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Redback® A 6500 Programming Guide
1.0 A 6500 WALL PLATE SOFTWARE
1.1 ACCESSING THE SOFTWARE
The software is provided on the supplied Micro SD Card and is called “RedbackA6500Software”.
In order to access the program, the Micro SD card will need to be connected to a Windows based device such as a PC or
laptop with Windows 7 or above installed. It will need to be equipped with an Micro SD card reader to do this. If an Micro
SD slot is not available then the Altronics D 0371A USB Memory Card Reader or similar would be suitable (not supplied).
You will rst need to remove the Micro SD card from the side of the A 6500 wall plate (see section 1.4 in the Operating
Manual for the location). To remove the Micro SD card push the card in and it will eject itself.
Make sure the Windows based device is on and card reader connected and correctly installed. Then insert the Micro SD card
into the reader.
Go to “My Computer” or “This PC” and open the Micro SD card which is usually marked “Removable disk”.
In this case it is named “Removable disk (J:)”. Select the removable disk and then you should get a window that looks like
the picture in gure 1.1.
Fig 1.1
The A 6500 wall plate is supplied with a default conguration which is useful for initial testing. This is covered in section 3.8
of the Operating Manual.
It is recommended that a copy is made of the contents of the Micro SD Card before any programming is done. This may
come in handy if the SD card becomes corrupted and it also provides a default setup to fall back on.
The contents of the Micro SD card should include the programming software (labelled RedbackA6500Software), a library of
button Icons, and a library of IR receiver codes.
The Icon folders shown hold the image for the buttons on the default startup screen, and the IR folders store the IR codes.
The Images folder is where any imported images are saved in bitmap format to be used as icons.
The cong le is where all the button information is saved, including links to icons, output command types (serial, IR or
relay output), baud rates and delays.
The Firmware folder holds the current rmware version supplied with the plate. Firmware updates are available for download from www.altronics.com.au. If an update is performed (see section 5.0) and fails to update, or the update is found to
have errors then the A 6500 can be restored back to its default rmware version with the le in this folder.
(NOTE: The System Volume Information folder is part of the SD Card format. Do not modify this folder).
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Redback® A 6500 Programming Guide
1.2 FIRST TIME USE RECOMMENDATION
It is recommended that for rst time use, the system is setup on a desk for easy access to all connections. Trying to remove
the Micro SD card while the Redback® A 6500 Wall Plate is installed is quite cumbersome. Also learning IR codes through
the wall plate IR sensor (see section 15.1) is easier on the desk.
1.3 FIRMWARE UPDATE
It is possible to update the rmware for this unit by downloading updated versions from www.altronics.com.au or
redbackaudio.com.au.
To perform an update, follow these steps.
1) Download the Zip le from the website.
2) Remove the SD card from the A 6500 and insert it into your PC. (Follow the steps on page 3 to open the SD card).
3) Extract the contents of the Zip le to the root folder of the SD Card.
4) Rename the extracted .BIN le to update.BIN.
5) Remove the SD card from the PC following windows safe card removal procedures.
6) With the power turned OFF, insert the SD card back into the A 6500.
7) Turn the A 6500 ON. The unit will check the SD card and if an update is required the A 6500 will perform the update
automatically.
1.4 RUNNING THE SOFTWARE
It is recommended to run the programming software from the SD card.
Double click on the le - RedbackA6500Software.
The programming screen should appear as shown in Fig 1.3.
Fig 1.3
If the program doesn’t run then the .NET Framework might need to be updated on your PC. This must be updated to the
.NET Framework 4 or above, available on the microsoft website.
From this startup screen the available options are to either access the File Tab or the Button Tab as shown in gures 1.4 and
gures 1.5.
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Redback® A 6500 Programming Guide
Fig 1.4 Fig 1.5
The “File” tab provides the standard Windows operating system functions of New, Open, Save and Save As.
It is recommended that the conguration is saved to the Micro SD card by using the “Save” option. But the “Save As”
option is available so the setup can be saved elsewhere.
The “Button” tab provides the options of adding a new button, duplicating a button, swapping button positions on the
screen and deleting buttons.
2.0 DEFAULT CONFIGURATION
Lets take a brief look at the default conguration.
Navigate to the “File” tab and then select “Open”. The window shown below in gure 2.1 should appear.
We need to navigate to the location of the cong le which which for our example is on the root folder of the SD card which
is Removable disk (J).
Fig 2.1
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Redback® A 6500 Programming Guide
We select Removable Disk (J) and then OK.
The default conguration should load and display as shown in gure 2.2.
Fig 2.2
Notice that the simulation of the screen (under the text “Your Plate”) displays exactly what is displayed when the A 6500 is
powered up.
As this conguration is only used for testing we won’t go into more detail.
3.0 CREATE A NEW CONFIGURATION
Navigate to the “File” tab and then select “New”. The window shown below in gure 3.1 should appear.
Once again it is recommended (if not done previously) that a copy is made of the default contents of the Micro SD Card
before a new conguration is saved.
Fig 3.1
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Redback® A 6500 Programming Guide
4.0 ADDING BUTTON ICONS
Programming the button icons is quite simple. Navigate to the Button tab and select “Add New” or press the “Insert” button
on your computer’s keyboard. The default “Smiley face” button Icon will appear in the centre of the wall plate simulator
as shown in gure 4.1. The simulator section displays exactly what will appear on the A 6500 wall plate once operational.
Wall Plate Screen Simulator
Fig 4.1
Any number of buttons can be added at this stage up to a maximum of 12 buttons as shown in gure 4.2.
(NOTE: There is no option to change the size of the icons on the screen i.e. The buttons are a xed size regardless of the
number of buttons selected).
Press to change Icon
Fig 4.2
Obviously a screen full of smiley faces doesn’t provide a very good visual indicator of the functions of the buttons. The button
icons can be changed to the those supplied in the Icon Library or you can create your own. The Icon image is 60 pixels x 60
pixels and can be created and saved as a bitmap image using other readily available image creation software.
It is also possible to import most image les of any size which will be converted by the software to a bitmap image making
it available as an icon.
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Redback® A 6500 Programming Guide
5.0 CHANGING BUTTON ICONS
Changing the button Icons is simply a matter of selecting the Icon from the screen simulator and then clicking on the Icon
under the button label as highlighted in gure 5.2.
The Select Icon window should appear as shown below. From here it is possible to scroll through the icons in the icon library,
or by pressing the browse button (highlighted in gure 5.1) navigate to an icon or image stored elsewhere. Select the icon
or image and then press OK.
BROWSE
Fig 5.1
The updated icon should now replace the selected icon. In our case we have selected wr-Power.bmp.
We then changed the button label to “Power” by typing in the new name in the Button Label section. The new label now
appears below the icon on the wall plate simulation. (NOTE: the label can be a maximum of 12 characters long).
Type in new Button Label here.
Fig 5.2
6.0 SAVING THE BUTTON CONFIGURATION
At the top of the programming window the location of the save le is shown (In our case the program is saved to the SD
card which is the path to the Removable disk (J:). The asterisk at the end of the path signies that the program has
changed since it was last saved, or in our case it hasn’t been saved yet.
Lets now save this by selecting File/Save (see Fig 6.1) or by pressing Ctrl+S.
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Redback® A 6500 Programming Guide
This shows the path for the program save. (The * at the end signies that the
le has changed since the last save.)
Fig 6.1
Lets take a quick look at the SD card now that this conguration has been saved.
The contents are now quite different to that shown in gure 1.1.
There are now 24 Icon folders as all the buttons have two Icon folders associated to them. The reason they each have two
folders is because each button can have two possible action states if required (An example might be: the Icon to turn a
device ON may be different to the icon to turn a device OFF.) This is covered in section 16.
Fig 6.2
6.1 COPYING THE CONFIGURATION FOR USE ACROSS MULTIPLE JOBS
Sometimes the same setup is required for different jobs, an example might be setting up a school where multiple classrooms
have the same equipment setup. Since the A 6500 conguration is saved to the Micro SD card, simply by copying the contents of the SD card to another SD card for the next job, removes the need to program the wall plate with the same conguration again. If the conguration is slightly different, then the changes can be made to the saved conguration.
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Redback® A 6500 Programming Guide
7.0 SWAPPING BUTTONS
The position of the buttons can be moved around the screen by using the “Swap with” command located in the
Button/Swap with tab as shown in gure 7.1. Simply select the button to swap and the buttons will swap accordingly.
Fig 7.1
In our example we have swapped button 1 with button 12, the result is shown in gure 7.2
Fig 7.2
8.0 DELETING BUTTONS
Buttons can be removed from the screen by navigating to the Button/Delete tab and pressing delete.
(NOTE: Make sure you have selected the button to be removed beforehand).
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Redback® A 6500 Programming Guide
9.0 ADDING SERIAL COMMANDS TO BUTTONS
To congure a serial command to a button, select the button from the Wall Plate Screen Simulator and then press the
“Add” button as shown in gure 9.1.
Fig 9.1
The “Add New Command” window should appear as shown in gure 9.2 and will default to the Serial command type.
Fig 9.2
This is where all the serial command parameters are set. The Port refers to output port of the A 6505 serial hub and is
either Port 1 or 2. (NOTE: Older versions of the software may have the option of Port 0 or 1.)
The serial transmission parameters are set by simple drop down boxes, for the baud rate (Speed), Stop bits, transmission
Bits and Parity.
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Redback® A 6500 Programming Guide
The Delay refers to the amount of time the system will wait after the command is exectued. This has the option of 10,100
or 1000 milliseconds via the drop down box or any time period can be entered manually.
The Code is the serial code to be output, which can be in either HEX or ASCII format as selcted by the drop down box.
The Name provides the user with a way of creating a meaningful description of the command.
In the example below, we have set the output port to 0 (which will output from Port 1 of the A 6505), set the transmission
speed to 9600 baud, with 1 stop bit, 8 bits of data and parity None. The transmission code is FFFF in HEX format, we have
set a delay of 1 sec (1000ms) and labelled the command Turn Device ON.
(Note: Spaces cannot be used in the HEX code. They are invalid).
Fig 9.3
After pressing “OK”, the resultant command line is shown below in gure 9.4. All the settings are now visible and can be
deleted or edited from this screen (double click the line to edit).
Fig 9.4
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Redback® A 6500 Programming Guide
10.0 ADDING RELAY COMMANDS TO BUTTONS
To congure a relay command to a button, select the button from the Wall Plate Screen Simulator and then press the
“Add” button as shown in gure 9.1.
The “Add New Command” window should appear as shown in gure 9.2 and will default to the Serial command type.
Select the “Relay” tick box and the window should change to that shown below in gure 10.1.
Fig 10.1
From here we can select the relay output 1-3 (of the A 6505 Serial Hub) and determine the action for that relay. The relay
can be set to OFF or ON, the output can be set to toggle it’s state each time the button is pressed or the relay can be set
to a timed output which will remain on for 10, 100, 1000 or 10,000 milliseconds (set by the “Hold” drop down box) or
any time period can be entered manually.
The Delay refers to the amount of time the system will wait after the command is exectued before performing any more
tasks. This has the option of 10,100, 1000 or 10000 milliseconds via the drop down box or any time period can be entered manually.
Fig 10.2
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Redback® A 6500 Programming Guide
In the example shown in gure 10.2, we have set the output to relay 1, and set the action to a timed output which will
activate the relay for 10 milliseconds. We have also set a delay of 10 milliseconds and labelled the command “Turn Relay 1
ON”.
After pressing “OK”, the resultant command line is shown below in gure 10.3. Two command lines are visible in the button
actions window. The rst line is the command from the example in section 9.0 and the second line is the example in this
section.
Fig 10.3
Either line can be deleted or edited from this screen (double click the line to edit) and the order of events can also be modied by selecting the line and then using the up and down arrows to change its position in the list.
Each button can have an unlimited number of commands. (NOTE: while the commands for a button are being executed the
wall plate will not respond to other button presses).
11.0 SIMULATING BUTTON PRESSES
The actions of the buttons can be simulated in real time without the need to insert the SD card into the wall plate. Simply
press the simulate button under the screen simulator and then view the command results when the buttons are pressed.
Fig 11.1
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Redback® A 6500 Programming Guide
(CONTACTS MAX 16A)
12.0 SETTING RELAY COMMANDS WHEN USING THE A 6500 WITH THE A 6510/ A 6515
In order to use the relay outputs of the Redback® A6510 or A 6515 when using the CAT5 direct connection from the
A 6500 wall plate (see g 12.2 and 12.3), specic serial commands have to be sent. These external relays cannot be activated using the standard relay commands.
Follow the same steps as outlined in section 9.0 to create a new serial command for a button through the Add New Command window.
There are three options for the state of the external relays, ON, OFF or Toggle.
Specic ASCII codes have to be sent to switch the desired relays.
Figure 12.1 illustrates the settings required to toggle relay 1.
The port must be set to 1, the speed to 9600 baud, the stop bit to 1, data bits to 8 , parity to none and the format must
be ASCII.
The code to be sent is quite simple.
The code starts with the word RELAY followed by
T for toggle, O (capital o) for OFF and I (capital i) for
ON, followed by the relay number.
So for instance to turn on relay 5, the code would
be RELAYI5, to toggle relay 12, the code would be
RELAYT12 and so on.
Fig 12.1
(Cat5/6 Cable 50m Maximum)
Redback® A 6500
TO A 6500
RS485
RS232
Relay OUT
TO REDBACK®
DEVICES
Redback® A 6510
123456789101112
RELAY CONTROLLED DEVICES
(CONTACTS MAX 1A)
It is also possible to turn all relays ON or OFF by
using the standard format of O (capital o) for OFF, I
(capital i) for ON and then by using the number 99
as the relay number.
so the command RELAYI99 will turn all relays ON
and the command RELAYO99 will turn all relays OFF
24V DC PLUGPACK
(MINIMUM 1A)
NOTE: The A 6510 relays are
numbered 1-12.
NOTE : DIP Switch 3 must be
set to ON in this wiring conguration. All other DIP switches
must be OFF.
Fig 12.2
(Cat5/6 Cable 50m Maximum)
24V DC PLUGPACK
(MINIMUM 1A)
NOTE: The A 6515 relays are
numbered 13 &14.
NOTE : DIP Switch 3 must be
Redback® A 6515
RELAY CONTROLLED DEVICES
set to ON in this wiring conguration. All other DIP switches
must be OFF.
Redback® A 6500
TO A 6500
RS485
RS232
Relay OUT
2 1
DEVICES
TO REDBACK®
Fig 12.3
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Redback® A 6500 Programming Guide
13.0 SETTING COMMANDS FOR EXPANDED RELAY SYSTEMS USING THE A 6505 and
A6510 or A 6515
In order to make use of the expanded relay outputs of the Redback® A6510 or A 6515 when using the A 6505 serial hub
(see g 13.2 and 13.3), specic wiring is required and certain serial commands have to be sent. This is to avoid clashes
with the relay outputs of the A 6505 serial hub which makes use of the standard relay commands.
13.1 SERIAL COMMANDS TO CONTROL A 6510 RELAYS
Follow the same steps as outlined in section 9.0 to create a new serial command for a button through the Add New Command window.
There are three options for the state of the external relays, ON, OFF or Toggle.
Specic ASCII codes have to be sent to switch the desired relays.
Figure 13.1 illustrates the settings required to toggle relay 1 on the A 6510.
The speed is set to 9600 baud, the stop bit to 1, data bits to 8 , parity to none and the format must be ASCII.
The port is set to match the output port used on the A 6505 serial hub.
The code to be sent is quite simple.
The code starts with the word RELAY followed by
T for toggle (this alternates the state of the relay
with each press).
O (capital o) for OFF (this turns the relay Off).
I (capital i) for ON (this turns the relay On).
Fig 13.1
(Cat5/6 Cable 50m Maximum)
Redback® A 6500
RS485-1
RS232/
RS485
TO A 6500
RS232-1IRRS485-2
RS232-2
RS232/
RS485
Relay OUT
1 2 3
A 1052 IR REPEATER
Redback® A 6505
RELAY CONTROLLED
DEVICES
followed by the relay number.
So for instance to turn on relay 5, the code would
be RELAYI5. To toggle relay 12, the code would be
RELAYT12 and so on.
It is also possible to turn all relays ON or OFF by
using the standard format of O (capital o) for OFF, I
(capital i) for ON and then by using the number 99
as the relay number.
so the command RELAYI99 will turn all relays ON
and the command RELAYO99 will turn all relays OFF
24V DC PLUGPACK
(MINIMUM 1A)
NOTE: The A 6510 relays are numbered 1-12.
A 6510 DIP Switch Settings
NOTE : Only one DIP swiitch can be
set to ON.
DIP Switch 1 must be set to ON
when using the RS485 input of the
A 6510.
DIP Switch 2 must be set to ON
when using the RS232 input of the
A 6510.
All other DIP switches must be OFF.
TO A 6500
TO REDBACK®
Relay OUT
RS485
RS232
Fig 13.2
DEVICES
Redback® A 6510
123456789101112
RELAY CONTROLLED DEVICES
(CONTACTS MAX 1A)
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Redback® A 6500 Programming Guide
Redback® A 6500
Redback® A 6505
24V DC PLUGPACK
(MINIMUM 1A)
(Cat5/6 Cable 50m Maximum)
A 1052 IR REPEATER
RS232/
RS485
RS232/
RS485
RELAY CONTROLLED
DEVICES
Relay OUT
1 2 3
RS485-1
RS232-1IRRS485-2
RS232-2
TO A 6500
RELAY CONTROLLED DEVICES
(CONTACTS MAX 16A)
Relay OUT
RS485
RS232
TO A 6500
TO REDBACK®
DEVICES
2 1
Redback® A 6515
13.2 SERIAL COMMANDS TO CONTROL A 6515 RELAYS
Follow the same steps as outlined in section 9.0 to create a new serial command for a button through the Add New Command window.
There are three options for the state of the external relays, ON, OFF or Toggle.
Specic ASCII codes have to be sent to switch the desired relays.
Figure 13.3 illustrates the settings required to toggle relay 13 on the A 6515.
The speed is set to 9600 baud, the stop bit to 1, data bits to 8 , parity to none and the format must be ASCII.
The port is set to match the output port used on the A 6505 serial hub.
The code to be sent is quite simple.
The code starts with the word RELAY followed by
T for toggle (this alternates the state of the relay
with each press).
O (capital o) for OFF (this turns the relay Off).
I (capital i) for ON (this turns the relay On).
followed by the relay number.
So for instance to turn on relay 13, the code would
be RELAYI13. To toggle relay 14, the code would be
RELAYT14 and so on.
It is also possible to turn all relays ON or OFF by
using the standard format of O (capital o) for OFF, I
(capital i) for ON and then by using the number 99
as the relay number.
so the command RELAYI99 will turn all relays ON
and the command RELAYO99 will turn all relays OFF
Fig 13.3
Fig 13.4
NOTE: The A 6515 relays are numbered 13 & 14.
A 6515 DIP Switch Settings
NOTE : Only one DIP swiitch can be
set to ON.
DIP Switch 1 must be set to ON
when using the RS485 input of the
A 6515.
DIP Switch 2 must be set to ON
when using the RS232 input of the
A 6515.
All other DIP switches must be OFF.
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Redback® A 6500 Programming Guide
14.0 SERIAL COMMANDS FOR THIRD PARTY CONTROL OF THE A6510 AND A 6515
The Redback® A6510 and 6515 relay boxes can both operate without the need for the Redback® A 6500 wall plate or
the Redback® A 6505 serial hub.
Third party control is achieved by sending serial commands to the RS232 or RS485 inputs of the A6510 or A 6515 as
shown in gure 14.1.
The serial data sent has to transmitted at 9600 baud, with the stop bit set to 1, data bits to 8 , parity to none and the
format must be ASCII.
The code to be sent is quite simple.
The code starts with the word RELAY followed by
T for toggle (this alternates the state of the relay with each press).
O (capital o) for OFF (this turns the relay Off).
I (capital i) for ON (this turns the relay On).
followed by the relay number.
So for instance to turn on relay 13, the code would be RELAYI13. To toggle relay 14, the code would be RELAYT14 and so
on.
Redback® A 6510
Third Party Device
RS485
RS232
TO A 6500
Relay OUT
RELAY CONTROLLED DEVICES
(CONTACTS MAX 1A)
DEVICES
TO REDBACK®
SERIAL OUT
SERIAL OUT
24V DC PLUGPACK
RS232/
RS232/
RS485
RS485
RS485
RS232
TO A 6500
Relay OUT
123456789101112
RELAY CONTROLLED DEVICES
2 1
(CONTACTS MAX 16A)
DEVICES
TO REDBACK®
Redback® A 6515
(MINIMUM 1A)
Fig 14.1
It is also possible to turn all relays ON or OFF by using the standard format of O (capital o) for OFF, I (capital i) for ON and
then by using the number 99 as the relay number.
So the command RELAYI99 will turn all relays ON and the command RELAYO99 will turn all relays OFF
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Redback® A 6500 Programming Guide
15.0 ADDING IR COMMANDS TO BUTTONS
To congure an IR command to a button, select the button from the Wall Plate Screen Simulator and then press the “Add”
button as shown in gure 9.1.
The “Add New Command” window should appear as shown in gure 9.2 and will default to the Serial command type.
Select the “IR” tick box and the window should change to that shown below in gure 15.1.
Fig 15.1
From here we have two methods of adding IR commands, which include adding an already saved IR code or by adding a
Pronto HEX code. We also have the delay option which refers to the amount of time the system will wait after the command is exectued before performing any more tasks. This can be set to 10,100 or 1000 milliseconds.
15.1 Learning IR Codes
Insert a USB keyboard into the side of the A 6500 wall plate (you will have to remove the cover) refer to gure 2.1b in the
operating manual.
NOTE: An OTG (On The Go) cable (such as the Altronics P 1921) will be required between the USB Keyboard and the
Micro USB socket on the wall plate.
The wall plate will automatically recognise the connection of the keyboard (Note: the Micro SD card has to be tted) and
will request the user to enter the name of the button to be learned.
Enter the name of the button e.g. DVDPLAY and then press enter. (Note: Spaces are not available). Now press the remote
control button to be recorded. The wall plate will record the IR code to the SD card for the duration of the button press
and will recognise when the button is released.
Once the IR code has been stored, there is the option to test the code if required in FORCED or NORMAL mode. In order
to test the IR output, the Redback® A 6505 Serial Hub will need to be connected to the A 6500 wall plate. Connect an IR
repeater to the IR output (Refer to gure 2.2b and 3.1 in the Operating Manual) and point the IR repeater at the piece of
equipment to be controlled.
Follow the on screen prompts to rst test the IR code in FORCED mode and then in NORMAL mode. Testing the codes at
this stage provides instant feedback of the codes working as required. Both codes are stored on the SD card for use, in the
IRFORCED and IRNORMAL folders under the name entered by the user. e.g. DVDPLAY.
Remove the keyboard when nished recording IR codes and the wall plate will automatically restart.
Remove the SD card from the A 6500 Wall Plate and Insert into the PC.
These codes can now be retrieved by using the Add IR File button in the “Add New Command” window.
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Redback® A 6500 Programming Guide
15.2 Add IR File
IR codes can be added to a button by pressing the “Add IR File”button on the Add New Command window as shown in
gure 15.2. Once pressed the le navigator will open, then simply navigate to the location of IR les. They may be in the
supplied IR LIBRARY folder on the SD card, or any saved IR codes created by using the IR learning facility on the wall plate
(see section 15.1 for details) which will be saved to the SD card in the IRFORCED or IRNORMAL folders.
Fig 15.2
For our example we want to make button 2 play a DVD. We change the Icon of button 2 to a Play Icon available from the
icon library. We then create a new IR command using the method in section 15.0. We navigate to the IRNORMAL folder
on the SD card (see gure 15.3) and select the DVDPLAY le which we created in section 15.1 and press Open.
Fig 15.3
The IR le is now listed in the IR Code drop down box as shown in gure 15.4. Select DVDPLAY and then press OK.
Fig 15.4
The resultant command line now appears in the button actions window as shown in gure 15.5.
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Redback® A 6500 Programming Guide
Fig 15.5
15.3 Add Pronto HEX File
Pronto HEX format IR codes are readily available and remove the need to learn IR codes.
These codes are easily accessible on the internet, but be warned that not everything available will work.
IR codes can be added to a button by pressing the “Add Pronto HEX” button on the Add New Command window as
shown in gure 15.6.
Fig 15.6
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Redback® A 6500 Programming Guide
Once pressed the “Create Pronto HEX Command” window will appear (refer to gure 15.7).
Fig 15.7
From here it is simply a matter of copying the HEX codes from a webpage or other document and pasting them into the
window. For our example we changed the Icon of button 3 to a Stop Icon available from the icon library. We have then
copied the Pronto HEX codes from a webpage. We name the command Sony DVD Stop. The result is shown in gure
15.8.
(Note: When entering IR PRONTO HEX codes, spaces are valid between each HEX code but invalid at the start and end of
the group. Make sure there isn’t a space at the end of the group of codes).
Fig 15.8
The Pronto HEX code is now listed in the IR Code drop down box as shown in gure 15.9. Select Sony DVD Stop and then
press OK.
Fig 15.9
The resultant command line now appears in the button actions window as shown in gure 15.10
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Redback® A 6500 Programming Guide
Fig 15.10
16.0 DOUBLE ACTION BUTTONS
Previous sections have covered buttons with a single action but it is also possible to give a button two actions for situations like turning a device on/off, pressing play/pause etc.
In this section we will cover a dual action button, to play and stop a DVD player with IR codes, using the codes covered in
section 15.0.
Begin by selecting the button to become a dual action button, which in our case is the Play button and then press the
“Double Action” option as shown in gure 16.1.
Fig 16.1
When the “Double Action” option is selected, a copy of the single action button is created with the same Icon and commands.
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23
Redback® A 6500 Programming Guide
The second action for our example is to stop the DVD playing. We click on the lower Play icon and change this to the Stop
icon. We then double click on the command line and change the command to the IR Pronto HEX command used in section 15.3 to stop playing the DVD. The button label is renamed to DVD and the result is shown in gure 16.2.
Fig 16.2
Use the simulate button to check the results when the Play/Stop button is pressed, which are shown in gure 16.3.
Fig 16.3
As in single button congurations, both actions can have multiple command lines.
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