Robe ColorSpot 700E AT, color spot 700 AT User Manual

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Wersion1.5
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Table of contents
1. Safety instructions ......................................................................................................... 3
2.Operating determinations............................................................................................... 4
3. Description of the device............................................................................................... 5
4. Installation....................................................................................................................... 6
4.1 Connection to the mains ............................................................................................6
4.2 Fitting the lamp........................................................................................................... 7
4.3 Lamp adjustment ....................................................................................................... 7
4.4 Replacing the colour lters,gobos and the animation wheel ..................................... 8
5.ColorSpot 700E AT - DMX Protocol-version 1.2 ......................................................... 15
6. Controller mode ........................................................................................................... 21
7.Control menu map......................................................................................................... 23
8. Control menu ............................................................................................................... 27
9. Power down mode........................................................................................................ 33
10. RDM ............................................................................................................................. 33
11. Error and information messages .............................................................................. 34
12. Technical specications............................................................................................ 36
13. Maintenance and cleaning ........................................................................................ 39
14.Appendix ...................................................................................................................... 41
ColorSpot 700E AT
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CAUTION!
Keep this device away from rain and moisture!
Unplug mains lead before opening the housing!
FOR YOUR OWN SAFETY, PLEASE READ THIS USER MANUAL CAREFULLY
BEFORE YOU INITIAL START - UP!
1. Safety instructions
Every person involved with installation and maintenance of this device have to:
- be qualiled
- follow the instructions of this manual
CAUTION!
Be careful with your operations.
With a high voltage you can suffer
a dangerous electric shock when touching the wires!
This device has left our premises in absolutely perfect condition. In order to maintain this condition and to en­sure a safe operation, it is absolutely necessary for the user to follow the safety instructions and warning notes written in this manual.
Important:
The manufacturer will not accept liability for any resulting damages caused by the non-observance of this manual or any unauthorized modication to the device.
Please consider that damages caused by manual modications to the device are not subject to warranty.
Never let the power-cord come into contact with other cables! Handle the power cord and all connections with the mains with particular caution!
Make sure that the available voltage is not higher than stated on the rear panel.
Always plug in the power plug least. Make sure that the power-switch is set to off-position before you connect the device to the mains. The power plug has to be accessable after installing the device.
Make sure that the power-cord is never crimped or damaged by sharp edges. Check the device and the power­cord from time to time.
Always disconnect from the mains, when the device is not in use or before cleaning it. Only handle the power­cord by the plug. Never pull out the plug by tugging the power cord.
This device falls under protection class I. Therefore it is essential to connect the yellow/green conductor to earth.
The electric connection, repairs and servicing must be carried out by a qualied employee. Do not connect this device to a dimmer pack.
Do not switch the xture on and off in short intervals as this would reduce the lamp’s life.
During the initial start-up some smoke or smell may arise. This is a normal process and does not necessarily mean that the device is defective.
Do not touch the device’s housing bare hands during its operation (housing becomes hot)! For replacement use lamps and fuses of same type and rating only.
CAUTION ! EYEDAMAGES !
Avoid looking directly into the light source
(meant especially for epileptics) !
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2.Operating determinations
This device is a moving-head for creating decorative effects and was designed for indoor use only.
If the device has been exposed to drastic temperature uctuation (e.g. after transportation), do not switch it on immediately. The arising condensation water might damage your device. Leave the device switched off until it has reached room temperature.
Never run the device without lamp!
Do not shake the device. Avoid brute force when installing or operating the device.
Never lift the xture by holding it at the projector-head, as the mechanics may be damaged. Always hold the xture at the transport handles.
When choosing the installation-spot, please make sure that the device is not exposed to extreme heat, moisture or dust. There should not be any cables lying around. You endanger your own and the safety of others!
The minimum distance between light output and the illuminated surface must be more than 1.5 meters.
Make sure that the area below the installation place is blocked when rigging, derigging or servicing the x­ture.
Always x the xture with an appropriate safety rope. Fix the safety rope at the correct holes only.
Only operate the xture after having checked that the housing is rmly closed and all screws are tightly fas­tened.
The lamp must never be ignited if the objective-lens or any housing-cover is open, as discharge lamps may explose and emit a high ultraviolet radiation, which may cause burns.
The maximum ambient temperature 40°C must never be exceeded.
CAUTION!
The lens has to be replaced when it is obviously damaged,
so that its function is impaired, e. g. due to cracks or deep scratches!
Operate the device only after having familiarized with its functions. Do not permit operation by persons not qualied for operating the device. Most damages are the result of unprofessional operation!
CAUTION!
The lamp has to be replaced when it is damaged
or deformed due to the heat!
Please use the original packaging if the device is to be transported.
Please consider that unauthorized modications on the device are forbidden due to safety reasons!
If this device will be operated in any way different to the one described in this manual, the product may suffer damages and the guarantee becomes void. Furthermore, any other operation may lead to dangers like short­circuit, burns, electric shock, burns due to ultraviolet radiation, lamp explosion, crash etc.
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3. Description of the device
Rear panel of the base: 1 - Power switch 2 - Fuse holder-live
3 - Power cord 4 - Fuse holder-neutral 5 - 5-pin DMX output 6 - 5-pin DMX input 7 - 3-pin DMX output 8 - 3-pin DMX input 9 - RJ 45 connector
Front panel of the base:
1 - Ethernet indicator
2 - Display
3 - Infra-red sensor
4 - Data transfer indicator
5 - RNS control wheel
6 - Escape button
7 - Enter button
The head should be locked for transportation- the tilt lock button (7) is pushed and the pan lock/unlock lever (2) is in locked position. To unlock the head, press the tilt unlock button (6) and move the pan lock/unlock lever (2) into unlocked position.
1 - Front lens 2 - Pan lock 3 - Base 4 - Handle 5 - Head yoke 6 - Tilt unlock button (green) 7 - Tilt lock button (red) 8 - Moving head
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4. Installation
4.1 Connection to the mains
For protection from electric shock,the xture must be earthed!
The ColorSpot 700E AT is equipped with auto-switching power supply that automatically adjusts to any 50/60Hz AC power source from 100-240 Volts.
For use with 100-130 V supplies,the both main 6.3 A fuses has to be exchanged for 10 A fuses which are enclosed in the packing.
To install the 10 A fuses:
1. Disconect the xture from AC power.
2. Unscrew the "live" fuseholder on the rear panel of the base with a flat-tip screwdriver from the housing (anticlockwise).
3. Remove the 6.3 A fuse from the fuseholder.
4. Put the 10 A fuse in the fuseholder.
5. Replace the fuseholder in the housing and screw it fully clockwise.
6.Repeat steps 2-5 for "neutral" fuseholder
If you need to t the power cable with a power plug that is suitable for your local AC power outlets, installl a 3-prong grounding-type plug on the power cable. The earth has to be connected! If you have any doubts about proper installation, consult a qualied electrician.
The occupation of the connection-cables is as follows:
Cable (EU) Cable (US) Pin International
Brown Black Live L
Light blue White Neutral N
Yellow/Green Green Earth
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4.2 Fitting the lamp
DANGER ! Install the lamps with the device switched off only. Unplug from mains before !
To insert the lamp (MSR GOLD 700 FastFit):
1. Disconnect the xture from power and allow it to cool at least 15 minutes.
2. Make sure that xture´s head is in the position as shown on the picture.Loosen the two quarter-turn fasteners (1) marked “X,Y“ on the lamp cover (2) to turn the cover down.
3. Holding the lamp by its ceramic base (3), carefully turn the lamp to the left as shown on the picture in order to loosen the lamp from the lamp holder (4). Gently pull the lamp out of the lamp holder
4. Holding the new lamp by its ceramics base, gently insert the lamp to the lamp socket and turn the base
to the right. Make sure that the lamp is installed tightly
into the lamp socket. Do not install a lamp with a higher wattage! A lamp like this generates temperatures the device is not designed for. Damages caused by non-observance are not subject to warranty. Please follow the lamp manufacturer‘s notes! Do not touch the glass bulb bare hand during the installation!
5. Reinsert the lamp cover (2) and tighten two quarter-turn
fasteners (1) again.
6. Align the new lamp (see instructions below)
7. Reset „Lamp On Time” and „Lamp Strikes” counters in „Fixture information” menu.
Do not operate this xture with open lamp cover!
4.3 Lamp adjustment
The lamp holder is aligned at the factory. Due to differences between lamps, ne adjustment may improve light performance:
1. Switch on the xture and after reset turn on the lamp.
2. Cancel all effects, open the shutter and focus the light
on a
at surface (wall) using either DMX controller or function „Lamp adjustment” in „Special functions menu”.
3. Center the hot-spot (the brightest part of the beam) using
the
3 adjustment screws “A, B, C”. Turn one screw at a time to drag the hot-spot, diagonally across the projected image. If you cannot detect a hot -spot, adjust the lamp until the light is even. To reduce a hot-spot, pull the lamp in by turning all three screws „A, B, C” clockwise 1/4-turn at a time until the light is evenly distributed. If the light is brighter around the edge than it is in the center, or if light output is low, the lamp is too far back in the reector. „Push” the lamp out by turning the screws “A, B, C” counterclockwise 1/4-turn at a time until the light is bright and evenly distributed.
1 - Quater-turn fasteners 2 - Lamp cover 3 - Lamp base 4 - Lamp holder
Remove the screws X and Y for re-lamping
3 adjustment scews “A, B, C”
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4.4 Replacing the colour lters,gobos and the animation wheel
DANGER!
Install the colour lters,gobos and animation wheel with the device switched off only.
Unplug from mains before!
Colour lters
1. Disconnect the xture from mains and allow it to cool.
2. Remove the bottom plastic cover of the head by loosening the 4 quarter-turn fasteners on the cover.
3. Turn the colour wheel to the desired position.The dichroic lters are xed on the colour wheel by the mag-
nets.
4.Break the magnet´s initial hold by skewing the dichroic lter in a direction outlined on the picture below.
Protect
the glass lter with a piece of paper or clout during this action.
5. Insert the new dichroic lter into colour wheel.
6. Replace the bottom cover before applying power.
Static gobos
1. Disconnect the xture from mains and allow it to cool.
2. Remove the top plastic cover of the head by loosening the 4 quarter-turn fasteners on the cover.
3. Gently bend out the gobo module to release it from the distance slots
and pull it up from the pressing
snap.
4. Insert the new gobo module back under the pressing snap and push it
to the 3 distance slots.
5. Replace the top cover before applying power.
Centering hole
Dichroic lter
Magnet
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Rotating gobos
1. Disconnect the xture from mains and allow it to cool.
2. Remove the bottom plastic cover of the head by loosening the 4 quarter-turn fasteners on the cover.
3. Gently bend out the gobo module to release it from the distance slots
and pull it up from the pressing snap.
4. Remove the spring gobo-lock with an appro
priate tool (e.g. small-bladed screwdriver) and remove it. Do not touch the surface of the pattern of the glass gobos as the oils from your hands can damage the pattern.
5. Remove the original gobo and insert the new gobo (black and white glass gobos with glazy side upwards-it means glazy side towards the lamp). Insert the spring gobo to secure it in the gobo holder.
6. Insert the the gobo module back under the pressing snap and push it
to the 3 distance slots.
5. Replace the bottom cover before applying power.
The animation wheel
The animation wheel is xed on its holder by the magnet and centered by the 3 guide-pins on the animation wheel.
1. Disconnect the xture from mains and allow it to cool.
2. Remove the bottom plastic cover of the head by loosening the 4 quarter-turn fasteners on the cover.
3. To avoid bending the animation wheel while removing,break the magnet´s initial hold by prying the wheel off with a small-bladed screwdriver gently inserted betwen the animation wheel and its holder.
4. Place the new animation wheel.Verify that the guide-pins are seated in its holder correctly correctly.
5. Replace the bottom cover before applying power.
Animation wheel Animation wheel with 3 guide-pins
Animation wheel holder with 3 guide-holes
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4.5 Rigging the xture
DANGER TO LIFE!
Please consider the respective national norms during the installation!
The installation must only be carried out by an authorized dealer!
The installation of the projector has to be built and constructed in a way that it can hold 10 times the weight for 1 hour without any harming deformation.
The installation must always be secured with a secondary safety attachment, e.g. an appropriate catch net. This secondary safety attachment must be constructed in a way that no part of the installation can fall down if the main attachment fails.
When rigging, derigging or servicing the xture staying in the area below the installation place, on bridges, under high working places and other endangered areas is forbidden.
The operator has to make sure that safety-relating and machine-technical installations are approved by an expert before taking into operation for the rst time and after changes before taking into operation another time.
The operator has to make sure that safety-relating and machine-technical installations are approved by an expert after every four year in the course of an acceptance test.
The operator has to make sure that safety-relating and machine-technical installations are approved by a skilled person once a year.
The projector should be installed outside areas where persons may walk by or be seated.
IMPORTANT! OVERHEAD RIGGING REQUIRES EXTENSIVE EXPERIENCE, including (but not limited to) calculating working load limits, installation material being used, and periodic safety inspection of all installation material and the projector. If you lack these qualications, do not attempt the installation yourself, but instead use a professional structural rigger. Improper installation can result in bodily injury and.or damage to property.
The projector has to be installed out of the reach of people.
If the projector shall be lowered from the ceiling or high joists, professional trussing systems have to be used. The projector must never be xed swinging freely in the room.
Caution: Projectors may cause severe injuries when crashing down! If you have doubts concerning the safety of a possible installation, do NOT install the projector!
Before rigging make sure that the installation area can hold a minimum point load of 10 times the projector’s weight.
Danger of re ! When installing the device, make sure there is no highly inammable material (decoration articles, etc.) in a distance of min. 0.7 m.
CAUTION! Use 2 appropriate clamps to rig the xture on the truss. Follow the instructions mentioned at the bottom of the base.
Make sure that the device is xed properly! Ensure that the
structure (truss)to which you are attaching the xtures is secure.
The projector can be placed directly on the stage oor or rigged in any orientation on a truss without altering its operation characteristics . For overhead use, always install a safety-rope that can hold at least 10 times the weight of the xture. You must
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only use safety-ropes with screw-on carabines. Pull the safety-rope through the two apertures on the bottom of the base and over the trussing system etc. Insert the end in the carabine and tighten the xation screw.
Fixation via the omega holders
1.Bolt each clamp (1) to the omega holder (4) with M12 bolt and lock nut through the hole in the holder.
2.Fasten the omega holders on the bottom of the base by inserting both quick-lock fasteners (3) into the holes of the base and tighten fully clockwise.
3.Fasten the safety-rope (2) through the two apertures on the bottom of the base and over the trussing sys­tem.
When installing xtures side-by-side,
avoid illuminating one xture with another!
DANGER TO LIFE!
Before taking into operation for the rst time,the installation has to be ap-
proved by an expert!
1-Clamp 2-Safety-rope 3-Quick-lock fastener 4-Omega holder
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4.6 DMX-512 connection
The xture is equipped with both 3-pin and 5-pin XLR sockets for DMX input and output.The sockets are wired in parallel. Only use a shielded twisted-pair cable designed for RS-485 and 3-pin or 5-pin XLR-plugs and connectors in order to connect the controller with the xture or one xture with another.
DMX - output DMX-input
XLR mounting-sockets (rear view): XLR mounting-plugs (rear view):
If you are using the standard DMX controllers, you can connect the DMX output of the controller directly with the DMX input of the rst xture in the DMX-chain. If you wish to connect DMX-controllers with other XLR-out­puts, you need to use adapter-cables.
Building a serial DMX-chain:
Connect the DMX-output of the rst xture in the DMX-chain with the DMX-input of the next xture. Always connect one output with the input of the next xture until all xtures are connected.
Caution: At the last xture, the DMX-cable has to be terminated with a terminator. Solder a 120 resistor between Signal (–) and Signal (+) into a 3-pin XLR-plug and plug it in the DMX-output of the last xture.
1 - Shield 2 - Signal (-) 3 - Signal (+) 4 - Not connected 5 - Not connected
1 - Shield 2 - Signal (-) 3 - Signal (+) 4 - Not connected 5 - Not connected
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4.7 Ethernet connection
The xtures on a data link are connected to the Ethernet with Art-Net communication protocol.The controlling software from PC (or lighting console) has to support Art-Net protocol. Art-Net communication protocol is a 10 Base T Ethernet protocol based on the TCP/IP.Its purpose is to allow transfer of large amounts of DMX 512 data over a wide area using standard network technology.
IP address is the Internet protocol address.The IP uniquely identies any node (xture) on a network. The Universe is a single DMX 512 frame of 512 channels.
The ColorSpot 700E AT is equipped with 8-pin RJ- 45 socket for Ethernet input.Use a network cable category 5 (with four “twisted” wire pairs) and standard RJ-45 plugs in order to connect the xture to the network.
RJ-45 socket (front view): RJ-45 plug (front view):
1- TD+ 5- Not connected 2- TD- 6- RX­ 3- RX+ 7- Not connected 4- Not connected 8- Not connected
Patch cables that connect xtures to the hubs or LAN sockets are wired 1:1,that is,pins with the same numbers are connected together: 1-1 2-2 3-3 4-4 5-5 6-6 7-7 8-8 If only the xture and the computer are to be interconnected,no hubs or other active components are needed.A cross-cable has to be used: 1-3 2-6 3-1 4-8 5-7 6-2 7-5 8-4
Direct Ethernet operation
Connect the Ethernet-inputs of all xtures in the xture chain with the network. Option “ Ethernet” has to be selected from “Set Ethernet Mode” menu on the xture. Set IP address (002.xxx.xxx.xxx / 010.xxx.xxx.xxx) and the Universe. Example:
(DMX address=56) (DMX address=29) (DMX address=1) IP addres=002.168.002.004 IP addres=002.168.002.003 IP addres=002.168.002.002 Universe=1 Universe=1 Universe=1
An advised PC setting: IP address: 002.xxx.xxx.xxx / 010.xxx.xxx.xxx (Different from xture IP addresses) NET mask: 255.0.0.0
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Ethernet / DMX operation
Options “Ethernet/DMX” has to be selected from “Set Ethernet Mode” menu on the rst xture (connected to the network) in the xture chain,next xtures have standard DMX addresses. Connect the Ethernet-input of the rst xture in the data chain with the network. Connect the DMX output of this xture with the input of the next xture until all xtures are connected to the DMX chain.
Caution: At the last xture, the DMX chain has to be terminated with a terminator. Solder a 120 resistor between Signal (–) and Signal (+) into a XLR-plug and connect it in the DMX-output of the last xture.
Example:
DMX address=57 DMX address=29 (DMX address=1) IP addres=002.168.002.002 Universe=0
DMX address=217 DMX address=29 (DMX address=1) IP addres=002.168.002.003 Universe=1
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