Thank you for purchasing the PERFORMER. At Rane, performance and reliability
mean as much to us as they do to you. That’s why we design our equipment with
only one thing in mind—to make your performance the best it can be.
Box Contents
PERFORMER USB Cable
IEC Power Cable (region-specific) Slipmat
(4) Clear Plastic Slip Rings (2) Black Felt Slip Rings
(2) White Felt Slip Rings DeoxIT Fader Lube (2ml)
Display/Vinyl Cleaning Cloth Serato P’nT DJ Expansion Pack Voucher
Rane Sticker Sheet Rane PERFORMER Poster
Quickstart Guide Safety & Warranty Pamphlet
Support
For the latest information about this product (documentation, technical
specifications, system requirements, compatibility information, etc.) and product
registration, visit r
For additional product support, visit r
Product Registration
Your product may include exclusive software and/or promotions which can only be
accessed by registering your new product on the Rane website.
To check eligibility and access the available content, please register your product by
following the instructions below:
1. Visit r
2. Click S
3. Once signed in, click R
4. Enter the product serial number into the box and click C
5. Complete the form and click R
6. Upon successful registration, any applicable software downloads, exclusive
4
ane.com and click Account.
content, and promotional oers will be shown in your account.
ane.com.
ane.com/support.
ign In to access your existing account, or create a new account.
egister New Product.
heck Serial.
egister Your Product.
Page 5
SETUP
1. Make sure you have downloaded and installed the latest version of your DJ
software and driver from r
Note: Driver installation is required to connect PERFORMER with macOS or
Windows computers.
2. Place PERFORMER on a flat, stable surface.
3. While the power is switched o, plug the included power cable into PERFORMER
first, then plug the cable into a power outlet.
Connect audio input sources (microphones, turntables, etc.) to PERFORMER.
Connect audio output devices (headphones, power amplifiers, loudspeakers, etc.)
to PERFORMER.
4. Connect all devices to power outlets, and power on the devices in proper order:
• When starting a session, turn on (1) input sources, (2) PERFORMER, (3)
output devices.
• When ending a session, turn o (1) output devices, (2) PERFORMER, (3)
input sources.
5. Use a standard USB cable (included) to connect one of the U
available USB port on your computer.
6. Open Serato DJ Pro and go!
For more information on how to use Serato DJ Pro with the PERFORMER, please
upport.serato.com.
visit s
Connection Diagram
Items not listed under I
ane.com/downloads.
SB Ports to an
ntroduction > Box Contents are sold separately.
Power
Computer
Booth
Monitors
Main Monitors
Turntable
Microphone
5
Page 6
FEATURES
12
13
14
15
16
17
18
11
10
Top Panel
Deck Controls
eck Layer Section: Press to select the active deck
1. D
layer. Decks 1 and 3 are on the left deck. Decks 2 and
4 are on the right deck.
croll/Load: Turn the encoder to navigate through
2. S
the software. Push to load a song to the active deck
layer. Press this knob twice quickly to load the same
track to both decks (“instant doubles”).
ack/Load Prep: Press this button to move back
3. B
through levels of library organization.
Press and hold S
hift and press this button to load
the currently selected track to the Prepare crate.
itch Fader: Move this fader to adjust the speed
4. P
(pitch) of the track. You can adjust its total range
with the pitch R
itch Bend -/+: Press and hold one of these buttons to momentarily reduce or
5. P
ange button.
increase (respectively) the speed of the track.
Press and hold S
hift and press these buttons to change the platter playback
speed (Pitch Bend - = 33 RPM, Pitch Bend + = 45 RPM).
ange / Keylock: Press this button to adjust the range of the Pitch Fader to
6. R
8%, ±16%, and ±50%.
±
Press and hold S
hift and press this button to activate or deactivate Keylock: the
key of the song will lock to whatever position the pitch fader is at when Keylock
is activated. This feature allows you to change the speed of the song without
changing the key.
otorized Platter: These motorized platters are used to control song position,
7. M
scratching, and pitch bend.
To customize the scratch feeling, first remove the
acrylic vinyl control disc from the platter. Then you can add, remove, or change
the order of the slip rings until you get the desired feel. To return the acrylic
vinyl on top of the slip rings, line up the four slots underneath it to fit into the
platter’s four magnetic squares.
Note: To ensure consistent playback and scratch performance, use a maximum
of 2 slip rings per side and ensure the slip ring configuration is identical on both
platters.
latter Display: This 2” color display provides info for Beat Jump Size, Album
8. P
Artwork, BPM, Time Remaining/Elapsed, Song Key, Needle Position, Loop, and
Moving Waveforms.
Tip: For the best playhead and needle position response, make sure that the
Serato DJ Library + Display preference Maximum Screen Updates Per Second
is set to 30 or higher. The digital needle can also be turned o in the device
menu and a needle sticker can be applied to the control disc for greater
accuracy.
eat Jump: Press these buttons to jump back or forward in the software at the
9. B
set B
eat Jump Length.
Press and hold S
hift and press either Beat Jump buttons to change the platter
display view.
6
9
DISPLAY MODE
STOP TIME
SHIFT
SEARCHLOAD PREPREVERSEMOTOR
7
3
CENSOR /
SILENT CUE
2
1
6
8
KEYLOCK
4
5
33 RPM 45 RPM
KEY SYNC
RESET
RELOOP
LOOP IN
LOOP OUT
Page 7
9
7
16
17
5
eat Jump Length: Turn to increase or
10. B
decrease the beat jump length. Push the
encoder to reset the Beat Jump length
to eight beats.
Press and hold S
hift while turning this
knob to seek/search through the
timeline of the track loaded to the deck.
11
STOP TIME
10
SEARCHREVERSEMOTORDISPLAY MODE
12
13
CENSOR /
SILENT CUE
Note: Sync must be enabled in Serato
DJ Pro to search through the track
timeline.
top Time: Turn this knob to the left to
11. S
lessen the time it takes to stop the
platter. Turn to the right to increase the
time it takes to stop the platter.
lip / Motor Off: Press this button to
12. S
enable or disable Slip mode. In Slip
mode, you can jump to Hot Cue Points,
trigger Loop Rolls, or use the platters
while the track’s timeline continues. In
other words, when you stop the action,
the track will resume normal playback
from where it would have been if you
had never done anything (i.e., as if the
track had been playing forward the
whole time).
Press and hold S
hift and press this
15
SHIFT
14
33 RPM 45 RPM
KEY SYNC
RESET
RELOOP
LOOP IN
LOOP OUT
button to activate or deactivate the
motor for the platter.
13. Censor / Silent Cue / Reverse: Press and hold this button to activate Censor,
which temporarily reverses the playback of the track. Release the button to
resume normal playback from where it would have been if you had never
engaged the Censor function (i.e., as if the track had been playing forward the
whole time).
The primary function of this button can be changed to S
menu. See the S
ystem Menu section for more details. Silent Cue temporarily
ilent Cue in the system
mutes the deck audio until a Hot Cue or Pitch Play pad is pressed. This allows
you to play the song from the desired position and unmute the deck with a
single button press.
Press and hold S
hift and press this button to activate Reverse, which will
reverse the playback of the track. Press the button again to resume normal
playback from wherever the audio playhead stops.
hift: Press and hold this button to access secondary functions when used with
14. S
other controls.
tart/Stop: Press this button to start or stop the platter. The LED will be dim
15. S
when no track is loaded, flashing green when a track is paused, and solid green
when a track is playing.
Press and hold S
hift and press this button to perform stutter play if the track is
in the play state.
7
Page 8
5
14
15
12
13
11
10 3 2
9
1
6
ue / Previous: When the Deck is
16. C
SHIFT
paused, you can set a Temporary
Cue Point by moving the p
to place the playhead at the
desired location and then pressing
ue button.
the C
During playback, you can press
ue Button to return the track
the C
latter
17
16
RELOOP
LOOP IN
LOOP OUT
to this Temporary Cue Point. (If
you did not set a Temporary Cue
Point, then it will return to the
beginning of the track.)
If the Deck is paused, you can press and hold the C
from the Temporary Cue Point. Releasing the C
ue button to play the track
ue button will return the track to
the Temporary Cue Point and pause it. To continue playback without returning
to the Temporary Cue Point, press and hold the C
hold the P
Press and hold S
lay button, and then release both buttons.
hift and press this button to return the track to its beginning.
ue button, then press and
Pressing this button combination again while at the beginning of the track will
load the previous track in the playlist to the deck.
ync / Sync Off: Press this button to automatically match the corresponding
17. S
Deck’s tempo with the opposite Deck’s tempo.
Press and hold S
hift and press this button to deactivate Sync.
18. Stem-Split: Pressing this button
performs the Stem-Split function
within Serato DJ. The track that is
loaded to the deck is instant
SEARCHLOAD PREPREVERSEMOTOR
DISPLAY MODE
CENSOR /
SILENT CUE
doubled to the layers of the
respective side. Decks 1/2 are
STOP TIME
always set to the acapella stem
and decks 3/4 are always set to
instrumental stem regardless of
what deck is in focus when the
Stem-Split button is pressed. This
allows you to adjust level, EQ, and
apply eects to the instrumental
or acapella independently. By
default, deck functions are locked
together. To manipulate the stem
elements independently from each
other, press one of the deck
buttons. Press the Stem-Split
button again to sync the stem
elements.
Tip: Ensure the level of your
desired channels are the same
before triggering Stem-Split.
33 RPM 45 RPM
KEY SYNC
RESET
18
KEYLOCK
8
Page 9
8
9
10
11
12
13
Performance Pads
1. Performance Pads: Strike these
pads to perform the function of the
current pad mode.
Note: See the Operation > Pad
Modes section to learn how to use
the pads in each mode.
2. H
ot Cue / Pitch Play: Single press
this button to enter the first pad
mode, H
button two consecutive times in
quick succession to enter the
secondary pad mode, P
mode.
ustom User Mode: Press and hold
C
S
hift and press this button to access
the custom user pad mode where all
eight pads and the parameter
buttons can be assigned to various
software features.
Note: The Serato Pitch N Time
plugin is required to use Pitch Play
mode.
oll / Saved Loops: Single press this button to enter the first pad mode, Roll
3. R
mode. Press the button two consecutive times in quick succession to enter the
secondary pad mode, S
ampler / Scratch Bank: Single press this button to enter the first pad mode,
4. S
S
ampler mode. Press the button two consecutive times in quick succession to
enter the secondary pad mode, S
tems: Single press this button to enter the first pad mode, Stem mode. Press
5. S
the button two consecutive times in quick succession to enter the secondary
pad mode, S
arameter </>: Use these buttons to access various functions in each pad
6. P
mode.
ad Display: Displays the current pad mode and/or specific pad info such as
7. P
sample name and hot cue names.
ot Cue mode. Press the
itch Play
aved Loop mode.
cratch Bank mode.
licer mode.
Combination Pad Mode:
Pressing and holding one of the pad mode
buttons and then pressing another one will
enter combination pad mode. The first
button pressed from the top row of pads
(1-4) will be the first pad mode and the
second pad mode will be accessed from
the lower pads (5-8). While in combination
pad mode the parameter buttons control
the first pad mode.
3 4 5
2
6
7
1
RELOOP
LOOP IN LOOP OUT
33 RPM 45 RPM
KEY SYNC
RESET
9
Page 10
6
8. A
9. I
10. K
11. L
12. x
13. x
capella: Press to filter out the instrumental and
only play the vocals for the current track.
Press and hold S
apply an echo out eect to the removed stem
elements.
nstrumental: Press this button to filter out the
vocals of the current track to create an
instrumental for the current track.
Press and hold S
apply an echo out eect to the removed stem
elements.
ey Adjust: Adjusts the key of the active deck.
Use <
> to move up or down the key scale.
Press and hold S
Sync.
Press and hold S
Note: The Serato Pitch N Time plugin is required
to use Key Adjust.
oop On/Off / Reloop: Press this button to create an auto-loop with the length
that is set in the software.
Press and hold S
activate it immediately.
1/2 / Loop In: Press this button to halve the length of the current loop.
Press and hold S
location.
2 / Loop Out: Press this button to double the length of the current loop.
Press and hold S
current location.
hift and press this button to
33 RPM 45 RPM
11
hift and press this button to
10
RELOOP
LOOP IN LOOP OUT
hift and press < to turn on Key
hift and press > to reset the key.
hift and press this button to skip to the last-played loop and
hift press this button to create a Loop In point at the current
hift and press this button to create a Loop Out point at the
12
KEY SYNC
13
RESET
10
8
9
10
Page 11
Platter Display
The platter displays are populated with a waveform, graphics, and text. The display
view will change depending on the mode you are in, which is detailed in this section.
mpty Deck:
E
Note: The Key and Now Line features will not
appear until a song is loaded.
PM: Displays zeros '000.0' when no
1. B
song is loaded.
itch Range / Pitch Percentage Offset:
2. P
Displays the current pitch range value and
the pitch percentage oset for the active
deck.
OAD SONG: This appears when the deck
3. L
has no song loaded.
eat Jump Size: Displays the Beat Jump
4. B
icon and current beat jump size for the
active deck.
ime: Displays the remaining time as all
5. T
zeros ‘-00:00.0’. The text flashes when
the Track End Warning has been
triggered.
oop Size: Displays the loop icon and
6. L
current loop size for the active deck. The
icon and text are White when a loop is
inactive and orange when active.
4
6
1
2
3
5
11
Page 12
erformance View 1 with moving
P
w
aveforms (Default view):
. Song Key / Key Change Offset: Displays
1
song key value. The key value will change
when transposed up or down. When
transposed, the + or - oset value is
shown below the new key value.
PM: Displays Beats Per Minute of the
2. B
current track to the tenth decimal.
itch Range / Pitch Percentage Offset:
3. P
Displays the current pitch range value and
the pitch percentage oset for the active
deck.
aveform Overview: Displays the full
4. W
track waveform with playhead position
(white), temp cue, hot cue indicators
matching their assigned hot cue colors,
and the active loop region as specified by
Serato.
ocus Deck Moving Waveform: Four beats of the focus
5. F
deck’s moving waveform with beat grid markers, bar
number, temp cue, hot cue indicators matching their
assigned hot cue colors, and the active loop region. The
moving waveform zoom level can be adjusted by pressing
+ and - on your computer keyboard.
djacent Deck Moving Waveform: Four beats of the
6. A
adjacent focus deck's moving waveform with beat grid
markers, bar number, temp cue, hot cue indicators
matching their assigned hot cue colors, and the active loop
region.
ow Line: A horizontal line showing the current playhead
7. N
position.
oop Size: Displays the loop icon and current loop size for
8. L
the active deck. The icon and text are white when a loop is
inactive and orange when active.
eat Jump Size: Displays the Beat Jump icon and current
9. B
beat jump size for the active deck.
ime: Displays time for the current song. This value may be
10. T
shown as elapsed or remaining, depending on the setting of
the device menu. The text flashes when the Track End
Warning has been triggered.
eedle Indicator: This rotating needle indicator shows the current playhead
11. N
position. This element can be turned o from the system menu. See the S
enu section for more details.
M
Tip: The display colors can be inverted to Day Mode in the device menu for
better visibility in bright environments. See the System Menu section for more
details.
12
8
6
9
2
5 4
7
10
Needle On
3
11
Needle Off
D
ay Mode
1
ystem
Page 13
Performance View 2 with Progress Ring:
ong Key / Key Change Offset: Displays
1. S
song key value. The key value will change
when transposed up or down. When
transposed, the + or - oset value is
shown below the new key value.
rack Progress Ring: Displays the total
2. T
track progress in the outer ring.
eck Indicator: Displays the current deck
3. D
in focus.
itch Range / Pitch Percentage Offset:
4. P
Displays the current pitch range value and
the pitch percentage oset for the active
deck.
PM: Displays Beats Per Minute of the
5. B
current track to the tenth decimal.
ime: Displays time for the current song.
6. T
This value may be shown as elapsed or
remaining, depending on the setting of the
device menu. The text flashes when the
Track End Warning has been triggered.
aveform Overview: Displays the full
7. W
track waveform with playhead position
(white), temp cue, hot cue indicators
matching their assigned hot cue colors,
and the active loop region as specified by
Serato.
lip Mode Status: Displays Slip mode
8. S
state.
ync Status: Displays the Sync state for
9. S
the deck.
eat Jump Size: Displays the Beat Jump
10. B
icon and current beat jump size for the
active deck.
oop Size: Displays the loop icon and
11. L
current loop size for the active deck. The
icon and text are white when a loop is
inactive and orange when active.
eedle Indicator: This rotating needle
12. N
indicator shows the current playhead
position. This element can be turned o
from the system menu. See the S
M
enu section for more details.
Tip: The display colors can be inverted to Day Mode in the device menu for
better visibility in bright environments. See the System Menu section for more
details.
ystem
10
2
11
7
5
8
Needle On
N
D
3
12
9
6
eedle Off
ay Mode
4
1
13
Page 14
erformance View with Album Art:
P
1. S
ong Key / Key Change Offset: Displays
song key value. The key value will change
when transposed up or down. When
transposed, the + or - oset value is
shown below the new key value.
PM: Displays Beats Per Minute of the
2. B
current track to the tenth decimal.
itch Range / Pitch Percentage Offset:
3. P
Displays the current pitch range value and
the pitch percentage oset for the active
deck.
lbum Artwork: This shows the artwork of
4. A
the current track loaded to the deck.
aveform Overview: Displays the full
5. W
track waveform with playhead position
(white), temp cue, hot cue indicators
matching their assigned hot cue colors,
and the active loop region as specified by
Serato.
6. Beat Jump Size: Displays the Beat Jump
icon and current beat jump size for the
active deck.
ime: Displays time for the current song.
7. T
This value may be shown as elapsed or
remaining, depending on the setting of the
device menu. The text flashes when the
Track End Warning has been triggered.
oop Size: Displays the loop icon and
8. L
current loop size for the active deck. The
icon and text are white when a loop is
inactive and orange when active.
eedle Indicator: This rotating needle
9. N
indicator shows the current playhead
position. This element can be turned o
from the system menu. See the S
M
enu section for more details.
Tip: The display colors can be inverted to
Day Mode in the device menu for better
visibility in bright environments. See the
System Menu section for more details.
14
ystem
8
6
4
5
Needle On
2
N
eedle Off
ay Mode
D
9
7
3
1
Page 15
ibrary & Track List View
L
The library & track list view is shown automatically when the scroll/load knob is
turned. This feature can be disabled in the device menu.
rates: Shows Serato DJ Crate structure
1. C
including third-party libraries. Longer Crates
names scroll momentarily.
2. T
rack List: Shows the Track list structure. A
blue highlight will follow the current selection.
Tracks that have been played are shown in
the played color. Longer song titles scroll
momentarily. The third column can be set to
show TIME instead of KEY in the system
menu. See the S
details.
ime: Displays time for the current song. This
3. T
value may be shown as elapsed or remaining,
depending on the setting of the device menu.
The text flashes when the Track End Warning
has been triggered.
4. BPM: Displays Beats Per Minute of the current
track.
5. Song Key / Key Change Offset: Displays
song key value. The key value will change
when transposed up or down. When
transposed, the + or - oset value is shown
below the new key value.
Tip: The display colors can be inverted to Day Mode in the device menu for
better visibility in bright environments. See the System Menu section for more
details.
1
ystem Menu section for more
3
4
2
Song List - Time
1
ong List - Key
S
1
C
rate List - Day Mode
2
4
5
15
Page 16
ine Mode
L
PERFORMER has USB/LINE 2-way switches for channels 3
and 4. When channels 3/4 are in line mode, the display will
show this graphic.
Line Mode
tem Split Mode
S
PERFORMER has a Stem feature called Stem Split mode. When the feature is
enabled via the S
tem Split button, the platter display momentarily shows the Stem
Split graphic for one second.
Stem Split Mode
16
Page 17
8
8
9
FX Section
X Display: Shows the current eect and its
1. F
parameters.
ain FX: Press one of these buttons to
2. M
arm/disarm a post-fader eect.
• C
harging FX: Press and hold an FX
button and turn the parameter knob to
cycle through the available FX. Push the
parameter knob in to assign the selected
FX to the FX slot.
• F
X Save: Press and hold this button for four seconds to save the current
beats/parameter values to the FX slot. Saved FX are stored to the device
and recalled each time Performer is powered on.
• P
arameter Reset: Press and hold Shift and press this button to recall the
user defined or factory default (if the eect has not been saved)
beats/parameter values for the loaded eect.
3. E
ffects Toggle: Move this toggle switch away from you to activate the eects—
the toggle will latch to that position. Push down on the paddle to turn the
eects on momentarily. Pull the toggle back to the center position to deactivate
the eects.
4. T
ap: Press this button three consecutive times at the desired tempo to manually
set the BPM rate for beat-tempo eects, per channel. Press and hold this button
for three seconds to return the BPM back to the BPM of the software deck.
ardware/Software FX Select: Press to toggle between the internal Hardware
5. H
FX or software FX. B
FX.
Press and hold S
ystem Menu section for more details.
S
arameter Encoder: Turn this to control the hardware FX parameters.
6. P
Push the encoder to cycle through available parameters for the assigned eect.
enu Navigation: While the Menu is open, move the joystick to navigate
• M
through menu options. Push in the encoder to confirm menu options.
X Select: Hold one of the six FX buttons and turn the encoder to scroll
• F
through the available eects. Push the encoder to load the selected eect.
Press and hold S
change the tempo of the selected BPM in tenth increments.
arameter Joystick: Push this joystick up and down to adjust eect parameters
7. P
shown on the F
BPM. This is only necessary when making manual FX tempo adjustments.
• M
enu Navigation: While the Menu is open, turn the parameter encoder to
navigate through menu options.
• B
eat Value Reset: Push the joystick button to recall the user-defined or
factory default beat value (when the eect has not been saved) for the
loaded eect.
• B
PM Copy: Press and hold Shift and move the joystick to copy the
highlighted tempo and apply it to the left or right BPM, depending on the
direction the joystick is moved.
lue LED = Internal FX (default). Orange LED = Software
hift and press this button to access the system menu. See the
hift and turn the encoder for Manual BPM Adjust. This will
X Display. Push this joystick left or right to select the left or right
6
1
2
5
3
2
REVERB
4
3
7
17
Page 18
X Assign Buttons: Press these buttons to assign which channel
8. F
will receive eects from the associated toggle: Decks 1 or 3 (Left
side) or Decks 2 or 4 (Right side).
Note: FX assignments can only be changed when the eect is
inactive.
X Depth: Turn this knob to adjust the “wet-dry” mix of the eects
9. F
on the corresponding deck. For some eects, this will also change
the value of parameters that are also controlled with the Depth
knob.
Using and Changing Effects
PERFORMER features internal hardware FX and
control over software FX. Both internal and software
Main FX are all post-fader. Channel FX from software
are pre-gain, EQ, and channel fader.
1. Press the Hardware/Software FX Select button
to toggle between internal hardware and
Software eects.
2. Press and hold one of the FX Select buttons
and turn the FX Parameter encoder to scroll
through the available eects.
3. Press the FX Select button to select and load
the eect to that slot.
4. Turn the FX Parameter encoder to adjust the
selected parameter value. Press the encoder
button to scroll through available parameters of
the assigned eect. While the device menu is
open, turning this control will adjust setting
values.
Press and hold Shift and turn the encoder to
adjust the tempo of the selected BPM in tenth
Turn to adjust the FX parameter
Press to scroll through the FX bank parameters
increments.
5. Press an FX Assign button to select which
channel will be aected by the eects.
6. Press the FX On/Off paddle up for continuous
eect activation. Pull the paddle down for
momentary eect activation. Move the paddle
Press to assign to channel
back to the center position to deactivate the
eect.
Toggle up for continous eect activation
Pull down for momentary eect activation
18
8
9
Press
Press and hold
Turn
Press
Page 19
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
Mixer Controls
1. D
eck Source: Set this knob to the desired MIDI
and audio source for the deck, U
SB A or B.
This allows DJ “handos” from one computer
1
MIC 1 ON
TALKOVER
to another.
/
VOCAL
SB/Line Source Selection: Adjust this to set
2. U
the channel source to computer audio or line
audio.
When set to U
SB, MIDI is sent to the same
HIGH
/
MELODY
MID
MIC 1 FX
/
DRUMS
LOW
computer connected to the USB port on the
rear panel for control for that channel and
associated deck.
When set to L
ine, the audio input signals are
CUECUECUECUE
routed to channels 3 and 4 to be digitally
mixed. Deck control will no longer be in eect.
Audio will be mixed internally to the cue and
main output signals.
Note: If you select Line, set the Phono/Line
selector switches on the rear panel properly.
Note: A deck’s controls will send MIDI
information only when its deck source selector
is set to USB A or B.
3. D
eck Audio Level: Turn this knob to set the pre-fader, pre-EQ audio level of the
corresponding channel.
eck EQ High/Vocals: Turn this knob to adjust the high (treble) frequencies.
4. D
When Stem Level mode is active, this knob controls the vocal stem level. See
the C
ue/PFL feature for more info.
eck EQ Mid/Melody + Bass: Turn this knob to adjust the mid-range
5. D
frequencies. When Stem Level mode is active, this knob controls the melody
and bass stem level. See the C
eck EQ Low/Drums: Turn this knob to adjust the low (bass) frequencies.
6. D
ue/PFL feature for more info.
When Stem Level mode is active, this knob controls the drum stem level. See
ue/PFL feature for more info.
the C
Note: All EQ controls are full-kill.
hannel FX Knob: Turn this knob to adjust the amount of the selected Channel
7. C
FX. Turning the knob to the left or right applies a dierent variation of the
selected FX. Set it to the center (“12:00”) position to deactivate the filters.
HIGH
MID
LOW
/
VOCAL
/
MELODY
/
DRUMS
7
PRECISION FEEL
ADJUSTABLE FADERS
1 2 2
3
4
/
VOCAL
HIGH
HIGH
5
/
MELODY
MID
MID
6
/
DRUMS
LOW
LOW
REVERB
STEM LEVELSTEM LEVELSTEM LEVELSTEM LEVEL
PERFORMER
/
VOCAL
/
MELODY
/
DRUMS
19
Page 20
7
hannel FX Select: Press these
8. C
buttons to select the desired
8
software Channel FX: Filter, Filter
Roll, Noise, or Flanger.
• F
ilter: Pre-fader. Can be a
software or hardware eect.
When used as a hardware
eect, it is only available for
9
13
10
11
STEM LEVEL
CUE
CUECUECUE
STEM LEVELSTEM LEVEL
PRECISION FEEL
ADJUSTABLE FADERS
STEM LEVEL
line/phono sources.
• F
ilter Roll: Pre-fader.
Software eect.
• F
langer: Pre-fader. Software
eect.
• N
oise: Pre-fader. Software
14
15
16
PERFORMER
12
eect.
Notes:
Upon power-up, the FX BPM will default to 100 BPM.
When connected to Serato DJ, the software will send the BPM (from the FX
Unit) for only the assigned channel as dictated by the hardware FX Assign
buttons (per side).
Use the Tap button to manually tap in the tempo in order to obtain the BPM for
line input signals.
uantize: Press to activate quantize mode in the software.
9. Q
ue/PFL: Press this button to send the pre-fader, post-EQ signal to the cue
10. C
channel for monitoring. When engaged, the button will be lit. To cue multiple
channels, press the Cue buttons at the same time for each channel.
Press and hold S
hift and press this button to change the function of the deck
EQ knobs to control Stem Level. When Stem Level mode is active, the Cue/PFL
button will flash while Shift is held. In Stem Level mode, High EQ controls the
vocal, Mid EQ controls the melody/bass and Low EQ controls the Drums.
hannel/Deck Fader: Move this fader to adjust the volume level of the
11. C
corresponding channel/deck. Set the preferred tension of the channel faders by
removing the fader plate and adjusting the set screw. Turn to the right to
tighten, turn left to loosen.
Press and hold S
hift and move faders to enable Fader Start.
12. Crossfader: Move this crossfader to mix between the decks. Set front
panel T
ension Adj ust to your personal preference. Turn right to tighten,
turn left to loosen the tension.
ain Level: Turn this knob to adjust the output volume of the program mix. The
13. M
meters next to this knob indicate the audio signal level of the program mix.
ooth/Zone Level: Turn this knob to adjust the output volume of the
14. B
Booth/Zone Outs.
15. S
ampler Level: Turn to adjust the gain of the software sample player.
ampler Assign to Channel 4: Press to route the sampler to channel 4. This will
16. S
allow the sampler to have all gain, EQ, and FX controls for that channel.
20
Page 21
ic 1 On/Off / Talkover: Press this
17. M
button to turn Mic 1 on and o. Press and
hold S
hift and press this button to use
the “talkover” feature, which
automatically reduces the volume level of
the main mix when you speak into the
microphone. Talkover settings can be
adjusted in the system menu. See the
ystem Menu section for more details.
S
ic 1 Level: Turn to adjust the level of
18. M
Mic input 1.
ic 1 High: Turn this knob to boost or cut
19. M
the high frequencies of the Mic 1 input.
20. M
ic 1 Low: Turn this knob to boost or cut
the low frequencies of the Mic 1 input.
ic 1 Echo: Turn this knob to adjust the
21. M
Echo level of Mic input 1.
ic 1 Echo On/Off: Use this switch to
22. M
turn Echo on or o for Mic input 1.
17
18
19
20
22
MIC 1 ON
TALKOVER
MIC 1 FX
21
HIGH
MID
LOW
/
VOCAL
/
MELODY
/
DRUMS
HIGH
MID
LOW
/
VOCAL
/
MELODY
/
DRUMS
21
Page 22
Front Panel
5
2 1 3 4
6
6
7
8
10
11
9
1. Mic 2 Off/On: When set to Off, the Mic 2 Input is disabled. When set to On, the
M
ic 2 Input on the rear panel is active, and its audio signal is routed directly to
the program mix.
ic 2 Level: Turn this knob to adjust the gain of the Mic 2 Input.
2. M
ic 2 High: Turn this knob to boost or cut the high frequencies of the Mic 2
3. M
nput.
I
ic 2 Low: Turn this knob to boost or cut the low frequencies of the Mic 2
4. M
I
nput.
ension Adjust: Set the crossfader tension to your personal preference. Turn
5. T
right to tighten and turn left to loosen the tension.
rossfader Assign: These switches route the audio playing on the
6. C
corresponding channel to either side of the crossfader (L
or R), or bypasses the
crossfader and sends the audio directly to the program mix (center position =
T
hru).
rossfader Contour: Adjusts the slope of the crossfader curve. Turn the knob to
7. C
the left for a slow fade (mixing) or to the right for a fast cut (scratching). The
center position is a typical setting for club performances.
ue Mix: Turn to mix between the cue channel and program mix in the
8. C
eadphone outputs. When all the way to the left, only the cue channel will be
h
heard. When all the way to the right, only the program mix will be heard.
plit Cue: When this switch is in the On position, the headphone audio will be
9. S
“split” such that the cue channel is summed to mono and sent to the left
headphone channel while the program mix is summed to mono and sent to the
right channel. When the switch is in the O
program mix will be “blended” together. In both cases, use the C
ff position, the cue channel and
ue Mix knob to
control the blend of the two signals.
ue Level: Turn this knob to adjust the volume level of the cue channel.
10. C
eadphone Outputs (1/4" or 1/8" [6.35 mm or 3.5 mm], TRS): Connect your
11. H
headphones to these outputs for cueing and mix monitoring.
22
Page 23
Rear Panel
10 11
9
2 3 4 5 6
7 3 8
1
1. Mic Inputs 1–2 (XLR / 1/4" [6.35 mm] TRS): Connect dynamic microphones to
these mono inputs. Their mono audio signals are split and routed directly to the
stereo program mix and cue channel. If you prefer a stereo line input, the D
P
hono/Line In may be used.
eck Phono/Line In (RCA): Connect these inputs to an external audio source or
2. D
eck
to a turntable, CD player, or other line-level device. Remember to set the
corresponding P
SB/Line Source Selection switch for that deck to Line to play its audio signal
U
hono/Line selector to the appropriate position and to set the
on that deck.
ine/Phono Selectors: Set this switch to the appropriate position, depending
3. L
on the device connected to the P
you are using phono-level turntables, set this switch to P
hono/Line Ins of the corresponding deck. If
hono to provide the
additional amplification needed for phono-level signals. If you are using a linelevel device, such as a line-level turntable, CD player or sampler, set this switch
ine.
to L
hono Ground: If you are using phono-level turntables with a grounding wire,
4. P
connect the grounding wire to this terminal. If you experience a low “hum” or
“buzz”, this could mean that your turntables are not grounded.
Note: Some turntables have a grounding wire built into the RCA connection, so
nothing needs to be connected to the grounding terminal.
5. Main Out (RCA): Connect these outputs to another mixer, recording device, etc.
The program mix will be sent to these outputs.
ain Out (XLR): Connect these outputs to loudspeakers or an amplifier system.
6. M
Use the M
ooth/Zone (1/4" [6.35 mm]): Connect these outputs to booth monitors or a
7. B
booth amplifier system. Use the B
ain knob on the top panel to control the volume level.
ooth/Zone knob on the top panel to control
the volume level.
tereo/Mono: Set this switch to have the Main Outs output a stereo or mono
8. S
audio signal.
SB Ports (USB Type-B): Use USB cables to connect these USB ports to
9. U
available USB ports on your computer. These connections send and receive
audio and MIDI control information to and from the computer.
ower Input: While PERFORMER is powered o, connect the included power
10. P
cable to this input and then to a power outlet.
ower Button: Use this button to power PERFORMER on or o. Power on
11. P
PERFORMER only a
fter you have connected all your input devices and before
you power on your amplifiers and loudspeakers. Power o your amplifiers and
loudspeakers b
efore powering o PERFORMER.
23
Page 24
OPERATION
Pad Display
PERFORMER has monochrome OLED displays above each performance pad area
which oer two lines of text. The top line refers to the top row of pads and the
second line refers to the bottom row of pads. If the text string is longer than the
length of the screen, the line of text will scroll momentarily to show the full text and
then return to the first character. Scrolling will only occur the first time the text is
shown on-screen after changing modes.
ot Cue pad mode, the displays will show the Hot Cue name. If the Hot Cue
• In H
is not named, then the song position (time) is shown.
• In R
oll pad mode, the displays will show the Loop Roll value. When a Roll pad is
active, the display will show that line inverted with a solid White rectangular
box.
• In S
ampler pad mode, the displays will show the sample name. If a Sample pad
is empty, the display line for the corresponding pad will remain blank. When a
sample is playing, the display will show that line inverted with a solid white
rectangular box.
• In S
tems pad mode, the first line will show the Stem element, and the second
line will show the Stem FX. Use pads 1-4 to toggle stems on/o (1-Vocal, 2Melody, 3-Bass, 4-Drums) and pads 5-8 to toggle stems FX on/o (5-Vocal
Echo, 6-Drums Echo, 7-Instrumental Braker, 8-Drums Braker).
• In P
• In S
• In S
• In S
• In Combination pad mode, the displays show the selected pad modes on the
itch Play pad mode, the displays will show the key change value (in
semitone) for each pad. When selected, the display will show that line inverted
with a solid white rectangular box.
aved Loop pad mode, the displays will show the Saved Loop name. If the
Saved Loop is not named, then the Saved Loop start time will be shown. When
a Saved Loop is playing, the display will show that line inverted with a solid
white rectangular box.
cratch Bank pad mode, the displays will show the name of the loaded
sample/song. If a Scratch Bank is empty, the display line for the corresponding
pad will remain blank.
licer pad mode, the displays will show the slice size. When a Slicer pad is
active, the display will show that line inverted with a solid white rectangular box.
top and bottom section of the display.
24
Page 25
Stems Mode
o enter Stems mode, press Stems.
T
Adjust the High Vocal knob to control the vocal stem level.
Adjust the Mid Melody knob to control the melody + bass stem level.
Adjust the Low Drums knob to control the drums stem level.
Press the Stem Split button to perform the Stem Split function within
Serato DJ. The main display will show the mode is engaged and informs
which stem elements are controlled by the channel faders. The track
that is loaded to the deck will be instantly doubled to the layers on the
respective side. Decks 1/2 are always set to vocal stem and decks 3/4
are always set to instrumental stem regardless of what deck is in focus
when the Stem Split button is pressed. This allows you to manipulate
the stem elements independently from each other.
Example: A song playing on Deck 1 has the Melody and Vocals toggled
o. When Stem Split is engaged, Deck 1 will have the Vocal turned ON,
and Deck 3 will have all three instrumental stems turned ON.
Notes: All deck controls (e.g. pad modes, looping controls, load track,
beat jump) will simultaneously trigger on both decks on the same side.
All mixer controls (EQs, gains, channel faders) and FX will be individual
per deck.
Loading a track (standard load, Scratch Bank load, or Instant Double
from other active decks) to either deck currently in Stem Split mode
will result in the song being split into vocal and instrumental stems
using the rules above.
Exiting Stem Split mode:
Press the Stem Split button to revert the deck control to the primary
deck. Stems states are also reset. The transport state of the primary
deck will be preserved. The song from the inactive layer will be
unloaded/ejected.
Press either layer button to stop dual control and regain control of
individual decks. The stem state of currently loaded songs will be
preserved. The transport state of both decks will be preserved. No
songs are unloaded.
Eject either deck to stop dual control and regain control of individual
decks. Stem state of non-ejected songs will be preserved. The transport
state of the non-ejected deck will be preserved.
HIGH
MID
LOW
/
VOCAL
/
MELODY
/
DRUMS
25
Page 26
Pad Modes
This chapter describes the dierent pad
modes. Each deck has eight pads, which are
always in one of these modes, and each
deck’s pads can be in a dierent mode. Press
one of the P
ad Mode buttons to enter the
corresponding pad mode on that deck. The
pads will remain dim when unselected, at full
brightness when a pad mode is selected, and
flashing between dim and full brightness
when a secondary pad mode is selected.
Hot Cue
In Hot Cue mode, each pad assigns a hot cue point in the software or returns the
track to that hot cue point. The performance pad LEDs will remain unlit until a hot
cue is placed or will light if the loaded track already has Hot Cue points assigned.
o enter Hot Cue mode, press Hot Cue.
T
T
o assign a hot cue point, press an unlit Pad at the desired point in your track. The
pad will light up when it is assigned (with the corresponding color, if available).
T
o jump to a hot cue point, press a lit Pad.
o delete an assigned hot cue point, press and hold Shift and then press the
T
corresponding pad.
T
o arm FLIP recording, press Parameter <. The Censor or Hot Cue action initiates
recording when FLIP mode is record armed. Press P
recording.
T
o stop recording and turn FLIP on / loop FLIP, press Parameter >.
Note: FLIP Expansion is required for this function.
1 2
5
6
3
7
4
8
arameter < again to disarm FLIP
26
Page 27
Roll
In Roll mode, each of the performance pads will perform a dierent time division
loop roll. Releasing the pad stops the loop roll and resumes normal playback where
the playhead would be if you had not triggered the loop roll (i.e., as if the track had
been playing forward the whole time). Enable the S
how Beat Jump Controls option
in the software to have the bottom four pads to control beat jump functions.
Note: Disable Show Beat Jump Controls in the Serato Setup menu to access eight
loop rolls at once. You can also view and edit the set loop sizes in the software.
o enter Roll mode, press Roll.
T
T
o trigger a loop roll, press and hold a Pad. The pad LED will be dim when a pad is
unpressed (roll inactive). The LED will be at full brightness when a pad is pressed
(roll active).
T
o shift the roll range down, press the Parameter < button.
o shift the roll range up, press the Parameter > button.
T
Press the P
Press the P
arameter < button while a roll is active to halve the length of the roll.
arameter > button while a roll is active to double the length of the roll.
Sampler
In Sampler mode, each pad triggers a sample, which you can assign in the software.
o enter Sampler mode, press Sampler. The pad LED will be unlit when no sample
T
is loaded to a pad. The LED will be bright pink when a sample is loaded to a pad.
The LED will flash between o and bright pink when a sample is playing.
o stop sample playback, press and hold Shift and press the corresponding pad.
T
T
o cycle the Sample bank selection left, press the Parameter < button.
o cycle the Sample bank selection right, press the Parameter > button.
T
T
o cycle through the sampler outputs, press and hold Shift and then press the
P
arameter < or > button.
Stems
In Stems mode, the top four pads can be
used to mute stem elements and the
bottom four pads can be used to activate
stem FX.
T
o enter Stems mode, press Stems.
tem Elements (pads 1-4), the pad
For S
LED will be unlit when a Stem element is
muted/removed. The LED will be bright
Blue when a Stem element is playing.
For S
tem FX (pads 5-8), the pad LED will be unlit when Stem FX is o. The LED will
be bright Amber when Stem FX are on.
T
o activate an instant acapella, press the Parameter < button.
o activate an instant instrumental, press the Parameter > button.
T
VOCAL MELODY BASS DRUMS
FX
VOCAL
ECHO
FX INST
ECHO
FX INST
BREAKER
DRUMS
ECHO
FX
27
Page 28
Pitch Play
To enter Pitch Play mode, quickly double tap this button. In this mode, the
performance pads oer a range of dierent keys for the active hot cue (adjustable
by semitones). The Serato Pitch N Time plugin must be installed to use this mode.
ot Cue to learn how to assign hot cue points.
See H
o enter Pitch Play mode, quickly double tapHot Cue pad mode button.
T
T
o select which hot cue point to use, press and hold Shift and press a dimly lit
ad.
P
T
o select the range of transpositions the pads will use, press the Parameter </>
buttons.
o play the track from the hot cue point, press a lit Pad. Each pad corresponds to
T
a specific transposition (by semitones), depending on the current range of
transposition.
A pad with no semitone selected will be lit dim. A pad with a semitone selected will
be lit at full brightness. A pad with no transposition (the original pitch) will be lit
white.
Saved Loops
In Saved Loops mode, each pad triggers a loop previously saved in your software.
o enter Saved Loops mode, quickly double tap Roll pad mode button. The pad
T
LED will be o when no loop is saved to a pad. The LED will be bright green when a
loop is saved to a pad. The LED will be bright blue when a saved loop is active.
T
o play a loop, press a lit Pad. Each deck’s eight pads will correspond to Saved
Loops 1–8 in your software.
o activate the saved loop, press the pad to activate the loop or press and hold
T
hift and press the corresponding pad to activate and jump to the loop position in
S
the track.
T
o halve the loop size, press the Parameter < button.
T
o double the loop size, press the Parameter > button.
o move the active loop region backward at the current loop size without
T
eactivating the loop, press and hold Shift and then press the Parameter < button.
d
T
o move the active loop region forward at the current loop size without
eactivating the loop, press and hold Shift and then press the Parameter > button.
d
28
Page 29
Scratch Bank
In Scratch Bank mode, each pad loads samples and tracks from your Serato DJ Pro
library to a pad. You can assign the song and set the starting point in the software.
This is useful for preparing and performing with song samples for scratching.
o enter Scratch Bank mode, quickly double tap the Sampler pad mode button.
T
The pad LED will be o when no track is loaded. The LED will be bright White when
a Scratch Bank track is loaded to a pad. Colors can be set in the Scratch Bank panel
within the Serato DJ Pro software.
o load the selected track to a pad, press an unlit Pad. When that pad is pressed
T
again, the corresponding track will be loaded to the deck.
o load the track that was previously on the deck before loading a Scratch Bank
T
rack, press and hold Shift and press the corresponding pad.
t
o cycle the Scratch Bank selection left, press the Parameter < button.
T
o cycle the Scratch Bank selection right, press the Parameter > button.
T
Slicer Mode
In Slicer mode, the eight pads represent eight sequential beats (slices) in the
beatgrid. The currently playing slice is represented by the currently lit pad; the light
will “move through the pads” as it progresses through the eight-slice phrase. When
you release the pad, the track will resume normal playback from where it would have
been if you had never pressed it (i.e., as if the track had been playing forward the
whole time).
o enter Slicer mode, quickly double tap the Stems pad mode button. The pad LED
T
will be bright red for all sliced pads. The LED will be bright blue for the playhead
position or current slice. The LED will be bright white while a pad is pressed.
o play a slice, press the corresponding pad.
T
T
o halve the slice domain size, press the Parameter < button.
T
o double the slice domain size, press the Parameter > button.
29
Page 30
APPENDIX
Internal Hardware Effects
Effects Notes:
• Beat time divisions are unique per effect.
• Each effect will initially load at their default values (seen in the tables below).
• During a session, the parameter and beat values can be changed. The values for
the last used state are recalled when changing between effects.
• All saved effects (FX buttons 1-6) and their user-defined parameter/beat values
(not the last used settings) are loaded on startup. If an effect assigned to one of
the FX buttons 1-6 has not been saved, the factory effect and its default
parameter/beat values are loaded for that effect slot.
Default FX:
FX1 Echo
FX2 Recycler
FX3 Scale Down
FX4 Reverb
FX5 Matrix
FX6 Echo Out
30
Page 31
Name Description Control Beats Parameter Depth
1 Backspin
Simulates a
turntable backspin.
When FX Depth
is centered, the
backspin length
is as shown by
the beat’s value.
Turn FX Depth
left or right to
decrease or
increase the
backspin length
respectively.
Paddle
Length
(in beats):
2, 4, 8
Default: 8
N/A
< 50% - the
Backspin
speed is
slower th a n
the speed as
shown by
the beat's
value. Beat
values less
than the
current beat
selection
are scaled
linearly from
50-0%.
50% - the
Backspin
speed is as
shown by the
beat's value.
>50% - the
Backspin
speed is
faster than
the speed as
shown by the
beat's value.
Beat values
greater than
the current
beat
selection are
scaled
linearly from
50-100%.
2 Beatbreak
Samples the 4
beats of each bar
of the original
signal and
replays them
(within the same
bar) according to
the selected
pattern. Turn FX
Depth to adjust
the balance of
the original and
the effected
signal in the mix.
This effect
mutes and
unmutes the
deck’s audio
signal in a way
that emulates
crossfader
movements.
Adds distortion
by reducing the
resolution or
bandwidth of
the original
audio signal.
Turn FX Depth
to adjust the
balance of the
original and the
effected signal
in the mix.
Paddle Pattern:
1-8
Default: 7
Paddle
Average: 8,
16, 32, 64
Default: 16
Reverse: On,
Off
Default: Off
Bit Depth:
8, 16
Default: 8
< 50% - The
effect is mixed
with the
program audio
from the
assigned deck.
When the depth
knob is turned
to the left of the
center, the
effect wet mix is
reduced.
50% - The
effect is 100%
wet and no
program audio
from the deck is
heard while the
effect is
engaged.
>50% - The
effect is 100%
wet and no
program audio
from the deck is
heard while the
effect is
engaged.
0-100%
The effect wet
mix is applied
on a linear scale.
32
Page 33
Name Description Control Beats Parameter Depth
5 Brake
Simulates a vinyl
turntable stop.
When FX Depth is
centered, the
brake length is as
shown by the
beat’s value.
Turn FX Depth
left or right to
decrease or
increase the brake
length
respectively.
Paddle Beats:
1/2, 1, 2, 4, 8,
16, 32
Default: 2
N/A
< 50% - the
Brake speed
is slower than
the speed as
shown by the
beat's va lue .
Beat
values less
than the
current beat
selection are
scaled linearly
from 50-0%.
50% - the
Brake speed
is as shown
by the beat's
value.
>50% - the
Brake speed
is faster than
the speed as
shown by the
beat's value.
Beat values
greater than
the current
beat selection
are scaled
linearly from
50-100%.
6 Cyclone
Adds delays of
the original signal
at the specified
beat time or delay
time. Turn FX
Depth to adjust
the balance of the
original and the
effected signal in
the mix. Turn FX
Depth to the max
position to hold
the current delay
sample infinitely.
wet mix is
applied on a
li nea r scale.
As the effect
wet mix is
increased, the
program
signal is
reduced. Turn
Depth to the
max position
to hold the
current delay
sample.
7 Delay
Adds repeated
instances of the
original signal at
the specified
beat time. Turn
FX Depth to
adjust the
balance of the
original and
effected signal
in the mix.
The effect
wet mix is
applied on a
linear scale.
As it is
increased,
the program
signal is
reduced.
33
Page 34
Name Description Control Beats Parameter Depth
Duck
8
Echo
9 Echo
34
Creates echoes
of the original
signal at the
specified beat
time when a
channel or
crossfader is
moved to the
minimum
position. Turn
FX Depth to
adjust the
balance of the
original and the
effected signal
in the mix.
Adds echoes of
the original
signal at the
specified beat
time.
Turn FX Depth
to adjust the
balance of the
original and the
effected signal
in the mix.
Channel
fader of
the
assigned
deck is
lowered
or
crossfader
if the
<50% - The
effect is m ixe d
with the
program au d io
from the
assigned de c k .
When Depth
knob is turned
to the left of
the center, the
effect wet mix
is reduced.
50% - The
effect is 100%
wet and no
program audio
from the deck
is heard while
the effect is
engaged.
>50% - The
effect is 100%
wet and no
program audio
from th e d eck
is heard while
the effect is
engaged.
When Depth
knob is turned
to the right of
the center, the
tail length
(feedback) is
increased.
11 Fader Filter
12 Fader Pitch
This effect
allows you to
use the
channel faders
apply filter
sweeps.
This effect
allows you to
repitch the
program audio
of the
respective
channel using
Channel
Fader
Channel
Fader
N/A
Direction:
UP, UPW
(wide), DN,
DNW, CT,
CTW
Default: Up
Type: Band
Pass, High
Pass, Low
Pass
Default: High
Pass
Scale: Major,
Minor, Off
Default: Off
0-100%
The effect wet
mix is applied
on a linear
scale.
0-100%
The effect wet
mix is applied
on a linear
scale.
the channel
fader.
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Name Description Control Beats Parameter Depth
13 Fader Ring
14 Fader Roll
15 Fader Tone
16 Flanger
This effect
allows you to
add ring
modulation to
the program
audio of the
respective
channel using
the channel
fader.
This effect
allows you to
use the
channel faders
to apply filter
sweeps.
This effect
allows you to
use the
channel faders
to control
various tone
generators.
Adds a
slightly
delayed
copy of the
original
signal to
create a
comb-filter
effect.
Turn FX
Depth to
adjust the
balance of
the original
and effected
signal in the
mix.
<50% - The
effect is mixed
with the
program audio
from the
assigned deck.
When Depth
knob is turned
to the left of the
center, the
effect wet mix
is reduced.
50% - The
effect is 100%
wet and no
program audio
from the deck is
heard while the
effect is
engaged.
>50% - The
effect is 100%
wet and no
program
audio from
the deck is
heard while
the effect is
engaged.
When Depth
knob is
turned to the
right of the
center, echo
feedback is
increased.
18 Matrix
Performs a
rapid sweep
through beat
values lower
tha n the
specified beat
size and then
echoes out at
the
specified
wet mix is
applied on a
linear scale.
As it is
increased, the
program signal
is reduced.
beat time
division.
Turn FX
Depth to the
max position
to hold the
current echo
infinitely.
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Name Description Control Beats Parameter Depth
19 Mute
20 Phaser
This effect
allows you to
temporarily
cut the audio
signal, similar
to a classic
transform
switch.
This adds a
copy of the
original
signal with its
phase shifted
slightly to
create a
subtle,
modulated
effect.
Turn FX
Depth to
adjust the
balance of
original and
effected
signal in the
mix.
Paddle
Paddle
N/A Mute Type:
Normal,
Inverted
Default:
Normal
<50% - The
effect is mixed
with the
program audio
from the
assigned deck.
When the
depth knob is
turned to the
left of the
center, the
effect wet mix
is reduced.
50% - The
effect is 100%
wet and no
program audio
from the deck
is heard while
the effect is
engaged.
>50% - The
effect is 100%
wet and no
program audio
from the deck
is heard while
the effect is
engaged.
Samples the
original signal
and repeats at
the specified beat
time whi le
pitching the
sample down
by semitone
steps.
Turn FX Depth
to the right
shortens the
sample length.
Paddle
Beats:
1/16, 1/8,
1/4, 1/3,
1/2, 3/4, 1,
2
Default:
1/4
Length:
1-9
Default: 7
<50% - The
effect is
mixed with the
program audio
from the
assigned deck.
When the
Depth knob
is turned to
the left of the
center, the
effect wet
mix is
reduced.
50% - The
effect is 100%
wet and no
program audio
from the deck
is heard while
the effect is
engaged.
>50% - The
effect is
100% wet
and no
program audio
from the deck
is heard while
the effect is
engaged.
When Depth
knob is
turned to the
right of the
center, the
len gth of the
repeated
sample is
reduced.
22 Pumper
Momentarily
attenuates the
original signal at
the specified
beat time. Turn
FX Depth to
adjust the balance
of the original and
effected signal in
the mix.
wet mix is
applied on
a linear
scale. As it
is
increased,
feedback
is also
increased.
0-100%
The effect
wet mix is
applied on
a linear
scale.
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Name Description Control Beats Parameter Depth
25 Rider
This samples the
original signal and
repeats at the
specified beat time
while pitching the
sample down and
up repeatedly
based on the
selected scale. Turn
FX Depth to the
right to shorten the
sample length.
Paddle
Beats:
1/16, 1/8,
1/4, 1/3, 1/2,
3/4, 1, 2
Default: 1/2
Scale:
Major,
Minor,
Oct1, Oct2,
Penta
Default:
Major
<50% - The
effect is m ixe d
with the
program audio
from the
assigned deck.
When the
Depth knob is
turned to the
left of the
center, the
effect wet mix is
reduced.
50% - The
effect is 100%
wet and no
program audio
from the deck
is heard while
the effect is
engaged.
>50% - The
effect is 100%
wet and no
program audio
from the deck
is heard while
the effect is
engaged.
When Depth
knob is turned
to the right of
the center, the
length of the
repeated
sample is
reduced.
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Name Description Control Beats Parameter Depth
26 Riser
This samples
the original
signal at the
specified beat
time and
repeats it while
increasing the
repeat speed,
and pitching
the sample up,
and then fades
out.
Turn FX Depth
to adjust the
rise speed.
Paddle Beats:
1/4, 1/2, 3/4,
1, 2
Default: 3/4
Length:
1-9
Default: 7
<50% - The
effect is mixed
with the
program audio
from the
assigned deck.
When Depth
knob is turned
to the left of
the center, the
effect wet mix
is reduced.
50% - The
effect is 100%
wet and no
program audio
from the deck
is heard while
the effect is
engaged.
>50% - The
effect is 100%
wet and no
program audio
from the deck
is heard while
the effect is
engaged.
When Depth
knob is turned
to the right of
the center, the
speed of rise
can be
adjusted.
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Name Description Control Beats Parameter Depth
27 Roll
This samples
the original
signal and
repeats it at the
specified beat
time.
Turn FX Depth
to the right to
shorten the roll
length
0% - The effect is
not heard, and the
effect buffer is
reset if the effect
was previously
engaged.
<50% - The effect
is mixed with the
program audio
from the assigned
deck. When Depth
knob is turned to
the left of the
center, the effect
wet mix is
decreased linearly.
50% - The effect is
100% wet and no
program audio
from the deck is
heard while the
effect is engaged.
>50% - The effect
is 100% wet and
no program audio
from the deck is
heard while the
effect is engaged.
When Depth knob
is turned to the
right of the center,
the length of the
repeated sample is
reduced.
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Name Description Control Beats Parameter Depth
28 Scale DN
29 STTR Out
This
samples the
original
signal and
repeats at
the
specified
beat time
while
pitching the
sample
down based
on the
selected
scale.
Turn FX
Depth to
the right to
shorten the
sample
length.
This
samples the
original
signal and
repeats the
sample at
the
specified
rhythmic
pattern and
then fades
out.
Turn FX
Depth to
the right to
shorten
the sample
length.
<50% - The
effect is mixed
with the
program audio
from the
assigned deck.
When Depth
knob is turned
to the left of
the center, the
effect wet mix
is reduced.
50% - The
effect is 100%
wet and no
program audio
from the deck
is heard while
the effect is
engaged.
>50% - The
effect is 100%
wet and no
program audio
from the deck
is heard while
the effect is
engaged. When
Depth knob is
turned to the
right of the
center, the
length of the
repeated
sample is
reduced.
0-100%
The effect wet
mix is applied
on a linear
scale. As it is
increased, the
length of the
repeated
sample is
reduced.
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System Menu
The PERFORMER system menu allows you to customize crossfader, microphone,
display, and other device settings. To access the system menu settings, press and
hold Shift and press the HW / SW FX button.
The joystick and the Parameter/FX Select encoder can be used to navigate the
menu.
Push the Parameter/FX Select encoder to confirms value changes.
To exit the system menu settings, use the joystick to navigate back to the root.
Alternatively, press HW / SW FX or one of the 6 FX slot buttons to exit the system
menu.
Menu:
•SILENT CUE: This setting allows you to change the function of the Censor
button to Silent Cue.
oMODE: YES or NO (Default = NO)
•CH FADERS: This setting allows you to change the channel fader response.
o CONTOUR: 0-100% (Default = 50%)
o REVERSE: ON or OFF (Default = OFF)
• CROSSFADER: This setting allows you to change the crossfader cut in amount.
o CUT IN LEFT: 0-10 (Default = 3)
o CUT IN RIGHT: 0-10 (Default = 3)
o RESTORE DEFAULTS: CANCEL or RESTORE (Default = CANCEL)
FADER FX
•
o ON or OFF (Default = ON)
• MAIN METER: This setting allows you to change what signal the meter displays.
o SIGNAL OUTPUT: POST MAIN, PREMAIN (Default = POST MAIN)
•MICROPHONE: This menu option allows you to change microphone echo,
talkover, and microphone signal routing.
o ECHO FDBK: 0-100% (Default = 80%)
o TALKOVER LVL: LOW (-10 dB), MED (-20 dB), HIGH (-40 dB) (Default =
-20 dB)
o TALKOVER HLD: 0.5 - 2.0s (Default = 1.0s)
o TO BOOTH: ON, OFF (Default = OFF)
o TO HEADPHONE: ON, OFF (Default = OFF)
o TO COMPUTER: ON, OFF (Default = ON)
•MOTOR TORQUE: This menu option allows you to adjust the platter’s motor
setting.
oTORQUE: HIGH, LOW (Default = HIGH)
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•WHEEL DISPLAY: This menu option allows you to change wheel display
options.
o DAY MODE: ON, OFF (Default = OFF)
o NEEDLE MARKER: ON, OFF (Default = ON)
o TIME: Remaining, Elapsed (Default = Remaining)
o LIBRARY VIEW: ON, OFF (Default = ON)
o LIST TIME/KEY: TIME, KEY (Default = KEY)
•FILTER (LN/PHONO): This menu option allows you to change wheel display
options.
oRESONANCE: 1-10 (Default = 7)
•FIRMWARE: This menu option shows you the current firmware versions.
o CONTROLLER: x.x.x.xxx
o DISPLAYS: x.x.x.xxx
o DSP: x.x.x.xxx
o MOTOR: x.x.x.xxx
o MAG FADER: x.x.x.xxx
•FX RESET: This setting allows you to reset all FX settings back to their default