602 TR606 OHH
603 Lite OHH
604 CR78 OHH
605 Fx OHH 1
606 Fx OHH 2
607 Fx OHH 3
608 Fx OHH 4
609 MC808 Clash1
610 MC808 Clash2
611 MC808 Clash3
612 MC808 Clash4
613 TR909 Crash
614 Asian Gong
615 RAMA Cymbal
616 Analog Cym
617 TR606 Cym
618 MC808 Ride 1
619 MC808 Ride 2
620 MC808 Ride 3
621 TR909 Ride
622 TR707 Ride
2
Patch list
User A
No.NameCategory
001
Buzz8000 SYN
002
SunFreesia SYN
003
Moss Buzz SYN
004
MTownWhistleSYN
005
IntroductionSYN
006
HauntedHouseSYN
007
Velo FXM SYN
008
Cyber Lead SYN
009
MultiDance02SYN
010
Ring Lord c1SYN
011
Ring Lord c2SYN
012
Float < BackSYN
013
Sync AggressSYN
014
Sawed Flute SYN
015
Bugger Off! SYN
016
Flying Sync SYN
017
Critters SYN
018
JustDreamingSYN
019
GiraGira SYN
020
The Noise SYN
021
Gary Synth SYN
022
D Saw TrancESYN
023
Detuned Saw SYN
024
Ultimate ModSYN
025
Xtremity SawSYN
026
SoftSoloBoo SYN
027
Trance Pad SYN
028
Trance ChordSYN
029
UltimateEuroSYN
030
JP OctAttackSYN
031
Detune Saw SYN
032
Pressyn SYN
033
BooSoloBoo SYN
034
JUNO Rave SYN
035
SuperSawSlowSYN
036
Trance Wave SYN
037
SuperSawFastSYN
038
Powerline SYN
039
Detune Saws SYN
040
Bustranza SYN
041
NoiseySYN
042
RAVtune SYN
043
Detuned Pad SYN
044
Clean?SYN
045
DelayStringsSYN
046
BF Lead SYN
047
DOC Stack SYN
048
Syn Stack SYN
049
Saw Stack SYN
050
Trancy SynthSYN
051
World AnthemSYN
052
Houze Clav SYN
053
PlayLow DarkSYN
054
Digitaless SYN
055
You know? SYN
056
Innercross SYN
057
Brand X SYN
058
House Sweep SYN
059
Sweep Lead SYN
060
SweepPad w/DSYN
061
Def Filter SYN
062
Freedom SYN
063
Fast Detune SYN
064
DenMrk Lead SYN
No.NameCategory
065
Squeepy SYN
066
SaturnHolidaSYN
067
Anna Harp SYN
068
HyperactiverSYN
069
Syn Lead SYN
070
Turbo Five SYN
071
Old Jam SYN
072
Retro Rave SYN
073
HouseParty02SYN
074
BPF Sweeper SYN
075
Alpha Time SYN
076
AlphatSYN
077
Electricity SYN
078
Grinder SYN
079
Bend Rave SYN
080
Alpha Rave SYN
081
Club ClassicSYN
082
Rubbery SYN
083
Polychords SYN
084
Atmorave SYN
085
SftFatPolyOBSYN
086
SftPolyPfiveSYN
087
Poly Key SYN
088
FM Buzz SYN
089
KSqr Leed3 SYN
090
Mini Pulse SYN
091
Pulse Komp SYN
092
Nu-NRG SynthSYN
093
Humanoyd SynSYN
094Pulse HiPassSYN
095Cult Organ SYN
096FunkY PlayerSYN
097StylezSYN
098Carbon BlastSYN
099Seq.Synth 3 SYN
100808 Chords SYN
101Synth EP SYN
102Cellar CellsSYN
103Orb SYN
104JumperSYN
105KSqr Lead1 SYN
106KSqr Lead2 SYN
107BlipToFly SYN
108Sub Signal SYN
109Metal Buzz SYN
110Flickout SYN
111Jazz File SYN
112Soaked Saw SYN
113ZequenZaw SYN
114Sid Bleep SYN
115YaaazSeq SYN
116CutSeq+DelaySYN
117Velcro SynthSYN
118BoxBell Rel.SYN
119Velo Filt SYN
120SAWS Galore SYN
121Sqr SEQ SYN
122Seq.Synth 1 SYN
123Seq.Synth 2 SYN
124Saw SEQ 1 SYN
125Saw SEQ 2 SYN
126PortaSqr SEQSYN
1278Bit Kung-FuSYN
128JX Lead SYN
User B
No.NameCategory
001KeyRand Saw SYN
002RndClaviatorSYN
003PKG Key SYN
004forSequence SYN
005Shrtpin SYN
006SMILE :-) SYN
007OB RaindropsSYN
0085th Saw SYN
009Harmony BazzSYN
010PlasmaFieldsSYN
011Synth Clav SYN
012FM Harp SYN
013Syn Harp SYN
01412th Planet SYN
015NoisePeaker SYN
016Cave Tone SYN
017Machina LeadHLD
018FullyChargedHLD
019MachineBoy HLD
020Charged PhsrHLD
021Enemy Craft HLD
022Infected HLD
023MeteorCraterHLD
024Terminal PhsHLD
025HARD HLD
026GroundGT HLD
027Detuned TB HLD
028DstTBSQR AtkHLD
029DistTB SQR HLD
030Phaze Baze HLD
031KSaw Lead1 HLD
032KSaw Lead2 HLD
033CutoffDeluxeHLD
034Syn Saw LeadHLD
035Kiss My GrtsHLD
036W-Side Saw HLD
037Basic Mg HLD
038Legato Saw HLD
039LPassRzSawMgHLD
040The Prpht TBHLD
041Q DualSaws HLD
042BandSawMg1 HLD
043Slow Mg HLD
044The BrothersHLD
045Digital BPF HLD
046Saws Lead HLD
047Destroyed LdHLD
048BandSawMg2 HLD
049HPF Sweep HLD
050ArtifFrog HLD
051Pulse Line HLD
052RetroSynLeadHLD
053LateFlapSqr HLD
054QuackyPSqr HLD
055Some SquaresHLD
056Zooba Dooba HLD
057Voyage Mg HLD
058Jupiter6 SqrHLD
059Griggley HLD
060DualRateSqr HLD
061PortaSynLeadHLD
062UranusHLD
063BandSqrMg HLD
064DCOs4ever HLD
096StabSaw BassSBS
097Poly Bass SBS
098Basstrap SBS
099Foundation SBS
100K Bass 3 SBS
101K Bass 4 SBS
102Dome Bass SBS
103Thick Bass SBS
104XL TooSBS
105Atk Syn BassSBS
106Minimal BassSBS
107MC Solid Bs SBS
108Detune Bass2SBS
109TB Tra Bass SBS
110Electro RubbSBS
111Smoothbass SBS
112MC-404 Bass SBS
113MC-202 Bass SBS
114R&B Bass 1 SBS
115R&B Bass 2 SBS
116Enorjizor SBS
117MG Bass SBS
118MC-TB Bass SBS
119ArpeggioBassSBS
120HipHop Bass1SBS
121MG Big Bass SBS
122SH-101 Bass SBS
123JP-6 Bass SBS
124Sky Bass SBS
125Big Bass SBS
126Mini Bass SBS
127MiniMoe BassSBS
128AnalogueBassSBS
User D
No.NameCategory
001So Bass SBS
002Kickin’Bass SBS
003Phat bass SBS
004700 Bass SBS
005Pong SBS
006R&B Bass 3 SBS
007R&B Bass 4 SBS
008R&B Bass 5 SBS
009Monster TB SBS
010TB Clone SBS
011Slomo Bass SBS
012Wide TB SBS
013NU-NRG Bass SBS
014R&B Bass 6 SBS
015Carpet Bass SBS
016Inside Bass SBS
017hmnicLFO Bs SBS
018Acdg Bass SBS
019RingerBass SBS
020SQ PanSBS
021AcidMoon SBS
022Jungle Bass SBS
023Sine Bass SBS
024R&B Bass 7 SBS
025PitchBassSqrSBS
026LFO Sqr BassSBS
027Rough Bass SBS
028SQR+Sub BassSBS
029FallDown Bs SBS
030Dub Bass SBS
031TR-808 Bass SBS
032Organ Bass SBS
033Org Atk BassSBS
034Sqr Atk BassSBS
035FM PluckBassSBS
036FM Hus Bass SBS
037Buum Bass SBS
038Solid Bass 1SBS
039Goa BandpassSBS
040Goa TB-303 SBS
041en Mogue SBS
042Plastic BassSBS
043Solid Bass 2SBS
044Super-G Saw SBS
045Killer Bass SBS
046Solid Goa SBS
047Solid BottomSBS
048HipHop Bass2SBS
049HipHop Bass3SBS
050HipHop Bass4SBS
051AfterHoursMxSBS
052ShortSeqBassSBS
053AcidousticBsSBS
054Hoola Bass SBS
055NY83 Bass SBS
056Fat FM Bass SBS
057Delta Bass 1SBS
058Delta Bass 2SBS
059AcidPower SBS
060Bau Bass SBS
061Tabla Bass SBS
062Destroyed BsSBS
063Kylie Bass SBS
064Metalic BassSBS
No.NameCategory
0657up Bass SBS
066Bubbles SBS
067All Round BS
068Heavy Bass BS
069Fretless Bs1BS
070Fretless Bs2BS
071FretlessBs PBS
072Bass Slide BS
073MeanNoHarmBsBS
074Upright PizzBS
075Velo fingersBS
076P.Bass 1 BS
077P.Bass 2 BS
078Nice P / BS
079Stick Bass 1BS
080Stick Bass 2BS
081NiceStick / BS
082NewOldGBass BS
083Phunk Bass BS
084Upright Bs 1BS
085Stick Chopz BS
086Upright Bs 2BS
087Slap Bass BS
088Slappin BassBS
089Super Pad BPD
090The OrganistBPD
091Sidechn Pad2BPD
092FloorSweeperBPD
093Chilled Egg BPD
094Sidechn Pad1BPD
095Temple Pad BPD
096AIRGear OB BPD
097PadOfMysteryBPD
098Tremble BPD
099Analogic PadBPD
100Star Truck BPD
10170sMovieSyn BPD
102AirSweepEFX BPD
103PartymonsterBPD
104AmberPad BPD
105TrncPowerPadBPD
106LFO Pad Mod BPD
107LFOcean BPD
108BreathingPadBPD
109Tempest BPD
110Sweep Pad 1 BPD
111Sweep Pad 2 BPD
112Juno Sweep BPD
113BPF Syn Pad BPD
114SmoothChangeBPD
115Morphed SilkBPD
116Hy SynstringBPD
117OB Rezo Pad BPD
118Rev Sweep BPD
119Phat Pad BPD
120DCO Stack BPD
121Rise Pad BPD
122Penta Pad BPD
123Juno Waves BPD
124Mod Pad BPD
125HPF EnsembleBPD
126Steamed SawzBPD
127AiRye Bread-BPD
128Unstable BLSSPD
4
Patch list
User E
No.NameCategory
001
Flutter SPD
002
ComeBkSeq PDSPD
003
Breathy Pad SPD
004
MysticSineStSPD
005
Cyber Pad SPD
006
Sneaky Pad SPD
007
Keenalogue SPD
008
Keens` Pad SPD
009
Grace Pad SPD
010
Viz Cool SPD
011
Chaotic TapeSPD
012
Dive Bomber SPD
013
Cine EP Min SPD
014
Cine EP Maj SPD
015
PlutoPad SPD
016
Dark Pad SPD
017
Mad Pad SPD
018
Pizz Pad SPD
019
The Pad SPD
020
Saw Pad SPD
021
Palm Pad SPD
022
909 Sweep SPD
023
Undulate PadSPD
024
Cosmosis SPD
025
Warm Pad SPD
026
Phaedra SPD
027
Soft Pad 1 SPD
028
Soft Pad 2 SPD
029
Sine Pad SPD
030
Heavenly PadSPD
031
Analogscape SPD
032
OB Soft Pad SPD
033
Classic OB SPD
034
Sawed StringSPD
035
Ahh Rave VOX
036
Right&Left VOX
037
Floor Choir VOX
038
I see More VOX
039
Heavens VOX
040
Lonely HeartVOX
041
Female Oos VOX
042
Windy Vox VOX
043
Digi Voices VOX
044
Auh Luv RaveVOX
045
AahVoiceMaj VOX
046
Sample Age VOX
047
CalifnSunsetVOX
048
AahVoiceMin VOX
049
Aah Formant VOX
050
Eeh Formant VOX
051
Iih Formant VOX
052
Ooh Formant VOX
053
Uuh Formant VOX
054
MetalVoice1LVOX
055
MetalVoice2LVOX
056
MetalVoice3LVOX
057
Puwa VOX
058
Dance Grand PNO
059
128voice Pf PNO
060
Epic House PNO
061
Piano TrancePNO
062
HonktonkhousPNO
063
Suitcase wTrEP
064
Suitcase EP EP
No.NameCategory
065
EP Chd Menu EP
066
EP Maj 9th EP
067
EP Maj 11th EP
068
EP Min 11th EP
069
Suitable EP EP
070
Rez Keys EP
071
Clean E.Pno EP
072
Sine EP+ EP
073
Talkin EP EP
074
Psychic Rds EP
075
Wah EPEP
076
Noir EP
077
StageEP w/TrEP
078
Back2the60s EP
079
Creep EP
080
Old EPX EP
081
ChicagoWurlyEP
082
Gentle WurlyEP
083
Wirle EeePeeEP
084
Dist Wurly EP
085
FM E.Piano EP
086
FM Detune EPEP
087
Clavi KEY
088
Funky D KEY
089
Pulse Clav KEY
090
Analog ClaviKEY
091
Harpsichord KEY
092
Digi Key KEY
093
Cold Key KEY
094
E.Organ 1 ORG
095
E.Organ 2 ORG
096Organic ORG
097Percs Organ ORG
098Fake Organ ORG
099Vade Retro ORG
100Club Organ ORG
101ContinentialORG
102Bright OrganORG
103Hippy Organ ORG
104Old Hus Org ORG
105Clubless OrgORG
106Plastic ORG
107Church Org ORG
108Rave Organ ORG
109PositiveVibeMLT
110Vibe Sync MLT
111Attack Vibe MLT
112Vibraphone MLT
113FM Mallet MLT
114Seq Fodder MLT
115Mu Island MLT
116IslanalaphonMLT
117GlockenspielMLT
118Xylophone MLT
119MusicBox MLT
120Marimba MLT
121Balaphone MLT
122Steel Drums MLT
123Pope BEL
124Lil’ Bell BEL
125FantabellSubBEL
126Small Bell BEL
127Synth Bell BEL
128Kalimbells BEL
065Jazzy Flute FLT
066McFlute Atk FLT
067Faked Flute FLT
068TronM Flute FLT
069TronFlute5thFLT
070Flute FX FLT
071Flute Gliss FLT
072FluteSoloistFLT
073Pan Duo WND
074Whistle WND
075Nu Skl SynBrSBR
076Wide SynBrs SBR
077Silky JP SBR
078Special Saw SBR
079Detuned DCOsSBR
080Silk Pad SBR
081Cheap SynBrsSBR
082Synth Brass SBR
083Spit Brass SBR
084Big OctBrassBRS
085Brs wAtk BRS
086So Horny BRS
087Pop Brs Atk BRS
088Brass Stack BRS
089Cres Brass BRS
09030’s Tpt BRS
091Stereo BrassBRS
092ThunderBrassBRS
093Soft Brass BRS
094Solo Tpt BRS
095Learn TrumptBRS
096Grit Brassh BRS
097MuteTrumpet BRS
098Yo mileage BRS
099Brass Fall BRS
100Brs Atk/FallBRS
101Mercury FallBRS
102AltoSoftSax SAX
103Breathy Sax SAX
104Slow BlowSaxSAX
105LatinTnr SaxSAX
106Sax FX 1 SAX
107Sax FX 2 SAX
108Strong Harp PLK
109HPF Kalimba PLK
110Fluttack!! ETH
111Steel Pan ETH
112Symbiotech ETH
113BombayETH
114Real Sitar ETH
115Sitar LFO ETH
116Maharagna ETH
117FarOutSGlissETH
118TribalRitualETH
119Tsugaru RoadETH
120It Began in ETH
121Duel Ethno ETH
122Ethno Keys ETH
123NoiseBubblesFX
124Repair Man FX
125Old Arcade FX
126A Message FX
127Hitting FX
128Proppellers FX
5
Patch list
User G
No.NameCategory
001
Alarm FX
002
Ghostbird FX
003
RacingRotorsFX
004
Bigbird FX
005
Eject?FX
006
Lifeform FX
007
Swarm FX
008
D2R2 FX
009
Mothership FX
010
RollingUDEFXFX
011
Warning SignFX
012
NoAirDownEFXFX
013
Accident FX
014
JETJETDOWN X FX
015
MovingLightsFX
016
BikeMenGT FX
017
OnOffWorld FX
018
Speaker KillFX
019
Squeak Door FX
020
Uplifter >>>FX
021
OCTKickBass FX
022
WaitnOutsideFX
023
Back to JazzFX
024
Ambivalenz FX
025
Dub VoxChordFX
026
Non Smoker FX
027
Pacifica FX
028
Autumn Wind FX
029
Console FX
030
Ants FX
031
Moon Shine FX
032
GK Riff FX
033
Breath Hit FX
034
Smooth Jet FX
035
Lazer PointsFX
036
Mod Hit FX
037
DownThePitchFX
038
DnB Fall FX
039
Let it beep FX
040
Touch EF FX
041
MagneticStrmFX
042
Take Effect FX
043
Random LFO FX
044
S&H Voc FX
045
Nasty Filt FX
046
2Matt ColorsFX
047
Sync Tone FX
048
Down The HitFX
049
Boost Tom FX
050
Perk Breath FX
051
Transport FX
052
GK Ready FX
053
to the starsFX
054
Destructo FX
055
3D Flanger FX
056
Sub AtmospheFX
057
Liquid Air FX
058
Rev Cord FX
059
Autovox FX
060
Randooom FX
061
Mad Mod FX
062
Q Jet FX 01 FX
063
Abduction FX
064
Flipper TalkSFX
No.NameCategory
065
Falling CoinSFX
066
Car Start SFX
067
Bomb SFX
068
Firework SFX
069
Helicopter SFX
070
Spring 1 SFX
071
Spring 2 SFX
072
Wind SFX
073
Bad Dog SFX
074
Scary Vibes SFX
075
Turn on! SFX
076
Broken HeartSFX
077
Mount Doom SFX
078
Wolfmen SFX
079
808 Hit 1 HIT
080
808 Hit 2 HIT
081
808 Hit 3 HIT
082
808 Hit 4 HIT
083
808 Hit 5 HIT
084
808 Hit 6 HIT
085
808 Hit 7 HIT
086
808 Hit 8 HIT
087
808 Hit 9 HIT
088
808 Hit 10 HIT
089
808 Hit 11 HIT
090
808 Hit 12 HIT
091
808 Hit 13 HIT
092
Massive Hit HIT
093
Nu OrchBlastHIT
094
Why? HIT
095
BigApple HitHIT
096Tough Hit HIT
097Studio 54 HIT
098Minorities HIT
099BruselSproutHIT
100VoxboxHIT
101Our Chord HIT
102K Stab Hit HIT
103Funk Chunk 1HIT
104UltraBNoizSDHIT
105Chill Hit HIT
106Bell End HIT
107Pit Hit HIT
108Ruff Neck HIT
109Sitar Hits HIT
110Tekno ChdHitHIT
111Orch Hit HIT
112Happy Hit HIT
113Funk Chunk 2HIT
114Cheezy MovieHIT
115Mojo Man HIT
116Philly Hit HIT
117Neo Hit HIT
118HardHitnHousHIT
119Disminished HIT
120Tablabaya PRC
121Hip Pluck PRC
122Udu/Udo PRC
123Asian Gong PRC
124Timpani PRC
125TR808 Kick DRM
126NY83 SD DRM
127TR909 Snare DRM
128Blip SD DRM
s
Bank Select and Program Change
Correspondence Chart
GroupNumberBank SelectProgram
MSBLSB
USER A001–12881001–128
USER B001–12881011–128
USER C001–12881021–128
USER D001–12881031–128
USER E001–12881041–128
USER F001–12881051–128
USER G001–12881061–128
USER H001–12881071–128
The sounds, phrases and patterns contained in this product are
sound recordings protected by copyright. Roland hereby grants
to purchasers of this product the permission to utilize the sound
recordings contained in this product for the creation and
recording of original musical works; provided however, the
sound recordings contained in this product may not be
sampled, downloaded or otherwise re-recorded, in whole or in
part, for any other purpose, including but not limited to the
transmission of all or any part of the sound recordings via the
internet or other digital or analog means of transmission, and/
or the manufacture, for sale or otherwise, of any collection of
sampled sounds, phrases or patterns, on CD-ROM or equivalent
means.
The sound recordings contained in this product are the original
works of Roland Corporation. Roland is not responsible for the
use of the sound recordings contained in this product, and
assumes no liability for any infringement of any copyright of
any third party arising out of use of the sounds, phrases and
patterns in this product.
16
Pattern list (for International)
No.Pattern NameBPM Meas. Creator
001
SuperGrime!1228David “Tweeky” Ahlund
002
Lover’s Way 608Shinichiro Murayama
003
Melodic Trance 21408Manuel Schleis
004
Tektrance 1 1428
005
Back to 941308
006
Melodic Trance 11288
007
Monoelectrique 1288
008
Funky House 1288
009
PoP-Fusion1004
010
TekTrance 2 1408
011
Chillin`House 1288
012
El Rithmo 1288
013
Chicken & Curry 1308
014
Powerpop Beatz 1304
015
Hands Up! 1428
016
Dream Dance 1408
017
Monoelectrique 21288
018
Slippery Wed 1404Sterling Moss
019
Slammer Jammer 1384
020
Lay Downed1428
021
Jiggy Bigup 1404
022
Layed Out 1384
023
Deep Angles 1388
024
Triptonite1414
025
Distortonation 1428
026
Roundabout1344
027
Clackajam 1428
028
Easy Money1384
029
Party Time! 1434
030
Street Sounds 1364
031
Sliding Moves 1424
032
Feeling House 1428
033
Lab Beats 1158David “Tweeky” Ahlund
034
Hybrid Hop1054
035
Vampire Dance 1508
036
The Meadow1164
037
Contrast Beats 1104
038
Electric Boogie 1138
039
Wildlife 1708
040
Airee! 1104
041
Secret Spot 1408
042
Submarine Trip 804
043
Full-On Beats! 1304
044
You’re Toast! 1054
045
Strobe Shock1404
046
Party Trance 1438
047
Industritech 1354Justin Berkovi
048
Deep End 1288
049
Get You 1348
050
Acid Thunda 1344
051
Cool Girl 1284
052
Karmer 1324
053
Lushus 1324
054
Nurture 1328
055
Purge 1008
056
The hood 1004
057
Into You 1004
058
Houses 1254
059
Berksville1254
060
Scenic 1304
061
Blast 1404
062
DEVGRU 1324Heigo Tani
063
Strider 1308
064
SiGlocKimber 1354
065
CQB 1404
066
LargeSmallWorld 1254
067
TheGreenLine 1278
068
GOLD V12 1304
069
HexagonMemory 1158
070
Wall54321!!Zero 1358
071
PKTN1274
072
DubDream 1204
073
PASSION!! 1324
074
RobotLove 1324
075
FullMetalRose 1254
076
FutureTrain 1104
No.Pattern NameBPM Meas. Creator
077
Para Para Fire 1508Remo-con
078
Memory Brass 1298
079
Euro Heart Beat 1558
080
G-psy 1454
081
Cold Game 1458
082
Machinist 1458
083
Bang The Floor 1488Roland Corporation
084
TranceIsParadise1488
085
Psych Baster 1458
086
Dimension 808 1508
087
Mystery Paranoia1508
088
Escape Code 1708
089
All My Bass 1808Kilian Schweer
090
DnB 1708
091
Silk954
092
Spring 652
093
E-Ska 2058
094Old Man 824
095007944
096Middle Ages 1108
097Lounge 778
098Fun N Chase 854
099My Chamber1004
100Take Chill Off! 1248
101Easter Bunny 1408
102NDW 1808
103Xperience 1208
104A Raver’s Film 858
The sounds, phrases and patterns contained in this product are
sound recordings protected by copyright. Roland hereby grants
to purchasers of this product the permission to utilize the sound
recordings contained in this product for the creation and
recording of original musical works; provided however, the
sound recordings contained in this product may not be
sampled, downloaded or otherwise re-recorded, in whole or in
part, for any other purpose, including but not limited to the
transmission of all or any part of the sound recordings via the
internet or other digital or analog means of transmission, and/
or the manufacture, for sale or otherwise, of any collection of
sampled sounds, phrases or patterns, on CD-ROM or equivalent
means.
The sound recordings contained in this product are the original
works of Roland Corporation. Roland is not responsible for the
use of the sound recordings contained in this product, and
assumes no liability for any infringement of any copyright of
any third party arising out of use of the sounds, phrases and
patterns in this product.
18
RPS Pattern list
No. Pattern Name
257
Trance Drum 1
258
Trance Drum 2
259
Trance Drum 3
260
Trance Drum 4
261
Trance Drum 5
262
Trance Drum 6
263
Trance Drum 7
264
Trance Drum 8
265
Trance Drum 9
266
Trance Drum 10
267
Techno Drum 1
268
Techno Drum 2
269
Techno Drum 3
270
Techno Drum 4
271
Techno Drum 5
272
Techno Drum 6
273
Electro Drum 1
274
Electro Drum 2
275
Electro Drum 3
276
Electro Drum 4
277
Hard House Drum1
278
Hard House Drum2
279
Pop House Drum 1
280
Pop House Drum 2
281
House Drum 1
282
House Drum 2
283
House Drum 3
284
House Drum 4
285
BreakBeats Drum1
286
BreakBeats Drum2
287
BreakBeats Drum3
288
BreakBeats Drum4
289
BreakBeats Drum5
290
BreakBeats Drum6
291
DrumnBass Drum 1
292
DrumnBass Drum 2
293
DrumnBass Drum 3
294
DrumnBass Drum 4
295
Hip Hop Drum 1
296
Hip Hop Drum 2
297
Hip Hop Drum 3
298
Hip Hop Drum 4
299
Chill Out Drum 1
300
Chill Out Drum 2
301
R&B Drum 1
302
R&B Drum 2
303
R&B Drum 3
304
R&B Drum 4
305
DanceHall Drum 1
306
DanceHall Drum 2
307
Reggae Drum 1
308
Reggae Drum 2
309
Voice Drum 1
310
Voice Drum 2
311
Vox Drum 3
312
Trance Bass 1
313
Trance Bass 2
314
Trance Bass 3
315
Trance Bass 4
No. Pattern Name
316
Trance Bass 5
317
Trance Bass 6
318
Trance Bass 7
319
Trance Bass 8
320
Trance Bass 9
321
Trance Bass 10
322
Techno Bass 1
323
Techno Bass 2
324
Techno Bass 3
325
Techno Bass 4
326
Techno Bass 5
327
Techno Bass 6
328
Electro Bass 1
329
Electro Bass 2
330
Electro Bass 3
331
Electro Bass 4
332
Hard House Bass1
333
Hard House Bass2
334
Hard House Bass3
335
Pop House Bass 1
336
Pop House Bass 2
337
House Bass 1
338 House Bass 2
339 House Bass 3
340 House Bass 4
341 BreakBeats Bass1
342 BreakBeats Bass2
343 BreakBeats Bass3
344 BreakBeats Bass4
345 BreakBeats Bass5
346 BreakBeats Bass6
347 Drumn Bass Bass1
348 Drumn Bass Bass2
349 Hip Hop Bass 1
350 Hip Hop Bass 2
351 Hip Hop Bass 3
352 Hip Hop Bass 4
353 Chill Out Bass 1
354 Chill Out Bass 2
355 R&B Bass 1
356 R&B Bass 2
357 R&B Bass 3
358 R&B Bass 4
359 DanceHall Bass 1
360 DanceHall Bass 2
361 Reggae Bass 1
362 Reggae Bass 2
363 Kick Fill 1
364 Kick Fill 2
365 Kick Fill 3
366 Kick Fill 4
367 Kick Fill 5
368 Kick Fill 6
369 Kick Fill 7
370 Snare Fill 1
No. Pattern Name
371 Snare Fill 2
372 Snare Fill 3
373 Snare Fill 4
374 Snare Fill 5
375 Snare Fill 6
376
Snare Fill 7
377 Snare Fill 8
378 Snare Fill 9
379 Hi-hat Fill 1
380 Hi-hat Fill 2
381 Hi-hat Fill 3
382 Hi-hat Fill 4
383 Hi-hat Fill 5
384 Hi-hat Fill 6
385 Hi-hat Fill 7
386 Hi-hat Fill 8
387 Hi-hat Fill 9
388 Hi-hat Fill 10
389 Hi-hat Fill 11
390 Hi-hat Fill 12
391 Hi-hat Fill 13
392 Hi-hat Fill 14
393 Hi-hat Fill 15
394 Hi-hat Fill 16
395 Hi-hat Fill 17
396 Hi-hat Fill 18
397 Cymbal Fill 1
398 Cymbal Fill 2
399 Cymbal Fill 3
400 Cymbal 1
401 Cymbal 2
402 Cymbal 3
403 Cymbal 4
404 Clap Fill 1
405 Clap Fill 2
406 Clap Fill 3
407 Clap Fill 4
408 Clap Fill 5
409 Clap Fill 6
410 Clap Fill 7
411 Tom Fill 1
412 Tom Fill 2
413 Perc. Fill 1
414 Perc. Fill 2
415 Perc. Fill 3
416 Perc. Fill 4
417 Perc. Fill 5
418 Perc. Fill 6
419 Perc. Fill 7
420 Perc. Fill 8
421 Perc. Fill 9
422 Perc. Fill 10
423 Perc. Fill 11
424 Perc. Fill 12
425 Perc. Fill 13
No. Pattern Name
426 Perc. Fill 14
427 Perc. Fill 15
428 Perc. Fill 16
429 Perc. Fill 17
430 Perc. Fill 18
431 Perc. Fill 19
432 Perc. Fill 20
433 Perc. Fill 21
434 Perc. Fill 22
435 Perc. Fill 23
436 Perc. Fill 24
437 Perc. Fill 25
438 Perc. Fill 26
439 Perc. Fill 27
440 Perc. Fill 28
441 Perc. Fill 29
442 Perc. Fill 30
443 Tambourine 1
444 Tambourine 2
445 Tambourine 3
446 Tambourine 4
447 Tambourine 5
448 Tambourine 6
449 Triangle
450 Scratch 1
451 Scratch 2
452 Scratch 3
453 Scratch 4
454 Scratch 5
455 Scratch 6
456 Piano 1
457 Piano 2
458 Piano 3
459 Piano 4
460 Piano 5
461 E.Piano 1
462 E.Piano 2
463 E.Piano 3
464 E.Piano 4
465 E.Piano 5
466 E.Piano 6
467 E.Piano 7
468 E.Piano 8
469 E.Piano 9
470 E.Piano 10
471 E.Piano 11
472 E.Piano 12
473 E.Piano 13
474 Organ 1
475 Organ 2
476 Guitar Riff 1
477 Guitar Riff 2
478 Guitar Riff 3
479 Guitar Riff 4
480 Guitar Riff 5
646 Voice 2
647 Voice 3
648 Voice 4
649 Voice 5
650 Voice 6
651 Voice 7
652 Voice 8
653 Voice 9
654 Voice 10
655 Voice 11
656 Voice 12
657 Voice 13
658 FX 1
659 FX 2
660 FX 3
661 FX 4
662 FX 5
663 FX 6
664 FX 7
665 FX 8
666 FX 9
667 FX 10
668 FX 11
669 FX 12
670 FX 13
671 FX 14
672 FX 15
673 FX 16
674 FX 17
675 FX 18
676 FX 19
677 FX 20
678 FX 21
679 FX 22
680 FX 23
681 FX 24
682 FX 25
683 FX 26
1307 Reggae Drum 1
2308 Reggae Drum 2
3361 Reggae Bass 1
4362 Reggae Bass 2
5396 Hi-hat Fill 18
6384 Hi-hat Fill 6
7440 Perc. Fill 28
8441 Perc. Fill 29
9460 Piano 5
10490 Guitar Riff 15
11521 Synth Lead 6
12601 Synth Riff 58
13644 Synth Seq 43
14501 Strings 11
15507 Flute 2
16400 Cymbal 1
26. Kick&Snare Fill
1363 Kick Fill 1
2364 Kick Fill 2
3365 Kick Fill 3
4366 Kick Fill 4
5367 Kick Fill 5
6368 Kick Fill 6
7369 Kick Fill 7
8370 Snare Fill 1
9371 Snare Fill 2
10372 Snare Fill 3
11373 Snare Fill 4
12374 Snare Fill 5
13375 Snare Fill 6
14376 Snare Fill 7
15377 Snare Fill 8
16378 Snare Fill 9
Pad
No.Pattern Name
29. Scratch & Clap
1450 Scratch 1
2451 Scratch 2
3452 Scratch 3
4453 Scratch 4
5454 Scratch 5
6455 Scratch 6
7675 FX 18
8676 FX 19
9411 Tom Fill 1
10404 Clap Fill 1
11405 Clap Fill 2
12406 Clap Fill 3
13407 Clap Fill 4
14408 Clap Fill 5
15409 Clap Fill 6
16410 Clap Fill 7
30. Perc. Set
1413 Perc. Fill 1
2416 Perc. Fill 4
3417 Perc. Fill 5
4419 Perc. Fill 7
5424 Perc. Fill 12
6425 Perc. Fill 13
7427 Perc. Fill 15
8429 Perc. Fill 17
9432 Perc. Fill 20
10433 Perc. Fill 21
11434 Perc. Fill 22
12438 Perc. Fill 26
13439 Perc. Fill 27
14441 Perc. Fill 29
15442 Perc. Fill 30
16445 Tambourine 3
19. HipHop1
1295 Hip Hop Drum 1
2296 Hip Hop Drum 2
3349 Hip Hop Bass 1
4350 Hip Hop Bass 2
5393 Hi-hat Fill 15
6483 Guitar Riff 8
7540 Synth Pad 19
8589 Synth Riff 46
9590 Synth Riff 47
10591 Synth Riff 48
11640 Synth Seq 39
12496 Strings 6
13497 Strings 7
14309 Voice Drum 1
15310 Voice Drum 2
16679 FX 22
20. HipHop2
1297 Hip Hop Drum 3
2298 Hip Hop Drum 4
3351 Hip Hop Bass 3
4352 Hip Hop Bass 4
5410 Clap Fill 7
6469 E.Piano 9
7484 Guitar Riff 9
8541 Synth Pad 20
9592 Synth Riff 49
10593 Synth Riff 50
11594 Synth Riff 51
12595 Synth Riff 52
13498 Strings 8
14311 Voice Drum 3
15680 FX 23
16401 Cymbal 2
23. R&B2
1303 R&B Drum 3
2304 R&B Drum 4
3357 R&B Bass 3
4358 R&B Bass 4
5394 Hi-hat Fill 16
6385 Hi-hat Fill 7
7437 Perc. Fill 25
8473 E.Piano 13
9487 Guitar Riff 12
10599 Synth Riff 56
11642 Synth Seq 41
12503 Vox 2
13509 Bell 2
14683 FX 26
15410 Clap Fill 7
16401 Cymbal 2
1659 FX 2
2661 FX 4
3663 FX 6
4664 FX 7
5665 FX 8
6666 FX 9
7670 FX 13
8671 FX 14
9672 FX 15
10677 FX 20
11678 FX 21
12679 FX 22
13680 FX 23
14681 FX 24
15682 FX 25
16683 FX 26
set data. For details on how to
perform a factory reset, refer to
the owner’s manual (p. 25).
* With the factory settings, RPS
sets 31–50 contain the same
sets as RPS sets 01–20.
22
Pattern Set list (for US)
Pad No. Pattern Name
01. S.Murayama
1002 Lover’s Way
2027 Get It
3028 In Da Mood
4029 Groove Floor
5030 Mellow Style
6031 Keep It Goin’
7032 Sweet’n’ Sound
8033 Touch of Strings
9034 Urban Love
10 035 The Edge
11 002 Lover’s Way
12 027 Get It
13 028 In Da Mood
14 029 Groove Floor
15 030 Mellow Style
16 031 Keep It Goin’
1138 Industritech
2139 Deep End
3140 Get You
4141 Acid Thunda
5142 Cool Girl
6143 Karmer
7144 Lushus
8145 Nurture
9146 Purge
10 147 The hood
11 148 Into You
12 149 Houses
13 150 Berksville
14 151 Scenic
15 152 Blast
16 138 Industritech
08. Kilian Schweer
1165 All My Bass
2166 DnB
3167 Silk
4168 Spring
5169 E-Ska
6170 Old Man
7171 007
8172 Middle Ages
9173 Lounge
10 174 Fun N Chase
11 175 My Chamber
12 176 Take Chill Off!
13 177 Easter Bunny
14 178 NDW
15 179 Xperience
16 180 A Raver’s Film
1197 Loungebreak
2198 Human Kind
3199 Cat Walk
4200 Dance&Trendal
5201 Doggy Chill
6202 Put yo Hans up
7203 eyePop Shuffle
8204 Funk Jood
9205 Swampthing
10 206 Opposite Sax
11 207 Endorphin Dance
12 208 Trance A.M.
13 197 Loungebreak
14 198 Human Kind
15 199 Cat Walk
16 200 Dance&Trendal
11. Tim Hufken
1219 JungleFevah!
2220 Spacefunk!
3221 Ibiza Love
4222 Fast Lane!
5223 Lao’s Dance
6224 Mellow Groove
7225 Sinister
8226 Rays of the sun
9227
10 228 So sorry now
11 229 SoundScape
12 230 Tha bus is late!
13 219 JungleFevah!
14 220 Spacefunk!
15 221 Ibiza Love
16 222 Fast Lane!
1003 My Only Tap
2004 How U See It 1
3005 Dis Makes 4
4006 Kwizmer H2
5007 How U See It 2
6008 Tone E Hook
7009 HU-South
8010 Iz Over U
9011 Trip It Up4
10 012 Sista-Matic
11 013 Huston Kntrl
12 003 My Only Tap
13 004 How U See It 1
14 005 Dis Makes 4
15 006 Kwizmer H2
16 007 How U See It 2
15. H.Singletar 2
1014 Cold2Smooth
2015 Trill Out
3016 Pedro Is U
4017 Unkle M
5018 Wear It Well
6019 Summer Set
7020 Uuder Tow
8021 To The Left
9022 Fascination
10 023 Syn-Huey
11 024 HU-Smooth
12 025 Star Jam
13 026 Make It Low
14 014 Cold2Smooth
15 015 Trill Out
16 016 Pedro Is U
1042 My My
2043 Step Off
3044 Beat Street
4045 Lil Boy
5046 Over There
6047 Muffin
7048 Dirty Dirty
8049 Zippy
9050 Mini Truck
10 051 Sugar Daddy
11 052 Dollar Short
12 053 Cubby
13 054 Oral Exam
14 055 L Is 4 Love!
15 056 WatcHa WatcHa
16 057 I Cant BreAf
1069 Gasper
2070 Vitamin Z
3071 Dirty Boyz
4072 Tower The KH
5073 Dubly Life
6074 Get up!
7075 Common Session
8076 Mood ForTheLife
9077 Take Over
10 078 CTU
11 069 Gasper
12 070 Vitamin Z
13 071 Dirty Boyz
14 072 Tower The KH
15 073 Dubly Life
16 074 Get up!
No.: Pattern Number
* All of this data is the
factory-set data. For
details on how to perform
a factory reset, refer to the
owner’s manual (p. 25).
* With the factory settings,
pattern sets 20–38
contain the same sets as
pattern sets 01–19, and
pattern sets 39–50
contain the same sets as
pattern sets 01–12.
23
Pattern Set list (for International)
Pad
No. Pattern Name
01. S.Murayama
1002 Lover’s Way
2205 Get It
3206 In Da Mood
4207 Groove Floor
5208 Mellow Style
6209 Keep It Goin’
7210 Sweet’n’ Sound
8211 Touch of Strings
9212 Urban Love
10 213 The Edge
11 002 Lover’s Way
12 205 Get It
13 206 In Da Mood
14 207 Groove Floor
15 208 Mellow Style
16 209 Keep It Goin’
1047 Industritech
2048 Deep End
3049 Get You
4050 Acid Thunda
5051 Cool Girl
6052 Karmer
7053 Lushus
8054 Nurture
9055 Purge
10 056 The hood
11 057 Into You
12 058 Houses
13 059 Berksville
14 060 Scenic
15 061 Blast
16 047 Industritech
08. Kilian Schweer
1089 All My Bass
2090 DnB
3091 Silk
4092 Spring
5093 E-Ska
6094 Old Man
7095 007
8096 Middle Ages
9097 Lounge
10 098 Fun N Chase
11 099 My Chamber
12 100 Take Chill Off!
13 101 Easter Bunny
14 102 NDW
15 103 Xperience
16 104 A Raver’s Film
1121 Loungebreak
2122 Human Kind
3123 Cat Walk
4124 Dance&Trendal
5125 Doggy Chill
6126 Put yo Hans up
7127 eyePop Shuffle
8128 Funk Jood
9129 Swampthing
10 130 Opposite Sax
11 131 Endorphin Dance
12 132 Trance A.M.
13 121 Loungebreak
14 122 Human Kind
15 123 Cat Walk
16 124 Dance&Trendal
11. Tim Hufken
1144 JungleFevah!
2145 Spacefunk!
3146 Ibiza Love
4147 Fast Lane!
5148 Lao’s Dance
6149 Mellow Groove
7150 Sinister
8151 Rays of the sun
9152
10 153 So sorry now
11 154 SoundScape
12 155 Tha bus is late!
13 144 JungleFevah!
14 145 Spacefunk!
15 146 Ibiza Love
16 147 Fast Lane!
1181 My Only Tap
2182 How U See It 1
3183 Dis Makes 4
4184 Kwizmer H2
5185 How U See It 2
6186 Tone E Hook
7187 HU-South
8188 Iz Over U
9189 Trip It Up4
10 190 Sista-Matic
11 191 Huston Kntrl
12 181 My Only Tap
13 182 How U See It 1
14 183 Dis Makes 4
15 184 Kwizmer H2
16 185 How U See It 2
15. H.Singletar 2
1192 Cold2Smooth
2193 Trill Out
3194 Pedro Is U
4195 Unkle M
5196 Wear It Well
6197 Summer Set
7198 Uuder Tow
8199 To The Left
9200 Fascination
10 201 Syn-Huey
11 202 HU-Smooth
12 203 Star Jam
13 204 Make It Low
14 192 Cold2Smooth
15 193 Trill Out
16 194 Pedro Is U
1220 My My
2221 Step Off
3222 Beat Street
4223 Lil Boy
5224 Over There
6225 Muffin
7226 Dirty Dirty
8227 Zippy
9228 Mini Truck
10 229 Sugar Daddy
11 230 Dollar Short
12 231 Cubby
13 232 Oral Exam
14 233 L Is 4 Love!
15 234 WatcHa WatcHa
16 235 I Cant BreAf
1247 Gasper
2248 Vitamin Z
3249 Dirty Boyz
4250 Tower The KH
5251 Dubly Life
6252 Get up!
7253 Common Session
8254 Mood ForTheLife
9255 Take Over
10 256 CTU
11 247 Gasper
12 248 Vitamin Z
13 249 Dirty Boyz
14 250 Tower The KH
15 251 Dubly Life
16 252 Get up!
No.: Pattern Number
* All of this data is the
factory-set data. For
details on how to perform
a factory reset, refer to the
owner’s manual (p. 25).
* With the factory settings,
pattern sets 20–38
contain the same sets as
pattern sets 01–19, and
pattern sets 39–50
contain the same sets as
pattern sets 01–12.
24
Song list
Song No.Song NamePatterm No.Pattern No.
(Pattern Name)(for US)(for International)
01
02
03
04
05
06
07
08
09
10
11
12
13
14
15
16
SiGlocKimber111064
Para Para Fire153077
Bang The Floor159083
Deep Angles084023
Tektrance095004
Full-On Beats!134043
Acid Thunda141050
007171095
DanceInDaHall184108
Cat Walk199123
Revive210172
So sorry now228153
WalkTheWalk245170
Dreams of LFO247134
Pedro Is U016194
da Bells036214
17
18
19
20
No.: Pattern Number
* All data is that programmed at the factory. For instructions on carrying out Factory Reset, refer to p.refer to Owner’s Manual (p. 25).
39STEREO DELAYp. 40
40MODULATION DELAYp. 40
41TRIPLE TAP DELAYp. 41
42QUADRUPLE TAP DELAYp. 41
43MULTI TAP DELAYp. 41
44REVERSE DELAYp. 41
45SHUFFLE DELAYp. 42
46TIME CONTROL DELAYp. 42
47TIME SKIP DELAYp. 43
Multi-Effects Parameters
Parameters with the designators “#1” and “#2” can be
controlled using the [MFX 1/2 C1] [MFX 1/2 C2] faders.
01: STEREO EQ (Stereo Equalizer)
This is a four-band stereo equalizer (low, mid x 2, high).
fig.MFX01
L in
R in
Parameter
Low Freq
Low Gain #1-15– +15 dBGain of the low frequency
High Freq2000, 4000,
High Gain #2-15– +15 dBGain of the high frequency
Mid1 Freq200–8000 HzFrequency of Middle Range 1
Mid1 Q0.5, 1.0, 2.0, 4.0, 8.0Width of Middle Range 1
Mid1 Gain-15– +15 dBGain of Middle Range 1
Mid2 Freq200–8000 HzFrequency of Middle Range 2
Mid2 Q0.5, 1.0, 2.0, 4.0, 8.0Width of Middle Range 2
Mid2 Gain-15– +15 dBGain of Middle Range 2
Level0–127Output level
4-Band EQ
4-Band EQ
ValueDescription
200, 400 HzFrequency of the low range
8000 Hz
L out
R out
range
Frequency of the high range
range
Select a higher Q value to
narrow Middle Range 1.
Select a higher Q value to
narrow Middle Range 2.
02: SPECTRUM
This is a type of filter that modifies the timbre by boosting or cutting
the level of specific frequencies. It is similar to an equalizer, but has
eight frequency points fixed at locations most useful for adding
character to the sound.
fig.MFX02
L in
Spectrum
R in
Parameter
Q
Pan #1L64–63RStereo location of the SPEC-
Level #20–127Output level
Band 1 (250Hz)-15– +15 dBGain of each frequency band
Band 2 (500Hz)
Band 3 (1kHz)
Band 4 (1.25Hz)
Band 5 (2kHz)
Band 6 (3.15Hz)
Band 7 (4kHz)
Band 8 (8kHz)
ValueDescription
0.5, 1.0, 2.0,
4.0, 8.0
L out
Pan L
Pan R
R out
Simultaneously adjusts the
width of the adjusted ranges
for all of the frequency bands.
TRUM output
29
Effects editing parameters
L in
R in
L out
R out
Isolator
Low Boost
Low Boost
Isolator
03: ENHANCER
Controls the overtone structure of the high frequencies, adding
sparkle and brightness to the sound.
fig.MFX03
L in
R in
Parameter
Sens #1
Mixl #20–127Level of the overtones generated by
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Level0–127Output level
Enhancer
Enhancer
ValueDescription
0–127Sensitivity of the enhancer
Mix
Mix
the enhancer
2-Band
EQ
2-Band
EQ
L out
R out
04: ISOLATOR
This is an equalizer that radically cuts the volume of selected
frequencies, allowing you to create special effects cutting the volume
in various ranges.
fig.MFX04
05: LOW BOOST
Boosts the volume of the lower range, creating powerful lows.
fig.MFX05
L in
R in
Low Boost
Low Boost
Parameter
Boost Frequency #1
Boost Gain #20–12 dBAmount by which the lower
Boost WidthWIDE,
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Level0–127Output level
2-Band EQ
2-Band EQ
ValueDescription
50–125 HzCenter frequency at which the
lower range will be boosted
range will be boosted
Width of the lower range that
MID, NARROW
will be boosted
L out
R out
06: SUPER FILTER
This is a filter with an extremely sharp slope. The cutoff frequency
can be varied cyclically.
Anti Phase
Low Sw
Anti Phase
Low Level
Low Boost SwOFF, ONTurns Low Booster on/off.
Low Boost
Level
Level0–127Output level
ValueDescription
-60– +4 dBThese boost and cut each of the
OFF, ONSettings of the Anti-Phase function
0–127Adjusts the level settings for the
OFF, ONSettings of the Anti-Phase function
0–127
0–127Increasing this value gives you a
High, Middle, and Low frequency
ranges.
At -60 dB, the sound becomes inaudible. 0 dB is equivalent to the
input level of the sound.
for the Middle frequency ranges.
When turned on, a stereo copy of
the sound is phase-inverted and
added to the signal.
Middle frequency ranges.
Adjusting this level for certain
frequencies allows you to lend
emphasis to specific elements
within a sound. (This is effective
only for stereo source.)
for the Low frequency ranges
The parameters are the same as
for the Middle frequency ranges.
This emphasizes the bottom frequencies to create a heavy bass sound.
heavier low end.
* Depending on the Isolator and
filter settings, this effect may be
hard to hear.
Parameter
Filter Type
Filter Slope-12, -24,
Filter Cutoff #1
Filter Resonance #2
Filter Gain0–+12 dBAmount of boost for the filter output
Modulation Sw
Modulation Wave
Rate0.05–10.0
Depth0–127Depth of modulation
Attack0–127Speed at which the cutoff frequency
Level0–127Output level
ValueDescription
LPF, BPF,
HPF,
NOTCH
-36 dB
0–127Cutoff frequency of the filter
0–127Filter resonance level
OFF,ONOn/off switch for cyclic change
TRI, SQR,
SIN,
SAW1,
SAW2
Hz, note
Filter type
Frequency range that will pass
through each filter
LPF
: frequencies below the cutoff
BPF:
frequencies in the region of
the cutoff
HPF:
frequencies above the cutoff
NOTCH:
region of the cutoff
Amount of attenuation per octave
-36 dB:
-24 dB:
Increasing this value will raise the
cutoff frequency.
Increasing this value will emphasize the region near the cutoff frequency.
How the cutoff frequency will be
modulated
TRI:
SQR:
SIN:
SAW1:
SAW2:
Rate of modulation
will change
This is effective if Modulation
Wave is SQR, SAW1, or SAW2.
frequencies other than the
extremely steep
steep
-12 dB:
triangle wave
square wave
sine wave
sawtooth wave (upward)
sawtooth wave (downward)
gentle
30
Effects editing parameters
Formant
2-Band
EQ
L in
R in
Overdrive
L out
R out
Pan R
Pan L
Phaser
Resonance
Mix
L in
R in
L out
R out
Pan R
Pan L
07: STEP FILTER
This is a filter whose cutoff frequency can be modulated in steps.
You can specify the pattern by which the cutoff frequency will
change.
fig.MFX07
L in
R in
Parameter
Rate
Attack #10–127Rate at which the cutoff frequency
Filter TypeLPF, BPF,
Filter Slope-12, -24,
Filter Resonance #2
Filter Gain0– +12 dBAmount of boost for the filter output
Level0– 127Output level
Beat
1-1–4-4
Step Filter
Step Filter
ValueDescription
0.05–10.00
Hz, note
HPF,
NOTCH
-36 dB
0–127Filter resonance level
0–127Cutoff frequency for each 16th note of
Rate of modulation
will change between beats
Filter type
Frequency range that will pass
through each filter
LPF:
frequencies below the cutoff
BPF:
the cutoff
HPF:
NOTCH:
region of the cutoff
Amount of attenuation per octave
-12 dB:
-24 dB:
-36 dB:
Increasing this value will emphasize
the region near the cutoff frequency.
a 4/4 measure
L out
R out
frequencies in the region of
frequencies above the cutoff
frequencies other than the
gentle
steep
extremely steep
08: AUTO WAH
This effect creates a wah effect (cyclic change in tone) by cyclically
modulating the filter.
fig.MFX08
L in
Auto Wah
R in
L out
R out
09: HUMANIZER
Adds a vowel character to the sound, making it similar to a human
voice.
fig.MFX09
Parameter
Drive Sw
Drive0–127Degree of distortion
Vowel1 #1a, e, i, o, uSelects the vowel.
Vowel2 #2a, e, i, o, u
Rate0.05–10.00
Depth0–127Effect depth
Input Sync SwOFF, ONDetermines whether the LFO for
Input Sync
Threshold
Manual0–100Point at which Vowel 1/2 switch
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
PanL64–63RStereo location of the output
Level0–127Output level
ValueDescription
OFF, ONTurns overdrive on/off.
Also changes the volume.
Frequency at which the two vowels
Hz, note
0–127Volume level at which reset is ap-
switch
switching the vowels is reset by the
input signal (ON) or not (OFF).
plied
49 or less:
longer duration.
50:
duration.
51 or more:
longer duration.
Vowel 1 will have a
Vowel 1 and 2 will be of equal
Vowel 2 will have a
10: PHASER
Adds a phase-shifted sound to the original sound, producing a
swirling modulation that creates spaciousness and depth.
fig.MFX10
Parameter
Filter Type
Rate #20.05–
Depth0–127Depth of modulation
Sens0–127Adjusts the sensitivity with which
Manual #10–127Adjusts the center frequency at
Peak0–127Adjusts the amount of the wah ef-
Level0–127Output level
ValueDescription
LPF, BPFType of filter
LPF
over a wide frequency range.
BPF
over a narrow frequency range
Frequency of modulation
10.00 Hz,
note
the filter is controlled.
which the effect is applied.
fect that occurs in the range of the
center frequency.
Set a higher value for Q to narrow
the range to be affected.
: The wah effect is applied
: The wah effect is applied
Parameter
Manual #1
Rate #20.05–10.00 HzFrequency of modulation
Depth0–127Depth of modulation
Resonance0–127Amount of feedback
Mix0–127Level of the phase-shifted sound
PanL64–63RStereo location of the PHASER out-
Level0–127Output Level
ValueDescription
0–127Adjusts the basic frequency at
which the sound will be modulated.
put
31
Effects editing parameters
11:STEREO PHASER
This is a stereo phaser.
fig.MFX11
L in
R in
Parameter
Mode
PolarityINVERSE,
Rate #20.05–10.00
Depth0–127Depth of modulation
Manual #10–127Adjusts the basic frequency from
Resonance0–127Amount of feedback
Cross
Feedback
Mix0–127Level of the phase-shifted sound
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Level0–127Output level
Phaser
Phaser
ValueDescription
4, 8 stageNumber of stages in the phaser
SYNCHRO
Hz, note
-98– +98 %
Mix
Mix
Selects whether the left and right
phase of the modulation are the
same or opposite each other.
Frequency of modulation
which the sound is modulated.
Adjusts the amount of the phaser
sound that’s fed back into the effect.
Negative (-) settings invert the phase.
2-Band
EQ
2-Band
EQ
INVERSE:
phase are opposite. When using a
mono source, this spreads the
sound in stereo.
SYNCHRO: The left and right
phase are the same. Select this
when working with a stereo source.
The left and right
L out
R out
12:STEP PHASER
With the Step effects, you can also make stepped changes in the pitch
of sounds to which the Phaser effect is applied.
fig.MFX12
L in
R in
Step Phaser
Mix
Mix
Step Phaser
2-Band
EQ
2-Band
EQ
L out
R out
Parameter
Rate
Depth0–127Depth of modulation
Manual #10–127Adjusts the basic frequency from
Resonance0–127Amount of feedback
Cross
Feedback
Step Rate #20.1–20.0
Mix0–127Level of the phase-shifted sound
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Level0–127Output level
ValueDescription
0.05–10.00
Hz, note
-98– +98 %
Hz, note
Frequency of modulation
which the sound is modulated.
Adjusts the amount of the phaser
sound that’s fed back into the effect.
Negative (-) settings invert the phase.
Rate of pitch change
13: RING MODULATOR
This is an effect that applies amplitude modulation (AM) to the input signal,
producing bell-like sounds. You can also change the modulation frequency
in response to changes in the volume of the sound sent into the effect.
fig.MFX13
L in
R in
Ring Mod
Ring Mod
Parameter
Frequency
#1
Sens0–127Adjusts the amount of frequency
PolarityUP,
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Balance #2D100:0W–
Level0–127Output level
ValueDescription
0–127Adjusts the frequency at which
DOWN
D0:100W
2-Band EQ
2-Band EQ
modulation is applied.
modulation applied.
Determines whether the frequency
modulation moves towards higher
frequencies (UP) or lower frequencies (
DOWN
Volume balance between the direct
sound (D) and the effect sound (W)
L out
R out
).
14: TREMOLO
Cyclically modulates the volume to add tremolo to the sound.
fig.MFX14
L in
R in
Tremolo
Tremolo
2-Band EQ
2-Band EQ
L out
R out
Parameter
Mode
PolarityINVERSE,
ValueDescription
4, 8 stageNumber of stages in the phaser
SYNCHRO
32
Selects whether the left and right
phase of the modulation are the
same or opposite each other.
INVERSE:
phase are opposite. When using a
mono source, this spreads the
sound in stereo.
SYNCHRO:
phase are the same. Select this
when working with a stereo source.
The left and right
The left and right
ParameterValueDescription
Modulation Wave
Rate #1
Depth #20–127Depth of modulation
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Level0–127Output level
TRI, SQR,
SIN,
SAW1,
SAW2
0.05–10.00
Hz, note
Modulation Wave
TRI:
triangle wave
SQR:
square wave
SIN:
sine wave
SAW1:
sawtooth wave (upward)
SAW2:
sawtooth wave (downward)
Frequency of modulation
Effects editing parameters
15: AUTO PAN
Cyclically modulates the stereo location of the sound.
fig.MFX15
L in
R in
Parameter
Modulation Wave
Rate #10.05–10.00
Depth #0–127Depth of modulation
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Level0–127Output level
Auto Pan
Auto Pan
ValueDescription
TRI, SQR,
SIN,
SAW1,
SAW2
Hz, note
2-Band EQ
2-Band EQ
Modulation Wave
TRI:
SQR:
SIN:
SAW1:
SAW2:
ward)
Frequency of modulation
L out
R out
triangle wave
square wave
sine wave
sawtooth wave (upward)
sawtooth wave (down-
16: ROTARY
The Rotary effect simulates the sound of the rotary speakers often
used with the classic electric organs. Since the movement of the high-
range and low-range rotors can be set independently, the unique
characteristics of these speakers can be simulated quite accurately.
This effect is most suitable for electric organ Patches.
fig.MFX16
L in
L out
17: HEXA-CHORUS
Uses a six-phase chorus (six layers of chorused sound) to give
richness and spaciousness to the sound.
fig.MFX17
L in
R in
Parameter
Pre Delay
Rate #10.05–10.00
Depth0–127Depth of modulation
Pre Delay
Deviation
Depth
Deviation
Pan
Deviation
Balance #2D100:0W–
Level0–127Output level
Balance D
Hexa Chorus
Balance D
ValueDescription
0.0–100.0 msAdjusts the time until chorusing is
heard.
Frequency of modulation
Hz
0–20Adjusts the differences in Pre De-
lay between each chorus layer.
-20– +20Adjusts the difference in modulation depth between each chorus
layer.
0–20Adjusts the difference in stereo lo-
cation between each chorus layer.
Volume balance between the di-
D0:100W
rect sound (D) and the chorus
sound (W)
L out
Balance W
Balance W
R out
0:
All chorus layers are in the
center.
20:
The chorus layers are
spaced at 60-degree intervals
relative to the center.
Rotary
R in
Parameter
Tweeter
Slow Rate
Woofer
Slow Rate
Tweeter
Fast Rate
Woofer
Fast Rate
Speed #1SLOW,
Slow speed (SLOW) of the high-frequency rotor
Slow speed (SLOW) of the low-frequency rotor
Fast speed (FAST) of the high-frequency rotor
Fast speed (FAST) of the low-frequency
rotor
Simultaneously switches the rotational
speed of the low frequency rotor and
high frequency rotor.
SLOW:
Slow Rate.
FAST:
Fast Rate.
Adjusts the time it takes the high frequency
rotor to reach the newly selected speed when
switching between fast and slow speeds.
Adjusts the time it takes the low frequency
rotor to reach the newly selected speed when
switching between fast and slow speeds.
Stereo width of the sound
R out
Slows down the speed to the
Speeds up the speed to the
18: TREMOLO CHORUS
This is a chorus effect with added Tremolo (cyclic modulation of
volume).
fig.MFX18
L in
Tremolo Chorus
R in
Parameter
Pre Delay0.0–100.0 msAdjusts the time until the chorus
Volume balance between the direct sound (D) and the tremolo
chorus sound (W)
L out
Balance W
Balance W
R out
33
Effects editing parameters
19: SPACE-D
This is a multiple chorus that applies two-phase modulation in
stereo. It creates no audible modulation, yet produces a transparent
chorus effect.
fig.MFX19
L in
R in
Parameter
Pre Delay
Balance D
Space D
Space D
Balance D
ValueDescription
0.0–100.0 msAdjusts the time until the chorus
2-Band
Balance W
Balance W
2-Band
EQ
EQ
L out
R out
sound is heard.
Rate #10.05–10.00 HzFrequency of modulation
Depth0–127Depth of modulation
Phase0–180 degSpatial spread of the sound
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Balance #2D100:0W–
D0:100W
Volume balance between the direct
sound (D) and the chorus sound
(W)
Level0–127Output level
20: STEREO CHORUS
This is a stereo chorus. A filter is provided so that you can adjust the
timbre of the chorused sound.
fig.MFX20
L in
Balance D
Chorus
Chorus
R in
Balance D
2-Band
Balance W
Balance W
2-Band
EQ
EQ
L out
R out
21: STEREO FLANGER
This is a stereo flanger. It produces a metallic resonance that rises
and falls somewhat like a jet airplane taking off or landing. A filter is
provided so that you can adjust the timbre of the flanged sound.
fig.MFX21
L in
Balance D
Flanger
Feedback
Feedback
Flanger
R in
Balance D
Parameter
Filter Type
ValueDescription
OFF, LPF,
Type of filter
HPF
Cutoff Freq200–8000 HzBasic frequency of the filter
Pre Delay0.0–100.0 msAdjusts the time until the flanger
sound is heard.
Rate #10.05-10.00
Frequency of modulation
Hz, note
Depth0–127Depth of modulation
Phase0–180 degSpatial spread of the sound
Feedback #2-98– +98 %Adjusts the amount of the flanger
sound that’s fed back into the effect.
Negative (-) settings invert the
phase.
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
BalanceD100:0W–
D0:100W
Volume balance between the direct
sound (D) and the flanger sound
(W)
Level0–127Output level
2-Band
EQ
Balance W
Balance W
2-Band
EQ
OFF:
no filter is used
LPF:
cuts the frequency range
L out
R out
above the Cutoff Freq
HPF:
cuts the frequency range
below the Cutoff Freq
Parameter
Filter TypeOFF, LPF,
ValueDescription
Type of filter
HPF
OFF:
no filter is used
LPF:
cuts the frequency range
above the Cutoff Freq
HPF:
cuts the frequency range
below the Cutoff Freq
Cutoff Freq200–8000 HzBasic frequency of the filter
Pre Delay0.0–100.0 msAdjusts the time until the chorus
sound is heard.
Rate #10.05–10.00 HzFrequency of modulation
Depth0–127Depth of modulation
Phase0–180 degSpatial spread of the sound
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Balance #2D100:0W–
D0:100W
Volume balance between the direct
sound (D) and the chorus sound
(W)
Level0–127Output level
34
22: STEP FLANGER
This is a flanger in which the flanger pitch changes in steps. The
speed at which the pitch changes can also be specified in terms of a
note value based on a specified tempo.
fig.MFX22
L in
Step Flanger
Feedback
Feedback
Step Flanger
R in
Parameter
Pre Delay
ValueDescription
0.0–100.0 msAdjusts the time until the flanger
Rate0.05–10.00
Hz, note
Balance D
Balance D
sound is heard.
Frequency of modulation
2-Band
EQ
Balance W
Balance W
2-Band
EQ
L out
R out
Effects editing parameters
L in
R in
L out
R out
Pan R
Pan L
Pre Amp
Speaker
Parameter
Depth
Feedback #2-98– +98 %Adjusts the amount of the flanger
Step Rate #10.10–20.00
Phase0–180 degSpatial spread of the sound
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
BalanceD100:0W–
Level0–127Output level
ValueDescription
0–127Depth of modulation
sound that’s fed back into the effect.
Negative (-) settings invert the
phase.
Rate (period) of pitch change
Hz, note
Volume balance between the direct
D0:100W
sound (D) and the flanger sound
(W)
23: OVERDRIVE
Creates a soft distortion similar to that produced by vacuum tube
amplifiers.
fig.MFX23
L in
Over
drive
R in
Parameter
Drive #1
Tone #20–127Sound Quality
PanL64–63RStereo location of the OVERDRIVE
Amp SwOFF, ONAmp simulator on/off
Amp TypeSMALL,
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Level0–127Output level
ValueDescription
0–127Amount of distortion
BUILT-IN,
2-STACK,
3-STACK
Amp
Simulator
output
Type of guitar amp
2-Band
EQ
Also changes the volume.
SMALL:
BUILT-IN:
2-STACK: large double-stack amp
3-STACK:
small amp
single-unit type amp
large triple-stack amp
L out
Pan L
Pan R
R out
24: DISTORTION
Produces a more intense distortion than Overdrive. The parameters
are the same as for “23: OVERDRIVE.”
fig.MFX24
L in
R in
Distortion
Amp
Simulator
2-Band
EQ
L out
Pan L
Pan R
R out
25: GUITAR AMP SIM
(Guitar Amp Simulator)
This is an effect that simulates the sound of a guitar amplifier.
fig.MFX25
Parameter
Pre Amp
Sw
Pre Amp
Type
Pre Amp
Volume #1
Pre Amp
Master #2
Pre Amp
Gain
Pre Amp
Bass
Pre Amp
Middle
Pre Amp
Treble
Pre Amp
Presence
Pre Amp
Bright
Speaker SwOFF, ONDetermines whether the
Speaker
Type
Mic Setting1, 2, 3Adjusts the location of the
Mic Level0–127Volume of the microphone
Direct Lev-el0–127Volume of the direct sound
ValueDescription
OFF, ONTurns the amp switch on/
JC-120,
Clean Twin,
Match Drive,
BG Lead,
MS1959I,
MS1959II,
MS1959I+II, SLDN
Lead, Metal 5150,
Metal Lead,
OD-1, OD-2 TURBO,
Distortion, Fuzz
0–127Volume and amount of dis-
0–127Volume of the entire pre-
Low, Mid, HighAmount of pre-amp distor-
0–127Tone of the bass/mid/tre-
0–127
(MATCH DRIVE:
-127 - 0)
OFF, ONTurning this “On” produc-
(See the following
table.)
off.
Type of guitar amp
tortion of the amp
amp
tion
ble frequency range
* Middle cannot be set if
“Match Drive” is selected
as the Pre Amp Type.
Tone for the ultra-high frequency range
es a sharper and brighter
sound.
* This parameter applies to
the “JC-120,” “Clean
Twin,” and “BG Lead”
Pre Amp Types.
signal passes through the
speaker (ON), or not (OFF).
Type of speaker
mic that’s capturing the
sound of the speaker.
This can be adjusted in
three steps, from 1 to 3,
with the mic becoming
more distant as the value
increases.
PanL64–63RStereo location of the out-
put
Level0–127Output level
35
Effects editing parameters
L in
R in
L out
R out
Compressor
2-Band EQ
2-Band EQ
Compressor
Specifications for each Speaker Type
The speaker column indicates the diameter of each speaker unit (in
inches) and the number of units.
Type
Small1
Small2small open-back enclosure10dynamic
Middleopen back enclosure12 x 1dynamic
JC-120open back enclosure12 x 2dynamic
Built In 1open back enclosure12 x 2dynamic
Built In 2open back enclosure12 x 2condenser
Built In 3open back enclosure12 x 2condenser
Built In 4open back enclosure12 x 2condenser
Built In 5open back enclosure12 x 2condenser
BG Stack 1sealed enclosure12 x 2condenser
BG Stack 2large sealed enclosure12 x 2condenser
MS Stack1large sealed enclosure12 x 4condenser
MS Stack 2large sealed enclosure12 x 4condenser
Metal Stacklarge double stack12 x 4condenser
2 Stacklarge double stack12 x 4condenser
3 Stacklarge triple stack12 x 4condenser
CabinetSpea
ker
small open-back enclosure10dynamic
Microphone
26: COMPRESSOR
Flattens out high levels and boosts low levels, smoothing out
fluctuations in volume.
fig.MFX26
Parameter
Attack #1
Threshold #20–127Adjusts the volume at which com-
Post Gain0, +6, +12,
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Level0–127Output level
ValueDescription
0–127Time from when the volume goes
up the threshold level until the
compressor effect applies
pression begins
Adjusts the output gain.
+18 dB
27: LIMITER
Compresses signals that exceed a specified volume level, preventing
distortion from occurring.
fig.MFX27
L in
R in
Parameter
Release #1
Threshold #20–127Adjusts the volume at which com-
Limiter
Limiter
ValueDescription
0–127Adjusts the time after the signal vol-
2-Band EQ
2-Band EQ
ume falls below the Threshold Level until compression is no longer
applied.
pression begins
L out
R out
Parameter
Ratio
Post Gain0, +6, +12,
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Level0–127Output level
ValueDescription
1.5:1, 2:1,
4:1,
100:1
+18 dB
Compression ratio
Adjusts the output gain.
28: SLICER
By applying successive cuts to the sound, this effect turns a
conventional sound into a sound that appears to be played as a
backing phrase. This is especially effective when applied to sustain-
type sounds.
fig.MFX28
L in
R in
Parameter
Rate #1
Attack #20–127Speed at which the volume changes
Input Sync SwOFF, ONDetermines whether the pattern for
Input Sync
Threshold
ModeLEGATO,
Shuffle0–127Timing of volume changes in levels
Level0–127Output level
Beat
1-1–4-4
Slicer
Slicer
ValueDescription
0.05–
10.00 Hz,
note
0–127Volume level at which the reset be-
SLASH
0–127For a single measure containing
Cycle for one measure
between beats
one measure is reset by the input
signal (ON) or not (OFF).
gins
Sets the manner in which the vol-
ume changes as one beat progresses
to the next.
LEGATO:
from one beat’s level to the next
remains unaltered. If the level of
a following beat is the same as the
one preceding it, there is no
change in volume.
SLASH:
ly set to 0 before progressing to
the level of the next beat. This
change in volume occurs even if
the level of the following beat is
the same as the preceding beat.
for even-numbered Beats (Beat 1-2/
Beat 1-4/Beat 2-2/...).
The higher the value, the later the
beat progresses.
four quarter notes, this sets the level
of each sixteenth note when the
measure is divided into sixteenth
notes.
L out
R out
The change in volume
The level is momentari-
36
Effects editing parameters
29: GATE
Cuts the output level according to the volume of the sound sent into
the effect. Use this when you want to create an artificial-sounding
decrease in the reverb’s decay.
fig.MFX29
L in
R in
Parameter
Threshold
#1
ModeGATE,
Balance #2D100:0W–
Attack
Time
Hold Time0–127Adjusts the time it takes for the gate
Release
Time
Level0–127Output level
Gate
Gate
ValueDescription
0–127Volume level at which the gate be-
gins to close
Type of gate
DUCK
D0:100W
0–127Adjusts the time it takes for the gate
0–127Adjusts the time it takes for the gate
GATE:
the volume of the original sound
decreases, cutting the original
sound.
DUCK (Ducking):
close when the volume of the
original sound increases, cutting
the original sound.
Volume balance between the direct
sound (D) and the effect sound (W)
to fully open after being triggered.
to start closing after the source
sound falls beneath the Threshold.
to fully close after the hold time.
L out
R out
The gate will close when
The gate will
Parameter
W/P Noise
LPF
W/P Noise
Level
Disc Noise
Type
Disc Noise
LPF
Disc Noise
Level
Hum Noise
Type
Hum Noise
LPF
Hum Noise
Level
Balance #1D100:0W–
Level #20–127Output level
ValueDescription
200–8000
Hz, BYPASS
0–127Volume of the white/pink noise
LP, EP, SP,
RND
200–8000
Hz, BYPASS
0–127Volume of the record noise
50Hz, 60HzFrequency of the hum noise
200–8000
Hz, BYPASS
0–127Volume of the hum noise
D0:100W
Cutoff frequency of the low pass filter applied to the white/pink noise
(BYPASS: no cut)
Type of record noise
The frequency at which the noise
is heard depends on the selected
type.
Adjusts the cutoff frequency of the
low pass filter applied to the record
noise. If you don’t want to filter out
any high frequencies, set this parameter to BYPASS.
Cutoff frequency of the low pass filter applied to the hum noise (BYPASS: no cut)
Volume balance between the direct
sound (D) and the effect sound (W)
31: LOFI COMPRESS (Lo-Fi Compress)
This is an effect that intentionally degrades the sound quality for
creative purposes.
fig.MFX31
L in
Compressor
Lo-Fi
L out
30: LOFI NOISE (Lo-Fi Noise)
In addition to a lo-fi effect, this adds various types of noise such as
white noise and disc noise.
fig.MFX30
L in
R in
Parameter
LoFi Type
Post Filter
Type
Post Filter
Cutoff
W/P Noise
Type
Lo-Fi
Noise Gen.
Lo-Fi
ValueDescription
1–9Degrades the sound quality. The
sound quality grows poorer as this
value is increased.
OFF, LPF,
HPF
200–8000 HzCutoff frequency of the Post Filter
WHITE,
PINK
Selects the type of filter applied to
the sound after it passes through
the Lo-Fi effect.
OFF:
LPF:
above the Cutoff
HPF:
below the Cutoff
Switch between white noise and
pink noise.
L out
R out
no filter is used
cuts the frequency range
cuts the frequency range
R in
Compressor
Parameter
Pre Filter
Type
LoFi Type1–9Degrades the sound quality. The
Post Filter
Type
Post Filter
Cutoff
Balance #1D100:0W–
Level #20–127Output level
ValueDescription
1–6Selects the type of filter applied to
OFF, LPF,
HPF
200–
8000 Hz
D0:100W
Lo-Fi
the sound before it passes through
the Lo-Fi effect.
sound quality grows poorer as this
value is increased.
Selects the type of filter applied to
the sound after it passes through
the Lo-Fi effect.
OFF:
LPF:
above the Cutoff
HPF:
below the Cutoff
Cutoff frequency of the Post Filter
Volume balance between the direct
sound (D) and the effect sound (W)
R out
no filter is used
cuts the frequency range
cuts the frequency range
37
Effects editing parameters
32: LOFI RADIO (Lo-Fi Radio)
In addition to a Lo-Fi effect, this effect also generates radio noise.
fig.MFX32
L in
Lo-Fi
Radio
Lo-Fi
R in
Parameter
LoFi Type
Post Flter
Type
Post Filter
Cutoff
Radio
Detune #1
Radio Noise
Level
Balance #2D100:0W–
Level0–127Output level
ValueDescription
1–9Degrades the sound quality. The
sound quality grows poorer as this
value is increased.
OFF, LPF,
HPF
200–8000 HzCutoff frequency of the Post Filter
0–127Simulates the tuning noise of a ra-
0–127Volume of the radio noise
D0:100W
Selects the type of filter applied to
the sound after it passes through
the Lo-Fi effect.
dio. As this value is raised, the tun-
ing drifts further.
Volume balance between the direct
sound (D) and the effect sound (W)
L out
R out
OFF:
no filter is used
LPF:
cuts the frequency range
above the Cutoff
HPF:
cuts the frequency range
below the Cutoff
33: TELEPHONE
fig.MFX33
L in
R in
Parameter
Voice
Quality #1
Treble-15– +15 dBUpper range of the telephone voice
Balance #2D100:0–
Level0–127Output level
Telephone
Telephone
ValueDescription
0–15Audio quality of the telephone
voice
Volume balance between the direct
D0:100W
sound (D) and the effect sound (W)
L out
R out
34: PHONOGRAPH
Simulates a sound recorded on an analog record and played back on
a record player. This effect also simulates the various types of noise
that are typical of a record, and even the rotational irregularities of
an old turntable.
fig.MFX34
L in
Phonograph
Phonograph
R in
Parameter
Signal
Distortion
Frequency
Range
Disc TypeLP, EP, SPRotational speed of the turntable
Scratch
Noise Level
Dust Noise
Level
Hiss Noise
Level
Total Noise
Level #1
Wow0–127Depth of long-cycle rotational irreg-
Flutter0–127Depth of short-cycle rotational ir-
Random0–127Depth of indefinite-cycle rotational
Total Wow/
Flutter #2
BalanceD100:0W–
Level0–127Output level
Balance D
Balance W
Balance W
Balance D
ValueDescription
0–127Depth of distortion
0–127Frequency response of the playback
system
Decreasing this value will produce the impression of an old
system with a poor frequency response.
This will affect the frequency of
0–127Amount of noise due to scratches
0–127Volume of noise due to dust on the
0–127Volume of continuous “hiss”
0–127Volume of overall noise
0–127Depth of overall rotational irregu-
D0:100W
the scratch noise.
on the record
record
ularity
regularity
irregularity
larity
Volume balance between the direct
sound (D) and the effect sound (W)
L out
R out
35: TAPE ECHO
A virtual tape echo that produces a realistic tape delay sound. This
simulates the tape echo section of a Roland RE-201 Space Echo.
fig.MFX35
L in
R in
Direct Level
Tape Echo
Direct Level
L out
Echo Level
Echo Level
R out
38
ParameterValueDescription
Mode
S, M, L,
S+M, S+L,
M+L,
S+M+L
Combination of playback heads to
use
Select from three different heads
with different delay times.
S:
short M: middle L: long
Effects editing parameters
Parameter
Repeat Rate
#1
Intensity #20–127Amount of delay repeats
Bass-15– +15Boost/cut for the lower range of the
Treble-15– +15Boost/cut for the upper range of the
Head S PanL64–63RIndependent panning for the short,
Head L Pan
Tape Distortion
Wow/Flutter Rate
Wow/Flutter Depth
Echo Level0–127Volume of the echo sound
Direct Level0–127Volume of the original sound
Level0–127Output level
ValueDescription
0–127Tape speed
Increasing this value will shorten
the spacing of the delayed
sounds.
echo sound
echo sound
middle, and long playback headsHead M Pan
0–5Amount of tape-dependent distor-
tion to be added
This simulates the slight tonal
changes that can be detected by
signal-analysis equipment. Increasing this value will increase
the distortion.
0–127Speed of wow/flutter (complex
variation in pitch caused by tape
wear and rotational irregularity)
0–127Depth of wow/flutter
36: FBK PITCH SHIFTER
(Feedback Pitch Shifter)
This allows the pitch-shifted sound to be fed back into the effect.
fig.MFX36
L in
Pitch Shifter
R in
Parameter
Mode
Coarse #1-24– +12
Fine-100– +100
Pre Delay0.0–500 msAdjusts the time until the pitch
Feedback #2-98– +98 %Adjusts the amount of the pitch-
PanL64–63RStereo location of the pitch-shifted
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
BalanceD100:0W–
Level0–127Output level
ValueDescription
1, 2, 3, 4, 5Setting a higher value for this pa-
semi
cent
D0:100W
Balance D
Feedback
Balance D
rameter results in a slower re-
sponse, but steadier pitch.
Adjusts the pitch of the pitch-shift-
ed sound in semitone steps.
Adjusts the pitch of the pitch-shift-
ed sound in 2-cent steps.
shifted sound is heard.
shifted sound that’s fed back into
the effect. Negative (-) settings in-
vert the phase.
sound
Volume balance between the direct
sound (D) and the pitch-shifted
sound (W)
2-Band
EQ
Balance W
Balance W
2-Band
EQ
L out
R out
37: 2Vo PITCH SHIFTER
(2-Voice Pitch Shifter)
Shifts the pitch of the original sound. This 2-voice pitch shifter has
two pitch shifters, and can add two pitch-shifted versions of the
original sound.
fig.MFX37
Balance D
L in
R in
Parameter
Mode
Coarse A #1
Fine A-100–
Pre Delay A
Pan AL64–63RStereo location of Pitch Shift A/B
Pan B
Level
Balance
BalanceD100:0W–
Level0–127Output level
Level Balance A
2Voice Pitch Shifter
Level Balance B
ValueDescription
1, 2, 3, 4, 5Setting a higher value for this pa-
-24– +12
semi
+100 cent
0.0–500
ms
A100:0B–
A0:100B
D0:100W
PanA L
PanA R
PanB L
PanB R
Balance D
rameter results in a slower response, but steadier pitch.
Adjusts the pitch of Pitch Shift A/B
in semitone steps.Coarse B #2
Adjusts the pitch of Pitch Shift A/B
in 2-cent steps.Fine B
Adjusts the time until Pitch Shift A/
B is heard.Pre Delay B
Volume balance between Pitch Shift
A and Pitch Shift B
Volume balance between the direct
sound (D) and the pitch shifted
sounds (W)
L out
Balance W
Balance W
R out
38: GATED REVERB
This is a special type of reverb in which the reverb is cut off without
being allowed to decay naturally.
fig.MFX38
L in
R in
Parameter
Type
Pre Delay0.0–100.0 msAdjusts the time until the reverb
Time5–500 msAdjusts the time from when the re-
Pan #1L64–63RStereo location of the reverb sound
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Balance #2D100:0W–
Level0–127Output level
Balance D
Gated Reverb
Balance D
ValueDescription
NORMAL,
REVERSE
D0:100W
Type of reverb
NORMAL:
reverb
REVERSE:
sound is heard.
verb is first heard until it disappears.
Volume balance between the direct
sound (D) and the reverb sound (W)
2-Band
EQ
Balance W
Balance W
2-Band
EQ
conventional gated
backwards reverb
L out
R out
39
Effects editing parameters
39: STEREO DELAY
When Feedback Mode is NORMAL:
fig.MFX39a
L in
Balance D
Delay
Feedback
Feedback
Delay
R in
Balance D
When Feedback Mode is CROSS:
fig.MFX39b
Balance D
L in
Delay
Feedback
Feedback
Delay
R in
Balance D
Parameter
Feedback
Mode
ValueDescription
NORMAL,
CROSS
Selects the way in which delay
sound is fed back into the effect.
(See the figures above.)
Delay Left0–2000 ms,
Delay Right
note
Phase LeftNORMAL,
Phase Right
INVERT
Adjusts the time until the delay
sound is heard.
Phase of the delay sound
Feedback #1-98– +98 %Adjusts the amount of the delay
sound that’s fed back into the effect.
Negative (-) settings invert the
phase.
HF Damp200–8000
Hz, BYPASS
Adjusts the frequency above which
sound fed back to the effect is fil-
tered out. If you don’t want to filter
out any high frequencies, set this
parameter to BYPASS.
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Balance #2D100:0W–
D0:100W
Volume balance between the direct
sound (D) and the delay sound (W)
Level0–127Output level
2-Band
EQ
Balance W
Balance W
2-Band
EQ
2-Band
EQ
Balance W
Balance W
2-Band
EQ
L out
R out
L out
R out
40: MODULATION DELAY
Adds modulation to the delayed sound.
When Feedback Mode is NORMAL:
fig.MFX40a
L inL out
Balance D
Delay
Feedback
Feedback
Delay
Modulation
Modulation
R inR out
Balance D
When Feedback Mode is CROSS:
fig.MFX40b
Balance D
L in
Delay
Feedback
Feedback
Delay
Modulation
Modulation
R in
Balance D
Parameter
Feedback
Mode
ValueDescription
NORMAL,
CROSS
Selects the way in which delay
sound is fed back into the effect (See
the figures above.)
Delay Left0–2000 ms,
Delay Right
note
Adjusts the time until the delay
sound is heard.
Feedback-98– +98 %Adjusts the amount of the delay
sound that’s fed back into the effect.
Negative (-) settings invert the
phase.
HF Damp200–8000
Hz, BYPASS
Adjusts the frequency above which
sound fed back to the effect is fil-
tered out. If you don’t want to filter
out any high frequencies, set this
parameter to BYPASS.
Rate0.05–10.00 HzFrequency of modulation
Depth0–127Depth of modulation
Phase0-180 degSpatial spread of the sound
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Balance #D100:0W–
D0:100W
Volume balance between the direct
sound (D) and the delay sound (W)
Level0–127Output level
2-Band
EQ
Balance W
Balance W
2-Band
EQ
2-Band
EQ
Balance W
Balance W
2-Band
EQ
L out
R out
40
Effects editing parameters
Feedback 1
L in
R in
Rev. Delay
L out
R out
2-Band
EQ
2-Band
EQ
1
2
D1
Delay
3
D3
D2
D4
Feedback 4
41: TRIPLE TAP DELAY
Produces three delay sounds; center, left and right.
fig.MFX41
L in
Triple Tap Delay
Feedback
R in
Parameter
Delay Left/
Right/Center
ValueDescription
0–4000 ms,
note
Feedback #1-98– +98 %
Balance D
Left Tap
Center Tap
Right Tap
Balance D
Adjusts the time until the delay
sound is heard.
Adjusts the amount of the delay
2-Band
EQ
Balance W
Balance W
2-Band
EQ
sound that’s fed back into the effect.
Negative (-) settings invert the phase.
HF Damp200–8000
Hz, BYPASS
Adjusts the frequency above which
sound fed back to the effect is filtered out. If you do not want to filter
out any high frequencies, set this
parameter to BYPASS.
Left/Right/
0–127
Volume of each delay
Center Level
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Balance #2D100:0W–
D0:100W
Volume balance between the direct
sound (D) and the delay sound (W)
Level0–127Output level
42: QUADRUPLE TAP DELAY
This effect has four delays.
fig.MFX42a
Balance D
L in
Feedback
Delay 1
Delay 2
Quadruple Tap Delay
Delay 3
Delay 4
R in
23
1
L
Parameter
Delay 1–4
fig.MFX42b
Stereo location of each delay
4
R
ValueDescription
0–4000 ms,
note
Adjusts the time until the delay
sound is heard.
Balance D
Level 1–40–127Volume of each delay
Feedback #1-98– +98 %
Adjusts the amount of the delay
sound that’s fed back into the effect.
Negative (-) settings invert the phase.
HF Damp200–8000
Hz, BYPASS
Adjusts the frequency above which
sound fed back to the effect is filtered out. If you do not want to filter
out any high frequencies, set this
parameter to BYPASS.
Balance #2D100:0W–
D0:100W
Level0–127Output level
Volume balance between the direct
sound (D) and the delay sound (W)
L out
Balance W
Balance W
R out
L out
R out
43: MULTI TAP DELAY
This effect provides four delays. Each of the Delay Time parameters
can be set to a note length based on the selected tempo. You can also
set the panning and level of each delay sound.
fig.MFX43
L in
Feed
back
Balance D
Delay 1
Delay 3
2-Band
EQ
Balance W
L out
Multi Tap Delay
Balance W
2-Band
EQ
R out
R in
Parameter
Delay 1–4
Delay 4
Delay 2
Balance D
ValueDescription
0–4000 ms,
note
Adjusts the time until Delays 1–4
are heard.
Pan 1–4L64–63RStereo location of Delays 1–4
Level 1–40–127Output level of Delays 1–4
Feedback #1-98– +98 %
Adjusts the amount of the delay
sound that’s fed back into the effect.
Negative (-) settings invert the phase.
HF Damp200–8000
Hz, BYPASS
Adjusts the frequency above which
sound fed back to the effect is fil-
tered out. If you don’t want to filter
out the high frequencies, set this pa-
rameter to BYPASS.
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Balance #2D100:0W–
D0:100W
Volume balance between the direct
sound (D) and the effect sound (W)
Level0–127Output level
44: REVERSE DELAY
Adds the reverse of the input sound as a delay.
fig.MFX44
Parameter
Threshold
Delay 1–40-2000 ms,
Feedback 1 #1-98– +98 %
Feedback 4
HF Damp 1200–8000
HF Damp 4
Pan 1–3L64–63RStereo location of Delays 1–3 sound
Level 1–30–127Output level of Delays 1–3 sound
Balance #2D100:0W–
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Level0–127Output level
ValueDescription
0–127Volume level at which the reverse
delay begins
Adjusts the time until Delays 1–4
note
are heard.
Adjusts the amount of the delay
sound that’s fed back into the effect.
Negative (-) settings invert the phase.
Adjusts the frequency above which
Hz, BYPASS
sound fed back to the effect is fil-
tered out. If you do not want to filter
out any high frequencies, set this
parameter to BYPASS.
Volume balance between the direct
D0:100W
sound (D) and the effect sound (W)
41
Effects editing parameters
45: SHUFFLE DELAY
Adds a shuffle to the delay sound, giving the sound a bouncy delay
effect with a swing feel.
fig.MFX45
L in
Feedback
Delay A
A
2-Band
Delay
B
2-Band
Adjusts the time until the delay
sound is heard.
of the time that elapses before Delay
R in
Parameter
Delay #1
Shuffle
Rate
Delay B
ValueDescription
0–4000 ms,
note
0–100 %Adjusts the ratio (as a percentage)
B sounds relative to the time that
elapses before the Delay A sounds.
When set to 100%, the delay
times are the same.
Pan A/BL64–63RStereo location of Delay A/B
Level
Balance
A100:0B–
A0:100B
Volume balance between Delay A
and Delay B
Feedback #2-98– +98 %Adjusts the amount of the delay
that’s fed back into the effect. Nega-
tive (-) settings invert the phase.
Acceleration
0–15Adjusts the time over which the De-
lay Time changes from the current
setting to its specified new setting.
HF Damp200–8000
Hz, BYPASS
Adjusts the frequency above which
sound fed back to the effect is fil-
tered out. If you don’t want to filter
out any high frequencies, set this
parameter to BYPASS.
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Balance #D100:0W–
D0:100W
Volume balance between the direct
sound (D) and the effect sound (W)
Level0–127Output level
EQ
EQ
L out
R out
46: TIME CONTROL DELAY
This lets you smoothly vary the delay time. As the delay time is
varied, the pitch will change correspondingly; lengthening the delay
time will lower the pitch, and shortening it will raise the pitch.
fig.MFX46
L in
Balance D
Time Control Delay
R in
Parameter
Delay #1
Feedback
Balance D
ValueDescription
0–4000 ms,
note
Adjusts the time until the delay is
heard.
Feedback #2-98– +98 %Adjusts the amount of the delay
that’s fed back into the effect. Nega-
tive (-) settings invert the phase.
Acceleration
0–15Adjusts the time over which the De-
lay Time changes from the current
setting to a specified new setting.
The rate of change for the Delay
Time directly affects the rate of
pitch change.
HF Damp200–8000
Hz, BYPASS
Adjusts the frequency above which
sound fed back to the effect is fil-
tered out. If you do not want to filter
out any high frequencies, set this
parameter to BYPASS.
PanL64–63RStereo location of the delay
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
BalanceD100:0W–
D0:100W
Volume balance between the direct
sound (D) and the delay sound (W)
Level0–127Output level
2-Band
EQ
Balance W
Balance W
2-Band
EQ
L out
R out
42
47: TIME SKIP DELAY
1:1
2:1
4:1
INF:1
THRESHOLD
Input Level
Output Level
RATIO
A delay that changes the delay time in stair-step fashion.
fig.MFX47
L in
Balance D
Time Skip Delay
R in
Parameter
Delay #1
Skip Rate0.05–10.0
Feedback
Balance D
ValueDescription
0–4000 ms,
note
Adjusts the time until the delay is
heard.
Frequency at which the delay time
Hz, note
will change
Feedback #2-98– +98 %Adjusts the amount of the delay
sound that’s fed back into the effect.
Negative (-) settings invert the
phase.
Acceleration
0–15Adjusts the time over which the De-
lay Time changes from the current
setting to its specified new setting.
HF Damp200–8000
Hz, BYPASS
Adjusts the frequency above which
sound fed back to the effect is fil-
tered out. If you don’t want to filter
out any high frequencies, set this
parameter to BYPASS.
PanL64–63RStereo location of the delay
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
BalanceD100:0W–
D0:100W
Volume balance between the direct
sound (D) and the delay sound (W)
Level0–127Output level
2-Band
EQ
Balance W
Balance W
2-Band
EQ
L out
R out
Effects editing parameters
Mastering effect
Parameter
ATTACK
RELEASE50–5000 msTime from when the volume
THRESHOLD-36–0 dBVolume level at which com-
RATIO1.00:1–
LEVEL0–24 dBOutput volume
Split Frequency
High
Split Frequency
Low
RangeExplanation
0–100 msTime from when the volume
goes up THRESHOLD until the
compressor effect applies
falls below THRESHOLD until
the compressor effect no longer
applies
pression begins
Compression ratio (INF: infini-
INF:1
ty)
2000–8000 HzFrequency at which the high-
frequency (HI) and mid-frequency (MID) bands are split
200–800 HzFrequency at which the low-
frequency (LO) and mid-frequency (MID) bands are split
About THRESHOLD and RATIO
As shown in the diagram below, these parameters determine how
These parameters select the PCM waveform that is to form the basis of the tone, and apply effects to the waveform.
Parameter
Wave Group
Wave No. L/MONO0 (OFF)–****
Wave No. R
Wave Gain-6, 0, +6, +12 dBWaveform gain (amplitude)
FXM (Frequency Cross Modulation)
FXM creates a complex overtone structure by using a specific waveform to frequency-modulate the selected waveform. This is suitable for creating extreme sounds or sound effects.
FXM SW
(Wave FXM Switch)
FXM Color
(Wave FXM Color)
FXM Depth
(Wave FXM Depth)
RangeExplanation
INT, USER,
CARD
* Depends on the
wave group.
OFF, ONSelects whether FXM will be used (ON) or not (OFF).
1–4Selects how FXM will apply frequency modulation.
0–16Depth of frequency modulation applied by FXM
Group of the waveform upon which the tone is to be based
INT:
Waveforms stored in internal memory
USER:
User sample waveforms
CARD:
Waveform upon which the tone is to be based
* If you want to use the same waveform for the L and R channels, set the R channel to 0 (OFF).
Card sample waveforms
On the MC-808 you can specify a separate waveform for the L and R channels.
The value will change in steps of 6 dB (decibels). An increase of 6 dB will double the gain. If you
want to use the booster to distort the sound, it is effective to set this to the maximum.
Increasing this value will produce a rougher sound. Decreasing this value will produce a more
metallic sound.
Pitch
These parameters specify the pitch of the waveform, and how your MIDI keyboard playing dynamics will affect the pitch envelope
(change in pitch over time).
ParameterValueDescription
Patch Coarse Tune
Patch Fine Tune-50– +50Pitch of the entire patch
Tone Coarse Tune-48– +48Pitch of the tone
Tone Fine Tune-50– +50Pitch of the tone
Rnd Pitch Depth
(Tone Random Pitch Depth)
Pitch Keyfollow
(Wave Pitch Keyfollow)
-48– +48Pitch of the entire patch
Specifies the pitch in semitone steps over a range of +/-4 octaves.
Adjusts the pitch in one-cent steps (1/100th of a semitone) over a range of 1/2 semitone upward or downward.
Adjusts the pitch in semitone steps over a range of +/-4 octaves.
Adjusts the pitch in one-cent steps (1/100th of a semitone) over a range of 1/2 semitone upward or downward.
0–1200Range of random pitch change that occurs each time a pad is pressed
Set this to 0 if you do not want the pitch to change randomly. This value is set in units of one
cent (1/100th of a semitone).
-200– +200Amount of pitch change that occurs when you play upward one octave (12 notes)
Set this to +100 if you want the pitch to rise one octave as you play 12 notes upward (as on a
conventional keyboard). Set this to +200 if you want the pitch to rise two octaves as you play
12 notes upward. Conversely, set this to a negative value if you want the pitch to fall as you
play upward on the keyboard. Set this to 0 if you want the same pitch to be sounded regardless of the note you play.
Pitch
+200
+100
44
C4C3C2C1C5C6C7
+50
0
-50
-100-200
Key
Patch editing parameters
Parameter
P-Env V-Sens
(Pitch Envelope Velocity
Sensitivity)
P-Env T1 V-Sens
(Pitch Envelope Time 1
Velocity Sensitivity)
P-Env T4 V-Sens
(Pitch Envelope Time 4
Velocity Sensitivity)
P-Env Time KF
(Pitch Envelope Time Keyfollow)
ValueDescription
-63– +63Amount by which velocity will affect the depth of the pitch envelope
-63– +63Amount by which velocity will affect T1 (time) of the pitch envelope
Set this to a positive (+) value if you want to speed up the T1 time, or to a negative (-) value
to slow it down.
-63– +63Amount by which the key-off velocity will affect T4 (time) of the pitch envelope
Set this to a positive (+) value if you want to speed up the T4 time, or to a negative (-) value
to slow it down.
-100– +100Amount by which the pad you play will affect times (T2–T4) of the pitch envelope
Relative to middle C (C4), higher settings for this parameter will produce greater change.
Positive (+) values will cause the times to become shorter as you play toward the right on the
pad. Conversely, negative (-) values will cause the times to become longer.
Time
-100
-50
0
+50
+100
C4C3C2C1C5C6C7
Key
Pitch Env (Pitch Envelope)
These parameters specify the depth of the pitch envelope (the way in which pitch will change over time) and the shape of the envelope
-12– +12Pitch envelope depth
Increasing this value will produce greater change. Negative (-) values will invert the change produced by the envelope.
Increasing this value will lengthen the time until the next pitch level is reached (for example, T2 is the
time over which the pitch will change from L1 to L2).
These parameters specify the amount by which the pitch will change from the basic pitch (specified
by Coarse Tune and Fine Tune) at each point of the envelope. Positive (+) values will raise the pitch
above the basic pitch, and negative (-) values will lower it.
L4
45
Patch editing parameters
Filter
These parameters are settings for the TVF (Time Variant Filter). They modify the timbral character of the tone by adjusting the brightness
and fatness of the sound.
Parameter
Filter Type
ValueDescription
OFF, LPF,
BPF, HPF,
PKG, LPF2,
LPF3
Type of filter
A filter cuts a specific frequency region of the sound to modify the brightness or thickness of the
sound.
OFF:
A filter will not be used.
LPF:
Low Pass Filter. Cuts the region that lies above the cutoff frequency. The sound will become
more mellow as the high frequency region is cut. This is the most commonly used type of filter.
BPF:
Band Pass Filter. Leaves only the region in the vicinity of the cutoff frequency, and cuts the rest.
Suitable for creating sounds with a distinctive character.
HPF:
High Pass Filter. Cuts the region that lies below the cutoff frequency. Suitable for creating per-
cussion instrument sounds that have a distinctive high range.
PKG:
Peaking filter. Emphasizes the region in the vicinity of the cutoff frequency. You can create a
wah effect by using an LFO to cyclically modulate the cutoff frequency.
LPF2:
Low Pass Filter 2. Cuts the region that lies above the cutoff frequency. This lets you leave the
cutoff frequency fixed, and use the TVF envelope settings to vary the depth of the cutoff. Since this
does not impair the feeling of energy of the sound, it is effective for acoustic-type sounds.
* The resonance setting is ignored.
LPF3:
Low Pass Filter 3. Cuts the region that lies above the cutoff frequency. This filter cuts the high
frequency region more gently than LPF2. Since this does not impair the feeling of energy of the sound,
it is effective for acoustic-type sounds.
* The resonance setting is ignored.
Cutoff Frequency0–127Frequency (cutoff frequency) at which the filter will begin affecting the frequency content of the wave-
form
If the Filter Type is LPF/LPF2/LPF3
, reducing the cutoff frequency will diminish the higher over-
tones, producing a more mellow sound. Raising the cutoff frequency will brighten the sound.
If the Filter Type is BPF
, the cutoff frequency value will change the harmonic content that will be
sounded. This is suitable for creating sounds with a distinctive character.
If the Filter Type is HPF
, raising the cutoff frequency will diminish the lower overtones, emphasiz-
ing only the bright portion of the sound.
If the Filter Type is PKG
, the cutoff frequency value will change the harmonic content that will be
boosted.
Cutoff Keyfollow-200– +200Specifies how the pad position will affect the cutoff frequency
Relative to the cutoff frequency of the C4 key, positive (+) values will raise the cutoff frequency as
you play above C4, and negative (-) values will lower the cutoff frequency as you play above C4. Increasing this value will produce a correspondingly greater change.
Cutoff frequency
(Octave)
+200
+2
+1
+100
+50
Cutoff Velo Curve
(Cutoff Frequency
Velocity Curve)
Cutoff Velo Sens
(Cutoff Frequency
Velocity Sensitivity)
46
o
-1
-2
C4C3C2C1C5C6C7
0
-50
-100-200
FIX, 1–7Curve by which velocity will affect the cutoff frequency
If this is “FIX,” the cutoff frequency will stay the same regardless of how the velocity varies.
1234567
-63– +63Amount by which velocity will affect the cutoff frequency
0–127Amount by which the sound in the region of the cutoff frequency will be emphasized
Increasing this value will produce a more strongly distinctive character. Raising this excessively will
cause oscillation and distortion.
LPFBPFHPFPKG
Level
High
Frequency
Cutoff frequency
parameter value
Low
-63– +63Amount by which velocity will affect the resonance
FIX, 1–7Curve by which velocity will affect the filter envelope
If this is “FIX,” the filter envelope will stay the same regardless of how the velocity varies.
1234567
-63– +63Amount by which velocity will affect the depth of the filter envelope
-63– +63Amount by which velocity will affect T1 (time) of the filter envelope
Specify a positive (+) value if you want to speed up the T1 time, or a negative (-) value to slow it down.
-63– +63Amount by which the key-off velocity will affect T4 (time) of the filter envelope
Specify a positive (+) value if you want to speed up the T4 time, or a negative (-) value to slow it down.
47
Patch editing parameters
C4C3C2C1C5C6C7
0
Key
Time
+50
+100
-50
-100
Filter Env (Filter Envelope)
These parameters specify the depth of the filter envelope (time-variant change in cutoff frequency), and specify the shape of the envelope
itself.
T1T2T3T4
L1
Cutoff
Frequency
L0
L2
key is
pressed
L3
L4
key is
Time
released
Parameter
F-Env Depth
(Filter envelope
depth)
F-Env Time KF
(Filter Envelope
Time Keyfollow)
-63– +63Depth of the filter envelope
Increasing this value will produce a greater effect. Negative (-) values will invert the envelope.
-100– +100Amount by which the note you play (relative to C4) will affect the filter envelope times (T2–T4)
Increasing this value will cause greater change to occur. Positive (+) values will cause the times to become shorter as you play toward the right of the keyboard. Conversely, negative (-) values will cause
the times to become longer.
0–127Filter envelope times (T1–T4)
Higher settings of these values will lengthen the time over which the next cutoff frequency level of
the envelope is reached. (For example, T2 is the time over which the level changes from L1 to L2.)
0–127Filter envelope levels (L0–L4)
Specifies the change in cutoff frequency at each point, relative to the reference level.
48
Patch editing parameters
Amp
These TVA (Time Variant Amplifier) parameters specify how the volume and pan of the sound will change.
Parameter
Patch Level
ValueDescription
0–127Volume of the entire patch
Tone Level0–127Volume of each tone
This parameter is used mainly to adjust the volume balance between tones.
BIAS
Use the Bias parameter when you want the position of pads to affect the TVA level.
LOWERUPPER
Level
+
0
–
C-1G9
Bias Point
Level
Key
+
0
–
C-1G9
Bias Point
LOWER&UPPER
Level
Key
+
0
–
C-1G9
Bias Point
ALL
+
Level
0
–
Key
C-1G9
Bias Level-100– +100Angle at which the volume will change relative to the bias direction
Increasing this value will produce a greater change. Negative (-) values will invert the direction of the
change.
Bias Position0–127Selects the note number relative to which the volume will change.
Bias DirectionLWR, UPR,
Bias level varies the angle relative to the bias point
Notes below the bias point
Notes above the bias point
Notes to the left and right of the bias point
Tone PanL64–63RPan of each tone
L64 is far left, 0 is center, and 63R is far right.
Pan Keyfollow
(Tone Pan Keyfollow)
-100– +100Set this parameter if you want the pan to be affected by the note you play.
Increasing this value will produce a greater change relative to middle C (C4). Positive (+) values will
cause the pan to move toward the right as you play toward the right. Conversely, negative (-) values
will adjust pan toward the right.
Pan
R
+100
–
0
+
Bias Point
+
0
–
Key
Random Pan Depth
(Tone Random Pan
Depth)
Alter Pan Depth
(Tone Alternate Pan
Depth)
+50
o
L
C4C3C2C1C5C6C7
0
-50
-100
Key
0–63Amount by which the pan will be varied randomly each time you press a pad
Increasing this value will produce a greater amount of random change.
L63–63RAmount by which the pan will be moved alternately between left and right each time you press a pad
Increasing this value will produce a greater amount of change. This value can be adjusted in the L or
R direction, and these will invert the order in which the tone is panned to left and right. If you want
two tones to alternate between left and right, set each tone to opposite L and R values.
49
Patch editing parameters
Amp Env (Amp Envelope)
These parameters specify the depth of the amp envelope (change in volume over time) and the shape of the envelope itself.
Level
T1T2T3T4
L1
key is pressed
Parameter
A-Env V-Curve
(Amp Envelope
Velocity Curve)
A-Env V-Sens
(Amp Envelope
Velocity Sensitivity)
A-Env T1 V-Sens
(Amp Envelope
Time 1 Velocity
Sensitivity)
A-Env T4 V-Sens
(Amp Envelope
Time 4 Velocity
Sensitivity)
A-Env Time KF
(Amp Envelope
Time Keyfollow)
L2
L3
Time
key is released
ValueDescription
FIX, 1–7Curve by which velocity will affect the volume of the tone
If this is “FIX,” the volume of the tone will stay the same regardless of how the velocity varies.
1234567
-63– +63Amount by which velocity will affect the volume of the tone
Set a positive (+) value if you want to increase the tone’s volume change, or a negative (-) value if you
want to decrease the tone’s volume change.
-63– +63Amount by which velocity will affect T1 (time) of the Amp envelope
Specify a positive (+) value if you want the T1 time to speed up, or a negative (-) value if you want it
to slow down.
-63– +63Amount by which the key-off velocity will affect T4 (time) of the Amp envelope
Specify a positive (+) value if you want the T4 time to speed up, or a negative (-) value if you want it
to slow down.
-100– +100Amount by which Amp envelope times (T2–T4) will be affected by the pad you play
Higher settings for this value will produce a greater change relative to the C4 key. Positive (+) values
will cause the times to become shorter as you play toward the right. Conversely, negative (-) values
will cause the times to become longer.
Higher settings of these values will lengthen the time over which the next volume level of the envelope is reached. (For example, T2 is the time over which the level changes from L1 to L2.)
0–127Amp envelope levels (L1–L3)
Specifies the change in volume at each point, relative to the reference level.
-50
0
+50
+100
Key
Patch editing parameters
LFO
LFO (Low Frequency Oscillator) creates cyclic changes. Each tone has two LFOs, and these can be used to apply change to pitch, filter
cutoff frequency, amp level, and pan.
Using the LFOs
An LFO applied to pitch creates vibrato, applied to filter cutoff frequency creates a wah effect, and applied to amp level creates tremolo. When
LFO is applied to pan, a distinctive auto-pan effect is produced.
LFO settings can also be used to do things such as cyclically exchanging two tones. For example, to cyclically exchange tones 1 and 2, specify the
same LFO effect for each, and set the LFO depth to opposite polarities (+/-) for the amp level.
* The parameters of LFO 1 and 2 are the same.
Parameter
LFO1(2) Waveform
LFO1(2) Rate0–127, noteSpeed of the LFO cycle
Offset
(LFO Offset)
Rate Detune
(LFO Rate Detune)
Delay Time
(LFO Delay Time)
Delay Time KF
(LFO Delay Keyfollow)
0–127Time from when you press (or release) a pad until the LFO amplitude begins to change
-100– +100Amount by which the Delay Time will be affected by the pad you press
LFO waveform
SIN:
sine wave
SQR:
square wave
BD-U:
a waveform that lets the LFO output waveform rise to the reference level and holds it there
BD-D:
a waveform that lets the LFO output waveform fall to the reference level and holds it there
TRP:
trapezoidal wave
CHS:
chaos wave
XSIN:
sine wave that reverses between positive and negative at an extremely short interval
TWM:
modified triangle wave
M001–M113:
* If you select “BD-U” or “BD-D,” set the Key Trigger (p. 51) parameter to “ON.” There will be no effect
if you set it to “OFF.”
* The chaos waveform has no cycle. If you select the chaos waveform, the rate setting will be ignored.
Adjusts the waveform upward or downward.
Modifies the Delay Time parameter according to the pad you press, relative to C4 (middle C). Specify
a positive (+) value if you want the LFO effect to be applied more quickly as you press higher notes,
or specify a negative (-) value if you want a greater delay to occur before the effect is applied. Higher
settings will produce a correspondingly greater change.
Time
TRI:
the waveform will change continuously from a sine wave to sample & hold
triangle wave
RND:
random wave
S&H:
sample and hold wave (LFO value will change once each period)
STRS:
SAWU:
sawtooth wave
stair-step wave
-100
SAW-D:
VSIN:
sawtooth wave (inverted)
modified sine wave suitable for vibrato
Fade Mode
(LFO Fade Mode)
Fade Time
(LFO Fade Time)
Key Trigger
(LFO Key Trigger)
-50
0
+50
+100
C4C3C2C1C5C6C7
On<, On>,
Off<, Off>
0–127Rise (or decay) time for the LFO effect
OFF, ONSelection for whether the beginning of the LFO cycle will be aligned to the timing at which you press a
These settings specify how the sound is to respond to your playing technique.
Parameter
Mono/Poly
Legato SwitchOFF, ONSpecifies whether legato will be used (ON) or not (OFF)
Legato RetriggerOFF, ONSelects whether the note will be retriggered when using Legato.
PORTAMENTO
Portamento is a function that causes the pitch to change smoothly from one note to the next note played. When the Mono/Poly is set to MONO,
this can be effective in simulating performance techniques such as a violinist’s glissando.
Portamento SwitchOFF, ONPortamento on/off
Porta Mode
(Portamento Mode)
Portamento TypeRATE,
ValueDescription
MONO,
POLY
NORMAL,
LEGATO
TIME
Specifies how notes will be produced
MONO:
Only one note at a time will sound.
POLY:
More than one note can be played simultaneously.
It is effective to use the MONO setting when playing a patch of a single-note instrument such as sax
or flute.
Legato is a function that is available when the Mono/Poly parameter is set to MONO. When Legato
is turned ON, pressing another pad while the previously played pad is still held down will cause the
pitch to change to the newly played pad, while the note continues to sound. This can be used to simulate the hammering-on/pulling-off performance techniques used by a guitarist.
Normally, you will leave this “ON.” If this parameter is turned “OFF,” pressing another pad while
the previously played pad is still held down will cause only the pitch to change, which may cause an
unnatural-sounding result for some waveforms. It is best to turn this “OFF” when playing wind or
bowed-string instrument sounds, or when simulating a monophonic synthesizer.
* This setting is ignored if the Legato Switch is “OFF.”
Method of play for which the portamento effect will be applied
NORMAL:
LEGATO:
leasing the previous pad).
How the difference in pitch between the notes you play will affect the time over which the pitch change
occurs
RATE:
The time over which the pitch changes will be proportionate to the difference in pitch between
the two notes.
TIME:
The pitch change will occur over a fixed time, regardless of the difference in pitch between the
two notes.
Portamento will always be applied.
Portamento will be applied only when you play legato (i.e., press the next pad before re-
52
Patch editing parameters
Parameter
Portamento StartPITCH,
ValueDescription
Portamento begins anew if you press another key during a pitch movement. This setting specifies how
NOTE
the new portamento starts.
PITCH:
The pitch begins changing immediately to the new note’s pitch when its key is pressed.
Pitch
C5
D4
C4
press C4 key
NOTE:
The pitch begins changing to the new note’s pitch only after it has first reached its original pitch
press D4 key
press C5 key
Time
destination.
Pitch
C5
D4
C4
press D4 key
press C5 key
press C4 key
Time
Portamento Time0–127Time over which the next pitch is reached
Unison SwitchOFF, ONSwitches the detune effect on/off
If this is “ON,” the sound of the selected patch will be layered (three notes), producing a fatter sound.
* If this is turned “ON,” the Mono/Poly parameter will also be set to “MONO,” and the selected patch
automatically uses single notes.
Unison Fat Level0–127Strength of the detune effect
Increasing this value will cause the pitch of the layered notes to be raised and lowered farther away
from each other (maximum one octave up and down).
TMT (Tone Mix Table)
These parameters specify how the tones will be combined, and how they will be played.
Parameter
Structure Type 1&2 (3&4)
Booster 1&2 (3&4)
(Booster Gain)
TMT (Tone Mix Table)
Specifies how each tone will be played according to the velocity. These settings are collectively referred to as the TMT (Tone Mix Table).
Level
1
Lower
L.Fade value
Velocity Control
(TMT Velocity Control)
ValueDescription
1–10How tones 1 and 2, or 3 and 4, will be combined
B
indicates Booster, and R indicates Ring Modulator.
* If you select Type 2–10 and turn off one of the tones, the other tone will use the conventional
configuration of WG/TVF/TVA.
0, +6, +12,
Depth of the booster effect when “Type” is set to 3 or 4
+18 dB
Upper
U.Fade value
Velocity
OFF, ON,
RANDOM
Specifies whether velocity data will be used (ON) or ignored (OFF)
If you specify RANDOM, the tones will sound randomly, regardless of velocity data.
53
Patch editing parameters
What is a Ring Modulator?
fig.
A Ring Modulator mathematically multiplies two Tones,
creating a new sound that includes inharmonic overtones that
were not present in either of the two original Tones. Since the
difference in pitch between the two Tones changes the overtone
structure, an un-pitched “metallic” sound often results. Ring
modulation is therefore especially suitable for creating bells and
other metallic sounds.
Parameter
Velo Fade Lower
(TMT Velocity Fade
Width Lower)
Velo Range Lower
(TMT Velocity Range Lower)
Velo Range Upper
(TMT Velocity Range Upper)
Velo Fade Upper
(TMT Velocity Fade
Width Upper)
TMT Control SwitchOFF, ONSpecifies whether the controller of the matrix control will control TMT (ON) or not (OFF)
Bend Range Down-48–0Specifies the amount of pitch change (in semitone steps) that occurs when you move the pitch
Bend Range Up0–48Specifies the amount of pitch change (in semitone steps) that occurs when you move the pitch
What is a Booster?
A Booster amplifies the incoming signal, causing it to distort. This creates an effect similar to the distortion often used on an electric guitar.
ValueDescription
0–127
1–UpperLower limit of the velocities that will sound the tone
Lower–127Upper limit of the velocities that will sound the tone
0–127
Specifies the volume change that occurs when you play a key on an external instrument, such as
a MIDI keyboard, with a force that is less than the lower limit of the velocity range specified below
Increasing this value will cause the volume to decrease more smoothly. Set this to 0 if you
don’t want any sound to be heard when you play a key with a force that’s outside the specified range of velocities.
Set this parameter if you want to use velocity to switch between tones.
Set this parameter if you want to use velocity to switch between tones.
* It is not possible to set Lower to a greater value than Upper, nor Upper to a lesser value than
Lower.
Specifies the volume change that occurs when you play a key on an external instrument, such as
a MIDI keyboard, with a force that is greater than the upper limit of the specified velocity range
Increasing this value will cause the volume to decrease more smoothly. Set this to 0 if you
don’t want any sound to be heard when you play a key with a force that’s outside the speci-
fied range of velocities.
By turning Velocity Control (TMT Velocity Control) OFF and turning this parameter on/off,
you can easily switch between sounding all tones and using the matrix control. This is con-
venient when checking the sound.
bend lever on an external instrument, such as a MIDI keyboard, all the way to the left
bend lever on an external instrument, such as a MIDI keyboard, all the way to the right
CTRL1
These parameters let you specify the operation and result of various controllers.
Parameter
MATRIX CTRL
Make these settings when you want to use the [MATRIX CONTROL] fader to control specific tone parameters.
CTRL1 Destination 1–4
(Matrix Control 1
Destination 1–4)
CTRL1 Sens 1–4
(Matrix Control 1 Sens
1–4)
CTRL1 Switch 1–4
(Matrix Control 1 Tone
Control Switch 1–4)
-63– +63Range of change obtained through operating the controller
OFF, ON, REVSTones to which the preceding two parameter settings will apply
Parameter to be controlled
Negative (-) values will invert the change. If you set LFO depth to a negative
value, the phase will be inverted. Setting LFO rate to a negative value will
lengthen the cycle, and setting it to a positive value will shorten the cycle.
The settings will apply to tones for which this is turned “ON.” The effect
will be inverted for tones that are set to “REVS.”
General
Various other parameters are provided here.
Patch editing parameters
Parameter
Patch Priority
Tone Env Mode
(Tone Envelope
Mode)
Tone Delay
This produces a time delay between the moment a pad is pressed (or released) and the moment the Tone actually begins to sound. Since you can
adjust the timing of each Tone in a Patch, you can create effects in which pressing a single pad produces two or more sounds occurring at different times. If you don’t wish to use Tone Delay, set Tone Delay Mode to NORMAL and Tone Delay Time to 0.
Tone Delay ModeNORM,
ValueDescription
LAST,
LOUDEST
NSUS, SUSTSpecifies how notes will continue to sound while you hold down the pad
HOLD,
OFFN,
OFFD
Specifies what will happen if the maximum polyphony (128 voices) is exceeded
LAST:
Voices played most recently will be given priority, while currently sounding voices will be
successively turned off, beginning with the oldest one.
LOUDEST:
be successively turned off, beginning with the one with the lowest volume.
NSUS (NO-SUSTAIN):
SUST (SUSTAIN):
* If you have selected a one-shot waveform, the sound will not be sustained even if you select “SUST.”
Specifies how the tone will be sounded
* If you have selected a decay-type waveform (in which the sound disappears naturally even if you do
not release the pad), the sound may not be heard if you set this parameter to OFFN or OFFD.
NORM (NORMAL):
press key
HOLD:
pad is released before the Delay Time has elapsed, the Tone will not sound.
Voices of the loudest volume will be given priority, while currently sounding voices will
The sound will decay naturally even if you continue to hold down the pad.
The sound will be sustained as long as you hold down the pad.
The Tone sounds after the specified Delay Time.
Delay Time
release key
The Tone will only sound if the pad is held for longer than the specified Delay Time. If the
Delay Time
press key
OFFN (KEY-OFF-NORMAL):
ter the specified Delay Time when the pad is released.
press key
OFFD (KEY-OFF-DECAY):
the specified Delay Time when the pad is released. However, for this setting the TVA envelope of the
Tone begins when the pad is first pressed, and as a result, in most cases, only the decay portion of the
sound is heard.
press key
release key press key
The Tone doesn’t sound while the pad is being pressed, but sounds af-
Delay
Time
release key
The Tone doesn’t sound while the pad is being pressed, but sounds after
Delay
Time
release key
Delay
Time
Tone does
not sound
release key
55
Patch editing parameters
Parameter
Tone Delay Time
ValueDescription
0–127, noteTime by which each tone will be delayed when using tone delay
If you’ve selected a Structure Type of 2–10, the output of tone 1 (3) and 2 (4) will be combined into
tone 2 (4). Thus, the setting of tone 1 (3) will have no effect.
These parameters select the PCM waveform that is to form the basis of the rhythm tone, and apply effects to the waveform.
Parameter
Wave Group
Wave No. L/MONO0 (OFF)–****
Wave No. R
Wave Gain-6, 0, +6, +12 dBWaveform gain (amplitude)
FXM (Frequency Cross Modulation)
FXM creates a complex overtone structure by using a specific waveform to frequency-modulate the selected waveform. This is suitable for creating extreme sounds or sound effects.
Wave FXM SW
(Wave FXM Switch)
Wave FXM Color
(Wave FXM Color)
Wave FXM Depth
(Wave FXM Depth)
ValueDescription
INT, USER,
CARD
* Depends on the
wave group.
OFF, ONSelects whether FXM will be used (ON) or not (OFF)
1–4Selects how FXM will apply frequency modulation.
0–16Depth of frequency modulation applied by FXM
Group of the waveform upon which the rhythm tone is to be based
INT:
Waveforms stored in internal memory
USER:
User sample waveforms
CARD:
Waveform upon which the tone is to be based
* If you want to use the same waveform for the L and R channels, set the R channel to 0 (OFF).
Card sample waveforms
On the MC-808 you can specify a separate waveform for the L and R channels.
The value will change in steps of 6 dB (decibels). An increase of 6 dB will double the gain. If you
want to use the booster to distort the sound, it is effective to set this to the maximum.
Increasing this value will produce a rougher sound. Decreasing this value will produce a more
metallic sound.
Pitch
These parameters specify the pitch of the waveform.
Parameter
Coarse Tune
(Rhythm Tone
Coarse Tune)
Fine Tune
(Rhythm Tone Fine
Tune)
Random Pitch
(Random pitch
depth)
Wave Coarse Tune-48– +48Pitch of the Wave
Wave Fine Tune-50– +50Pitch of the Wave
ValueDescription
0 (C-1)–127
(G9)
-50– +50Pitch of the Rhythm tone
0–1200This specifies the width of random pitch deviation that will occur each time a pad is pressed. If you
Basic pitch at which the Rhythm tone will play
Adjusts the pitch in one-cent steps (1/100th of a semitone) over a range of 1/2 semitone upward or
downward.
don’t want random pitch changes, set it to 0. The parameter can be adjusted in units of 1 cent (1/100th
of a semitone).
Adjusts the pitch in semitone steps over a range of +/-4 octaves.
Adjusts the pitch in one-cent steps (1/100th of a semitone) over a range of 1/2 semitone upward or
downward.
Pitch Env (Pitch Envelope)
These parameters specify the depth of the pitch envelope (the way in which pitch will change over time) and the shape of the envelope itself.
-12– +12Pitch envelope depth
Increasing this value will produce greater change. Negative (-) values will invert the change produced by the envelope.
-63– +63Amount by which velocity will affect the depth of the pitch envelope
-63– +63Amount by which velocity will affect T1 (time) of the pitch envelope
Set a positive (+) value if you want to speed up the T1 time, or a negative (-) value if you want to slow
it down.
-63– +63Amount by which the key-off velocity will affect T4 (time) of the pitch envelope
Set this to a positive (+) value if you want to speed up the T4 time, or to a negative (-) value to slow
it down.
Increasing this value will lengthen the time until the next pitch level is reached (for example, T2 is the
time over which the pitch will change from L1 to L2).
These parameters specify the amount by which the pitch will change from the basic pitch (specified
by Coarse Tune and Fine Tune) at each point of the envelope. Positive (+) values will raise the pitch
above the basic pitch, and negative (-) values will lower it.
Filter
These parameters are settings for the TVF (Time Variant Filter). They modify the timbral character of the tone by adjusting the brightness and
fatness of the sound.
Parameter
Filter Type
Cutoff Frequency0–127Frequency (cutoff frequency) at which the filter will begin affecting the frequency content of the wave-
Cutoff Velo Curve
(Cutoff Frequency Velocity Curve)
ValueDescription
OFF,
LPF,
BPF,
HPF,
PKG,
LPF2,
LPF3
FIX, 1–7Curve by which velocity will affect the cutoff frequency
Type of filter
A filter cuts a specific frequency region of the sound to modify the brightness or thickness of the
sound.
OFF:
A filter will not be used.
LPF:
Low Pass Filter. Cuts the region that lies above the cutoff frequency. The sound will become
more mellow as the high frequency region is cut. This is the most commonly used type of filter.
BPF:
Band Pass Filter. Leaves only the region in the vicinity of the cutoff frequency, and cuts the rest.
Suitable for creating sounds with a distinctive character.
HPF:
High Pass Filter. Cuts the region that lies below the cutoff frequency. Suitable for creating per-
cussion instrument sounds that have a distinctive high range.
PKG:
Peaking filter. Emphasizes the region in the vicinity of the cutoff frequency. You can create a
wah effect by using an LFO to cyclically modulate the cutoff frequency.
LPF2:
Low Pass Filter 2. Cuts the region that lies above the cutoff frequency. This lets you leave the
cutoff frequency fixed, and use the TVF envelope settings to vary the depth of the cutoff. Since this
does not impair the feeling of energy of the sound, it is effective for acoustic-type sounds.
* The resonance setting is ignored.
LPF3:
Low Pass Filter 3. Cuts the region that lies above the cutoff frequency. This filter cuts the high
frequency region more gently than LPF2. Since this does not impair the feeling of energy of the sound,
it is effective for acoustic-type sounds.
* The resonance setting is ignored.
form
If the Filter Type is LPF/LPF2/LPF3
tones, producing a more mellow sound. Raising the cutoff frequency will brighten the sound.
If the Filter Type is BPF
sounded. This is suitable for creating sounds with a distinctive character.
If the Filter Type is HPF
ing only the bright portion of the sound.
If the Filter Type is PKG
boosted.
If this is “FIX,” the cutoff frequency will stay the same regardless of how the velocity varies.
, the cutoff frequency value will change the harmonic content that will be
, raising the cutoff frequency will diminish the lower overtones, emphasiz-
, the cutoff frequency value will change the harmonic content that will be
, reducing the cutoff frequency will diminish the higher over-
Cutoff Velo Sens
(Cutoff Frequency Velocity Sensitivity)
58
1234567
-63– +63Amount by which velocity will affect the cutoff frequency
Rhythm editing parameters
T1T2T3T4
L3
L1
L2
L4
L0
Cutoff
Frequency
Time
key is
pressed
key is
released
Parameter
Resonance0–127Amount by which the sound in the region of the cutoff frequency will be emphasized
Reso Velo Sens
(Resonance Velocity
Sensitivity)
ValueDescription
Increasing this value will produce a more strongly distinctive character. Raising this excessively will
cause oscillation and distortion.
LPFBPFHPFPKG
Level
High
Frequency
Cutoff frequency
parameter value
Low
-63– +63Amount by which velocity will affect the resonance
Filter Env (Filter Envelope)
These parameters specify the depth of the filter envelope (time-variant change in cutoff frequency), and specify the shape of the envelope itself.
FIX, 1–7Curve by which velocity will affect the cutoff frequency
-63– +63Amount by which velocity will affect the depth of the filter envelope
-63– +63Amount by which velocity will affect T1 (time) of the filter envelope
-63– +63Amount by which the key-off velocity will affect T4 (time) of the filter envelope
0–127Filter envelope times (T1–T4)
0–127Filter envelope levels (L0–L4)
Increasing this value will produce a greater effect. Negative (-) values will invert the envelope.
If this is “FIX,” the cutoff frequency will stay the same regardless of how the velocity varies.
1234567
Specify a positive (+) value if you want to speed up the T1 time, or a negative (-) value to slow it down.
Increasing this value will cause a correspondingly greater difference between slowly released and
quickly released notes. Specify a positive (+) value if you want to speed up the T4 time, or a negative
(-) value to slow it down.
Higher settings of these values will lengthen the time over which the next cutoff frequency level of
the envelope is reached. (For example, T2 is the time over which the level changes from L1 to L2.)
Specifies the change in cutoff frequency at each point, relative to the reference level.
59
Rhythm editing parameters
Amp
These TVA (Time Variant Amplifier) parameters specify how the volume and pan of the sound will change.
Parameter
Tone Level
(Rhythm Tone Level)
Wave Level0–127Volume of each wave
Tone Pan
(Rhythm Tone Pan)
Random Pan Depth0–63Amount by which the pan will be varied randomly each time you press a pad
Alternate Pan DepthL63–63RAmount by which the pan will be moved alternately between left and right each time you press a pad
Wave PanL64–63RPan of each wave
Wave Rnd Pan Sw
(Wave Random Pan
Switch)
Wave Alt Pan Sw
(Wave Alternate Pan
Switch)
ValueDescription
0–127Volume of each Rhythm Tone
This parameter is used mainly to adjust the volume balance between Rhythm Tones.
This parameter is used mainly to adjust the volume balance between waves.
L64–63RPan of each Rhythm Tone
L64 is far left, 0 is center, and 63R is far right.
Increasing this value will produce a greater amount of random change.
Increasing this value will produce a greater amount of change. This value can be adjusted in the L or
R direction, and these will invert the order in which the tone is panned to left and right. If you want
two tones to alternate between left and right, set each tone to opposite L and R values.
L64 is far left, 0 is center, and 63R is far right.
OFF, ONUse this setting to cause the waveform’s panning to change randomly each time a pad is pressed (ON)
or not (OFF).
The range of the panning change is set by the Random Pan Depth setting.
OFF, ON,
REVS
Set this to ON to pan the Wave according to the Alternate Pan Depth settings, or to REVS when you
want the panning reversed.
If you do not want the panning to change each time a pad is pressed, set this to OFF.
Amp Env (Amp Envelope)
These parameters specify the depth of the amp envelope (change in volume over time) and the shape of the envelope itself.
FIX, 1–7Curve by which velocity will affect the volume of the tone
If this is “FIX,” the volume of the tone will stay the same regardless of how the velocity varies.
1234567
-63– +63Amount by which velocity will affect the volume of the tone
Set a positive (+) value if you want to increase the tone’s volume change, or a negative (-) value if you
want to decrease the tone’s volume change.
-63– +63Amount by which velocity will affect T1 (time) of the Amp envelope
Specify a positive (+) value if you want the T1 time to speed up, or a negative (-) value if you want it
to slow down.
-63– +63Amount by which T4 (time) of the Amp envelope will change in response to the key-off velocity
Specify a positive (+) value if you want the T4 time to speed up, or a negative (-) value if you want it
to slow down.
0–127Amp envelope times (T1–T4)
Higher settings of these values will lengthen the time over which the next volume level of the envelope is reached. (For example, T2 is the time over which the level changes from L1 to L2.)
0–127Amp envelope levels (L1–L3)
Specifies the change in volume at each point, relative to the reference level.
60
Rhythm editing parameters
WMT (Wave Mix Table)
On the MC-808, you can assign four stereo waves to a rhythm tone. This allows you to create highly expressive rhythm tones that will
change their sound in response to the dynamics of your keyboard playing, when using an external MIDI keyboard. This functionality is
referred to as the WMT (Wave Mix Table).
Level
1
Parameter
Velocity Control
(WMT Velocity Control)
Velo Fade Lower
(WMT Velocity Fade
Width Lower)
Velo Range Lower
(WMT Velocity
Range Lower)
Velo Range Upper
(WMT Velocity
Range Upper)
Velo Fade Upper
(WMT Velocity Fade
Width Upper)
Lower
L.Fade value
Upper
U.Fade value
ValueDescription
OFF, ON,
RANDOM
0–127
1–UpperLower limit of the velocities that will sound the wave
Lower–127Upper limit of the velocities that will sound the wave
0–127
Velocity
Specifies whether velocity data will be used (ON) or ignored (OFF)
If you specify RANDOM, the waves will sound randomly, regardless of velocity data.
Specifies the volume change that occurs when you play a key on an external instrument, such as a MIDI
keyboard, with a force that is less than the lower limit of the velocity range specified below
Increasing this value will cause the volume to decrease more smoothly. Set this to 0 if you don’t want
any sound to be heard when you play a key with a force that’s outside the specified range of velocities.
Set this parameter if you want to use velocity to switch between waves.
Set this parameter if you want to use velocity to switch between waves.
* It is not possible to set Lower to a greater value than Upper, nor Upper to a lesser value than Lower.
Specifies the volume change that occurs when you play a key on an external instrument, such as a MIDI
keyboard, with a force that is greater than the upper limit of the specified velocity range
Increasing this value will cause the volume to decrease more smoothly. Set this to 0 if you don’t want
any sound to be heard when you play a key with a force that’s outside the specified range of velocities.
General
Various other parameters are provided here.
ParameterValueDescription
Rhythm Level
(Rhythm Set Level)
Assign TypeMULTI,
Mute GroupOFF, 1–31
Tone Env Mode
(Rhythm Tone
Envelope Mode)
Tone Pitch Bend Range
(Rhythm Tone Pitch
Bend Range)
Tone Reverb Send Level
(Rhythm Tone Reverb Send Level)
Tone Output Asgn
(Rhythm Tone
Output Assign)
0–127Overall volume of the Rhythm Set
This setting determines whether a Rhythm Tone note that is playing is stopped when the same note is
SINGLE
NSUS, SUSTWhen a loop-type waveform is selected, it will normally continue to sound as long as a pad is pressed.
0–48Amount of pitch change (in semitone steps) that will occur when you move the pitch bend lever of an
0–127Specifies the depth of reverb applied to each Rhythm Tone
DRY, MFX1,
MFX2,
COMP,
DIR1
played again (SINGLE), or whether it will continue to play, layered with the new note (MULTI).
The Mute Group function allows you to designate two or more Rhythm Tones that are not allowed to sound
simultaneously. For example, in a real-world acoustic drum set, an open hi-hat and a closed hi-hat sound will
never occur simultaneously, since they’re produced by the same instrument. To simulate this behavior on the
MC-808, you can set the open and closed hi-hat Rhythm Tones to the same Mute Group. You can have up to
31 Mute Groups per Rhythm Set. If you do not want a Rhythm Tone to use a Mute Group, turn the feature off.
If you want a note to decay naturally even when the pad remains pressed, set this to “NSUS.”
* If a one-shot type Wave is selected, it will not sustain even if this parameter is set to “SUST.”
external MIDI keyboard or other device
Set this to 0 if you don’t want to apply reverb.
Specifies the original sound of each Rhythm Tone will be output
DRY:
MFX1 (2):
COMP:
DIR:
Output to MIX OUTPUT jacks without passing through effects
Output through multi-effects 1 (or 2)
Output through the compressor
Output to the DIRECT OUTPUT jacks without passing through effects
Special editing
RANDOM MODIFYThis controls the sound generator parameters of the current part. It is a convenient way to use
randomness to create sounds you like.
61
Sample editing parameters
About the Loop Mode
Sample editing operations (e.g., chop, normalize) apply to the
entire sample. Even if you specify a start point or end point,
they will be ignored.
If you want to apply the operation only to the region between
the start point and end point, use Truncate to remove the
unwanted portion of the sample before you execute the sample
editing operation.
Sample Parameters
ParameterValuesExplanation
Loop ModeFWD,
ONE-SHOT,
REV,
Loop Tune-50– +50Pitch of the loop region
Original Key0 (C-1)–
BPM5–300Original BPM of the sample
Time Stretch
Type
Start Fine0–255Fine adjustment of the Start
Loop Start
Fine
Loop End
Fine
Sample Gain0, +6, +12
Sample Fine
Tune
Sample Level1–127Volume of the sample
REV-ONE
127 (G9)
TYPE01–
TYPE10
0–255Fine adjustment of the Loop
0–255Fine adjustment of the End
[dB]
-50–+50Pitch of the sample
How the sample will be played
Refer to
About the Loop
Mode
(p. 62).
Make fine adjustments in
one-cent (1/100 semitone)
steps.
Note number that will play the
sample at the pitch at which it
was sampled
* You will need to edit this val-
ue when using Auto Sync.
Auto sync method
Decreasing this value will op-
timize the sound for more
rapid phrases, and increasing
this value will optimize the
sound for slower phrases.
point
Start point
point
Gain of the sample
This will boost the volume of
the sample.
Make adjustments in one-
cent (1/100 of a semitone)
steps.
FWD (Forward)
After the Sample played back from the Start point to the End point, it
will then be repeatedly played back in the forward direction, from
the Loop Start point to the End point.
Start
ONE-SHOT
The sample will be played back only once, from the Start
point to the End point.
Start
REV (Reverse)
When the sample has been played back from the End point to the
Start point, it will be repeatedly played back in the reverse direction,
from the Loop Start point to the Start point.
Start
REV-ONE (Reverse One-shot)
The sample will be played back only once from the End point to the
Start point in the reverse direction.
Loop
Start P.End P.
Loop
Start P.End P.
Loop
Start P.End P.
62
Start
Loop
Start P.End P.
Sample editing parameters
Truncate
This operation cuts the portions of the sample that are earlier than
the Start Point and later than the End Point.
Chop
This operation divides the sample into two or more samples (a
maximum of 16 samples).
Parameter
Auto Chop
Explanation
How the sample is to be divided
Level:
Divide according to volume.
Beat:
Divide at beats based on the BPM
(p. 62) of the sample.
Divide x:
equal lengths.
Divide into ‘x’ number of
Emphasis
In some cases, the audio quality will be improved if you boost the
high-frequency range of an imported sample. Also, the high-
frequency range of the sample may be emphasized when you use a
sampler made by another manufacturer. In this case, you can
minimize the change in tonal character by attenuating the high-
frequency range.
Edit Time Stretch
This operation stretches or shrinks the sample to modify the length
or tempo.
You can stretch or shrink the sample by a factor of one half to double
the original length.
Edit
Time
Stretch
TypeTYPE01–
Quality
Adjust
BPM:
Changes the BPM (p. 62) of the sample to the BPM
you specify.
Time:
Specifies the length of the sample as a time value.
Rate:
Specifies the length relative to the current length of
the sample.
Range:
50.0–200.0%
Lower settings of this value will make
TYPE10
1–10Make fine adjustments to the tonal qual-
the sound more suitable for faster phrases, and higher settings will make the
sound more suitable for slower phrases.
ity of the Time Stretch.
Normalize
This operation raises the level of the entire sample as much as
possible without exceeding the maximum level.
ParameterExplanation
Emphasis Type
PreEmphasis:
Emphasizes the high-frequency range.
DeEmphasis:
Attenuates the high-frequency range.
Amp
This operation applies an envelope (time-variant change) to the
volume of the sample.
Address 1–4Location of each point
Rate 1–4Amplification ratio of each point
Specifies how the volume of each point is
to be boosted relative to the current value.
Range:
0–400%
63
sampling groovebox (Sound Generator Section)
Model MC-808
MIDI Implementation Chart
Date : January 15, 2006
Version : 1.00
Basic
Channel
Mode
Note
Number :
Velocity
After
Touch
Pitch Bend
Control
Change
Function...
Default
Changed
Default
Messages
Altered
True Voice
Note On
Note Off
Key's
Channel's
1–3, 33–95 *3
0, 32
6, 38
80
98, 99
100, 101
1
5
7
10
11
16
18
19
64
65
66
68
71
72
73
74
75
81
82
83
84
91
TransmittedRecognized
X
X
X
X
**************
0–127
**************
O
O
X
O
O
O
O
X
X
O
O
X
O
O
O
O
X
X
X
O
O
O
O
O
O
O
O
O
X
O
O
X
X
* 5
*1
1–16
1–16
Mode 3
Mode 3, 4 (M = 1)
0–127
0–127
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O (Reverb)
O
X
O
* 1
* 1
* 1
*1
Remarks
* 2
Bank select
Modulation
Portamento time
Data entry
Volume
Panpot
Expression
General Purpose Controller 1
General Purpose Controller 3
General Purpose Controller 4
Hold 1
Portamento
Sostenuto
Legato Foot Switch
Resonance
Release Time
Attack Time
Cutoff
Decay Time
General Purpose Controller 5
General Purpose Controller 6
General Purpose Controller 7
General Purpose Controller 8
Portamento control
General Purpose Effect 1
NRPN LSB, MSB
RPN LSB, MSB
Program
Change
: True Number
System Exclusive
System
Common
System
Real Time
Aux
Messages
: Song Position
: Song Select
: Tune Request
: Clock
: Commands
: All Sound Off
: Reset All Controllers
: Local On/Off
: All Notes Off
: Active Sensing
: System Reset
Notes
Mode 1 : OMNI ON, POLY
Mode 3 : OMNI OFF, POLY
MIDI Implementation chart
64
O
*1
**************
O
X
X
X
X
X
X
O
*4
X
O
O
*4
*1
X
* 1 O X is selectable.
* 2 Recognized as M=1 even if M≠1.
* 3 The settings are changeable.
* 4 Transmitted only when V-LINK is ON.
Mode 2 : OMNI ON, MONO
Mode 4 : OMNI OFF, MONO
O
0–127
O
X
X
X
O
X
O
O
X
O (123–127)
O
X
* 5 Fixed at 64
*1
Program No. 1–128
*1
O : Yes
X : No
sampling groovebox (Sequencer Section)
Model MC-808
MIDI Implementation Chart
Date : January 15, 2006
Version : 1.00
Basic
Channel
Mode
Note
Number :
Velocity
After
Touch
Pitch Bend
Control
Change
Function...
Default
Changed
Default
Messages
Altered
True Voice
Note On
Note Off
Key's
Channel's
0–119
TransmittedRecognized
1–16
X
X
X
0–127
**************
O
O
O
O
O
O
1–16
X
X
X
0–127
0–127
O
O
O
O
O
O
Remarks
There is no basic
channel.
Program
Change
: True Number
System Exclusive
System
Common
System
Real Time
Aux
Messages
: Song Position
: Song Select
: Tune Request
: Clock
: Commands
: All Sound Off
: Reset All Controllers
: Local On/Off
: All Notes Off
: Active Sensing
: System Reset
Notes
Mode 1 : OMNI ON, POLY
Mode 3 : OMNI OFF, POLY
O
**************
O
O *1
X
X
O *1
O *1
O
O
X
O *4
O
X
*1 Transmitted only when Sync Out is ON.
*2 Recognized only when Sync Mode is SLAVE or REMOTE.
*3 Recognized only when Sync Mode is SLAVE.
*4 Mode messages (123–127) are stored/transmitted after All Notes Off processing is performed.
The All Notes Off message itself is not stored/transmitted.
Mode 2 : OMNI ON, MONO
Mode 4 : OMNI OFF, MONO
O
0–127
O
O *2
X
X
O *3
O *2
O
O
X
O (123–127) *4
O
X
O : Yes
X : No
65
Profiles of the pattern creators
David “Tweeky” Ahlund
David started out as a young winner in two Roland music competitions, ranging all the way
back to 1998 and 2000. Today he designs music and sounds for several Roland products and
tours around the world with his trademark breakbeat-mix sound, to show everybody how the
products are supposed to be used. He has extensive experience in most musical styles
(everything from hard electronica to hip-hop and Rn’B), and is also a lead singer/rapper in
several bands.
Hans-Joerg Scheffler
Born and raised in the Ruhrvalley which used to be the biggest industrial area of germany Hans
interest in noise and rhythm came quite naturally.
Today he runs his own company Digital Audio Design and creates samples, patches as well as
patterns and demo songs for Roland and other companies.
He also works as a consultant and productspecialist for Roland and as a freelance writer for the
german KEYBOARD magazine and lives in a little house with his wife, two cats and a dog
named Gaku.
You can visit him online at www.digitalaudiodesign.de
Heigo Tani (Co-Fusion, Wall5)
Huston Singletary
Heigo Tani started DJ work in 1985, and has released numerous works inside Japan and abroad
as a member of the Co-Fusion unit with DJ WADA.
Recently he has been active in composing, arranging, and remixing J-pop artists. He has also
released a cover of Crystal Waters’ classic “Gypsy Woman” from Reel Musiq under the name of
his own unit Wall5, and an analog version of “HOTHOT” under the name Co-Fusion from the
Fatboy Slim or Norman Cook label “Southern Fried Records.”
For details, visit the website.
http://www.sublimerecords.net/
Huston Singletary is a music producer, programmer, sound designer & film composer based in
Atlanta, USA. His programming and producing skills have taken him into recording studios all
over the globe and his sound design and work as a demo content provider have him busy
around the clock with countless new product and music releases. Huston has worked with a
diverse list of artist’s from Jeff Lorber to the late jazz legend George Howard.
His client roster includes work with Babyface, Barry Gordy, Whitney Houston, Aslyn, Virgin
Records, Capitol Records and more.
His websites are:
hustonmusic.net & smithandhuston.net
66
Profiles of the pattern creators
Justin Berkovi
Justin Berkovi - music producer, remixer, live artist and art director / designer. Justin has
released five solo albums, played live sets all over the world and has run two independent
record labels. He intends to pursue his love of cinema by creating music for film in the future
and continues to liaise with manufacturers working on sound design and other projects. For
more information please check www.justinberkovi.com
Kilian Schweer
Kilian Schweer is a musician from Germany working in the experimental electronic music field.
He’s been programming patterns and sounds for the Roland MC-505 and Roland MC-909.
Kilian also worked for several TV productions and multimedia projects and is heavily engaged
in live performances. Currently he is studying communication design, exploring new ways of
combining sound synthesis with computer generated and animated pictures.
Manuel Schleis
Born in 1979, he early began to take piano lessons when he was 6 years old. Today he is a well
known Techno / House producer in germany with tons of releases (in many electronic genres).
But actually he started his career with sound designing. Beside he designs special soundsets for
big synth manufactures like Roland, he has his own online portal with many available sample
cd’s and sounds for many different synthesizers.
Manuel Schleis @ Web:
www.vengeance-music.de (Releases & Remixes)
www.vengeance-sound.com (Online Soundportal)
www.vengeance-mastering.com (mastering services)
www.vengeance-forum.de (Growing Music-Community)
Markus Schneider RISC (Risclab) - Berlin
Producing electronic music from minimal techno to composition work he hosted music events
in his gallery (Lukas&Hoffmann) - e.g. projects with OceanClub/Fehlmann/Gut and
Betke(Pole).
Various collaborative works including Video/Media Installations (Sanguineti) and Realtime
Generative Processes (Riekoff) were presented in galleries, museums and festivals like CTM,
Berlin or SONAR, Barcelona.
Dedicated to ClubCulture MS actively performs as Musician and VJ.
http://www.risclab.org
http://www.texone.org
Michel Pougin
Michel Pougin was born in 76 and is a real chemical brother in the truest sense of the word. He
is a chemistrystudent and a producer of authentic trancemusic. Michel runs his own studio
where he tries to find the formula for the perfect groove and works for Roland as a sound
designer and is Roland´s first call guy when it comes to demonstrate groove gear products in
germany. Website: www.carbon-music.de.
67
Shinichiro Murayama
Shinichiro Murayama is a musical creator involved in a broad range of activities that include
composition, arranging, producing, chorus, and engineering for numerous top artists,
regardless of generation.
He is particularly strong in creating R&B sounds and is known for his powerful rhythm
arrangements. He has been using Roland products for a long time, and has built up a collection
of historic models over the course of his own development. He has provided demo songs for the
Fantom-S series and patterns for the MC-909. He will be releasing his first solo album in the
spring of 2006.
Stefan Kengen aka Steven Keen
Born and raised in Copenhagen, Denmark in 1972, Steven Keen joined the Tivoli Guard at age
11 and took piano lessons. Already at age 6 he developed an interest in electronic music and
instruments, and has written and produced music mainly with computers and synthesizers
since the late 1980’s. He has co-written and produced for numerous local dance- and pop-acts
such as Sound Of Seduction, SOAP and Blaa Oejne, as well as vocal coaching and remixing.
Sterling Moss
Sterling Moss is a unique DJ from the UK, considered as an innovator in his highly technical
style using 3 decks, fx and a 909 which comes together in an explosive mix. As well as being
globally recognized for these skills, Sterling also runs his own record label ‘Racetrax’, as well as
producing and remixing for a number of other labels, which has seen his work feature in the UK
top 40 charts.
Tetsuya Tamura (Remo-con)
Tetsuya Tamura started DJing in ’93. As the producer of the production group “Yokota
Shoukai,” he has been responsible for numerous compositions, arrangements, programming,
and engineering for both Japanese and Western artists.
Since 2001 he has been active as an artist under the name “Remo-con.”
He has released singles on the “HELLHOUSE RECORDINGS” label run by “Yoji Biomehanika”
as well as from the German label “TRACID TRAXXX.”
Tim Hüfken
Tim Hüfken 28 years old and born in the Netherlands. Now residing in Belgium he is the dance
gear and Cakewalk / Edirol demonstrator for Roland Central Europe. He is a dj and producer
too and has a company in advertising graphics and AV postproduction. His musical preferences
are very diverse and go from lounge to hardstyle. He has made records and remixes for various
artists and is still active as a dj and producer in the Benelux area.
*04233889 - 01*
04233889 ’06-2-1N
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