Renesas Microcomputer Development Environment System
SuperH Family
E10A-USB for SH7339 HS7339KCU01HE
Rev.1.00
Revision Date: Dec. 24, 2004
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Contents
Section 1 Connecting the Emulator with the User System................................1
1.1Components of the Emulator............................................................................................1
1.2Connecting the Emulator with the User System ...............................................................2
1.3Installing the H-UDI Port Connector on the User System................................................3
1.4Pin Assignments of the H-UDI Port Connector................................................................3
1.5Recommended Circuit between the H-UDI Port Connector and the MPU.......................6
2.2.8Notes on U Standby State....................................................................................31
i
ii
Section 1 Connecting the Emulator with the User System
1.1Components of the Emulator
Table 1.1 lists the components of the emulator.
Table 1.1 Components of the Emulator
Classification ComponentAppearance
Hardware
Software
Note: Additional document for the MPUs supported by the emulator is included. Check the target
Emulator box1HS0005KCU01H:
User system interface
cable
User system interface
cable
USB cable1Length: 150 cm, Mass: 50.6 g
SH7339 E10A-USB
emulator setup
program,
SuperH
E10A-USB Emulator
User’s Manual,
Supplementary
Information on Using
the SH7339*, and
Test program manual
for HS0005KCU01H
and HS0005KCU02H
MPU and refer to its additional document.
TM
Family
QuantityRemarks
Depth: 65.0 mm, Width: 97.0 mm,
Height: 20.0 mm, Mass: 72.9 g
or
HS0005KCU02H:
Depth: 65.0 mm, Width: 97.0 mm,
Height: 20.0 mm, Mass: 73.7 g
114-pin type:
Length: 20 cm, Mass: 33.1 g
136-pin type:
Length: 20 cm, Mass: 49.2 g
(only for HS0005KCU02H)
1HS0005KCU01SR,
HS0005KCU01HJ,
HS0005KCU01HE,
HS7339KCU01HJ,
HS7339KCU01HE,
HS0005TM01HJ, and
HS0005TM01HE
(provided on a CD-R)
1
1.2Connecting the Emulator with the User System
To connect the E10A-USB emulator (hereinafter referred to as the emulator), the H-UDI port
connector must be installed on the user system to connect the user system interface cable. When
designing the user system, refer to the recommended circuit between the H-UDI port connector
and the MPU. In addition, read the E10A-USB emulator user's manual and hardware manual for
the related device.
Table 1.2 shows the type number of the emulator, the corresponding connector type, and the use of
AUD function.
Table 1.2 Type Number, AUD Function, and Connector Type
Type NumberConnectorAUD Function
HS0005KCU02H36-pin connectorAvailable
HS0005KCU01H14-pin connectorNot available
The H-UDI port connector has the 36-pin and 14-pin types as described below. Use them
according to the purpose of the usage.
1. 36-pin type (with AUD function)
The AUD trace function is supported. A large amount of trace information can be acquired in
realtime. The window trace function is also supported for acquiring memory access in the
specified range (memory access address or memory access data) by tracing.
2. 14-pin type (without AUD function)
The AUD trace function cannot be used because only the H-UDI function is supported. For
tracing, only the internal trace function is supported. Since the 14-pin type connector is
smaller than the 36-pin type (1/2.5), the area where the connector is installed on the user
system can be reduced.
2
1.3Installing the H-UDI Port Connector on the User System
Table 1.3 shows the recommended H-UDI port connectors for the emulator.
Table 1.3 Recommended H-UDI Port Connectors
ConnectorType NumberManufacturerSpecifications
36-pin connector
14-pin connector2514-6002Minnesota Mining &
DX10M-36SScrew type
DX10M-36SE,
DX10G1M-36SE
Hirose Electric Co., Ltd.
Lock-pin type
14-pin straight type
Manufacturing Ltd.
Note: When designing the 36-pin connector layout on the user board, do not connect any
components under the H-UDI connector. When designing the 14-pin connector layout on
the user board, do not place any components within 3 mm of the H-UDI port connector.
1.4Pin Assignments of the H-UDI Port Connector
Figures 1.1 and 1.2 show the pin assignments of the 36-pin and 14-pin H-UDI port connectors,
respectively.
Note: Note that the pin number assignments of the H-UDI port connector shown on the
following pages differ from those of the connector manufacturer. For the pin number
assignments of the SH7339, refer to the hardware manual.
2. The slash (/) means that the signal is active-low.
3. The emulator monitors the GND signal of the user system and detects whether or not
the user system is connected.
4. The /ASEMD0 pin must be 0 when the emulator is connected and 1 when the emulator is
not connected, respectively.
(1) When the emulator is used: /ASEMD0 = 0
(2) When the emulator is not used: /ASEMD0 = 1
To allow the /ASEMD0 pin to be GND by connecting the user system interface cable,
connect pin 22 directly to the /ASEMD0 pin. Do not ground the pin.
*1
SH7339
Pin No.
K3
L2
K4
L3
N2
F5
Note
User reset
4.09
Edge of the board
(connected to the connector)
4
2
+0.2
φ
2.8
0
3
1
21.59
37.61
43.51
: Pattern inhibited area
H-UDI port connector (top view)
1.27
+0.1
36
φ
0.7
0
4.5
1.1
9.0
1.905
35
H-UDI port connector (front view)
H-UDI port connector
(Pin 1 mark)
(top view)
M
2
.6 x 0.45
3.9
Unit: mm
9.0
0.3
4.8
Figure 1.1 Pin Assignments of the H-UDI Port Connector (36 Pins)
2. The slash (/) means that the signal is active-low.
3. The emulator monitors the GND signal of the user system and detects whether or not
the user system is connected.
4. The /ASEMD0 pin must be 0 when the emulator is connected and 1 when the emulator is
not connected, respectively.
(1) When the emulator is used: /ASEMD0 = 0
(2) When the emulator is not used: /ASEMD0 = 1
To allow the /ASEMD0 pin to be GND by connecting the user system interface cable,
connect pin 22 directly to the /ASEMD0 pin. Do not ground the pin.
Figure 1.2 Pin Assignments of the H-UDI Port Connector (14 Pins)
5
1.5Recommended Circuit between the H-UDI Port Connector and the
MPU
1.5.1Recommended Circuit (36-Pin Type)
Figure 1.3 shows a recommended circuit for connection between the H-UDI and AUD port
connectors (36 pins) and the MPU when the emulator is in use.
Notes: 1. Do not connect anything to the N.C. pins of the H-UDI port connector.
2. The /ASEMD0 pin must be 0 when the emulator is connected and 1 when the
emulator is not connected, respectively.
(1) When the emulator is used: /ASEMD0 = 0
(2) When the emulator is not used: /ASEMD0 = 1
Figure 1.3 shows an example of a circuit that allow the /ASEMD0 pin to b e GND (0)
whenever the emulator is connected by using the user system interface cable.
When the /ASEMD0 pin is changed by switches, etc., ground pin 22. Do not connect
this pin to the /ASEMD0 pin.
3. When a network resistance is used for pull-up, it may be affected by a noise. Separate
TCK from other resistances.
4. The /CA signal in the user system is input to the /CA pin of the MPU. Connect this
signal to the H-UDI port connector as the output from the user system.
5. When the emulator is used, the /CA pin must be pulled up by a resistance of several
kilo-ohms whether the U-standby function is used or not.
6. The /TRST pin must be at the low level for a certain period when the power is
supplied whether the H-UDI is used or not. Reduce the power supplied to the /TRST
pin by pulling the pin up by a resistance of several kilo-ohms and setting HIZB8 = 0
in the HIZCRB register after a reset.
7. The pattern between the H-UDI port connector and the MPU must be as short as
possible. Do not connect the signal lines to other components on the board.
8. Since the H-UDI and the AUD of the MPU operate with the VccQH, supply only the
VccQH to the UVCC pin. Make the emulator’s switch settin gs so that the VccQH will
be supplied (SW2 = 1 and SW3 = 1) (as shown in figure 1.3).
9. The resistance values shown in the figure are recommended.
10. For the pin processing in cases where the emulator is not used, refer to the hardware
manual of the related MPU.
11. Either 3.0 V or 1.8 V can be selected as VccQ for the /CA pin or the /RESETP pin due
to the MPU specifications. These pins must be pulled up by the voltage lev el of VccQ.
In addition, when VccQ is selected as 1.8 V, VccQ is boosted because the lower limit
of the emulator’s UVCC or VccQH voltage is 2.5 V. However, it does not affect
MPU’s operation.
6
12. For the AUDCK pin, guard the pattern between the H-UDI port connector and the
MPU at GND level.
7
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