. DESCRIPTION
1 999-1043 AC BRKT
NOT SHOWN DYN-0402 NOISE FILTER BASE
NOT SHOWN 421-8202 STICKER EARTH MARK
101 999-1044 AC INLET PANEL TYPE
104 999-0676 SW ROCKER J8 V-B
87
101
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ASSY SENSOR (SPY-1550) (D-1/2)
DULL SURFACE
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ASSY SENSOR (SPY-1550) (D-2/2)
ITEM NO. PART NO. DESCRIPTION
1 HOD-1551 SENSOR BRKT SIDE
2 HOD-1552 SENSOR BRKT
3 JPT-1082 IR COVER
4 SPY-1551 MONITOR COVER SIDE
5 SPY-1552 MONITOR COVER
101 838-13145-02 LED BD GUN SENSE HOD
102 280-5008 CORD CLAMP 15
201 000-P00408-WB M SCR PH W/FS BLK M4 X 8
202 050-U00300 U NUT M3
203 068-330808-PN FLT WSHR PLASTIC 3.3-8 X 0.8
204 069-000026 FLT WSHR 3.2-11 X 0.5
205 000-T00408-0B M SCR TH BLK M4 X 8
301 SPY-61012 WH MASK INTO
302 SPY-61013 WH MASK SHORT
303 SPY-61014 WH MASK LONG
89
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ASSY CONTROL PANEL STD (D-1/2)
1
9
3
4
2
2
3
5
6
7
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6
8
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ASSY CONTROL PANEL STD (D-2/2)
ITEM NO. PART NO. DESCRIPTION
1 999-1448 INSTRUCTION PLATE
2 509-5712-01 SW PB W/L 6V YELLOW
3 999-1442 SPEAKERS
4 999-1454 WAND HOLDER PLATE LEFT
5 999-1453 WAND HOLDER PLATE RIGHT
6 MAZ-2100 CONTROL UNIT (WAND)
7 999-1451 HARNESS WAND (PLAYER 1)
8 999-1452 HARNESS WAND (PLAYER 2)
9 999-1444 CONTROL PANEL OVERLAY
NOT PICTURED 999-1449 STICKER GUN BOARD L ENG
NOT PICTURED 999-1450 STICKER GUN BOARD R ENG
91
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CONTROL UNIT STD - WAND (MAZ-2100) (D-1/2)
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CONTROL UNIT STD WAND (MAZ-2100) (D-2/2)
ITEM NO. PART NO. DESCRIPTION
1 JPT-2030 SENSOR UNIT
2 COP-2005 STOPPER PIN
3 125-5124 TORSION SPRING
4 MAZ-2101 COVER BODY L
5 MAZ-2102 COVER BODY R
6 MAZ-2103 COVER HEAD
7 MAZ-2104 TRIGGER
101 280-5124-03 NYLON CLAMP NKO3
102 310-5029-D20 SUMITUBE F D 20MM
103 509-5080 SW MICRO TYPE (SS-5GL2)
104 601-0460 PLASTIC TIE BELT 100 M/M
201 FAS-000080 M SCR PH W/SMALL FS BLK M3X20
202 FAS-000081 M SCR PH W/SMALL FS BLK M3X28
203 FAS-500006 CAP NUT TYPE 3 BLK M3
204 012-P00308 TAP SCR #2 PH 3X8
205 060-F00300 FLT WSHR M3
206 FAS-110013 TAP SCR BI H #1 BLK 3X10
93
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