51FS Glocken BELL
52Music Bells BELL
53FS Musicbox BELL
54MuBox Pad BELL
55Kalimbells BELL
56Himalaya IceBELL
57Dreaming BoxBELL
58Step Ice BELL
59FS Bell 1 BELL
60FS Bell 2 BELL
61Candy Bell BELL
62FS Chime BELL
63Bell Ring BELL
64Tubular BellBELL
71Synergy MLT MALLET
72Steel Drums MALLET
73Xylosizer MALLET
74Toy Box MALLET
75FullDraw OrgORGAN
76StakDraw OrgORGAN
77FullStop OrgORGAN
78FS Perc Org ORGAN
79Euro Organ ORGAN
80Perky Organ ORGAN
81LoFi PercOrgORGAN
82Rochno Org ORGAN
83R&B Organ 1 ORGAN
84R&B Organ 2 ORGAN
85Zepix Organ ORGAN
86Peep Durple ORGAN
87FS Dist Bee ORGAN
8860's Org 1 ORGAN
8960's Org 2 ORGAN
90FS SoapOperaORGAN
51Sax Sect. 2 SAX
52Horny Sax SAX
53R&B TriLead SOFT LEAD
54PeakArpSine SOFT LEAD
55Theramax SOFT LEAD
56FS Sqr Lead SOFT LEAD
57Dawn Of Pan SOFT LEAD
58Sqr Diamond SOFT LEAD
59FS SoftLead SOFT LEAD
60Mid Saw Ld SOFT LEAD
61FS ResoLead SOFT LEAD
62Dig-n-Duke SOFT LEAD
63Modulated LdSOFT LEAD
64Waspy Lead SOFT LEAD
NoNameCategory
65Mew Lead SOFT LEAD
66Violin Lead SOFT LEAD
67Oscillo LeadSOFT LEAD
68JP Saw Lead SOFT LEAD
69MG Sqr Lead SOFT LEAD
70Tristar SOFT LEAD
71Mod Lead SOFT LEAD
72Digital Ld 1SOFT LEAD
73Chubby Lead SOFT LEAD
74Sneaky LeadySOFT LEAD
75SoloNzPeakerSOFT LEAD
76Clone Zone SOFT LEAD
77Legato Tkno SOFT LEAD
78DC Triangle HARD LEAD
79Sqr-Seqence HARD LEAD
80Griggley HARD LEAD
81Pure Square HARD LEAD
82Legato Saw HARD LEAD
83Lone ProphatHARD LEAD
84Porta SoloLdHARD LEAD
85FS Saw Ld 1 HARD LEAD
86FS Saw Ld 2 HARD LEAD
87Wind Syn Ld HARD LEAD
88Dual Profs HARD LEAD
89Gwyo Press HARD LEAD
90Q DualSawsHARD LEAD
91Mogulator LdHARD LEAD
92DirtyVoltageHARD LEAD
93Clean? HARD LEAD
94Distortion HARD LEAD
95FS Syn Ld HARD LEAD
96SynLead 0322HARD LEAD
97Digital Ld 2HARD LEAD
98X-Sink DelayHARD LEAD
99Noized Lead HARD LEAD
100Space Lead HARD LEAD
101Destroyed LdHARD LEAD
102SyncModulateHARD LEAD
103Sync Tank HARD LEAD
104Squareheads HARD LEAD
105Distorted MGHARD LEAD
106SonicVampireHARD LEAD
107Blue Meanie HARD LEAD
108Defcon HARD LEAD
109Stimulation HARD LEAD
110Sub Hit IHIT&STAB
111Blue Ice IHIT&STAB
112.16 Orch IHIT&STAB
113In da Cave HIT&STAB
114BlastfrmPstIHIT&STAB
115Smear Hit 1 HIT&STAB
116Smear Hit 2 HIT&STAB
117Good Old HitHIT&STAB
118Mix Hit 1 HIT&STAB
119Philly Hit HIT&STAB
120Mojo Man HIT&STAB
31MetalVoxBox TECHNO SYNTH
32Teethy Grit TECHNO SYNTH
33Repertition TECHNO SYNTH
34Jucy Saw OTHER SYNTH
35Cue Tip OTHER SYNTH
36TB-Sequence OTHER SYNTH
37Europe XpresOTHER SYNTH
38Squeepy OTHER SYNTH
39Atmorave OTHER SYNTH
40DOC Stack OTHER SYNTH
41Sweep Lead OTHER SYNTH
42Digitaless OTHER SYNTH
43Flip Pad OTHER SYNTH
44Short DetuneOTHER SYNTH
45forSequence OTHER SYNTH
46Memory PluckOTHER SYNTH
47Metalic BassOTHER SYNTH
48Aqua OTHER SYNTH
49Big Planet OTHER SYNTH
50Wet Atax OTHER SYNTH
51Houze Clavi OTHER SYNTH
52SuperSawSlowOTHER SYNTH
53TranceSaws OTHER SYNTH
54Trancy SynthOTHER SYNTH
55Saw Stack OTHER SYNTH
56Frgile Saws OTHER SYNTH
57Steamed SawzOTHER SYNTH
58RAVtune OTHER SYNTH
59Bustranza OTHER SYNTH
60AftTch Ji-n OTHER SYNTH
61JP OctAttackOTHER SYNTH
62Oct Unison OTHER SYNTH
63Xtatic OTHER SYNTH
64Dirty Combo OTHER SYNTH
Patch List
NoNameCategory
65FM's Attack OTHER SYNTH
66Impression OTHER SYNTH
67Digi-vox SynOTHER SYNTH
68Fairy FactorOTHER SYNTH
69Tempest OTHER SYNTH
70X-Racer OTHER SYNTH
71TB Booster OTHER SYNTH
72Syn-Orch/ModOTHER SYNTH
73Pressyn OTHER SYNTH
74High Five OTHER SYNTH
754DaCommonManOTHER SYNTH
76Orgaenia OTHER SYNTH
77Sleeper OTHER SYNTH
78Sugar Synth OTHER SYNTH
79Ice Palace OTHER SYNTH
80Story Harp OTHER SYNTH
91Gospel Oohs VOX
92Uhmmm VOX
93Aah Vox VOX
94Morning StarVOX
95Syn Opera VOX
96BeautifulOneVOX
97Ooze VOX
98Aerial ChoirVOX
993D Vox VOX
100FS Sqr Pad SOFT PAD
101FS Hollow SOFT PAD
102Silk Pad SOFT PAD
103WarmReso PadSOFT PAD
104FS Soft Pad SOFT PAD
105Soft Breeze SOFT PAD
106JP Strings 1SOFT PAD
107JP Strings 2SOFT PAD
108FS Syn Str SOFT PAD
109Syn Strings SOFT PAD
110OB Slow Str SOFT PAD
111Super SynStrSOFT PAD
112Strings Pad SOFT PAD
113R&B SoftPad SOFT PAD
114Reso Pad SOFT PAD
115Phat Pad SOFT PAD
116FS PhaserPadSOFT PAD
117Mystic Str SOFT PAD
118Glass Organ SOFT PAD
119Wind Pad SOFT PAD
120Combination SOFT PAD
121HumanKindnesSOFT PAD
122AtmosphericsSOFT PAD
123Terra NostraSOFT PAD
124OB Aaahs SOFT PAD
125Vulcano Pad SOFT PAD
126Cloud #9 SOFT PAD
127Lostscapes SOFT PAD
128Organic Pad SOFT PAD
5
Page 6
Patch List
Preset E group
(CC#0 = 87, CC#32 = 68)
NoNameCategory
1Digital AahsSOFT PAD
2FreezinNightSOFT PAD
3FS MovinPad SOFT PAD
4Seq-Pad 1 SOFT PAD
5Digi-Swell BRIGHT PAD
6Stringship BRIGHT PAD
7SaturnHolidaBRIGHT PAD
8India GardenBRIGHT PAD
9OB Rezo Pad BRIGHT PAD
10Sonic SurferBRIGHT PAD
112 Point 2 BRIGHT PAD
122.2 Pad BRIGHT PAD
13New Year DayBRIGHT PAD
14Mod Dare BRIGHT PAD
15Neuro-Drone BRIGHT PAD
16In The Pass BRIGHT PAD
17Polar Night BRIGHT PAD
18Electric PadBRIGHT PAD
19MistOver5thsBRIGHT PAD
20Voyager BRIGHT PAD
21Cosmic Rays BRIGHT PAD
22Gritty Pad BRIGHT PAD
23Distant Sun BRIGHT PAD
24Filmscape BRIGHT PAD
25BillionStarsBRIGHT PAD
26Sand Pad BRIGHT PAD
27Fat Stacks BRIGHT PAD
28ReverseSweepBRIGHT PAD
29HugeSoundModBRIGHT PAD
30Metal Swell BRIGHT PAD
91Banjo FRETTED
92Breath SliceSYNTH FX
93Lazer PointsSYNTH FX
94Chaos 2003 SYNTH FX
95SoundOnSoundSYNTH FX
96Low Beat-S SYNTH FX
97Control RoomSYNTH FX
98FS Try This!SYNTH FX
99OutOf sortzSYNTH FX
100Seq SYNTH FX
101Scatter SYNTH FX
102WaitnOutsideSYNTH FX
103Ambience SYNTH FX
104Fantom NoiseSYNTH FX
105Breath Echo SYNTH FX
106SoundStrangeSYNTH FX
107Cosmic PulseSYNTH FX
108Faked Piano SYNTH FX
109Tubulence SYNTH FX
110South Pole SYNTH FX
111FS Crystal SYNTH FX
112ResoSweep DnSYNTH FX
113Zap B3 & C4 SYNTH FX
114PolySweep NzSYNTH FX
115New Planetz SYNTH FX
116Strange LandSYNTH FX
117Trancer SYNTH FX
118S&H Voc SYNTH FX
11912th Planet SYNTH FX
120AmbidextrousSOUND FX
11Studio GrandAC.PIANO
1288ConcertPnoAC.PIANO
13DryStudio88 AC.PIANO
14First ChoiceAC.PIANO
15Rokkin' pF AC.PIANO
16Dark Grand AC.PIANO
17Piano Oz AC.PIANO
18Grand Hall AC.PIANO
19X Piano +StrAC.PIANO
20Arie Piano AC.PIANO
21Cicada PianoAC.PIANO
22Clare VoyentAC.PIANO
23X Piano +PadAC.PIANO
24X Piano +VoxAC.PIANO
25FX Piano AC.PIANO
26AmbientPianoAC.PIANO
27Tre EP EL.PIANO
28Stage PhazerEL.PIANO
29StageCabinetEL.PIANO
30AMP EP EL.PIANO
31VelPanWurly EL.PIANO
32Mr.AXXE EL.PIANO
331983 EP EL.PIANO
34EP Stack EL.PIANO
35EP Belle EL.PIANO
36Chocolate EPEL.PIANO
37Abstract EP EL.PIANO
38Ringy EP EL.PIANO
39Hipchord EL.PIANO
40Snappy Clav KEYBOARDS
41Over-D6 KEYBOARDS
42CoupleHarpsiKEYBOARDS
43HimalayaThawBELL
44Ballad BellsBELL
45Bell MonitorBELL
46SideBandBellBELL
47SBF Saw BellBELL
48TubyRuesday BELL
49Music Box 2 BELL
50AirPluck MALLET
51Airie Vibez MALLET
52Ringy Vibes MALLET
5350`SteelDrmsMALLET
54VKHold4SpeedORGAN
55X Perc OrganORGAN
56Rocky Organ ORGAN
57Purple OrganORGAN
58Phono Organ ORGAN
59Mid Pipe OrgORGAN
60ParisRomanceACCORDION
61La Seine ACCORDION
62VntgAccrdionACCORDION
63Oktoberfest ACCORDION
64NaturalNylonAC.GUITAR
65FXM Alto SaxSAX
66Simply NastyHARD LEAD
67Deep Wine HARD LEAD
68Bon Voyage HARD LEAD
69Xpress Lead HARD LEAD
70BodyElectricHARD LEAD
71Classic LeadHARD LEAD
72Optik'Synth HARD LEAD
73Feat Lead HARD LEAD
74X Sync Mod HARD LEAD
75SBF Lead HARD LEAD
76Hard Sync HARD LEAD
77Rezo Sync HARD LEAD
78Wire Sync HARD LEAD
79Distro FXM HARD LEAD
80Epic Lead HARD LEAD
81Crumble Syn HARD LEAD
82SlippingSawsHARD LEAD
83Bag Lead HARD LEAD
84Dirty Saw HARD LEAD
85Wezcoast HARD LEAD
86X-Saw Lead HARD LEAD
87ActualAnalogHARD LEAD
88SBF Reso HARD LEAD
89SliCed Lead SOFT LEAD
90Synthi Fizz SOFT LEAD
91Mini Growl SOFT LEAD
92Jupiter LeadSOFT LEAD
93X-Pulse LeadSOFT LEAD
94Jupi Square SOFT LEAD
95TriStac LeadSOFT LEAD
96Modular LeadSOFT LEAD
97Sinetific SOFT LEAD
98Dirty D/A SOFT LEAD
99EuronalSynthSOFT LEAD
100Xtrem Sine SOFT LEAD
21Reanimation PULSATING
22VoX Chopper PULSATING
23SquareSpherePULSATING
24Auto Sync PULSATING
25Vocastic PULSATING
26Bending LogoSYNTH FX
27SolarPleXus SYNTH FX
28Scare SYNTH FX
29Chaoism SYNTH FX
30Hillside SYNTH FX
31Alien Voice SYNTH FX
32What What? SYNTH FX
33Beyond Here SYNTH FX
34Mod Scanner SYNTH FX
35Gasp SYNTH FX
36Neverville SYNTH FX
37Landing Pad SYNTH FX
38Celebrated SYNTH FX
39ResoSweep UpSYNTH FX
40The VorteX SYNTH FX
41Magic Wave SYNTH FX
42Shangri-La SYNTH FX
43CerealKillerSYNTH FX
44DigimaX OTHER SYNTH
45Trancy X OTHER SYNTH
46X Sweep SawsOTHER SYNTH
47X-Trance OTHER SYNTH
48JP-8000 SawsOTHER SYNTH
49X Super SawsOTHER SYNTH
50Exhale OTHER SYNTH
51SBF Voices OTHER SYNTH
52Stadium SBF OTHER SYNTH
53Master X OTHER SYNTH
54X-panda OTHER SYNTH
55TDreamTouch OTHER SYNTH
56Smooth SynthOTHER SYNTH
57Stereotype OTHER SYNTH
58Saw Keystep OTHER SYNTH
594mant Cycle OTHER SYNTH
60Trance SweepOTHER SYNTH
61Modular OTHER SYNTH
62Triple X OTHER SYNTH
63Angel Pipes OTHER SYNTH
64Vint ClavierOTHER SYNTH
Patch List
NoNameCategory
65Wired Synth OTHER SYNTH
66Nu Romance OTHER SYNTH
67Survivoz BRIGHT PAD
68Ring Worldz BRIGHT PAD
69Mashed!? :0)BRIGHT PAD
70Saturn SirenBRIGHT PAD
71Side Band X BRIGHT PAD
72Mashy Scene BRIGHT PAD
73Spr SideBandBRIGHT PAD
74Digitvox BRIGHT PAD
75Oral eXam BRIGHT PAD
76Timeline BRIGHT PAD
77Whisper Pad BRIGHT PAD
78Orchipad BRIGHT PAD
79Visionary BRIGHT PAD
80Rave StringyBRIGHT PAD
81InfinitePhsrBRIGHT PAD
82Jupiter 2004BRIGHT PAD
83Light PhaserBRIGHT PAD
84Life-on BRIGHT PAD
85Polar Morn BRIGHT PAD
86Saturn RingsBRIGHT PAD
87Ooh La La BRIGHT PAD
88Flying X BRIGHT PAD
89Motion Pad SOFT PAD
90Mash Pad BRIGHT PAD
91XtragalacticSOFT PAD
92Morph FilterSOFT PAD
93TrnsSweepPadSOFT PAD
94Follow SOFT PAD
95Jupiter-X SOFT PAD
96Riven Pad SOFT PAD
97Consolament SOFT PAD
98Spacious PadSOFT PAD
99JD Pop Pad SOFT PAD
100Silhouette SOFT PAD
101JP-8 Phase SOFT PAD
102Nu Epic Pad SOFT PAD
103Forever SOFT PAD
104Flange DreamSOFT PAD
105Guild Vox SOFT PAD
1065th Pad X SOFT PAD
107Evolution X SOFT PAD
108Chariots SOFT PAD
109Trevor's PadPULSATING
110Nu Pad PULSATING
111Fantomas PadPULSATING
112Film Cue VOX
113Choral SweepVOX
114Paradise VOX
115Sad ceremonyVOX
116Lost Voices VOX
117Talk 2 Me VOX
118Pearly Harp PLUCKED
119Nylon Harp PLUCKED
120Skydiver PLUCKED
1Grand X AC.PIANO
2Punch Piano AC.PIANO
3AbandonedPnoAC.PIANO
4Ballad 88 AC.PIANO
5Cosmo Grand AC.PIANO
6Crossed EP EL.PIANO
7Dry SuitcaseEL.PIANO
8Chuk EP EL.PIANO
9FXM EP EL.PIANO
10Bumpy EP EL.PIANO
11Organic FM EL.PIANO
12Simply WurlyEL.PIANO
13VintageClav KEYBOARDS
14Clockworx V1BELL
15Noisemaker MALLET
16Organ Oz ORGAN
17Vitamin B ORGAN
18Chorusd C ORGAN
19B Keyclick ORGAN
20Split Bars ORGAN
21MultiFunk ORGAN
22SmokeyWater ORGAN
23Transistor ORGAN
24R&Bacoustic AC.GUITAR
25Surf Gtr EL.GUITAR
26FunkyCountryEL.GUITAR
27PedalSteel EL.GUITAR
28Strat-Egic EL.GUITAR
29SmoothDrive DIST.GUITAR
30BluesTubes DIST.GUITAR
51Hero`s ThemeORCHESTRA
52MultiHits HIT&STAB
53Stab Dance IHIT&STAB
54ElectroTangoHIT&STAB
55Power of PanFLUTE
56FantomAxxe HARD LEAD
57Talking MessHARD LEAD
58DT Lead HARD LEAD
59No Fidelity HARD LEAD
60Razid Lead HARD LEAD
61Tricycle HARD LEAD
62Phuture Saw HARD LEAD
63Intense LeadHARD LEAD
64Shining HARD LEAD
NoNameCategory
65Fat EuroleadHARD LEAD
66Wave-o-ShapoHARD LEAD
67DC SidebandsHARD LEAD
68SeeAttic HARD LEAD
69Retro Mono HARD LEAD
70Vintage DuckSOFT LEAD
71LivinginSineSOFT LEAD
72SoloSaber SOFT LEAD
73Lethargy SOFT LEAD
74Soul Lead SOFT LEAD
75Vari-D Solo SOFT LEAD
76Chifferkla4 SOFT LEAD
77Sawdust TECHNO SYNTH
78Phasing Arp TECHNO SYNTH
79Acid Empire TECHNO SYNTH
80Classic TB TECHNO SYNTH
91Corrugated PULSATING
92MightyPulsesPULSATING
93Magic Rays PULSATING
94CosmicVoicesPULSATING
95TargetX PULSATING
96Mean MartianSYNTH FX
97TransmissionSYNTH FX
98LektromachinSYNTH FX
99AlienRadio SYNTH FX
100SacredSecretOTHER SYNTH
101Angelbreeze OTHER SYNTH
102Dream Viva OTHER SYNTH
103MorningRisesOTHER SYNTH
104Dig-A-Logue OTHER SYNTH
105ContactSportOTHER SYNTH
106Lunar Dance OTHER SYNTH
107Cassiopeia BRIGHT PAD
108PhazeSinger BRIGHT PAD
109EvocativePadBRIGHT PAD
110Panta Rhei BRIGHT PAD
111Thats Epic! BRIGHT PAD
112Holy Breath BRIGHT PAD
113Microcosm BRIGHT PAD
114Magesty Pad BRIGHT PAD
115Native Pad SOFT PAD
116Swap Pad SOFT PAD
117Alphaphase SOFT PAD
118ThickCarpet SOFT PAD
119Starchild SOFT PAD
120Silky Pad SOFT PAD
31Marimba w MALLET 1
32Xylophone MALLET 014
33Tubular-bellBELL 015
34Church Bell BELL 1
35Carillon BELL 2
36Santur PLUCKED 016
37Organ 1 ORGAN 017
38Trem. Organ ORGAN 1
3960's Organ 1ORGAN 2
4070's E.OrganORGAN 3
41Organ 2 ORGAN 018
42Chorus Or.2 ORGAN 1
43Perc. Organ ORGAN 2
44Organ 3 ORGAN 019
45Church Org.1ORGAN 020
46Church Org.2ORGAN 1
47Church Org.3ORGAN 2
48Reed Organ ORGAN 021
49Puff Organ ORGAN 1
50Accordion FrACCORDION022
151Pan Flute FLUTE 076
152Bottle Blow FLUTE 077
153Shakuhachi ETHNIC 078
154Whistle FLUTE 079
155Ocarina FLUTE 080
156Square Wave HARD LEAD081
157MG Square HARD LEAD1
1582600 Sine HARD LEAD2
159Saw Wave HARD LEAD082
160OB2 Saw HARD LEAD 1
161Doctor Solo HARD LEAD2
162Natural LeadHARD LEAD3
163SequencedSawHARD LEAD4
164Syn.CalliopeSOFT LEAD083
165Chiffer LeadSOFT LEAD084
166Charang HARD LEAD085
167Wire Lead HARD LEAD1
168Solo Vox SOFT LEAD086
1695th Saw WaveHARD LEAD087
170Bass & Lead HARD LEAD 088
171Delayed LeadHARD LEAD1
172Fantasia OTHER SYNTH089
173Warm Pad SOFT PAD090
174Sine Pad SOFT PAD1
175Polysynth OTHER SYNTH091
176Space Voice VOX 092
177Itopia VOX 1
178Bowed Glass SOFT PAD093
179Metal Pad BRIGHT PAD094
180Halo Pad BRIGHT PAD 095
181Sweep Pad SOFT PAD096
182Ice Rain OTHER SYNTH097
183Soundtrack SOFT PAD098
184Crystal BELL 099
185Syn Mallet BELL 1
186Atmosphere AC.GUITAR 0100
187Brightness OTHER SYNTH0101
188Goblin PULSATING0102
189Echo Drops BRIGHT PAD0103
190Echo Bell BRIGHT PAD 1
191Echo Pan BRIGHT PAD2
192Star Theme BRIGHT PAD0104
201Fiddle STRINGS 0111
202Shanai ETHNIC 0112
203Tinkle Bell BELL 0113
204Agogo PERCUSSION0114
205Steel Drums MALLET 0115
206Woodblock PERCUSSION0116
207Castanets PERCUSSION1
208Taiko PERCUSSION0117
209Concert BD PERCUSSION1
210Melo. Tom 1 PERCUSSION0118
211Melo. Tom 2 PERCUSSION1
212Synth Drum PERCUSSION0119
213808 Tom PERCUSSION1
214Elec Perc PERCUSSION1
215Reverse Cym.PERCUSSION0120
216Gt.FretNoiseAC.GUITAR 0121
217Gt.Cut NoiseAC.GUITAR 1
218String Slap AC.GUITAR 2
219Breath NoiseSYNTH FX 0122
220Fl.Key ClickSYNTH FX 1
221Seashore SOUND FX 0123
222Rain SOUND FX 1
223Thunder SOUND FX 2
224Wind SOUND FX 3
225Stream SOUND FX 4
226Bubble SOUND FX 5
227Bird SOUND FX 0124
228Dog SOUND FX 1
229Horse-GallopSOUND FX 2
230Bird 2 SOUND FX 3
231Telephone 1 SOUND FX 0125
232Telephone 2 SOUND FX 1
233DoorCreakingSOUND FX 2
234Door SOUND FX 3
235Scratch SOUND FX 4
236Wind Chimes SOUND FX 5
237Helicopter SOUND FX 0126
238Car-Engine SOUND FX 1
239Car-Stop SOUND FX 2
240Car-Pass SOUND FX 3
241Car-Crash SOUND FX 4
242Siren SOUND FX 5
243Train SOUND FX 6
244Jetplane SOUND FX 7
245Starship SOUND FX 8
246Burst Noise SOUND FX 9
247Applause SOUND FX 0127
248Laughing SOUND FX 1
249Screaming SOUND FX 2
250Punch SOUND FX 3
251Heart Beat SOUND FX 4
252Footsteps SOUND FX 5
253Gun Shot SOUND FX 0128
254Machine Gun SOUND FX 1
255Lasergun SOUND FX 2
256Explosion SOUND FX 3
12
Page 13
Rhythm Set List
Preset groupGM2 group
Name
No
1
StandardKit1
2StandardKit2
3Rock Kit 1
4Rock Kit 2
5Brush Jz Kit
6Orch Kit
7909 808 Kit
8House Kit
9ArtificalKit
10Noise Kit
11Kick Menu
12Snare Menu 1
13Snare Menu 2
14HiHat Menu
15Rim&Tom Menu
16Clp&Cym&Hit
17FX/SFX Menu
18Percussion
19Scrh&Voi&Wld
Name
No
1
GM2 STANDARD
2GM2 ROOM
3GM2 POWER
4GM2 ELECTRIC
5GM2 ANALOG
6GM2 JAZZ
7GM2 BRUSH
8GM2 ORCHSTRA
9GM2 SFX
13
Page 14
Rhythm Set List
Preset Group
C1
C2
C3
C4
C5
C6
C7
Note No.
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
1. StandardKit1
-----
-------------------------
-------------------------
-------------------------
-------------------------
-------------------------
------------------------Dance KickDance KickR&B KickMaxLow Kick2TR909 Kick 1
Rk CmpKickDry Kick 1Rk CmpKickMaxLow Kick1TR909 Kick
Gospel ClapSnr RollSnr RollPop Snr RimJz Brsh Slap
Power KickPower KickBright KickPower KickOld Kick
Snr RollAmb.Snr 2Snr Roll LpMed SnareSoft Jz Roll
HipHop Kick2Power KickSH32 KickBright KickR&B Kick
Reg.PHH mfReg.PHHReg.PHHRock CHH 2Reg.PHH
Reg.KickReg.KickReg.KickRock KickJazz Kick
Reg.KickReg.KickReg.KickRk CmpKickJazz Kick
Reg.StickWild StickReg.StickRock StickReg.Stick
Reg.Snr 2Amb.Snr 1Reg.Snr 2Maple SnrJazz Rim
Reg.SnrGstReg.SnrGstReg.SnrGstSft Snr GstJz Brsh Swsh
Reg.Snr 1Amb.Snr 2Reg.Snr 1Rock SnrJazz Snr
Reg.L.Tom 2Reg.L.Tom 2Reg.L.Tom 2Sharp L.Tom6Reg.L.Tom 2
Reg.CHH 1Reg.CHH 1Reg.CHH 1Rock CHH 1Reg.CHH 1
Reg.L.TomReg.L.TomReg.L.TomSharp L.Tom5Reg.L.Tom
Reg.CHH 2Reg.CHH 2Reg.CHH 2Rock PHHReg.CHH 2
Reg.M.TomReg.M.TomReg.M.TomSharp L.Tom4Reg.M.Tom
Reg.OHHReg.OHHReg.OHHRock OHHReg.OHH
Reg.M.TomReg.M.TomFlmReg.M.TomFlmSharp H.Tom3Reg.M.Tom
Reg.H.TomReg.H.TomReg.H.TomSharp H.Tom2Reg.H.Tom
Crash Cym 1Crash Cym 1Crash Cym 1Crash Cym 1Jazz Crash
Reg.H.TomReg.H.TomFlmReg.H.TomFlmSharp H.Tom1Reg.H.Tom
Rock RideRock RideRock RideRide CymbalJazz Ride
China CymbalChina CymbalChina CymbalChina CymbalChina Cymbal
Ride EdgeSplash CymSplash CymRide BellRide Edge
TamborineTamborineTamborineTamborine 3Tamborine
Crash CymRock Crash 1Rock Crash 1Rock Crash 2Crash Cym
Cowbell LowCowbell HiCowbell HiCowbell MuteCowbell Low
Crash Cym 2Crash Cym 1Crash Cym 1Splash CymCrash Cym
Cowbell HiCowbell LowCowbell LowCowbellCowbell Hi
Ride BellRock RideRock RideRock Rd CupRide Bell
Conga Hi MtConga Hi MtConga Hi MtConga Hi MtConga Hi Mt
Conga Lo MtConga Lo MtConga Lo MtConga Lo MtConga Lo Mt
Conga LoConga Hi SlpConga Hi SlpConga Slp OpConga Lo Slp
Conga Hi OpConga Hi OpConga Hi OpConga Hi OpConga Hi Op
Conga Lo OpConga Lo OpConga Lo OpConga Lo OpConga Lo Op
Timbale HiTimbale HiTimbale HiTimbale HiTimbale Hi
Timbale LowTimbale LowTimbale LowTimbale LowTimbale Low
Agogo Bell HMild Agogo HAgogo Bell HAgogo Bell HAgogo Bell H
Agogo Bell LMild Agogo LAgogo Bell LAgogo Bell LAgogo Bell L
Cabasa UpCabasa UpCabasa UpCabasa UpCabasa Up
MaracasMaracasMaracasMaracasMaracas
Whistle ShrtWhistle ShrtWhistle ShrtWhistle ShrtJazz Kick
Whistle LongWhistle LongWhistle LongWhistle LongJazz Kick
Guiro ShortGuiro ShortGuiro ShortGuiro ShortReg.Stick
Guiro LongGuiro LongGuiro LongGuiro LongJazz Rim
ClavesClavesClavesClavesSft Snr Gst
Wood Block HWood Block HWood Block HWood Block HJazz Snr
Wood Block LWood Block LWood Block LWood Block LReg.L.Tom 2
Cuica MuteCuica MuteCuica MuteCuica MuteReg.CHH 1
Cuica OpenCuica OpenCuica OpenCuica OpenReg.L.Tom
Triangle MtTriangle MtTriangle MtTriangle MtReg.CHH 2
Triangle OpTriangle OpTriangle OpTriangle OpReg.M.Tom
Cabasa CutCabasa CutCabasa CutCabasa CutReg.OHH
CastanetDigiSpectrumDigiSpectrumWind ChimeReg.M.TomFlm
Bongo Hi MtWind ChimeWind ChimeDst Gtr RiffReg.H.Tom p
Bongo Hi SlpWood BlockGtr Cut 1Gtr TrillJazz Cymbal
Bongo Lo SlpCajon 2Gtr Cut 2Gtr Cut 1Reg.H.TomFlm
Bongo Hi OpConcertBDGtr Cut 3Gtr Cut 2Jazz Ride
Bongo Lo OpR&B KickGtr Cut 4Gtr Cut 3China Cymbal
Cajon 1Dry Kick 2Rock PHHGtr Cut 4Cajon 1
Cajon 2Old KickRock CHH 2Dist MuteCajon 2
Cajon 3Jazz DoosTablaBayam 1Dist ChordCajon 3
UdoAgogo NoiseRock CHH 1DistGtr Nz 1Udo
Udu Pot HiRock OHHTablaBayam 2DistGtr Nz 2Udu Pot Hi
Udu Pot SlpJD AnklungsRock OHHDistGtr Nz 3Udu Pot Slp
TablaBayam 1Rock OHHTablaBayam 5JD SwitchTablaBayam 1
TablaBayam 2UdoCajon 3Cajon 3TablaBayam 2
TablaBayam 3Cajon 1Cajon 2Cajon 2TablaBayam 3
TablaBayam 4Udu Pot HiCajon 1Cajon 1TablaBayam 4
TablaBayam 5Gospel ClapGospel ClapReal ClapTablaBayam 5
TablaBayam 6Bright ClapRock Crash 2Gospel ClapTablaBayam 6
Wind ChimeRock Rd CupRock Rd CupTibet CymbalWind Chime
Tibet CymbalCowbellClub FinSnapTamborine 1Tibet Cymbal
Slight BellCrash Cym 2TR909 Snr 6Tamborine 2Slight Bell
2. StandardKit23. Rock Kit 14. Rock Kit 25. Brush Jz Kit
Metron ClickMetron ClickMetron ClickMetron ClickMetron Click
Metron Bell Metron Bell Metron Bell Metron Bell Metron Bell
34
Kick Drum 2 Kick Drum 2 Power Kick 2Kick Drum 2 Kick Drum 2
Kick Drum 1 Kick Drum 1 Power Kick 1Elec.Kick 1 Ana.Kick 1
Side Stick Side Stick Side Stick Side Stick Ana.Rim Sho
37
Aco.Snare Aco.Snare PowerSnareDrE.SnareDrum1Ana.Snare 1
Hand Clap Hand Clap Hand Clap Hand Clap Hand Clap
39
Elec.Snare Elec.Snare Elec.Snare E.SnareDrum2Elec.Snare
Low Tom 2 Room LowTom2PowerLowTom2E.Low Tom 2 Ana.Low Tom2
ClosedHi-hatClosedHi-hatClosedHi-hatClosedHi-hatAna.ClosedHH
42
Low Tom 1 Room LowTom1PowerLowTom1E.Low Tom 1 Ana.Low Tom1
Pedal Hi-hatPedal Hi-hatPedal Hi-hatPedal Hi-hatAna.ClosedHH
44
Mid Tom 2 Room MidTom2PowerMidTom2E.Mid Tom 2 Ana.Mid Tom2
Open Hi-hat Open Hi-hat Open Hi-hat Open Hi-hat Ana.Open HH
46
Mid Tom 1 Room MidTom1PowerMidTom1E.Mid Tom 1 Ana.Mid Tom1
High Tom 2 Room Hi Tom2Power HiTom2E.Hi Tom 2 Ana.Hi Tom2
CrashCymbal1CrashCymbal1CrashCymbal1CrashCymbal1Ana.Cymbal
49
High Tom 1 Room Hi Tom1Power HiTom1E.Hi Tom 1 Ana.Hi Tom1
Ride Cymbal1Ride Cymbal1Ride Cymbal1Ride Cymbal1Ride Cymbal1
51
China CymbalChina CymbalChina CymbalReverse Cym.China Cymbal
Ride Bell Ride Bell Ride Bell Ride Bell Ride Bell
Tambourine Tambourine Tambourine Tambourine Tambourine
ShortWhistleShortWhistleShortWhistleShortWhistleShortWhistle
Long WhistleLong WhistleLong WhistleLong WhistleLong Whistle
Short Guiro Short Guiro Short Guiro Short Guiro Short Guiro
73
Long Guiro Long Guiro Long Guiro Long Guiro Long Guiro
Claves Claves Claves Claves Ana.Claves
Jingle Bell Jingle Bell Jingle Bell Jingle Bell Jingle Bell
Bell Tree Bell Tree Bell Tree Bell Tree Bell Tree
Castanets Castanets Castanets Castanets Castanets
85
Mute Surdo Mute Surdo Mute Surdo Mute Surdo Mute Surdo
Open Surdo Open Surdo Open Surdo Open Surdo Open Surdo
41Wurly mp B
42Wurly mp C
43Wurly mf A
44Wurly mf B
45Wurly mf C
46Wurly ff A
47Wurly ff B
48Wurly ff C
49Lo-Fi Wurly
50Sft SA Rhd A
51Sft SA Rhd B
52Sft SA Rhd C
53Hrd SA Rhd A
54Hrd SA Rhd B
55Hrd SA Rhd C
56SA Rhd Ens A
57SA Rhd Ens B
58SA Rhd Ens C
59SA E.Piano
6080's E.Pno 1
6180's E.Pno 2
62Hard E.Pno
63Celesta
64Music Box
65Reg.Clav A
66Reg.Clav B
67Reg.Clav C
68Retro Clav A
69Retro Clav B
70Retro Clav C
No.Name
71Tight Clav A
72Tight Clav C
73Hard Clav A
74Hard Clav B
75JD Clav
76Harpsi A
77Harpsi B
78Harpsi C
79JD Full Draw
80Org Basic 1
81Org Basic 2
82Ballad Org
833rd Perc Org
84Lo-Fi Organ
85Perc Organ 1
86Perc Organ 2
87Rock Organ A
88Rock Organ C
89RtryOrg1 A L
90RtryOrg1 A R
91RtryOrg1 B R
92RtryOrg1 C R
93RtryOrg2 A L
94RtryOrg2 A R
95RtryOrg2 B L
96RtryOrg2 B R
97RtryOrg2 C L
98RtryOrg2 C R
99LoFi RtryOrg
100Vint.Org 1
101Vint.Org 2
102Vint.Org 3
103Vint.Org 4
104Lite Dst Org
105Positive '8
106Pipe Organ
107Cathedrl Org
108Nylon Gtr1 A
109Nylon Gtr1 B
110Nylon Gtr1 C
111Nylon Gtr2 A
112Nylon Gtr2 B
113Nylon Gtr2 C
114Bright Gtr A
115Bright Gtr B
116Ac.Gtr mp A
117Ac.Gtr mp B
118Ac.Gtr mp C
119Ac.Gtr mf A
120Ac.Gtr mf B
121Ac.Gtr mf C
122Ac.Gtr ff A
123Ac.Gtr ff B
124Ac.Gtr ff C
125Ac.Gtr Sld A
126Ac.Gtr Sld B
127Ac.Gtr Sld C
128Ac.Gtr Hrm A
129Ac.Gtr Hrm B
130Ac.Gtr Hrm C
131Jazz Gtr A
132Jazz Gtr B
133Jazz Gtr C
134Clean Gtr A
135Clean Gtr B
136Clean Gtr C
137Clr Mt Gtr A
138Clr Mt Gtr B
139Clr Mt Gtr C
140E.Gtr Ld
No.Name
141Brt Strat A
142Brt Strat B
143Brt Strat C
144SlwPick70s A
145SlwPick70s B
146SlwPick70s C
147FstPick70s A
148FstPick70s C
149Plk Strat A
150Plk Strat B
151Plk Strat C
152Strat Mute A
153Strat Mute B
154Strat Mute C
155Funk Gtr A
156Funk Gtr C
157Funk MtGtr A
158Funk MtGtr B
159Easy Gtr
160Nasty Gtr
161Clean TC A
162Clean TC B
163Clean TC C
164Overdrive A
165Overdrive C
166Distortion A
167Distortion B
168Distortion C
169Dist Mute A
170Dist Mute B
171Dist Mute C
172Dist Chord A
173Dist Chord B
174Dist Chord C
175Dst Gtr Riff
176Gtr Trill
177Cln Gtr Cut
178Gtr Cut 1
179Gtr Cut 2
180Gtr Cut 3
181Gtr Cut 4
182Wah Gtr Riff
183E.Gtr Harm
184Harp A
185Harp B
186Harp C
187Banjo A
188Banjo B
189Banjo C
190Sitar A
191Sitar B
192Sitar C
193Sitar Drn A
194Sitar Drn B
195Sitar Drn C
196E.Sitar A
197E.Sitar B
198E.Sitar C
199Santur A
200Santur B
201Santur C
202Dulcimer A
203Dulcimer C
204Shamisen B
205Shamisen C
206Koto A
207Koto B
208Koto C
209Ac.Bass A
210Ac.Bass B
No.Name
211Ac.Bass C
212FngrCmp Bs A
213FngrCmp Bs B
214FngrCmp Bs C
215Finger Bs A
216Finger Bs B
217Finger Bs C
218Precision Bs
219Jz Bs Soft A
220Jz Bs Soft B
221Jz Bs Soft C
2226-FngBsSft A
2236-FngBsSft B
224ThumbMtBs p
225ThumbMtBs fA
226ThumbMtBs fC
227Fretlss Bs A
228Fretlss Bs B
229Fretlss SftA
230Fretlss SftB
241Jz Slp+Pull1
242Jz Slp+Pull2
243MG Bass 1 A
244MG Bass 1 B
245MG Bass 1 C
246DistTB Sqr
247DistTBSqr Lp
248Solid Bass
249MG Big Bass
250Jungle Bass
251Garage Bass
252SH-101 Bs
253TB Natural
254Poly Bass
255Voco Bass
256MG Bass 2 A
257MG Bass 2 B
258MG Bass 2 C
259MG Bass 3
260MC Bass A
261MC Bass C
262Atk Flute A
263Atk Flute B
264Atk Flute C
265Atk Syn Bass
266Flute A
267Flute B
268Flute C
269Piccolo A
270Piccolo C
271Pan Flute
272JD Rad Hose
273Shakuhachi
274JD Fl Push
275Clarinet A
276Clarinet B
277Clarinet C
278Oboe Mezzo A
279Oboe Forte A
280E.Horn A
No.Name
281E.Horn B
282Bassoon A
283Bassoon B
284Bassoon C
285Recorder A
286Recorder B
287SopranoSax A
288SopranoSax B
289SopranoSax C
290Alto Sax Vib
291Soft Alto A
292Soft Alto B
293Soft Alto C
294Wide Sax A
295Wide Sax B
296BreathySax
297Tenor Sax A
298Tenor Sax C
299Bari.Sax 1 A
300Bari.Sax 1 C
301Bari.Sax 2 A
302Musette
303Harmonica A
304Harmonica C
305Blues G-harp
306Flugel A
307Flugel B
308Flugel C
309Trumpet A
310Trumpet B
311Wide Tp A
312Wide Tp B
313Wide Tp C
314Mute Tp A
315Mute Tp B
316Mute Tp C
317Trombone A
318Trombone B
319Trombone C
320Tbn mf A
321Tbn mf B
322Tbn mf C
323Tuba A
324Tuba B
325Tuba C
326Sft F.Horn
327French Hrn C
328F.HornSect A
329F.HornSect B
330F.HornSect C
331Tp Section A
332Tp Section B
333Tp Section C
334OctBrs p A L
335OctBrs p A R
336OctBrs p B L
337OctBrs p B R
338OctBrs p C L
339OctBrs p C R
340OctBrs f A L
341OctBrs f A R
342OctBrs f B L
343OctBrs f B R
344OctBrs f C L
345OctBrs f C R
346Brs Fall 1 L
347Brs Fall 1 R
348Brs Fall 2 L
349Brs Fall 2 R
350OrchUnis A L
20
Page 21
Waveform List
No.Name
351OrchUnis A R
352OrchUnis B L
353OrchUnis B R
354OrchUnis C L
355OrchUnis C R
356Violin Vib A
357Violin Vib B
358Violin Vib C
359Violin
360Cello Vib A
361Cello Vib B
362Cello Vib C
363Cello A
364Cello B
365Cello C
366Vl Sect. A L
367Vl Sect. A R
368Vl Sect. B L
369Vl Sect. B R
370Vl Sect. C L
371Vl Sect. C R
372Vc Sect. A L
373Vc Sect. A R
374Vc Sect. B L
375Vc Sect. B R
376Vc Sect. C L
377Vc Sect. C R
378Full Str A L
379Full Str A R
380Full Str B L
381Full Str B R
382Full Str C L
383Full Str C R
384ChmbrStrAtkA
385ChmbrStrAtkB
386ChmbrStrAtkC
387ChmbrStrRevB
388ChmbrStrRevC
389Vls Pizz A
390Vls Pizz B
391Vls Pizz C
392VlsPizzRev A
393VlsPizzRev B
394VlsPizzRev C
395Vcs Pizz A
396Vcs Pizz B
397Vcs Pizz C
398Unison Saw A
399Unison Saw B
400Unison Saw C
401Super Saw A
402Super Saw B
403Super Saw C
404Trance Saw A
405Trance Saw B
406Trance Saw C
407Alpha Rave
408Saw Sync A
409Saw Sync B
410Saw Sync C
411Warm Pad A
412Warm Pad B
413Warm Pad C
414OB2 Pad 1 A
415OB2 Pad 1 B
416OB2 Pad 1 C
417OB2 Pad 2 A
418OB2 Pad 2 B
419OB2 Pad 2 C
420SBF Vox A
No.Name
421SBF Vox B
422SBF Vox C
423Female Ahs A
424Female Ahs B
425Female Ahs C
426Female Oos A
427Female Oos B
428Female Oos C
429Male Aahs A
430Male Aahs B
431Male Aahs C
432Jazz Doos A
433Jazz Doos B
434Jazz Doos C
435Jz Doos Lp A
436Jz Doos Lp B
437Jz Doos Lp C
438Gospel Hum A
439Gospel Hum B
440Gospel Hum C
451Marimba
452Vibraphone
453Glocken
454Steel Drums
455JD Pole Lp
456JD BottleHit
457D-50 Bell A
458D-50 Bell B
459D-50 Bell C
460D-50 Bell Lp
461Agogo Bell
462Finger Bell
463Tubular Bell
464Church Bell
465Mild CanWave
466JD Crystal
467Bell Organ
468Old DigiBell
469JD Bell Wave
470TinyBellWave
471Vib Wave
472JD Brt Digi
473Med Digi
474Bagpipe
475Digital Vox
476JD WallyWave
477Bright Form
478Mild Form
479JD Nasty
480Fat SparkVox
481JD Spark Vox
482JD Cutters
483SBF Hrd Ld 1
484SBF Hrd Ld 2
485JD EML 5th
486TB303 Saw HD
487Custm Saw HD
488MG Saw HD
489OB2 Saw HD
490DigitalSawHD
No.Name
491Calc.Saw
492Calc.Saw inv
493Synth Saw
494JD Syn Saw
495JD Fat Saw
496JP-8 Saw
497P5 Saw HD
498D-50 Saw
499Air Wave
500MG Sqr HD
501P5 Sqr HD
502OB2 Sqr HD
503Custm Sqr HD
504106SubOsc HD
505TB303 Sqr HD
506Fat Square
507JP-8 Square
508JP8 Pls 1 HD
509JP8 Pls 2 HD
510JP8 Pls 3 HD
511JP8 Pls 4 HD
512Syn Pulse 1
513Syn Pulse 2
514MG Tri HD
515700 Triangle
516Syn Triangle
517JD Triangle
518ARP Sine HD
519Sine
520Digi Attack
661Syn Swt Atk2
662Syn Swt Atk3
663Syn Swt Atk4
664Syn Swt Atk5
665Syn Swt Atk6
666Syn Swt Atk7
667Reg.Kick p L
668Reg.Kick p R
669Reg.Kick f L
670Reg.Kick f R
671Reg.Kick ffL
672Reg.Kick ffR
673Rock Kick p
674Rock Kick f
675Jazz Kick p
676Jazz Kick mf
677Jazz Kick f
678Dry Kick 1
679Tight Kick 1
680Tight Kick 2
681Old Kick
682Jz Dry Kick
683Bright Kick
684Dry Kick 2
685Dry Kick 3
686Power Kick
687R&B Kick L
688R&B Kick R
689Rk CmpKick L
690Rk CmpKick R
721TR909 Kick 6
722Roll Kick
723Reg.Snr1 p L
724Reg.Snr1 p R
725Reg.Snr1mf L
726Reg.Snr1mf R
727Reg.Snr1 f L
728Reg.Snr1 f R
729Reg.Snr1ff L
730Reg.Snr1ff R
731Reg.Snr2 p L
732Reg.Snr2 p R
733Reg.Snr2 f L
734Reg.Snr2 f R
735Reg.Snr2ff L
736Reg.Snr2ff R
737Reg.SnrFlm L
738Reg.SnrFlm R
739Amb.Snr1 p L
740Amb.Snr1 p R
741Amb.Snr1 f L
742Amb.Snr1 f R
743Amb.Snr2 p L
744Amb.Snr2 p R
745Amb.Snr2 f L
746Amb.Snr2 f R
747Piccolo Snr
748Maple Snr
749Natural Snr1
750Natural Snr2
751Dry Snr p
752Dry Snr f
753Ballad Snr
754Light Snr p
755Light Snr f
756Light Snr ff
757Light SnrRim
758Click Snr p
759Click Snr f
760Click Snr ff
761Rock Snr p
762Rock Snr mf
763Rock Snr f
764Rock Rim p
765Rock Rim mf
766Rock Rim f
767Reg.SnrGst L
768Reg.SnrGst R
769Rock Snr Gst
770Sft Snr Gst
No.Name
771Jazz Snr p
772Jazz Snr mf
773Jazz Snr f
774Jazz Snr ff
775Jazz Rim p
776Jazz Rim mf
777Jazz Rim f
778Jazz Rim ff
779Jz Brsh Slap
780Jz Brsh Swsh
781Swish&Turn p
782Swish&Turn f
783Snr Roll
784Snr Roll Lp
785Soft Jz Roll
786BrushRoll Lp
787GoodOld Snr1
788GoodOld Snr2
789GoodOld Snr3
790GoodOld Snr4
861R&B Rim 1
862R&B Rim 2
863Regular Rim
864TR909 Rim
865TR808 Rim
866Reg.L.Tom p
867Reg.L.Tom f
868Reg.M.Tom p
869Reg.M.Tom f
870Reg.H.Tom p
871Reg.H.Tom f
872Reg.L.TomFlm
873Reg.M.TomFlm
874Reg.H.TomFlm
875Jazz Lo Tom
876Jazz Mid Tom
877Jazz Hi Tom
878Jazz Lo Flm
879Jazz Mid Flm
880Jazz Hi Flm
881Sharp Lo Tom
882Sharp Hi Tom
883Dry Lo Tom
884Dry Hi Tom
885TR909 Tom
886TR909 DstTom
887TR808 Tom
888TR606 Tom
889Deep Tom
890Reg.CHH 1 p
891Reg.CHH 1 mf
892Reg.CHH 1 f
893Reg.CHH 1 ff
894Reg.CHH 2 mf
895Reg.CHH 2 f
896Reg.CHH 2 ff
897Reg.PHH mf
898Reg.PHH f
899Reg.OHH mf
900Reg.OHH f
1001 Wood Block
1002 Claves
1003 TR808 Claves
1004 CR78 Beat
1005 Castanet
1006 Whistle
1007 Bongo Hi Mt
1008 Bongo Hi Slp
1009 Bongo Lo Slp
1010 Bongo Hi Op
1011 Bongo Lo Op
1012 Conga Hi Mt
1013 Conga Lo Mt
1014 Conga Hi Slp
1015 Conga Lo Slp
1016 Conga Hi Op
1017 Conga Lo Op
1018 Conga Slp Op
1019 Conga Efx
1020 Conga Thumb
1101 Open Cuica
1102 Mute Surdo
1103 Open Surdo
1104 808cows
1105 COSINE
1106 Concert SD
1107 HELICO
1108 JzPno* p A L
1109 JzPno* p A R
1110 JzPno* p B R
1111 JzPno*mf A L
1112 JzPno*mf A R
1113 JzPno*mf B R
1114 JzPno* f A L
1115 JzPno* f A R
1116 JzPno* f B R
1117 JzPno*ff A L
1118 JzPno*ff A R
1119 JzPno*ff B R
1120 JzPno p A L
No.Name
1121 JzPno p A R
1122 JzPno p B L
1123 JzPno p B R
1124 JzPno p B'L
1125 JzPno p B'R
1126 JzPno p C L
1127 JzPno p C R
1128 JzPno p C'L
1129 JzPno p C'R
1130 JzPno mf A L
1131 JzPno mf A R
1132 JzPno mf B L
1133 JzPno mf B R
1134 JzPno mf B'L
1135 JzPno mf B'R
1136 JzPno f A L
1137 JzPno f A R
1138 JzPno f B L
1139 JzPno f B R
1140 JzPno f B'L
1141 JzPno f B'R
1142 JzPno f C L
1143 JzPno f C R
1144 JzPno ff A L
1145 JzPno ff A R
1146 JzPno ff B L
1147 JzPno ff B R
1148 JzPno ff B'L
1149 JzPno ff B'R
1150 Accord 4' A
1151 Accord 4' B
1152 Accord 4' C
1153 Accord 8' A
1154 Accord 8' B
1155 Accord PadNz
1156 NylonGtr p A
1157 NylonGtr p B
1158 NylonGtr p C
1159 NylonGtr mfA
1160 NylonGtr mfB
1161 NylonGtr mfC
1162 NylonGtr f A
1163 NylonGtr f B
1164 NylonGtr f C
1165 NylonGtrSldA
1166 NylonGtrHrmA
1167 NylonGtrHrmB
1168 NylonGtrHrmC
1169 NylonGtrHOnA
1170 NylonGtrHOnC
1171 NGtr Nz 1
1172 NGtr Nz 2
1173 Fingerd Bs A
1174 Fingerd Bs B
1175 Fingerd Bs C
1176 MuteFng Bs
1177 Picked Bs A
1178 Picked Bs C
1179 MutePck Bs A
1180 MutePck Bs C
1191 Bs Rel Nz 1
1192 Bs Rel Nz 2
1193 Bs Rel Nz 3
1194 Bs Squeak
1195 OctSynBass A
1196 OctSynBass B
1197 OctSynBass C
1198 OctSynBassLp
1199 ForceSynBs A
1200 ForceSynBs B
1201 ForceSynBs C
1202 ForceSynBsLp
1203 TrunkSynBs A
1204 TrunkSynBs B
1205 TrunkSynBsLp
1206 F.Str mf A L
1207 F.Str mf A R
1208 F.Str mf B L
1209 F.Str mf B R
1210 F.Str mf C L
1211 F.Str mf C R
1212 F.Str mf lpL
1213 F.Str ff A L
1214 F.Str ff A R
1215 F.Str ff B L
1216 F.Str ff B R
1217 F.Str ff C L
1218 F.Str ff C R
1219 F.Str ff lpL
1220 F.Str ff lpR
1221 F.StrStacA L
1222 F.StrStacA R
1223 F.StrStacB L
1224 F.StrStacB R
1225 F.StrStacC L
1226 F.StrStacC R
1227 PopBrsAtkA L
1228 PopBrsAtkA R
1229 PopBrass A L
1230 PopBrass A R
1231 PopBrass B L
1232 PopBrass B R
1233 PopBrass C L
1234 PopBrass C R
1235 SBF Saw
1236 LostParadise
1237 Morph Shape
1238 SBF Noise
1239 Wide Kick f
1240 IronSnr mf L
23
Page 24
Effects List
Multi-Effects Parameter (MFX1–3)
The multi-effects feature 78 different kinds of effects. Some of the effects consist of two or more different effects connected in series.
Parameters marked with a sharp “#” can be controlled using a Multi-Effecs Control or Matrix Control.
(Two setting items will change simultaneously for “#1” and “#2”).
Some effect parameters (such as Rate or Delay Time) can be
set in terms of a note value.
Such parameters have a SYNC switch that lets you specify
whether you will set the value as a note value or as a
numerical value.
If you want to set Rate (Delay Time) as a numerical value, set
the SYNC switch to “OFF.” If you want to set it as a note
value, set the SYNC switch to “ON.”
* If the Rate is specified as a note value, the modulation will
be synchronized with the tempo when you play back SMF
song data.
note:
fig.MFX-note2.e_88
Sixty-fourth-note triplet
Thirty-second note
Sixteenth note
Half note
Whole note
Double note
If a parameter whose SYNC switch is set to “ON” is
specified as a destination for multi-effect control, you will
not be able to use multi-effect control to control that
parameter.
Sixty-fourth note
Sixteenth-note triplet
Eighth-note triplet
Half-note tripletQuarter note
Whole-note triplet
Double-note triplet
Thirty-second-note triplet
Dotted thirty-second note
Dotted sixteenth note
Dotted eighth noteQuarter-note tripletEighth note
Dotted quarter note
Dotted half note
Dotted whole note
When Using 3D Effects
The following 3D effects utilize RSS (Roland Sound Space)
technology to create a spaciousness that cannot be produced
by delay, reverb, chorus, etc.
52: 3D DELAY
29: 3D CHORUS
30: 3D FLANGER
31: 3D STEP FLANGER
When using these effects, we recommend that you place your
speakers as follows. Also, make sure that the speakers are at
a sufficient distance from the walls on either side.
fig.33-002
30˚ 30˚
If the left and right speakers are too far apart, or if there is too
much reverberation, the full 3D effect may not appear.
Each of these effects has an “Output Mode” parameter. If the
sound from the OUTPUT jacks is to be heard through speakers,
set this parameter to “SPEAKER.” If the sound is to be heard
through headphones, set it to “PHONES.” This will ensure that
the optimal 3D effect will be heard. If this parameter is not set
correctly, the full 3D effect may not appear.
About the STEP RESET function
If you specify the delay time as a note value, slowing
down the tempo will not change the delay time beyond a
certain length. This is because there is an upper limit for
the delay time; if the delay time is specified as a note
value and you slow down the tempo until this upper limit
is reached, the delay time cannot change any further. This
upper limit is the maximum value that can be specified
when setting the delay time as a numerical value.
06: STEP FILTER
16: STEP RING MOD
19: STEP PAN
20: SLICER
63: STEP PCH SHIFTER
The above five types contain a sixteen-step sequencer.
For these types, you can use a multi-effect control to reset the
sequence to play from the first step.
To do this, set the multi-effect control Destination to “Step
Reset.”
For example if you are using the modulation lever to control
the effect, you would make the following settings.
Source:
Destination:
Sens:
CC01: MODULATION
Step Reset
+63
With these settings, the sequence will play back from the first
step whenever you operate the modulation lever.
25
Page 26
Effects List
01:
EQUALIZER
This is a four-band stereo equalizer (low, mid x 2, high).
fig.MFX-01
L in
R in
Parameter
Low Freq
Low Gain #
Mid1 Freq
Mid1 Gain
Mid1 Q
Mid2 Freq
Mid2 Gain
Mid2 Q
High Freq
High Gain #
Level #
SPECTRUM
02:
4-Band EQ
4-Band EQ
ValueDescription
200, 400 Hz
-15– +15 dB
200–8000 Hz
-15– +15 dB
0.5, 1.0, 2.0, 4.0, 8.0
200–8000 HzFrequency of the middle range 2
-15– +15 dBGain of the middle range 2
0.5, 1.0, 2.0, 4.0, 8.0
2000, 4000, 8000 Hz
-15– +15 dB
0–127
L out
R out
Frequency of the low range
Gain of the low range
Frequency of the middle range 1
Gain of the middle range 1
Width of the middle range 1
Set a higher value for Q to
narrow the range to be affected.
Width of the middle range 2
Set a higher value for Q to
narrow the range to be affect-
ed.
Frequency of the high range
Gain of the high range
Output Level
This is a stereo spectrum. Spectrum is a type of filter which
modifies the timbre by boosting or cutting the level at specific
frequencies.
fig.MFX-02
L in
Spectrum
L out
03:
ISOLATOR
This is an equalizer which cuts the volume greatly, allowing
you to add a special effect to the sound by cutting the volume
in varying ranges.
fig.MFX-03
L in
R in
Isolator
Isolator
Parameter
Boost/
Cut Low #
Boost/
Cut Mid #
Boost/
Cut High #
Anti Phase Low
Sw
Anti Phase Low
Level
Anti Phase Mid
Sw
Anti Phase Mid
Level
Low Boost Sw
Low Boost Level
Level
Low Boost
Low Boost
ValueDescription
These boost and cut each of the High,
Middle, and Low frequency ranges.
-60– +4 dB
OFF, ON
0–127
OFF, ON
0–127
OFF, ON
0–127
0–127
At -60 dB, the sound becomes inaudible. 0 dB is equivalent to the input level of the sound.
Turns the Anti-Phase function on and off
for the Low frequency ranges.
When turned on, the counter-channel
of stereo sound is inverted and added
to the signal.
Adjusts the level settings for the Low frequency ranges.
Adjusting this level for certain frequencies allows you to lend emphasis
to specific parts. (This is effective only
for stereo source.)
Settings of the Anti-Phase function for the
Middle frequency ranges
The parameters are the same as for
the Low frequency ranges.
Turns Low Booster on/off.
This emphasizes the bottom to create
a heavy bass sound.
Increasing this value gives you a heavier
low end.
Simultaneously adjusts the width of
the adjusted ranges for all the frequency bands.
Output Level
R out
LOW BOOST
04:
Boosts the volume of the lower range, creating powerful lows.
fig.MFX-04
L in
R in
Parameter
Boost
Frequency #
Boost Gain #
Boost Width
Low Gain
High Gain
Level
Low Boost
Low Boost
2-Band EQ
2-Band EQ
ValueDescription
50–125 Hz
0– +12 dB
WIDE, MID,
NARROW
-15– +15 dB
-15– +15 dB
0–127
Center frequency at which the lower
range will be boosted
Amount by which the lower range will
be boosted
Width of the lower range that will be
boosted
Gain of the low frequency range
Gain of the high frequency range
Output level
L out
R out
Page 27
Effects List
05:
SUPER FILTER
This is a filter with an extremely sharp slope. The cutoff
frequency can be varied cyclically.
fig.MFX-05
L in
R in
Parameter
Filter Type
Filter Slope
Filter
Cutoff #
Filter
Resonance #
Filter Gain
Modulation Sw
Modulation
Wave
Super Filter
Super Filter
ValueDescription
Filter type
Frequency range that will pass through
LPF, BPF, HPF,
NOTCH
-12, -24, -36 dB
0–127
0–127
0– +12 dB
OFF,ON
TRI, SQR, SIN,
SAW1, SAW2
each filter
LPF:
frequencies below the cutoff
frequencies in the region of the cutoff
BPF:
HPF:
frequencies above the cutoff
NOTCH:
gion of the cutoff
Amount of attenuation per octave
-36 dB:
-24 dB:
-12 dB:
Cutoff frequency of the filter
Increasing this value will raise the cutoff
frequency.
Filter resonance level
Increasing this value will emphasize the
region near the cutoff frequency.
Amount of boost for the filter output
On/off switch for cyclic change
How the cutoff frequency will be modulated
TRI:
triangle wave
SQR:
square wave
SIN:
sine wave
SAW1:
SAW2:
SAW1SAW2
L out
R out
frequencies other than the re-
extremely steep
steep
gentle
sawtooth wave (upward)
sawtooth wave (downward)
06:
STEP FILTER
This is a filter whose cutoff frequency can be modulated in
steps. You can specify the pattern by which the cutoff frequency
will change.
fig.MFX-06
L in
R in
Parameter
Step 01–16
Rate #
Attack #
Filter Type
Filter Slope
Filter
Resonance #
Filter Gain
Level
Step Filter
Step Filter
ValueDescription
0–127
0.05–10.00 Hz,
note
0–127
LPF, BPF, HPF,
NOTCH
-12, -24, -36 dB
0–127
0– +12 dB
0–127
Cutoff frequency at each step
Rate of modulation
Speed at which the cutoff frequency
changes between steps
Filter type
Frequency range that will pass through
each filter
LPF:
frequencies below the cutoff
frequencies in the region of the cutoff
BPF:
HPF:
frequencies above the cutoff
NOTCH:
gion of the cutoff
Amount of attenuation per octave
-12 dB:
-24 dB:
-36 dB:
Filter resonance level
Increasing this value will emphasize the
region near the cutoff frequency.
Amount of boost for the filter output
Output level
You can use multi-effect control to make the step sequence play
again from the beginning (p. 25).
L out
R out
frequencies other than the re-
gentle
steep
extremely steep
Rate #
Depth
Attack #
Level
0.05–10.00 Hz,
note
0–127
0–127
0–127
Rate of modulation
Depth of modulation
Speed at which the cutoff frequency will
change
This is effective if Modulation Wave is
SQR, SAW1, or SAW2.
Output level
ENHANCER
07:
Controls the overtone structure of the high frequencies, adding
sparkle and tightness to the sound.
fig.MFX-07
L in
R in
Parameter
Sens #
Mix #
Low Gain
High Gain
Level
Enhancer
Mix
Enhancer
Mix
ValueDescription
0–127
0–127
-15– +15 dB
-15– +15 dB
0–127
2-Band
EQ
2-Band
EQ
Sensitivity of the enhancer
Level of the overtones generat-
ed by the enhancer
Gain of the low range
Gain of the high range
Output Level
L out
R out
27
Page 28
Effects List
t
08:
AUTO WAH
Cyclically controls a filter to create cyclic change in timbre.
fig.MFX-08
L in
R in
Parameter
Filter Type
Manual #
Peak
Sens #
Polarity
Rate #
Depth #
Phase #
Low Gain
High Gain
Level
09:
HUMANIZER
Auto Wah
Auto Wah
2-Band EQ
2-Band EQ
ValueDescription
Type of filter
LPF, BPF
0–127
0–127
0–127
UP, DOWN
0.05–10.00 Hz,
note
0–127Depth of modulation
0–180 deg
-15– +15 dB
-15– +15 dB
0–127
LPF:
a wide frequency range.
BPF:
a narrow frequency range.
Adjusts the center frequency at which the
effect is applied.
Adjusts the amount of the wah effect that
will occur in the range of the center frequency.
Set a higher value for Q to narrow the
range to be affected.
Adjusts the sensitivity with which the filter
is controlled.
Sets the direction in which the frequency
will change when the auto-wah filter is
modulated.
UP:
er frequency.
DOWN:
lower frequency.
Frequency of modulation
Adjusts the degree of phase shift of the left
and right sounds when the wah effect is
applied.
Gain of the low range
Gain of the high range
Output Level
The wah effect will be applied over
The wah effect will be applied over
The filter will change toward a high-
L out
R out
The filter will change toward a
Adds a vowel character to the sound, making it similar to a
human voice.
fig.MFX-09
L in
R in
Parameter
Drive Sw
Drive #
Vowel1
Vowel2
Rate #
Depth #
Input Sync
Sw
Input Sync
Threshold
Overdrive
Formant
2-Band
EQ
ValueDescription
OFF, ON
0–127
a, e, i, o, u
a, e, i, o, u
0.05–10.00 Hz,
note
0–127
OFF, ON
0–127Volume level at which reset is applied
Turns Drive on/off.
Degree of distortion
Also changes the volume.
Selects the vowel.
Frequency at which the two vowels switch
Effect depth
Determines whether the LFO for switching
the vowels is reset by the input signal (ON)
or not (OFF).
L out
Pan L
Pan R
R ou
Parameter
Manual #
Low Gain
High Gain
Pan #
Level
10:
ValueDescription
Point at which Vowel 1/2 switch
49 or less:
0–100
-15– +15 dB
-15– +15 dB
L64–63R
0–127
duration.
50:
Vowel 1 and 2 will be of equal du-
ration.
51 or more:
duration.
Gain of the low frequency range
Gain of the high frequency range
Stereo location of the output
Output level
SPEAKER SIMULATOR
Vowel 1 will have a longer
Vowel 2 will have a longer
Simulates the speaker type and mic settings used to record the
speaker sound.
fig.MFX-10
L in
R in
Parameter
Speaker Type
Mic Setting
Mic Level #
Direct Level #
Level #
Speaker
Speaker
ValueDescription
(See the table right.)Type of speaker
1, 2, 3
0–127
0–127
0–127
L out
R out
Adjusts the location of the mic
that is recording the sound of the
speaker.
This can be adjusted in three
steps, with the mic becoming
more distant in the order of 1,
2, and 3.
Volume of the microphone
Volume of the direct sound
Output Level
Specifications of each Speaker Type
The speaker column indicates the diameter of each speaker
unit (in inches) and the number of units.
Type
SMALL 1
SMALL 2
MIDDLE
JC-120
BUILT-IN 1
BUILT-IN 2
BUILT-IN 3
BUILT-IN 4
BUILT-IN 5
BG STACK 1
BG STACK 2
MS STACK 1
MS STACK 2
METAL STACK
2-STACK
3-STACK
CabinetSpeaker
small open-back enclosure
small open-back enclosure
open back enclosure
open back enclosure
open back enclosure
open back enclosure
open back enclosure
open back enclosure
open back enclosure
sealed enclosure
large sealed enclosure
large sealed enclosure
large sealed enclosure
large double stack
large double stack
large triple stack
10dynamic
10dynamic
12 x 1dynamic
12 x 2dynamic
12 x 2dynamic
12 x 2condenser
12 x 2condenser
12 x 2condenser
12 x 2condenser
12 x 2condenser
12 x 2condenser
12 x 4condenser
12 x 4condenser
12 x 4condenser
12 x 4condenser
12 x 4condenser
Microphone
28
Page 29
Effects List
Resonance
Mix
L in
R in
L out
R out
Pan R
Pan L
2-Band
EQ
Multi Stage
Phaser
11:
PHASER
A phase-shifted sound is added to the original sound and
modulated.
fig.MFX-11
L in
R in
Parameter
Mode
Manual #
Rate #
Depth
Polarity
Resonance #
Cross
Feedback
Mix #
Low Gain
High Gain
Level
STEP PHASER
12:
Phaser
Mix
Mix
Phaser
ValueDescription
4-STAGE, 8-STAGE, 12STAGE
0–127
0.05–10.00 Hz, note
0–127
INVERSE,
SYNCHRO
0–127
-98– +98%
0–127
-15– +15 dB
-15– +15 dB
0–127
2-Band
EQ
2-Band
EQ
Number of stages in the phaser
Adjusts the basic frequency from
which the sound will be modulated.
Frequency of modulation
Depth of modulation
Selects whether the left and right
phase of the modulation will be
the same or the opposite.
INVERSE:
phase will be opposite. When
using a mono source, this
spreads the sound.
SYNCHRO:
phase will be the same. Select
this when inputting a stereo
source.
Amount of feedback
Adjusts the proportion of the
phaser sound that is fed back
into the effect. Negative (-) settings will invert the phase.
Level of the phase-shifted sound
Gain of the low range
Gain of the high range
Output Level
L out
R out
The left and right
The left and right
The phaser effect will be varied gradually.
fig.MFX-12
L in
R in
Step Phaser
Mix
Mix
Step Phaser
2-Band
EQ
2-Band
EQ
L out
R out
Parameter
Polarity
Resonance #
Cross
Feedback
Step Rate #
Mix #
Low Gain
High Gain
Level
MLT STG PHASER
13:
(MULTI STAGE PHASER)
ValueDescription
Selects whether the left and right
phase of the modulation will be
the same or the opposite.
INVERSE:
The left and right
INVERSE,
SYNCHRO
0–127Amount of feedback
-98– +98%
0.10–20.00 Hz, note
0–127
-15– +15 dB
-15– +15 dB
0–127
phase will be opposite. When
using a mono source, this
spreads the sound.
SYNCHRO:
phase will be the same. Select
this when inputting a stereo
source.
Adjusts the proportion of the
phaser sound that is fed back
into the effect. Negative (-) settings will invert the phase.
Rate of the step-wise change in
the phaser effect
Level of the phase-shifted sound
Gain of the low range
Gain of the high range
Output Level
The left and right
Extremely high settings of the phase difference produce a
deep phaser effect.
Adjusts the basic frequency
from which the sound will be
modulated.
Frequency of modulation
Depth of modulation
Amount of feedback
Level of the phase-shifted sound
Stereo location of the output
sound
Gain of the low range
Gain of the high range
Output Level
Parameter
Mode
Manual #
Rate #
Depth
ValueDescription
4-STAGE, 8-STAGE, 12STAGE
0–127
0.05–10.00 Hz, note
0–127
Number of stages in the phaser
Adjusts the basic frequency from
which the sound will be modulated.
Frequency of modulation
Depth of modulation
29
Page 30
Effects List
SAW1SAW2
14:
INFINITE PHASER
A phaser that continues raising/lowering the frequency at
which the sound is modulated.
fig.MFX-14
L in
Pan L
Pan R
R in
Parameter
Mode
Speed #
Resonance #
Mix #
Pan #
Low Gain
High Gain
Level
Infinite Phaser2-Band EQ
RangeExplanation
1, 2, 3, 4
-100– +100
0–127
0–127
L64–63R
-15– +15 dB
-15– +15 dB
0–127
Higher values will produce a
deeper phaser effect.
Speed at which to raise or lower
the frequency at which the sound
is modulated
(+: upward / -: downward)
Amount of feedback
Volume of the phase-shifted
sound
Panning of the output sound
Amount of boost/cut for the low-
frequency range
Amount of boost/cut for the high-
frequency range
Output volume
L out
R out
STEP RING MOD
16:
(STEP RING MODULATOR)
This is a ring modulator that uses a 16-step sequence to vary
the frequency at which modulation is applied.
fig.MFX-16
L in
R in
Parameter
Step 01–16
Rate #
Attack #
Low Gain
High Gain
Balance #
Level
Step Ring Mod
Step Ring Mod
2-Band EQ
2-Band EQ
RangeExplanation
0–127
0.05–10.00 Hz, note
0–127
-15– +15 dB
-15– +15 dB
D100:0W–D0:100W
0–127
Frequency of ring modulation at
each step
Rate at which the 16-step sequence
will cycle
Speed at which the modulation frequency changes between steps
Amount of boost/cut for the lowfrequency range
Amount of boost/cut for the highfrequency range
Volume balance of the original
sound (D) and effect sound (W)
Output volume
L out
R out
RING MODULATOR
15:
This is an effect that applies amplitude modulation (AM) to the
input signal, producing bell-like sounds. You can also change
the modulation frequency in response to changes in the
volume of the sound sent into the effect.
fig.MFX-15
L in
R in
Parameter
Frequency #
Sens #
Polarity
Low Gain
High Gain
Balance #
Level
Ring Mod
Ring Mod
2-Band EQ
2-Band EQ
ValueDescription
0–127
0–127
UP, DOWN
-15– +15 dB
-15– +15 dB
D100:0W–
D0:100W
0–127Output level
Adjusts the frequency at which modulation is
applied.
Adjusts the amount of frequency modulation
applied.
Determines whether the frequency modulation moves towards higher frequencies (UP)
or lower frequencies (
Gain of the low frequency range
Gain of the high frequency range
Volume balance between the direct sound
(D) and the effect sound (W)
L out
R out
DOWN
).
You can use multi-effect control to make the step sequence play
again from the beginning (p. 25).
17: TREMOLO
Cyclically modulates the volume to add tremolo effect to the
sound.
fig.MFX-17a
L in
R in
Tremolo
Tremolo
2-Band EQ
2-Band EQ
ParameterValueDescription
Modulation Wave
TRI, SQR, SIN, SAW1,
SAW2
Mod Wave
Rate #
Depth #
Low Gain
High Gain
Level
0.05–10.00 Hz, note
0–127
-15– +15 dB
-15– +15 dB
0–127
Frequency of the change
Depth to which the effect is applied
Gain of the low range
Gain of the high range
Output Level
TRI:
triangle wave
SQR:
square wave
SIN:
sine wave
SAW1/2:
L out
R out
sawtooth wave
30
Page 31
Effects List
18:
AUTO PAN
Cyclically modulates the stereo location of the sound.
fig.MFX-18a
L in
R in
Parameter
Mod Wave
Rate #
Depth #
Low Gain
High Gain
Level
19:
Auto Pan
Auto Pan
2-Band EQ
2-Band EQ
ValueDescription
Modulation Wave
TRI, SQR, SIN, SAW1,
SAW2
SAW1SAW2
R
L
0.05–10.00 Hz, note Frequency of the change
0–127Depth to which the effect is applied
-15– +15 dBGain of the low range
-15– +15 dBGain of the high range
0–127Output Level
STEP PAN
TRI:
triangle wave
SQR:
square wave
SIN:
sine wave
SAW1/2:
R
L
L out
R out
sawtooth wave
This uses a 16-step sequence to vary the panning of the sound.
fig.MFX-19
L in
R in
Step Pan
Step Pan
L out
R out
20:
SLICER
By applying successive cuts to the sound, this effect turns a
conventional sound into a sound that appears to be played as
a backing phrase. This is especially effective when applied to
sustain-type sounds.
fig.MFX-20
L in
R in
Parameter
Step 01–16
Rate #
Attack #
Input Sync Sw
Input Sync
Threshold
Mode
Shuffle #
Level
Slicer
Slicer
ValueDescription
L64–63R
0.05–10.00
Hz, note
0–127
OFF, ON
0–127
LEGATO,
SLASH
0–127
0–127
Level at each step
Rate at which the 16-step sequence will cy-
cle
Speed at which the level changes between
steps
Specifies whether an input note will cause
the sequence to resume from the first step of
the sequence (ON) or not (OFF)
Volume at which an input note will be detected
Sets the manner in which the volume changes as one step progresses to the next.
LEGATO:
step’s level to the next remains unaltered.
If the level of a following step is the same
as the one preceding it, there is no
change in volume.
SLASH:
before progressing to the level of the next
step. This change in volume occurs even
if the level of the following step is the
same as the preceding step.
Timing of volume changes in levels for evennumbered steps (step 2, step 4, step 6...).
The higher the value, the later the beat
progresses.
Output level
L out
R out
The change in volume from one
The level is momentarily set to 0
ParameterRangeExplanation
Step 01–16
Rate #
Attack #
Input Sync Sw
Input Sync
Threshold
Level
L64–63R
0.05–10.00 Hz, note
0–127
OFF, ON
0–127
0–127
Pan at each step
Rate at which the 16-step sequence
will cycle
Speed at which the pan changes
between steps
Specifies whether an input note
will cause the sequence to resume
from the first step of the sequence
(ON) or not (OFF)
Volume at which an input note will
be detected
Output volume
You can use multi-effect control to make the step sequence play
again from the beginning (p. 25).
You can use multi-effect control to make the step sequence play
again from the beginning (p. 25).
31
Page 32
Effects List
L in
R in
Chorus
Chorus
L out
R out
2-Band
EQ
2-Band
EQ
Balance W
Balance W
Balance D
Balance D
21:
ROTARY
The Rotary effect simulates the sound of the rotary speakers
often used with the electric organs of the past. Since the
movement of the high range and low range rotors can be set
independently, the unique type of modulation characteristic of
these speakers can be simulated quite closely. This effect is
most suitable for electric organ Patches.
Simultaneously switch the rotational
speed of the low frequency rotor
and high frequency rotor.
SLOW:
Slows down the rotation
to the Slow Rate.
FAST:
Speeds up the rotation to
the Fast Rate.
Slow speed (SLOW) of the low frequency rotor
Fast speed (FAST) of the low frequency rotor
Adjusts the time it takes the low frequency rotor to reach the newly selected speed when switching from
fast to slow (or slow to fast) speed.
Lower values will require longer
times.
Volume of the low frequency rotor
Settings of the high frequency rotor
The parameters are the same as
for the low frequency rotor
Spatial dispersion of the sound
Output Level
This type provides modified response for the rotary speaker,
with the low end boosted further.
This effect features the same specifications as the VK-7’s builtin rotary speaker.
fig.MFX-22
L in
Rotary
R in
2-Band EQ
2-Band EQ
L out
R out
Parameter
Wf Trans Up
Wf Trans Down
Wf Level
Tw Slow Speed
Tw Fast Speed
Tw Trans Up
Tw Trans Down
Tw Level
Spread
Low Gain
High Gain
Level #
23:
CHORUS
ValueDescription
Adjusts the rate at which the
0–127
0–127
0–127
0.05–10.00 Hz
0.05–10.00 Hz
0–127
0–127
0–127
0–10
-15– +15 dB
-15– +15 dB
0–127
woofer rotation speeds up when
the rotation is switched from
Slow to Fast.
Adjusts the rate at which the
woofer rotation speeds up when
the rotation is switched from Fast
to Slow.
Volume of the woofer
Settings of the tweeter
The parameters are the same
as for the woofer.
Sets the rotary speaker stereo image. The higher the value set, the
wider the sound is spread out.
Gain of the low range
Gain of the high range
Output Level
This is a stereo chorus. A filter is provided so that you can
adjust the timbre of the chorus sound.
fig.MFX-23
Parameter
Filter Type
Cutoff Freq
Pre Delay
Rate #
Depth
Phase
Low Gain
High Gain
Balance #
Level
ValueDescription
Type of filter
OFF:
no filter is used
LPF:
OFF, LPF, HPF
200–8000 Hz
0.0–100.0 ms
0.05–10.00 Hz, noteFrequency of modulation
0–127Depth of modulation
0–180 degSpatial spread of the sound
-15– +15 dBGain of the low range
-15– +15 dBGain of the high range
D100:0W–D0:100W
0–127
cuts the frequency range
above the Cutoff Freq
HPF:
cuts the frequency range
below the Cutoff Freq
Basic frequency of the filter
Adjusts the delay time from the di-
rect sound until the chorus sound
is heard.
Volume balance between the direct
sound (D) and the chorus sound (W)
Output Level
Parameter
Speed #
Brake #
Wf Slow Speed
Wf Fast Speed
32
ValueDescription
SLOW, FAST
OFF, ON
0.05–10.00 Hz
0.05–10.00 Hz
Rotational speed of the rotating
speaker
Switches the rotation of the rotary speaker.
When this is turned on, the rotation will gradually stop.
When it is turned off, the rotation will gradually resume.
Low-speed rotation speed of the
woofer
High-speed rotation speed of the
woofer
Page 33
Effects List
24:
FLANGER
This is a stereo flanger. (The LFO has the same phase for left
and right.) It produces a metallic resonance that rises and falls
like a jet airplane taking off or landing. A filter is provided so
that you can adjust the timbre of the flanged sound.
fig.MFX-24
L in
R in
Parameter
Filter Type
Cutoff Freq
Pre Delay
Rate #
Depth
Phase
Feedback #
Low Gain
High Gain
Balance #
Level
Balance D
2-Band
EQ
Flanger
Feedback
Feedback
Flanger
Balance W
Balance W
2-Band
Balance D
EQ
ValueDescription
Type of filter
OFF:
no filter is used
LPF:
OFF, LPF, HPF
200–8000 Hz
0.0–100.0 ms
0.05–10.00 Hz, note
0–127
0–180 deg
-98– +98%
-15– +15 dB
-15– +15 dB
D100:0W–D0:100W
0–127
cuts the frequency range
above the Cutoff Freq
HPF:
cuts the frequency range
below the Cutoff Freq
Basic frequency of the filter
Adjusts the delay time from when
the direct sound begins until the
flanger sound is heard.
Frequency of modulation
Depth of modulation
Spatial spread of the sound
Adjusts the proportion of the
flanger sound that is fed back into
the effect. Negative (-) settings will
invert the phase.
Gain of the low range
Gain of the high range
Volume balance between the direct
sound (D) and the flanger sound (W)
Output Level
L out
R out
25: STEP FLANGER
This is a flanger in which the flanger pitch changes in steps.
The speed at which the pitch changes can also be specified in
terms of a note-value of a specified tempo.
fig.MFX-25
L in
Balance D
Step Flanger
2-Band
EQ
Balance W
L out
Parameter
Cutoff Freq
Pre Delay
Rate #
Depth
Phase
Feedback #
Step Rate #
Low Gain
High Gain
Balance #
Level
HEXA-CHORUS
26:
ValueDescription
200–8000 Hz
0.0–100.0 ms
0.05–10.00 Hz, note
0–127
0–180 deg
-98– +98%
0.10–20.00 Hz, note
-15– +15 dB
-15– +15 dB
D100:0W–D0:100W
0–127
Basic frequency of the filter
Adjusts the delay time from when
the direct sound begins until the
flanger sound is heard.
Frequency of modulation
Depth of modulation
Spatial spread of the sound
Adjusts the proportion of the
flanger sound that is fed back into
the effect. Negative (-) settings will
invert the phase.
Rate (period) of pitch change
Gain of the low range
Gain of the high range
Volume balance between the di-
rect sound (D) and the flanger
sound (W)
Output Level
Uses a six-phase chorus (six layers of chorused sound) to give
richness and spatial spread to the sound.
fig.MFX-26
L in
R in
Parameter
Pre Delay
Rate #
Depth
Pre Delay
Deviation
Depth
Deviation
Pan Deviation
Balance #
Level
Balance D
Hexa Chorus
Balance D
ValueDescription
0.0–100.0 ms
0.05–10.00 Hz, note Frequency of modulation
0–127Depth of modulation
0–20
-20– +20
0–20
D100:0W–D0:100W
0–127
L out
Balance W
Balance W
R out
Adjusts the delay time from the direct sound until the chorus sound is
heard.
Adjusts the differences in Pre Delay
between each chorus sound.
Adjusts the difference in modulation
depth between each chorus sound.
Adjusts the difference in stereo location between each chorus sound.
0:
All chorus sounds will be in the
center.
20:
Each chorus sound will be
spaced at 60 degree intervals
relative to the center.
Volume balance between the direct
sound (D) and the chorus sound (W)
Output Level
R in
Parameter
Filter Type
Feedback
Feedback
Step Flanger
Balance W
2-Band
Balance D
EQ
ValueDescription
Type of filter
OFF:
LPF:
OFF, LPF, HPF
cuts the frequency range
above the Cutoff Freq
HPF:
below the Cutoff Freq
R out
no filter is used
cuts the frequency range
33
Page 34
Effects List
27:
TREMOLO CHORUS
This is a chorus effect with added Tremolo (cyclic modulation
of volume).
fig.MFX-27
L in
Balance D
L out
Balance W
Tremolo Chorus
Balance W
R in
Parameter
Pre Delay
Chorus Rate #
Chorus Depth
Tremolo Rate #
Tremolo
Separation
Tremolo Phase
Balance #
Level
SPACE-D
28:
Balance D
ValueDescription
0.0–100.0 ms
0.05–10.00 Hz, note
0–127
0.05–10.00 Hz, note
0–127
0–180 deg
D100:0W–D0:100W
0–127
R out
Adjusts the delay time from the direct sound until the chorus sound
is heard.
Modulation frequency of the chorus effect
Modulation depth of the chorus effect
Modulation frequency of the tremolo effect
Spread of the tremolo effect
Spread of the tremolo effect
Volume balance between the di-
rect sound (D) and the tremolo
chorus sound (W)
Output Level
This is a multiple chorus that applies two-phase modulation in
stereo. It gives no impression of modulation, but produces a
transparent chorus effect.
fig.MFX-28
L in
Balance D
Space D
Space D
R in
Balance D
2-Band
Balance W
Balance W
2-Band
EQ
EQ
L out
R out
29:
3D CHORUS
This applies a 3D effect to the chorus sound. The chorus sound
will be positioned 90 degrees left and 90 degrees right.
fig.MFX-29
L
R
Parameter
Filter Type
Cutoff Freq
Pre Delay
Rate #
Depth
Phase
Output Mode
Low Gain
High Gain
Balance #
Level
3D Chorus
ValueDescription
OFF, LPF, HPF
200–8000 Hz
0.0–100.0 ms
0.05–10.00 Hz, note
0–127
0–180 deg
SPEAKER, PHONES
-15– +15 dB
-15– +15 dB
D100:0W–D0:100W
0–127
2-Band
EQ
2-Band
EQ
Type of filter
OFF:
no filter is used
LPF:
cuts the frequency range
above the Cutoff Freq
HPF:
cuts the frequency range
below the Cutoff Freq
Basic frequency of the filter
Adjusts the delay time from the di-
rect sound until the chorus sound is
heard.
Frequency of modulation
Modulation depth of the chorus ef-
fect
Spatial spread of the sound
Adjusts the method that will be
used to hear the sound that is output to the OUTPUT jacks. The optimal 3D effect will be achieved if
you select
speakers, or
headphones.
Gain of the low range
Gain of the high range
Volume balance between the di-
rect sound (D) and the chorus
sound (W)
Output Level
SPEAKER
PHONES
L out
R out
when using
when using
Parameter
Pre Delay
Rate #
Depth
Phase
Low Gain
High Gain
Balance #
Level
34
ValueDescription
0.0–100.0 ms
0.05–10.00 Hz, noteFrequency of modulation
0–127Depth of modulation
0–180 degSpatial spread of the sound
-15– +15 dBGain of the low range
-15– +15 dBGain of the high range
D100:0W–D0:100W
0–127
Adjusts the delay time from the
direct sound until the chorus
sound is heard.
Volume balance between the
direct sound (D) and the chorus
sound (W)
Output Level
Page 35
Effects List
R in
R out
L in
L out
Split
High Band Chorus
Low Band Chorus
High Band Chorus
Low Band Chorus
Split
30:
3D FLANGER
This applies a 3D effect to the flanger sound. The flanger
sound will be positioned 90 degrees left and 90 degrees
right.
fig.MFX-30
L
2-Band
EQ
L out
3D Flanger
R
Parameter
Filter Type
Cutoff Freq
Pre Delay
Rate #
Depth
Phase
Feedback #
Output Mode
Low Gain
High Gain
Balance #
Level
ValueDescription
OFF, LPF, HPF
200–8000 Hz
0.0–100.0 ms
0.05–10.00 Hz, note
0–127
0–180 deg
-98– +98%
SPEAKER, PHONES
-15– +15 dB
-15– +15 dB
D100:0W–D0:100W
0–127
2-Band
EQ
Type of filter
OFF:
no filter is used
LPF:
cuts the frequency range
above the Cutoff Freq
HPF:
cuts the frequency range
below the Cutoff Freq
Basic frequency of the filter
Adjusts the delay time from when
the direct sound begins until the
flanger sound is heard.
Frequency of modulation
Depth of modulation
Spatial spread of the sound
Adjusts the proportion of the
flanger sound that is fed back into
the effect. Negative (-) settings will
invert the phase.
Adjusts the method that will be
used to hear the sound that is output to the OUTPUT jacks. The optimal 3D effect will be achieved if
you select
speakers, or
headphones.
Gain of the low range
Gain of the high range
Volume balance between the di-
rect sound (D) and the flanger
sound (W)
Output Level
SPEAKER
PHONES
R out
when using
when using
31: 3D STEP FLANGER
This applies a 3D effect to the step flanger sound. The flanger
sound will be positioned 90 degrees left and 90 degrees
right.
fig.MFX-31
L
R
Parameter
Filter Type
Cutoff Freq
Pre Delay
3D Step Flanger
ValueDescription
OFF, LPF, HPF
200–8000 Hz
0.0–100.0 ms
2-Band
EQ
2-Band
EQ
Type of filter
OFF:
no filter is used
LPF:
cuts the frequency range
above the Cutoff Freq
HPF:
cuts the frequency range
below the Cutoff Freq
Basic frequency of the filter
Adjusts the delay time from when
the direct sound begins until the
flanger sound is heard.
L out
R out
Parameter
Rate #
Depth
Phase
Feedback #
Step Rate #
Output Mode
Low Gain
High Gain
Balance #
Level
32:
ValueDescription
0.05–10.00 Hz, note
0–127
0–180 deg
-98– +98%
0.10–20.00 Hz, noteRate (period) of pitch change
SPEAKER, PHONES
-15– +15 dB
-15– +15 dB
D100:0W–D0:100W
0–127
Frequency of modulation
Depth of modulation
Spatial spread of the sound
Adjusts the proportion of the
flanger sound that is fed back into
the effect. Negative (-) settings will
invert the phase.
Adjusts the method that will be
used to hear the sound that is output to the OUTPUT jacks. The optimal 3D effect will be achieved if
you select
speakers, or
headphones.
Gain of the low range
Gain of the high range
Volume balance between the di-
rect sound (D) and the flanger
sound (W)
Output Level
2BAND CHORUS
SPEAKER
PHONES
when using
when using
A chorus effect that lets you apply an effect independently to
the low-frequency and high-frequency ranges.
fig.MFX-32
Parameter
Split Freq
Low Pre Delay
Low Rate #
Low Depth
Low Phase
High Pre Delay
High Rate #
High Depth
High Phase
Balance #
Level
RangeExplanation
200–8000 Hz
0.0–100.0 ms
0.05–10.00 Hz, note
0–127
0–180 deg
0.0–100.0 ms
0.05–10.00 Hz, note
0–127
0–180 deg
D100:0W–D0:100W
0–127
Frequency at which the low and
high ranges will be divided
Delay time from when the original sound is heard to when the
low-range chorus sound is heard
Rate at which the low-range chorus sound is modulated
Modulation depth for the lowrange chorus sound
Spaciousness of the low-range
chorus sound
Delay time from when the original sound is heard to when the
high-range chorus sound is
heard
Rate at which the low-range chorus sound is modulated
Modulation depth for the highrange chorus sound
Spaciousness of the high-range
chorus sound
Volume balance of the original
sound (D) and chorus sound (W)
Output volume
35
Page 36
Effects List
R in
R out
L in
L out
Split
High Band Step Flanger
Split
Low Band Feedback
High Band Feedback
High Band Feedback
Low Band Feedback
Low Band Step Flanger
High Band Step Flanger
Low Band Step Flanger
33:
2BAND FLANGER
A flanger that lets you apply an effect independently to the
low-frequency and high-frequency ranges.
fig.MFX-33
L in
R in
Split
Split
High Band Flanger
High Band Feedback
Low Band Flanger
Low Band Feedback
High Band Feedback
High Band Flanger
Low Band Feedback
Low Band Flanger
L out
R out
2BAND STEP FLNGR
34:
(2BAND STEP FLANGER)
A step flanger that lets you apply an effect independently to
the low-frequency and high-frequency ranges.
fig.MFX-34
Parameter
Split Freq
Low Pre Delay
Low Rate #
Low Depth
Low Phase
Low
Feedback #
High Pre Delay
High Rate #
High Depth
High Phase
High
Feedback #
Balance #
Level
RangeExplanation
200–8000 Hz
0.0–100.0 ms
0.05–10.00 Hz, note
0–127
0–180 deg
-98– +98%
0.0–100.0 ms
0.05–10.00 Hz, note
0–127
0–180 deg
-98– +98%
D100:0W–D0:100W
0–127
Frequency at which the low and
high ranges will be divided
Delay time from when the original sound is heard to when the
low-range flanger sound is heard
Rate at which the low-range
flanger sound is modulated
Modulation depth for the lowrange flanger sound
Spaciousness of the low-range
flanger sound
Proportion of the low-range
flanger sound that is to be returned to the input (negative values invert the phase)
Delay time from when the original sound is heard to when the
high-range flanger sound is
heard
Rate at which the high-range
flanger sound is modulated
Modulation depth for the highrange flanger sound
Spaciousness of the high-range
flanger sound
Proportion of the high-range
flanger sound that is to be returned to the input (negative values invert the phase)
Volume balance of the original
sound (D) and flanger sound (W)
Output volume
Parameter
Split Freq
Low Pre Delay
Low Rate #
Low Depth
Low Phase
Low
Feedback #
Low Step
Rate #
High Pre Delay
High Rate #
High Depth
High Phase
High
Feedback #
High Step
Rate #
Balance #
Level
RangeExplanation
200–8000 Hz
0.0–100.0 ms
0.05–10.00 Hz, note
0–127
0–180 deg
-98– +98%
0.10–20.00 Hz, note
0.0–100.0 ms
0.05–10.00 Hz, note
0–127
0–180 deg
-98– +98%
0.10–20.00 Hz, note
D100:0W–D0:100W
0–127
Frequency at which the low and
high ranges will be divided
Delay time from when the original sound is heard to when the
low-range flanger sound is heard
Rate at which the low-range
flanger sound is modulated
Modulation depth for the lowrange flanger sound
Spaciousness of the low-range
flanger sound
Proportion of the low-range
flanger sound that is to be returned to the input (negative values invert the phase)
Rate at which the steps will cycle
for the low-range flanger sound
Delay time from when the original sound is heard to when the
high-range flanger sound is
heard
Rate at which the high-range
flanger sound is modulated
Modulation depth for the highrange flanger sound
Spaciousness of the high-range
flanger sound
Proportion of the high-range
flanger sound that is to be returned to the input (negative values invert the phase)
Rate at which the steps will cycle
for the high-range flanger sound
Volume balance of the original
sound (D) and flanger sound (W)
Output volume
36
Page 37
Effects List
L in
R in
L out
R out
Pan R
Pan L
Amp
Simulator
2-Band
EQ
Distortion
L in
R in
L out
R out
Pan R
Pan L
Pre Amp
Speaker
35:
OVERDRIVE
Creates a soft distortion similar to that produced by vacuum
tube amplifiers.
fig.MFX-35
L in
R in
Over
drive
Amp
Simulator
2-Band
EQ
L out
Pan L
Pan R
R out
ParameterValueDescription
Drive #
Amp Type
Low Gain
High Gain
Pan #
Level
DISTORTION
36:
0–127
SMALL, BUILT-IN,
2-STACK, 3-STACK
-15– +15 dB
-15– +15 dB
L64–63R
0–127
Degree of distortion
Also changes the volume.
Type of guitar amp
SMALL:
small amp
BUILT-IN:
2-STACK:
amp
3-STACK:
amp
Gain of the low range
Gain of the high range
Stereo location of the output
sound
Output Level
single-unit type amp
large double stack
large triple stack
Produces a more intense distortion than Overdrive. The
parameters are the same as for “35: OVERDRIVE.”
fig.MFX-36
L in
R in
Distortion
Amp
Simulator
2-Band
EQ
L out
Pan L
Pan R
R out
37: VS OVERDRIVE
This is an overdrive that provides heavy distortion.
fig.MFX-37
L in
R in
Parameter
Drive #
Tone #
Amp Sw
Amp Type
Low Gain
High Gain
Pan #
Level
Overdrive
Amp
Simulator
2-Band
ValueDescription
0–127
0–127
OFF, ON
SMALL, BUILT-IN, 2STACK, 3-STACK
-15– +15 dB
-15– +15 dB
L64–63R
0–127
Degree of distortion
Also changes the volume.
Sound quality of the Overdrive effect
Turns the Amp Simulator on/off.
Type of guitar amp
SMALL:
BUILT-IN:
2-STACK:
3-STACK:
Gain of the low range
Gain of the high range
Stereo location of the output sound
Output Level
EQ
small amp
single-unit type amp
large double stack amp
large triple stack amp
L out
Pan L
Pan R
R out
38:
VS DISTORTION
This is a distortion effect that provides heavy distortion. The
parameters are the same as for “37: VS OVERDRIVE.”
fig.MFX-38
39: GUITAR AMP SIMULATOR
This is an effect that simulates the sound of a guitar amplifier.
fig.MFX-39
Parameter
Pre Amp Sw
Pre Amp Type
Pre Amp
Volume #
Pre Amp
Master #
Pre Amp Gain
Pre Amp Bass
Pre Amp Mid-
dle
Pre Amp Treble
Pre Amp
Presence
Pre Amp Bright
Speaker Sw
Speaker Type
Mic Setting
Mic Level
Direct Level
Pan #
Level #
ValueDescription
OFF, ON
JC-120,
CLEAN TWIN, MATCH
DRIVE,
BG LEAD, MS1959I,
MS1959II, MS1959I+II,
SLDN LEAD,
METAL5150,
METAL LEAD, OD-1, OD2 TURBO,
DISTORTION, FUZZ
0–127
0–127
LOW, MIDDLE, HIGH
0–127
0–127
OFF, ON
OFF, ON
(See the table below.)
1, 2, 3
0–127
0–127
L64–63R
0–127
Turns the amp switch on/off.
Type of guitar amp
Volume and amount of distortion
of the amp
Volume of the entire pre-amp
Amount of pre-amp distortion
Tone of the bass/mid/treble fre-
quency range
* Middle cannot be set if “Match
Drive” is selected as the Pre
Amp Type.
Tone for the ultra-high frequency
range
Turning this “On” produces a
sharper and brighter sound.
* This parameter applies to the
“JC-120,” “Clean Twin,” and
“BG Lead” Pre Amp Types.
Determines whether the signal
passes through the speaker (ON),
or not (OFF).
Type of speaker
Adjusts the location of the mic that’s
capturing the sound of the speaker.
This can be adjusted in three
steps, from 1 to 3, with the mic
becoming more distant as the
value increases.
Volume of the microphone
Volume of the direct sound
Stereo location of the output
Output level
37
Page 38
Effects List
Specifications for each Speaker Type
The speaker column indicates the diameter of each speaker
unit (in inches) and the number of units.
Type
SMALL 1
SMALL 2
MIDDLE
JC-120
BUILT-IN 1
BUILT-IN 2
BUILT-IN 3
BUILT-IN 4
BUILT-IN 5
BG STACK 1
BG STACK 2
MS STACK 1
MS STACK 2
METAL STACK
2-STACK
3-STACK
COMPRESSOR
40:
Cabinet
small open-back enclosure
small open-back enclosure
open back enclosure
open back enclosure
open back enclosure
open back enclosure
open back enclosure
open back enclosure
open back enclosure
sealed enclosure
large sealed enclosure
large sealed enclosure
large sealed enclosure
large double stack
large double stack
large triple stack
Flattens out high levels and boosts low levels, smoothing out
fluctuations in volume.
fig.MFX-40
L in
R in
Compressor
Compressor
2-Band EQ
2-Band EQ
Speak-er Micro-
phone
10dynamic
10dynamic
12 x 1dynamic
12 x 2dynamic
12 x 2dynamic
12 x 2condenser
12 x 2condenser
12 x 2condenser
12 x 2condenser
12 x 2condenser
12 x 2condenser
12 x 4condenser
12 x 4condenser
12 x 4condenser
12 x 4condenser
12 x 4condenser
L out
R out
41:
LIMITER
Compresses signals that exceed a specified volume level,
preventing distortion from occurring.
fig.MFX-41
L in
R in
Parameter
Release #
Threshold #
Ratio
Post Gain
Low Gain
High Gain
Level #
42:
Limiter
Limiter
ValueDescription
0–127
0–127
1.5:1, 2:1,
4:1,
100:1
0– +18 dB
-15– +15 dB
-15– +15 dB
0–127
GATE
2-Band EQ
2-Band EQ
Adjusts the time after the signal volume falls
below the Threshold Level until compression
is no longer applied.
Adjusts the volume at which compression
begins
Compression ratio
Adjusts the output gain.
Gain of the low frequency range
Gain of the high frequency range
Output level
L out
R out
Cuts the reverb’s delay according to the volume of the sound
sent into the effect. Use this when you want to create an
artificial-sounding decrease in the reverb’s decay.
fig.MFX-42
L in
Gate
L out
Parameter
Attack #
Threshold #
Post Gain
Low Gain
High Gain
Level #
ValueDescription
0–127
0–127
0– +18 dB
-15– +15 dB
-15– +15 dB
0–127
Sets the speed at which compression starts
Adjusts the volume at which compression
begins
Adjusts the output gain.
Gain of the low frequency range
Gain of the high frequency range
Output level
R in
Parameter
Threshold #
Mode
Attack
Hold
Release
Balance #
Level
Gate
ValueDescription
0–127
GATE,
DUCK
0–127
0–127
0–127
D100:0W–
D0:100W
0–127
Volume level at which the gate begins to close
Type of gate
GATE:
The gate will close when the volume of the original sound decreases, cutting the original sound.
DUCK (Ducking):
the volume of the original sound increases, cutting the original sound.
Adjusts the time it takes for the gate to fully
open after being triggered.
Adjusts the time it takes for the gate to start
closing after the source sound falls beneath
the Threshold.
Adjusts the time it takes the gate to fully
close after the hold time.
Volume balance between the direct sound
(D) and the effect sound (W)
Output level
R out
The gate will close when
38
Page 39
Effects List
L in
R in
L out
R out
2-Band
EQ
Pan R
Pan L
2-Band
EQ
Feedback
Long Delay
43:
DELAY
This is a stereo delay.
When Feedback Mode is NORMAL:
fig.MFX-43a
L in
R in
Balance D
Delay
Feedback
Feedback
Delay
Balance D
When Feedback Mode is CROSS:
fig.MFX-43b
L in
R in
Parameter
Delay Left
Delay Right
Phase Left
Phase Right
Feedback
Mode
Feedback #
HF Damp
Low Gain
High Gain
Balance #
Level
ValueDescription
0–1300 ms,
note
NORMAL,
INVERSE
NORMAL,
CROSS
-98– +98%
200–8000 Hz,
BYPASS
-15– +15 dB
-15– +15 dB
D100:0W–
D0:100W
0–127
Balance D
Delay
Feedback
Feedback
Delay
Balance D
Adjusts the time until the delay sound is
heard.
Phase of the delay sound
Selects the way in which delay sound is fed
back into the effect. (See the figures above.)
Adjusts the amount of the delay sound that’s
fed back into the effect. Negative
(-) settings invert the phase.
Adjusts the frequency above which sound fed
back to the effect is filtered out. If you don’t
want to filter out any high frequencies, set this
parameter to BYPASS.
Gain of the low frequency range
Gain of the high frequency range
Volume balance between the direct sound
(D) and the delay sound (W)
Output level
2-Band
EQ
Balance W
Balance W
2-Band
EQ
2-Band
EQ
Balance W
Balance W
2-Band
EQ
L out
R out
L out
R out
44:
LONG DELAY
A delay that provides a long delay time.
fig.MFX-44
Parameter
Delay Time
Phase
Feedback #
HF Damp
Pan #
Low Gain
High Gain
Balance #
Level
RangeExplanation
0–2600 ms, note
NORMAL, INVERSE
-98– +98%
200–8000 Hz,
BYPASS
L64–63R
-15– +15 dB
-15– +15 dB
D100:0W–D0:100W
0–127
Delay time from when the original sound is heard to when the
delay sound is heard
Phase of the delay (NORMAL:
non-inverted, INVERT: inverted)
Proportion of the delay sound
that is to be returned to the input
(negative values invert the phase)
Frequency at which the high-frequency content of the delayed
sound will be cut (BYPASS: no
cut)
Panning of the delay sound
Amount of boost/cut for the high-
frequency range
Amount of boost/cut for the high-
frequency range
Volume balance of the original
sound (D) and delay sound (W)
Output volume
39
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Effects List
45:
SERIAL DELAY
This delay connects two delay units in series. Feedback can be
applied independently to each delay unit, allowing you to
produce complex delay sounds.
fig.MFX-45
L in
R in
Parameter
Delay1 Time
Delay1
Feedback #
Delay1 HF Damp
Delay2 Time
Delay2
Feedback #
Delay2 HF Damp
Pan #
Low Gain
High Gain
Balance #
Level
Delay 1
Feedback 1
Delay 2
Feedback 2
RangeExplanation
0–1300 ms, note
-98– +98%
200–8000 Hz,
BYPASS
0–1300 ms, note
-98– +98%
200–8000 Hz,
BYPASS
L64–63R
-15– +15 dB
-15– +15 dB
D100:0W–D0:100W
0–127
Delay time from when sound is
input to delay 1 until the delay
sound is heard
Proportion of the delay sound
that is to be returned to the input
of delay 1 (negative values invert
the phase)
Frequency at which the high-frequency content of the delayed
sound of delay 1 will be cut (BYPASS: no cut)
Delay time from when sound is
input to delay 2 until the delay
sound is heard
Proportion of the delay sound
that is to be returned to the input
of delay 2 (negative values invert
the phase)
Frequency at which the high-frequency content of the delayed
sound of delay 2 will be cut (BYPASS: no cut)
Panning of the delay sound
Amount of boost/cut for the low-
frequency range
Amount of boost/cut for the high-
frequency range
Volume balance of the original
sound (D) and delay sound (W)
Output volume
L out
Pan L
Pan R
R out
46:
MOD DELAY (MODULATION DELAY)
Adds modulation to the delayed sound.
When Feedback Mode is NORMAL:
fig.MFX-46a
L inL out
Delay
Feedback
Feedback
Delay
R inR out
Balance D
Modulation
Modulation
Balance D
2-Band
EQ
Balance W
Balance W
2-Band
EQ
When Feedback Mode is CROSS:
fig.MFX-46b
L in
R in
Parameter
Delay Left
Delay Right
Feedback
Mode
Feedback #
HF Damp
Rate #
Depth
Phase
Low Gain
High Gain
Balance #
Level
Delay
Feedback
Feedback
Delay
ValueDescription
0–1300 ms,
note
NORMAL,
CROSS
-98– +98%
200–8000 Hz,
BYPASS
0.05–10.00 Hz,
note
0–127
0-180 deg
-15– +15 dB
-15– +15 dB
D100:0W–
D0:100W
0–127
Balance D
Modulation
Modulation
Balance D
2-Band
EQ
Balance W
Balance W
2-Band
EQ
Adjusts the time until the delay sound is
heard.
Selects the way in which delay sound is fed
back into the effect (See the figures above.)
Adjusts the amount of the delay sound
that’s fed back into the effect. Negative (-)
settings invert the phase.
Adjusts the frequency above which sound
fed back to the effect is filtered out. If you
don’t want to filter out any high frequencies, set this parameter to BYPASS.
Frequency of modulation
Depth of modulation
Spatial spread of the sound
Gain of the low frequency range
Gain of the high frequency range
Volume balance between the direct sound
(D) and the delay sound (W)
Output level
L out
R out
40
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Effects List
L in
R in
L out
R out
Multi Tap Delay
Balance W
Balance D
Balance W
Balance D
Delay 1
Delay 3
Delay 4
Delay 2
Feed
back
2-Band
EQ
2-Band
EQ
47:
3TAP PAN DELAY
Produces three delay sounds; center, left and right.
fig.MFX-47
L in
Triple Tap Delay
Feedback
R in
Parameter
Delay Left/
Right/Center
Center
Feedback #
HF Damp
Left/Right/
Center Level
Low Gain
High Gain
Balance #
Level
48:
ValueDescription
0–2600 ms,
note
-98– +98%
200–8000 Hz,
BYPASS
0–127Volume of each delay
-15– +15 dB
-15– +15 dB
D100:0W–
D0:100W
0–127
4TAP PAN DELAY
Balance D
Left Tap
Center Tap
Right Tap
Balance D
Adjusts the time until the delay sound is
heard.
Adjusts the amount of the delay sound
that’s fed back into the effect. Negative (-)
settings invert the phase.
Adjusts the frequency above which sound
fed back to the effect is filtered out. If you
do not want to filter out any high frequencies, set this parameter to BYPASS.
Gain of the low frequency range
Gain of the high frequency range
Volume balance between the direct sound
(D) and the delay sound (W)
Output level
2-Band
EQ
Balance W
Balance W
2-Band
EQ
This effect has four delays.
fig.MFX-48a
Balance D
L in
R in
23
1
Feedback
Quadruple Tap Delay
4
Delay 1
Delay 2
Delay 3
Delay 4
Balance D
fig.MFX-48b
Stereo location of each delay
L out
R out
L out
Balance W
Balance W
R out
49:
MULTI TAP DELAY
This effect provides four delays. Each of the Delay Time
parameters can be set to a note length based on the selected
tempo. You can also set the panning and level of each delay
sound.
fig.MFX-49
Parameter
Delay 1–4 Time
Delay 1 Feedback #
HF Damp
Delay 1–4 Pan
Delay 1–4 Level
Low Gain
High Gain
Balance #
Level
ValueDescription
0–2600 ms,
note
-98– +98%
200–8000 Hz,
BYPASS
L64–63R
0–127
-15– +15 dB
-15– +15 dB
D100:0W–
D0:100W
0–127
Adjusts the time until Delays 1–4 are
heard.
Adjusts the amount of the delay sound
that’s fed back into the effect. Negative (-)
settings invert the phase.
Adjusts the frequency above which sound
fed back to the effect is filtered out. If you
don’t want to filter out any the high frequencies, set this parameter to BYPASS.
Stereo location of Delays 1–4
Output level of Delays 1–4
Gain of the low frequency range
Gain of the high frequency range
Volume balance between the direct sound
(D) and the effect sound (W)
Output level
L
Parameter
Delay 1–4 Time
Delay 1 Feedback #
HF Damp
Delay 1–4 Level
Low Gain
High Gain
Balance #
Level
R
ValueDescription
0–2600 ms,
note
-98– +98%
200–8000 Hz,
BYPASS
0–127
-15– +15 dB
-15– +15 dB
D100:0W–
D0:100W
0–127
Adjusts the time until the delay sound is
heard.
Adjusts the amount of the delay sound
that’s fed back into the effect. Negative (-)
settings invert the phase.
Adjusts the frequency above which sound
fed back to the effect is filtered out. If you
do not want to filter out any high frequencies, set this parameter to BYPASS.
Volume of each delay
Gain of the low frequency range
Gain of the high frequency range
Volume balance between the direct sound
(D) and the delay sound (W)
Output level
41
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Effects List
50:
REVERSE DELAY
This is a reverse delay that adds a reversed and delayed
sound to the input sound. A tap delay is connected
immediately after the reverse delay.
fig.MFX-50
L in
Feedback
Rev. Delay
R in
Parameter
Threshold
Rev Dly Time
Rev Dly Feedback #
Rev Dly HF Damp
Rev Dly Pan
Rev Dly Level
Delay 1 – 3 Time
Delay 3 Feedback #
Delay HF Damp
Delay 1 Pan’,
‘Delay 2 Pan
Delay 1 Level’,
‘Delay 2 Level
Low Gain
High Gain
Balance #
Level
Rev
D1
Delay
D2
D3
RangeExplanation
0–127
0–1300 ms, note
-98– +98%
200–8000 Hz,
BYPASS
L64–63R
0–127
0–1300 ms, note
-98– +98%
200–8000 Hz, BYPASS
L64–63RPanning of the tap delay sounds
0–127
-15– +15 dB
-15– +15 dB
D100:0W–D0:100W
0–127
Volume at which the reverse delay will begin to be applied
Delay time from when sound is
input into the reverse delay until
the delay sound is heard
Proportion of the delay sound
that is to be returned to the input
of the reverse delay (negative
values invert the phase)
Frequency at which the high-frequency content of the reverse-delayed sound will be cut (BYPASS:
no cut)
Panning of the reverse delay
sound
Volume of the reverse delay
sound
Delay time from when sound is
input into the tap delay until the
delay sound is heard
Proportion of the delay sound
that is to be returned to the input
of the tap delay (negative values
invert the phase)
Frequency at which the low-frequency content of the tap delay
sound will be cut (BYPASS: no
cut)
Volume of the tap delay sounds
Amount of boost/cut for the lowfrequency range
Amount of boost/cut for the highfrequency range
Volume balance of the original
sound (D) and delay sound (W)
Output volume
2-Band
EQ
2-Band
EQ
L out
R out
51:
SHUFFLE DELAY
Adds a shuffle to the delay sound, giving the sound a bouncy
delay effect with a swing feel.
fig.MFX-51
L in
Feedback
Delay A
A
Delay
Delay B
B
R in
ParameterValueDescription
Delay Time #
Shuffle
Rate #
Acceleration
Feedback #
HF Damp
Pan A/B
Level A/B
Low Gain
High Gain
Balance #
Level
0–2600 ms,
note
0–100%
0–15
-98– +98%
200–8000 Hz,
BYPASS
0–127
0–127
-15– +15 dB
-15– +15 dB
D100:0W–
D0:100W
0–127
Adjusts the time until the delay sound is
heard.
Adjusts the ratio (as a percentage) of the
time that elapses before Delay B sounds relative to the time that elapses before the Delay A sounds.
When set to 100%, the delay times are
the same.
Adjusts the speed which the Delay Time
changes from the current setting to its specified new setting.
Adjusts the amount of the delay that’s fed
back into the effect. Negative (-) settings invert the phase.
Adjusts the frequency above which sound
fed back to the effect is filtered out. If you
don’t want to filter out any high frequencies,
set this parameter to BYPASS.
Stereo location of Delay A/B
Volume of delay A/B
Gain of the low frequency range
Gain of the high frequency range
Volume balance between the direct sound
(D) and the effect sound (W)
Output level
2-Band
2-Band
EQ
EQ
L out
R out
42
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Effects List
L in
R in
L out
R out
2-Band
EQ
Balance W
Balance W
Balance D
Balance D
2-Band
EQ
Feedback
Time Control Delay
52:
3D DELAY
This applies a 3D effect to the delay sound. The delay sound
will be positioned 90 degrees left and 90 degrees right.
fig.MFX-52
L
3D Delay L
Level
2-Band
EQ
L out
3D Delay C
Feedback
3D Delay R
R
Parameter
Delay Left
Delay Right
Delay Center
Center
Feedback #
HF Damp
Left Level
Right Level
Center Level
Output Mode
Low Gain
High Gain
Balance #
Level
53:
ValueDescription
0–2600 ms, note
-98– +98%
200–8000 Hz, BYPASS
0–127
SPEAKER, PHONES
-15– +15 dB
-15– +15 dB
D100:0W–D0:100W
0–127
TIME CTRL DELAY
Adjusts the delay time from the
direct sound until the delay
sound is heard.
Adjusts the proportion of the delay sound that is fed back into the
effect. Negative (-) settings will
invert the phase.
Adjusts the frequency above
which sound fed back to the effect will be cut. If you do not want
to cut the high frequencies, set
this parameter to BYPASS.
Output level of the delay sound
Adjusts the method that will be
used to hear the sound that is output to the OUTPUT jacks. The optimal 3D effect will be achieved if
you select
speakers, or
headphones.
Gain of the low range
Gain of the high range
Volume balance between the direct
sound (D) and the effect sound (W)
Output Level
2-Band
EQ
SPEAKER
PHONES
R out
when using
when using
A stereo delay in which the delay time can be varied
smoothly.
fig.MFX-53
L in
Time Ctrl Delay
2-Band EQ
Pan L
L out
Parameter
Feedback #
HF Damp
Low Gain
High Gain
Balance #
Level
LONG T CTL DELAY
54:
(LONG TIME CONTROL DELAY)
ValueDescription
-98– +98%
200–8000 Hz,
BYPASS
-15– +15 dB
-15– +15 dB
D100:0W–
D0:100W
0–127
Adjusts the amount of the delay
that’s fed back into the effect. Negative (-) settings invert the phase.
Adjusts the frequency above which
sound fed back to the effect is filtered out. If you do not want to filter
out any high frequencies, set this
parameter to BYPASS.
Gain of the low frequency range
Gain of the high frequency range
Volume balance between the direct
sound (D) and the delay sound (W)
Output level
A delay in which the delay time can be varied smoothly, and
allowing an extended delay to be produced.
fig.MFX-54
Parameter
Delay Time #
Acceleration
Feedback #
HF Damp
Pan #
Low Gain
High Gain
Balance #
Level
ValueDescription
0–2600 ms,
note
0–15
-98– +98%
200–8000 Hz,
BYPASS
L64–63R
-15– +15 dBGain of the low frequency range
-15– +15 dBGain of the high frequency range
D100:0W–
D0:100W
0–127
Adjusts the time until the delay is heard.
Adjusts the speed which the Delay Time
changes from the current setting to a specified new setting.
The rate of change for the Delay Time directly affects the rate of pitch change.
Adjusts the amount of the delay that’s fed
back into the effect. Negative (-) settings invert the phase.
Adjusts the frequency above which sound
fed back to the effect is filtered out. If you do
not want to filter out any high frequencies,
set this parameter to BYPASS.
Stereo location of the delay
Volume balance between the direct sound
(D) and the delay sound (W)
Output level
R in
Parameter
Delay Time #
Acceleration
Feedback
Feedback
Time Ctrl Delay
Pan R
ValueDescription
0–1300 ms, note
0–15
Adjusts the time until the delay is
heard.
Adjusts the speed which the Delay Time
changes from the current setting to a
specified new setting.
The rate of change for the Delay Time
directly affects the rate of pitch change.
2-Band EQ
R out
43
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Effects List
55:
TAPE ECHO
A virtual tape echo that produces a realistic tape delay sound.
This simulates the tape echo section of a Roland RE-201 Space
Echo.
fig.MFX-55
L in
R in
Parameter
Mode
Repeat Rate #
Intensity #
Bass
Treble
Head S Pan
Head M Pan
Head L Pan
Tape Distortion
Wow/Flutter
Rate
Wow/Flutter
Depth
Echo Level #
Direct Level #
Level
Direct Level
Tape Echo
Direct Level
ValueDescription
S, M, L, S+M,
S+L, M+L,
S+M+L
0–127
0–127
-15– +15 dB
-15– +15 dB
L64–63R
0–5
0–127
0–127
0–127
0–127
0–127
Combination of playback heads to use
Select from three different heads with different delay times.
S:
short, M: middle, L: long
Tape speed
Increasing this value will shorten the spacing of the delayed sounds.
Amount of delay repeats
Boost/cut for the lower range of the echo sound
Boost/cut for the upper range of the echo sound
Independent panning for the short, middle,
and long playback heads
Amount of tape-dependent distortion to be
added
This simulates the slight tonal changes
that can be detected by signal-analysis
equipment. Increasing this value will increase the distortion.
Speed of wow/flutter (complex variation in
pitch caused by tape wear and rotational irregularity)
Depth of wow/flutter
Volume of the echo sound
Volume of the original sound
Output level
L out
Echo Level
Echo Level
R out
56:
LOFI NOISE
In addition to a lo-fi effect, this adds various types of noise
such as white noise and disc noise.
fig.MFX-56
L in
R in
Parameter
LoFi Type
Filter Type
Filter Cutoff
W/P Noise
Type
W/P Noise
LPF
W/P Noise
Level #
Disc Noise
Type
Disc Noise
LPF
Disc Noise
Level #
Hum Noise
Type
Hum Noise
LPF
Hum Noise
Level #
Low Gain
High Gain
Balance #
Level
Lo-Fi
Noise Gen.
Lo-Fi
ValueDescription
1–9
OFF, LPF,
HPF
200–8000 Hz
WHITE, PINK
200–8000 Hz,
BYPASS
0–127
LP, EP, SP,
RND
200–8000 Hz,
BYPASS
0–127
50 Hz, 60 Hz
200–8000 Hz,
BYPASS
0–127
-15– +15 dB
-15– +15 dB
D100:0W–
D0:100W
0–127
Degrades the sound quality. The sound quality grows poorer as this value is increased.
Type of filter
OFF:
LPF:
Cutoff
HPF:
Cutoff
Center frequency of the filter
Switch between white noise and pink noise.
Center frequency of the low pass filter applied
to the white/pink noise (BYPASS: no cut)
Volume of the white/pink noise
Type of record noise
The frequency at which the noise is heard
depends on the selected type.
Adjusts the cutoff frequency of the low pass
filter applied to the record noise. If you don’t
want to filter out any high frequencies, set
this parameter to BYPASS.
Volume of the record noise
Frequency of the hum noise
Center frequency of the low pass filter applied to the hum noise (BYPASS: no cut)
Volume of the hum noise
Gain of the low range
Gain of the high range
Volume balance between the direct sound
(D) and the effect sound (W)
Output level
2-Band
EQ
2-Band
EQ
no filter is used
cuts the frequency range above the
cuts the frequency range below the
L out
R out
44
Page 45
Effects List
57:
LOFI COMPRESS
This is an effect that intentionally degrades the sound quality
for creative purposes.
fig.MFX-57
L in
R in
Compressor
Compressor
Parameter
Pre Fil Type
LoFi Type
Post Fil Type
Post Fil Cutoff
Low Gain
High Gain
Balance #
Level #
58:
LOFI RADIO
Lo-Fi
Lo-Fi
ValueDescription
Selects the type of filter applied to the sound
1–6
1–9
OFF, LPF, HPF
200–8000 Hz
-15– +15 dB
-15– +15 dB
D100:0W–
D0:100W
0–127
before it passes through the Lo-Fi effect.
1: Compressor off
2–6: Compressor on
Degrades the sound quality. The sound quality grows poorer as this value is increased.
Type of filter
OFF:
no filter is used
LPF:
cuts the frequency range above the
Cutoff
HPF:
cuts the frequency range below the
Cutoff
Basic frequency of the Post Filter
Gain of the low range
Gain of the high range
Volume balance between the direct sound
(D) and the effect sound (W)
Output level
2-Band
EQ
2-Band
EQ
L out
R out
59:
TELEPHONE
fig.MFX-59
L in
R in
Parameter
Voice
Quality #
Treble
Balance #
Level
PHONOGRAPH
60:
Telephone
Telephone
ValueDescription
0–15
-15– +15 dBBandwidth of the telephone voice
D100:0–
D0:100W
0–127
Audio quality of the telephone voice
Volume balance between the direct sound
(D) and the effect sound (W)
Output level
L out
R out
Simulates a sound recorded on an analog record and played back
on a record player. This effect also simulates the various types of
noise that are typical of a record, and even the rotational
irregularities of an old turntable.
fig.MFX-60
L in
Phonograph
Phonograph
R in
Balance D
L out
Balance W
Balance W
R out
Balance D
In addition to a Lo-Fi effect, this effect also generates radio
noise.
fig.MFX-58
L in
R in
Parameter
LoFi Type
Filter Type
Filter Cutoff
Radio
Detune #
Radio Noise
Level #
Balance #
Level
Lo-Fi
Radio
Lo-Fi
ValueDescription
1–9
OFF, LPF,
HPF
200–8000 Hz
0–127
0–127
D100:0W–
D0:100W
0–127Output level
Degrades the sound quality. The sound quality grows poorer as this value is increased.
Type of filter
Basic frequency of the Post Filter
Simulates the tuning noise of a radio. As this
value is raised, the tuning drifts further.
Volume of the radio noise
Volume balance between the direct sound
(D) and the effect sound (W)
2-Band
EQ
2-Band
EQ
OFF:
no filter is used
LPF:
cuts the frequency range above the
Cutoff
HPF:
cuts the frequency range below the
Cutoff
L out
R out
Parameter
Signal
Distortion
Frequency
Range
Disc Type
Scratch
Noise
Level
Dust Noise Lev-
el
Hiss Noise Lev-
el
Total Noise Lev-
el #
Wow
Flutter
Random
Total Wow/
Flutter #
Balance #
Level
ValueDescription
0–127
0–127
LP, EP, SP
0–127
0–127
0–127
0–127
0–127
0–127
0–127
0–127
D100:0W–
D0:100W
0–127Output level
Depth of distortion
Frequency response of the playback system
Decreasing this value will produce the impression of an old system with a poor frequency response.
Rotational speed of the turntable
This will affect the frequency of the
scratch noise.
Amount of noise due to scratches on the
record
Volume of noise due to dust on the record
Volume of continuous “hiss”
Volume of overall noise
Depth of long-cycle rotational irregularity
Depth of short-cycle rotational irregularity
Depth of indefinite-cycle rotational irregular-
ity
Depth of overall rotational irregularity
Volume balance between the direct sound
(D) and the effect sound (W)
45
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Effects List
L in
R in
Step Pitch Shifter
Step Pitch Shifter
L out
R out
2-Band
EQ
2-Band
EQ
PITCH SHIFTER
61:
(Feedback Pitch Shifter)
A stereo pitch shifter.
fig.MFX-61
L in
Pitch Shifter
Pitch Shifter
R in
Parameter
Coarse #1
Fine #1
Delay Time
Feedback #
Low Gain
High Gain
Balance #
Level
ValueDescription
-24– +12 semi
-100– +100 cent
0–1300 ms, note
-98– +98%
-15– +15 dB
-15– +15 dB
D100:0W–D0:100W
0–127
2-Band EQ
2-Band EQ
Adjusts the pitch of the pitch shifted sound in semitone steps.
Adjusts the pitch of the pitch shifted sound in 2-cent steps.
Adjusts the delay time from the
direct sound until the pitch shifted
sound is heard.
Adjusts the proportion of the
pitch shifted sound that is fed
back into the effect. Negative (-)
settings will invert the phase.
Gain of the low range
Gain of the high range
Volume balance between the di-
rect sound (D) and the pitch shifted sound (W)
Output Level
L out
R out
Parameter
Pitch 2:
Coarse #2
Pitch 2:Fine #2
Pitch 2:Delay
Pitch 2:Feedback
#
Pitch 2:Pan #
Pitch 2:Level
Low Gain
High Gain
Level Balance
Balance
Level
STEP PCH SHIFTER
63:
(STEP PITCH SHIFTER)
ValueDescription
-24-+12 semi
-100-+100 cent
0–1300 ms, note
-98– +98%
L64-63R
0–127
-15– +15 dB
-15– +15 dB
A100:0B-A0:100B
D100:0W-D0:100W
0-127
Settings of the Pitch Shift 2
sound.
The parameters are the same as
for the Pitch Shift 1 sound.
Gain of the low range
Gain of the high range
Volume balance between the
Pitch Shift 1 and Pitch Shift 2
sounds
Volume balance between the direct sound (D) and the pitch shifted sound (W)
Output Level
A pitch shifter in which the amount of pitch shift is varied by a
16-step sequence.
fig.MFX-63
2VOI PCH SHIFTER
62:
(2VOICE PITCH SHIFTER)
Shifts the pitch of the original sound. This 2-voice pitch shifter
has two pitch shifters, and can add two pitch shifted sounds to
the original sound.
fig.MFX-62
Balance D
L in
2Voice Pitch Shifter
R in
Parameter
Pitch 1:
Coarse #1
Pitch 1:Fine #1
Pitch 1:Delay
Pitch 1:Feedback #
Pitch 1:Pan #
Pitch 1:Level
46
Level 1
Level 1
Pan 1 L
Pan 1 R
Pan 2 L
Pan 2 R
Balance D
ValueDescription
-24-+12 semi
-100-+100 cent
0–1300 ms, note
-98– +98%
L64-63R
0–127Volume of the Pitch Shift1 sound
Adjusts the pitch of Pitch Shift 1
in semitone steps.
Adjusts the pitch of Pitch Shift
Pitch 1 in 2-cent steps.
Adjusts the delay time from the
direct sound until the Pitch Shift 1
sound is heard.
Adjusts the proportion of the
pitch shifted sound that is fed
back into the effect. Negative (-)
settings will invert the phase.
Stereo location of the Pitch Shift
1 sound
L out
Balance W
Balance W
R out
Parameter
Step 01–16
Rate #
Attack #
Gate Time #
Fine
Delay Time
Feedback #
Low Gain
High Gain
Balance #
Level
RangeExplanation
-24–+12 semi
0.05–10.00 Hz, note
0–127
0–127
-100– +100 cent
0–1300 ms, note
-98– +98%
-15– +15 dB
-15– +15 dB
D100:0W–D0:100W
0–127
Amount of pitch shift at each step
(semitone units)
Rate at which the 16-step sequence will cycle
Speed at which the amount of
pitch shift changes between steps
Duration of the pitch shifted
sound at each step
Pitch shift adjustment for all steps
(2-cent units)
Delay time from the original
sound until the pitch-shifted
sound is heard
Proportion of the pitch-shifted
sound that is to be returned to the
input (negative values invert the
phase)
Amount of boost/cut for the lowfrequency range
Amount of boost/cut for the highfrequency range
Volume balance of the original
sound (D) and pitch-shifted sound
(W)
Output volume
You can use multi-effect control to make the step sequence play
again from the beginning (p. 25).
Page 47
Effects List
64:
REVERB
Adds reverberation to the sound, simulating an acoustic space.
fig.MFX-64
L in
Balance D
2-Band
Balance W
EQ
L out
Reverb
Balance W
R in
Parameter
Type
Pre Delay
Time #
HF Damp
Low Gain
High Gain
Balance #
Level
65:
GATED REVERB
Balance D
ValueDescription
ROOM1, ROOM2,
STAGE1, STAGE2,
HALL1, HALL2
0.0–100.0 ms
0–127
200–8000 Hz,
BYPASS
-15– +15 dB
-15– +15 dB
D100:0W–D0:100W
0–127
2-Band
EQ
Type of reverb
ROOM1:
short decay
ROOM2:
short decay
STAGE1:
late reverberation
STAGE2:
early reflections
HALL1:
berance
HALL2:
berance
Adjusts the delay time from the direct sound until the reverb sound
is heard.
Time length of reverberation
Adjusts the frequency above which
the reverberant sound will be cut.
As the frequency is set lower,
more of the high frequencies
will be cut, resulting in a softer
and more muted reverberance.
If you do not want to cut the
high frequencies, set this pa-
rameter to BYPASS.
Gain of the low range
Gain of the high range
Volume balance between the direct
sound (D) and the reverb sound (W)
Output Level
R out
dense reverb with
sparse reverb with
reverb with greater
reverb with strong
reverb with clear rever-
reverb with rich rever-
This is a special type of reverb in which the reverberant sound
is cut off before its natural length.
fig.MFX-65
L in
R in
Parameter
Type
Pre Delay
Gate Time
Low Gain
Balance D
Gated Reverb
Balance D
ValueDescription
NORMAL, REVERSE,
SWEEP1, SWEEP2
0.0–100.0 ms
5–500 ms
-15– +15 dB
2-Band
EQ
Balance W
Balance W
2-Band
EQ
Type of reverb
NORMAL:
ed reverb
REVERSE:
SWEEP1:
sound moves from right to left
SWEEP2:
sound moves from left to right
Adjusts the delay time from the
direct sound until the reverb
sound is heard.
Adjusts the time from when the reverb is heard until it disappears.
Gain of the low range
L out
R out
conventional gat-
backwards reverb
the reverberant
the reverberant
Parameter
High Gain
Balance #
Level #
OD → CHORUS
66:
(OVERDRIVE → CHORUS)
fig.MFX-66
L in
R in
Parameter
Od Drive #
Od Pan #
Cho Pre Delay
Cho Rate #
Cho Depth
Cho Balance #
Level
OD → FLANGER
67:
(OVERDRIVE → FLANGER)
fig.MFX-67
L in
R in
Parameter
Od Drive #
Od Pan #
Fln Pre Delay
Fln Rate #
Fln Depth
Fln Feedback #
Fln Balance #
Level
ValueDescription
-15– +15 dB
D100:0W–D0:100W
0–127
Overdrive
Balance D
Chorus
Balance D
Gain of the high range
Volume balance between the di-
rect sound (D) and the reverb
sound (W)
Output Level
ValueDescription
0–127
L64–63R
0.0–100.0 ms
0.05–10.00 Hz, note
0–127
D100:0W–D0:100W
0–127
Overdrive
Degree of distortion
Also changes the volume.
Stereo location of the overdrive
sound
Adjusts the delay time from the direct sound until the chorus sound is
heard.
Frequency of modulation
Depth of modulation
Adjusts the volume balance be-
tween the sound that is sent
through the chorus (W) and the
sound that is not sent through the
chorus (D).
Output Level
Balance D
Feedback
Flanger
Balance D
ValueDescription
0–127
L64–63R
0.0–100.0 ms
0.05–10.00 Hz, note
0–127
-98– +98%
D100:0W–D0:100W
0–127
Degree of distortion
Also changes the volume.
Stereo location of the overdrive
sound
Adjusts the delay time from when
the direct sound begins until the
flanger sound is heard.
Frequency of modulation
Depth of modulation
Adjusts the proportion of the
flanger sound that is fed back into
the effect. Negative (-) settings will
invert the phase.
Adjusts the volume balance between the sound that is sent
through the flanger (W) and the
sound that is not sent through the
flanger (D).
Output Level
L out
Balance W
Balance W
R out
L out
Balance W
Balance W
R out
47
Page 48
Effects List
Chorus
L in
R in
L out
R out
Mix
Mix
Enhancer
Enhancer
Balance W
Balance W
Balance D
Balance D
OD → DELAY
68:
(OVERDRIVE → DELAY)
fig.MFX-68
L in
Overdrive
R in
Parameter
Od Drive #
Od Pan #
Delay Time
Delay
Feedback #
Delay HF Damp
Delay Balance #
Level
DST → CHORUS
69:
(DISTORTION → CHORUS)
ValueDescription
0–127
L64–63R
0–2600 ms, note
-98– +98%
200–8000 Hz,
BYPASS
D100:0W–D0:100W
0–127
Balance D
Delay
Feedback
Balance D
Degree of distortion
Also changes the volume.
Stereo location of the overdrive
sound
Adjusts the delay time from the
direct sound until the delay
sound is heard.
Adjusts the proportion of the delay sound that is fed back into the
effect. Negative (-) settings will
invert the phase.
Adjusts the frequency above
which sound fed back to the effect will be cut. If you do not want
to cut the high frequencies, set
this parameter to BYPASS.
Adjusts the volume balance between the sound that is sent
through the delay (W) and the
sound that is not sent through the
delay (D).
Output Level
L out
Balance W
Balance W
R out
The parameters are essentially the same as in “66: OD →
CHORUS,” with the exception of the following two.
OD Drive
fig.MFX-69
L in
R in
→
Dst Drive, OD Pan → Dst Pan
Balance D
Distortion
Chorus
Balance D
L out
Balance W
Balance W
R out
DST → FLANGER
70:
(DISTORTION → FLANGER)
The parameters are essentially the same as in “67: OD →
FLANGER,” with the exception of the following two.
OD Drive → Dst Drive, OD Pan → Dst Pan
fig.MFX-70
L in
Distortion
R in
DST → DELAY
71:
(DISTORTION → DELAY)
Balance D
Feedback
Flanger
Balance D
L out
Balance W
Balance W
R out
The parameters are essentially the same as in “68: OD →
DELAY,” with the exception of the following two.
OD Drive
fig.MFX-71
L in
R in
72:
fig.MFX-72
Parameter
Enh Sens #
Enh Mix #
Cho Pre Delay
Cho Rate #
Cho Depth
Cho Balance #
Level
→
Dst Drive, OD Pan → Dst Pan
Balance D
Distortion
Delay
Feedback
Balance D
ENH → CHORUS
(ENHANCER → CHORUS)
ValueDescription
0–127
0–127
0.0–100.0 ms
0.05–10.00 Hz,
note
0–127
D100:0W–
D0:100W
0–127
Sensitivity of the enhancer
Level of the overtones generated
by the enhancer
Adjusts the delay time from the di-
rect sound until the chorus sound is
heard.
Frequency of modulation
Depth of modulation
Adjusts the volume balance between
the sound that is sent through the chorus (W) and the sound that is not sent
through the chorus (D).
Output Level
L out
Balance W
Balance W
R out
48
Page 49
Effects List
Feedback
Delay
L in
R in
L out
R out
Balance W
Balance W
Balance D
Balance D
Chorus
Balance W
Balance W
Balance D
Balance D
Feedback
Delay
L in
R in
L out
R out
Balance W
Balance W
Balance D
Balance D
Flanger
Balance W
Balance W
Balance D
Balance D
Feedback
ENHANCER → FLANGER
73:
(ENH → FLANGER)
fig.MFX-73
L in
R in
Parameter
Enh Sens #
Enh Mix #
Fln Pre Delay
Fln Rate #
Fln Depth
Fln Feedback #
Fln Balance #
Level
ENH → DELAY
74:
(ENHANCER → DELAY)
fig.MFX-74
L in
R in
Enhancer
Enhancer
Mix
Mix
ValueDescription
0–127
0–127
0.0–100.0 ms
0.05–10.00 Hz,
note
0–127
-98– +98%
D100:0W–
D0:100W
0–127Output Level
Enhancer
Enhancer
Mix
Mix
Balance D
L out
Feedback
Balance W
Flanger
Balance W
Balance D
Sensitivity of the enhancer
Level of the overtones generated
by the enhancer
Adjusts the delay time from when
the direct sound begins until the
flanger sound is heard.
Frequency of modulation
Depth of modulation
Adjusts the proportion of the
flanger sound that is fed back into
the effect. Negative (-) settings will
invert the phase.
Adjusts the volume balance between
the sound that is sent through the
flanger (W) and the sound that is not
sent through the flanger (D).
Balance D
R out
L out
Balance W
Delay
Feedback
Balance D
Balance W
R out
75:
CHORUS → DELAY
fig.MFX-75
Parameter
Cho Pre Delay
Cho Rate #
Cho Depth
Cho Balance #
Delay Time
Delay
Feedback #
Delay HF Damp
Delay
Balance #
Level
FLANGER → DELAY
76:
fig.MFX-76
ValueDescription
0.0–100.0 ms
0.05–10.00 Hz, noteFrequency of modulation
0–127Depth of modulation
D100:0W–D0:100W
0–2600 ms, note
-98– +98%
200–8000 Hz,
BYPASS
D100:0W–D0:100W
0–127
Adjusts the delay time from the direct sound until the chorus sound is
heard.
Volume balance between the direct sound (D) and the chorus
sound (W)
Adjusts the delay time from the direct sound until the delay sound is
heard.
Adjusts the proportion of the delay
sound that is fed back into the effect. Negative (-) settings will invert
the phase.
Adjusts the frequency above which
sound fed back to the effect will be
cut. If you do not want to cut the
high frequencies, set this parameter to BYPASS.
Adjusts the volume balance between the sound that is sent
through the delay (W) and the
sound that is not sent through the
delay (D).
Output Level
Parameter
Enh Sens #
Enh Mix #
Delay Time
Delay
Feedback #
Delay HF Damp
Delay Balance #
Level
ValueDescription
0–127
0–127
0–2600 ms, note
-98– +98%
200–8000 Hz,
BYPASS
D100:0W–D0:100W
0–127
Sensitivity of the enhancer
Level of the overtones generated
by the enhancer
Adjusts the delay time from the
direct sound until the delay
sound is heard.
Adjusts the proportion of the delay sound that is fed back into the
effect. Negative (-) settings will
invert the phase.
Adjusts the frequency above
which sound fed back to the effect will be cut. If you do not want
to cut the high frequencies, set
this parameter to BYPASS.
Adjusts the volume balance between the sound that is sent
through the delay (W) and the
sound that is not sent through the
delay (D).
Output Level
ParameterValueDescription
Fln Pre Delay
Fln Rate #
Fln Depth
Fln Feedback #
Fln Balance #
Delay Time
0.0–100.0 ms
0.05–10.00 Hz, note
0–127
-98– +98%
D100:0W–D0:100W
0–2600 ms, note
Adjusts the delay time from when
the direct sound begins until the
flanger sound is heard.
Frequency of modulation
Depth of modulation
Adjusts the proportion of the
flanger sound that is fed back into
the effect. Negative (-) settings will
invert the phase.
Volume balance between the direct sound (D) and the flanger
sound (W)
Adjusts the delay time from the direct sound until the delay sound is
heard.
49
Page 50
Effects List
L in
R in
L out
R out
Sym. Resonance
3-Band
EQ
3-Band
EQ
Parameter
Delay
Feedback #
Delay HF Damp
Delay
Balance #
Level
CHORUS → FLANGER
77:
fig.MFX-77
L in
R in
Parameter
Cho Pre Delay
Cho Rate #
Cho Depth
Cho Balance #
Fln Pre Delay
Fln Rate #
Fln Depth
Fln Feedback #
Fln Balance #
Level
ValueDescription
Adjusts the proportion of the de-
-98– +98%
200–8000 Hz,
BYPASS
D100:0W–D0:100W
0–127Output Level
Balance D
Balance W
Chorus
Balance W
Balance D
lay sound that is fed back into the
effect. Negative (-) settings will invert the phase.
Adjusts the frequency above
which sound fed back to the effect
will be cut. If you do not want to
cut the high frequencies, set this
parameter to BYPASS.
Adjusts the volume balance between
the sound that is sent through the delay (W) and the sound that is not sent
through the delay (D).
Balance D
Feedback
Flanger
Balance D
ValueDescription
0.0–100.0 ms
0.05–10.00 Hz, note
0–127
D100:0W–D0:100W
0.0–100.0 ms
0.05–10.00 Hz, note
0–127
-98– +98%
D100:0W–D0:100W
0–127
Adjusts the delay time from the direct
sound until the chorus sound is heard.
Modulation frequency of the chorus
effect
Modulation depth of the chorus effect
Volume balance between the direct
sound (D) and the chorus sound (W)
Adjusts the delay time from when
the direct sound begins until the
flanger sound is heard.
Modulation frequency of the flanger
effect
Modulation depth of the flanger effect
Adjusts the proportion of the flanger
sound that is fed back into the effect. Negative (-) settings will invert
the phase.
Adjusts the volume balance between
the sound that is sent through the
flanger (W) and the sound that is not
sent through the flanger (D).
Output Level
L out
Balance W
Balance W
R out
SYM RESONANCE
78:
(SYMPATHETIC RESONANCE)
On an acoustic piano, holding down the damper pedal allows
other strings to resonate in sympathy with the notes you play,
creating rich and spacious resonances. This effect simulates
these sympathetic resonances.
fig.MFX-78
Parameter
Depth #
Damper #
Pre LPF
Pre HPF
Peaking Freq
Peaking Gain
Peaking Q
HF Damp
LF Damp
Lid
EQ Low Freq
EQ Low Gain
EQ Mid Freq
EQ Mid Gain
EQ Mid Q
EQ High Freq
EQ High Gain
Level
RangeExplanation
0–127
0–127
16–15000 Hz,
BYPASS
BYPASS,
16–15000 Hz
200–8000 Hz
-15– +15 dB
0.5, 1.0, 2.0, 4.0,
8.0
16–15000 Hz,
BYPASS
BYPASS,
16–15000 Hz
1–6
200, 400 Hz
-15– +15 dB
200–8000 Hz
-15– +15 dB
0.5, 1.0, 2.0, 4.0,
8.0
2000, 4000, 8000
Hz
-15–+15 dBAmount of high-range boost/cut
0–127Output Level
Depth of the effect
Depth to which the damper pedal is
pressed (controls the resonant
sound)
Frequency of the filter that cuts the
high-frequency content of the input
sound (BYPASS: no cut)
Frequency of the filter that cuts the
low-frequency content of the input
sound (BYPASS: no cut)
Frequency of the filter that boosts/
cuts a specific frequency region of
the input sound
Amount of boost/cut produced by
the filter at the specified frequency
region of the input sound
Width of the frequency region
boosted/cut by the ‘Peaking Gain’
parameter (larger values make the
region narrower)
Frequency at which the high-frequency content of the resonant
sound will be cut (BYPASS: no cut)
Frequency at which the low-frequency content of the resonant sound will
be cut (BYPASS: no cut)
This simulates the actual changes in
sound that occur when the lid of a
grand piano is set at different
heights.
Frequency of the low-range EQ
Amount of low-range boost/cut
Frequency of the midrange EQ
Amount of midrange boost/cut
Width of midrange (larger values
make the region narrower)
Frequency of the high-range EQ
50
Page 51
Chorus Parameters
Double note
Dotted whole note
Dotted half note
Dotted thirty-second note
Whole note
Double-note triplet
Sixteenth-note triplet
Thirty-second note
Sixty-fourth-note triplet
Sixty-fourth note
Thirty-second-note triplet
Dotted eighth noteQuarter-note tripletEighth note
Half-note tripletQuarter note
Dotted quarter note
Whole-note triplet
Half note
Sixteenth note
Eighth-note triplet
Dotted sixteenth note
The SonicCell’s Chorus effect unit can also be used as a stereo delay unit.
These settings allow you to select chorus or delay, and the characteristics of the selected effect type.
Effects List
Parameter
Chorus Type
01: CHORUS
Rate
Depth
Pre Delay
Feedback
Filter Type
Cutoff Freq
Phase
02: DELAY
Delay Left
Delay Right
Delay Center
Center Feedback
HF Damp
Left Level
Right Level
Center Level
03: GM2 CHORUS
Pre-LPF
Level
Feedback
Delay
Rate
Depth
Send Level To
Reverb
ValueDescription
Selects either Chorus or Delay.
0 (OFF),
1 (CHORUS),
2 (DELAY),
3 (GM2 CHORUS)
0.05–10.00 Hz,
note
0–127
0.0–100.0 ms
0–127
OFF, LPF, HPF
200–8000 Hz
0–180˚
0–1000 ms, note
-98–+98%
200–8000 Hz,
BYPASS
0–127Volume of each delay sound
0–7
0–127
0–127
0–127
0–127
0–127
0–127
0 (OFF): Neither Chorus or Delay is
used.
1 (CHORUS): Chorus is used.
2 (DELAY): Delay is used.
3 (GM2 CHORUS): GM2 Chorus is
used.
Frequency of modulation
Depth of modulation
Adjusts the delay time from the direct
sound until the chorus sound is heard.
Adjusts the amount of the chorus sound
that is fed back into the effect.
Type of filter
OFF: no filter is used
LPF: cuts the frequency range above
the Cutoff Freq
HPF: cuts the frequency range be-
low the Cutoff Freq
Basic frequency of the filter
Spatial spread of the sound
Adjusts the delay time from the direct
sound until the delay sound is heard.
Adjusts the proportion of the delay
sound that is fed back into the effect.
Negative (-) settings will invert the
phase.
Adjusts the frequency above which
sound fed back to the effect will be cut.
If you do not want to cut the high frequencies, set this parameter to BYPASS.
Cuts the high frequency range of the
sound coming into the chorus.
Higher values will cut more of the
high frequencies.
Volume of the chorus sound
Adjusts the amount of the chorus sound
that is fed back into the effect.
Adjusts the delay time from the direct
sound until the chorus sound is heard.
Frequency of modulation
Depth of modulation
Adjusts the amount of chorus sound
that will be sent to the reverb.
If you specify the delay time as a note value, slowing
down the tempo will not change the delay time beyond a
certain length. This is because there is an upper limit for
the delay time; if the delay time is specified as a note
value and you slow down the tempo until this upper limit
is reached, the delay time cannot change any further. This
upper limit is the maximum value that can be specified
when setting the delay time as a numerical value.
note:
fig.MFX-note2.e
51
Page 52
Effects List
Reverb Parameters
These settings allow you to select the desired type of reverb, and its characteristics.
0 (OFF): Reverb is not used.
1 (REVERB): Normal reverb
2 (SRV ROOM): This simulates typical room
acoustic reflections.
3 (SRV HALL): This simulates typical concert
hall acoustic reflections.
4 (SRV PLATE): This simulates a reverb
plate, a popular type of artificial reverb unit
that derives its sound from the vibration of
a metallic plate.
5 (GM2 REVERB): GM2 Reverb
Type of reverb/delay
ROOM1: short reverb with high density
ROOM2: short reverb with low density
STAGE1: reverb with greater late reverberation
STAGE2: reverb with strong early reflections
HALL1: very clear-sounding reverb
HALL2: rich reverb
DELAY: conventional delay effect
PAN-DELAY: delay effect with echoes that
pan left and right
Time length of reverberation
(Type: ROOM1–HALL2)
Delay time
(Type: DELAY, PAN-DELAY)
Adjusts the frequency above which the high-frequency content of the reverb sound will be cut,
or “damped.” If you do not want to cut the high
frequencies, set this parameter to BYPASS.
Adjusts the amount of delay feedback when
the Type setting is DELAY or PAN-DELAY.
Amount of delay sound returned to the input
(this setting is valid only if Type is DELAY or
PAN-DELAY)
Adjusts the delay time from the direct sound until
the reverb sound is heard.
Time length of reverberation
Size of the simulated room or hall
Adjusts the frequency above which the high-
frequency content of the reverb will be reduced. If you do not want to reduce the high
frequencies, set this parameter to BYPASS.
Density of reverb
Adjusts the change in the density of the reverb over
time. The higher the value, the more the density increases with time. (The effect of this setting is most
pronounced with long reverb times.)
Adjusts the frequency below which the low-frequency content of the reverb sound will be reduced, or “damped.”
Adjusts the amount of damping applied to the
frequency range selected with LF Damp. With
a setting of “0,” there will be no reduction of
the reverb’s low-frequency content.
Adjusts the frequency above which the highfrequency content of the reverb sound will be
reduced, or “damped.”
Adjusts the amount of damping applied to the
frequency range selected with HF Damp. With
a setting of “0,” there will be no reduction of
the reverb’s high-frequency content.
Parameter
ValueDescription
05: GM2 REVERB
Character
Pre-LPF
Level
Time
Delay
Feedback
0–7
0–7
0–127
0–127
0–127
Type of reverb
0–5: reverb
6, 7: delay
Cuts the high frequency range of the sound
coming into the reverb.
Higher values will cut more of the high fre-
quencies.
Output level of reverberation
Time length of reverberation
Adjusts the amount of the delay sound that is
fed back into the effect when the Reverb Character setting is 6 or 7.
52
Page 53
Effects List
53
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