Rainbow Electronics DS1996 User Manual

DS1996
64kbit Memory iButton
www.dalsemi.com
1993
TM
SPECIAL FEATURES
§ 65536 bits of read/write nonvolatile memory
§ Overdrive mode boosts communication
speed to 142k bits per second
§ 256-bit scratchpad ensures integrity of data
transfer
§ Memory partitioned into 256-bit pages for
§ Data integrity assured with strict read/write
protocols
§ Operating temperature range from -40°C to
+70°C
§ Over 10 years of data retention
COMMON iButton FEATURES
§ Unique, factory-lasered and tested 64-bit
registration number (8-bit family code + 48­bit serial number 8-bit CRC tester) assures absolute traceability because no two parts are alike
§ Multidrop controller for MicroLAN
§ Digital identification and information by
momentary contact
§ Chip-based data carrier compactly stores
information
§ Data can be accessed while affixed to object
§ Economically communicates to bus master
with a single digital signal at 16.3k bits per second
§ Standard 16 mm diameter and 1-Wire
protocol ensure compatibility with iButton family
§ Button shape is self-aligning with cup-
shaped probes
§ Durable stainless steel case engraved with
registration number withstands harsh environments
TM
F5 MICROCAN
5.89
0.36
TM
0.51
YYWW REGISTERED RR
5E
c
0C
16.25
17.35
000000FBC52B
DATA
GROUND
All dimensions are shown in millimeters
§ Easily affixed with self-stick adhesive
backing, latched by its flange, or locked with a ring pressed onto its rim
§ Presence detector acknowledges when reader
first applies voltage
§ Meets UL#913 (4th Edit); Intrinsically Safe
Apparatus, Approved under Entity Concept for use in Class I, Division 1, Group A, B, C and D Locations (application pending)
ORDERING INFORMATION
DS1996L-F5 F5 MicroCan
EXAMPLES OF ACCESSORIES
DS9096P Self-Stick Adhesive Pad DS9101 Multi-Purpose Clip DS9093RA Mounting Lock Ring DS9093F Snap-In Fob DS9092 iButton Probe
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DS1996
iButton DESCRIPTION
The DS1996 Memory iButton is a rugged read/write data carrier that acts as a localized database that can be easily accessed with minimal hardware. The nonvolatile memory offers a simple solution to storing and retrieving vital information pertaining to the object to which the iButton is attached. Data is transferred serially via the 1-Wire protocol which requires only a single data lead and a ground return. The scratchpad is an additional page that acts as a buffer when writing to memory. Data is first written to the scratchpad where it can be read back. After the data has been verified, a copy scratchpad command will transfer the data to memory. This process ensures data integrity when modifying the memory. A 48­bit serial number is factory lasered into each DS1996 to provide a guaranteed unique identity which allows for absolute traceability. The durable MicroCan package is highly resistant to environmental hazards such as dirt, moisture, and shock. Its compact button-shaped profile is self-aligning with mating receptacles, allowing the DS1996 to be easily used by human operators. Accessories permit the DS1996 to be mounted on almost any surface including plastic key fobs, photo-ID badges and printed circuit boards. Applications include access control, work-in-progress tracking, electronic travelers, storage of calibration constants, and debit tokens.
OVERVIEW
The block diagram in Figure 1 shows the relationships between the major control and memory sections of the DS1996. The DS1996 has three main data components: 1) 64-bit lasered ROM, 2) 256-bit scratchpad and 3) 65536-bit SRAM. The hierarchial structure of the 1-Wire protocol is shown in Figure 2. The bus master must first provide one of the six ROM Function Commands, 1)Read ROM, 2) Match ROM, 3) Search ROM, 4) Skip ROM, 5) Overdrive-Skip ROM or Overdrive-Match ROM. Upon completion of an overdrive ROM command byte executed at standard speed, the device will enter Overdrive mode where all subsequent communication occurs at a higher speed. The protocol required for these ROM Function Commands is described in Figure 9. After a ROM Function Command is successfully executed, the memory functions become accessible and the master may provide any one of the four memory function commands. The protocol for these memory function commands is described in Figure 7. All data read and written least significant bit first.
PARASITE POWER
The block diagram (Figure 1) shows the parasite-powered circuitry. This circuitry ”steals” power whenever the data line is high. The data line will provide sufficient power as long as the specified timing and voltage requirements are met. The advantages of parasite power are two-fold: 1) by parasiting off this input, lithium is conserved and 2) if the lithium is exhausted for any reason, the ROM may still be read normally.
64-BIT LASERED ROM
Each DS1996 contains a unique ROM code that is 64 bits long. The first eight bits are a 1-Wire family code. The next 48 bits are a unique serial number. The last eight bits are a CRC of the first 56 bits. (Figure 3.)
The 1-Wire CRC is generated using a polynomial generator consisting of a shift register and XOR gates as shown in Figure 4. The polynomial is X8 + X5 + X4 + 1. Additional information about the Dallas 1­Wire Cyclic Redundancy Check is available in the Book of DS19xx iButton Standards.
The shift register bits are initialized to zero. Then starting with the least significant bit of the family code, one bit at a time is shifted in. After the 8th bit of the family code has been entered, then the serial number is entered. After the 48th bit of the serial number has been entered, the shift register contains the CRC value. Shifting in the eight bits of CRC should return the shift register to all zeros.
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DS1996 BLOCK DIAGRAM Figure 1
DS1996
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HIERARCHICAL STRUCTURE FOR 1-WIRE PROTOCOL Figure 2
DEVICES
(SEE FIGURE 7)
COMMANDS (SEE FIGURE 9)
1-WIRE BUS
DS1996
BUS
MASTER
DS 1996
COMMAND AVAILABLE DATA FIELDS LEVEL: COMMANDS: AFFECTED:
READ ROM 64-BIT ROM MATCH ROM 64-BIT ROM SEARCH ROM 64-BIT ROM
1-WIRE ROM FUNCTION
OVERDRIVE SKIP ROM N/A
DS 1996- SPECIFIC
MEMORY FUNCTION
COMMANDS
SKIP ROM N/A
OVERDRIVE MATCH ROM 64-BIT ROM
WRITE SCRATCHPAD 256-BIT SCRATCHPAD READ SCRATCHPAD 256-BIT SCRATCHPAD COPY SCRATCHPAD 64K-BIT MEMORY READ MEMORY 64K-BIT MEMORY
OTHER
64-BIT LASERED ROM Figure 3
8-Bit CRC Code 48-Bit Serial Number 8-Bit Family Code (0CH)
MSB LSB MSB LSB MSB LSB
1-WIRE CRC GENERATOR Figure 4
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DS1996
MEMORY
The memory map in Figure 5 shows a 32-byte page called the scratchpad and additional 32-byte pages called memory. The DS1996 contains 256 pages which comprise the 65536-bit SRAM. The scratchpad is an additional page that acts as a buffer when writing to memory.
ADDRESS REGISTERS AND TRANSFER STATUS
Because of the serial data transfer, the DS1996 employs three address registers, called TA1, TA2 and E/S (Figure 6). Registers TA1 and TA2 must be loaded with the target address to which the data will be written or from which data will be sent to the master upon a Read command. Register E/S acts like a byte counter and Transfer Status register. It is used to verify data integrity with Write commands. Therefore, the master only has read access to this register. The lower five bits of the E/S register indicate the address of the last byte that has been written to the scratchpad. This address is called Ending Offset. Bit 5 of the E/S register, called PF or ”partial byte flag,” is set if the number of data bits sent by the master is not an integer multiple of 8. Bit 6, OF or ”Overflow,” is set if more bits are sent by the master than can be stored in the scratchpad. Note that the lowest five bits of the target address also determine the address within the scratchpad, where intermediate storage of data will begin. This address is called byte offset. If the target address for a Write command is 13CH for example, then the scratchpad will store incoming data beginning at the byte offset 1CH and will be full after only four bytes. The corresponding ending offset in this example is 1FH. For best economy of speed and efficiency, the target address for writing should point to the beginning of a new page, i.e., the byte offset will be 0. Thus the full 32-byte capacity of the scratchpad is available, resulting also in the ending offset of 1FH. However, it is possible to write one or several contiguous bytes somewhere within a page. The ending offset together with the Partial and Overflow Flag is mainly a means to support the master checking the data integrity after a Write command. The highest valued bit of the E/S register, called AA or Authorization Accepted, acts as a flag to indicate that the data stored in the scratchpad has already been copied to the target memory address. Writing data to the scratchpad clears this flag.
WRITING WITH VERIFICATION
To write data to the DS1996, the scratchpad has to be used as intermediate storage. First the master issues the Write Scratchpad command to specify the desired target address, followed by the data to be written to the scratchpad. In the next step, the master sends the Read Scratchpad command to read the scratchpad and to verify data integrity. As preamble to the scratchpad data, the DS1996 sends the requested target address TA1 and TA2 and the contents of the E/S register. If one of the flags OF or PF is set, data did not arrive correctly in the scratchpad. The master does not need to continue reading; it can start a new trial to write data to the scratchpad. Similarly, a set AA flag indicates that the Write command was not recognized by the iButton. If everything went correctly, all three flags are cleared and the ending offset indicates the address of the last byte written to the scratchpad. Now the master can continue verifying every data bit. After the master has verified the data, it has to send the Copy Scratchpad command. This command must be followed exactly by the data of the three address registers TA1, TA2 and E/S as the master has read them verifying the scratchpad. As soon as the iButton has received these bytes, it will copy the data to the requested location beginning at the target address.
MEMORY FUNCTION COMMANDS
The “Memory Function Flow Chart” (Figure 7) describes the protocols necessary for accessing the memory. An example follows the flowchart. The communication between master and DS1996 takes place either at regular speed (default, OD=0) or at Overdrive Speed (OD=1). If not explicitely set into the Overdrive Mode the DS1996 assumes regular speed.
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DS1996
Write Scratchpad Command [0FH]
After issuing the write scratchpad command, the master must first provide the 2-byte target address, followed by the data to be written to the scratchpad. The data will be written to the scratchpad starting at the byte offset (T4:T0). The ending offset (E4: E0) will be the byte offset at which the bus master has stopped writing data.
Read Scratchpad Command [AAH]
This command is used to verify scratchpad data and target address. After issuing the read scratchpad command, the master begins reading. The first two bytes will be the target address. The next byte will be the ending offset/data status byte (E/S) followed by the scratchpad data beginning at the byte offset (T4: T0). The master may read data until the end of the scratchpad after which the data read will be all logic 1’s.
DS1996 MEMORY MAP Figure 5
ADDRESS REGISTERS Figure 6
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